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-rw-r--r--scene/2d/cpu_particles_2d.cpp4
-rw-r--r--scene/2d/joints_2d.cpp4
-rw-r--r--scene/3d/cpu_particles.cpp3
-rw-r--r--scene/animation/animation_player.cpp44
-rw-r--r--scene/animation/animation_player.h10
-rw-r--r--scene/gui/base_button.cpp75
-rw-r--r--scene/gui/base_button.h2
-rw-r--r--scene/gui/scroll_bar.cpp41
-rw-r--r--scene/gui/tabs.cpp2
-rw-r--r--scene/gui/text_edit.cpp15
-rw-r--r--scene/gui/text_edit.h2
-rw-r--r--scene/gui/tree.cpp5
-rw-r--r--scene/main/viewport.cpp4
-rw-r--r--scene/resources/curve.cpp13
-rw-r--r--scene/resources/curve.h1
-rw-r--r--scene/resources/gradient.cpp13
-rw-r--r--scene/resources/material.cpp4
-rw-r--r--scene/resources/particles_material.cpp1
-rw-r--r--scene/resources/resource_format_text.cpp10
-rw-r--r--scene/resources/tile_set.cpp30
-rw-r--r--scene/resources/visual_shader.cpp38
-rw-r--r--scene/resources/visual_shader.h2
22 files changed, 207 insertions, 116 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index 8726a9b3e7..fba1c26d1c 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -1393,10 +1393,10 @@ CPUParticles2D::CPUParticles2D() {
set_spread(45);
set_flatness(0);
- set_param(PARAM_INITIAL_LINEAR_VELOCITY, 1);
+ set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0);
+ set_param(PARAM_ANGULAR_VELOCITY, 0);
set_param(PARAM_ORBIT_VELOCITY, 0);
set_param(PARAM_LINEAR_ACCEL, 0);
- set_param(PARAM_ANGULAR_VELOCITY, 0);
set_param(PARAM_RADIAL_ACCEL, 0);
set_param(PARAM_TANGENTIAL_ACCEL, 0);
set_param(PARAM_DAMPING, 0);
diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp
index 5b14b3e8e1..d8156a0afe 100644
--- a/scene/2d/joints_2d.cpp
+++ b/scene/2d/joints_2d.cpp
@@ -61,9 +61,7 @@ void Joint2D::_update_joint(bool p_only_free) {
if (!body_a || !body_b)
return;
- if (!body_a) {
- SWAP(body_a, body_b);
- }
+ SWAP(body_a, body_b);
joint = _configure_joint(body_a, body_b);
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp
index 383f02ca35..ee5d416930 100644
--- a/scene/3d/cpu_particles.cpp
+++ b/scene/3d/cpu_particles.cpp
@@ -1461,7 +1461,8 @@ CPUParticles::CPUParticles() {
set_spread(45);
set_flatness(0);
- set_param(PARAM_INITIAL_LINEAR_VELOCITY, 1);
+ set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0);
+ set_param(PARAM_ANGULAR_VELOCITY, 0);
set_param(PARAM_ORBIT_VELOCITY, 0);
set_param(PARAM_LINEAR_ACCEL, 0);
set_param(PARAM_RADIAL_ACCEL, 0);
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 75088c79fe..54df346374 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -561,14 +561,24 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
#endif
if (can_call) {
- MessageQueue::get_singleton()->push_call(
- nc->node,
- method,
- s >= 1 ? params[0] : Variant(),
- s >= 2 ? params[1] : Variant(),
- s >= 3 ? params[2] : Variant(),
- s >= 4 ? params[3] : Variant(),
- s >= 5 ? params[4] : Variant());
+ if (method_call_mode == ANIMATION_METHOD_CALL_DEFERRED) {
+ MessageQueue::get_singleton()->push_call(
+ nc->node,
+ method,
+ s >= 1 ? params[0] : Variant(),
+ s >= 2 ? params[1] : Variant(),
+ s >= 3 ? params[2] : Variant(),
+ s >= 4 ? params[3] : Variant(),
+ s >= 5 ? params[4] : Variant());
+ } else {
+ nc->node->call(
+ method,
+ s >= 1 ? params[0] : Variant(),
+ s >= 2 ? params[1] : Variant(),
