diff options
Diffstat (limited to 'scene')
| -rw-r--r-- | scene/2d/cpu_particles_2d.cpp | 4 | ||||
| -rw-r--r-- | scene/2d/joints_2d.cpp | 4 | ||||
| -rw-r--r-- | scene/3d/cpu_particles.cpp | 3 | ||||
| -rw-r--r-- | scene/animation/animation_player.cpp | 44 | ||||
| -rw-r--r-- | scene/animation/animation_player.h | 10 | ||||
| -rw-r--r-- | scene/gui/base_button.cpp | 75 | ||||
| -rw-r--r-- | scene/gui/base_button.h | 2 | ||||
| -rw-r--r-- | scene/gui/scroll_bar.cpp | 41 | ||||
| -rw-r--r-- | scene/gui/tabs.cpp | 2 | ||||
| -rw-r--r-- | scene/gui/text_edit.cpp | 15 | ||||
| -rw-r--r-- | scene/gui/text_edit.h | 2 | ||||
| -rw-r--r-- | scene/gui/tree.cpp | 5 | ||||
| -rw-r--r-- | scene/main/viewport.cpp | 4 | ||||
| -rw-r--r-- | scene/resources/curve.cpp | 13 | ||||
| -rw-r--r-- | scene/resources/curve.h | 1 | ||||
| -rw-r--r-- | scene/resources/gradient.cpp | 13 | ||||
| -rw-r--r-- | scene/resources/material.cpp | 4 | ||||
| -rw-r--r-- | scene/resources/particles_material.cpp | 1 | ||||
| -rw-r--r-- | scene/resources/resource_format_text.cpp | 10 | ||||
| -rw-r--r-- | scene/resources/tile_set.cpp | 30 | ||||
| -rw-r--r-- | scene/resources/visual_shader.cpp | 38 | ||||
| -rw-r--r-- | scene/resources/visual_shader.h | 2 |
22 files changed, 207 insertions, 116 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index 8726a9b3e7..fba1c26d1c 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -1393,10 +1393,10 @@ CPUParticles2D::CPUParticles2D() { set_spread(45); set_flatness(0); - set_param(PARAM_INITIAL_LINEAR_VELOCITY, 1); + set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0); + set_param(PARAM_ANGULAR_VELOCITY, 0); set_param(PARAM_ORBIT_VELOCITY, 0); set_param(PARAM_LINEAR_ACCEL, 0); - set_param(PARAM_ANGULAR_VELOCITY, 0); set_param(PARAM_RADIAL_ACCEL, 0); set_param(PARAM_TANGENTIAL_ACCEL, 0); set_param(PARAM_DAMPING, 0); diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index 5b14b3e8e1..d8156a0afe 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -61,9 +61,7 @@ void Joint2D::_update_joint(bool p_only_free) { if (!body_a || !body_b) return; - if (!body_a) { - SWAP(body_a, body_b); - } + SWAP(body_a, body_b); joint = _configure_joint(body_a, body_b); diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp index 383f02ca35..ee5d416930 100644 --- a/scene/3d/cpu_particles.cpp +++ b/scene/3d/cpu_particles.cpp @@ -1461,7 +1461,8 @@ CPUParticles::CPUParticles() { set_spread(45); set_flatness(0); - set_param(PARAM_INITIAL_LINEAR_VELOCITY, 1); + set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0); + set_param(PARAM_ANGULAR_VELOCITY, 0); set_param(PARAM_ORBIT_VELOCITY, 0); set_param(PARAM_LINEAR_ACCEL, 0); set_param(PARAM_RADIAL_ACCEL, 0); diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 75088c79fe..54df346374 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -561,14 +561,24 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float #endif if (can_call) { - MessageQueue::get_singleton()->push_call( - nc->node, - method, - s >= 1 ? params[0] : Variant(), - s >= 2 ? params[1] : Variant(), - s >= 3 ? params[2] : Variant(), - s >= 4 ? params[3] : Variant(), - s >= 5 ? params[4] : Variant()); + if (method_call_mode == ANIMATION_METHOD_CALL_DEFERRED) { + MessageQueue::get_singleton()->push_call( + nc->node, + method, + s >= 1 ? params[0] : Variant(), + s >= 2 ? params[1] : Variant(), + s >= 3 ? params[2] : Variant(), + s >= 4 ? params[3] : Variant(), + s >= 5 ? params[4] : Variant()); + } else { + nc->node->call( + method, + s >= 1 ? params[0] : Variant(), + s >= 2 ? params[1] : Variant(), + s >= 3 ? params[2] : Variant(), + s >= 4 ? params[3] : Variant(), + s >= 5 ? params[4] : Variant()); + } } } @@ -1470,6 +1480,16 @@ AnimationPlayer::AnimationProcessMode AnimationPlayer::get_animation_process_mod return animation_process_mode; } +void AnimationPlayer::set_method_call_mode(AnimationMethodCallMode p_mode) { + + method_call_mode = p_mode; +} + +AnimationPlayer::AnimationMethodCallMode AnimationPlayer::get_method_call_mode() const { + + return method_call_mode; +} + void AnimationPlayer::_set_process(bool p_process, bool p_force) { if (processing == p_process && !p_force) @@ -1657,6 +1677,9 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_animation_process_mode", "mode"), &AnimationPlayer::set_animation_process_mode); ClassDB::bind_method(D_METHOD("get_animation_process_mode"), &AnimationPlayer::get_animation_process_mode); + ClassDB::bind_method(D_METHOD("set_method_call_mode", "mode"), &AnimationPlayer::set_method_call_mode); + ClassDB::bind_method(D_METHOD("get_method_call_mode"), &AnimationPlayer::get_method_call_mode); + ClassDB::bind_method(D_METHOD("get_current_animation_position"), &AnimationPlayer::get_current_animation_position); ClassDB::bind_method(D_METHOD("get_current_animation_length"), &AnimationPlayer::get_current_animation_length); @@ -1675,6 +1698,7 @@ void AnimationPlayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_default_blend_time", "get_default_blend_time"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playback_active", PROPERTY_HINT_NONE, "", 0), "set_active", "is_active"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "method_call_mode", PROPERTY_HINT_ENUM, "Deferred,Immediate"), "set_method_call_mode", "get_method_call_mode"); ADD_SIGNAL(MethodInfo("animation_finished", PropertyInfo(Variant::STRING, "anim_name"))); ADD_SIGNAL(MethodInfo("animation_changed", PropertyInfo(Variant::STRING, "old_name"), PropertyInfo(Variant::STRING, "new_name"))); @@ -1684,6 +1708,9 @@ void AnimationPlayer::_bind_methods() { BIND_ENUM_CONSTANT(ANIMATION_PROCESS_PHYSICS); BIND_ENUM_CONSTANT(ANIMATION_PROCESS_IDLE); BIND_ENUM_CONSTANT(ANIMATION_PROCESS_MANUAL); + + BIND_ENUM_CONSTANT(ANIMATION_METHOD_CALL_DEFERRED); + BIND_ENUM_CONSTANT(ANIMATION_METHOD_CALL_IMMEDIATE); } AnimationPlayer::AnimationPlayer() { @@ -1696,6 +1723,7 @@ AnimationPlayer::AnimationPlayer() { end_reached = false; end_notify = false; animation_process_mode = ANIMATION_PROCESS_IDLE; + method_call_mode = ANIMATION_METHOD_CALL_DEFERRED; processing = false; default_blend_time = 0; root = SceneStringNames::get_singleton()->path_pp; diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index fea4819821..f3d38110c6 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -68,6 +68,11 @@ public: ANIMATION_PROCESS_MANUAL, }; + enum AnimationMethodCallMode { + ANIMATION_METHOD_CALL_DEFERRED, + ANIMATION_METHOD_CALL_IMMEDIATE, + }; + private: enum { @@ -246,6 +251,7 @@ private: String autoplay; AnimationProcessMode animation_process_mode; + AnimationMethodCallMode method_call_mode; bool processing; bool active; @@ -338,6 +344,9 @@ public: void set_animation_process_mode(AnimationProcessMode p_mode); AnimationProcessMode get_animation_process_mode() const; + void set_method_call_mode(AnimationMethodCallMode p_mode); + AnimationMethodCallMode get_method_call_mode() const; + void seek(float p_time, bool p_update = false); void seek_delta(float p_time, float p_delta); float get_current_animation_position() const; @@ -363,5 +372,6 @@ public: }; VARIANT_ENUM_CAST(AnimationPlayer::AnimationProcessMode); +VARIANT_ENUM_CAST(AnimationPlayer::AnimationMethodCallMode); #endif diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index fadf5e432c..52fcea2a71 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -61,37 +61,7 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) { bool