diff options
Diffstat (limited to 'scene')
| -rw-r--r-- | scene/2d/canvas_item.cpp | 4 | ||||
| -rw-r--r-- | scene/2d/node_2d.cpp | 22 | ||||
| -rw-r--r-- | scene/2d/screen_button.cpp | 31 | ||||
| -rw-r--r-- | scene/2d/screen_button.h | 4 | ||||
| -rw-r--r-- | scene/3d/spatial.cpp | 9 | ||||
| -rw-r--r-- | scene/gui/control.cpp | 14 | ||||
| -rw-r--r-- | scene/gui/dialogs.cpp | 13 | ||||
| -rw-r--r-- | scene/gui/patch_9_rect.cpp | 34 | ||||
| -rw-r--r-- | scene/gui/range.cpp | 10 | ||||
| -rw-r--r-- | scene/gui/split_container.cpp | 2 | ||||
| -rw-r--r-- | scene/main/scene_main_loop.cpp | 5 | ||||
| -rw-r--r-- | scene/main/scene_main_loop.h | 1 | ||||
| -rwxr-xr-x | scene/main/timer.cpp | 3 | ||||
| -rw-r--r-- | scene/main/viewport.cpp | 4 | ||||
| -rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 2 | ||||
| -rw-r--r-- | scene/resources/style_box.cpp | 14 | ||||
| -rw-r--r-- | scene/scene_string_names.cpp | 3 | ||||
| -rw-r--r-- | scene/scene_string_names.h | 3 |
18 files changed, 106 insertions, 72 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index b52dd8d660..3e5bb7f572 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -206,7 +206,7 @@ void CanvasItem::show() { return; _propagate_visibility_changed(true); - _change_notify("visibility/visible"); + _change_notify("visible"); } void CanvasItem::hide() { @@ -221,7 +221,7 @@ void CanvasItem::hide() { return; _propagate_visibility_changed(false); - _change_notify("visibility/visible"); + _change_notify("visible"); } Variant CanvasItem::edit_get_state() const { diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 1ba6ec46cf..16b6342299 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -63,9 +63,10 @@ void Node2D::edit_set_state(const Variant &p_state) { angle = state[1]; _scale = state[2]; _update_transform(); - _change_notify("transform/rot"); - _change_notify("transform/scale"); - _change_notify("transform/pos"); + _change_notify("rotation"); + _change_notify("rotation_deg"); + _change_notify("scale"); + _change_notify("position"); } void Node2D::edit_set_rect(const Rect2 &p_edit_rect) { @@ -95,15 +96,16 @@ void Node2D::edit_set_rect(const Rect2 &p_edit_rect) { _scale *= new_scale; _update_transform(); - _change_notify("transform/scale"); - _change_notify("transform/pos"); + _change_notify("scale"); + _change_notify("position"); } void Node2D::edit_rotate(float p_rot) { angle += p_rot; _update_transform(); - _change_notify("transform/rot"); + _change_notify("rotation"); + _change_notify("rotation_deg"); } void Node2D::_update_xform_values() { @@ -134,7 +136,7 @@ void Node2D::set_position(const Point2 &p_pos) { ((Node2D *)this)->_update_xform_values(); pos = p_pos; _update_transform(); - _change_notify("transform/pos"); + _change_notify("position"); } void Node2D::set_rotation(float p_radians) { @@ -143,7 +145,8 @@ void Node2D::set_rotation(float p_radians) { ((Node2D *)this)->_update_xform_values(); angle = p_radians; _update_transform(); - _change_notify("transform/rot"); + _change_notify("rotation"); + _change_notify("rotation_deg"); } void Node2D::set_rotation_in_degrees(float p_degrees) { @@ -169,7 +172,7 @@ void Node2D::set_scale(const Size2 &p_scale) { if (_scale.y == 0) _scale.y = CMP_EPSILON; _update_transform(); - _change_notify("transform/scale"); + _change_notify("scale"); } Point2 Node2D::get_position() const { @@ -349,6 +352,7 @@ void Node2D::set_z(int p_z) { ERR_FAIL_COND(p_z > VS::CANVAS_ITEM_Z_MAX); z = p_z; VS::get_singleton()->canvas_item_set_z(get_canvas_item(), z); + _change_notify("z"); } void Node2D::set_z_as_relative(bool p_enabled) { diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index db822ed306..804af7d9c6 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -65,12 +65,14 @@ Ref<BitMap> TouchScreenButton::get_bitmask() const { void TouchScreenButton::set_shape(const Ref<Shape2D> &p_shape) { + if (shape.is_valid()) + shape->disconnect("changed", this, "update"); + shape = p_shape; - if (!is_inside_tree()) - return; - if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) - return; + if (shape.is_valid()) + shape->connect("changed", this, "update"); + update(); } @@ -82,11 +84,17 @@ Ref<Shape2D> TouchScreenButton::get_shape() const { void TouchScreenButton::set_shape_centered(bool p_shape_centered) { shape_centered = p_shape_centered; + update(); +} - if (!is_inside_tree()) - return; - if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) - return; +bool TouchScreenButton::is_shape_visible() const { + + return shape_visible; +} + +void TouchScreenButton::set_shape_visible(bool