summaryrefslogtreecommitdiff
path: root/scene
diff options
context:
space:
mode:
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/audio_stream_player_2d.cpp3
-rw-r--r--scene/2d/navigation_region_2d.cpp4
-rw-r--r--scene/2d/node_2d.cpp54
-rw-r--r--scene/2d/node_2d.h13
-rw-r--r--scene/2d/path_2d.cpp2
-rw-r--r--scene/2d/physics_body_2d.cpp2
-rw-r--r--scene/2d/polygon_2d.cpp2
-rw-r--r--scene/2d/tile_map.cpp37
-rw-r--r--scene/2d/tile_map.h2
-rw-r--r--scene/3d/audio_stream_player_3d.cpp3
-rw-r--r--scene/3d/collision_object_3d.cpp1
-rw-r--r--scene/3d/gpu_particles_collision_3d.cpp4
-rw-r--r--scene/3d/mesh_instance_3d.cpp11
-rw-r--r--scene/3d/spring_arm_3d.cpp1
-rw-r--r--scene/3d/xr_nodes.cpp40
-rw-r--r--scene/3d/xr_nodes.h2
-rw-r--r--scene/animation/animation_blend_space_1d.cpp10
-rw-r--r--scene/animation/animation_blend_space_1d.h2
-rw-r--r--scene/animation/animation_blend_space_2d.cpp22
-rw-r--r--scene/animation/animation_blend_space_2d.h2
-rw-r--r--scene/animation/animation_blend_tree.cpp145
-rw-r--r--scene/animation/animation_blend_tree.h24
-rw-r--r--scene/animation/animation_node_state_machine.cpp22
-rw-r--r--scene/animation/animation_node_state_machine.h4
-rw-r--r--scene/animation/animation_player.cpp153
-rw-r--r--scene/animation/animation_player.h6
-rw-r--r--scene/animation/animation_tree.cpp254
-rw-r--r--scene/animation/animation_tree.h26
-rw-r--r--scene/animation/root_motion_view.cpp8
-rw-r--r--scene/gui/code_edit.cpp5
-rw-r--r--scene/gui/code_edit.h1
-rw-r--r--scene/gui/color_picker.cpp4
-rw-r--r--scene/gui/control.cpp14
-rw-r--r--scene/gui/dialogs.cpp2
-rw-r--r--scene/gui/graph_edit.cpp91
-rw-r--r--scene/gui/graph_edit.h4
-rw-r--r--scene/gui/graph_node.cpp66
-rw-r--r--scene/gui/line_edit.cpp69
-rw-r--r--scene/gui/line_edit.h3
-rw-r--r--scene/gui/range.cpp21
-rw-r--r--scene/gui/range.h1
-rw-r--r--scene/gui/rich_text_effect.cpp4
-rw-r--r--scene/gui/rich_text_effect.h4
-rw-r--r--scene/gui/rich_text_label.cpp47
-rw-r--r--scene/gui/rich_text_label.h2
-rw-r--r--scene/gui/subviewport_container.cpp12
-rw-r--r--scene/gui/subviewport_container.h3
-rw-r--r--scene/gui/text_edit.cpp6
-rw-r--r--scene/gui/tree.cpp66
-rw-r--r--scene/gui/tree.h4
-rw-r--r--scene/main/canvas_item.cpp48
-rw-r--r--scene/main/canvas_item.h15
-rw-r--r--scene/main/canvas_layer.cpp2
-rw-r--r--scene/main/node.cpp76
-rw-r--r--scene/main/node.h3
-rw-r--r--scene/main/scene_tree.cpp23
-rw-r--r--scene/main/scene_tree.h2
-rw-r--r--scene/main/viewport.cpp26
-rw-r--r--scene/main/viewport.h5
-rw-r--r--scene/resources/animation.cpp696
-rw-r--r--scene/resources/animation.h39
-rw-r--r--scene/resources/animation_library.cpp13
-rw-r--r--scene/resources/animation_library.h2
-rw-r--r--scene/resources/bit_map.cpp101
-rw-r--r--scene/resources/camera_attributes.cpp4
-rw-r--r--scene/resources/curve.cpp570
-rw-r--r--scene/resources/curve.h22
-rw-r--r--scene/resources/default_theme/default_theme.cpp3
-rw-r--r--scene/resources/font.cpp173
-rw-r--r--scene/resources/font.h27
-rw-r--r--scene/resources/importer_mesh.cpp4
-rw-r--r--scene/resources/importer_mesh.h2
-rw-r--r--scene/resources/label_settings.cpp6
-rw-r--r--scene/resources/material.cpp15
-rw-r--r--scene/resources/mesh.cpp106
-rw-r--r--scene/resources/mesh.h9
-rw-r--r--scene/resources/packed_scene.cpp53
-rw-r--r--scene/resources/packed_scene.h3
-rw-r--r--scene/resources/primitive_meshes.cpp8
-rw-r--r--scene/resources/resource_format_text.cpp9
-rw-r--r--scene/resources/shader.cpp2
-rw-r--r--scene/resources/shader_include.cpp2
-rw-r--r--scene/resources/style_box.cpp12
-rw-r--r--scene/resources/texture.cpp126
-rw-r--r--scene/resources/tile_set.cpp1
-rw-r--r--scene/resources/visual_shader.cpp2
-rw-r--r--scene/theme/theme_db.cpp2
87 files changed, 1838 insertions, 1662 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 9ac3083718..2ded209180 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -284,6 +284,9 @@ bool AudioStreamPlayer2D::is_playing() const {
return true;
}
}
+ if (setplay.get() >= 0) {
+ return true; // play() has been called this frame, but no playback exists just yet.
+ }
return false;
}
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index 6e8ecb13b1..13d371042b 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -296,7 +296,9 @@ void NavigationPolygon::make_polygons_from_outlines() {
TPPLPartition tpart;
if (tpart.ConvexPartition_HM(&in_poly, &out_poly) == 0) { //failed!
- ERR_PRINT("NavigationPolygon: Convex partition failed!");
+ ERR_PRINT("NavigationPolygon: Convex partition failed! Failed to convert outlines to a valid NavigationMesh."
+ "\nNavigationPolygon outlines can not overlap vertices or edges inside same outline or with other outlines or have any intersections."
+ "\nAdd the outmost and largest outline first. To add holes inside this outline add the smaller outlines with opposite winding order.");
return;
}
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 2518069b78..4788a1b813 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -30,6 +30,8 @@
#include "node_2d.h"
+#include "scene/main/viewport.h"
+
#ifdef TOOLS_ENABLED
Dictionary Node2D::_edit_get_state() const {
Dictionary state;
@@ -326,29 +328,6 @@ void Node2D::set_global_transform(const Transform2D &p_transform) {
}
}
-void Node2D::set_z_index(int p_z) {
- ERR_FAIL_COND(p_z < RS::CANVAS_ITEM_Z_MIN);
- ERR_FAIL_COND(p_z > RS::CANVAS_ITEM_Z_MAX);
- z_index = p_z;
- RS::get_singleton()->canvas_item_set_z_index(get_canvas_item(), z_index);
-}
-
-void Node2D::set_z_as_relative(bool p_enabled) {
- if (z_relative == p_enabled) {
- return;
- }
- z_relative = p_enabled;
- RS::get_singleton()->canvas_item_set_z_as_relative_to_parent(get_canvas_item(), p_enabled);
-}
-
-bool Node2D::is_z_relative() const {
- return z_relative;
-}
-
-int Node2D::get_z_index() const {
- return z_index;
-}
-
Transform2D Node2D::get_relative_transform_to_parent(const Node *p_parent) const {
if (p_parent == this) {
return Transform2D();
@@ -380,13 +359,14 @@ Point2 Node2D::to_global(Point2 p_local) const {
return get_global_transform().xform(p_local);
}
-void Node2D::set_y_sort_enabled(bool p_enabled) {
- y_sort_enabled = p_enabled;
- RS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), y_sort_enabled);
-}
-
-bool Node2D::is_y_sort_enabled() const {
- return y_sort_enabled;
+void Node2D::_notification(int p_notification) {
+ switch (p_notification) {
+ case NOTIFICATION_MOVED_IN_PARENT: {
+ if (get_viewport()) {
+ get_viewport()->gui_set_root_order_dirty();
+ }
+ } break;
+ }
}
void Node2D::_bind_methods() {
@@ -425,15 +405,6 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Node2D::to_local);
ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Node2D::to_global);
- ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &Node2D::set_z_index);
- ClassDB::bind_method(D_METHOD("get_z_index"), &Node2D::get_z_index);
-
- ClassDB::bind_method(D_METHOD("set_z_as_relative", "enable"), &Node2D::set_z_as_relative);
- ClassDB::bind_method(D_METHOD("is_z_relative"), &Node2D::is_z_relative);
-
- ClassDB::bind_method(D_METHOD("set_y_sort_enabled", "enabled"), &Node2D::set_y_sort_enabled);
- ClassDB::bind_method(D_METHOD("is_y_sort_enabled"), &Node2D::is_y_sort_enabled);
-
ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent);
ADD_GROUP("Transform", "");
@@ -448,9 +419,4 @@ void Node2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_scale", "get_global_scale");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_skew", PROPERTY_HINT_NONE, "radians", PROPERTY_USAGE_NONE), "set_global_skew", "get_global_skew");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_transform", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform");
-
- ADD_GROUP("Ordering", "");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index", PROPERTY_HINT_RANGE, itos(RS::CANVAS_ITEM_Z_MIN) + "," + itos(RS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_index", "get_z_index");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "z_as_relative"), "set_z_as_relative", "is_z_relative");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "y_sort_enabled"), "set_y_sort_enabled", "is_y_sort_enabled");
}
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index 0d8a31e6bb..76707dc422 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -40,9 +40,6 @@ class Node2D : public CanvasItem {
real_t rotation = 0.0;
Size2 scale = Vector2(1, 1);
real_t skew = 0.0;
- int z_index = 0;
- bool z_relative = true;
- bool y_sort_enabled = false;
Transform2D transform;
@@ -53,6 +50,7 @@ class Node2D : public CanvasItem {
void _update_xform_values();
protected:
+ void _notification(int p_notification);
static void _bind_methods();
public:
@@ -102,21 +100,12 @@ public:
void set_global_skew(const real_t p_radians);
void set_global_scale(const Size2 &p_scale);
- void set_z_index(int p_z);
- int get_z_index() const;
-
void look_at(const Vector2 &p_pos);
real_t get_angle_to(const Vector2 &p_pos) const;
Point2 to_local(Point2 p_global) const;
Point2 to_global(Point2 p_local) const;
- void set_z_as_relative(bool p_enabled);
- bool is_z_relative() const;
-
- virtual void set_y_sort_enabled(bool p_enabled);
- virtual bool is_y_sort_enabled() const;
-
Transform2D get_relative_transform_to_parent(const Node *p_parent) const;
Transform2D get_transform() const override;
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index b5945a4562..b68a8fb031 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -177,7 +177,7 @@ void PathFollow2D::_update_transform() {
}
if (rotates) {
- Transform2D xform = c->sample_baked_with_rotation(progress, cubic, loop, lookahead);
+ Transform2D xform = c->sample_baked_with_rotation(progress, cubic);
xform.translate_local(v_offset, h_offset);
set_rotation(xform[1].angle());
set_position(xform[2]);
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 7f46ec4c1e..7f5b5d1ea4 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -1761,7 +1761,7 @@ void CharacterBody2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians"), "set_floor_max_angle", "get_floor_max_angle");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_snap_length", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater,suffix:px"), "set_floor_snap_length", "get_floor_snap_length");
- ADD_GROUP("Moving Platform", "platform");
+ ADD_GROUP("Moving Platform", "platform_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "platform_on_leave", PROPERTY_HINT_ENUM, "Add Velocity,Add Upward Velocity,Do Nothing", PROPERTY_USAGE_DEFAULT), "set_platform_on_leave", "get_platform_on_leave");
ADD_PROPERTY(PropertyInfo(Variant::INT, "platform_floor_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_platform_floor_layers", "get_platform_floor_layers");
ADD_PROPERTY(PropertyInfo(Variant::INT, "platform_wall_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_platform_wall_layers", "get_platform_wall_layers");
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index 2c825e8f7b..e41664b006 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -663,5 +663,7 @@ Polygon2D::Polygon2D() {
}
Polygon2D::~Polygon2D() {
+ // This will free the internally-allocated mesh instance, if allocated.
+ RS::get_singleton()->canvas_item_attach_skeleton(get_canvas_item(), RID());
RS::get_singleton()->free(mesh);
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 40e8818262..0159e9f313 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1859,11 +1859,13 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_
while (q_list_element) {
TileMapQuadrant &q = *q_list_element->self();
- // Clear the scenes.
- for (const KeyValue<Vector2i, String> &E : q.scenes) {
- Node *node = get_node_or_null(E.value);
- if (node) {
- node->queue_free();
+ // Clear the scenes if instance cache was cleared.
+ if (instantiated_scenes.is_empty()) {
+ for (const KeyValue<Vector2i, String> &E : q.scenes) {
+ Node *node = get_node_or_null(E.value);
+ if (node) {
+ node->queue_free();
+ }
}
}
@@ -1871,6 +1873,15 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_
// Recreate the scenes.
for (const Vector2i &E_cell : q.cells) {
+ Vector3i cell_coords = Vector3i(q.layer, E_cell.x, E_cell.y);
+ if (instantiated_scenes.has(cell_coords)) {
+ // Skip scene if the instance was cached (to avoid recreating scenes unnecessarily).
+ continue;
+ }
+ if (!Engine::get_singleton()->is_editor_hint()) {
+ instantiated_scenes.insert(cell_coords);
+ }
+
const TileMapCell &c = get_cell(q.layer, E_cell, true);
TileSetSource *source;
@@ -1907,15 +1918,16 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_
}
void TileMap::_scenes_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
- // Clear the scenes.
- for (const KeyValue<Vector2i, String> &E : p_quadrant->scenes) {
- Node *node = get_node_or_null(E.value);
- if (node) {
- node->queue_free();
+ // Clear the scenes if instance cache was cleared.
+ if (instantiated_scenes.is_empty()) {
+ for (const KeyValue<Vector2i, String> &E : p_quadrant->scenes) {
+ Node *node = get_node_or_null(E.value);
+ if (node) {
+ node->queue_free();
+ }
}
+ p_quadrant->scenes.clear();
}
-
- p_quadrant->scenes.clear();
}
void TileMap::_scenes_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
@@ -4037,6 +4049,7 @@ void TileMap::_bind_methods() {
void TileMap::_tile_set_changed() {
emit_signal(SNAME("changed"));
_tile_set_changed_deferred_update_needed = true;
+ instantiated_scenes.clear();
call_deferred(SNAME("_tile_set_changed_deferred_update"));
}
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index eaf100631e..68a5d3c80b 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -236,6 +236,8 @@ private:
void _clear_layer_internals(int p_layer);
void _clear_internals();
+ HashSet<Vector3i> instantiated_scenes;
+
// Rect caching.
void _recompute_rect_cache();
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index b9d95672fe..75e840c24b 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -606,6 +606,9 @@ bool AudioStreamPlayer3D::is_playing() const {
return true;
}
}
+ if (setplay.get() >= 0) {
+ return true; // play() has been called this frame, but no playback exists just yet.
+ }
return false;
}
diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp
index ca23fe03a2..66546092f2 100644
--- a/scene/3d/collision_object_3d.cpp
+++ b/scene/3d/collision_object_3d.cpp
@@ -30,6 +30,7 @@
#include "collision_object_3d.h"
+#include "scene/resources/shape_3d.h"
#include "scene/scene_string_names.h"
void CollisionObject3D::_notification(int p_what) {
diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp
index 2c5df48b75..476820b1c4 100644
--- a/scene/3d/gpu_particles_collision_3d.cpp
+++ b/scene/3d/gpu_particles_collision_3d.cpp
@@ -347,7 +347,9 @@ void GPUParticlesCollisionSDF3D::_compute_sdf(ComputeSDFParams *params) {
WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &GPUParticlesCollisionSDF3D::_compute_sdf_z, params, params->size.z);
while (!WorkerThreadPool::get_singleton()->is_group_task_completed(group_task)) {
OS::get_singleton()->delay_usec(10000);
- bake_step_function(WorkerThreadPool::get_singleton()->get_group_processed_element_count(group_task) * 100 / params->size.z, "Baking SDF");
+ if (bake_step_function) {
+ bake_step_function(WorkerThreadPool::get_singleton()->get_group_processed_element_count(group_task) * 100 / params->size.z, "Baking SDF");
+ }
}
WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
}
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp
index d4f60503c2..88b1c340d8 100644
--- a/scene/3d/mesh_instance_3d.cpp
+++ b/scene/3d/mesh_instance_3d.cpp
@@ -33,6 +33,8 @@
#include "collision_shape_3d.h"
#include "core/core_string_names.h"
#include "physics_body_3d.h"
+#include "scene/resources/concave_polygon_shape_3d.h"
+#include "scene/resources/convex_polygon_shape_3d.h"
bool MeshInstance3D::_set(const StringName &p_name, const Variant &p_value) {
//this is not _too_ bad performance wise, really. it only arrives here if the property was not set anywhere else.
@@ -224,7 +226,7 @@ Node *MeshInstance3D::create_trimesh_collision_node() {
return nullptr;
}
- Ref<Shape3D> shape = mesh->create_trimesh_shape();
+ Ref<ConcavePolygonShape3D> shape = mesh->create_trimesh_shape();
if (shape.is_null()) {
return nullptr;
}
@@ -254,7 +256,7 @@ Node *MeshInstance3D::create_convex_collision_node(bool p_clean, bool p_simplify
return nullptr;
}
- Ref<Shape3D> shape = mesh->create_convex_shape(p_clean, p_simplify);
+ Ref<ConvexPolygonShape3D> shape = mesh->create_convex_shape(p_clean, p_simplify);
if (shape.is_null()) {
return nullptr;
}
@@ -320,6 +322,11 @@ void MeshInstance3D::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
_resolve_skeleton_path();
} break;
+ case NOTIFICATION_TRANSLATION_CHANGED: {
+ if (mesh.is_valid()) {
+ mesh->notification(NOTIFICATION_TRANSLATION_CHANGED);
+ }
+ } break;
}
}
diff --git a/scene/3d/spring_arm_3d.cpp b/scene/3d/spring_arm_3d.cpp
index f855fce318..6d8ce06524 100644
--- a/scene/3d/spring_arm_3d.cpp
+++ b/scene/3d/spring_arm_3d.cpp
@@ -31,6 +31,7 @@
#include "spring_arm_3d.h"
#include "scene/3d/camera_3d.h"
+#include "scene/resources/shape_3d.h"
void SpringArm3D::_notification(int p_what) {
switch (p_what) {
diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp
index ca7d1dfc1d..05fc73306c 100644
--- a/scene/3d/xr_nodes.cpp
+++ b/scene/3d/xr_nodes.cpp
@@ -627,7 +627,9 @@ void XROrigin3D::set_world_scale(real_t p_world_scale) {
xr_server->set_world_scale(p_world_scale);
}
-void XROrigin3D::set_current(bool p_enabled) {
+void XROrigin3D::_set_current(bool p_enabled, bool p_update_others) {
+ // We run this logic even if current already equals p_enabled as we may have set this previously before we entered our tree.
+ // This is then called a second time on NOTIFICATION_ENTER_TREE where we actually process activating this origin node.
current = p_enabled;
if (!is_inside_tree() || Engine::get_singleton()->is_editor_hint()) {
@@ -638,30 +640,38 @@ void XROrigin3D::set_current(bool p_enabled) {
set_notify_local_transform(current);
set_notify_transform(current);
+ // update XRServer with our current position
if (current) {
- for (int i = 0; i < origin_nodes.size(); i++) {
- if (origin_nodes[i] != this) {
- origin_nodes[i]->set_current(false);
- }
- }
-
- // update XRServer with our current position
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL(xr_server);
xr_server->set_world_origin(get_global_transform());
- } else {
- bool found = false;
- // We no longer have a current origin so find the first one we can make current
- for (int i = 0; !found && i < origin_nodes.size(); i++) {
- if (origin_nodes[i] != this) {
- origin_nodes[i]->set_current(true);
- found = true;
+ }
+
+ // Check if we need to update our other origin nodes accordingly
+ if (p_update_others) {
+ if (current) {
+ for (int i = 0; i < origin_nodes.size(); i++) {
+ if (origin_nodes[i] != this && origin_nodes[i]->current) {
+ origin_nodes[i]->_set_current(false, false);
+ }
+ }
+ } else {
+ // We no longer have a current origin so find the first one we can make current
+ for (int i = 0; i < origin_nodes.size(); i++) {
+ if (origin_nodes[i] != this) {
+ origin_nodes[i]->_set_current(true, false);
+ return; // we are done.
+ }
}
}
}
}
+void XROrigin3D::set_current(bool p_enabled) {
+ _set_current(p_enabled, true);
+}
+
bool XROrigin3D::is_current() const {
if (Engine::get_singleton()->is_editor_hint()) {
// return as is
diff --git a/scene/3d/xr_nodes.h b/scene/3d/xr_nodes.h
index 990fb61983..ec8e151a08 100644
--- a/scene/3d/xr_nodes.h
+++ b/scene/3d/xr_nodes.h
@@ -183,6 +183,8 @@ private:
bool current = false;
static Vector<XROrigin3D *> origin_nodes; // all origin nodes in tree
+ void _set_current(bool p_enabled, bool p_update_others);
+
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index f30aea3bdd..4b325ee464 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -230,14 +230,14 @@ void AnimationNodeBlendSpace1D::_add_blend_point(int p_index, const Ref<Animatio
}
}
-double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek, bool p_is_external_seeking) {
if (blend_points_used == 0) {
return 0.0;
}
if (blend_points_used == 1) {
// only one point available, just play that animation
- return blend_node(blend_points[0].name, blend_points[0].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
+ return blend_node(blend_points[0].name, blend_points[0].node, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
double blend_pos = get_parameter(blend_position);
@@ -307,10 +307,10 @@ double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek, bool p_see
for (int i = 0; i < blend_points_used; i++) {
if (i == point_lower || i == point_higher) {
- double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, weights[i], FILTER_IGNORE, true);
+ double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, weights[i], FILTER_IGNORE, true);
max_time_remaining = MAX(max_time_remaining, remaining);
- } else {
- blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync);
+ } else if (sync) {
+ blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true);
}
}
diff --git a/scene/animation/animation_blend_space_1d.h b/scene/animation/animation_blend_space_1d.h
index 1876ccebc7..30cfe52c8e 100644
--- a/scene/animation/animation_blend_space_1d.h
+++ b/scene/animation/animation_blend_space_1d.h
@@ -98,7 +98,7 @@ public:
void set_use_sync(bool p_sync);
bool is_using_sync() const;
- double process(double p_time, bool p_seek, bool p_seek_root) override;
+ double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
String get_caption() const override;
Ref<AnimationNode> get_child_by_name(const StringName &p_name) override;
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index 0d8b7ba8f7..4e20429ac9 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -432,7 +432,7 @@ void AnimationNodeBlendSpace2D::_blend_triangle(const Vector2 &p_pos, const Vect
r_weights[2] = w;
}
-double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_is_external_seeking) {
_update_triangles();
Vector2 blend_pos = get_parameter(blend_position);
@@ -502,7 +502,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see
for (int j = 0; j < 3; j++) {
if (i == triangle_points[j]) {
//blend with the given weight
- double t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, blend_weights[j], FILTER_IGNORE, true);
+ double t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, blend_weights[j], FILTER_IGNORE, true);
if (first || t < mind) {
mind = t;
first = false;
@@ -512,8 +512,8 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see
}
}
- if (!found) {
- blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync);
+ if (sync && !found) {
+ blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true);
}
}
} else {
@@ -538,21 +538,23 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see
na_n->set_backward(na_c->is_backward());
}
//see how much animation remains
- from = cur_length_internal - blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, false, p_seek_root, 0.0, FILTER_IGNORE, true);
+ from = cur_length_internal - blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, false, p_is_external_seeking, 0.0, FILTER_IGNORE, true);
}
- mind = blend_node(blend_points[new_closest].name, blend_points[new_closest].node, from, true, p_seek_root, 1.0, FILTER_IGNORE, true);
+ mind = blend_node(blend_points[new_closest].name, blend_points[new_closest].node, from, true, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
cur_length_internal = from + mind;
cur_closest = new_closest;
} else {
- mind = blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
+ mind = blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
- for (int i = 0; i < blend_points_used; i++) {
- if (i != cur_closest) {
- blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync);
+ if (sync) {
+ for (int i = 0; i < blend_points_used; i++) {
+ if (i != cur_closest) {
+ blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true);
+ }
}
}
}
diff --git a/scene/animation/animation_blend_space_2d.h b/scene/animation/animation_blend_space_2d.h
index 250189f202..41854f73a4 100644
--- a/scene/animation/animation_blend_space_2d.h
+++ b/scene/animation/animation_blend_space_2d.h
@@ -128,7 +128,7 @@ public:
void set_y_label(const String &p_label);
String get_y_label() const;
- virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
+ virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
virtual String get_caption() const override;
Vector2 get_closest_point(const Vector2 &p_point);
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 0c91729a6f..6200062f60 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -64,7 +64,7 @@ void AnimationNodeAnimation::_validate_property(PropertyInfo &p_property) const
}
}
-double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_is_external_seeking) {
AnimationPlayer *ap = state->player;
ERR_FAIL_COND_V(!ap, 0);
@@ -87,40 +87,43 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_r
double anim_size = (double)anim->get_length();
double step = 0.0;
double prev_time = cur_time;
- int pingponged = 0;
- bool current_backward = signbit(p_time);
+ Animation::LoopedFlag looped_flag = Animation::LOOPED_FLAG_NONE;
+ bool node_backward = play_mode == PLAY_MODE_BACKWARD;
if (p_seek) {
step = p_time - cur_time;
cur_time = p_time;
} else {
p_time *= backward ? -1.0 : 1.0;
- if (!(cur_time == anim_size && !current_backward) && !(cur_time == 0 && current_backward)) {
- cur_time = cur_time + p_time;
- step = p_time;
- }
+ cur_time = cur_time + p_time;
+ step = p_time;
}
if (anim->get_loop_mode() == Animation::LOOP_PINGPONG) {
if (!Math::is_zero_approx(anim_size)) {
- if ((int)Math::floor(abs(cur_time - prev_time) / anim_size) % 2 == 0) {
- if (prev_time >= 0 && cur_time < 0) {
- backward = !backward;
- pingponged = -1;
- }
- if (prev_time <= anim_size && cur_time > anim_size) {
- backward = !backward;
- pingponged = 1;
- }
+ if (prev_time >= 0 && cur_time < 0) {
+ backward = !backward;
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_END : Animation::LOOPED_FLAG_START;
+ }
+ if (prev_time <= anim_size && cur_time > anim_size) {
+ backward = !backward;
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_START : Animation::LOOPED_FLAG_END;
}
cur_time = Math::pingpong(cur_time, anim_size);
}
- } else {
- if (anim->get_loop_mode() == Animation::LOOP_LINEAR) {
- if (!Math::is_zero_approx(anim_size)) {
- cur_time = Math::fposmod(cur_time, anim_size);
+ } else if (anim->get_loop_mode() == Animation::LOOP_LINEAR) {
+ if (!Math::is_zero_approx(anim_size)) {
+ if (prev_time >= 0 && cur_time < 0) {
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_END : Animation::LOOPED_FLAG_START;
+ }
+ if (prev_time <= anim_size && cur_time > anim_size) {
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_START : Animation::LOOPED_FLAG_END;
}
- } else if (cur_time < 0) {
+ cur_time = Math::fposmod(cur_time, anim_size);
+ }
+ backward = false;
+ } else {
+ if (cur_time < 0) {
step += cur_time;
cur_time = 0;
} else if (cur_time > anim_size) {
@@ -128,12 +131,25 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_r
cur_time = anim_size;
}
backward = false;
+
+ // If ended, don't progress animation. So set delta to 0.
+ if (p_time > 0) {
+ if (play_mode == PLAY_MODE_FORWARD) {
+ if (prev_time >= anim_size) {
+ step = 0;
+ }
+ } else {
+ if (prev_time <= 0) {
+ step = 0;
+ }
+ }
+ }
}
if (play_mode == PLAY_MODE_FORWARD) {
- blend_animation(animation, cur_time, step, p_seek, p_seek_root, 1.0, pingponged);
+ blend_animation(animation, cur_time, step, p_seek, p_is_external_seeking, 1.0, looped_flag);
} else {
- blend_animation(animation, anim_size - cur_time, -step, p_seek, p_seek_root, 1.0, pingponged);
+ blend_animation(animation, anim_size - cur_time, -step, p_seek, p_is_external_seeking, 1.0, looped_flag);
}
set_parameter(time, cur_time);
@@ -273,7 +289,7 @@ bool AnimationNodeOneShot::has_filter() const {
return true;
}
-double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_is_external_seeking) {
bool cur_active = get_parameter(active);
bool cur_prev_active = get_parameter(prev_active);
double cur_time = get_parameter(time);
@@ -295,9 +311,7 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo
set_parameter(time_to_restart, cur_time_to_restart);
}
- if (!cur_active) {
- return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
- }
+ return blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
}
bool os_seek = p_seek;
@@ -333,12 +347,11 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo
double main_rem;
if (mix == MIX_MODE_ADD) {
- main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
+ main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
} else {
- main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_BLEND, sync);
+ main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - blend, FILTER_BLEND, sync); // Unlike below, processing this edge is a corner case.