button_masked = mouse_button.is_valid() && ((1 << (mouse_button->get_button_index() - 1)) & button_mask) > 0; if (button_masked || ui_accept) { - if (p_event->is_pressed()) { - status.press_attempt = true; - status.pressing_inside = true; - emit_signal("button_down"); - } - - if (status.press_attempt && status.pressing_inside) { - if (toggle_mode) { - if ((p_event->is_pressed() && action_mode == ACTION_MODE_BUTTON_PRESS) || (!p_event->is_pressed() && action_mode == ACTION_MODE_BUTTON_RELEASE)) { - if (action_mode == ACTION_MODE_BUTTON_PRESS) { - status.press_attempt = false; - status.pressing_inside = false; - } - status.pressed = !status.pressed; - _unpress_group(); - _toggled(status.pressed); - _pressed(); - } - } else { - if (!p_event->is_pressed()) { - _pressed(); - } - } - } - - if (!p_event->is_pressed()) { // pressed state should be correct with button_up signal - emit_signal("button_up"); - status.press_attempt = false; - } - - update(); + on_action_event(p_event); return; } @@ -177,6 +147,41 @@ void BaseButton::_toggled(bool p_pressed) { emit_signal("toggled", p_pressed); } +void BaseButton::on_action_event(Ref<InputEvent> p_event) { + + if (p_event->is_pressed()) { + status.press_attempt = true; + status.pressing_inside = true; + emit_signal("button_down"); + } + + if (status.press_attempt && status.pressing_inside) { + if (toggle_mode) { + if ((p_event->is_pressed() && action_mode == ACTION_MODE_BUTTON_PRESS) || (!p_event->is_pressed() && action_mode == ACTION_MODE_BUTTON_RELEASE)) { + if (action_mode == ACTION_MODE_BUTTON_PRESS) { + status.press_attempt = false; + status.pressing_inside = false; + } + status.pressed = !status.pressed; + _unpress_group(); + _toggled(status.pressed); + _pressed(); + } + } else { + if (!p_event->is_pressed()) { + _pressed(); + } + } + } + + if (!p_event->is_pressed()) { // pressed state should be correct with button_up signal + emit_signal("button_up"); + status.press_attempt = false; + } + + update(); +} + void BaseButton::pressed() { } @@ -345,16 +350,12 @@ Ref<ShortCut> BaseButton::get_shortcut() const { void BaseButton::_unhandled_input(Ref<InputEvent> p_event) { - if (!is_disabled() && is_visible_in_tree() && p_event->is_pressed() && !p_event->is_echo() && shortcut.is_valid() && shortcut->is_shortcut(p_event)) { + if (!is_disabled() && is_visible_in_tree() && !p_event->is_echo() && shortcut.is_valid() && shortcut->is_shortcut(p_event)) { if (get_viewport()->get_modal_stack_top() && !get_viewport()->get_modal_stack_top()->is_a_parent_of(this)) return; //ignore because of modal window - if (is_toggle_mode()) { - set_pressed(!is_pressed()); // Also calls _toggled() internally. - } - - _pressed(); + on_action_event(p_event); } } diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index ef278d7406..ffccdd69d6 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -74,6 +74,8 @@ private: void _pressed(); void _toggled(bool p_pressed); + void on_action_event(Ref<InputEvent> p_event); + protected: virtual void pressed(); virtual void toggled(bool p_pressed); diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 686d1c96cc..a7c15151ae 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -439,27 +439,26 @@ double ScrollBar::get_grabber_size() const { } double ScrollBar::get_area_size() const { - - if (orientation == VERTICAL) { - - double area = get_size().height; - area -= get_stylebox("scroll")->get_minimum_size().height; - area -= get_icon("increment")->get_height(); - area -= get_icon("decrement")->get_height(); - area -= get_grabber_min_size(); - return area; - - } else if (orientation == HORIZONTAL) { - - double area = get_size().width; - area -= get_stylebox("scroll")->get_minimum_size().width; - area -= get_icon("increment")->get_width(); - area -= get_icon("decrement")->get_width(); - area -= get_grabber_min_size(); - return area; - } else { - - return 0; + switch (orientation) { + case VERTICAL: { + double area = get_size().height; + area -= get_stylebox("scroll")->get_minimum_size().height; + area -= get_icon("increment")->get_height(); + area -= get_icon("decrement")->get_height(); + area -= get_grabber_min_size(); + return area; + } break; + case HORIZONTAL: { + double area = get_size().width; + area -= get_stylebox("scroll")->get_minimum_size().width; + area -= get_icon("increment")->get_width(); + area -= get_icon("decrement")->get_width(); + area -= get_grabber_min_size(); + return area; + } break; + default: { + return 0.0; + } } } diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index 36571cc878..7b0836cd28 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -892,6 +892,8 @@ void Tabs::ensure_tab_visible(int p_idx) { } Rect2 Tabs::get_tab_rect(int p_tab) const { + + ERR_FAIL_INDEX_V(p_tab, tabs.size(), Rect2()); return Rect2(tabs[p_tab].ofs_cache, 0, tabs[p_tab].size_cache, get_size().height); } diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 36d7dad1d3..4e86e4bb1e 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1178,7 +1178,7 @@ void TextEdit::_notification(int p_what) { if (brace_open_mismatch) color = cache.brace_mismatch_color; - drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); + drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_color_selected : color); } if ((brace_close_match_line == line && brace_close_match_column == last_wrap_column + j) || @@ -1186,7 +1186,7 @@ void TextEdit::_notification(int p_what) { if (brace_close_mismatch) color = cache.brace_mismatch_color; - drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); + drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_color_selected : color); } } @@ -1258,23 +1258,23 @@ void TextEdit::_notification(int p_what) { if (str[j] >= 32) { int yofs = ofs_y + (get_row_height() - cache.font->get_height()) / 2; - int w = drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), str[j], str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); + int w = drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), str[j], str[j + 1], in_selection && override_selected_font_color ? cache.font_color_selected : color); if (underlined) { float line_width = 1.0; #ifdef TOOLS_ENABLED line_width *= EDSCALE; #endif - draw_rect(Rect2(char_ofs + char_margin + ofs_x, yofs + ascent + 2, w, line_width), in_selection && override_selected_font_color ? cache.font_selected_color : color); + draw_rect(Rect2(char_ofs + char_margin + ofs_x, yofs + ascent + 2, w, line_width), in_selection && override_selected_font_color ? cache.font_color_selected : color); } } else if (draw_tabs && str[j] == '\t') { int yofs = (get_row_height() - cache.tab_icon->get_height()) / 2; - cache.tab_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_selected_color : color); + cache.tab_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_color_selected : color); } if (draw_spaces && str[j] == ' ') { int yofs = (get_row_height() - cache.space_icon->get_height()) / 2; - cache.space_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_selected_color : color); + cache.space_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_color_selected : color); } char_ofs += char_w; @@ -4554,7 +4554,7 @@ void TextEdit::_update_caches() { cache.line_number_color = get_color("line_number_color"); cache.safe_line_number_color = get_color("safe_line_number_color"); cache.font_color = get_color("font_color"); - cache.font_selected_color = get_color("font_selected_color"); + cache.font_color_selected = get_color("font_color_selected"); cache.keyword_color = get_color("keyword_color"); cache.function_color = get_color("function_color"); cache.member_variable_color = get_color("member_variable_color"); @@ -6452,6 +6452,7 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("get_text"), &TextEdit::get_text); ClassDB::bind_method(D_METHOD("get_line", "line"), &TextEdit::get_line); + ClassDB::bind_method(D_METHOD("center_viewport_to_cursor"), &TextEdit::center_viewport_to_cursor); ClassDB::bind_method(D_METHOD("cursor_set_column", "column", "adjust_viewport"), &TextEdit::cursor_set_column, DEFVAL(true)); ClassDB::bind_method(D_METHOD("cursor_set_line", "line", "adjust_viewport", "can_be_hidden", "wrap_index"), &TextEdit::cursor_set_line, DEFVAL(true), DEFVAL(true), DEFVAL(0)); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 3e852deda6..c721cf992e 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -184,7 +184,7 @@ private: Color line_number_color; Color safe_line_number_color; Color font_color; - Color font_selected_color; + Color font_color_selected; Color keyword_color; Color number_color; Color function_color; diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 522c1ecb6a..54370d02ba 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -3163,10 +3163,7 @@ bool Tree::is_anything_selected() { void Tree::clear() { - if (blocked > 0) { - - ERR_FAIL_COND(blocked > 0); - } + ERR_FAIL_COND(blocked > 0); if (pressing_for_editor) { if (range_drag_enabled) { diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index f8a0db18b1..10e5ad78e2 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1444,9 +1444,7 @@ void Viewport::_gui_show_tooltip() { return; } - Control *rp = which; //->get_root_parent_control(); - if (!rp) - return; + Control *rp = which; gui.tooltip_popup = which->make_custom_tooltip(tooltip); diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index 950518aa6e..cb710dde43 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -51,6 +51,7 @@ Curve::Curve() { _baked_cache_dirty = false; _min_value = 0; _max_value = 1; + _minmax_set_once = 0b00; } int Curve::add_point(Vector2 p_pos, real_t left_tangent, real_t right_tangent, TangentMode left_mode, TangentMode right_mode) { @@ -282,20 +283,24 @@ void Curve::update_auto_tangents(int i) { #define MIN_Y_RANGE 0.01 void Curve::set_min_value(float p_min) { - if (p_min > _max_value - MIN_Y_RANGE) + if (_minmax_set_once & 0b11 && p_min > _max_value - MIN_Y_RANGE) { _min_value = _max_value - MIN_Y_RANGE; - else + } else { + _minmax_set_once |= 0b10; // first bit is "min set" _min_value = p_min; + } // Note: min and max are indicative values, // it's still possible that existing points are out of range at this point. emit_signal(SIGNAL_RANGE_CHANGED); } void Curve::set_max_value(float p_max) { - if (p_max < _min_value + MIN_Y_RANGE) + if (_minmax_set_once & 0b11 && p_max < _min_value + MIN_Y_RANGE) { _max_value = _min_value + MIN_Y_RANGE; - else + } else { + _minmax_set_once |= 0b01; // second bit is "max set" _max_value = p_max; + } emit_signal(SIGNAL_RANGE_CHANGED); } diff --git a/scene/resources/curve.h b/scene/resources/curve.h index bb12baca48..b677097e86 100644 --- a/scene/resources/curve.h +++ b/scene/resources/curve.h @@ -143,6 +143,7 @@ private: int _bake_resolution; float _min_value; float _max_value; + int _minmax_set_once; // Encodes whether min and max have been set a first time, first bit for min and second for max. }; VARIANT_ENUM_CAST(Curve::TangentMode) diff --git a/scene/resources/gradient.cpp b/scene/resources/gradient.cpp index 99ce8ef821..1ff02c2f82 100644 --- a/scene/resources/gradient.cpp +++ b/scene/resources/gradient.cpp @@ -143,6 +143,8 @@ void