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-rw-r--r--scene/resources/surface_tool.cpp31
-rw-r--r--scene/resources/surface_tool.h2
2 files changed, 33 insertions, 0 deletions
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index e3a02420c7..de4bb4122d 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -27,6 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "surface_tool.h"
+#include "method_bind_ext.inc"
#define _VERTEX_SNAP 0.0001
#define EQ_VERTEX_DIST 0.00001
@@ -196,6 +197,35 @@ void SurfaceTool::add_smooth_group(bool p_smooth) {
}
}
+void SurfaceTool::add_triangle_fan(const Vector<Vector3>& p_vertexes, const Vector<Vector2>& p_uvs, const Vector<Color>& p_colors,const Vector<Vector2>& p_uv2s, const Vector<Vector3>& p_normals, const Vector<Plane>& p_tangents) {
+ ERR_FAIL_COND(!begun);
+ ERR_FAIL_COND(primitive!=Mesh::PRIMITIVE_TRIANGLES);
+ ERR_FAIL_COND(p_vertexes.size()<3);
+
+#define ADD_POINT(n)\
+ {\
+ if(p_colors.size() > n)\
+ add_color(p_colors[n]);\
+ if(p_uvs.size() > n)\
+ add_uv(p_uvs[n]);\
+ if(p_uv2s.size() > n)\
+ add_uv2(p_uv2s[n]);\
+ if(p_normals.size() > n)\
+ add_normal(p_normals[n]);\
+ if(p_tangents.size() > n)\
+ add_tangent(p_tangents[n]);\
+ add_vertex(p_vertexes[n]);\
+ }
+
+ for(int i=0;i<p_vertexes.size() - 2;i++) {
+ ADD_POINT(0);
+ ADD_POINT(i+1);
+ ADD_POINT(i+2);
+ }
+
+#undef ADD_POINT
+
+}
void SurfaceTool::add_index( int p_index) {
@@ -826,6 +856,7 @@ void SurfaceTool::_bind_methods() {
ObjectTypeDB::bind_method(_MD("add_bones","bones"),&SurfaceTool::add_bones);
ObjectTypeDB::bind_method(_MD("add_weights","weights"),&SurfaceTool::add_weights);
ObjectTypeDB::bind_method(_MD("add_smooth_group","smooth"),&SurfaceTool::add_smooth_group);
+ ObjectTypeDB::bind_method(_MD("add_triangle_fan", "vertexes", "uvs", "colors", "uv2s", "normals", "tangents"),&SurfaceTool::add_triangle_fan, DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Color>()), DEFVAL(Vector<Vector2>()),DEFVAL(Vector<Vector3>()), DEFVAL(Vector<Plane>()));
ObjectTypeDB::bind_method(_MD("set_material","material:Material"),&SurfaceTool::set_material);
ObjectTypeDB::bind_method(_MD("index"),&SurfaceTool::index);
ObjectTypeDB::bind_method(_MD("deindex"),&SurfaceTool::deindex);
diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h
index 1d329f23c0..fa9724b142 100644
--- a/scene/resources/surface_tool.h
+++ b/scene/resources/surface_tool.h
@@ -108,6 +108,8 @@ public:
void add_weights( const Vector<float>& p_weights);
void add_smooth_group(bool p_smooth);
+ void add_triangle_fan( const Vector<Vector3>& p_vertexes, const Vector<Vector2>& p_uvs=Vector<Vector2>(), const Vector<Color>& p_colors=Vector<Color>(), const Vector<Vector2>& p_uv2s=Vector<Vector2>(), const Vector<Vector3>& p_normals=Vector<Vector3>(), const Vector<Plane>& p_tangents=Vector<Plane>() );
+
void add_index( int p_index);
void index();