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-rw-r--r--scene/2d/audio_stream_player_2d.cpp2
-rw-r--r--scene/2d/camera_2d.cpp2
-rw-r--r--scene/2d/collision_object_2d.cpp2
-rw-r--r--scene/2d/gpu_particles_2d.cpp12
-rw-r--r--scene/2d/gpu_particles_2d.h9
-rw-r--r--scene/2d/line_2d.cpp2
-rw-r--r--scene/2d/navigation_region_2d.cpp2
-rw-r--r--scene/2d/polygon_2d.cpp2
-rw-r--r--scene/2d/skeleton_2d.cpp2
-rw-r--r--scene/2d/tile_map.cpp6
-rw-r--r--scene/3d/audio_stream_player_3d.cpp2
-rw-r--r--scene/3d/collision_object_3d.cpp2
-rw-r--r--scene/3d/node_3d.cpp2
-rw-r--r--scene/3d/physics_body_3d.cpp28
-rw-r--r--scene/3d/skeleton_3d.cpp2
-rw-r--r--scene/3d/soft_dynamic_body_3d.cpp2
-rw-r--r--scene/animation/animation_blend_space_2d.cpp4
-rw-r--r--scene/animation/animation_node_state_machine.cpp8
-rw-r--r--scene/animation/animation_player.h2
-rw-r--r--scene/animation/animation_tree.cpp2
-rw-r--r--scene/audio/audio_stream_player.cpp2
-rw-r--r--scene/debugger/scene_debugger.cpp2
-rw-r--r--scene/gui/code_edit.cpp33
-rw-r--r--scene/gui/control.cpp5
-rw-r--r--scene/gui/control.h1
-rw-r--r--scene/gui/gradient_edit.cpp4
-rw-r--r--scene/gui/item_list.cpp4
-rw-r--r--scene/gui/line_edit.cpp4
-rw-r--r--scene/gui/popup_menu.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp6
-rw-r--r--scene/gui/tab_bar.cpp4
-rw-r--r--scene/gui/text_edit.cpp98
-rw-r--r--scene/gui/text_edit.h23
-rw-r--r--scene/gui/texture_progress_bar.cpp17
-rw-r--r--scene/gui/tree.cpp2
-rw-r--r--scene/gui/tree.h2
-rw-r--r--scene/main/node.cpp10
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/main/viewport.cpp96
-rw-r--r--scene/main/viewport.h28
-rw-r--r--scene/main/window.cpp5
-rw-r--r--scene/main/window.h1
-rw-r--r--scene/resources/animation.cpp48
-rw-r--r--scene/resources/curve.cpp8
-rw-r--r--scene/resources/font.cpp6
-rw-r--r--scene/resources/gradient.cpp2
-rw-r--r--scene/resources/packed_scene.cpp2
-rw-r--r--scene/resources/resource_format_text.cpp2
-rw-r--r--scene/resources/skeleton_modification_stack_2d.cpp2
-rw-r--r--scene/resources/skeleton_modification_stack_3d.cpp4
-rw-r--r--scene/resources/sprite_frames.cpp2
-rw-r--r--scene/resources/syntax_highlighter.cpp2
-rw-r--r--scene/resources/tile_set.cpp44
-rw-r--r--scene/resources/visual_shader.cpp2
54 files changed, 384 insertions, 186 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 24da2ce9ce..8bf95e6965 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -97,7 +97,7 @@ void AudioStreamPlayer2D::_notification(int p_what) {
while (stream_playbacks.size() > max_polyphony) {
AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]);
- stream_playbacks.remove(0);
+ stream_playbacks.remove_at(0);
}
}
}
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index bf5671be19..b6902686fe 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -176,7 +176,7 @@ Transform2D Camera2D::get_camera_transform() {
Rect2 screen_rect(-screen_offset + ret_camera_pos, screen_size * zoom);
- if (!limit_smoothing_enabled) {
+ if (!smoothing_enabled || !limit_smoothing_enabled) {
if (screen_rect.position.x < limit[SIDE_LEFT]) {
screen_rect.position.x = limit[SIDE_LEFT];
}
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 4b348f12e6..bd13d96b01 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -434,7 +434,7 @@ void CollisionObject2D::shape_owner_remove_shape(uint32_t p_owner, int p_shape)
PhysicsServer2D::get_singleton()->body_remove_shape(rid, index_to_remove);
}
- shapes[p_owner].shapes.remove(p_shape);
+ shapes[p_owner].shapes.remove_at(p_shape);
for (KeyValue<uint32_t, ShapeData> &E : shapes) {
for (int i = 0; i < E.value.shapes.size(); i++) {
diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp
index f1f4d1b769..4384ec8141 100644
--- a/scene/2d/gpu_particles_2d.cpp
+++ b/scene/2d/gpu_particles_2d.cpp
@@ -170,6 +170,13 @@ void GPUParticles2D::set_trail_section_subdivisions(int p_subdivisions) {
update();
}
+#ifdef TOOLS_ENABLED
+void GPUParticles2D::set_show_visibility_rect(bool p_show_visibility_rect) {
+ show_visibility_rect = p_show_visibility_rect;
+ update();
+}
+#endif
+
bool GPUParticles2D::is_trail_enabled() const {
return trail_enabled;
}
@@ -452,7 +459,7 @@ void GPUParticles2D::_notification(int p_what) {
RS::get_singleton()->canvas_item_add_particles(get_canvas_item(), particles, texture_rid);
#ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint() && (this == get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->is_ancestor_of(this))) {
+ if (show_visibility_rect) {
draw_rect(visibility_rect, Color(0, 0.7, 0.9, 0.4), false);
}
#endif
@@ -588,6 +595,9 @@ GPUParticles2D::GPUParticles2D() {
set_speed_scale(1);
set_fixed_fps(30);
set_collision_base_size(collision_base_size);
+#ifdef TOOLS_ENABLED
+ show_visibility_rect = false;
+#endif
}
GPUParticles2D::~GPUParticles2D() {
diff --git a/scene/2d/gpu_particles_2d.h b/scene/2d/gpu_particles_2d.h
index d7eee461b4..a9e66b3051 100644
--- a/scene/2d/gpu_particles_2d.h
+++ b/scene/2d/gpu_particles_2d.h
@@ -58,7 +58,9 @@ private:
bool local_coords;
int fixed_fps;
bool fractional_delta;
-
+#ifdef TOOLS_ENABLED
+ bool show_visibility_rect;
+#endif
Ref<Material> process_material;
DrawOrder draw_order;
@@ -81,7 +83,6 @@ protected:
static void _bind_methods();
virtual void _validate_property(PropertyInfo &property) const override;
void _notification(int p_what);
-
void _update_collision_size();
public:
@@ -102,6 +103,10 @@ public:
void set_trail_sections(int p_sections);
void set_trail_section_subdivisions(int p_subdivisions);
+#ifdef TOOLS_ENABLED
+ void set_show_visibility_rect(bool p_show_visibility_rect);
+#endif
+
bool is_emitting() const;
int get_amount() const;
double get_lifetime() const;
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index 37eb45c21d..00767ec22c 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -148,7 +148,7 @@ void Line2D::add_point(Vector2 p_pos, int p_atpos) {
}
void Line2D::remove_point(int i) {
- _points.remove(i);
+ _points.remove_at(i);
update();
}
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index 204ed72878..ecd79c23a7 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -207,7 +207,7 @@ void NavigationPolygon::set_outline(int p_idx, const Vector<Vector2> &p_outline)
void NavigationPolygon::remove_outline(int p_idx) {
ERR_FAIL_INDEX(p_idx, outlines.size());
- outlines.remove(p_idx);
+ outlines.remove_at(p_idx);
rect_cache_dirty = true;
}
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index f00959bbb6..7a237bf557 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -532,7 +532,7 @@ Vector<float> Polygon2D::get_bone_weights(int p_index) const {
void Polygon2D::erase_bone(int p_idx) {
ERR_FAIL_INDEX(p_idx, bone_weights.size());
- bone_weights.remove(p_idx);
+ bone_weights.remove_at(p_idx);
}
void Polygon2D::clear_bones() {
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index 63a0fb9b89..b558f0aa21 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -165,7 +165,7 @@ void Bone2D::_notification(int p_what) {
if (skeleton) {
for (int i = 0; i < skeleton->bones.size(); i++) {
if (skeleton->bones[i].bone == this) {
- skeleton->bones.remove(i);
+ skeleton->bones.remove_at(i);
break;
}
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 96c4164721..084a5a520d 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -576,7 +576,7 @@ void TileMap::move_layer(int p_layer, int p_to_pos) {
TileMapLayer tl = layers[p_layer];
layers.insert(p_to_pos, tl);
- layers.remove(p_to_pos < p_layer ? p_layer + 1 : p_layer);
+ layers.remove_at(p_to_pos < p_layer ? p_layer + 1 : p_layer);
_recreate_internals();
notify_property_list_changed();
@@ -595,7 +595,7 @@ void TileMap::remove_layer(int p_layer) {
// Clear before removing the layer.
_clear_internals();
- layers.remove(p_layer);
+ layers.remove_at(p_layer);
_recreate_internals();
notify_property_list_changed();
@@ -1928,7 +1928,7 @@ void TileMap::set_cell(int p_layer, const Vector2i &p_coords, int p_source_id, c
if ((source_id == TileSet::INVALID_SOURCE || atlas_coords == TileSetSource::INVALID_ATLAS_COORDS || alternative_tile == TileSetSource::INVALID_TILE_ALTERNATIVE) &&
(source_id != TileSet::INVALID_SOURCE || atlas_coords != TileSetSource::INVALID_ATLAS_COORDS || alternative_tile != TileSetSource::INVALID_TILE_ALTERNATIVE)) {
- WARN_PRINT("Setting a cell a cell as empty requires both source_id, atlas_coord and alternative_tile to be set to their respective \"invalid\" values. Values were thus changes accordingly.");
+ WARN_PRINT("Setting a cell as empty requires both source_id, atlas_coord and alternative_tile to be set to their respective \"invalid\" values. Values were thus changes accordingly.");
source_id = TileSet::INVALID_SOURCE;
atlas_coords = TileSetSource::INVALID_ATLAS_COORDS;
alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 34f748b197..efe23c6102 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -311,7 +311,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
while (stream_playbacks.size() > max_polyphony) {
AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]);
- stream_playbacks.remove(0);
+ stream_playbacks.remove_at(0);
}
}
}
diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp
index a166a05c71..085f1ade66 100644
--- a/scene/3d/collision_object_3d.cpp
+++ b/scene/3d/collision_object_3d.cpp
@@ -628,7 +628,7 @@ void CollisionObject3D::shape_owner_remove_shape(uint32_t p_owner, int p_shape)
--debug_shapes_count;
}
- shapes[p_owner].shapes.remove(p_shape);
+ shapes[p_owner].shapes.remove_at(p_shape);
for (KeyValue<uint32_t, ShapeData> &E : shapes) {
for (int i = 0; i < E.value.shapes.size(); i++) {
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index b7b88c7135..ddd9d2da8a 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -478,7 +478,7 @@ void Node3D::remove_gizmo(Ref<Node3DGizmo> p_gizmo) {
int idx = data.gizmos.find(p_gizmo);
if (idx != -1) {
p_gizmo->free();
- data.gizmos.remove(idx);
+ data.gizmos.remove_at(idx);
}
#endif
}
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index 5cb7f431e3..393e29e398 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -1299,7 +1299,6 @@ void CharacterBody3D::_move_and_slide_grounded(double p_delta, bool p_was_on_flo
// in order to avoid blocking lateral motion along a wall.
if (motion_angle < .5 * Math_PI) {
apply_default_sliding = false;
-
if (p_was_on_floor && !vel_dir_facing_up) {
// Cancel the motion.
