diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/gui/label.cpp | 85 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 57 |
2 files changed, 69 insertions, 73 deletions
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 5600816b2d..560bcd8e61 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -92,8 +92,12 @@ void Label::_shape() { const Ref<Font> &font = get_theme_font(SNAME("font")); int font_size = get_theme_font_size(SNAME("font_size")); ERR_FAIL_COND(font.is_null()); - TS->shaped_text_add_string(text_rid, (uppercase) ? xl_text.to_upper() : xl_text, font->get_rids(), font_size, opentype_features, (language != "") ? language : TranslationServer::get_singleton()->get_tool_locale()); - TS->shaped_text_set_bidi_override(text_rid, structured_text_parser(st_parser, st_args, xl_text)); + String text = (uppercase) ? xl_text.to_upper() : xl_text; + if (visible_chars >= 0) { + text = text.substr(0, visible_chars); + } + TS->shaped_text_add_string(text_rid, text, font->get_rids(), font_size, opentype_features, (language != "") ? language : TranslationServer::get_singleton()->get_tool_locale()); + TS->shaped_text_set_bidi_override(text_rid, structured_text_parser(st_parser, st_args, text)); dirty = false; lines_dirty = true; } @@ -258,6 +262,9 @@ void Label::_notification(int p_what) { return; // Nothing new. } xl_text = new_text; + if (percent_visible < 1) { + visible_chars = get_total_character_count() * percent_visible; + } dirty = true; update(); @@ -342,24 +349,6 @@ void Label::_notification(int p_what) { } } - int visible_glyphs = -1; - int glyhps_drawn = 0; - if (percent_visible < 1) { - int total_glyphs = 0; - for (int i = lines_skipped; i < last_line; i++) { - const Vector<TextServer::Glyph> visual = TS->shaped_text_get_glyphs(lines_rid[i]); - const TextServer::Glyph *glyphs = visual.ptr(); - int gl_size = visual.size(); - for (int j = 0; j < gl_size; j++) { - if ((glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) { - total_glyphs++; - } - } - } - - visible_glyphs = MIN(total_glyphs, visible_chars); - } - Vector2 ofs; ofs.y = style->get_offset().y + vbegin; for (int i = lines_skipped; i < last_line; i++) { @@ -407,14 +396,6 @@ void Label::_notification(int p_what) { // Draw main text. for (int j = 0; j < gl_size; j++) { for (int k = 0; k < glyphs[j].repeat; k++) { - if (visible_glyphs != -1) { - if ((glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) { - if (glyhps_drawn >= visible_glyphs) { - return; - } - } - } - // Trim when necessary. if (trim_data.trim_pos >= 0) { if (rtl) { @@ -431,7 +412,6 @@ void Label::_notification(int p_what) { // Draw glyph outlines and shadow. draw_glyph_outline(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); offset.x += glyphs[j].advance; - glyhps_drawn++; } } // Draw LTR ellipsis string when necessary. @@ -462,14 +442,6 @@ void Label::_notification(int p_what) { // Draw main text. for (int j = 0; j < gl_size; j++) { for (int k = 0; k < glyphs[j].repeat; k++) { - if (visible_glyphs != -1) { - if ((glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) { - if (glyhps_drawn >= visible_glyphs) { - return; - } - } - } - // Trim when necessary. if (trim_data.trim_pos >= 0) { if (rtl) { @@ -486,7 +458,6 @@ void Label::_notification(int p_what) { // Draw glyph outlines and shadow. draw_glyph(glyphs[j], ci, font_color, ofs); ofs.x += glyphs[j].advance; - glyhps_drawn++; } } // Draw LTR ellipsis string when necessary. @@ -709,16 +680,16 @@ String Label::get_text() const { } void Label::set_visible_characters(int p_amount) { - visible_chars = p_amount; - if (get_total_character_count() > 0) { - percent_visible = (float)p_amount / (float)get_total_character_count(); - } else { - percent_visible = 1.0; - } - if (p_amount == -1) { - lines_dirty = true; + if (visible_chars != p_amount) { + visible_chars = p_amount; + if (get_total_character_count() > 0) { + percent_visible = (float)p_amount / (float)get_total_character_count(); + } else { + percent_visible = 1.0; + } + dirty = true; + update(); } - update(); } int Label::get_visible_characters() const { @@ -726,15 +697,17 @@ int Label::get_visible_characters() const { } void Label::set_percent_visible(float p_percent) { - if (p_percent < 0 || p_percent >= 1) { - visible_chars = -1; - percent_visible = 1; - lines_dirty = true; - } else { - visible_chars = get_total_character_count() * p_percent; - percent_visible = p_percent; + if (percent_visible != p_percent) { + if (p_percent < 0 || p_percent >= 1) { + visible_chars = -1; + percent_visible = 1; + } else { + visible_chars = get_total_character_count() * p_percent; + percent_visible = p_percent; + } + dirty = true; + update(); } - update(); } float Label::get_percent_visible() const { @@ -889,7 +862,7 @@ void Label::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "is_clipping_text"); ADD_PROPERTY(PropertyInfo(Variant::INT, "text_overrun_behavior", PROPERTY_HINT_ENUM, "Trim Nothing,Trim Characters,Trim Words,Ellipsis,Word