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-rw-r--r--scene/2d/navigation2d.cpp4
-rw-r--r--scene/2d/navigation2d.h2
-rw-r--r--scene/2d/navigation_polygon.cpp6
-rw-r--r--scene/2d/tile_map.cpp25
-rw-r--r--scene/2d/tile_map.h1
-rw-r--r--scene/3d/baked_lightmap.cpp165
-rw-r--r--scene/3d/baked_lightmap.h29
-rw-r--r--scene/3d/camera.cpp198
-rw-r--r--scene/3d/camera.h13
-rw-r--r--scene/3d/navigation.cpp4
-rw-r--r--scene/3d/navigation.h2
-rw-r--r--scene/3d/navigation_mesh.cpp6
-rw-r--r--scene/3d/particles.cpp34
-rw-r--r--scene/3d/portal.h3
-rw-r--r--scene/3d/room_instance.h2
-rw-r--r--scene/3d/skeleton.cpp7
-rw-r--r--scene/3d/sprite_3d.cpp1
-rw-r--r--scene/3d/voxel_light_baker.cpp243
-rw-r--r--scene/3d/voxel_light_baker.h35
-rw-r--r--scene/gui/control.cpp2
-rw-r--r--scene/gui/dialogs.cpp13
-rw-r--r--scene/gui/label.cpp2
-rw-r--r--scene/gui/line_edit.cpp33
-rw-r--r--scene/gui/line_edit.h5
-rw-r--r--scene/gui/popup_menu.cpp64
-rw-r--r--scene/gui/rich_text_label.cpp11
-rw-r--r--scene/gui/slider.cpp8
-rw-r--r--scene/gui/text_edit.cpp84
-rw-r--r--scene/gui/text_edit.h6
-rw-r--r--scene/gui/tree.cpp14
-rw-r--r--scene/main/http_request.cpp72
-rw-r--r--scene/main/http_request.h1
-rw-r--r--scene/main/node.cpp42
-rw-r--r--scene/main/scene_tree.cpp27
-rw-r--r--scene/main/scene_tree.h5
-rw-r--r--scene/main/viewport.cpp28
-rw-r--r--scene/register_scene_types.cpp10
-rw-r--r--scene/resources/dynamic_font.cpp86
-rw-r--r--scene/resources/dynamic_font.h24
-rw-r--r--scene/resources/font.cpp4
-rw-r--r--scene/resources/mesh.cpp7
-rw-r--r--scene/resources/packed_scene.cpp23
-rw-r--r--scene/resources/packed_scene.h6
-rw-r--r--scene/resources/room.h2
-rw-r--r--scene/resources/scene_format_text.cpp783
-rw-r--r--scene/resources/scene_format_text.h26
46 files changed, 1481 insertions, 687 deletions
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index 9eff107827..40013814f8 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -205,7 +205,7 @@ void Navigation2D::_navpoly_unlink(int p_id) {
nm.linked = false;
}
-int Navigation2D::navpoly_create(const Ref<NavigationPolygon> &p_mesh, const Transform2D &p_xform, Object *p_owner) {
+int Navigation2D::navpoly_add(const Ref<NavigationPolygon> &p_mesh, const Transform2D &p_xform, Object *p_owner) {
int id = last_id++;
NavMesh nm;
@@ -708,7 +708,7 @@ Object *Navigation2D::get_closest_point_owner(const Vector2 &p_point) {
void Navigation2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("navpoly_create", "mesh", "xform", "owner"), &Navigation2D::navpoly_create, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("navpoly_add", "mesh", "xform", "owner"), &Navigation2D::navpoly_add, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("navpoly_set_transform", "id", "xform"), &Navigation2D::navpoly_set_transform);
ClassDB::bind_method(D_METHOD("navpoly_remove", "id"), &Navigation2D::navpoly_remove);
diff --git a/scene/2d/navigation2d.h b/scene/2d/navigation2d.h
index bb97e1a9a9..02dbcb0f96 100644
--- a/scene/2d/navigation2d.h
+++ b/scene/2d/navigation2d.h
@@ -159,7 +159,7 @@ protected:
public:
//API should be as dynamic as possible
- int navpoly_create(const Ref<NavigationPolygon> &p_mesh, const Transform2D &p_xform, Object *p_owner = NULL);
+ int navpoly_add(const Ref<NavigationPolygon> &p_mesh, const Transform2D &p_xform, Object *p_owner = NULL);
void navpoly_set_transform(int p_id, const Transform2D &p_xform);
void navpoly_remove(int p_id);
diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp
index c53241e985..5a6a5128e6 100644
--- a/scene/2d/navigation_polygon.cpp
+++ b/scene/2d/navigation_polygon.cpp
@@ -293,7 +293,7 @@ void NavigationPolygonInstance::set_enabled(bool p_enabled) {
if (navpoly.is_valid()) {
- nav_id = navigation->navpoly_create(navpoly, get_relative_transform_to_parent(navigation), this);
+ nav_id = navigation->navpoly_add(navpoly, get_relative_transform_to_parent(navigation), this);
}
}
}
@@ -324,7 +324,7 @@ void NavigationPolygonInstance::_notification(int p_what) {
if (enabled && navpoly.is_valid()) {
- nav_id = navigation->navpoly_create(navpoly, get_relative_transform_to_parent(navigation), this);
+ nav_id = navigation->navpoly_add(navpoly, get_relative_transform_to_parent(navigation), this);
}
break;
}
@@ -419,7 +419,7 @@ void NavigationPolygonInstance::set_navigation_polygon(const Ref<NavigationPolyg
}
if (navigation && navpoly.is_valid() && enabled) {
- nav_id = navigation->navpoly_create(navpoly, get_relative_transform_to_parent(navigation), this);
+ nav_id = navigation->navpoly_add(navpoly, get_relative_transform_to_parent(navigation), this);
}
//update_gizmo();
_change_notify("navpoly");
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 1e34372d1e..7b30ddaa56 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -486,7 +486,7 @@ void TileMap::_update_dirty_quadrants() {
xform.set_origin(offset.floor() + q.pos);
_fix_cell_transform(xform, c, npoly_ofs + center_ofs, s);
- int pid = navigation->navpoly_create(navpoly, nav_rel * xform);
+ int pid = navigation->navpoly_add(navpoly, nav_rel * xform);
Quadrant::NavPoly np;
np.id = pid;
@@ -739,6 +739,26 @@ void TileMap::update_bitmask_area(const Vector2 &p_pos) {
}
}
+void TileMap::update_bitmask_region(const Vector2 &p_start, const Vector2 &p_end) {
+
+ if ((p_end.x < p_start.x || p_end.y < p_start.y) || (p_end.x == p_start.x && p_end.y == p_start.y)) {
+ int i;
+ Array a = get_used_cells();
+ for (i = 0; i < a.size(); i++) {
+ // update_bitmask_area() in order to update cells adjacent to the
+ // current cell, since ordering in array may not be reliable
+ Vector2 vector = (Vector2)a[i];
+ update_bitmask_area(Vector2(vector.x, vector.y));
+ }
+ return;
+ }
+ for (int x = p_start.x - 1; x <= p_end.x + 1; x++) {
+ for (int y = p_start.y - 1; y <= p_end.y + 1; y++) {
+ update_cell_bitmask(x, y);
+ }
+ }
+}
+
void TileMap::update_cell_bitmask(int p_x, int p_y) {
PosKey p(p_x, p_y);
@@ -1507,6 +1527,9 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("_recreate_quadrants"), &TileMap::_recreate_quadrants);
ClassDB::bind_method(D_METHOD("_update_dirty_quadrants"), &TileMap::_update_dirty_quadrants);
+ ClassDB::bind_method(D_METHOD("update_bitmask_area"), &TileMap::update_bitmask_area);
+ ClassDB::bind_method(D_METHOD("update_bitmask_region", "start", "end"), &TileMap::update_bitmask_region, DEFVAL(Vector2()), DEFVAL(Vector2()));
+
ClassDB::bind_method(D_METHOD("_set_tile_data"), &TileMap::_set_tile_data);
ClassDB::bind_method(D_METHOD("_get_tile_data"), &TileMap::_get_tile_data);
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index e5608884c4..8f0b2e6e4c 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -245,6 +245,7 @@ public:
void make_bitmask_area_dirty(const Vector2 &p_pos);
void update_bitmask_area(const Vector2 &p_pos);
+ void update_bitmask_region(const Vector2 &p_start = Vector2(), const Vector2 &p_end = Vector2());
void update_cell_bitmask(int p_x, int p_y);
void update_dirty_bitmask();
diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp
index 8af8c2f7da..9a77626296 100644
--- a/scene/3d/baked_lightmap.cpp
+++ b/scene/3d/baked_lightmap.cpp
@@ -55,12 +55,13 @@ float BakedLightmapData::get_energy() const {
return energy;
}
-void BakedLightmapData::add_user(const NodePath &p_path, const Ref<Texture> &p_lightmap) {
+void BakedLightmapData::add_user(const NodePath &p_path, const Ref<Texture> &p_lightmap, int p_instance) {
ERR_FAIL_COND(p_lightmap.is_null());
User user;
user.path = p_path;
user.lightmap = p_lightmap;
+ user.instance_index = p_instance;
users.push_back(user);
}
@@ -79,16 +80,22 @@ Ref<Texture> BakedLightmapData::get_user_lightmap(int p_user) const {
return users[p_user].lightmap;
}
+int BakedLightmapData::get_user_instance(int p_user) const {
+
+ ERR_FAIL_INDEX_V(p_user, users.size(), -1);
+ return users[p_user].instance_index;
+}
+
void BakedLightmapData::clear_users() {
users.clear();
}
void BakedLightmapData::_set_user_data(const Array &p_data) {
- ERR_FAIL_COND(p_data.size() & 1);
+ ERR_FAIL_COND((p_data.size() % 3) != 0);
- for (int i = 0; i < p_data.size(); i += 2) {
- add_user(p_data[i], p_data[i + 1]);
+ for (int i = 0; i < p_data.size(); i += 3) {
+ add_user(p_data[i], p_data[i + 1], p_data[i + 2]);
}
}
@@ -98,6 +105,7 @@ Array BakedLightmapData::_get_user_data() const {
for (int i = 0; i < users.size(); i++) {
ret.push_back(users[i].path);
ret.push_back(users[i].lightmap);
+ ret.push_back(users[i].instance_index);
}
return ret;
}
@@ -125,7 +133,7 @@ void BakedLightmapData::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_energy", "energy"), &BakedLightmapData::set_energy);
ClassDB::bind_method(D_METHOD("get_energy"), &BakedLightmapData::get_energy);
- ClassDB::bind_method(D_METHOD("add_user", "path", "lightmap"), &BakedLightmapData::add_user);
+ ClassDB::bind_method(D_METHOD("add_user", "path", "lightmap", "instance"), &BakedLightmapData::add_user);
ClassDB::bind_method(D_METHOD("get_user_count"), &BakedLightmapData::get_user_count);
ClassDB::bind_method(D_METHOD("get_user_path", "user_idx"), &BakedLightmapData::get_user_path);
ClassDB::bind_method(D_METHOD("get_user_lightmap", "user_idx"), &BakedLightmapData::get_user_lightmap);
@@ -157,24 +165,25 @@ BakedLightmap::BakeBeginFunc BakedLightmap::bake_begin_function = NULL;
BakedLightmap::BakeStepFunc BakedLightmap::bake_step_function = NULL;
BakedLightmap::BakeEndFunc BakedLightmap::bake_end_function = NULL;
-void BakedLightmap::set_bake_subdiv(Subdiv p_subdiv) {
- bake_subdiv = p_subdiv;
+void BakedLightmap::set_bake_cell_size(float p_cell_size) {
+ bake_cell_size = p_cell_size;
}
-BakedLightmap::Subdiv BakedLightmap::get_bake_subdiv() const {
- return bake_subdiv;
+float BakedLightmap::get_bake_cell_size() const {
+ return bake_cell_size;
}
-void BakedLightmap::set_capture_subdiv(Subdiv p_subdiv) {
- capture_subdiv = p_subdiv;
+void BakedLightmap::set_capture_cell_size(float p_cell_size) {
+ capture_cell_size = p_cell_size;
}
-BakedLightmap::Subdiv BakedLightmap::get_capture_subdiv() const {
- return capture_subdiv;
+float BakedLightmap::get_capture_cell_size() const {
+ return capture_cell_size;
}
void BakedLightmap::set_extents(const Vector3 &p_extents) {
extents = p_extents;
+ update_gizmo();
}
Vector3 BakedLightmap::get_extents() const {
@@ -208,6 +217,7 @@ void BakedLightmap::_find_meshes_and_lights(Node *p_at_node, List<PlotMesh> &plo
pm.local_xform = xf;
pm.mesh = mesh;
pm.path = get_path_to(mi);
+ pm.instance_idx = -1;
for (int i = 0; i < mesh->get_surface_count(); i++) {
pm.instance_materials.push_back(mi->get_surface_material(i));
}
@@ -218,6 +228,26 @@ void BakedLightmap::_find_meshes_and_lights(Node *p_at_node, List<PlotMesh> &plo
}
}
+ Spatial *s = Object::cast_to<Spatial>(p_at_node);
+
+ if (!mi && s) {
+ Array meshes = p_at_node->call("get_bake_meshes");
+ if (meshes.size() && (meshes.size() & 1) == 0) {
+ Transform xf = get_global_transform().affine_inverse() * s->get_global_transform();
+ for (int i = 0; i < meshes.size(); i += 2) {
+ PlotMesh pm;
+ Transform mesh_xf = meshes[i + 1];
+ pm.local_xform = xf * mesh_xf;
+ pm.mesh = meshes[i];
+ pm.instance_idx = i / 2;
+ if (!pm.mesh.is_valid())
+ continue;
+ pm.path = get_path_to(s);
+ plot_meshes.push_back(pm);
+ }
+ }
+ }
+
Light *light = Object::cast_to<Light>(p_at_node);
if (light && light->get_bake_mode() != Light::BAKE_DISABLED) {
@@ -297,11 +327,29 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_vi
Ref<BakedLightmapData> new_light_data;
new_light_data.instance();
- static const int subdiv_value[SUBDIV_MAX] = { 8, 9, 10, 11, 12, 13 };
-
VoxelLightBaker baker;
- baker.begin_bake(subdiv_value[bake_subdiv], AABB(-extents, extents * 2.0));
+ int bake_subdiv;
+ int capture_subdiv;
+ AABB bake_bounds;
+ {
+ bake_bounds = AABB(-extents, extents * 2.0);
+ int subdiv = nearest_power_of_2_templated(int(bake_bounds.get_longest_axis_size() / bake_cell_size));
+ bake_bounds.size[bake_bounds.get_longest_axis_size()] = subdiv * bake_cell_size;
+ bake_subdiv = nearest_shift(subdiv) + 1;
+
+ capture_subdiv = bake_subdiv;
+ float css = bake_cell_size;
+ while (css < capture_cell_size && capture_subdiv > 2) {
+ capture_subdiv--;
+ css *= 2.0;
+ }
+
+ print_line("bake subdiv: " + itos(bake_subdiv));
+ print_line("capture subdiv: " + itos(capture_subdiv));
+ }
+
+ baker.begin_bake(bake_subdiv, bake_bounds);
List<PlotMesh> mesh_list;
List<PlotLight> light_list;
@@ -476,23 +524,23 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_vi
if (set_path) {
tex->set_path(image_path);
}
- new_light_data->add_user(E->get().path, tex);
+ new_light_data->add_user(E->get().path, tex, E->get().instance_idx);
}
}
- int csubdiv = subdiv_value[capture_subdiv];
AABB bounds = AABB(-extents, extents * 2);
- new_light_data->set_cell_subdiv(csubdiv);
+ new_light_data->set_cell_subdiv(capture_subdiv);
new_light_data->set_bounds(bounds);
- new_light_data->set_octree(baker.create_capture_octree(csubdiv));
+ new_light_data->set_octree(baker.create_capture_octree(capture_subdiv));
{
+ float bake_bound_size = bake_bounds.get_longest_axis_size();
Transform to_bounds;
- to_bounds.basis.scale(Vector3(bounds.get_longest_axis_size(), bounds.get_longest_axis_size(), bounds.get_longest_axis_size()));
+ to_bounds.basis.scale(Vector3(bake_bound_size, bake_bound_size, bake_bound_size));
to_bounds.origin = bounds.position;
Transform to_grid;
- to_grid.basis.scale(Vector3(1 << (csubdiv - 1), 1 << (csubdiv - 1), 1 << (csubdiv - 1)));
+ to_grid.basis.scale(Vector3(1 << (capture_subdiv - 1), 1 << (capture_subdiv - 1), 1 << (capture_subdiv - 1)));
Transform to_cell_space = to_grid * to_bounds.affine_inverse();
new_light_data->set_cell_space_transform(to_cell_space);
@@ -546,12 +594,21 @@ void BakedLightmap::_assign_lightmaps() {
ERR_FAIL_COND(!light_data.is_valid());
for (int i = 0; i < light_data->get_user_count(); i++) {
- Node *node = get_node(light_data->get_user_path(i));
- VisualInstance *vi = Object::cast_to<VisualInstance>(node);
- ERR_CONTINUE(!vi);
Ref<Texture> lightmap = light_data->get_user_lightmap(i);
ERR_CONTINUE(!lightmap.is_valid());
- VS::get_singleton()->instance_set_use_lightmap(vi->get_instance(), get_instance(), lightmap->get_rid());
+
+ Node *node = get_node(light_data->get_user_path(i));
+ int instance_idx = light_data->get_user_instance(i);
+ if (instance_idx >= 0) {
+ RID instance = node->call("get_bake_mesh_instance", instance_idx);
+ if (instance.is_valid()) {
+ VS::get_singleton()->instance_set_use_lightmap(instance, get_instance(), lightmap->get_rid());
+ }
+ } else {
+ VisualInstance *vi = Object::cast_to<VisualInstance>(node);
+ ERR_CONTINUE(!vi);
+ VS::get_singleton()->instance_set_use_lightmap(vi->get_instance(), get_instance(), lightmap->get_rid());
+ }
}
}
@@ -559,9 +616,17 @@ void BakedLightmap::_clear_lightmaps() {
ERR_FAIL_COND(!light_data.is_valid());
for (int i = 0; i < light_data->get_user_count(); i++) {
Node *node = get_node(light_data->get_user_path(i));
- VisualInstance *vi = Object::cast_to<VisualInstance>(node);
- ERR_CONTINUE(!vi);
- VS::get_singleton()->instance_set_use_lightmap(vi->get_instance(), RID(), RID());
+ int instance_idx = light_data->get_user_instance(i);
+ if (instance_idx >= 0) {
+ RID instance = node->call("get_bake_mesh_instance", instance_idx);
+ if (instance.is_valid()) {
+ VS::get_singleton()->instance_set_use_lightmap(instance, get_instance(), RID());
+ }
+ } else {
+ VisualInstance *vi = Object::cast_to<VisualInstance>(node);
+ ERR_CONTINUE(!vi);
+ VS::get_singleton()->instance_set_use_lightmap(vi->get_instance(), get_instance(), RID());
+ }
}
}
@@ -646,11 +711,11 @@ void BakedLightmap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_light_data", "data"), &BakedLightmap::set_light_data);