Transform3D gt = get_global_transform();
@@ -1307,14 +1306,18 @@ void CharacterBody3D::_move_and_slide_grounded(double p_delta, bool p_was_on_flo
real_t cancel_dist_max = MIN(0.1, margin * 20);
if (travel_total <= margin + CMP_EPSILON) {
gt.origin -= result.travel;
+ result.travel = Vector3(); // Cancel for constant speed computation.
} else if (travel_total < cancel_dist_max) { // If the movement is large the body can be prevented from reaching the walls.
gt.origin -= result.travel.slide(up_direction);
// Keep remaining motion in sync with amount canceled.
motion = motion.slide(up_direction);
+ result.travel = Vector3();
+ } else {
+ // Travel is too high to be safely cancelled, we take it into account.
+ result.travel = result.travel.slide(up_direction);
+ motion = motion.normalized() * result.travel.length();
}
set_global_transform(gt);
- result.travel = Vector3(); // Cancel for constant speed computation.
-
// Determines if you are on the ground, and limits the possibility of climbing on the walls because of the approximations.
_snap_on_floor(true, false);
} else {
@@ -1325,8 +1328,15 @@ void CharacterBody3D::_move_and_slide_grounded(double p_delta, bool p_was_on_flo
// Apply slide on forward in order to allow only lateral motion on next step.
Vector3 forward = wall_normal.slide(up_direction).normalized();
motion = motion.slide(forward);
- // Avoid accelerating when you jump on the wall and smooth falling.
- motion_velocity = motion_velocity.slide(forward);
+
+ // Scales the horizontal velocity according to the wall slope.
+ if (vel_dir_facing_up) {
+ Vector3 slide_motion = motion_velocity.slide(result.collisions[0].normal);
+ // Keeps the vertical motion from motion_velocity and add the horizontal motion of the projection.
+ motion_velocity = up_direction * up_direction.dot(motion_velocity) + slide_motion.slide(up_direction);
+ } else {
+ motion_velocity = motion_velocity.slide(forward);
+ }
// Allow only lateral motion along previous floor when already on floor.
// Fixes slowing down when moving in diagonal against an inclined wall.
@@ -1584,6 +1594,7 @@ void CharacterBody3D::_set_collision_direction(const PhysicsServer3D::MotionResu
Vector3 prev_wall_normal = wall_normal;
int wall_collision_count = 0;
Vector3 combined_wall_normal;
+ Vector3 tmp_wall_col; // Avoid duplicate on average calculation.
for (int i = p_result.collision_count - 1; i >= 0; i--) {
const PhysicsServer3D::MotionCollision &collision = p_result.collisions[i];
@@ -1630,8 +1641,11 @@ void CharacterBody3D::_set_collision_direction(const PhysicsServer3D::MotionResu
}
// Collect normal for calculating average.
- combined_wall_normal += collision.normal;
- wall_collision_count++;
+ if (!collision.normal.is_equal_approx(tmp_wall_col)) {
+ tmp_wall_col = collision.normal;
+ combined_wall_normal += collision.normal;
+ wall_collision_count++;
+ }
}
if (r_state.wall) {
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp
index d4d3c0ebe1..04b5b88ef8 100644
--- a/scene/3d/skeleton_3d.cpp
+++ b/scene/3d/skeleton_3d.cpp
@@ -633,7 +633,7 @@ void Skeleton3D::remove_bone_child(int p_bone, int p_child) {
int child_idx = bones[p_bone].child_bones.find(p_child);
if (child_idx >= 0) {
- bones.write[p_bone].child_bones.remove(child_idx);
+ bones.write[p_bone].child_bones.remove_at(child_idx);
} else {
WARN_PRINT("Cannot remove child bone: Child bone not found.");
}
diff --git a/scene/3d/soft_dynamic_body_3d.cpp b/scene/3d/soft_dynamic_body_3d.cpp
index 903eedb58b..5546b88fb1 100644
--- a/scene/3d/soft_dynamic_body_3d.cpp
+++ b/scene/3d/soft_dynamic_body_3d.cpp
@@ -773,7 +773,7 @@ void SoftDynamicBody3D::_reset_points_offsets() {
void SoftDynamicBody3D::_remove_pinned_point(int p_point_index) {
const int id(_has_pinned_point(p_point_index));
if (-1 != id) {
- pinned_points.remove(id);
+ pinned_points.remove_at(id);
}
}
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index e621f06ce9..8b5203961f 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -134,7 +134,7 @@ void AnimationNodeBlendSpace2D::remove_blend_point(int p_point) {
}
}
if (erase) {
- triangles.remove(i);
+ triangles.remove_at(i);
i--;
}
@@ -224,7 +224,7 @@ int AnimationNodeBlendSpace2D::get_triangle_point(int p_triangle, int p_point) {
void AnimationNodeBlendSpace2D::remove_triangle(int p_triangle) {
ERR_FAIL_INDEX(p_triangle, triangles.size());
- triangles.remove(p_triangle);
+ triangles.remove_at(p_triangle);
}
int AnimationNodeBlendSpace2D::get_triangle_count() const {
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index b5d7a0555e..c8fa8bf395 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -464,7 +464,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
}
if (path.size()) { //if it came from path, remove path
- path.remove(0);
+ path.remove_at(0);
}
current = next;
if (switch_mode == AnimationNodeStateMachineTransition::SWITCH_MODE_SYNC) {
@@ -624,7 +624,7 @@ void AnimationNodeStateMachine::remove_node(const StringName &p_name) {
for (int i = 0; i < transitions.size(); i++) {
if (transitions[i].from == p_name || transitions[i].to == p_name) {
transitions.write[i].transition->disconnect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
- transitions.remove(i);
+ transitions.remove_at(i);
i--;
}
}
@@ -751,7 +751,7 @@ void AnimationNodeStateMachine::remove_transition(const StringName &p_from, cons
for (int i = 0; i < transitions.size(); i++) {
if (transitions[i].from == p_from && transitions[i].to == p_to) {
transitions.write[i].transition->disconnect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
- transitions.remove(i);
+ transitions.remove_at(i);
return;
}
}
@@ -764,7 +764,7 @@ void AnimationNodeStateMachine::remove_transition(const StringName &p_from, cons
void AnimationNodeStateMachine::remove_transition_by_index(int p_transition) {
ERR_FAIL_INDEX(p_transition, transitions.size());
transitions.write[p_transition].transition->disconnect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
- transitions.remove(p_transition);
+ transitions.remove_at(p_transition);
/*if (playing) {
path.clear();
}*/
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index ea04918988..1b07c086c0 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -198,7 +198,7 @@ private:
struct PlaybackData {
AnimationData *from = nullptr;
- float pos = 0.0;
+ double pos = 0.0;
float speed_scale = 1.0;
};
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 37e754148c..57c615a6ab 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -329,7 +329,7 @@ void AnimationNode::set_input_name(int p_input, const String &p_name) {
void AnimationNode::remove_input(int p_index) {
ERR_FAIL_INDEX(p_index, inputs.size());
- inputs.remove(p_index);
+ inputs.remove_at(p_index);
emit_changed();
}
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index 43c4ce4c82..3da4f23a08 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -143,7 +143,7 @@ void AudioStreamPlayer::play(float p_from_pos) {
set_process_internal(true);
while (stream_playbacks.size() > max_polyphony) {
AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]);
- stream_playbacks.remove(0);
+ stream_playbacks.remove_at(0);
}
}
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp
index 3c8949ddfb..56c04b32e3 100644
--- a/scene/debugger/scene_debugger.cpp
+++ b/scene/debugger/scene_debugger.cpp
@@ -367,7 +367,7 @@ void SceneDebuggerObject::serialize(Array &r_arr, int p_max_size) {
PropertyHint hint = pi.hint;
String hint_string = pi.hint_string;
- if (!res.is_null()) {
+ if (!res.is_null() && !res->get_path().is_empty()) {
var = res->get_path();
} else { //only send information that can be sent..
