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-rw-r--r--scene/2d/audio_stream_player_2d.cpp2
-rw-r--r--scene/2d/camera_2d.cpp2
-rw-r--r--scene/2d/navigation_agent_2d.cpp2
-rw-r--r--scene/2d/skeleton_2d.cpp14
-rw-r--r--scene/2d/tile_map.cpp8
-rw-r--r--scene/3d/audio_stream_player_3d.cpp2
-rw-r--r--scene/3d/marker_3d.cpp19
-rw-r--r--scene/3d/marker_3d.h8
-rw-r--r--scene/3d/navigation_agent_3d.cpp2
-rw-r--r--scene/3d/ray_cast_3d.cpp2
-rw-r--r--scene/3d/shape_cast_3d.cpp2
-rw-r--r--scene/3d/skeleton_3d.cpp16
-rw-r--r--scene/3d/visual_instance_3d.cpp6
-rw-r--r--scene/animation/animation_player.cpp2
-rw-r--r--scene/animation/animation_tree.cpp39
-rw-r--r--scene/debugger/scene_debugger.cpp42
-rw-r--r--scene/debugger/scene_debugger.h13
-rw-r--r--scene/gui/code_edit.cpp16
-rw-r--r--scene/gui/color_mode.cpp84
-rw-r--r--scene/gui/color_picker.cpp69
-rw-r--r--scene/gui/color_picker.h2
-rw-r--r--scene/gui/control.cpp34
-rw-r--r--scene/gui/graph_edit.cpp8
-rw-r--r--scene/gui/item_list.cpp4
-rw-r--r--scene/gui/line_edit.cpp29
-rw-r--r--scene/gui/line_edit.h7
-rw-r--r--scene/gui/rich_text_effect.cpp6
-rw-r--r--scene/gui/rich_text_label.cpp32
-rw-r--r--scene/gui/rich_text_label.h2
-rw-r--r--scene/gui/spin_box.cpp17
-rw-r--r--scene/gui/spin_box.h3
-rw-r--r--scene/gui/text_edit.cpp140
-rw-r--r--scene/gui/text_edit.h8
-rw-r--r--scene/gui/texture_progress_bar.cpp26
-rw-r--r--scene/main/canvas_item.cpp3
-rw-r--r--scene/main/instance_placeholder.cpp2
-rw-r--r--scene/main/multiplayer_api.cpp52
-rw-r--r--scene/main/node.cpp21
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/main/scene_tree.cpp4
-rw-r--r--scene/main/viewport.cpp11
-rw-r--r--scene/property_utils.cpp16
-rw-r--r--scene/resources/default_theme/default_theme.cpp9
-rw-r--r--scene/resources/font.cpp203
-rw-r--r--scene/resources/material.cpp17
-rw-r--r--scene/resources/skeleton_modification_2d.cpp2
-rw-r--r--scene/resources/skeleton_modification_2d_twoboneik.cpp2
-rw-r--r--scene/resources/style_box.cpp16
-rw-r--r--scene/resources/text_line.cpp43
-rw-r--r--scene/resources/text_paragraph.cpp86
-rw-r--r--scene/resources/texture.cpp18
-rw-r--r--scene/resources/visual_shader.cpp16
52 files changed, 818 insertions, 373 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 85ec745aee..9ac3083718 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -477,7 +477,7 @@ void AudioStreamPlayer2D::_bind_methods() {
AudioStreamPlayer2D::AudioStreamPlayer2D() {
AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer2D::_bus_layout_changed));
- cached_global_panning_strength = ProjectSettings::get_singleton()->get("audio/general/2d_panning_strength");
+ cached_global_panning_strength = GLOBAL_GET("audio/general/2d_panning_strength");
}
AudioStreamPlayer2D::~AudioStreamPlayer2D() {
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index aa7df4ea9c..4b31bbddac 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -559,7 +559,7 @@ Point2 Camera2D::get_camera_screen_center() const {
Size2 Camera2D::_get_camera_screen_size() const {
// special case if the camera2D is in the root viewport
if (Engine::get_singleton()->is_editor_hint() && get_viewport()->get_parent_viewport() == get_tree()->get_root()) {
- return Size2(ProjectSettings::get_singleton()->get("display/window/size/viewport_width"), ProjectSettings::get_singleton()->get("display/window/size/viewport_height"));
+ return Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height"));
}
return get_viewport_rect().size;
}
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index 748fbbe2d1..1a62c9bb6c 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -75,6 +75,7 @@ void NavigationAgent2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_target_location", "location"), &NavigationAgent2D::set_target_location);
ClassDB::bind_method(D_METHOD("get_target_location"), &NavigationAgent2D::get_target_location);
+
ClassDB::bind_method(D_METHOD("get_next_location"), &NavigationAgent2D::get_next_location);
ClassDB::bind_method(D_METHOD("distance_to_target"), &NavigationAgent2D::distance_to_target);
ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &NavigationAgent2D::set_velocity);
@@ -88,6 +89,7 @@ void NavigationAgent2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_avoidance_done", "new_velocity"), &NavigationAgent2D::_avoidance_done);
ADD_GROUP("Pathfinding", "");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "target_location", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_target_location", "get_target_location");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01,suffix:px"), "set_path_desired_distance", "get_path_desired_distance");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01,suffix:px"), "set_target_desired_distance", "get_target_desired_distance");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_max_distance", PROPERTY_HINT_RANGE, "10,100,1,suffix:px"), "set_path_max_distance", "get_path_max_distance");
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index f80b2a07c9..02d8e20ce8 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -217,11 +217,11 @@ void Bone2D::_notification(int p_what) {
editor_gizmo_trans.set_scale(Vector2(1, 1) / get_global_scale());
RenderingServer::get_singleton()->canvas_item_set_transform(editor_gizmo_rid, editor_gizmo_trans);
- Color bone_color1 = EditorSettings::get_singleton()->get("editors/2d/bone_color1");
- Color bone_color2 = EditorSettings::get_singleton()->get("editors/2d/bone_color2");
- Color bone_ik_color = EditorSettings::get_singleton()->get("editors/2d/bone_ik_color");
- Color bone_outline_color = EditorSettings::get_singleton()->get("editors/2d/bone_outline_color");
- Color bone_selected_color = EditorSettings::get_singleton()->get("editors/2d/bone_selected_color");
+ Color bone_color1 = EDITOR_GET("editors/2d/bone_color1");
+ Color bone_color2 = EDITOR_GET("editors/2d/bone_color2");
+ Color bone_ik_color = EDITOR_GET("editors/2d/bone_ik_color");
+ Color bone_outline_color = EDITOR_GET("editors/2d/bone_outline_color");
+ Color bone_selected_color = EDITOR_GET("editors/2d/bone_selected_color");
bool Bone2D_found = false;
for (int i = 0; i < get_child_count(); i++) {
@@ -317,8 +317,8 @@ void Bone2D::_notification(int p_what) {
#ifdef TOOLS_ENABLED
bool Bone2D::_editor_get_bone_shape(Vector<Vector2> *p_shape, Vector<Vector2> *p_outline_shape, Bone2D *p_other_bone) {
- int bone_width = EditorSettings::get_singleton()->get("editors/2d/bone_width");
- int bone_outline_width = EditorSettings::get_singleton()->get("editors/2d/bone_outline_size");
+ int bone_width = EDITOR_GET("editors/2d/bone_width");
+ int bone_outline_width = EDITOR_GET("editors/2d/bone_outline_size");
if (!is_inside_tree()) {
return false; //may have been removed
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 58172b6153..f7a66215b2 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1863,7 +1863,7 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_
for (const KeyValue<Vector2i, String> &E : q.scenes) {
Node *node = get_node_or_null(E.value);
if (node) {
- node->queue_delete();
+ node->queue_free();
}
}
@@ -1911,7 +1911,7 @@ void TileMap::_scenes_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
for (const KeyValue<Vector2i, String> &E : p_quadrant->scenes) {
Node *node = get_node_or_null(E.value);
if (node) {
- node->queue_delete();
+ node->queue_free();
}
}
@@ -4056,9 +4056,5 @@ TileMap::TileMap() {
}
TileMap::~TileMap() {
- if (tile_set.is_valid()) {
- tile_set->disconnect("changed", callable_mp(this, &TileMap::_tile_set_changed));
- }
-
_clear_internals();
}
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 40afbdf2ed..b9d95672fe 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -916,7 +916,7 @@ AudioStreamPlayer3D::AudioStreamPlayer3D() {
velocity_tracker.instantiate();
AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer3D::_bus_layout_changed));
set_disable_scale(true);
- cached_global_panning_strength = ProjectSettings::get_singleton()->get("audio/general/3d_panning_strength");
+ cached_global_panning_strength = GLOBAL_GET("audio/general/3d_panning_strength");
}
AudioStreamPlayer3D::~AudioStreamPlayer3D() {
diff --git a/scene/3d/marker_3d.cpp b/scene/3d/marker_3d.cpp
index 3987172561..8e5998d14f 100644
--- a/scene/3d/marker_3d.cpp
+++ b/scene/3d/marker_3d.cpp
@@ -30,5 +30,24 @@
#include "marker_3d.h"
+void Marker3D::set_gizmo_extents(real_t p_extents) {
+ if (Math::is_equal_approx(gizmo_extents, p_extents)) {
+ return;
+ }
+ gizmo_extents = p_extents;
+ update_gizmos();
+}
+
+real_t Marker3D::get_gizmo_extents() const {
+ return gizmo_extents;
+}
+
+void Marker3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_gizmo_extents", "extents"), &Marker3D::set_gizmo_extents);
+ ClassDB::bind_method(D_METHOD("get_gizmo_extents"), &Marker3D::get_gizmo_extents);
+
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gizmo_extents", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater,suffix:m"), "set_gizmo_extents", "get_gizmo_extents");
+}
+
Marker3D::Marker3D() {
}
diff --git a/scene/3d/marker_3d.h b/scene/3d/marker_3d.h
index 95caa101c5..a9bd993476 100644
--- a/scene/3d/marker_3d.h
+++ b/scene/3d/marker_3d.h
@@ -36,7 +36,15 @@
class Marker3D : public Node3D {
GDCLASS(Marker3D, Node3D);
+ real_t gizmo_extents = 0.25;
+
+protected:
+ static void _bind_methods();
+
public:
+ void set_gizmo_extents(real_t p_extents);
+ real_t get_gizmo_extents() const;
+
Marker3D();
};
diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp
index f64cabb75c..36350d251e 100644
--- a/scene/3d/navigation_agent_3d.cpp
+++ b/scene/3d/navigation_agent_3d.cpp
@@ -79,6 +79,7 @@ void NavigationAgent3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_target_location", "location"), &NavigationAgent3D::set_target_location);
ClassDB::bind_method(D_METHOD("get_target_location"), &NavigationAgent3D::get_target_location);
+
ClassDB::bind_method(D_METHOD("get_next_location"), &NavigationAgent3D::get_next_location);
ClassDB::bind_method(D_METHOD("distance_to_target"), &NavigationAgent3D::distance_to_target);
ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &NavigationAgent3D::set_velocity);
@@ -92,6 +93,7 @@ void NavigationAgent3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_avoidance_done", "new_velocity"), &NavigationAgent3D::_avoidance_done);
ADD_GROUP("Pathfinding", "");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "target_location", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_target_location", "get_target_location");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01,suffix:m"), "set_path_desired_distance", "get_path_desired_distance");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01,suffix:m"), "set_target_desired_distance", "get_target_desired_distance");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent_height_offset", PROPERTY_HINT_RANGE, "-100.0,100,0.01,suffix:m"), "set_agent_height_offset", "get_agent_height_offset");
diff --git a/scene/3d/ray_cast_3d.cpp b/scene/3d/ray_cast_3d.cpp
index a45ef52452..45ff0a4b45 100644
--- a/scene/3d/ray_cast_3d.cpp
+++ b/scene/3d/ray_cast_3d.cpp
@@ -516,7 +516,7 @@ void RayCast3D::_clear_debug_shape() {
MeshInstance3D *mi = static_cast<MeshInstance3D *>(debug_shape);
if (mi->is_inside_tree()) {
- mi->queue_delete();
+ mi->queue_free();
} else {
memdelete(mi);
}
diff --git a/scene/3d/shape_cast_3d.cpp b/scene/3d/shape_cast_3d.cpp
index e7d1a8ec7d..03cbd984cd 100644
--- a/scene/3d/shape_cast_3d.cpp
+++ b/scene/3d/shape_cast_3d.cpp
@@ -619,7 +619,7 @@ void ShapeCast3D::_clear_debug_shape() {
MeshInstance3D *mi = static_cast<MeshInstance3D *>(debug_shape);
if (mi->is_inside_tree()) {
- mi->queue_delete();
+ mi->queue_free();
} else {
memdelete(mi);
}
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp
index 85b2c5154b..a1f962c690 100644
--- a/scene/3d/skeleton_3d.cpp
+++ b/scene/3d/skeleton_3d.cpp
@@ -888,10 +888,14 @@ void _pb_start_simulation(const Skeleton3D *p_skeleton, Node *p_node, const Vect
PhysicalBone3D *pb = Object::cast_to<PhysicalBone3D>(p_node);
if (pb) {
- for (int i = p_sim_bones.size() - 1; 0 <= i; --i) {
- if (p_sim_bones[i] == pb->get_bone_id() || p_skeleton->is_bone_parent_of(pb->get_bone_id(), p_sim_bones[i])) {
- pb->set_simulate_physics(true);
- break;
+ if (p_sim_bones.is_empty()) { // If no bones is specified, activate ragdoll on full body.
+ pb->set_simulate_physics(true);
+ } else {
+ for (int i = p_sim_bones.size() - 1; 0 <= i; --i) {
+ if (p_sim_bones[i] == pb->get_bone_id() || p_skeleton->is_bone_parent_of(pb->get_bone_id(), p_sim_bones[i])) {
+ pb->set_simulate_physics(true);
+ break;
+ }
}
}
}
@@ -901,9 +905,7 @@ void Skeleton3D::physical_bones_start_simulation_on(const TypedArray<StringName>
set_physics_process_internal(false);
Vector<int> sim_bones;
- if (p_bones.size() <= 0) {
- sim_bones.push_back(0); // If no bones is specified, activate ragdoll on full body.