}
-
- double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_seek_root, blend, FILTER_PASS, true);
+ double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_is_external_seeking, MAX(CMP_EPSILON, blend), FILTER_PASS, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
if (do_start) {
cur_remaining = os_rem;
@@ -420,10 +433,10 @@ bool AnimationNodeAdd2::has_filter() const {
return true;
}
-double AnimationNodeAdd2::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeAdd2::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double amount = get_parameter(add_amount);
- double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
- blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, sync);
+ double rem0 = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
+ blend_input(1, p_time, p_seek, p_is_external_seeking, amount, FILTER_PASS, sync);
return rem0;
}
@@ -454,11 +467,11 @@ bool AnimationNodeAdd3::has_filter() const {
return true;
}
-double AnimationNodeAdd3::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeAdd3::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double amount = get_parameter(add_amount);
- blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_PASS, sync);
- double rem0 = blend_input(1, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
- blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_PASS, sync);
+ blend_input(0, p_time, p_seek, p_is_external_seeking, MAX(0, -amount), FILTER_PASS, sync);
+ double rem0 = blend_input(1, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
+ blend_input(2, p_time, p_seek, p_is_external_seeking, MAX(0, amount), FILTER_PASS, sync);
return rem0;
}
@@ -486,11 +499,11 @@ String AnimationNodeBlend2::get_caption() const {
return "Blend2";
}
-double AnimationNodeBlend2::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeBlend2::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double amount = get_parameter(blend_amount);
- double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - amount, FILTER_BLEND, sync);
- double rem1 = blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, sync);
+ double rem0 = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - amount, FILTER_BLEND, sync);
+ double rem1 = blend_input(1, p_time, p_seek, p_is_external_seeking, amount, FILTER_PASS, sync);
return amount > 0.5 ? rem1 : rem0; //hacky but good enough
}
@@ -521,11 +534,11 @@ String AnimationNodeBlend3::get_caption() const {
return "Blend3";
}
-double AnimationNodeBlend3::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeBlend3::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double amount = get_parameter(blend_amount);
- double rem0 = blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_IGNORE, sync);
- double rem1 = blend_input(1, p_time, p_seek, p_seek_root, 1.0 - ABS(amount), FILTER_IGNORE, sync);
- double rem2 = blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_IGNORE, sync);
+ double rem0 = blend_input(0, p_time, p_seek, p_is_external_seeking, MAX(0, -amount), FILTER_IGNORE, sync);
+ double rem1 = blend_input(1, p_time, p_seek, p_is_external_seeking, 1.0 - ABS(amount), FILTER_IGNORE, sync);
+ double rem2 = blend_input(2, p_time, p_seek, p_is_external_seeking, MAX(0, amount), FILTER_IGNORE, sync);
return amount > 0.5 ? rem2 : (amount < -0.5 ? rem0 : rem1); //hacky but good enough
}
@@ -553,12 +566,12 @@ String AnimationNodeTimeScale::get_caption() const {
return "TimeScale";
}
-double AnimationNodeTimeScale::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeTimeScale::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double cur_scale = get_parameter(scale);
if (p_seek) {
- return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true);
+ return blend_input(0, p_time, true, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
} else {
- return blend_input(0, p_time * cur_scale, false, p_seek_root, 1.0, FILTER_IGNORE, true);
+ return blend_input(0, p_time * cur_scale, false, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
}
@@ -583,16 +596,16 @@ String AnimationNodeTimeSeek::get_caption() const {
return "Seek";
}
-double AnimationNodeTimeSeek::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeTimeSeek::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double cur_seek_pos = get_parameter(seek_pos);
if (p_seek) {
- return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true);
+ return blend_input(0, p_time, true, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
} else if (cur_seek_pos >= 0) {
double ret = blend_input(0, cur_seek_pos, true, true, 1.0, FILTER_IGNORE, true);
set_parameter(seek_pos, -1.0); //reset
return ret;
} else {
- return blend_input(0, p_time, false, p_seek_root, 1.0, FILTER_IGNORE, true);
+ return blend_input(0, p_time, false, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
}
@@ -700,7 +713,7 @@ bool AnimationNodeTransition::is_from_start() const {
return from_start;
}
-double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_external_seeking) {
int cur_current = get_parameter(current);
int cur_prev = get_parameter(prev);
int cur_prev_current = get_parameter(prev_current);
@@ -726,15 +739,17 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_
double rem = 0.0;
- for (int i = 0; i < enabled_inputs; i++) {
- if (i != cur_current && i != cur_prev) {
- blend_input(i, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync);
+ if (sync) {
+ for (int i = 0; i < enabled_inputs; i++) {
+ if (i != cur_current && i != cur_prev) {
+ blend_input(i, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true);
+ }
}
}
if (cur_prev < 0) { // process current animation, check for transition
- rem = blend_input(cur_current, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
+ rem = blend_input(cur_current, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
if (p_seek) {
cur_time = p_time;
@@ -753,18 +768,18 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_
blend = xfade_curve->sample(blend);
}
+ // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
if (from_start && !p_seek && switched) { //just switched, seek to start of current
-
- rem = blend_input(cur_current, 0, true, p_seek_root, 1.0 - blend, FILTER_IGNORE, true);
+ rem = blend_input(cur_current, 0, true, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - blend), FILTER_IGNORE, true);
} else {
- rem = blend_input(cur_current, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_IGNORE, true);
+ rem = blend_input(cur_current, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - blend), FILTER_IGNORE, true);
}
if (p_seek) {
- blend_input(cur_prev, p_time, true, p_seek_root, blend, FILTER_IGNORE, true);
+ blend_input(cur_prev, p_time, true, p_is_external_seeking, MAX(CMP_EPSILON, blend), FILTER_IGNORE, true);
cur_time = p_time;
} else {
- blend_input(cur_prev, p_time, false, p_seek_root, blend, FILTER_IGNORE, true);
+ blend_input(cur_prev, p_time, false, p_is_external_seeking, MAX(CMP_EPSILON, blend), FILTER_IGNORE, true);
cur_time += p_time;
cur_prev_xfading -= p_time;
if (cur_prev_xfading < 0) {
@@ -833,8 +848,8 @@ String AnimationNodeOutput::get_caption() const {
return "Output";
}
-double AnimationNodeOutput::process(double p_time, bool p_seek, bool p_seek_root) {
- return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
+double AnimationNodeOutput::process(double p_time, bool p_seek, bool p_is_external_seeking) {
+ return blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
AnimationNodeOutput::AnimationNodeOutput() {
@@ -1046,9 +1061,9 @@ String AnimationNodeBlendTree::get_caption() const {
return "BlendTree";
}
-double AnimationNodeBlendTree::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeBlendTree::process(double p_time, bool p_seek, bool p_is_external_seeking) {
Ref<AnimationNodeOutput> output = nodes[SceneStringNames::get_singleton()->output].node;
- return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
+ return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
void AnimationNodeBlendTree::get_node_list(List<StringName> *r_list) {
diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h
index 1c31718259..52bf67b8f5 100644
--- a/scene/animation/animation_blend_tree.h
+++ b/scene/animation/animation_blend_tree.h
@@ -53,7 +53,7 @@ public:
static Vector<String> (*get_editable_animation_list)();
virtual String get_caption() const override;
- virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
+ virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
void set_animation(const StringName &p_name);
StringName get_animation() const;
@@ -72,7 +72,7 @@ protected:
private:
PlayMode play_mode = PLAY_MODE_FORWARD;
- bool backward = false;
+ bool backward = false; // Only used by pingpong animation.
};
VARIANT_ENUM_CAST(AnimationNodeAnimation::PlayMode)
@@ -148,7 +148,7 @@ public:
MixMode get_mix_mode() const;
virtual bool has_filter() const override;
- virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
+ virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeOneShot();
};
@@ -170,7 +170,7 @@ public:
virtual String get_caption() const override;
virtual bool has_filter() const override;
- virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
+ virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeAdd2();
};
@@ -190,7 +190,7 @@ public:
virtual String get_caption() const override;
virtual bool has_filter() const override;
- virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
+ virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeAdd3();
};
@@ -208,7 +208,7 @@ public:
virtual Variant get_parameter_default_value(const StringName &p_parameter) const override;
virtual String get_caption() const override;
- virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
+ virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
virtual bool has_filter() const override;
AnimationNodeBlend2();
@@ -228,7 +228,7 @@ public:
virtual String get_caption() const override;
- double process(double p_time, bool p_seek, bool p_seek_root) override;
+ double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeBlend3();
};
@@ -246,7 +246,7 @@ public:
virtual String get_caption() const override;
- double process(double p_time, bool p_seek, bool p_seek_root) override;
+ double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeTimeScale();
};
@@ -265,7 +265,7 @@ public:
virtual String get_caption() const override;
- double process(double p_time, bool p_seek, bool p_seek_root) override;
+ double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeTimeSeek();
};
@@ -331,7 +331,7 @@ public:
void set_from_start(bool p_from_start);
bool is_from_start() const;
- double process(double p_time, bool p_seek, bool p_seek_root) override;
+ double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeTransition();
};
@@ -341,7 +341,7 @@ class AnimationNodeOutput : public AnimationNode {
public:
virtual String get_caption() const override;
- virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
+ virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeOutput();
};
@@ -410,7 +410,7 @@ public:
void get_node_connections(List<NodeConnection> *r_connections) const;
virtual String get_caption() const override;
- virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
+ virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
void get_node_list(List<StringName> *r_list);
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 8291df8036..d3746c1144 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -332,11 +332,11 @@ bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *p_sta
return true;
}
-double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_state_machine, double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_state_machine, double p_time, bool p_seek, bool p_is_external_seeking) {
if (p_time == -1) {
Ref<AnimationNodeStateMachine> anodesm = p_state_machine->states[current].node;
if (anodesm.is_valid()) {
- p_state_machine->blend_node(current, p_state_machine->states[current].node, -1, p_seek, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
+ p_state_machine->blend_node(current, p_state_machine->states[current].node, -1, p_seek, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true);
}
playing = false;
return 0;
@@ -405,7 +405,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
current = p_state_machine->start_node;
}
- len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 1.0, AnimationNode::FILTER_IGNORE, true);
+ len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_is_external_seeking, 1.0, AnimationNode::FILTER_IGNORE, true);
pos_current = 0;
}
@@ -433,10 +433,10 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
if (current_curve.is_valid()) {
fade_blend = current_curve->sample(fade_blend);
}
- float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_seek_root, fade_blend, AnimationNode::FILTER_IGNORE, true);
+ float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, fade_blend), AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
if (fading_from != StringName()) {
- p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_seek_root, 1.0 - fade_blend, AnimationNode::FILTER_IGNORE, true);
+ p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - fade_blend), AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
}
//guess playback position
@@ -593,19 +593,17 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
{ // if the current node is a state machine, update the "playing" variable to false by passing -1 in p_time
Ref<AnimationNodeStateMachine> anodesm = p_state_machine->states[current].node;
if (anodesm.is_valid()) {
- p_state_machine->blend_node(current, p_state_machine->states[current].node, -1, p_seek, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
+ p_state_machine->blend_node(current, p_state_machine->states[current].node, -1, p_seek, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true);
}
}
current = next;
+ len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_is_external_seeking, CMP_EPSILON, AnimationNode::FILTER_IGNORE, true); // Process next node's first key in here.
if (switch_mode == AnimationNodeStateMachineTransition::SWITCH_MODE_SYNC) {
- len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
pos_current = MIN(pos_current, len_current);
- p_state_machine->blend_node(current, p_state_machine->states[current].node, pos_current, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
-
+ p_state_machine->blend_node(current, p_state_machine->states[current].node, pos_current, true, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true);
} else {
- len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
pos_current = 0;
}
@@ -1133,11 +1131,11 @@ Vector2 AnimationNodeStateMachine::get_graph_offset() const {
return graph_offset;
}
-double AnimationNodeStateMachine::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeStateMachine::process(double p_time, bool p_seek, bool p_is_external_seeking) {
Ref<AnimationNodeStateMachinePlayback> playback_new = get_parameter(playback);
ERR_FAIL_COND_V(playback_new.is_null(), 0.0);
- return playback_new->process(this, p_time, p_seek, p_seek_root);
+ return playback_new->process(this, p_time, p_seek, p_is_external_seeking);
}
String AnimationNodeStateMachine::get_caption() const {
diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h
index cdb4c7528a..0dfe5a3a43 100644
--- a/scene/animation/animation_node_state_machine.h
+++ b/scene/animation/animation_node_state_machine.h
@@ -133,7 +133,7 @@ class AnimationNodeStateMachinePlayback : public Resource {
bool _travel(AnimationNodeStateMachine *p_state_machine, const StringName &p_travel);
- double process(AnimationNodeStateMachine *p_state_machine, double p_time, bool p_seek, bool p_seek_root);
+ double process(AnimationNodeStateMachine *p_state_machine, double p_time, bool p_seek, bool p_is_external_seeking);
bool _check_advance_condition(const Ref<AnimationNodeStateMachine> p_state_machine, const Ref<AnimationNodeStateMachineTransition> p_transition) const;
@@ -239,7 +239,7 @@ public:
void set_graph_offset(const Vector2 &p_offset);
Vector2 get_graph_offset() const;
- virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
+ virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
virtual String get_caption() const override;
virtual Ref<AnimationNode> get_child_by_name(const StringName &p_name) override;
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 85bc4e9814..f7baa7facc 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -468,7 +468,7 @@ Variant AnimationPlayer::_post_process_key_value(const Ref<Animation> &p_anim, i
return p_value;
}
-void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double p_time, double p_delta, float p_interp, bool p_is_current, bool p_seeked, bool p_started, int p_pingponged) {
+void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double p_prev_time, double p_time, double p_delta, float p_interp, bool p_is_current, bool p_seeked, bool p_started, Animation::LoopedFlag p_looped_flag) {
_ensure_node_caches(p_anim);
ERR_FAIL_COND(p_anim->node_cache.size() != p_anim->animation->get_track_count());
@@ -664,7 +664,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
}
}
- if (update_mode == Animation::UPDATE_CONTINUOUS || update_mode == Animation::UPDATE_CAPTURE || (p_delta == 0 && update_mode == Animation::UPDATE_DISCRETE)) { //delta == 0 means seek
+ if (update_mode == Animation::UPDATE_CONTINUOUS || update_mode == Animation::UPDATE_CAPTURE) {
Variant value = a->value_track_interpolate(i, p_time);
if (value == Variant()) {
@@ -681,9 +681,23 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
pa->value_accum = Animation::interpolate_variant(pa->value_accum, value, p_interp);
}
- } else if (p_is_current && p_delta != 0) {
+ } else {
List<int> indices;
- a->value_track_get_key_indices(i, p_time, p_delta, &indices, p_pingponged);
+
+ if (p_seeked) {
+ int found_key = a->track_find_key(i, p_time);
+ if (found_key >= 0) {
+ indices.push_back(found_key);
+ }
+ } else {
+ if (p_started) {
+ int first_key = a->track_find_key(i, p_prev_time, true);
+ if (first_key >= 0) {
+ indices.push_back(first_key);
+ }
+ }
+ a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_looped_flag);
+ }
for (int &F : indices) {
Variant value = a->track_get_key_value(i, F);
@@ -734,16 +748,26 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (!nc->node) {
continue;
}
- if (p_delta == 0) {
- continue;
- }
if (!p_is_current) {
break;
}
List<int> indices;
- a->method_track_get_key_indices(i, p_time, p_delta, &indices, p_pingponged);
+ if (p_seeked) {
+ int found_key = a->track_find_key(i, p_time);
+ if (found_key >= 0) {
+ indices.push_back(found_key);
+ }
+ } else {
+ if (p_started) {
+ int first_key = a->track_find_key(i, p_prev_time, true);
+ if (first_key >= 0) {
+ indices.push_back(first_key);
+ }
+ }
+ a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_looped_flag);
+ }
for (int &E : indices) {
StringName method = a->method_track_get_name(i, E);
@@ -787,9 +811,6 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (!nc->node) {
continue;
}
- if (p_delta == 0) {
- continue;
- }
if (p_seeked) {
//find whatever should be playing
@@ -833,7 +854,13 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
} else {
//find stuff to play
List<int> to_play;
- a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_pingponged);
+ if (p_started) {
+ int first_key = a->track_find_key(i, p_prev_time, true);
+ if (first_key >= 0) {
+ to_play.push_back(first_key);
+ }
+ }
+ a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_looped_flag);
if (to_play.size()) {
int idx = to_play.back()->get();
@@ -893,7 +920,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
continue;
}
- if (p_delta == 0 || p_seeked) {
+ if (p_seeked) {
//seek
int idx = a->track_find_key(i, p_time);
if (idx < 0) {
@@ -928,7 +955,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
break;
}
- if (player->is_playing() || p_seeked) {
+ if (player->is_playing()) {
player->play(anim_name);
player->seek(at_anim_pos);
nc->animation_playing = true;
@@ -940,7 +967,13 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
} else {
//find stuff to play
List<int> to_play;
- a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_pingponged);
+ if (p_started) {
+ int first_key = a->track_find_key(i, p_prev_time, true);
+ if (first_key >= 0) {
+ to_play.push_back(first_key);
+ }
+ }
+ a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_looped_flag);
if (to_play.size()) {
int idx = to_play.back()->get();
@@ -970,7 +1003,7 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta,
double next_pos = cd.pos + delta;
real_t len = cd.from->animation->get_length();
- int pingponged = 0;
+ Animation::LoopedFlag looped_flag = Animation::LOOPED_FLAG_NONE;
switch (cd.from->animation->get_loop_mode()) {
case Animation::LOOP_NONE: {
@@ -999,44 +1032,33 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta,
} break;
case Animation::LOOP_LINEAR: {
- double looped_next_pos = Math::fposmod(next_pos, (double)len);
- if (looped_next_pos == 0 && next_pos != 0) {
- // Loop multiples of the length to it, rather than 0
- // so state at time=length is previewable in the editor
- next_pos = len;
- } else {
- next_pos = looped_next_pos;
+ if (next_pos < 0 && cd.pos >= 0) {
+ looped_flag = Animation::LOOPED_FLAG_START;
}
+ if (next_pos > len && cd.pos <= len) {
+ looped_flag = Animation::LOOPED_FLAG_END;
+ }
+ next_pos = Math::fposmod(next_pos, (double)len);
} break;
case Animation::LOOP_PINGPONG: {
- if ((int)Math::floor(abs(next_pos - cd.pos) / len) % 2 == 0) {
- if (next_pos < 0 && cd.pos >= 0) {
- cd.speed_scale *= -1.0;
- pingponged = -1;
- }
- if (next_pos > len && cd.pos <= len) {
- cd.speed_scale *= -1.0;
- pingponged = 1;
- }
+ if (next_pos < 0 && cd.pos >= 0) {
+ cd.speed_scale *= -1.0;
+ looped_flag = Animation::LOOPED_FLAG_START;
}
- double looped_next_pos = Math::pingpong(next_pos, (double)len);
- if (looped_next_pos == 0 && next_pos != 0) {
- // Loop multiples of the length to it, rather than 0
- // so state at time=length is previewable in the editor
- next_pos = len;
- } else {
- next_pos = looped_next_pos;
+ if (next_pos > len && cd.pos <= len) {
+ cd.speed_scale *= -1.0;
+ looped_flag = Animation::LOOPED_FLAG_END;
}
+ next_pos = Math::pingpong(next_pos, (double)len);
} break;
default:
break;
}
+ _animation_process_animation(cd.from, cd.pos, next_pos, delta, p_blend, &cd == &playback.current, p_seeked, p_started, looped_flag);
cd.pos = next_pos;
-
- _animation_process_animation(cd.from, cd.pos, delta, p_blend, &cd == &playback.current, p_seeked, p_started, pingponged);
}
void AnimationPlayer::_animation_process2(double p_delta, bool p_started) {
@@ -1044,7 +1066,7 @@ void AnimationPlayer::_animation_process2(double p_delta, bool p_started) {
accum_pass++;
- _animation_process_data(c.current, p_delta, 1.0f, c.seeked && p_delta != 0, p_started);
+ _animation_process_data(c.current, p_delta, 1.0f, c.seeked, p_started);
if (p_delta != 0) {
c.seeked = false;
}
@@ -1274,23 +1296,6 @@ void AnimationPlayer::_animation_set_cache_update() {
}
void AnimationPlayer::_animation_added(const StringName &p_name, const StringName &p_library) {
- {
- int at_pos = -1;
-
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- if (animation_libraries[i].name == p_library) {
- at_pos = i;
- break;
- }
- }
-
- ERR_FAIL_COND(at_pos == -1);
-
- ERR_FAIL_COND(!animation_libraries[at_pos].library->animations.has(p_name));
-
- _ref_anim(animation_libraries[at_pos].library->animations[p_name]);
- }
-
_animation_set_cache_update();
}
@@ -1301,11 +1306,6 @@ void AnimationPlayer::_animation_removed(const StringName &p_name, const StringN
return; // No need to update because not the one from the library being used.
}
- AnimationData animation_data = animation_set[name];
- if (animation_data.animation_library == p_library) {
- _unref_anim(animation_data.animation);
- }
-
_animation_set_cache_update();
// Erase blends if needed
@@ -1401,10 +1401,7 @@ Error AnimationPlayer::add_animation_library(const StringName &p_name, const Ref
ald.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_name));
ald.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed).bind(p_name));
ald.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_name));
-
- for (const KeyValue<StringName, Ref<Animation>> &K : ald.library->animations) {
- _ref_anim(K.value);
- }
+ ald.library->connect(SNAME("animation_changed"), callable_mp(this, &AnimationPlayer::_animation_changed));
_animation_set_cache_update();
@@ -1428,27 +1425,16 @@ void AnimationPlayer::remove_animation_library(const StringName &p_name) {
animation_libraries[at_pos].library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added));
animation_libraries[at_pos].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed));
animation_libraries[at_pos].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed));
+ animation_libraries[at_pos].library->disconnect(SNAME("animation_changed"), callable_mp(this, &AnimationPlayer::_animation_changed));
stop();
- for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[at_pos].library->animations) {
- _unref_anim(K.value);
- }
-
animation_libraries.remove_at(at_pos);
_animation_set_cache_update();
notify_property_list_changed();
}
-void AnimationPlayer::_ref_anim(const Ref<Animation> &p_anim) {
- Ref<Animation>(p_anim)->connect("changed", callable_mp(this, &AnimationPlayer::_animation_changed), CONNECT_REFERENCE_COUNTED);
-}
-
-void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) {
- Ref<Animation>(p_anim)->disconnect("changed", callable_mp(this, &AnimationPlayer::_animation_changed));
-}
-
void AnimationPlayer::rename_animation_library(const StringName &p_name, const StringName &p_new_name) {
if (p_name == p_new_name) {
return;
@@ -1799,9 +1785,8 @@ double AnimationPlayer::get_current_animation_length() const {
return playback.current.from->animation->get_length();
}
-void AnimationPlayer::_animation_changed() {
+void AnimationPlayer::_animation_changed(const StringName &p_name) {
clear_caches();
- emit_signal(SNAME("caches_cleared"));
if (is_playing()) {
playback.seeked = true; //need to restart stuff, like audio
}
@@ -1840,6 +1825,8 @@ void AnimationPlayer::clear_caches() {
cache_update_size = 0;
cache_update_prop_size = 0;
cache_update_bezier_size = 0;
+
+ emit_signal(SNAME("caches_cleared"));
}
void AnimationPlayer::set_active(bool p_active) {
@@ -2158,7 +2145,7 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationPlayer::advance);
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_node"), "set_root", "get_root");
- ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ANIMATE_AS_TRIGGER), "set_current_animation", "get_current_animation");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR), "set_current_animation", "get_current_animation");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "assigned_animation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_assigned_animation", "get_assigned_animation");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "autoplay", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_autoplay", "get_autoplay");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reset_on_save", PROPERTY_HINT_NONE, ""), "set_reset_on_save_enabled", "is_reset_on_save_enabled");
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 4f32927d25..0b95ee4e9e 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -268,7 +268,7 @@ private:
NodePath root;
- void _animation_process_animation(AnimationData *p_anim, double p_time, double p_delta, float p_interp, bool p_is_current = true, bool p_seeked = false, bool p_started = false, int p_pingponged = 0);
+ void _animation_process_animation(AnimationData *p_anim, double p_prev_time, double p_time, double p_delta, float p_interp, bool p_is_current = true, bool p_seeked = false, bool p_started = false, Animation::LoopedFlag p_looped_flag = Animation::LOOPED_FLAG_NONE);
void _ensure_node_caches(AnimationData *p_anim, Node *p_root_override = nullptr);
void _animation_process_data(PlaybackData &cd, double p_delta, float p_blend, bool p_seeked, bool p_started);
@@ -291,9 +291,7 @@ private:
return ret;
}
- void _animation_changed();
- void _ref_anim(const Ref<Animation> &p_anim);
- void _unref_anim(const Ref<Animation> &p_anim);
+ void _animation_changed(const StringName &p_name);
void _set_process(bool p_process, bool p_force = false);
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 517908077d..bd9b918900 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -86,7 +86,7 @@ void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) {
}
}
-void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_seek_root, real_t p_blend, int p_pingponged) {
+void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, Animation::LoopedFlag p_looped_flag) {
ERR_FAIL_COND(!state);
ERR_FAIL_COND(!state->player->has_animation(p_animation));
@@ -112,19 +112,19 @@ void AnimationNode::blend_animation(const StringName &p_animation, double p_time
anim_state.time = p_time;
anim_state.animation = animation;
anim_state.seeked = p_seeked;
- anim_state.pingponged = p_pingponged;
- anim_state.seek_root = p_seek_root;
+ anim_state.looped_flag = p_looped_flag;
+ anim_state.is_external_seeking = p_is_external_seeking;
state->animation_states.push_back(anim_state);
}
-double AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, bool p_seek_root, const Vector<StringName> &p_connections) {
+double AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, bool p_is_external_seeking, const Vector<StringName> &p_connections) {
base_path = p_base_path;
parent = p_parent;
connections = p_connections;
state = p_state;
- double t = process(p_time, p_seek, p_seek_root);
+ double t = process(p_time, p_seek, p_is_external_seeking);
state = nullptr;
parent = nullptr;
@@ -148,7 +148,7 @@ void AnimationNode::make_invalid(const String &p_reason) {
state->invalid_reasons += String::utf8("• ") + p_reason;
}
-double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync) {
+double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter, bool p_sync) {
ERR_FAIL_INDEX_V(p_input, inputs.size(), 0);
ERR_FAIL_COND_V(!state, 0);
@@ -167,7 +167,7 @@ double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool
//inputs.write[p_input].last_pass = state->last_pass;
real_t activity = 0.0;
- double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_sync, &activity);
+ double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_is_external_seeking, p_blend, p_filter, p_sync, &activity);
Vector<AnimationTree::Activity> *activity_ptr = state->tree->input_activity_map.getptr(base_path);
@@ -178,11 +178,11 @@ double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool
return ret;
}
-double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync) {
- return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_sync);
+double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter, bool p_sync) {
+ return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_is_external_seeking, p_blend, p_filter, p_sync);
}
-double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync, real_t *r_max) {
+double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter, bool p_sync, real_t *r_max) {
ERR_FAIL_COND_V(!p_node.is_valid(), 0);
ERR_FAIL_COND_V(!state, 0);
@@ -221,7 +221,7 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri
}
blendw[i] = blendr[i] * p_blend;
- if (blendw[i] > CMP_EPSILON) {
+ if (!Math::is_zero_approx(blendw[i])) {
any_valid = true;
}
}
@@ -236,7 +236,7 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri
}
blendw[i] = blendr[i] * p_blend;
- if (blendw[i] > CMP_EPSILON) {
+ if (!Math::is_zero_approx(blendw[i])) {
any_valid = true;
}
}
@@ -252,7 +252,7 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri
blendw[i] = blendr[i]; //not filtered, do not blend
}
- if (blendw[i] > CMP_EPSILON) {
+ if (!Math::is_zero_approx(blendw[i])) {
any_valid = true;
}
}
@@ -263,7 +263,7 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri
for (int i = 0; i < blend_count; i++) {
//regular blend
blendw[i] = blendr[i] * p_blend;
- if (blendw[i] > CMP_EPSILON) {
+ if (!Math::is_zero_approx(blendw[i])) {
any_valid = true;
}
}
@@ -289,15 +289,12 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri
new_path = String(parent->base_path) + String(p_subpath) + "/";
}
- // If tracks for blending don't exist for one of the animations, Rest or RESET animation is blended as init animation instead.
- // Then blend weight is 0 means that the init animation blend weight is 1.
- // In that case, processing only the animation with the lacking track will not process the lacking track, and will not properly apply the Reset value.
- // This means that all tracks which the animations in the branch that may be blended have must be processed.
- // Therefore, the blending process must be executed even if the blend weight is 0.
+ // This process, which depends on p_sync is needed to process sync correctly in the case of
+ // that a synced AnimationNodeSync exists under the un-synced AnimationNodeSync.
if (!p_seek && !p_sync && !any_valid) {
- return p_node->_pre_process(new_path, new_parent, state, 0, p_seek, p_seek_root, p_connections);
+ return p_node->_pre_process(new_path, new_parent, state, 0, p_seek, p_is_external_seeking, p_connections);
}
- return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_seek_root, p_connections);
+ return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_is_external_seeking, p_connections);
}
int AnimationNode::get_input_count() const {
@@ -338,9 +335,9 @@ void AnimationNode::remove_input(int p_index) {
emit_changed();
}
-double AnimationNode::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNode::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double ret = 0;
- GDVIRTUAL_CALL(_process, p_time, p_seek, p_seek_root, ret);
+ GDVIRTUAL_CALL(_process, p_time, p_seek, p_is_external_seeking, ret);
return ret;
}
@@ -416,9 +413,9 @@ void AnimationNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_filters", "filters"), &AnimationNode::_set_filters);
ClassDB::bind_method(D_METHOD("_get_filters"), &AnimationNode::_get_filters);
- ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "seek_root", "blend", "pingponged"), &AnimationNode::blend_animation, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "seek_root", "blend", "filter", "sync"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "seek_root", "blend", "filter", "sync"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "is_external_seeking", "blend", "looped_flag"), &AnimationNode::blend_animation, DEFVAL(Animation::LOOPED_FLAG_NONE));
+ ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "is_external_seeking", "blend", "filter", "sync"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "is_external_seeking", "blend", "filter", "sync"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true));
ClassDB::bind_method(D_METHOD("set_parameter", "name", "value"), &AnimationNode::set_parameter);
ClassDB::bind_method(D_METHOD("get_parameter", "name"), &AnimationNode::get_parameter);
@@ -430,7 +427,7 @@ void AnimationNode::_bind_methods() {
GDVIRTUAL_BIND(_get_parameter_list);
GDVIRTUAL_BIND(_get_child_by_name, "name");
GDVIRTUAL_BIND(_get_parameter_default_value, "parameter");
- GDVIRTUAL_BIND(_process, "time", "seek", "seek_root");
+ GDVIRTUAL_BIND(_process, "time", "seek", "is_external_seeking");
GDVIRTUAL_BIND(_get_caption);
GDVIRTUAL_BIND(_has_filter);
@@ -589,6 +586,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
track_value->object = child;
}
+ track_value->is_discrete = anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE;
track_value->is_using_angle = anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE;
track_value->subpath = leftover_path;
@@ -596,6 +594,13 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
track = track_value;
+ // If a value track without a key is cached first, the initial value cannot be determined.
+ // It is a corner case, but which may cause problems with blending.
+ ERR_CONTINUE_MSG(anim->track_get_key_count(i) == 0, "AnimationTree: '" + String(E) + "', value track: '" + String(path) + "' must have at least one key to cache for blending.");
+ track_value->init_value = anim->track_get_key_value(i, 0);
+ track_value->init_value.zero();
+
+ // If there is a Reset Animation, it takes precedence by overwriting.
if (has_reset_anim) {
int rt = reset_anim->find_track(path, track_type);
if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) {
@@ -795,8 +800,18 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
}
} else if (track_cache_type == Animation::TYPE_VALUE) {
// If it has at least one angle interpolation, it also uses angle interpolation for blending.
- TrackCacheValue *track_value = memnew(TrackCacheValue);
+ TrackCacheValue *track_value = static_cast<TrackCacheValue *>(track);
+ bool was_discrete = track_value->is_discrete;
+ bool was_using_angle = track_value->is_using_angle;
+ track_value->is_discrete |= anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE;
track_value->is_using_angle |= anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE;
+
+ if (was_discrete != track_value->is_discrete) {
+ ERR_PRINT_ED("Value track: " + String(path) + " with different update modes are blended. Blending prioritizes Discrete mode, so other update mode tracks will not be blended.");
+ }
+ if (was_using_angle != track_value->is_using_angle) {
+ WARN_PRINT_ED("Value track: " + String(path) + " with different interpolation types for rotation are blended. Blending prioritizes angle interpolation, so the blending result uses the shortest path referenced to the initial (RESET animation) value.");
+ }
}
track->setup_pass = setup_pass;
@@ -844,7 +859,6 @@ void AnimationTree::_clear_caches() {
memdelete(K.value);
}
playing_caches.clear();
-
track_cache.clear();
cache_valid = false;
}
@@ -868,7 +882,9 @@ void AnimationTree::_process_graph(double p_delta) {
_update_properties(); //if properties need updating, update them
//check all tracks, see if they need modification
- root_motion_transform = Transform3D();
+ root_motion_position = Vector3(0, 0, 0);
+ root_motion_rotation = Quaternion(0, 0, 0, 1);
+ root_motion_scale = Vector3(0, 0, 0);
if (!root.is_valid()) {
ERR_PRINT("AnimationTree: root AnimationNode is not set, disabling playback.");
@@ -955,8 +971,44 @@ void AnimationTree::_process_graph(double p_delta) {
if (!state.valid) {
return; //state is not valid. do nothing.
}
- //apply value/transform/bezier blends to track caches and execute method/audio/animation tracks
+ // Init all value/transform/blend/bezier tracks that track_cache has.
+ {
+ for (const KeyValue<NodePath, TrackCache *> &K : track_cache) {
+ TrackCache *track = K.value;
+
+ switch (track->type) {
+ case Animation::TYPE_POSITION_3D: {
+ TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
+ if (track->root_motion) {
+ t->loc = Vector3(0, 0, 0);
+ t->rot = Quaternion(0, 0, 0, 1);
+ t->scale = Vector3(1, 1, 1);
+ } else {
+ t->loc = t->init_loc;
+ t->rot = t->init_rot;
+ t->scale = t->init_scale;
+ }
+ } break;
+ case Animation::TYPE_BLEND_SHAPE: {
+ TrackCacheBlendShape *t = static_cast<TrackCacheBlendShape *>(track);
+ t->value = t->init_value;
+ } break;
+ case Animation::TYPE_VALUE: {
+ TrackCacheValue *t = static_cast<TrackCacheValue *>(track);
+ t->value = t->init_value;
+ } break;
+ case Animation::TYPE_BEZIER: {
+ TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track);
+ t->value = t->init_value;
+ } break;
+ default: {
+ } break;
+ }
+ }
+ }
+
+ // Apply value/transform/blend/bezier blends to track caches and execute method/audio/animation tracks.
{
bool can_call = is_inside_tree() && !Engine::get_singleton()->is_editor_hint();
@@ -966,10 +1018,11 @@ void AnimationTree::_process_graph(double p_delta) {
double delta = as.delta;
real_t weight = as.blend;
bool seeked = as.seeked;
- int pingponged = as.pingponged;
+ Animation::LoopedFlag looped_flag = as.looped_flag;
+ bool is_external_seeking = as.is_external_seeking;
#ifndef _3D_DISABLED
- bool backward = signbit(delta);
- bool calc_root = !seeked || as.seek_root;
+ bool backward = signbit(delta); // This flag is required only for the root motion since it calculates the difference between the previous and current frames.