Ellipsis"), "set_text_overrun_behavior", "get_text_overrun_behavior"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uppercase"), "set_uppercase", "is_uppercase"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters", PROPERTY_HINT_RANGE, "-1,128000,1", PROPERTY_USAGE_EDITOR), "set_visible_characters", "get_visible_characters"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters", PROPERTY_HINT_RANGE, "-1,128000,1"), "set_visible_characters", "get_visible_characters"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible"); ADD_PROPERTY(PropertyInfo(Variant::INT, "lines_skipped", PROPERTY_HINT_RANGE, "0,999,1"), "set_lines_skipped", "get_lines_skipped"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_lines_visible", PROPERTY_HINT_RANGE, "-1,999,1"), "set_max_lines_visible", "get_max_lines_visible"); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index d4788775c5..2314b7a1da 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -399,8 +399,9 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> // Shape current paragraph. String text; Item *it_to = (p_line + 1 < p_frame->lines.size()) ? p_frame->lines[p_line + 1].from : nullptr; + int remaining_characters = visible_characters - l.char_offset; for (Item *it = l.from; it && it != it_to; it = _get_next_item(it)) { - if (visible_characters >= 0 && l.char_offset + l.char_count > visible_characters) { + if (visible_characters >= 0 && remaining_characters <= 0) { break; } switch (it->type) { @@ -427,7 +428,8 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> } l.text_buf->add_string("\n", font, font_size, Dictionary(), ""); text += "\n"; - l.char_count += 1; + l.char_count++; + remaining_characters--; } break; case ITEM_TEXT: { ItemText *t = (ItemText *)it; @@ -442,9 +444,10 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> Dictionary font_ftr = _find_font_features(it); String lang = _find_language(it); String tx = t->text; - if (visible_characters >= 0 && l.char_offset + l.char_count + tx.length() > visible_characters) { - tx = tx.substr(0, l.char_offset + l.char_count + tx.length() - visible_characters); + if (visible_characters >= 0 && remaining_characters >= 0) { + tx = tx.substr(0, remaining_characters); } + remaining_characters -= tx.length(); l.text_buf->add_string(tx, font, font_size, font_ftr, lang); text += tx; @@ -454,7 +457,8 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> ItemImage *img = (ItemImage *)it; l.text_buf->add_object((uint64_t)it, img->image->get_size(), img->inline_align, 1); text += String::chr(0xfffc); - l.char_count += 1; + l.char_count++; + remaining_characters--; } break; case ITEM_TABLE: { ItemTable *table = static_cast<ItemTable *>(it); @@ -483,6 +487,7 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> int cell_ch = (char_offset - (l.char_offset + l.char_count)); l.char_count += cell_ch; t_char_count += cell_ch; + remaining_characters -= cell_ch; table->columns.write[column].min_width = MAX(table->columns[column].min_width, ceil(frame->lines[i].text_buf->get_size().x)); table->columns.write[column].max_width = MAX(table->columns[column].max_width, ceil(frame->lines[i].text_buf->get_non_wraped_size().x)); @@ -3855,7 +3860,12 @@ String RichTextLabel::get_parsed_text() const { String text = ""; Item *it = main; while (it) { - if (it->type == ITEM_TEXT) { + if (it->type == ITEM_DROPCAP) { + const ItemDropcap *dc = (ItemDropcap *)it; + if (dc != nullptr) { + text += dc->text; + } + } else if (it->type == ITEM_TEXT) { ItemText *t = static_cast<ItemText *>(it); text += t->text; } else if (it->type == ITEM_NEWLINE) { @@ -3926,7 +3936,6 @@ void RichTextLabel::set_percent_visible(float p_percent) { if (p_percent < 0 || p_percent >= 1) { visible_characters = -1; percent_visible = 1; - } else { visible_characters = get_total_character_count() * p_percent; percent_visible = p_percent; @@ -4160,16 +4169,20 @@ void RichTextLabel::_bind_methods() { } void RichTextLabel::set_visible_characters(int p_visible) { - visible_characters = p_visible; - if (p_visible == -1) { - percent_visible = 1; - } else { - int total_char_count = get_total_character_count(); - if (total_char_count > 0) { - percent_visible = (float)p_visible / (float)total_char_count; + if (visible_characters != p_visible) { + visible_characters = p_visible; + if (p_visible == -1) { + percent_visible = 1; + } else { + int total_char_count = get_total_character_count(); + if (total_char_count > 0) { + percent_visible = (float)p_visible / (float)total_char_count; + } } + main->first_invalid_line = 0; //invalidate ALL + _validate_line_caches(main); + update(); } - update(); } int RichTextLabel::get_visible_characters() const { @@ -4177,9 +4190,19 @@ int RichTextLabel::get_visible_characters() const { } int RichTextLabel::get_total_character_count() const { + // Note: Do not use line buffer "char_count", it includes only visible characters. int tc = 0; - for (int i = 0; i < current_frame->lines.size(); i++) { - tc += current_frame->lines[i].char_count; + Item *it = main; + while (it) { + if (it->type == ITEM_TEXT) { + ItemText *t = static_cast<ItemText *>(it); + tc += t->text.length(); + } else if (it->type == ITEM_NEWLINE) { + tc++; + } else if (it->type == ITEM_IMAGE) { + tc++; + } + it = _get_next_item(it, true); } return tc; |