- } else {
+ if (p_bones.size() > 0) {
sim_bones.resize(p_bones.size());
int c = 0;
for (int i = sim_bones.size() - 1; 0 <= i; --i) {
diff --git a/scene/3d/visual_instance_3d.cpp b/scene/3d/visual_instance_3d.cpp
index 3868d1e42e..8f5a51eff6 100644
--- a/scene/3d/visual_instance_3d.cpp
+++ b/scene/3d/visual_instance_3d.cpp
@@ -34,10 +34,8 @@
AABB VisualInstance3D::get_aabb() const {
AABB ret;
- if (GDVIRTUAL_CALL(_get_aabb, ret)) {
- return ret;
- }
- return AABB();
+ GDVIRTUAL_CALL(_get_aabb, ret);
+ return ret;
}
void VisualInstance3D::_update_visibility() {
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index e306d00a51..59930a3fbb 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -2066,7 +2066,7 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) {
// Forcing the use of the original root because the scene where original player belongs may be not the active one
Ref<AnimatedValuesBackup> old_values = aux_player->backup_animated_values(get_node(get_root()));
aux_player->seek(0.0f, true);
- aux_player->queue_delete();
+ aux_player->queue_free();
if (p_user_initiated) {
Ref<AnimatedValuesBackup> new_values = aux_player->backup_animated_values();
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index f5c7ad254c..517908077d 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -50,10 +50,8 @@ void AnimationNode::get_parameter_list(List<PropertyInfo> *r_list) const {
Variant AnimationNode::get_parameter_default_value(const StringName &p_parameter) const {
Variant ret;
- if (GDVIRTUAL_CALL(_get_parameter_default_value, p_parameter, ret)) {
- return ret;
- }
- return Variant();
+ GDVIRTUAL_CALL(_get_parameter_default_value, p_parameter, ret);
+ return ret;
}
void AnimationNode::set_parameter(const StringName &p_name, const Variant &p_value) {
@@ -312,12 +310,9 @@ String AnimationNode::get_input_name(int p_input) {
}
String AnimationNode::get_caption() const {
- String ret;
- if (GDVIRTUAL_CALL(_get_caption, ret)) {
- return ret;
- }
-
- return "Node";
+ String ret = "Node";
+ GDVIRTUAL_CALL(_get_caption, ret);
+ return ret;
}
void AnimationNode::add_input(const String &p_name) {
@@ -344,12 +339,9 @@ void AnimationNode::remove_input(int p_index) {
}
double AnimationNode::process(double p_time, bool p_seek, bool p_seek_root) {
- double ret;
- if (GDVIRTUAL_CALL(_process, p_time, p_seek, p_seek_root, ret)) {
- return ret;
- }
-
- return 0;
+ double ret = 0;
+ GDVIRTUAL_CALL(_process, p_time, p_seek, p_seek_root, ret);
+ return ret;
}
void AnimationNode::set_filter_path(const NodePath &p_path, bool p_enable) {
@@ -373,12 +365,9 @@ bool AnimationNode::is_path_filtered(const NodePath &p_path) const {
}
bool AnimationNode::has_filter() const {
- bool ret;
- if (GDVIRTUAL_CALL(_has_filter, ret)) {
- return ret;
- }
-
- return false;
+ bool ret = false;
+ GDVIRTUAL_CALL(_has_filter, ret);
+ return ret;
}
Array AnimationNode::_get_filters() const {
@@ -407,10 +396,8 @@ void AnimationNode::_validate_property(PropertyInfo &p_property) const {
Ref<AnimationNode> AnimationNode::get_child_by_name(const StringName &p_name) {
Ref<AnimationNode> ret;
- if (GDVIRTUAL_CALL(_get_child_by_name, p_name, ret)) {
- return ret;
- }
- return Ref<AnimationNode>();
+ GDVIRTUAL_CALL(_get_child_by_name, p_name, ret);
+ return ret;
}
void AnimationNode::_bind_methods() {
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp
index bfc3c25fe6..b4bdda9ecb 100644
--- a/scene/debugger/scene_debugger.cpp
+++ b/scene/debugger/scene_debugger.cpp
@@ -548,14 +548,36 @@ SceneDebuggerTree::SceneDebuggerTree(Node *p_root) {
// Flatten tree into list, depth first, use stack to avoid recursion.
List<Node *> stack;
stack.push_back(p_root);
+ bool is_root = true;
+ const StringName &is_visible_sn = SNAME("is_visible");
+ const StringName &is_visible_in_tree_sn = SNAME("is_visible_in_tree");
while (stack.size()) {
Node *n = stack[0];
stack.pop_front();
+
int count = n->get_child_count();
- nodes.push_back(RemoteNode(count, n->get_name(), n->get_class(), n->get_instance_id()));
for (int i = 0; i < count; i++) {
stack.push_front(n->get_child(count - i - 1));
}
+
+ int view_flags = 0;
+ if (is_root) {
+ // Prevent root window visibility from being changed.
+ is_root = false;
+ } else if (n->has_method(is_visible_sn)) {
+ const Variant visible = n->call(is_visible_sn);
+ if (visible.get_type() == Variant::BOOL) {
+ view_flags = RemoteNode::VIEW_HAS_VISIBLE_METHOD;
+ view_flags |= uint8_t(visible) * RemoteNode::VIEW_VISIBLE;
+ }
+ if (n->has_method(is_visible_in_tree_sn)) {
+ const Variant visible_in_tree = n->call(is_visible_in_tree_sn);
+ if (visible_in_tree.get_type() == Variant::BOOL) {
+ view_flags |= uint8_t(visible_in_tree) * RemoteNode::VIEW_VISIBLE_IN_TREE;
+ }
+ }
+ }
+ nodes.push_back(RemoteNode(count, n->get_name(), n->get_class(), n->get_instance_id(), n->get_scene_file_path(), view_flags));
}
}
@@ -565,19 +587,23 @@ void SceneDebuggerTree::serialize(Array &p_arr) {
p_arr.push_back(n.name);
p_arr.push_back(n.type_name);
p_arr.push_back(n.id);
+ p_arr.push_back(n.scene_file_path);
+ p_arr.push_back(n.view_flags);
}
}
void SceneDebuggerTree::deserialize(const Array &p_arr) {
int idx = 0;
while (p_arr.size() > idx) {
- ERR_FAIL_COND(p_arr.size() < 4);
- CHECK_TYPE(p_arr[idx], INT);
- CHECK_TYPE(p_arr[idx + 1], STRING);
- CHECK_TYPE(p_arr[idx + 2], STRING);
- CHECK_TYPE(p_arr[idx + 3], INT);
- nodes.push_back(RemoteNode(p_arr[idx], p_arr[idx + 1], p_arr[idx + 2], p_arr[idx + 3]));
- idx += 4;
+ ERR_FAIL_COND(p_arr.size() < 6);
+ CHECK_TYPE(p_arr[idx], INT); // child_count.
+ CHECK_TYPE(p_arr[idx + 1], STRING); // name.
+ CHECK_TYPE(p_arr[idx + 2], STRING); // type_name.
+ CHECK_TYPE(p_arr[idx + 3], INT); // id.
+ CHECK_TYPE(p_arr[idx + 4], STRING); // scene_file_path.
+ CHECK_TYPE(p_arr[idx + 5], INT); // view_flags.
+ nodes.push_back(RemoteNode(p_arr[idx], p_arr[idx + 1], p_arr[idx + 2], p_arr[idx + 3], p_arr[idx + 4], p_arr[idx + 5]));
+ idx += 6;
}
}
diff --git a/scene/debugger/scene_debugger.h b/scene/debugger/scene_debugger.h
index 911363f45d..fe35446aae 100644
--- a/scene/debugger/scene_debugger.h
+++ b/scene/debugger/scene_debugger.h
@@ -110,12 +110,23 @@ public:
String name;
String type_name;
ObjectID id;
+ String scene_file_path;
+ uint8_t view_flags = 0;
- RemoteNode(int p_child, const String &p_name, const String &p_type, ObjectID p_id) {
+ enum ViewFlags {
+ VIEW_HAS_VISIBLE_METHOD = 1 << 1,
+ VIEW_VISIBLE = 1 << 2,
+ VIEW_VISIBLE_IN_TREE = 1 << 3,
+ };
+
+ RemoteNode(int p_child, const String &p_name, const String &p_type, ObjectID p_id, const String p_scene_file_path, int p_view_flags) {
child_count = p_child;
name = p_name;
type_name = p_type;
id = p_id;
+
+ scene_file_path = p_scene_file_path;
+ view_flags = p_view_flags;
}
RemoteNode() {}
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 8a5d04f49c..f61fa29a33 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -2859,7 +2859,9 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
offset = line_height;
}
- max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ if (font.is_valid()) {
+ max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ }
code_completion_options.push_back(option);
}
@@ -2970,7 +2972,9 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
if (string_to_complete.length() == 0) {
code_completion_options.push_back(option);
- max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ if (font.is_valid()) {
+ max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ }
continue;
}
@@ -3076,7 +3080,9 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
option.matches.append_array(ssq_matches);
completion_options_subseq.push_back(option);
}
- max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ if (font.is_valid()) {
+ max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ }
} else if (!*ssq_lower) { // Matched the whole subsequence in s_lower.
option.matches.clear();
@@ -3093,7 +3099,9 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
option.matches.append_array(ssq_lower_matches);
completion_options_subseq_casei.push_back(option);
}
- max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ if (font.is_valid()) {
+ max_width = MAX(max_width, font->get_string_size(option.display, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width + offset);
+ }
}
}
diff --git a/scene/gui/color_mode.cpp b/scene/gui/color_mode.cpp
index 3a5013dabe..a063cd344a 100644
--- a/scene/gui/color_mode.cpp
+++ b/scene/gui/color_mode.cpp
@@ -284,46 +284,68 @@ Color ColorModeOKHSL::get_color() const {
}
void ColorModeOKHSL::slider_draw(int p_which) {
- Vector<Vector2> pos;
- pos.resize(4);
- Vector<Color> col;
- col.resize(4);
HSlider *slider = color_picker->get_slider(p_which);
Size2 size = slider->get_size();
- Color left_color;
- Color right_color;
- Color color = color_picker->get_pick_color();
const real_t margin = 16 * color_picker->get_theme_default_base_scale();
- if (p_which == ColorPicker::SLIDER_COUNT) {
- slider->draw_texture_rect(color_picker->get_theme_icon(SNAME("sample_bg"), SNAME("ColorPicker")), Rect2(Point2(0, 0), Size2(size.x, margin)), true);
-
- left_color = color;
- left_color.a = 0;
- right_color = color;
- right_color.a = 1;
- } else if (p_which == 0) {
+ if (p_which == 0) { // H
Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker"));
slider->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0));
slider->draw_texture_rect(hue, Rect2(Vector2(margin * -1, 0), Vector2(margin, size.x)), false);
return;
- } else {
- Color s_col;
- Color v_col;
- s_col.set_ok_hsl(color.get_h(), 0, color.get_v());
- left_color = (p_which == 1) ? s_col : Color(0, 0, 0);
- s_col.set_ok_hsl(color.get_h(), 1, color.get_v());
- v_col.set_ok_hsl(color.get_h(), color.get_s(), 1);
- right_color = (p_which == 1) ? s_col : v_col;
}
- col.set(0, left_color);
- col.set(1, right_color);
- col.set(2, right_color);
- col.set(3, left_color);
- pos.set(0, Vector2(0, 0));
- pos.set(1, Vector2(size.x, 0));
- pos.set(2, Vector2(size.x, margin));
- pos.set(3, Vector2(0, margin));
+
+ Vector<Vector2> pos;
+ Vector<Color> col;
+ Color left_color;
+ Color right_color;
+ Color color = color_picker->get_pick_color();
+
+ if (p_which == 2) { // L
+ pos.resize(6);
+ col.resize(6);
+ left_color = Color(0, 0, 0);
+ Color middle_color;
+ middle_color.set_ok_hsl(color.get_ok_hsl_h(), color.get_ok_hsl_s(), 0.5);
+ right_color.set_ok_hsl(color.get_ok_hsl_h(), color.get_ok_hsl_s(), 1);
+
+ col.set(0, left_color);
+ col.set(1, middle_color);
+ col.set(2, right_color);
+ col.set(3, right_color);
+ col.set(4, middle_color);
+ col.set(5, left_color);
+ pos.set(0, Vector2(0, 0));
+ pos.set(1, Vector2(size.x * 0.5, 0));
+ pos.set(2, Vector2(size.x, 0));
+ pos.set(3, Vector2(size.x, margin));
+ pos.set(4, Vector2(size.x * 0.5, margin));
+ pos.set(5, Vector2(0, margin));
+ } else { // A / S
+ pos.resize(4);
+ col.resize(4);
+
+ if (p_which == ColorPicker::SLIDER_COUNT) {
+ slider->draw_texture_rect(color_picker->get_theme_icon(SNAME("sample_bg"), SNAME("ColorPicker")), Rect2(Point2(0, 0), Size2(size.x, margin)), true);
+
+ left_color = color;
+ left_color.a = 0;
+ right_color = color;
+ right_color.a = 1;
+ } else {
+ left_color.set_ok_hsl(color.get_ok_hsl_h(), 0, color.get_ok_hsl_l());
+ right_color.set_ok_hsl(color.get_ok_hsl_h(), 1, color.get_ok_hsl_l());
+ }
+
+ col.set(0, left_color);
+ col.set(1, right_color);
+ col.set(2, right_color);
+ col.set(3, left_color);
+ pos.set(0, Vector2(0, 0));
+ pos.set(1, Vector2(size.x, 0));
+ pos.set(2, Vector2(size.x, margin));
+ pos.set(3, Vector2(0, margin));
+ }
slider->draw_polygon(pos, col);
}
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 929bf27be6..1b87c1d709 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -368,11 +368,10 @@ void ColorPicker::create_slider(GridContainer *gc, int idx) {
SpinBox *val = memnew(SpinBox);
slider->share(val);
+ val->set_select_all_on_focus(true);
gc->add_child(val);
LineEdit *vle = val->get_line_edit();
- vle->connect("focus_entered", callable_mp(this, &ColorPicker::_focus_enter), CONNECT_DEFERRED);
- vle->connect("focus_exited", callable_mp(this, &ColorPicker::_focus_exit));
vle->connect("text_changed", callable_mp(this, &ColorPicker::_text_changed));