int len = 0; //test how big is this to encode
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 7fba94da4c..a8c5966569 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -1419,40 +1419,23 @@ void CodeEdit::fold_line(int p_line) {
/* End line is the same therefore we have a block of single line delimiters. */
if (end_line == p_line) {
for (int i = p_line + 1; i <= line_count; i++) {
- if (i == line_count) {
- end_line = line_count;
- break;
- }
-
if ((in_string != -1 && is_in_string(i) == -1) || (in_comment != -1 && is_in_comment(i) == -1)) {
- end_line = i - 1;
break;
}
+ end_line = i;
}
}
} else {
int start_indent = get_indent_level(p_line);
for (int i = p_line + 1; i <= line_count; i++) {
- if (get_line(p_line).strip_edges().size() == 0 || is_in_string(i) != -1 || is_in_comment(i) != -1) {
- end_line = i;
+ if (get_line(i).strip_edges().size() == 0) {
continue;
}
-
- if (i == line_count) {
- /* Do not fold empty last line of script if any */
+ if (get_indent_level(i) > start_indent) {
end_line = i;
- if (get_line(i).strip_edges().size() == 0) {
- end_line--;
- }
- break;
+ continue;
}
-
- if ((get_indent_level(i) <= start_indent && get_line(i).strip_edges().size() != 0)) {
- /* Keep an empty line unfolded if any */
- end_line = i - 1;
- if (get_line(i - 1).strip_edges().size() == 0 && i - 2 > p_line) {
- end_line = i - 2;
- }
+ if (is_in_string(i) == -1 && is_in_comment(i) == -1) {
break;
}
}
@@ -2395,7 +2378,7 @@ void CodeEdit::_update_delimiter_cache(int p_from_line, int p_to_line) {
if (start_line != end_line) {
if (p_to_line < p_from_line) {
for (int i = end_line; i > start_line; i--) {
- delimiter_cache.remove(i);
+ delimiter_cache.remove_at(i);
}
} else {
for (int i = start_line; i < end_line; i++) {
@@ -2632,7 +2615,7 @@ void CodeEdit::_remove_delimiter(const String &p_start_key, DelimiterType p_type
break;
}
- delimiters.remove(i);
+ delimiters.remove_at(i);
if (!setting_delimiters) {
delimiter_cache.clear();
_update_delimiter_cache();
@@ -2673,7 +2656,7 @@ void CodeEdit::_set_delimiters(const TypedArray<String> &p_delimiters, Delimiter
void CodeEdit::_clear_delimiters(DelimiterType p_type) {
for (int i = delimiters.size() - 1; i >= 0; i--) {
if (delimiters[i].type == p_type) {
- delimiters.remove(i);
+ delimiters.remove_at(i);
}
}
delimiter_cache.clear();
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index fdf10e2f42..9f715be155 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -1825,6 +1825,10 @@ Size2 Control::get_size() const {
return data.size_cache;
}
+void Control::reset_size() {
+ set_size(Size2());
+}
+
Rect2 Control::get_global_rect() const {
return Rect2(get_global_position(), get_size());
}
@@ -2845,6 +2849,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_position", "position", "keep_offsets"), &Control::set_position, DEFVAL(false));
ClassDB::bind_method(D_METHOD("_set_position", "position"), &Control::_set_position);
ClassDB::bind_method(D_METHOD("set_size", "size", "keep_offsets"), &Control::set_size, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("reset_size"), &Control::reset_size);
ClassDB::bind_method(D_METHOD("_set_size", "size"), &Control::_set_size);
ClassDB::bind_method(D_METHOD("set_custom_minimum_size", "size"), &Control::set_custom_minimum_size);
ClassDB::bind_method(D_METHOD("set_global_position", "position", "keep_offsets"), &Control::set_global_position, DEFVAL(false));
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 2eb714eae6..1a94cc68a6 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -401,6 +401,7 @@ public:
void set_size(const Size2 &p_size, bool p_keep_offsets = false);
Size2 get_size() const;
+ void reset_size();
Rect2 get_rect() const;
Rect2 get_global_rect() const;
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index ae15b021a5..1210be15ce 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -89,7 +89,7 @@ void GradientEdit::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
if (k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && grabbed != -1) {
- points.remove(grabbed);
+ points.remove_at(grabbed);
grabbed = -1;
grabbing = false;
update();
@@ -109,7 +109,7 @@ void GradientEdit::gui_input(const Ref<InputEvent> &p_event) {
if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
grabbed = _get_point_from_pos(mb->get_position().x);
if (grabbed != -1) {
- points.remove(grabbed);
+ points.remove_at(grabbed);
grabbed = -1;
grabbing = false;
update();
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index c0f2cdbef1..408ef53e89 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -381,7 +381,7 @@ void ItemList::move_item(int p_from_idx, int p_to_idx) {
}
Item item = items[p_from_idx];
- items.remove(p_from_idx);
+ items.remove_at(p_from_idx);
items.insert(p_to_idx, item);
update();
@@ -404,7 +404,7 @@ int ItemList::get_item_count() const {
void ItemList::remove_item(int p_idx) {
ERR_FAIL_INDEX(p_idx, items.size());
- items.remove(p_idx);
+ items.remove_at(p_idx);
if (current == p_idx) {
current = -1;
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 4a85cf2c45..69b08fda3c 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -228,7 +228,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
if (b->is_pressed() && b->get_button_index() == MouseButton::RIGHT && context_menu_enabled) {
_ensure_menu();
menu->set_position(get_screen_transform().xform(get_local_mouse_position()));
- menu->set_size(Vector2(1, 1));
+ menu->reset_size();
menu->popup();
grab_focus();
accept_event();
@@ -393,7 +393,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
_ensure_menu();
Point2 pos = Point2(get_caret_pixel_pos().x, (get_size().y + get_theme_font(SNAME("font"))->get_height(get_theme_font_size(SNAME("font_size")))) / 2);
menu->set_position(get_global_transform().xform(pos));
- menu->set_size(Vector2(1, 1));
+ menu->reset_size();
menu->popup();
menu->grab_focus();
}
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 7e9b545776..2e854abb76 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -1403,7 +1403,7 @@ void PopupMenu::remove_item(int p_idx) {
_unref_shortcut(items[p_idx].shortcut);
}
- items.remove(p_idx);
+ items.remove_at(p_idx);
control->update();
child_controls_changed();
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index f191dfecb4..fd19fad667 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -2334,7 +2334,7 @@ void RichTextLabel::_remove_item(Item *p_item, const int p_line, const int p_sub
p_item->parent->subitems.erase(p_item);
// If a newline was erased, all lines AFTER the newline need to be decremented.
if (p_item->type == ITEM_NEWLINE) {
- current_frame->lines.remove(p_line);
+ current_frame->lines.remove_at(p_line);
for (int i = 0; i < current->subitems.size(); i++) {
if (current->subitems[i]->line > p_subitem_line) {
current->subitems[i]->line--;
@@ -2423,7 +2423,7 @@ bool RichTextLabel::remove_line(const int p_line) {
}
if (!had_newline) {
- current_frame->lines.remove(p_line);
+ current_frame->lines.remove_at(p_line);
if (current_frame->lines.size() == 0) {
current_frame->lines.resize(1);
}
@@ -3527,7 +3527,7 @@ void RichTextLabel::append_text(const String &p_bbcode) {
pos = brk_pos + 1;
} else {
String identifier = expr[0];
- expr.remove(0);
+ expr.remove_at(0);
Dictionary properties = parse_expressions_for_values(expr);
Ref<RichTextEffect> effect = _get_custom_effect_by_code(identifier);
diff --git a/scene/gui/tab_bar.cpp b/scene/gui/tab_bar.cpp
index 1dda29f668..57ee7fd494 100644
--- a/scene/gui/tab_bar.cpp
+++ b/scene/gui/tab_bar.cpp
@@ -790,7 +790,7 @@ void TabBar::clear_tabs() {
void TabBar::remove_tab(int p_idx) {
ERR_FAIL_INDEX(p_idx, tabs.size());
- tabs.remove(p_idx);
+ tabs.remove_at(p_idx);
if (current >= p_idx) {
current--;
}
@@ -961,7 +961,7 @@ void TabBar::move_tab(int from, int to) {
ERR_FAIL_INDEX(to, tabs.size());
Tab tab_from = tabs[from];
- tabs.remove(from);
+ tabs.remove_at(from);
tabs.insert(to, tab_from);
_update_cache();
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 74268707ff..2cb9d10fca 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -300,11 +300,11 @@ void TextEdit::Text::insert(int p_at, const String &p_text, const Array &p_bidi_
invalidate_cache(p_at);
}
-void TextEdit::Text::remove(int p_at) {
- int height = text[p_at].height;
- int width = text[p_at].width;
+void TextEdit::Text::remove_at(int p_index) {
+ int height = text[p_index].height;
+ int width = text[p_index].width;
- text.remove(p_at);
+ text.remove_at(p_index);
// If this is the tallest line, we need to get the next tallest.
if (height == line_height) {
@@ -330,7 +330,7 @@ void TextEdit::Text::add_gutter(int p_at) {
void TextEdit::Text::remove_gutter(int p_gutter) {
for (int i = 0; i < text.size(); i++) {
- text.write[i].gutters.remove(p_gutter);
+ text.write[i].gutters.remove_at(p_gutter);
}
gutter_count--;
}
@@ -608,7 +608,7 @@ void TextEdit::_notification(int p_what) {
int draw_amount = visible_rows + (smooth_scroll_enabled ? 1 : 0);
draw_amount += get_line_wrap_count(first_visible_line + 1);
- // minimap
+ // Draw minimap.
if (draw_minimap) {
int minimap_visible_lines = get_minimap_visible_lines();
int minimap_line_height = (minimap_char_size.y + minimap_line_spacing);
@@ -788,8 +788,9 @@ void TextEdit::_notification(int p_what) {
bottom_limit_y -= style_normal->get_margin(SIDE_BOTTOM);
}
- // draw main text
+ // Draw main text.
caret.visible = false;
+ line_drawing_cache.clear();
int row_height = get_line_height();
int line = first_visible_line;
for (int i = 0; i < draw_amount; i++) {
@@ -810,6 +811,8 @@ void TextEdit::_notification(int p_what) {
continue;
}
+ LineDrawingCache cache_entry;
+
Dictionary color_map = _get_line_syntax_highlighting(line);
// Ensure we at least use the font color.
@@ -899,6 +902,8 @@ void TextEdit::_notification(int p_what) {
if (line_wrap_index == 0) {
// Only do these if we are on the first wrapped part of a line.