+ s >= 3 ? params[2] : Variant(),
+ s >= 4 ? params[3] : Variant(),
+ s >= 5 ? params[4] : Variant());
+ }
}
}
@@ -1470,6 +1480,16 @@ AnimationPlayer::AnimationProcessMode AnimationPlayer::get_animation_process_mod
return animation_process_mode;
}
+void AnimationPlayer::set_method_call_mode(AnimationMethodCallMode p_mode) {
+
+ method_call_mode = p_mode;
+}
+
+AnimationPlayer::AnimationMethodCallMode AnimationPlayer::get_method_call_mode() const {
+
+ return method_call_mode;
+}
+
void AnimationPlayer::_set_process(bool p_process, bool p_force) {
if (processing == p_process && !p_force)
@@ -1657,6 +1677,9 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_animation_process_mode", "mode"), &AnimationPlayer::set_animation_process_mode);
ClassDB::bind_method(D_METHOD("get_animation_process_mode"), &AnimationPlayer::get_animation_process_mode);
+ ClassDB::bind_method(D_METHOD("set_method_call_mode", "mode"), &AnimationPlayer::set_method_call_mode);
+ ClassDB::bind_method(D_METHOD("get_method_call_mode"), &AnimationPlayer::get_method_call_mode);
+
ClassDB::bind_method(D_METHOD("get_current_animation_position"), &AnimationPlayer::get_current_animation_position);
ClassDB::bind_method(D_METHOD("get_current_animation_length"), &AnimationPlayer::get_current_animation_length);
@@ -1675,6 +1698,7 @@ void AnimationPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_default_blend_time", "get_default_blend_time");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playback_active", PROPERTY_HINT_NONE, "", 0), "set_active", "is_active");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "method_call_mode", PROPERTY_HINT_ENUM, "Deferred,Immediate"), "set_method_call_mode", "get_method_call_mode");
ADD_SIGNAL(MethodInfo("animation_finished", PropertyInfo(Variant::STRING, "anim_name")));
ADD_SIGNAL(MethodInfo("animation_changed", PropertyInfo(Variant::STRING, "old_name"), PropertyInfo(Variant::STRING, "new_name")));
@@ -1684,6 +1708,9 @@ void AnimationPlayer::_bind_methods() {
BIND_ENUM_CONSTANT(ANIMATION_PROCESS_PHYSICS);
BIND_ENUM_CONSTANT(ANIMATION_PROCESS_IDLE);
BIND_ENUM_CONSTANT(ANIMATION_PROCESS_MANUAL);
+
+ BIND_ENUM_CONSTANT(ANIMATION_METHOD_CALL_DEFERRED);
+ BIND_ENUM_CONSTANT(ANIMATION_METHOD_CALL_IMMEDIATE);
}
AnimationPlayer::AnimationPlayer() {
@@ -1696,6 +1723,7 @@ AnimationPlayer::AnimationPlayer() {
end_reached = false;
end_notify = false;
animation_process_mode = ANIMATION_PROCESS_IDLE;
+ method_call_mode = ANIMATION_METHOD_CALL_DEFERRED;
processing = false;
default_blend_time = 0;
root = SceneStringNames::get_singleton()->path_pp;
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index fea4819821..f3d38110c6 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -68,6 +68,11 @@ public:
ANIMATION_PROCESS_MANUAL,
};
+ enum AnimationMethodCallMode {
+ ANIMATION_METHOD_CALL_DEFERRED,
+ ANIMATION_METHOD_CALL_IMMEDIATE,
+ };
+
private:
enum {
@@ -246,6 +251,7 @@ private:
String autoplay;
AnimationProcessMode animation_process_mode;
+ AnimationMethodCallMode method_call_mode;
bool processing;
bool active;
@@ -338,6 +344,9 @@ public:
void set_animation_process_mode(AnimationProcessMode p_mode);
AnimationProcessMode get_animation_process_mode() const;
+ void set_method_call_mode(AnimationMethodCallMode p_mode);