vle->connect("gui_input", callable_mp(this, &ColorPicker::_line_edit_input));
vle->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
@@ -744,7 +743,7 @@ void ColorPicker::add_recent_preset(const Color &p_color) {
if (recent_preset_hbc->get_child_count() >= PRESET_COLUMN_COUNT) {
recent_preset_cache.pop_front();
recent_presets.pop_front();
- recent_preset_hbc->get_child(PRESET_COLUMN_COUNT - 1)->queue_delete();
+ recent_preset_hbc->get_child(PRESET_COLUMN_COUNT - 1)->queue_free();
}
recent_presets.push_back(p_color);
recent_preset_cache.push_back(p_color);
@@ -770,7 +769,7 @@ void ColorPicker::erase_preset(const Color &p_color) {
for (int i = 1; i < preset_container->get_child_count(); i++) {
ColorPresetButton *current_btn = Object::cast_to<ColorPresetButton>(preset_container->get_child(i));
if (current_btn && p_color == current_btn->get_preset_color()) {
- current_btn->queue_delete();
+ current_btn->queue_free();
break;
}
}
@@ -794,7 +793,7 @@ void ColorPicker::erase_recent_preset(const Color &p_color) {
for (int i = 1; i < recent_preset_hbc->get_child_count(); i++) {
ColorPresetButton *current_btn = Object::cast_to<ColorPresetButton>(recent_preset_hbc->get_child(i));
if (current_btn && p_color == current_btn->get_preset_color()) {
- current_btn->queue_delete();
+ current_btn->queue_free();
break;
}
}
@@ -1087,16 +1086,24 @@ void ColorPicker::_hsv_draw(int p_which, Control *c) {
Vector<Color> colors;
Color col;
col.set_ok_hsl(h, s, 1);
- points.resize(4);
- colors.resize(4);
- points.set(0, Vector2());
- points.set(1, Vector2(c->get_size().x, 0));
+ Color col2;
+ col2.set_ok_hsl(h, s, 0.5);
+ Color col3;
+ col3.set_ok_hsl(h, s, 0);
+ points.resize(6);
+ colors.resize(6);
+ points.set(0, Vector2(c->get_size().x, 0));
+ points.set(1, Vector2(c->get_size().x, c->get_size().y * 0.5));
points.set(2, c->get_size());
points.set(3, Vector2(0, c->get_size().y));
+ points.set(4, Vector2(0, c->get_size().y * 0.5));
+ points.set(5, Vector2());
colors.set(0, col);
- colors.set(1, col);
- colors.set(2, Color(0, 0, 0));
- colors.set(3, Color(0, 0, 0));
+ colors.set(1, col2);
+ colors.set(2, col3);
+ colors.set(3, col3);
+ colors.set(4, col2);
+ colors.set(5, col);
c->draw_polygon(points, colors);
int y = c->get_size().y - c->get_size().y * CLAMP(v, 0, 1);
col.set_ok_hsl(h, 1, v);
@@ -1407,47 +1414,11 @@ void ColorPicker::_screen_pick_pressed() {
//screen->show_modal();
}
-void ColorPicker::_focus_enter() {
- bool has_ctext_focus = c_text->has_focus();
- if (has_ctext_focus) {
- c_text->select_all();
- } else {
- c_text->select(0, 0);
- }
-
- for (int i = 0; i < current_slider_count; i++) {
- if (values[i]->get_line_edit()->has_focus() && !has_ctext_focus) {
- values[i]->get_line_edit()->select_all();
- } else {
- values[i]->get_line_edit()->select(0, 0);
- }
- }
- if (alpha_value->get_line_edit()->has_focus() && !has_ctext_focus) {
- alpha_value->get_line_edit()->select_all();
- } else {
- alpha_value->get_line_edit()->select(0, 0);
- }
-}
-
-void ColorPicker::_focus_exit() {
- for (int i = 0; i < current_slider_count; i++) {
- if (!values[i]->get_line_edit()->get_menu()->is_visible()) {
- values[i]->get_line_edit()->select(0, 0);
- }
- }
- if (!alpha_value->get_line_edit()->get_menu()->is_visible()) {
- alpha_value->get_line_edit()->select(0, 0);
- }
-
- c_text->select(0, 0);
-}
-
void ColorPicker::_html_focus_exit() {
if (c_text->is_menu_visible()) {
return;
}
_html_submitted(c_text->get_text());
- _focus_exit();
}
void ColorPicker::set_presets_enabled(bool p_enabled) {
@@ -1658,9 +1629,9 @@ ColorPicker::ColorPicker() :
c_text = memnew(LineEdit);
hhb->add_child(c_text);
+ c_text->set_select_all_on_focus(true);
c_text->connect("text_submitted", callable_mp(this, &ColorPicker::_html_submitted));
c_text->connect("text_changed", callable_mp(this, &ColorPicker::_text_changed));
- c_text->connect("focus_entered", callable_mp(this, &ColorPicker::_focus_enter), CONNECT_DEFERRED);
c_text->connect("focus_exited", callable_mp(this, &ColorPicker::_html_focus_exit));
wheel_edit = memnew(AspectRatioContainer);
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index 6c91575893..a0843d6fa2 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -202,8 +202,6 @@ private:
void _text_changed(const String &p_new_text);
void _add_preset_pressed();
void _screen_pick_pressed();
- void _focus_enter();
- void _focus_exit();
void _html_focus_exit();
inline int _get_preset_size();
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 2ec0a48278..c5cb7157e8 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -633,7 +633,7 @@ Rect2 Control::get_parent_anchorable_rect() const {
#ifdef TOOLS_ENABLED
Node *edited_root = get_tree()->get_edited_scene_root();
if (edited_root && (this == edited_root || edited_root->is_ancestor_of(this))) {
- parent_rect.size = Size2(ProjectSettings::get_singleton()->get("display/window/size/viewport_width"), ProjectSettings::get_singleton()->get("display/window/size/viewport_height"));
+ parent_rect.size = Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height"));
} else {
parent_rect = get_viewport()->get_visible_rect();
}
@@ -1551,10 +1551,8 @@ bool Control::is_minimum_size_adjust_blocked() const {
Size2 Control::get_minimum_size() const {
Vector2 ms;
- if (GDVIRTUAL_CALL(_get_minimum_size, ms)) {
- return ms;
- }
- return Vector2();
+ GDVIRTUAL_CALL(_get_minimum_size, ms);
+ return ms;
}
void Control::set_custom_minimum_size(const Size2 &p_custom) {
@@ -1799,11 +1797,8 @@ Variant Control::get_drag_data(const Point2 &p_point) {
}
Variant dd;
- if (GDVIRTUAL_CALL(_get_drag_data, p_point, dd)) {
- return dd;
- }
-
- return Variant();
+ GDVIRTUAL_CALL(_get_drag_data, p_point, dd);
+ return dd;
}
bool Control::can_drop_data(const Point2 &p_point, const Variant &p_data) const {
@@ -1815,10 +1810,8 @@ bool Control::can_drop_data(const Point2 &p_point, const Variant &p_data) const
}
bool ret = false;
- if (GDVIRTUAL_CALL(_can_drop_data, p_point, p_data, ret)) {
- return ret;
- }
- return false;
+ GDVIRTUAL_CALL(_can_drop_data, p_point, p_data, ret);
+ return ret;
}
void Control::drop_data(const Point2 &p_point, const Variant &p_data) {
@@ -2725,11 +2718,8 @@ void Control::end_bulk_theme_override() {
TypedArray<Vector2i> Control::structured_text_parser(TextServer::StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const {
if (p_parser_type == TextServer::STRUCTURED_TEXT_CUSTOM) {
TypedArray<Vector2i> ret;
- if (GDVIRTUAL_CALL(_structured_text_parser, p_args, p_text, ret)) {
- return ret;
- } else {
- return TypedArray<Vector2i>();
- }
+ GDVIRTUAL_CALL(_structured_text_parser, p_args, p_text, ret);
+ return ret;
} else {
return TS->parse_structured_text(p_parser_type, p_args, p_text);
}
@@ -2814,10 +2804,8 @@ String Control::get_tooltip(const Point2 &p_pos) const {
Control *Control::make_custom_tooltip(const String &p_text) const {
Object *ret = nullptr;
- if (GDVIRTUAL_CALL(_make_custom_tooltip, p_text, ret)) {
- return Object::cast_to<Control>(ret);
- }
- return nullptr;
+ GDVIRTUAL_CALL(_make_custom_tooltip, p_text, ret);
+ return Object::cast_to<Control>(ret);
}
// Base object overrides.
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index caf8db4515..46b712379d 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1475,11 +1475,9 @@ void GraphEdit::force_connection_drag_end() {
}
bool GraphEdit::is_node_hover_valid(const StringName &p_from, const int p_from_port, const StringName &p_to, const int p_to_port) {
- bool valid = false;
- if (GDVIRTUAL_CALL(_is_node_hover_valid, p_from, p_from_port, p_to, p_to_port, valid)) {
- return valid;
- }
- return true;
+ bool valid = true;
+ GDVIRTUAL_CALL(_is_node_hover_valid, p_from, p_from_port, p_to, p_to_port, valid);
+ return valid;
}
void GraphEdit::set_panning_scheme(PanningScheme p_scheme) {
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 223428906a..d6b5557a3f 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -733,7 +733,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
uint64_t now = OS::get_singleton()->get_ticks_msec();
uint64_t diff = now - search_time_msec;
- if (diff < uint64_t(ProjectSettings::get_singleton()->get("gui/timers/incremental_search_max_interval_msec")) * 2) {
+ if (diff < uint64_t(GLOBAL_GET("gui/timers/incremental_search_max_interval_msec")) * 2) {
for (int i = current - 1; i >= 0; i--) {
if (CAN_SELECT(i) && items[i].text.begins_with(search_string)) {
set_current(i);
@@ -771,7 +771,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
uint64_t now = OS::get_singleton()->get_ticks_msec();
uint64_t diff = now - search_time_msec;
- if (diff < uint64_t(ProjectSettings::get_singleton()->get("gui/timers/incremental_search_max_interval_msec")) * 2) {
+ if (diff < uint64_t(GLOBAL_GET("gui/timers/incremental_search_max_interval_msec")) * 2) {
for (int i = current + 1; i < items.size(); i++) {
if (CAN_SELECT(i) && items[i].text.begins_with(search_string)) {
set_current(i);
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 65670b7786..fb5ab9f923 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -372,6 +372,11 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
selection.drag_attempt = false;
}
+ if (pending_select_all_on_focus) {
+ select_all();
+ pending_select_all_on_focus = false;
+ }
+
show_virtual_keyboard();
}
@@ -1056,6 +1061,15 @@ void LineEdit::_notification(int p_what) {
}
}
+ if (select_all_on_focus) {
+ if (Input::get_singleton()->is_mouse_button_pressed(MouseButton::LEFT)) {
+ // Select all when the mouse button is up.
+ pending_select_all_on_focus = true;
+ } else {
+ select_all();
+ }
+ }
+
if (get_viewport()->get_window_id() != DisplayServer::INVALID_WINDOW_ID && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_IME)) {
DisplayServer::get_singleton()->window_set_ime_active(true, get_viewport()->get_window_id());
Point2 column = Point2(get_caret_column(), 1) * get_minimum_size().height;
@@ -2164,6 +2178,18 @@ bool LineEdit::is_flat() const {
return flat;
}
+void LineEdit::set_select_all_on_focus(bool p_enabled) {
+ select_all_on_focus = p_enabled;
+}
+
+bool LineEdit::is_select_all_on_focus() const {
+ return select_all_on_focus;
+}
+
+void LineEdit::clear_pending_select_all_on_focus() {
+ pending_select_all_on_focus = false;
+}
+
void LineEdit::_text_changed() {
_emit_text_change();
_clear_redo();
@@ -2367,6 +2393,8 @@ void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_right_icon"), &LineEdit::get_right_icon);
ClassDB::bind_method(D_METHOD("set_flat", "enabled"), &LineEdit::set_flat);
ClassDB::bind_method(D_METHOD("is_flat"), &LineEdit::is_flat);
+ ClassDB::bind_method(D_METHOD("set_select_all_on_focus", "enabled"), &LineEdit::set_select_all_on_focus);
+ ClassDB::bind_method(D_METHOD("is_select_all_on_focus"), &LineEdit::is_select_all_on_focus);
ADD_SIGNAL(MethodInfo("text_changed", PropertyInfo(Variant::STRING, "new_text")));
ADD_SIGNAL(MethodInfo("text_change_rejected", PropertyInfo(Variant::STRING, "rejected_substring")));
@@ -2430,6 +2458,7 @@ void LineEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "right_icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_right_icon", "get_right_icon");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_control_chars"), "set_draw_control_chars", "get_draw_control_chars");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "select_all_on_focus"), "set_select_all_on_focus", "is_select_all_on_focus");
ADD_GROUP("Caret", "caret_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "set_caret_blink_enabled", "is_caret_blink_enabled");
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 861c7f273b..e0a079b623 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -174,6 +174,9 @@ private:
double caret_blink_timer = 0.0;
bool caret_blinking = false;
+ bool pending_select_all_on_focus = false;
+ bool select_all_on_focus = false;
+
struct ThemeCache {
Ref<StyleBox> normal;
Ref<StyleBox> read_only;
@@ -365,6 +368,10 @@ public:
void set_flat(bool p_enabled);
bool is_flat() const;
+ void set_select_all_on_focus(bool p_enabled);
+ bool is_select_all_on_focus() const;
+ void clear_pending_select_all_on_focus(); // For other controls, e.g. SpinBox.