ClassDB::bind_method(D_METHOD("get_light_data"), &BakedLightmap::get_light_data);
- ClassDB::bind_method(D_METHOD("set_bake_subdiv", "bake_subdiv"), &BakedLightmap::set_bake_subdiv);
- ClassDB::bind_method(D_METHOD("get_bake_subdiv"), &BakedLightmap::get_bake_subdiv);
+ ClassDB::bind_method(D_METHOD("set_bake_cell_size", "bake_cell_size"), &BakedLightmap::set_bake_cell_size);
+ ClassDB::bind_method(D_METHOD("get_bake_cell_size"), &BakedLightmap::get_bake_cell_size);
- ClassDB::bind_method(D_METHOD("set_capture_subdiv", "capture_subdiv"), &BakedLightmap::set_capture_subdiv);
- ClassDB::bind_method(D_METHOD("get_capture_subdiv"), &BakedLightmap::get_capture_subdiv);
+ ClassDB::bind_method(D_METHOD("set_capture_cell_size", "capture_cell_size"), &BakedLightmap::set_capture_cell_size);
+ ClassDB::bind_method(D_METHOD("get_capture_cell_size"), &BakedLightmap::get_capture_cell_size);
ClassDB::bind_method(D_METHOD("set_bake_quality", "bake_quality"), &BakedLightmap::set_bake_quality);
ClassDB::bind_method(D_METHOD("get_bake_quality"), &BakedLightmap::get_bake_quality);
@@ -677,37 +742,39 @@ void BakedLightmap::_bind_methods() {
ClassDB::bind_method(D_METHOD("debug_bake"), &BakedLightmap::_debug_bake);
ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_subdiv", PROPERTY_HINT_ENUM, "128,256,512,1024,2048,4096"), "set_bake_subdiv", "get_bake_subdiv");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "capture_subdiv", PROPERTY_HINT_ENUM, "128,256,512"), "set_capture_subdiv", "get_capture_subdiv");
+ ADD_GROUP("Bake", "bake_");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_bake_cell_size", "get_bake_cell_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_quality", PROPERTY_HINT_ENUM, "Low,Medium,High"), "set_bake_quality", "get_bake_quality");
ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_mode", PROPERTY_HINT_ENUM, "ConeTrace,RayTrace"), "set_bake_mode", "get_bake_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_propagation", "get_propagation");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "energy", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_energy", "get_energy");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hdr"), "set_hdr", "is_hdr");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_propagation", "get_propagation");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_energy", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_energy", "get_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bake_hdr"), "set_hdr", "is_hdr");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "bake_extents"), "set_extents", "get_extents");
+ ADD_GROUP("Capture", "capture_");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "capture_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_capture_cell_size", "get_capture_cell_size");
+ ADD_GROUP("Data", "");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "image_path", PROPERTY_HINT_DIR), "set_image_path", "get_image_path");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents"), "set_extents", "get_extents");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_data", PROPERTY_HINT_RESOURCE_TYPE, "BakedIndirectLightData"), "set_light_data", "get_light_data");
- BIND_ENUM_CONSTANT(SUBDIV_128);
- BIND_ENUM_CONSTANT(SUBDIV_256);
- BIND_ENUM_CONSTANT(SUBDIV_512);
- BIND_ENUM_CONSTANT(SUBDIV_1024);
- BIND_ENUM_CONSTANT(SUBDIV_2048);
- BIND_ENUM_CONSTANT(SUBDIV_4096);
- BIND_ENUM_CONSTANT(SUBDIV_MAX);
-
BIND_ENUM_CONSTANT(BAKE_QUALITY_LOW);
BIND_ENUM_CONSTANT(BAKE_QUALITY_MEDIUM);
BIND_ENUM_CONSTANT(BAKE_QUALITY_HIGH);
BIND_ENUM_CONSTANT(BAKE_MODE_CONE_TRACE);
BIND_ENUM_CONSTANT(BAKE_MODE_RAY_TRACE);
+
+ BIND_ENUM_CONSTANT(BAKE_ERROR_OK);
+ BIND_ENUM_CONSTANT(BAKE_ERROR_NO_SAVE_PATH);
+ BIND_ENUM_CONSTANT(BAKE_ERROR_NO_MESHES);
+ BIND_ENUM_CONSTANT(BAKE_ERROR_CANT_CREATE_IMAGE);
+ BIND_ENUM_CONSTANT(BAKE_ERROR_USER_ABORTED);
}
BakedLightmap::BakedLightmap() {
extents = Vector3(10, 10, 10);
- bake_subdiv = SUBDIV_256;
- capture_subdiv = SUBDIV_128;
+ bake_cell_size = 0.1;
+ capture_cell_size = 0.25;
+
bake_quality = BAKE_QUALITY_MEDIUM;
bake_mode = BAKE_MODE_CONE_TRACE;
energy = 1;
diff --git a/scene/3d/baked_lightmap.h b/scene/3d/baked_lightmap.h
index 5595ec1e61..9b53e41d73 100644
--- a/scene/3d/baked_lightmap.h
+++ b/scene/3d/baked_lightmap.h
@@ -18,6 +18,7 @@ class BakedLightmapData : public Resource {
NodePath path;
Ref<Texture> lightmap;
+ int instance_index;
};
Vector<User> users;
@@ -44,10 +45,11 @@ public:
void set_energy(float p_energy);
float get_energy() const;
- void add_user(const NodePath &p_path, const Ref<Texture> &p_lightmap);
+ void add_user(const NodePath &p_path, const Ref<Texture> &p_lightmap, int p_instance = -1);
int get_user_count() const;
NodePath get_user_path(int p_user) const;
Ref<Texture> get_user_lightmap(int p_user) const;
+ int get_user_instance(int p_user) const;
void clear_users();
virtual RID get_rid() const;
@@ -59,17 +61,6 @@ class BakedLightmap : public VisualInstance {
GDCLASS(BakedLightmap, VisualInstance);
public:
- enum Subdiv {
- SUBDIV_128,
- SUBDIV_256,
- SUBDIV_512,
- SUBDIV_1024,
- SUBDIV_2048,
- SUBDIV_4096,
- SUBDIV_MAX
-
- };
-
enum BakeQuality {
BAKE_QUALITY_LOW,
BAKE_QUALITY_MEDIUM,
@@ -95,8 +86,8 @@ public:
typedef void (*BakeEndFunc)();
private:
- Subdiv bake_subdiv;
- Subdiv capture_subdiv;
+ float bake_cell_size;
+ float capture_cell_size;
Vector3 extents;
float propagation;
float energy;
@@ -113,6 +104,7 @@ private:
Ref<Mesh> mesh;
Transform local_xform;
NodePath path;
+ int instance_idx;
};
struct PlotLight {
@@ -147,11 +139,11 @@ public:
void set_light_data(const Ref<BakedLightmapData> &p_data);
Ref<BakedLightmapData> get_light_data() const;
- void set_bake_subdiv(Subdiv p_subdiv);
- Subdiv get_bake_subdiv() const;
+ void set_bake_cell_size(float p_cell_size);
+ float get_bake_cell_size() const;
- void set_capture_subdiv(Subdiv p_subdiv);
- Subdiv get_capture_subdiv() const;
+ void set_capture_cell_size(float p_cell_size);
+ float get_capture_cell_size() const;
void set_extents(const Vector3 &p_extents);
Vector3 get_extents() const;
@@ -181,7 +173,6 @@ public:
BakedLightmap();
};
-VARIANT_ENUM_CAST(BakedLightmap::Subdiv);
VARIANT_ENUM_CAST(BakedLightmap::BakeQuality);
VARIANT_ENUM_CAST(BakedLightmap::BakeMode);
VARIANT_ENUM_CAST(BakedLightmap::BakeError);
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index af210fff1c..72c0b979af 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -56,126 +56,16 @@ void Camera::_update_camera_mode() {
}
}
-bool Camera::_set(const StringName &p_name, const Variant &p_value) {
-
- bool changed_all = false;
- if (p_name == "projection") {
-
- int proj = p_value;
- if (proj == PROJECTION_PERSPECTIVE)
- mode = PROJECTION_PERSPECTIVE;
- if (proj == PROJECTION_ORTHOGONAL)
- mode = PROJECTION_ORTHOGONAL;
-
- changed_all = true;
- } else if (p_name == "fov" || p_name == "fovy" || p_name == "fovx")
- fov = p_value;
- else if (p_name == "size" || p_name == "sizex" || p_name == "sizey")
- size = p_value;
- else if (p_name == "near")
- near = p_value;
- else if (p_name == "far")
- far = p_value;
- else if (p_name == "keep_aspect")
- set_keep_aspect_mode(KeepAspect(int(p_value)));
- else if (p_name == "vaspect")
- set_keep_aspect_mode(p_value ? KEEP_WIDTH : KEEP_HEIGHT);
- else if (p_name == "h_offset")
- h_offset = p_value;
- else if (p_name == "v_offset")
- v_offset = p_value;
- else if (p_name == "current") {
- if (p_value.operator bool()) {
- make_current();
- } else {
- clear_current();
+void Camera::_validate_property(PropertyInfo &p_property) const {
+ if (p_property.name == "fov") {
+ if (mode == PROJECTION_ORTHOGONAL) {
+ p_property.usage = PROPERTY_USAGE_NOEDITOR;
}
- } else if (p_name == "cull_mask") {
- set_cull_mask(p_value);
- } else if (p_name == "environment") {
- set_environment(p_value);
- } else if (p_name == "doppler/tracking") {
- set_doppler_tracking(DopplerTracking(int(p_value)));
- } else
- return false;
-
- _update_camera_mode();
- if (changed_all)
- _change_notify();
- return true;
-}
-bool Camera::_get(const StringName &p_name, Variant &r_ret) const {
-
- if (p_name == "projection") {
- r_ret = mode;
- } else if (p_name == "fov" || p_name == "fovy" || p_name == "fovx")
- r_ret = fov;
- else if (p_name == "size" || p_name == "sizex" || p_name == "sizey")
- r_ret = size;
- else if (p_name == "near")
- r_ret = near;
- else if (p_name == "far")
- r_ret = far;
- else if (p_name == "keep_aspect")
- r_ret = int(keep_aspect);
- else if (p_name == "current") {
-
- if (is_inside_tree() && get_tree()->is_node_being_edited(this)) {
- r_ret = current;
- } else {
- r_ret = is_current();
+ } else if (p_property.name == "size") {
+ if (mode == PROJECTION_PERSPECTIVE) {
+ p_property.usage = PROPERTY_USAGE_NOEDITOR;
}
- } else if (p_name == "cull_mask") {
- r_ret = get_cull_mask();
- } else if (p_name == "h_offset") {
- r_ret = get_h_offset();
- } else if (p_name == "v_offset") {
- r_ret = get_v_offset();
- } else if (p_name == "environment") {
- r_ret = get_environment();
- } else if (p_name == "doppler/tracking") {
- r_ret = get_doppler_tracking();
- } else
- return false;
-
- return true;
-}
-
-void Camera::_get_property_list(List<PropertyInfo> *p_list) const {
-
- p_list->push_back(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal"));
-
- switch (mode) {
-
- case PROJECTION_PERSPECTIVE: {
-
- p_list->push_back(PropertyInfo(Variant::REAL, "fov", PROPERTY_HINT_RANGE, "1,179,0.1", PROPERTY_USAGE_NOEDITOR));
- if (keep_aspect == KEEP_WIDTH)
- p_list->push_back(PropertyInfo(Variant::REAL, "fovx", PROPERTY_HINT_RANGE, "1,179,0.1", PROPERTY_USAGE_EDITOR));
- else
- p_list->push_back(PropertyInfo(Variant::REAL, "fovy", PROPERTY_HINT_RANGE, "1,179,0.1", PROPERTY_USAGE_EDITOR));
-
- } break;
- case PROJECTION_ORTHOGONAL: {
-
- p_list->push_back(PropertyInfo(Variant::REAL, "size", PROPERTY_HINT_RANGE, "1,16384,0.01", PROPERTY_USAGE_NOEDITOR));
- if (keep_aspect == KEEP_WIDTH)
- p_list->push_back(PropertyInfo(Variant::REAL, "sizex", PROPERTY_HINT_RANGE, "0.1,16384,0.01", PROPERTY_USAGE_EDITOR));
- else
- p_list->push_back(PropertyInfo(Variant::REAL, "sizey", PROPERTY_HINT_RANGE, "0.1,16384,0.01", PROPERTY_USAGE_EDITOR));
-
- } break;
}
-
- p_list->push_back(PropertyInfo(Variant::REAL, "near", PROPERTY_HINT_EXP_RANGE, "0.01,4096.0,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "far", PROPERTY_HINT_EXP_RANGE, "0.01,4096.0,0.01"));
- p_list->push_back(PropertyInfo(Variant::INT, "keep_aspect", PROPERTY_HINT_ENUM, "Keep Width,Keep Height"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "current"));
- p_list->push_back(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER));
- p_list->push_back(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"));
- p_list->push_back(PropertyInfo(Variant::REAL, "h_offset"));
- p_list->push_back(PropertyInfo(Variant::REAL, "v_offset"));
- p_list->push_back(PropertyInfo(Variant::INT, "doppler/tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics"));
}
void Camera::_update_camera() {
@@ -282,6 +172,14 @@ void Camera::set_orthogonal(float p_size, float p_z_near, float p_z_far) {
update_gizmo();
}
+void Camera::set_projection(Camera::Projection p_mode) {
+ if (p_mode == PROJECTION_PERSPECTIVE || p_mode == PROJECTION_ORTHOGONAL) {
+ mode = p_mode;
+ _update_camera_mode();
+ _change_notify();
+ }
+}
+
RID Camera::get_camera() const {
return camera;
@@ -311,6 +209,14 @@ void Camera::clear_current() {
}
}
+void Camera::set_current(bool p_current) {
+ if (p_current) {
+ make_current();
+ } else {
+ clear_current();
+ }
+}
+
bool Camera::is_current() const {
if (is_inside_tree() && !get_tree()->is_node_being_edited(this)) {
@@ -481,6 +387,7 @@ void Camera::set_environment(const Ref<Environment> &p_environment) {
VS::get_singleton()->camera_set_environment(camera, environment->get_rid());
else
VS::get_singleton()->camera_set_environment(camera, RID());
+ _update_camera_mode();
}
Ref<Environment> Camera::get_environment() const {
@@ -489,10 +396,9 @@ Ref<Environment> Camera::get_environment() const {
}
void Camera::set_keep_aspect_mode(KeepAspect p_aspect) {
-
keep_aspect = p_aspect;
VisualServer::get_singleton()->camera_set_use_vertical_aspect(camera, p_aspect == KEEP_WIDTH);
-
+ _update_camera_mode();
_change_notify();
}
@@ -501,6 +407,15 @@ Camera::KeepAspect Camera::get_keep_aspect_mode() const {
return keep_aspect;
}
+void Camera::set_vaspect(bool p_vaspect) {
+ set_keep_aspect_mode(p_vaspect ? KEEP_WIDTH : KEEP_HEIGHT);
+ _update_camera_mode();
+}
+
+bool Camera::get_vaspect() const {
+ return keep_aspect == KEEP_HEIGHT;
+}
+
void Camera::set_doppler_tracking(DopplerTracking p_tracking) {
if (doppler_tracking == p_tracking)
@@ -511,6 +426,7 @@ void Camera::set_doppler_tracking(DopplerTracking p_tracking) {
velocity_tracker->set_track_physics_step(doppler_tracking == DOPPLER_TRACKING_PHYSICS_STEP);
velocity_tracker->reset(get_global_transform().origin);
}
+ _update_camera_mode();
}
Camera::DopplerTracking Camera::get_doppler_tracking() const {
@@ -529,13 +445,19 @@ void Camera::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_orthogonal", "size", "z_near", "z_far"), &Camera::set_orthogonal);
ClassDB::bind_method(D_METHOD("make_current"), &Camera::make_current);
ClassDB::bind_method(D_METHOD("clear_current"), &Camera::clear_current);
+ ClassDB::bind_method(D_METHOD("set_current"), &Camera::set_current);
ClassDB::bind_method(D_METHOD("is_current"), &Camera::is_current);
ClassDB::bind_method(D_METHOD("get_camera_transform"), &Camera::get_camera_transform);
ClassDB::bind_method(D_METHOD("get_fov"), &Camera::get_fov);
ClassDB::bind_method(D_METHOD("get_size"), &Camera::get_size);
ClassDB::bind_method(D_METHOD("get_zfar"), &Camera::get_zfar);
ClassDB::bind_method(D_METHOD("get_znear"), &Camera::get_znear);
+ ClassDB::bind_method(D_METHOD("set_fov"), &Camera::set_fov);
+ ClassDB::bind_method(D_METHOD("set_size"), &Camera::set_size);
+ ClassDB::bind_method(D_METHOD("set_zfar"), &Camera::set_zfar);
+ ClassDB::bind_method(D_METHOD("set_znear"), &Camera::set_znear);
ClassDB::bind_method(D_METHOD("get_projection"), &Camera::get_projection);
+ ClassDB::bind_method(D_METHOD("set_projection"), &Camera::set_projection);
ClassDB::bind_method(D_METHOD("set_h_offset", "ofs"), &Camera::set_h_offset);
ClassDB::bind_method(D_METHOD("get_h_offset"), &Camera::get_h_offset);
ClassDB::bind_method(D_METHOD("set_v_offset", "ofs"), &Camera::set_v_offset);
@@ -546,10 +468,26 @@ void Camera::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_environment"), &Camera::get_environment);
ClassDB::bind_method(D_METHOD("set_keep_aspect_mode", "mode"), &Camera::set_keep_aspect_mode);
ClassDB::bind_method(D_METHOD("get_keep_aspect_mode"), &Camera::get_keep_aspect_mode);
+ ClassDB::bind_method(D_METHOD("set_vaspect"), &Camera::set_vaspect);
+ ClassDB::bind_method(D_METHOD("get_vaspect"), &Camera::get_vaspect);
ClassDB::bind_method(D_METHOD("set_doppler_tracking", "mode"), &Camera::set_doppler_tracking);
ClassDB::bind_method(D_METHOD("get_doppler_tracking"), &Camera::get_doppler_tracking);
//ClassDB::bind_method(D_METHOD("_camera_make_current"),&Camera::_camera_make_current );