p_shape_visible) { + + shape_visible = p_shape_visible; update(); } @@ -118,6 +126,8 @@ void TouchScreenButton::_notification(int p_what) { draw_texture(texture, Point2()); } + if (!shape_visible) + return; if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) return; if (shape.is_valid()) { @@ -375,6 +385,9 @@ void TouchScreenButton::_bind_methods() { ClassDB::bind_method(D_METHOD("set_shape_centered", "bool"), &TouchScreenButton::set_shape_centered); ClassDB::bind_method(D_METHOD("is_shape_centered"), &TouchScreenButton::is_shape_centered); + ClassDB::bind_method(D_METHOD("set_shape_visible", "bool"), &TouchScreenButton::set_shape_visible); + ClassDB::bind_method(D_METHOD("is_shape_visible"), &TouchScreenButton::is_shape_visible); + ClassDB::bind_method(D_METHOD("set_action", "action"), &TouchScreenButton::set_action); ClassDB::bind_method(D_METHOD("get_action"), &TouchScreenButton::get_action); @@ -393,6 +406,7 @@ void TouchScreenButton::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "bitmask", PROPERTY_HINT_RESOURCE_TYPE, "BitMap"), "set_bitmask", "get_bitmask"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", "get_shape"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shape_centered"), "set_shape_centered", "is_shape_centered"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shape_visible"), "set_shape_visible", "is_shape_visible"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "passby_press"), "set_passby_press", "is_passby_press_enabled"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "action"), "set_action", "get_action"); ADD_PROPERTY(PropertyInfo(Variant::INT, "visibility_mode", PROPERTY_HINT_ENUM, "Always,TouchScreen Only"), "set_visibility_mode", "get_visibility_mode"); @@ -408,6 +422,7 @@ TouchScreenButton::TouchScreenButton() { passby_press = false; visibility = VISIBILITY_ALWAYS; shape_centered = true; + shape_visible = true; unit_rect = Ref<RectangleShape2D>(memnew(RectangleShape2D)); unit_rect->set_extents(Vector2(0.5, 0.5)); } diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h index 201d908bf6..2262723ed3 100644 --- a/scene/2d/screen_button.h +++ b/scene/2d/screen_button.h @@ -50,6 +50,7 @@ private: Ref<BitMap> bitmask; Ref<Shape2D> shape; bool shape_centered; + bool shape_visible; Ref<RectangleShape2D> unit_rect; @@ -85,6 +86,9 @@ public: void set_shape_centered(bool p_shape_centered); bool is_shape_centered() const; + void set_shape_visible(bool p_shape_visible); + bool is_shape_visible() const; + void set_action(const String &p_action); String get_action() const; diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 1125a7a4d2..1698c0ffd0 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -220,9 +220,10 @@ void Spatial::set_transform(const Transform &p_transform) { data.local_transform = p_transform; data.dirty |= DIRTY_VECTORS; - _change_notify("transform/translation"); - _change_notify("transform/rotation"); - _change_notify("transform/scale"); + _change_notify("translation"); + _change_notify("rotation"); + _change_notify("rotation_deg"); + _change_notify("scale"); _propagate_transform_changed(this); if (data.notify_local_transform) { notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); @@ -525,7 +526,7 @@ void Spatial::_propagate_visibility_changed() { notification(NOTIFICATION_VISIBILITY_CHANGED); emit_signal(SceneStringNames::get_singleton()->visibility_changed); - _change_notify("visibility/visible"); + _change_notify("visible"); #ifdef TOOLS_ENABLED if (data.gizmo.is_valid()) _update_gizmo(); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index d2f3eea721..c249d3dd64 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1347,12 +1347,12 @@ Control::AnchorType Control::get_anchor(Margin p_margin) const { void Control::_change_notify_margins() { // this avoids sending the whole object data again on a change - _change_notify("margin/left"); - _change_notify("margin/top"); - _change_notify("margin/right"); - _change_notify("margin/bottom"); - _change_notify("rect/pos"); - _change_notify("rect/size"); + _change_notify("margin_left"); + _change_notify("margin_top"); + _change_notify("margin_right"); + _change_notify("margin_bottom"); + _change_notify("rect_pos"); + _change_notify("rect_size"); } void Control::set_margin(Margin p_margin, float p_value) { @@ -2158,7 +2158,7 @@ void Control::set_rotation(float p_radians) { data.rotation = p_radians; update(); _notify_transform(); - _change_notify("rect/rotation"); + _change_notify("rect_rotation"); } float Control::get_rotation() const { diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 