diff options
Diffstat (limited to 'scene')
141 files changed, 5316 insertions, 4889 deletions
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp index 026f0a85a6..96a3134691 100644 --- a/scene/2d/animated_sprite_2d.cpp +++ b/scene/2d/animated_sprite_2d.cpp @@ -30,7 +30,6 @@ #include "animated_sprite_2d.h" -#include "core/os/os.h" #include "scene/main/viewport.h" #include "scene/scene_string_names.h" diff --git a/scene/2d/animated_sprite_2d.h b/scene/2d/animated_sprite_2d.h index 0769b19b50..ac4b20a6d9 100644 --- a/scene/2d/animated_sprite_2d.h +++ b/scene/2d/animated_sprite_2d.h @@ -33,7 +33,6 @@ #include "scene/2d/node_2d.h" #include "scene/resources/sprite_frames.h" -#include "scene/resources/texture.h" class AnimatedSprite2D : public Node2D { GDCLASS(AnimatedSprite2D, Node2D); diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index cf84767151..d78b9847e6 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -32,7 +32,6 @@ #include "scene/scene_string_names.h" #include "servers/audio_server.h" -#include "servers/physics_server_2d.h" void Area2D::set_space_override_mode(SpaceOverride p_mode) { space_override = p_mode; diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index 4b96689613..e0b994f27d 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -30,7 +30,6 @@ #include "audio_stream_player_2d.h" -#include "core/config/engine.h" #include "scene/2d/area_2d.h" #include "scene/main/window.h" diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h index 21f524c703..cf05a49b00 100644 --- a/scene/2d/audio_stream_player_2d.h +++ b/scene/2d/audio_stream_player_2d.h @@ -31,7 +31,6 @@ #ifndef AUDIO_STREAM_PLAYER_2D_H #define AUDIO_STREAM_PLAYER_2D_H -#include "core/templates/safe_refcount.h" #include "scene/2d/node_2d.h" #include "servers/audio/audio_stream.h" #include "servers/audio_server.h" diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 2219437c14..ac75d81272 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -30,10 +30,7 @@ #include "camera_2d.h" -#include "core/config/engine.h" -#include "core/math/math_funcs.h" -#include "scene/scene_string_names.h" -#include "servers/rendering_server.h" +#include "scene/main/window.h" void Camera2D::_update_scroll() { if (!is_inside_tree()) { diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h index 95b49cf076..d697515547 100644 --- a/scene/2d/camera_2d.h +++ b/scene/2d/camera_2d.h @@ -32,7 +32,6 @@ #define CAMERA_2D_H #include "scene/2d/node_2d.h" -#include "scene/main/window.h" class Camera2D : public Node2D { GDCLASS(Camera2D, Node2D); diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index 3ba3a4eec5..60f29ca163 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -147,36 +147,40 @@ uint32_t CollisionObject2D::get_collision_mask() const { return collision_mask; } -void CollisionObject2D::set_collision_layer_bit(int p_bit, bool p_value) { - ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision layer bit must be between 0 and 31 inclusive."); +void CollisionObject2D::set_collision_layer_value(int p_layer_number, bool p_value) { + ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); uint32_t collision_layer = get_collision_layer(); if (p_value) { - collision_layer |= 1 << p_bit; + collision_layer |= 1 << (p_layer_number - 1); } else { - collision_layer &= ~(1 << p_bit); + collision_layer &= ~(1 << (p_layer_number - 1)); } set_collision_layer(collision_layer); } -bool CollisionObject2D::get_collision_layer_bit(int p_bit) const { - ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision layer bit must be between 0 and 31 inclusive."); - return get_collision_layer() & (1 << p_bit); +bool CollisionObject2D::get_collision_layer_value(int p_layer_number) const { + ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive."); + return get_collision_layer() & (1 << (p_layer_number - 1)); } -void CollisionObject2D::set_collision_mask_bit(int p_bit, bool p_value) { - ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision mask bit must be between 0 and 31 inclusive."); +void CollisionObject2D::set_collision_mask_value(int p_layer_number, bool p_value) { + ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); uint32_t mask = get_collision_mask(); if (p_value) { - mask |= 1 << p_bit; + mask |= 1 << (p_layer_number - 1); } else { - mask &= ~(1 << p_bit); + mask &= ~(1 << (p_layer_number - 1)); } set_collision_mask(mask); } -bool CollisionObject2D::get_collision_mask_bit(int p_bit) const { - ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive."); - return get_collision_mask() & (1 << p_bit); +bool CollisionObject2D::get_collision_mask_value(int p_layer_number) const { + ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive."); + return get_collision_mask() & (1 << (p_layer_number - 1)); } void CollisionObject2D::set_disable_mode(DisableMode p_mode) { @@ -565,10 +569,10 @@ void CollisionObject2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_collision_layer"), &CollisionObject2D::get_collision_layer); ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &CollisionObject2D::set_collision_mask); ClassDB::bind_method(D_METHOD("get_collision_mask"), &CollisionObject2D::get_collision_mask); - ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &CollisionObject2D::set_collision_layer_bit); - ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &CollisionObject2D::get_collision_layer_bit); - ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &CollisionObject2D::set_collision_mask_bit); - ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &CollisionObject2D::get_collision_mask_bit); + ClassDB::bind_method(D_METHOD("set_collision_layer_value", "layer_number", "value"), &CollisionObject2D::set_collision_layer_value); + ClassDB::bind_method(D_METHOD("get_collision_layer_value", "layer_number"), &CollisionObject2D::get_collision_layer_value); + ClassDB::bind_method(D_METHOD("set_collision_mask_value", "layer_number", "value"), &CollisionObject2D::set_collision_mask_value); + ClassDB::bind_method(D_METHOD("get_collision_mask_value", "layer_number"), &CollisionObject2D::get_collision_mask_value); ClassDB::bind_method(D_METHOD("set_disable_mode", "mode"), &CollisionObject2D::set_disable_mode); ClassDB::bind_method(D_METHOD("get_disable_mode"), &CollisionObject2D::get_disable_mode); ClassDB::bind_method(D_METHOD("set_pickable", "enabled"), &CollisionObject2D::set_pickable); diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h index eca53eecfc..11e11d1382 100644 --- a/scene/2d/collision_object_2d.h +++ b/scene/2d/collision_object_2d.h @@ -107,11 +107,11 @@ public: void set_collision_mask(uint32_t p_mask); uint32_t get_collision_mask() const; - void set_collision_layer_bit(int p_bit, bool p_value); - bool get_collision_layer_bit(int p_bit) const; + void set_collision_layer_value(int p_layer_number, bool p_value); + bool get_collision_layer_value(int p_layer_number) const; - void set_collision_mask_bit(int p_bit, bool p_value); - bool get_collision_mask_bit(int p_bit) const; + void set_collision_mask_value(int p_layer_number, bool p_value); + bool get_collision_mask_value(int p_layer_number) const; void set_disable_mode(DisableMode p_mode); DisableMode get_disable_mode() const; diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 2a2fde80e2..8c8a292ad7 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -31,7 +31,6 @@ #include "collision_polygon_2d.h" #include "collision_object_2d.h" -#include "core/config/engine.h" #include "core/math/geometry_2d.h" #include "scene/resources/concave_polygon_shape_2d.h" #include "scene/resources/convex_polygon_shape_2d.h" diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h index 95dd8c9e21..6b32923010 100644 --- a/scene/2d/collision_polygon_2d.h +++ b/scene/2d/collision_polygon_2d.h @@ -32,7 +32,6 @@ #define COLLISION_POLYGON_2D_H #include "scene/2d/node_2d.h" -#include "scene/resources/shape_2d.h" class CollisionObject2D; diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 60780f1cc3..d52795f0d5 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -31,14 +31,8 @@ #include "collision_shape_2d.h" #include "collision_object_2d.h" -#include "core/config/engine.h" -#include "scene/resources/capsule_shape_2d.h" -#include "scene/resources/circle_shape_2d.h" #include "scene/resources/concave_polygon_shape_2d.h" #include "scene/resources/convex_polygon_shape_2d.h" -#include "scene/resources/line_shape_2d.h" -#include "scene/resources/rectangle_shape_2d.h" -#include "scene/resources/segment_shape_2d.h" void CollisionShape2D::_shape_changed() { update(); diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index ced1c5cb81..559bd2fd16 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -32,9 +32,7 @@ #include "core/core_string_names.h" #include "scene/2d/gpu_particles_2d.h" -#include "scene/main/canvas_item.h" #include "scene/resources/particles_material.h" -#include "servers/rendering_server.h" void CPUParticles2D::set_emitting(bool p_emitting) { if (emitting == p_emitting) { diff --git a/scene/2d/cpu_particles_2d.h b/scene/2d/cpu_particles_2d.h index 1a1f35fca5..0f8950375f 100644 --- a/scene/2d/cpu_particles_2d.h +++ b/scene/2d/cpu_particles_2d.h @@ -31,9 +31,7 @@ #ifndef CPU_PARTICLES_2D_H #define CPU_PARTICLES_2D_H -#include "core/templates/rid.h" #include "scene/2d/node_2d.h" -#include "scene/resources/texture.h" class CPUParticles2D : public Node2D { private: diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp index 4739d3dd46..47bf1bc77c 100644 --- a/scene/2d/gpu_particles_2d.cpp +++ b/scene/2d/gpu_particles_2d.cpp @@ -30,9 +30,7 @@ #include "gpu_particles_2d.h" -#include "core/os/os.h" #include "scene/resources/particles_material.h" -#include "scene/scene_string_names.h" #ifdef TOOLS_ENABLED #include "core/config/engine.h" @@ -81,12 +79,12 @@ void GPUParticles2D::set_pre_process_time(double p_time) { RS::get_singleton()->particles_set_pre_process_time(particles, pre_process_time); } -void GPUParticles2D::set_explosiveness_ratio(float p_ratio) { +void GPUParticles2D::set_explosiveness_ratio(real_t p_ratio) { explosiveness_ratio = p_ratio; RS::get_singleton()->particles_set_explosiveness_ratio(particles, explosiveness_ratio); } -void GPUParticles2D::set_randomness_ratio(float p_ratio) { +void GPUParticles2D::set_randomness_ratio(real_t p_ratio) { randomness_ratio = p_ratio; RS::get_singleton()->particles_set_randomness_ratio(particles, randomness_ratio); } @@ -176,7 +174,7 @@ bool GPUParticles2D::is_trail_enabled() const { return trail_enabled; } -real_t GPUParticles2D::get_trail_length() const { +double GPUParticles2D::get_trail_length() const { return trail_length; } @@ -355,19 +353,19 @@ void GPUParticles2D::_notification(int p_what) { PackedInt32Array indices; int total_segments = trail_sections * trail_section_subdivisions; - float depth = size.height * trail_sections; + real_t depth = size.height * trail_sections; for (int j = 0; j <= total_segments; j++) { - float v = j; + real_t v = j; v /= total_segments; - float y = depth * v; + real_t y = depth * v; y = (depth * 0.5) - y; int bone = j / trail_section_subdivisions; - float blend = 1.0 - float(j % trail_section_subdivisions) / float(trail_section_subdivisions); + real_t blend = 1.0 - real_t(j % trail_section_subdivisions) / real_t(trail_section_subdivisions); - float s = size.width; + real_t s = size.width; points.push_back(Vector2(-s * 0.5, 0)); points.push_back(Vector2(+s * 0.5, 0)); @@ -413,7 +411,7 @@ void GPUParticles2D::_notification(int p_what) { for (int i = 0; i <= trail_sections; i++) { Transform3D xform; /* - xform.origin.y = depth / 2.0 - size.height * float(i); + xform.origin.y = depth / 2.0 - size.height * real_t(i); xform.origin.y = -xform.origin.y; //bind is an inverse transform, so negate y */ xforms.push_back(xform); } diff --git a/scene/2d/gpu_particles_2d.h b/scene/2d/gpu_particles_2d.h index a80e52d60c..d7eee461b4 100644 --- a/scene/2d/gpu_particles_2d.h +++ b/scene/2d/gpu_particles_2d.h @@ -31,9 +31,7 @@ #ifndef PARTICLES_2D_H #define PARTICLES_2D_H -#include "core/templates/rid.h" #include "scene/2d/node_2d.h" -#include "scene/resources/texture.h" class GPUParticles2D : public Node2D { private: @@ -53,8 +51,8 @@ private: int amount; double lifetime; double pre_process_time; - float explosiveness_ratio; - float randomness_ratio; + real_t explosiveness_ratio; + real_t randomness_ratio; double speed_scale; Rect2 visibility_rect; bool local_coords; @@ -70,10 +68,10 @@ private: void _update_particle_emission_transform(); NodePath sub_emitter; - float collision_base_size = 1.0; + real_t collision_base_size = 1.0; bool trail_enabled = false; - float trail_length = 0.3; + double trail_length = 0.3; int trail_sections = 8; int trail_section_subdivisions = 4; @@ -92,8 +90,8 @@ public: void set_lifetime(double p_lifetime); void set_one_shot(bool p_enable); void set_pre_process_time(double p_time); - void set_explosiveness_ratio(float p_ratio); - void set_randomness_ratio(float p_ratio); + void set_explosiveness_ratio(real_t p_ratio); + void set_randomness_ratio(real_t p_ratio); void set_visibility_rect(const Rect2 &p_visibility_rect); void set_use_local_coordinates(bool p_enable); void set_process_material(const Ref<Material> &p_material); @@ -118,7 +116,7 @@ public: real_t get_collision_base_size() const; bool is_trail_enabled() const; - real_t get_trail_length() const; + double get_trail_length() const; int get_trail_sections() const; int get_trail_section_subdivisions() const; diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index dbba6917b5..eabbf313d0 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -30,10 +30,8 @@ #include "joints_2d.h" -#include "core/config/engine.h" #include "physics_body_2d.h" #include "scene/scene_string_names.h" -#include "servers/physics_server_2d.h" void Joint2D::_disconnect_signals() { Node *node_a = get_node_or_null(a); diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index ce57895341..1853b3428c 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -30,9 +30,6 @@ #include "light_2d.h" -#include "core/config/engine.h" -#include "servers/rendering_server.h" - void Light2D::_update_light_visibility() { if (!is_inside_tree()) { return; diff --git a/scene/2d/line_builder.cpp b/scene/2d/line_builder.cpp index c478f03356..a8a2639ccf 100644 --- a/scene/2d/line_builder.cpp +++ b/scene/2d/line_builder.cpp @@ -62,14 +62,6 @@ static SegmentIntersectionResult segment_intersection( return SEGMENT_PARALLEL; } -// TODO I'm pretty sure there is an even faster way to swap things -template <typename T> -static inline void swap(T &a, T &b) { - T tmp = a; - a = b; - b = tmp; -} - static float calculate_total_distance(const Vector<Vector2> &points) { float d = 0.f; for (int i = 1; i < points.size(); ++i) { diff --git a/scene/2d/line_builder.h b/scene/2d/line_builder.h index 654e61422b..16c88d00e9 100644 --- a/scene/2d/line_builder.h +++ b/scene/2d/line_builder.h @@ -31,10 +31,7 @@ #ifndef LINE_BUILDER_H #define LINE_BUILDER_H -#include "core/math/color.h" -#include "core/math/vector2.h" #include "line_2d.h" -#include "scene/resources/gradient.h" class LineBuilder { public: diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index e9a95b680c..927f6c1c42 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -30,7 +30,6 @@ #include "navigation_agent_2d.h" -#include "core/config/engine.h" #include "core/math/geometry_2d.h" #include "servers/navigation_server_2d.h" diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h index 234cad333f..052cd78a56 100644 --- a/scene/2d/navigation_agent_2d.h +++ b/scene/2d/navigation_agent_2d.h @@ -31,7 +31,6 @@ #ifndef NAVIGATION_AGENT_2D_H #define NAVIGATION_AGENT_2D_H -#include "core/templates/vector.h" #include "scene/main/node.h" class Node2D; diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp index a06f7a9fd0..c99b9777cd 100644 --- a/scene/2d/navigation_obstacle_2d.cpp +++ b/scene/2d/navigation_obstacle_2d.cpp @@ -31,7 +31,6 @@ #include "navigation_obstacle_2d.h" #include "scene/2d/collision_shape_2d.h" -#include "scene/2d/physics_body_2d.h" #include "servers/navigation_server_2d.h" void NavigationObstacle2D::_bind_methods() { diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp index 58b20ccad0..72ea6541e3 100644 --- a/scene/2d/navigation_region_2d.cpp +++ b/scene/2d/navigation_region_2d.cpp @@ -30,7 +30,6 @@ #include "navigation_region_2d.h" -#include "core/config/engine.h" #include "core/core_string_names.h" #include "core/math/geometry_2d.h" #include "core/os/mutex.h" diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 6fd383ddab..6a8788ee6e 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -30,11 +30,6 @@ #include "node_2d.h" -#include "core/object/message_queue.h" -#include "scene/gui/control.h" -#include "scene/main/window.h" -#include "servers/rendering_server.h" - #ifdef TOOLS_ENABLED Dictionary Node2D::_edit_get_state() const { Dictionary state; @@ -170,10 +165,10 @@ void Node2D::set_scale(const Size2 &p_scale) { } _scale = p_scale; // Avoid having 0 scale values, can lead to errors in physics and rendering. - if (_scale.x == 0) { + if (Math::is_zero_approx(_scale.x)) { _scale.x = CMP_EPSILON; } - if (_scale.y == 0) { + if (Math::is_zero_approx(_scale.y)) { _scale.y = CMP_EPSILON; } _update_transform(); diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h index 27134dab29..3745c5b587 100644 --- a/scene/2d/parallax_background.h +++ b/scene/2d/parallax_background.h @@ -31,8 +31,6 @@ #ifndef PARALLAX_BACKGROUND_H #define PARALLAX_BACKGROUND_H -#include "scene/2d/camera_2d.h" -#include "scene/2d/node_2d.h" #include "scene/main/canvas_layer.h" class ParallaxBackground : public CanvasLayer { diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp index 228020d383..1fe6a4a4b8 100644 --- a/scene/2d/parallax_layer.cpp +++ b/scene/2d/parallax_layer.cpp @@ -30,7 +30,6 @@ #include "parallax_layer.h" -#include "core/config/engine.h" #include "parallax_background.h" void ParallaxLayer::set_motion_scale(const Size2 &p_scale) { diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 9912612c4f..ed30e871d7 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -30,9 +30,7 @@ #include "path_2d.h" -#include "core/config/engine.h" #include "core/math/geometry_2d.h" -#include "scene/scene_string_names.h" #ifdef TOOLS_ENABLED #include "editor/editor_scale.h" diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index fa19d5c2cf..d52c293763 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -30,12 +30,7 @@ #include "physics_body_2d.h" -#include "core/config/engine.h" #include "core/core_string_names.h" -#include "core/math/math_funcs.h" -#include "core/object/class_db.h" -#include "core/templates/list.h" -#include "core/templates/rid.h" #include "scene/scene_string_names.h" void PhysicsBody2D::_bind_methods() { diff --git a/scene/2d/position_2d.cpp b/scene/2d/position_2d.cpp index 1019f85c8a..4f053ff8b0 100644 --- a/scene/2d/position_2d.cpp +++ b/scene/2d/position_2d.cpp @@ -30,9 +30,6 @@ #include "position_2d.h" -#include "core/config/engine.h" -#include "scene/resources/texture.h" - const real_t DEFAULT_GIZMO_EXTENTS = 10.0; void Position2D::_draw_cross() { diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 602a0f2115..3ac2128c2e 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -31,9 +31,6 @@ #include "ray_cast_2d.h" #include "collision_object_2d.h" -#include "core/config/engine.h" -#include "physics_body_2d.h" -#include "servers/physics_server_2d.h" void RayCast2D::set_target_position(const Vector2 &p_point) { target_position = p_point; @@ -54,20 +51,22 @@ uint32_t RayCast2D::get_collision_mask() const { return collision_mask; } -void RayCast2D::set_collision_mask_bit(int p_bit, bool p_value) { - ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision mask bit must be between 0 and 31 inclusive."); +void RayCast2D::set_collision_mask_value(int p_layer_number, bool p_value) { + ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); uint32_t mask = get_collision_mask(); if (p_value) { - mask |= 1 << p_bit; + mask |= 1 << (p_layer_number - 1); } else { - mask &= ~(1 << p_bit); + mask &= ~(1 << (p_layer_number - 1)); } set_collision_mask(mask); } -bool RayCast2D::get_collision_mask_bit(int p_bit) const { - ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive."); - return get_collision_mask() & (1 << p_bit); +bool RayCast2D::get_collision_mask_value(int p_layer_number) const { + ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive."); + return get_collision_mask() & (1 << (p_layer_number - 1)); } bool RayCast2D::is_colliding() const { @@ -323,8 +322,8 @@ void RayCast2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &RayCast2D::set_collision_mask); ClassDB::bind_method(D_METHOD("get_collision_mask"), &RayCast2D::get_collision_mask); - ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &RayCast2D::set_collision_mask_bit); - ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &RayCast2D::get_collision_mask_bit); + ClassDB::bind_method(D_METHOD("set_collision_mask_value", "layer_number", "value"), &RayCast2D::set_collision_mask_value); + ClassDB::bind_method(D_METHOD("get_collision_mask_value", "layer_number"), &RayCast2D::get_collision_mask_value); ClassDB::bind_method(D_METHOD("set_exclude_parent_body", "mask"), &RayCast2D::set_exclude_parent_body); ClassDB::bind_method(D_METHOD("get_exclude_parent_body"), &RayCast2D::get_exclude_parent_body); diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h index 984c6bda49..65b6e7899b 100644 --- a/scene/2d/ray_cast_2d.h +++ b/scene/2d/ray_cast_2d.h @@ -74,8 +74,8 @@ public: void set_collision_mask(uint32_t p_mask); uint32_t get_collision_mask() const; - void set_collision_mask_bit(int p_bit, bool p_value); - bool get_collision_mask_bit(int p_bit) const; + void set_collision_mask_value(int p_layer_number, bool p_value); + bool get_collision_mask_value(int p_layer_number) const; void set_exclude_parent_body(bool p_exclude_parent_body); bool get_exclude_parent_body() const; diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp index e7cef965fe..fe3e867424 100644 --- a/scene/2d/remote_transform_2d.cpp +++ b/scene/2d/remote_transform_2d.cpp @@ -29,7 +29,6 @@ /*************************************************************************/ #include "remote_transform_2d.h" -#include "scene/scene_string_names.h" void RemoteTransform2D::_update_cache() { cache = ObjectID(); diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp index 85d632af00..3d44c629d3 100644 --- a/scene/2d/skeleton_2d.cpp +++ b/scene/2d/skeleton_2d.cpp @@ -30,8 +30,6 @@ #include "skeleton_2d.h" -#include "scene/resources/skeleton_modification_2d.h" - #ifdef TOOLS_ENABLED #include "editor/editor_settings.h" #include "editor/plugins/canvas_item_editor_plugin.h" diff --git a/scene/2d/sprite_2d.cpp b/scene/2d/sprite_2d.cpp index 40e0f4523f..5761f19a53 100644 --- a/scene/2d/sprite_2d.cpp +++ b/scene/2d/sprite_2d.cpp @@ -31,7 +31,6 @@ #include "sprite_2d.h" #include "core/core_string_names.h" -#include "core/os/os.h" #include "scene/main/window.h" #include "scene/scene_string_names.h" diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index e2a415e5aa..74eb3f2fc2 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -31,8 +31,6 @@ #include "tile_map.h" #include "core/io/marshalls.h" -#include "core/math/geometry_2d.h" -#include "core/os/os.h" #include "servers/navigation_server_2d.h" diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index dce18f7682..4e2d76a7b7 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -31,8 +31,6 @@ #ifndef TILE_MAP_H #define TILE_MAP_H -#include "core/templates/self_list.h" -#include "core/templates/vset.h" #include "scene/2d/node_2d.h" #include "scene/gui/control.h" #include "scene/resources/tile_set.h" diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp index 7c345ad377..00e4e1dc62 100644 --- a/scene/2d/touch_screen_button.cpp +++ b/scene/2d/touch_screen_button.cpp @@ -30,11 +30,8 @@ #include "touch_screen_button.h" -#include "core/input/input.h" -#include "core/input/input_map.h" -#include "core/os/os.h" #include "scene/main/window.h" -# + void TouchScreenButton::set_texture(const Ref<Texture2D> &p_texture) { texture = p_texture; update(); diff --git a/scene/2d/visible_on_screen_notifier_2d.cpp b/scene/2d/visible_on_screen_notifier_2d.cpp index 25237edacf..eb4bedb6a3 100644 --- a/scene/2d/visible_on_screen_notifier_2d.cpp +++ b/scene/2d/visible_on_screen_notifier_2d.cpp @@ -30,12 +30,6 @@ #include "visible_on_screen_notifier_2d.h" -#include "core/config/engine.h" -#include "gpu_particles_2d.h" -#include "scene/2d/animated_sprite_2d.h" -#include "scene/2d/physics_body_2d.h" -#include "scene/animation/animation_player.h" -#include "scene/main/window.h" #include "scene/scene_string_names.h" #ifdef TOOLS_ENABLED diff --git a/scene/3d/area_3d.cpp b/scene/3d/area_3d.cpp index cd64a813dd..2e917c4a42 100644 --- a/scene/3d/area_3d.cpp +++ b/scene/3d/area_3d.cpp @@ -32,7 +32,6 @@ #include "scene/scene_string_names.h" #include "servers/audio_server.h" -#include "servers/physics_server_3d.h" void Area3D::set_space_override_mode(SpaceOverride p_mode) { space_override = p_mode; diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 6318aad08e..711e7fbd5a 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -30,11 +30,10 @@ #include "audio_stream_player_3d.h" -#include "core/config/engine.h" #include "scene/3d/area_3d.h" #include "scene/3d/camera_3d.h" #include "scene/3d/listener_3d.h" -#include "scene/main/window.h" +#include "scene/main/viewport.h" // Based on "A Novel Multichannel Panning Method for Standard and Arbitrary Loudspeaker Configurations" by Ramy Sadek and Chris Kyriakakis (2004) // Speaker-Placement Correction Amplitude Panning (SPCAP) diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h index 8aec493602..f86e19403c 100644 --- a/scene/3d/audio_stream_player_3d.h +++ b/scene/3d/audio_stream_player_3d.h @@ -31,12 +31,10 @@ #ifndef AUDIO_STREAM_PLAYER_3D_H #define AUDIO_STREAM_PLAYER_3D_H -#include "core/templates/safe_refcount.h" #include "scene/3d/node_3d.h" #include "scene/3d/velocity_tracker_3d.h" #include "servers/audio/audio_filter_sw.h" #include "servers/audio/audio_stream.h" -#include "servers/audio_server.h" class Camera3D; class AudioStreamPlayer3D : public Node3D { diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp index e504277a55..3ada9072c2 100644 --- a/scene/3d/camera_3d.cpp +++ b/scene/3d/camera_3d.cpp @@ -31,10 +31,8 @@ #include "camera_3d.h" #include "collision_object_3d.h" -#include "core/config/engine.h" #include "core/math/camera_matrix.h" -#include "scene/resources/material.h" -#include "scene/resources/surface_tool.h" +#include "scene/main/viewport.h" void Camera3D::_update_audio_listener_state() { } @@ -499,8 +497,8 @@ void Camera3D::_bind_methods() { ClassDB::bind_method(D_METHOD("is_position_in_frustum", "world_point"), &Camera3D::is_position_in_frustum); ClassDB::bind_method(D_METHOD("get_camera_rid"), &Camera3D::get_camera); - ClassDB::bind_method(D_METHOD("set_cull_mask_bit", "layer", "enable"), &Camera3D::set_cull_mask_bit); - ClassDB::bind_method(D_METHOD("get_cull_mask_bit", "layer"), &Camera3D::get_cull_mask_bit); + ClassDB::bind_method(D_METHOD("set_cull_mask_value", "layer_number", "value"), &Camera3D::set_cull_mask_value); + ClassDB::bind_method(D_METHOD("get_cull_mask_value", "layer_number"), &Camera3D::get_cull_mask_value); //ClassDB::bind_method(D_METHOD("_camera_make_current"),&Camera::_camera_make_current ); @@ -592,18 +590,22 @@ uint32_t Camera3D::get_cull_mask() const { return layers; } -void Camera3D::set_cull_mask_bit(int p_layer, bool p_enable) { - ERR_FAIL_INDEX(p_layer, 32); - if (p_enable) { - set_cull_mask(layers | (1 << p_layer)); +void Camera3D::set_cull_mask_value(int p_layer_number, bool p_value) { + ERR_FAIL_COND_MSG(p_layer_number < 1, "Render layer number must be between 1 and 20 inclusive."); + ERR_FAIL_COND_MSG(p_layer_number > 20, "Render layer number must be between 1 and 20 inclusive."); + uint32_t mask = get_cull_mask(); + if (p_value) { + mask |= 1 << (p_layer_number - 1); } else { - set_cull_mask(layers & (~(1 << p_layer))); + mask &= ~(1 << (p_layer_number - 1)); } + set_cull_mask(mask); } -bool Camera3D::get_cull_mask_bit(int p_layer) const { - ERR_FAIL_INDEX_V(p_layer, 32, false); - return (layers & (1 << p_layer)); +bool Camera3D::get_cull_mask_value(int p_layer_number) const { + ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Render layer number must be between 1 and 20 inclusive."); + ERR_FAIL_COND_V_MSG(p_layer_number > 20, false, "Render layer number must be between 1 and 20 inclusive."); + return layers & (1 << (p_layer_number - 1)); } Vector<Plane> Camera3D::get_frustum() const { @@ -767,20 +769,22 @@ uint32_t ClippedCamera3D::get_collision_mask() const { return collision_mask; } -void ClippedCamera3D::set_collision_mask_bit(int p_bit, bool p_value) { - ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision layer bit must be between 0 and 31 inclusive."); +void ClippedCamera3D::set_collision_mask_value(int p_layer_number, bool p_value) { + ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); uint32_t mask = get_collision_mask(); if (p_value) { - mask |= 1 << p_bit; + mask |= 1 << (p_layer_number - 1); } else { - mask &= ~(1 << p_bit); + mask &= ~(1 << (p_layer_number - 1)); } set_collision_mask(mask); } -bool ClippedCamera3D::get_collision_mask_bit(int p_bit) const { - ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive."); - return get_collision_mask() & (1 << p_bit); +bool ClippedCamera3D::get_collision_mask_value(int p_layer_number) const { + ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive."); + return get_collision_mask() & (1 << (p_layer_number - 1)); } void ClippedCamera3D::add_exception_rid(const RID &p_rid) { @@ -843,8 +847,8 @@ void ClippedCamera3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &ClippedCamera3D::set_collision_mask); ClassDB::bind_method(D_METHOD("get_collision_mask"), &ClippedCamera3D::get_collision_mask); - ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &ClippedCamera3D::set_collision_mask_bit); - ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &ClippedCamera3D::get_collision_mask_bit); + ClassDB::bind_method(D_METHOD("set_collision_mask_value", "layer_number", "value"), &ClippedCamera3D::set_collision_mask_value); + ClassDB::bind_method(D_METHOD("get_collision_mask_value", "layer_number"), &ClippedCamera3D::get_collision_mask_value); ClassDB::bind_method(D_METHOD("add_exception_rid", "rid"), &ClippedCamera3D::add_exception_rid); ClassDB::bind_method(D_METHOD("add_exception", "node"), &ClippedCamera3D::add_exception); diff --git a/scene/3d/camera_3d.h b/scene/3d/camera_3d.h index 61e3f51d0b..3b704944b0 100644 --- a/scene/3d/camera_3d.h +++ b/scene/3d/camera_3d.h @@ -33,9 +33,6 @@ #include "scene/3d/node_3d.h" #include "scene/3d/velocity_tracker_3d.h" -#include "scene/main/window.h" -#include "scene/resources/camera_effects.h" -#include "scene/resources/environment.h" class Camera3D : public Node3D { GDCLASS(Camera3D, Node3D); @@ -147,8 +144,8 @@ public: void set_cull_mask(uint32_t p_layers); uint32_t get_cull_mask() const; - void set_cull_mask_bit(int p_layer, bool p_enable); - bool get_cull_mask_bit(int p_layer) const; + void set_cull_mask_value(int p_layer_number, bool p_enable); + bool get_cull_mask_value(int p_layer_number) const; virtual Vector<Plane> get_frustum() const; bool is_position_in_frustum(const Vector3 &p_position) const; @@ -224,8 +221,8 @@ public: void set_collision_mask(uint32_t p_mask); uint32_t get_collision_mask() const; - void set_collision_mask_bit(int p_bit, bool p_value); - bool get_collision_mask_bit(int p_bit) const; + void set_collision_mask_value(int p_layer_number, bool p_value); + bool get_collision_mask_value(int p_layer_number) const; void add_exception_rid(const RID &p_rid); void add_exception(const Object *p_object); diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp index dd1f25da68..36d9bfba82 100644 --- a/scene/3d/collision_object_3d.cpp +++ b/scene/3d/collision_object_3d.cpp @@ -30,7 +30,6 @@ #include "collision_object_3d.h" -#include "core/config/engine.h" #include "scene/scene_string_names.h" void CollisionObject3D::_notification(int p_what) { @@ -146,36 +145,40 @@ uint32_t CollisionObject3D::get_collision_mask() const { return collision_mask; } -void CollisionObject3D::set_collision_layer_bit(int p_bit, bool p_value) { - ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision layer bit must be between 0 and 31 inclusive."); +void CollisionObject3D::set_collision_layer_value(int p_layer_number, bool p_value) { + ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); uint32_t collision_layer = get_collision_layer(); if (p_value) { - collision_layer |= 1 << p_bit; + collision_layer |= 1 << (p_layer_number - 1); } else { - collision_layer &= ~(1 << p_bit); + collision_layer &= ~(1 << (p_layer_number - 1)); } set_collision_layer(collision_layer); } -bool CollisionObject3D::get_collision_layer_bit(int p_bit) const { - ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision layer bit must be between 0 and 31 inclusive."); - return get_collision_layer() & (1 << p_bit); +bool CollisionObject3D::get_collision_layer_value(int p_layer_number) const { + ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive."); + return get_collision_layer() & (1 << (p_layer_number - 1)); } -void CollisionObject3D::set_collision_mask_bit(int p_bit, bool p_value) { - ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision mask bit must be between 0 and 31 inclusive."); +void CollisionObject3D::set_collision_mask_value(int p_layer_number, bool p_value) { + ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); uint32_t mask = get_collision_mask(); if (p_value) { - mask |= 1 << p_bit; + mask |= 1 << (p_layer_number - 1); } else { - mask &= ~(1 << p_bit); + mask &= ~(1 << (p_layer_number - 1)); } set_collision_mask(mask); } -bool CollisionObject3D::get_collision_mask_bit(int p_bit) const { - ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive."); - return get_collision_mask() & (1 << p_bit); +bool CollisionObject3D::get_collision_mask_value(int p_layer_number) const { + ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive."); + return get_collision_mask() & (1 << (p_layer_number - 1)); } void CollisionObject3D::set_disable_mode(DisableMode p_mode) { @@ -423,10 +426,10 @@ void CollisionObject3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_collision_layer"), &CollisionObject3D::get_collision_layer); ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &CollisionObject3D::set_collision_mask); ClassDB::bind_method(D_METHOD("get_collision_mask"), &CollisionObject3D::get_collision_mask); - ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &CollisionObject3D::set_collision_layer_bit); - ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &CollisionObject3D::get_collision_layer_bit); - ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &CollisionObject3D::set_collision_mask_bit); - ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &CollisionObject3D::get_collision_mask_bit); + ClassDB::bind_method(D_METHOD("set_collision_layer_value", "layer_number", "value"), &CollisionObject3D::set_collision_layer_value); + ClassDB::bind_method(D_METHOD("get_collision_layer_value", "layer_number"), &CollisionObject3D::get_collision_layer_value); + ClassDB::bind_method(D_METHOD("set_collision_mask_value", "layer_number", "value"), &CollisionObject3D::set_collision_mask_value); + ClassDB::bind_method(D_METHOD("get_collision_mask_value", "layer_number"), &CollisionObject3D::get_collision_mask_value); ClassDB::bind_method(D_METHOD("set_disable_mode", "mode"), &CollisionObject3D::set_disable_mode); ClassDB::bind_method(D_METHOD("get_disable_mode"), &CollisionObject3D::get_disable_mode); ClassDB::bind_method(D_METHOD("set_ray_pickable", "ray_pickable"), &CollisionObject3D::set_ray_pickable); diff --git a/scene/3d/collision_object_3d.h b/scene/3d/collision_object_3d.h index 7c30a5cd98..c066960eb4 100644 --- a/scene/3d/collision_object_3d.h +++ b/scene/3d/collision_object_3d.h @@ -32,8 +32,6 @@ #define COLLISION_OBJECT_3D_H #include "scene/3d/node_3d.h" -#include "scene/resources/shape_3d.h" -#include "servers/physics_server_3d.h" class CollisionObject3D : public Node3D { GDCLASS(CollisionObject3D, Node3D); @@ -119,11 +117,11 @@ public: void set_collision_mask(uint32_t p_mask); uint32_t get_collision_mask() const; - void set_collision_layer_bit(int p_bit, bool p_value); - bool get_collision_layer_bit(int p_bit) const; + void set_collision_layer_value(int p_layer_number, bool p_value); + bool get_collision_layer_value(int p_layer_number) const; - void set_collision_mask_bit(int p_bit, bool p_value); - bool get_collision_mask_bit(int p_bit) const; + void set_collision_mask_value(int p_layer_number, bool p_value); + bool get_collision_mask_value(int p_layer_number) const; void set_disable_mode(DisableMode p_mode); DisableMode get_disable_mode() const; diff --git a/scene/3d/collision_polygon_3d.cpp b/scene/3d/collision_polygon_3d.cpp index 42645f47d4..d5835586f9 100644 --- a/scene/3d/collision_polygon_3d.cpp +++ b/scene/3d/collision_polygon_3d.cpp @@ -32,7 +32,6 @@ #include "collision_object_3d.h" #include "core/math/geometry_2d.h" -#include "scene/resources/concave_polygon_shape_3d.h" #include "scene/resources/convex_polygon_shape_3d.h" void CollisionPolygon3D::_build_polygon() { diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp index 36d4c8f4f0..d4668a24f2 100644 --- a/scene/3d/collision_shape_3d.cpp +++ b/scene/3d/collision_shape_3d.cpp @@ -30,12 +30,10 @@ #include "collision_shape_3d.h" -#include "core/math/quick_hull.h" #include "mesh_instance_3d.h" #include "physics_body_3d.h" #include "scene/resources/concave_polygon_shape_3d.h" #include "scene/resources/convex_polygon_shape_3d.h" -#include "servers/rendering_server.h" void CollisionShape3D::make_convex_from_siblings() { Node *p = get_parent(); diff --git a/scene/3d/collision_shape_3d.h b/scene/3d/collision_shape_3d.h index f69c1e38eb..cb7fe21eae 100644 --- a/scene/3d/collision_shape_3d.h +++ b/scene/3d/collision_shape_3d.h @@ -33,6 +33,7 @@ #include "scene/3d/node_3d.h" #include "scene/resources/shape_3d.h" + class CollisionObject3D; class CollisionShape3D : public Node3D { GDCLASS(CollisionShape3D, Node3D); diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp index 2377c618aa..e2095940ff 100644 --- a/scene/3d/cpu_particles_3d.cpp +++ b/scene/3d/cpu_particles_3d.cpp @@ -32,8 +32,8 @@ #include "scene/3d/camera_3d.h" #include "scene/3d/gpu_particles_3d.h" +#include "scene/main/viewport.h" #include "scene/resources/particles_material.h" -#include "servers/rendering_server.h" AABB CPUParticles3D::get_aabb() const { return AABB(); @@ -710,15 +710,28 @@ void CPUParticles3D::_particles_process(double p_delta) { p.velocity = rot * parameters[PARAM_INITIAL_LINEAR_VELOCITY] * Math::lerp((real_t)1.0, real_t(Math::randf()), randomness[PARAM_INITIAL_LINEAR_VELOCITY]); } else { //initiate velocity spread in 3D - real_t angle1_rad = Math::atan2(direction.x, direction.z) + Math::deg2rad((Math::randf() * 2.0 - 1.0) * spread); - real_t angle2_rad = Math::atan2(direction.y, Math::abs(direction.z)) + Math::deg2rad((Math::randf() * 2.0 - 1.0) * (1.0 - flatness) * spread); + real_t angle1_rad = Math::deg2rad((Math::randf() * (real_t)2.0 - (real_t)1.0) * spread); + real_t angle2_rad = Math::deg2rad((Math::randf() * (real_t)2.0 - (real_t)1.0) * ((real_t)1.0 - flatness) * spread); Vector3 direction_xz = Vector3(Math::sin(angle1_rad), 0, Math::cos(angle1_rad)); Vector3 direction_yz = Vector3(0, Math::sin(angle2_rad), Math::cos(angle2_rad)); - direction_yz.z = direction_yz.z / MAX(0.0001, Math::sqrt(ABS(direction_yz.z))); //better uniform distribution - Vector3 direction = Vector3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z); - direction.normalize(); - p.velocity = direction * parameters[PARAM_INITIAL_LINEAR_VELOCITY] * Math::lerp((real_t)1.0, real_t(Math::randf()), randomness[PARAM_INITIAL_LINEAR_VELOCITY]); + Vector3 spread_direction = Vector3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z); + Vector3 direction_nrm = direction; + if (direction_nrm.length_squared() > 0) { + direction_nrm.normalize(); + } else { + direction_nrm = Vector3(0, 0, 1); + } + // rotate spread to direction + Vector3 binormal = Vector3(0.0, 1.0, 0.0).cross(direction_nrm); + if (binormal.length_squared() < 0.00000001) { + // direction is parallel to Y. Choose Z as the binormal. + binormal = Vector3(0.0, 0.0, 1.0); + } + binormal.normalize(); + Vector3 normal = binormal.cross(direction_nrm); + spread_direction = binormal * spread_direction.x + normal * spread_direction.y + direction_nrm * spread_direction.z; + p.velocity = spread_direction * parameters[PARAM_INITIAL_LINEAR_VELOCITY] * Math::lerp((real_t)1.0, real_t(Math::randf()), randomness[PARAM_INITIAL_LINEAR_VELOCITY]); } real_t base_angle = (parameters[PARAM_ANGLE] + tex_angle) * Math::lerp((real_t)1.0, p.angle_rand, randomness[PARAM_ANGLE]); diff --git a/scene/3d/cpu_particles_3d.h b/scene/3d/cpu_particles_3d.h index bb6699ddc7..5b60322f05 100644 --- a/scene/3d/cpu_particles_3d.h +++ b/scene/3d/cpu_particles_3d.h @@ -31,8 +31,6 @@ #ifndef CPU_PARTICLES_H #define CPU_PARTICLES_H -#include "core/templates/rid.h" -#include "core/templates/safe_refcount.h" #include "scene/3d/visual_instance_3d.h" class CPUParticles3D : public GeometryInstance3D { diff --git a/scene/3d/decal.h b/scene/3d/decal.h index 041c8f97b2..e9bda3276d 100644 --- a/scene/3d/decal.h +++ b/scene/3d/decal.h @@ -32,8 +32,6 @@ #define DECAL_H #include "scene/3d/visual_instance_3d.h" -#include "scene/resources/texture.h" -#include "servers/rendering_server.h" class Decal : public VisualInstance3D { GDCLASS(Decal, VisualInstance3D); diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp index 8b8b53c3bf..d56228df66 100644 --- a/scene/3d/gpu_particles_3d.cpp +++ b/scene/3d/gpu_particles_3d.cpp @@ -30,11 +30,8 @@ #include "gpu_particles_3d.h" -#include "core/os/os.h" #include "scene/resources/particles_material.h" -#include "servers/rendering_server.h" - AABB GPUParticles3D::get_aabb() const { return AABB(); } @@ -86,12 +83,12 @@ void GPUParticles3D::set_pre_process_time(double p_time) { RS::get_singleton()->particles_set_pre_process_time(particles, pre_process_time); } -void GPUParticles3D::set_explosiveness_ratio(float p_ratio) { +void GPUParticles3D::set_explosiveness_ratio(real_t p_ratio) { explosiveness_ratio = p_ratio; RS::get_singleton()->particles_set_explosiveness_ratio(particles, explosiveness_ratio); } -void GPUParticles3D::set_randomness_ratio(float p_ratio) { +void GPUParticles3D::set_randomness_ratio(real_t p_ratio) { randomness_ratio = p_ratio; RS::get_singleton()->particles_set_randomness_ratio(particles, randomness_ratio); } @@ -123,7 +120,7 @@ void GPUParticles3D::set_speed_scale(double p_scale) { RS::get_singleton()->particles_set_speed_scale(particles, p_scale); } -void GPUParticles3D::set_collision_base_size(float p_size) { +void GPUParticles3D::set_collision_base_size(real_t p_size) { collision_base_size = p_size; RS::get_singleton()->particles_set_collision_base_size(particles, p_size); } @@ -148,11 +145,11 @@ double GPUParticles3D::get_pre_process_time() const { return pre_process_time; } -float GPUParticles3D::get_explosiveness_ratio() const { +real_t GPUParticles3D::get_explosiveness_ratio() const { return explosiveness_ratio; } -float GPUParticles3D::get_randomness_ratio() const { +real_t GPUParticles3D::get_randomness_ratio() const { return randomness_ratio; } @@ -172,7 +169,7 @@ double GPUParticles3D::get_speed_scale() const { return speed_scale; } -float GPUParticles3D::get_collision_base_size() const { +real_t GPUParticles3D::get_collision_base_size() const { return collision_base_size; } @@ -186,7 +183,8 @@ void GPUParticles3D::set_trail_enabled(bool p_enabled) { RS::get_singleton()->particles_set_trails(particles, trail_enabled, trail_length); update_configuration_warnings(); } -void GPUParticles3D::set_trail_length(float p_seconds) { + +void GPUParticles3D::set_trail_length(double p_seconds) { ERR_FAIL_COND(p_seconds < 0.001); trail_length = p_seconds; RS::get_singleton()->particles_set_trails(particles, trail_enabled, trail_length); @@ -195,7 +193,8 @@ void GPUParticles3D::set_trail_length(float p_seconds) { bool GPUParticles3D::is_trail_enabled() const { return trail_enabled; } -float GPUParticles3D::get_trail_length() const { + +double GPUParticles3D::get_trail_length() const { return trail_length; } @@ -485,6 +484,7 @@ void GPUParticles3D::set_skin(const Ref<Skin> &p_skin) { skin = p_skin; _skinning_changed(); } + Ref<Skin> GPUParticles3D::get_skin() const { return skin; } diff --git a/scene/3d/gpu_particles_3d.h b/scene/3d/gpu_particles_3d.h index 31e0e2abf5..5e96f660da 100644 --- a/scene/3d/gpu_particles_3d.h +++ b/scene/3d/gpu_particles_3d.h @@ -31,9 +31,7 @@ #ifndef PARTICLES_H #define PARTICLES_H -#include "core/templates/rid.h" #include "scene/3d/visual_instance_3d.h" -#include "scene/resources/material.h" #include "scene/resources/skin.h" class GPUParticles3D : public GeometryInstance3D { @@ -66,8 +64,8 @@ private: int amount; double lifetime; double pre_process_time; - float explosiveness_ratio; - float randomness_ratio; + real_t explosiveness_ratio; + real_t randomness_ratio; double speed_scale; AABB visibility_aabb; bool local_coords; @@ -75,10 +73,10 @@ private: bool fractional_delta; bool interpolate = true; NodePath sub_emitter; - float collision_base_size = 0.01; + real_t collision_base_size = 0.01; bool trail_enabled = false; - float trail_length = 0.3; + double trail_length = 0.3; TransformAlign transform_align = TRANSFORM_ALIGN_DISABLED; @@ -107,30 +105,30 @@ public: void set_lifetime(double p_lifetime); void set_one_shot(bool p_one_shot); void set_pre_process_time(double p_time); - void set_explosiveness_ratio(float p_ratio); - void set_randomness_ratio(float p_ratio); + void set_explosiveness_ratio(real_t p_ratio); + void set_randomness_ratio(real_t p_ratio); void set_visibility_aabb(const AABB &p_aabb); void set_use_local_coordinates(bool p_enable); void set_process_material(const Ref<Material> &p_material); void set_speed_scale(double p_scale); - void set_collision_base_size(float p_ratio); + void set_collision_base_size(real_t p_ratio); void set_trail_enabled(bool p_enabled); - void set_trail_length(float p_seconds); + void set_trail_length(double p_seconds); bool is_emitting() const; int get_amount() const; double get_lifetime() const; bool get_one_shot() const; double get_pre_process_time() const; - float get_explosiveness_ratio() const; - float get_randomness_ratio() const; + real_t get_explosiveness_ratio() const; + real_t get_randomness_ratio() const; AABB get_visibility_aabb() const; bool get_use_local_coordinates() const; Ref<Material> get_process_material() const; double get_speed_scale() const; - float get_collision_base_size() const; + real_t get_collision_base_size() const; bool is_trail_enabled() const; - float get_trail_length() const; + double get_trail_length() const; void set_fixed_fps(int p_count); int get_fixed_fps() const; diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp index cc1b620025..a34a30913e 100644 --- a/scene/3d/gpu_particles_collision_3d.cpp +++ b/scene/3d/gpu_particles_collision_3d.cpp @@ -30,7 +30,6 @@ #include "gpu_particles_collision_3d.h" -#include "core/templates/thread_work_pool.h" #include "mesh_instance_3d.h" #include "scene/3d/camera_3d.h" #include "scene/main/viewport.h" @@ -70,13 +69,13 @@ void GPUParticlesCollisionSphere::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_radius", "get_radius"); } -void GPUParticlesCollisionSphere::set_radius(float p_radius) { +void GPUParticlesCollisionSphere::set_radius(real_t p_radius) { radius = p_radius; RS::get_singleton()->particles_collision_set_sphere_radius(_get_collision(), radius); update_gizmos(); } -float GPUParticlesCollisionSphere::get_radius() const { +real_t GPUParticlesCollisionSphere::get_radius() const { return radius; } @@ -217,7 +216,7 @@ uint32_t GPUParticlesCollisionSDF::_create_bvh(LocalVector<BVH> &bvh_tree, FaceP return index; } -static _FORCE_INLINE_ float Vector3_dot2(const Vector3 &p_vec3) { +static _FORCE_INLINE_ real_t Vector3_dot2(const Vector3 &p_vec3) { return p_vec3.dot(p_vec3); } @@ -738,31 +737,31 @@ uint32_t GPUParticlesAttractor3D::get_cull_mask() const { return cull_mask; } -void GPUParticlesAttractor3D::set_strength(float p_strength) { +void GPUParticlesAttractor3D::set_strength(real_t p_strength) { strength = p_strength; RS::get_singleton()->particles_collision_set_attractor_strength(collision, p_strength); } -float GPUParticlesAttractor3D::get_strength() const { +real_t GPUParticlesAttractor3D::get_strength() const { return strength; } -void GPUParticlesAttractor3D::set_attenuation(float p_attenuation) { +void GPUParticlesAttractor3D::set_attenuation(real_t p_attenuation) { attenuation = p_attenuation; RS::get_singleton()->particles_collision_set_attractor_attenuation(collision, p_attenuation); } -float GPUParticlesAttractor3D::get_attenuation() const { +real_t GPUParticlesAttractor3D::get_attenuation() const { return attenuation; } -void GPUParticlesAttractor3D::set_directionality(float p_directionality) { +void GPUParticlesAttractor3D::set_directionality(real_t p_directionality) { directionality = p_directionality; RS::get_singleton()->particles_collision_set_attractor_directionality(collision, p_directionality); update_gizmos(); } -float GPUParticlesAttractor3D::get_directionality() const { +real_t GPUParticlesAttractor3D::get_directionality() const { return directionality; } @@ -803,13 +802,13 @@ void GPUParticlesAttractorSphere::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_radius", "get_radius"); } -void GPUParticlesAttractorSphere::set_radius(float p_radius) { +void GPUParticlesAttractorSphere::set_radius(real_t p_radius) { radius = p_radius; RS::get_singleton()->particles_collision_set_sphere_radius(_get_collision(), radius); update_gizmos(); } -float GPUParticlesAttractorSphere::get_radius() const { +real_t GPUParticlesAttractorSphere::get_radius() const { return radius; } diff --git a/scene/3d/gpu_particles_collision_3d.h b/scene/3d/gpu_particles_collision_3d.h index c55463378d..fbf68ed6df 100644 --- a/scene/3d/gpu_particles_collision_3d.h +++ b/scene/3d/gpu_particles_collision_3d.h @@ -32,9 +32,7 @@ #define GPU_PARTICLES_COLLISION_3D_H #include "core/templates/local_vector.h" -#include "core/templates/rid.h" #include "scene/3d/visual_instance_3d.h" -#include "scene/resources/material.h" class GPUParticlesCollision3D : public VisualInstance3D { GDCLASS(GPUParticlesCollision3D, VisualInstance3D); @@ -60,14 +58,14 @@ public: class GPUParticlesCollisionSphere : public GPUParticlesCollision3D { GDCLASS(GPUParticlesCollisionSphere, GPUParticlesCollision3D); - float radius = 1.0; + real_t radius = 1.0; protected: static void _bind_methods(); public: - void set_radius(float p_radius); - float get_radius() const; + void set_radius(real_t p_radius); + real_t get_radius() const; virtual AABB get_aabb() const override; @@ -253,9 +251,9 @@ class GPUParticlesAttractor3D : public VisualInstance3D { uint32_t cull_mask = 0xFFFFFFFF; RID collision; - float strength = 1.0; - float attenuation = 1.0; - float directionality = 0.0; + real_t strength = 1.0; + real_t attenuation = 1.0; + real_t directionality = 0.0; protected: _FORCE_INLINE_ RID _get_collision() { return collision; } @@ -267,14 +265,14 @@ public: void set_cull_mask(uint32_t p_cull_mask); uint32_t get_cull_mask() const; - void set_strength(float p_strength); - float get_strength() const; + void set_strength(real_t p_strength); + real_t get_strength() const; - void set_attenuation(float p_attenuation); - float get_attenuation() const; + void set_attenuation(real_t p_attenuation); + real_t get_attenuation() const; - void set_directionality(float p_directionality); - float get_directionality() const; + void set_directionality(real_t p_directionality); + real_t get_directionality() const; virtual Vector<Face3> get_faces(uint32_t p_usage_flags) const override { return Vector<Face3>(); } @@ -284,14 +282,14 @@ public: class GPUParticlesAttractorSphere : public GPUParticlesAttractor3D { GDCLASS(GPUParticlesAttractorSphere, GPUParticlesAttractor3D); - float radius = 1.0; + real_t radius = 1.0; protected: static void _bind_methods(); public: - void set_radius(float p_radius); - float get_radius() const; + void set_radius(real_t p_radius); + real_t get_radius() const; virtual AABB get_aabb() const override; diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp index 40f33dfa72..328cb8b22b 100644 --- a/scene/3d/light_3d.cpp +++ b/scene/3d/light_3d.cpp @@ -30,10 +30,6 @@ #include "light_3d.h" -#include "core/config/engine.h" -#include "core/config/project_settings.h" -#include "scene/resources/surface_tool.h" - bool Light3D::_can_gizmo_scale() const { return false; } diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h index 51ed2fcf50..ecea60339f 100644 --- a/scene/3d/light_3d.h +++ b/scene/3d/light_3d.h @@ -32,8 +32,6 @@ #define LIGHT_3D_H #include "scene/3d/visual_instance_3d.h" -#include "scene/resources/texture.h" -#include "servers/rendering_server.h" class Light3D : public VisualInstance3D { GDCLASS(Light3D, VisualInstance3D); diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp index 0085c8933d..7dd083e314 100644 --- a/scene/3d/lightmap_gi.cpp +++ b/scene/3d/lightmap_gi.cpp @@ -31,14 +31,9 @@ #include "lightmap_gi.h" #include "core/io/config_file.h" -#include "core/io/dir_access.h" -#include "core/io/file_access.h" -#include "core/io/resource_saver.h" -#include "core/math/camera_matrix.h" #include "core/math/delaunay_3d.h" -#include "core/os/os.h" -#include "core/templates/sort_array.h" #include "lightmap_probe.h" +#include "scene/3d/mesh_instance_3d.h" void LightmapGIData::add_user(const NodePath &p_path, const Rect2 &p_uv_scale, int p_slice_index, int32_t p_sub_instance) { User user; diff --git a/scene/3d/lightmap_gi.h b/scene/3d/lightmap_gi.h index 8a54512383..e73350fd64 100644 --- a/scene/3d/lightmap_gi.h +++ b/scene/3d/lightmap_gi.h @@ -34,10 +34,7 @@ #include "core/templates/local_vector.h" #include "scene/3d/light_3d.h" #include "scene/3d/lightmapper.h" -#include "scene/3d/mesh_instance_3d.h" -#include "scene/3d/multimesh_instance_3d.h" #include "scene/3d/visual_instance_3d.h" -#include "scene/resources/sky.h" class LightmapGIData : public Resource { GDCLASS(LightmapGIData, Resource); diff --git a/scene/3d/lightmapper.h b/scene/3d/lightmapper.h index 3a6a88d435..d028628901 100644 --- a/scene/3d/lightmapper.h +++ b/scene/3d/lightmapper.h @@ -31,8 +31,9 @@ #ifndef LIGHTMAPPER_H #define LIGHTMAPPER_H -#include "scene/resources/mesh.h" -#include "servers/rendering/rendering_device.h" +#include "core/object/ref_counted.h" + +class Image; #if !defined(__aligned) diff --git a/scene/3d/listener_3d.cpp b/scene/3d/listener_3d.cpp index 43d6f262d8..1c52933ee5 100644 --- a/scene/3d/listener_3d.cpp +++ b/scene/3d/listener_3d.cpp @@ -30,7 +30,7 @@ #include "listener_3d.h" -#include "scene/resources/mesh.h" +#include "scene/main/viewport.h" void Listener3D::_update_audio_listener_state() { } diff --git a/scene/3d/listener_3d.h b/scene/3d/listener_3d.h index bcc66f167c..25eacf5135 100644 --- a/scene/3d/listener_3d.h +++ b/scene/3d/listener_3d.h @@ -32,7 +32,6 @@ #define LISTENER_3D_H #include "scene/3d/node_3d.h" -#include "scene/main/window.h" class Listener3D : public Node3D { GDCLASS(Listener3D, Node3D); diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp index 9ca1d55d0b..de6925244a 100644 --- a/scene/3d/mesh_instance_3d.cpp +++ b/scene/3d/mesh_instance_3d.cpp @@ -33,8 +33,6 @@ #include "collision_shape_3d.h" #include "core/core_string_names.h" #include "physics_body_3d.h" -#include "scene/resources/material.h" -#include "skeleton_3d.h" bool MeshInstance3D::_set(const StringName &p_name, const Variant &p_value) { //this is not _too_ bad performance wise, really. it only arrives here if the property was not set anywhere else. diff --git a/scene/3d/mesh_instance_3d.h b/scene/3d/mesh_instance_3d.h index e2d20d0a90..beb7f6cf95 100644 --- a/scene/3d/mesh_instance_3d.h +++ b/scene/3d/mesh_instance_3d.h @@ -31,10 +31,10 @@ #ifndef MESH_INSTANCE_H #define MESH_INSTANCE_H -#include "scene/3d/skeleton_3d.h" #include "scene/3d/visual_instance_3d.h" -#include "scene/resources/mesh.h" -#include "scene/resources/skin.h" + +class Skin; +class SkinReference; class MeshInstance3D : public GeometryInstance3D { GDCLASS(MeshInstance3D, GeometryInstance3D); diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp index f890ceeb95..c2d5c757db 100644 --- a/scene/3d/navigation_agent_3d.cpp +++ b/scene/3d/navigation_agent_3d.cpp @@ -30,7 +30,6 @@ #include "navigation_agent_3d.h" -#include "core/config/engine.h" #include "servers/navigation_server_3d.h" void NavigationAgent3D::_bind_methods() { diff --git a/scene/3d/navigation_agent_3d.h b/scene/3d/navigation_agent_3d.h index 56da2d1acf..bebfdc5f7e 100644 --- a/scene/3d/navigation_agent_3d.h +++ b/scene/3d/navigation_agent_3d.h @@ -31,7 +31,6 @@ #ifndef NAVIGATION_AGENT_H #define NAVIGATION_AGENT_H -#include "core/templates/vector.h" #include "scene/main/node.h" class Node3D; diff --git a/scene/3d/navigation_obstacle_3d.h b/scene/3d/navigation_obstacle_3d.h index 2f78f624a4..ab0b158303 100644 --- a/scene/3d/navigation_obstacle_3d.h +++ b/scene/3d/navigation_obstacle_3d.h @@ -32,7 +32,6 @@ #define NAVIGATION_OBSTACLE_H #include "scene/3d/node_3d.h" -#include "scene/main/node.h" class NavigationObstacle3D : public Node { GDCLASS(NavigationObstacle3D, Node); diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp index 2976dad39d..8a51a259f7 100644 --- a/scene/3d/navigation_region_3d.cpp +++ b/scene/3d/navigation_region_3d.cpp @@ -30,7 +30,6 @@ #include "navigation_region_3d.h" -#include "core/os/thread.h" #include "mesh_instance_3d.h" #include "servers/navigation_server_3d.h" diff --git a/scene/3d/navigation_region_3d.h b/scene/3d/navigation_region_3d.h index c2045215b1..ec7761ef93 100644 --- a/scene/3d/navigation_region_3d.h +++ b/scene/3d/navigation_region_3d.h @@ -32,7 +32,6 @@ #define NAVIGATION_REGION_H #include "scene/3d/node_3d.h" -#include "scene/resources/mesh.h" #include "scene/resources/navigation_mesh.h" class NavigationRegion3D : public Node3D { diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp index 8f186199db..12470939f5 100644 --- a/scene/3d/node_3d.cpp +++ b/scene/3d/node_3d.cpp @@ -30,11 +30,9 @@ #include "node_3d.h" -#include "core/config/engine.h" #include "core/object/message_queue.h" #include "scene/3d/visual_instance_3d.h" -#include "scene/main/scene_tree.h" -#include "scene/main/window.h" +#include "scene/main/viewport.h" #include "scene/scene_string_names.h" /* diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h index da54452abb..0fd0c4e205 100644 --- a/scene/3d/node_3d.h +++ b/scene/3d/node_3d.h @@ -32,7 +32,6 @@ #define NODE_3D_H #include "scene/main/node.h" -#include "scene/main/scene_tree.h" class Node3DGizmo : public RefCounted { GDCLASS(Node3DGizmo, RefCounted); diff --git a/scene/3d/occluder_instance_3d.cpp b/scene/3d/occluder_instance_3d.cpp index 3d1a27911b..f3e174c01b 100644 --- a/scene/3d/occluder_instance_3d.cpp +++ b/scene/3d/occluder_instance_3d.cpp @@ -195,18 +195,22 @@ uint32_t OccluderInstance3D::get_bake_mask() const { return bake_mask; } -void OccluderInstance3D::set_bake_mask_bit(int p_layer, bool p_enable) { - ERR_FAIL_INDEX(p_layer, 32); - if (p_enable) { - set_bake_mask(bake_mask | (1 << p_layer)); +void OccluderInstance3D::set_bake_mask_value(int p_layer_number, bool p_value) { + ERR_FAIL_COND_MSG(p_layer_number < 1, "Render layer number must be between 1 and 20 inclusive."); + ERR_FAIL_COND_MSG(p_layer_number > 20, "Render layer number must be between 1 and 20 inclusive."); + uint32_t mask = get_bake_mask(); + if (p_value) { + mask |= 1 << (p_layer_number - 1); } else { - set_bake_mask(bake_mask & (~(1 << p_layer))); + mask &= ~(1 << (p_layer_number - 1)); } + set_bake_mask(mask); } -bool OccluderInstance3D::get_bake_mask_bit(int p_layer) const { - ERR_FAIL_INDEX_V(p_layer, 32, false); - return (bake_mask & (1 << p_layer)); +bool OccluderInstance3D::get_bake_mask_value(int p_layer_number) const { + ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Render layer number must be between 1 and 20 inclusive."); + ERR_FAIL_COND_V_MSG(p_layer_number > 20, false, "Render layer number must be between 1 and 20 inclusive."); + return bake_mask & (1 << (p_layer_number - 1)); } bool OccluderInstance3D::_bake_material_check(Ref<Material> p_material) { @@ -345,8 +349,8 @@ TypedArray<String> OccluderInstance3D::get_configuration_warnings() const { void OccluderInstance3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bake_mask", "mask"), &OccluderInstance3D::set_bake_mask); ClassDB::bind_method(D_METHOD("get_bake_mask"), &OccluderInstance3D::get_bake_mask); - ClassDB::bind_method(D_METHOD("set_bake_mask_bit", "layer", "enabled"), &OccluderInstance3D::set_bake_mask_bit); - ClassDB::bind_method(D_METHOD("get_bake_mask_bit", "layer"), &OccluderInstance3D::get_bake_mask_bit); + ClassDB::bind_method(D_METHOD("set_bake_mask_value", "layer_number", "value"), &OccluderInstance3D::set_bake_mask_value); + ClassDB::bind_method(D_METHOD("get_bake_mask_value", "layer_number"), &OccluderInstance3D::get_bake_mask_value); ClassDB::bind_method(D_METHOD("set_occluder", "occluder"), &OccluderInstance3D::set_occluder); ClassDB::bind_method(D_METHOD("get_occluder"), &OccluderInstance3D::get_occluder); diff --git a/scene/3d/occluder_instance_3d.h b/scene/3d/occluder_instance_3d.h index d382cd090e..173614b80c 100644 --- a/scene/3d/occluder_instance_3d.h +++ b/scene/3d/occluder_instance_3d.h @@ -99,8 +99,9 @@ public: void set_bake_mask(uint32_t p_mask); uint32_t get_bake_mask() const; - void set_bake_mask_bit(int p_layer, bool p_enable); - bool get_bake_mask_bit(int p_layer) const; + void set_bake_mask_value(int p_layer_number, bool p_enable); + bool get_bake_mask_value(int p_layer_number) const; + BakeError bake(Node *p_from_node, String p_occluder_path = ""); OccluderInstance3D(); diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp index 6818acf69d..9ea37e4bfa 100644 --- a/scene/3d/path_3d.cpp +++ b/scene/3d/path_3d.cpp @@ -30,9 +30,6 @@ #include "path_3d.h" -#include "core/config/engine.h" -#include "scene/scene_string_names.h" - void Path3D::_notification(int p_what) { } diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index 331a460dee..12c91271d4 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -30,14 +30,8 @@ #include "physics_body_3d.h" -#include "core/config/engine.h" #include "core/core_string_names.h" -#include "core/object/class_db.h" -#include "core/templates/list.h" -#include "core/templates/rid.h" -#include "scene/3d/collision_shape_3d.h" #include "scene/scene_string_names.h" -#include "servers/navigation_server_3d.h" #ifdef TOOLS_ENABLED #include "editor/plugins/node_3d_editor_plugin.h" @@ -1223,9 +1217,6 @@ void CharacterBody3D::move_and_slide() { } void CharacterBody3D::_set_collision_direction(const PhysicsServer3D::MotionResult &p_result) { - on_floor = false; - on_ceiling = false; - on_wall = false; if (up_direction == Vector3()) { //all is a wall on_wall = true; diff --git a/scene/3d/position_3d.cpp b/scene/3d/position_3d.cpp index b231ba0df7..9747465103 100644 --- a/scene/3d/position_3d.cpp +++ b/scene/3d/position_3d.cpp @@ -29,7 +29,6 @@ /*************************************************************************/ #include "position_3d.h" -#include "scene/resources/mesh.h" Position3D::Position3D() { } diff --git a/scene/3d/ray_cast_3d.cpp b/scene/3d/ray_cast_3d.cpp index 7356ce478b..fd4c6e7416 100644 --- a/scene/3d/ray_cast_3d.cpp +++ b/scene/3d/ray_cast_3d.cpp @@ -31,9 +31,7 @@ #include "ray_cast_3d.h" #include "collision_object_3d.h" -#include "core/config/engine.h" #include "mesh_instance_3d.h" -#include "servers/physics_server_3d.h" void RayCast3D::set_target_position(const Vector3 &p_point) { target_position = p_point; @@ -60,20 +58,22 @@ uint32_t RayCast3D::get_collision_mask() const { return collision_mask; } -void RayCast3D::set_collision_mask_bit(int p_bit, bool p_value) { - ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision mask bit must be between 0 and 31 inclusive."); +void RayCast3D::set_collision_mask_value(int p_layer_number, bool p_value) { + ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); uint32_t mask = get_collision_mask(); if (p_value) { - mask |= 1 << p_bit; + mask |= 1 << (p_layer_number - 1); } else { - mask &= ~(1 << p_bit); + mask &= ~(1 << (p_layer_number - 1)); } set_collision_mask(mask); } -bool RayCast3D::get_collision_mask_bit(int p_bit) const { - ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive."); - return get_collision_mask() & (1 << p_bit); +bool RayCast3D::get_collision_mask_value(int p_layer_number) const { + ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive."); + return get_collision_mask() & (1 << (p_layer_number - 1)); } bool RayCast3D::is_colliding() const { @@ -303,8 +303,8 @@ void RayCast3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &RayCast3D::set_collision_mask); ClassDB::bind_method(D_METHOD("get_collision_mask"), &RayCast3D::get_collision_mask); - ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &RayCast3D::set_collision_mask_bit); - ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &RayCast3D::get_collision_mask_bit); + ClassDB::bind_method(D_METHOD("set_collision_mask_value", "layer_number", "value"), &RayCast3D::set_collision_mask_value); + ClassDB::bind_method(D_METHOD("get_collision_mask_value", "layer_number"), &RayCast3D::get_collision_mask_value); ClassDB::bind_method(D_METHOD("set_exclude_parent_body", "mask"), &RayCast3D::set_exclude_parent_body); ClassDB::bind_method(D_METHOD("get_exclude_parent_body"), &RayCast3D::get_exclude_parent_body); diff --git a/scene/3d/ray_cast_3d.h b/scene/3d/ray_cast_3d.h index 968cede9f2..3828bfb4c4 100644 --- a/scene/3d/ray_cast_3d.h +++ b/scene/3d/ray_cast_3d.h @@ -86,8 +86,8 @@ public: void set_collision_mask(uint32_t p_mask); uint32_t get_collision_mask() const; - void set_collision_mask_bit(int p_bit, bool p_value); - bool get_collision_mask_bit(int p_bit) const; + void set_collision_mask_value(int p_layer_number, bool p_value); + bool get_collision_mask_value(int p_layer_number) const; void set_exclude_parent_body(bool p_exclude_parent_body); bool get_exclude_parent_body() const; diff --git a/scene/3d/reflection_probe.h b/scene/3d/reflection_probe.h index 4bf20c89c5..d1b9b12f65 100644 --- a/scene/3d/reflection_probe.h +++ b/scene/3d/reflection_probe.h @@ -32,9 +32,6 @@ #define REFLECTIONPROBE_H #include "scene/3d/visual_instance_3d.h" -#include "scene/resources/sky.h" -#include "scene/resources/texture.h" -#include "servers/rendering_server.h" class ReflectionProbe : public VisualInstance3D { GDCLASS(ReflectionProbe, VisualInstance3D); diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp index 86e2af7df5..c996735761 100644 --- a/scene/3d/skeleton_3d.cpp +++ b/scene/3d/skeleton_3d.cpp @@ -30,12 +30,8 @@ #include "skeleton_3d.h" -#include "core/config/engine.h" -#include "core/config/project_settings.h" #include "core/object/message_queue.h" -#include "core/variant/type_info.h" #include "scene/3d/physics_body_3d.h" -#include "scene/resources/surface_tool.h" #include "scene/scene_string_names.h" void SkinReference::_skin_changed() { diff --git a/scene/3d/skeleton_3d.h b/scene/3d/skeleton_3d.h index 3fdf5321a5..bccad97d5f 100644 --- a/scene/3d/skeleton_3d.h +++ b/scene/3d/skeleton_3d.h @@ -31,7 +31,6 @@ #ifndef SKELETON_3D_H #define SKELETON_3D_H -#include "core/templates/rid.h" #include "scene/3d/node_3d.h" #include "scene/resources/skin.h" diff --git a/scene/3d/skeleton_ik_3d.h b/scene/3d/skeleton_ik_3d.h index 81dfe675c3..4cf08e7c99 100644 --- a/scene/3d/skeleton_ik_3d.h +++ b/scene/3d/skeleton_ik_3d.h @@ -33,11 +33,6 @@ #ifndef _3D_DISABLED -/** - * @author AndreaCatania - */ - -#include "core/math/transform_3d.h" #include "scene/3d/skeleton_3d.h" class FabrikInverseKinematic { diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp index a7ff0842d2..28ff3e9412 100644 --- a/scene/3d/soft_body_3d.cpp +++ b/scene/3d/soft_body_3d.cpp @@ -30,13 +30,7 @@ #include "soft_body_3d.h" -#include "core/object/class_db.h" -#include "core/os/os.h" -#include "core/templates/list.h" -#include "core/templates/rid.h" -#include "scene/3d/collision_object_3d.h" #include "scene/3d/physics_body_3d.h" -#include "scene/3d/skeleton_3d.h" SoftBodyRenderingServerHandler::SoftBodyRenderingServerHandler() {} @@ -327,11 +321,11 @@ void SoftBody3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collision_layer", "collision_layer"), &SoftBody3D::set_collision_layer); ClassDB::bind_method(D_METHOD("get_collision_layer"), &SoftBody3D::get_collision_layer); - ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &SoftBody3D::set_collision_mask_bit); - ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &SoftBody3D::get_collision_mask_bit); + ClassDB::bind_method(D_METHOD("set_collision_mask_value", "layer_number", "value"), &SoftBody3D::set_collision_mask_value); + ClassDB::bind_method(D_METHOD("get_collision_mask_value", "layer_number"), &SoftBody3D::get_collision_mask_value); - ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &SoftBody3D::set_collision_layer_bit); - ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &SoftBody3D::get_collision_layer_bit); + ClassDB::bind_method(D_METHOD("set_collision_layer_value", "layer_number", "value"), &SoftBody3D::set_collision_layer_value); + ClassDB::bind_method(D_METHOD("get_collision_layer_value", "layer_number"), &SoftBody3D::get_collision_layer_value); ClassDB::bind_method(D_METHOD("set_parent_collision_ignore", "parent_collision_ignore"), &SoftBody3D::set_parent_collision_ignore); ClassDB::bind_method(D_METHOD("get_parent_collision_ignore"), &SoftBody3D::get_parent_collision_ignore); @@ -515,36 +509,40 @@ uint32_t SoftBody3D::get_collision_layer() const { return collision_layer; } -void SoftBody3D::set_collision_mask_bit(int p_bit, bool p_value) { - ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision mask bit must be between 0 and 31 inclusive."); - uint32_t mask = get_collision_mask(); +void SoftBody3D::set_collision_layer_value(int p_layer_number, bool p_value) { + ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); + uint32_t collision_layer = get_collision_layer(); if (p_value) { - mask |= 1 << p_bit; + collision_layer |= 1 << (p_layer_number - 1); } else { - mask &= ~(1 << p_bit); + collision_layer &= ~(1 << (p_layer_number - 1)); } - set_collision_mask(mask); + set_collision_layer(collision_layer); } -bool SoftBody3D::get_collision_mask_bit(int p_bit) const { - ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive."); - return get_collision_mask() & (1 << p_bit); +bool SoftBody3D::get_collision_layer_value(int p_layer_number) const { + ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive."); + return get_collision_layer() & (1 << (p_layer_number - 1)); } -void SoftBody3D::set_collision_layer_bit(int p_bit, bool p_value) { - ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision layer bit must be between 0 and 31 inclusive."); - uint32_t layer = get_collision_layer(); +void SoftBody3D::set_collision_mask_value(int p_layer_number, bool p_value) { + ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); + uint32_t mask = get_collision_mask(); if (p_value) { - layer |= 1 << p_bit; + mask |= 1 << (p_layer_number - 1); } else { - layer &= ~(1 << p_bit); + mask &= ~(1 << (p_layer_number - 1)); } - set_collision_layer(layer); + set_collision_mask(mask); } -bool SoftBody3D::get_collision_layer_bit(int p_bit) const { - ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision layer bit must be between 0 and 31 inclusive."); - return get_collision_layer() & (1 << p_bit); +bool SoftBody3D::get_collision_mask_value(int p_layer_number) const { + ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive."); + return get_collision_mask() & (1 << (p_layer_number - 1)); } void SoftBody3D::set_disable_mode(DisableMode p_mode) { diff --git a/scene/3d/soft_body_3d.h b/scene/3d/soft_body_3d.h index 81aa0c10c6..46b185a32c 100644 --- a/scene/3d/soft_body_3d.h +++ b/scene/3d/soft_body_3d.h @@ -138,11 +138,11 @@ public: void set_collision_layer(uint32_t p_layer); uint32_t get_collision_layer() const; - void set_collision_mask_bit(int p_bit, bool p_value); - bool get_collision_mask_bit(int p_bit) const; + void set_collision_layer_value(int p_layer_number, bool p_value); + bool get_collision_layer_value(int p_layer_number) const; - void set_collision_layer_bit(int p_bit, bool p_value); - bool get_collision_layer_bit(int p_bit) const; + void set_collision_mask_value(int p_layer_number, bool p_value); + bool get_collision_mask_value(int p_layer_number) const; void set_disable_mode(DisableMode p_mode); DisableMode get_disable_mode() const; diff --git a/scene/3d/spring_arm_3d.cpp b/scene/3d/spring_arm_3d.cpp index 5e9265b4c3..4748a9d889 100644 --- a/scene/3d/spring_arm_3d.cpp +++ b/scene/3d/spring_arm_3d.cpp @@ -30,11 +30,6 @@ #include "spring_arm_3d.h" -#include "core/config/engine.h" -#include "scene/3d/collision_object_3d.h" -#include "scene/resources/sphere_shape_3d.h" -#include "servers/physics_server_3d.h" - void SpringArm3D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h index d35b9ffe1b..90c2a309e1 100644 --- a/scene/3d/sprite_3d.h +++ b/scene/3d/sprite_3d.h @@ -31,8 +31,8 @@ #ifndef SPRITE_3D_H #define SPRITE_3D_H -#include "scene/2d/animated_sprite_2d.h" #include "scene/3d/visual_instance_3d.h" +#include "scene/resources/sprite_frames.h" class SpriteBase3D : public GeometryInstance3D { GDCLASS(SpriteBase3D, GeometryInstance3D); diff --git a/scene/3d/velocity_tracker_3d.cpp b/scene/3d/velocity_tracker_3d.cpp index 8f4fecb348..200664a41b 100644 --- a/scene/3d/velocity_tracker_3d.cpp +++ b/scene/3d/velocity_tracker_3d.cpp @@ -29,7 +29,6 @@ /*************************************************************************/ #include "velocity_tracker_3d.h" -#include "core/config/engine.h" void VelocityTracker3D::set_track_physics_step(bool p_track_physics_step) { physics_step = p_track_physics_step; diff --git a/scene/3d/visible_on_screen_notifier_3d.cpp b/scene/3d/visible_on_screen_notifier_3d.cpp index 6a80aa3f45..3d0bc3df9c 100644 --- a/scene/3d/visible_on_screen_notifier_3d.cpp +++ b/scene/3d/visible_on_screen_notifier_3d.cpp @@ -30,10 +30,6 @@ #include "visible_on_screen_notifier_3d.h" -#include "core/config/engine.h" -#include "scene/3d/camera_3d.h" -#include "scene/3d/physics_body_3d.h" -#include "scene/animation/animation_player.h" #include "scene/scene_string_names.h" void VisibleOnScreenNotifier3D::_visibility_enter() { diff --git a/scene/3d/visual_instance_3d.cpp b/scene/3d/visual_instance_3d.cpp index c155819159..73c2887983 100644 --- a/scene/3d/visual_instance_3d.cpp +++ b/scene/3d/visual_instance_3d.cpp @@ -31,8 +31,6 @@ #include "visual_instance_3d.h" #include "scene/scene_string_names.h" -#include "servers/rendering_server.h" -#include "skeleton_3d.h" AABB VisualInstance3D::get_transformed_aabb() const { return get_global_transform().xform(get_aabb()); @@ -93,18 +91,22 @@ uint32_t VisualInstance3D::get_layer_mask() const { return layers; } -void VisualInstance3D::set_layer_mask_bit(int p_layer, bool p_enable) { - ERR_FAIL_INDEX(p_layer, 32); - if (p_enable) { - set_layer_mask(layers | (1 << p_layer)); +void VisualInstance3D::set_layer_mask_value(int p_layer_number, bool p_value) { + ERR_FAIL_COND_MSG(p_layer_number < 1, "Render layer number must be between 1 and 20 inclusive."); + ERR_FAIL_COND_MSG(p_layer_number > 20, "Render layer number must be between 1 and 20 inclusive."); + uint32_t mask = get_layer_mask(); + if (p_value) { + mask |= 1 << (p_layer_number - 1); } else { - set_layer_mask(layers & (~(1 << p_layer))); + mask &= ~(1 << (p_layer_number - 1)); } + set_layer_mask(mask); } -bool VisualInstance3D::get_layer_mask_bit(int p_layer) const { - ERR_FAIL_INDEX_V(p_layer, 32, false); - return (layers & (1 << p_layer)); +bool VisualInstance3D::get_layer_mask_value(int p_layer_number) const { + ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Render layer number must be between 1 and 20 inclusive."); + ERR_FAIL_COND_V_MSG(p_layer_number > 20, false, "Render layer number must be between 1 and 20 inclusive."); + return layers & (1 << (p_layer_number - 1)); } void VisualInstance3D::_bind_methods() { @@ -114,8 +116,8 @@ void VisualInstance3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_instance"), &VisualInstance3D::get_instance); ClassDB::bind_method(D_METHOD("set_layer_mask", "mask"), &VisualInstance3D::set_layer_mask); ClassDB::bind_method(D_METHOD("get_layer_mask"), &VisualInstance3D::get_layer_mask); - ClassDB::bind_method(D_METHOD("set_layer_mask_bit", "layer", "enabled"), &VisualInstance3D::set_layer_mask_bit); - ClassDB::bind_method(D_METHOD("get_layer_mask_bit", "layer"), &VisualInstance3D::get_layer_mask_bit); + ClassDB::bind_method(D_METHOD("set_layer_mask_value", "layer_number", "value"), &VisualInstance3D::set_layer_mask_value); + ClassDB::bind_method(D_METHOD("get_layer_mask_value", "layer_number"), &VisualInstance3D::get_layer_mask_value); ClassDB::bind_method(D_METHOD("get_transformed_aabb"), &VisualInstance3D::get_transformed_aabb); @@ -412,7 +414,7 @@ void GeometryInstance3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_occlusion_culling"), "set_ignore_occlusion_culling", "is_ignoring_occlusion_culling"); ADD_GROUP("Global Illumination", "gi_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "gi_mode", PROPERTY_HINT_ENUM, "Disabled,Baked,Dynamic"), "set_gi_mode", "get_gi_mode"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "gi_lightmap_scale", PROPERTY_HINT_ENUM, "1x,2x,4x,8x"), "set_lightmap_scale", "get_lightmap_scale"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "gi_lightmap_scale", PROPERTY_HINT_ENUM, String::utf8("1×,2×,4×,8×")), "set_lightmap_scale", "get_lightmap_scale"); ADD_GROUP("Visibility Range", "visibility_range_"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "visibility_range_begin", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01"), "set_visibility_range_begin", "get_visibility_range_begin"); diff --git a/scene/3d/visual_instance_3d.h b/scene/3d/visual_instance_3d.h index 97aac149a1..8d24e13d47 100644 --- a/scene/3d/visual_instance_3d.h +++ b/scene/3d/visual_instance_3d.h @@ -31,10 +31,7 @@ #ifndef VISUAL_INSTANCE_H #define VISUAL_INSTANCE_H -#include "core/math/face3.h" -#include "core/templates/rid.h" #include "scene/3d/node_3d.h" -#include "scene/resources/material.h" class VisualInstance3D : public Node3D { GDCLASS(VisualInstance3D, Node3D); @@ -72,8 +69,8 @@ public: void set_layer_mask(uint32_t p_mask); uint32_t get_layer_mask() const; - void set_layer_mask_bit(int p_layer, bool p_enable); - bool get_layer_mask_bit(int p_layer) const; + void set_layer_mask_value(int p_layer_number, bool p_enable); + bool get_layer_mask_value(int p_layer_number) const; VisualInstance3D(); ~VisualInstance3D(); diff --git a/scene/3d/voxel_gi.cpp b/scene/3d/voxel_gi.cpp index 5cf7522667..d3d12d94e9 100644 --- a/scene/3d/voxel_gi.cpp +++ b/scene/3d/voxel_gi.cpp @@ -30,9 +30,8 @@ #include "voxel_gi.h" -#include "core/os/os.h" - #include "mesh_instance_3d.h" +#include "multimesh_instance_3d.h" #include "voxelizer.h" void VoxelGIData::_set_data(const Dictionary &p_data) { diff --git a/scene/3d/voxel_gi.h