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "keep_aspect", PROPERTY_HINT_ENUM, "Keep Width,Keep Height"), "set_keep_aspect_mode", "get_keep_aspect_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vaspect"), "set_vaspect", "get_vaspect");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "h_offset"), "set_h_offset", "get_h_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_offset"), "set_v_offset", "get_v_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "doppler_tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics"), "set_doppler_tracking", "get_doppler_tracking");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal"), "set_projection", "get_projection");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "fov", PROPERTY_HINT_RANGE, "1,179,0.1"), "set_fov", "get_fov");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "near"), "set_znear", "get_znear");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "far"), "set_zfar", "get_zfar");
+
BIND_ENUM_CONSTANT(PROJECTION_PERSPECTIVE);
BIND_ENUM_CONSTANT(PROJECTION_ORTHOGONAL);
@@ -586,10 +524,30 @@ Camera::Projection Camera::get_projection() const {
return mode;
}
-void Camera::set_cull_mask(uint32_t p_layers) {
+void Camera::set_fov(float p_fov) {
+ fov = p_fov;
+ _update_camera_mode();
+}
+
+void Camera::set_size(float p_size) {
+ size = p_size;
+ _update_camera_mode();
+}
+
+void Camera::set_znear(float p_znear) {
+ near = p_znear;
+ _update_camera_mode();
+}
+void Camera::set_zfar(float p_zfar) {
+ far = p_zfar;
+ _update_camera_mode();
+}
+
+void Camera::set_cull_mask(uint32_t p_layers) {
layers = p_layers;
VisualServer::get_singleton()->camera_set_cull_mask(camera, layers);
+ _update_camera_mode();
}
uint32_t Camera::get_cull_mask() const {
diff --git a/scene/3d/camera.h b/scene/3d/camera.h
index 73c6844c1a..520afb962b 100644
--- a/scene/3d/camera.h
+++ b/scene/3d/camera.h
@@ -95,10 +95,8 @@ protected:
virtual void _request_camera_update();
void _update_camera_mode();
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
void _notification(int p_what);
+ virtual void _validate_property(PropertyInfo &property) const;
static void _bind_methods();
@@ -111,9 +109,11 @@ public:
void set_perspective(float p_fovy_degrees, float p_z_near, float p_z_far);
void set_orthogonal(float p_size, float p_z_near, float p_z_far);
+ void set_projection(Camera::Projection p_mode);
void make_current();
void clear_current();
+ void set_current(bool p_current);
bool is_current() const;
RID get_camera() const;
@@ -124,6 +124,11 @@ public:
float get_znear() const;
Projection get_projection() const;
+ void set_fov(float p_fov);
+ void set_size(float p_size);
+ void set_zfar(float p_zfar);
+ void set_znear(float p_znear);
+
virtual Transform get_camera_transform() const;
Vector3 project_ray_normal(const Point2 &p_pos) const;
@@ -143,6 +148,8 @@ public:
void set_keep_aspect_mode(KeepAspect p_aspect);
KeepAspect get_keep_aspect_mode() const;
+ void set_vaspect(bool p_vaspect);
+ bool get_vaspect() const;
void set_v_offset(float p_offset);
float get_v_offset() const;
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index b6507aedb3..78cf75e3b3 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -202,7 +202,7 @@ void Navigation::_navmesh_unlink(int p_id) {
nm.linked = false;
}
-int Navigation::navmesh_create(const Ref<NavigationMesh> &p_mesh, const Transform &p_xform, Object *p_owner) {
+int Navigation::navmesh_add(const Ref<NavigationMesh> &p_mesh, const Transform &p_xform, Object *p_owner) {
int id = last_id++;
NavMesh nm;
@@ -686,7 +686,7 @@ Vector3 Navigation::get_up_vector() const {
void Navigation::_bind_methods() {
- ClassDB::bind_method(D_METHOD("navmesh_create", "mesh", "xform", "owner"), &Navigation::navmesh_create, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("navmesh_add", "mesh", "xform", "owner"), &Navigation::navmesh_add, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("navmesh_set_transform", "id", "xform"), &Navigation::navmesh_set_transform);
ClassDB::bind_method(D_METHOD("navmesh_remove", "id"), &Navigation::navmesh_remove);
diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h
index d9a38f7b00..134afa2278 100644
--- a/scene/3d/navigation.h
+++ b/scene/3d/navigation.h
@@ -166,7 +166,7 @@ public:
Vector3 get_up_vector() const;
//API should be as dynamic as possible
- int navmesh_create(const Ref<NavigationMesh> &p_mesh, const Transform &p_xform, Object *p_owner = NULL);
+ int navmesh_add(const Ref<NavigationMesh> &p_mesh, const Transform &p_xform, Object *p_owner = NULL);
void navmesh_set_transform(int p_id, const Transform &p_xform);
void navmesh_remove(int p_id);
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 40750cdfe8..4fb12b8fac 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -471,7 +471,7 @@ void NavigationMeshInstance::set_enabled(bool p_enabled) {
if (navmesh.is_valid()) {
- nav_id = navigation->navmesh_create(navmesh, get_relative_transform(navigation), this);
+ nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this);
}
}
}
@@ -508,7 +508,7 @@ void NavigationMeshInstance::_notification(int p_what) {
if (enabled && navmesh.is_valid()) {
- nav_id = navigation->navmesh_create(navmesh, get_relative_transform(navigation), this);
+ nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this);
}
break;
}
@@ -568,7 +568,7 @@ void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh> &p_na
navmesh = p_navmesh;
if (navigation && navmesh.is_valid() && enabled) {
- nav_id = navigation->navmesh_create(navmesh, get_relative_transform(navigation), this);
+ nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this);
}
if (debug_view && navmesh.is_valid()) {
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index 821f1a5a78..b445ccc5a9 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -598,6 +598,11 @@ void ParticlesMaterial::_update_shader() {
code += "}\n";
code += "\n";
+ code += "float rand_from_seed_m1_p1(inout uint seed) {\n";
+ code += " return rand_from_seed(seed)*2.0-1.0;\n";
+ code += "}\n";
+ code += "\n";
+
//improve seed quality
code += "uint hash(uint x) {\n";
code += " x = ((x >> uint(16)) ^ x) * uint(73244475);\n";
@@ -614,6 +619,8 @@ void ParticlesMaterial::_update_shader() {
code += " float scale_rand = rand_from_seed(alt_seed);\n";
code += " float hue_rot_rand = rand_from_seed(alt_seed);\n";
code += " float anim_offset_rand = rand_from_seed(alt_seed);\n";
+ code += " float pi = 3.14159;\n";
+ code += " float degree_to_rad = pi / 180.0;\n";
code += "\n";
if (emission_shape >= EMISSION_SHAPE_POINTS) {
@@ -638,23 +645,28 @@ void ParticlesMaterial::_update_shader() {
else
code += " float tex_anim_offset = 0.0;\n";
+ code += " float spread_rad = spread*degree_to_rad;\n";
+
if (flags[FLAG_DISABLE_Z]) {
- code += " float angle1 = (rand_from_seed(alt_seed)*2.0-1.0)*spread/180.0*3.1416;\n";
- code += " vec3 rot = vec3( cos(angle1), sin(angle1),0.0 );\n";
+ code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed)*spread_rad;\n";
+ code += " vec3 rot = vec3( cos(angle1_rad), sin(angle1_rad),0.0 );\n";
code += " VELOCITY = rot*initial_linear_velocity*mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n";
} else {
//initiate velocity spread in 3D
- code += " float angle1 = rand_from_seed(alt_seed)*spread*3.1416;\n";
- code += " float angle2 = rand_from_seed(alt_seed)*20.0*3.1416; // make it more random like\n";
- code += " vec3 rot_xz = vec3( sin(angle1), 0.0, cos(angle1) );\n";
- code += " vec3 rot = vec3( cos(angle2)*rot_xz.x,sin(angle2)*rot_xz.x, rot_xz.z);\n";
- code += " VELOCITY = rot*initial_linear_velocity*mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n";
+ code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed)*spread_rad;\n";
+ code += " float angle2_rad = rand_from_seed_m1_p1(alt_seed)*spread_rad*(1.0-flatness);\n";
+ code += " vec3 direction_xz = vec3( sin(angle1_rad), 0, cos(angle1_rad));\n";
+ code += " vec3 direction_yz = vec3( 0, sin(angle2_rad), cos(angle2_rad));\n";
+ code += " direction_yz.z = direction_yz.z / sqrt(direction_yz.z); //better uniform distribution\n";
+ code += " vec3 direction = vec3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z);\n";
+ code += " direction = normalize(direction);\n";
+ code += " VELOCITY = direction*initial_linear_velocity*mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n";
}
code += " float base_angle = (initial_angle+tex_angle)*mix(1.0,angle_rand,initial_angle_random);\n";
- code += " CUSTOM.x = base_angle*3.1416/180.0;\n"; //angle
+ code += " CUSTOM.x = base_angle*degree_to_rad;\n"; //angle
code += " CUSTOM.y = 0.0;\n"; //phase
code += " CUSTOM.z = (anim_offset+tex_anim_offset)*mix(1.0,anim_offset_rand,anim_offset_random);\n"; //animation offset (0-1)
switch (emission_shape) {
@@ -777,7 +789,7 @@ void ParticlesMaterial::_update_shader() {
code += " float orbit_amount = (orbit_velocity+tex_orbit_velocity)*mix(1.0,rand_from_seed(alt_seed),orbit_velocity_random);\n";
code += " if (orbit_amount!=0.0) {\n";
- code += " float ang = orbit_amount * DELTA * 3.1416 * 2.0;\n";
+ code += " float ang = orbit_amount * DELTA * pi * 2.0;\n";
code += " mat2 rot = mat2(vec2(cos(ang),-sin(ang)),vec2(sin(ang),cos(ang)));\n";
code += " TRANSFORM[3].xy-=diff.xy;\n";
code += " TRANSFORM[3].xy+=rot * diff.xy;\n";
@@ -800,7 +812,7 @@ void ParticlesMaterial::_update_shader() {
code += " }\n";
code += " float base_angle = (initial_angle+tex_angle)*mix(1.0,angle_rand,initial_angle_random);\n";
code += " base_angle += CUSTOM.y*LIFETIME*(angular_velocity+tex_angular_velocity)*mix(1.0,rand_from_seed(alt_seed)*2.0-1.0,angular_velocity_random);\n";
- code += " CUSTOM.x = base_angle*3.1416/180.0;\n"; //angle
+ code += " CUSTOM.x = base_angle*degree_to_rad;\n"; //angle
code += " CUSTOM.z = (anim_offset+tex_anim_offset)*mix(1.0,anim_offset_rand,anim_offset_random)+CUSTOM.y*(anim_speed+tex_anim_speed)*mix(1.0,rand_from_seed(alt_seed),anim_speed_random);\n"; //angle
if (flags[FLAG_ANIM_LOOP]) {
code += " CUSTOM.z = mod(CUSTOM.z,1.0);\n"; //loop
@@ -821,7 +833,7 @@ void ParticlesMaterial::_update_shader() {
else
code += " float tex_hue_variation = 0.0;\n";
- code += " float hue_rot_angle = (hue_variation+tex_hue_variation)*3.1416*2.0*mix(1.0,hue_rot_rand*2.0-1.0,hue_variation_random);\n";
+ code += " float hue_rot_angle = (hue_variation+tex_hue_variation)*pi*2.0*mix(1.0,hue_rot_rand*2.0-1.0,hue_variation_random);\n";
code += " float hue_rot_c = cos(hue_rot_angle);\n";
code += " float hue_rot_s = sin(hue_rot_angle);\n";
code += " mat4 hue_rot_mat = mat4( vec4(0.299, 0.587, 0.114, 0.0),\n";
diff --git a/scene/3d/portal.h b/scene/3d/portal.h
index 4ea208a718..a3a7956286 100644
--- a/scene/3d/portal.h
+++ b/scene/3d/portal.h
@@ -39,7 +39,8 @@
If a portal is placed next (very close to) a similar, opposing portal, they automatically connect,
otherwise, a portal connects to the parent room
*/
-//this will be redone and replaced by area portals, left for reference since a new class with this name will have to exist and want to reuse the gizmos
+// FIXME: This will be redone and replaced by area portals, left for reference
+// since a new class with this name will have to exist and want to reuse the gizmos
#if 0
class Portal : public VisualInstance {
diff --git a/scene/3d/room_instance.h b/scene/3d/room_instance.h
index 3069ea2eba..2b2f80a0c6 100644
--- a/scene/3d/room_instance.h
+++ b/scene/3d/room_instance.h
@@ -44,7 +44,7 @@
*/
-//this will be removed, left for reference
+// FIXME: this will be removed, left for reference
#if 0
class Room : public VisualInstance {
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index d0e0937eca..3d40bb299a 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -180,6 +180,9 @@ void Skeleton::_notification(int p_what) {
rest_global_inverse_dirty = false;
}
+ Transform global_transform = get_global_transform();
+ Transform global_transform_inverse = global_transform.affine_inverse();
+
for (int i = 0; i < len; i++) {
Bone &b = bonesptr[i];
@@ -239,7 +242,9 @@ void Skeleton::_notification(int p_what) {
}
}
- vs->skeleton_bone_set_transform(skeleton, i, b.pose_global * b.rest_global_inverse);
+ Transform transform = b.pose_global * b.rest_global_inverse;
+
+ vs->skeleton_bone_set_transform(skeleton, i, global_transform * (transform * global_transform_inverse));
for (List<uint32_t>::Element *E = b.nodes_bound.front(); E; E = E->next()) {
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 18ebc22c8b..2ecc445663 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -294,6 +294,7 @@ SpriteBase3D::SpriteBase3D() {
for (int i = 0; i < FLAG_MAX; i++)
flags[i] = i == FLAG_TRANSPARENT || i == FLAG_DOUBLE_SIDED;
+ alpha_cut = ALPHA_CUT_DISABLED;
axis = Vector3::AXIS_Z;
pixel_size = 0.01;
modulate = Color(1, 1, 1, 1);
diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp
index 98dc1590d8..bf0f801e32 100644
--- a/scene/3d/voxel_light_baker.cpp
+++ b/scene/3d/voxel_light_baker.cpp
@@ -1,5 +1,41 @@
+/*************************************************************************/
+/* voxel_light_baker.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "voxel_light_baker.h"
#include "os/os.h"
+
+#include <stdlib.h>
+#ifdef _OPENMP
+#include <omp.h>
+#endif
+
#define FINDMINMAX(x0, x1, x2, min, max) \
min = max = x0; \
if (x1 < min) min = x1; \
@@ -183,14 +219,23 @@ static bool fast_tri_box_overlap(const Vector3 &boxcenter, const Vector3 boxhalf
return true; /* box and triangle overlaps */
}
-static _FORCE_INLINE_ Vector2 get_uv(const Vector3 &p_pos, const Vector3 *p_vtx, const Vector2 *p_uv) {
+static _FORCE_INLINE_ void get_uv_and_normal(const Vector3 &p_pos, const Vector3 *p_vtx, const Vector2 *p_uv, const Vector3 *p_normal, Vector2 &r_uv, Vector3 &r_normal) {
- if (p_pos.distance_squared_to(p_vtx[0]) < CMP_EPSILON2)
- return p_uv[0];
- if (p_pos.distance_squared_to(p_vtx[1]) < CMP_EPSILON2)
- return p_uv[1];
- if (p_pos.distance_squared_to(p_vtx[2]) < CMP_EPSILON2)
- return p_uv[2];
+ if (p_pos.distance_squared_to(p_vtx[0]) < CMP_EPSILON2) {
+ r_uv = p_uv[0];
+ r_normal = p_normal[0];
+ return;
+ }
+ if (p_pos.distance_squared_to(p_vtx[1]) < CMP_EPSILON2) {
+ r_uv = p_uv[1];
+ r_normal = p_normal[1];
+ return;
+ }
+ if (p_pos.distance_squared_to(p_vtx[2]) < CMP_EPSILON2) {
+ r_uv = p_uv[2];
+ r_normal = p_normal[2];
+ return;
+ }
Vector3 v0 = p_vtx[1] - p_vtx[0];
Vector3 v1 = p_vtx[2] - p_vtx[0];
@@ -202,16 +247,20 @@ static _FORCE_INLINE_ Vector2 get_uv(const Vector3 &p_pos, const Vector3 *p_vtx,
float d20 = v2.dot(v0);
float d21 = v2.dot(v1);
float denom = (d00 * d11 - d01 * d01);
- if (denom == 0)
- return p_uv[0];
+ if (denom == 0) {
+ r_uv = p_uv[0];
+ r_normal = p_normal[0];
+ return;
+ }
float v = (d11 * d20 - d01 * d21) / denom;
float w = (d00 * d21 - d01 * d20) / denom;
float u = 1.0f - v - w;
- return p_uv[0] * u + p_uv[1] * v + p_uv[2] * w;
+ r_uv = p_uv[0] * u + p_uv[1] * v + p_uv[2] * w;
+ r_normal = (p_normal[0] * u + p_normal[1] * v + p_normal[2] * w).normalized();
}
-void VoxelLightBaker::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, const Vector3 *p_vtx, const Vector2 *p_uv, const MaterialCache &p_material, const AABB &p_aabb) {
+void VoxelLightBaker::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, const Vector3 *p_vtx, const Vector3 *p_normal, const Vector2 *p_uv, const MaterialCache &p_material, const AABB &p_aabb) {
if (p_level == cell_subdiv - 1) {
//plot the face by guessing it's albedo and emission value
@@ -289,7 +338,11 @@ void VoxelLightBaker::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p
intersection = Face3(p_vtx[0], p_vtx[1], p_vtx[2]).get_closest_point_to(intersection);
- Vector2 uv = get_uv(intersection, p_vtx, p_uv);
+ Vector2 uv;
+ Vector3 lnormal;
+ get_uv_and_normal(intersection, p_vtx, p_uv, p_normal, uv, lnormal);
+ if (lnormal == Vector3()) //just in case normal as nor provided
+ lnormal = normal;
int uv_x = CLAMP(Math::fposmod(uv.x, 1.0f) * bake_texture_size, 0, bake_texture_size - 1);
int uv_y = CLAMP(Math::fposmod(uv.y, 1.0f) * bake_texture_size, 0, bake_texture_size - 1);
@@ -304,7 +357,7 @@ void VoxelLightBaker::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p