+ AnimationMethodCallMode get_method_call_mode() const;
+
void seek(float p_time, bool p_update = false);
void seek_delta(float p_time, float p_delta);
float get_current_animation_position() const;
@@ -363,5 +372,6 @@ public:
};
VARIANT_ENUM_CAST(AnimationPlayer::AnimationProcessMode);
+VARIANT_ENUM_CAST(AnimationPlayer::AnimationMethodCallMode);
#endif
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index fadf5e432c..52fcea2a71 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -61,37 +61,7 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
bool button_masked = mouse_button.is_valid() && ((1 << (mouse_button->get_button_index() - 1)) & button_mask) > 0;
if (button_masked || ui_accept) {
- if (p_event->is_pressed()) {
- status.press_attempt = true;
- status.pressing_inside = true;
- emit_signal("button_down");
- }
-
- if (status.press_attempt && status.pressing_inside) {
- if (toggle_mode) {
- if ((p_event->is_pressed() && action_mode == ACTION_MODE_BUTTON_PRESS) || (!p_event->is_pressed() && action_mode == ACTION_MODE_BUTTON_RELEASE)) {
- if (action_mode == ACTION_MODE_BUTTON_PRESS) {
- status.press_attempt = false;
- status.pressing_inside = false;
- }
- status.pressed = !status.pressed;
- _unpress_group();
- _toggled(status.pressed);
- _pressed();
- }
- } else {
- if (!p_event->is_pressed()) {
- _pressed();
- }
- }
- }
-
- if (!p_event->is_pressed()) { // pressed state should be correct with button_up signal
- emit_signal("button_up");
- status.press_attempt = false;
- }
-
- update();
+ on_action_event(p_event);
return;
}
@@ -177,6 +147,41 @@ void BaseButton::_toggled(bool p_pressed) {
emit_signal("toggled", p_pressed);
}
+void BaseButton::on_action_event(Ref<InputEvent> p_event) {
+
+ if (p_event->is_pressed()) {
+ status.press_attempt = true;
+ status.pressing_inside = true;
+ emit_signal("button_down");
+ }
+
+ if (status.press_attempt && status.pressing_inside) {
+ if (toggle_mode) {
+ if ((p_event->is_pressed() && action_mode == ACTION_MODE_BUTTON_PRESS) || (!p_event->is_pressed() && action_mode == ACTION_MODE_BUTTON_RELEASE)) {
+ if (action_mode == ACTION_MODE_BUTTON_PRESS) {
+ status.press_attempt = false;
+ status.pressing_inside = false;
+ }
+ status.pressed = !status.pressed;
+ _unpress_group();
+ _toggled(status.pressed);
+ _pressed();
+ }
+ } else {
+ if (!p_event->is_pressed()) {
+ _pressed();
+ }
+ }
+ }
+
+ if (!p_event->is_pressed()) { // pressed state should be correct with button_up signal
+ emit_signal("button_up");
+ status.press_attempt = false;
+ }
+
+ update();
+}
+
void BaseButton::pressed() {
}
@@ -345,16 +350,12 @@ Ref<ShortCut> BaseButton::get_shortcut() const {
void BaseButton::_unhandled_input(Ref<InputEvent> p_event) {
- if (!is_disabled() && is_visible_in_tree() && p_event->is_pressed() && !p_event->is_echo() && shortcut.is_valid() && shortcut->is_shortcut(p_event)) {
+ if (!is_disabled() && is_visible_in_tree() && !p_event->is_echo() && shortcut.is_valid() && shortcut->is_shortcut(p_event)) {
if (get_viewport()->get_modal_stack_top() && !get_viewport()->get_modal_stack_top()->is_a_parent_of(this))
return; //ignore because of modal window
- if (is_toggle_mode()) {
- set_pressed(!is_pressed()); // Also calls _toggled() internally.