b/scene/3d/voxel_gi.h index 434d209421..5d0dda1ba3 100644 --- a/scene/3d/voxel_gi.h +++ b/scene/3d/voxel_gi.h @@ -31,7 +31,6 @@ #ifndef VOXEL_GI_H #define VOXEL_GI_H -#include "multimesh_instance_3d.h" #include "scene/3d/visual_instance_3d.h" class VoxelGIData : public Resource { diff --git a/scene/3d/voxelizer.cpp b/scene/3d/voxelizer.cpp index 6124326d2d..2d32379d69 100644 --- a/scene/3d/voxelizer.cpp +++ b/scene/3d/voxelizer.cpp @@ -29,11 +29,6 @@ /*************************************************************************/ #include "voxelizer.h" -#include "core/math/geometry_3d.h" -#include "core/os/os.h" -#include "core/os/threaded_array_processor.h" - -#include <stdlib.h> static _FORCE_INLINE_ void get_uv_and_normal(const Vector3 &p_pos, const Vector3 *p_vtx, const Vector2 *p_uv, const Vector3 *p_normal, Vector2 &r_uv, Vector3 &r_normal) { if (p_pos.is_equal_approx(p_vtx[0])) { diff --git a/scene/3d/voxelizer.h b/scene/3d/voxelizer.h index e500d2d4c3..09c126bc4e 100644 --- a/scene/3d/voxelizer.h +++ b/scene/3d/voxelizer.h @@ -31,8 +31,6 @@ #ifndef VOXEL_LIGHT_BAKER_H #define VOXEL_LIGHT_BAKER_H -#include "core/math/vector3i.h" -#include "scene/3d/mesh_instance_3d.h" #include "scene/resources/multimesh.h" class Voxelizer { diff --git a/scene/3d/world_environment.cpp b/scene/3d/world_environment.cpp index 352bef072f..26fa43b969 100644 --- a/scene/3d/world_environment.cpp +++ b/scene/3d/world_environment.cpp @@ -30,6 +30,7 @@ #include "world_environment.h" +#include "scene/3d/node_3d.h" #include "scene/main/window.h" void WorldEnvironment::_notification(int p_what) { diff --git a/scene/3d/world_environment.h b/scene/3d/world_environment.h index 9e85982381..310d1e96a5 100644 --- a/scene/3d/world_environment.h +++ b/scene/3d/world_environment.h @@ -31,7 +31,7 @@ #ifndef SCENARIO_FX_H #define SCENARIO_FX_H -#include "scene/3d/node_3d.h" +#include "scene/main/node.h" #include "scene/resources/camera_effects.h" #include "scene/resources/environment.h" diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp index e620f33478..ebfb58e9fe 100644 --- a/scene/3d/xr_nodes.cpp +++ b/scene/3d/xr_nodes.cpp @@ -30,9 +30,8 @@ #include "xr_nodes.h" -#include "core/input/input.h" +#include "scene/main/viewport.h" #include "servers/xr/xr_interface.h" -#include "servers/xr_server.h" //////////////////////////////////////////////////////////////////////////////////////////////////// diff --git a/scene/3d/xr_nodes.h b/scene/3d/xr_nodes.h index 312287a93b..6e54ff83d7 100644 --- a/scene/3d/xr_nodes.h +++ b/scene/3d/xr_nodes.h @@ -32,8 +32,6 @@ #define XR_NODES_H #include "scene/3d/camera_3d.h" -#include "scene/3d/node_3d.h" -#include "scene/resources/mesh.h" #include "servers/xr/xr_positional_tracker.h" /** diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index 32922f609d..503f9ffd4a 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -46,9 +46,16 @@ void CodeEdit::_notification(int p_what) { switch (p_what) { case NOTIFICATION_THEME_CHANGED: case NOTIFICATION_ENTER_TREE: { - set_gutter_width(main_gutter, get_row_height()); - set_gutter_width(line_number_gutter, (line_number_digits + 1) * cache.font->get_char_size('0', 0, cache.font_size).width); - set_gutter_width(fold_gutter, get_row_height() / 1.2); + style_normal = get_theme_stylebox(SNAME("normal")); + + font = get_theme_font(SNAME("font")); + font_size = get_theme_font_size(SNAME("font_size")); + + line_spacing = get_theme_constant(SNAME("line_spacing")); + + set_gutter_width(main_gutter, get_line_height()); + set_gutter_width(line_number_gutter, (line_number_digits + 1) * font->get_char_size('0', 0, font_size).width); + set_gutter_width(fold_gutter, get_line_height() / 1.2); breakpoint_color = get_theme_color(SNAME("breakpoint_color")); breakpoint_icon = get_theme_icon(SNAME("breakpoint")); @@ -65,7 +72,7 @@ void CodeEdit::_notification(int p_what) { can_fold_icon = get_theme_icon(SNAME("can_fold")); folded_icon = get_theme_icon(SNAME("folded")); - code_completion_max_width = get_theme_constant(SNAME("completion_max_width")) * cache.font->get_char_size('x').x; + code_completion_max_width = get_theme_constant(SNAME("completion_max_width")) * font->get_char_size('x').x; code_completion_max_lines = get_theme_constant(SNAME("completion_lines")); code_completion_scroll_width = get_theme_constant(SNAME("completion_scroll_width")); code_completion_scroll_color = get_theme_color(SNAME("completion_scroll_color")); @@ -80,12 +87,12 @@ void CodeEdit::_notification(int p_what) { const Size2 size = get_size(); const bool caret_visible = is_caret_visible(); const bool rtl = is_layout_rtl(); - const int row_height = get_row_height(); + const int row_height = get_line_height(); if (line_length_guideline_columns.size() > 0) { - const int xmargin_beg = cache.style_normal->get_margin(SIDE_LEFT) + get_total_gutter_width(); - const int xmargin_end = size.width - cache.style_normal->get_margin(SIDE_RIGHT) - (is_drawing_minimap() ? get_minimap_width() : 0); - const int char_size = (int)cache.font->get_char_size('0', 0, cache.font_size).width; + const int xmargin_beg = style_normal->get_margin(SIDE_LEFT) + get_total_gutter_width(); + const int xmargin_end = size.width - style_normal->get_margin(SIDE_RIGHT) - (is_drawing_minimap() ? get_minimap_width() : 0); + const int char_size = (int)font->get_char_size('0', 0, font_size).width; for (int i = 0; i < line_length_guideline_columns.size(); i++) { const int xoffset = xmargin_beg + char_size * (int)line_length_guideline_columns[i] - get_h_scroll(); @@ -115,14 +122,14 @@ void CodeEdit::_notification(int p_what) { const Point2 caret_pos = get_caret_draw_pos(); const int total_height = csb->get_minimum_size().y + code_completion_rect.size.height; if (caret_pos.y + row_height + total_height > get_size().height) { - code_completion_rect.position.y = (caret_pos.y - total_height - row_height) + cache.line_spacing; + code_completion_rect.position.y = (caret_pos.y - total_height - row_height) + line_spacing; } else { - code_completion_rect.position.y = caret_pos.y + (cache.line_spacing / 2.0f); + code_completion_rect.position.y = caret_pos.y + (line_spacing / 2.0f); code_completion_below = true; } const int scroll_width = code_completion_options_count > code_completion_max_lines ? code_completion_scroll_width : 0; - const int code_completion_base_width = cache.font->get_string_size(code_completion_base).width; + const int code_completion_base_width = font->get_string_size(code_completion_base).width; if (caret_pos.x - code_completion_base_width + code_completion_rect.size.width + scroll_width > get_size().width) { code_completion_rect.position.x = get_size().width - code_completion_rect.size.width - scroll_width; } else { @@ -144,7 +151,7 @@ void CodeEdit::_notification(int p_what) { Ref<TextLine> tl; tl.instantiate(); - tl->add_string(code_completion_options[l].display, cache.font, cache.font_size); + tl->add_string(code_completion_options[l].display, font, font_size); int yofs = (row_height - tl->get_size().y) / 2; Point2 title_pos(code_completion_rect.position.x, code_completion_rect.position.y + i * row_height + yofs); @@ -183,8 +190,7 @@ void CodeEdit::_notification(int p_what) { /* Code hint */ if (caret_visible && code_hint != "" && (!code_completion_active || (code_completion_below != code_hint_draw_below))) { - const Ref<Font> font = cache.font; - const int font_height = font->get_height(cache.font_size); + const int font_height = font->get_height(font_size); Ref<StyleBox> sb = get_theme_stylebox(SNAME("panel"), SNAME("TooltipPanel")); Color font_color = get_theme_color(SNAME("font_color"), SNAME("TooltipLabel")); @@ -193,37 +199,37 @@ void CodeEdit::_notification(int p_what) { int max_width = 0; for (int i = 0; i < line_count; i++) { - max_width = MAX(max_width, font->get_string_size(code_hint_lines[i], cache.font_size).x); + max_width = MAX(max_width, font->get_string_size(code_hint_lines[i], font_size).x); } - Size2 minsize = sb->get_minimum_size() + Size2(max_width, line_count * font_height + (cache.line_spacing * line_count - 1)); + Size2 minsize = sb->get_minimum_size() + Size2(max_width, line_count * font_height + (line_spacing * line_count - 1)); - int offset = font->get_string_size(code_hint_lines[0].substr(0, code_hint_lines[0].find(String::chr(0xFFFF))), cache.font_size).x; + int offset = font->get_string_size(code_hint_lines[0].substr(0, code_hint_lines[0].find(String::chr(0xFFFF))), font_size).x; if (code_hint_xpos == -0xFFFF) { code_hint_xpos = get_caret_draw_pos().x - offset; } Point2 hint_ofs = Vector2(code_hint_xpos, get_caret_draw_pos().y); if (code_hint_draw_below) { - hint_ofs.y += cache.line_spacing / 2.0f; + hint_ofs.y += line_spacing / 2.0f; } else { - hint_ofs.y -= (minsize.y + row_height) - cache.line_spacing; + hint_ofs.y -= (minsize.y + row_height) - line_spacing; } draw_style_box(sb, Rect2(hint_ofs, minsize)); - int line_spacing = 0; + int yofs = 0; for (int i = 0; i < line_count; i++) { const String &line = code_hint_lines[i]; int begin = 0; int end = 0; if (line.find(String::chr(0xFFFF)) != -1) { - begin = font->get_string_size(line.substr(0, line.find(String::chr(0xFFFF))), cache.font_size).x; - end = font->get_string_size(line.substr(0, line.rfind(String::chr(0xFFFF))), cache.font_size).x; + begin = font->get_string_size(line.substr(0, line.find(String::chr(0xFFFF))), font_size).x; + end = font->get_string_size(line.substr(0, line.rfind(String::chr(0xFFFF))), font_size).x; } - Point2 round_ofs = hint_ofs + sb->get_offset() + Vector2(0, font->get_ascent() + font_height * i + line_spacing); + Point2 round_ofs = hint_ofs + sb->get_offset() + Vector2(0, font->get_ascent() + font_height * i + yofs); round_ofs = round_ofs.round(); - draw_string(font, round_ofs, line.replace(String::chr(0xFFFF), ""), HALIGN_LEFT, -1, cache.font_size, font_color); + draw_string(font, round_ofs, line.replace(String::chr(0xFFFF), ""), HALIGN_LEFT, -1, font_size, font_color); if (end > 0) { // Draw an underline for the currently edited function parameter. const Vector2 b = hint_ofs + sb->get_offset() + Vector2(begin, font_height + font_height * i + line_spacing); @@ -235,7 +241,7 @@ void CodeEdit::_notification(int p_what) { Vector2(end - begin, font_height)); draw_rect(highlight_rect, font_color * Color(1, 1, 1, 0.2)); } - line_spacing += cache.line_spacing; + yofs += line_spacing; } } } break; @@ -270,7 +276,7 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } } break; case MOUSE_BUTTON_LEFT: { - code_completion_current_selected = CLAMP(code_completion_line_ofs + (mb->get_position().y - code_completion_rect.position.y) / get_row_height(), 0, code_completion_options.size() - 1); + code_completion_current_selected = CLAMP(code_completion_line_ofs + (mb->get_position().y - code_completion_rect.position.y) / get_line_height(), 0, code_completion_options.size() - 1); if (mb->is_double_click()) { confirm_code_completion(); } @@ -290,14 +296,15 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { mpos.x = get_size().x - mpos.x; } - int line, col; - _get_mouse_pos(Point2i(mpos.x, mpos.y), line, col); + Point2i pos = get_line_column_at_pos(Point2i(mpos.x, mpos.y)); + int line = pos.y; + int col = pos.x; if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (is_line_folded(line)) { - int wrap_index = get_line_wrap_index_at_col(line, col); - if (wrap_index == times_line_wraps(line)) { - int eol_icon_width = cache.folded_eol_icon->get_width(); + int wrap_index = get_line_wrap_index_at_column(line, col); + if (wrap_index == get_line_wrap_count(line)) { + int eol_icon_width = folded_eol_icon->get_width(); int left_margin = get_total_gutter_width() + eol_icon_width + get_line_width(line, wrap_index) - get_h_scroll(); if (mpos.x > left_margin && mpos.x <= left_margin + eol_icon_width + 3) { unfold_line(line); @@ -313,8 +320,10 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { if (is_layout_rtl()) { mpos.x = get_size().x - mpos.x; } - int line, col; - _get_mouse_pos(Point2i(mpos.x, mpos.y), line, col); + + Point2i pos = get_line_column_at_pos(Point2i(mpos.x, mpos.y)); + int line = pos.y; + int col = pos.x; emit_signal(SNAME("symbol_lookup"), symbol_lookup_word, line, col); return; @@ -357,7 +366,7 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { #endif if (symbol_lookup_on_click_enabled) { if (k->is_pressed() && !is_dragging_cursor()) { - symbol_lookup_new_word = get_word_at_pos(_get_local_mouse_pos()); + symbol_lookup_new_word = get_word_at_pos(get_local_mouse_pos()); if (symbol_lookup_new_word != symbol_lookup_word) { emit_signal(SNAME("symbol_validate"), symbol_lookup_new_word); } @@ -523,17 +532,18 @@ Control::CursorShape CodeEdit::get_cursor_shape(const Point2 &p_pos) const { return CURSOR_POINTING_HAND; } - if ((code_completion_active && code_completion_rect.has_point(p_pos)) || (is_readonly() && (!is_selecting_enabled() || get_line_count() == 0))) { + if ((code_completion_active && code_completion_rect.has_point(p_pos)) || (!is_editable() && (!is_selecting_enabled() || get_line_count() == 0))) { return CURSOR_ARROW; } - int line, col; - _get_mouse_pos(p_pos, line, col); + Point2i pos = get_line_column_at_pos(p_pos); + int line = pos.y; + int col = pos.x; if (is_line_folded(line)) { - int wrap_index = get_line_wrap_index_at_col(line, col); - if (wrap_index == times_line_wraps(line)) { - int eol_icon_width = cache.folded_eol_icon->get_width(); + int wrap_index = get_line_wrap_index_at_column(line, col); + if (wrap_index == get_line_wrap_count(line)) { + int eol_icon_width = folded_eol_icon->get_width(); int left_margin = get_total_gutter_width() + eol_icon_width + get_line_width(line, wrap_index) - get_h_scroll(); if (p_pos.x > left_margin && p_pos.x <= left_margin + eol_icon_width + 3) { return CURSOR_POINTING_HAND; @@ -544,58 +554,118 @@ Control::CursorShape CodeEdit::get_cursor_shape(const Point2 &p_pos) const { return TextEdit::get_cursor_shape(p_pos); } -void CodeEdit::handle_unicode_input(uint32_t p_unicode) { - bool had_selection = is_selection_active(); +/* Text manipulation */ + +// Overridable actions +void CodeEdit::_handle_unicode_input(const uint32_t p_unicode) { + bool had_selection = has_selection(); if (had_selection) { begin_complex_operation(); delete_selection(); } - // Remove the old character if in insert mode and no selection. - if (is_insert_mode() && !had_selection) { + // Remove the old character if in overtype mode and no selection. + if (is_overtype_mode_enabled() && !had_selection) { begin_complex_operation(); - // Make sure we don't try and remove empty space. - if (cursor_get_column() < get_line(cursor_get_line()).length()) { - _remove_text(cursor_get_line(), cursor_get_column(), cursor_get_line(), cursor_get_column() + 1); + /* Make sure we don't try and remove empty space. */ + if (get_caret_column() < get_line(get_caret_line()).length()) { + remove_text(get_caret_line(), get_caret_column(), get_caret_line(), get_caret_column() + 1); } } const char32_t chr[2] = { (char32_t)p_unicode, 0 }; if (auto_brace_completion_enabled) { - int cl = cursor_get_line(); - int cc = cursor_get_column(); + int cl = get_caret_line(); + int cc = get_caret_column(); int caret_move_offset = 1; int post_brace_pair = cc < get_line(cl).length() ? _get_auto_brace_pair_close_at_pos(cl, cc) : -1; if (has_string_delimiter(chr) && cc > 0 && _is_char(get_line(cl)[cc - 1]) && post_brace_pair == -1) { - insert_text_at_cursor(chr); + insert_text_at_caret(chr); } else if (cc < get_line(cl).length() && _is_char(get_line(cl)[cc])) { - insert_text_at_cursor(chr); + insert_text_at_caret(chr); } else if (post_brace_pair != -1 && auto_brace_completion_pairs[post_brace_pair].close_key[0] == chr[0]) { caret_move_offset = auto_brace_completion_pairs[post_brace_pair].close_key.length(); } else if (is_in_comment(cl, cc) != -1 || (is_in_string(cl, cc) != -1 && has_string_delimiter(chr))) { - insert_text_at_cursor(chr); + insert_text_at_caret(chr); } else { - insert_text_at_cursor(chr); + insert_text_at_caret(chr); int pre_brace_pair = _get_auto_brace_pair_open_at_pos(cl, cc + 1); if (pre_brace_pair != -1) { - insert_text_at_cursor(auto_brace_completion_pairs[pre_brace_pair].close_key); + insert_text_at_caret(auto_brace_completion_pairs[pre_brace_pair].close_key); } } - cursor_set_column(cc + caret_move_offset); + set_caret_column(cc + caret_move_offset); } else { - insert_text_at_cursor(chr); + insert_text_at_caret(chr); } - if ((is_insert_mode() && !had_selection) || (had_selection)) { + if ((is_overtype_mode_enabled() && !had_selection) || (had_selection)) { end_complex_operation(); } } +void CodeEdit::_backspace() { + if (!is_editable()) { + return; + } + + int cc = get_caret_column(); + int cl = get_caret_line(); + + if (cc == 0 && cl == 0) { + return; + } + + if (has_selection()) { + delete_selection(); + return; + } + + if (cl > 0 && _is_line_hidden(cl - 1)) { + unfold_line(get_caret_line() - 1); + } + + int prev_line = cc ? cl : cl - 1; + int prev_column = cc ? (cc - 1) : (get_line(cl - 1).length()); + + merge_gutters(prev_line, cl); + + if (auto_brace_completion_enabled && cc > 0) { + int idx = _get_auto_brace_pair_open_at_pos(cl, cc); + if (idx != -1) { + prev_column = cc - auto_brace_completion_pairs[idx].open_key.length(); + + if (_get_auto_brace_pair_close_at_pos(cl, cc) == idx) { + remove_text(prev_line, prev_column, cl, cc + auto_brace_completion_pairs[idx].close_key.length()); + } else { + remove_text(prev_line, prev_column, cl, cc); + } + set_caret_line(prev_line, false, true); + set_caret_column(prev_column); + return; + } + } + + // For space indentation we need to do a simple unindent if there are no chars to the left, acting in the + // same way as tabs. + if (indent_using_spaces && cc != 0) { + if (get_first_non_whitespace_column(cl) > cc) { + prev_column = cc - _calculate_spaces_till_next_left_indent(cc); + prev_line = cl; + } + } + + remove_text(prev_line, prev_column, cl, cc); + + set_caret_line(prev_line, false, true); + set_caret_column(prev_column); +} + /* Indent management */ void CodeEdit::set_indent_size(const int p_size) { ERR_FAIL_COND_MSG(p_size <= 0, "Indend size must be greater than 0."); @@ -654,28 +724,28 @@ TypedArray<String> CodeEdit::get_auto_indent_prefixes() const { } void CodeEdit::do_indent() { - if (is_readonly()) { + if (!is_editable()) { return; } - if (is_selection_active()) { + if (has_selection()) { indent_lines(); return; } if (!indent_using_spaces) { - insert_text_at_cursor("\t"); + insert_text_at_caret("\t"); return; } - int spaces_to_add = _calculate_spaces_till_next_right_indent(cursor_get_column()); + int spaces_to_add = _calculate_spaces_till_next_right_indent(get_caret_column()); if (spaces_to_add > 0) { - insert_text_at_cursor(String(" ").repeat(spaces_to_add)); + insert_text_at_caret(String(" ").repeat(spaces_to_add)); } } void CodeEdit::indent_lines() { - if (is_readonly()) { + if (!is_editable()) { return; } @@ -685,9 +755,9 @@ void CodeEdit::indent_lines() { /* Default is 1 for tab indentation. */ int selection_offset = 1; - int start_line = cursor_get_line(); + int start_line = get_caret_line(); int end_line = start_line; - if (is_selection_active()) { + if (has_selection()) { start_line = get_selection_from_line(); end_line = get_selection_to_line(); @@ -700,7 +770,7 @@ void CodeEdit::indent_lines() { for (int i = start_line; i <= end_line; i++) { const String line_text = get_line(i); - if (line_text.size() == 0 && is_selection_active()) { + if (line_text.size() == 0 && has_selection()) { continue; } @@ -717,32 +787,32 @@ void CodeEdit::indent_lines() { } /* Fix selection and caret being off after shifting selection right.*/ - if (is_selection_active()) { + if (has_selection()) { select(start_line, get_selection_from_column() + selection_offset, get_selection_to_line(), get_selection_to_column() + selection_offset); } - cursor_set_column(cursor_get_column() + selection_offset, false); + set_caret_column(get_caret_column() + selection_offset, false); end_complex_operation(); } void CodeEdit::do_unindent() { - if (is_readonly()) { + if (!is_editable()) { return; } - int cc = cursor_get_column(); + int cc = get_caret_column(); - if (is_selection_active() || cc <= 0) { + if (has_selection() || cc <= 0) { unindent_lines(); return; } - int cl = cursor_get_line(); + int cl = get_caret_line(); const String &line = get_line(cl); if (line[cc - 1] == '\t') { - _remove_text(cl, cc - 1, cl, cc); - cursor_set_column(MAX(0, cc - 1)); + remove_text(cl, cc - 1, cl, cc); + set_caret_column(MAX(0, cc - 1)); return; } @@ -758,13 +828,13 @@ void CodeEdit::do_unindent() { break; } } - _remove_text(cl, cc - spaces_to_remove, cl, cc); - cursor_set_column(MAX(0, cc - spaces_to_remove)); + remove_text(cl, cc - spaces_to_remove, cl, cc); + set_caret_column(MAX(0, cc - spaces_to_remove)); } } void CodeEdit::unindent_lines() { - if (is_readonly()) { + if (!is_editable()) { return; } @@ -775,11 +845,11 @@ void CodeEdit::unindent_lines() { /* therefore we just remember initial values and at the end of the operation offset them by number of removed characters. */ int removed_characters = 0; int initial_selection_end_column = 0; - int initial_cursor_column = cursor_get_column(); + int initial_cursor_column = get_caret_column(); - int start_line = cursor_get_line(); + int start_line = get_caret_line(); int end_line = start_line; - if (is_selection_active()) { + if (has_selection()) { start_line = get_selection_from_line(); end_line = get_selection_to_line(); @@ -822,7 +892,7 @@ void CodeEdit::unindent_lines() { } } - if (is_selection_active()) { + if (has_selection()) { /* Fix selection being off by one on the first line. */ if (first_line_edited) { select(get_selection_from_line(), get_selection_from_column() - removed_characters, get_selection_to_line(), initial_selection_end_column); @@ -833,7 +903,7 @@ void CodeEdit::unindent_lines() { select(get_selection_from_line(), get_selection_from_column(), get_selection_to_line(), initial_selection_end_column - removed_characters); } } - cursor_set_column(initial_cursor_column - removed_characters, false); + set_caret_column(initial_cursor_column - removed_characters, false); end_complex_operation(); } @@ -851,12 +921,12 @@ int CodeEdit::_calculate_spaces_till_next_right_indent(int p_column) const { } void CodeEdit::_new_line(bool p_split_current_line, bool p_above) { - if (is_readonly()) { + if (!is_editable()) { return; } - const int cc = cursor_get_column(); - const int cl = cursor_get_line(); + const int cc = get_caret_column(); + const int cl = get_caret_line(); const String line = get_line(cl); String ins = "\n"; @@ -932,86 +1002,29 @@ void CodeEdit::_new_line(bool p_split_current_line, bool p_above) { if (!p_split_current_line) { if (p_above) { if (cl > 0) { - cursor_set_line(cl - 1, false); - cursor_set_column(get_line(cursor_get_line()).length()); + set_caret_line(cl - 1, false); + set_caret_column(get_line(get_caret_line()).length()); } else { - cursor_set_column(0); + set_caret_column(0); first_line = true; } } else { - cursor_set_column(line.length()); + set_caret_column(line.length()); } } - insert_text_at_cursor(ins); + insert_text_at_caret(ins); if (first_line) { - cursor_set_line(0); + set_caret_line(0); } else if (brace_indent) { - cursor_set_line(cursor_get_line() - 1, false); - cursor_set_column(get_line(cursor_get_line()).length()); + set_caret_line(get_caret_line() - 1, false); + set_caret_column(get_line(get_caret_line()).length()); } end_complex_operation(); } -void CodeEdit::backspace() { - if (is_readonly()) { - return; - } - - int cc = cursor_get_column(); - int cl = cursor_get_line(); - - if (cc == 0 && cl == 0) { - return; - } - - if (is_selection_active()) { - delete_selection(); - return; - } - - if (cl > 0 && is_line_hidden(cl - 1)) { - unfold_line(cursor_get_line() - 1); - } - - int prev_line = cc ? cl : cl - 1; - int prev_column = cc ? (cc - 1) : (get_line(cl - 1).length()); - - merge_gutters(cl, prev_line); - - if (auto_brace_completion_enabled && cc > 0) { - int idx = _get_auto_brace_pair_open_at_pos(cl, cc); - if (idx != -1) { - prev_column = cc - auto_brace_completion_pairs[idx].open_key.length(); - - if (_get_auto_brace_pair_close_at_pos(cl, cc) == idx) { - _remove_text(prev_line, prev_column, cl, cc + auto_brace_completion_pairs[idx].close_key.length()); - } else { - _remove_text(prev_line, prev_column, cl, cc); - } - cursor_set_line(prev_line, false, true); - cursor_set_column(prev_column); - return; - } - } - - /* For space indentation we need to do a simple unindent if there are no chars to the left, acting in the */ - /* same way as tabs. */ - if (indent_using_spaces && cc != 0) { - if (get_first_non_whitespace_column(cl) > cc) { - prev_column = cc - _calculate_spaces_till_next_left_indent(cc); - prev_line = cl; - } - } - - _remove_text(prev_line, prev_column, cl, cc); - - cursor_set_line(prev_line, false, true); - cursor_set_column(prev_column); -} - /* Auto brace completion */ void CodeEdit::set_auto_brace_completion_enabled(bool p_enabled) { auto_brace_completion_enabled = p_enabled; @@ -1165,6 +1178,8 @@ void CodeEdit::_main_gutter_draw_callback(int p_line, int p_gutter, const Rect2 // Breakpoints void CodeEdit::set_line_as_breakpoint(int p_line, bool p_breakpointed) { + ERR_FAIL_INDEX(p_line, get_line_count()); + int mask = get_line_gutter_metadata(p_line, main_gutter); set_line_gutter_metadata(p_line, main_gutter, p_breakpointed ? mask | MAIN_GUTTER_BREAKPOINT : mask & ~MAIN_GUTTER_BREAKPOINT); if (p_breakpointed) { @@ -1278,8 +1293,8 @@ void CodeEdit::_line_number_draw_callback(int p_line, int p_gutter, const Rect2 String fc = TS->format_number(String::num(p_line + 1).lpad(line_number_digits, line_number_padding)); Ref<TextLine> tl; tl.instantiate(); - tl->add_string(fc, cache.font, cache.font_size); - int yofs = p_region.position.y + (get_row_height() - tl->get_size().y) / 2; + tl->add_string(fc, font, font_size); + int yofs = p_region.position.y + (get_line_height() - tl->get_size().y) / 2; Color number_color = get_line_gutter_item_color(p_line, line_number_gutter); if (number_color == Color(1, 1, 1)) { number_color = line_number_color; @@ -1319,7 +1334,7 @@ void CodeEdit::_fold_gutter_draw_callback(int p_line, int p_gutter, Rect2 p_regi /* Line Folding */ void CodeEdit::set_line_folding_enabled(bool p_enabled) { line_folding_enabled = p_enabled; - set_hiding_enabled(p_enabled); + _set_hiding_enabled(p_enabled); } bool CodeEdit::is_line_folding_enabled() const { @@ -1336,7 +1351,7 @@ bool CodeEdit::can_fold_line(int p_line) const { return false; } - if (is_line_hidden(p_line) || is_line_folded(p_line)) { + if (_is_line_hidden(p_line) || is_line_folded(p_line)) { return false; } @@ -1416,31 +1431,31 @@ void CodeEdit::fold_line(int p_line) { } for (int i = p_line + 1; i <= end_line; i++) { - set_line_as_hidden(i, true); + _set_line_as_hidden(i, true); } /* Fix selection. */ - if (is_selection_active()) { - if (is_line_hidden(get_selection_from_line()) && is_line_hidden(get_selection_to_line())) { + if (has_selection()) { + if (_is_line_hidden(get_selection_from_line()) && _is_line_hidden(get_selection_to_line())) { deselect(); - } else if (is_line_hidden(get_selection_from_line())) { + } else if (_is_line_hidden(get_selection_from_line())) { select(p_line, 9999, get_selection_to_line(), get_selection_to_column()); - } else if (is_line_hidden(get_selection_to_line())) { + } else if (_is_line_hidden(get_selection_to_line())) { select(get_selection_from_line(), get_selection_from_column(), p_line, 9999); } } /* Reset caret. */ - if (is_line_hidden(cursor_get_line())) { - cursor_set_line(p_line, false, false); - cursor_set_column(get_line(p_line).length(), false); + if (_is_line_hidden(get_caret_line())) { + set_caret_line(p_line, false, false); + set_caret_column(get_line(p_line).length(), false); } update(); } void CodeEdit::unfold_line(int p_line) { ERR_FAIL_INDEX(p_line, get_line_count()); - if (!is_line_folded(p_line) && !is_line_hidden(p_line)) { + if (!is_line_folded(p_line) && !