emission_accum.g += p_material.emission[ofs].g;
emission_accum.b += p_material.emission[ofs].b;
- normal_accum += normal;
+ normal_accum += lnormal;
alpha += 1.0;
}
@@ -316,7 +369,11 @@ void VoxelLightBaker::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p
Face3 f(p_vtx[0], p_vtx[1], p_vtx[2]);
Vector3 inters = f.get_closest_point_to(p_aabb.position + p_aabb.size * 0.5);
- Vector2 uv = get_uv(inters, p_vtx, p_uv);
+ Vector3 lnormal;
+ Vector2 uv;
+ get_uv_and_normal(inters, p_vtx, p_uv, p_normal, uv, normal);
+ if (lnormal == Vector3()) //just in case normal as nor provided
+ lnormal = normal;
int uv_x = CLAMP(Math::fposmod(uv.x, 1.0f) * bake_texture_size, 0, bake_texture_size - 1);
int uv_y = CLAMP(Math::fposmod(uv.y, 1.0f) * bake_texture_size, 0, bake_texture_size - 1);
@@ -334,7 +391,7 @@ void VoxelLightBaker::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p
emission_accum.g = p_material.emission[ofs].g * alpha;
emission_accum.b = p_material.emission[ofs].b * alpha;
- normal_accum *= alpha;
+ normal_accum = lnormal * alpha;
} else {
@@ -415,7 +472,7 @@ void VoxelLightBaker::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p
bake_cells[child_idx].level = p_level + 1;
}
- _plot_face(bake_cells[p_idx].childs[i], p_level + 1, nx, ny, nz, p_vtx, p_uv, p_material, aabb);
+ _plot_face(bake_cells[p_idx].childs[i], p_level + 1, nx, ny, nz, p_vtx, p_normal, p_uv, p_material, aabb);
}
}
}
@@ -539,9 +596,12 @@ void VoxelLightBaker::plot_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh, con
PoolVector<Vector3>::Read vr = vertices.read();
PoolVector<Vector2> uv = a[Mesh::ARRAY_TEX_UV];
PoolVector<Vector2>::Read uvr;
+ PoolVector<Vector3> normals = a[Mesh::ARRAY_NORMAL];
+ PoolVector<Vector3>::Read nr;
PoolVector<int> index = a[Mesh::ARRAY_INDEX];
bool read_uv = false;
+ bool read_normals = false;
if (uv.size()) {
@@ -549,6 +609,11 @@ void VoxelLightBaker::plot_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh, con
read_uv = true;
}
+ if (normals.size()) {
+ read_normals = true;
+ nr = normals.read();
+ }
+
if (index.size()) {
int facecount = index.size() / 3;
@@ -558,6 +623,7 @@ void VoxelLightBaker::plot_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh, con
Vector3 vtxs[3];
Vector2 uvs[3];
+ Vector3 normal[3];
for (int k = 0; k < 3; k++) {
vtxs[k] = p_xform.xform(vr[ir[j * 3 + k]]);
@@ -569,11 +635,17 @@ void VoxelLightBaker::plot_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh, con
}
}
+ if (read_normals) {
+ for (int k = 0; k < 3; k++) {
+ normal[k] = nr[ir[j * 3 + k]];
+ }
+ }
+
//test against original bounds
if (!fast_tri_box_overlap(original_bounds.position + original_bounds.size * 0.5, original_bounds.size * 0.5, vtxs))
continue;
//plot
- _plot_face(0, 0, 0, 0, 0, vtxs, uvs, material, po2_bounds);
+ _plot_face(0, 0, 0, 0, 0, vtxs, normal, uvs, material, po2_bounds);
}
} else {
@@ -584,6 +656,7 @@ void VoxelLightBaker::plot_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh, con
Vector3 vtxs[3];
Vector2 uvs[3];
+ Vector3 normal[3];
for (int k = 0; k < 3; k++) {
vtxs[k] = p_xform.xform(vr[j * 3 + k]);
@@ -595,11 +668,17 @@ void VoxelLightBaker::plot_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh, con
}
}
+ if (read_normals) {
+ for (int k = 0; k < 3; k++) {
+ normal[k] = nr[j * 3 + k];
+ }
+ }
+
//test against original bounds
if (!fast_tri_box_overlap(original_bounds.position + original_bounds.size * 0.5, original_bounds.size * 0.5, vtxs))
continue;
//plot face
- _plot_face(0, 0, 0, 0, 0, vtxs, uvs, material, po2_bounds);
+ _plot_face(0, 0, 0, 0, 0, vtxs, normal, uvs, material, po2_bounds);
}
}
}
@@ -833,11 +912,13 @@ void VoxelLightBaker::plot_light_directional(const Vector3 &p_direction, const C
}
}
- for (int i = 0; i < 6; i++) {
- float s = MAX(0.0, aniso_normal[i].dot(-light_axis)); //light depending on normal for direct
- light->direct_accum[i][0] += light_energy.x * s;
- light->direct_accum[i][1] += light_energy.y * s;
- light->direct_accum[i][2] += light_energy.z * s;
+ if (p_direct) {
+ for (int i = 0; i < 6; i++) {
+ float s = MAX(0.0, aniso_normal[i].dot(-light_axis)); //light depending on normal for direct
+ light->direct_accum[i][0] += light_energy.x * s;
+ light->direct_accum[i][1] += light_energy.y * s;
+ light->direct_accum[i][2] += light_energy.z * s;
+ }
}
success_count++;
}
@@ -897,17 +978,7 @@ void VoxelLightBaker::plot_light_omni(const Vector3 &p_pos, const Color &p_color
float dt = CLAMP((d + distance_adv) / local_radius, 0, 1);
att *= powf(1.0 - dt, p_attenutation);
}
-#if 0
- if (light_cache.type == VS::LIGHT_SPOT) {
- float angle = Math::rad2deg(acos(light_axis.dot(spot_axis)));
- if (angle > light_cache.spot_angle)
- continue;
-
- float d = CLAMP(angle / light_cache.spot_angle, 1, 0);
- att *= powf(1.0 - d, light_cache.spot_attenuation);
- }
-#endif
clip_planes = 0;
for (int c = 0; c < 3; c++) {
@@ -972,11 +1043,13 @@ void VoxelLightBaker::plot_light_omni(const Vector3 &p_pos, const Color &p_color
}
}
- for (int i = 0; i < 6; i++) {
- float s = MAX(0.0, aniso_normal[i].dot(-light_axis)); //light depending on normal for direct
- light->direct_accum[i][0] += light_energy.x * s * att;
- light->direct_accum[i][1] += light_energy.y * s * att;
- light->direct_accum[i][2] += light_energy.z * s * att;
+ if (p_direct) {
+ for (int i = 0; i < 6; i++) {
+ float s = MAX(0.0, aniso_normal[i].dot(-light_axis)); //light depending on normal for direct
+ light->direct_accum[i][0] += light_energy.x * s * att;
+ light->direct_accum[i][1] += light_energy.y * s * att;
+ light->direct_accum[i][2] += light_energy.z * s * att;
+ }
}
}
@@ -1041,17 +1114,7 @@ void VoxelLightBaker::plot_light_spot(const Vector3 &p_pos, const Vector3 &p_axi
float dt = CLAMP((d + distance_adv) / local_radius, 0, 1);
att *= powf(1.0 - dt, p_attenutation);
}
-#if 0
- if (light_cache.type == VS::LIGHT_SPOT) {
-
- float angle = Math::rad2deg(acos(light_axis.dot(spot_axis)));
- if (angle > light_cache.spot_angle)
- continue;
- float d = CLAMP(angle / light_cache.spot_angle, 1, 0);
- att *= powf(1.0 - d, light_cache.spot_attenuation);
- }
-#endif
clip_planes = 0;
for (int c = 0; c < 3; c++) {
@@ -1115,11 +1178,13 @@ void VoxelLightBaker::plot_light_spot(const Vector3 &p_pos, const Vector3 &p_axi
}
}
- for (int i = 0; i < 6; i++) {
- float s = MAX(0.0, aniso_normal[i].dot(-light_axis)); //light depending on normal for direct
- light->direct_accum[i][0] += light_energy.x * s * att;
- light->direct_accum[i][1] += light_energy.y * s * att;
- light->direct_accum[i][2] += light_energy.z * s * att;
+ if (p_direct) {
+ for (int i = 0; i < 6; i++) {
+ float s = MAX(0.0, aniso_normal[i].dot(-light_axis)); //light depending on normal for direct
+ light->direct_accum[i][0] += light_energy.x * s * att;
+ light->direct_accum[i][1] += light_energy.y * s * att;
+ light->direct_accum[i][2] += light_energy.z * s * att;
+ }
}
}
@@ -1614,7 +1679,17 @@ Vector3 VoxelLightBaker::_compute_pixel_light_at_pos(const Vector3 &p_pos, const
return accum;
}
-Vector3 VoxelLightBaker::_compute_ray_trace_at_pos(const Vector3 &p_pos, const Vector3 &p_normal) {
+_ALWAYS_INLINE_ uint32_t xorshift32(uint32_t *state) {
+ /* Algorithm "xor" from p. 4 of Marsaglia, "Xorshift RNGs" */
+ uint32_t x = *state;
+ x ^= x << 13;
+ x ^= x >> 17;
+ x ^= x << 5;
+ *state = x;
+ return x;
+}
+
+Vector3 VoxelLightBaker::_compute_ray_trace_at_pos(const Vector3 &p_pos, const Vector3 &p_normal, uint32_t *rng_state) {
int samples_per_quality[3] = { 48, 128, 512 };
@@ -1636,20 +1711,23 @@ Vector3 VoxelLightBaker::_compute_ray_trace_at_pos(const Vector3 &p_pos, const V
const Light *light = bake_light.ptr();
const Cell *cells = bake_cells.ptr();
+ // Prevent false sharing when running on OpenMP
+ uint32_t local_rng_state = *rng_state;
+
for (int i = 0; i < samples; i++) {
- float random_angle1 = (((Math::rand() % 65535) / 65535.0) * 2.0 - 1.0) * spread;
+ float random_angle1 = (((xorshift32(&local_rng_state) % 65535) / 65535.0) * 2.0 - 1.0) * spread;
Vector3 axis(0, sin(random_angle1), cos(random_angle1));
- float random_angle2 = ((Math::rand() % 65535) / 65535.0) * Math_PI * 2.0;
+ float random_angle2 = ((xorshift32(&local_rng_state) % 65535) / 65535.0) * Math_PI * 2.0;
Basis rot(Vector3(0, 0, 1), random_angle2);
axis = rot.xform(axis);
Vector3 direction = normal_xform.xform(axis).normalized();
- Vector3 pos = p_pos + Vector3(0.5, 0.5, 0.5) + direction * bias;
-
Vector3 advance = direction * _get_normal_advance(direction);
+ Vector3 pos = p_pos /*+ Vector3(0.5, 0.5, 0.5)*/ + advance * bias;
+
uint32_t cell = CHILD_EMPTY;
while (cell == CHILD_EMPTY) {
@@ -1692,7 +1770,7 @@ Vector3 VoxelLightBaker::_compute_ray_trace_at_pos(const Vector3 &p_pos, const V
}
cell = bc->childs[child];
- if (cell == CHILD_EMPTY)
+ if (unlikely(cell == CHILD_EMPTY))
break;
half >>= 1;
@@ -1701,19 +1779,24 @@ Vector3 VoxelLightBaker::_compute_ray_trace_at_pos(const Vector3 &p_pos, const V
pos += advance;
}
- if (cell != CHILD_EMPTY) {
+ if (unlikely(cell != CHILD_EMPTY)) {
for (int i = 0; i < 6; i++) {
//anisotropic read light
float amount = direction.dot(aniso_normal[i]);
- if (amount < 0)
- amount = 0;
+ if (amount <= 0)
+ continue;
accum.x += light[cell].accum[i][0] * amount;
accum.y += light[cell].accum[i][1] * amount;
accum.z += light[cell].accum[i][2] * amount;
}
+ accum.x += cells[cell].emission[0];
+ accum.y += cells[cell].emission[1];
+ accum.z += cells[cell].emission[2];
}
}
+ // Make sure we don't reset this thread's RNG state
+ *rng_state = local_rng_state;
return accum / samples;
}
@@ -1760,6 +1843,7 @@ Error VoxelLightBaker::make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh
Vector3 vertex[3];
Vector3 normal[3];
Vector2 uv[3];
+
for (int j = 0; j < 3; j++) {
int idx = ic ? ir[i * 3 + j] : i * 3 + j;
vertex[j] = xform.xform(vr[idx]);
@@ -1770,21 +1854,43 @@ Error VoxelLightBaker::make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh
_plot_triangle(uv, vertex, normal, lightmap.ptrw(), width, height);
}
}
- //step 3 perform voxel cone trace on lightmap pixels
+ //step 3 perform voxel cone trace on lightmap pixels
{
LightMap *lightmap_ptr = lightmap.ptrw();
uint64_t begin_time = OS::get_singleton()->get_ticks_usec();
volatile int lines = 0;
+ // make sure our OS-level rng is seeded
+ srand(OS::get_singleton()->get_ticks_usec());
+
+ // setup an RNG state for each OpenMP thread
+ uint32_t threadcount = 1;
+ uint32_t threadnum = 0;
+#ifdef _OPENMP
+ threadcount = omp_get_max_threads();
+#endif
+ Vector<uint32_t> rng_states;
+ rng_states.resize(threadcount);
+ for (uint32_t i = 0; i < threadcount; i++) {
+ do {
+ rng_states[i] = rand();
+ } while (rng_states[i] == 0);
+ }
+ uint32_t *rng_states_p = rng_states.ptrw();
+
for (int i = 0; i < height; i++) {
//print_line("bake line " + itos(i) + " / " + itos(height));
#ifdef _OPENMP
-#pragma omp parallel for
+#pragma omp parallel for schedule(dynamic, 1) private(threadnum)
#endif
for (int j = 0; j < width; j++) {
+#ifdef _OPENMP
+ threadnum = omp_get_thread_num();
+#endif
+
//if (i == 125 && j == 280) {
LightMap *pixel = &lightmap_ptr[i * width + j];
@@ -1797,7 +1903,7 @@ Error VoxelLightBaker::make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh
pixel->light = _compute_pixel_light_at_pos(pixel->pos, pixel->normal) * energy;
} break;
case BAKE_MODE_RAY_TRACE: {
- pixel->light = _compute_ray_trace_at_pos(pixel->pos, pixel->normal) * energy;
+ pixel->light = _compute_ray_trace_at_pos(pixel->pos, pixel->normal, &rng_states_p[threadnum]) * energy;
} break;
// pixel->light = Vector3(1, 1, 1);
//}
@@ -1878,12 +1984,14 @@ Error VoxelLightBaker::make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh
LightMap *lightmap_ptr = lightmap.ptrw();
const Cell *cells = bake_cells.ptr();
const Light *light = bake_light.ptr();
-
+#ifdef _OPENMP
+#pragma omp parallel
+#endif
for (int i = 0; i < height; i++) {
//print_line("bake line " + itos(i) + " / " + itos(height));
#ifdef _OPENMP
-#pragma omp parallel for
+#pragma omp parallel for schedule(dynamic, 1)
#endif
for (int j = 0; j < width; j++) {
@@ -2002,6 +2110,7 @@ Error VoxelLightBaker::make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh
}
}
+// Enable for debugging
#if 0
{
PoolVector<uint8_t> img;
diff --git a/scene/3d/voxel_light_baker.h b/scene/3d/voxel_light_baker.h
index 6dee2ee69b..7db31f8a67 100644
--- a/scene/3d/voxel_light_baker.h
+++ b/scene/3d/voxel_light_baker.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* voxel_light_baker.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef VOXEL_LIGHT_BAKER_H
#define VOXEL_LIGHT_BAKER_H
@@ -99,7 +129,8 @@ private:
Vector<Color> _get_bake_texture(Ref<Image> p_image, const Color &p_color_mul, const Color &p_color_add);
MaterialCache _get_material_cache(Ref<Material> p_material);
- void _plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, const Vector3 *p_vtx, const Vector2 *p_uv, const MaterialCache &p_material, const AABB &p_aabb);
+
+ void _plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, const Vector3 *p_vtx, const Vector3 *p_normal, const Vector2 *p_uv, const MaterialCache &p_material, const AABB &p_aabb);
void _fixup_plot(int p_idx, int p_level);
void _debug_mesh(int p_idx, int p_level, const AABB &p_aabb, Ref<MultiMesh> &p_multimesh, int &idx, DebugMode p_mode);
void _check_init_light();
@@ -117,7 +148,7 @@ private:
_FORCE_INLINE_ void _sample_baked_octree_filtered_and_anisotropic(const Vector3 &p_posf, const Vector3 &p_direction, float p_level, Vector3 &r_color, float &r_alpha);
_FORCE_INLINE_ Vector3 _voxel_cone_trace(const Vector3 &p_pos, const Vector3 &p_normal, float p_aperture);
_FORCE_INLINE_ Vector3 _compute_pixel_light_at_pos(const Vector3 &p_pos, const Vector3 &p_normal);
- _FORCE_INLINE_ Vector3 _compute_ray_trace_at_pos(const Vector3 &p_pos, const Vector3 &p_normal);
+ _FORCE_INLINE_ Vector3 _compute_ray_trace_at_pos(const Vector3 &p_pos, const Vector3 &p_normal, uint32_t *rng_state);
public:
void begin_bake(int p_subdiv, const AABB &p_bounds);
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 81d2b6731f..b34abf5a46 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2835,7 +2835,7 @@ void Control::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rect_rotation", PROPERTY_HINT_RANGE, "-1080,1080,0.01"), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2, "rect_scale"), "set_scale", "get_scale");
ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2, "rect_pivot_offset"), "set_pivot_offset", "get_pivot_offset");
- ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "rect_clip_content"), "set_clip_contents", "is_clipping_contents");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "rect_clip_content"), "set_clip_contents", "is_clipping_contents");
ADD_GROUP("Hint", "hint_");
ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "hint_tooltip", PROPERTY_HINT_MULTILINE_TEXT), "set_tooltip", "_get_tooltip");
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index d4912339da..9a55073bb6 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -289,10 +289,17 @@ bool WindowDialog::get_resizable() const {
Size2 WindowDialog::get_minimum_size() const {
Ref<Font> font = get_font("title_font", "WindowDialog");
- int msx = close_button->get_combined_minimum_size().x;
- msx += font->get_string_size(title).x;
- return Size2(msx, 1);
+ const int button_width = close_button->get_combined_minimum_size().x;
+ const int title_width = font->get_string_size(title).x;
+ const int padding = button_width / 2;
+ const int button_area = button_width + padding;
+
+ // as the title gets centered, title_width + close_button_width is not enough.
+ // we want a width w, such that w / 2 - title_width / 2 >= button_area, i.e.