+ cache_entry.y_offset = ofs_y;
+
int gutter_offset = style_normal->get_margin(SIDE_LEFT);
for (int g = 0; g < gutters.size(); g++) {
const GutterInfo gutter = gutters[g];
@@ -1076,6 +1081,10 @@ void TextEdit::_notification(int p_what) {
int gl_size = TS->shaped_text_get_glyph_count(rid);
ofs_y += ldata->get_line_ascent(line_wrap_index);
+
+ int first_visible_char = TS->shaped_text_get_range(rid).y;
+ int last_visible_char = TS->shaped_text_get_range(rid).x;
+
int char_ofs = 0;
if (outline_size > 0 && outline_color.a > 0) {
for (int j = 0; j < gl_size; j++) {
@@ -1143,21 +1152,36 @@ void TextEdit::_notification(int p_what) {
}
}
+ bool had_glyphs_drawn = false;
for (int k = 0; k < glyphs[j].repeat; k++) {
if (!clipped && (char_ofs + char_margin) >= xmargin_beg && (char_ofs + glyphs[j].advance + char_margin) <= xmargin_end) {
if (glyphs[j].font_rid != RID()) {
TS->font_draw_glyph(glyphs[j].font_rid, ci, glyphs[j].font_size, Vector2(char_margin + char_ofs + ofs_x + glyphs[j].x_off, ofs_y + glyphs[j].y_off), glyphs[j].index, current_color);
+ had_glyphs_drawn = true;
} else if ((glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
TS->draw_hex_code_box(ci, glyphs[j].font_size, Vector2(char_margin + char_ofs + ofs_x + glyphs[j].x_off, ofs_y + glyphs[j].y_off), glyphs[j].index, current_color);
+ had_glyphs_drawn = true;
}
}
char_ofs += glyphs[j].advance;
}
+
+ if (had_glyphs_drawn) {
+ if (first_visible_char > glyphs[j].start) {
+ first_visible_char = glyphs[j].start;
+ } else if (last_visible_char < glyphs[j].end) {
+ last_visible_char = glyphs[j].end;
+ }
+ }
+
if ((char_ofs + char_margin) >= xmargin_end) {
break;
}
}
+ cache_entry.first_visible_chars.push_back(first_visible_char);
+ cache_entry.last_visible_chars.push_back(last_visible_char);
+
// is_line_folded
if (line_wrap_index == line_wrap_amount && line < text.size() - 1 && _is_line_hidden(line + 1)) {
int xofs = char_ofs + char_margin + ofs_x + (folded_eol_icon->get_width() / 2);
@@ -1308,6 +1332,8 @@ void TextEdit::_notification(int p_what) {
}
}
}
+
+ line_drawing_cache[line] = cache_entry;
}
if (has_focus()) {
@@ -1569,7 +1595,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
_generate_context_menu();
menu->set_position(get_screen_transform().xform(mpos));
- menu->set_size(Vector2(1, 1));
+ menu->reset_size();
menu->popup();
grab_focus();
}
@@ -1802,7 +1828,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
_generate_context_menu();
adjust_viewport_to_caret();
menu->set_position(get_screen_transform().xform(get_caret_draw_pos()));
- menu->set_size(Vector2(1, 1));
+ menu->reset_size();
menu->popup();
menu->grab_focus();
}
@@ -3457,6 +3483,49 @@ Point2i TextEdit::get_line_column_at_pos(const Point2i &p_pos, bool p_allow_out_
return Point2i(col, row);
}
+Point2i TextEdit::get_pos_at_line_column(int p_line, int p_column) const {
+ Rect2i rect = get_rect_at_line_column(p_line, p_column);
+ return rect.position + Vector2i(0, get_line_height());
+}
+
+Rect2i TextEdit::get_rect_at_line_column(int p_line, int p_column) const {
+ ERR_FAIL_INDEX_V(p_line, text.size(), Rect2i(-1, -1, 0, 0));
+ ERR_FAIL_COND_V(p_column < 0, Rect2i(-1, -1, 0, 0));
+ ERR_FAIL_COND_V(p_column > text[p_line].length(), Rect2i(-1, -1, 0, 0));
+
+ if (line_drawing_cache.size() == 0 || !line_drawing_cache.has(p_line)) {
+ // Line is not in the cache, which means it's outside of the viewing area.
+ return Rect2i(-1, -1, 0, 0);
+ }
+ LineDrawingCache cache_entry = line_drawing_cache[p_line];
+
+ int wrap_index = get_line_wrap_index_at_column(p_line, p_column);
+ if (wrap_index >= cache_entry.first_visible_chars.size()) {
+ // Line seems to be wrapped beyond the viewable area.
+ return Rect2i(-1, -1, 0, 0);
+ }
+
+ int first_visible_char = cache_entry.first_visible_chars[wrap_index];
+ int last_visible_char = cache_entry.last_visible_chars[wrap_index];
+ if (p_column < first_visible_char || p_column > last_visible_char) {
+ // Character is outside of the viewing area, no point calculating its position.
+ return Rect2i(-1, -1, 0, 0);
+ }
+
+ Point2i pos, size;
+ pos.y = cache_entry.y_offset + get_line_height() * wrap_index;
+ pos.x = get_total_gutter_width() + style_normal->get_margin(SIDE_LEFT) - get_h_scroll();
+
+ RID text_rid = text.get_line_data(p_line)->get_line_rid(wrap_index);
+ Vector2 col_bounds = TS->shaped_text_get_grapheme_bounds(text_rid, p_column);
+ pos.x += col_bounds.x;
+ size.x = col_bounds.y - col_bounds.x;
+
+ size.y = get_line_height();
+
+ return Rect2i(pos, size);
+}
+
int TextEdit::get_minimap_line_at_pos(const Point2i &p_pos) const {
float rows = p_pos.y;
rows -= style_normal->get_margin(SIDE_TOP);
@@ -3897,7 +3966,7 @@ void TextEdit::delete_selection() {
update();
}
-/* line wrapping. */
+/* Line wrapping. */
void TextEdit::set_line_wrapping_mode(LineWrappingMode p_wrapping_mode) {
if (line_wrapping_mode != p_wrapping_mode) {
line_wrapping_mode = p_wrapping_mode;
@@ -4278,7 +4347,7 @@ void TextEdit::add_gutter(int p_at) {
void TextEdit::remove_gutter(int p_gutter) {
ERR_FAIL_INDEX(p_gutter, gutters.size());
- gutters.remove(p_gutter);
+ gutters.remove_at(p_gutter);
for (int i = 0; i < text.size() + 1; i++) {
text.remove_gutter(p_gutter);
@@ -4701,6 +4770,9 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_word_at_pos", "position"), &TextEdit::get_word_at_pos);
ClassDB::bind_method(D_METHOD("get_line_column_at_pos", "position", "allow_out_of_bounds"), &TextEdit::get_line_column_at_pos, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_pos_at_line_column", "line", "column"), &TextEdit::get_pos_at_line_column);
+ ClassDB::bind_method(D_METHOD("get_rect_at_line_column", "line", "column"), &TextEdit::get_rect_at_line_column);
+
ClassDB::bind_method(D_METHOD("get_minimap_line_at_pos", "position"), &TextEdit::get_minimap_line_at_pos);
ClassDB::bind_method(D_METHOD("is_dragging_cursor"), &TextEdit::is_dragging_cursor);
@@ -4778,7 +4850,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("deselect"), &TextEdit::deselect);
ClassDB::bind_method(D_METHOD("delete_selection"), &TextEdit::delete_selection);
- /* line wrapping. */
+ /* Line wrapping. */
BIND_ENUM_CONSTANT(LINE_WRAPPING_NONE);
BIND_ENUM_CONSTANT(LINE_WRAPPING_BOUNDARY);
@@ -6177,7 +6249,7 @@ void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_li
String post_text = text[p_to_line].substr(p_to_column, text[p_to_line].length());
for (int i = p_from_line; i < p_to_line; i++) {
- text.remove(p_from_line + 1);
+ text.remove_at(p_from_line + 1);
}
text.set(p_from_line, pre_text + post_text, structured_text_parser(st_parser, st_args, pre_text + post_text));
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 09315ae395..42b21cbe9c 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -205,7 +205,7 @@ private:
}
bool is_hidden(int p_line) const { return text[p_line].hidden; }
void insert(int p_at, const String &p_text, const Array &p_bidi_override);
- void remove(int p_at);
+ void remove_at(int p_index);
int size() const { return text.size(); }
void clear();
@@ -271,7 +271,7 @@ private:
bool virtual_keyboard_enabled = true;
bool middle_mouse_paste_enabled = true;
- // Overridable actions
+ // Overridable actions.
String cut_copy_line = "";
// Context menu.
@@ -336,6 +336,14 @@ private:
Variant tooltip_ud;
/* Mouse */
+ struct LineDrawingCache {
+ int y_offset = 0;
+ Vector<int> first_visible_chars;
+ Vector<int> last_visible_chars;
+ };
+
+ Map<int, LineDrawingCache> line_drawing_cache;
+
int _get_char_pos_for_line(int p_px, int p_line, int p_wrap_index = 0) const;
/* Caret. */
@@ -415,7 +423,7 @@ private:
void _pre_shift_selection();
void _post_shift_selection();
- /* line wrapping. */
+ /* Line wrapping. */
LineWrappingMode line_wrapping_mode = LineWrappingMode::LINE_WRAPPING_NONE;
int wrap_at_column = 0;
@@ -455,14 +463,14 @@ private:
void _scroll_lines_up();
void _scroll_lines_down();
- // Minimap
+ // Minimap.
bool draw_minimap = false;
int minimap_width = 80;
Point2 minimap_char_size = Point2(1, 2);
int minimap_line_spacing = 1;
- // minimap scroll
+ // Minimap scroll.
bool minimap_clicked = false;
bool hovering_minimap = false;
bool dragging_minimap = false;
@@ -717,6 +725,9 @@ public:
String get_word_at_pos(const Vector2 &p_pos) const;
Point2i get_line_column_at_pos(const Point2i &p_pos, bool p_allow_out_of_bounds = true) const;
+ Point2i get_pos_at_line_column(int p_line, int p_column) const;
+ Rect2i get_rect_at_line_column(int p_line, int p_column) const;
+
int get_minimap_line_at_pos(const Point2i &p_pos) const;
bool is_dragging_cursor() const;
@@ -782,7 +793,7 @@ public:
void deselect();
void delete_selection();
- /* line wrapping. */
+ /* Line wrapping. */
void set_line_wrapping_mode(LineWrappingMode p_wrapping_mode);
LineWrappingMode get_line_wrapping_mode() const;
diff --git a/scene/gui/texture_progress_bar.cpp b/scene/gui/texture_progress_bar.cpp
index fe11de128a..facbe06d4d 100644
--- a/scene/gui/texture_progress_bar.cpp
+++ b/scene/gui/texture_progress_bar.cpp
@@ -387,7 +387,6 @@ void TextureProgressBar::draw_nine_patch_stretched(const Ref<Texture2D> &p_textu
}
void TextureProgressBar::_notification(int p_what) {
- const float corners[12] = { -0.125, -0.375, -0.625, -0.875, 0.125, 0.375, 0.625, 0.875, 1.125, 1.375, 1.625, 1.875 };
switch (p_what) {
case NOTIFICATION_DRAW: {
if (nine_patch_stretch && (mode == FILL_LEFT_TO_RIGHT || mode == FILL_RIGHT_TO_LEFT || mode == FILL_TOP_TO_BOTTOM || mode == FILL_BOTTOM_TO_TOP || mode == FILL_BILINEAR_LEFT_AND_RIGHT || mode == FILL_BILINEAR_TOP_AND_BOTTOM)) {
@@ -452,7 +451,7 @@ void TextureProgressBar::_notification(int p_what) {
float val = get_as_ratio() * rad_max_degrees / 360;
if (val == 1) {
Rect2 region = Rect2(progress_offset, s);
- Rect2 source = Rect2(Point2(), s);
+ Rect2 source = Rect2(Point2(), progress->get_size());
draw_texture_rect_region(progress, region, source, tint_progress);
} else if (val != 0) {
Array pts;
@@ -466,16 +465,14 @@ void TextureProgressBar::_notification(int p_what) {
}
float end = start + direction * val;
- pts.append(start);
- pts.append(end);
float from = MIN(start, end);
float to = MAX(start, end);
- for (int i = 0; i < 12; i++) {
- if (corners[i] > from && corners[i] < to) {
- pts.append(corners[i]);
- }
+ pts.append(from);
+ for (float corner = Math::floor(from * 4 + 0.5) * 0.25 + 0.125; corner < to; corner += 0.25) {
+ pts.append(corner);
}
- pts.sort();
+ pts.append(to);
+
Vector<Point2> uvs;
Vector<Point2> points;
uvs.push_back(get_relative_center());
@@ -492,6 +489,8 @@ void TextureProgressBar::_notification(int p_what) {
colors.push_back(tint_progress);
draw_polygon(points, colors, uvs, progress);
}
+
+ // Draw a reference cross.