+
virtual bool is_text_field() const override;
void show_virtual_keyboard();
diff --git a/scene/gui/rich_text_effect.cpp b/scene/gui/rich_text_effect.cpp
index c9516ed6b9..0dece1c287 100644
--- a/scene/gui/rich_text_effect.cpp
+++ b/scene/gui/rich_text_effect.cpp
@@ -56,10 +56,8 @@ Variant RichTextEffect::get_bbcode() const {
bool RichTextEffect::_process_effect_impl(Ref<CharFXTransform> p_cfx) {
bool return_value = false;
- if (GDVIRTUAL_CALL(_process_custom_fx, p_cfx, return_value)) {
- return return_value;
- }
- return false;
+ GDVIRTUAL_CALL(_process_custom_fx, p_cfx, return_value);
+ return return_value;
}
RichTextEffect::RichTextEffect() {
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index c96d3c763d..7f487175dc 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1087,7 +1087,6 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
_draw_fbg_boxes(ci, rid, fbg_line_off, it_from, it_to, chr_range.x, chr_range.y, 0);
// Draw main text.
- Color selection_fg = theme_cache.font_selected_color;
Color selection_bg = theme_cache.selection_color;
int sel_start = -1;
@@ -1276,8 +1275,8 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
}
}
- if (selected) {
- font_color = override_selected_font_color ? selection_fg : font_color;
+ if (selected && use_selected_font_color) {
+ font_color = theme_cache.font_selected_color;
}
// Draw glyphs.
@@ -1286,9 +1285,9 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
if (txt_visible) {
if (!skip) {
if (frid != RID()) {
- TS->font_draw_glyph(frid, ci, glyphs[i].font_size, p_ofs + fx_offset + off, gl, selected ? selection_fg : font_color);
+ TS->font_draw_glyph(frid, ci, glyphs[i].font_size, p_ofs + fx_offset + off, gl, font_color);
} else if ((glyphs[i].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
- TS->draw_hex_code_box(ci, glyphs[i].font_size, p_ofs + fx_offset + off, gl, selected ? selection_fg : font_color);
+ TS->draw_hex_code_box(ci, glyphs[i].font_size, p_ofs + fx_offset + off, gl, font_color);
}
}
r_processed_glyphs++;
@@ -1688,6 +1687,7 @@ void RichTextLabel::_update_theme_item_cache() {
theme_cache.default_color = get_theme_color(SNAME("default_color"));
theme_cache.font_selected_color = get_theme_color(SNAME("font_selected_color"));
+ use_selected_font_color = theme_cache.font_selected_color != Color(0, 0, 0, 0);
theme_cache.selection_color = get_theme_color(SNAME("selection_color"));
theme_cache.font_outline_color = get_theme_color(SNAME("font_outline_color"));
theme_cache.font_shadow_color = get_theme_color(SNAME("font_shadow_color"));
@@ -3564,14 +3564,6 @@ bool RichTextLabel::is_hint_underlined() const {
return underline_hint;
}
-void RichTextLabel::set_override_selected_font_color(bool p_override_selected_font_color) {
- override_selected_font_color = p_override_selected_font_color;
-}
-
-bool RichTextLabel::is_overriding_selected_font_color() const {
- return override_selected_font_color;
-}
-
void RichTextLabel::set_offset(int p_pixel) {
vscroll->set_value(p_pixel);
}
@@ -5294,9 +5286,6 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_hint_underline", "enable"), &RichTextLabel::set_hint_underline);
ClassDB::bind_method(D_METHOD("is_hint_underlined"), &RichTextLabel::is_hint_underlined);
- ClassDB::bind_method(D_METHOD("set_override_selected_font_color", "override"), &RichTextLabel::set_override_selected_font_color);
- ClassDB::bind_method(D_METHOD("is_overriding_selected_font_color"), &RichTextLabel::is_overriding_selected_font_color);
-
ClassDB::bind_method(D_METHOD("set_scroll_active", "active"), &RichTextLabel::set_scroll_active);
ClassDB::bind_method(D_METHOD("is_scroll_active"), &RichTextLabel::is_scroll_active);
@@ -5406,7 +5395,6 @@ void RichTextLabel::_bind_methods() {
ADD_GROUP("Text Selection", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selection_enabled"), "set_selection_enabled", "is_selection_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "deselect_on_focus_loss_enabled"), "set_deselect_on_focus_loss_enabled", "is_deselect_on_focus_loss_enabled");
ADD_GROUP("Displayed Text", "");
@@ -5655,6 +5643,8 @@ void RichTextLabel::_draw_fbg_boxes(RID p_ci, RID p_rid, Vector2 line_off, Item
Vector2i fbg_index = Vector2i(end, start);
Color last_color = Color(0, 0, 0, 0);
bool draw_box = false;
+ int hpad = get_theme_constant(SNAME("text_highlight_h_padding"));
+ int vpad = get_theme_constant(SNAME("text_highlight_v_padding"));
// Draw a box based on color tags associated with glyphs
for (int i = start; i < end; i++) {
Item *it = _get_item_at_pos(it_from, it_to, i);
@@ -5684,8 +5674,8 @@ void RichTextLabel::_draw_fbg_boxes(RID p_ci, RID p_rid, Vector2 line_off, Item
if (draw_box) {
Vector<Vector2> sel = TS->shaped_text_get_selection(p_rid, fbg_index.x, fbg_index.y);
for (int j = 0; j < sel.size(); j++) {
- Vector2 rect_off = line_off + Vector2(sel[j].x, -TS->shaped_text_get_ascent(p_rid));
- Vector2 rect_size = Vector2(sel[j].y - sel[j].x, TS->shaped_text_get_size(p_rid).y);
+ Vector2 rect_off = line_off + Vector2(sel[j].x - hpad, -TS->shaped_text_get_ascent(p_rid) - vpad);
+ Vector2 rect_size = Vector2(sel[j].y - sel[j].x + 2 * hpad, TS->shaped_text_get_size(p_rid).y + 2 * vpad);
RenderingServer::get_singleton()->canvas_item_add_rect(p_ci, Rect2(rect_off, rect_size), last_color);
}
fbg_index = Vector2i(end, start);
@@ -5703,8 +5693,8 @@ void RichTextLabel::_draw_fbg_boxes(RID p_ci, RID p_rid, Vector2 line_off, Item
if (last_color.a > 0) {
Vector<Vector2> sel = TS->shaped_text_get_selection(p_rid, fbg_index.x, end);
for (int i = 0; i < sel.size(); i++) {
- Vector2 rect_off = line_off + Vector2(sel[i].x, -TS->shaped_text_get_ascent(p_rid));
- Vector2 rect_size = Vector2(sel[i].y - sel[i].x, TS->shaped_text_get_size(p_rid).y);
+ Vector2 rect_off = line_off + Vector2(sel[i].x - hpad, -TS->shaped_text_get_ascent(p_rid) - vpad);
+ Vector2 rect_size = Vector2(sel[i].y - sel[i].x + 2 * hpad, TS->shaped_text_get_size(p_rid).y + 2 * vpad);
RenderingServer::get_singleton()->canvas_item_add_rect(p_ci, Rect2(rect_off, rect_size), last_color);
}
}
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 04a682349d..d30baaa8d3 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -396,7 +396,7 @@ private:
int tab_size = 4;
bool underline_meta = true;
bool underline_hint = true;
- bool override_selected_font_color = false;
+ bool use_selected_font_color = false;
HorizontalAlignment default_alignment = HORIZONTAL_ALIGNMENT_LEFT;
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index fe14049d93..c4000120c8 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -168,6 +168,7 @@ void SpinBox::gui_input(const Ref<InputEvent> &p_event) {
range_click_timer->stop();
_release_mouse();
drag.allowed = false;
+ line_edit->clear_pending_select_all_on_focus();
}
Ref<InputEventMouseMotion> mm = p_event;
@@ -190,6 +191,11 @@ void SpinBox::_line_edit_focus_enter() {
int col = line_edit->get_caret_column();
_value_changed(0); // Update the LineEdit's text.
line_edit->set_caret_column(col);
+
+ // LineEdit text might change and it clears any selection. Have to re-select here.
+ if (line_edit->is_select_all_on_focus() && !Input::get_singleton()->is_mouse_button_pressed(MouseButton::LEFT)) {
+ line_edit->select_all();
+ }
}
void SpinBox::_line_edit_focus_exit() {
@@ -308,6 +314,14 @@ bool SpinBox::get_update_on_text_changed() const {
return update_on_text_changed;
}
+void SpinBox::set_select_all_on_focus(bool p_enabled) {
+ line_edit->set_select_all_on_focus(p_enabled);
+}
+
+bool SpinBox::is_select_all_on_focus() const {
+ return line_edit->is_select_all_on_focus();
+}
+
void SpinBox::set_editable(bool p_enabled) {
line_edit->set_editable(p_enabled);
}
@@ -341,6 +355,8 @@ void SpinBox::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_editable"), &SpinBox::is_editable);
ClassDB::bind_method(D_METHOD("set_update_on_text_changed", "enabled"), &SpinBox::set_update_on_text_changed);
ClassDB::bind_method(D_METHOD("get_update_on_text_changed"), &SpinBox::get_update_on_text_changed);
+ ClassDB::bind_method(D_METHOD("set_select_all_on_focus", "enabled"), &SpinBox::set_select_all_on_focus);
+ ClassDB::bind_method(D_METHOD("is_select_all_on_focus"), &SpinBox::is_select_all_on_focus);
ClassDB::bind_method(D_METHOD("apply"), &SpinBox::apply);
ClassDB::bind_method(D_METHOD("get_line_edit"), &SpinBox::get_line_edit);
@@ -350,6 +366,7 @@ void SpinBox::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "prefix"), "set_prefix", "get_prefix");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "suffix"), "set_suffix", "get_suffix");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_arrow_step"), "set_custom_arrow_step", "get_custom_arrow_step");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "select_all_on_focus"), "set_select_all_on_focus", "is_select_all_on_focus");
}
SpinBox::SpinBox() {
diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h
index c2f2ac3f5a..00f5a95699 100644
--- a/scene/gui/spin_box.h
+++ b/scene/gui/spin_box.h
@@ -101,6 +101,9 @@ public:
void set_update_on_text_changed(bool p_enabled);
bool get_update_on_text_changed() const;
+ void set_select_all_on_focus(bool p_enabled);
+ bool is_select_all_on_focus() const;
+
void apply();
void set_custom_arrow_step(const double p_custom_arrow_step);
double get_custom_arrow_step() const;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 48853cde9c..144aa2a1ef 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1219,7 +1219,7 @@ void TextEdit::_notification(int p_what) {
int sel_from = (line > get_selection_from_line(c)) ? TS->shaped_text_get_range(rid).x : get_selection_from_column(c);
int sel_to = (line < get_selection_to_line(c)) ? TS->shaped_text_get_range(rid).y : get_selection_to_column(c);
- if (glyphs[j].start >= sel_from && glyphs[j].end <= sel_to && override_selected_font_color) {
+ if (glyphs[j].start >= sel_from && glyphs[j].end <= sel_to && use_selected_font_color) {
gl_color = font_selected_color;
}
}
@@ -2094,6 +2094,17 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
accept_event();
return;
}
+
+ if (k->is_action("ui_text_caret_add_below", true)) {
+ add_caret_at_carets(true);
+ accept_event();
+ return;
+ }
+ if (k->is_action("ui_text_caret_add_above", true)) {
+ add_caret_at_carets(false);
+ accept_event();
+ return;
+ }
}
// MISC.
@@ -2808,6 +2819,51 @@ void TextEdit::_move_caret_document_end(bool p_select) {
}
}
+void TextEdit::_get_above_below_caret_line_column(int p_old_line, int p_old_wrap_index, int p_old_column, bool p_below, int &p_new_line, int &p_new_column, int p_last_fit_x) const {
+ if (p_last_fit_x == -1) {
+ p_last_fit_x = _get_column_x_offset_for_line(p_old_column, p_old_line, p_old_column);
+ }
+
+ // Calculate the new line and wrap index
+ p_new_line = p_old_line;
+ int caret_wrap_index = p_old_wrap_index;
+ if (p_below) {
+ if (caret_wrap_index < get_line_wrap_count(p_new_line)) {
+ caret_wrap_index++;
+ } else {
+ p_new_line++;
+ caret_wrap_index = 0;
+ }
+ } else {
+ if (caret_wrap_index == 0) {
+ p_new_line--;
+ caret_wrap_index = get_line_wrap_count(p_new_line);
+ } else {
+ caret_wrap_index--;
+ }
+ }
+
+ // Boundary checks
+ if (p_new_line < 0) {
+ p_new_line = 0;
+ }
+ if (p_new_line >= text.size()) {
+ p_new_line = text.size() - 1;
+ }
+
+ p_new_column = _get_char_pos_for_line(p_last_fit_x, p_new_line, caret_wrap_index);
+ if (p_new_column != 0 && get_line_wrapping_mode() != LineWrappingMode::LINE_WRAPPING_NONE && caret_wrap_index < get_line_wrap_count(p_new_line)) {
+ Vector<String> rows = get_line_wrapped_text(p_new_line);
+ int row_end_col = 0;
+ for (int i = 0; i < caret_wrap_index + 1; i++) {
+ row_end_col += rows[i].length();
+ }
+ if (p_new_column >= row_end_col) {
+ p_new_column -= 1;
+ }
+ }
+}
+
void TextEdit::_update_placeholder() {
if (font.is_null() || font_size <= 0) {
return; // Not in tree?