+ bool calc_root = !seeked || is_external_seeking;
#endif // _3D_DISABLED
for (int i = 0; i < a->get_track_count(); i++) {
@@ -978,37 +1031,29 @@ void AnimationTree::_process_graph(double p_delta) {
}
NodePath path = a->track_get_path(i);
-
ERR_CONTINUE(!track_cache.has(path));
-
TrackCache *track = track_cache[path];
+ ERR_CONTINUE(!state.track_map.has(path));
+ int blend_idx = state.track_map[path];
+ ERR_CONTINUE(blend_idx < 0 || blend_idx >= state.track_count);
+ real_t blend = (*as.track_blends)[blend_idx] * weight;
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
+
Animation::TrackType ttype = a->track_get_type(i);
if (ttype != Animation::TYPE_POSITION_3D && ttype != Animation::TYPE_ROTATION_3D && ttype != Animation::TYPE_SCALE_3D && track->type != ttype) {
//broken animation, but avoid error spamming
continue;
}
-
track->root_motion = root_motion_track == path;
- ERR_CONTINUE(!state.track_map.has(path));
- int blend_idx = state.track_map[path];
-
- ERR_CONTINUE(blend_idx < 0 || blend_idx >= state.track_count);
-
- real_t blend = (*as.track_blends)[blend_idx] * weight;
-
switch (ttype) {
case Animation::TYPE_POSITION_3D: {
#ifndef _3D_DISABLED
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion && calc_root) {
- if (t->process_pass != process_pass) {
- t->process_pass = process_pass;
- t->loc = Vector3(0, 0, 0);
- t->rot = Quaternion(0, 0, 0, 1);
- t->scale = Vector3(0, 0, 0);
- }
double prev_time = time - delta;
if (!backward) {
if (prev_time < 0) {
@@ -1084,12 +1129,6 @@ void AnimationTree::_process_graph(double p_delta) {
prev_time = !backward ? 0 : (double)a->get_length();
} else {
- if (t->process_pass != process_pass) {
- t->process_pass = process_pass;
- t->loc = t->init_loc;
- t->rot = t->init_rot;
- t->scale = t->init_scale;
- }
Vector3 loc;
Error err = a->position_track_interpolate(i, time, &loc);
@@ -1106,12 +1145,6 @@ void AnimationTree::_process_graph(double p_delta) {
#ifndef _3D_DISABLED
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion && calc_root) {
- if (t->process_pass != process_pass) {
- t->process_pass = process_pass;
- t->loc = Vector3(0, 0, 0);
- t->rot = Quaternion(0, 0, 0, 1);
- t->scale = Vector3(0, 0, 0);
- }
double prev_time = time - delta;
if (!backward) {
if (prev_time < 0) {
@@ -1186,12 +1219,6 @@ void AnimationTree::_process_graph(double p_delta) {
prev_time = !backward ? 0 : (double)a->get_length();
} else {
- if (t->process_pass != process_pass) {
- t->process_pass = process_pass;
- t->loc = t->init_loc;
- t->rot = t->init_rot;
- t->scale = t->init_scale;
- }
Quaternion rot;
Error err = a->rotation_track_interpolate(i, time, &rot);
@@ -1208,12 +1235,6 @@ void AnimationTree::_process_graph(double p_delta) {
#ifndef _3D_DISABLED
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion && calc_root) {
- if (t->process_pass != process_pass) {
- t->process_pass = process_pass;
- t->loc = Vector3(0, 0, 0);
- t->rot = Quaternion(0, 0, 0, 1);
- t->scale = Vector3(0, 0, 0);
- }
double prev_time = time - delta;
if (!backward) {
if (prev_time < 0) {
@@ -1289,12 +1310,6 @@ void AnimationTree::_process_graph(double p_delta) {
prev_time = !backward ? 0 : (double)a->get_length();
} else {
- if (t->process_pass != process_pass) {
- t->process_pass = process_pass;
- t->loc = t->init_loc;
- t->rot = t->init_rot;
- t->scale = t->init_scale;
- }
Vector3 scale;
Error err = a->scale_track_interpolate(i, time, &scale);
@@ -1311,11 +1326,6 @@ void AnimationTree::_process_graph(double p_delta) {
#ifndef _3D_DISABLED
TrackCacheBlendShape *t = static_cast<TrackCacheBlendShape *>(track);
- if (t->process_pass != process_pass) {
- t->process_pass = process_pass;
- t->value = t->init_value;
- }
-
float value;
Error err = a->blend_shape_track_interpolate(i, time, &value);
@@ -1342,15 +1352,6 @@ void AnimationTree::_process_graph(double p_delta) {
continue;
}
- if (t->process_pass != process_pass) {
- t->process_pass = process_pass;
- if (!t->init_value) {
- t->init_value = value;
- t->init_value.zero();
- }
- t->value = t->init_value;
- }
-
// Special case for angle interpolation.
if (t->is_using_angle) {
// For blending consistency, it prevents rotation of more than 180 degrees from init_value.
@@ -1379,12 +1380,8 @@ void AnimationTree::_process_graph(double p_delta) {
}
}
} else {
- if (blend < CMP_EPSILON) {
- continue; //nothing to blend
- }
-
if (seeked) {
- int idx = a->track_find_key(i, time);
+ int idx = a->track_find_key(i, time, !is_external_seeking);
if (idx < 0) {
continue;
}
@@ -1393,7 +1390,7 @@ void AnimationTree::_process_graph(double p_delta) {
t->object->set_indexed(t->subpath, value);
} else {
List<int> indices;
- a->value_track_get_key_indices(i, time, delta, &indices, pingponged);
+ a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag);
for (int &F : indices) {
Variant value = a->track_get_key_value(i, F);
value = _post_process_key_value(a, i, value, t->object);
@@ -1404,13 +1401,10 @@ void AnimationTree::_process_graph(double p_delta) {
} break;
case Animation::TYPE_METHOD: {
- if (blend < CMP_EPSILON) {
- continue; //nothing to blend
- }
TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track);
if (seeked) {
- int idx = a->track_find_key(i, time);
+ int idx = a->track_find_key(i, time, !is_external_seeking);
if (idx < 0) {
continue;
}
@@ -1421,7 +1415,7 @@ void AnimationTree::_process_graph(double p_delta) {
}
} else {
List<int> indices;
- a->method_track_get_key_indices(i, time, delta, &indices, pingponged);
+ a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag);
for (int &F : indices) {
StringName method = a->method_track_get_name(i, F);
Vector<Variant> params = a->method_track_get_params(i, F);
@@ -1437,22 +1431,14 @@ void AnimationTree::_process_graph(double p_delta) {
real_t bezier = a->bezier_track_interpolate(i, time);
bezier = _post_process_key_value(a, i, bezier, t->object);
- if (t->process_pass != process_pass) {
- t->process_pass = process_pass;
- t->value = t->init_value;
- }
-
t->value += (bezier - t->init_value) * blend;
} break;
case Animation::TYPE_AUDIO: {
- if (blend < CMP_EPSILON) {
- continue; //nothing to blend
- }
TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track);
if (seeked) {
//find whatever should be playing
- int idx = a->track_find_key(i, time);
+ int idx = a->track_find_key(i, time, !is_external_seeking);
if (idx < 0) {
continue;
}
@@ -1492,7 +1478,7 @@ void AnimationTree::_process_graph(double p_delta) {
} else {
//find stuff to play
List<int> to_play;
- a->track_get_key_indices_in_range(i, time, delta, &to_play, pingponged);
+ a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag);
if (to_play.size()) {
int idx = to_play.back()->get();
@@ -1555,9 +1541,6 @@ void AnimationTree::_process_graph(double p_delta) {
t->object->call(SNAME("set_volume_db"), db);
} break;
case Animation::TYPE_ANIMATION: {
- if (blend < CMP_EPSILON) {
- continue; //nothing to blend
- }
TrackCacheAnimation *t = static_cast<TrackCacheAnimation *>(track);
AnimationPlayer *player2 = Object::cast_to<AnimationPlayer>(t->object);
@@ -1568,7 +1551,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (seeked) {
//seek
- int idx = a->track_find_key(i, time);
+ int idx = a->track_find_key(i, time, !is_external_seeking);
if (idx < 0) {
continue;
}
@@ -1610,7 +1593,7 @@ void AnimationTree::_process_graph(double p_delta) {
} else {
//find stuff to play
List<int> to_play;
- a->track_get_key_indices_in_range(i, time, delta, &to_play, pingponged);
+ a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag);
if (to_play.size()) {
int idx = to_play.back()->get();
@@ -1639,9 +1622,6 @@ void AnimationTree::_process_graph(double p_delta) {
// finally, set the tracks
for (const KeyValue<NodePath, TrackCache *> &K : track_cache) {
TrackCache *track = K.value;
- if (track->process_pass != process_pass) {
- continue; //not processed, ignore
- }
switch (track->type) {
case Animation::TYPE_POSITION_3D: {
@@ -1649,11 +1629,9 @@ void AnimationTree::_process_graph(double p_delta) {
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (t->root_motion) {
- Transform3D xform;
- xform.origin = t->loc;
- xform.basis.set_quaternion_scale(t->rot, Vector3(1, 1, 1) + t->scale);
-
- root_motion_transform = xform;
+ root_motion_position = t->loc;
+ root_motion_rotation = t->rot;
+ root_motion_scale = t->scale - Vector3(1, 1, 1);
} else if (t->skeleton && t->bone_idx >= 0) {
if (t->loc_used) {
@@ -1691,6 +1669,10 @@ void AnimationTree::_process_graph(double p_delta) {
case Animation::TYPE_VALUE: {
TrackCacheValue *t = static_cast<TrackCacheValue *>(track);
+ if (t->is_discrete) {
+ break; // Don't overwrite the value set by UPDATE_DISCRETE.
+ }
+
if (t->init_value.get_type() == Variant::BOOL) {
t->object->set_indexed(t->subpath, t->value.operator real_t() >= 0.5);
} else {
@@ -1862,8 +1844,16 @@ NodePath AnimationTree::get_root_motion_track() const {
return root_motion_track;
}
-Transform3D AnimationTree::get_root_motion_transform() const {
- return root_motion_transform;
+Vector3 AnimationTree::get_root_motion_position() const {
+ return root_motion_position;
+}
+
+Quaternion AnimationTree::get_root_motion_rotation() const {
+ return root_motion_rotation;
+}
+
+Vector3 AnimationTree::get_root_motion_scale() const {
+ return root_motion_scale;
}
void AnimationTree::_tree_changed() {
@@ -2021,7 +2011,9 @@ void AnimationTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_root_motion_track", "path"), &AnimationTree::set_root_motion_track);
ClassDB::bind_method(D_METHOD("get_root_motion_track"), &AnimationTree::get_root_motion_track);
- ClassDB::bind_method(D_METHOD("get_root_motion_transform"), &AnimationTree::get_root_motion_transform);
+ ClassDB::bind_method(D_METHOD("get_root_motion_position"), &AnimationTree::get_root_motion_position);
+ ClassDB::bind_method(D_METHOD("get_root_motion_rotation"), &AnimationTree::get_root_motion_rotation);
+ ClassDB::bind_method(D_METHOD("get_root_motion_scale"), &AnimationTree::get_root_motion_scale);
ClassDB::bind_method(D_METHOD("_update_properties"), &AnimationTree::_update_properties);
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index 96c1279f82..be0dc1af4e 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -68,8 +68,8 @@ public:
const Vector<real_t> *track_blends = nullptr;
real_t blend = 0.0;
bool seeked = false;
- bool seek_root = false;
- int pingponged = 0;
+ bool is_external_seeking = false;
+ Animation::LoopedFlag looped_flag = Animation::LOOPED_FLAG_NONE;
};
struct State {
@@ -86,7 +86,7 @@ public:
Vector<real_t> blends;
State *state = nullptr;
- double _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, bool p_seek_root, const Vector<StringName> &p_connections);
+ double _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, bool p_is_external_seeking, const Vector<StringName> &p_connections);
//all this is temporary
StringName base_path;
@@ -99,12 +99,12 @@ public:
Array _get_filters() const;
void _set_filters(const Array &p_filters);
friend class AnimationNodeBlendTree;
- double _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true, real_t *r_max = nullptr);
+ double _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true, real_t *r_max = nullptr);
protected:
- void blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_seek_root, real_t p_blend, int p_pingponged = 0);
- double blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
- double blend_input(int p_input, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
+ void blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, Animation::LoopedFlag p_looped_flag = Animation::LOOPED_FLAG_NONE);
+ double blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
+ double blend_input(int p_input, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
void make_invalid(const String &p_reason);
AnimationTree *get_animation_tree() const;
@@ -135,7 +135,7 @@ public:
virtual void get_child_nodes(List<ChildNode> *r_child_nodes);
- virtual double process(double p_time, bool p_seek, bool p_seek_root);
+ virtual double process(double p_time, bool p_seek, bool p_is_external_seeking);
virtual String get_caption() const;
int get_input_count() const;
@@ -190,7 +190,6 @@ private:
struct TrackCache {
bool root_motion = false;
uint64_t setup_pass = 0;
- uint64_t process_pass = 0;
Animation::TrackType type = Animation::TrackType::TYPE_ANIMATION;
Object *object = nullptr;
ObjectID object_id;
@@ -233,6 +232,7 @@ private:
Variant init_value;
Variant value;
Vector<StringName> subpath;
+ bool is_discrete = false;
bool is_using_angle = false;
TrackCacheValue() { type = Animation::TYPE_VALUE; }
};
@@ -294,7 +294,9 @@ private:
bool started = true;
NodePath root_motion_track;
- Transform3D root_motion_transform;
+ Vector3 root_motion_position = Vector3(0, 0, 0);
+ Quaternion root_motion_rotation = Quaternion(0, 0, 0, 1);
+ Vector3 root_motion_scale = Vector3(0, 0, 0);
friend class AnimationNode;
bool properties_dirty = true;
@@ -350,7 +352,9 @@ public:
void set_root_motion_track(const NodePath &p_track);
NodePath get_root_motion_track() const;
- Transform3D get_root_motion_transform() const;
+ Vector3 get_root_motion_position() const;
+ Quaternion get_root_motion_rotation() const;
+ Vector3 get_root_motion_scale() const;
real_t get_connection_activity(const StringName &p_path, int p_connection) const;
void advance(double p_time);
diff --git a/scene/animation/root_motion_view.cpp b/scene/animation/root_motion_view.cpp
index 47f08219a9..a6ccb4a576 100644
--- a/scene/animation/root_motion_view.cpp
+++ b/scene/animation/root_motion_view.cpp
@@ -103,7 +103,8 @@ void RootMotionView::_notification(int p_what) {
set_physics_process_internal(false);
}
- transform = tree->get_root_motion_transform();
+ transform.origin = tree->get_root_motion_position();
+ transform.basis = tree->get_root_motion_rotation(); // Scale is meaningless.
}
}
@@ -113,9 +114,8 @@ void RootMotionView::_notification(int p_what) {
first = false;
- transform.orthonormalize(); //don't want scale, too imprecise
-
- accumulated = accumulated * transform;
+ accumulated.origin += transform.origin;
+ accumulated.basis *= transform.basis;
accumulated.origin.x = Math::fposmod(accumulated.origin.x, cell_size);
if (zero_y) {
accumulated.origin.y = 0;
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 9e0dc049e5..f46daef127 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -378,12 +378,13 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
}
if (symbol_lookup_on_click_enabled) {
- if (mm->is_command_or_control_pressed() && mm->get_button_mask() == MouseButton::NONE && !is_dragging_cursor()) {
+ if (mm->is_command_or_control_pressed() && mm->get_button_mask() == MouseButton::NONE) {
+ symbol_lookup_pos = get_line_column_at_pos(mpos);
symbol_lookup_new_word = get_word_at_pos(mpos);
if (symbol_lookup_new_word != symbol_lookup_word) {
emit_signal(SNAME("symbol_validate"), symbol_lookup_new_word);
}
- } else {
+ } else if (!mm->is_command_or_control_pressed() || (mm->get_button_mask() != MouseButton::NONE && symbol_lookup_pos != get_line_column_at_pos(mpos))) {
set_symbol_lookup_word_as_valid(false);
}
}
diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h
index cbbc13480e..e409c7c82b 100644
--- a/scene/gui/code_edit.h
+++ b/scene/gui/code_edit.h
@@ -236,6 +236,7 @@ private:
String symbol_lookup_new_word = "";
String symbol_lookup_word = "";
+ Point2i symbol_lookup_pos;
/* Visual */
Ref<StyleBox> style_normal;
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 66c790b0d9..eb9f9039b7 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -1088,7 +1088,9 @@ void ColorPicker::_hsv_draw(int p_which, Control *c) {
} else if (p_which == 1) {
if (actual_shape == SHAPE_HSV_RECTANGLE) {
Ref<Texture2D> hue = get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker"));
- c->draw_texture_rect(hue, Rect2(Point2(), c->get_size()));
+ c->draw_set_transform(Point2(), -Math_PI / 2, Size2(c->get_size().x, -c->get_size().y));
+ c->draw_texture_rect(hue, Rect2(Point2(), Size2(1, 1)));
+ c->draw_set_transform(Point2(), 0, Size2(1, 1));
int y = c->get_size().y - c->get_size().y * (1.0 - h);
Color col;
col.set_hsv(h, 1, 1);
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 4e76f72921..e90a6a69ab 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -220,6 +220,10 @@ PackedStringArray Control::get_configuration_warnings() const {
warnings.push_back(RTR("The Hint Tooltip won't be displayed as the control's Mouse Filter is set to \"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."));
}
+ if (get_z_index() != 0) {
+ warnings.push_back(RTR("Changing the Z index of a control only affects the drawing order, not the input event handling order."));
+ }
+
return warnings;
}
@@ -481,10 +485,10 @@ void Control::_validate_property(PropertyInfo &p_property) const {
}
} else if (Object::cast_to<Container>(parent_node)) {
// If the parent is a container, display only container-related properties.
- if (p_property.name.begins_with("anchor_") || p_property.name.begins_with("offset_") || p_property.name.begins_with("grow_") || p_property.name == "anchors_preset" ||
- p_property.name == "position" || p_property.name == "rotation" || p_property.name == "scale" || p_property.name == "size" || p_property.name == "pivot_offset") {
- p_property.usage ^= PROPERTY_USAGE_EDITOR;
-
+ if (p_property.name.begins_with("anchor_") || p_property.name.begins_with("offset_") || p_property.name.begins_with("grow_") || p_property.name == "anchors_preset") {
+ p_property.usage ^= PROPERTY_USAGE_DEFAULT;
+ } else if (p_property.name == "position" || p_property.name == "rotation" || p_property.name == "scale" || p_property.name == "size" || p_property.name == "pivot_offset") {
+ p_property.usage = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY;
} else if (p_property.name == "layout_mode") {
// Set the layout mode to be disabled with the proper value.
p_property.hint_string = "Position,Anchors,Container,Uncontrolled";
@@ -2935,7 +2939,7 @@ void Control::_notification(int p_notification) {
queue_redraw();
if (data.RI) {
- get_viewport()->_gui_set_root_order_dirty();
+ get_viewport()->gui_set_root_order_dirty();
}
} break;
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index bf4dd3d245..0d265719ec 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -377,7 +377,7 @@ void AcceptDialog::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "ok_button_text"), "set_ok_button_text", "get_ok_button_text");
- ADD_GROUP("Dialog", "dialog");
+ ADD_GROUP("Dialog", "dialog_");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "dialog_text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dialog_hide_on_ok"), "set_hide_on_ok", "get_hide_on_ok");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dialog_close_on_escape"), "set_close_on_escape", "get_close_on_escape");
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 46b712379d..1c4c8c2574 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -623,7 +623,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
//check disconnect
for (const Connection &E : connections) {
if (E.from == gn->get_name() && E.from_port == j) {
- Node *to = get_node(String(E.to));
+ Node *to = get_node(NodePath(E.to));
if (Object::cast_to<GraphNode>(to)) {
connecting_from = E.to;
connecting_index = E.to_port;
@@ -637,7 +637,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
just_disconnected = true;
emit_signal(SNAME("disconnection_request"), E.from, E.from_port, E.to, E.to_port);
- to = get_node(String(connecting_from)); //maybe it was erased
+ to = get_node(NodePath(connecting_from)); // Maybe it was erased.
if (Object::cast_to<GraphNode>(to)) {
connecting = true;
emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, false);
@@ -673,10 +673,10 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
if (is_in_input_hotzone(gn, j, click_pos, port_size)) {
if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) {
- //check disconnect
+ // Check disconnect.
for (const Connection &E : connections) {
if (E.to == gn->get_name() && E.to_port == j) {
- Node *fr = get_node(String(E.from));
+ Node *fr = get_node(NodePath(E.from));
if (Object::cast_to<GraphNode>(fr)) {
connecting_from = E.from;
connecting_index = E.from_port;
@@ -689,7 +689,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
if (connecting_type >= 0) {
emit_signal(SNAME("disconnection_request"), E.from, E.from_port, E.to, E.to_port);
- fr = get_node(String(connecting_from)); //maybe it was erased
+ fr = get_node(NodePath(connecting_from)); // Maybe it was erased.
if (Object::cast_to<GraphNode>(fr)) {
connecting = true;
emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, true);
@@ -780,26 +780,16 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
if (connecting_valid) {
if (connecting && connecting_target) {
- String from = connecting_from;
- int from_port = connecting_index;
- String to = connecting_target_to;
- int to_port = connecting_target_index;
-
- if (!connecting_out) {
- SWAP(from, to);
- SWAP(from_port, to_port);
+ if (connecting_out) {
+ emit_signal(SNAME("connection_request"), connecting_from, connecting_index, connecting_target_to, connecting_target_index);
+ } else {
+ emit_signal(SNAME("connection_request"), connecting_target_to, connecting_target_index, connecting_from, connecting_index);
}
- emit_signal(SNAME("connection_request"), from, from_port, to, to_port);
-
} else if (!just_disconnected) {
- String from = connecting_from;
- int from_port = connecting_index;
- Vector2 ofs = mb->get_position();
-
- if (!connecting_out) {
- emit_signal(SNAME("connection_from_empty"), from, from_port, ofs);
+ if (connecting_out) {
+ emit_signal(SNAME("connection_to_empty"), connecting_from, connecting_index, mb->get_position());
} else {
- emit_signal(SNAME("connection_to_empty"), from, from_port, ofs);
+ emit_signal(SNAME("connection_from_empty"), connecting_from, connecting_index, mb->get_position());
}
}
}
@@ -935,17 +925,12 @@ void GraphEdit::_draw_connection_line(CanvasItem *p_where, const Vector2 &p_from
void GraphEdit::_connections_layer_draw() {
Color activity_color = get_theme_color(SNAME("activity"));
- //draw connections
+ // Draw connections.
List<List<Connection>::Element *> to_erase;
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
- NodePath fromnp(E->get().from);
-
- Node *from = get_node(fromnp);
- if (!from) {
- to_erase.push_back(E);
- continue;
- }
+ const Connection &c = E->get();
+ Node *from = get_node(NodePath(c.from));
GraphNode *gfrom = Object::cast_to<GraphNode>(from);
if (!gfrom) {
@@ -953,13 +938,7 @@ void GraphEdit::_connections_layer_draw() {
continue;
}
- NodePath tonp(E->get().to);
- Node *to = get_node(tonp);
- if (!to) {
- to_erase.push_back(E);
- continue;
- }
-
+ Node *to = get_node(NodePath(c.to));
GraphNode *gto = Object::cast_to<GraphNode>(to);
if (!gto) {
@@ -967,21 +946,20 @@ void GraphEdit::_connections_layer_draw() {
continue;
}
- Vector2 frompos = gfrom->get_connection_output_position(E->get().from_port) + gfrom->get_position_offset() * zoom;
- Color color = gfrom->get_connection_output_color(E->get().from_port);
- Vector2 topos = gto->get_connection_input_position(E->get().to_port) + gto->get_position_offset() * zoom;
- Color tocolor = gto->get_connection_input_color(E->get().to_port);
+ Vector2 frompos = gfrom->get_connection_output_position(c.from_port) + gfrom->get_position_offset() * zoom;
+ Color color = gfrom->get_connection_output_color(c.from_port);
+ Vector2 topos = gto->get_connection_input_position(c.to_port) + gto->get_position_offset() * zoom;
+ Color tocolor = gto->get_connection_input_color(c.to_port);
- if (E->get().activity > 0) {
- color = color.lerp(activity_color, E->get().activity);
- tocolor = tocolor.lerp(activity_color, E->get().activity);
+ if (c.activity > 0) {
+ color = color.lerp(activity_color, c.activity);
+ tocolor = tocolor.lerp(activity_color, c.activity);
}
_draw_connection_line(connections_layer, frompos, topos, color, tocolor, lines_thickness, zoom);
}
- while (to_erase.size()) {
- connections.erase(to_erase.front()->get());
- to_erase.pop_front();
+ for (List<Connection>::Element *&E : to_erase) {
+ connections.erase(E);
}
}
@@ -989,7 +967,7 @@ void GraphEdit::_top_layer_draw() {
_update_scroll();
if (connecting) {
- Node *fromn = get_node(connecting_from);
+ Node *fromn = get_node(NodePath(connecting_from));
ERR_FAIL_COND(!fromn);
GraphNode *from = Object::cast_to<GraphNode>(fromn);
ERR_FAIL_COND(!from);
@@ -1087,22 +1065,13 @@ void GraphEdit::_minimap_draw() {
// Draw node connections.
Color activity_color = get_theme_color(SNAME("activity"));
for (const Connection &E : connections) {
- NodePath fromnp(E.from);
-
- Node *from = get_node(fromnp);
- if (!from) {
- continue;
- }
+ Node *from = get_node(NodePath(E.from));
GraphNode *gfrom = Object::cast_to<GraphNode>(from);
if (!gfrom) {
continue;
}
- NodePath tonp(E.to);
- Node *to = get_node(tonp);
- if (!to) {
- continue;
- }
+ Node *to = get_node(NodePath(E.to));
GraphNode *gto = Object::cast_to<GraphNode>(to);
if (!gto) {
continue;
@@ -2406,7 +2375,7 @@ void GraphEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom_step"), "set_zoom_step", "get_zoom_step");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_zoom_label"), "set_show_zoom_label", "is_showing_zoom_label");
- ADD_GROUP("Minimap", "minimap");
+ ADD_GROUP("Minimap", "minimap_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "minimap_enabled"), "set_minimap_enabled", "is_minimap_enabled");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "minimap_size", PROPERTY_HINT_NONE, "suffix:px"), "set_minimap_size", "get_minimap_size");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "minimap_opacity"), "set_minimap_opacity", "get_minimap_opacity");
@@ -2428,7 +2397,7 @@ void GraphEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("begin_node_move"));
ADD_SIGNAL(MethodInfo("end_node_move"));
ADD_SIGNAL(MethodInfo("scroll_offset_changed", PropertyInfo(Variant::VECTOR2, "offset")));
- ADD_SIGNAL(MethodInfo("connection_drag_started", PropertyInfo(Variant::STRING, "from_node"), PropertyInfo(Variant::INT, "from_port"), PropertyInfo(Variant::BOOL, "is_output")));
+ ADD_SIGNAL(MethodInfo("connection_drag_started", PropertyInfo(Variant::STRING_NAME, "from_node"), PropertyInfo(Variant::INT, "from_port"), PropertyInfo(Variant::BOOL, "is_output")));
ADD_SIGNAL(MethodInfo("connection_drag_ended"));
BIND_ENUM_CONSTANT(SCROLL_ZOOMS);
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 101087bdbd..eda7ddd824 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -136,14 +136,14 @@ private:
bool arrange_nodes_button_hidden = false;
bool connecting = false;
- String connecting_from;
+ StringName connecting_from;
bool connecting_out = false;
int connecting_index = 0;
int connecting_type = 0;
Color connecting_color;
bool connecting_target = false;
Vector2 connecting_to;
- String connecting_target_to;
+ StringName connecting_target_to;
int connecting_target_index = 0;
bool just_disconnected = false;
bool connecting_valid = false;
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 5df4c066e4..83c789f3d5 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -366,38 +366,46 @@ void GraphNode::_notification(int p_what) {
close_rect = Rect2();
}
- for (const KeyValue<int, Slot> &E : slot_info) {
- if (E.key < 0 || E.key >= cache_y.size()) {
- continue;
- }
- if (!slot_info.has(E.key)) {
- continue;
- }
- const Slot &s = slot_info[E.key];
- // Left port.
- if (s.enable_left) {
- Ref<Texture2D> p = port;
- if (s.custom_slot_left.is_valid()) {
- p = s.custom_slot_left;
+ if (get_child_count() > 0) {
+ for (const KeyValue<int, Slot> &E : slot_info) {
+ if (E.key < 0 || E.key >= cache_y.size()) {
+ continue;
}
- p->draw(get_canvas_item(), icofs + Point2(edgeofs, cache_y[E.key]), s.color_left);
- }
- // Right port.
- if (s.enable_right) {
- Ref<Texture2D> p = port;
- if (s.custom_slot_right.is_valid()) {
- p = s.custom_slot_right;
+ if (!slot_info.has(E.key)) {
+ continue;
+ }
+ const Slot &s = slot_info[E.key];
+ // Left port.
+ if (s.enable_left) {
+ Ref<Texture2D> p = port;
+ if (s.custom_slot_left.is_valid()) {
+ p = s.custom_slot_left;
+ }
+ p->draw(get_canvas_item(), icofs + Point2(edgeofs, cache_y[E.key]), s.color_left);
+ }
+ // Right port.
+ if (s.enable_right) {
+ Ref<Texture2D> p = port;
+ if (s.custom_slot_right.is_valid()) {
+ p = s.custom_slot_right;
+ }
+ p->draw(get_canvas_item(), icofs + Point2(get_size().x - edgeofs, cache_y[E.key]), s.color_right);
}
- p->draw(get_canvas_item(), icofs + Point2(get_size().x - edgeofs, cache_y[E.key]), s.color_right);
- }
- // Draw slot stylebox.
- if (s.draw_stylebox) {
- Control *c = Object::cast_to<Control>(get_child(E.key));
- Rect2 c_rect = c->get_rect();
- c_rect.position.x = sb->get_margin(SIDE_LEFT);
- c_rect.size.width = w;
- draw_style_box(sb_slot, c_rect);
+ // Draw slot stylebox.