if (Engine::get_singleton()->is_editor_hint()) {
Point2 p;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 27e617bdd0..89caaaafd0 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -848,7 +848,7 @@ String TreeItem::get_button_tooltip(int p_column, int p_idx) const {
void TreeItem::erase_button(int p_column, int p_idx) {
ERR_FAIL_INDEX(p_column, cells.size());
ERR_FAIL_INDEX(p_idx, cells[p_column].buttons.size());
- cells.write[p_column].buttons.remove(p_idx);
+ cells.write[p_column].buttons.remove_at(p_idx);
_changed_notify(p_column);
}
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 2e4e1bd364..d4caec614a 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -171,7 +171,7 @@ private:
}
if (parent) {
if (!parent->children_cache.is_empty()) {
- parent->children_cache.remove(get_index());
+ parent->children_cache.remove_at(get_index());
}
if (parent->first_child == this) {
parent->first_child = next;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 44420fcc31..0d646ff2a9 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -114,7 +114,7 @@ void Node::_notification(int p_notification) {
get_multiplayer()->scene_enter_exit_notify(data.scene_file_path, this, false);
}
} break;
- case NOTIFICATION_PATH_CHANGED: {
+ case NOTIFICATION_PATH_RENAMED: {
if (data.path_cache) {
memdelete(data.path_cache);
data.path_cache = nullptr;
@@ -332,7 +332,7 @@ void Node::_move_child(Node *p_child, int p_pos, bool p_ignore_end) {
int motion_from = MIN(p_pos, p_child->data.pos);
int motion_to = MAX(p_pos, p_child->data.pos);
- data.children.remove(p_child->data.pos);
+ data.children.remove_at(p_child->data.pos);
data.children.insert(p_pos, p_child);
if (data.tree) {
@@ -899,7 +899,7 @@ void Node::set_name(const String &p_name) {
data.parent->_validate_child_name(this);
}
- propagate_notification(NOTIFICATION_PATH_CHANGED);
+ propagate_notification(NOTIFICATION_PATH_RENAMED);
if (is_inside_tree()) {
emit_signal(SNAME("renamed"));
@@ -1208,7 +1208,7 @@ void Node::remove_child(Node *p_child) {
remove_child_notify(p_child);
p_child->notification(NOTIFICATION_UNPARENTED);
- data.children.remove(idx);
+ data.children.remove_at(idx);
//update pointer and size
child_count = data.children.size();
@@ -2829,7 +2829,7 @@ void Node::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_INSTANCED);
BIND_CONSTANT(NOTIFICATION_DRAG_BEGIN);
BIND_CONSTANT(NOTIFICATION_DRAG_END);
- BIND_CONSTANT(NOTIFICATION_PATH_CHANGED);
+ BIND_CONSTANT(NOTIFICATION_PATH_RENAMED);
BIND_CONSTANT(NOTIFICATION_INTERNAL_PROCESS);
BIND_CONSTANT(NOTIFICATION_INTERNAL_PHYSICS_PROCESS);
BIND_CONSTANT(NOTIFICATION_POST_ENTER_TREE);
diff --git a/scene/main/node.h b/scene/main/node.h
index 2dd32a2e1d..dc74a33580 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -256,7 +256,7 @@ public:
NOTIFICATION_INSTANCED = 20,
NOTIFICATION_DRAG_BEGIN = 21,
NOTIFICATION_DRAG_END = 22,
- NOTIFICATION_PATH_CHANGED = 23,
+ NOTIFICATION_PATH_RENAMED = 23,
//NOTIFICATION_TRANSLATION_CHANGED = 24, moved below
NOTIFICATION_INTERNAL_PROCESS = 25,
NOTIFICATION_INTERNAL_PHYSICS_PROCESS = 26,
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 48a672b310..f9e96a0784 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -55,6 +55,7 @@
#include "scene/resources/world_2d.h"
#include "scene/scene_string_names.h"
#include "servers/audio_server.h"
+#include "servers/rendering/rendering_server_globals.h"
void ViewportTexture::setup_local_to_scene() {
Node *local_scene = get_local_scene();
@@ -290,7 +291,7 @@ void Viewport::_sub_window_grab_focus(Window *p_window) {
if (p_window->get_flag(Window::FLAG_NO_FOCUS)) {
// Can only move to foreground, but no focus granted.
SubWindow sw = gui.sub_windows[index];
- gui.sub_windows.remove(index);
+ gui.sub_windows.remove_at(index);
gui.sub_windows.push_back(sw);
index = gui.sub_windows.size() - 1;
_sub_window_update_order();
@@ -318,7 +319,7 @@ void Viewport::_sub_window_grab_focus(Window *p_window) {
{ // Move to foreground.
SubWindow sw = gui.sub_windows[index];
- gui.sub_windows.remove(index);
+ gui.sub_windows.remove_at(index);
gui.sub_windows.push_back(sw);
index = gui.sub_windows.size() - 1;
_sub_window_update_order();
@@ -335,7 +336,7 @@ void Viewport::_sub_window_remove(Window *p_window) {
for (int i = 0; i < gui.sub_windows.size(); i++) {
if (gui.sub_windows[i].window == p_window) {
RS::get_singleton()->free(gui.sub_windows[i].canvas_item);
- gui.sub_windows.remove(i);
+ gui.sub_windows.remove_at(i);
break;
}
}
@@ -3473,17 +3474,60 @@ bool Viewport::is_using_xr() {
return use_xr;
}
-void Viewport::set_scale_3d(float p_scale_3d) {
+void Viewport::set_scaling_3d_mode(Scaling3DMode p_scaling_3d_mode) {
+ if (scaling_3d_mode == p_scaling_3d_mode) {
+ return;
+ }
+
+ scaling_3d_mode = p_scaling_3d_mode;
+ RS::get_singleton()->viewport_set_scaling_3d_mode(viewport, (RS::ViewportScaling3DMode)(int)p_scaling_3d_mode);
+}
+
+Viewport::Scaling3DMode Viewport::get_scaling_3d_mode() const {
+ return scaling_3d_mode;
+}
+
+void Viewport::set_scaling_3d_scale(float p_scaling_3d_scale) {
// Clamp to reasonable values that are actually useful.
// Values above 2.0 don't serve a practical purpose since the viewport
// isn't displayed with mipmaps.