- }
-
- _pressed();
+ on_action_event(p_event);
}
}
diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h
index ef278d7406..ffccdd69d6 100644
--- a/scene/gui/base_button.h
+++ b/scene/gui/base_button.h
@@ -74,6 +74,8 @@ private:
void _pressed();
void _toggled(bool p_pressed);
+ void on_action_event(Ref<InputEvent> p_event);
+
protected:
virtual void pressed();
virtual void toggled(bool p_pressed);
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 686d1c96cc..a7c15151ae 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -439,27 +439,26 @@ double ScrollBar::get_grabber_size() const {
}
double ScrollBar::get_area_size() const {
-
- if (orientation == VERTICAL) {
-
- double area = get_size().height;
- area -= get_stylebox("scroll")->get_minimum_size().height;
- area -= get_icon("increment")->get_height();
- area -= get_icon("decrement")->get_height();
- area -= get_grabber_min_size();
- return area;
-
- } else if (orientation == HORIZONTAL) {
-
- double area = get_size().width;
- area -= get_stylebox("scroll")->get_minimum_size().width;
- area -= get_icon("increment")->get_width();
- area -= get_icon("decrement")->get_width();
- area -= get_grabber_min_size();
- return area;
- } else {
-
- return 0;
+ switch (orientation) {
+ case VERTICAL: {
+ double area = get_size().height;
+ area -= get_stylebox("scroll")->get_minimum_size().height;
+ area -= get_icon("increment")->get_height();
+ area -= get_icon("decrement")->get_height();
+ area -= get_grabber_min_size();
+ return area;
+ } break;
+ case HORIZONTAL: {
+ double area = get_size().width;
+ area -= get_stylebox("scroll")->get_minimum_size().width;
+ area -= get_icon("increment")->get_width();
+ area -= get_icon("decrement")->get_width();
+ area -= get_grabber_min_size();
+ return area;
+ } break;
+ default: {
+ return 0.0;
+ }
}
}
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index 36571cc878..7b0836cd28 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -892,6 +892,8 @@ void Tabs::ensure_tab_visible(int p_idx) {
}
Rect2 Tabs::get_tab_rect(int p_tab) const {
+
+ ERR_FAIL_INDEX_V(p_tab, tabs.size(), Rect2());
return Rect2(tabs[p_tab].ofs_cache, 0, tabs[p_tab].size_cache, get_size().height);
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 36d7dad1d3..4e86e4bb1e 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1178,7 +1178,7 @@ void TextEdit::_notification(int p_what) {
if (brace_open_mismatch)
color = cache.brace_mismatch_color;
- drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color);
+ drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_color_selected : color);
}
if ((brace_close_match_line == line && brace_close_match_column == last_wrap_column + j) ||
@@ -1186,7 +1186,7 @@ void TextEdit::_notification(int p_what) {
if (brace_close_mismatch)
color = cache.brace_mismatch_color;
- drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color);
+ drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_color_selected : color);
}
}
@@ -1258,23 +1258,23 @@ void TextEdit::_notification(int p_what) {
if (str[j] >= 32) {
int yofs = ofs_y + (get_row_height() - cache.font->get_height()) / 2;
- int w = drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), str[j], str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color);
+ int w = drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), str[j], str[j + 1], in_selection && override_selected_font_color ? cache.font_color_selected : color);
if (underlined) {
float line_width = 1.0;
#ifdef TOOLS_ENABLED
line_width *= EDSCALE;
#endif
- draw_rect(Rect2(char_ofs + char_margin + ofs_x, yofs + ascent + 2, w, line_width), in_selection && override_selected_font_color ? cache.font_selected_color : color);
+ draw_rect(Rect2(char_ofs + char_margin + ofs_x, yofs + ascent + 2, w, line_width), in_selection && override_selected_font_color ? cache.font_color_selected : color);
}
} else if (draw_tabs && str[j] == '\t') {
int yofs = (get_row_height() - cache.tab_icon->get_height()) / 2;
- cache.tab_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_selected_color : color);
+ cache.tab_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_color_selected : color);