+ if (s.draw_stylebox) {
+ Control *c = Object::cast_to<Control>(get_child(E.key));
+ if (!c || !c->is_visible_in_tree()) {
+ continue;
+ }
+ if (c->is_set_as_top_level()) {
+ continue;
+ }
+ Rect2 c_rect = c->get_rect();
+ c_rect.position.x = sb->get_margin(SIDE_LEFT);
+ c_rect.size.width = w;
+ draw_style_box(sb_slot, c_rect);
+ }
}
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 8a77c39487..bd39ee3bb3 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -768,18 +768,18 @@ void LineEdit::_notification(int p_what) {
case NOTIFICATION_WM_WINDOW_FOCUS_IN: {
window_has_focus = true;
- draw_caret = true;
+ _validate_caret_can_draw();
queue_redraw();
} break;
case NOTIFICATION_WM_WINDOW_FOCUS_OUT: {
window_has_focus = false;
- draw_caret = false;
+ _validate_caret_can_draw();
queue_redraw();
} break;
case NOTIFICATION_INTERNAL_PROCESS: {
- if (caret_blinking) {
+ if (caret_blink_enabled && caret_can_draw) {
caret_blink_timer += get_process_delta_time();
if (caret_blink_timer >= caret_blink_interval) {
@@ -790,10 +790,6 @@ void LineEdit::_notification(int p_what) {
} break;
case NOTIFICATION_DRAW: {
- if ((!has_focus() && !(menu && menu->has_focus()) && !caret_force_displayed) || !window_has_focus) {
- draw_caret = false;
- }
-
int width, height;
bool rtl = is_layout_rtl();
@@ -806,7 +802,6 @@ void LineEdit::_notification(int p_what) {
Ref<StyleBox> style = theme_cache.normal;
if (!is_editable()) {
style = theme_cache.read_only;
- draw_caret = false;
}
Ref<Font> font = theme_cache.font;
@@ -953,7 +948,7 @@ void LineEdit::_notification(int p_what) {
// Draw carets.
ofs.x = x_ofs + scroll_offset;
- if (draw_caret || drag_caret_force_displayed) {
+ if ((caret_can_draw && draw_caret) || drag_caret_force_displayed) {
// Prevent carets from disappearing at theme scales below 1.0 (if the caret width is 1).
const int caret_width = theme_cache.caret_width * MAX(1, theme_cache.base_scale);
@@ -1063,16 +1058,7 @@ void LineEdit::_notification(int p_what) {
} break;
case NOTIFICATION_FOCUS_ENTER: {
- if (!caret_force_displayed) {
- if (caret_blink_enabled) {
- if (!caret_blinking) {
- caret_blinking = true;
- caret_blink_timer = 0.0;
- }
- } else {
- draw_caret = true;
- }
- }
+ _validate_caret_can_draw();
if (select_all_on_focus) {
if (Input::get_singleton()->is_mouse_button_pressed(MouseButton::LEFT)) {
@@ -1093,9 +1079,7 @@ void LineEdit::_notification(int p_what) {
} break;
case NOTIFICATION_FOCUS_EXIT: {
- if (caret_blink_enabled && !caret_force_displayed) {
- caret_blinking = false;
- }
+ _validate_caret_can_draw();
if (get_viewport()->get_window_id() != DisplayServer::INVALID_WINDOW_ID && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_IME)) {
DisplayServer::get_singleton()->window_set_ime_position(Point2(), get_viewport()->get_window_id());
@@ -1401,21 +1385,18 @@ bool LineEdit::is_caret_blink_enabled() const {
}
void LineEdit::set_caret_blink_enabled(const bool p_enabled) {
+ if (caret_blink_enabled == p_enabled) {
+ return;
+ }
+
caret_blink_enabled = p_enabled;
set_process_internal(p_enabled);
- if (has_focus() || caret_force_displayed) {
- if (p_enabled) {
- if (!caret_blinking) {
- caret_blinking = true;
- caret_blink_timer = 0.0;
- }
- } else {
- caret_blinking = false;
- }
+ draw_caret = !caret_blink_enabled;
+ if (caret_blink_enabled) {
+ caret_blink_timer = 0.0;
}
-
- draw_caret = true;
+ queue_redraw();
notify_property_list_changed();
}
@@ -1425,8 +1406,13 @@ bool LineEdit::is_caret_force_displayed() const {
}
void LineEdit::set_caret_force_displayed(const bool p_enabled) {
+ if (caret_force_displayed == p_enabled) {
+ return;
+ }
+
caret_force_displayed = p_enabled;
- set_caret_blink_enabled(caret_blink_enabled);
+ _validate_caret_can_draw();
+
queue_redraw();
}
@@ -1442,7 +1428,7 @@ void LineEdit::set_caret_blink_interval(const float p_interval) {
void LineEdit::_reset_caret_blink_timer() {
if (caret_blink_enabled) {
draw_caret = true;
- if (has_focus()) {
+ if (caret_can_draw) {
caret_blink_timer = 0.0;
queue_redraw();
}
@@ -1451,11 +1437,19 @@ void LineEdit::_reset_caret_blink_timer() {
void LineEdit::_toggle_draw_caret() {
draw_caret = !draw_caret;
- if (is_visible_in_tree() && ((has_focus() && window_has_focus) || caret_force_displayed)) {
+ if (is_visible_in_tree() && caret_can_draw) {
queue_redraw();
}
}
+void LineEdit::_validate_caret_can_draw() {
+ if (caret_blink_enabled) {
+ draw_caret = true;
+ caret_blink_timer = 0.0;
+ }
+ caret_can_draw = editable && (window_has_focus || (menu && menu->has_focus())) && (has_focus() || caret_force_displayed);
+}
+
void LineEdit::delete_char() {
if ((text.length() <= 0) || (caret_column == 0)) {
return;
@@ -1846,6 +1840,7 @@ void LineEdit::set_editable(bool p_editable) {
}
editable = p_editable;
+ _validate_caret_can_draw();
update_minimum_size();
queue_redraw();
@@ -2523,6 +2518,8 @@ void LineEdit::_ensure_menu() {
menu->add_child(menu_ctl, false, INTERNAL_MODE_FRONT);
menu->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
+ menu->connect(SNAME("focus_entered"), callable_mp(this, &LineEdit::_validate_caret_can_draw));
+ menu->connect(SNAME("focus_exited"), callable_mp(this, &LineEdit::_validate_caret_can_draw));
menu_dir->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
menu_ctl->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
}
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index e0a079b623..79db9dce21 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -172,7 +172,7 @@ private:
bool draw_caret = true;
float caret_blink_interval = 0.65;
double caret_blink_timer = 0.0;
- bool caret_blinking = false;
+ bool caret_can_draw = false;
bool pending_select_all_on_focus = false;
bool select_all_on_focus = false;
@@ -225,6 +225,7 @@ private:
void _reset_caret_blink_timer();
void _toggle_draw_caret();
+ void _validate_caret_can_draw();
void clear_internal();
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 27002fad38..e0e4ead55f 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -64,11 +64,6 @@ void Range::_changed_notify(const char *p_what) {
queue_redraw();
}
-void Range::_validate_values() {
- shared->max = MAX(shared->max, shared->min);
- shared->page = CLAMP(shared->page, 0, shared->max - shared->min);
-}
-
void Range::Shared::emit_changed(const char *p_what) {
for (Range *E : owners) {
Range *r = E;
@@ -118,8 +113,9 @@ void Range::set_min(double p_min) {
}
shared->min = p_min;
+ shared->max = MAX(shared->max, shared->min);
+ shared->page = CLAMP(shared->page, 0, shared->max - shared->min);
set_value(shared->val);
- _validate_values();
shared->emit_changed("min");
@@ -127,13 +123,14 @@ void Range::set_min(double p_min) {
}
void Range::set_max(double p_max) {
- if (shared->max == p_max) {
+ double max_validated = MAX(p_max, shared->min);
+ if (shared->max == max_validated) {
return;
}
- shared->max = p_max;
+ shared->max = max_validated;
+ shared->page = CLAMP(shared->page, 0, shared->max - shared->min);
set_value(shared->val);
- _validate_values();
shared->emit_changed("max");
}
@@ -148,13 +145,13 @@ void Range::set_step(double p_step) {
}
void Range::set_page(double p_page) {
- if (shared->page == p_page) {
+ double page_validated = CLAMP(p_page, 0, shared->max - shared->min);
+ if (shared->page == page_validated) {
return;
}
- shared->page = p_page;
+ shared->page = page_validated;
set_value(shared->val);
- _validate_values();
shared->emit_changed("page");
}
diff --git a/scene/gui/range.h b/scene/gui/range.h
index f804155dec..5267216f12 100644
--- a/scene/gui/range.h
+++ b/scene/gui/range.h
@@ -59,7 +59,6 @@ class Range : public Control {
void _value_changed_notify();
void _changed_notify(const char *p_what = "");
- void _validate_values();
protected:
virtual void _value_changed(double p_value);
diff --git a/scene/gui/rich_text_effect.cpp b/scene/gui/rich_text_effect.cpp
index 0dece1c287..20d82095a1 100644
--- a/scene/gui/rich_text_effect.cpp
+++ b/scene/gui/rich_text_effect.cpp
@@ -88,6 +88,9 @@ void CharFXTransform::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_glyph_index"), &CharFXTransform::get_glyph_index);
ClassDB::bind_method(D_METHOD("set_glyph_index", "glyph_index"), &CharFXTransform::set_glyph_index);
+ ClassDB::bind_method(D_METHOD("get_relative_index"), &CharFXTransform::get_relative_index);
+ ClassDB::bind_method(D_METHOD("set_relative_index", "relative_index"), &CharFXTransform::set_relative_index);
+
ClassDB::bind_method(D_METHOD("get_glyph_count"), &CharFXTransform::get_glyph_count);
ClassDB::bind_method(D_METHOD("set_glyph_count", "glyph_count"), &CharFXTransform::set_glyph_count);
@@ -107,5 +110,6 @@ void CharFXTransform::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "glyph_index"), "set_glyph_index", "get_glyph_index");
ADD_PROPERTY(PropertyInfo(Variant::INT, "glyph_count"), "set_glyph_count", "get_glyph_count");
ADD_PROPERTY(PropertyInfo(Variant::INT, "glyph_flags"), "set_glyph_flags", "get_glyph_flags");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "relative_index"), "set_relative_index", "get_relative_index");
ADD_PROPERTY(PropertyInfo(Variant::RID, "font"), "set_font", "get_font");
}
diff --git a/scene/gui/rich_text_effect.h b/scene/gui/rich_text_effect.h
index 4532a812ee..66b8a21760 100644
--- a/scene/gui/rich_text_effect.h
+++ b/scene/gui/rich_text_effect.h
@@ -52,6 +52,7 @@ public:
uint32_t glyph_index = 0;
uint16_t glyph_flags = 0;
uint8_t glyph_count = 0;
+ int32_t relative_index = 0;
RID font;
CharFXTransform();
@@ -84,6 +85,9 @@ public:
uint8_t get_glyph_count() const { return glyph_count; };
void set_glyph_count(uint8_t p_glyph_count) { glyph_count = p_glyph_count; };
+ int32_t get_relative_index() const { return relative_index; };
+ void set_relative_index(int32_t p_relative_index) { relative_index = p_relative_index; };
+
RID get_font() const { return font; };
void set_font(RID p_font) { font = p_font; };
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 889610e071..60d107cce6 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -890,7 +890,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
Color odd_row_bg = theme_cache.table_odd_row_bg;
Color even_row_bg = theme_cache.table_even_row_bg;
Color border = theme_cache.table_border;
- int hseparation = theme_cache.table_h_separation;
+ int h_separation = theme_cache.table_h_separation;
int col_count = table->columns.size();
int row_count = table->rows.size();
@@ -908,11 +908,11 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
coff.x = rect.size.width - table->columns[col].width - coff.x;
}
if (row % 2 == 0) {
- draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + hseparation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->odd_row_bg != Color(0, 0, 0, 0) ? frame->odd_row_bg : odd_row_bg), true);
+ draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + h_separation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->odd_row_bg != Color(0, 0, 0, 0) ? frame->odd_row_bg : odd_row_bg), true);
} else {
- draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + hseparation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->even_row_bg != Color(0, 0, 0, 0) ? frame->even_row_bg : even_row_bg), true);
+ draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + h_separation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->even_row_bg != Color(0, 0, 0, 0) ? frame->even_row_bg : even_row_bg), true);
}
- draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + hseparation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->border != Color(0, 0, 0, 0) ? frame->border : border), false);
+ draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + h_separation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->border != Color(0, 0, 0, 0) ? frame->border : border), false);
}
for (int j = 0; j < (int)frame->lines.size(); j++) {
@@ -1005,6 +1005,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
if (!custom_effect.is_null()) {
charfx->elapsed_time = item_custom->elapsed_time;
charfx->range = Vector2i(l.char_offset + glyphs[i].start, l.char_offset + glyphs[i].end);
+ charfx->relative_index = l.char_offset + glyphs[i].start - item_fx->char_ofs;
charfx->visibility = txt_visible;
charfx->outline = true;
charfx->font = frid;
@@ -1222,6 +1223,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
if (!custom_effect.is_null()) {
charfx->elapsed_time = item_custom->elapsed_time;
charfx->range = Vector2i(l.char_offset + glyphs[i].start, l.char_offset + glyphs[i].end);
+ charfx->relative_index = l.char_offset + glyphs[i].start - item_fx->char_ofs;
charfx->visibility = txt_visible;
charfx->outline = false;
charfx->font = frid;
@@ -3860,6 +3862,10 @@ void RichTextLabel::append_text(const String &p_bbcode) {
Color color2 = Color::from_string(subtag_b[1], fallback_color);
set_cell_row_background_color(color1, color2);
}
+ if (subtag_b.size() == 1) {
+ Color color1 = Color::from_string(subtag_a[1], fallback_color);
+ set_cell_row_background_color(color1, color1);
+ }
}
}
}
@@ -4522,6 +4528,30 @@ void RichTextLabel::append_text(const String &p_bbcode) {
}
}
+void RichTextLabel::scroll_to_selection() {
+ if (selection.active && selection.from_frame && selection.from_line >= 0 && selection.from_line < (int)selection.from_frame->lines.size()) {
+ // Selected frame paragraph offset.
+ float line_offset = selection.from_frame->lines[selection.from_line].offset.y;
+
+ // Add wrapped line offset.
+ for (int i = 0; i < selection.from_frame->lines[selection.from_line].text_buf->get_line_count(); i++) {
+ Vector2i range = selection.from_frame->lines[selection.from_line].text_buf->get_line_range(i);
+ if (range.x <= selection.from_char && range.y >= selection.from_char) {
+ break;
+ }
+ line_offset += selection.from_frame->lines[selection.from_line].text_buf->get_line_size(i).y + theme_cache.line_separation;
+ }
+
+ // Add nested frame (e.g. table cell) offset.
+ ItemFrame *it = selection.from_frame;
+ while (it->parent_frame != nullptr) {
+ line_offset += it->parent_frame->lines[it->line].offset.y;
+ it = it->parent_frame;
+ }
+ vscroll->set_value(line_offset);
+ }
+}
+
void RichTextLabel::scroll_to_paragraph(int p_paragraph) {
_validate_line_caches();
@@ -4766,7 +4796,7 @@ bool RichTextLabel::search(const String &p_string, bool p_from_selection, bool p
char_idx = p_search_previous ? selection.from_char - 1 : selection.to_char;
if (!(p_search_previous && char_idx < 0) &&
_search_line(selection.from_frame, selection.from_line, p_string, char_idx, p_search_previous)) {
- scroll_to_line(selection.from_frame->line + selection.from_line);
+ scroll_to_selection();
queue_redraw();
return true;
}
@@ -4791,7 +4821,7 @@ bool RichTextLabel::search(const String &p_string, bool p_from_selection, bool p
// Search for next element
if (_search_table(parent_table, parent_element, p_string, p_search_previous)) {
- scroll_to_line(selection.from_frame->line + selection.from_line);
+ scroll_to_selection();
queue_redraw();
return true;
}
@@ -4815,7 +4845,7 @@ bool RichTextLabel::search(const String &p_string, bool p_from_selection, bool p
}
if (_search_line(main, current_line, p_string, char_idx, p_search_previous)) {
- scroll_to_line(current_line);
+ scroll_to_selection();
queue_redraw();
return true;
}
@@ -5303,6 +5333,7 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("scroll_to_line", "line"), &RichTextLabel::scroll_to_line);
ClassDB::bind_method(D_METHOD("scroll_to_paragraph", "paragraph"), &RichTextLabel::scroll_to_paragraph);
+ ClassDB::bind_method(D_METHOD("scroll_to_selection"), &RichTextLabel::scroll_to_selection);
ClassDB::bind_method(D_METHOD("set_tab_size", "spaces"), &RichTextLabel::set_tab_size);
ClassDB::bind_method(D_METHOD("get_tab_size"), &RichTextLabel::get_tab_size);
@@ -5392,7 +5423,7 @@ void RichTextLabel::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_keys_enabled"), "set_shortcut_keys_enabled", "is_shortcut_keys_enabled");
ADD_GROUP("Markup", "");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "custom_effects", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "RichTextEffect"), (PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE)), "set_effects", "get_effects");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "custom_effects", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("RichTextEffect"), (PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE)), "set_effects", "get_effects");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta_underlined"), "set_meta_underline", "is_meta_underlined");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hint_underlined"), "set_hint_underline", "is_hint_underlined");
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index d30baaa8d3..b00cc3d055 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -657,6 +657,8 @@ public:
int get_content_height() const;
int get_content_width() const;
+ void scroll_to_selection();
+
VScrollBar *get_v_scroll_bar() { return vscroll; }
virtual CursorShape get_cursor_shape(const Point2 &p_pos) const override;
diff --git a/scene/gui/subviewport_container.cpp b/scene/gui/subviewport_container.cpp
index 3ad84cbc6d..f3d9a22342 100644
--- a/scene/gui/subviewport_container.cpp
+++ b/scene/gui/subviewport_container.cpp
@@ -227,6 +227,18 @@ void SubViewportContainer::unhandled_input(const Ref<InputEvent> &p_event) {
}
}
+void SubViewportContainer::add_child_notify(Node *p_child) {
+ if (Object::cast_to<SubViewport>(p_child)) {
+ queue_redraw();
+ }
+}
+
+void SubViewportContainer::remove_child_notify(Node *p_child) {
+ if (Object::cast_to<SubViewport>(p_child)) {
+ queue_redraw();
+ }
+}
+
PackedStringArray SubViewportContainer::get_configuration_warnings() const {
PackedStringArray warnings = Node::get_configuration_warnings();
diff --git a/scene/gui/subviewport_container.h b/scene/gui/subviewport_container.h
index 63a58b5f07..fdd8fe9486 100644
--- a/scene/gui/subviewport_container.h
+++ b/scene/gui/subviewport_container.h
@@ -44,6 +44,9 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+ virtual void add_child_notify(Node *p_child) override;
+ virtual void remove_child_notify(Node *p_child) override;
+
public:
void set_stretch(bool p_enable);
bool is_stretch_enabled() const;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 56f7281721..e7d704a281 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -4234,7 +4234,7 @@ Point2i TextEdit::get_line_column_at_pos(const Point2i &p_pos, bool p_allow_out_
if (!p_allow_out_of_bounds) {
return Point2i(-1, -1);
}
- return Point2i(text[row].size(), row);
+ return Point2i(text[row].length(), row);
}
int col = 0;
@@ -7038,8 +7038,8 @@ void TextEdit::_update_selection_mode_word() {
if ((col <= carets[caret_idx].selection.selected_word_origin && line == get_selection_line(caret_idx)) || line < get_selection_line(caret_idx)) {
carets.write[caret_idx].selection.selecting_column = carets[caret_idx].selection.selected_word_end;
select(line, beg, get_selection_line(caret_idx), carets[caret_idx].selection.selected_word_end, caret_idx);
- set_caret_line(get_selection_from_line(caret_idx), false, true, 0, caret_idx);
- set_caret_column(get_selection_from_column(caret_idx), true, caret_idx);
+ set_caret_line(line, false, true, 0, caret_idx);
+ set_caret_column(beg, true, caret_idx);
} else {
carets.write[caret_idx].selection.selecting_column = carets[caret_idx].selection.selected_word_beg;
select(get_selection_line(caret_idx), carets[caret_idx].selection.selected_word_beg, line, end, caret_idx);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 2da76883b4..c0990211aa 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1018,7 +1018,7 @@ void TreeItem::set_as_cursor(int p_column) {
if (tree->select_mode != Tree::SELECT_MULTI) {
return;
}
- if (tree->selected_col == p_column) {
+ if (tree->selected_item == this && tree->selected_col == p_column) {
return;
}
tree->selected_item = this;
@@ -1337,14 +1337,14 @@ Size2 TreeItem::get_minimum_size(int p_column) {
// Icon.
if (cell.mode == CELL_MODE_CHECK) {
- size.width += parent_tree->theme_cache.checked->get_width() + parent_tree->theme_cache.hseparation;
+ size.width += parent_tree->theme_cache.checked->get_width() + parent_tree->theme_cache.h_separation;
}
if (cell.icon.is_valid()) {
Size2i icon_size = cell.get_icon_size();
if (cell.icon_max_w > 0 && icon_size.width > cell.icon_max_w) {
icon_size.width = cell.icon_max_w;
}
- size.width += icon_size.width + parent_tree->theme_cache.hseparation;
+ size.width += icon_size.width + parent_tree->theme_cache.h_separation;
size.height = MAX(size.height, icon_size.height);
}
@@ -1624,8 +1624,8 @@ void Tree::_update_theme_item_cache() {
theme_cache.font_color = get_theme_color(SNAME("font_color"));
theme_cache.font_selected_color = get_theme_color(SNAME("font_selected_color"));
theme_cache.drop_position_color = get_theme_color(SNAME("drop_position_color"));
- theme_cache.hseparation = get_theme_constant(SNAME("h_separation"));
- theme_cache.vseparation = get_theme_constant(SNAME("v_separation"));
+ theme_cache.h_separation = get_theme_constant(SNAME("h_separation"));
+ theme_cache.v_separation = get_theme_constant(SNAME("v_separation"));
theme_cache.item_margin = get_theme_constant(SNAME("item_margin"));
theme_cache.button_margin = get_theme_constant(SNAME("button_margin"));
@@ -1710,7 +1710,7 @@ int Tree::compute_item_height(TreeItem *p_item) const {
height = item_min_height;
}
- height += theme_cache.vseparation;
+ height += theme_cache.v_separation;
return height;
}
@@ -1720,7 +1720,7 @@ int Tree::get_item_height(TreeItem *p_item) const {
return 0;
}
int height = compute_item_height(p_item);
- height += theme_cache.vseparation;
+ height += theme_cache.v_separation;
if (!p_item->collapsed) { /* if not collapsed, check the children */
@@ -1749,7 +1749,7 @@ void Tree::draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Co
if (p_cell.icon_max_w > 0 && bmsize.width > p_cell.icon_max_w) {
bmsize.width = p_cell.icon_max_w;
}
- w += bmsize.width + theme_cache.hseparation;
+ w += bmsize.width + theme_cache.h_separation;
if (rect.size.width > 0 && (w + ts.width) > rect.size.width) {
ts.width = rect.size.width - w;
}
@@ -1783,8 +1783,8 @@ void Tree::draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Co
p_cell.text_buf->draw_outline(ci, draw_pos, p_ol_size, p_ol_color);
}
p_cell.text_buf->draw(ci, draw_pos, p_color);
- rect.position.x += ts.width + theme_cache.hseparation;
- rect.size.x -= ts.width + theme_cache.hseparation;
+ rect.position.x += ts.width + theme_cache.h_separation;
+ rect.size.x -= ts.width + theme_cache.h_separation;
}
if (!p_cell.icon.is_null()) {
@@ -1796,8 +1796,8 @@ void Tree::draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Co
}
p_cell.draw_icon(ci, rect.position + Size2i(0, Math::floor((real_t)(rect.size.y - bmsize.y) / 2)), bmsize, p_icon_color);
- rect.position.x += bmsize.x + theme_cache.hseparation;
- rect.size.x -= bmsize.x + theme_cache.hseparation;
+ rect.position.x += bmsize.x + theme_cache.h_separation;
+ rect.size.x -= bmsize.x + theme_cache.h_separation;
}
if (!rtl) {
@@ -1911,7 +1911,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
bool rtl = cache.rtl;
/* Calculate height of the label part */
- label_h += theme_cache.vseparation;
+ label_h += theme_cache.v_separation;
/* Draw label, if height fits */
@@ -1922,7 +1922,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
ERR_FAIL_COND_V(theme_cache.font.is_null(), -1);
- int ofs = p_pos.x + ((p_item->disable_folding || hide_folding) ? theme_cache.hseparation : theme_cache.item_margin);
+ int ofs = p_pos.x + ((p_item->disable_folding || hide_folding) ? theme_cache.h_separation : theme_cache.item_margin);
int skip2 = 0;
for (int i = 0; i < columns.size(); i++) {
if (skip2) {
@@ -1940,8 +1940,8 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
continue;
}
} else {
- ofs += theme_cache.hseparation;
- w -= theme_cache.hseparation;
+ ofs += theme_cache.h_separation;
+ w -= theme_cache.h_separation;
}
if (p_item->cells[i].expand_right) {
@@ -1998,8 +1998,8 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
Rect2i item_rect = Rect2i(Point2i(ofs, p_pos.y) - theme_cache.offset + p_draw_ofs, Size2i(w, label_h));
Rect2i cell_rect = item_rect;
if (i != 0) {
- cell_rect.position.x -= theme_cache.hseparation;
- cell_rect.size.x += theme_cache.hseparation;
+ cell_rect.position.x -= theme_cache.h_separation;
+ cell_rect.size.x += theme_cache.h_separation;
}
if (theme_cache.draw_guides) {
@@ -2051,8 +2051,8 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
r.position.x = p_draw_ofs.x;
r.size.x = w + ofs;
} else {
- r.position.x -= theme_cache.hseparation;
- r.size.x += theme_cache.hseparation;
+ r.position.x -= theme_cache.h_separation;
+ r.size.x += theme_cache.h_separation;
}
if (rtl) {
r.position.x = get_size().width - r.position.x - r.size.x;
@@ -2136,7 +2136,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
unchecked->draw(ci, check_ofs);
}
- int check_w = checked->get_width() + theme_cache.hseparation;
+ int check_w = checked->get_width() + theme_cache.h_separation;
text_pos.x += check_w;
@@ -2328,7 +2328,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
// Draw relationship lines.
if (theme_cache.draw_relationship_lines > 0 && (!hide_root || c->parent != root) && c->is_visible()) {
- int root_ofs = children_pos.x + ((p_item->disable_folding || hide_folding) ? theme_cache.hseparation : theme_cache.item_margin);
+ int root_ofs = children_pos.x + ((p_item->disable_folding || hide_folding) ? theme_cache.h_separation : theme_cache.item_margin);
int parent_ofs = p_pos.x + theme_cache.item_margin;
Point2i root_pos = Point2i(root_ofs, children_pos.y + label_h / 2) - theme_cache.offset + p_draw_ofs;
@@ -2615,7 +2615,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
return 0;
}
- int item_h = compute_item_height(p_item) + theme_cache.vseparation;
+ int item_h = compute_item_height(p_item) + theme_cache.v_separation;
bool skip = (p_item == root && hide_root);
@@ -2649,7 +2649,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
if (p_item->cells[i].expand_right) {
int plus = 1;
while (i + plus < columns.size() && !p_item->cells[i + plus].editable && p_item->cells[i + plus].mode == TreeItem::CELL_MODE_STRING && p_item->cells[i + plus].text.is_empty() && p_item->cells[i + plus].icon.is_null()) {
- col_width += theme_cache.hseparation;
+ col_width += theme_cache.h_separation;
col_width += get_column_width(i + plus);
plus++;
}
@@ -2669,16 +2669,16 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
if (col == -1) {
return -1;
} else if (col == 0) {
- int margin = x_ofs + theme_cache.item_margin; //-theme_cache.hseparation;
+ int margin = x_ofs + theme_cache.item_margin; //-theme_cache.h_separation;
//int lm = theme_cache.panel_style->get_margin(SIDE_LEFT);
col_width -= margin;
limit_w -= margin;
col_ofs += margin;
x -= margin;
} else {
- col_width -= theme_cache.hseparation;
- limit_w -= theme_cache.hseparation;
- x -= theme_cache.hseparation;
+ col_width -= theme_cache.h_separation;
+ limit_w -= theme_cache.h_separation;
+ x -= theme_cache.h_separation;
}
if (!p_item->disable_folding && !hide_folding && !p_item->cells[col].editable && !p_item->cells[col].selectable && p_item->get_first_child()) {
@@ -4426,7 +4426,7 @@ int Tree::get_column_minimum_width(int p_column) const {
if (p_column == 0) {
item_size.width += theme_cache.item_margin * depth;
} else {
- item_size.width += theme_cache.hseparation;
+ item_size.width += theme_cache.h_separation;
}
// Check if the item is wider.
@@ -4522,7 +4522,7 @@ int Tree::get_item_offset(TreeItem *p_item) const {
ofs += compute_item_height(it);
if (it != root || !hide_root) {
- ofs += theme_cache.vseparation;
+ ofs += theme_cache.v_separation;
}
if (it->first_child && !it->collapsed) {
@@ -4561,7 +4561,7 @@ void Tree::ensure_cursor_is_visible() {
const int tbh = _get_title_button_height();
y_offset -= tbh;
- const int cell_h = compute_item_height(selected_item) + theme_cache.vseparation;
+ const int cell_h = compute_item_height(selected_item) + theme_cache.v_separation;
int screen_h = area_size.height - tbh;
if (h_scroll->is_visible()) {
screen_h -= h_scroll->get_combined_minimum_size().height;
@@ -4727,7 +4727,7 @@ void Tree::scroll_to_item(TreeItem *p_item, bool p_center_on_item) {
const int tbh = _get_title_button_height();
y_offset -= tbh;
- const int cell_h = compute_item_height(p_item) + theme_cache.vseparation;
+ const int cell_h = compute_item_height(p_item) + theme_cache.v_separation;
int screen_h = area_size.height - tbh;
if (h_scroll->is_visible()) {
screen_h -= h_scroll->get_combined_minimum_size().height;
@@ -4855,7 +4855,7 @@ TreeItem *Tree::_find_item_at_pos(TreeItem *p_item, const Point2 &p_pos, int &r_
Point2 pos = p_pos;
if ((root != p_item || !hide_root) && p_item->is_visible()) {
- h = compute_item_height(p_item) + theme_cache.vseparation;
+ h = compute_item_height(p_item) + theme_cache.v_separation;
if (pos.y < h) {
if (drop_mode_flags == DROP_MODE_ON_ITEM) {
section = 0;
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 77a62e1d6a..cdd90fe4c7 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -531,8 +531,8 @@ private:
float base_scale = 1.0;
- int hseparation = 0;
- int vseparation = 0;
+ int h_separation = 0;
+ int v_separation = 0;
int item_margin = 0;
int button_margin = 0;
Point2 offset;
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 7bcd4721fc..2563fa5914 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -450,6 +450,39 @@ void CanvasItem::item_rect_changed(bool p_size_changed) {
emit_signal(SceneStringNames::get_singleton()->item_rect_changed);
}
+void CanvasItem::set_z_index(int p_z) {
+ ERR_FAIL_COND(p_z < RS::CANVAS_ITEM_Z_MIN);
+ ERR_FAIL_COND(p_z > RS::CANVAS_ITEM_Z_MAX);
+ z_index = p_z;
+ RS::get_singleton()->canvas_item_set_z_index(canvas_item, z_index);
+ update_configuration_warnings();
+}
+
+void CanvasItem::set_z_as_relative(bool p_enabled) {
+ if (z_relative == p_enabled) {
+ return;
+ }
+ z_relative = p_enabled;
+ RS::get_singleton()->canvas_item_set_z_as_relative_to_parent(canvas_item, p_enabled);
+}
+
+bool CanvasItem::is_z_relative() const {
+ return z_relative;
+}
+
+int CanvasItem::get_z_index() const {
+ return z_index;
+}
+
+void CanvasItem::set_y_sort_enabled(bool p_enabled) {
+ y_sort_enabled = p_enabled;
+ RS::get_singleton()->canvas_item_set_sort_children_by_y(canvas_item, y_sort_enabled);
+}
+
+bool CanvasItem::is_y_sort_enabled() const {
+ return y_sort_enabled;
+}
+
void CanvasItem::draw_dashed_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, real_t p_width, real_t p_dash) {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
@@ -913,9 +946,19 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &CanvasItem::set_modulate);
ClassDB::bind_method(D_METHOD("get_modulate"), &CanvasItem::get_modulate);
+
ClassDB::bind_method(D_METHOD("set_self_modulate", "self_modulate"), &CanvasItem::set_self_modulate);
ClassDB::bind_method(D_METHOD("get_self_modulate"), &CanvasItem::get_self_modulate);
+ ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &Node2D::set_z_index);
+ ClassDB::bind_method(D_METHOD("get_z_index"), &Node2D::get_z_index);
+
+ ClassDB::bind_method(D_METHOD("set_z_as_relative", "enable"), &Node2D::set_z_as_relative);
+ ClassDB::bind_method(D_METHOD("is_z_relative"), &Node2D::is_z_relative);
+
+ ClassDB::bind_method(D_METHOD("set_y_sort_enabled", "enabled"), &Node2D::set_y_sort_enabled);
+ ClassDB::bind_method(D_METHOD("is_y_sort_enabled"), &Node2D::is_y_sort_enabled);
+
ClassDB::bind_method(D_METHOD("set_draw_behind_parent", "enable"), &CanvasItem::set_draw_behind_parent);
ClassDB::bind_method(D_METHOD("is_draw_behind_parent_enabled"), &CanvasItem::is_draw_behind_parent_enabled);
@@ -1005,6 +1048,11 @@ void CanvasItem::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask", "get_light_mask");
ADD_PROPERTY(PropertyInfo(Variant::INT, "visibility_layer", PROPERTY_HINT_LAYERS_2D_RENDER), "set_visibility_layer", "get_visibility_layer");
+ ADD_GROUP("Ordering", "");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index", PROPERTY_HINT_RANGE, itos(RS::CANVAS_ITEM_Z_MIN) + "," + itos(RS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_index", "get_z_index");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "z_as_relative"), "set_z_as_relative", "is_z_relative");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "y_sort_enabled"), "set_y_sort_enabled", "is_y_sort_enabled");
+
ADD_GROUP("Texture", "texture_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Inherit,Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Anisotropic,Linear Mipmap Anisotropic"), "set_texture_filter", "get_texture_filter");
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_repeat", PROPERTY_HINT_ENUM, "Inherit,Disabled,Enabled,Mirror"), "set_texture_repeat", "get_texture_repeat");
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index 4e78a175dc..4ace982825 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -91,6 +91,10 @@ private:
int light_mask = 1;
uint32_t visibility_layer = 1;
+ int z_index = 0;
+ bool z_relative = true;
+ bool y_sort_enabled = false;
+
Window *window = nullptr;
bool visible = true;
bool parent_visible_in_tree = false;
@@ -230,6 +234,17 @@ public:
void set_visibility_layer_bit(uint32_t p_visibility_layer, bool p_enable);
bool get_visibility_layer_bit(uint32_t p_visibility_layer) const;
+ /* ORDERING */
+
+ void set_z_index(int p_z);
+ int get_z_index() const;
+
+ void set_z_as_relative(bool p_enabled);
+ bool is_z_relative() const;
+
+ virtual void set_y_sort_enabled(bool p_enabled);
+ virtual bool is_y_sort_enabled() const;
+
/* DRAWING API */
void draw_dashed_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, real_t p_width = 1.0, real_t p_dash = 2.0);
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index be5788739b..5fde18721a 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -38,7 +38,7 @@ void CanvasLayer::set_layer(int p_xform) {
layer = p_xform;
if (viewport.is_valid()) {
RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
- vp->_gui_set_root_order_dirty();
+ vp->gui_set_root_order_dirty();
}
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index f88fdb3ac1..680c4cd7e4 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -349,7 +349,7 @@ void Node::move_child(Node *p_child, int p_index) {
}
void Node::_move_child(Node *p_child, int p_index, bool p_ignore_end) {
- ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup).");
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, `move_child()` failed. Consider using `move_child.call_deferred(child, index)` instead (or `popup.call_deferred()` if this is from a popup).");
// Specifying one place beyond the end
// means the same as moving to the last index
@@ -1130,7 +1130,7 @@ void Node::add_child(Node *p_child, bool p_force_readable_name, InternalMode p_i
#ifdef DEBUG_ENABLED
ERR_FAIL_COND_MSG(p_child->is_ancestor_of(this), vformat("Can't add child '%s' to '%s' as it would result in a cyclic dependency since '%s' is already a parent of '%s'.", p_child->get_name(), get_name(), p_child->get_name(), get_name()));
#endif
- ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead.");
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, `add_child()` failed. Consider using `add_child.call_deferred(child)` instead.");
_validate_child_name(p_child, p_force_readable_name);
_add_child_nocheck(p_child, p_child->data.name);
@@ -1150,7 +1150,7 @@ void Node::add_sibling(Node *p_sibling, bool p_force_readable_name) {
ERR_FAIL_NULL(p_sibling);
ERR_FAIL_NULL(data.parent);
ERR_FAIL_COND_MSG(p_sibling == this, vformat("Can't add sibling '%s' to itself.", p_sibling->get_name())); // adding to itself!
- ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_sibling() failed. Consider using call_deferred(\"add_sibling\", sibling) instead.");
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, `add_sibling()` failed. Consider using `add_sibling.call_deferred(sibling)` instead.");
InternalMode internal = INTERNAL_MODE_DISABLED;
if (_is_internal_front()) { // The sibling will have the same internal status.
@@ -1165,7 +1165,7 @@ void Node::add_sibling(Node *p_sibling, bool p_force_readable_name) {
void Node::remove_child(Node *p_child) {
ERR_FAIL_NULL(p_child);
- ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\", child) instead.");
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, `remove_child()` failed. Consider using `remove_child.call_deferred(child)` instead.");
int child_count = data.children.size();
Node **children = data.children.ptrw();
@@ -1660,7 +1660,7 @@ Node *Node::find_common_parent_with(const Node *p_node) const {
return const_cast<Node *>(common_parent);
}
-NodePath Node::get_path_to(const Node *p_node) const {
+NodePath Node::get_path_to(const Node *p_node, bool p_use_unique_path) const {
ERR_FAIL_NULL_V(p_node, NodePath());
if (this == p_node) {
@@ -1690,20 +1690,58 @@ NodePath Node::get_path_to(const Node *p_node) const {
visited.clear();
Vector<StringName> path;
+ StringName up = String("..");
- n = p_node;
+ if (p_use_unique_path) {
+ n = p_node;
- while (n != common_parent) {
- path.push_back(n->get_name());
- n = n->data.parent;
- }
+ bool is_detected = false;
+ while (n != common_parent) {
+ if (n->is_unique_name_in_owner() && n->get_owner() == get_owner()) {
+ path.push_back(UNIQUE_NODE_PREFIX + String(n->get_name()));
+ is_detected = true;
+ break;
+ }
+ path.push_back(n->get_name());
+ n = n->data.parent;
+ }
- n = this;
- StringName up = String("..");
+ if (!is_detected) {
+ n = this;
- while (n != common_parent) {
- path.push_back(up);
- n = n->data.parent;
+ String detected_name;
+ int up_count = 0;
+ while (n != common_parent) {
+ if (n->is_unique_name_in_owner() && n->get_owner() == get_owner()) {
+ detected_name = n->get_name();
+ up_count = 0;
+ }
+ up_count++;
+ n = n->data.parent;
+ }
+
+ for (int i = 0; i < up_count; i++) {
+ path.push_back(up);
+ }
+
+ if (!detected_name.is_empty()) {
+ path.push_back(UNIQUE_NODE_PREFIX + detected_name);
+ }
+ }
+ } else {
+ n = p_node;
+
+ while (n != common_parent) {
+ path.push_back(n->get_name());
+ n = n->data.parent;
+ }
+
+ n = this;
+
+ while (n != common_parent) {
+ path.push_back(up);
+ n = n->data.parent;
+ }
}
path.reverse();
@@ -2570,10 +2608,6 @@ static void _Node_debug_sn(Object *p_obj) {
}
#endif // DEBUG_ENABLED
-void Node::_print_orphan_nodes() {
- print_orphan_nodes();
-}
-
void Node::print_orphan_nodes() {
#ifdef DEBUG_ENABLED
ObjectDB::debug_objects(_Node_debug_sn);
@@ -2745,6 +2779,7 @@ void Node::_bind_methods() {
GLOBAL_DEF("editor/node_naming/name_casing", NAME_CASING_PASCAL_CASE);
ProjectSettings::get_singleton()->set_custom_property_info("editor/node_naming/name_casing", PropertyInfo(Variant::INT, "editor/node_naming/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case"));
+ ClassDB::bind_static_method("Node", D_METHOD("print_orphan_nodes"), &Node::print_orphan_nodes);
ClassDB::bind_method(D_METHOD("add_sibling", "sibling", "force_readable_name"), &Node::add_sibling, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name);
@@ -2768,7 +2803,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_ancestor_of", "node"), &Node::is_ancestor_of);
ClassDB::bind_method(D_METHOD("is_greater_than", "node"), &Node::is_greater_than);
ClassDB::bind_method(D_METHOD("get_path"), &Node::get_path);
- ClassDB::bind_method(D_METHOD("get_path_to", "node"), &Node::get_path_to);
+ ClassDB::bind_method(D_METHOD("get_path_to", "node", "use_unique_path"), &Node::get_path_to, DEFVAL(false));
ClassDB::bind_method(D_METHOD("add_to_group", "group", "persistent"), &Node::add_to_group, DEFVAL(false));
ClassDB::bind_method(D_METHOD("remove_from_group", "group"), &Node::remove_from_group);
ClassDB::bind_method(D_METHOD("is_in_group", "group"), &Node::is_in_group);
@@ -2802,7 +2837,6 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_process_mode", "mode"), &Node::set_process_mode);
ClassDB::bind_method(D_METHOD("get_process_mode"), &Node::get_process_mode);
ClassDB::bind_method(D_METHOD("can_process"), &Node::can_process);
- ClassDB::bind_method(D_METHOD("print_orphan_nodes"), &Node::_print_orphan_nodes);
ClassDB::bind_method(D_METHOD("set_display_folded", "fold"), &Node::set_display_folded);
ClassDB::bind_method(D_METHOD("is_displayed_folded"), &Node::is_displayed_folded);
diff --git a/scene/main/node.h b/scene/main/node.h
index 5e51ec6b0e..574f5063e8 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -173,7 +173,6 @@ private:
void _propagate_ready();
void _propagate_exit_tree();
void _propagate_after_exit_tree();
- void _print_orphan_nodes();
void _propagate_process_owner(Node *p_owner, int p_pause_notification, int p_enabled_notification);
void _propagate_groups_dirty();
Array _get_node_and_resource(const NodePath &p_path);
@@ -332,7 +331,7 @@ public:
bool is_greater_than(const Node *p_node) const;
NodePath get_path() const;
- NodePath get_path_to(const Node *p_node) const;
+ NodePath get_path_to(const Node *p_node, bool p_use_unique_path = false) const;
Node *find_common_parent_with(const Node *p_node) const;
void add_to_group(const StringName &p_identifier, bool p_persistent = false);
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 81a4e3073b..ceb5b76ff2 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -123,9 +123,6 @@ void SceneTree::tree_changed() {
void SceneTree::node_added(Node *p_node) {
emit_signal(node_added_name, p_node);
- if (call_lock > 0) {
- call_skip.erase(p_node->get_instance_id());
- }
}
void SceneTree::node_removed(Node *p_node) {
@@ -134,7 +131,7 @@ void SceneTree::node_removed(Node *p_node) {
}
emit_signal(node_removed_name, p_node);
if (call_lock > 0) {
- call_skip.insert(p_node->get_instance_id());
+ call_skip.insert(p_node);
}
}
@@ -264,7 +261,7 @@ void SceneTree::call_group_flagsp(uint32_t p_call_flags, const StringName &p_gro
if (p_call_flags & GROUP_CALL_REVERSE) {
for (int i = gr_node_count - 1; i >= 0; i--) {
- if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) {
+ if (call_lock && call_skip.has(gr_nodes[i])) {
continue;
}
@@ -278,7 +275,7 @@ void SceneTree::call_group_flagsp(uint32_t p_call_flags, const StringName &p_gro
} else {
for (int i = 0; i < gr_node_count; i++) {
- if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) {
+ if (call_lock && call_skip.has(gr_nodes[i])) {
continue;
}
@@ -317,7 +314,7 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr
if (p_call_flags & GROUP_CALL_REVERSE) {
for (int i = gr_node_count - 1; i >= 0; i--) {
- if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) {
+ if (call_lock && call_skip.has(gr_nodes[i])) {
continue;
}
@@ -330,7 +327,7 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr
} else {
for (int i = 0; i < gr_node_count; i++) {
- if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) {
+ if (call_lock && call_skip.has(gr_nodes[i])) {
continue;
}
@@ -368,7 +365,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group
if (p_call_flags & GROUP_CALL_REVERSE) {
for (int i = gr_node_count - 1; i >= 0; i--) {
- if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) {
+ if (call_lock && call_skip.has(gr_nodes[i])) {
continue;
}
@@ -381,7 +378,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group
} else {
for (int i = 0; i < gr_node_count; i++) {
- if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) {
+ if (call_lock && call_skip.has(gr_nodes[i])) {
continue;
}
@@ -857,7 +854,7 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio
for (int i = 0; i < gr_node_count; i++) {
Node *n = gr_nodes[i];
- if (call_lock && call_skip.has(n->get_instance_id())) {
+ if (call_lock && call_skip.has(n)) {
continue;
}
@@ -907,7 +904,7 @@ void SceneTree::_call_input_pause(const StringName &p_group, CallInputType p_cal
}
Node *n = gr_nodes[i];
- if (call_lock && call_skip.has(n->get_instance_id())) {
+ if (call_lock && call_skip.has(n)) {
continue;
}
@@ -1450,7 +1447,7 @@ SceneTree::SceneTree() {
ProjectSettings::get_singleton()->set_custom_property_info("rendering/vrs/texture",
PropertyInfo(Variant::STRING,
"rendering/vrs/texture",
- PROPERTY_HINT_FILE, "*.png"));
+ PROPERTY_HINT_FILE, "*.bmp,*.png,*.tga,*.webp"));
if (vrs_mode == 1 && !vrs_texture_path.is_empty()) {
Ref<Image> vrs_image;
vrs_image.instantiate();
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index d4fcb288ae..a460e40597 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -135,7 +135,7 @@ private:
// Safety for when a node is deleted while a group is being called.
int call_lock = 0;
- HashSet<ObjectID> call_skip; // Skip erased nodes. Store ID instead of pointer to avoid false positives when node is freed and a new node is allocated at the pointed address.
+ HashSet<Node *> call_skip; // Skip erased nodes.
List<ObjectID> delete_queue;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 9e440405af..fdbcb20d30 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -362,6 +362,7 @@ void Viewport::_notification(int p_what) {
current_canvas = find_world_2d()->get_canvas();
RenderingServer::get_singleton()->viewport_attach_canvas(viewport, current_canvas);
+ RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, current_canvas, canvas_transform);
RenderingServer::get_singleton()->viewport_set_canvas_cull_mask(viewport, canvas_cull_mask);
_update_audio_listener_2d();
#ifndef _3D_DISABLED
@@ -491,6 +492,7 @@ void Viewport::_notification(int p_what) {
} break;
case NOTIFICATION_WM_WINDOW_FOCUS_OUT: {
+ _gui_cancel_tooltip();
_drop_physics_mouseover();
if (gui.mouse_focus && !gui.forced_mouse_focus) {
_drop_mouse_focus();
@@ -1878,9 +1880,11 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Ref<InputEventScreenTouch> touch_event = p_event;
if (touch_event.is_valid()) {
Size2 pos = touch_event->get_position();
+ const int touch_index = touch_event->get_index();
if (touch_event->is_pressed()) {
Control *over = gui_find_control(pos);
if (over) {
+ gui.touch_focus[touch_index] = over->get_instance_id();
bool stopped = false;
if (over->can_process()) {
touch_event = touch_event->xformed_by(Transform2D()); // Make a copy.
@@ -1897,17 +1901,25 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
return;
}
- } else if (touch_event->get_index() == 0 && gui.last_mouse_focus) {
+ } else {
bool stopped = false;
- if (gui.last_mouse_focus->can_process()) {
+ ObjectID control_id = gui.touch_focus[touch_index];
+ Control *over = control_id.is_valid() ? Object::cast_to<Control>(ObjectDB::get_instance(control_id)) : nullptr;
+ if (over && over->can_process()) {
touch_event = touch_event->xformed_by(Transform2D()); // Make a copy.
- touch_event->set_position(gui.focus_inv_xform.xform(pos));
+ if (over == gui.last_mouse_focus) {
+ pos = gui.focus_inv_xform.xform(pos);
+ } else {
+ pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos);
+ }
+ touch_event->set_position(pos);
- stopped = _gui_call_input(gui.last_mouse_focus, touch_event);
+ stopped = _gui_call_input(over, touch_event);
}
if (stopped) {
set_input_as_handled();
}
+ gui.touch_focus.erase(touch_index);
return;
}
}
@@ -1942,7 +1954,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Ref<InputEventScreenDrag> drag_event = p_event;
if (drag_event.is_valid()) {
- Control *over = gui.mouse_focus;
+ const int drag_event_index = drag_event->get_index();
+ ObjectID control_id = gui.touch_focus[drag_event_index];
+ Control *over = control_id.is_valid() ? Object::cast_to<Control>(ObjectDB::get_instance(control_id)) : nullptr;
if (!over) {
over = gui_find_control(drag_event->get_position());
}
@@ -2095,7 +2109,7 @@ List<Control *>::Element *Viewport::_gui_add_root_control(Control *p_control) {
return gui.roots.push_back(p_control);
}
-void Viewport::_gui_set_root_order_dirty() {
+void Viewport::gui_set_root_order_dirty() {
gui.roots_order_dirty = true;
}
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index dc69ec24d8..bc8cd54603 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -354,6 +354,7 @@ private:
bool forced_mouse_focus = false; //used for menu buttons
bool mouse_in_viewport = true;
bool key_event_accepted = false;
+ HashMap<int, ObjectID> touch_focus;
Control *mouse_focus = nullptr;
Control *last_mouse_focus = nullptr;
Control *mouse_click_grabber = nullptr;
@@ -456,8 +457,6 @@ private:
void _update_canvas_items(Node *p_node);
- void _gui_set_root_order_dirty();
-
friend class Window;
void _sub_window_update_order();
@@ -514,6 +513,8 @@ public:
Transform2D get_final_transform() const;
+ void gui_set_root_order_dirty();
+
void set_transparent_background(bool p_enable);
bool has_transparent_background() const;
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index da73a479ce..077a53464e 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -2705,111 +2705,11 @@ Variant Animation::value_track_interpolate(int p_track, double p_time) const {
return Variant();
}
-void Animation::_value_track_get_key_indices_in_range(const ValueTrack *vt, double from_time, double to_time, List<int> *p_indices) const {
- if (from_time != length && to_time == length) {
- to_time = length + CMP_EPSILON; //include a little more if at the end
- }
- int to = _find(vt->values, to_time);
-
- if (to >= 0 && from_time == to_time && vt->values[to].time == from_time) {
- //find exact (0 delta), return if found
- p_indices->push_back(to);
- return;
- }
- // can't really send the events == time, will be sent in the next frame.
- // if event>=len then it will probably never be requested by the anim player.
-
- if (to >= 0 && vt->values[to].time >= to_time) {
- to--;
- }
-
- if (to < 0) {
- return; // not bother
- }
-
- int from = _find(vt->values, from_time);
-
- // position in the right first event.+
- if (from < 0 || vt->values[from].time < from_time) {
- from++;
- }
-
- int max = vt->values.size();
-
- for (int i = from; i <= to; i++) {
- ERR_CONTINUE(i < 0 || i >= max); // shouldn't happen
- p_indices->push_back(i);
- }
-}
-
-void Animation::value_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const {
- ERR_FAIL_INDEX(p_track, tracks.size());
- Track *t = tracks[p_track];
- ERR_FAIL_COND(t->type != TYPE_VALUE);
-
- ValueTrack *vt = static_cast<ValueTrack *>(t);
-
- double from_time = p_time - p_delta;
- double to_time = p_time;
-
- if (from_time > to_time) {
- SWAP(from_time, to_time);
- }
-
- switch (loop_mode) {
- case LOOP_NONE: {
- if (from_time < 0) {
- from_time = 0;
- }
- if (from_time > length) {
- from_time = length;
- }
-
- if (to_time < 0) {
- to_time = 0;
- }
- if (to_time > length) {
- to_time = length;
- }
- } break;
- case LOOP_LINEAR: {
- from_time = Math::fposmod(from_time, length);
- to_time = Math::fposmod(to_time, length);
-
- if (from_time > to_time) {
- // handle loop by splitting
- _value_track_get_key_indices_in_range(vt, from_time, length, p_indices);
- _value_track_get_key_indices_in_range(vt, 0, to_time, p_indices);
- return;
- }
- } break;
- case LOOP_PINGPONG: {
- from_time = Math::pingpong(from_time, length);
- to_time = Math::pingpong(to_time, length);
-
- if (p_pingponged == -1) {
- // handle loop by splitting
- _value_track_get_key_indices_in_range(vt, 0, from_time, p_indices);
- _value_track_get_key_indices_in_range(vt, 0, to_time, p_indices);
- return;
- }
- if (p_pingponged == 1) {
- // handle loop by splitting
- _value_track_get_key_indices_in_range(vt, from_time, length, p_indices);
- _value_track_get_key_indices_in_range(vt, to_time, length, p_indices);
- return;
- }
- } break;
- }
-
- _value_track_get_key_indices_in_range(vt, from_time, to_time, p_indices);
-}
-
void Animation::value_track_set_update_mode(int p_track, UpdateMode p_mode) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_VALUE);
- ERR_FAIL_INDEX((int)p_mode, 4);
+ ERR_FAIL_INDEX((int)p_mode, 3);
ValueTrack *vt = static_cast<ValueTrack *>(t);
vt->update_mode = p_mode;
@@ -2826,47 +2726,74 @@ Animation::UpdateMode Animation::value_track_get_update_mode(int p_track) const
}
template <class T>
-void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const {
- if (from_time != length && to_time == length) {
- to_time = length + CMP_EPSILON; //include a little more if at the end
+void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices, bool p_is_backward) const {
+ int len = p_array.size();
+ if (len == 0) {
+ return;
}
- int to = _find(p_array, to_time);
-
- // can't really send the events == time, will be sent in the next frame.
- // if event>=len then it will probably never be requested by the anim player.
+ int from = 0;
+ int to = len - 1;
- if (to >= 0 && p_array[to].time >= to_time) {
- to--;
+ if (!p_is_backward) {
+ while (p_array[from].time < from_time || Math::is_equal_approx(p_array[from].time, from_time)) {
+ from++;
+ if (to < from) {
+ return;
+ }
+ }
+ while (p_array[to].time > to_time && !Math::is_equal_approx(p_array[to].time, to_time)) {
+ to--;
+ if (to < from) {
+ return;
+ }
+ }
+ } else {
+ while (p_array[from].time < from_time && !Math::is_equal_approx(p_array[from].time, from_time)) {
+ from++;
+ if (to < from) {
+ return;
+ }
+ }
+ while (p_array[to].time > to_time || Math::is_equal_approx(p_array[to].time, to_time)) {
+ to--;
+ if (to < from) {
+ return;
+ }
+ }
}
- if (to < 0) {
- return; // not bother
+ if (from == to) {
+ p_indices->push_back(from);
+ return;
}
- int from = _find(p_array, from_time);
-
- // position in the right first event.+
- if (from < 0 || p_array[from].time < from_time) {
- from++;
+ if (!p_is_backward) {
+ for (int i = from; i <= to; i++) {
+ p_indices->push_back(i);
+ }
+ } else {
+ for (int i = to; i >= to; i--) {
+ p_indices->push_back(i);
+ }
}
+}
- int max = p_array.size();
+void Animation::track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, Animation::LoopedFlag p_looped_flag) const {
+ ERR_FAIL_INDEX(p_track, tracks.size());
- for (int i = from; i <= to; i++) {
- ERR_CONTINUE(i < 0 || i >= max); // shouldn't happen
- p_indices->push_back(i);
+ if (p_delta == 0) {
+ return; // Prevent to get key continuously.
}
-}
-void Animation::track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const {
- ERR_FAIL_INDEX(p_track, tracks.size());
const Track *t = tracks[p_track];
double from_time = p_time - p_delta;
double to_time = p_time;
+ bool is_backward = false;
if (from_time > to_time) {
+ is_backward = true;
SWAP(from_time, to_time);
}
@@ -2895,7 +2822,10 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
}
if (from_time > to_time) {
- // handle loop by splitting
+ // Handle loop by splitting.
+ double anim_end = length + CMP_EPSILON;
+ double anim_start = -CMP_EPSILON;
+
switch (t->type) {
case TYPE_POSITION_3D: {
const PositionTrack *tt = static_cast<const PositionTrack *>(t);
@@ -2903,8 +2833,13 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices);
- _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(tt->positions, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(tt->positions, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(tt->positions, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_ROTATION_3D: {
@@ -2913,8 +2848,13 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices);
- _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(rt->rotations, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(rt->rotations, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(rt->rotations, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_SCALE_3D: {
@@ -2923,8 +2863,13 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(st->scales, from_time, length, p_indices);
- _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(st->scales, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(st->scales, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(st->scales, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(st->scales, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_BLEND_SHAPE: {
@@ -2933,38 +2878,83 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices);
- _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(bst->blend_shapes, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_VALUE: {
const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(vt->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(vt->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(vt->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(vt->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_METHOD: {
const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices);
- _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(mt->methods, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(mt->methods, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(mt->methods, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(mt->methods, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_BEZIER: {
const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(bz->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(bz->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(bz->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(bz->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_AUDIO: {
const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(ad->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(ad->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(ad->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(ad->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_ANIMATION: {
const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(an->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(an->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(an->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(an->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(an->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
}
return;
}
+
+ // Not from_time > to_time but most recent of looping...
+ if (p_looped_flag != Animation::LOOPED_FLAG_NONE) {
+ if (!is_backward && Math::is_equal_approx(from_time, 0)) {
+ int edge = track_find_key(p_track, 0, true);
+ if (edge >= 0) {
+ p_indices->push_back(edge);
+ }
+ } else if (is_backward && Math::is_equal_approx(to_time, length)) {
+ int edge = track_find_key(p_track, length, true);
+ if (edge >= 0) {
+ p_indices->push_back(edge);
+ }
+ }
+ }
} break;
case LOOP_PINGPONG: {
if (from_time > length || from_time < 0) {
@@ -2974,160 +2964,164 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
to_time = Math::pingpong(to_time, length);
}
- if ((int)Math::floor(abs(p_delta) / length) % 2 == 0) {
- if (p_pingponged == -1) {
- // handle loop by splitting
- switch (t->type) {
- case TYPE_POSITION_3D: {
- const PositionTrack *tt = static_cast<const PositionTrack *>(t);
- if (tt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(tt->positions, 0, from_time, p_indices);
- _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices);
- }
- } break;
- case TYPE_ROTATION_3D: {
- const RotationTrack *rt = static_cast<const RotationTrack *>(t);
- if (rt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(rt->rotations, 0, from_time, p_indices);
- _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices);
- }
- } break;
- case TYPE_SCALE_3D: {
- const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
- if (st->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(st->scales, 0, from_time, p_indices);
- _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices);
- }
- } break;
- case TYPE_BLEND_SHAPE: {
- const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
- if (bst->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(bst->blend_shapes, 0, from_time, p_indices);
- _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices);
- }
- } break;
- case TYPE_VALUE: {
- const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices);
- } break;
- case TYPE_METHOD: {
- const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, 0, from_time, p_indices);
- _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices);
- } break;
- case TYPE_BEZIER: {
- const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices);
- } break;
- case TYPE_AUDIO: {
- const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices);
- } break;
- case TYPE_ANIMATION: {
- const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(an->values, 0, to_time, p_indices);
- } break;
- }
- return;
+ if (p_looped_flag == Animation::LOOPED_FLAG_START) {
+ // Handle loop by splitting.
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ const PositionTrack *tt = static_cast<const PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, CMP_EPSILON, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_ROTATION_3D: {
+ const RotationTrack *rt = static_cast<const RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, CMP_EPSILON, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_SCALE_3D: {
+ const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(st->scales, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_VALUE: {
+ const ValueTrack *vt = static_cast<const ValueTrack *>(t);
+ _track_get_key_indices_in_range(vt->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_METHOD: {
+ const MethodTrack *mt = static_cast<const MethodTrack *>(t);
+ _track_get_key_indices_in_range(mt->methods, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_BEZIER: {
+ const BezierTrack *bz = static_cast<const BezierTrack *>(t);
+ _track_get_key_indices_in_range(bz->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_AUDIO: {
+ const AudioTrack *ad = static_cast<const AudioTrack *>(t);
+ _track_get_key_indices_in_range(ad->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_ANIMATION: {
+ const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
+ _track_get_key_indices_in_range(an->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(an->values, 0, to_time, p_indices, false);
+ } break;
}
- if (p_pingponged == 1) {
- // handle loop by splitting
- switch (t->type) {
- case TYPE_POSITION_3D: {
- const PositionTrack *tt = static_cast<const PositionTrack *>(t);
- if (tt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, to_time, length, p_indices);
- } else {
- _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices);
- _track_get_key_indices_in_range(tt->positions, to_time, length, p_indices);
- }
- } break;
- case TYPE_ROTATION_3D: {
- const RotationTrack *rt = static_cast<const RotationTrack *>(t);
- if (rt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, to_time, length, p_indices);
- } else {
- _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices);
- _track_get_key_indices_in_range(rt->rotations, to_time, length, p_indices);
- }
- } break;
- case TYPE_SCALE_3D: {
- const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
- if (st->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<3>(st->compressed_track, to_time, length, p_indices);
- } else {
- _track_get_key_indices_in_range(st->scales, from_time, length, p_indices);
- _track_get_key_indices_in_range(st->scales, to_time, length, p_indices);
- }
- } break;
- case TYPE_BLEND_SHAPE: {
- const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
- if (bst->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length, p_indices);
- } else {
- _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices);
- _track_get_key_indices_in_range(bst->blend_shapes, to_time, length, p_indices);
- }
- } break;
- case TYPE_VALUE: {
- const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(vt->values, to_time, length, p_indices);
- } break;
- case TYPE_METHOD: {
- const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices);
- _track_get_key_indices_in_range(mt->methods, to_time, length, p_indices);
- } break;
- case TYPE_BEZIER: {
- const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(bz->values, to_time, length, p_indices);
- } break;
- case TYPE_AUDIO: {
- const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(ad->values, to_time, length, p_indices);
- } break;
- case TYPE_ANIMATION: {
- const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(an->values, to_time, length, p_indices);
- } break;
- }
- return;
+ return;
+ }
+ if (p_looped_flag == Animation::LOOPED_FLAG_END) {
+ // Handle loop by splitting.
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ const PositionTrack *tt = static_cast<const PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(tt->positions, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_ROTATION_3D: {
+ const RotationTrack *rt = static_cast<const RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(rt->rotations, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_SCALE_3D: {
+ const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(st->scales, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(st->scales, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length - CMP_EPSILON, p_indices);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(bst->blend_shapes, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_VALUE: {
+ const ValueTrack *vt = static_cast<const ValueTrack *>(t);
+ _track_get_key_indices_in_range(vt->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(vt->values, to_time, length, p_indices, true);
+ } break;
+ case TYPE_METHOD: {
+ const MethodTrack *mt = static_cast<const MethodTrack *>(t);
+ _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(mt->methods, to_time, length, p_indices, true);
+ } break;
+ case TYPE_BEZIER: {
+ const BezierTrack *bz = static_cast<const BezierTrack *>(t);
+ _track_get_key_indices_in_range(bz->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(bz->values, to_time, length, p_indices, true);
+ } break;
+ case TYPE_AUDIO: {
+ const AudioTrack *ad = static_cast<const AudioTrack *>(t);
+ _track_get_key_indices_in_range(ad->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(ad->values, to_time, length, p_indices, true);
+ } break;
+ case TYPE_ANIMATION: {
+ const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
+ _track_get_key_indices_in_range(an->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(an->values, to_time, length, p_indices, true);
+ } break;
}
+ return;
+ }
+
+ // The edge will be pingponged in the next frame and processed there, so let's ignore it now...
+ if (!is_backward && Math::is_equal_approx(to_time, length)) {
+ to_time = length - CMP_EPSILON;
+ } else if (is_backward && Math::is_equal_approx(from_time, 0)) {
+ from_time = CMP_EPSILON;
}
} break;
}
-
switch (t->type) {
case TYPE_POSITION_3D: {
const PositionTrack *tt = static_cast<const PositionTrack *>(t);
if (tt->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(tt->positions, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(tt->positions, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_ROTATION_3D: {
@@ -3135,7 +3129,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
if (rt->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(rt->rotations, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(rt->rotations, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_SCALE_3D: {
@@ -3143,7 +3137,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
if (st->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(st->scales, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(st->scales, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_BLEND_SHAPE: {
@@ -3151,134 +3145,30 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
if (bst->compressed_track >= 0) {
_get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(bst->blend_shapes, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_VALUE: {
const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(vt->values, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_METHOD: {
const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(mt->methods, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_BEZIER: {
const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(bz->values, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_AUDIO: {
const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(ad->values, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_ANIMATION: {
const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, from_time, to_time, p_indices);
- } break;
- }
-}
-
-void Animation::_method_track_get_key_indices_in_range(const MethodTrack *mt, double from_time, double to_time, List<int> *p_indices) const {
- if (from_time != length && to_time == length) {
- to_time = length + CMP_EPSILON; //include a little more if at the end
- }
-
- int to = _find(mt->methods, to_time);
-
- // can't really send the events == time, will be sent in the next frame.
- // if event>=len then it will probably never be requested by the anim player.