- scale_3d = CLAMP(p_scale_3d, 0.1, 2.0);
+ scaling_3d_scale = CLAMP(p_scaling_3d_scale, 0.1, 2.0);
+
+ RS::get_singleton()->viewport_set_scaling_3d_scale(viewport, scaling_3d_scale);
+}
+
+float Viewport::get_scaling_3d_scale() const {
+ return scaling_3d_scale;
+}
+
+void Viewport::set_fsr_sharpness(float p_fsr_sharpness) {
+ if (fsr_sharpness == p_fsr_sharpness) {
+ return;
+ }
+
+ if (p_fsr_sharpness < 0.0f) {
+ p_fsr_sharpness = 0.0f;
+ }
- RS::get_singleton()->viewport_set_scale_3d(viewport, scale_3d);
+ fsr_sharpness = p_fsr_sharpness;
+ RS::get_singleton()->viewport_set_fsr_sharpness(viewport, p_fsr_sharpness);
}
-float Viewport::get_scale_3d() const {
- return scale_3d;
+float Viewport::get_fsr_sharpness() const {
+ return fsr_sharpness;
+}
+
+void Viewport::set_fsr_mipmap_bias(float p_fsr_mipmap_bias) {
+ if (fsr_mipmap_bias == p_fsr_mipmap_bias) {
+ return;
+ }
+
+ fsr_mipmap_bias = p_fsr_mipmap_bias;
+ RS::get_singleton()->viewport_set_fsr_mipmap_bias(viewport, p_fsr_mipmap_bias);
+}
+
+float Viewport::get_fsr_mipmap_bias() const {
+ return fsr_mipmap_bias;
}
#endif // _3D_DISABLED
@@ -3611,12 +3655,20 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_xr", "use"), &Viewport::set_use_xr);
ClassDB::bind_method(D_METHOD("is_using_xr"), &Viewport::is_using_xr);
- ClassDB::bind_method(D_METHOD("set_scale_3d", "scale"), &Viewport::set_scale_3d);
- ClassDB::bind_method(D_METHOD("get_scale_3d"), &Viewport::get_scale_3d);
+ ClassDB::bind_method(D_METHOD("set_scaling_3d_mode", "scaling_3d_mode"), &Viewport::set_scaling_3d_mode);
+ ClassDB::bind_method(D_METHOD("get_scaling_3d_mode"), &Viewport::get_scaling_3d_mode);
+
+ ClassDB::bind_method(D_METHOD("set_scaling_3d_scale", "scale"), &Viewport::set_scaling_3d_scale);
+ ClassDB::bind_method(D_METHOD("get_scaling_3d_scale"), &Viewport::get_scaling_3d_scale);
+
+ ClassDB::bind_method(D_METHOD("set_fsr_sharpness", "fsr_sharpness"), &Viewport::set_fsr_sharpness);
+ ClassDB::bind_method(D_METHOD("get_fsr_sharpness"), &Viewport::get_fsr_sharpness);
+
+ ClassDB::bind_method(D_METHOD("set_fsr_mipmap_bias", "fsr_mipmap_bias"), &Viewport::set_fsr_mipmap_bias);
+ ClassDB::bind_method(D_METHOD("get_fsr_mipmap_bias"), &Viewport::get_fsr_mipmap_bias);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_3d"), "set_disable_3d", "is_3d_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_xr"), "set_use_xr", "is_using_xr");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "scale_3d", PROPERTY_HINT_RANGE, "0.25,2.0,0.01"), "set_scale_3d", "get_scale_3d");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_3d"), "set_as_audio_listener_3d", "is_audio_listener_3d");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "own_world_3d"), "set_use_own_world_3d", "is_using_own_world_3d");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_3d", PROPERTY_HINT_RESOURCE_TYPE, "World3D"), "set_world_3d", "get_world_3d");
@@ -3633,6 +3685,13 @@ void Viewport::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_occlusion_culling"), "set_use_occlusion_culling", "is_using_occlusion_culling");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_threshold", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_lod_threshold", "get_lod_threshold");
ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw", PROPERTY_HINT_ENUM, "Disabled,Unshaded,Overdraw,Wireframe"), "set_debug_draw", "get_debug_draw");
+#ifndef _3D_DISABLED
+ ADD_GROUP("Scaling 3D", "");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "scaling_3d_mode", PROPERTY_HINT_ENUM, "Disabled (Slowest),Bilinear (Fastest),FSR (Fast)"), "set_scaling_3d_mode", "get_scaling_3d_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "scaling_3d_scale", PROPERTY_HINT_RANGE, "0.25,2.0,0.01"), "set_scaling_3d_scale", "get_scaling_3d_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fsr_mipmap_bias", PROPERTY_HINT_RANGE, "-2,2,0.1"), "set_fsr_mipmap_bias", "get_fsr_mipmap_bias");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fsr_sharpness", PROPERTY_HINT_RANGE, "0,2,0.1"), "set_fsr_sharpness", "get_fsr_sharpness");
+#endif
ADD_GROUP("Canvas Items", "canvas_item_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Linear Mipmap,Nearest Mipmap"), "set_default_canvas_item_texture_filter", "get_default_canvas_item_texture_filter");
ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirror"), "set_default_canvas_item_texture_repeat", "get_default_canvas_item_texture_repeat");
@@ -3669,6 +3728,10 @@ void Viewport::_bind_methods() {
BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_1024);
BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_MAX);
+ BIND_ENUM_CONSTANT(SCALING_3D_MODE_BILINEAR);
+ BIND_ENUM_CONSTANT(SCALING_3D_MODE_FSR);
+ BIND_ENUM_CONSTANT(SCALING_3D_MODE_MAX);
+
BIND_ENUM_CONSTANT(MSAA_DISABLED);
BIND_ENUM_CONSTANT(MSAA_2X);
BIND_ENUM_CONSTANT(MSAA_4X);
@@ -3772,7 +3835,16 @@ Viewport::Viewport() {
ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::FLOAT, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers
#ifndef _3D_DISABLED
- set_scale_3d(GLOBAL_GET("rendering/3d/viewport/scale"));
+ Viewport::Scaling3DMode scaling_3d_mode = (Viewport::Scaling3DMode)(int)GLOBAL_GET("rendering/scaling_3d/mode");
+ set_scaling_3d_mode(scaling_3d_mode);
+
+ set_scaling_3d_scale(GLOBAL_GET("rendering/scaling_3d/scale"));
+
+ float fsr_sharpness = GLOBAL_GET("rendering/scaling_3d/fsr_sharpness");
+ set_fsr_sharpness(fsr_sharpness);
+
+ float fsr_mipmap_bias = GLOBAL_GET("rendering/scaling_3d/fsr_mipmap_bias");
+ set_fsr_mipmap_bias(fsr_mipmap_bias);
#endif // _3D_DISABLED
set_sdf_oversize(sdf_oversize); // Set to server.
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 11b76b32eb..38d43e1e59 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -89,6 +89,12 @@ class Viewport : public Node {
GDCLASS(Viewport, Node);
public:
+ enum Scaling3DMode {
+ SCALING_3D_MODE_BILINEAR,
+ SCALING_3D_MODE_FSR,
+ SCALING_3D_MODE_MAX
+ };
+
enum ShadowAtlasQuadrantSubdiv {
SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED,
SHADOW_ATLAS_QUADRANT_SUBDIV_1,
@@ -284,6 +290,11 @@ private:
MSAA msaa = MSAA_DISABLED;
ScreenSpaceAA screen_space_aa = SCREEN_SPACE_AA_DISABLED;
+
+ Scaling3DMode scaling_3d_mode = SCALING_3D_MODE_BILINEAR;
+ float scaling_3d_scale = 1.0;
+ float fsr_sharpness = 0.2f;
+ float fsr_mipmap_bias = 0.0f;
bool use_debanding = false;
float lod_threshold = 1.0;
bool use_occlusion_culling = false;
@@ -504,6 +515,18 @@ public:
void set_screen_space_aa(ScreenSpaceAA p_screen_space_aa);
ScreenSpaceAA get_screen_space_aa() const;
+ void set_scaling_3d_mode(Scaling3DMode p_scaling_3d_mode);
+ Scaling3DMode get_scaling_3d_mode() const;
+
+ void set_scaling_3d_scale(float p_scaling_3d_scale);
+ float get_scaling_3d_scale() const;
+
+ void set_fsr_sharpness(float p_fsr_sharpness);
+ float get_fsr_sharpness() const;
+
+ void set_fsr_mipmap_bias(float p_fsr_mipmap_bias);
+ float get_fsr_mipmap_bias() const;
+
void set_use_debanding(bool p_use_debanding);
bool is_using_debanding() const;
@@ -586,7 +609,6 @@ public:
#ifndef _3D_DISABLED
bool use_xr = false;
- float scale_3d = 1.0;
friend class AudioListener3D;
AudioListener3D *audio_listener_3d = nullptr;
Set<AudioListener3D *> audio_listener_3d_set;
@@ -657,9 +679,6 @@ public:
void set_use_xr(bool p_use_xr);
bool is_using_xr();
-
- void set_scale_3d(float p_scale_3d);
- float get_scale_3d() const;
#endif // _3D_DISABLED
Viewport();
@@ -714,6 +733,7 @@ public:
SubViewport();
~SubViewport();
};
+VARIANT_ENUM_CAST(Viewport::Scaling3DMode);
VARIANT_ENUM_CAST(SubViewport::UpdateMode);
VARIANT_ENUM_CAST(Viewport::ShadowAtlasQuadrantSubdiv);
VARIANT_ENUM_CAST(Viewport::MSAA);
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 5da5a183f7..20f8b30dc6 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -88,6 +88,10 @@ Size2i Window::get_size() const {
return size;
}
+void Window::reset_size() {
+ set_size(Size2i());
+}
+
Size2i Window::get_real_size() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
return DisplayServer::get_singleton()->window_get_real_size(window_id);
@@ -1410,6 +1414,7 @@ void Window::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_size", "size"), &Window::set_size);
ClassDB::bind_method(D_METHOD("get_size"), &Window::get_size);
+ ClassDB::bind_method(D_METHOD("reset_size"), &Window::reset_size);
ClassDB::bind_method(D_METHOD("get_real_size"), &Window::get_real_size);
diff --git a/scene/main/window.h b/scene/main/window.h
index def6eab7b8..0b1075ff76 100644
--- a/scene/main/window.h
+++ b/scene/main/window.h
@@ -178,6 +178,7 @@ public:
void set_size(const Size2i &p_size);
Size2i get_size() const;
+ void reset_size();
Size2i get_real_size() const;
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index d31771e71a..e3cf9183a0 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -930,7 +930,7 @@ void Animation::remove_track(int p_track) {
}
memdelete(t);
- tracks.remove(p_track);
+ tracks.remove_at(p_track);
emit_changed();
emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
@@ -1320,7 +1320,7 @@ void Animation::track_remove_key(int p_track, int p_idx) {
ERR_FAIL_COND(tt->compressed_track >= 0);
ERR_FAIL_INDEX(p_idx, tt->positions.size());
- tt->positions.remove(p_idx);
+ tt->positions.remove_at(p_idx);
} break;
case TYPE_ROTATION_3D: {
@@ -1329,7 +1329,7 @@ void Animation::track_remove_key(int p_track, int p_idx) {
ERR_FAIL_COND(rt->compressed_track >= 0);
ERR_FAIL_INDEX(p_idx, rt->rotations.size());
- rt->rotations.remove(p_idx);
+ rt->rotations.remove_at(p_idx);
} break;
case TYPE_SCALE_3D: {
@@ -1338,7 +1338,7 @@ void Animation::track_remove_key(int p_track, int p_idx) {
ERR_FAIL_COND(st->compressed_track >= 0);
ERR_FAIL_INDEX(p_idx, st->scales.size());
- st->scales.remove(p_idx);
+ st->scales.remove_at(p_idx);
} break;
case TYPE_BLEND_SHAPE: {
@@ -1347,37 +1347,37 @@ void Animation::track_remove_key(int p_track, int p_idx) {