Gradient::set_points(Vector<Gradient::Point> &p_points) { } void Gradient::set_offset(int pos, const float offset) { + + ERR_FAIL_COND(pos < 0); if (points.size() <= pos) points.resize(pos + 1); points.write[pos].offset = offset; @@ -151,12 +153,12 @@ void Gradient::set_offset(int pos, const float offset) { } float Gradient::get_offset(int pos) const { - if (points.size() && points.size() > pos) - return points[pos].offset; - return 0; //TODO: Maybe throw some error instead? + ERR_FAIL_INDEX_V(pos, points.size(), 0.0); + return points[pos].offset; } void Gradient::set_color(int pos, const Color &color) { + ERR_FAIL_COND(pos < 0); if (points.size() <= pos) { points.resize(pos + 1); is_sorted = false; @@ -166,9 +168,8 @@ void Gradient::set_color(int pos, const Color &color) { } Color Gradient::get_color(int pos) const { - if (points.size() && points.size() > pos) - return points[pos].color; - return Color(0, 0, 0, 1); //TODO: Maybe throw some error instead? + ERR_FAIL_INDEX_V(pos, points.size(), Color()); + return points[pos].color; } int Gradient::get_points_count() const { diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 6dec4a0c49..197ff14b38 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -2353,8 +2353,8 @@ SpatialMaterial::SpatialMaterial() : set_ao_light_affect(0.0); - set_metallic_texture_channel(TEXTURE_CHANNEL_RED); - set_roughness_texture_channel(TEXTURE_CHANNEL_RED); + set_metallic_texture_channel(TEXTURE_CHANNEL_BLUE); + set_roughness_texture_channel(TEXTURE_CHANNEL_GREEN); set_ao_texture_channel(TEXTURE_CHANNEL_RED); set_refraction_texture_channel(TEXTURE_CHANNEL_RED); diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index 758475b75e..a80a57a09c 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -1202,6 +1202,7 @@ ParticlesMaterial::ParticlesMaterial() : set_spread(45); set_flatness(0); set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0); + set_param(PARAM_ANGULAR_VELOCITY, 0); set_param(PARAM_ORBIT_VELOCITY, 0); set_param(PARAM_LINEAR_ACCEL, 0); set_param(PARAM_RADIAL_ACCEL, 0); diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index 0921c0dae9..efc1082a6b 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -1225,10 +1225,7 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoaderText::load_interactive(const Error err; FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); - if (err != OK) { - - ERR_FAIL_COND_V(err != OK, Ref<ResourceInteractiveLoader>()); - } + ERR_FAIL_COND_V(err != OK, Ref<ResourceInteractiveLoader>()); Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText); String path = p_original_path != "" ? p_original_path : p_path; @@ -1324,10 +1321,7 @@ Error ResourceFormatLoaderText::convert_file_to_binary(const String &p_src_path, Error err; FileAccess *f = FileAccess::open(p_src_path, FileAccess::READ, &err); - if (err != OK) { - - ERR_FAIL_COND_V(err != OK, ERR_CANT_OPEN); - } + ERR_FAIL_COND_V(err != OK, ERR_CANT_OPEN); Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText); String path = p_src_path; diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index d09fac47f0..899abfc9f9 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -692,6 +692,8 @@ String TileSet::tile_get_name(int p_id) const { } void TileSet::tile_clear_shapes(int p_id) { + + ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].shapes_data.clear(); } @@ -711,14 +713,15 @@ void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transf int TileSet::tile_get_shape_count(int p_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), 0); - return tile_map[p_id].shapes_data.size(); } void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape) { ERR_FAIL_COND(!tile_map.has(p_id)); - if (tile_map[p_id].shapes_data.size() <= p_shape_id) + ERR_FAIL_COND(p_shape_id < 0); + + if (p_shape_id >= tile_map[p_id].shapes_data.size()) tile_map[p_id].shapes_data.resize(p_shape_id + 1); tile_map[p_id].shapes_data.write[p_shape_id].shape = p_shape; _decompose_convex_shape(p_shape); @@ -728,7 +731,7 @@ void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_sha Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Shape2D>()); - if (tile_map[p_id].shapes_data.size() > p_shape_id) + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].shape; return Ref<Shape2D>(); @@ -737,7 +740,8 @@ Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const { void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset) { ERR_FAIL_COND(!tile_map.has(p_id)); - if (tile_map[p_id].shapes_data.size() <= p_shape_id) + + if (p_shape_id >= tile_map[p_id].shapes_data.size()) tile_map[p_id].shapes_data.resize(p_shape_id + 1); tile_map[p_id].shapes_data.write[p_shape_id].shape_transform = p_offset; emit_changed(); @@ -746,7 +750,7 @@ void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), Transform2D()); - if (tile_map[p_id].shapes_data.size() > p_shape_id) + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].shape_transform; return Transform2D(); @@ -765,7 +769,9 @@ Vector2 TileSet::tile_get_shape_offset(int p_id, int p_shape_id) const { void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_way) { ERR_FAIL_COND(!tile_map.has(p_id)); - if (tile_map[p_id].shapes_data.size() <= p_shape_id) + ERR_FAIL_COND(p_shape_id < 0); + + if (p_shape_id >= tile_map[p_id].shapes_data.size()) tile_map[p_id].shapes_data.resize(p_shape_id + 1); tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision = p_one_way; emit_changed(); @@ -774,23 +780,27 @@ void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_ bool TileSet::tile_get_shape_one_way(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), false); - if (tile_map[p_id].shapes_data.size() > p_shape_id) + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].one_way_collision; return false; } void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_margin) { + ERR_FAIL_COND(!tile_map.has(p_id)); - if (tile_map[p_id].shapes_data.size() <= p_shape_id) + ERR_FAIL_COND(p_shape_id < 0); + + if (p_shape_id >= tile_map[p_id].shapes_data.size()) tile_map[p_id].shapes_data.resize(p_shape_id + 1); tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision_margin = p_margin; emit_changed(); } float TileSet::tile_get_shape_one_way_margin(int p_id, int p_shape_id) const { + ERR_FAIL_COND_V(!tile_map.has(p_id), 0); - if (tile_map[p_id].shapes_data.size() > p_shape_id) + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].one_way_collision_margin; return 0; @@ -820,7 +830,9 @@ void TileSet::autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> } Ref<OccluderPolygon2D> TileSet::autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const { + ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>()); + if (!tile_map[p_id].autotile_data.occluder_map.has(p_coord)) { return Ref<OccluderPolygon2D>(); } else { diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index dd595d9ff8..a3813f8fc6 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1762,6 +1762,7 @@ void VisualShaderNodeGroupBase::set_inputs(const String &p_inputs) { for (int i = 0; i < input_port_count; i++) { Vector<String> arr = input_strings[i].split(","); + ERR_FAIL_COND(arr.size() != 3); int port_idx = arr[0].to_int(); int port_type = arr[1].to_int(); @@ -1794,6 +1795,7 @@ void VisualShaderNodeGroupBase::set_outputs(const String &p_outputs) { for (int i = 0; i < output_port_count; i++) { Vector<String> arr = output_strings[i].split(","); + ERR_FAIL_COND(arr.size() != 3); int port_idx = arr[0].to_int(); int port_type = arr[1].to_int(); @@ -1810,6 +1812,23 @@ String VisualShaderNodeGroupBase::get_outputs() const { return outputs; } +bool VisualShaderNodeGroupBase::is_valid_port_name(const String &p_name) const { + if (!p_name.is_valid_identifier()) { + return false; + } + for (int i = 0; i < get_input_port_count(); i++) { + if (get_input_port_name(i) == p_name) { + return false; + } + } + for (int i = 0; i < get_output_port_count(); i++) { + if (get_output_port_name(i) == p_name) { + return false; + } + } + return true; +} + void VisualShaderNodeGroupBase::add_input_port(int p_id, int p_type, const String &p_name) { String str = itos(p_id) + "," + itos(p_type) + "," + p_name + ";"; @@ -1849,6 +1868,8 @@ void VisualShaderNodeGroupBase::add_input_port(int p_id, int p_type, const Strin void VisualShaderNodeGroupBase::remove_input_port(int p_id) { + ERR_FAIL_COND(!has_input_port(p_id)); + Vector<String> inputs_strings = inputs.split(";", false); int count = 0; int index = 0; @@ -1917,6 +1938,8 @@ void VisualShaderNodeGroupBase::add_output_port(int p_id, int p_type, const Stri void VisualShaderNodeGroupBase::remove_output_port(int p_id) { + ERR_FAIL_COND(!has_output_port(p_id)); + Vector<String> outputs_strings = outputs.split(";", false); int count = 0; int index = 0; @@ -1956,6 +1979,9 @@ void VisualShaderNodeGroupBase::clear_output_ports() { void VisualShaderNodeGroupBase::set_input_port_type(int p_id, int p_type) { + ERR_FAIL_COND(!has_input_port(p_id)); + ERR_FAIL_COND(p_type < 0 || p_type > PORT_TYPE_TRANSFORM); + if (input_ports[p_id].type == p_type) return; @@ -1986,6 +2012,9 @@ VisualShaderNodeGroupBase::PortType VisualShaderNodeGroupBase::get_input_port_ty void VisualShaderNodeGroupBase::set_input_port_name(int p_id, const String &p_name) { + ERR_FAIL_COND(!has_input_port(p_id)); + ERR_FAIL_COND(!is_valid_port_name(p_name)); + if (input_ports[p_id].name == p_name) return; @@ -2016,6 +2045,9 @@ String VisualShaderNodeGroupBase::get_input_port_name(int p_id) const { void VisualShaderNodeGroupBase::set_output_port_type(int p_id, int p_type) { + ERR_FAIL_COND(!has_output_port(p_id)); + ERR_FAIL_COND(p_type < 0 || p_type > PORT_TYPE_TRANSFORM); + if (output_ports[p_id].type == p_type) return; @@ -2045,6 +2077,10 @@ VisualShaderNodeGroupBase::PortType VisualShaderNodeGroupBase::get_output_port_t } void VisualShaderNodeGroupBase::set_output_port_name(int p_id, const String &p_name) { + + ERR_FAIL_COND(!has_output_port(p_id)); + ERR_FAIL_COND(!is_valid_port_name(p_name)); + if (output_ports[p_id].name == p_name) return; @@ -2125,6 +2161,8 @@ void VisualShaderNodeGroupBase::_bind_methods() { ClassDB::bind_method(D_METHOD("set_outputs", "outputs"), &VisualShaderNodeGroupBase::set_outputs); ClassDB::bind_method(D_METHOD("get_outputs"), &VisualShaderNodeGroupBase::get_outputs); + ClassDB::bind_method(D_METHOD("is_valid_port_name", "name"), &VisualShaderNodeGroupBase::is_valid_port_name); + ClassDB::bind_method(D_METHOD("add_input_port", "id", "type", "name"), &VisualShaderNodeGroupBase::add_input_port); ClassDB::bind_method(D_METHOD("remove_input_port", "id"), &VisualShaderNodeGroupBase::remove_input_port); ClassDB::bind_method(D_METHOD("get_input_port_count"), &VisualShaderNodeGroupBase::get_input_port_count); diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 1ab3c0c9cc..a36776e701 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -355,6 +355,8 @@ public: void set_outputs(const String &p_outputs); String get_outputs() const; + bool is_valid_port_name(const String &p_name) const; + void add_input_port(int p_id, int p_type, const String &p_name); void remove_input_port(int p_id); virtual int get_input_port_count() const; |