diff options
Diffstat (limited to 'scene')
| -rw-r--r-- | scene/2d/parallax_layer.cpp | 4 | ||||
| -rw-r--r-- | scene/2d/tile_map.cpp | 26 | ||||
| -rw-r--r-- | scene/animation/animation_player.cpp | 3 | ||||
| -rw-r--r-- | scene/gui/code_edit.cpp | 4 | ||||
| -rw-r--r-- | scene/gui/graph_edit.cpp | 10 | ||||
| -rw-r--r-- | scene/gui/rich_text_label.cpp | 4 | ||||
| -rw-r--r-- | scene/gui/tree.cpp | 102 | ||||
| -rw-r--r-- | scene/gui/tree.h | 3 | ||||
| -rw-r--r-- | scene/resources/mesh.cpp | 98 | ||||
| -rw-r--r-- | scene/resources/mesh.h | 4 |
10 files changed, 130 insertions, 128 deletions
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp index 1fe6a4a4b8..67e35cc7a3 100644 --- a/scene/2d/parallax_layer.cpp +++ b/scene/2d/parallax_layer.cpp @@ -100,6 +100,10 @@ void ParallaxLayer::_notification(int p_what) { _update_mirroring(); } break; case NOTIFICATION_EXIT_TREE: { + if (Engine::get_singleton()->is_editor_hint()) { + break; + } + set_position(orig_offset); set_scale(orig_scale); } break; diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index e899b9a8ef..a139a92ab4 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -261,6 +261,7 @@ void TileMap::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { pending_update = true; + _clear_internals(); _recreate_internals(); } break; case NOTIFICATION_EXIT_TREE: { @@ -298,6 +299,7 @@ void TileMap::set_tileset(const Ref<TileSet> &p_tileset) { if (tile_set.is_valid()) { tile_set->connect("changed", callable_mp(this, &TileMap::_tile_set_changed)); + _clear_internals(); _recreate_internals(); } @@ -308,6 +310,7 @@ void TileMap::set_quadrant_size(int p_size) { ERR_FAIL_COND_MSG(p_size < 1, "TileMapQuadrant size cannot be smaller than 1."); quadrant_size = p_size; + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); } @@ -327,6 +330,9 @@ void TileMap::add_layer(int p_to_pos) { ERR_FAIL_INDEX(p_to_pos, (int)layers.size() + 1); + // Must clear before adding the layer. + _clear_internals(); + layers.insert(p_to_pos, TileMapLayer()); _recreate_internals(); notify_property_list_changed(); @@ -340,6 +346,9 @@ void TileMap::move_layer(int p_layer, int p_to_pos) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); ERR_FAIL_INDEX(p_to_pos, (int)layers.size() + 1); + // Clear before shuffling layers. + _clear_internals(); + TileMapLayer tl = layers[p_layer]; layers.insert(p_to_pos, tl); layers.remove(p_to_pos < p_layer ? p_layer + 1 : p_layer); @@ -358,6 +367,9 @@ void TileMap::move_layer(int p_layer, int p_to_pos) { void TileMap::remove_layer(int p_layer) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); + // Clear before removing the layer. + _clear_internals(); + layers.remove(p_layer); _recreate_internals(); notify_property_list_changed(); @@ -385,6 +397,7 @@ String TileMap::get_layer_name(int p_layer) const { void TileMap::set_layer_enabled(int p_layer, bool p_enabled) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); layers[p_layer].enabled = p_enabled; + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); @@ -399,6 +412,7 @@ bool TileMap::is_layer_enabled(int p_layer) const { void TileMap::set_layer_y_sort_enabled(int p_layer, bool p_y_sort_enabled) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); layers[p_layer].y_sort_enabled = p_y_sort_enabled; + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); @@ -413,6 +427,7 @@ bool TileMap::is_layer_y_sort_enabled(int p_layer) const { void TileMap::set_layer_y_sort_origin(int p_layer, int p_y_sort_origin) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); layers[p_layer].y_sort_origin = p_y_sort_origin; + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); } @@ -425,6 +440,7 @@ int TileMap::get_layer_y_sort_origin(int p_layer) const { void TileMap::set_layer_z_index(int p_layer, int p_z_index) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); layers[p_layer].z_index = p_z_index; + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); @@ -438,6 +454,7 @@ int TileMap::get_layer_z_index(int p_layer) const { void TileMap::set_collision_visibility_mode(TileMap::VisibilityMode p_show_collision) { collision_visibility_mode = p_show_collision; + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); } @@ -448,6 +465,7 @@ TileMap::VisibilityMode TileMap::get_collision_visibility_mode() { void TileMap::set_navigation_visibility_mode(TileMap::VisibilityMode p_show_navigation) { navigation_visibility_mode = p_show_navigation; + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); } @@ -458,6 +476,7 @@ TileMap::VisibilityMode TileMap::get_navigation_visibility_mode() { void TileMap::set_y_sort_enabled(bool p_enable) { Node2D::set_y_sort_enabled(p_enable); + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); } @@ -578,10 +597,10 @@ void TileMap::_update_dirty_quadrants() { } void TileMap::_recreate_internals() { - // Clear all internals. - _clear_internals(); - for (unsigned int layer = 0; layer < layers.size(); layer++) { + // Make sure that _clear_internals() was called prior. + ERR_FAIL_COND_MSG(layers[layer].quadrant_map.size() > 0, "TileMap layer " + itos(layer) + " had a non-empty quadrant map."); + if (!layers[layer].enabled) { continue; } @@ -3000,6 +3019,7 @@ void TileMap::_bind_methods() { void TileMap::_tile_set_changed() { emit_signal(SNAME("changed")); + _clear_internals(); _recreate_internals(); } diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index f6091f224c..5825a35030 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -737,7 +737,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (anim->has_loop()) { at_anim_pos = Math::fposmod(p_time - pos, (double)anim->get_length()); //seek to loop } else { - at_anim_pos = MAX((double)anim->get_length(), p_time - pos); //seek to end + at_anim_pos = MIN((double)anim->get_length(), p_time - pos); //seek to end } if (player->is_playing() || p_seeked) { @@ -765,6 +765,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double } } else { player->play(anim_name); + player->seek(0.0, true); nc->animation_playing = true; playing_caches.insert(nc); } diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index 3beff57027..e7769f9372 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -2034,7 +2034,9 @@ String CodeEdit::get_text_for_symbol_lookup() { void CodeEdit::set_symbol_lookup_word_as_valid(bool p_valid) { symbol_lookup_word = p_valid ? symbol_lookup_new_word : ""; symbol_lookup_new_word = ""; - _set_symbol_lookup_word(symbol_lookup_word); + if (lookup_symbol_word != symbol_lookup_word) { + _set_symbol_lookup_word(symbol_lookup_word); + } } void CodeEdit::_bind_methods() { diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index cabae9feb2..b9b02b1427 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -356,16 +356,6 @@ void GraphEdit::_graph_node_raised(Node *p_gn) { } else { gn->raise(); } - int first_not_comment = 0; - for (int i = 0; i < get_child_count(); i++) { - GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i)); - if (gn2 && !gn2->is_comment()) { - first_not_comment = i; - break; - } - } - - move_child(connections_layer, first_not_comment); emit_signal(SNAME("node_selected"), p_gn); } diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index aeadfd78ee..562bac60c2 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -366,7 +366,7 @@ void RichTextLabel::_resize_line(ItemFrame *p_frame, int p_line, const Ref<Font> } if (p_line > 0) { - l.offset.y = p_frame->lines[p_line - 1].offset.y + p_frame->lines[p_line - 1].text_buf->get_size().y; + l.offset.y = p_frame->lines[p_line - 1].offset.y + p_frame->lines[p_line - 1].text_buf->get_size().y + get_theme_constant(SNAME("line_separation")); } else { l.offset.y = 0; } @@ -614,7 +614,7 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> *r_char_offset = l.char_offset + l.char_count; if (p_line > 0) { - l.offset.y = p_frame->lines[p_line - 1].offset.y + p_frame->lines[p_line - 