}
if (draw_spaces && str[j] == ' ') {
int yofs = (get_row_height() - cache.space_icon->get_height()) / 2;
- cache.space_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_selected_color : color);
+ cache.space_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_color_selected : color);
}
char_ofs += char_w;
@@ -4554,7 +4554,7 @@ void TextEdit::_update_caches() {
cache.line_number_color = get_color("line_number_color");
cache.safe_line_number_color = get_color("safe_line_number_color");
cache.font_color = get_color("font_color");
- cache.font_selected_color = get_color("font_selected_color");
+ cache.font_color_selected = get_color("font_color_selected");
cache.keyword_color = get_color("keyword_color");
cache.function_color = get_color("function_color");
cache.member_variable_color = get_color("member_variable_color");
@@ -6452,6 +6452,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_text"), &TextEdit::get_text);
ClassDB::bind_method(D_METHOD("get_line", "line"), &TextEdit::get_line);
+ ClassDB::bind_method(D_METHOD("center_viewport_to_cursor"), &TextEdit::center_viewport_to_cursor);
ClassDB::bind_method(D_METHOD("cursor_set_column", "column", "adjust_viewport"), &TextEdit::cursor_set_column, DEFVAL(true));
ClassDB::bind_method(D_METHOD("cursor_set_line", "line", "adjust_viewport", "can_be_hidden", "wrap_index"), &TextEdit::cursor_set_line, DEFVAL(true), DEFVAL(true), DEFVAL(0));
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 3e852deda6..c721cf992e 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -184,7 +184,7 @@ private:
Color line_number_color;
Color safe_line_number_color;
Color font_color;
- Color font_selected_color;
+ Color font_color_selected;
Color keyword_color;
Color number_color;
Color function_color;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 522c1ecb6a..54370d02ba 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -3163,10 +3163,7 @@ bool Tree::is_anything_selected() {
void Tree::clear() {
- if (blocked > 0) {
-
- ERR_FAIL_COND(blocked > 0);
- }
+ ERR_FAIL_COND(blocked > 0);
if (pressing_for_editor) {
if (range_drag_enabled) {
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index f8a0db18b1..10e5ad78e2 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1444,9 +1444,7 @@ void Viewport::_gui_show_tooltip() {
return;
}
- Control *rp = which; //->get_root_parent_control();
- if (!rp)
- return;
+ Control *rp = which;
gui.tooltip_popup = which->make_custom_tooltip(tooltip);
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index 950518aa6e..cb710dde43 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -51,6 +51,7 @@ Curve::Curve() {
_baked_cache_dirty = false;
_min_value = 0;
_max_value = 1;
+ _minmax_set_once = 0b00;
}
int Curve::add_point(Vector2 p_pos, real_t left_tangent, real_t right_tangent, TangentMode left_mode, TangentMode right_mode) {
@@ -282,20 +283,24 @@ void Curve::update_auto_tangents(int i) {
#define MIN_Y_RANGE 0.01
void Curve::set_min_value(float p_min) {
- if (p_min > _max_value - MIN_Y_RANGE)
+ if (_minmax_set_once & 0b11 && p_min > _max_value - MIN_Y_RANGE) {
_min_value = _max_value - MIN_Y_RANGE;
- else
+ } else {
+ _minmax_set_once |= 0b10; // first bit is "min set"
_min_value = p_min;
+ }
// Note: min and max are indicative values,
// it's still possible that existing points are out of range at this point.
emit_signal(SIGNAL_RANGE_CHANGED);
}
void Curve::set_max_value(float p_max) {
- if (p_max < _min_value + MIN_Y_RANGE)
+ if (_minmax_set_once & 0b11 && p_max < _min_value + MIN_Y_RANGE) {
_max_value = _min_value + MIN_Y_RANGE;
- else
+ } else {
+ _minmax_set_once |= 0b01; // second bit is "max set"
_max_value = p_max;
+ }
emit_signal(SIGNAL_RANGE_CHANGED);
}
diff --git a/scene/resources/curve.h b/scene/resources/curve.h
index bb12baca48..b677097e86 100644
--- a/scene/resources/curve.h
+++ b/scene/resources/curve.h
@@ -143,6 +143,7 @@ private:
int _bake_resolution;
float _min_value;
float _max_value;
+ int _minmax_set_once; // Encodes whether min and max have been set a first time, first bit for min and second for max.