@@ -2866,6 +2922,7 @@ void TextEdit::_update_caches() {
/* Selection */
font_selected_color = get_theme_color(SNAME("font_selected_color"));
selection_color = get_theme_color(SNAME("selection_color"));
+ use_selected_font_color = font_selected_color != Color(0, 0, 0, 0);
/* Visual. */
style_normal = get_theme_stylebox(SNAME("normal"));
@@ -3815,6 +3872,9 @@ void TextEdit::undo() {
return;
}
+ if (in_action) {
+ pending_action_end = true;
+ }
_push_current_op();
if (undo_stack_pos == nullptr) {
@@ -3876,6 +3936,9 @@ void TextEdit::redo() {
return;
}
+ if (in_action) {
+ pending_action_end = true;
+ }
_push_current_op();
if (undo_stack_pos == nullptr) {
@@ -4509,6 +4572,68 @@ int TextEdit::get_caret_count() const {
return carets.size();
}
+void TextEdit::add_caret_at_carets(bool p_below) {
+ Vector<int> caret_edit_order = get_caret_index_edit_order();
+ for (const int &caret_index : caret_edit_order) {
+ const int caret_line = get_caret_line(caret_index);
+ const int caret_column = get_caret_column(caret_index);
+
+ // The last fit x will be cleared if the caret has a selection,
+ // but if it does not have a selection the last fit x will be
+ // transferred to the new caret
+ int caret_from_column = 0, caret_to_column = 0, caret_last_fit_x = carets[caret_index].last_fit_x;
+ if (has_selection(caret_index)) {
+ // If the selection goes over multiple lines, deselect it.
+ if (get_selection_from_line(caret_index) != get_selection_to_line(caret_index)) {
+ deselect(caret_index);
+ } else {
+ caret_from_column = get_selection_from_column(caret_index);
+ caret_to_column = get_selection_to_column(caret_index);
+ caret_last_fit_x = -1;
+ carets.write[caret_index].last_fit_x = _get_column_x_offset_for_line(caret_column, caret_line, caret_column);
+ }
+ }
+
+ // Get the line and column of the new caret as if you would move the caret by pressing the arrow keys
+ int new_caret_line, new_caret_column, new_caret_from_column = 0, new_caret_to_column = 0;
+ _get_above_below_caret_line_column(caret_line, get_caret_wrap_index(caret_index), caret_column, p_below, new_caret_line, new_caret_column, caret_last_fit_x);
+
+ // If the caret does have a selection calculate the new from and to columns
+ if (caret_from_column != caret_to_column) {
+ // We only need to calculate the selection columns if the column of the caret changed
+ if (caret_column != new_caret_column) {
+ int _; // unused placeholder for p_new_line
+ _get_above_below_caret_line_column(caret_line, get_caret_wrap_index(caret_index), caret_from_column, p_below, _, new_caret_from_column);
+ _get_above_below_caret_line_column(caret_line, get_caret_wrap_index(caret_index), caret_to_column, p_below, _, new_caret_to_column);
+ } else {
+ new_caret_from_column = caret_from_column;
+ new_caret_to_column = caret_to_column;
+ }
+ }
+
+ // Add the new caret
+ const int new_caret_index = add_caret(new_caret_line, new_caret_column);
+
+ if (new_caret_index == -1) {
+ continue;
+ }
+ // Also add the selection if there should be one
+ if (new_caret_from_column != new_caret_to_column) {
+ select(new_caret_line, new_caret_from_column, new_caret_line, new_caret_to_column, new_caret_index);
+ // Necessary to properly modify the selection after adding the new caret
+ carets.write[new_caret_index].selection.selecting_line = new_caret_line;
+ carets.write[new_caret_index].selection.selecting_column = new_caret_column == new_caret_from_column ? new_caret_to_column : new_caret_from_column;
+ continue;
+ }
+
+ // Copy the last fit x over
+ carets.write[new_caret_index].last_fit_x = carets[caret_index].last_fit_x;
+ }
+
+ merge_overlapping_carets();
+ queue_redraw();
+}
+
Vector<int> TextEdit::get_caret_index_edit_order() {
if (!caret_index_edit_dirty) {
return caret_index_edit_order;
@@ -4744,14 +4869,6 @@ bool TextEdit::is_drag_and_drop_selection_enabled() const {
return drag_and_drop_selection_enabled;
}
-void TextEdit::set_override_selected_font_color(bool p_override_selected_font_color) {
- override_selected_font_color = p_override_selected_font_color;
-}
-
-bool TextEdit::is_overriding_selected_font_color() const {
- return override_selected_font_color;
-}
-
void TextEdit::set_selection_mode(SelectionMode p_mode, int p_line, int p_column, int p_caret) {
ERR_FAIL_INDEX(p_caret, carets.size());
@@ -6003,6 +6120,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("remove_secondary_carets"), &TextEdit::remove_secondary_carets);
ClassDB::bind_method(D_METHOD("merge_overlapping_carets"), &TextEdit::merge_overlapping_carets);
ClassDB::bind_method(D_METHOD("get_caret_count"), &TextEdit::get_caret_count);
+ ClassDB::bind_method(D_METHOD("add_caret_at_carets", "below"), &TextEdit::add_caret_at_carets);
ClassDB::bind_method(D_METHOD("get_caret_index_edit_order"), &TextEdit::get_caret_index_edit_order);
ClassDB::bind_method(D_METHOD("adjust_carets_after_edit", "caret", "from_line", "from_col", "to_line", "to_col"), &TextEdit::adjust_carets_after_edit);
@@ -6036,9 +6154,6 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_drag_and_drop_selection_enabled", "enable"), &TextEdit::set_drag_and_drop_selection_enabled);
ClassDB::bind_method(D_METHOD("is_drag_and_drop_selection_enabled"), &TextEdit::is_drag_and_drop_selection_enabled);
- ClassDB::bind_method(D_METHOD("set_override_selected_font_color", "override"), &TextEdit::set_override_selected_font_color);
- ClassDB::bind_method(D_METHOD("is_overriding_selected_font_color"), &TextEdit::is_overriding_selected_font_color);
-
ClassDB::bind_method(D_METHOD("set_selection_mode", "mode", "line", "column", "caret_index"), &TextEdit::set_selection_mode, DEFVAL(-1), DEFVAL(-1), DEFVAL(0));
ClassDB::bind_method(D_METHOD("get_selection_mode"), &TextEdit::get_selection_mode);
@@ -6208,7 +6323,6 @@ void TextEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "middle_mouse_paste_enabled"), "set_middle_mouse_paste_enabled", "is_middle_mouse_paste_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "wrap_mode", PROPERTY_HINT_ENUM, "None,Boundary"), "set_line_wrapping_mode", "get_line_wrapping_mode");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_current_line"), "set_highlight_current_line", "is_highlight_current_line_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_control_chars"), "set_draw_control_chars", "get_draw_control_chars");
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 86b838e387..935f2a7ce8 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -443,9 +443,9 @@ private:
bool deselect_on_focus_loss_enabled = true;
bool drag_and_drop_selection_enabled = true;
- Color font_selected_color = Color(1, 1, 1);
+ Color font_selected_color = Color(0, 0, 0, 0);
Color selection_color = Color(1, 1, 1);
- bool override_selected_font_color = false;
+ bool use_selected_font_color = false;
bool selection_drag_attempt = false;
bool dragging_selection = false;
@@ -598,6 +598,9 @@ private:
void _move_caret_document_start(bool p_select);
void _move_caret_document_end(bool p_select);
+ // Used in add_caret_at_carets
+ void _get_above_below_caret_line_column(int p_old_line, int p_old_wrap_index, int p_old_column, bool p_below, int &p_new_line, int &p_new_column, int p_last_fit_x = -1) const;
+
protected:
void _notification(int p_what);
@@ -816,6 +819,7 @@ public:
void remove_secondary_carets();
void merge_overlapping_carets();
int get_caret_count() const;
+ void add_caret_at_carets(bool p_below);
Vector<int> get_caret_index_edit_order();
void adjust_carets_after_edit(int p_caret, int p_from_line, int p_from_col, int p_to_line, int p_to_col);
diff --git a/scene/gui/texture_progress_bar.cpp b/scene/gui/texture_progress_bar.cpp
index a9982b3ece..48c6dc5cfc 100644
--- a/scene/gui/texture_progress_bar.cpp
+++ b/scene/gui/texture_progress_bar.cpp
@@ -510,18 +510,38 @@ void TextureProgressBar::_notification(int p_what) {
}
pts.append(to);
+ Ref<AtlasTexture> atlas_progress = progress;
+ bool valid_atlas_progress = atlas_progress.is_valid() && atlas_progress->get_atlas().is_valid();
+ Rect2 region_rect;
+ Size2 atlas_size;
+ if (valid_atlas_progress) {
+ region_rect = atlas_progress->get_region();
+ atlas_size = atlas_progress->get_atlas()->get_size();
+ }
+
Vector<Point2> uvs;
Vector<Point2> points;
- uvs.push_back(get_relative_center());
- points.push_back(progress_offset + s * get_relative_center());
for (int i = 0; i < pts.size(); i++) {
Point2 uv = unit_val_to_uv(pts[i]);
if (uvs.find(uv) >= 0) {
continue;
}
- uvs.push_back(uv);
points.push_back(progress_offset + Point2(uv.x * s.x, uv.y * s.y));
+ if (valid_atlas_progress) {
+ uv.x = Math::remap(uv.x, 0, 1, region_rect.position.x / atlas_size.x, (region_rect.position.x + region_rect.size.x) / atlas_size.x);
+ uv.y = Math::remap(uv.y, 0, 1, region_rect.position.y / atlas_size.y, (region_rect.position.y + region_rect.size.y) / atlas_size.y);
+ }
+ uvs.push_back(uv);
+ }
+
+ Point2 center_point = get_relative_center();
+ points.push_back(progress_offset + s * center_point);
+ if (valid_atlas_progress) {
+ center_point.x = Math::remap(center_point.x, 0, 1, region_rect.position.x / atlas_size.x, (region_rect.position.x + region_rect.size.x) / atlas_size.x);
+ center_point.y = Math::remap(center_point.y, 0, 1, region_rect.position.y / atlas_size.y, (region_rect.position.y + region_rect.size.y) / atlas_size.y);
}
+ uvs.push_back(center_point);
+
Vector<Color> colors;
colors.push_back(tint_progress);
draw_polygon(points, colors, uvs, progress);
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 840913d466..0d3389c13d 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -168,9 +168,6 @@ Transform2D CanvasItem::get_screen_transform() const {
}
Transform2D CanvasItem::get_global_transform() const {
-#ifdef DEBUG_ENABLED
- ERR_FAIL_COND_V(!is_inside_tree(), get_transform());
-#endif
if (global_invalid) {
const CanvasItem *pi = get_parent_item();
if (pi) {
diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp
index 6dd83e4636..56e719968b 100644
--- a/scene/main/instance_placeholder.cpp
+++ b/scene/main/instance_placeholder.cpp
@@ -100,7 +100,7 @@ Node *InstancePlaceholder::create_instance(bool p_replace, const Ref<PackedScene
}
if (p_replace) {
- queue_delete();
+ queue_free();
base->remove_child(this);
}
diff --git a/scene/main/multiplayer_api.cpp b/scene/main/multiplayer_api.cpp
index 7e2c82c88d..946929aa89 100644
--- a/scene/main/multiplayer_api.cpp
+++ b/scene/main/multiplayer_api.cpp
@@ -329,11 +329,9 @@ void MultiplayerAPI::_bind_methods() {
/// MultiplayerAPIExtension
Error MultiplayerAPIExtension::poll() {
- int err;
- if (GDVIRTUAL_CALL(_poll, err)) {
- return (Error)err;
- }
- return OK;
+ int err = OK;
+ GDVIRTUAL_CALL(_poll, err);
+ return (Error)err;
}
void MultiplayerAPIExtension::set_multiplayer_peer(const Ref<MultiplayerPeer> &p_peer) {
@@ -342,26 +340,20 @@ void MultiplayerAPIExtension::set_multiplayer_peer(const Ref<MultiplayerPeer> &p
Ref<MultiplayerPeer> MultiplayerAPIExtension::get_multiplayer_peer() {
Ref<MultiplayerPeer> peer;
- if (GDVIRTUAL_CALL(_get_multiplayer_peer, peer)) {
- return peer;
- }
- return nullptr;
+ GDVIRTUAL_CALL(_get_multiplayer_peer, peer);
+ return peer;
}
int MultiplayerAPIExtension::get_unique_id() {
- int id;
- if (GDVIRTUAL_CALL(_get_unique_id, id)) {
- return id;
- }
- return 1;
+ int id = 1;
+ GDVIRTUAL_CALL(_get_unique_id, id);
+ return id;
}
Vector<int> MultiplayerAPIExtension::get_peer_ids() {
Vector<int> ids;
- if (GDVIRTUAL_CALL(_get_peer_ids, ids)) {
- return ids;
- }
- return Vector<int>();
+ GDVIRTUAL_CALL(_get_peer_ids, ids);
+ return ids;
}
Error MultiplayerAPIExtension::rpcp(Object *p_obj, int p_peer_id, const StringName &p_method, const Variant **p_arg, int p_argcount) {
@@ -373,34 +365,26 @@ Error MultiplayerAPIExtension::rpcp(Object *p_obj, int p_peer_id, const StringNa
args.push_back(*p_arg[i]);
}
int ret = FAILED;
- if (GDVIRTUAL_CALL(_rpc, p_peer_id, p_obj, p_method, args, ret)) {
- return (Error)ret;
- }
- return FAILED;
+ GDVIRTUAL_CALL(_rpc, p_peer_id, p_obj, p_method, args, ret);
+ return (Error)ret;
}
int MultiplayerAPIExtension::get_remote_sender_id() {
int id = 0;
- if (GDVIRTUAL_CALL(_get_remote_sender_id, id)) {
- return id;
- }
- return 0;
+ GDVIRTUAL_CALL(_get_remote_sender_id, id);
+ return id;
}
Error MultiplayerAPIExtension::object_configuration_add(Object *p_object, Variant p_config) {
int err = ERR_UNAVAILABLE;
- if (GDVIRTUAL_CALL(_object_configuration_add, p_object, p_config, err)) {
- return (Error)err;
- }
- return ERR_UNAVAILABLE;
+ GDVIRTUAL_CALL(_object_configuration_add, p_object, p_config, err);
+ return (Error)err;
}
Error MultiplayerAPIExtension::object_configuration_remove(Object *p_object, Variant p_config) {
int err = ERR_UNAVAILABLE;
- if (GDVIRTUAL_CALL(_object_configuration_remove, p_object, p_config, err)) {
- return (Error)err;
- }
- return ERR_UNAVAILABLE;
+ GDVIRTUAL_CALL(_object_configuration_remove, p_object, p_config, err);
+ return (Error)err;
}
void MultiplayerAPIExtension::_bind_methods() {
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 2ea45df309..304504a82e 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1341,12 +1341,23 @@ Node *Node::get_node(const NodePath &p_path) const {
Node *node = get_node_or_null(p_path);
if (unlikely(!node)) {
+ // Try to get a clear description of this node in the error message.