1].text_buf->get_size().y; + l.offset.y = p_frame->lines[p_line - 1].offset.y + p_frame->lines[p_line - 1].text_buf->get_size().y + get_theme_constant(SNAME("line_separation")); } else { l.offset.y = 0; } diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index c4dfbc0d4e..f62c09925d 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -156,6 +156,7 @@ void TreeItem::set_cell_mode(int p_column, TreeCellMode p_mode) { c.dirty = true; c.icon_max_w = 0; _changed_notify(p_column); + cached_minimum_size_dirty = true; } TreeItem::TreeCellMode TreeItem::get_cell_mode(int p_column) const { @@ -169,6 +170,7 @@ void TreeItem::set_checked(int p_column, bool p_checked) { cells.write[p_column].checked = p_checked; cells.write[p_column].indeterminate = false; _changed_notify(p_column); + cached_minimum_size_dirty = true; } void TreeItem::set_indeterminate(int p_column, bool p_indeterminate) { @@ -180,6 +182,7 @@ void TreeItem::set_indeterminate(int p_column, bool p_indeterminate) { cells.write[p_column].indeterminate = p_indeterminate; cells.write[p_column].checked = false; _changed_notify(p_column); + cached_minimum_size_dirty = true; } bool TreeItem::is_checked(int p_column) const { @@ -212,6 +215,7 @@ void TreeItem::set_text(int p_column, String p_text) { cells.write[p_column].step = 0; } _changed_notify(p_column); + cached_minimum_size_dirty = true; } String TreeItem::get_text(int p_column) const { @@ -227,6 +231,7 @@ void TreeItem::set_text_direction(int p_column, Control::TextDirection p_text_di cells.write[p_column].dirty = true; _changed_notify(p_column); } + cached_minimum_size_dirty = true; } Control::TextDirection TreeItem::get_text_direction(int p_column) const { @@ -239,6 +244,7 @@ void TreeItem::clear_opentype_features(int p_column) { cells.write[p_column].opentype_features.clear(); cells.write[p_column].dirty = true; _changed_notify(p_column); + cached_minimum_size_dirty = true; } void TreeItem::set_opentype_feature(int p_column, const String &p_name, int p_value) { @@ -248,6 +254,7 @@ void TreeItem::set_opentype_feature(int p_column, const String &p_name, int p_va cells.write[p_column].opentype_features[tag] = p_value; cells.write[p_column].dirty = true; _changed_notify(p_column); + cached_minimum_size_dirty = true; } } @@ -266,6 +273,7 @@ void TreeItem::set_structured_text_bidi_override(int p_column, Control::Structur cells.write[p_column].st_parser = p_parser; cells.write[p_column].dirty = true; _changed_notify(p_column); + cached_minimum_size_dirty = true; } } @@ -279,6 +287,7 @@ void TreeItem::set_structured_text_bidi_override_options(int p_column, Array p_a cells.write[p_column].st_args = p_args; cells.write[p_column].dirty = true; _changed_notify(p_column); + cached_minimum_size_dirty = true; } Array TreeItem::get_structured_text_bidi_override_options(int p_column) const { @@ -292,6 +301,7 @@ void TreeItem::set_language(int p_column, const String &p_language) { cells.write[p_column].language = p_language; cells.write[p_column].dirty = true; _changed_notify(p_column); + cached_minimum_size_dirty = true; } } @@ -305,6 +315,7 @@ void TreeItem::set_suffix(int p_column, String p_suffix) { cells.write[p_column].suffix = p_suffix; _changed_notify(p_column); + cached_minimum_size_dirty = true; } String TreeItem::get_suffix(int p_column) const { @@ -316,6 +327,7 @@ void TreeItem::set_icon(int p_column, const Ref<Texture2D> &p_icon) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].icon = p_icon; _changed_notify(p_column); + cached_minimum_size_dirty = true; } Ref<Texture2D> TreeItem::get_icon(int p_column) const { @@ -327,6 +339,7 @@ void TreeItem::set_icon_region(int p_column, const Rect2 &p_icon_region) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].icon_region = p_icon_region; _changed_notify(p_column); + cached_minimum_size_dirty = true; } Rect2 TreeItem::get_icon_region(int p_column) const { @@ -349,6 +362,7 @@ void TreeItem::set_icon_max_width(int p_column, int