ERR_FAIL_COND(bst->compressed_track >= 0);
ERR_FAIL_INDEX(p_idx, bst->blend_shapes.size());
- bst->blend_shapes.remove(p_idx);
+ bst->blend_shapes.remove_at(p_idx);
} break;
case TYPE_VALUE: {
ValueTrack *vt = static_cast<ValueTrack *>(t);
ERR_FAIL_INDEX(p_idx, vt->values.size());
- vt->values.remove(p_idx);
+ vt->values.remove_at(p_idx);
} break;
case TYPE_METHOD: {
MethodTrack *mt = static_cast<MethodTrack *>(t);
ERR_FAIL_INDEX(p_idx, mt->methods.size());
- mt->methods.remove(p_idx);
+ mt->methods.remove_at(p_idx);
} break;
case TYPE_BEZIER: {
BezierTrack *bz = static_cast<BezierTrack *>(t);
ERR_FAIL_INDEX(p_idx, bz->values.size());
- bz->values.remove(p_idx);
+ bz->values.remove_at(p_idx);
} break;
case TYPE_AUDIO: {
AudioTrack *ad = static_cast<AudioTrack *>(t);
ERR_FAIL_INDEX(p_idx, ad->values.size());
- ad->values.remove(p_idx);
+ ad->values.remove_at(p_idx);
} break;
case TYPE_ANIMATION: {
AnimationTrack *an = static_cast<AnimationTrack *>(t);
ERR_FAIL_INDEX(p_idx, an->values.size());
- an->values.remove(p_idx);
+ an->values.remove_at(p_idx);
} break;
}
@@ -1905,7 +1905,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, double p_time) {
ERR_FAIL_INDEX(p_key_idx, tt->positions.size());
TKey<Vector3> key = tt->positions[p_key_idx];
key.time = p_time;
- tt->positions.remove(p_key_idx);
+ tt->positions.remove_at(p_key_idx);
_insert(p_time, tt->positions, key);
return;
}
@@ -1915,7 +1915,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, double p_time) {
ERR_FAIL_INDEX(p_key_idx, tt->rotations.size());
TKey<Quaternion> key = tt->rotations[p_key_idx];
key.time = p_time;
- tt->rotations.remove(p_key_idx);
+ tt->rotations.remove_at(p_key_idx);
_insert(p_time, tt->rotations, key);
return;
}
@@ -1925,7 +1925,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, double p_time) {
ERR_FAIL_INDEX(p_key_idx, tt->scales.size());
TKey<Vector3> key = tt->scales[p_key_idx];
key.time = p_time;
- tt->scales.remove(p_key_idx);
+ tt->scales.remove_at(p_key_idx);
_insert(p_time, tt->scales, key);
return;
}
@@ -1935,7 +1935,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, double p_time) {
ERR_FAIL_INDEX(p_key_idx, tt->blend_shapes.size());
TKey<float> key = tt->blend_shapes[p_key_idx];
key.time = p_time;
- tt->blend_shapes.remove(p_key_idx);
+ tt->blend_shapes.remove_at(p_key_idx);
_insert(p_time, tt->blend_shapes, key);
return;
}
@@ -1944,7 +1944,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, double p_time) {
ERR_FAIL_INDEX(p_key_idx, vt->values.size());
TKey<Variant> key = vt->values[p_key_idx];
key.time = p_time;
- vt->values.remove(p_key_idx);
+ vt->values.remove_at(p_key_idx);
_insert(p_time, vt->values, key);
return;
}
@@ -1953,7 +1953,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, double p_time) {
ERR_FAIL_INDEX(p_key_idx, mt->methods.size());
MethodKey key = mt->methods[p_key_idx];
key.time = p_time;
- mt->methods.remove(p_key_idx);
+ mt->methods.remove_at(p_key_idx);
_insert(p_time, mt->methods, key);
return;
}
@@ -1962,7 +1962,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, double p_time) {
ERR_FAIL_INDEX(p_key_idx, bt->values.size());
TKey<BezierKey> key = bt->values[p_key_idx];
key.time = p_time;
- bt->values.remove(p_key_idx);
+ bt->values.remove_at(p_key_idx);
_insert(p_time, bt->values, key);
return;
}
@@ -1971,7 +1971,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, double p_time) {
ERR_FAIL_INDEX(p_key_idx, at->values.size());
TKey<AudioKey> key = at->values[p_key_idx];
key.time = p_time;
- at->values.remove(p_key_idx);
+ at->values.remove_at(p_key_idx);
_insert(p_time, at->values, key);
return;
}
@@ -1980,7 +1980,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, double p_time) {
ERR_FAIL_INDEX(p_key_idx, at->values.size());
TKey<StringName> key = at->values[p_key_idx];
key.time = p_time;
- at->values.remove(p_key_idx);
+ at->values.remove_at(p_key_idx);
_insert(p_time, at->values, key);
return;
}
@@ -3679,7 +3679,7 @@ void Animation::track_move_to(int p_track, int p_to_index) {
}
Track *track = tracks.get(p_track);
- tracks.remove(p_track);
+ tracks.remove_at(p_track);
// Take into account that the position of the tracks that come after the one removed will change.
tracks.insert(p_to_index > p_track ? p_to_index - 1 : p_to_index, track);
@@ -4058,7 +4058,7 @@ void Animation::_position_track_optimize(int p_idx, real_t p_allowed_linear_err,
prev_erased = true;
}
- tt->positions.remove(i);
+ tt->positions.remove_at(i);
i--;
} else {
@@ -4093,7 +4093,7 @@ void Animation::_rotation_track_optimize(int p_idx, real_t p_allowed_angular_err
prev_erased = true;
}
- tt->rotations.remove(i);
+ tt->rotations.remove_at(i);
i--;
} else {
@@ -4127,7 +4127,7 @@ void Animation::_scale_track_optimize(int p_idx, real_t p_allowed_linear_err) {
prev_erased = true;
}
- tt->scales.remove(i);
+ tt->scales.remove_at(i);
i--;
} else {
@@ -4162,7 +4162,7 @@ void Animation::_blend_shape_track_optimize(int p_idx, real_t p_allowed_linear_e
prev_erased = true;
}
- tt->blend_shapes.remove(i);
+ tt->blend_shapes.remove_at(i);
i--;
} else {
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index b530a72033..b87639de6a 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -136,7 +136,7 @@ void Curve::clean_dupes() {
for (int i = 1; i < _points.size(); ++i) {
real_t diff = _points[i - 1].pos.x - _points[i].pos.x;
if (diff <= CMP_EPSILON) {
- _points.remove(i);
+ _points.remove_at(i);
--i;
dirty = true;
}
@@ -207,7 +207,7 @@ Curve::TangentMode Curve::get_point_right_mode(int i) const {
void Curve::remove_point(int p_index) {
ERR_FAIL_INDEX(p_index, _points.size());
- _points.remove(p_index);
+ _points.remove_at(p_index);
mark_dirty();
}
@@ -591,7 +591,7 @@ Vector2 Curve2D::get_point_out(int p_index) const {
void Curve2D::remove_point(int p_index) {
ERR_FAIL_INDEX(p_index, points.size());
- points.remove(p_index);
+ points.remove_at(p_index);
baked_cache_dirty = true;
emit_signal(CoreStringNames::get_singleton()->changed);
}
@@ -1095,7 +1095,7 @@ Vector3 Curve3D::get_point_out(int p_index) const {
void Curve3D::remove_point(int p_index) {
ERR_FAIL_INDEX(p_index, points.size());
- points.remove(p_index);
+ points.remove_at(p_index);
baked_cache_dirty = true;
emit_signal(CoreStringNames::get_singleton()->changed);
}
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 6cd42e1456..d88a2c557b 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -752,7 +752,7 @@ void FontData::remove_cache(int p_cache_index) {
if (cache[p_cache_index].is_valid()) {
TS->free(cache.write[p_cache_index]);
}
- cache.remove(p_cache_index);
+ cache.remove_at(p_cache_index);
emit_changed();
}
@@ -1356,8 +1356,8 @@ void Font::remove_data(int p_idx) {
data.write[p_idx]->disconnect(SNAME("changed"), callable_mp(this, &Font::_data_changed));
}
- data.remove(p_idx);
- rids.remove(p_idx);
+ data.remove_at(p_idx);
+ rids.remove_at(p_idx);
cache.clear();
cache_wrap.clear();
diff --git a/scene/resources/gradient.cpp b/scene/resources/gradient.cpp
index 4559b4ce0a..95ec141df6 100644
--- a/scene/resources/gradient.cpp
+++ b/scene/resources/gradient.cpp
@@ -144,7 +144,7 @@ void Gradient::add_point(float p_offset, const Color &p_color) {
void Gradient::remove_point(int p_index) {
ERR_FAIL_INDEX(p_index, points.size());
ERR_FAIL_COND(points.size() <= 1);
- points.remove(p_index);
+ points.remove_at(p_index);
emit_signal(CoreStringNames::get_singleton()->changed);
}
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 3f4765d20f..c39f59d535 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -62,7 +62,7 @@ static Array _sanitize_node_pinned_properties(Node *p_node) {
if (storable_properties.has(pinned[i])) {
i++;
} else {
- pinned.remove(i);
+ pinned.remove_at(i);
}
} while (i < pinned.size());
if (pinned.is_empty()) {
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index ea3b72af1b..cead42b4e2 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -350,7 +350,7 @@ Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourcePars
} else if (next_tag.name == "editable") {
if (!next_tag.fields.has("path")) {
error = ERR_FILE_CORRUPT;
- error_text = "missing 'path' field from connection tag";
+ error_text = "missing 'path' field from editable tag";
_printerr();
return Ref<PackedScene>();
}
diff --git a/scene/resources/skeleton_modification_stack_2d.cpp b/scene/resources/skeleton_modification_stack_2d.cpp
index 25c3e9d2ef..e596390f78 100644
--- a/scene/resources/skeleton_modification_stack_2d.cpp
+++ b/scene/resources/skeleton_modification_stack_2d.cpp
@@ -172,7 +172,7 @@ void SkeletonModificationStack2D::add_modification(Ref<SkeletonModification2D> p
void SkeletonModificationStack2D::delete_modification(int p_mod_idx) {
ERR_FAIL_INDEX(p_mod_idx, modifications.size());
- modifications.remove(p_mod_idx);
+ modifications.remove_at(p_mod_idx);
#ifdef TOOLS_ENABLED
set_editor_gizmos_dirty(true);
diff --git a/scene/resources/skeleton_modification_stack_3d.cpp b/scene/resources/skeleton_modification_stack_3d.cpp
index 301811f0b6..e5b7771251 100644
--- a/scene/resources/skeleton_modification_stack_3d.cpp
+++ b/scene/resources/skeleton_modification_stack_3d.cpp
@@ -133,7 +133,7 @@ void SkeletonModificationStack3D::add_modification(Ref<SkeletonModification3D> p
void SkeletonModificationStack3D::delete_modification(int p_mod_idx) {
const int modifications_size = modifications.size();
ERR_FAIL_INDEX(p_mod_idx, modifications_size);
- modifications.remove(p_mod_idx);
+ modifications.remove_at(p_mod_idx);
}
void SkeletonModificationStack3D::set_modification(int p_mod_idx, Ref<SkeletonModification3D> p_mod) {
@@ -141,7 +141,7 @@ void SkeletonModificationStack3D::set_modification(int p_mod_idx, Ref<SkeletonMo
ERR_FAIL_INDEX(p_mod_idx, modifications_size);
if (p_mod == nullptr) {
- modifications.remove(p_mod_idx);
+ modifications.remove_at(p_mod_idx);
} else {
p_mod->_setup_modification(this);
modifications[p_mod_idx] = p_mod;