+ String desc;
+ if (is_inside_tree()) {
+ desc = get_path();
+ } else {
+ desc = get_name();
+ if (desc.is_empty()) {
+ desc = get_class();
+ }
+ }
+
if (p_path.is_absolute()) {
ERR_FAIL_V_MSG(nullptr,
- vformat(R"(Node not found: "%s" (absolute path attempted from "%s").)", p_path, get_path()));
+ vformat(R"(Node not found: "%s" (absolute path attempted from "%s").)", p_path, desc));
} else {
ERR_FAIL_V_MSG(nullptr,
- vformat(R"(Node not found: "%s" (relative to "%s").)", p_path, get_path()));
+ vformat(R"(Node not found: "%s" (relative to "%s").)", p_path, desc));
}
}
@@ -2569,7 +2580,7 @@ void Node::print_orphan_nodes() {
#endif
}
-void Node::queue_delete() {
+void Node::queue_free() {
if (is_inside_tree()) {
get_tree()->queue_delete(this);
} else {
@@ -2811,7 +2822,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_viewport"), &Node::get_viewport);
- ClassDB::bind_method(D_METHOD("queue_free"), &Node::queue_delete);
+ ClassDB::bind_method(D_METHOD("queue_free"), &Node::queue_free);
ClassDB::bind_method(D_METHOD("request_ready"), &Node::request_ready);
@@ -2947,7 +2958,7 @@ void Node::_bind_methods() {
}
String Node::_get_name_num_separator() {
- switch (ProjectSettings::get_singleton()->get("editor/node_naming/name_num_separator").operator int()) {
+ switch (GLOBAL_GET("editor/node_naming/name_num_separator").operator int()) {
case 0:
return "";
case 1:
diff --git a/scene/main/node.h b/scene/main/node.h
index c8c8c395ce..4a3ec253b1 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -460,7 +460,7 @@ public:
#endif
static String adjust_name_casing(const String &p_name);
- void queue_delete();
+ void queue_free();
//hacks for speed
static void init_node_hrcr();
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 5ff9a29792..41eefe0f85 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -485,7 +485,7 @@ bool SceneTree::process(double p_time) {
#ifndef _3D_DISABLED
if (Engine::get_singleton()->is_editor_hint()) {
//simple hack to reload fallback environment if it changed from editor
- String env_path = ProjectSettings::get_singleton()->get(SNAME("rendering/environment/defaults/default_environment"));
+ String env_path = GLOBAL_GET(SNAME("rendering/environment/defaults/default_environment"));
env_path = env_path.strip_edges(); //user may have added a space or two
String cpath;
Ref<Environment> fallback = get_root()->get_world_3d()->get_fallback_environment();
@@ -1390,7 +1390,7 @@ SceneTree::SceneTree() {
root = memnew(Window);
root->set_process_mode(Node::PROCESS_MODE_PAUSABLE);
root->set_name("root");
- root->set_title(ProjectSettings::get_singleton()->get("application/config/name"));
+ root->set_title(GLOBAL_GET("application/config/name"));
#ifndef _3D_DISABLED
if (!root->get_world_3d().is_valid()) {
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index ad40346c36..6af96a4147 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1161,7 +1161,7 @@ void Viewport::_gui_cancel_tooltip() {
gui.tooltip_timer = Ref<SceneTreeTimer>();
}
if (gui.tooltip_popup) {
- gui.tooltip_popup->queue_delete();
+ gui.tooltip_popup->queue_free();
}
}
@@ -1261,12 +1261,17 @@ void Viewport::_gui_show_tooltip() {
tooltip_owner->add_child(gui.tooltip_popup);
- Point2 tooltip_offset = ProjectSettings::get_singleton()->get("display/mouse_cursor/tooltip_position_offset");
+ Point2 tooltip_offset = GLOBAL_GET("display/mouse_cursor/tooltip_position_offset");
Rect2 r(gui.tooltip_pos + tooltip_offset, gui.tooltip_popup->get_contents_minimum_size());
r.size = r.size.min(panel->get_max_size());
Window *window = gui.tooltip_popup->get_parent_visible_window();
- Rect2i vr = window->get_usable_parent_rect();
+ Rect2i vr;
+ if (gui.tooltip_popup->is_embedded()) {
+ vr = gui.tooltip_popup->_get_embedder()->get_visible_rect();
+ } else {
+ vr = window->get_usable_parent_rect();
+ }
if (r.size.x + r.position.x > vr.size.x + vr.position.x) {
// Place it in the opposite direction. If it fails, just hug the border.
diff --git a/scene/property_utils.cpp b/scene/property_utils.cpp
index a9b7e9acbe..f445634a45 100644
--- a/scene/property_utils.cpp
+++ b/scene/property_utils.cpp
@@ -169,8 +169,10 @@ static bool _collect_inheritance_chain(const Ref<SceneState> &p_state, const Nod
state = state->get_base_scene_state();
}
- for (int i = inheritance_states.size() - 1; i >= 0; --i) {
- r_states_stack.push_back(inheritance_states[i]);
+ if (inheritance_states.size() > 0) {
+ for (int i = inheritance_states.size() - 1; i >= 0; --i) {
+ r_states_stack.push_back(inheritance_states[i]);
+ }
}
return found;
@@ -214,10 +216,12 @@ Vector<SceneState::PackState> PropertyUtils::get_node_states_stack(const Node *p
{
states_stack_ret.resize(states_stack.size());
_FastPackState *ps = states_stack.ptr();
- for (int i = states_stack.size() - 1; i >= 0; --i) {
- states_stack_ret.write[i].state.reference_ptr(ps->state);
- states_stack_ret.write[i].node = ps->node;
- ++ps;
+ if (states_stack.size() > 0) {
+ for (int i = states_stack.size() - 1; i >= 0; --i) {
+ states_stack_ret.write[i].state.reference_ptr(ps->state);
+ states_stack_ret.write[i].node = ps->node;
+ ++ps;
+ }
}
}
return states_stack_ret;
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index c9d92cea3f..aa271e6f4b 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -433,7 +433,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("background_color", "TextEdit", Color(0, 0, 0, 0));
theme->set_color("font_color", "TextEdit", control_font_color);
- theme->set_color("font_selected_color", "TextEdit", control_font_pressed_color);
+ theme->set_color("font_selected_color", "TextEdit", Color(0, 0, 0, 0));
theme->set_color("font_readonly_color", "TextEdit", control_font_disabled_color);
theme->set_color("font_placeholder_color", "TextEdit", control_font_placeholder_color);
theme->set_color("font_outline_color", "TextEdit", Color(1, 1, 1));
@@ -476,7 +476,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("completion_scroll_hovered_color", "CodeEdit", control_font_pressed_color * Color(1, 1, 1, 0.4));
theme->set_color("completion_font_color", "CodeEdit", Color(0.67, 0.67, 0.67));
theme->set_color("font_color", "CodeEdit", control_font_color);
- theme->set_color("font_selected_color", "CodeEdit", Color(0, 0, 0));
+ theme->set_color("font_selected_color", "CodeEdit", Color(0, 0, 0, 0));
theme->set_color("font_readonly_color", "CodeEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f));
theme->set_color("font_placeholder_color", "CodeEdit", control_font_placeholder_color);
theme->set_color("font_outline_color", "CodeEdit", Color(1, 1, 1));
@@ -959,7 +959,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_font_size("mono_font_size", "RichTextLabel", -1);
theme->set_color("default_color", "RichTextLabel", Color(1, 1, 1));
- theme->set_color("font_selected_color", "RichTextLabel", Color(0, 0, 0));
+ theme->set_color("font_selected_color", "RichTextLabel", Color(0, 0, 0, 0));
theme->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8));
theme->set_color("font_shadow_color", "RichTextLabel", Color(0, 0, 0, 0));
@@ -980,6 +980,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("table_even_row_bg", "RichTextLabel", Color(0, 0, 0, 0));
theme->set_color("table_border", "RichTextLabel", Color(0, 0, 0, 0));
+ theme->set_constant("text_highlight_h_padding", "RichTextLabel", 3 * scale);
+ theme->set_constant("text_highlight_v_padding", "RichTextLabel", 3 * scale);
+
// Containers
theme->set_icon("h_grabber", "SplitContainer", icons["hsplitter"]);
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index cbecab62b3..1eb94dcb94 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -1341,6 +1341,19 @@ void FontFile::reset_state() {
/*************************************************************************/
+// OEM encoding mapping for 0x80..0xFF range.
+static const char32_t _oem_to_unicode[][129] = {
+ U"\u20ac\ufffe\u201a\ufffe\u201e\u2026\u2020\u2021\ufffe\u2030\u0160\u2039\u015a\u0164\u017d\u0179\ufffe\u2018\u2019\u201c\u201d\u2022\u2013\u2014\ufffe\u2122\u0161\u203a\u015b\u0165\u017e\u017a\xa0\u02c7\u02d8\u0141\xa4\u0104\xa6\xa7\xa8\xa9\u015e\xab\xac\xad\xae\u017b\xb0\xb1\u02db\u0142\xb4\xb5\xb6\xb7\xb8\u0105\u015f\xbb\u013d\u02dd\u013e\u017c\u0154\xc1\xc2\u0102\xc4\u0139\u0106\xc7\u010c\xc9\u0118\xcb\u011a\xcd\xce\u010e\u0110\u0143\u0147\xd3\xd4\u0150\xd6\xd7\u0158\u016e\xda\u0170\xdc\xdd\u0162\xdf\u0155\xe1\xe2\u0103\xe4\u013a\u0107\xe7\u010d\xe9\u0119\xeb\u011b\xed\xee\u010f\u0111\u0144\u0148\xf3\xf4\u0151\xf6\xf7\u0159\u016f\xfa\u0171\xfc\xfd\u0163\u02d9", // 1250 - Latin 2
+ U"\u0402\u0403\u201a\u0453\u201e\u2026\u2020\u2021\u20ac\u2030\u0409\u2039\u040a\u040c\u040b\u040f\u0452\u2018\u2019\u201c\u201d\u2022\u2013\u2014\ufffe\u2122\u0459\u203a\u045a\u045c\u045b\u045f\xa0\u040e\u045e\u0408\xa4\u0490\xa6\xa7\u0401\xa9\u0404\xab\xac\xad\xae\u0407\xb0\xb1\u0406\u0456\u0491\xb5\xb6\xb7\u0451\u2116\u0454\xbb\u0458\u0405\u0455\u0457\u0410\u0411\u0412\u0413\u0414\u0415\u0416\u0417\u0418\u0419\u041a\u041b\u041c\u041d\u041e\u041f\u0420\u0421\u0422\u0423\u0424\u0425\u0426\u0427\u0428\u0429\u042a\u042b\u042c\u042d\u042e\u042f\u0430\u0431\u0432\u0433\u0434\u0435\u0436\u0437\u0438\u0439\u043a\u043b\u043c\u043d\u043e\u043f\u0440\u0441\u0442\u0443\u0444\u0445\u0446\u0447\u0448\u0449\u044a\u044b\u044c\u044d\u044e\u044f", // 1251 - Cyrillic