p_max) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].icon_max_w = p_max; _changed_notify(p_column); + cached_minimum_size_dirty = true; } int TreeItem::get_icon_max_width(int p_column) const { @@ -461,6 +475,7 @@ void TreeItem::uncollapse_tree() { void TreeItem::set_custom_minimum_height(int p_height) { custom_min_height = p_height; _changed_notify(); + cached_minimum_size_dirty = true; } int TreeItem::get_custom_minimum_height() const { @@ -785,6 +800,7 @@ void TreeItem::add_button(int p_column, const Ref<Texture2D> &p_button, int p_id button.tooltip = p_tooltip; cells.write[p_column].buttons.push_back(button); _changed_notify(p_column); + cached_minimum_size_dirty = true; } int TreeItem::get_button_count(int p_column) const { @@ -828,6 +844,7 @@ void TreeItem::set_button(int p_column, int p_idx, const Ref<Texture2D> &p_butto ERR_FAIL_INDEX(p_idx, cells[p_column].buttons.size()); cells.write[p_column].buttons.write[p_idx].texture = p_button; _changed_notify(p_column); + cached_minimum_size_dirty = true; } void TreeItem::set_button_color(int p_column, int p_idx, const Color &p_color) { @@ -843,6 +860,7 @@ void TreeItem::set_button_disabled(int p_column, int p_idx, bool p_disabled) { cells.write[p_column].buttons.write[p_idx].disabled = p_disabled; _changed_notify(p_column); + cached_minimum_size_dirty = true; } bool TreeItem::is_button_disabled(int p_column, int p_idx) const { @@ -856,6 +874,7 @@ void TreeItem::set_editable(int p_column, bool p_editable) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].editable = p_editable; _changed_notify(p_column); + cached_minimum_size_dirty = true; } bool TreeItem::is_editable(int p_column) { @@ -888,6 +907,7 @@ void TreeItem::clear_custom_color(int p_column) { void TreeItem::set_custom_font(int p_column, const Ref<Font> &p_font) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].custom_font = p_font; + cached_minimum_size_dirty = true; } Ref<Font> TreeItem::get_custom_font(int p_column) const { @@ -898,6 +918,7 @@ Ref<Font> TreeItem::get_custom_font(int p_column) const { void TreeItem::set_custom_font_size(int p_column, int p_font_size) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].custom_font_size = p_font_size; + cached_minimum_size_dirty = true; } int TreeItem::get_custom_font_size(int p_column) const { @@ -941,6 +962,7 @@ Color TreeItem::get_custom_bg_color(int p_column) const { void TreeItem::set_custom_as_button(int p_column, bool p_button) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].custom_button = p_button; + cached_minimum_size_dirty = true; } bool TreeItem::is_custom_set_as_button(int p_column) const { @@ -952,6 +974,7 @@ void TreeItem::set_text_align(int p_column, TextAlign p_align) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].text_align = p_align; _changed_notify(p_column); + cached_minimum_size_dirty = true; } TreeItem::TextAlign TreeItem::get_text_align(int p_column) const { @@ -963,6 +986,7 @@ void TreeItem::set_expand_right(int p_column, bool p_enable) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].expand_right = p_enable; _changed_notify(p_column); + cached_minimum_size_dirty = true; } bool TreeItem::get_expand_right(int p_column) const { @@ -973,6 +997,7 @@ bool TreeItem::get_expand_right(int p_column) const { void TreeItem::set_disable_folding(bool p_disable) { disable_folding = p_disable; _changed_notify(0); + cached_minimum_size_dirty = true; } bool TreeItem::is_folding_disabled() const { @@ -984,49 +1009,54 @@ Size2 TreeItem::get_minimum_size(int p_column) { Tree *tree = get_tree(); ERR_FAIL_COND_V(!tree, Size2()); - Size2 size; + if (cached_minimum_size_dirty) { + Size2 size; - // Default offset? - //size.width += (disable_folding || tree->hide_folding) ? tree->cache.hseparation : tree->cache.item_margin; + // Default offset? + //size.width += (disable_folding || tree->hide_folding) ? tree->cache.hseparation : tree->cache.item_margin; - // Text. - const TreeItem::Cell &cell = cells[p_column]; - if (!cell.text.is_empty()) { - if (cell.dirty) { - tree->update_item_cell(this, p_column); + // Text. + const TreeItem::Cell &cell = cells[p_column]; + if (!cell.text.is_empty()) { + if (cell.dirty) { + tree->update_item_cell(this, p_column); + } + Size2 text_size = cell.text_buf->get_size(); + size.width += text_size.width; + size.height = MAX(size.height, text_size.height); } - Size2 text_size = cell.text_buf->get_size(); - size.width += text_size.width; - size.height = MAX(size.height, text_size.height); - } - // Icon. - if (cell.mode == CELL_MODE_CHECK) { - size.width += tree->cache.checked->get_width() + tree->cache.hseparation; - } - if (cell.icon.is_valid()) { - Size2i icon_size = cell.get_icon_size(); - if (cell.icon_max_w > 0 && icon_size.width > cell.icon_max_w) { - icon_size.width = cell.icon_max_w; + // Icon. + if (cell.mode == CELL_MODE_CHECK) { + size.width += tree->cache.checked->get_width() + tree->cache.hseparation; + } + if (cell.icon.is_valid()) { + Size2i icon_size = cell.get_icon_size(); + if (cell.icon_max_w > 0 && icon_size.width > cell.icon_max_w) { + icon_size.width = cell.icon_max_w; + } + size.width += icon_size.width + tree->cache.hseparation; + size.height = MAX(size.height, icon_size.height); } - size.width += icon_size.width + tree->cache.hseparation; - size.height = MAX(size.height, icon_size.height); - } - // Buttons. - for (int i = 0; i < cell.buttons.size(); i++) { - Ref<Texture2D> texture = cell.buttons[i].texture; - if (texture.is_valid()) { - Size2 button_size = texture->get_size() + tree->cache.button_pressed->get_minimum_size(); - size.width += button_size.width; - size.height = MAX(size.height, button_size.height); + // Buttons. + for (int i = 0; i < cell.buttons.size(); i++) { + Ref<Texture2D> texture = cell.buttons[i].texture; + if (texture.is_valid()) { + Size2 button_size = texture->get_size() + tree->cache.button_pressed->get_minimum_size(); + size.width += button_size.width; + size.height = MAX(size.height, button_size.height); + } } - } - if (cell.buttons.size() >= 2) { - size.width += (cell.buttons.size() - 1) * tree->cache.button_margin; + if (cell.buttons.size() >= 2) { + size.width += (cell.buttons.size() - 1) * tree->cache.button_margin; + } + + cached_minimum_size = size; + cached_minimum_size_dirty = false; } - return size; + return cached_minimum_size; } Variant TreeItem::_call_recursive_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) { @@ -1307,6 +1337,10 @@ void Tree::update_cache() { cache.title_button_color = get_theme_color(SNAME("title_button_color")); v_scroll->set_custom_step(cache.font->get_height(cache.font_size)); + + for (TreeItem *item = get_root(); item; item = item->get_next()) { + item->cached_minimum_size_dirty = true; + } } int Tree::compute_item_height(TreeItem *p_item) const { diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 8b7ddc3faf..85fed941dc 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -130,6 +130,9 @@ private: bool disable_folding = false; int custom_min_height = 0; + Size2i cached_minimum_size; + bool cached_minimum_size_dirty = true; + TreeItem *parent = nullptr; // parent item TreeItem *prev = nullptr; // previous in list TreeItem *next = nullptr; // next in list diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 1edc3ff38b..8f3f25f104 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -38,7 +38,7 @@ #include <stdlib.h> -Mesh::ConvexDecompositionFunc Mesh::convex_composition_function = nullptr; +Mesh::ConvexDecompositionFunc Mesh::convex_decomposition_function = nullptr; Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { if (triangle_mesh.is_valid()) { @@ -167,59 +167,6 @@ Vector<Face3> Mesh::get_faces() const { return tm->get_faces(); } return Vector<Face3>(); - /* - for (int i=0;i<surfaces.size();i++) { - if (RenderingServer::get_singleton()->mesh_surface_get_primitive_type( mesh, i ) != RenderingServer::PRIMITIVE_TRIANGLES ) - continue; - - Vector<int> indices; - Vector<Vector3> vertices; - - vertices=RenderingServer::get_singleton()->mesh_surface_get_array(mesh, i,RenderingServer::ARRAY_VERTEX); - - int len=RenderingServer::get_singleton()->mesh_surface_get_array_index_len(mesh, i); - bool has_indices; - - if (len>0) { - indices=RenderingServer::get_singleton()->mesh_surface_get_array(mesh, i,RenderingServer::ARRAY_INDEX); - has_indices=true; - - } else { - len=vertices.size(); - has_indices=false; - } - - if (len<=0) - continue; - - const int* indicesr = indices.ptr(); - const int *indicesptr = indicesr.ptr(); - - const Vector3* verticesr = vertices.ptr(); - const Vector3 *verticesptr = verticesr.ptr(); - - int old_faces=faces.size(); - int new_faces=old_faces+(len/3); - - faces.resize(new_faces); - - Face3* facesw = faces.ptrw(); - Face3 *facesptr=facesw.ptr(); - - - for (int i=0;i<len/3;i++) { - Face3 face; - - for (int j=0;j<3;j++) { - int idx=i*3+j; - face.vertex[j] = has_indices ? verticesptr[ indicesptr[ idx ] ] : verticesptr[idx]; - } - - facesptr[i+old_faces]=face; - } - - } -*/ } Ref<Shape3D> Mesh::create_convex_shape(bool p_clean, bool p_simplify) const { @@ -568,35 +515,36 @@ void Mesh::clear_cache() const { } Vector<Ref<Shape3D>> Mesh::convex_decompose(const ConvexDecompositionSettings &p_settings) const { - ERR_FAIL_COND_V(!convex_composition_function, Vector<Ref<Shape3D>>()); - - const Vector<Face3> faces = get_faces(); + ERR_FAIL_COND_V(!convex_decomposition_function, Vector<Ref<Shape3D>>()); - const Vector<Vector<Face3>> decomposed = convex_composition_function(faces, p_settings); - - Vector<Ref<Shape3D>> ret; + Ref<TriangleMesh> tm = generate_triangle_mesh(); + ERR_FAIL_COND_V(!tm.is_valid(), Vector<Ref<Shape3D>>()); - for (int i = 0; i < decomposed.size(); i++) { - Set<Vector3> points; - for (int j = 0; j < decomposed[i].size(); j++) { - points.insert(decomposed[i][j].vertex[0]); - points.insert(decomposed[i][j].vertex[1]); - points.insert(decomposed[i][j].vertex[2]); - } + const Vector<TriangleMesh::Triangle> &triangles = tm->get_triangles(); + int triangle_count = triangles.size(); - Vector<Vector3> convex_points; - convex_points.resize(points.size()); - { - Vector3 *w = convex_points.ptrw(); - int idx = 0; - for (Set<Vector3>::Element *E = points.front(); E; E = E->next()) { - w[idx++] = E->get(); + Vector<uint32_t> indices; + { + indices.resize(triangle_count * 3); + uint32_t *w = indices.ptrw(); + for (int i = 0; i < triangle_count; i++) { + for (int j = 0; j < 3; j++) { + w[i * 3 + j] = triangles[i].indices[j]; } } + } + + const Vector<Vector3> &vertices = tm->get_vertices(); + int vertex_count = vertices.size(); + Vector<Vector<Vector3>> decomposed = convex_decomposition_function((real_t *)vertices.ptr(), vertex_count, indices.ptr(), triangle_count, p_settings, nullptr); + + Vector<Ref<Shape3D>> ret; + + for (int i = 0; i < decomposed.size(); i++) { Ref<ConvexPolygonShape3D> shape; shape.instantiate(); - shape->set_points(convex_points); + shape->set_points(decomposed[i]); ret.push_back(shape); } diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 4d0ee0f247..0776585a11 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -191,9 +191,9 @@ public: uint32_t max_convex_hulls = 1; bool project_hull_vertices = true; }; - typedef Vector<Vector<Face3>> (*ConvexDecompositionFunc)(const Vector<Face3> &p_faces, const ConvexDecompositionSettings &p_settings); + typedef Vector<Vector<Vector3>> (*ConvexDecompositionFunc)(const real_t *p_vertices, int p_vertex_count, const uint32_t *p_triangles, int p_triangle_count, const ConvexDecompositionSettings &p_settings, Vector<Vector<uint32_t>> *r_convex_indices); - static ConvexDecompositionFunc convex_composition_function; + static ConvexDecompositionFunc convex_decomposition_function; Vector<Ref<Shape3D>> convex_decompose(const ConvexDecompositionSettings &p_settings) const; 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