};
VARIANT_ENUM_CAST(Curve::TangentMode)
diff --git a/scene/resources/gradient.cpp b/scene/resources/gradient.cpp
index 99ce8ef821..1ff02c2f82 100644
--- a/scene/resources/gradient.cpp
+++ b/scene/resources/gradient.cpp
@@ -143,6 +143,8 @@ void Gradient::set_points(Vector<Gradient::Point> &p_points) {
}
void Gradient::set_offset(int pos, const float offset) {
+
+ ERR_FAIL_COND(pos < 0);
if (points.size() <= pos)
points.resize(pos + 1);
points.write[pos].offset = offset;
@@ -151,12 +153,12 @@ void Gradient::set_offset(int pos, const float offset) {
}
float Gradient::get_offset(int pos) const {
- if (points.size() && points.size() > pos)
- return points[pos].offset;
- return 0; //TODO: Maybe throw some error instead?
+ ERR_FAIL_INDEX_V(pos, points.size(), 0.0);
+ return points[pos].offset;
}
void Gradient::set_color(int pos, const Color &color) {
+ ERR_FAIL_COND(pos < 0);
if (points.size() <= pos) {
points.resize(pos + 1);
is_sorted = false;
@@ -166,9 +168,8 @@ void Gradient::set_color(int pos, const Color &color) {
}
Color Gradient::get_color(int pos) const {
- if (points.size() && points.size() > pos)
- return points[pos].color;
- return Color(0, 0, 0, 1); //TODO: Maybe throw some error instead?
+ ERR_FAIL_INDEX_V(pos, points.size(), Color());
+ return points[pos].color;
}
int Gradient::get_points_count() const {
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 6dec4a0c49..197ff14b38 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -2353,8 +2353,8 @@ SpatialMaterial::SpatialMaterial() :
set_ao_light_affect(0.0);
- set_metallic_texture_channel(TEXTURE_CHANNEL_RED);
- set_roughness_texture_channel(TEXTURE_CHANNEL_RED);
+ set_metallic_texture_channel(TEXTURE_CHANNEL_BLUE);
+ set_roughness_texture_channel(TEXTURE_CHANNEL_GREEN);
set_ao_texture_channel(TEXTURE_CHANNEL_RED);
set_refraction_texture_channel(TEXTURE_CHANNEL_RED);
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index 758475b75e..a80a57a09c 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -1202,6 +1202,7 @@ ParticlesMaterial::ParticlesMaterial() :
set_spread(45);
set_flatness(0);
set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0);
+ set_param(PARAM_ANGULAR_VELOCITY, 0);
set_param(PARAM_ORBIT_VELOCITY, 0);
set_param(PARAM_LINEAR_ACCEL, 0);
set_param(PARAM_RADIAL_ACCEL, 0);
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 0921c0dae9..efc1082a6b 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -1225,10 +1225,7 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoaderText::load_interactive(const
Error err;
FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
- if (err != OK) {
-
- ERR_FAIL_COND_V(err != OK, Ref<ResourceInteractiveLoader>());
- }
+ ERR_FAIL_COND_V(err != OK, Ref<ResourceInteractiveLoader>());
Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText);
String path = p_original_path != "" ? p_original_path : p_path;
@@ -1324,10 +1321,7 @@ Error ResourceFormatLoaderText::convert_file_to_binary(const String &p_src_path,
Error err;
FileAccess *f = FileAccess::open(p_src_path, FileAccess::READ, &err);
- if (err != OK) {
-
- ERR_FAIL_COND_V(err != OK, ERR_CANT_OPEN);
- }
+ ERR_FAIL_COND_V(err != OK, ERR_CANT_OPEN);
Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText);
String path = p_src_path;
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index d09fac47f0..899abfc9f9 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -692,6 +692,8 @@ String TileSet::tile_get_name(int p_id) const {
}
void TileSet::tile_clear_shapes(int p_id) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].shapes_data.clear();
}
@@ -711,14 +713,15 @@ void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transf
int TileSet::tile_get_shape_count(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
-
return tile_map[p_id].shapes_data.size();
}