+ // w >= 2 * button_area + title_width
+
+ return Size2(2 * button_area + title_width, 1);
}
TextureButton *WindowDialog::get_close_button() {
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index e1f77594da..51a25c60a1 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -207,7 +207,7 @@ void Label::_notification(int p_what) {
} break;
}
- int y_ofs = style->get_offset().y;
+ float y_ofs = style->get_offset().y;
y_ofs += (line - lines_skipped) * font_h + font->get_ascent();
y_ofs += vbegin + line * vsep;
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 85ae6d6241..cebbb2193d 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -85,7 +85,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
if ((cursor_pos < selection.begin) || (cursor_pos > selection.end) || !selection.enabled) {
- selection_clear();
+ deselect();
selection.cursor_start = cursor_pos;
selection.creating = true;
} else if (selection.enabled) {
@@ -99,7 +99,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
} else {
if ((!selection.creating) && (!selection.doubleclick)) {
- selection_clear();
+ deselect();
}
selection.creating = false;
selection.doubleclick = false;
@@ -175,7 +175,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
if (editable) {
- selection_clear();
+ deselect();
text = text.substr(cursor_pos, text.length() - cursor_pos);
Ref<Font> font = get_font("font");
@@ -204,7 +204,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
if (editable) {
- selection_clear();
+ deselect();
text = text.substr(0, cursor_pos);
_text_changed();
}
@@ -827,7 +827,7 @@ void LineEdit::shift_selection_check_pre(bool p_shift) {
selection.cursor_start = cursor_pos;
}
if (!p_shift)
- selection_clear();
+ deselect();
}
void LineEdit::shift_selection_check_post(bool p_shift) {
@@ -880,13 +880,6 @@ void LineEdit::set_cursor_at_pixel_pos(int p_x) {
}
set_cursor_position(ofs);
-
- /*
- int new_cursor_pos=p_x;
- int charwidth=draw_area->get_font_char_width(' ',0);
- new_cursor_pos=( ( (new_cursor_pos-2)+ (charwidth/2) ) /charwidth );
- if (new_cursor_pos>(int)text.length()) new_cursor_pos=text.length();
- set_cursor_position(window_pos+new_cursor_pos); */
}
bool LineEdit::cursor_get_blink_enabled() const {
@@ -941,11 +934,6 @@ void LineEdit::delete_char() {
set_cursor_position(get_cursor_position() - 1);
- if (cursor_pos == window_pos) {
-
- //set_window_pos(cursor_pos-get_window_length());
- }
-
_text_changed();
}
@@ -1143,7 +1131,7 @@ Size2 LineEdit::get_minimum_size() const {
/* selection */
-void LineEdit::selection_clear() {
+void LineEdit::deselect() {
selection.begin = 0;
selection.end = 0;
@@ -1159,7 +1147,7 @@ void LineEdit::selection_delete() {
if (selection.enabled)
delete_text(selection.begin, selection.end);
- selection_clear();
+ deselect();
}
void LineEdit::set_max_length(int p_max_length) {
@@ -1224,7 +1212,7 @@ bool LineEdit::is_secret() const {
void LineEdit::select(int p_from, int p_to) {
if (p_from == 0 && p_to == 0) {
- selection_clear();
+ deselect();
return;
}
@@ -1383,7 +1371,9 @@ void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &LineEdit::_gui_input);
ClassDB::bind_method(D_METHOD("clear"), &LineEdit::clear);
+ ClassDB::bind_method(D_METHOD("select", "from", "to"), &LineEdit::select, DEFVAL(0), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("select_all"), &LineEdit::select_all);
+ ClassDB::bind_method(D_METHOD("deselect"), &LineEdit::deselect);
ClassDB::bind_method(D_METHOD("set_text", "text"), &LineEdit::set_text);
ClassDB::bind_method(D_METHOD("get_text"), &LineEdit::get_text);
ClassDB::bind_method(D_METHOD("set_placeholder", "text"), &LineEdit::set_placeholder);
@@ -1405,7 +1395,6 @@ void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_editable"), &LineEdit::is_editable);
ClassDB::bind_method(D_METHOD("set_secret", "enabled"), &LineEdit::set_secret);
ClassDB::bind_method(D_METHOD("is_secret"), &LineEdit::is_secret);
- ClassDB::bind_method(D_METHOD("select", "from", "to"), &LineEdit::select, DEFVAL(0), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("menu_option", "option"), &LineEdit::menu_option);
ClassDB::bind_method(D_METHOD("get_menu"), &LineEdit::get_menu);
ClassDB::bind_method(D_METHOD("set_context_menu_enabled", "enable"), &LineEdit::set_context_menu_enabled);
@@ -1457,7 +1446,7 @@ LineEdit::LineEdit() {
pass = false;
placeholder_alpha = 0.6;
- selection_clear();
+ deselect();
set_focus_mode(FOCUS_ALL);
editable = true;
set_default_cursor_shape(CURSOR_IBEAM);
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index c3a299c2f5..5ca4ca15df 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -119,7 +119,6 @@ private:
void shift_selection_check_pre(bool);
void shift_selection_check_post(bool);
- void selection_clear();
void selection_fill_at_cursor();
void selection_delete();
void set_window_pos(int p_pos);
@@ -155,7 +154,9 @@ public:
bool is_context_menu_enabled();
PopupMenu *get_menu() const;
+ void select(int p_from = 0, int p_to = -1);
void select_all();
+ void deselect();
void delete_char();
void delete_text(int p_from_column, int p_to_column);
@@ -190,8 +191,6 @@ public:
void set_secret(bool p_secret);
bool is_secret() const;
- void select(int p_from = 0, int p_to = -1);
-
virtual Size2 get_minimum_size() const;
void set_expand_to_text_length(bool p_enabled);
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 32f889e826..d598104cf5 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -42,24 +42,6 @@ String PopupMenu::_get_accel_text(int p_item) const {
else if (items[p_item].accel)
return keycode_get_string(items[p_item].accel);
return String();
-
- /*
- String atxt;
- if (p_accel&KEY_MASK_SHIFT)
- atxt+="Shift+";
- if (p_accel&KEY_MASK_ALT)
- atxt+="Alt+";
- if (p_accel&KEY_MASK_CTRL)
- atxt+="Ctrl+";
- if (p_accel&KEY_MASK_META)
- atxt+="Meta+";
-
- p_accel&=KEY_CODE_MASK;
-
- atxt+=String::chr(p_accel).to_upper();
-
- return atxt;
-*/
}
Size2 PopupMenu::get_minimum_size() const {
@@ -136,7 +118,6 @@ int PopupMenu::_get_mouse_over(const Point2 &p_over) const {
Ref<Font> font = get_font("font");
int vseparation = get_constant("vseparation");
- //int hseparation = get_constant("hseparation");
float font_h = font->get_height();
for (int i = 0; i < items.size(); i++) {
@@ -221,7 +202,11 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
case KEY_DOWN: {
- for (int i = mouse_over + 1; i < items.size(); i++) {
+ int search_from = mouse_over + 1;
+ if (search_from >= items.size())
+ search_from = 0;
+
+ for (int i = search_from; i < items.size(); i++) {
if (i < 0 || i >= items.size())
continue;
@@ -236,7 +221,11 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
} break;
case KEY_UP: {
- for (int i = mouse_over - 1; i >= 0; i--) {
+ int search_from = mouse_over - 1;
+ if (search_from < 0)
+ search_from = items.size() - 1;
+
+ for (int i = search_from; i >= 0; i--) {
if (i < 0 || i >= items.size())
continue;
@@ -249,11 +238,36 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
}
}
} break;
+
+ case KEY_LEFT: {
+
+ Node *n = get_parent();
+ if (!n)
+ break;
+
+ PopupMenu *pm = Object::cast_to<PopupMenu>(n);
+ if (!pm)
+ break;
+
+ hide();
+ } break;
+
+ case KEY_RIGHT: {
+
+ if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator && items[mouse_over].submenu != "" && submenu_over != mouse_over)
+ _activate_submenu(mouse_over);
+ } break;
+
case KEY_ENTER:
case KEY_KP_ENTER: {
if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator) {
+ if (items[mouse_over].submenu != "" && submenu_over != mouse_over) {
+ _activate_submenu(mouse_over);
+ break;
+ }
+
activate_item(mouse_over);
}
} break;
@@ -500,6 +514,13 @@ void PopupMenu::_notification(int p_what) {
} break;
case NOTIFICATION_MOUSE_EXIT: {
+ if (mouse_over >= 0 && (items[mouse_over].submenu == "" || submenu_over != -1)) {
+ mouse_over = -1;
+ update();
+ }
+ } break;
+ case NOTIFICATION_POPUP_HIDE: {
+
if (mouse_over >= 0) {
mouse_over = -1;
update();
@@ -1217,6 +1238,7 @@ void PopupMenu::set_invalidate_click_until_motion() {
PopupMenu::PopupMenu() {
mouse_over = -1;
+ submenu_over = -1;
set_focus_mode(FOCUS_ALL);
set_as_toplevel(true);
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 05c6e9f77e..6fbc58a38a 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -31,6 +31,11 @@
#include "os/keyboard.h"
#include "os/os.h"
#include "scene/scene_string_names.h"
+
+#ifdef TOOLS_ENABLED
+#include "editor/editor_node.h"
+#endif
+
RichTextLabel::Item *RichTextLabel::_get_next_item(Item *p_item, bool p_free) {
if (p_free) {
@@ -370,7 +375,11 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
Color uc = color;
uc.a *= 0.5;
int uy = y + lh - fh + ascent + 2;
- VS::get_singleton()->canvas_item_add_line(ci, p_ofs + Point2(align_ofs + pofs, uy), p_ofs + Point2(align_ofs + pofs + cw, uy), uc);
+ float underline_width = 1.0;
+#ifdef TOOLS_ENABLED
+ underline_width *= EDSCALE;
+#endif
+ VS::get_singleton()->canvas_item_add_line(ci, p_ofs + Point2(align_ofs + pofs, uy), p_ofs + Point2(align_ofs + pofs + cw, uy), uc, underline_width);
}
ofs += cw;
}
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index 665ae8b6dd..70b8616af1 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -184,10 +184,10 @@ void Slider::_notification(int p_what) {
focus->draw(ci,Rect2i(Point2i(),Size2i(style->get_minimum_size().width+style->get_center_size().width,size.height)));
*/
if (ticks > 1) {
- int tickarea = size.height - tick->get_height();
+ int grabber_offset = (grabber->get_size().height / 2 - tick->get_height() / 2);
for (int i = 0; i < ticks; i++) {
if (!ticks_on_borders && (i == 0 || i + 1 == ticks)) continue;
- int ofs = i * tickarea / (ticks - 1);
+ int ofs = (i * areasize / (ticks - 1)) + grabber_offset;
tick->draw(ci, Point2i((size.width - widget_width) / 2, ofs));
}
}
@@ -205,10 +205,10 @@ void Slider::_notification(int p_what) {
*/
if (ticks > 1) {
- int tickarea = size.width - tick->get_width();
+ int grabber_offset = (grabber->get_size().width / 2 - tick->get_width() / 2);
for (int i = 0; i < ticks; i++) {
if ((!ticks_on_borders) && ((i == 0) || ((i + 1) == ticks))) continue;
- int ofs = i * tickarea / (ticks - 1);
+ int ofs = (i * areasize / (ticks - 1)) + grabber_offset;
tick->draw(ci, Point2i(ofs, (size.height - widget_height) / 2));
}
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index e5169089f2..07f1bdf8e5 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1664,17 +1664,22 @@ void TextEdit::backspace_at_cursor() {
cursor_set_column(prev_column);
}
-void TextEdit::indent_selection_right() {
+void TextEdit::indent_right() {
- if (!is_selection_active()) {
- return;
- }
+ int start_line;
+ int end_line;
begin_complex_operation();
- int start_line = get_selection_from_line();
- int end_line = get_selection_to_line();
+
+ if (is_selection_active()) {
+ start_line = get_selection_from_line();
+ end_line = get_selection_to_line();
+ } else {
+ start_line = cursor.line;
+ end_line = start_line;
+ }
// ignore if the cursor is not past the first column
- if (get_selection_to_column() == 0) {
+ if (is_selection_active() && get_selection_to_column() == 0) {
end_line--;
}
@@ -1688,23 +1693,32 @@ void TextEdit::indent_selection_right() {
set_line(i, line_text);
}
- // fix selection being off by one on the last line
- selection.to_column++;
+ // fix selection and cursor being off by one on the last line
+ if (is_selection_active()) {
+ selection.to_column++;
+ selection.from_column++;
+ }
+ cursor.column++;
end_complex_operation();
update();
}
-void TextEdit::indent_selection_left() {
+void TextEdit::indent_left() {
- if (!is_selection_active()) {
- return;
- }
+ int start_line;
+ int end_line;
begin_complex_operation();
- int start_line = get_selection_from_line();
- int end_line = get_selection_to_line();
+
+ if (is_selection_active()) {
+ start_line = get_selection_from_line();
+ end_line = get_selection_to_line();
+ } else {
+ start_line = cursor.line;
+ end_line = start_line;
+ }
// ignore if the cursor is not past the first column
- if (get_selection_to_column() == 0) {
+ if (is_selection_active() && get_selection_to_column() == 0) {
end_line--;
}
String last_line_text = get_line(end_line);
@@ -1721,9 +1735,15 @@ void TextEdit::indent_selection_left() {
}
}
- // fix selection being off by one on the last line
- if (last_line_text != get_line(end_line) && selection.to_column > 0) {
- selection.to_column--;
+ // fix selection and cursor being off by one on the last line
+ if (is_selection_active() && last_line_text != get_line(end_line)) {
+ if (selection.to_column > 0)
+ selection.to_column--;
+ if (selection.from_column > 0)
+ selection.from_column--;
+ }
+ if (cursor.column > 0) {
+ cursor.column--;
}
end_complex_operation();
update();
@@ -2216,9 +2236,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
case KEY_TAB: {
if (k->get_shift()) {
- indent_selection_left();
+ indent_left();
} else {
- indent_selection_right();
+ indent_right();
}
dobreak = true;
accept_event();
@@ -2389,8 +2409,12 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (readonly)
break;
- if (selection.active) {
-
+ if (is_selection_active()) {
+ if (k->get_shift()) {
+ indent_left();
+ } else {
+ indent_right();
+ }
} else {
if (k->get_shift()) {
@@ -4060,7 +4084,7 @@ void TextEdit::cut() {
backspace_at_cursor();
update();
cursor_set_line(cursor.line + 1);
- cut_copy_line = true;
+ cut_copy_line = clipboard;
} else {
@@ -4074,7 +4098,7 @@ void TextEdit::cut() {
selection.active = false;
selection.selecting_mode = Selection::MODE_NONE;
update();
- cut_copy_line = false;
+ cut_copy_line = "";
}
}
@@ -4083,11 +4107,11 @@ void TextEdit::copy() {
if (!selection.active) {
String clipboard = _base_get_text(cursor.line, 0, cursor.line, text[cursor.line].length());
OS::get_singleton()->set_clipboard(clipboard);
- cut_copy_line = true;
+ cut_copy_line = clipboard;
} else {
String clipboard = _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column);
OS::get_singleton()->set_clipboard(clipboard);
- cut_copy_line = false;
+ cut_copy_line = "";
}
}
@@ -4103,7 +4127,7 @@ void TextEdit::paste() {
cursor_set_line(selection.from_line);
cursor_set_column(selection.from_column);
- } else if (cut_copy_line) {
+ } else if (!cut_copy_line.empty() && cut_copy_line == clipboard) {
cursor_set_column(0);
String ins = "\n";
@@ -5444,8 +5468,10 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("cut"), &TextEdit::cut);
ClassDB::bind_method(D_METHOD("copy"), &TextEdit::copy);
ClassDB::bind_method(D_METHOD("paste"), &TextEdit::paste);
- ClassDB::bind_method(D_METHOD("select_all"), &TextEdit::select_all);
+
ClassDB::bind_method(D_METHOD("select", "from_line", "from_column", "to_line", "to_column"), &TextEdit::select);
+ ClassDB::bind_method(D_METHOD("select_all"), &TextEdit::select_all);
+ ClassDB::bind_method(D_METHOD("deselect"), &TextEdit::deselect);
ClassDB::bind_method(D_METHOD("is_selection_active"), &TextEdit::is_selection_active);
ClassDB::bind_method(D_METHOD("get_selection_from_line"), &TextEdit::get_selection_from_line);
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index dd305d5822..836d5c7388 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -270,7 +270,7 @@ class TextEdit : public Control {
bool brace_matching_enabled;
bool highlight_current_line;
bool auto_indent;
- bool cut_copy_line;
+ String cut_copy_line;
bool insert_mode;
bool select_identifiers_enabled;
@@ -443,8 +443,8 @@ public:
void set_line(int line, String new_text);
void backspace_at_cursor();
- void indent_selection_left();
- void indent_selection_right();
+ void indent_left();
+ void indent_right();
int get_indent_level(int p_line) const;
inline void set_scroll_pass_end_of_file(bool p_enabled) {
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index ab12d123ba..b5b42e8f29 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -30,6 +30,7 @@
#include "tree.h"
#include <limits.h>
+#include "math_funcs.h"
#include "os/input.h"
#include "os/keyboard.h"
#include "os/os.h"
@@ -37,6 +38,10 @@
#include "project_settings.h"
#include "scene/main/viewport.h"
+#ifdef TOOLS_ENABLED
+#include "editor/editor_node.h"
+#endif
+
void TreeItem::move_to_top() {
if (!parent || parent->childs == this)
@@ -1412,9 +1417,14 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (c->get_children() != NULL)
root_pos -= Point2i(cache.arrow->get_width(), 0);
+ float line_width = 1.0;
+#ifdef TOOLS_ENABLED
+ line_width *= EDSCALE;
+#endif
+
Point2i parent_pos = Point2i(parent_ofs - cache.arrow->get_width() / 2, p_pos.y + label_h / 2 + cache.arrow->get_height() / 2) - cache.offset + p_draw_ofs;
- VisualServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x, root_pos.y), cache.relationship_line_color);
- VisualServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y), parent_pos, cache.relationship_line_color);
+ VisualServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x - Math::floor(line_width / 2), root_pos.y), cache.relationship_line_color, line_width);
+ VisualServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y), parent_pos, cache.relationship_line_color, line_width);
}
int child_h = draw_item(children_pos, p_draw_ofs, p_draw_size, c);
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 672e893f1b..4afdb56f86 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -36,7 +36,6 @@ void HTTPRequest::_redirect_request(const String &p_new_url) {
Error HTTPRequest::_request() {
- //print_line("Requesting:\n\tURL: "+url+"\n\tString: "+request_string+"\n\tPort: "+itos(port)+"\n\tSSL: "+itos(use_ssl)+"\n\tValidate SSL: "+itos(validate_ssl));
return client->connect_to_host(url, port, use_ssl, validate_ssl);
}
@@ -54,37 +53,32 @@ Error HTTPRequest::_parse_url(const String &p_url) {
downloaded = 0;
redirections = 0;
- //print_line("1 url: "+url);
- if (url.begins_with("http://")) {
-
+ String url_lower = url.to_lower();
+ if (url_lower.begins_with("http://")) {
url = url.substr(7, url.length() - 7);
- //print_line("no SSL");
-
- } else if (url.begins_with("https://")) {
+ } else if (url_lower.begins_with("https://")) {
url = url.substr(8, url.length() - 8);
use_ssl = true;
port = 443;
- //print_line("yes SSL");
} else {
ERR_EXPLAIN("Malformed URL");
ERR_FAIL_V(ERR_INVALID_PARAMETER);
}
- //print_line("2 url: "+url);
+ if (url.length() < 1) {
+ ERR_EXPLAIN("URL too short");
+ ERR_FAIL_V(ERR_INVALID_PARAMETER);
+ }
int slash_pos = url.find("/");
if (slash_pos != -1) {
request_string = url.substr(slash_pos, url.length());
url = url.substr(0, slash_pos);
- //print_line("request string: "+request_string);
} else {
request_string = "/";
- //print_line("no request");
}
- //print_line("3 url: "+url);
-
int colon_pos = url.find(":");
if (colon_pos != -1) {
port = url.substr(colon_pos + 1, url.length()).to_int();
@@ -92,8 +86,6 @@ Error HTTPRequest::_parse_url(const String &p_url) {
ERR_FAIL_COND_V(port < 1 || port > 65535, ERR_INVALID_PARAMETER);
}
- //print_line("4 url: "+url);
-
return OK;
}
@@ -198,10 +190,8 @@ void HTTPRequest::cancel_request() {
}
client->close();
body.resize(0);
- //downloaded=0;
got_response = false;
response_code = -1;
- //body_len=-1;
request_sent = false;
requesting = false;
}
@@ -221,12 +211,12 @@ bool HTTPRequest::_handle_response(bool *ret_value) {
response_headers.resize(0);
downloaded = 0;
for (List<String>::Element *E = rheaders.front(); E; E = E->next()) {
- //print_line("HEADER: "+E->get());
response_headers.push_back(E->get());
}
if (response_code == 301 || response_code == 302) {
- //redirect
+ // Handle redirect
+
if (max_redirects >= 0 && redirections >= max_redirects) {
call_deferred("_request_done", RESULT_REDIRECT_LIMIT_REACHED, response_code, response_headers, PoolByteArray());
@@ -242,15 +232,13 @@ bool HTTPRequest::_handle_response(bool *ret_value) {
}
}
- //print_line("NEW LOCATION: "+new_request);
-
if (new_request != "") {
- //process redirect
+ // Process redirect
client->close();
- int new_redirs = redirections + 1; //because _request() will clear it
+ int new_redirs = redirections + 1; // Because _request() will clear it
Error err;
if (new_request.begins_with("http")) {
- //new url, request all again
+ // New url, request all again
err = _parse_url(new_request);
} else {
request_string = new_request;
@@ -258,7 +246,6 @@ bool HTTPRequest::_handle_response(bool *ret_value) {
err = _request();
- //print_line("new connection: "+itos(err));
if (err == OK) {
request_sent = false;
got_response = false;
@@ -280,11 +267,11 @@ bool HTTPRequest::_update_connection() {
switch (client->get_status()) {
case HTTPClient::STATUS_DISCONNECTED: {
call_deferred("_request_done", RESULT_CANT_CONNECT, 0, PoolStringArray(), PoolByteArray());
- return true; //end it, since it's doing something
+ return true; // End it, since it's doing something
} break;
case HTTPClient::STATUS_RESOLVING: {
client->poll();
- //must wait
+ // Must wait
return false;
} break;
case HTTPClient::STATUS_CANT_RESOLVE: {
@@ -294,9 +281,9 @@ bool HTTPRequest::_update_connection() {
} break;
case HTTPClient::STATUS_CONNECTING: {
client->poll();
- //must wait
+ // Must wait
return false;
- } break; //connecting to ip
+ } break; // Connecting to IP
case HTTPClient::STATUS_CANT_CONNECT: {
call_deferred("_request_done", RESULT_CANT_CONNECT, 0, PoolStringArray(), PoolByteArray());
@@ -309,7 +296,7 @@ bool HTTPRequest::_update_connection() {
if (!got_response) {
- //no body
+ // No body
bool ret_value;
@@ -320,16 +307,16 @@ bool HTTPRequest::_update_connection() {
return true;
}
if (got_response && body_len < 0) {
- //chunked transfer is done
+ // Chunked transfer is done
call_deferred("_request_done", RESULT_SUCCESS, response_code, response_headers, body);
return true;
}
call_deferred("_request_done", RESULT_CHUNKED_BODY_SIZE_MISMATCH, response_code, response_headers, PoolByteArray());
return true;
- //request migh have been done
+ // Request migh have been done
} else {
- //did not request yet, do request
+ // Did not request yet, do request
Error err = client->request(method, request_string, headers, request_data);
if (err != OK) {
@@ -340,13 +327,13 @@ bool HTTPRequest::_update_connection() {
request_sent = true;
return false;
}
- } break; //connected: { } break requests only accepted here