35d54d9843..df8bfcf691 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -177,7 +177,18 @@ void WindowDialog::_notification(int p_what) { Size2 size = get_size(); Ref<StyleBox> panel = get_stylebox("panel", "WindowDialog"); - panel->draw(canvas, Rect2(Point2(), size)); + int margin_left = static_cast<int>(panel->get_margin(MARGIN_LEFT)); + int margin_top = static_cast<int>(panel->get_margin(MARGIN_TOP)); + int margin_right = static_cast<int>(panel->get_margin(MARGIN_RIGHT)); + int margin_bottom = static_cast<int>(panel->get_margin(MARGIN_BOTTOM)); + + Rect2 rect; + rect.pos.x = -margin_left; + rect.pos.y = -margin_top; + rect.size.width = size.width + margin_left + margin_right; + rect.size.height = size.height + margin_top + margin_bottom; + + panel->draw(canvas, rect); int title_height = get_constant("title_height", "WindowDialog"); Color title_color = get_color("title_color", "WindowDialog"); diff --git a/scene/gui/patch_9_rect.cpp b/scene/gui/patch_9_rect.cpp index d0bd45e435..e1ac2be7e6 100644 --- a/scene/gui/patch_9_rect.cpp +++ b/scene/gui/patch_9_rect.cpp @@ -37,27 +37,13 @@ void NinePatchRect::_notification(int p_what) { if (texture.is_null()) return; - Size2 s = get_size(); + Rect2 rect = Rect2(Point2(), get_size()); + Rect2 src_rect = region_rect; + + texture->get_rect_region(rect, src_rect, rect, src_rect); + RID ci = get_canvas_item(); - VS::get_singleton()->canvas_item_add_nine_patch(ci, Rect2(Point2(), s), region_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, draw_center); - //draw_texture_rect(texture,Rect2(Point2(),s),false,modulate); - - /* - Vector<Point2> points; - points.resize(4); - points[0]=Point2(0,0); - points[1]=Point2(s.x,0); - points[2]=Point2(s.x,s.y); - points[3]=Point2(0,s.y); - Vector<Point2> uvs; - uvs.resize(4); - uvs[0]=Point2(0,0); - uvs[1]=Point2(1,0); - uvs[2]=Point2(1,1); - uvs[3]=Point2(0,1); - - VisualServer::get_singleton()->canvas_item_add_primitive(ci,points,Vector<Color>(),uvs,texture->get_rid()); -*/ + VS::get_singleton()->canvas_item_add_nine_patch(ci, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, draw_center); } } @@ -116,16 +102,16 @@ void NinePatchRect::set_patch_margin(Margin p_margin, int p_size) { minimum_size_changed(); switch (p_margin) { case MARGIN_LEFT: - _change_notify("patch_margin/left"); + _change_notify("patch_margin_left"); break; case MARGIN_TOP: - _change_notify("patch_margin/top"); + _change_notify("patch_margin_top"); break; case MARGIN_RIGHT: - _change_notify("patch_margin/right"); + _change_notify("patch_margin_right"); break; case MARGIN_BOTTOM: - _change_notify("patch_margin/bottom"); + _change_notify("patch_margin_bottom"); break; } } diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index f15f3a6078..626d1d9663 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -33,7 +33,7 @@ void Range::_value_changed_notify() { _value_changed(shared->val); emit_signal("value_changed", shared->val); update(); - _change_notify("range/value"); + _change_notify("value"); } void Range::Shared::emit_value_changed() { @@ -87,26 +87,26 @@ void Range::set_min(double p_min) { shared->min = p_min; set_value(shared->val); - shared->emit_changed("range/min"); + shared->emit_changed("min"); } void Range::set_max(double p_max) { shared->max = p_max; set_value(shared->val); - shared->emit_changed("range/max"); + shared->emit_changed("max"); } void Range::set_step(double p_step) { shared->step = p_step; - shared->emit_changed("range/step"); + shared->emit_changed("step"); } void Range::set_page(double p_page) { shared->page = p_page; set_value(shared->val); - shared->emit_changed("range/page"); + shared->emit_changed("page"); } double Range::get_value() const { diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index 5b6f17e0f7..11d068b048 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -185,7 +185,7 @@ void SplitContainer::_resort() { } update(); - _change_notify("split/offset"); + _change_notify("split_offset"); } Size2 SplitContainer::get_minimum_size() const { diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp index 79ee4a6f75..8eb09908ad 100644 --- a/scene/main/scene_main_loop.cpp +++ b/scene/main/scene_main_loop.cpp @@ -374,6 +374,10 @@ void SceneTree::input_text(const String &p_text) { root_lock--; } +bool SceneTree::is_input_handled() { + return input_handled; +} + void SceneTree::input_event(const InputEvent &p_event) { if (is_editor_hint() && (p_event.type == InputEvent::JOYPAD_MOTION || p_event.type == InputEvent::JOYPAD_BUTTON)) @@ -2153,6 +2157,7 @@ void