+ U"\u20ac\ufffe\u201a\u0192\u201e\u2026\u2020\u2021\u02c6\u2030\u0160\u2039\u0152\ufffe\u017d\ufffe\ufffe\u2018\u2019\u201c\u201d\u2022\u2013\u2014\u02dc\u2122\u0161\u203a\u0153\ufffe\u017e\u0178\xa0\xa1\xa2\xa3\xa4\xa5\xa6\xa7\xa8\xa9\xaa\xab\xac\xad\xae\xaf\xb0\xb1\xb2\xb3\xb4\xb5\xb6\xb7\xb8\xb9\xba\xbb\xbc\xbd\xbe\xbf\xc0\xc1\xc2\xc3\xc4\xc5\xc6\xc7\xc8\xc9\xca\xcb\xcc\xcd\xce\xcf\xd0\xd1\xd2\xd3\xd4\xd5\xd6\xd7\xd8\xd9\xda\xdb\xdc\xdd\xde\xdf\xe0\xe1\xe2\xe3\xe4\xe5\xe6\xe7\xe8\xe9\xea\xeb\xec\xed\xee\xef\xf0\xf1\xf2\xf3\xf4\xf5\xf6\xf7\xf8\xf9\xfa\xfb\xfc\xfd\xfe\xff", // 1252 - Latin 1
+ U"\u20ac\ufffe\u201a\u0192\u201e\u2026\u2020\u2021\ufffe\u2030\ufffe\u2039\ufffe\ufffe\ufffe\ufffe\ufffe\u2018\u2019\u201c\u201d\u2022\u2013\u2014\ufffe\u2122\ufffe\u203a\ufffe\ufffe\ufffe\ufffe\xa0\u0385\u0386\xa3\xa4\xa5\xa6\xa7\xa8\xa9\ufffe\xab\xac\xad\xae\u2015\xb0\xb1\xb2\xb3\u0384\xb5\xb6\xb7\u0388\u0389\u038a\xbb\u038c\xbd\u038e\u038f\u0390\u0391\u0392\u0393\u0394\u0395\u0396\u0397\u0398\u0399\u039a\u039b\u039c\u039d\u039e\u039f\u03a0\u03a1\ufffe\u03a3\u03a4\u03a5\u03a6\u03a7\u03a8\u03a9\u03aa\u03ab\u03ac\u03ad\u03ae\u03af\u03b0\u03b1\u03b2\u03b3\u03b4\u03b5\u03b6\u03b7\u03b8\u03b9\u03ba\u03bb\u03bc\u03bd\u03be\u03bf\u03c0\u03c1\u03c2\u03c3\u03c4\u03c5\u03c6\u03c7\u03c8\u03c9\u03ca\u03cb\u03cc\u03cd\u03ce\ufffe", // 1253 - Greek
+ U"\u20ac\ufffe\u201a\u0192\u201e\u2026\u2020\u2021\u02c6\u2030\u0160\u2039\u0152\ufffe\ufffe\ufffe\ufffe\u2018\u2019\u201c\u201d\u2022\u2013\u2014\u02dc\u2122\u0161\u203a\u0153\ufffe\ufffe\u0178\xa0\xa1\xa2\xa3\xa4\xa5\xa6\xa7\xa8\xa9\xaa\xab\xac\xad\xae\xaf\xb0\xb1\xb2\xb3\xb4\xb5\xb6\xb7\xb8\xb9\xba\xbb\xbc\xbd\xbe\xbf\xc0\xc1\xc2\xc3\xc4\xc5\xc6\xc7\xc8\xc9\xca\xcb\xcc\xcd\xce\xcf\u011e\xd1\xd2\xd3\xd4\xd5\xd6\xd7\xd8\xd9\xda\xdb\xdc\u0130\u015e\xdf\xe0\xe1\xe2\xe3\xe4\xe5\xe6\xe7\xe8\xe9\xea\xeb\xec\xed\xee\xef\u011f\xf1\xf2\xf3\xf4\xf5\xf6\xf7\xf8\xf9\xfa\xfb\xfc\u0131\u015f\xff", // 1254 - Turkish
+ U"\u20ac\ufffe\u201a\u0192\u201e\u2026\u2020\u2021\u02c6\u2030\ufffe\u2039\ufffe\ufffe\ufffe\ufffe\ufffe\u2018\u2019\u201c\u201d\u2022\u2013\u2014\u02dc\u2122\ufffe\u203a\ufffe\ufffe\ufffe\ufffe\xa0\xa1\xa2\xa3\u20aa\xa5\xa6\xa7\xa8\xa9\xd7\xab\xac\xad\xae\xaf\xb0\xb1\xb2\xb3\xb4\xb5\xb6\xb7\xb8\xb9\xf7\xbb\xbc\xbd\xbe\xbf\u05b0\u05b1\u05b2\u05b3\u05b4\u05b5\u05b6\u05b7\u05b8\u05b9\ufffe\u05bb\u05bc\u05bd\u05be\u05bf\u05c0\u05c1\u05c2\u05c3\u05f0\u05f1\u05f2\u05f3\u05f4\ufffe\ufffe\ufffe\ufffe\ufffe\ufffe\ufffe\u05d0\u05d1\u05d2\u05d3\u05d4\u05d5\u05d6\u05d7\u05d8\u05d9\u05da\u05db\u05dc\u05dd\u05de\u05df\u05e0\u05e1\u05e2\u05e3\u05e4\u05e5\u05e6\u05e7\u05e8\u05e9\u05ea\ufffe\ufffe\u200e\u200f\ufffe", // 1255 - Hebrew
+ U"\u20ac\u067e\u201a\u0192\u201e\u2026\u2020\u2021\u02c6\u2030\u0679\u2039\u0152\u0686\u0698\u0688\u06af\u2018\u2019\u201c\u201d\u2022\u2013\u2014\u06a9\u2122\u0691\u203a\u0153\u200c\u200d\u06ba\xa0\u060c\xa2\xa3\xa4\xa5\xa6\xa7\xa8\xa9\u06be\xab\xac\xad\xae\xaf\xb0\xb1\xb2\xb3\xb4\xb5\xb6\xb7\xb8\xb9\u061b\xbb\xbc\xbd\xbe\u061f\u06c1\u0621\u0622\u0623\u0624\u0625\u0626\u0627\u0628\u0629\u062a\u062b\u062c\u062d\u062e\u062f\u0630\u0631\u0632\u0633\u0634\u0635\u0636\xd7\u0637\u0638\u0639\u063a\u0640\u0641\u0642\u0643\xe0\u0644\xe2\u0645\u0646\u0647\u0648\xe7\xe8\xe9\xea\xeb\u0649\u064a\xee\xef\u064b\u064c\u064d\u064e\xf4\u064f\u0650\xf7\u0651\xf9\u0652\xfb\xfc\u200e\u200f\u06d2", // 1256 - Arabic
+ U"\u20ac\ufffe\u201a\ufffe\u201e\u2026\u2020\u2021\ufffe\u2030\ufffe\u2039\ufffe\xa8\u02c7\xb8\ufffe\u2018\u2019\u201c\u201d\u2022\u2013\u2014\ufffe\u2122\ufffe\u203a\ufffe\xaf\u02db\ufffe\xa0\ufffe\xa2\xa3\xa4\ufffe\xa6\xa7\xd8\xa9\u0156\xab\xac\xad\xae\xc6\xb0\xb1\xb2\xb3\xb4\xb5\xb6\xb7\xf8\xb9\u0157\xbb\xbc\xbd\xbe\xe6\u0104\u012e\u0100\u0106\xc4\xc5\u0118\u0112\u010c\xc9\u0179\u0116\u0122\u0136\u012a\u013b\u0160\u0143\u0145\xd3\u014c\xd5\xd6\xd7\u0172\u0141\u015a\u016a\xdc\u017b\u017d\xdf\u0105\u012f\u0101\u0107\xe4\xe5\u0119\u0113\u010d\xe9\u017a\u0117\u0123\u0137\u012b\u013c\u0161\u0144\u0146\xf3\u014d\xf5\xf6\xf7\u0173\u0142\u015b\u016b\xfc\u017c\u017e\u02d9", // 1257 - Baltic
+ U"\u20ac\ufffe\u201a\u0192\u201e\u2026\u2020\u2021\u02c6\u2030\ufffe\u2039\u0152\ufffe\ufffe\ufffe\ufffe\u2018\u2019\u201c\u201d\u2022\u2013\u2014\u02dc\u2122\ufffe\u203a\u0153\ufffe\ufffe\u0178\xa0\xa1\xa2\xa3\xa4\xa5\xa6\xa7\xa8\xa9\xaa\xab\xac\xad\xae\xaf\xb0\xb1\xb2\xb3\xb4\xb5\xb6\xb7\xb8\xb9\xba\xbb\xbc\xbd\xbe\xbf\xc0\xc1\xc2\u0102\xc4\xc5\xc6\xc7\xc8\xc9\xca\xcb\u0300\xcd\xce\xcf\u0110\xd1\u0309\xd3\xd4\u01a0\xd6\xd7\xd8\xd9\xda\xdb\xdc\u01af\u0303\xdf\xe0\xe1\xe2\u0103\xe4\xe5\xe6\xe7\xe8\xe9\xea\xeb\u0301\xed\xee\xef\u0111\xf1\u0323\xf3\xf4\u01a1\xf6\xf7\xf8\xf9\xfa\xfb\xfc\u01b0\u20ab\xff", // 1258 - Vietnamese
+};
+
Error FontFile::load_bitmap_font(const String &p_path) {
reset_state();
@@ -1371,10 +1384,12 @@ Error FontFile::load_bitmap_font(const String &p_path) {
f->get_buffer((unsigned char *)&magic, 4);
if (magic[0] == 'B' && magic[1] == 'M' && magic[2] == 'F') {
// Binary BMFont file.
- ERR_FAIL_COND_V_MSG(magic[3] != 3, ERR_CANT_CREATE, vformat(RTR("Version %d of BMFont is not supported."), (int)magic[3]));
+ ERR_FAIL_COND_V_MSG(magic[3] != 3, ERR_CANT_CREATE, vformat(RTR("Version %d of BMFont is not supported (should be 3)."), (int)magic[3]));
uint8_t block_type = f->get_8();
uint32_t block_size = f->get_32();
+ bool unicode = false;
+ uint8_t encoding = 9;
while (!f->eof_reached()) {
uint64_t off = f->get_position();
switch (block_type) {
@@ -1382,14 +1397,48 @@ Error FontFile::load_bitmap_font(const String &p_path) {
ERR_FAIL_COND_V_MSG(block_size < 15, ERR_CANT_CREATE, RTR("Invalid BMFont info block size."));
base_size = f->get_16();
uint8_t flags = f->get_8();
- ERR_FAIL_COND_V_MSG(flags & 0x02, ERR_CANT_CREATE, RTR("Non-unicode version of BMFont is not supported."));
if (flags & (1 << 3)) {
st_flags.set_flag(TextServer::FONT_BOLD);
}
if (flags & (1 << 2)) {
st_flags.set_flag(TextServer::FONT_ITALIC);
}
- f->get_8(); // non-unicode charset, skip
+ unicode = (flags & 0x02);
+ uint8_t encoding_id = f->get_8(); // non-unicode charset
+ if (!unicode) {
+ switch (encoding_id) {
+ case 0x00: {
+ encoding = 2;
+ } break;
+ case 0xB2: {
+ encoding = 6;
+ } break;
+ case 0xBA: {
+ encoding = 7;
+ } break;
+ case 0xEE: {
+ encoding = 0;
+ } break;
+ case 0xA1: {
+ encoding = 3;
+ } break;
+ case 0xB1: {
+ encoding = 5;
+ } break;
+ case 0xCC: {
+ encoding = 1;
+ } break;
+ case 0xA2: {
+ encoding = 4;
+ } break;
+ case 0xA3: {
+ encoding = 8;
+ } break;
+ default: {
+ WARN_PRINT(vformat("Unknown BMFont OEM encoding %x, parsing as Unicode (should be 0x00 - Latin 1, 0xB2 - Arabic, 0xBA - Baltic, 0xEE - Latin 2, 0xA1 - Greek, 0xB1 - Hebrew, 0xCC - Cyrillic, 0xA2 - Turkish, 0xA3 - Vietnamese).", encoding_id));
+ } break;
+ };
+ }
f->get_16(); // stretch_h, skip
f->get_8(); // aa, skip
f->get_32(); // padding, skip
@@ -1492,6 +1541,14 @@ Error FontFile::load_bitmap_font(const String &p_path) {
Rect2 uv_rect;
char32_t idx = f->get_32();
+ if (!unicode && encoding < 9) {
+ if (idx >= 0x80 && idx <= 0xFF) {
+ idx = _oem_to_unicode[encoding][idx - 0x80];
+ } else if (idx > 0xFF) {
+ WARN_PRINT(vformat("Invalid BMFont OEM character %x (should be 0x00-0xFF).", idx));
+ idx = 0x00;
+ }
+ }
uv_rect.position.x = (int16_t)f->get_16();
uv_rect.position.y = (int16_t)f->get_16();
uv_rect.size.width = (int16_t)f->get_16();
@@ -1508,24 +1565,25 @@ Error FontFile::load_bitmap_font(const String &p_path) {
int texture_idx = f->get_8();
uint8_t channel = f->get_8();
- ERR_FAIL_COND_V_MSG(!packed && channel != 15, ERR_CANT_CREATE, RTR("Invalid glyph channel."));
int ch_off = 0;
- switch (channel) {
- case 1:
- ch_off = 2;
- break; // B
- case 2:
- ch_off = 1;
- break; // G
- case 4:
- ch_off = 0;
- break; // R
- case 8:
- ch_off = 3;
- break; // A
- default:
- ch_off = 0;
- break;
+ if (packed) {
+ switch (channel) {
+ case 1:
+ ch_off = 2;
+ break; // B
+ case 2:
+ ch_off = 1;
+ break; // G
+ case 4:
+ ch_off = 0;
+ break; // R
+ case 8:
+ ch_off = 3;
+ break; // A
+ default:
+ ch_off = 0;
+ break;
+ }
}
set_glyph_advance(0, base_size, idx, advance);
set_glyph_offset(0, Vector2i(base_size, 0), idx, offset);
@@ -1546,6 +1604,20 @@ Error FontFile::load_bitmap_font(const String &p_path) {
Vector2i kpk;
kpk.x = f->get_32();
kpk.y = f->get_32();
+ if (!unicode && encoding < 9) {
+ if (kpk.x >= 0x80 && kpk.x <= 0xFF) {
+ kpk.x = _oem_to_unicode[encoding][kpk.x - 0x80];
+ } else if (kpk.x > 0xFF) {
+ WARN_PRINT(vformat("Invalid BMFont OEM character %x (should be 0x00-0xFF).", kpk.x));
+ kpk.x = 0x00;
+ }
+ if (kpk.y >= 0x80 && kpk.y <= 0xFF) {
+ kpk.y = _oem_to_unicode[encoding][kpk.y - 0x80];
+ } else if (kpk.y > 0xFF) {
+ WARN_PRINT(vformat("Invalid BMFont OEM character %x (should be 0x00-0xFF).", kpk.y));
+ kpk.y = 0x00;
+ }
+ }
set_kerning(0, base_size, kpk, Vector2((int16_t)f->get_16(), 0));
}
} break;
@@ -1561,6 +1633,8 @@ Error FontFile::load_bitmap_font(const String &p_path) {
} else {
// Text BMFont file.