+ } break; // Connected: break requests only accepted here
case HTTPClient::STATUS_REQUESTING: {
- //must wait, it's requesting
+ // Must wait, still requesting
client->poll();
return false;
- } break; // request in progress
+ } break; // Request in progress
case HTTPClient::STATUS_BODY: {
if (!got_response) {
@@ -363,7 +350,7 @@ bool HTTPRequest::_update_connection() {
}
if (client->is_response_chunked()) {
- body_len = -1; //no body len because chunked, change your webserver configuration if you want body len
+ body_len = -1; // No body len because chunked, change your webserver configuration if you want body len
} else {
body_len = client->get_response_body_length();
@@ -383,7 +370,6 @@ bool HTTPRequest::_update_connection() {
}
}
- //print_line("BODY: "+itos(body.size()));
client->poll();
PoolByteArray chunk = client->read_response_body_chunk();
@@ -411,15 +397,11 @@ bool HTTPRequest::_update_connection() {
call_deferred("_request_done", RESULT_SUCCESS, response_code, response_headers, body);
return true;
}
- /*if (body.size()>=body_len) {
- call_deferred("_request_done",RESULT_BODY_SIZE_MISMATCH,response_code,response_headers,ByteArray());
- return true;
- }*/
}
return false;
- } break; // request resulted in body: { } break which must be read
+ } break; // Request resulted in body: break which must be read
case HTTPClient::STATUS_CONNECTION_ERROR: {
call_deferred("_request_done", RESULT_CONNECTION_ERROR, 0, PoolStringArray(), PoolByteArray());
return true;
@@ -449,7 +431,7 @@ void HTTPRequest::_notification(int p_what) {
if (done) {
set_process_internal(false);
- //cancel_request(); called from _request done now
+ // cancel_request(); called from _request done now
}
}
@@ -543,7 +525,7 @@ void HTTPRequest::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_threads"), "set_use_threads", "is_using_threads");
ADD_PROPERTY(PropertyInfo(Variant::INT, "body_size_limit", PROPERTY_HINT_RANGE, "-1,2000000000"), "set_body_size_limit", "get_body_size_limit");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "max_redirects", PROPERTY_HINT_RANGE, "-1,1024"), "set_max_redirects", "get_max_redirects");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "max_redirects", PROPERTY_HINT_RANGE, "-1,64"), "set_max_redirects", "get_max_redirects");
ADD_SIGNAL(MethodInfo("request_completed", PropertyInfo(Variant::INT, "result"), PropertyInfo(Variant::INT, "response_code"), PropertyInfo(Variant::POOL_STRING_ARRAY, "headers"), PropertyInfo(Variant::POOL_BYTE_ARRAY, "body")));
diff --git a/scene/main/http_request.h b/scene/main/http_request.h
index 790ff5f7ef..ab5a79c40d 100644
--- a/scene/main/http_request.h
+++ b/scene/main/http_request.h
@@ -42,7 +42,6 @@ class HTTPRequest : public Node {
public:
enum Result {
RESULT_SUCCESS,
- //RESULT_NO_BODY,
RESULT_CHUNKED_BODY_SIZE_MISMATCH,
RESULT_CANT_CONNECT,
RESULT_CANT_RESOLVE,
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index efc5d269a6..de1ab9959a 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2110,6 +2110,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
StringName script_property_name = CoreStringNames::get_singleton()->_script;
+ List<const Node *> hidden_roots;
List<const Node *> node_tree;
node_tree.push_front(this);
@@ -2120,11 +2121,16 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
for (List<const Node *>::Element *N = node_tree.front(); N; N = N->next()) {
for (int i = 0; i < N->get()->get_child_count(); ++i) {
+ Node *descendant = N->get()->get_child(i);
// Skip nodes not really belonging to the instanced hierarchy; they'll be processed normally later
- if (N->get()->get_child(i)->data.owner != this)
+ // but remember non-instanced nodes that are hidden below instanced ones
+ if (descendant->data.owner != this) {
+ if (descendant->get_parent() && descendant->get_parent() != this && descendant->get_parent()->data.owner == this)
+ hidden_roots.push_back(descendant);
continue;
+ }
- node_tree.push_back(N->get()->get_child(i));
+ node_tree.push_back(descendant);
}
}
}
@@ -2156,7 +2162,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
Variant value = N->get()->get(name);
// Duplicate dictionaries and arrays, mainly needed for __meta__
if (value.get_type() == Variant::DICTIONARY) {
- value = Dictionary(value).copy();
+ value = Dictionary(value).duplicate();
} else if (value.get_type() == Variant::ARRAY) {
value = Array(value).duplicate();
}
@@ -2201,6 +2207,34 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
}
node->add_child(dup);
+ if (i < node->get_child_count() - 1) {
+ node->move_child(dup, i);
+ }
+ }
+
+ for (List<const Node *>::Element *E = hidden_roots.front(); E; E = E->next()) {
+
+ Node *parent = node->get_node(get_path_to(E->get()->data.parent));
+ if (!parent) {
+
+ memdelete(node);
+ return NULL;
+ }
+
+ Node *dup = E->get()->_duplicate(p_flags, r_duplimap);
+ if (!dup) {
+
+ memdelete(node);
+ return NULL;
+ }
+
+ parent->add_child(dup);
+ int pos = E->get()->get_position_in_parent();
+
+ if (pos < parent->get_child_count() - 1) {
+
+ parent->move_child(dup, pos);
+ }
}
return node;
@@ -2269,7 +2303,7 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p
Variant value = get(name);
// Duplicate dictionaries and arrays, mainly needed for __meta__
if (value.get_type() == Variant::DICTIONARY) {
- value = Dictionary(value).copy();
+ value = Dictionary(value).duplicate();
} else if (value.get_type() == Variant::ARRAY) {
value = Array(value).duplicate();
}
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index deb40800bc..7c31b72bb5 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -38,6 +38,7 @@
#include "os/os.h"
#include "print_string.h"
#include "project_settings.h"
+#include "scene/resources/dynamic_font.h"
#include "scene/resources/material.h"
#include "scene/resources/mesh.h"
#include "scene/resources/packed_scene.h"
@@ -495,6 +496,11 @@ bool SceneTree::idle(float p_time) {
Size2 win_size = Size2(OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height);
if (win_size != last_screen_size) {
+ if (use_font_oversampling) {
+ DynamicFontAtSize::font_oversampling = OS::get_singleton()->get_window_size().width / root->get_visible_rect().size.width;
+ DynamicFont::update_oversampling();
+ }
+
last_screen_size = win_size;
_update_root_rect();
@@ -2195,6 +2201,9 @@ void SceneTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("_connection_failed"), &SceneTree::_connection_failed);
ClassDB::bind_method(D_METHOD("_server_disconnected"), &SceneTree::_server_disconnected);
+ ClassDB::bind_method(D_METHOD("set_use_font_oversampling", "enable"), &SceneTree::set_use_font_oversampling);
+ ClassDB::bind_method(D_METHOD("is_using_font_oversampling"), &SceneTree::is_using_font_oversampling);
+
ADD_SIGNAL(MethodInfo("tree_changed"));
ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node")));
ADD_SIGNAL(MethodInfo("node_removed", PropertyInfo(Variant::OBJECT, "node")));
@@ -2244,6 +2253,20 @@ void SceneTree::add_idle_callback(IdleCallback p_callback) {
idle_callbacks[idle_callback_count++] = p_callback;
}
+void SceneTree::set_use_font_oversampling(bool p_oversampling) {
+
+ use_font_oversampling = p_oversampling;
+ if (use_font_oversampling) {
+ DynamicFontAtSize::font_oversampling = OS::get_singleton()->get_window_size().width / root->get_visible_rect().size.width;
+ } else {
+ DynamicFontAtSize::font_oversampling = 1.0;
+ }
+}
+
+bool SceneTree::is_using_font_oversampling() const {
+ return use_font_oversampling;
+}
+
SceneTree::SceneTree() {
singleton = this;
@@ -2327,7 +2350,7 @@ SceneTree::SceneTree() {
ProjectSettings::get_singleton()->set("rendering/environment/default_environment", "");
} else {
//file was erased, notify user.
- ERR_PRINTS(RTR("Default Environment as specified in Project Setings (Rendering -> Viewport -> Default Environment) could not be loaded."));
+ ERR_PRINTS(RTR("Default Environment as specified in Project Setings (Rendering -> Environment -> Default Environment) could not be loaded."));
}
}
}
@@ -2380,6 +2403,8 @@ SceneTree::SceneTree() {
last_send_cache_id = 1;
#endif
+
+ use_font_oversampling = false;
}
SceneTree::~SceneTree() {
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 244fc8da62..9c5b0f69cb 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -122,11 +122,13 @@ private:
bool _quit;
bool initialized;
bool input_handled;
+
Size2 last_screen_size;
StringName tree_changed_name;
StringName node_added_name;
StringName node_removed_name;
+ bool use_font_oversampling;
int64_t current_frame;
int node_count;
@@ -420,6 +422,9 @@ public:
void set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize, real_t p_shrink = 1);
+ void set_use_font_oversampling(bool p_oversampling);
+ bool is_using_font_oversampling() const;
+
//void change_scene(const String& p_path);
//Node *get_loaded_scene();
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 4635de81e8..8f431389d8 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1421,7 +1421,7 @@ void Viewport::_gui_show_tooltip() {
gui.tooltip_label->set_anchor_and_margin(MARGIN_TOP, Control::ANCHOR_BEGIN, ttp->get_margin(MARGIN_TOP));
gui.tooltip_label->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, -ttp->get_margin(MARGIN_RIGHT));
gui.tooltip_label->set_anchor_and_margin(MARGIN_BOTTOM, Control::ANCHOR_END, -ttp->get_margin(MARGIN_BOTTOM));
- gui.tooltip_label->set_text(tooltip);
+ gui.tooltip_label->set_text(tooltip.strip_edges());
Rect2 r(gui.tooltip_pos + Point2(10, 10), gui.tooltip_label->get_combined_minimum_size() + ttp->get_minimum_size());
Rect2 vr = gui.tooltip_label->get_viewport_rect();
if (r.size.x + r.position.x > vr.size.x)
@@ -1659,6 +1659,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
//cancel event, sorry, modal exclusive EATS UP ALL
//alternative, you can't pop out a window the same frame it was made modal (fixes many issues)
get_tree()->set_input_as_handled();
+
return; // no one gets the event if exclusive NO ONE
}
@@ -1807,15 +1808,18 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
pos = gui.focus_inv_xform.xform(pos);
mb->set_position(pos);
- if (gui.mouse_focus->can_process()) {
- _gui_call_input(gui.mouse_focus, mb);
- }
+ Control *mouse_focus = gui.mouse_focus;
+ //disable mouse focus if needed before calling input, this makes popups on mouse press event work better, as the release will never be received otherwise
if (mb->get_button_index() == gui.mouse_focus_button) {
gui.mouse_focus = NULL;
gui.mouse_focus_button = -1;
}
+ if (mouse_focus->can_process()) {
+ _gui_call_input(mouse_focus, mb);
+ }
+
/*if (gui.drag_data.get_type()!=Variant::NIL && mb->get_button_index()==BUTTON_LEFT) {
_propagate_viewport_notification(this,NOTIFICATION_DRAG_END);
gui.drag_data=Variant(); //always clear
@@ -2348,7 +2352,6 @@ void Viewport::_gui_control_grab_focus(Control *p_control) {
//no need for change
if (gui.key_focus && gui.key_focus == p_control)
return;
-
get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "_viewports", "_gui_remove_focus");
gui.key_focus = p_control;
p_control->notification(Control::NOTIFICATION_FOCUS_ENTER);
@@ -2370,6 +2373,21 @@ List<Control *>::Element *Viewport::_gui_show_modal(Control *p_control) {
else
p_control->_modal_set_prev_focus_owner(0);
+ if (gui.mouse_focus && !p_control->is_a_parent_of(gui.mouse_focus)) {
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+ mb->set_position(gui.mouse_focus->get_local_mouse_position());
+ mb->set_global_position(gui.mouse_focus->get_local_mouse_position());
+ mb->set_button_index(gui.mouse_focus_button);
+ mb->set_pressed(false);
+ gui.mouse_focus->call_multilevel(SceneStringNames::get_singleton()->_gui_input, mb);
+
+ //if (gui.mouse_over == gui.mouse_focus) {
+ // gui.mouse_focus->notification(Control::NOTIFICATION_MOUSE_EXIT);
+ //}
+ gui.mouse_focus = NULL;
+ }
+
return gui.modal_stack.back();
}
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 9715e1d6a0..39e6698725 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -268,11 +268,11 @@ void register_scene_types() {
ClassDB::register_class<Control>();
ClassDB::register_class<Button>();
ClassDB::register_class<Label>();
- ClassDB::register_class<ScrollBar>();
+ ClassDB::register_virtual_class<ScrollBar>();
ClassDB::register_class<HScrollBar>();
ClassDB::register_class<VScrollBar>();
ClassDB::register_class<ProgressBar>();
- ClassDB::register_class<Slider>();
+ ClassDB::register_virtual_class<Slider>();
ClassDB::register_class<HSlider>();
ClassDB::register_class<VSlider>();
ClassDB::register_class<Popup>();
@@ -283,7 +283,7 @@ void register_scene_types() {
ClassDB::register_class<ToolButton>();
ClassDB::register_class<LinkButton>();
ClassDB::register_class<Panel>();
- ClassDB::register_class<Range>();
+ ClassDB::register_virtual_class<Range>();
OS::get_singleton()->yield(); //may take time to init
@@ -542,6 +542,8 @@ void register_scene_types() {
ClassDB::register_class<DynamicFontData>();
ClassDB::register_class<DynamicFont>();
+ DynamicFont::initialize_dynamic_fonts();
+
ClassDB::register_virtual_class<StyleBox>();
ClassDB::register_class<StyleBoxEmpty>();
ClassDB::register_class<StyleBoxTexture>();
@@ -621,6 +623,8 @@ void unregister_scene_types() {
memdelete(resource_loader_stream_texture);
memdelete(resource_loader_theme);
+ DynamicFont::finish_dynamic_fonts();
+
if (resource_saver_text) {
memdelete(resource_saver_text);
}
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index a40417f24d..66b1e49d13 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -191,10 +191,10 @@ Error DynamicFontAtSize::_load() {
ERR_FAIL_COND_V( error, ERR_INVALID_PARAMETER );
}*/
- error = FT_Set_Pixel_Sizes(face, 0, id.size);
+ error = FT_Set_Pixel_Sizes(face, 0, id.size * oversampling);
- ascent = face->size->metrics.ascender >> 6;
- descent = -face->size->metrics.descender >> 6;
+ ascent = (face->size->metrics.ascender >> 6) / oversampling;
+ descent = (-face->size->metrics.descender >> 6) / oversampling;
linegap = 0;
texture_flags = 0;
if (id.mipmaps)
@@ -208,6 +208,8 @@ Error DynamicFontAtSize::_load() {
return OK;
}
+float DynamicFontAtSize::font_oversampling = 1.0;
+
float DynamicFontAtSize::get_height() const {
return ascent + descent;
@@ -282,11 +284,11 @@ Size2 DynamicFontAtSize::get_char_size(CharType p_char, CharType p_next, const V
if (delta.x == 0)
continue;
- ret.x += delta.x >> 6;
+ ret.x += (delta.x >> 6) / oversampling;
break;
}
} else {
- ret.x += delta.x >> 6;
+ ret.x += (delta.x >> 6) / oversampling;
}
}
@@ -338,7 +340,7 @@ float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2 &p_pos, CharT
cpos.y += ch->v_align;
ERR_FAIL_COND_V(ch->texture_idx < -1 || ch->texture_idx >= fb->textures.size(), 0);
if (ch->texture_idx != -1)
- VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, ch->rect.size), fb->textures[ch->texture_idx].texture->get_rid(), ch->rect, p_modulate, false, RID(), false);
+ VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, ch->rect.size), fb->textures[ch->texture_idx].texture->get_rid(), ch->rect_uv, p_modulate, false, RID(), false);
advance = ch->advance;
used_fallback = true;
break;
@@ -360,7 +362,7 @@ float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2 &p_pos, CharT
cpos.y += c->v_align;
ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), 0);
if (c->texture_idx != -1)
- VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx].texture->get_rid(), c->rect, p_modulate, false, RID(), false);
+ VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx].texture->get_rid(), c->rect_uv, p_modulate, false, RID(), false);
advance = c->advance;
//textures[c->texture_idx].texture->draw(p_canvas_item,Vector2());
}
@@ -382,11 +384,11 @@ float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2 &p_pos, CharT
if (delta.x == 0)
continue;
- advance += delta.x >> 6;
+ advance += (delta.x >> 6) / oversampling;
break;
}
} else {
- advance += delta.x >> 6;
+ advance += (delta.x >> 6) / oversampling;
}
}
@@ -602,19 +604,37 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
}
Character chr;
- chr.h_align = xofs;
- chr.v_align = ascent - yofs; // + ascent - descent;
- chr.advance = advance;
+ chr.h_align = xofs / oversampling;
+ chr.v_align = ascent - (yofs / oversampling); // + ascent - descent;
+ chr.advance = advance / oversampling;
chr.texture_idx = tex_index;
chr.found = true;
- chr.rect = Rect2(tex_x + rect_margin, tex_y + rect_margin, w, h);
+ chr.rect_uv = Rect2(tex_x + rect_margin, tex_y + rect_margin, w, h);
+ chr.rect = chr.rect_uv;
+ chr.rect.position /= oversampling;
+ chr.rect.size /= oversampling;
//print_line("CHAR: "+String::chr(p_char)+" TEX INDEX: "+itos(tex_index)+" RECT: "+chr.rect+" X OFS: "+itos(xofs)+" Y OFS: "+itos(yofs));
char_map[p_char] = chr;
}
+bool DynamicFontAtSize::update_oversampling() {
+ if (oversampling == font_oversampling)
+ return false;
+ if (!valid)
+ return false;
+
+ FT_Done_FreeType(library);
+ textures.clear();
+ char_map.clear();
+ oversampling = font_oversampling;
+ _load();
+
+ return true;
+}
+
DynamicFontAtSize::DynamicFontAtSize() {
valid = false;
@@ -623,6 +643,7 @@ DynamicFontAtSize::DynamicFontAtSize() {
descent = 1;
linegap = 1;
texture_flags = 0;
+ oversampling = font_oversampling;
}
DynamicFontAtSize::~DynamicFontAtSize() {
@@ -913,15 +934,52 @@ void DynamicFont::_bind_methods() {
BIND_ENUM_CONSTANT(SPACING_SPACE);
}
-DynamicFont::DynamicFont() {
+Mutex *DynamicFont::dynamic_font_mutex = NULL;
+
+SelfList<DynamicFont>::List DynamicFont::dynamic_fonts;
+
+DynamicFont::DynamicFont() :
+ font_list(this) {
spacing_top = 0;
spacing_bottom = 0;
spacing_char = 0;
spacing_space = 0;
+ if (dynamic_font_mutex)
+ dynamic_font_mutex->lock();
+ dynamic_fonts.add(&font_list);
+ if (dynamic_font_mutex)
+ dynamic_font_mutex->unlock();
}
DynamicFont::~DynamicFont() {
+
+ if (dynamic_font_mutex)
+ dynamic_font_mutex->lock();
+ dynamic_fonts.remove(&font_list);
+ if (dynamic_font_mutex)
+ dynamic_font_mutex->unlock();
+}
+
+void DynamicFont::initialize_dynamic_fonts() {
+ dynamic_font_mutex = Mutex::create();
+}
+
+void DynamicFont::finish_dynamic_fonts() {
+ memdelete(dynamic_font_mutex);
+ dynamic_font_mutex = NULL;
+}
+
+void DynamicFont::update_oversampling() {
+
+ SelfList<DynamicFont> *E = dynamic_fonts.first();
+ while (E) {
+
+ if (E->self()->data_at_size.is_valid() && E->self()->data_at_size->update_oversampling()) {
+ E->self()->emit_changed();
+ }
+ E = E->next();
+ }
}
/////////////////////////
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index 52c3f30590..b2452a6a0a 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -32,6 +32,7 @@
#ifdef FREETYPE_ENABLED
#include "io/resource_loader.h"
+#include "os/mutex.h"
#include "os/thread_safe.h"
#include "scene/resources/font.h"
@@ -97,10 +98,11 @@ class DynamicFontAtSize : public Reference {
FT_Face face; /* handle to face object */
FT_StreamRec stream;
- int ascent;
- int descent;
- int linegap;
- int rect_margin;
+ float ascent;
+ float descent;
+ float linegap;
+ float rect_margin;
+ float oversampling;
uint32_t texture_flags;
@@ -121,6 +123,7 @@ class DynamicFontAtSize : public Reference {
bool found;
int texture_idx;
Rect2 rect;
+ Rect2 rect_uv;
float v_align;
float h_align;
float advance;
@@ -145,8 +148,9 @@ class DynamicFontAtSize : public Reference {
static HashMap<String, Vector<uint8_t> > _fontdata;
Error _load();
-protected:
public:
+ static float font_oversampling;
+
float get_height() const;
float get_ascent() const;
@@ -157,6 +161,7 @@ public:
float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, const Vector<Ref<DynamicFontAtSize> > &p_fallbacks) const;
void set_texture_flags(uint32_t p_flags);
+ bool update_oversampling();
DynamicFontAtSize();
~DynamicFontAtSize();
@@ -232,6 +237,15 @@ public:
virtual float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next = 0, const Color &p_modulate = Color(1, 1, 1)) const;
+ SelfList<DynamicFont> font_list;
+
+ static Mutex *dynamic_font_mutex;
+ static SelfList<DynamicFont>::List dynamic_fonts;
+
+ static void initialize_dynamic_fonts();
+ static void finish_dynamic_fonts();
+ static void update_oversampling();
+
DynamicFont();
~DynamicFont();
};
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 2b44ea4554..8510669d6c 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -257,8 +257,8 @@ Error BitmapFont::create_from_fnt(const String &p_file) {
if (keys.has("file")) {
- String file = keys["file"];
- file = p_file.get_base_dir() + "/" + file;
+ String base_dir = p_file.get_base_dir();
+ String file = base_dir.plus_file(keys["file"]);
Ref<Texture> tex = ResourceLoader::load(file);
if (tex.is_null()) {
ERR_PRINT("Can't load font texture!");
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index bb33962be6..bf5f7bf039 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1111,13 +1111,14 @@ Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texe
for (int j = 0; j < vc; j++) {
Vector3 v = p_base_transform.xform(r[j]);
+ Vector3 n = p_base_transform.basis.xform(rn[j]).normalized();
vertices[(j + vertex_ofs) * 3 + 0] = v.x;
vertices[(j + vertex_ofs) * 3 + 1] = v.y;
vertices[(j + vertex_ofs) * 3 + 2] = v.z;
- normals[(j + vertex_ofs) * 3 + 0] = rn[j].x;
- normals[(j + vertex_ofs) * 3 + 1] = rn[j].y;
- normals[(j + vertex_ofs) * 3 + 2] = rn[j].z;
+ normals[(j + vertex_ofs) * 3 + 0] = n.x;
+ normals[(j + vertex_ofs) * 3 + 1] = n.y;
+ normals[(j + vertex_ofs) * 3 + 2] = n.z;
uv_index[j + vertex_ofs] = Pair<int, int>(i, j);
}
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 3a5cb7da2e..879f76e6d8 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -270,6 +270,8 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
if (i > 0) {
if (parent) {
parent->_add_child_nocheck(node, snames[n.name]);
+ if (n.index >= 0 && n.index < parent->get_child_count() - 1)
+ parent->move_child(node, n.index);
} else {
//it may be possible that an instanced scene has changed
//and the node has nowhere to go anymore
@@ -386,6 +388,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
nd.name = _nm_get_string(p_node->get_name(), name_map);
nd.instance = -1; //not instanced by default
+ nd.index = p_node->get_index();
// if this node is part of an instanced scene or sub-instanced scene
// we need to get the corresponding instance states.