-
- if (to >= 0 && mt->methods[to].time >= to_time) {
- to--;
- }
-
- if (to < 0) {
- return; // not bother
- }
-
- int from = _find(mt->methods, from_time);
-
- // position in the right first event.+
- if (from < 0 || mt->methods[from].time < from_time) {
- from++;
- }
-
- int max = mt->methods.size();
-
- for (int i = from; i <= to; i++) {
- ERR_CONTINUE(i < 0 || i >= max); // shouldn't happen
- p_indices->push_back(i);
- }
-}
-
-void Animation::method_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const {
- ERR_FAIL_INDEX(p_track, tracks.size());
- Track *t = tracks[p_track];
- ERR_FAIL_COND(t->type != TYPE_METHOD);
-
- MethodTrack *mt = static_cast<MethodTrack *>(t);
-
- double from_time = p_time - p_delta;
- double to_time = p_time;
-
- if (from_time > to_time) {
- SWAP(from_time, to_time);
- }
-
- switch (loop_mode) {
- case LOOP_NONE: {
- if (from_time < 0) {
- from_time = 0;
- }
- if (from_time > length) {
- from_time = length;
- }
-
- if (to_time < 0) {
- to_time = 0;
- }
- if (to_time > length) {
- to_time = length;
- }
- } break;
- case LOOP_LINEAR: {
- if (from_time > length || from_time < 0) {
- from_time = Math::fposmod(from_time, length);
- }
- if (to_time > length || to_time < 0) {
- to_time = Math::fposmod(to_time, length);
- }
-
- if (from_time > to_time) {
- // handle loop by splitting
- _method_track_get_key_indices_in_range(mt, from_time, length, p_indices);
- _method_track_get_key_indices_in_range(mt, 0, to_time, p_indices);
- return;
- }
+ _track_get_key_indices_in_range(an->values, from_time, to_time, p_indices, is_backward);
} break;
- case LOOP_PINGPONG: {
- if (from_time > length || from_time < 0) {
- from_time = Math::pingpong(from_time, length);
- }
- if (to_time > length || to_time < 0) {
- to_time = Math::pingpong(to_time, length);
- }
-
- if (p_pingponged == -1) {
- _method_track_get_key_indices_in_range(mt, 0, from_time, p_indices);
- _method_track_get_key_indices_in_range(mt, 0, to_time, p_indices);
- return;
- }
- if (p_pingponged == 1) {
- _method_track_get_key_indices_in_range(mt, from_time, length, p_indices);
- _method_track_get_key_indices_in_range(mt, to_time, length, p_indices);
- return;
- }
- } break;
- default:
- break;
}
-
- _method_track_get_key_indices_in_range(mt, from_time, to_time, p_indices);
}
Vector<Variant> Animation::method_track_get_params(int p_track, int p_key_idx) const {
@@ -3941,10 +3831,8 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("value_track_set_update_mode", "track_idx", "mode"), &Animation::value_track_set_update_mode);
ClassDB::bind_method(D_METHOD("value_track_get_update_mode", "track_idx"), &Animation::value_track_get_update_mode);
- ClassDB::bind_method(D_METHOD("value_track_get_key_indices", "track_idx", "time_sec", "delta"), &Animation::_value_track_get_key_indices);
ClassDB::bind_method(D_METHOD("value_track_interpolate", "track_idx", "time_sec"), &Animation::value_track_interpolate);
- ClassDB::bind_method(D_METHOD("method_track_get_key_indices", "track_idx", "time_sec", "delta"), &Animation::_method_track_get_key_indices);
ClassDB::bind_method(D_METHOD("method_track_get_name", "track_idx", "key_idx"), &Animation::method_track_get_name);
ClassDB::bind_method(D_METHOD("method_track_get_params", "track_idx", "key_idx"), &Animation::method_track_get_params);
@@ -4008,12 +3896,15 @@ void Animation::_bind_methods() {
BIND_ENUM_CONSTANT(UPDATE_CONTINUOUS);
BIND_ENUM_CONSTANT(UPDATE_DISCRETE);
- BIND_ENUM_CONSTANT(UPDATE_TRIGGER);
BIND_ENUM_CONSTANT(UPDATE_CAPTURE);
BIND_ENUM_CONSTANT(LOOP_NONE);
BIND_ENUM_CONSTANT(LOOP_LINEAR);
BIND_ENUM_CONSTANT(LOOP_PINGPONG);
+
+ BIND_ENUM_CONSTANT(LOOPED_FLAG_NONE);
+ BIND_ENUM_CONSTANT(LOOPED_FLAG_END);
+ BIND_ENUM_CONSTANT(LOOPED_FLAG_START);
}
void Animation::clear() {
@@ -5997,7 +5888,8 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float
}
}
-Animation::Animation() {}
+Animation::Animation() {
+}
Animation::~Animation() {
for (int i = 0; i < tracks.size(); i++) {
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 49c8fa4c22..0ac1279063 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -64,7 +64,6 @@ public:
enum UpdateMode {
UPDATE_CONTINUOUS,
UPDATE_DISCRETE,
- UPDATE_TRIGGER,
UPDATE_CAPTURE,
};
@@ -74,6 +73,12 @@ public:
LOOP_PINGPONG,
};
+ enum LoopedFlag {
+ LOOPED_FLAG_NONE,
+ LOOPED_FLAG_END,
+ LOOPED_FLAG_START,
+ };
+
#ifdef TOOLS_ENABLED
enum HandleMode {
HANDLE_MODE_FREE,
@@ -250,15 +255,11 @@ private:
_FORCE_INLINE_ T _interpolate(const Vector<TKey<T>> &p_keys, double p_time, InterpolationType p_interp, bool p_loop_wrap, bool *p_ok, bool p_backward = false) const;
template <class T>
- _FORCE_INLINE_ void _track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const;
-
- _FORCE_INLINE_ void _value_track_get_key_indices_in_range(const ValueTrack *vt, double from_time, double to_time, List<int> *p_indices) const;
- _FORCE_INLINE_ void _method_track_get_key_indices_in_range(const MethodTrack *mt, double from_time, double to_time, List<int> *p_indices) const;
+ _FORCE_INLINE_ void _track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices, bool p_is_backward) const;
double length = 1.0;
real_t step = 0.1;
LoopMode loop_mode = LOOP_NONE;
- int pingponged = 0;
/* Animation compression page format (version 1):
*
@@ -345,27 +346,6 @@ private:
// bind helpers
private:
- Vector<int> _value_track_get_key_indices(int p_track, double p_time, double p_delta) const {
- List<int> idxs;
- value_track_get_key_indices(p_track, p_time, p_delta, &idxs);
- Vector<int> idxr;
-
- for (int &E : idxs) {
- idxr.push_back(E);
- }
- return idxr;
- }
- Vector<int> _method_track_get_key_indices(int p_track, double p_time, double p_delta) const {
- List<int> idxs;
- method_track_get_key_indices(p_track, p_time, p_delta, &idxs);
- Vector<int> idxr;
-
- for (int &E : idxs) {
- idxr.push_back(E);
- }
- return idxr;
- }
-
bool _float_track_optimize_key(const TKey<float> t0, const TKey<float> t1, const TKey<float> t2, real_t p_allowed_velocity_err, real_t p_allowed_precision_error);
bool _vector2_track_optimize_key(const TKey<Vector2> t0, const TKey<Vector2> t1, const TKey<Vector2> t2, real_t p_alowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error);
bool _vector3_track_optimize_key(const TKey<Vector3> t0, const TKey<Vector3> t1, const TKey<Vector3> t2, real_t p_alowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error);
@@ -470,17 +450,15 @@ public:
bool track_get_interpolation_loop_wrap(int p_track) const;
Variant value_track_interpolate(int p_track, double p_time) const;
- void value_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged = 0) const;
void value_track_set_update_mode(int p_track, UpdateMode p_mode);
UpdateMode value_track_get_update_mode(int p_track) const;
- void method_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged = 0) const;
Vector<Variant> method_track_get_params(int p_track, int p_key_idx) const;
StringName method_track_get_name(int p_track, int p_key_idx) const;
void copy_track(int p_track, Ref<Animation> p_to_animation);
- void track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged = 0) const;
+ void track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, Animation::LoopedFlag p_looped_flag = Animation::LOOPED_FLAG_NONE) const;
void set_length(real_t p_length);
real_t get_length() const;
@@ -510,6 +488,7 @@ VARIANT_ENUM_CAST(Animation::TrackType);
VARIANT_ENUM_CAST(Animation::InterpolationType);
VARIANT_ENUM_CAST(Animation::UpdateMode);
VARIANT_ENUM_CAST(Animation::LoopMode);
+VARIANT_ENUM_CAST(Animation::LoopedFlag);
#ifdef TOOLS_ENABLED
VARIANT_ENUM_CAST(Animation::HandleMode);
VARIANT_ENUM_CAST(Animation::HandleSetMode);
diff --git a/scene/resources/animation_library.cpp b/scene/resources/animation_library.cpp
index 427d418551..b37bfbae62 100644
--- a/scene/resources/animation_library.cpp
+++ b/scene/resources/animation_library.cpp
@@ -52,11 +52,13 @@ Error AnimationLibrary::add_animation(const StringName &p_name, const Ref<Animat
ERR_FAIL_COND_V(p_animation.is_null(), ERR_INVALID_PARAMETER);
if (animations.has(p_name)) {
+ animations.get(p_name)->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed));
animations.erase(p_name);
emit_signal(SNAME("animation_removed"), p_name);
}
animations.insert(p_name, p_animation);
+ animations.get(p_name)->connect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed).bind(p_name));
emit_signal(SNAME("animation_added"), p_name);
notify_property_list_changed();
return OK;
@@ -65,6 +67,7 @@ Error AnimationLibrary::add_animation(const StringName &p_name, const Ref<Animat
void AnimationLibrary::remove_animation(const StringName &p_name) {
ERR_FAIL_COND_MSG(!animations.has(p_name), vformat("Animation not found: %s.", p_name));
+ animations.get(p_name)->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed));
animations.erase(p_name);
emit_signal(SNAME("animation_removed"), p_name);
notify_property_list_changed();
@@ -75,6 +78,8 @@ void AnimationLibrary::rename_animation(const StringName &p_name, const StringNa
ERR_FAIL_COND_MSG(!is_valid_animation_name(p_new_name), "Invalid animation name: '" + String(p_new_name) + "'.");
ERR_FAIL_COND_MSG(animations.has(p_new_name), vformat("Animation name \"%s\" already exists in library.", p_new_name));
+ animations.get(p_name)->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed));
+ animations.get(p_name)->connect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed).bind(p_new_name));
animations.insert(p_new_name, animations[p_name]);
animations.erase(p_name);
emit_signal(SNAME("animation_renamed"), p_name, p_new_name);
@@ -100,6 +105,10 @@ TypedArray<StringName> AnimationLibrary::_get_animation_list() const {
return ret;
}
+void AnimationLibrary::_animation_changed(const StringName &p_name) {
+ emit_signal(SNAME("animation_changed"), p_name);
+}
+
void AnimationLibrary::get_animation_list(List<StringName> *p_animations) const {
List<StringName> anims;
@@ -115,6 +124,9 @@ void AnimationLibrary::get_animation_list(List<StringName> *p_animations) const
}
void AnimationLibrary::_set_data(const Dictionary &p_data) {
+ for (KeyValue<StringName, Ref<Animation>> &K : animations) {
+ K.value->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed));
+ }
animations.clear();
List<Variant> keys;
p_data.get_key_list(&keys);
@@ -146,6 +158,7 @@ void AnimationLibrary::_bind_methods() {
ADD_SIGNAL(MethodInfo("animation_added", PropertyInfo(Variant::STRING_NAME, "name")));
ADD_SIGNAL(MethodInfo("animation_removed", PropertyInfo(Variant::STRING_NAME, "name")));
ADD_SIGNAL(MethodInfo("animation_renamed", PropertyInfo(Variant::STRING_NAME, "name"), PropertyInfo(Variant::STRING_NAME, "to_name")));
+ ADD_SIGNAL(MethodInfo("animation_changed", PropertyInfo(Variant::STRING_NAME, "name")));
}
AnimationLibrary::AnimationLibrary() {
}
diff --git a/scene/resources/animation_library.h b/scene/resources/animation_library.h
index d63807b6d7..54bd641b6d 100644
--- a/scene/resources/animation_library.h
+++ b/scene/resources/animation_library.h
@@ -42,6 +42,8 @@ class AnimationLibrary : public Resource {
TypedArray<StringName> _get_animation_list() const;
+ void _animation_changed(const StringName &p_name);
+
friend class AnimationPlayer; //for faster access
HashMap<StringName, Ref<Animation>> animations;
diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp
index 4afc82576d..0df61871d8 100644
--- a/scene/resources/bit_map.cpp
+++ b/scene/resources/bit_map.cpp
@@ -169,14 +169,6 @@ Dictionary BitMap::_get_data() const {
return d;
}
-struct CrossStackEntry {
- Point2i cross;
- Vector<int> ranges;
-
- _FORCE_INLINE_ bool operator==(const CrossStackEntry &p_other) const { return cross == p_other.cross; }
- _FORCE_INLINE_ bool operator!=(const CrossStackEntry &p_other) const { return cross != p_other.cross; }
-};
-
Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2i &p_start) const {
int stepx = 0;
int stepy = 0;
@@ -188,14 +180,11 @@ Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2
int cury = starty;
unsigned int count = 0;
- Vector<CrossStackEntry> cross_stack;
- int cross_stack_size = 0;
+ HashMap<Point2i, int> cross_map;
- // Add starting point to stack as the default entry.
- cross_stack.push_back({ Point2i(-1, -1), Vector<int>({ 0 }) });
- cross_stack_size++;
+ Vector<Vector2> _points;
+ int points_size = 0;
- Vector<Point2i> _points;
Vector<Vector<Vector2>> ret;
// Add starting entry at start of return.
@@ -326,52 +315,25 @@ Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2
// Handle crossing points.
if (sv == 6 || sv == 9) {
- const int new_index = _points.size() - 1;
-
- // Add previous point to last stack entry.
- cross_stack.write[cross_stack_size - 1].ranges.push_back(new_index);
-
- // Create temporary entry to maybe insert, for searching.
- const CrossStackEntry new_entry = { _points[new_index], Vector<int>({ new_index }) };
-
- // Attempt to find matching entry.
- const int found = cross_stack.rfind(new_entry, cross_stack_size - 1);
+ const Point2i cur_pos(curx, cury);
- if (found != -1) {
- Vector<Vector2> tmp;
+ // Find if this point has occured before.
+ if (HashMap<Point2i, int>::Iterator found = cross_map.find(cur_pos)) {
+ // Add points after the previous crossing to the result.
+ ret.push_back(_points.slice(found->value + 1, points_size));
- // Iterate over entries between end of stack and found, adding ranges to result.
- for (int i = found; i < cross_stack_size; i++) {
- const Vector<int> &ranges = cross_stack[i].ranges;
+ // Remove points after crossing point.
+ points_size = found->value + 1;
- for (int j = 0; j < ranges.size() / 2; j++) {
- int first = ranges[2 * j];
- const int last = ranges[2 * j + 1];
-
- int new_pos = tmp.size();
-
- tmp.resize(tmp.size() + (last - first));
-
- Vector2 *tmp_ptrw = tmp.ptrw();
-
- for (; first < last; first++, new_pos++) {
- tmp_ptrw[new_pos].x = (float)(_points[first].x - p_rect.position.x);
- tmp_ptrw[new_pos].y = (float)(_points[first].y - p_rect.position.y);
- }
- }
+ // Erase trailing map elements.
+ while (cross_map.last() != found) {
+ cross_map.remove(cross_map.last());
}
- ret.push_back(tmp);
-
- // Shrink stack.
- cross_stack_size = found;
-
- // Add previous point to last stack entry.
- cross_stack.write[cross_stack_size - 1].ranges.push_back(new_index);
+ cross_map.erase(cur_pos);
} else {
- cross_stack.resize(MAX(cross_stack_size + 1, cross_stack.size()));
- cross_stack.set(cross_stack_size, new_entry);
- cross_stack_size++;
+ // Add crossing point to map.
+ cross_map.insert(cur_pos, points_size - 1);
}
}
@@ -381,10 +343,11 @@ Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2
curx += stepx;
cury += stepy;
if (stepx == prevx && stepy == prevy) {
- _points.write[_points.size() - 1].x = curx;
- _points.write[_points.size() - 1].y = cury;
+ _points.set(points_size - 1, Vector2(curx, cury) - p_rect.position);
} else {
- _points.push_back(Point2i(curx, cury));
+ _points.resize(MAX(points_size + 1, _points.size()));
+ _points.set(points_size, Vector2(curx, cury) - p_rect.position);
+ points_size++;
}
count++;
@@ -394,28 +357,10 @@ Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2
ERR_FAIL_COND_V((int)count > width * height, Vector<Vector<Vector2>>());
} while (curx != startx || cury != starty);
- // Add last position to last stack entry.
- cross_stack.write[cross_stack_size - 1].ranges.push_back(_points.size());
-
- for (int i = 0; i < cross_stack_size; i++) {
- const Vector<int> &ranges = cross_stack[i].ranges;
-
- for (int j = 0; j < ranges.size() / 2; j++) {
- int first = ranges[2 * j];
- const int last = ranges[2 * j + 1];
-
- int new_pos = ret[0].size();
+ // Add remaining points to result.
+ _points.resize(points_size);
- ret.write[0].resize(ret[0].size() + (last - first));
-
- Vector2 *tmp_ptrw = ret.write[0].ptrw();
-
- for (; first < last; first++, new_pos++) {
- tmp_ptrw[new_pos].x = (float)(_points[first].x - p_rect.position.x);
- tmp_ptrw[new_pos].y = (float)(_points[first].y - p_rect.position.y);
- }
- }
- }
+ ret.set(0, _points);
return ret;
}
diff --git a/scene/resources/camera_attributes.cpp b/scene/resources/camera_attributes.cpp
index 3c322f32b6..8e4876e01f 100644
--- a/scene/resources/camera_attributes.cpp
+++ b/scene/resources/camera_attributes.cpp
@@ -120,7 +120,7 @@ void CameraAttributes::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_auto_exposure_scale", "exposure_grey"), &CameraAttributes::set_auto_exposure_scale);
ClassDB::bind_method(D_METHOD("get_auto_exposure_scale"), &CameraAttributes::get_auto_exposure_scale);
- ADD_GROUP("Exposure", "exposure");
+ ADD_GROUP("Exposure", "exposure_");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "exposure_sensitivity", PROPERTY_HINT_RANGE, "0.1,32000.0,0.1,suffix:ISO"), "set_exposure_sensitivity", "get_exposure_sensitivity");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "exposure_multiplier", PROPERTY_HINT_RANGE, "0.0,2048.0,0.001"), "set_exposure_multiplier", "get_exposure_multiplier");
@@ -472,7 +472,7 @@ void CameraAttributesPhysical::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "frustum_near", PROPERTY_HINT_RANGE, "0.001,10,0.001,or_greater,exp,suffix:m"), "set_near", "get_near");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "frustum_far", PROPERTY_HINT_RANGE, "0.01,4000,0.01,or_greater,exp,suffix:m"), "set_far", "get_far");
- ADD_GROUP("Exposure", "exposure");
+ ADD_GROUP("Exposure", "exposure_");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "exposure_aperture", PROPERTY_HINT_RANGE, "0.5,64.0,0.01,exp,suffix:f-stop"), "set_aperture", "get_aperture");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "exposure_shutter_speed", PROPERTY_HINT_RANGE, "0.1,8000.0,0.001,suffix:1/s"), "set_shutter_speed", "get_shutter_speed");
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index 0c36abc148..fa7a1f3dbf 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -341,7 +341,7 @@ real_t Curve::sample_local_nocheck(int p_index, real_t p_local_offset) const {
const Point a = _points[p_index];
const Point b = _points[p_index + 1];
- /* Cubic bezier
+ /* Cubic bézier
*
* ac-----bc
* / \
@@ -774,6 +774,22 @@ void Curve2D::_bake_segment2d(RBMap<real_t, Vector2> &r_bake, real_t p_begin, re
}
}
+void Curve2D::_bake_segment2d_even_length(RBMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_length) const {
+ Vector2 beg = p_a.bezier_interpolate(p_a + p_out, p_b + p_in, p_b, p_begin);
+ Vector2 end = p_a.bezier_interpolate(p_a + p_out, p_b + p_in, p_b, p_end);
+
+ real_t length = beg.distance_to(end);
+
+ if (length > p_length && p_depth < p_max_depth) {
+ real_t mp = (p_begin + p_end) * 0.5;
+ Vector2 mid = p_a.bezier_interpolate(p_a + p_out, p_b + p_in, p_b, mp);
+ r_bake[mp] = mid;
+
+ _bake_segment2d_even_length(r_bake, p_begin, mp, p_a, p_out, p_b, p_in, p_depth + 1, p_max_depth, p_length);
+ _bake_segment2d_even_length(r_bake, mp, p_end, p_a, p_out, p_b, p_in, p_depth + 1, p_max_depth, p_length);
+ }
+}
+
void Curve2D::_bake() const {
if (!baked_cache_dirty) {
return;
@@ -785,94 +801,62 @@ void Curve2D::_bake() const {
if (points.size() == 0) {
baked_point_cache.clear();
baked_dist_cache.clear();
+ baked_forward_vector_cache.clear();
return;
}
if (points.size() == 1) {
baked_point_cache.resize(1);
baked_point_cache.set(0, points[0].position);
-
baked_dist_cache.resize(1);
baked_dist_cache.set(0, 0.0);
+ baked_forward_vector_cache.resize(1);
+ baked_forward_vector_cache.set(0, Vector2(0.0, 0.1));
+
return;
}
- Vector2 position = points[0].position;
- real_t dist = 0.0;
-
- List<Vector2> pointlist;
- List<real_t> distlist;
-
- // Start always from origin.
- pointlist.push_back(position);
- distlist.push_back(0.0);
-
- for (int i = 0; i < points.size() - 1; i++) {
- real_t step = 0.1; // at least 10 substeps ought to be enough?
- real_t p = 0.0;
-
- while (p < 1.0) {
- real_t np = p + step;
- if (np > 1.0) {
- np = 1.0;
- }
-
- Vector2 npp = points[i].position.bezier_interpolate(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, np);
- real_t d = position.distance_to(npp);
-
- if (d > bake_interval) {
- // OK! between P and NP there _has_ to be Something, let's go searching!
-
- int iterations = 10; //lots of detail!
-
- real_t low = p;
- real_t hi = np;
- real_t mid = low + (hi - low) * 0.5;
-
- for (int j = 0; j < iterations; j++) {
- npp = points[i].position.bezier_interpolate(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, mid);
- d = position.distance_to(npp);
-
- if (bake_interval < d) {
- hi = mid;
- } else {
- low = mid;
- }
- mid = low + (hi - low) * 0.5;
- }
-
- position = npp;
- p = mid;
- dist += d;
+ // Tesselate curve to (almost) even length segments
+ {
+ Vector<RBMap<real_t, Vector2>> midpoints = _tessellate_even_length(10, bake_interval);
- pointlist.push_back(position);
- distlist.push_back(dist);
- } else {
- p = np;
- }
+ int pc = 1;
+ for (int i = 0; i < points.size() - 1; i++) {
+ pc++;
+ pc += midpoints[i].size();
}
- Vector2 npp = points[i + 1].position;
- real_t d = position.distance_to(npp);
-
- position = npp;
- dist += d;
+ baked_point_cache.resize(pc);
+ baked_dist_cache.resize(pc);
+ baked_forward_vector_cache.resize(pc);
- pointlist.push_back(position);
- distlist.push_back(dist);
- }
+ Vector2 *bpw = baked_point_cache.ptrw();
+ Vector2 *bfw = baked_forward_vector_cache.ptrw();
- baked_max_ofs = dist;
+ // Collect positions and sample tilts and tangents for each baked points.
+ bpw[0] = points[0].position;
+ bfw[0] = points[0].position.bezier_derivative(points[0].position + points[0].out, points[1].position + points[1].in, points[1].position, 0.0).normalized();
+ int pidx = 0;
- baked_point_cache.resize(pointlist.size());
- baked_dist_cache.resize(distlist.size());
+ for (int i = 0; i < points.size() - 1; i++) {
+ for (const KeyValue<real_t, Vector2> &E : midpoints[i]) {
+ pidx++;
+ bpw[pidx] = E.value;
+ bfw[pidx] = points[i].position.bezier_derivative(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, E.key).normalized();
+ }
- Vector2 *w = baked_point_cache.ptrw();
- real_t *wd = baked_dist_cache.ptrw();
+ pidx++;
+ bpw[pidx] = points[i + 1].position;
+ bfw[pidx] = points[i].position.bezier_derivative(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, 1.0).normalized();
+ }
- for (int i = 0; i < pointlist.size(); i++) {
- w[i] = pointlist[i];
- wd[i] = distlist[i];
+ // Recalculate the baked distances.
+ real_t *bdw = baked_dist_cache.ptrw();
+ bdw[0] = 0.0;
+ for (int i = 0; i < pc - 1; i++) {
+ bdw[i + 1] = bdw[i] + bpw[i].distance_to(bpw[i + 1]);
+ }
+ baked_max_ofs = bdw[pc - 1];
}
}
@@ -884,27 +868,15 @@ real_t Curve2D::get_baked_length() const {
return baked_max_ofs;
}
-Vector2 Curve2D::sample_baked(real_t p_offset, bool p_cubic) const {
- if (baked_cache_dirty) {
- _bake();
- }
+Curve2D::Interval Curve2D::_find_interval(real_t p_offset) const {
+ Interval interval = {
+ -1,
+ 0.0
+ };
+ ERR_FAIL_COND_V_MSG(baked_cache_dirty, interval, "Backed cache is dirty");
- // Validate: Curve may not have baked points.
int pc = baked_point_cache.size();
- ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D.");
-
- if (pc == 1) {
- return baked_point_cache.get(0);
- }
-
- const Vector2 *r = baked_point_cache.ptr();
-
- if (p_offset < 0) {
- return r[0];
- }
- if (p_offset >= baked_max_ofs) {
- return r[pc - 1];
- }
+ ERR_FAIL_COND_V_MSG(pc < 2, interval, "Less than two points in cache");
int start = 0;
int end = pc;
@@ -924,9 +896,27 @@ Vector2 Curve2D::sample_baked(real_t p_offset, bool p_cubic) const {
real_t offset_end = baked_dist_cache[idx + 1];
real_t idx_interval = offset_end - offset_begin;
- ERR_FAIL_COND_V_MSG(p_offset < offset_begin || p_offset > offset_end, Vector2(), "Couldn't find baked segment.");
+ ERR_FAIL_COND_V_MSG(p_offset < offset_begin || p_offset > offset_end, interval, "Offset out of range.");
- real_t frac = (p_offset - offset_begin) / idx_interval;
+ interval.idx = idx;
+ if (idx_interval < FLT_EPSILON) {
+ interval.frac = 0.5; // For a very short interval, 0.5 is a reasonable choice.
+ ERR_FAIL_V_MSG(interval, "Zero length interval.");
+ }
+
+ interval.frac = (p_offset - offset_begin) / idx_interval;
+ return interval;
+}
+
+Vector2 Curve2D::_sample_baked(Interval p_interval, bool p_cubic) const {
+ // Assuming p_interval is valid.
+ ERR_FAIL_INDEX_V_MSG(p_interval.idx, baked_point_cache.size(), Vector2(), "Invalid interval");
+
+ int idx = p_interval.idx;
+ real_t frac = p_interval.frac;
+
+ const Vector2 *r = baked_point_cache.ptr();
+ int pc = baked_point_cache.size();
if (p_cubic) {
Vector2 pre = idx > 0 ? r[idx - 1] : r[idx];
@@ -937,44 +927,70 @@ Vector2 Curve2D::sample_baked(real_t p_offset, bool p_cubic) const {
}
}
-Transform2D Curve2D::sample_baked_with_rotation(real_t p_offset, bool p_cubic, bool p_loop, real_t p_lookahead) const {
- real_t path_length = get_baked_length(); // Ensure baked.
- ERR_FAIL_COND_V_MSG(path_length == 0, Transform2D(), "Length of Curve2D is 0.");
+Transform2D Curve2D::_sample_posture(Interval p_interval) const {
+ // Assuming that p_interval is valid.
+ ERR_FAIL_INDEX_V_MSG(p_interval.idx, baked_point_cache.size(), Transform2D(), "Invalid interval");
+
+ int idx = p_interval.idx;
+ real_t frac = p_interval.frac;
- Vector2 pos = sample_baked(p_offset, p_cubic);
+ Vector2 forward_begin = baked_forward_vector_cache[idx];
+ Vector2 forward_end = baked_forward_vector_cache[idx + 1];
- real_t ahead = p_offset + p_lookahead;
+ // Build frames at both ends of the interval, then interpolate.
+ const Vector2 forward = forward_begin.slerp(forward_end, frac).normalized();
+ const Vector2 side = Vector2(-forward.y, forward.x);
- if (p_loop && ahead >= path_length) {
- // If our lookahead will loop, we need to check if the path is closed.
- int point_count = get_point_count();
- if (point_count > 0) {
- Vector2 start_point = get_point_position(0);
- Vector2 end_point = get_point_position(point_count - 1);
- if (start_point == end_point) {
- // Since the path is closed we want to 'smooth off'
- // the corner at the start/end.
- // So we wrap the lookahead back round.
- ahead = Math::fmod(ahead, path_length);
- }
- }
+ return Transform2D(forward, side, Vector2(0.0, 0.0));
+}
+
+Vector2 Curve2D::sample_baked(real_t p_offset, bool p_cubic) const {
+ if (baked_cache_dirty) {
+ _bake();
}
- Vector2 ahead_pos = sample_baked(ahead, p_cubic);
+ // Validate: Curve may not have baked points.
+ int pc = baked_point_cache.size();
+ ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D.");
- Vector2 tangent_to_curve;
- if (ahead_pos == pos) {
- // This will happen at the end of non-looping or non-closed paths.
- // We'll try a look behind instead, in order to get a meaningful angle.
- tangent_to_curve =
- (pos - sample_baked(p_offset - p_lookahead, p_cubic)).normalized();
- } else {
- tangent_to_curve = (ahead_pos - pos).normalized();
+ if (pc == 1) {
+ return baked_point_cache[0];
}
- Vector2 normal_of_curve = -tangent_to_curve.orthogonal();
+ p_offset = CLAMP(p_offset, 0.0, get_baked_length()); // PathFollower implement wrapping logic.
- return Transform2D(normal_of_curve, tangent_to_curve, pos);
+ Curve2D::Interval interval = _find_interval(p_offset);
+ return _sample_baked(interval, p_cubic);
+}
+
+Transform2D Curve2D::sample_baked_with_rotation(real_t p_offset, bool p_cubic) const {
+ if (baked_cache_dirty) {
+ _bake();
+ }
+
+ // Validate: Curve may not have baked points.
+ const int point_count = baked_point_cache.size();
+ ERR_FAIL_COND_V_MSG(point_count == 0, Transform2D(), "No points in Curve3D.");
+
+ if (point_count == 1) {
+ Transform2D t;
+ t.set_origin(baked_point_cache.get(0));
+ ERR_FAIL_V_MSG(t, "Only 1 point in Curve2D.");
+ }
+
+ p_offset = CLAMP(p_offset, 0.0, get_baked_length()); // PathFollower implement wrapping logic.
+
+ // 0. Find interval for all sampling steps.
+ Curve2D::Interval interval = _find_interval(p_offset);
+
+ // 1. Sample position.
+ Vector2 pos = _sample_baked(interval, p_cubic);
+
+ // 2. Sample rotation frame.
+ Transform2D frame = _sample_posture(interval);
+ frame.set_origin(pos);
+
+ return frame;
}
PackedVector2Array Curve2D::get_baked_points() const {
@@ -1147,6 +1163,50 @@ PackedVector2Array Curve2D::tessellate(int p_max_stages, real_t p_tolerance) con
return tess;
}
+Vector<RBMap<real_t, Vector2>> Curve2D::_tessellate_even_length(int p_max_stages, real_t p_length) const {
+ Vector<RBMap<real_t, Vector2>> midpoints;
+ ERR_FAIL_COND_V_MSG(points.size() < 2, midpoints, "Curve must have at least 2 control point");
+
+ midpoints.resize(points.size() - 1);
+
+ for (int i = 0; i < points.size() - 1; i++) {
+ _bake_segment2d_even_length(midpoints.write[i], 0, 1, points[i].position, points[i].out, points[i + 1].position, points[i + 1].in, 0, p_max_stages, p_length);
+ }
+ return midpoints;
+}
+
+PackedVector2Array Curve2D::tessellate_even_length(int p_max_stages, real_t p_length) const {
+ PackedVector2Array tess;
+
+ Vector<RBMap<real_t, Vector2>> midpoints = _tessellate_even_length(p_max_stages, p_length);
+ if (midpoints.size() == 0) {
+ return tess;
+ }
+
+ int pc = 1;
+ for (int i = 0; i < points.size() - 1; i++) {
+ pc++;
+ pc += midpoints[i].size();
+ }
+
+ tess.resize(pc);
+ Vector2 *bpw = tess.ptrw();
+ bpw[0] = points[0].position;
+ int pidx = 0;
+
+ for (int i = 0; i < points.size() - 1; i++) {
+ for (const KeyValue<real_t, Vector2> &E : midpoints[i]) {
+ pidx++;
+ bpw[pidx] = E.value;
+ }
+
+ pidx++;
+ bpw[pidx] = points[i + 1].position;
+ }
+
+ return tess;
+}
+
bool Curve2D::_set(const StringName &p_name, const Variant &p_value) {
Vector<String> components = String(p_name).split("/", true, 2);
if (components.size() >= 2 && components[0].begins_with("point_") && components[0].trim_prefix("point_").is_valid_int()) {
@@ -1224,12 +1284,13 @@ void Curve2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_bake_interval"), &Curve2D::get_bake_interval);
ClassDB::bind_method(D_METHOD("get_baked_length"), &Curve2D::get_baked_length);
- ClassDB::bind_method(D_METHOD("sample_baked", "offset", "cubic"), &Curve2D::sample_baked, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("sample_baked_with_rotation", "offset", "cubic", "loop", "lookahead"), &Curve2D::sample_baked_with_rotation, DEFVAL(false), DEFVAL(true), DEFVAL(4.0));
+ ClassDB::bind_method(D_METHOD("sample_baked", "offset", "cubic"), &Curve2D::sample_baked, DEFVAL(0.0), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("sample_baked_with_rotation", "offset", "cubic"), &Curve2D::sample_baked_with_rotation, DEFVAL(0.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_baked_points"), &Curve2D::get_baked_points);
ClassDB::bind_method(D_METHOD("get_closest_point", "to_point"), &Curve2D::get_closest_point);
ClassDB::bind_method(D_METHOD("get_closest_offset", "to_point"), &Curve2D::get_closest_offset);
ClassDB::bind_method(D_METHOD("tessellate", "max_stages", "tolerance_degrees"), &Curve2D::tessellate, DEFVAL(5), DEFVAL(4));
+ ClassDB::bind_method(D_METHOD("tessellate_even_length", "max_stages", "tolerance_length"), &Curve2D::tessellate_even_length, DEFVAL(5), DEFVAL(20.0));
ClassDB::bind_method(D_METHOD("_get_data"), &Curve2D::_get_data);
ClassDB::bind_method(D_METHOD("_set_data", "data"), &Curve2D::_set_data);
@@ -1403,6 +1464,22 @@ void Curve3D::_bake_segment3d(RBMap<real_t, Vector3> &r_bake, real_t p_begin, re
}
}
+void Curve3D::_bake_segment3d_even_length(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_length) const {
+ Vector3 beg = p_a.bezier_interpolate(p_a + p_out, p_b + p_in, p_b, p_begin);
+ Vector3 end = p_a.bezier_interpolate(p_a + p_out, p_b + p_in, p_b, p_end);
+
+ real_t length = beg.distance_to(end);
+
+ if (length > p_length && p_depth < p_max_depth) {
+ real_t mp = (p_begin + p_end) * 0.5;
+ Vector3 mid = p_a.bezier_interpolate(p_a + p_out, p_b + p_in, p_b, mp);
+ r_bake[mp] = mid;
+
+ _bake_segment3d_even_length(r_bake, p_begin, mp, p_a, p_out, p_b, p_in, p_depth + 1, p_max_depth, p_length);
+ _bake_segment3d_even_length(r_bake, mp, p_end, p_a, p_out, p_b, p_in, p_depth + 1, p_max_depth, p_length);
+ }
+}
+
void Curve3D::_bake() const {
if (!baked_cache_dirty) {
return;
@@ -1416,6 +1493,7 @@ void Curve3D::_bake() const {
baked_tilt_cache.clear();
baked_dist_cache.clear();
+ baked_forward_vector_cache.clear();
baked_up_vector_cache.clear();
return;
}
@@ -1427,10 +1505,12 @@ void Curve3D::_bake() const {
baked_tilt_cache.set(0, points[0].tilt);
baked_dist_cache.resize(1);
baked_dist_cache.set(0, 0.0);
+ baked_forward_vector_cache.resize(1);
+ baked_forward_vector_cache.set(0, Vector3(0.0, 0.0, 1.0));
if (up_vector_enabled) {
baked_up_vector_cache.resize(1);
- baked_up_vector_cache.set(0, Vector3(0, 1, 0));
+ baked_up_vector_cache.set(0, Vector3(0.0, 1.0, 0.0));
} else {
baked_up_vector_cache.clear();
}
@@ -1438,101 +1518,52 @@ void Curve3D::_bake() const {
return;
}
- Vector3 position = points[0].position;
- real_t dist = 0.0;
- List<Plane> pointlist; // Abuse Plane for (position, dist)
- List<real_t> distlist;
-
- // Start always from origin.