void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape) {
ERR_FAIL_COND(!tile_map.has(p_id));
- if (tile_map[p_id].shapes_data.size() <= p_shape_id)
+ ERR_FAIL_COND(p_shape_id < 0);
+
+ if (p_shape_id >= tile_map[p_id].shapes_data.size())
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
tile_map[p_id].shapes_data.write[p_shape_id].shape = p_shape;
_decompose_convex_shape(p_shape);
@@ -728,7 +731,7 @@ void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_sha
Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Shape2D>());
- if (tile_map[p_id].shapes_data.size() > p_shape_id)
+ if (p_shape_id < tile_map[p_id].shapes_data.size())
return tile_map[p_id].shapes_data[p_shape_id].shape;
return Ref<Shape2D>();
@@ -737,7 +740,8 @@ Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const {
void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
- if (tile_map[p_id].shapes_data.size() <= p_shape_id)
+
+ if (p_shape_id >= tile_map[p_id].shapes_data.size())
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
tile_map[p_id].shapes_data.write[p_shape_id].shape_transform = p_offset;
emit_changed();
@@ -746,7 +750,7 @@ void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform
Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Transform2D());
- if (tile_map[p_id].shapes_data.size() > p_shape_id)
+ if (p_shape_id < tile_map[p_id].shapes_data.size())
return tile_map[p_id].shapes_data[p_shape_id].shape_transform;
return Transform2D();
@@ -765,7 +769,9 @@ Vector2 TileSet::tile_get_shape_offset(int p_id, int p_shape_id) const {
void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_way) {
ERR_FAIL_COND(!tile_map.has(p_id));
- if (tile_map[p_id].shapes_data.size() <= p_shape_id)
+ ERR_FAIL_COND(p_shape_id < 0);
+
+ if (p_shape_id >= tile_map[p_id].shapes_data.size())
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision = p_one_way;
emit_changed();
@@ -774,23 +780,27 @@ void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_
bool TileSet::tile_get_shape_one_way(int p_id, int p_shape_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), false);
- if (tile_map[p_id].shapes_data.size() > p_shape_id)
+ if (p_shape_id < tile_map[p_id].shapes_data.size())
return tile_map[p_id].shapes_data[p_shape_id].one_way_collision;
return false;
}
void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_margin) {
+
ERR_FAIL_COND(!tile_map.has(p_id));
- if (tile_map[p_id].shapes_data.size() <= p_shape_id)
+ ERR_FAIL_COND(p_shape_id < 0);
+
+ if (p_shape_id >= tile_map[p_id].shapes_data.size())
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision_margin = p_margin;
emit_changed();
}
float TileSet::tile_get_shape_one_way_margin(int p_id, int p_shape_id) const {
+
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
- if (tile_map[p_id].shapes_data.size() > p_shape_id)
+ if (p_shape_id < tile_map[p_id].shapes_data.size())
return tile_map[p_id].shapes_data[p_shape_id].one_way_collision_margin;
return 0;
@@ -820,7 +830,9 @@ void TileSet::autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D>
}
Ref<OccluderPolygon2D> TileSet::autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const {
+
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>());
+
if (!tile_map[p_id].autotile_data.occluder_map.has(p_coord)) {
return Ref<OccluderPolygon2D>();
} else {
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index dd595d9ff8..a3813f8fc6 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -1762,6 +1762,7 @@ void VisualShaderNodeGroupBase::set_inputs(const String &p_inputs) {
for (int i = 0; i < input_port_count; i++) {
Vector<String> arr = input_strings[i].split(",");
+ ERR_FAIL_COND(arr.size() != 3);
int port_idx = arr[0].to_int();
int port_type = arr[1].to_int();
@@ -1794,6 +1795,7 @@ void VisualShaderNodeGroupBase::set_outputs(const String &p_outputs) {
for (int i = 0; i < output_port_count; i++) {