@@ -1114,7 +1117,10 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) {
nd.parent = r[idx++];
nd.owner = r[idx++];
nd.type = r[idx++];
- nd.name = r[idx++];
+ uint32_t name_index = r[idx++];
+ nd.name = name_index & ((1 << NAME_INDEX_BITS) - 1);
+ nd.index = (name_index >> NAME_INDEX_BITS);
+ nd.index--; //0 is invaild, stored as 1
nd.instance = r[idx++];
nd.properties.resize(r[idx++]);
for (int j = 0; j < nd.properties.size(); j++) {
@@ -1206,7 +1212,11 @@ Dictionary SceneState::get_bundled_scene() const {
rnodes.push_back(nd.parent);
rnodes.push_back(nd.owner);
rnodes.push_back(nd.type);
- rnodes.push_back(nd.name);
+ uint32_t name_index = nd.name;
+ if (nd.index < (1 << (32 - NAME_INDEX_BITS)) - 1) { //save if less than 16k childs
+ name_index |= uint32_t(nd.index + 1) << NAME_INDEX_BITS; //for backwards compatibility, index 0 is no index
+ }
+ rnodes.push_back(name_index);
rnodes.push_back(nd.instance);
rnodes.push_back(nd.properties.size());
for (int j = 0; j < nd.properties.size(); j++) {
@@ -1284,6 +1294,11 @@ StringName SceneState::get_node_name(int p_idx) const {
return names[nodes[p_idx].name];
}
+int SceneState::get_node_index(int p_idx) const {
+ ERR_FAIL_INDEX_V(p_idx, nodes.size(), -1);
+ return nodes[p_idx].index;
+}
+
bool SceneState::is_node_instance_placeholder(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, nodes.size(), false);
@@ -1524,7 +1539,7 @@ int SceneState::add_node_path(const NodePath &p_path) {
node_paths.push_back(p_path);
return (node_paths.size() - 1) | FLAG_ID_IS_PATH;
}
-int SceneState::add_node(int p_parent, int p_owner, int p_type, int p_name, int p_instance) {
+int SceneState::add_node(int p_parent, int p_owner, int p_type, int p_name, int p_instance, int p_index) {
NodeData nd;
nd.parent = p_parent;
@@ -1532,6 +1547,7 @@ int SceneState::add_node(int p_parent, int p_owner, int p_type, int p_name, int
nd.type = p_type;
nd.name = p_name;
nd.instance = p_instance;
+ nd.index = p_index;
nodes.push_back(nd);
@@ -1605,6 +1621,7 @@ void SceneState::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_node_instance_placeholder", "idx"), &SceneState::get_node_instance_placeholder);
ClassDB::bind_method(D_METHOD("get_node_instance", "idx"), &SceneState::get_node_instance);
ClassDB::bind_method(D_METHOD("get_node_groups", "idx"), &SceneState::_get_node_groups);
+ ClassDB::bind_method(D_METHOD("get_node_index", "idx"), &SceneState::get_node_index);
ClassDB::bind_method(D_METHOD("get_node_property_count", "idx"), &SceneState::get_node_property_count);
ClassDB::bind_method(D_METHOD("get_node_property_name", "idx", "prop_idx"), &SceneState::get_node_property_name);
ClassDB::bind_method(D_METHOD("get_node_property_value", "idx", "prop_idx"), &SceneState::get_node_property_value);
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h
index 20bfb19b1f..70deea24ff 100644
--- a/scene/resources/packed_scene.h
+++ b/scene/resources/packed_scene.h
@@ -48,6 +48,8 @@ class SceneState : public Reference {
enum {
NO_PARENT_SAVED = 0x7FFFFFFF,
+ NAME_INDEX_BITS = 18,
+ NAME_MASK = (1 << NAME_INDEX_BITS) - 1,
};
struct NodeData {
@@ -57,6 +59,7 @@ class SceneState : public Reference {
int type;
int name;
int instance;
+ int index;
struct Property {
@@ -151,6 +154,7 @@ public:
String get_node_instance_placeholder(int p_idx) const;
bool is_node_instance_placeholder(int p_idx) const;
Vector<StringName> get_node_groups(int p_idx) const;
+ int get_node_index(int p_idx) const;
int get_node_property_count(int p_idx) const;
StringName get_node_property_name(int p_idx, int p_prop) const;
@@ -174,7 +178,7 @@ public:
int find_name(const StringName &p_name) const;
int add_value(const Variant &p_value);
int add_node_path(const NodePath &p_path);
- int add_node(int p_parent, int p_owner, int p_type, int p_name, int p_instance);
+ int add_node(int p_parent, int p_owner, int p_type, int p_name, int p_instance, int p_index);
void add_node_property(int p_node, int p_name, int p_value);
void add_node_group(int p_node, int p_group);
void set_base_scene(int p_idx);
diff --git a/scene/resources/room.h b/scene/resources/room.h
index aadee858c2..0e021cfcf7 100644
--- a/scene/resources/room.h
+++ b/scene/resources/room.h
@@ -36,7 +36,7 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
-//left for reference but will be removed when portals are reimplemented using Area
+// FIXME: left for reference but will be removed when portals are reimplemented using Area
#if 0
class RoomBounds : public Resource {
diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp
index fe23fbf6b3..7bf5f24269 100644
--- a/scene/resources/scene_format_text.cpp
+++ b/scene/resources/scene_format_text.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene_format_text.h"
-
+#include "core/io/resource_format_binary.h"
#include "os/dir_access.h"
#include "project_settings.h"
#include "version.h"
@@ -53,6 +53,60 @@ Ref<Resource> ResourceInteractiveLoaderText::get_resource() {
return resource;
}
+Error ResourceInteractiveLoaderText::_parse_sub_resource_dummy(DummyReadData *p_data, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) {
+
+ VariantParser::Token token;
+ VariantParser::get_token(p_stream, token, line, r_err_str);
+ if (token.type != VariantParser::TK_NUMBER) {
+ r_err_str = "Expected number (sub-resource index)";
+ return ERR_PARSE_ERROR;
+ }
+
+ int index = token.value;
+
+ if (!p_data->resource_map.has(index)) {
+ Ref<DummyResource> dr;
+ dr.instance();
+ dr->set_subindex(index);
+ p_data->resource_map[index] = dr;
+ p_data->resource_set.insert(dr);
+ }
+
+ r_res = p_data->resource_map[index];
+
+ VariantParser::get_token(p_stream, token, line, r_err_str);
+ if (token.type != VariantParser::TK_PARENTHESIS_CLOSE) {
+ r_err_str = "Expected ')'";
+ return ERR_PARSE_ERROR;
+ }
+
+ return OK;
+}
+
+Error ResourceInteractiveLoaderText::_parse_ext_resource_dummy(DummyReadData *p_data, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) {
+
+ VariantParser::Token token;
+ VariantParser::get_token(p_stream, token, line, r_err_str);
+ if (token.type != VariantParser::TK_NUMBER) {
+ r_err_str = "Expected number (sub-resource index)";
+ return ERR_PARSE_ERROR;
+ }
+
+ int id = token.value;
+
+ ERR_FAIL_COND_V(!p_data->rev_external_resources.has(id), ERR_PARSE_ERROR);
+
+ r_res = p_data->rev_external_resources[id];
+
+ VariantParser::get_token(p_stream, token, line, r_err_str);
+ if (token.type != VariantParser::TK_PARENTHESIS_CLOSE) {
+ r_err_str = "Expected ')'";
+ return ERR_PARSE_ERROR;
+ }
+
+ return OK;
+}
+
Error ResourceInteractiveLoaderText::_parse_sub_resource(VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) {
VariantParser::Token token;
@@ -131,6 +185,208 @@ Error ResourceInteractiveLoaderText::_parse_ext_resource(VariantParser::Stream *
return OK;
}
+Ref<PackedScene> ResourceInteractiveLoaderText::_parse_node_tag(VariantParser::ResourceParser &parser) {
+ Ref<PackedScene> packed_scene;
+ packed_scene.instance();
+
+ while (true) {
+
+ if (next_tag.name == "node") {
+
+ int parent = -1;
+ int owner = -1;
+ int type = -1;
+ int name = -1;
+ int instance = -1;
+ int index = -1;
+ //int base_scene=-1;
+
+ if (next_tag.fields.has("name")) {
+ name = packed_scene->get_state()->add_name(next_tag.fields["name"]);
+ }
+
+ if (next_tag.fields.has("parent")) {
+ NodePath np = next_tag.fields["parent"];
+ np.prepend_period(); //compatible to how it manages paths internally
+ parent = packed_scene->get_state()->add_node_path(np);
+ }
+
+ if (next_tag.fields.has("type")) {
+ type = packed_scene->get_state()->add_name(next_tag.fields["type"]);
+ } else {
+ type = SceneState::TYPE_INSTANCED; //no type? assume this was instanced
+ }
+
+ if (next_tag.fields.has("instance")) {
+
+ instance = packed_scene->get_state()->add_value(next_tag.fields["instance"]);
+
+ if (packed_scene->get_state()->get_node_count() == 0 && parent == -1) {
+ packed_scene->get_state()->set_base_scene(instance);
+ instance = -1;
+ }
+ }
+
+ if (next_tag.fields.has("instance_placeholder")) {
+
+ String path = next_tag.fields["instance_placeholder"];
+
+ int path_v = packed_scene->get_state()->add_value(path);
+
+ if (packed_scene->get_state()->get_node_count() == 0) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "Instance Placeholder can't be used for inheritance.";
+ _printerr();
+ return Ref<PackedScene>();
+ }
+
+ instance = path_v | SceneState::FLAG_INSTANCE_IS_PLACEHOLDER;
+ }
+
+ if (next_tag.fields.has("owner")) {
+ owner = packed_scene->get_state()->add_node_path(next_tag.fields["owner"]);
+ } else {
+ if (parent != -1 && !(type == SceneState::TYPE_INSTANCED && instance == -1))
+ owner = 0; //if no owner, owner is root
+ }
+
+ if (next_tag.fields.has("index")) {
+ index = next_tag.fields["index"];
+ }
+
+ int node_id = packed_scene->get_state()->add_node(parent, owner, type, name, instance, index);
+
+ if (next_tag.fields.has("groups")) {
+
+ Array groups = next_tag.fields["groups"];
+ for (int i = 0; i < groups.size(); i++) {
+ packed_scene->get_state()->add_node_group(node_id, packed_scene->get_state()->add_name(groups[i]));
+ }
+ }
+
+ while (true) {
+
+ String assign;
+ Variant value;
+
+ error = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, &parser);
+
+ if (error) {
+ if (error != ERR_FILE_EOF) {
+ _printerr();
+ return Ref<PackedScene>();
+ } else {
+ return packed_scene;
+ }
+ }
+
+ if (assign != String()) {
+ int nameidx = packed_scene->get_state()->add_name(assign);
+ int valueidx = packed_scene->get_state()->add_value(value);
+ packed_scene->get_state()->add_node_property(node_id, nameidx, valueidx);
+ //it's assignment
+ } else if (next_tag.name != String()) {
+ break;
+ }
+ }
+ } else if (next_tag.name == "connection") {
+
+ if (!next_tag.fields.has("from")) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "missing 'from' field fron connection tag";
+ return Ref<PackedScene>();
+ }
+
+ if (!next_tag.fields.has("to")) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "missing 'to' field fron connection tag";
+ return Ref<PackedScene>();
+ }
+
+ if (!next_tag.fields.has("signal")) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "missing 'signal' field fron connection tag";
+ return Ref<PackedScene>();
+ }
+
+ if (!next_tag.fields.has("method")) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "missing 'method' field fron connection tag";
+ return Ref<PackedScene>();
+ }
+
+ NodePath from = next_tag.fields["from"];
+ NodePath to = next_tag.fields["to"];
+ StringName method = next_tag.fields["method"];
+ StringName signal = next_tag.fields["signal"];
+ int flags = CONNECT_PERSIST;
+ Array binds;
+
+ if (next_tag.fields.has("flags")) {
+ flags = next_tag.fields["flags"];
+ }
+
+ if (next_tag.fields.has("binds")) {
+ binds = next_tag.fields["binds"];
+ }
+
+ Vector<int> bind_ints;
+ for (int i = 0; i < binds.size(); i++) {
+ bind_ints.push_back(packed_scene->get_state()->add_value(binds[i]));
+ }
+
+ packed_scene->get_state()->add_connection(
+ packed_scene->get_state()->add_node_path(from.simplified()),
+ packed_scene->get_state()->add_node_path(to.simplified()),
+ packed_scene->get_state()->add_name(signal),
+ packed_scene->get_state()->add_name(method),
+ flags,
+ bind_ints);
+
+ error = VariantParser::parse_tag(&stream, lines, error_text, next_tag, &parser);
+
+ if (error) {
+ if (error != ERR_FILE_EOF) {
+ _printerr();
+ return Ref<PackedScene>();
+ } else {
+ return packed_scene;
+ }
+ }
+ } else if (next_tag.name == "editable") {
+
+ if (!next_tag.fields.has("path")) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "missing 'path' field fron connection tag";
+ _printerr();
+ return Ref<PackedScene>();
+ }
+
+ NodePath path = next_tag.fields["path"];
+
+ packed_scene->get_state()->add_editable_instance(path.simplified());
+
+ error = VariantParser::parse_tag(&stream, lines, error_text, next_tag, &parser);
+
+ if (error) {
+ if (error != ERR_FILE_EOF) {
+ _printerr();
+ return Ref<PackedScene>();
+ } else {
+ return packed_scene;
+ }
+ }
+ } else {
+
+ error = ERR_FILE_CORRUPT;
+ _printerr();
+ return Ref<PackedScene>();
+ }
+ }
+
+ return packed_scene;
+}
+
Error ResourceInteractiveLoaderText::poll() {
if (error != OK)
@@ -364,231 +620,21 @@ Error ResourceInteractiveLoaderText::poll() {
return error;
}
- /*
- int add_name(const StringName& p_name);
- int add_value(const Variant& p_value);
- int add_node_path(const NodePath& p_path);
- int add_node(int p_parent,int p_owner,int p_type,int p_name, int p_instance);
- void add_node_property(int p_node,int p_name,int p_value);
- void add_node_group(int p_node,int p_group);
- void set_base_scene(int p_idx);
- void add_connection(int p_from,int p_to, int p_signal, int p_method, int p_flags,const Vector<int>& p_binds);
- void add_editable_instance(const NodePath& p_path);
-
- */
-
- int parent = -1;
- int owner = -1;
- int type = -1;
- int name = -1;
- int instance = -1;
- //int base_scene=-1;
-
- if (next_tag.fields.has("name")) {
- name = packed_scene->get_state()->add_name(next_tag.fields["name"]);
- }
-
- if (next_tag.fields.has("parent")) {
- NodePath np = next_tag.fields["parent"];
- np.prepend_period(); //compatible to how it manages paths internally
- parent = packed_scene->get_state()->add_node_path(np);
- }
-
- if (next_tag.fields.has("type")) {
- type = packed_scene->get_state()->add_name(next_tag.fields["type"]);
- } else {
- type = SceneState::TYPE_INSTANCED; //no type? assume this was instanced
- }
-
- if (next_tag.fields.has("instance")) {
-
- instance = packed_scene->get_state()->add_value(next_tag.fields["instance"]);
-
- if (packed_scene->get_state()->get_node_count() == 0 && parent == -1) {
- packed_scene->get_state()->set_base_scene(instance);
- instance = -1;
- }
- }
-
- if (next_tag.fields.has("instance_placeholder")) {
-
- String path = next_tag.fields["instance_placeholder"];
-
- int path_v = packed_scene->get_state()->add_value(path);
-
- if (packed_scene->get_state()->get_node_count() == 0) {
- error = ERR_FILE_CORRUPT;
- error_text = "Instance Placeholder can't be used for inheritance.";
- _printerr();
- return error;
- }
+ Ref<PackedScene> packed_scene = _parse_node_tag(rp);
- instance = path_v | SceneState::FLAG_INSTANCE_IS_PLACEHOLDER;
- }
-
- if (next_tag.fields.has("owner")) {
- owner = packed_scene->get_state()->add_node_path(next_tag.fields["owner"]);
- } else {
- if (parent != -1 && !(type == SceneState::TYPE_INSTANCED && instance == -1))
- owner = 0; //if no owner, owner is root
- }
-
- int node_id = packed_scene->get_state()->add_node(parent, owner, type, name, instance);
-
- if (next_tag.fields.has("groups")) {
-
- Array groups = next_tag.fields["groups"];
- for (int i = 0; i < groups.size(); i++) {
- packed_scene->get_state()->add_node_group(node_id, packed_scene->get_state()->add_name(groups[i]));
- }
- }
-
- while (true) {
-
- String assign;
- Variant value;
-
- error = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, &rp);
-
- if (error) {
- if (error != ERR_FILE_EOF) {
- _printerr();
- } else {
- resource = packed_scene;
- if (!ResourceCache::has(res_path)) {