- pointlist.push_back(Plane(position, points[0].tilt));
- distlist.push_back(0.0);
-
- // Step 1: Sample points
- const real_t step = 0.1; // At least 10 substeps ought to be enough?
- for (int i = 0; i < points.size() - 1; i++) {
- real_t p = 0.0;
-
- while (p < 1.0) {
- real_t np = p + step;
- if (np > 1.0) {
- np = 1.0;
- }
-
- Vector3 npp = points[i].position.bezier_interpolate(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, np);
- real_t d = position.distance_to(npp);
-
- if (d > bake_interval) {
- // OK! between P and NP there _has_ to be Something, let's go searching!
-
- const int iterations = 10; // Lots of detail!
-
- real_t low = p;
- real_t hi = np;
- real_t mid = low + (hi - low) * 0.5;
-
- for (int j = 0; j < iterations; j++) {
- npp = points[i].position.bezier_interpolate(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, mid);
- d = position.distance_to(npp);
-
- if (bake_interval < d) {
- hi = mid;
- } else {
- low = mid;
- }
- mid = low + (hi - low) * 0.5;
- }
-
- position = npp;
- p = mid;
- Plane post;
- post.normal = position;
- post.d = Math::lerp(points[i].tilt, points[i + 1].tilt, mid);
- dist += d;
+ // Step 1: Tesselate curve to (almost) even length segments
+ {
+ Vector<RBMap<real_t, Vector3>> midpoints = _tessellate_even_length(10, bake_interval);
- pointlist.push_back(post);
- distlist.push_back(dist);
- } else {
- p = np;
- }
+ int pc = 1;
+ for (int i = 0; i < points.size() - 1; i++) {
+ pc++;
+ pc += midpoints[i].size();
}
- Vector3 npp = points[i + 1].position;
- real_t d = position.distance_to(npp);
-
- if (d > CMP_EPSILON) { // Avoid the degenerate case of two very close points.
- position = npp;
- Plane post;
- post.normal = position;
- post.d = points[i + 1].tilt;
-
- dist += d;
+ baked_point_cache.resize(pc);
+ baked_tilt_cache.resize(pc);
+ baked_dist_cache.resize(pc);
+ baked_forward_vector_cache.resize(pc);
+
+ Vector3 *bpw = baked_point_cache.ptrw();
+ real_t *btw = baked_tilt_cache.ptrw();
+ Vector3 *bfw = baked_forward_vector_cache.ptrw();
+
+ // Collect positions and sample tilts and tangents for each baked points.
+ bpw[0] = points[0].position;
+ bfw[0] = points[0].position.bezier_derivative(points[0].position + points[0].out, points[1].position + points[1].in, points[1].position, 0.0).normalized();
+ btw[0] = points[0].tilt;
+ int pidx = 0;
+
+ for (int i = 0; i < points.size() - 1; i++) {
+ for (const KeyValue<real_t, Vector3> &E : midpoints[i]) {
+ pidx++;
+ bpw[pidx] = E.value;
+ bfw[pidx] = points[i].position.bezier_derivative(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, E.key).normalized();
+ btw[pidx] = Math::lerp(points[i].tilt, points[i + 1].tilt, E.key);
+ }
- pointlist.push_back(post);
- distlist.push_back(dist);
+ pidx++;
+ bpw[pidx] = points[i + 1].position;
+ bfw[pidx] = points[i].position.bezier_derivative(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, 1.0).normalized();
+ btw[pidx] = points[i + 1].tilt;
}
- }
-
- baked_max_ofs = dist;
-
- const int point_count = pointlist.size();
- {
- baked_point_cache.resize(point_count);
- Vector3 *w = baked_point_cache.ptrw();
-
- baked_tilt_cache.resize(point_count);
- real_t *wt = baked_tilt_cache.ptrw();
-
- baked_dist_cache.resize(point_count);
- real_t *wd = baked_dist_cache.ptrw();
-
- int idx = 0;
- for (const Plane &E : pointlist) {
- w[idx] = E.normal;
- wt[idx] = E.d;
- wd[idx] = distlist[idx];
- idx++;
+ // Recalculate the baked distances.
+ real_t *bdw = baked_dist_cache.ptrw();
+ bdw[0] = 0.0;
+ for (int i = 0; i < pc - 1; i++) {
+ bdw[i + 1] = bdw[i] + bpw[i].distance_to(bpw[i + 1]);
}
+ baked_max_ofs = bdw[pc - 1];
}
if (!up_vector_enabled) {
@@ -1545,14 +1576,12 @@ void Curve3D::_bake() const {
// See Dougan, Carl. "The parallel transport frame." Game Programming Gems 2 (2001): 215-219.
// for an example discussing about why not the Frenet frame.
{
- PackedVector3Array forward_vectors;
+ int point_count = baked_point_cache.size();
baked_up_vector_cache.resize(point_count);
- forward_vectors.resize(point_count);
-
Vector3 *up_write = baked_up_vector_cache.ptrw();
- Vector3 *forward_write = forward_vectors.ptrw();
+ const Vector3 *forward_ptr = baked_forward_vector_cache.ptr();
const Vector3 *points_ptr = baked_point_cache.ptr();
Basis frame; // X-right, Y-up, Z-forward.
@@ -1560,28 +1589,20 @@ void Curve3D::_bake() const {
// Set the initial frame based on Y-up rule.
{
- Vector3 up(0, 1, 0);
- Vector3 forward = (points_ptr[1] - points_ptr[0]).normalized();
- if (forward.is_equal_approx(Vector3())) {
- forward = Vector3(1, 0, 0);
- }
+ Vector3 forward = forward_ptr[0];
- if (abs(forward.dot(up)) > 1.0 - UNIT_EPSILON) {
- frame_prev = Basis::looking_at(-forward, up);
- } else {
+ if (abs(forward.dot(Vector3(0, 1, 0))) > 1.0 - UNIT_EPSILON) {
frame_prev = Basis::looking_at(-forward, Vector3(1, 0, 0));
+ } else {
+ frame_prev = Basis::looking_at(-forward, Vector3(0, 1, 0));
}
up_write[0] = frame_prev.get_column(1);
- forward_write[0] = frame_prev.get_column(2);
}
// Calculate the Parallel Transport Frame.
for (int idx = 1; idx < point_count; idx++) {
- Vector3 forward = (points_ptr[idx] - points_ptr[idx - 1]).normalized();
- if (forward.is_equal_approx(Vector3())) {
- forward = frame_prev.get_column(2);
- }
+ Vector3 forward = forward_ptr[idx];
Basis rotate;
rotate.rotate_to_align(frame_prev.get_column(2), forward);
@@ -1589,8 +1610,6 @@ void Curve3D::_bake() const {
frame.orthonormalize(); // guard against float error accumulation
up_write[idx] = frame.get_column(1);
- forward_write[idx] = frame.get_column(2);
-
frame_prev = frame;
}
@@ -1601,8 +1620,8 @@ void Curve3D::_bake() const {
is_loop = false;
}
- real_t dot = forward_write[0].dot(forward_write[point_count - 1]);
- if (dot < 1.0 - 0.01) { // Alignment should not be too tight, or it dosen't work for coarse bake interval
+ real_t dot = forward_ptr[0].dot(forward_ptr[point_count - 1]);
+ if (dot < 1.0 - UNIT_EPSILON) { // Alignment should not be too tight, or it dosen't work for coarse bake interval.
is_loop = false;
}
}
@@ -1612,17 +1631,17 @@ void Curve3D::_bake() const {
const Vector3 up_start = up_write[0];
const Vector3 up_end = up_write[point_count - 1];
- real_t sign = SIGN(up_end.cross(up_start).dot(forward_write[0]));
+ real_t sign = SIGN(up_end.cross(up_start).dot(forward_ptr[0]));
real_t full_angle = Quaternion(up_end, up_start).get_angle();
- if (abs(full_angle) < UNIT_EPSILON) {
+ if (abs(full_angle) < CMP_EPSILON) {
return;
} else {
const real_t *dists = baked_dist_cache.ptr();
for (int idx = 1; idx < point_count; idx++) {
const real_t frac = dists[idx] / baked_max_ofs;
const real_t angle = Math::lerp((real_t)0.0, full_angle, frac);
- Basis twist(forward_write[idx] * sign, angle);
+ Basis twist(forward_ptr[idx] * sign, angle);
up_write[idx] = twist.xform(up_write[idx]);
}
@@ -1720,22 +1739,14 @@ Basis Curve3D::_sample_posture(Interval p_interval, bool p_apply_tilt) const {
int idx = p_interval.idx;
real_t frac = p_interval.frac;
- Vector3 forward_begin;
- Vector3 forward_end;
- if (idx == 0) {
- forward_begin = (baked_point_cache[1] - baked_point_cache[0]).normalized();
- forward_end = (baked_point_cache[1] - baked_point_cache[0]).normalized();
- } else {
- forward_begin = (baked_point_cache[idx] - baked_point_cache[idx - 1]).normalized();
- forward_end = (baked_point_cache[idx + 1] - baked_point_cache[idx]).normalized();
- }
+ Vector3 forward_begin = baked_forward_vector_cache[idx];
+ Vector3 forward_end = baked_forward_vector_cache[idx + 1];
Vector3 up_begin;
Vector3 up_end;
if (up_vector_enabled) {
- const Vector3 *up_ptr = baked_up_vector_cache.ptr();
- up_begin = up_ptr[idx];
- up_end = up_ptr[idx + 1];
+ up_begin = baked_up_vector_cache[idx];
+ up_end = baked_up_vector_cache[idx + 1];
} else {
up_begin = Vector3(0.0, 1.0, 0.0);
up_end = Vector3(0.0, 1.0, 0.0);
@@ -1889,10 +1900,11 @@ Vector3 Curve3D::get_closest_point(const Vector3 &p_to_point) const {
real_t nearest_dist = -1.0f;
for (int i = 0; i < pc - 1; i++) {
+ const real_t interval = baked_dist_cache[i + 1] - baked_dist_cache[i];
Vector3 origin = r[i];
- Vector3 direction = (r[i + 1] - origin) / bake_interval;
+ Vector3 direction = (r[i + 1] - origin) / interval;
- real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, bake_interval);
+ real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, interval);
Vector3 proj = origin + direction * d;
real_t dist = proj.distance_squared_to(p_to_point);
@@ -1925,13 +1937,16 @@ real_t Curve3D::get_closest_offset(const Vector3 &p_to_point) const {
real_t nearest = 0.0f;
real_t nearest_dist = -1.0f;
- real_t offset = 0.0f;
+ real_t offset;
for (int i = 0; i < pc - 1; i++) {
+ offset = baked_dist_cache[i];
+
+ const real_t interval = baked_dist_cache[i + 1] - baked_dist_cache[i];
Vector3 origin = r[i];
- Vector3 direction = (r[i + 1] - origin) / bake_interval;
+ Vector3 direction = (r[i + 1] - origin) / interval;
- real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, bake_interval);
+ real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, interval);
Vector3 proj = origin + direction * d;
real_t dist = proj.distance_squared_to(p_to_point);
@@ -1940,8 +1955,6 @@ real_t Curve3D::get_closest_offset(const Vector3 &p_to_point) const {
nearest = offset + d;
nearest_dist = dist;
}
-
- offset += bake_interval;
}
return nearest;
@@ -2046,6 +2059,50 @@ PackedVector3Array Curve3D::tessellate(int p_max_stages, real_t p_tolerance) con
return tess;
}
+Vector<RBMap<real_t, Vector3>> Curve3D::_tessellate_even_length(int p_max_stages, real_t p_length) const {
+ Vector<RBMap<real_t, Vector3>> midpoints;
+ ERR_FAIL_COND_V_MSG(points.size() < 2, midpoints, "Curve must have at least 2 control point");
+
+ midpoints.resize(points.size() - 1);
+
+ for (int i = 0; i < points.size() - 1; i++) {
+ _bake_segment3d_even_length(midpoints.write[i], 0, 1, points[i].position, points[i].out, points[i + 1].position, points[i + 1].in, 0, p_max_stages, p_length);
+ }
+ return midpoints;
+}
+
+PackedVector3Array Curve3D::tessellate_even_length(int p_max_stages, real_t p_length) const {
+ PackedVector3Array tess;
+
+ Vector<RBMap<real_t, Vector3>> midpoints = _tessellate_even_length(p_max_stages, p_length);
+ if (midpoints.size() == 0) {
+ return tess;
+ }
+
+ int pc = 1;
+ for (int i = 0; i < points.size() - 1; i++) {
+ pc++;
+ pc += midpoints[i].size();
+ }
+
+ tess.resize(pc);
+ Vector3 *bpw = tess.ptrw();
+ bpw[0] = points[0].position;
+ int pidx = 0;
+
+ for (int i = 0; i < points.size() - 1; i++) {
+ for (const KeyValue<real_t, Vector3> &E : midpoints[i]) {
+ pidx++;
+ bpw[pidx] = E.value;
+ }
+
+ pidx++;
+ bpw[pidx] = points[i + 1].position;
+ }
+
+ return tess;
+}
+
bool Curve3D::_set(const StringName &p_name, const Variant &p_value) {
Vector<String> components = String(p_name).split("/", true, 2);
if (components.size() >= 2 && components[0].begins_with("point_") && components[0].trim_prefix("point_").is_valid_int()) {
@@ -2137,8 +2194,8 @@ void Curve3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_up_vector_enabled"), &Curve3D::is_up_vector_enabled);
ClassDB::bind_method(D_METHOD("get_baked_length"), &Curve3D::get_baked_length);
- ClassDB::bind_method(D_METHOD("sample_baked", "offset", "cubic"), &Curve3D::sample_baked, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("sample_baked_with_rotation", "offset", "cubic", "apply_tilt"), &Curve3D::sample_baked_with_rotation, DEFVAL(false), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("sample_baked", "offset", "cubic"), &Curve3D::sample_baked, DEFVAL(0.0), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("sample_baked_with_rotation", "offset", "cubic", "apply_tilt"), &Curve3D::sample_baked_with_rotation, DEFVAL(0.0), DEFVAL(false), DEFVAL(false));
ClassDB::bind_method(D_METHOD("sample_baked_up_vector", "offset", "apply_tilt"), &Curve3D::sample_baked_up_vector, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_baked_points"), &Curve3D::get_baked_points);
ClassDB::bind_method(D_METHOD("get_baked_tilts"), &Curve3D::get_baked_tilts);
@@ -2146,6 +2203,7 @@ void Curve3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_closest_point", "to_point"), &Curve3D::get_closest_point);
ClassDB::bind_method(D_METHOD("get_closest_offset", "to_point"), &Curve3D::get_closest_offset);
ClassDB::bind_method(D_METHOD("tessellate", "max_stages", "tolerance_degrees"), &Curve3D::tessellate, DEFVAL(5), DEFVAL(4));
+ ClassDB::bind_method(D_METHOD("tessellate_even_length", "max_stages", "tolerance_length"), &Curve3D::tessellate_even_length, DEFVAL(5), DEFVAL(0.2));
ClassDB::bind_method(D_METHOD("_get_data"), &Curve3D::_get_data);
ClassDB::bind_method(D_METHOD("_set_data", "data"), &Curve3D::_set_data);
diff --git a/scene/resources/curve.h b/scene/resources/curve.h
index d0c813f262..ea3ceabb14 100644
--- a/scene/resources/curve.h
+++ b/scene/resources/curve.h
@@ -172,6 +172,7 @@ class Curve2D : public Resource {
mutable bool baked_cache_dirty = false;
mutable PackedVector2Array baked_point_cache;
+ mutable PackedVector2Array baked_forward_vector_cache;
mutable Vector<real_t> baked_dist_cache;
mutable real_t baked_max_ofs = 0.0;
@@ -181,7 +182,16 @@ class Curve2D : public Resource {
real_t bake_interval = 5.0;
+ struct Interval {
+ int idx;
+ real_t frac;
+ };
+ Interval _find_interval(real_t p_offset) const;
+ Vector2 _sample_baked(Interval p_interval, bool p_cubic) const;
+ Transform2D _sample_posture(Interval p_interval) const;
+
void _bake_segment2d(RBMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_tol) const;
+ void _bake_segment2d_even_length(RBMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_length) const;
Dictionary _get_data() const;
void _set_data(const Dictionary &p_data);
@@ -192,6 +202,8 @@ class Curve2D : public Resource {
void _add_point(const Vector2 &p_position, const Vector2 &p_in = Vector2(), const Vector2 &p_out = Vector2(), int p_atpos = -1);
void _remove_point(int p_index);
+ Vector<RBMap<real_t, Vector2>> _tessellate_even_length(int p_max_stages = 5, real_t p_length = 0.2) const;
+
protected:
static void _bind_methods();
@@ -216,12 +228,13 @@ public:
real_t get_baked_length() const;
Vector2 sample_baked(real_t p_offset, bool p_cubic = false) const;
- Transform2D sample_baked_with_rotation(real_t p_offset, bool p_cubic = false, bool p_loop = true, real_t p_lookahead = 4.0) const;
+ Transform2D sample_baked_with_rotation(real_t p_offset, bool p_cubic = false) const;
PackedVector2Array get_baked_points() const; //useful for going through
Vector2 get_closest_point(const Vector2 &p_to_point) const;
real_t get_closest_offset(const Vector2 &p_to_point) const;
PackedVector2Array tessellate(int p_max_stages = 5, real_t p_tolerance = 4) const; //useful for display
+ PackedVector2Array tessellate_even_length(int p_max_stages = 5, real_t p_length = 20.0) const; // Useful for baking.
Curve2D();
};
@@ -242,6 +255,7 @@ class Curve3D : public Resource {
mutable PackedVector3Array baked_point_cache;
mutable Vector<real_t> baked_tilt_cache;
mutable PackedVector3Array baked_up_vector_cache;
+ mutable PackedVector3Array baked_forward_vector_cache;
mutable Vector<real_t> baked_dist_cache;
mutable real_t baked_max_ofs = 0.0;
@@ -262,6 +276,7 @@ class Curve3D : public Resource {
bool up_vector_enabled = true;
void _bake_segment3d(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_tol) const;
+ void _bake_segment3d_even_length(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_length) const;
Dictionary _get_data() const;
void _set_data(const Dictionary &p_data);
@@ -272,6 +287,8 @@ class Curve3D : public Resource {
void _add_point(const Vector3 &p_position, const Vector3 &p_in = Vector3(), const Vector3 &p_out = Vector3(), int p_atpos = -1);
void _remove_point(int p_index);
+ Vector<RBMap<real_t, Vector3>> _tessellate_even_length(int p_max_stages = 5, real_t p_length = 0.2) const;
+
protected:
static void _bind_methods();
@@ -309,7 +326,8 @@ public:
Vector3 get_closest_point(const Vector3 &p_to_point) const;
real_t get_closest_offset(const Vector3 &p_to_point) const;
- PackedVector3Array tessellate(int p_max_stages = 5, real_t p_tolerance = 4) const; //useful for display
+ PackedVector3Array tessellate(int p_max_stages = 5, real_t p_tolerance = 4) const; // Useful for display.
+ PackedVector3Array tessellate_even_length(int p_max_stages = 5, real_t p_length = 0.2) const; // Useful for baking.
Curve3D();
};
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 894936acd7..f179b4b818 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -84,7 +84,8 @@ static Ref<ImageTexture> generate_icon(int p_index) {
// with integer scales.
const bool upsample = !Math::is_equal_approx(Math::round(scale), scale);
ImageLoaderSVG img_loader;
- img_loader.create_image_from_string(img, default_theme_icons_sources[p_index], scale, upsample, HashMap<Color, Color>());
+ Error err = img_loader.create_image_from_string(img, default_theme_icons_sources[p_index], scale, upsample, HashMap<Color, Color>());
+ ERR_FAIL_COND_V_MSG(err != OK, Ref<ImageTexture>(), "Failed generating icon, unsupported or invalid SVG data in default theme.");
#endif
return ImageTexture::create_from_image(img);
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 84814d939b..584a7e7eac 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -63,6 +63,8 @@ void Font::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_font_name"), &Font::get_font_name);
ClassDB::bind_method(D_METHOD("get_font_style_name"), &Font::get_font_style_name);
ClassDB::bind_method(D_METHOD("get_font_style"), &Font::get_font_style);
+ ClassDB::bind_method(D_METHOD("get_font_weight"), &Font::get_font_weight);
+ ClassDB::bind_method(D_METHOD("get_font_stretch"), &Font::get_font_stretch);
ClassDB::bind_method(D_METHOD("get_spacing", "spacing"), &Font::get_spacing);
ClassDB::bind_method(D_METHOD("get_opentype_features"), &Font::get_opentype_features);
@@ -249,6 +251,14 @@ BitField<TextServer::FontStyle> Font::get_font_style() const {
return TS->font_get_style(_get_rid());
}
+int Font::get_font_weight() const {
+ return TS->font_get_weight(_get_rid());
+}
+
+int Font::get_font_stretch() const {
+ return TS->font_get_stretch(_get_rid());
+}
+
Dictionary Font::get_opentype_features() const {
return Dictionary();
}
@@ -590,6 +600,7 @@ _FORCE_INLINE_ void FontFile::_ensure_rid(int p_cache_index) const {
TS->font_set_msdf_size(cache[p_cache_index], msdf_size);
TS->font_set_fixed_size(cache[p_cache_index], fixed_size);
TS->font_set_force_autohinter(cache[p_cache_index], force_autohinter);
+ TS->font_set_allow_system_fallback(cache[p_cache_index], allow_system_fallback);
TS->font_set_hinting(cache[p_cache_index], hinting);
TS->font_set_subpixel_positioning(cache[p_cache_index], subpixel_positioning);
TS->font_set_oversampling(cache[p_cache_index], oversampling);
@@ -881,6 +892,8 @@ void FontFile::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_font_name", "name"), &FontFile::set_font_name);
ClassDB::bind_method(D_METHOD("set_font_style_name", "name"), &FontFile::set_font_style_name);
ClassDB::bind_method(D_METHOD("set_font_style", "style"), &FontFile::set_font_style);
+ ClassDB::bind_method(D_METHOD("set_font_weight", "weight"), &FontFile::set_font_weight);
+ ClassDB::bind_method(D_METHOD("set_font_stretch", "stretch"), &FontFile::set_font_stretch);
ClassDB::bind_method(D_METHOD("set_antialiasing", "antialiasing"), &FontFile::set_antialiasing);
ClassDB::bind_method(D_METHOD("get_antialiasing"), &FontFile::get_antialiasing);
@@ -900,6 +913,9 @@ void FontFile::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_fixed_size", "fixed_size"), &FontFile::set_fixed_size);
ClassDB::bind_method(D_METHOD("get_fixed_size"), &FontFile::get_fixed_size);
+ ClassDB::bind_method(D_METHOD("set_allow_system_fallback", "allow_system_fallback"), &FontFile::set_allow_system_fallback);
+ ClassDB::bind_method(D_METHOD("is_allow_system_fallback"), &FontFile::is_allow_system_fallback);
+
ClassDB::bind_method(D_METHOD("set_force_autohinter", "force_autohinter"), &FontFile::set_force_autohinter);
ClassDB::bind_method(D_METHOD("is_force_autohinter"), &FontFile::is_force_autohinter);
@@ -1007,16 +1023,20 @@ void FontFile::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "font_name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_font_name", "get_font_name");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "style_name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_font_style_name", "get_font_style_name");
ADD_PROPERTY(PropertyInfo(Variant::INT, "font_style", PROPERTY_HINT_FLAGS, "Bold,Italic,Fixed Size", PROPERTY_USAGE_STORAGE), "set_font_style", "get_font_style");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "font_weight", PROPERTY_HINT_RANGE, "100,999,25", PROPERTY_USAGE_STORAGE), "set_font_weight", "get_font_weight");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "font_stretch", PROPERTY_HINT_RANGE, "50,200,25", PROPERTY_USAGE_STORAGE), "set_font_stretch", "get_font_stretch");
+
ADD_PROPERTY(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One Half of a Pixel,One Quarter of a Pixel", PROPERTY_USAGE_STORAGE), "set_subpixel_positioning", "get_subpixel_positioning");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_multichannel_signed_distance_field", "is_multichannel_signed_distance_field");
ADD_PROPERTY(PropertyInfo(Variant::INT, "msdf_pixel_range", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_msdf_pixel_range", "get_msdf_pixel_range");
ADD_PROPERTY(PropertyInfo(Variant::INT, "msdf_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_msdf_size", "get_msdf_size");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_system_fallback", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_allow_system_fallback", "is_allow_system_fallback");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "force_autohinter", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_force_autohinter", "is_force_autohinter");
ADD_PROPERTY(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal", PROPERTY_USAGE_STORAGE), "set_hinting", "get_hinting");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_oversampling", "get_oversampling");
ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_fixed_size", "get_fixed_size");
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "opentype_feature_overrides", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_opentype_feature_overrides", "get_opentype_feature_overrides");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Font"), PROPERTY_USAGE_STORAGE), "set_fallbacks", "get_fallbacks");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font"), PROPERTY_USAGE_STORAGE), "set_fallbacks", "get_fallbacks");
}
bool FontFile::_set(const StringName &p_name, const Variant &p_value) {
@@ -1329,6 +1349,7 @@ void FontFile::reset_state() {
mipmaps = false;
msdf = false;
force_autohinter = false;
+ allow_system_fallback = true;
hinting = TextServer::HINTING_LIGHT;
subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_DISABLED;
msdf_pixel_range = 14;
@@ -1361,6 +1382,7 @@ Error FontFile::load_bitmap_font(const String &p_path) {
mipmaps = false;
msdf = false;
force_autohinter = false;
+ allow_system_fallback = true;
hinting = TextServer::HINTING_NONE;
oversampling = 1.0f;
@@ -1937,6 +1959,9 @@ Error FontFile::load_bitmap_font(const String &p_path) {
set_font_name(font_name);
set_font_style(st_flags);
+ if (st_flags & TextServer::FONT_BOLD) {
+ set_font_weight(700);
+ }
set_cache_ascent(0, base_size, ascent);
set_cache_descent(0, base_size, height - ascent);
@@ -1946,7 +1971,7 @@ Error FontFile::load_bitmap_font(const String &p_path) {
Error FontFile::load_dynamic_font(const String &p_path) {
reset_state();
- Vector<uint8_t> font_data = FileAccess::get_file_as_array(p_path);
+ Vector<uint8_t> font_data = FileAccess::get_file_as_bytes(p_path);
set_data(font_data);
return OK;
@@ -2000,6 +2025,16 @@ void FontFile::set_font_style(BitField<TextServer::FontStyle> p_style) {
TS->font_set_style(cache[0], p_style);
}
+void FontFile::set_font_weight(int p_weight) {
+ _ensure_rid(0);
+ TS->font_set_weight(cache[0], p_weight);
+}
+
+void FontFile::set_font_stretch(int p_stretch) {
+ _ensure_rid(0);
+ TS->font_set_stretch(cache[0], p_stretch);
+}
+
void FontFile::set_antialiasing(TextServer::FontAntialiasing p_antialiasing) {
if (antialiasing != p_antialiasing) {
antialiasing = p_antialiasing;
@@ -2090,6 +2125,21 @@ int FontFile::get_fixed_size() const {
return fixed_size;
}
+void FontFile::set_allow_system_fallback(bool p_allow_system_fallback) {
+ if (allow_system_fallback != p_allow_system_fallback) {
+ allow_system_fallback = p_allow_system_fallback;
+ for (int i = 0; i < cache.size(); i++) {
+ _ensure_rid(i);
+ TS->font_set_allow_system_fallback(cache[i], allow_system_fallback);
+ }
+ emit_changed();
+ }
+}
+
+bool FontFile::is_allow_system_fallback() const {
+ return allow_system_fallback;
+}
+
void FontFile::set_force_autohinter(bool p_force_autohinter) {
if (force_autohinter != p_force_autohinter) {
force_autohinter = p_force_autohinter;
@@ -2603,18 +2653,18 @@ void FontVariation::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_spacing", "spacing", "value"), &FontVariation::set_spacing);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base_font", PROPERTY_HINT_RESOURCE_TYPE, "Font"), "set_base_font", "get_base_font");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Font")), "set_fallbacks", "get_fallbacks");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font")), "set_fallbacks", "get_fallbacks");
- ADD_GROUP("Variation", "variation");
+ ADD_GROUP("Variation", "variation_");
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "variation_opentype"), "set_variation_opentype", "get_variation_opentype");
ADD_PROPERTY(PropertyInfo(Variant::INT, "variation_face_index"), "set_variation_face_index", "get_variation_face_index");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "variation_embolden", PROPERTY_HINT_RANGE, "-2,2,0.01"), "set_variation_embolden", "get_variation_embolden");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "variation_transform", PROPERTY_HINT_NONE, "suffix:px"), "set_variation_transform", "get_variation_transform");
- ADD_GROUP("OpenType Features", "opentype");
+ ADD_GROUP("OpenType Features", "opentype_");
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "opentype_features"), "set_opentype_features", "get_opentype_features");
- ADD_GROUP("Extra Spacing", "spacing");
+ ADD_GROUP("Extra Spacing", "spacing_");
ADD_PROPERTYI(PropertyInfo(Variant::INT, "spacing_glyph", PROPERTY_HINT_NONE, "suffix:px"), "set_spacing", "get_spacing", TextServer::SPACING_GLYPH);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "spacing_space", PROPERTY_HINT_NONE, "suffix:px"), "set_spacing", "get_spacing", TextServer::SPACING_SPACE);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "spacing_top", PROPERTY_HINT_NONE, "suffix:px"), "set_spacing", "get_spacing", TextServer::SPACING_TOP);
@@ -2839,6 +2889,9 @@ void SystemFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_generate_mipmaps", "generate_mipmaps"), &SystemFont::set_generate_mipmaps);
ClassDB::bind_method(D_METHOD("get_generate_mipmaps"), &SystemFont::get_generate_mipmaps);
+ ClassDB::bind_method(D_METHOD("set_allow_system_fallback", "allow_system_fallback"), &SystemFont::set_allow_system_fallback);
+ ClassDB::bind_method(D_METHOD("is_allow_system_fallback"), &SystemFont::is_allow_system_fallback);
+
ClassDB::bind_method(D_METHOD("set_force_autohinter", "force_autohinter"), &SystemFont::set_force_autohinter);
ClassDB::bind_method(D_METHOD("is_force_autohinter"), &SystemFont::is_force_autohinter);
@@ -2857,18 +2910,24 @@ void SystemFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_font_names"), &SystemFont::get_font_names);
ClassDB::bind_method(D_METHOD("set_font_names", "names"), &SystemFont::set_font_names);
- ClassDB::bind_method(D_METHOD("set_font_style", "style"), &SystemFont::set_font_style);
+ ClassDB::bind_method(D_METHOD("get_font_italic"), &SystemFont::get_font_italic);
+ ClassDB::bind_method(D_METHOD("set_font_italic", "italic"), &SystemFont::set_font_italic);
+ ClassDB::bind_method(D_METHOD("set_font_weight", "weight"), &SystemFont::set_font_weight);
+ ClassDB::bind_method(D_METHOD("set_font_stretch", "stretch"), &SystemFont::set_font_stretch);
ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "font_names"), "set_font_names", "get_font_names");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "font_style", PROPERTY_HINT_FLAGS, "Bold,Italic"), "set_font_style", "get_font_style");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "font_italic"), "set_font_italic", "get_font_italic");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "font_weight", PROPERTY_HINT_RANGE, "100,999,25"), "set_font_weight", "get_font_weight");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "font_stretch", PROPERTY_HINT_RANGE, "50,200,25"), "set_font_stretch", "get_font_stretch");
ADD_PROPERTY(PropertyInfo(Variant::INT, "antialiasing", PROPERTY_HINT_ENUM, "None,Grayscale,LCD Subpixel", PROPERTY_USAGE_STORAGE), "set_antialiasing", "get_antialiasing");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "generate_mipmaps"), "set_generate_mipmaps", "get_generate_mipmaps");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_system_fallback"), "set_allow_system_fallback", "is_allow_system_fallback");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "force_autohinter"), "set_force_autohinter", "is_force_autohinter");
ADD_PROPERTY(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), "set_hinting", "get_hinting");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One Half of a Pixel,One Quarter of a Pixel"), "set_subpixel_positioning", "get_subpixel_positioning");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field"), "set_multichannel_signed_distance_field", "is_multichannel_signed_distance_field");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "0,10,0.1"), "set_oversampling", "get_oversampling");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Font")), "set_fallbacks", "get_fallbacks");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font")), "set_fallbacks", "get_fallbacks");
}
void SystemFont::_update_rids() const {
@@ -2899,13 +2958,14 @@ void SystemFont::_update_base_font() {
face_indeces.clear();
ftr_weight = 0;
+ ftr_stretch = 0;
ftr_italic = 0;
for (const String &E : names) {
if (E.is_empty()) {
continue;
}
- String path = OS::get_singleton()->get_system_font_path(E, style & TextServer::FONT_BOLD, style & TextServer::FONT_ITALIC);
+ String path = OS::get_singleton()->get_system_font_path(E, weight, stretch, italic);
if (path.is_empty()) {
continue;
}
@@ -2917,9 +2977,22 @@ void SystemFont::_update_base_font() {
}
// If it's a font collection check all faces to match requested style.