_is_line_hidden(p_line)) { return; } @@ -1453,10 +1468,10 @@ void CodeEdit::unfold_line(int p_line) { fold_start = is_line_folded(fold_start) ? fold_start : p_line; for (int i = fold_start + 1; i < get_line_count(); i++) { - if (!is_line_hidden(i)) { + if (!_is_line_hidden(i)) { break; } - set_line_as_hidden(i, false); + _set_line_as_hidden(i, false); } update(); } @@ -1469,7 +1484,7 @@ void CodeEdit::fold_all_lines() { } void CodeEdit::unfold_all_lines() { - unhide_all_lines(); + _unhide_all_lines(); } void CodeEdit::toggle_foldable_line(int p_line) { @@ -1483,7 +1498,7 @@ void CodeEdit::toggle_foldable_line(int p_line) { bool CodeEdit::is_line_folded(int p_line) const { ERR_FAIL_INDEX_V(p_line, get_line_count(), false); - return p_line + 1 < get_line_count() && !is_line_hidden(p_line) && is_line_hidden(p_line + 1); + return p_line + 1 < get_line_count() && !_is_line_hidden(p_line) && _is_line_hidden(p_line + 1); } TypedArray<int> CodeEdit::get_folded_lines() const { @@ -1707,11 +1722,11 @@ String CodeEdit::get_text_for_code_completion() const { for (int i = 0; i < text_size; i++) { String line = get_line(i); - if (i == cursor_get_line()) { - completion_text += line.substr(0, cursor_get_column()); + if (i == get_caret_line()) { + completion_text += line.substr(0, get_caret_column()); /* Not unicode, represents the caret. */ completion_text += String::chr(0xFFFF); - completion_text += line.substr(cursor_get_column(), line.size()); + completion_text += line.substr(get_caret_column(), line.size()); } else { completion_text += line; } @@ -1758,10 +1773,10 @@ void CodeEdit::request_code_completion(bool p_force) { return; } - String line = get_line(cursor_get_line()); - int ofs = CLAMP(cursor_get_column(), 0, line.length()); + String line = get_line(get_caret_line()); + int ofs = CLAMP(get_caret_column(), 0, line.length()); - if (ofs > 0 && (is_in_string(cursor_get_line(), ofs) != -1 || _is_char(line[ofs - 1]) || code_completion_prefixes.has(String::chr(line[ofs - 1])))) { + if (ofs > 0 && (is_in_string(get_caret_line(), ofs) != -1 || _is_char(line[ofs - 1]) || code_completion_prefixes.has(String::chr(line[ofs - 1])))) { emit_signal(SNAME("request_code_completion")); } else if (ofs > 1 && line[ofs - 1] == ' ' && code_completion_prefixes.has(String::chr(line[ofs - 2]))) { emit_signal(SNAME("request_code_completion")); @@ -1836,7 +1851,7 @@ void CodeEdit::set_code_completion_selected_index(int p_index) { } void CodeEdit::confirm_code_completion(bool p_replace) { - if (is_readonly() || !code_completion_active) { + if (!is_editable() || !code_completion_active) { return; } @@ -1847,7 +1862,7 @@ void CodeEdit::confirm_code_completion(bool p_replace) { } begin_complex_operation(); - int caret_line = cursor_get_line(); + int caret_line = get_caret_line(); const String &insert_text = code_completion_options[code_completion_current_selected].insert_text; const String &display_text = code_completion_options[code_completion_current_selected].display; @@ -1855,7 +1870,7 @@ void CodeEdit::confirm_code_completion(bool p_replace) { if (p_replace) { /* Find end of current section */ const String line = get_line(caret_line); - int caret_col = cursor_get_column(); + int caret_col = get_caret_column(); int caret_remove_line = caret_line; bool merge_text = true; @@ -1878,13 +1893,13 @@ void CodeEdit::confirm_code_completion(bool p_replace) { } /* Replace. */ - _remove_text(caret_line, cursor_get_column() - code_completion_base.length(), caret_remove_line, caret_col); - cursor_set_column(cursor_get_column() - code_completion_base.length(), false); - insert_text_at_cursor(insert_text); + remove_text(caret_line, get_caret_column() - code_completion_base.length(), caret_remove_line, caret_col); + set_caret_column(get_caret_column() - code_completion_base.length(), false); + insert_text_at_caret(insert_text); } else { /* Get first non-matching char. */ const String line = get_line(caret_line); - int caret_col = cursor_get_column(); + int caret_col = get_caret_column(); int matching_chars = code_completion_base.length(); for (; matching_chars <= insert_text.length(); matching_chars++) { if (caret_col >= line.length() || line[caret_col] != insert_text[matching_chars]) { @@ -1894,41 +1909,41 @@ void CodeEdit::confirm_code_completion(bool p_replace) { } /* Remove base completion text. */ - _remove_text(caret_line, cursor_get_column() - code_completion_base.length(), caret_line, cursor_get_column()); - cursor_set_column(cursor_get_column() - code_completion_base.length(), false); + remove_text(caret_line, get_caret_column() - code_completion_base.length(), caret_line, get_caret_column()); + set_caret_column(get_caret_column() - code_completion_base.length(), false); /* Merge with text. */ - insert_text_at_cursor(insert_text.substr(0, code_completion_base.length())); - cursor_set_column(caret_col, false); - insert_text_at_cursor(insert_text.substr(matching_chars)); + insert_text_at_caret(insert_text.substr(0, code_completion_base.length())); + set_caret_column(caret_col, false); + insert_text_at_caret(insert_text.substr(matching_chars)); } /* Handle merging of symbols eg strings, brackets. */ const String line = get_line(caret_line); - char32_t next_char = line[cursor_get_column()]; + char32_t next_char = line[get_caret_column()]; char32_t last_completion_char = insert_text[insert_text.length() - 1]; char32_t last_completion_char_display = display_text[display_text.length() - 1]; - int pre_brace_pair = cursor_get_column() > 0 ? _get_auto_brace_pair_open_at_pos(caret_line, cursor_get_column()) : -1; - int post_brace_pair = cursor_get_column() < get_line(caret_line).length() ? _get_auto_brace_pair_close_at_pos(caret_line, cursor_get_column()) : -1; + int pre_brace_pair = get_caret_column() > 0 ? _get_auto_brace_pair_open_at_pos(caret_line, get_caret_column()) : -1; + int post_brace_pair = get_caret_column() < get_line(caret_line).length() ? _get_auto_brace_pair_close_at_pos(caret_line, get_caret_column()) : -1; if (post_brace_pair != -1 && (last_completion_char == next_char || last_completion_char_display == next_char)) { - _remove_text(caret_line, cursor_get_column(), caret_line, cursor_get_column() + 1); + remove_text(caret_line, get_caret_column(), caret_line, get_caret_column() + 1); } if (pre_brace_pair != -1 && pre_brace_pair != post_brace_pair && (last_completion_char == next_char || last_completion_char_display == next_char)) { - _remove_text(caret_line, cursor_get_column(), caret_line, cursor_get_column() + 1); + remove_text(caret_line, get_caret_column(), caret_line, get_caret_column() + 1); } else if (auto_brace_completion_enabled && pre_brace_pair != -1 && post_brace_pair == -1) { - insert_text_at_cursor(auto_brace_completion_pairs[pre_brace_pair].close_key); - cursor_set_column(cursor_get_column() - auto_brace_completion_pairs[pre_brace_pair].close_key.length()); + insert_text_at_caret(auto_brace_completion_pairs[pre_brace_pair].close_key); + set_caret_column(get_caret_column() - auto_brace_completion_pairs[pre_brace_pair].close_key.length()); } - if (pre_brace_pair == -1 && post_brace_pair == -1 && cursor_get_column() > 0 && cursor_get_column() < get_line(caret_line).length()) { - pre_brace_pair = _get_auto_brace_pair_open_at_pos(caret_line, cursor_get_column() + 1); - if (pre_brace_pair == _get_auto_brace_pair_close_at_pos(caret_line, cursor_get_column() - 1)) { - _remove_text(caret_line, cursor_get_column() - 2, caret_line, cursor_get_column()); - if (_get_auto_brace_pair_close_at_pos(caret_line, cursor_get_column() - 1) != pre_brace_pair) { - cursor_set_column(cursor_get_column() - 1); + if (pre_brace_pair == -1 && post_brace_pair == -1 && get_caret_column() > 0 && get_caret_column() < get_line(caret_line).length()) { + pre_brace_pair = _get_auto_brace_pair_open_at_pos(caret_line, get_caret_column() + 1); + if (pre_brace_pair == _get_auto_brace_pair_close_at_pos(caret_line, get_caret_column() - 1)) { + remove_text(caret_line, get_caret_column() - 2, caret_line, get_caret_column()); + if (_get_auto_brace_pair_close_at_pos(caret_line, get_caret_column() - 1) != pre_brace_pair) { + set_caret_column(get_caret_column() - 1); } } } @@ -1971,9 +1986,11 @@ bool CodeEdit::is_symbol_lookup_on_click_enabled() const { } String CodeEdit::get_text_for_symbol_lookup() { - int line, col; - Point2i mp = _get_local_mouse_pos(); - _get_mouse_pos(mp, line, col); + Point2i mp = get_local_mouse_pos(); + + Point2i pos = get_line_column_at_pos(mp); + int line = pos.y; + int col = pos.x; StringBuilder lookup_text; const int text_size = get_line_count(); @@ -2289,8 +2306,8 @@ void CodeEdit::_gutter_clicked(int p_line, int p_gutter) { if (p_gutter == line_number_gutter) { set_selection_mode(TextEdit::SelectionMode::SELECTION_MODE_LINE, p_line, 0); select(p_line, 0, p_line + 1, 0); - cursor_set_line(p_line + 1); - cursor_set_column(0); + set_caret_line(p_line + 1); + set_caret_column(0); return; } @@ -2674,7 +2691,7 @@ void CodeEdit::_filter_code_completion_candidates() { option.icon = completion_options[i].get("icon"); option.default_value = completion_options[i].get("default_value"); - max_width = MAX(max_width, cache.font->get_string_size(option.display).width); + max_width = MAX(max_width, font->get_string_size(option.display).width); code_completion_options.push_back(option); } @@ -2685,8 +2702,8 @@ void CodeEdit::_filter_code_completion_candidates() { return; } - const int caret_line = cursor_get_line(); - const int caret_column = cursor_get_column(); + const int caret_line = get_caret_line(); + const int caret_column = get_caret_column(); const String line = get_line(caret_line); if (caret_column > 0 && line[caret_column - 1] == '(' && !code_completion_forced) { @@ -2778,7 +2795,7 @@ void CodeEdit::_filter_code_completion_candidates() { if (string_to_complete.length() == 0) { code_completion_options.push_back(option); - max_width = MAX(max_width, cache.font->get_string_size(option.display).width); + max_width = MAX(max_width, font->get_string_size(option.display).width); continue; } @@ -2827,7 +2844,7 @@ void CodeEdit::_filter_code_completion_candidates() { } else { completion_options_subseq.push_back(option); } - max_width = MAX(max_width, cache.font->get_string_size(option.display).width); + max_width = MAX(max_width, font->get_string_size(option.display).width); /* Matched the whole subsequence in s_lower. */ } else if (!*ssq_lower) { /* Finished matching in the first s.length() characters. */ @@ -2836,7 +2853,7 @@ void CodeEdit::_filter_code_completion_candidates() { } else { completion_options_subseq_casei.push_back(option); } - max_width = MAX(max_width, cache.font->get_string_size(option.display).width); + max_width = MAX(max_width, font->get_string_size(option.display).width); } } @@ -2869,30 +2886,50 @@ void CodeEdit::_lines_edited_from(int p_from_line, int p_to_line) { return; } + lines_edited_from = (lines_edited_from == -1) ? MIN(p_from_line, p_to_line) : MIN(lines_edited_from, MIN(p_from_line, p_to_line)); + lines_edited_to = (lines_edited_to == -1) ? MAX(p_from_line, p_to_line) : MAX(lines_edited_from, MAX(p_from_line, p_to_line)); +} + +void CodeEdit::_text_set() { + lines_edited_from = 0; + lines_edited_to = 9999; + _text_changed(); +} + +void CodeEdit::_text_changed() { + if (lines_edited_from == -1) { + return; + } + int lc = get_line_count(); line_number_digits = 1; while (lc /= 10) { line_number_digits++; } - set_gutter_width(line_number_gutter, (line_number_digits + 1) * cache.font->get_char_size('0', 0, cache.font_size).width); + set_gutter_width(line_number_gutter, (line_number_digits + 1) * font->get_char_size('0', 0, font_size).width); - int from_line = MIN(p_from_line, p_to_line); - int line_count = (p_to_line - p_from_line); + lc = get_line_count(); + int line_change_size = (lines_edited_to - lines_edited_from); List<int> breakpoints; breakpointed_lines.get_key_list(&breakpoints); - for (const int line : breakpoints) { - if (line <= from_line) { + for (const int &line : breakpoints) { + if (line < lines_edited_from || (line < lc && is_line_breakpointed(line))) { continue; } - breakpointed_lines.erase(line); + breakpointed_lines.erase(line); emit_signal(SNAME("breakpoint_toggled"), line); - if (line_count > 0 || line >= p_from_line) { - emit_signal(SNAME("breakpoint_toggled"), line + line_count); - breakpointed_lines[line + line_count] = true; + + int next_line = line + line_change_size; + if (next_line < lc && is_line_breakpointed(next_line)) { + emit_signal(SNAME("breakpoint_toggled"), next_line); + breakpointed_lines[next_line] = true; continue; } } + + lines_edited_from = -1; + lines_edited_to = -1; } CodeEdit::CodeEdit() { @@ -2946,8 +2983,10 @@ CodeEdit::CodeEdit() { gutter_idx++; connect("lines_edited_from", callable_mp(this, &CodeEdit::_lines_edited_from)); - connect("gutter_clicked", callable_mp(this, &CodeEdit::_gutter_clicked)); + connect("text_set", callable_mp(this, &CodeEdit::_text_set)); + connect("text_changed", callable_mp(this, &CodeEdit::_text_changed)); + connect("gutter_clicked", callable_mp(this, &CodeEdit::_gutter_clicked)); connect("gutter_added", callable_mp(this, &CodeEdit::_update_gutter_indexes)); connect("gutter_removed", callable_mp(this, &CodeEdit::_update_gutter_indexes)); _update_gutter_indexes(); diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h index 72fdc6e787..76ac15f553 100644 --- a/scene/gui/code_edit.h +++ b/scene/gui/code_edit.h @@ -221,8 +221,6 @@ private: void _filter_code_completion_candidates(); - void _lines_edited_from(int p_from_line, int p_to_line); - /* Line length guidelines */ TypedArray<int> line_length_guideline_columns; Color line_length_guideline_color; @@ -233,16 +231,37 @@ private: String symbol_lookup_new_word = ""; String symbol_lookup_word = ""; + /* Visual */ + Ref<StyleBox> style_normal; + + Ref<Font> font; + int font_size = 16; + + int line_spacing = 1; + + /* Callbacks */ + int lines_edited_from = -1; + int lines_edited_to = -1; + + void _lines_edited_from(int p_from_line, int p_to_line); + void _text_set(); + void _text_changed(); + protected: void _gui_input(const Ref<InputEvent> &p_gui_input) override; void _notification(int p_what); static void _bind_methods(); + /* Text manipulation */ + + // Overridable actions + virtual void _handle_unicode_input(const uint32_t p_unicode) override; + virtual void _backspace() override; + public: /* General overrides */ virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override; - virtual void handle_unicode_input(uint32_t p_unicode) override; /* Indent management */ void set_indent_size(const int p_size); @@ -263,8 +282,6 @@ public: void indent_lines(); void unindent_lines(); - virtual void backspace() override; - /* Auto brace completion */ void set_auto_brace_completion_enabled(bool p_enabled); bool is_auto_brace_completion_enabled() const; diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index cdb8f7046b..fcecbb5fca 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -520,6 +520,7 @@ void GraphEdit::_notification(int p_what) { bool GraphEdit::_filter_input(const Point2 &p_point) { Ref<Texture2D> port = get_theme_icon(SNAME("port"), SNAME("GraphNode")); + Vector2i port_size = Vector2i(port->get_width(), port->get_height()); for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); @@ -529,14 +530,14 @@ bool GraphEdit::_filter_input(const Point2 &p_point) { for (int j = 0; j < gn->get_connection_output_count(); j++) { Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); - if (is_in_hot_zone(pos / zoom, p_point / zoom)) { + if (is_in_hot_zone(pos / zoom, p_point / zoom, port_size, false)) { return true; } } for (int j = 0; j < gn->get_connection_input_count(); j++) { Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); - if (is_in_hot_zone(pos / zoom, p_point / zoom)) { + if (is_in_hot_zone(pos / zoom, p_point / zoom, port_size, true)) { return true; } } @@ -548,8 +549,10 @@ bool GraphEdit::_filter_input(const Point2 &p_point) { void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseButton> mb = p_ev; if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) { - connecting_valid = false; Ref<Texture2D> port = get_theme_icon(SNAME("port"), SNAME("GraphNode")); + Vector2i port_size = Vector2i(port->get_width(), port->get_height()); + + connecting_valid = false; click_pos = mb->get_position() / zoom; for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); @@ -559,7 +562,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { for (int j = 0; j < gn->get_connection_output_count(); j++) { Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); - if (is_in_hot_zone(pos / zoom, click_pos)) { + if (is_in_hot_zone(pos / zoom, click_pos, port_size, false)) { if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) { //check disconnect for (const Connection &E : connections) { @@ -601,7 +604,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { for (int j = 0; j < gn->get_connection_input_count(); j++) { Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); - if (is_in_hot_zone(pos / zoom, click_pos)) { + if (is_in_hot_zone(pos / zoom, click_pos, port_size, true)) { if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) { //check disconnect for (const Connection &E : connections) { @@ -650,10 +653,12 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { connecting_target = false; top_layer->update(); minimap->update(); - connecting_valid = just_disconnected || click_pos.distance_to(connecting_to / zoom) > 20.0 * zoom; + connecting_valid = just_disconnected || click_pos.distance_to(connecting_to / zoom) > 20.0; if (connecting_valid) { Ref<Texture2D> port = get_theme_icon(SNAME("port"), SNAME("GraphNode")); + Vector2i port_size = Vector2i(port->get_width(), port->get_height()); + Vector2 mpos = mm->get_position() / zoom; for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); @@ -665,7 +670,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { for (int j = 0; j < gn->get_connection_output_count(); j++) { Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); int type = gn->get_connection_output_type(j); - if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos / zoom, mpos)) { + if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos / zoom, mpos, port_size, false)) { connecting_target = true; connecting_to = pos; connecting_target_to = gn->get_name(); @@ -677,7 +682,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { for (int j = 0; j < gn->get_connection_input_count(); j++) { Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); int type = gn->get_connection_input_type(j); - if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos / zoom, mpos)) { + if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos / zoom, mpos, port_size, true)) { connecting_target = true; connecting_to = pos; connecting_target_to = gn->get_name(); @@ -748,9 +753,25 @@ bool GraphEdit::_check_clickable_control(Control *p_control, const Vector2 &pos) } } -bool GraphEdit::is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos) { - if (!Rect2(pos.x - port_grab_distance_horizontal, pos.y - port_grab_distance_vertical, port_grab_distance_horizontal * 2, port_grab_distance_vertical * 2).has_point(p_mouse_pos)) { - return false; +bool GraphEdit::is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos, const Vector2i &p_port_size, bool p_left) { + if (p_left) { + if (!Rect2( + pos.x - p_port_size.x / 2 - port_grab_distance_horizontal, + pos.y - p_port_size.y / 2 - port_grab_distance_vertical / 2, + p_port_size.x + port_grab_distance_horizontal, + p_port_size.y + port_grab_distance_vertical) + .has_point(p_mouse_pos)) { + return false; + } + } else { + if (!Rect2( + pos.x - p_port_size.x / 2, + pos.y - p_port_size.y / 2 - port_grab_distance_vertical / 2, + p_port_size.x + port_grab_distance_horizontal, + p_port_size.y + port_grab_distance_vertical) + .has_point(p_mouse_pos)) { + return false; + } } for (int i = 0; i < get_child_count(); i++) { diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index aeb35f2e02..9fd7cbef22 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -186,7 +186,7 @@ private: GraphEditMinimap *minimap; void _top_layer_input(const Ref<InputEvent> &p_ev); - bool is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos); + bool is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos, const Vector2i &p_port_size, bool p_left); void _top_layer_draw(); void _connections_layer_draw(); diff --git a/scene/gui/popup.h b/scene/gui/popup.h index 0355405d7c..c7090e7231 100644 --- a/scene/gui/popup.h +++ b/scene/gui/popup.h @@ -35,6 +35,8 @@ #include "core/templates/local_vector.h" +class Panel; + class Popup : public Window { GDCLASS(Popup, Window); diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 44f7200cd7..4bd88fde5f 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -1274,13 +1274,13 @@ int PopupMenu::get_item_count() const { } bool PopupMenu::activate_item_by_event(const Ref<InputEvent> &p_event, bool p_for_global_only) { - uint32_t code = 0; + Key code = KEY_NONE; Ref<InputEventKey> k = p_event; if (k.is_valid()) { code = k->get_keycode(); - if (code == 0) { - code = k->get_unicode(); + if (code == KEY_NONE) { + code = (Key)k->get_unicode(); } if (k->is_ctrl_pressed()) { code |= KEY_MASK_CTRL; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 1b3935dd25..443eb68bc5 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -45,12 +45,6 @@ #include "editor/editor_scale.h" #endif -#define TAB_PIXELS - -inline bool _is_symbol(char32_t c) { - return is_symbol(c); -} - static bool _is_text_char(char32_t c) { return !is_symbol(c); } @@ -64,6 +58,8 @@ static bool _is_char(char32_t c) { } /////////////////////////////////////////////////////////////////////////////// +/// TEXT /// +/////////////////////////////////////////////////////////////////////////////// void TextEdit::Text::set_font(const Ref<Font> &p_font) { font = p_font; @@ -85,7 +81,7 @@ void TextEdit::Text::set_font_features(const Dictionary &p_features) { opentype_features = p_features; } -void TextEdit::Text::set_direction_and_language(TextServer::Direction p_direction, String p_language) { +void TextEdit::Text::set_direction_and_language(TextServer::Direction p_direction, const String &p_language) { direction = p_direction; language = p_language; } @@ -249,257 +245,25 @@ void TextEdit::Text::move_gutters(int p_from_line, int p_to_line) { text.write[p_from_line].gutters.resize(gutter_count); } -//////////////////////////////////////////////////////////////////////////////// - -void TextEdit::_update_scrollbars() { - Size2 size = get_size(); - Size2 hmin = h_scroll->get_combined_minimum_size(); - Size2 vmin = v_scroll->get_combined_minimum_size(); - - v_scroll->set_begin(Point2(size.width - vmin.width, cache.style_normal->get_margin(SIDE_TOP))); - v_scroll->set_end(Point2(size.width, size.height - cache.style_normal->get_margin(SIDE_TOP) - cache.style_normal->get_margin(SIDE_BOTTOM))); - - h_scroll->set_begin(Point2(0, size.height - hmin.height)); - h_scroll->set_end(Point2(size.width - vmin.width, size.height)); - - int visible_rows = get_visible_rows(); - int total_rows = get_total_visible_rows(); - if (scroll_past_end_of_file_enabled) { - total_rows += visible_rows - 1; - } - - int visible_width = size.width - cache.style_normal->get_minimum_size().width; - int total_width = text.get_max_width(true) + vmin.x + gutters_width + gutter_padding; - - if (draw_minimap) { - total_width += cache.minimap_width; - } - - updating_scrolls = true; - - if (total_rows > visible_rows) { - v_scroll->show(); - v_scroll->set_max(total_rows + get_visible_rows_offset()); - v_scroll->set_page(visible_rows + get_visible_rows_offset()); - if (smooth_scroll_enabled) { - v_scroll->set_step(0.25); - } else { - v_scroll->set_step(1); - } - set_v_scroll(get_v_scroll()); - - } else { - cursor.line_ofs = 0; - cursor.wrap_ofs = 0; - v_scroll->set_value(0); - v_scroll->hide(); - } - - if (total_width > visible_width && !is_wrap_enabled()) { - h_scroll->show(); - h_scroll->set_max(total_width); - h_scroll->set_page(visible_width); - if (cursor.x_ofs > (total_width - visible_width)) { - cursor.x_ofs = (total_width - visible_width); - } - if (fabs(h_scroll->get_value() - (double)cursor.x_ofs) >= 1) { - h_scroll->set_value(cursor.x_ofs); - } - - } else { - cursor.x_ofs = 0; - h_scroll->set_value(0); - h_scroll->hide(); - } - - updating_scrolls = false; -} - -void TextEdit::_click_selection_held() { - // Warning: is_mouse_button_pressed(MOUSE_BUTTON_LEFT) returns false for double+ clicks, so this doesn't work for MODE_WORD - // and MODE_LINE. However, moving the mouse triggers _gui_input, which calls these functions too, so that's not a huge problem. - // I'm unsure if there's an actual fix that doesn't have a ton of side effects. - if (Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT) && selection.selecting_mode != SelectionMode::SELECTION_MODE_NONE) { - switch (selection.selecting_mode) { - case SelectionMode::SELECTION_MODE_POINTER: { - _update_selection_mode_pointer(); - } break; - case SelectionMode::SELECTION_MODE_WORD: { - _update_selection_mode_word(); - } break; - case