diff --git a/scene/resources/sprite_frames.cpp b/scene/resources/sprite_frames.cpp
index 5524d59dc7..71ed96cf15 100644
--- a/scene/resources/sprite_frames.cpp
+++ b/scene/resources/sprite_frames.cpp
@@ -56,7 +56,7 @@ void SpriteFrames::remove_frame(const StringName &p_anim, int p_idx) {
Map<StringName, Anim>::Element *E = animations.find(p_anim);
ERR_FAIL_COND_MSG(!E, "Animation '" + String(p_anim) + "' doesn't exist.");
- E->get().frames.remove(p_idx);
+ E->get().frames.remove_at(p_idx);
emit_changed();
}
diff --git a/scene/resources/syntax_highlighter.cpp b/scene/resources/syntax_highlighter.cpp
index 52a3abf74d..cfb5ac2ca6 100644
--- a/scene/resources/syntax_highlighter.cpp
+++ b/scene/resources/syntax_highlighter.cpp
@@ -501,7 +501,7 @@ void CodeHighlighter::add_color_region(const String &p_start_key, const String &
void CodeHighlighter::remove_color_region(const String &p_start_key) {
for (int i = 0; i < color_regions.size(); i++) {
if (color_regions[i].start_key == p_start_key) {
- color_regions.remove(i);
+ color_regions.remove_at(i);
break;
}
}
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 8c92445338..34fe7c0b87 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -560,7 +560,7 @@ void TileSet::move_occlusion_layer(int p_from_index, int p_to_pos) {
ERR_FAIL_INDEX(p_from_index, occlusion_layers.size());
ERR_FAIL_INDEX(p_to_pos, occlusion_layers.size() + 1);
occlusion_layers.insert(p_to_pos, occlusion_layers[p_from_index]);
- occlusion_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ occlusion_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
for (KeyValue<int, Ref<TileSetSource>> source : sources) {
source.value->move_occlusion_layer(p_from_index, p_to_pos);
}
@@ -570,7 +570,7 @@ void TileSet::move_occlusion_layer(int p_from_index, int p_to_pos) {
void TileSet::remove_occlusion_layer(int p_index) {
ERR_FAIL_INDEX(p_index, occlusion_layers.size());
- occlusion_layers.remove(p_index);
+ occlusion_layers.remove_at(p_index);
for (KeyValue<int, Ref<TileSetSource>> source : sources) {
source.value->remove_occlusion_layer(p_index);
}
@@ -623,7 +623,7 @@ void TileSet::move_physics_layer(int p_from_index, int p_to_pos) {
ERR_FAIL_INDEX(p_from_index, physics_layers.size());
ERR_FAIL_INDEX(p_to_pos, physics_layers.size() + 1);
physics_layers.insert(p_to_pos, physics_layers[p_from_index]);
- physics_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ physics_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
for (KeyValue<int, Ref<TileSetSource>> source : sources) {
source.value->move_physics_layer(p_from_index, p_to_pos);
}
@@ -633,7 +633,7 @@ void TileSet::move_physics_layer(int p_from_index, int p_to_pos) {
void TileSet::remove_physics_layer(int p_index) {
ERR_FAIL_INDEX(p_index, physics_layers.size());
- physics_layers.remove(p_index);
+ physics_layers.remove_at(p_index);
for (KeyValue<int, Ref<TileSetSource>> source : sources) {
source.value->remove_physics_layer(p_index);
}
@@ -698,7 +698,7 @@ void TileSet::move_terrain_set(int p_from_index, int p_to_pos) {
ERR_FAIL_INDEX(p_from_index, terrain_sets.size());
ERR_FAIL_INDEX(p_to_pos, terrain_sets.size() + 1);
terrain_sets.insert(p_to_pos, terrain_sets[p_from_index]);
- terrain_sets.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ terrain_sets.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
for (KeyValue<int, Ref<TileSetSource>> source : sources) {
source.value->move_terrain_set(p_from_index, p_to_pos);
}
@@ -709,7 +709,7 @@ void TileSet::move_terrain_set(int p_from_index, int p_to_pos) {
void TileSet::remove_terrain_set(int p_index) {
ERR_FAIL_INDEX(p_index, terrain_sets.size());
- terrain_sets.remove(p_index);
+ terrain_sets.remove_at(p_index);
for (KeyValue<int, Ref<TileSetSource>> source : sources) {
source.value->remove_terrain_set(p_index);
}
@@ -772,7 +772,7 @@ void TileSet::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) {
ERR_FAIL_INDEX(p_from_index, terrains.size());
ERR_FAIL_INDEX(p_to_pos, terrains.size() + 1);
terrains.insert(p_to_pos, terrains[p_from_index]);
- terrains.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ terrains.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
for (KeyValue<int, Ref<TileSetSource>> source : sources) {
source.value->move_terrain(p_terrain_set, p_from_index, p_to_pos);
}
@@ -786,7 +786,7 @@ void TileSet::remove_terrain(int p_terrain_set, int p_index) {
Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains;
ERR_FAIL_INDEX(p_index, terrains.size());
- terrains.remove(p_index);
+ terrains.remove_at(p_index);
for (KeyValue<int, Ref<TileSetSource>> source : sources) {
source.value->remove_terrain(p_terrain_set, p_index);
}
@@ -941,7 +941,7 @@ void TileSet::move_navigation_layer(int p_from_index, int p_to_pos) {
ERR_FAIL_INDEX(p_from_index, navigation_layers.size());
ERR_FAIL_INDEX(p_to_pos, navigation_layers.size() + 1);
navigation_layers.insert(p_to_pos, navigation_layers[p_from_index]);
- navigation_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ navigation_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
for (KeyValue<int, Ref<TileSetSource>> source : sources) {
source.value->move_navigation_layer(p_from_index, p_to_pos);
}
@@ -951,7 +951,7 @@ void TileSet::move_navigation_layer(int p_from_index, int p_to_pos) {
void TileSet::remove_navigation_layer(int p_index) {
ERR_FAIL_INDEX(p_index, navigation_layers.size());
- navigation_layers.remove(p_index);
+ navigation_layers.remove_at(p_index);
for (KeyValue<int, Ref<TileSetSource>> source : sources) {
source.value->remove_navigation_layer(p_index);
}
@@ -994,7 +994,7 @@ void TileSet::move_custom_data_layer(int p_from_index, int p_to_pos) {
ERR_FAIL_INDEX(p_from_index, custom_data_layers.size());
ERR_FAIL_INDEX(p_to_pos, custom_data_layers.size() + 1);
custom_data_layers.insert(p_to_pos, custom_data_layers[p_from_index]);
- custom_data_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ custom_data_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
for (KeyValue<int, Ref<TileSetSource>> source : sources) {
source.value->move_custom_data_layer(p_from_index, p_to_pos);
}
@@ -1004,7 +1004,7 @@ void TileSet::move_custom_data_layer(int p_from_index, int p_to_pos) {
void TileSet::remove_custom_data_layer(int p_index) {
ERR_FAIL_INDEX(p_index, custom_data_layers.size());
- custom_data_layers.remove(p_index);
+ custom_data_layers.remove_at(p_index);
for (KeyValue<String, int> E : custom_data_layers_by_name) {
if (E.value == p_index) {
custom_data_layers_by_name.erase(E.key);
@@ -1340,7 +1340,7 @@ Ref<TileMapPattern> TileSet::get_pattern(int p_index) {
void TileSet::remove_pattern(int p_index) {
ERR_FAIL_INDEX(p_index, (int)patterns.size());
- patterns.remove(p_index);
+ patterns.remove_at(p_index);
emit_changed();
}
@@ -4707,12 +4707,12 @@ void TileData::move_occlusion_layer(int p_from_index, int p_to_pos) {
ERR_FAIL_INDEX(p_from_index, occluders.size());
ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1);
occluders.insert(p_to_pos, occluders[p_from_index]);
- occluders.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ occluders.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
}
void TileData::remove_occlusion_layer(int p_index) {
ERR_FAIL_INDEX(p_index, occluders.size());
- occluders.remove(p_index);
+ occluders.remove_at(p_index);
}
void TileData::add_physics_layer(int p_to_pos) {
@@ -4727,12 +4727,12 @@ void TileData::move_physics_layer(int p_from_index, int p_to_pos) {
ERR_FAIL_INDEX(p_from_index, physics.size());
ERR_FAIL_INDEX(p_to_pos, physics.size() + 1);
physics.insert(p_to_pos, physics[p_from_index]);
- physics.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ physics.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
}
void TileData::remove_physics_layer(int p_index) {
ERR_FAIL_INDEX(p_index, physics.size());
- physics.remove(p_index);
+ physics.remove_at(p_index);
}
void TileData::add_terrain_set(int p_to_pos) {
@@ -4816,12 +4816,12 @@ void TileData::move_navigation_layer(int p_from_index, int p_to_pos) {
ERR_FAIL_INDEX(p_from_index, navigation.size());
ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1);
navigation.insert(p_to_pos, navigation[p_from_index]);
- navigation.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ navigation.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
}
void TileData::remove_navigation_layer(int p_index) {
ERR_FAIL_INDEX(p_index, navigation.size());
- navigation.remove(p_index);
+ navigation.remove_at(p_index);
}
void TileData::add_custom_data_layer(int p_to_pos) {
@@ -4836,12 +4836,12 @@ void TileData::move_custom_data_layer(int p_from_index, int p_to_pos) {
ERR_FAIL_INDEX(p_from_index, custom_data.size());
ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1);
custom_data.insert(p_to_pos, navigation[p_from_index]);
- custom_data.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ custom_data.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
}
void TileData::remove_custom_data_layer(int p_index) {
ERR_FAIL_INDEX(p_index, custom_data.size());
- custom_data.remove(p_index);
+ custom_data.remove_at(p_index);
}
void TileData::reset_state() {
@@ -5019,7 +5019,7 @@ void TileData::add_collision_polygon(int p_layer_id) {
void TileData::remove_collision_polygon(int p_layer_id, int p_polygon_index) {
ERR_FAIL_INDEX(p_layer_id, physics.size());
ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
- physics.write[p_layer_id].polygons.remove(p_polygon_index);
+ physics.write[p_layer_id].polygons.remove_at(p_polygon_index);
emit_signal(SNAME("changed"));
}
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 87ff225de9..41e78e0bc8 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -367,7 +367,7 @@ String VisualShaderNodeCustom::generate_code(Shader::Mode p_mode, VisualShader::
if (!nend) {
code += "\n }";
} else {
- code.remove(code.size() - 1);
+ code.remove_at(code.size() - 1);
code += "}";
}
code += "\n";