+ int best_score = 0;
for (int i = 0; i < file->get_face_count(); i++) {
file->set_face_index(0, i);
- if (((file->get_font_style() & TextServer::FONT_BOLD) == (style & TextServer::FONT_BOLD)) && ((file->get_font_style() & TextServer::FONT_ITALIC) == (style & TextServer::FONT_ITALIC))) {
+ BitField<TextServer::FontStyle> style = file->get_font_style();
+ int font_weight = file->get_font_weight();
+ int font_stretch = file->get_font_stretch();
+ int score = (20 - Math::abs(font_weight - weight) / 50);
+ score += (20 - Math::abs(font_stretch - stretch) / 10);
+ if (bool(style & TextServer::FONT_ITALIC) == italic) {
+ score += 30;
+ }
+ if (score > best_score) {
+ face_indeces.clear();
+ }
+ if (score >= best_score) {
+ best_score = score;
face_indeces.push_back(i);
}
}
@@ -2928,19 +3001,25 @@ void SystemFont::_update_base_font() {
}
file->set_face_index(0, face_indeces[0]);
- // If it's a variable font, apply weight and italic coordinates to match requested style.
- Dictionary ftr = file->get_supported_variation_list();
- if ((style & TextServer::FONT_BOLD) && ftr.has(TS->name_to_tag("weight"))) {
- ftr_weight = 700;
- }
- if ((style & TextServer::FONT_ITALIC) && ftr.has(TS->name_to_tag("italic"))) {
- ftr_italic = 1;
+ // If it's a variable font, apply weight, stretch and italic coordinates to match requested style.
+ if (best_score != 50) {
+ Dictionary ftr = file->get_supported_variation_list();
+ if (ftr.has(TS->name_to_tag("width"))) {
+ ftr_stretch = stretch;
+ }
+ if (ftr.has(TS->name_to_tag("weight"))) {
+ ftr_weight = weight;
+ }
+ if (italic && ftr.has(TS->name_to_tag("italic"))) {
+ ftr_italic = 1;
+ }
}
// Apply font rendering settings.
file->set_antialiasing(antialiasing);
file->set_generate_mipmaps(mipmaps);
file->set_force_autohinter(force_autohinter);
+ file->set_allow_system_fallback(allow_system_fallback);
file->set_hinting(hinting);
file->set_subpixel_positioning(subpixel_positioning);
file->set_multichannel_signed_distance_field(msdf);
@@ -2973,11 +3052,15 @@ void SystemFont::reset_state() {
names.clear();
face_indeces.clear();
ftr_weight = 0;
+ ftr_stretch = 0;
ftr_italic = 0;
- style = 0;
+ italic = false;
+ weight = 400;
+ stretch = 100;
antialiasing = TextServer::FONT_ANTIALIASING_GRAY;
mipmaps = false;
force_autohinter = false;
+ allow_system_fallback = true;
hinting = TextServer::HINTING_LIGHT;
subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_DISABLED;
oversampling = 0.f;
@@ -3069,6 +3152,20 @@ bool SystemFont::get_generate_mipmaps() const {
return mipmaps;
}
+void SystemFont::set_allow_system_fallback(bool p_allow_system_fallback) {
+ if (allow_system_fallback != p_allow_system_fallback) {
+ allow_system_fallback = p_allow_system_fallback;
+ if (base_font.is_valid()) {
+ base_font->set_allow_system_fallback(allow_system_fallback);
+ }
+ emit_changed();
+ }
+}
+
+bool SystemFont::is_allow_system_fallback() const {
+ return allow_system_fallback;
+}
+
void SystemFont::set_force_autohinter(bool p_force_autohinter) {
if (force_autohinter != p_force_autohinter) {
force_autohinter = p_force_autohinter;
@@ -3150,15 +3247,37 @@ PackedStringArray SystemFont::get_font_names() const {
return names;
}
-void SystemFont::set_font_style(BitField<TextServer::FontStyle> p_style) {
- if (style != p_style) {
- style = p_style;
+void SystemFont::set_font_italic(bool p_italic) {
+ if (italic != p_italic) {
+ italic = p_italic;
_update_base_font();
}
}
-BitField<TextServer::FontStyle> SystemFont::get_font_style() const {
- return style;
+bool SystemFont::get_font_italic() const {
+ return italic;
+}
+
+void SystemFont::set_font_weight(int p_weight) {
+ if (weight != p_weight) {
+ weight = CLAMP(p_weight, 100, 999);
+ _update_base_font();
+ }
+}
+
+int SystemFont::get_font_weight() const {
+ return weight;
+}
+
+void SystemFont::set_font_stretch(int p_stretch) {
+ if (stretch != p_stretch) {
+ stretch = CLAMP(p_stretch, 50, 200);
+ _update_base_font();
+ }
+}
+
+int SystemFont::get_font_stretch() const {
+ return stretch;
}
int SystemFont::get_spacing(TextServer::SpacingType p_spacing) const {
@@ -3176,6 +3295,9 @@ RID SystemFont::find_variation(const Dictionary &p_variation_coordinates, int p_
if (ftr_weight > 0 && !var.has(TS->name_to_tag("weight"))) {
var[TS->name_to_tag("weight")] = ftr_weight;
}
+ if (ftr_stretch > 0 && !var.has(TS->name_to_tag("width"))) {
+ var[TS->name_to_tag("width")] = ftr_stretch;
+ }
if (ftr_italic > 0 && !var.has(TS->name_to_tag("italic"))) {
var[TS->name_to_tag("italic")] = ftr_italic;
}
@@ -3198,6 +3320,9 @@ RID SystemFont::_get_rid() const {
if (ftr_weight > 0) {
var[TS->name_to_tag("weight")] = ftr_weight;
}
+ if (ftr_stretch > 0) {
+ var[TS->name_to_tag("width")] = ftr_stretch;
+ }
if (ftr_italic > 0) {
var[TS->name_to_tag("italic")] = ftr_italic;
}
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 5cf596b41d..e9f7507652 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -92,6 +92,8 @@ public:
virtual String get_font_name() const;
virtual String get_font_style_name() const;
virtual BitField<TextServer::FontStyle> get_font_style() const;
+ virtual int get_font_weight() const;
+ virtual int get_font_stretch() const;
virtual int get_spacing(TextServer::SpacingType p_spacing) const { return 0; };
virtual Dictionary get_opentype_features() const;
@@ -148,6 +150,7 @@ class FontFile : public Font {
int msdf_size = 48;
int fixed_size = 0;
bool force_autohinter = false;
+ bool allow_system_fallback = true;
TextServer::Hinting hinting = TextServer::HINTING_LIGHT;
TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO;
real_t oversampling = 0.f;
@@ -191,6 +194,8 @@ public:
virtual void set_font_name(const String &p_name);
virtual void set_font_style_name(const String &p_name);
virtual void set_font_style(BitField<TextServer::FontStyle> p_style);
+ virtual void set_font_weight(int p_weight);
+ virtual void set_font_stretch(int p_stretch);
virtual void set_antialiasing(TextServer::FontAntialiasing p_antialiasing);
virtual TextServer::FontAntialiasing get_antialiasing() const;
@@ -210,6 +215,9 @@ public:
virtual void set_fixed_size(int p_fixed_size);
virtual int get_fixed_size() const;
+ virtual void set_allow_system_fallback(bool p_allow_system_fallback);
+ virtual bool is_allow_system_fallback() const;
+
virtual void set_force_autohinter(bool p_force_autohinter);
virtual bool is_force_autohinter() const;
@@ -389,18 +397,22 @@ class SystemFont : public Font {
GDCLASS(SystemFont, Font);
PackedStringArray names;
- BitField<TextServer::FontStyle> style = 0;
+ bool italic = false;
+ int weight = 400;
+ int stretch = 100;
mutable Ref<Font> theme_font;
Ref<FontFile> base_font;
Vector<int> face_indeces;
int ftr_weight = 0;
+ int ftr_stretch = 0;
int ftr_italic = 0;
TextServer::FontAntialiasing antialiasing = TextServer::FONT_ANTIALIASING_GRAY;
bool mipmaps = false;
bool force_autohinter = false;
+ bool allow_system_fallback = true;
TextServer::Hinting hinting = TextServer::HINTING_LIGHT;
TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO;
real_t oversampling = 0.f;
@@ -423,6 +435,9 @@ public:
virtual void set_generate_mipmaps(bool p_generate_mipmaps);
virtual bool get_generate_mipmaps() const;
+ virtual void set_allow_system_fallback(bool p_allow_system_fallback);
+ virtual bool is_allow_system_fallback() const;
+
virtual void set_force_autohinter(bool p_force_autohinter);
virtual bool is_force_autohinter() const;
@@ -441,8 +456,14 @@ public:
virtual void set_font_names(const PackedStringArray &p_names);
virtual PackedStringArray get_font_names() const;
- virtual void set_font_style(BitField<TextServer::FontStyle> p_style);
- virtual BitField<TextServer::FontStyle> get_font_style() const override;
+ virtual void set_font_italic(bool p_italic);
+ virtual bool get_font_italic() const;
+
+ virtual void set_font_weight(int p_weight);
+ virtual int get_font_weight() const override;
+
+ virtual void set_font_stretch(int p_stretch);
+ virtual int get_font_stretch() const override;
virtual int get_spacing(TextServer::SpacingType p_spacing) const override;
diff --git a/scene/resources/importer_mesh.cpp b/scene/resources/importer_mesh.cpp
index cec5569345..d1278f9340 100644
--- a/scene/resources/importer_mesh.cpp
+++ b/scene/resources/importer_mesh.cpp
@@ -971,10 +971,10 @@ Vector<Ref<Shape3D>> ImporterMesh::convex_decompose(const Mesh::ConvexDecomposit
return ret;
}
-Ref<Shape3D> ImporterMesh::create_trimesh_shape() const {
+Ref<ConcavePolygonShape3D> ImporterMesh::create_trimesh_shape() const {
Vector<Face3> faces = get_faces();
if (faces.size() == 0) {
- return Ref<Shape3D>();
+ return Ref<ConcavePolygonShape3D>();
}
Vector<Vector3> face_points;
diff --git a/scene/resources/importer_mesh.h b/scene/resources/importer_mesh.h
index 088a77edd1..bbd6498fcf 100644
--- a/scene/resources/importer_mesh.h
+++ b/scene/resources/importer_mesh.h
@@ -119,7 +119,7 @@ public:
Vector<Face3> get_faces() const;
Vector<Ref<Shape3D>> convex_decompose(const Mesh::ConvexDecompositionSettings &p_settings) const;
- Ref<Shape3D> create_trimesh_shape() const;
+ Ref<ConcavePolygonShape3D> create_trimesh_shape() const;
Ref<NavigationMesh> create_navigation_mesh();
Error lightmap_unwrap_cached(const Transform3D &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache);
diff --git a/scene/resources/label_settings.cpp b/scene/resources/label_settings.cpp
index ef380a68f9..c49620ce27 100644
--- a/scene/resources/label_settings.cpp
+++ b/scene/resources/label_settings.cpp
@@ -66,16 +66,16 @@ void LabelSettings::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "line_spacing", PROPERTY_HINT_NONE, "suffix:px"), "set_line_spacing", "get_line_spacing");
- ADD_GROUP("Font", "font");
+ ADD_GROUP("Font", "font_");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "font", PROPERTY_HINT_RESOURCE_TYPE, "Font"), "set_font", "get_font");
ADD_PROPERTY(PropertyInfo(Variant::INT, "font_size", PROPERTY_HINT_RANGE, "1,1024,1,or_greater,suffix:px"), "set_font_size", "get_font_size");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "font_color"), "set_font_color", "get_font_color");
- ADD_GROUP("Outline", "outline");
+ ADD_GROUP("Outline", "outline_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "outline_size", PROPERTY_HINT_RANGE, "0,127,1,or_greater,suffix:px"), "set_outline_size", "get_outline_size");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "outline_color"), "set_outline_color", "get_outline_color");
- ADD_GROUP("Shadow", "shadow");
+ ADD_GROUP("Shadow", "shadow_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_size", PROPERTY_HINT_RANGE, "0,127,1,or_greater,suffix:px"), "set_shadow_size", "get_shadow_size");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "shadow_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_shadow_offset", "get_shadow_offset");
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 10d193f950..e457b2d377 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -92,18 +92,13 @@ void Material::inspect_native_shader_code() {
RID Material::get_shader_rid() const {
RID ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_shader_rid, ret)) {
- return ret;
- }
- return RID();
+ GDVIRTUAL_REQUIRED_CALL(_get_shader_rid, ret);
+ return ret;
}
Shader::Mode Material::get_shader_mode() const {
- Shader::Mode ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_shader_mode, ret)) {
- return ret;
- }
-
- return Shader::MODE_MAX;
+ Shader::Mode ret = Shader::MODE_MAX;
+ GDVIRTUAL_REQUIRED_CALL(_get_shader_mode, ret);
+ return ret;
}
bool Material::_can_do_next_pass() const {
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index d1e300e057..a5e7602c8b 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -40,119 +40,83 @@
Mesh::ConvexDecompositionFunc Mesh::convex_decomposition_function = nullptr;
int Mesh::get_surface_count() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_surface_count, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_surface_count, ret);
+ return ret;
}
int Mesh::surface_get_array_len(int p_idx) const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_array_len, p_idx, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_array_len, p_idx, ret);
+ return ret;
}
int Mesh::surface_get_array_index_len(int p_idx) const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_array_index_len, p_idx, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_array_index_len, p_idx, ret);
+ return ret;
}
Array Mesh::surface_get_arrays(int p_surface) const {
Array ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_arrays, p_surface, ret)) {
- return ret;
- }
- return Array();
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_arrays, p_surface, ret);
+ return ret;
}
TypedArray<Array> Mesh::surface_get_blend_shape_arrays(int p_surface) const {
TypedArray<Array> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_blend_shape_arrays, p_surface, ret)) {
- return ret;
- }
-
- return TypedArray<Array>();
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_blend_shape_arrays, p_surface, ret);
+ return ret;
}
Dictionary Mesh::surface_get_lods(int p_surface) const {
Dictionary ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_lods, p_surface, ret)) {
- return ret;
- }
-
- return Dictionary();
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_lods, p_surface, ret);
+ return ret;
}
uint32_t Mesh::surface_get_format(int p_idx) const {
- uint32_t ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_format, p_idx, ret)) {
- return ret;
- }
-
- return 0;
+ uint32_t ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_format, p_idx, ret);
+ return ret;
}
Mesh::PrimitiveType Mesh::surface_get_primitive_type(int p_idx) const {
- uint32_t ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_primitive_type, p_idx, ret)) {
- return (Mesh::PrimitiveType)ret;
- }
-
- return PRIMITIVE_MAX;
+ uint32_t ret = PRIMITIVE_MAX;
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_primitive_type, p_idx, ret);
+ return (Mesh::PrimitiveType)ret;
}
void Mesh::surface_set_material(int p_idx, const Ref<Material> &p_material) {
- if (GDVIRTUAL_REQUIRED_CALL(_surface_set_material, p_idx, p_material)) {
- return;
- }
+ GDVIRTUAL_REQUIRED_CALL(_surface_set_material, p_idx, p_material);
}
Ref<Material> Mesh::surface_get_material(int p_idx) const {
Ref<Material> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_material, p_idx, ret)) {
- return ret;
- }
-
- return Ref<Material>();
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_material, p_idx, ret);
+ return ret;
}
int Mesh::get_blend_shape_count() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_count, ret)) {
- return ret;
- }
-
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_count, ret);
+ return ret;
}
StringName Mesh::get_blend_shape_name(int p_index) const {
StringName ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_name, p_index, ret)) {
- return ret;
- }
-
- return StringName();
+ GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_name, p_index, ret);
+ return ret;
}
void Mesh::set_blend_shape_name(int p_index, const StringName &p_name) {
- if (GDVIRTUAL_REQUIRED_CALL(_set_blend_shape_name, p_index, p_name)) {
- return;
- }
+ GDVIRTUAL_REQUIRED_CALL(_set_blend_shape_name, p_index, p_name);
}
AABB Mesh::get_aabb() const {
AABB ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_aabb, ret)) {
- return ret;
- }
-
- return AABB();
+ GDVIRTUAL_REQUIRED_CALL(_get_aabb, ret);
+ return ret;
}
Ref<TriangleMesh> Mesh::generate_triangle_mesh() const {
@@ -388,7 +352,7 @@ Vector<Face3> Mesh::get_surface_faces(int p_surface) const {
return Vector<Face3>();
}
-Ref<Shape3D> Mesh::create_convex_shape(bool p_clean, bool p_simplify) const {
+Ref<ConvexPolygonShape3D> Mesh::create_convex_shape(bool p_clean, bool p_simplify) const {
if (p_simplify) {
ConvexDecompositionSettings settings;
settings.max_convex_hulls = 1;
@@ -425,10 +389,10 @@ Ref<Shape3D> Mesh::create_convex_shape(bool p_clean, bool p_simplify) const {
return shape;
}
-Ref<Shape3D> Mesh::create_trimesh_shape() const {
+Ref<ConcavePolygonShape3D> Mesh::create_trimesh_shape() const {
Vector<Face3> faces = get_faces();
if (faces.size() == 0) {
- return Ref<Shape3D>();
+ return Ref<ConcavePolygonShape3D>();
}
Vector<Vector3> face_points;
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 5ed4164117..6f995280e8 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -35,9 +35,12 @@
#include "core/math/face3.h"
#include "core/math/triangle_mesh.h"
#include "scene/resources/material.h"
-#include "scene/resources/shape_3d.h"
#include "servers/rendering_server.h"
+class ConcavePolygonShape3D;
+class ConvexPolygonShape3D;
+class Shape3D;
+
class Mesh : public Resource {
GDCLASS(Mesh, Resource);
@@ -211,8 +214,8 @@ public:
static ConvexDecompositionFunc convex_decomposition_function;
Vector<Ref<Shape3D>> convex_decompose(const ConvexDecompositionSettings &p_settings) const;
- Ref<Shape3D> create_convex_shape(bool p_clean = true, bool p_simplify = false) const;
- Ref<Shape3D> create_trimesh_shape() const;
+ Ref<ConvexPolygonShape3D> create_convex_shape(bool p_clean = true, bool p_simplify = false) const;
+ Ref<ConcavePolygonShape3D> create_trimesh_shape() const;
virtual int get_builtin_bind_pose_count() const;
virtual Transform3D get_builtin_bind_pose(int p_index) const;
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index f46faa1013..f4b7f3d0b2 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -1005,6 +1005,37 @@ void SceneState::clear() {
base_scene_idx = -1;
}
+Error SceneState::copy_from(const Ref<SceneState> &p_scene_state) {
+ ERR_FAIL_COND_V(p_scene_state.is_null(), ERR_INVALID_PARAMETER);
+
+ clear();
+
+ for (const StringName &E : p_scene_state->names) {
+ names.append(E);
+ }
+ for (const Variant &E : p_scene_state->variants) {
+ variants.append(E);
+ }
+ for (const SceneState::NodeData &E : p_scene_state->nodes) {
+ nodes.append(E);
+ }
+ for (const SceneState::ConnectionData &E : p_scene_state->connections) {
+ connections.append(E);
+ }
+ for (KeyValue<NodePath, int> &E : p_scene_state->node_path_cache) {
+ node_path_cache.insert(E.key, E.value);
+ }
+ for (const NodePath &E : p_scene_state->node_paths) {
+ node_paths.append(E);
+ }
+ for (const NodePath &E : p_scene_state->editable_instances) {
+ editable_instances.append(E);
+ }
+ base_scene_idx = p_scene_state->base_scene_idx;
+
+ return OK;
+}
+
Ref<SceneState> SceneState::get_base_scene_state() const {
if (base_scene_idx >= 0) {
Ref<PackedScene> ps = variants[base_scene_idx];
@@ -1737,6 +1768,28 @@ void PackedScene::clear() {
state->clear();
}
+void PackedScene::reload_from_file() {
+ String path = get_path();
+ if (!path.is_resource_file()) {
+ return;
+ }
+
+ Ref<PackedScene> s = ResourceLoader::load(ResourceLoader::path_remap(path), get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE);
+ if (!s.is_valid()) {
+ return;
+ }
+
+ // Backup the loaded_state
+ Ref<SceneState> loaded_state = s->get_state();
+ // This assigns a new state to s->state
+ // We do this because of the next step
+ s->recreate_state();
+ // This has a side-effect to clear s->state
+ copy_from(s);
+ // Then, we copy the backed-up loaded_state to state
+ state->copy_from(loaded_state);
+}
+
bool PackedScene::can_instantiate() const {
return state->can_instantiate();
}
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h
index a30ec54d85..ad1f50cd39 100644
--- a/scene/resources/packed_scene.h
+++ b/scene/resources/packed_scene.h
@@ -143,6 +143,7 @@ public:
String get_path() const;
void clear();
+ Error copy_from(const Ref<SceneState> &p_scene_state);
bool can_instantiate() const;
Node *instantiate(GenEditState p_edit_state) const;
@@ -235,6 +236,8 @@ public:
void recreate_state();
void replace_state(Ref<SceneState> p_by);
+ virtual void reload_from_file() override;
+
virtual void set_path(const String &p_path, bool p_take_over = false) override;
#ifdef TOOLS_ENABLED
virtual void set_last_modified_time(uint64_t p_time) override {
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 4c6d533c72..2e8fcb3717 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -2779,13 +2779,7 @@ void TextMesh::_generate_glyph_mesh_data(const GlyphMeshKey &p_key, const Glyph
real_t step = CLAMP(curve_step / (p0 - p3).length(), 0.01, 0.5);
real_t t = step;
while (t < 1.0) {
- real_t omt = (1.0 - t);
- real_t omt2 = omt * omt;
- real_t omt3 = omt2 * omt;
- real_t t2 = t * t;
- real_t t3 = t2 * t;
-
- Vector2 point = p0 * omt3 + p1 * omt2 * t * 3.0 + p2 * omt * t2 * 3.0 + p3 * t3;
+ Vector2 point = p0.bezier_interpolate(p1, p2, p3, t);
Vector2 p = point * pixel_size + origin;
polygon.push_back(ContourPoint(p, false));
t += step;
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 8b2b7e118c..36e4a8ea37 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -144,6 +144,7 @@ Error ResourceLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, R
}
String id = token.value;
+ Error err = OK;
if (!ignore_resource_parsing) {
if (!ext_resources.has(id)) {
@@ -163,7 +164,7 @@ Error ResourceLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, R
error = ERR_FILE_MISSING_DEPENDENCIES;
error_text = "[ext_resource] referenced nonexistent resource at: " + path;
_printerr();
- return error;
+ err = error;
} else {
ResourceLoader::notify_dependency_error(local_path, path, type);
}
@@ -175,7 +176,7 @@ Error ResourceLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, R
error = ERR_FILE_MISSING_DEPENDENCIES;
error_text = "[ext_resource] referenced non-loaded resource at: " + path;
_printerr();
- return error;
+ err = error;
}
} else {
r_res = Ref<Resource>();
@@ -187,7 +188,7 @@ Error ResourceLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, R
return ERR_PARSE_ERROR;
}
- return OK;
+ return err;
}
Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourceParser &parser) {
@@ -1355,7 +1356,7 @@ Error ResourceLoaderText::save_as_binary(const String &p_path) {
wf->seek_end();
- Vector<uint8_t> data = FileAccess::get_file_as_array(temp_file);
+ Vector<uint8_t> data = FileAccess::get_file_as_bytes(temp_file);
wf->store_buffer(data.ptr(), data.size());
{
Ref<DirAccess> dar = DirAccess::open(temp_file.get_base_dir());
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 3a671edeea..48ec084b02 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -221,7 +221,7 @@ Ref<Resource> ResourceFormatLoaderShader::load(const String &p_path, const Strin
Ref<Shader> shader;
shader.instantiate();
- Vector<uint8_t> buffer = FileAccess::get_file_as_array(p_path);
+ Vector<uint8_t> buffer = FileAccess::get_file_as_bytes(p_path);
String str;
str.parse_utf8((const char *)buffer.ptr(), buffer.size());
diff --git a/scene/resources/shader_include.cpp b/scene/resources/shader_include.cpp
index fe628dd323..a680e66a50 100644
--- a/scene/resources/shader_include.cpp
+++ b/scene/resources/shader_include.cpp
@@ -81,7 +81,7 @@ Ref<Resource> ResourceFormatLoaderShaderInclude::load(const String &p_path, cons
Ref<ShaderInclude> shader_inc;
shader_inc.instantiate();
- Vector<uint8_t> buffer = FileAccess::get_file_as_array(p_path);
+ Vector<uint8_t> buffer = FileAccess::get_file_as_bytes(p_path);
String str;
str.parse_utf8((const char *)buffer.ptr(), buffer.size());
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index f379f88bed..ea341152e6 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -35,11 +35,9 @@
#include <limits.h>
float StyleBox::get_style_margin(Side p_side) const {
- float ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_style_margin, p_side, ret)) {
- return ret;
- }
- return 0;
+ float ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_style_margin, p_side, ret);
+ return ret;
}
bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
@@ -49,9 +47,7 @@ bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
}
void StyleBox::draw(RID p_canvas_item, const Rect2 &p_rect) const {
- if (GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect)) {
- return;
- }
+ GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect);
}
void StyleBox::set_default_margin(Side p_side, float p_value) {
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index b5754caa6a..2106619a6b 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -40,19 +40,15 @@
#include "servers/camera/camera_feed.h"
int Texture2D::get_width() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
+ return ret;
}
int Texture2D::get_height() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_height, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
+ return ret;
}
Size2 Texture2D::get_size() const {
@@ -1092,57 +1088,44 @@ TypedArray<Image> Texture3D::_get_datai() const {
}
Image::Format Texture3D::get_format() const {
- Image::Format ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_format, ret)) {
- return ret;
- }
- return Image::FORMAT_MAX;
+ Image::Format ret = Image::FORMAT_MAX;
+ GDVIRTUAL_REQUIRED_CALL(_get_format, ret);
+ return ret;
}
int Texture3D::get_width() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
+ return ret;
}
int Texture3D::get_height() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_height, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
+ return ret;
}
int Texture3D::get_depth() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_depth, ret)) {
- return ret;
- }
-
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_depth, ret);
+ return ret;
}
bool Texture3D::has_mipmaps() const {
- bool ret;
- if (GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret)) {
- return ret;
- }
- return false;
+ bool ret = false;
+ GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret);
+ return ret;
}
Vector<Ref<Image>> Texture3D::get_data() const {
TypedArray<Image> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_data, ret)) {
- Vector<Ref<Image>> data;
- data.resize(ret.size());
- for (int i = 0; i < data.size(); i++) {
- data.write[i] = ret[i];
- }
- return data;
+ GDVIRTUAL_REQUIRED_CALL(_get_data, ret);
+ Vector<Ref<Image>> data;
+ data.resize(ret.size());
+ for (int i = 0; i < data.size(); i++) {
+ data.write[i] = ret[i];
}
- return Vector<Ref<Image>>();
+ return data;
}
void Texture3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_format"), &Texture3D::get_format);
@@ -2859,60 +2842,45 @@ AnimatedTexture::~AnimatedTexture() {
///////////////////////////////
Image::Format TextureLayered::get_format() const {
- Image::Format ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_format, ret)) {
- return ret;
- }
- return Image::FORMAT_MAX;
+ Image::Format ret = Image::FORMAT_MAX;
+ GDVIRTUAL_REQUIRED_CALL(_get_format, ret);
+ return ret;
}
TextureLayered::LayeredType TextureLayered::get_layered_type() const {
- uint32_t ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_layered_type, ret)) {
- return (LayeredType)ret;
- }
- return LAYERED_TYPE_2D_ARRAY;
+ uint32_t ret = LAYERED_TYPE_2D_ARRAY;
+ GDVIRTUAL_REQUIRED_CALL(_get_layered_type, ret);
+ return (LayeredType)ret;
}
int TextureLayered::get_width() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
+ return ret;
}
int TextureLayered::get_height() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_height, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
+ return ret;
}
int TextureLayered::get_layers() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_layers, ret)) {
- return ret;
- }
-
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_layers, ret);
+ return ret;
}
bool TextureLayered::has_mipmaps() const {
- bool ret;
- if (GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret)) {
- return ret;
- }
- return false;
+ bool ret = false;
+ GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret);
+ return ret;
}
Ref<Image> TextureLayered::get_layer_data(int p_layer) const {
Ref<Image> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_layer_data, p_layer, ret)) {
- return ret;
- }
- return Ref<Image>();
+ GDVIRTUAL_REQUIRED_CALL(_get_layer_data, p_layer, ret);
+ return ret;
}
void TextureLayered::_bind_methods() {
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index d4ad81614d..9d2537bb4d 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -4363,6 +4363,7 @@ int TileSetAtlasSource::create_alternative_tile(const Vector2i p_atlas_coords, i
tiles[p_atlas_coords].alternatives[new_alternative_id] = memnew(TileData);
tiles[p_atlas_coords].alternatives[new_alternative_id]->set_tile_set(tile_set);
tiles[p_atlas_coords].alternatives[new_alternative_id]->set_allow_transform(true);
+ tiles[p_atlas_coords].alternatives[new_alternative_id]->connect("changed", callable_mp((Resource *)this, &TileSetAtlasSource::emit_changed));
tiles[p_atlas_coords].alternatives[new_alternative_id]->notify_property_list_changed();
tiles[p_atlas_coords].alternatives_ids.append(new_alternative_id);
tiles[p_atlas_coords].alternatives_ids.sort();
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index b30ca3e721..461dccfbdd 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -2658,6 +2658,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_world", "NODE_POSITION_WORLD" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_position_world", "CAMERA_POSITION_WORLD" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_direction_world", "CAMERA_DIRECTION_WORLD" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR_INT, "camera_visible_layers", "CAMERA_VISIBLE_LAYERS" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_view", "NODE_POSITION_VIEW" },
// Node3D, Fragment
@@ -2690,6 +2691,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_world", "NODE_POSITION_WORLD" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_position_world", "CAMERA_POSITION_WORLD" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_direction_world", "CAMERA_DIRECTION_WORLD" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR_INT, "camera_visible_layers", "CAMERA_VISIBLE_LAYERS" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_view", "NODE_POSITION_VIEW" },
// Node3D, Light
diff --git a/scene/theme/theme_db.cpp b/scene/theme/theme_db.cpp
index 1025d40b05..0268a685fe 100644
--- a/scene/theme/theme_db.cpp
+++ b/scene/theme/theme_db.cpp
@@ -49,7 +49,7 @@ void ThemeDB::initialize_theme() {
ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/custom", PropertyInfo(Variant::STRING, "gui/theme/custom", PROPERTY_HINT_FILE, "*.tres,*.res,*.theme", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
String font_path = GLOBAL_DEF_RST("gui/theme/custom_font", "");
- ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/custom_font", PropertyInfo(Variant::STRING, "gui/theme/custom_font", PROPERTY_HINT_FILE, "*.tres,*.res", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/custom_font", PropertyInfo(Variant::STRING, "gui/theme/custom_font", PROPERTY_HINT_FILE, "*.tres,*.res,*.otf,*.ttf,*.woff,*.woff2,*.fnt,*.font,*.pfb,*.pfm", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
TextServer::FontAntialiasing font_antialiasing = (TextServer::FontAntialiasing)(int)GLOBAL_DEF_RST("gui/theme/default_font_antialiasing", 1);
ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/default_font_antialiasing", PropertyInfo(Variant::INT, "gui/theme/default_font_antialiasing", PROPERTY_HINT_ENUM, "None,Grayscale,LCD Subpixel", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));