- packed_scene->set_path(res_path);
- }
- }
- return error;
- }
-
- if (assign != String()) {
- int nameidx = packed_scene->get_state()->add_name(assign);
- int valueidx = packed_scene->get_state()->add_value(value);
- packed_scene->get_state()->add_node_property(node_id, nameidx, valueidx);
- //it's assignment
- } else if (next_tag.name != String()) {
-
- error = OK;
- return error;
- } else {
-
- resource = packed_scene;
- error = ERR_FILE_EOF;
- return error;
- }
- }
-
- return OK;
-
- } else if (next_tag.name == "connection") {
-
- if (!is_scene) {
-
- error_text += "found the 'connection' tag on a resource file!";
- _printerr();
- error = ERR_FILE_CORRUPT;
+ if (!packed_scene.is_valid())
return error;
- }
- if (!next_tag.fields.has("from")) {
- error = ERR_FILE_CORRUPT;
- error_text = "missing 'from' field fron connection tag";
- return error;
+ error = OK;
+ //get it here
+ resource = packed_scene;
+ if (!ResourceCache::has(res_path)) {
+ packed_scene->set_path(res_path);
}
- if (!next_tag.fields.has("to")) {
- error = ERR_FILE_CORRUPT;
- error_text = "missing 'to' field fron connection tag";
- return error;
- }
-
- if (!next_tag.fields.has("signal")) {
- error = ERR_FILE_CORRUPT;
- error_text = "missing 'signal' field fron connection tag";
- return error;
- }
-
- if (!next_tag.fields.has("method")) {
- error = ERR_FILE_CORRUPT;
- error_text = "missing 'method' field fron connection tag";
- return error;
- }
-
- NodePath from = next_tag.fields["from"];
- NodePath to = next_tag.fields["to"];
- StringName method = next_tag.fields["method"];
- StringName signal = next_tag.fields["signal"];
- int flags = CONNECT_PERSIST;
- Array binds;
-
- if (next_tag.fields.has("flags")) {
- flags = next_tag.fields["flags"];
- }
-
- if (next_tag.fields.has("binds")) {
- binds = next_tag.fields["binds"];
- }
-
- Vector<int> bind_ints;
- for (int i = 0; i < binds.size(); i++) {
- bind_ints.push_back(packed_scene->get_state()->add_value(binds[i]));
- }
-
- packed_scene->get_state()->add_connection(
- packed_scene->get_state()->add_node_path(from.simplified()),
- packed_scene->get_state()->add_node_path(to.simplified()),
- packed_scene->get_state()->add_name(signal),
- packed_scene->get_state()->add_name(method),
- flags,
- bind_ints);
-
- error = VariantParser::parse_tag(&stream, lines, error_text, next_tag, &rp);
-
- if (error) {
- if (error != ERR_FILE_EOF) {
- _printerr();
- } else {
- resource = packed_scene;
- }
- }
-
- return error;
- } else if (next_tag.name == "editable") {
-
- if (!is_scene) {
-
- error_text += "found the 'editable' tag on a resource file!";
- _printerr();
- error = ERR_FILE_CORRUPT;
- return error;
- }
-
- if (!next_tag.fields.has("path")) {
- error = ERR_FILE_CORRUPT;
- error_text = "missing 'path' field fron connection tag";
- _printerr();
- return error;
- }
-
- NodePath path = next_tag.fields["path"];
-
- packed_scene->get_state()->add_editable_instance(path.simplified());
-
- error = VariantParser::parse_tag(&stream, lines, error_text, next_tag, &rp);
-
- if (error) {
- if (error != ERR_FILE_EOF) {
- _printerr();
- } else {
- resource = packed_scene;
- }
- }
-
- return error;
+ return ERR_FILE_EOF;
} else {
-
error_text += "Unknown tag in file: " + next_tag.name;
_printerr();
error = ERR_FILE_CORRUPT;
@@ -804,7 +850,6 @@ void ResourceInteractiveLoaderText::open(FileAccess *p_f, bool p_skip_first_tag)
if (tag.name == "gd_scene") {
is_scene = true;
- packed_scene.instance();
} else if (tag.name == "gd_resource") {
if (!tag.fields.has("type")) {
@@ -846,6 +891,281 @@ void ResourceInteractiveLoaderText::open(FileAccess *p_f, bool p_skip_first_tag)
rp.userdata = this;
}
+static void bs_save_unicode_string(FileAccess *f, const String &p_string, bool p_bit_on_len = false) {
+
+ CharString utf8 = p_string.utf8();
+ if (p_bit_on_len) {
+ f->store_32(utf8.length() + 1 | 0x80000000);
+ } else {
+ f->store_32(utf8.length() + 1);
+ }
+ f->store_buffer((const uint8_t *)utf8.get_data(), utf8.length() + 1);
+}
+
+Error ResourceInteractiveLoaderText::save_as_binary(FileAccess *p_f, const String &p_path) {
+
+ if (error)
+ return error;
+
+ FileAccessRef wf = FileAccess::open(p_path, FileAccess::WRITE);
+ if (!wf) {
+ return ERR_CANT_OPEN;
+ }
+
+ //save header compressed
+ static const uint8_t header[4] = { 'R', 'S', 'R', 'C' };
+ wf->store_buffer(header, 4);
+
+ wf->store_32(0); //endianness, little endian
+ wf->store_32(0); //64 bits file, false for now
+ wf->store_32(VERSION_MAJOR);
+ wf->store_32(VERSION_MINOR);
+ static const int save_format_version = 3; //use format version 3 for saving
+ wf->store_32(save_format_version);
+
+ bs_save_unicode_string(wf.f, is_scene ? "PackedScene" : resource_type);
+ wf->store_64(0); //offset to import metadata, this is no longer used
+ for (int i = 0; i < 14; i++)
+ wf->store_32(0); // reserved
+
+ wf->store_32(0); //string table size, will not be in use
+ size_t ext_res_count_pos = wf->get_position();
+
+ wf->store_32(0); //zero ext resources, still parsing them
+
+ //go with external resources
+
+ DummyReadData dummy_read;
+ VariantParser::ResourceParser rp;
+ rp.ext_func = _parse_ext_resource_dummys;
+ rp.sub_func = _parse_sub_resource_dummys;
+ rp.userdata = &dummy_read;
+
+ while (next_tag.name == "ext_resource") {
+
+ if (!next_tag.fields.has("path")) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "Missing 'path' in external resource tag";
+ _printerr();
+ return error;
+ }
+
+ if (!next_tag.fields.has("type")) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "Missing 'type' in external resource tag";
+ _printerr();
+ return error;
+ }
+
+ if (!next_tag.fields.has("id")) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "Missing 'id' in external resource tag";
+ _printerr();
+ return error;
+ }
+
+ String path = next_tag.fields["path"];
+ String type = next_tag.fields["type"];
+ int index = next_tag.fields["id"];
+
+ bs_save_unicode_string(wf.f, type);
+ bs_save_unicode_string(wf.f, path);
+
+ int lindex = dummy_read.external_resources.size();
+ Ref<DummyResource> dr;
+ dr.instance();
+ dr->set_path("res://dummy" + itos(lindex)); //anything is good to detect it for saving as external
+ dummy_read.external_resources[dr] = lindex;
+ dummy_read.rev_external_resources[index] = dr;
+
+ error = VariantParser::parse_tag(&stream, lines, error_text, next_tag, &rp);
+
+ if (error) {
+ _printerr();
+ return error;
+ }
+ }
+
+ // save external resource table
+ wf->seek(ext_res_count_pos);
+ wf->store_32(dummy_read.external_resources.size());
+ wf->seek_end();
+
+ //now, save resources to a separate file, for now
+
+ size_t sub_res_count_pos = wf->get_position();
+ wf->store_32(0); //zero sub resources, still parsing them
+
+ String temp_file = p_path + ".temp";
+ FileAccessRef wf2 = FileAccess::open(temp_file, FileAccess::WRITE);
+ if (!wf2) {
+ return ERR_CANT_OPEN;
+ }
+
+ Vector<size_t> local_offsets;
+ Vector<size_t> local_pointers_pos;
+
+ while (next_tag.name == "sub_resource" || next_tag.name == "resource") {
+
+ String type;
+ int id = -1;
+ bool main_res;
+
+ if (next_tag.name == "sub_resource") {
+ if (!next_tag.fields.has("type")) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "Missing 'type' in external resource tag";
+ _printerr();
+ return error;
+ }
+
+ if (!next_tag.fields.has("id")) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "Missing 'index' in external resource tag";
+ _printerr();
+ return error;
+ }
+
+ type = next_tag.fields["type"];
+ id = next_tag.fields["id"];
+ main_res = false;
+ } else {
+ type = res_type;
+ id = 0; //used for last anyway
+ main_res = true;
+ }
+
+ local_offsets.push_back(wf2->get_position());
+
+ bs_save_unicode_string(wf, "local://" + itos(id));
+ local_pointers_pos.push_back(wf->get_position());
+ wf->store_64(0); //temp local offset
+
+ bs_save_unicode_string(wf2, type);
+ size_t propcount_ofs = wf2->get_position();
+ wf2->store_32(0);
+
+ int prop_count = 0;
+
+ while (true) {
+
+ String assign;
+ Variant value;
+
+ error = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, &rp);
+
+ if (error) {
+ if (main_res && error == ERR_FILE_EOF) {
+ next_tag.name = ""; //exit
+ break;
+ }
+
+ _printerr();
+ return error;
+ }
+
+ if (assign != String()) {
+
+ Map<StringName, int> empty_string_map; //unused
+ bs_save_unicode_string(wf2, assign, true);
+ ResourceFormatSaverBinaryInstance::write_variant(wf2, value, dummy_read.resource_set, dummy_read.external_resources, empty_string_map);
+ prop_count++;
+
+ } else if (next_tag.name != String()) {
+
+ error = OK;
+ break;
+ } else {
+ error = ERR_FILE_CORRUPT;
+ error_text = "Premature end of file while parsing [sub_resource]";
+ _printerr();
+ return error;
+ }
+ }
+
+ wf2->seek(propcount_ofs);
+ wf2->store_32(prop_count);
+ wf2->seek_end();
+ }
+
+ if (next_tag.name == "node") {
+ //this is a node, must save one more!
+
+ if (!is_scene) {
+
+ error_text += "found the 'node' tag on a resource file!";
+ _printerr();
+ error = ERR_FILE_CORRUPT;
+ return error;
+ }
+
+ Ref<PackedScene> packed_scene = _parse_node_tag(rp);
+
+ if (!packed_scene.is_valid())
+ return error;
+
+ error = OK;
+ //get it here
+ List<PropertyInfo> props;
+ packed_scene->get_property_list(&props);
+
+ bs_save_unicode_string(wf, "local://0");
+ local_pointers_pos.push_back(wf->get_position());
+ wf->store_64(0); //temp local offset
+
+ local_offsets.push_back(wf2->get_position());
+ bs_save_unicode_string(wf2, "PackedScene");
+ size_t propcount_ofs = wf2->get_position();
+ wf2->store_32(0);
+
+ int prop_count = 0;
+
+ for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
+
+ if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
+ continue;
+
+ String name = E->get().name;
+ Variant value = packed_scene->get(name);
+
+ Map<StringName, int> empty_string_map; //unused
+ bs_save_unicode_string(wf2, name, true);
+ ResourceFormatSaverBinaryInstance::write_variant(wf2, value, dummy_read.resource_set, dummy_read.external_resources, empty_string_map);
+ prop_count++;
+ }
+
+ wf2->seek(propcount_ofs);
+ wf2->store_32(prop_count);
+ wf2->seek_end();
+ }
+
+ wf2->close();
+
+ size_t offset_from = wf->get_position();
+ wf->seek(sub_res_count_pos); //plus one because the saved one
+ wf->store_32(local_offsets.size());
+
+ for (int i = 0; i < local_offsets.size(); i++) {
+ wf->seek(local_pointers_pos[i]);
+ wf->store_64(local_offsets[i] + offset_from);
+ }
+
+ wf->seek_end();
+
+ Vector<uint8_t> data = FileAccess::get_file_as_array(temp_file);
+ wf->store_buffer(data.ptr(), data.size());
+ {
+ DirAccessRef dar = DirAccess::open(temp_file.get_base_dir());
+ dar->remove(temp_file);
+ }
+
+ wf->store_buffer((const uint8_t *)"RSRC", 4); //magic at end
+
+ wf->close();
+
+ return OK;
+}
+
String ResourceInteractiveLoaderText::recognize(FileAccess *p_f) {
error = OK;
@@ -991,6 +1311,25 @@ Error ResourceFormatLoaderText::rename_dependencies(const String &p_path, const
return ria->rename_dependencies(f, p_path, p_map);
}
+Error ResourceFormatLoaderText::convert_file_to_binary(const String &p_src_path, const String &p_dst_path) {
+
+ Error err;
+ FileAccess *f = FileAccess::open(p_src_path, FileAccess::READ, &err);
+
+ if (err != OK) {
+
+ ERR_FAIL_COND_V(err != OK, ERR_CANT_OPEN);
+ }
+
+ Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText);
+ String path = p_src_path;
+ ria->local_path = ProjectSettings::get_singleton()->localize_path(path);
+ ria->res_path = ria->local_path;
+ //ria->set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
+ ria->open(f);
+ return ria->save_as_binary(f, p_dst_path);
+}
+
/*****************************************************************************************************/
/*****************************************************************************************************/
/*****************************************************************************************************/
@@ -1275,6 +1614,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
StringName type = state->get_node_type(i);
StringName name = state->get_node_name(i);
+ int index = state->get_node_index(i);
NodePath path = state->get_node_path(i, true);
NodePath owner = state->get_node_owner_path(i);
Ref<PackedScene> instance = state->get_node_instance(i);
@@ -1292,6 +1632,9 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
if (owner != NodePath() && owner != NodePath(".")) {
header += " owner=\"" + String(owner.simplified()) + "\"";
}
+ if (index >= 0) {
+ header += " index=\"" + itos(index) + "\"";
+ }
if (groups.size()) {
String sgroups = " groups=[\n";
diff --git a/scene/resources/scene_format_text.h b/scene/resources/scene_format_text.h
index a72a62037c..5d3c2004c1 100644
--- a/scene/resources/scene_format_text.h
+++ b/scene/resources/scene_format_text.h
@@ -78,9 +78,26 @@ class ResourceInteractiveLoaderText : public ResourceInteractiveLoader {
Error _parse_sub_resource(VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str);
Error _parse_ext_resource(VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str);
- VariantParser::ResourceParser rp;
+ // for converter
+ class DummyResource : public Resource {
+ public:
+ };
- Ref<PackedScene> packed_scene;
+ struct DummyReadData {
+
+ Map<RES, int> external_resources;
+ Map<int, RES> rev_external_resources;
+ Set<RES> resource_set;
+ Map<int, RES> resource_map;
+ };
+
+ static Error _parse_sub_resource_dummys(void *p_self, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) { return _parse_sub_resource_dummy((DummyReadData *)(p_self), p_stream, r_res, line, r_err_str); }
+ static Error _parse_ext_resource_dummys(void *p_self, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) { return _parse_ext_resource_dummy((DummyReadData *)(p_self), p_stream, r_res, line, r_err_str); }
+
+ static Error _parse_sub_resource_dummy(DummyReadData *p_data, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str);
+ static Error _parse_ext_resource_dummy(DummyReadData *p_data, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str);
+
+ VariantParser::ResourceParser rp;
friend class ResourceFormatLoaderText;
@@ -89,6 +106,8 @@ class ResourceInteractiveLoaderText : public ResourceInteractiveLoader {
RES resource;
+ Ref<PackedScene> _parse_node_tag(VariantParser::ResourceParser &parser);
+
public:
virtual void set_local_path(const String &p_local_path);
virtual Ref<Resource> get_resource();
@@ -102,6 +121,7 @@ public:
void get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types);
Error rename_dependencies(FileAccess *p_f, const String &p_path, const Map<String, String> &p_map);
+ Error save_as_binary(FileAccess *p_f, const String &p_path);
ResourceInteractiveLoaderText();
~ResourceInteractiveLoaderText();
};
@@ -115,6 +135,8 @@ public:
virtual String get_resource_type(const String &p_path) const;
virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
virtual Error rename_dependencies(const String &p_path, const Map<String, String> &p_map);
+
+ static Error convert_file_to_binary(const String &p_src_path, const String &p_dst_path);
};
class ResourceFormatSaverTextInstance {