Vector<String> arr = output_strings[i].split(",");
+ ERR_FAIL_COND(arr.size() != 3);
int port_idx = arr[0].to_int();
int port_type = arr[1].to_int();
@@ -1810,6 +1812,23 @@ String VisualShaderNodeGroupBase::get_outputs() const {
return outputs;
}
+bool VisualShaderNodeGroupBase::is_valid_port_name(const String &p_name) const {
+ if (!p_name.is_valid_identifier()) {
+ return false;
+ }
+ for (int i = 0; i < get_input_port_count(); i++) {
+ if (get_input_port_name(i) == p_name) {
+ return false;
+ }
+ }
+ for (int i = 0; i < get_output_port_count(); i++) {
+ if (get_output_port_name(i) == p_name) {
+ return false;
+ }
+ }
+ return true;
+}
+
void VisualShaderNodeGroupBase::add_input_port(int p_id, int p_type, const String &p_name) {
String str = itos(p_id) + "," + itos(p_type) + "," + p_name + ";";
@@ -1849,6 +1868,8 @@ void VisualShaderNodeGroupBase::add_input_port(int p_id, int p_type, const Strin
void VisualShaderNodeGroupBase::remove_input_port(int p_id) {
+ ERR_FAIL_COND(!has_input_port(p_id));
+
Vector<String> inputs_strings = inputs.split(";", false);
int count = 0;
int index = 0;
@@ -1917,6 +1938,8 @@ void VisualShaderNodeGroupBase::add_output_port(int p_id, int p_type, const Stri
void VisualShaderNodeGroupBase::remove_output_port(int p_id) {
+ ERR_FAIL_COND(!has_output_port(p_id));
+
Vector<String> outputs_strings = outputs.split(";", false);
int count = 0;
int index = 0;
@@ -1956,6 +1979,9 @@ void VisualShaderNodeGroupBase::clear_output_ports() {
void VisualShaderNodeGroupBase::set_input_port_type(int p_id, int p_type) {
+ ERR_FAIL_COND(!has_input_port(p_id));
+ ERR_FAIL_COND(p_type < 0 || p_type > PORT_TYPE_TRANSFORM);
+
if (input_ports[p_id].type == p_type)
return;
@@ -1986,6 +2012,9 @@ VisualShaderNodeGroupBase::PortType VisualShaderNodeGroupBase::get_input_port_ty
void VisualShaderNodeGroupBase::set_input_port_name(int p_id, const String &p_name) {
+ ERR_FAIL_COND(!has_input_port(p_id));
+ ERR_FAIL_COND(!is_valid_port_name(p_name));
+
if (input_ports[p_id].name == p_name)
return;
@@ -2016,6 +2045,9 @@ String VisualShaderNodeGroupBase::get_input_port_name(int p_id) const {
void VisualShaderNodeGroupBase::set_output_port_type(int p_id, int p_type) {
+ ERR_FAIL_COND(!has_output_port(p_id));
+ ERR_FAIL_COND(p_type < 0 || p_type > PORT_TYPE_TRANSFORM);
+
if (output_ports[p_id].type == p_type)
return;
@@ -2045,6 +2077,10 @@ VisualShaderNodeGroupBase::PortType VisualShaderNodeGroupBase::get_output_port_t
}
void VisualShaderNodeGroupBase::set_output_port_name(int p_id, const String &p_name) {
+
+ ERR_FAIL_COND(!has_output_port(p_id));
+ ERR_FAIL_COND(!is_valid_port_name(p_name));
+
if (output_ports[p_id].name == p_name)
return;
@@ -2125,6 +2161,8 @@ void VisualShaderNodeGroupBase::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_outputs", "outputs"), &VisualShaderNodeGroupBase::set_outputs);
ClassDB::bind_method(D_METHOD("get_outputs"), &VisualShaderNodeGroupBase::get_outputs);
+ ClassDB::bind_method(D_METHOD("is_valid_port_name", "name"), &VisualShaderNodeGroupBase::is_valid_port_name);
+
ClassDB::bind_method(D_METHOD("add_input_port", "id", "type", "name"), &VisualShaderNodeGroupBase::add_input_port);
ClassDB::bind_method(D_METHOD("remove_input_port", "id"), &VisualShaderNodeGroupBase::remove_input_port);
ClassDB::bind_method(D_METHOD("get_input_port_count"), &VisualShaderNodeGroupBase::get_input_port_count);
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index 1ab3c0c9cc..a36776e701 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -355,6 +355,8 @@ public:
void set_outputs(const String &p_outputs);
String get_outputs() const;
+ bool is_valid_port_name(const String &p_name) const;
+
void add_input_port(int p_id, int p_type, const String &p_name);
void remove_input_port(int p_id);
virtual int get_input_port_count() const;