SelectionMode::SELECTION_MODE_LINE: { - _update_selection_mode_line(); - } break; - default: { - break; - } - } - } else { - click_select_held->stop(); - } -} - -Point2 TextEdit::_get_local_mouse_pos() const { - Point2 mp = get_local_mouse_position(); - if (is_layout_rtl()) { - mp.x = get_size().width - mp.x; - } - return mp; -} - -void TextEdit::_update_selection_mode_pointer() { - dragging_selection = true; - Point2 mp = _get_local_mouse_pos(); - - int row, col; - _get_mouse_pos(Point2i(mp.x, mp.y), row, col); - - select(selection.selecting_line, selection.selecting_column, row, col); - - cursor_set_line(row, false); - cursor_set_column(col); - update(); - - click_select_held->start(); -} - -void TextEdit::_update_selection_mode_word() { - dragging_selection = true; - Point2 mp = _get_local_mouse_pos(); - - int row, col; - _get_mouse_pos(Point2i(mp.x, mp.y), row, col); - - String line = text[row]; - int cursor_pos = CLAMP(col, 0, line.length()); - int beg = cursor_pos; - int end = beg; - Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text.get_line_data(row)->get_rid()); - for (int i = 0; i < words.size(); i++) { - if (words[i].x < cursor_pos && words[i].y > cursor_pos) { - beg = words[i].x; - end = words[i].y; - break; - } - } - - // Initial selection. - if (!selection.active) { - select(row, beg, row, end); - selection.selecting_column = beg; - selection.selected_word_beg = beg; - selection.selected_word_end = end; - selection.selected_word_origin = beg; - cursor_set_line(selection.to_line, false); - cursor_set_column(selection.to_column); - } else { - if ((col <= selection.selected_word_origin && row == selection.selecting_line) || row < selection.selecting_line) { - selection.selecting_column = selection.selected_word_end; - select(row, beg, selection.selecting_line, selection.selected_word_end); - cursor_set_line(selection.from_line, false); - cursor_set_column(selection.from_column); - } else { - selection.selecting_column = selection.selected_word_beg; - select(selection.selecting_line, selection.selected_word_beg, row, end); - cursor_set_line(selection.to_line, false); - cursor_set_column(selection.to_column); - } - } - - update(); - - click_select_held->start(); -} - -void TextEdit::_update_selection_mode_line() { - dragging_selection = true; - Point2 mp = _get_local_mouse_pos(); - - int row, col; - _get_mouse_pos(Point2i(mp.x, mp.y), row, col); - - col = 0; - if (row < selection.selecting_line) { - // Cursor is above us. - cursor_set_line(row - 1, false); - selection.selecting_column = text[selection.selecting_line].length(); - } else { - // Cursor is below us. - cursor_set_line(row + 1, false); - selection.selecting_column = 0; - col = text[row].length(); - } - cursor_set_column(0); - - select(selection.selecting_line, selection.selecting_column, row, col); - update(); - - click_select_held->start(); -} - -void TextEdit::_update_minimap_click() { - Point2 mp = _get_local_mouse_pos(); - - int xmargin_end = get_size().width - cache.style_normal->get_margin(SIDE_RIGHT); - if (!dragging_minimap && (mp.x < xmargin_end - minimap_width || mp.y > xmargin_end)) { - minimap_clicked = false; - return; - } - minimap_clicked = true; - dragging_minimap = true; - - int row; - _get_minimap_mouse_row(Point2i(mp.x, mp.y), row); - - if (row >= get_first_visible_line() && (row < get_last_full_visible_line() || row >= (text.size() - 1))) { - minimap_scroll_ratio = v_scroll->get_as_ratio(); - minimap_scroll_click_pos = mp.y; - can_drag_minimap = true; - return; - } - - int wi; - int first_line = row - num_lines_from_rows(row, 0, -get_visible_rows() / 2, wi) + 1; - double delta = get_scroll_pos_for_line(first_line, wi) - get_v_scroll(); - if (delta < 0) { - _scroll_up(-delta); - } else { - _scroll_down(delta); - } -} - -void TextEdit::_update_minimap_drag() { - if (!can_drag_minimap) { - return; - } - - int control_height = _get_control_height(); - int scroll_height = v_scroll->get_max() * (minimap_char_size.y + minimap_line_spacing); - if (control_height > scroll_height) { - control_height = scroll_height; - } - - Point2 mp = _get_local_mouse_pos(); - - double diff = (mp.y - minimap_scroll_click_pos) / control_height; - v_scroll->set_as_ratio(minimap_scroll_ratio + diff); -} +/////////////////////////////////////////////////////////////////////////////// +/// TEXT EDIT /// +/////////////////////////////////////////////////////////////////////////////// void TextEdit::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { _update_caches(); - if (cursor_changed_dirty) { - MessageQueue::get_singleton()->push_call(this, "_cursor_changed_emit"); + if (caret_pos_dirty) { + MessageQueue::get_singleton()->push_call(this, "_emit_caret_changed"); } if (text_changed_dirty) { MessageQueue::get_singleton()->push_call(this, "_text_changed_emit"); } - _update_wrap_at(true); + _update_wrap_at_column(true); } break; case NOTIFICATION_RESIZED: { _update_scrollbars(); - _update_wrap_at(); + _update_wrap_at_column(); } break; case NOTIFICATION_VISIBILITY_CHANGED: { if (is_visible()) { @@ -511,7 +275,7 @@ void TextEdit::_notification(int p_what) { case NOTIFICATION_TRANSLATION_CHANGED: case NOTIFICATION_THEME_CHANGED: { _update_caches(); - _update_wrap_at(true); + _update_wrap_at_column(true); } break; case NOTIFICATION_WM_WINDOW_FOCUS_IN: { window_has_focus = true; @@ -546,8 +310,8 @@ void TextEdit::_notification(int p_what) { } break; case NOTIFICATION_DRAW: { if (first_draw) { - // Size may not be the final one, so attempts to ensure cursor was visible may have failed. - adjust_viewport_to_cursor(); + // Size may not be the final one, so attempts to ensure caret was visible may have failed. + adjust_viewport_to_caret(); first_draw = false; } @@ -564,34 +328,32 @@ void TextEdit::_notification(int p_what) { draw_caret = false; } - cache.minimap_width = 0; - if (draw_minimap) { - cache.minimap_width = minimap_width; - } - _update_scrollbars(); RID ci = get_canvas_item(); RenderingServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), true); - int xmargin_beg = cache.style_normal->get_margin(SIDE_LEFT) + gutters_width + gutter_padding; + int xmargin_beg = style_normal->get_margin(SIDE_LEFT) + gutters_width + gutter_padding; - int xmargin_end = size.width - cache.style_normal->get_margin(SIDE_RIGHT) - cache.minimap_width; + int xmargin_end = size.width - style_normal->get_margin(SIDE_RIGHT); + if (draw_minimap) { + xmargin_end -= minimap_width; + } // Let's do it easy for now. - cache.style_normal->draw(ci, Rect2(Point2(), size)); - if (readonly) { - cache.style_readonly->draw(ci, Rect2(Point2(), size)); + style_normal->draw(ci, Rect2(Point2(), size)); + if (!editable) { + style_readonly->draw(ci, Rect2(Point2(), size)); draw_caret = false; } if (has_focus()) { - cache.style_focus->draw(ci, Rect2(Point2(), size)); + style_focus->draw(ci, Rect2(Point2(), size)); } - int visible_rows = get_visible_rows() + 1; + int visible_rows = get_visible_line_count() + 1; - Color color = readonly ? cache.font_readonly_color : cache.font_color; + Color color = !editable ? font_readonly_color : font_color; - if (cache.background_color.a > 0.01) { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2i(), get_size()), cache.background_color); + if (background_color.a > 0.01) { + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2i(), get_size()), background_color); } int brace_open_match_line = -1; @@ -603,10 +365,10 @@ void TextEdit::_notification(int p_what) { bool brace_close_matching = false; bool brace_close_mismatch = false; - if (highlight_matching_braces_enabled && cursor.line >= 0 && cursor.line < text.size() && cursor.column >= 0) { - if (cursor.column < text[cursor.line].length()) { + if (highlight_matching_braces_enabled && caret.line >= 0 && caret.line < text.size() && caret.column >= 0) { + if (caret.column < text[caret.line].length()) { // Check for open. - char32_t c = text[cursor.line][cursor.column]; + char32_t c = text[caret.line][caret.column]; char32_t closec = 0; if (c == '[') { @@ -620,8 +382,8 @@ void TextEdit::_notification(int p_what) { if (closec != 0) { int stack = 1; - for (int i = cursor.line; i < text.size(); i++) { - int from = i == cursor.line ? cursor.column + 1 : 0; + for (int i = caret.line; i < text.size(); i++) { + int from = i == caret.line ? caret.column + 1 : 0; for (int j = from; j < text[i].length(); j++) { char32_t cc = text[i][j]; // Ignore any brackets inside a string. @@ -671,8 +433,8 @@ void TextEdit::_notification(int p_what) { } } - if (cursor.column > 0) { - char32_t c = text[cursor.line][cursor.column - 1]; + if (caret.column > 0) { + char32_t c = text[caret.line][caret.column - 1]; char32_t closec = 0; if (c == ']') { @@ -686,8 +448,8 @@ void TextEdit::_notification(int p_what) { if (closec != 0) { int stack = 1; - for (int i = cursor.line; i >= 0; i--) { - int from = i == cursor.line ? cursor.column - 2 : text[i].length() - 1; + for (int i = caret.line; i >= 0; i--) { + int from = i == caret.line ? caret.column - 2 : text[i].length() - 1; for (int j = from; j >= 0; j--) { char32_t cc = text[i][j]; // Ignore any brackets inside a string. @@ -739,22 +501,20 @@ void TextEdit::_notification(int p_what) { } // Get the highlighted words. - String highlighted_text = get_selection_text(); + String highlighted_text = get_selected_text(); // Check if highlighted words contain only whitespaces (tabs or spaces). bool only_whitespaces_highlighted = highlighted_text.strip_edges() == String(); - int cursor_wrap_index = get_cursor_wrap_index(); - - //FontDrawer drawer(cache.font, Color(1, 1, 1)); + const int caret_wrap_index = get_caret_wrap_index(); int first_visible_line = get_first_visible_line() - 1; int draw_amount = visible_rows + (smooth_scroll_enabled ? 1 : 0); - draw_amount += times_line_wraps(first_visible_line + 1); + draw_amount += get_line_wrap_count(first_visible_line + 1); // minimap if (draw_minimap) { - int minimap_visible_lines = _get_minimap_visible_rows(); + int minimap_visible_lines = get_minimap_visible_lines(); int minimap_line_height = (minimap_char_size.y + minimap_line_spacing); int minimap_tab_size = minimap_char_size.x * text.get_tab_size(); @@ -765,20 +525,19 @@ void TextEdit::_notification(int p_what) { // calculate the first line. int num_lines_before = round((viewport_offset_y) / minimap_line_height); - int wi; int minimap_line = (v_scroll->get_max() <= minimap_visible_lines) ? -1 : first_visible_line; if (minimap_line >= 0) { - minimap_line -= num_lines_from_rows(first_visible_line, 0, -num_lines_before, wi); + minimap_line -= get_next_visible_line_index_offset_from(first_visible_line, 0, -num_lines_before).x; minimap_line -= (minimap_line > 0 && smooth_scroll_enabled ? 1 : 0); } - int minimap_draw_amount = minimap_visible_lines + times_line_wraps(minimap_line + 1); + int minimap_draw_amount = minimap_visible_lines + get_line_wrap_count(minimap_line + 1); // draw the minimap - Color viewport_color = (cache.background_color.get_v() < 0.5) ? Color(1, 1, 1, 0.1) : Color(0, 0, 0, 0.1); + Color viewport_color = (background_color.get_v() < 0.5) ? Color(1, 1, 1, 0.1) : Color(0, 0, 0, 0.1); if (rtl) { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - (xmargin_end + 2) - cache.minimap_width, viewport_offset_y, cache.minimap_width, viewport_height), viewport_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - (xmargin_end + 2) - minimap_width, viewport_offset_y, minimap_width, viewport_height), viewport_color); } else { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2((xmargin_end + 2), viewport_offset_y, cache.minimap_width, viewport_height), viewport_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2((xmargin_end + 2), viewport_offset_y, minimap_width, viewport_height), viewport_color); } for (int i = 0; i < minimap_draw_amount; i++) { minimap_line++; @@ -787,7 +546,7 @@ void TextEdit::_notification(int p_what) { break; } - while (is_line_hidden(minimap_line)) { + while (_is_line_hidden(minimap_line)) { minimap_line++; if (minimap_line < 0 || minimap_line >= (int)text.size()) { break; @@ -802,13 +561,13 @@ void TextEdit::_notification(int p_what) { Color line_background_color = text.get_line_background_color(minimap_line); line_background_color.a *= 0.6; - Color current_color = cache.font_color; - if (readonly) { - current_color = cache.font_readonly_color; + Color current_color = font_color; + if (!editable) { + current_color = font_readonly_color; } - Vector<String> wrap_rows = get_wrap_rows_text(minimap_line); - int line_wrap_amount = times_line_wraps(minimap_line); + Vector<String> wrap_rows = get_line_wrapped_text(minimap_line); + int line_wrap_amount = get_line_wrap_count(minimap_line); int last_wrap_column = 0; for (int line_wrap_index = 0; line_wrap_index < line_wrap_amount + 1; line_wrap_index++) { @@ -821,7 +580,7 @@ void TextEdit::_notification(int p_what) { const String &str = wrap_rows[line_wrap_index]; int indent_px = line_wrap_index != 0 ? get_indent_level(minimap_line) : 0; - if (indent_px >= wrap_at) { + if (indent_px >= wrap_at_column) { indent_px = 0; } indent_px = minimap_char_size.x * indent_px; @@ -830,17 +589,17 @@ void TextEdit::_notification(int p_what) { last_wrap_column += wrap_rows[line_wrap_index - 1].length(); } - if (minimap_line == cursor.line && cursor_wrap_index == line_wrap_index && highlight_current_line) { + if (minimap_line == caret.line && caret_wrap_index == line_wrap_index && highlight_current_line) { if (rtl) { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - (xmargin_end + 2) - cache.minimap_width, i * 3, cache.minimap_width, 2), cache.current_line_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - (xmargin_end + 2) - minimap_width, i * 3, minimap_width, 2), current_line_color); } else { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2((xmargin_end + 2), i * 3, cache.minimap_width, 2), cache.current_line_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2((xmargin_end + 2), i * 3, minimap_width, 2), current_line_color); } } else if (line_background_color != Color(0, 0, 0, 0)) { if (rtl) { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - (xmargin_end + 2) - cache.minimap_width, i * 3, cache.minimap_width, 2), line_background_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - (xmargin_end + 2) - minimap_width, i * 3, minimap_width, 2), line_background_color); } else { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2((xmargin_end + 2), i * 3, cache.minimap_width, 2), line_background_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2((xmargin_end + 2), i * 3, minimap_width, 2), line_background_color); } } @@ -850,8 +609,8 @@ void TextEdit::_notification(int p_what) { for (int j = 0; j < str.length(); j++) { if (color_map.has(last_wrap_column + j)) { current_color = color_map[last_wrap_column + j].get("color"); - if (readonly) { - current_color.a = cache.font_readonly_color.a; + if (!editable) { + current_color.a = font_readonly_color.a; } } color = current_color; @@ -861,7 +620,7 @@ void TextEdit::_notification(int p_what) { } int xpos = indent_px + ((xmargin_end + minimap_char_size.x) + (minimap_char_size.x * j)) + tabs; - bool out_of_bounds = (xpos >= xmargin_end + cache.minimap_width); + bool out_of_bounds = (xpos >= xmargin_end + minimap_width); bool is_whitespace = _is_whitespace(str[j]); if (!is_whitespace) { @@ -912,18 +671,17 @@ void TextEdit::_notification(int p_what) { int top_limit_y = 0; int bottom_limit_y = get_size().height; - if (readonly) { - top_limit_y += cache.style_readonly->get_margin(SIDE_TOP); - bottom_limit_y -= cache.style_readonly->get_margin(SIDE_BOTTOM); + if (!editable) { + top_limit_y += style_readonly->get_margin(SIDE_TOP); + bottom_limit_y -= style_readonly->get_margin(SIDE_BOTTOM); } else { - top_limit_y += cache.style_normal->get_margin(SIDE_TOP); - bottom_limit_y -= cache.style_normal->get_margin(SIDE_BOTTOM); + top_limit_y += style_normal->get_margin(SIDE_TOP); + bottom_limit_y -= style_normal->get_margin(SIDE_BOTTOM); } // draw main text - cursor.visible = false; - const int caret_wrap_index = get_cursor_wrap_index(); - int row_height = get_row_height(); + caret.visible = false; + int row_height = get_line_height(); int line = first_visible_line; for (int i = 0; i < draw_amount; i++) { line++; @@ -932,7 +690,7 @@ void TextEdit::_notification(int p_what) { continue; } - while (is_line_hidden(line)) { + while (_is_line_hidden(line)) { line++; if (line < 0 || line >= (int)text.size()) { break; @@ -946,12 +704,12 @@ void TextEdit::_notification(int p_what) { Dictionary color_map = _get_line_syntax_highlighting(line); // Ensure we at least use the font color. - Color current_color = readonly ? cache.font_readonly_color : cache.font_color; + Color current_color = !editable ? font_readonly_color : font_color; const Ref<TextParagraph> ldata = text.get_line_data(line); - Vector<String> wrap_rows = get_wrap_rows_text(line); - int line_wrap_amount = times_line_wraps(line); + Vector<String> wrap_rows = get_line_wrapped_text(line); + int line_wrap_amount = get_line_wrap_count(line); for (int line_wrap_index = 0; line_wrap_index <= line_wrap_amount; line_wrap_index++) { if (line_wrap_index != 0) { @@ -962,21 +720,21 @@ void TextEdit::_notification(int p_what) { } const String &str = wrap_rows[line_wrap_index]; - int char_margin = xmargin_beg - cursor.x_ofs; + int char_margin = xmargin_beg - caret.x_ofs; int ofs_x = 0; int ofs_y = 0; - if (readonly) { - ofs_x = cache.style_readonly->get_offset().x / 2; - ofs_x -= cache.style_normal->get_offset().x / 2; - ofs_y = cache.style_readonly->get_offset().y / 2; + if (!editable) { + ofs_x = style_readonly->get_offset().x / 2; + ofs_x -= style_normal->get_offset().x / 2; + ofs_y = style_readonly->get_offset().y / 2; } else { - ofs_y = cache.style_normal->get_offset().y / 2; + ofs_y = style_normal->get_offset().y / 2; } - ofs_y += i * row_height + cache.line_spacing / 2; - ofs_y -= cursor.wrap_ofs * row_height; - ofs_y -= get_v_scroll_offset() * row_height; + ofs_y += i * row_height + line_spacing / 2; + ofs_y -= caret.wrap_ofs * row_height; + ofs_y -= _get_v_scroll_offset() * row_height; bool clipped = false; if (ofs_y + row_height < top_limit_y) { @@ -1001,30 +759,30 @@ void TextEdit::_notification(int p_what) { if (str.length() == 0) { // Draw line background if empty as we won't loop at all. - if (line == cursor.line && cursor_wrap_index == line_wrap_index && highlight_current_line) { + if (line == caret.line && caret_wrap_index == line_wrap_index && highlight_current_line) { if (rtl) { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - ofs_x - xmargin_end, ofs_y, xmargin_end, row_height), cache.current_line_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - ofs_x - xmargin_end, ofs_y, xmargin_end, row_height), current_line_color); } else { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(ofs_x, ofs_y, xmargin_end, row_height), cache.current_line_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(ofs_x, ofs_y, xmargin_end, row_height), current_line_color); } } // Give visual indication of empty selected line. if (selection.active && line >= selection.from_line && line <= selection.to_line && char_margin >= xmargin_beg) { - int char_w = cache.font->get_char_size(' ', 0, cache.font_size).width; + int char_w = font->get_char_size(' ', 0, font_size).width; if (rtl) { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - xmargin_beg - ofs_x - char_w, ofs_y, char_w, row_height), cache.selection_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - xmargin_beg - ofs_x - char_w, ofs_y, char_w, row_height), selection_color); } else { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg + ofs_x, ofs_y, char_w, row_height), cache.selection_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg + ofs_x, ofs_y, char_w, row_height), selection_color); } } } else { // If it has text, then draw current line marker in the margin, as line number etc will draw over it, draw the rest of line marker later. - if (line == cursor.line && cursor_wrap_index == line_wrap_index && highlight_current_line) { + if (line == caret.line && caret_wrap_index == line_wrap_index && highlight_current_line) { if (rtl) { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - ofs_x - xmargin_end, ofs_y, xmargin_end, row_height), cache.current_line_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - ofs_x - xmargin_end, ofs_y, xmargin_end, row_height), current_line_color); } else { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(ofs_x, ofs_y, xmargin_end, row_height), cache.current_line_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(ofs_x, ofs_y, xmargin_end, row_height), current_line_color); } } } @@ -1032,7 +790,7 @@ void TextEdit::_notification(int p_what) { if (line_wrap_index == 0) { // Only do these if we are on the first wrapped part of a line. - int gutter_offset = cache.style_normal->get_margin(SIDE_LEFT); + int gutter_offset = style_normal->get_margin(SIDE_LEFT); for (int g = 0; g < gutters.size(); g++) { const GutterInfo gutter = gutters[g]; @@ -1049,11 +807,11 @@ void TextEdit::_notification(int p_what) { Ref<TextLine> tl; tl.instantiate(); - tl->add_string(text, cache.font, cache.font_size); + tl->add_string(text, font, font_size); int yofs = ofs_y + (row_height - tl->get_size().y) / 2; - if (cache.outline_size > 0 && cache.outline_color.a > 0) { - tl->draw_outline(ci, Point2(gutter_offset + ofs_x, yofs), cache.outline_size, cache.outline_color); + if (outline_size > 0 && outline_color.a > 0) { + tl->draw_outline(ci, Point2(gutter_offset + ofs_x, yofs), outline_size, outline_color); } tl->draw(ci, Point2(gutter_offset + ofs_x, yofs), get_line_gutter_item_color(line, g)); } break; @@ -1105,7 +863,7 @@ void TextEdit::_notification(int p_what) { // Draw line. RID rid = ldata->get_line_rid(line_wrap_index); - float text_height = TS->shaped_text_get_size(rid).y + cache.font->get_spacing(Font::SPACING_TOP) + cache.font->get_spacing(Font::SPACING_BOTTOM); + float text_height = TS->shaped_text_get_size(rid).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM); if (rtl) { char_margin = size.width - char_margin - TS->shaped_text_get_size(rid).x; @@ -1127,7 +885,7 @@ void TextEdit::_notification(int p_what) { if (rect.position.x + rect.size.x > xmargin_end) { rect.size.x = xmargin_end - rect.position.x; } - draw_rect(rect, cache.selection_color, true); + draw_rect(rect, selection_color, true); } } @@ -1147,8 +905,8 @@ void TextEdit::_notification(int p_what) { } else if (rect.position.x + rect.size.x > xmargin_end) { rect.size.x = xmargin_end - rect.position.x; } - draw_rect(rect, cache.search_result_color, true); - draw_rect(rect, cache.search_result_border_color, false); + draw_rect(rect, search_result_color, true); + draw_rect(rect, search_result_border_color, false); } search_text_col = _get_column_pos_of_word(search_text, str, search_flags, search_text_col + 1); @@ -1170,7 +928,7 @@ void TextEdit::_notification(int p_what) { } else if (rect.position.x + rect.size.x > xmargin_end) { rect.size.x = xmargin_end - rect.position.x; } - draw_rect(rect, cache.word_highlighted_color); + draw_rect(rect, word_highlighted_color); } highlighted_text_col = _get_column_pos_of_word(highlighted_text, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, highlighted_text_col + 1); @@ -1193,9 +951,9 @@ void TextEdit::_notification(int p_what) { } else if (rect.position.x + rect.size.x > xmargin_end) { rect.size.x = xmargin_end - rect.position.x; } - rect.position.y = TS->shaped_text_get_ascent(rid) + cache.font->get_underline_position(cache.font_size); - rect.size.y = cache.font->get_underline_thickness(cache.font_size); - draw_rect(rect, cache.font_selected_color); + rect.position.y = TS->shaped_text_get_ascent(rid) + font->get_underline_position(font_size); + rect.size.y = font->get_underline_thickness(font_size); + draw_rect(rect, font_selected_color); } highlighted_word_col = _get_column_pos_of_word(lookup_symbol_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, highlighted_word_col + 1); @@ -1211,12 +969,12 @@ void TextEdit::_notification(int p_what) { ofs_y += ldata->get_line_ascent(line_wrap_index); int char_ofs = 0; - if (cache.outline_size > 0 && cache.outline_color.a > 0) { + if (outline_size > 0 && outline_color.a > 0) { for (int j = 0; j < gl_size; j++) { for (int k = 0; k < glyphs[j].repeat; k++) { if ((char_ofs + char_margin) >= xmargin_beg && (char_ofs + glyphs[j].advance + char_margin) <= xmargin_end) { if (glyphs[j].font_rid != RID()) { - TS->font_draw_glyph_outline(glyphs[j].font_rid, ci, glyphs[j].font_size, cache.outline_size, Vector2(char_margin + char_ofs + ofs_x + glyphs[j].x_off, ofs_y + glyphs[j].y_off), glyphs[j].index, cache.outline_color); + TS->font_draw_glyph_outline(glyphs[j].font_rid, ci, glyphs[j].font_size, outline_size, Vector2(char_margin + char_ofs + ofs_x + glyphs[j].x_off, ofs_y + glyphs[j].y_off), glyphs[j].index, outline_color); } } char_ofs += glyphs[j].advance; @@ -1230,8 +988,8 @@ void TextEdit::_notification(int p_what) { for (int j = 0; j < gl_size; j++) { if (color_map.has(glyphs[j].start)) { current_color = color_map[glyphs[j].start].get("color"); - if (readonly && current_color.a > cache.font_readonly_color.a) { - current_color.a = cache.font_readonly_color.a; + if (!editable && current_color.a > font_readonly_color.a) { + current_color.a = font_readonly_color.a; } } @@ -1240,7 +998,7 @@ void TextEdit::_notification(int p_what) { int sel_to = (line < selection.to_line) ? TS->shaped_text_get_range(rid).y : selection.to_column; if (glyphs[j].start >= sel_from && glyphs[j].end <= sel_to && override_selected_font_color) { - current_color = cache.font_selected_color; + current_color = font_selected_color; } } @@ -1248,31 +1006,31 @@ void TextEdit::_notification(int p_what) { if (char_pos >= xmargin_beg) { if (highlight_matching_braces_enabled) { if ((brace_open_match_line == line && brace_open_match_column == glyphs[j].start) || - (cursor.column == glyphs[j].start && cursor.line == line && cursor_wrap_index == line_wrap_index && (brace_open_matching || brace_open_mismatch))) { + (caret.column == glyphs[j].start && caret.line == line && caret_wrap_index == line_wrap_index && (brace_open_matching || brace_open_mismatch))) { if (brace_open_mismatch) { - current_color = cache.brace_mismatch_color; + current_color = brace_mismatch_color; } - Rect2 rect = Rect2(char_pos, ofs_y + cache.font->get_underline_position(cache.font_size), glyphs[j].advance * glyphs[j].repeat, cache.font->get_underline_thickness(cache.font_size)); + Rect2 rect = Rect2(char_pos, ofs_y + font->get_underline_position(font_size), glyphs[j].advance * glyphs[j].repeat, font->get_underline_thickness(font_size)); draw_rect(rect, current_color); } if ((brace_close_match_line == line && brace_close_match_column == glyphs[j].start) || - (cursor.column == glyphs[j].start + 1 && cursor.line == line && cursor_wrap_index == line_wrap_index && (brace_close_matching || brace_close_mismatch))) { + (caret.column == glyphs[j].start + 1 && caret.line == line && caret_wrap_index == line_wrap_index && (brace_close_matching || brace_close_mismatch))) { if (brace_close_mismatch) { - current_color = cache.brace_mismatch_color; + current_color = brace_mismatch_color; } - Rect2 rect = Rect2(char_pos, ofs_y + cache.font->get_underline_position(cache.font_size), glyphs[j].advance * glyphs[j].repeat, cache.font->get_underline_thickness(cache.font_size)); + Rect2 rect = Rect2(char_pos, ofs_y + font->get_underline_position(font_size), glyphs[j].advance * glyphs[j].repeat, font->get_underline_thickness(font_size)); draw_rect(rect, current_color); } } if (draw_tabs && ((glyphs[j].flags & TextServer::GRAPHEME_IS_TAB) == TextServer::GRAPHEME_IS_TAB)) { - int yofs = (text_height - cache.tab_icon->get_height()) / 2 - ldata->get_line_ascent(line_wrap_index); - cache.tab_icon->draw(ci, Point2(char_pos, ofs_y + yofs), current_color); + int yofs = (text_height - tab_icon->get_height()) / 2 - ldata->get_line_ascent(line_wrap_index); + tab_icon->draw(ci, Point2(char_pos, ofs_y + yofs), current_color); } else if (draw_spaces && ((glyphs[j].flags & TextServer::GRAPHEME_IS_SPACE) == TextServer::GRAPHEME_IS_SPACE)) { - int yofs = (text_height - cache.space_icon->get_height()) / 2 - ldata->get_line_ascent(line_wrap_index); - int xofs = (glyphs[j].advance * glyphs[j].repeat - cache.space_icon->get_width()) / 2; - cache.space_icon->draw(ci, Point2(char_pos + xofs, ofs_y + yofs), current_color); + int yofs = (text_height - space_icon->get_height()) / 2 - ldata->get_line_ascent(line_wrap_index); + int xofs = (glyphs[j].advance * glyphs[j].repeat - space_icon->get_width()) / 2; + space_icon->draw(ci, Point2(char_pos + xofs, ofs_y + yofs), current_color); } } @@ -1292,13 +1050,13 @@ void TextEdit::_notification(int p_what) { } // is_line_folded - if (line_wrap_index == line_wrap_amount && line < text.size() - 1 && is_line_hidden(line + 1)) { - int xofs = char_ofs + char_margin + ofs_x + (cache.folded_eol_icon->get_width() / 2); + if (line_wrap_index == line_wrap_amount && line < text.size() - 1 && _is_line_hidden(line + 1)) { + int xofs = char_ofs + char_margin + ofs_x + (folded_eol_icon->get_width() / 2); if (xofs >= xmargin_beg && xofs < xmargin_end) { - int yofs = (text_height - cache.folded_eol_icon->get_height()) / 2 - ldata->get_line_ascent(line_wrap_index); - Color eol_color = cache.code_folding_color; + int yofs = (text_height - folded_eol_icon->get_height()) / 2 - ldata->get_line_ascent(line_wrap_index); + Color eol_color = code_folding_color; eol_color.a = 1; - cache.folded_eol_icon->draw(ci, Point2(xofs, ofs_y + yofs), eol_color); + folded_eol_icon->draw(ci, Point2(xofs, ofs_y + yofs), eol_color); } } @@ -1309,18 +1067,18 @@ void TextEdit::_notification(int p_what) { int caret_width = 1; #endif - if (!clipped && cursor.line == line && line_wrap_index == caret_wrap_index) { - cursor.draw_pos.y = ofs_y + ldata->get_line_descent(line_wrap_index); + if (!clipped && caret.line == line && line_wrap_index == caret_wrap_index) { + caret.draw_pos.y = ofs_y + ldata->get_line_descent(line_wrap_index); if (ime_text.length() == 0) { Rect2 l_caret, t_caret; TextServer::Direction l_dir, t_dir; if (str.length() != 0) { // Get carets. - TS->shaped_text_get_carets(rid, cursor.column, l_caret, l_dir, t_caret, t_dir); + TS->shaped_text_get_carets(rid, caret.column, l_caret, l_dir, t_caret, t_dir); } else { // No carets, add one at the start. - int h = cache.font->get_height(cache.font_size); + int h = font->get_height(font_size); if (rtl) { l_dir = TextServer::DIRECTION_RTL; l_caret = Rect2(Vector2(xmargin_end - char_margin + ofs_x, -h / 2), Size2(caret_width * 4, h)); @@ -1331,20 +1089,20 @@ void TextEdit::_notification(int p_what) { } if ((l_caret != Rect2() && (l_dir == TextServer::DIRECTION_AUTO || l_dir == (TextServer::Direction)input_direction)) || (t_caret == Rect2())) { - cursor.draw_pos.x = char_margin + ofs_x + l_caret.position.x; + caret.draw_pos.x = char_margin + ofs_x + l_caret.position.x; } else { - cursor.draw_pos.x = char_margin + ofs_x + t_caret.position.x; + caret.draw_pos.x = char_margin + ofs_x + t_caret.position.x; } - if (cursor.draw_pos.x >= xmargin_beg && cursor.draw_pos.x < xmargin_end) { - cursor.visible = true; + if (caret.draw_pos.x >= xmargin_beg && caret.draw_pos.x < xmargin_end) { + caret.visible = true; if (draw_caret) { - if (block_caret || insert_mode) { + if (caret_type == CaretType::CARET_TYPE_BLOCK || overtype_mode) { //Block or underline caret, draw trailing carets at full height. - int h = cache.font->get_height(cache.font_size); + int h = font->get_height(font_size); if (t_caret != Rect2()) { - if (insert_mode) { + if (overtype_mode) { t_caret.position.y = TS->shaped_text_get_descent(rid); t_caret.size.y = caret_width; } else { @@ -1353,9 +1111,9 @@ void TextEdit::_notification(int p_what) { } t_caret.position += Vector2(char_margin + ofs_x, ofs_y); - draw_rect(t_caret, cache.caret_color, false); + draw_rect(t_caret, caret_color, false); } else { // End of the line. - if (insert_mode) { + if (overtype_mode) { l_caret.position.y = TS->shaped_text_get_descent(rid); l_caret.size.y = caret_width; } else { @@ -1363,9 +1121,9 @@ void TextEdit::_notification(int p_what) { l_caret.size.y = h; } l_caret.position += Vector2(char_margin + ofs_x, ofs_y); - l_caret.size.x = cache.font->get_char_size('M', 0, cache.font_size).x; + l_caret.size.x = font->get_char_size('M', 0, font_size).x; - draw_rect(l_caret, cache.caret_color, false); + draw_rect(l_caret, caret_color, false); } } else { // Normal caret. @@ -1373,24 +1131,24 @@ void TextEdit::_notification(int p_what) { // Draw extra marker on top of mid caret. Rect2 trect = Rect2(l_caret.position.x - 3 * caret_width, l_caret.position.y, 6 * caret_width, caret_width); trect.position += Vector2(char_margin + ofs_x, ofs_y); - RenderingServer::get_singleton()->canvas_item_add_rect(ci, trect, cache.caret_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, trect, caret_color); } l_caret.position += Vector2(char_margin + ofs_x, ofs_y); l_caret.size.x = caret_width; - draw_rect(l_caret, cache.caret_color); + draw_rect(l_caret, caret_color); t_caret.position += Vector2(char_margin + ofs_x, ofs_y); t_caret.size.x = caret_width; - draw_rect(t_caret, cache.caret_color); + draw_rect(t_caret, caret_color); } } } } else { { // IME Intermediate text range. - Vector<Vector2> sel = TS->shaped_text_get_selection(rid, cursor.column, cursor.column + ime_text.length()); + Vector<Vector2> sel = TS->shaped_text_get_selection(rid, caret.column, caret.column + ime_text.length()); for (int j = 0; j < sel.size(); j++) { Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y, sel[j].y - sel[j].x, text_height); if (rect.position.x + rect.size.x <= xmargin_beg || rect.position.x > xmargin_end) { @@ -1403,13 +1161,13 @@ void TextEdit::_notification(int p_what) { rect.size.x = xmargin_end - rect.position.x; } rect.size.y = caret_width; - draw_rect(rect, cache.caret_color); - cursor.draw_pos.x = rect.position.x; + draw_rect(rect, caret_color); + caret.draw_pos.x = rect.position.x; } } { // IME caret. - Vector<Vector2> sel = TS->shaped_text_get_selection(rid, cursor.column + ime_selection.x, cursor.column + ime_selection.x + ime_selection.y); + Vector<Vector2> sel = TS->shaped_text_get_selection(rid, caret.column + ime_selection.x, caret.column + ime_selection.x + ime_selection.y); for (int j = 0; j < sel.size(); j++) { Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y, sel[j].y - sel[j].x, text_height); if (rect.position.x + rect.size.x <= xmargin_beg || rect.position.x > xmargin_end) { @@ -1422,8 +1180,8 @@ void TextEdit::_notification(int p_what) { rect.size.x = xmargin_end - rect.position.x; } rect.size.y = caret_width * 3; - draw_rect(rect, cache.caret_color); - cursor.draw_pos.x = rect.position.x; + draw_rect(rect, caret_color); + caret.draw_pos.x = rect.position.x; } } } @@ -1434,7 +1192,7 @@ void TextEdit::_notification(int p_what) { if (has_focus()) { if (get_viewport()->get_window_id() != DisplayServer::INVALID_WINDOW_ID && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_IME)) { DisplayServer::get_singleton()->window_set_ime_active(true, get_viewport()->get_window_id()); - DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + cursor.draw_pos, get_viewport()->get_window_id()); + DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + caret.draw_pos, get_viewport()->get_window_id()); } } } break; @@ -1447,26 +1205,26 @@ void TextEdit::_notification(int p_what) { if (get_viewport()->get_window_id() != DisplayServer::INVALID_WINDOW_ID && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_IME)) { DisplayServer::get_singleton()->window_set_ime_active(true, get_viewport()->get_window_id()); - DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + _get_cursor_pixel_pos(false), get_viewport()->get_window_id()); + DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + get_caret_draw_pos(), get_viewport()->get_window_id()); } if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD) && virtual_keyboard_enabled) { - int cursor_start = -1; - int cursor_end = -1; + int caret_start = -1; + int caret_end = -1; if (!selection.active) { - String full_text = _base_get_text(0, 0, cursor.line, cursor.column); + String full_text = _base_get_text(0, 0, caret.line, caret.column); - cursor_start = full_text.length(); + caret_start = full_text.length(); } else { String pre_text = _base_get_text(0, 0, selection.from_line, selection.from_column); - String post_text = _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); + String post_text = get_selected_text(); - cursor_start = pre_text.length(); - cursor_end = cursor_start + post_text.length(); + caret_start = pre_text.length(); + caret_end = caret_start + post_text.length(); } - DisplayServer::get_singleton()->virtual_keyboard_show(get_text(), get_global_rect(), true, -1, cursor_start, cursor_end); + DisplayServer::get_singleton()->virtual_keyboard_show(get_text(), get_global_rect(), true, -1, caret_start, caret_end); } } break; case NOTIFICATION_FOCUS_EXIT: { @@ -1480,7 +1238,7 @@ void TextEdit::_notification(int p_what) { } ime_text = ""; ime_selection = Point2(); - text.invalidate_cache(cursor.line, cursor.column, ime_text); + text.invalidate_cache(caret.line, caret.column, ime_text); if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD) && virtual_keyboard_enabled) { DisplayServer::get_singleton()->virtual_keyboard_hide(); @@ -1492,630 +1250,19 @@ void TextEdit::_notification(int p_what) { ime_selection = DisplayServer::get_singleton()->ime_get_selection(); String t; - if (cursor.column >= 0) { - t = text[cursor.line].substr(0, cursor.column) + ime_text + text[cursor.line].substr(cursor.column, text[cursor.line].length()); + if (caret.column >= 0) { + t = text[caret.line].substr(0, caret.column) + ime_text + text[caret.line].substr(caret.column, text[caret.line].length()); } else { t = ime_text; } - text.invalidate_cache(cursor.line, cursor.column, t, structured_text_parser(st_parser, st_args, t)); + text.invalidate_cache(caret.line, caret.column, t, structured_text_parser(st_parser, st_args, t)); update(); } } break; } } -void TextEdit::backspace() { - ScriptInstance *si = get_script_instance(); - if (si && si->has_method("_backspace")) { - si->call("_backspace"); - return; - } - - if (readonly) { - return; - } - - if (cursor.column == 0 && cursor.line == 0) { - return; - } - - if (is_selection_active()) { - delete_selection(); - return; - } - - int prev_line = cursor.column ? cursor.line : cursor.line - 1; - int prev_column = cursor.column ? (cursor.column - 1) : (text[cursor.line - 1].length()); - - merge_gutters(cursor.line, prev_line); - - if (is_line_hidden(cursor.line)) { - set_line_as_hidden(prev_line, true); - } - _remove_text(prev_line, prev_column, cursor.line, cursor.column); - - cursor_set_line(prev_line, false, true); - cursor_set_column(prev_column); -} - -void TextEdit::_swap_current_input_direction() { - if (input_direction == TEXT_DIRECTION_LTR) { - input_direction = TEXT_DIRECTION_RTL; - } else { - input_direction = TEXT_DIRECTION_LTR; - } - cursor_set_column(cursor.column); - update(); -} - -void TextEdit::_new_line(bool p_split_current_line, bool p_above) { - if (readonly) { - return; - } - - begin_complex_operation(); - - bool first_line = false; - if (!p_split_current_line) { - if (p_above) { - if (cursor.line > 0) { - cursor_set_line(cursor.line - 1, false); - cursor_set_column(text[cursor.line].length()); - } else { - cursor_set_column(0); - first_line = true; - } - } else { - cursor_set_column(text[cursor.line].length()); - } - } - - insert_text_at_cursor("\n"); - - if (first_line) { - cursor_set_line(0); - } - - end_complex_operation(); -} - -void TextEdit::_move_cursor_left(bool p_select, bool p_move_by_word) { - // Handle selection - if (p_select) { - _pre_shift_selection(); - } else { - deselect(); - } - - if (p_move_by_word) { - int cc = cursor.column; - - if (cc == 0 && cursor.line > 0) { - cursor_set_line(cursor.line - 1); - cursor_set_column(text[cursor.line].length()); - } else { - Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text.get_line_data(cursor.line)->get_rid()); - for (int i = words.size() - 1; i >= 0; i--) { - if (words[i].x < cc) { - cc = words[i].x; - break; - } - } - cursor_set_column(cc); - } - } else { - // If the cursor is at the start of the line, and not on the first line, move it up to the end of the previous line. - if (cursor.column == 0) { - if (cursor.line > 0) { - cursor_set_line(cursor.line - num_lines_from(CLAMP(cursor.line - 1, 0, text.size() - 1), -1)); - cursor_set_column(text[cursor.line].length()); - } - } else { - if (mid_grapheme_caret_enabled) { - cursor_set_column(cursor_get_column() - 1); - } else { - cursor_set_column(TS->shaped_text_prev_grapheme_pos(text.get_line_data(cursor.line)->get_rid(), cursor_get_column())); - } - } - } - - if (p_select) { - _post_shift_selection(); - } -} - -void TextEdit::_move_cursor_right(bool p_select, bool p_move_by_word) { - // Handle selection - if (p_select) { - _pre_shift_selection(); - } else { - deselect(); - } - - if (p_move_by_word) { - int cc = cursor.column; - - if (cc == text[cursor.line].length() && cursor.line < text.size() - 1) { - cursor_set_line(cursor.line + 1); - cursor_set_column(0); - } else { - Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text.get_line_data(cursor.line)->get_rid()); - for (int i = 0; i < words.size(); i++) { - if (words[i].y > cc) { - cc = words[i].y; - break; - } - } - cursor_set_column(cc); - } - } else { - // If we are at the end of the line, move the caret to the next line down. - if (cursor.column == text[cursor.line].length()) { - if (cursor.line < text.size() - 1) { - cursor_set_line(cursor_get_line() + num_lines_from(CLAMP(cursor.line + 1, 0, text.size() - 1), 1), true, false); - cursor_set_column(0); - } - } else { - if (mid_grapheme_caret_enabled) { - cursor_set_column(cursor_get_column() + 1); - } else { - cursor_set_column(TS->shaped_text_next_grapheme_pos(text.get_line_data(cursor.line)->get_rid(), cursor_get_column())); - } - } - } - - if (p_select) { - _post_shift_selection(); - } -} - -void TextEdit::_move_cursor_up(bool p_select) { - if (p_select) { - _pre_shift_selection(); - } else { - deselect(); - } - - int cur_wrap_index = get_cursor_wrap_index(); - if (cur_wrap_index > 0) { - cursor_set_line(cursor.line, true, false, cur_wrap_index - 1); - } else if (cursor.line == 0) { - cursor_set_column(0); - } else { - int new_line = cursor.line - num_lines_from(cursor.line - 1, -1); - if (line_wraps(new_line)) { - cursor_set_line(new_line, true, false, times_line_wraps(new_line)); - } else { - cursor_set_line(new_line, true, false); - } - } - - if (p_select) { - _post_shift_selection(); - } -} - -void TextEdit::_move_cursor_down(bool p_select) { - if (p_select) { - _pre_shift_selection(); - } else { - deselect(); - } - - int cur_wrap_index = get_cursor_wrap_index(); - if (cur_wrap_index < times_line_wraps(cursor.line)) { - cursor_set_line(cursor.line, true, false, cur_wrap_index + 1); - } else if (cursor.line == get_last_unhidden_line()) { - cursor_set_column(text[cursor.line].length()); - } else { - int new_line = cursor.line + num_lines_from(CLAMP(cursor.line + 1, 0, text.size() - 1), 1); - cursor_set_line(new_line, true, false, 0); - } - - if (p_select) { - _post_shift_selection(); - } -} - -void TextEdit::_move_cursor_to_line_start(bool p_select) { - if (p_select) { - _pre_shift_selection(); - } else { - deselect(); - } - - // Move cursor column to start of wrapped row and then to start of text. - Vector<String> rows = get_wrap_rows_text(cursor.line); - int wi = get_cursor_wrap_index(); - int row_start_col = 0; - for (int i = 0; i < wi; i++) { - row_start_col += rows[i].length(); - } - if (cursor.column == row_start_col || wi == 0) { - // Compute whitespace symbols sequence length. - int current_line_whitespace_len = 0; - while (current_line_whitespace_len < text[cursor.line].length()) { - char32_t c = text[cursor.line][current_line_whitespace_len]; - if (c != '\t' && c != ' ') { - break; - } - current_line_whitespace_len++; - } - - if (cursor_get_column() == current_line_whitespace_len) { - cursor_set_column(0); - } else { - cursor_set_column(current_line_whitespace_len); - } - } else { - cursor_set_column(row_start_col); - } - - if (p_select) { - _post_shift_selection(); - } -} - -void TextEdit::_move_cursor_to_line_end(bool p_select) { - if (p_select) { - _pre_shift_selection(); - } else { - deselect(); - } - - // Move cursor column to end of wrapped row and then to end of text. - Vector<String> rows = get_wrap_rows_text(cursor.line); - int wi = get_cursor_wrap_index(); - int row_end_col = -1; - for (int i = 0; i < wi + 1; i++) { - row_end_col += rows[i].length(); - } - if (wi == rows.size() - 1 || cursor.column == row_end_col) { - cursor_set_column(text[cursor.line].length()); - } else { - cursor_set_column(row_end_col); - } - - if (p_select) { - _post_shift_selection(); - } -} - -void TextEdit::_move_cursor_page_up(bool p_select) { - if (p_select) { - _pre_shift_selection(); - } else { - deselect(); - } - - int wi; - int n_line = cursor.line - num_lines_from_rows(cursor.line, get_cursor_wrap_index(), -get_visible_rows(), wi) + 1; - cursor_set_line(n_line, true, false, wi); - - if (p_select) { - _post_shift_selection(); - } -} - -void TextEdit::_move_cursor_page_down(bool p_select) { - if (p_select) { - _pre_shift_selection(); - } else { - deselect(); - } - - int wi; - int n_line = cursor.line + num_lines_from_rows(cursor.line, get_cursor_wrap_index(), get_visible_rows(), wi) - 1; - cursor_set_line(n_line, true, false, wi); - - if (p_select) { - _post_shift_selection(); - } -} - -void TextEdit::_do_backspace(bool p_word, bool p_all_to_left) { - if (readonly) { - return; - } - - if (is_selection_active() || (!p_all_to_left && !p_word)) { - backspace(); - return; - } - - if (p_all_to_left) { - int cursor_current_column = cursor.column; - cursor.column = 0; - _remove_text(cursor.line, 0, cursor.line, cursor_current_column); - return; - } - - if (p_word) { - int line = cursor.line; - int column = cursor.column; - - Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text.get_line_data(line)->get_rid()); - for (int i = words.size() - 1; i >= 0; i--) { - if (words[i].x < column) { - column = words[i].x; - break; - } - } - - _remove_text(line, column, cursor.line, cursor.column); - - cursor_set_line(line, false); - cursor_set_column(column); - return; - } -} - -void TextEdit::_delete(bool p_word, bool p_all_to_right) { - if (readonly) { - return; - } - - if (is_selection_active()) { - delete_selection(); - return; - } - int curline_len = text[cursor.line].length(); - - if (cursor.line == text.size() - 1 && cursor.column == curline_len) { - return; // Last line, last column: Nothing to do. - } - - int next_line = cursor.column < curline_len ? cursor.line : cursor.line + 1; - int next_column; - - if (p_all_to_right) { - // Delete everything to right of cursor - next_column = curline_len; - next_line = cursor.line; - } else if (p_word && cursor.column < curline_len - 1) { - // Delete next word to right of cursor - int line = cursor.line; - int column = cursor.column; - - Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text.get_line_data(line)->get_rid()); - for (int i = 0; i < words.size(); i++) { - if (words[i].y > column) { - column = words[i].y; - break; - } - } - - next_line = line; - next_column = column; - } else { - // Delete one character - next_column = cursor.column < curline_len ? (cursor.column + 1) : 0; - if (mid_grapheme_caret_enabled) { - next_column = cursor.column < curline_len ? (cursor.column + 1) : 0; - } else { - next_column = cursor.column < curline_len ? TS->shaped_text_next_grapheme_pos(text.get_line_data(cursor.line)->get_rid(), (cursor.column)) : 0; - } - } - - _remove_text(cursor.line, cursor.column, next_line, next_column); - update(); -} - -void TextEdit::delete_selection() { - if (!is_selection_active()) { - return; - } - - selection.active = false; - selection.selecting_mode = SelectionMode::SELECTION_MODE_NONE; - _remove_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); - cursor_set_line(selection.from_line, false, false); - cursor_set_column(selection.from_column); - update(); -} - -void TextEdit::_move_cursor_document_start(bool p_select) { - if (p_select) { - _pre_shift_selection(); - } else { - deselect(); - } - - cursor_set_line(0); - cursor_set_column(0); - - if (p_select) { - _post_shift_selection(); - } -} - -void TextEdit::_move_cursor_document_end(bool p_select) { - if (p_select) { - _pre_shift_selection(); - } else { - deselect(); - } - - cursor_set_line(get_last_unhidden_line(), true, false, 9999); - cursor_set_column(text[cursor.line].length()); - - if (p_select) { - _post_shift_selection(); - } -} - -void TextEdit::handle_unicode_input(uint32_t p_unicode) { - ScriptInstance *si = get_script_instance(); - if (si && si->has_method("_handle_unicode_input")) { - si->call("_handle_unicode_input", p_unicode); - return; - } - - bool had_selection = selection.active; - if (had_selection) { - begin_complex_operation(); - delete_selection(); - } - - // Remove the old character if in insert mode and no selection. - if (insert_mode && !had_selection) { - begin_complex_operation(); - - // Make sure we don't try and remove empty space. - if (cursor.column < get_line(cursor.line).length()) { - _remove_text(cursor.line, cursor.column, cursor.line, cursor.column + 1); - } - } - - const char32_t chr[2] = { (char32_t)p_unicode, 0 }; - insert_text_at_cursor(chr); - - if ((insert_mode && !had_selection) || (had_selection)) { - end_complex_operation(); - } -} - -void TextEdit::_get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) const { - float rows = p_mouse.y; - rows -= cache.style_normal->get_margin(SIDE_TOP); - rows /= get_row_height(); - rows += get_v_scroll_offset(); - int first_vis_line = get_first_visible_line(); - int row = first_vis_line + Math::floor(rows); - int wrap_index = 0; - - if (is_wrap_enabled() || is_hiding_enabled()) { - int f_ofs = num_lines_from_rows(first_vis_line, cursor.wrap_ofs, rows + (1 * SGN(rows)), wrap_index) - 1; - if (rows < 0) { - row = first_vis_line - f_ofs; - } else { - row = first_vis_line + f_ofs; - } - } - - if (row < 0) { - row = 0; - } - - int col = 0; - - if (row >= text.size()) { - row = text.size() - 1; - col = text[row].size(); - } else { - int colx = p_mouse.x - (cache.style_normal->get_margin(SIDE_LEFT) + gutters_width + gutter_padding); - colx += cursor.x_ofs; - col = get_char_pos_for_line(colx, row, wrap_index); - if (is_wrap_enabled() && wrap_index < times_line_wraps(row)) { - // Move back one if we are at the end of the row. - Vector<String> rows2 = get_wrap_rows_text(row); - int row_end_col = 0; - for (int i = 0; i < wrap_index + 1; i++) { - row_end_col += rows2[i].length(); - } - if (col >= row_end_col) { - col -= 1; - } - } - - RID text_rid = text.get_line_data(row)->get_line_rid(wrap_index); - if (is_layout_rtl()) { - colx = TS->shaped_text_get_size(text_rid).x - colx; - } - col = TS->shaped_text_hit_test_position(text_rid, colx); - } - - r_row = row; - r_col = col; -} - -Vector2i TextEdit::_get_cursor_pixel_pos(bool p_adjust_viewport) { - if (p_adjust_viewport) { - adjust_viewport_to_cursor(); - } - int row = 1; - for (int i = get_first_visible_line(); i < cursor.line; i++) { - if (!is_line_hidden(i)) { - row += times_line_wraps(i) + 1; - } - } - row += cursor.wrap_ofs; - - // Calculate final pixel position - int y = (row - get_v_scroll_offset()) * get_row_height(); - int x = cache.style_normal->get_margin(SIDE_LEFT) + gutters_width + gutter_padding - cursor.x_ofs; - - Rect2 l_caret, t_caret; - TextServer::Direction l_dir, t_dir; - RID text_rid = text.get_line_data(cursor.line)->get_line_rid(cursor.wrap_ofs); - TS->shaped_text_get_carets(text_rid, cursor.column, l_caret, l_dir, t_caret, t_dir); - if ((l_caret != Rect2() && (l_dir == TextServer::DIRECTION_AUTO || l_dir == (TextServer::Direction)input_direction)) || (t_caret == Rect2())) { - x += l_caret.position.x; - } else { - x += t_caret.position.x; - } - - return Vector2i(x, y); -} - -void TextEdit::_get_minimap_mouse_row(const Point2i &p_mouse, int &r_row) const { - float rows = p_mouse.y; - rows -= cache.style_normal->get_margin(SIDE_TOP); - rows /= (minimap_char_size.y + minimap_line_spacing); - rows += get_v_scroll_offset(); - - // calculate visible lines - int minimap_visible_lines = _get_minimap_visible_rows(); - int visible_rows = get_visible_rows() + 1; - int first_visible_line = get_first_visible_line() - 1; - int draw_amount = visible_rows + (smooth_scroll_enabled ? 