f->seek(0);
+ bool unicode = false;
+ uint8_t encoding = 9;
while (true) {
String line = f->get_line();
@@ -1625,7 +1699,37 @@ Error FontFile::load_bitmap_font(const String &p_path) {
if (keys.has("face")) {
font_name = keys["face"];
}
- ERR_FAIL_COND_V_MSG((!keys.has("unicode") || keys["unicode"].to_int() != 1), ERR_CANT_CREATE, RTR("Non-unicode version of BMFont is not supported."));
+ if (keys.has("unicode")) {
+ unicode = keys["unicode"].to_int();
+ }
+ if (!unicode) {
+ if (keys.has("charset")) {
+ String encoding_name = keys["charset"].to_upper();
+ if (encoding_name == "" || encoding_name == "ASCII" || encoding_name == "ANSI") {
+ encoding = 2;
+ } else if (encoding_name == "ARABIC") {
+ encoding = 6;
+ } else if (encoding_name == "BALTIC") {
+ encoding = 7;
+ } else if (encoding_name == "EASTEUROPE") {
+ encoding = 0;
+ } else if (encoding_name == "GREEK") {
+ encoding = 3;
+ } else if (encoding_name == "HEBREW") {
+ encoding = 5;
+ } else if (encoding_name == "RUSSIAN") {
+ encoding = 1;
+ } else if (encoding_name == "TURKISH") {
+ encoding = 4;
+ } else if (encoding_name == "VIETNAMESE") {
+ encoding = 8;
+ } else {
+ WARN_PRINT(vformat("Unknown BMFont OEM encoding %s, parsing as Unicode (should be ANSI, ASCII, ARABIC, BALTIC, EASTEUROPE, GREEK, HEBREW, RUSSIAN, TURKISH or VIETNAMESE).", encoding_name));
+ }
+ } else {
+ encoding = 2;
+ }
+ }
} else if (type == "common") {
if (keys.has("lineHeight")) {
height = keys["lineHeight"].to_int();
@@ -1719,6 +1823,14 @@ Error FontFile::load_bitmap_font(const String &p_path) {
if (keys.has("id")) {
idx = keys["id"].to_int();
+ if (!unicode && encoding < 9) {
+ if (idx >= 0x80 && idx <= 0xFF) {
+ idx = _oem_to_unicode[encoding][idx - 0x80];
+ } else if (idx > 0xFF) {
+ WARN_PRINT(vformat("Invalid BMFont OEM character %x (should be 0x00-0xFF).", idx));
+ idx = 0x00;
+ }
+ }
}
if (keys.has("x")) {
uv_rect.position.x = keys["x"].to_int();
@@ -1753,24 +1865,25 @@ Error FontFile::load_bitmap_font(const String &p_path) {
channel = keys["chnl"].to_int();
}
- ERR_FAIL_COND_V_MSG(!packed && channel != 15, ERR_CANT_CREATE, RTR("Invalid glyph channel."));
int ch_off = 0;
- switch (channel) {
- case 1:
- ch_off = 2;
- break; // B
- case 2:
- ch_off = 1;
- break; // G
- case 4:
- ch_off = 0;
- break; // R
- case 8:
- ch_off = 3;
- break; // A
- default:
- ch_off = 0;
- break;
+ if (packed) {
+ switch (channel) {
+ case 1:
+ ch_off = 2;
+ break; // B
+ case 2:
+ ch_off = 1;
+ break; // G
+ case 4:
+ ch_off = 0;
+ break; // R
+ case 8:
+ ch_off = 3;
+ break; // A
+ default:
+ ch_off = 0;
+ break;
+ }
}
set_glyph_advance(0, base_size, idx, advance);
set_glyph_offset(0, Vector2i(base_size, 0), idx, offset);
@@ -1791,6 +1904,20 @@ Error FontFile::load_bitmap_font(const String &p_path) {
if (keys.has("second")) {
kpk.y = keys["second"].to_int();
}
+ if (!unicode && encoding < 9) {
+ if (kpk.x >= 0x80 && kpk.x <= 0xFF) {
+ kpk.x = _oem_to_unicode[encoding][kpk.x - 0x80];
+ } else if (kpk.x > 0xFF) {
+ WARN_PRINT(vformat("Invalid BMFont OEM character %x (should be 0x00-0xFF).", kpk.x));
+ kpk.x = 0x00;
+ }
+ if (kpk.y >= 0x80 && kpk.y <= 0xFF) {
+ kpk.y = _oem_to_unicode[encoding][kpk.y - 0x80];
+ } else if (kpk.y > 0xFF) {
+ WARN_PRINT(vformat("Invalid BMFont OEM character %x (should be 0x00-0xFF).", kpk.x));
+ kpk.y = 0x00;
+ }
+ }
if (keys.has("amount")) {
set_kerning(0, base_size, kpk, Vector2(keys["amount"].to_int(), 0));
}
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 8ae217dd1f..10d193f950 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -107,18 +107,15 @@ Shader::Mode Material::get_shader_mode() const {
}
bool Material::_can_do_next_pass() const {
- bool ret;
- if (GDVIRTUAL_CALL(_can_do_next_pass, ret)) {
- return ret;
- }
- return false;
+ bool ret = false;
+ GDVIRTUAL_CALL(_can_do_next_pass, ret);
+ return ret;
}
+
bool Material::_can_use_render_priority() const {
- bool ret;
- if (GDVIRTUAL_CALL(_can_use_render_priority, ret)) {
- return ret;
- }
- return false;
+ bool ret = false;
+ GDVIRTUAL_CALL(_can_use_render_priority, ret);
+ return ret;
}
void Material::_bind_methods() {
diff --git a/scene/resources/skeleton_modification_2d.cpp b/scene/resources/skeleton_modification_2d.cpp
index 0ae0e31120..1b7354853d 100644
--- a/scene/resources/skeleton_modification_2d.cpp
+++ b/scene/resources/skeleton_modification_2d.cpp
@@ -127,7 +127,7 @@ void SkeletonModification2D::editor_draw_angle_constraints(Bone2D *p_operation_b
Color bone_ik_color = Color(1.0, 0.65, 0.0, 0.4);
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
- bone_ik_color = EditorSettings::get_singleton()->get("editors/2d/bone_ik_color");
+ bone_ik_color = EDITOR_GET("editors/2d/bone_ik_color");
}
#endif // TOOLS_ENABLED
diff --git a/scene/resources/skeleton_modification_2d_twoboneik.cpp b/scene/resources/skeleton_modification_2d_twoboneik.cpp
index d3c62e441f..6593f476f5 100644
--- a/scene/resources/skeleton_modification_2d_twoboneik.cpp
+++ b/scene/resources/skeleton_modification_2d_twoboneik.cpp
@@ -212,7 +212,7 @@ void SkeletonModification2DTwoBoneIK::_draw_editor_gizmo() {
Color bone_ik_color = Color(1.0, 0.65, 0.0, 0.4);
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
- bone_ik_color = EditorSettings::get_singleton()->get("editors/2d/bone_ik_color");
+ bone_ik_color = EDITOR_GET("editors/2d/bone_ik_color");
}
#endif // TOOLS_ENABLED
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index cd893d8c23..f379f88bed 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -43,12 +43,9 @@ float StyleBox::get_style_margin(Side p_side) const {
}
bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
- bool ret;
- if (GDVIRTUAL_CALL(_test_mask, p_point, p_rect, ret)) {
- return ret;
- }
-
- return true;
+ bool ret = true;
+ GDVIRTUAL_CALL(_test_mask, p_point, p_rect, ret);
+ return ret;
}
void StyleBox::draw(RID p_canvas_item, const Rect2 &p_rect) const {
@@ -109,11 +106,8 @@ Point2 StyleBox::get_offset() const {
Size2 StyleBox::get_center_size() const {
Size2 ret;
- if (GDVIRTUAL_CALL(_get_center_size, ret)) {
- return ret;
- }
-
- return Size2();
+ GDVIRTUAL_CALL(_get_center_size, ret);
+ return ret;
}
Rect2 StyleBox::get_draw_rect(const Rect2 &p_rect) const {
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
index 823d742d72..ca1cd54349 100644
--- a/scene/resources/text_line.cpp
+++ b/scene/resources/text_line.cpp
@@ -218,7 +218,48 @@ Array TextLine::get_objects() const {
}
Rect2 TextLine::get_object_rect(Variant p_key) const {
- return TS->shaped_text_get_object_rect(rid, p_key);
+ Vector2 ofs;
+
+ float length = TS->shaped_text_get_width(rid);
+ if (width > 0) {
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT:
+ break;
+ case HORIZONTAL_ALIGNMENT_CENTER: {
+ if (length <= width) {
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += Math::floor((width - length) / 2.0);
+ } else {
+ ofs.y += Math::floor((width - length) / 2.0);
+ }
+ } else if (TS->shaped_text_get_inferred_direction(rid) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += width - length;
+ } else {
+ ofs.y += width - length;
+ }
+ }
+ } break;
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += width - length;
+ } else {
+ ofs.y += width - length;
+ }
+ } break;
+ }
+ }
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.y += TS->shaped_text_get_ascent(rid);
+ } else {
+ ofs.x += TS->shaped_text_get_ascent(rid);
+ }
+
+ Rect2 rect = TS->shaped_text_get_object_rect(rid, p_key);
+ rect.position += ofs;
+
+ return rect;
}
void TextLine::set_horizontal_alignment(HorizontalAlignment p_alignment) {
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index 7e9a2591e4..59bb24c8b8 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -540,16 +540,90 @@ Rect2 TextParagraph::get_line_object_rect(int p_line, Variant p_key) const {
const_cast<TextParagraph *>(this)->_shape_lines();
ERR_FAIL_COND_V(p_line < 0 || p_line >= (int)lines_rid.size(), Rect2());
- Rect2 xrect = TS->shaped_text_get_object_rect(lines_rid[p_line], p_key);
- for (int i = 0; i < p_line; i++) {
- Size2 lsize = TS->shaped_text_get_size(lines_rid[i]);
+
+ Vector2 ofs;
+
+ float h_offset = 0.f;
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).x + dropcap_margins.size.x + dropcap_margins.position.x;
+ } else {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).y + dropcap_margins.size.y + dropcap_margins.position.y;
+ }
+
+ for (int i = 0; i <= p_line; i++) {
+ float l_width = width;
if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
- xrect.position.y += lsize.y;
+ ofs.x = 0.f;
+ ofs.y += TS->shaped_text_get_ascent(lines_rid[i]);
+ if (i <= dropcap_lines) {
+ if (TS->shaped_text_get_inferred_direction(dropcap_rid) == TextServer::DIRECTION_LTR) {
+ ofs.x -= h_offset;
+ }
+ l_width -= h_offset;
+ }
} else {
- xrect.position.x += lsize.x;
+ ofs.y = 0.f;
+ ofs.x += TS->shaped_text_get_ascent(lines_rid[i]);
+ if (i <= dropcap_lines) {
+ if (TS->shaped_text_get_inferred_direction(dropcap_rid) == TextServer::DIRECTION_LTR) {
+ ofs.x -= h_offset;
+ }
+ l_width -= h_offset;
+ }
+ }
+ float length = TS->shaped_text_get_width(lines_rid[i]);
+ if (width > 0) {
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ if (TS->shaped_text_get_inferred_direction(lines_rid[i]) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += l_width - length;
+ } else {
+ ofs.y += l_width - length;
+ }
+ }
+ break;
+ case HORIZONTAL_ALIGNMENT_LEFT:
+ break;
+ case HORIZONTAL_ALIGNMENT_CENTER: {
+ if (length <= l_width) {
+ if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += Math::floor((l_width - length) / 2.0);
+ } else {
+ ofs.y += Math::floor((l_width - length) / 2.0);
+ }
+ } else if (TS->shaped_text_get_inferred_direction(lines_rid[i]) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += l_width - length;
+ } else {
+ ofs.y += l_width - length;
+ }
+ }
+ } break;
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
+ if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += l_width - length;
+ } else {
+ ofs.y += l_width - length;
+ }
+ } break;
+ }
+ }
+ if (i != p_line) {
+ if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x = 0.f;
+ ofs.y += TS->shaped_text_get_descent(lines_rid[i]);
+ } else {
+ ofs.y = 0.f;
+ ofs.x += TS->shaped_text_get_descent(lines_rid[i]);
+ }
}
}
- return xrect;
+
+ Rect2 rect = TS->shaped_text_get_object_rect(lines_rid[p_line], p_key);
+ rect.position += ofs;
+
+ return rect;
}
Size2 TextParagraph::get_line_size(int p_line) const {
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index b994498dbf..5232e8fcab 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -60,20 +60,14 @@ Size2 Texture2D::get_size() const {
}
bool Texture2D::is_pixel_opaque(int p_x, int p_y) const {
- bool ret;
- if (GDVIRTUAL_CALL(_is_pixel_opaque, p_x, p_y, ret)) {
- return ret;
- }
-
- return true;
+ bool ret = true;
+ GDVIRTUAL_CALL(_is_pixel_opaque, p_x, p_y, ret);
+ return ret;
}
bool Texture2D::has_alpha() const {
- bool ret;
- if (GDVIRTUAL_CALL(_has_alpha, ret)) {
- return ret;
- }
-
- return true;
+ bool ret = true;
+ GDVIRTUAL_CALL(_has_alpha, ret);
+ return ret;
}
void Texture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 640f6dfcb7..b30ca3e721 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -456,11 +456,9 @@ void VisualShaderNodeCustom::update_ports() {
}
String VisualShaderNodeCustom::get_caption() const {
- String ret;
- if (GDVIRTUAL_CALL(_get_name, ret)) {
- return ret;
- }
- return "Unnamed";
+ String ret = "Unnamed";
+ GDVIRTUAL_CALL(_get_name, ret);
+ return ret;
}
int VisualShaderNodeCustom::get_input_port_count() const {
@@ -559,11 +557,9 @@ String VisualShaderNodeCustom::generate_global_per_func(Shader::Mode p_mode, Vis
}
bool VisualShaderNodeCustom::is_available(Shader::Mode p_mode, VisualShader::Type p_type) const {
- bool ret;
- if (GDVIRTUAL_CALL(_is_available, p_mode, p_type, ret)) {
- return ret;
- }
- return true;
+ bool ret = true;
+ GDVIRTUAL_CALL(_is_available, p_mode, p_type, ret);
+ return ret;
}
void VisualShaderNodeCustom::set_input_port_default_value(int p_port, const Variant &p_value, const Variant &p_prev_value) {