SceneTree::_bind_methods() { ClassDB::bind_method(D_METHOD("set_pause", "enable"), &SceneTree::set_pause); ClassDB::bind_method(D_METHOD("is_paused"), &SceneTree::is_paused); ClassDB::bind_method(D_METHOD("set_input_as_handled"), &SceneTree::set_input_as_handled); + ClassDB::bind_method(D_METHOD("is_input_handled"), &SceneTree::is_input_handled); ClassDB::bind_method(D_METHOD("create_timer:SceneTreeTimer", "time_sec", "pause_mode_process"), &SceneTree::create_timer, DEFVAL(true)); diff --git a/scene/main/scene_main_loop.h b/scene/main/scene_main_loop.h index fadf77e30f..47220b9b63 100644 --- a/scene/main/scene_main_loop.h +++ b/scene/main/scene_main_loop.h @@ -350,6 +350,7 @@ public: void quit(); void set_input_as_handled(); + bool is_input_handled(); _FORCE_INLINE_ float get_fixed_process_time() const { return fixed_process_time; } _FORCE_INLINE_ float get_idle_process_time() const { return idle_process_time; } diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index 2263e82312..7e3c5db5bc 100755 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -66,8 +66,7 @@ void Timer::_notification(int p_what) { if (time_left < 0) { if (!one_shot) - //time_left = wait_time + time_left; - time_left = wait_time; + time_left = wait_time + time_left; else stop(); emit_signal("timeout"); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 23f8189167..3b8fd1ae3e 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1401,7 +1401,7 @@ void Viewport::_vp_input(const InputEvent &p_ev) { return; #ifdef TOOLS_ENABLED - if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) { + if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) { return; } #endif @@ -1422,7 +1422,7 @@ void Viewport::_vp_unhandled_input(const InputEvent &p_ev) { if (disable_input) return; #ifdef TOOLS_ENABLED - if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) { + if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) { return; } #endif diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 60490d70ca..3f19c2eafc 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -544,7 +544,7 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref< t->set_font("title_font", "WindowDialog", large_font); t->set_color("title_color", "WindowDialog", Color(0, 0, 0)); - t->set_constant("title_height", "WindowDialog", 18 * scale); + t->set_constant("title_height", "WindowDialog", 20 * scale); t->set_icon("close", "WindowDialog", make_icon(close_png)); t->set_icon("close_hilite", "WindowDialog", make_icon(close_hl_png)); diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 7a503207bc..a3bb52d0f1 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -103,9 +103,11 @@ void StyleBoxTexture::set_texture(RES p_texture) { if (texture == p_texture) return; texture = p_texture; + region_rect = Rect2(Point2(), texture->get_size()); emit_signal("texture_changed"); emit_changed(); } + RES StyleBoxTexture::get_texture() const { return texture; @@ -130,12 +132,12 @@ void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const { if (texture.is_null()) return; - Rect2 r = p_rect; - r.pos.x -= expand_margin[MARGIN_LEFT]; - r.pos.y -= expand_margin[MARGIN_TOP]; - r.size.x += expand_margin[MARGIN_LEFT] + expand_margin[MARGIN_RIGHT]; - r.size.y += expand_margin[MARGIN_TOP] + expand_margin[MARGIN_BOTTOM]; - VisualServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, r, region_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, draw_center, modulate); + Rect2 rect = p_rect; + Rect2 src_rect = region_rect; + + texture->get_rect_region(rect, src_rect, rect, src_rect); + + VisualServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, draw_center, modulate); } void StyleBoxTexture::set_draw_center(bool p_draw) { diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index f0a33e0d3b..d4a5429c02 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -32,6 +32,9 @@ SceneStringNames *SceneStringNames::singleton = NULL; SceneStringNames::SceneStringNames() { + _estimate_cost = StaticCString::create("_estimate_cost"); + _compute_cost = StaticCString::create("_compute_cost"); + resized = StaticCString::create("resized"); dot = StaticCString::create("."); doubledot = StaticCString::create(".."); diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index 8900bbe1d9..3ca006daba 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -49,6 +49,9 @@ class SceneStringNames { public: _FORCE_INLINE_ static SceneStringNames *get_singleton() { return singleton; } + StringName _estimate_cost; + StringName _compute_cost; + StringName resized; StringName dot; StringName doubledot; |