1 : 0); - draw_amount += times_line_wraps(first_visible_line + 1); - int minimap_line_height = (minimap_char_size.y + minimap_line_spacing); - - // calculate viewport size and y offset - int viewport_height = (draw_amount - 1) * minimap_line_height; - int control_height = _get_control_height() - viewport_height; - int viewport_offset_y = round(get_scroll_pos_for_line(first_visible_line) * control_height) / ((v_scroll->get_max() <= minimap_visible_lines) ? (minimap_visible_lines - draw_amount) : (v_scroll->get_max() - draw_amount)); - - // calculate the first line. - int num_lines_before = round((viewport_offset_y) / minimap_line_height); - int wi; - int minimap_line = (v_scroll->get_max() <= minimap_visible_lines) ? -1 : first_visible_line; - if (first_visible_line > 0 && minimap_line >= 0) { - minimap_line -= num_lines_from_rows(first_visible_line, 0, -num_lines_before, wi); - minimap_line -= (minimap_line > 0 && smooth_scroll_enabled ? 1 : 0); - } else { - minimap_line = 0; - } - - int row = minimap_line + Math::floor(rows); - int wrap_index = 0; - - if (is_wrap_enabled() || is_hiding_enabled()) { - int f_ofs = num_lines_from_rows(minimap_line, cursor.wrap_ofs, rows + (1 * SGN(rows)), wrap_index) - 1; - if (rows < 0) { - row = minimap_line - f_ofs; - } else { - row = minimap_line + f_ofs; - } - } - - if (row < 0) { - row = 0; - } - - if (row >= text.size()) { - row = text.size() - 1; - } - - r_row = row; -} - -bool TextEdit::is_dragging_cursor() const { - return dragging_selection || dragging_minimap; -} - void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { ERR_FAIL_COND(p_gui_input.is_null()); @@ -2166,10 +1313,11 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { _reset_caret_blink_timer(); - int row, col; - _get_mouse_pos(Point2i(mpos.x, mpos.y), row, col); + Point2i pos = get_line_column_at_pos(Point2i(mpos.x, mpos.y)); + int row = pos.y; + int col = pos.x; - int left_margin = cache.style_normal->get_margin(SIDE_LEFT); + int left_margin = style_normal->get_margin(SIDE_LEFT); for (int i = 0; i < gutters.size(); i++) { if (!gutters[i].draw || gutters[i].width <= 0) { continue; @@ -2191,20 +1339,20 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } } - int prev_col = cursor.column; - int prev_line = cursor.line; + int prev_col = caret.column; + int prev_line = caret.line; - cursor_set_line(row, false, false); - cursor_set_column(col); + set_caret_line(row, false, false); + set_caret_column(col); - if (mb->is_shift_pressed() && (cursor.column != prev_col || cursor.line != prev_line)) { + if (mb->is_shift_pressed() && (caret.column != prev_col || caret.line != prev_line)) { if (!selection.active) { selection.active = true; selection.selecting_mode = SelectionMode::SELECTION_MODE_POINTER; selection.from_column = prev_col; selection.from_line = prev_line; - selection.to_column = cursor.column; - selection.to_line = cursor.line; + selection.to_column = caret.column; + selection.to_line = caret.line; if (selection.from_line > selection.to_line || (selection.from_line == selection.to_line && selection.from_column > selection.to_column)) { SWAP(selection.from_column, selection.to_column); @@ -2217,21 +1365,21 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { selection.selecting_column = prev_col; update(); } else { - if (cursor.line < selection.selecting_line || (cursor.line == selection.selecting_line && cursor.column < selection.selecting_column)) { + if (caret.line < selection.selecting_line || (caret.line == selection.selecting_line && caret.column < selection.selecting_column)) { if (selection.shiftclick_left) { selection.shiftclick_left = !selection.shiftclick_left; } - selection.from_column = cursor.column; - selection.from_line = cursor.line; + selection.from_column = caret.column; + selection.from_line = caret.line; - } else if (cursor.line > selection.selecting_line || (cursor.line == selection.selecting_line && cursor.column > selection.selecting_column)) { + } else if (caret.line > selection.selecting_line || (caret.line == selection.selecting_line && caret.column > selection.selecting_column)) { if (!selection.shiftclick_left) { SWAP(selection.from_column, selection.to_column); SWAP(selection.from_line, selection.to_line); selection.shiftclick_left = !selection.shiftclick_left; } - selection.to_column = cursor.column; - selection.to_line = cursor.line; + selection.to_column = caret.column; + selection.to_line = caret.line; } else { selection.active = false; @@ -2246,16 +1394,20 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { selection.selecting_column = col; } - if (!mb->is_double_click() && (OS::get_singleton()->get_ticks_msec() - last_dblclk) < 600 && cursor.line == prev_line) { + const int triple_click_timeout = 600; + const int triple_click_tolerance = 5; + + if (!mb->is_double_click() && (OS::get_singleton()->get_ticks_msec() - last_dblclk) < triple_click_timeout && mb->get_position().distance_to(last_dblclk_pos) < triple_click_tolerance) { // Triple-click select line. selection.selecting_mode = SelectionMode::SELECTION_MODE_LINE; _update_selection_mode_line(); last_dblclk = 0; - } else if (mb->is_double_click() && text[cursor.line].length()) { + } else if (mb->is_double_click() && text[caret.line].length()) { // Double-click select word. selection.selecting_mode = SelectionMode::SELECTION_MODE_WORD; _update_selection_mode_word(); last_dblclk = OS::get_singleton()->get_ticks_msec(); + last_dblclk_pos = mb->get_position(); } update(); @@ -2264,11 +1416,12 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && context_menu_enabled) { _reset_caret_blink_timer(); - int row, col; - _get_mouse_pos(Point2i(mpos.x, mpos.y), row, col); + Point2i pos = get_line_column_at_pos(Point2i(mpos.x, mpos.y)); + int row = pos.y; + int col = pos.x; - if (is_right_click_moving_caret()) { - if (is_selection_active()) { + if (is_move_caret_on_right_click_enabled()) { + if (has_selection()) { int from_line = get_selection_from_line(); int to_line = get_selection_to_line(); int from_column = get_selection_from_column(); @@ -2279,13 +1432,13 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { deselect(); } } - if (!is_selection_active()) { - cursor_set_line(row, true, false); - cursor_set_column(col); + if (!has_selection()) { + set_caret_line(row, true, false); + set_caret_column(col); } } - _ensure_menu(); + _generate_context_menu(); menu->set_position(get_screen_transform().xform(mpos)); menu->set_size(Vector2(1, 1)); menu->popup(); @@ -2484,8 +1637,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { // MISC. if (k->is_action("ui_menu", true)) { if (context_menu_enabled) { - _ensure_menu(); - menu->set_position(get_screen_transform().xform(_get_cursor_pixel_pos())); + _generate_context_menu(); + adjust_viewport_to_caret(); + menu->set_position(get_screen_transform().xform(get_caret_draw_pos())); menu->set_size(Vector2(1, 1)); menu->popup(); menu->grab_focus(); @@ -2494,7 +1648,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { return; } if (k->is_action("ui_text_toggle_insert_mode", true)) { - set_insert_mode(!insert_mode); + set_overtype_mode_enabled(!overtype_mode); accept_event(); return; } @@ -2504,85 +1658,85 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { return; } - // CURSOR MOVEMENT + // CARET MOVEMENT k = k->duplicate(); bool shift_pressed = k->is_shift_pressed(); // Remove shift or else actions will not match. Use above variable for selection. k->set_shift_pressed(false); - // CURSOR MOVEMENT - LEFT, RIGHT. + // CARET MOVEMENT - LEFT, RIGHT. if (k->is_action("ui_text_caret_word_left", true)) { - _move_cursor_left(shift_pressed, true); + _move_caret_left(shift_pressed, true); accept_event(); return; } if (k->is_action("ui_text_caret_left", true)) { - _move_cursor_left(shift_pressed, false); + _move_caret_left(shift_pressed, false); accept_event(); return; } if (k->is_action("ui_text_caret_word_right", true)) { - _move_cursor_right(shift_pressed, true); + _move_caret_right(shift_pressed, true); accept_event(); return; } if (k->is_action("ui_text_caret_right", true)) { - _move_cursor_right(shift_pressed, false); + _move_caret_right(shift_pressed, false); accept_event(); return; } - // CURSOR MOVEMENT - UP, DOWN. + // CARET MOVEMENT - UP, DOWN. if (k->is_action("ui_text_caret_up", true)) { - _move_cursor_up(shift_pressed); + _move_caret_up(shift_pressed); accept_event(); return; } if (k->is_action("ui_text_caret_down", true)) { - _move_cursor_down(shift_pressed); + _move_caret_down(shift_pressed); accept_event(); return; } - // CURSOR MOVEMENT - DOCUMENT START/END. + // CARET MOVEMENT - DOCUMENT START/END. if (k->is_action("ui_text_caret_document_start", true)) { // && shift_pressed) { - _move_cursor_document_start(shift_pressed); + _move_caret_document_start(shift_pressed); accept_event(); return; } if (k->is_action("ui_text_caret_document_end", true)) { // && shift_pressed) { - _move_cursor_document_end(shift_pressed); + _move_caret_document_end(shift_pressed); accept_event(); return; } - // CURSOR MOVEMENT - LINE START/END. + // CARET MOVEMENT - LINE START/END. if (k->is_action("ui_text_caret_line_start", true)) { - _move_cursor_to_line_start(shift_pressed); + _move_caret_to_line_start(shift_pressed); accept_event(); return; } if (k->is_action("ui_text_caret_line_end", true)) { - _move_cursor_to_line_end(shift_pressed); + _move_caret_to_line_end(shift_pressed); accept_event(); return; } - // CURSOR MOVEMENT - PAGE UP/DOWN. + // CARET MOVEMENT - PAGE UP/DOWN. if (k->is_action("ui_text_caret_page_up", true)) { - _move_cursor_page_up(shift_pressed); + _move_caret_page_up(shift_pressed); accept_event(); return; } if (k->is_action("ui_text_caret_page_down", true)) { - _move_cursor_page_down(shift_pressed); + _move_caret_page_down(shift_pressed); accept_event(); return; } - // Handle Unicode (if no modifiers active). - if (allow_unicode_handling && !readonly && k->get_unicode() >= 32) { + // Handle Unicode (if no modifiers active). Tab has a value of 0x09. + if (allow_unicode_handling && editable && (k->get_unicode() >= 32 || k->get_keycode() == KEY_TAB)) { handle_unicode_input(k->get_unicode()); accept_event(); return; @@ -2590,902 +1744,486 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } } -void TextEdit::_scroll_up(real_t p_delta) { - if (scrolling && smooth_scroll_enabled && SGN(target_v_scroll - v_scroll->get_value()) != SGN(-p_delta)) { - scrolling = false; - minimap_clicked = false; - } - - if (scrolling) { - target_v_scroll = (target_v_scroll - p_delta); - } else { - target_v_scroll = (get_v_scroll() - p_delta); - } - - if (smooth_scroll_enabled) { - if (target_v_scroll <= 0) { - target_v_scroll = 0; - } - if (Math::abs(target_v_scroll - v_scroll->get_value()) < 1.0) { - v_scroll->set_value(target_v_scroll); - } else { - scrolling = true; - set_physics_process_internal(true); - } +/* Input actions. */ +void TextEdit::_swap_current_input_direction() { + if (input_direction == TEXT_DIRECTION_LTR) { + input_direction = TEXT_DIRECTION_RTL; } else { - set_v_scroll(target_v_scroll); + input_direction = TEXT_DIRECTION_LTR; } + set_caret_column(caret.column); + update(); } -void TextEdit::_scroll_down(real_t p_delta) { - if (scrolling && smooth_scroll_enabled && SGN(target_v_scroll - v_scroll->get_value()) != SGN(p_delta)) { - scrolling = false; - minimap_clicked = false; +void TextEdit::_new_line(bool p_split_current_line, bool p_above) { + if (!editable) { + return; } - if (scrolling) { - target_v_scroll = (target_v_scroll + p_delta); - } else { - target_v_scroll = (get_v_scroll() + p_delta); - } + begin_complex_operation(); - if (smooth_scroll_enabled) { - int max_v_scroll = round(v_scroll->get_max() - v_scroll->get_page()); - if (target_v_scroll > max_v_scroll) { - target_v_scroll = max_v_scroll; - } - if (Math::abs(target_v_scroll - v_scroll->get_value()) < 1.0) { - v_scroll->set_value(target_v_scroll); + bool first_line = false; + if (!p_split_current_line) { + if (p_above) { + if (caret.line > 0) { + set_caret_line(caret.line - 1, false); + set_caret_column(text[caret.line].length()); + } else { + set_caret_column(0); + first_line = true; + } } else { - scrolling = true; - set_physics_process_internal(true); + set_caret_column(text[caret.line].length()); } - } else { - set_v_scroll(target_v_scroll); } -} -void TextEdit::_pre_shift_selection() { - if (!selection.active || selection.selecting_mode == SelectionMode::SELECTION_MODE_NONE) { - selection.selecting_line = cursor.line; - selection.selecting_column = cursor.column; - selection.active = true; - } + insert_text_at_caret("\n"); - selection.selecting_mode = SelectionMode::SELECTION_MODE_SHIFT; -} - -void TextEdit::_post_shift_selection() { - if (selection.active && selection.selecting_mode == SelectionMode::SELECTION_MODE_SHIFT) { - select(selection.selecting_line, selection.selecting_column, cursor.line, cursor.column); - update(); - } - - selection.selecting_text = true; -} - -void TextEdit::_scroll_lines_up() { - scrolling = false; - minimap_clicked = false; - - // Adjust the vertical scroll. - set_v_scroll(get_v_scroll() - 1); - - // Adjust the cursor to viewport. - if (!selection.active) { - int cur_line = cursor.line; - int cur_wrap = get_cursor_wrap_index(); - int last_vis_line = get_last_full_visible_line(); - int last_vis_wrap = get_last_full_visible_line_wrap_index(); - - if (cur_line > last_vis_line || (cur_line == last_vis_line && cur_wrap > last_vis_wrap)) { - cursor_set_line(last_vis_line, false, false, last_vis_wrap); - } + if (first_line) { + set_caret_line(0); } -} - -void TextEdit::_scroll_lines_down() { - scrolling = false; - minimap_clicked = false; - - // Adjust the vertical scroll. - set_v_scroll(get_v_scroll() + 1); - - // Adjust the cursor to viewport. - if (!selection.active) { - int cur_line = cursor.line; - int cur_wrap = get_cursor_wrap_index(); - int first_vis_line = get_first_visible_line(); - int first_vis_wrap = cursor.wrap_ofs; - if (cur_line < first_vis_line || (cur_line == first_vis_line && cur_wrap < first_vis_wrap)) { - cursor_set_line(first_vis_line, false, false, first_vis_wrap); - } - } + end_complex_operation(); } -/**** TEXT EDIT CORE API ****/ - -void TextEdit::_base_insert_text(int p_line, int p_char, const String &p_text, int &r_end_line, int &r_end_column) { - // Save for undo. - ERR_FAIL_INDEX(p_line, text.size()); - ERR_FAIL_COND(p_char < 0); - - /* STEP 1: Remove \r from source text and separate in substrings. */ - - Vector<String> substrings = p_text.replace("\r", "").split("\n"); - - // Is this just a new empty line? - bool shift_first_line = p_char == 0 && p_text.replace("\r", "") == "\n"; - - /* STEP 2: Add spaces if the char is greater than the end of the line. */ - while (p_char > text[p_line].length()) { - text.set(p_line, text[p_line] + String::chr(' '), structured_text_parser(st_parser, st_args, text[p_line] + String::chr(' '))); +void TextEdit::_move_caret_left(bool p_select, bool p_move_by_word) { + // Handle selection + if (p_select) { + _pre_shift_selection(); + } else if (selection.active && !p_move_by_word) { + // If a selection is active, move caret to start of selection + set_caret_line(selection.from_line); + set_caret_column(selection.from_column); + deselect(); + return; + } else { + deselect(); } - /* STEP 3: Separate dest string in pre and post text. */ - - String preinsert_text = text[p_line].substr(0, p_char); - String postinsert_text = text[p_line].substr(p_char, text[p_line].size()); - - for (int j = 0; j < substrings.size(); j++) { - // Insert the substrings. + if (p_move_by_word) { + int cc = caret.column; - if (j == 0) { - text.set(p_line, preinsert_text + substrings[j], structured_text_parser(st_parser, st_args, preinsert_text + substrings[j])); + if (cc == 0 && caret.line > 0) { + set_caret_line(caret.line - 1); + set_caret_column(text[caret.line].length()); } else { - text.insert(p_line + j, substrings[j], structured_text_parser(st_parser, st_args, substrings[j])); - } - - if (j == substrings.size() - 1) { - text.set(p_line + j, text[p_line + j] + postinsert_text, structured_text_parser(st_parser, st_args, text[p_line + j] + postinsert_text)); + Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text.get_line_data(caret.line)->get_rid()); + for (int i = words.size() - 1; i >= 0; i--) { + if (words[i].x < cc) { + cc = words[i].x; + break; + } + } + set_caret_column(cc); } - } - - if (shift_first_line) { - text.move_gutters(p_line, p_line + 1); - text.set_hidden(p_line + 1, text.is_hidden(p_line)); - - text.set_hidden(p_line, false); - } - - text.invalidate_cache(p_line); - - r_end_line = p_line + substrings.size() - 1; - r_end_column = text[r_end_line].length() - postinsert_text.length(); - - TextServer::Direction dir = TS->shaped_text_get_dominant_direciton_in_range(text.get_line_data(r_end_line)->get_rid(), (r_end_line == p_line) ? cursor.column : 0, r_end_column); - if (dir != TextServer::DIRECTION_AUTO) { - input_direction = (TextDirection)dir; - } - - if (!text_changed_dirty && !setting_text) { - if (is_inside_tree()) { - MessageQueue::get_singleton()->push_call(this, "_text_changed_emit"); + } else { + // If the caret is at the start of the line, and not on the first line, move it up to the end of the previous line. + if (caret.column == 0) { + if (caret.line > 0) { + set_caret_line(caret.line - get_next_visible_line_offset_from(CLAMP(caret.line - 1, 0, text.size() - 1), -1)); + set_caret_column(text[caret.line].length()); + } + } else { + if (caret_mid_grapheme_enabled) { + set_caret_column(get_caret_column() - 1); + } else { + set_caret_column(TS->shaped_text_prev_grapheme_pos(text.get_line_data(caret.line)->get_rid(), get_caret_column())); + } } - text_changed_dirty = true; } - emit_signal(SNAME("lines_edited_from"), p_line, r_end_line); -} - -String TextEdit::_base_get_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) const { - ERR_FAIL_INDEX_V(p_from_line, text.size(), String()); - ERR_FAIL_INDEX_V(p_from_column, text[p_from_line].length() + 1, String()); - ERR_FAIL_INDEX_V(p_to_line, text.size(), String()); - ERR_FAIL_INDEX_V(p_to_column, text[p_to_line].length() + 1, String()); - ERR_FAIL_COND_V(p_to_line < p_from_line, String()); // 'from > to'. - ERR_FAIL_COND_V(p_to_line == p_from_line && p_to_column < p_from_column, String()); // 'from > to'. - - String ret; - - for (int i = p_from_line; i <= p_to_line; i++) { - int begin = (i == p_from_line) ? p_from_column : 0; - int end = (i == p_to_line) ? p_to_column : text[i].length(); - if (i > p_from_line) { - ret += "\n"; - } - ret += text[i].substr(begin, end - begin); + if (p_select) { + _post_shift_selection(); } - - return ret; } -void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) { - ERR_FAIL_INDEX(p_from_line, text.size()); - ERR_FAIL_INDEX(p_from_column, text[p_from_line].length() + 1); - ERR_FAIL_INDEX(p_to_line, text.size()); - ERR_FAIL_INDEX(p_to_column, text[p_to_line].length() + 1); - ERR_FAIL_COND(p_to_line < p_from_line); // 'from > to'. - ERR_FAIL_COND(p_to_line == p_from_line && p_to_column < p_from_column); // 'from > to'. - - String pre_text = text[p_from_line].substr(0, p_from_column); - String post_text = text[p_to_line].substr(p_to_column, text[p_to_line].length()); - - for (int i = p_from_line; i < p_to_line; i++) { - text.remove(p_from_line + 1); +void TextEdit::_move_caret_right(bool p_select, bool p_move_by_word) { + // Handle selection + if (p_select) { + _pre_shift_selection(); + } else if (selection.active && !p_move_by_word) { + // If a selection is active, move caret to end of selection + set_caret_line(selection.to_line); + set_caret_column(selection.to_column); + deselect(); + return; + } else { + deselect(); } - text.set(p_from_line, pre_text + post_text, structured_text_parser(st_parser, st_args, pre_text + post_text)); - //text.set_line_wrap_amount(p_from_line, -1); - text.invalidate_cache(p_from_line); + if (p_move_by_word) { + int cc = caret.column; - if (!text_changed_dirty && !setting_text) { - if (is_inside_tree()) { - MessageQueue::get_singleton()->push_call(this, "_text_changed_emit"); + if (cc == text[caret.line].length() && caret.line < text.size() - 1) { + set_caret_line(caret.line + 1); + set_caret_column(0); + } else { + Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text.get_line_data(caret.line)->get_rid()); + for (int i = 0; i < words.size(); i++) { + if (words[i].y > cc) { + cc = words[i].y; + break; + } + } + set_caret_column(cc); + } + } else { + // If we are at the end of the line, move the caret to the next line down. + if (caret.column == text[caret.line].length()) { + if (caret.line < text.size() - 1) { + set_caret_line(get_caret_line() + get_next_visible_line_offset_from(CLAMP(caret.line + 1, 0, text.size() - 1), 1), true, false); + set_caret_column(0); + } + } else { + if (caret_mid_grapheme_enabled) { + set_caret_column(get_caret_column() + 1); + } else { + set_caret_column(TS->shaped_text_next_grapheme_pos(text.get_line_data(caret.line)->get_rid(), get_caret_column())); + } } - text_changed_dirty = true; - } - emit_signal(SNAME("lines_edited_from"), p_to_line, p_from_line); -} - -void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r_end_line, int *r_end_char) { - if (!setting_text && idle_detect->is_inside_tree()) { - idle_detect->start(); - } - - if (undo_enabled) { - _clear_redo(); - } - - int retline, retchar; - _base_insert_text(p_line, p_char, p_text, retline, retchar); - if (r_end_line) { - *r_end_line = retline; - } - if (r_end_char) { - *r_end_char = retchar; - } - - if (!undo_enabled) { - return; } - /* UNDO!! */ - TextOperation op; - op.type = TextOperation::TYPE_INSERT; - op.from_line = p_line; - op.from_column = p_char; - op.to_line = retline; - op.to_column = retchar; - op.text = p_text; - op.version = ++version; - op.chain_forward = false; - op.chain_backward = false; - - // See if it should just be set as current op. - if (current_op.type != op.type) { - op.prev_version = get_version(); - _push_current_op(); - current_op = op; - - return; // Set as current op, return. - } - // See if it can be merged. - if (current_op.to_line != p_line || current_op.to_column != p_char) { - op.prev_version = get_version(); - _push_current_op(); - current_op = op; - return; // Set as current op, return. + if (p_select) { + _post_shift_selection(); } - // Merge current op. - - current_op.text += p_text; - current_op.to_column = retchar; - current_op.to_line = retline; - current_op.version = op.version; } -void TextEdit::_remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) { - if (!setting_text && idle_detect->is_inside_tree()) { - idle_detect->start(); - } - - String text; - if (undo_enabled) { - _clear_redo(); - text = _base_get_text(p_from_line, p_from_column, p_to_line, p_to_column); - } - - _base_remove_text(p_from_line, p_from_column, p_to_line, p_to_column); - - if (!undo_enabled) { - return; - } - - /* UNDO! */ - TextOperation op; - op.type = TextOperation::TYPE_REMOVE; - op.from_line = p_from_line; - op.from_column = p_from_column; - op.to_line = p_to_line; - op.to_column = p_to_column; - op.text = text; - op.version = ++version; - op.chain_forward = false; - op.chain_backward = false; - - // See if it should just be set as current op. - if (current_op.type != op.type) { - op.prev_version = get_version(); - _push_current_op(); - current_op = op; - return; // Set as current op, return. - } - // See if it can be merged. - if (current_op.from_line == p_to_line && current_op.from_column == p_to_column) { - // Backspace or similar. - current_op.text = text + current_op.text; - current_op.from_line = p_from_line; - current_op.from_column = p_from_column; - return; // Update current op. +void TextEdit::_move_caret_up(bool p_select) { + if (p_select) { + _pre_shift_selection(); + } else { + deselect(); } - op.prev_version = get_version(); - _push_current_op(); - current_op = op; -} - -int TextEdit::get_char_count() { - int totalsize = 0; - - for (int i = 0; i < text.size(); i++) { - if (i > 0) { - totalsize++; // Include \n. + int cur_wrap_index = get_caret_wrap_index(); + if (cur_wrap_index > 0) { + set_caret_line(caret.line, true, false, cur_wrap_index - 1); + } else if (caret.line == 0) { + set_caret_column(0); + } else { + int new_line = caret.line - get_next_visible_line_offset_from(caret.line - 1, -1); + if (is_line_wrapped(new_line)) { + set_caret_line(new_line, true, false, get_line_wrap_count(new_line)); + } else { + set_caret_line(new_line, true, false); } - totalsize += text[i].length(); } - return totalsize; // Omit last \n. -} - -Size2 TextEdit::get_minimum_size() const { - return cache.style_normal->get_minimum_size(); -} - -int TextEdit::_get_control_height() const { - int control_height = get_size().height; - control_height -= cache.style_normal->get_minimum_size().height; - if (h_scroll->is_visible_in_tree()) { - control_height -= h_scroll->get_size().height; + if (p_select) { + _post_shift_selection(); } - return control_height; } -int TextEdit::_get_menu_action_accelerator(const String &p_action) { - const List<Ref<InputEvent>> *events = InputMap::get_singleton()->action_get_events(p_action); - if (!events) { - return 0; - } - - // Use first event in the list for the accelerator. - const List<Ref<InputEvent>>::Element *first_event = events->front(); - if (!first_event) { - return 0; - } - - const Ref<InputEventKey> event = first_event->get(); - if (event.is_null()) { - return 0; - } - - // Use physical keycode if non-zero - if (event->get_physical_keycode() != 0) { - return event->get_physical_keycode_with_modifiers(); +void TextEdit::_move_caret_down(bool p_select) { + if (p_select) { + _pre_shift_selection(); } else { - return event->get_keycode_with_modifiers(); - } -} - -int TextEdit::get_visible_rows() const { - return _get_control_height() / get_row_height(); -} - -int TextEdit::_get_minimap_visible_rows() const { - return _get_control_height() / (minimap_char_size.y + minimap_line_spacing); -} - -int TextEdit::get_total_visible_rows() const { - // Returns the total amount of rows we need in the editor. - // This skips hidden lines and counts each wrapping of a line. - if (!is_hiding_enabled() && !is_wrap_enabled()) { - return text.size(); - } - - int total_rows = 0; - for (int i = 0; i < text.size(); i++) { - if (!text.is_hidden(i)) { - total_rows++; - total_rows += times_line_wraps(i); - } + deselect(); } - return total_rows; -} -void TextEdit::_update_wrap_at(bool p_force) { - int new_wrap_at = get_size().width - cache.style_normal->get_minimum_size().width - gutters_width - gutter_padding; - if (draw_minimap) { - new_wrap_at -= minimap_width; - } - if (v_scroll->is_visible_in_tree()) { - new_wrap_at -= v_scroll->get_combined_minimum_size().width; + int cur_wrap_index = get_caret_wrap_index(); + if (cur_wrap_index < get_line_wrap_count(caret.line)) { + set_caret_line(caret.line, true, false, cur_wrap_index + 1); + } else if (caret.line == get_last_unhidden_line()) { + set_caret_column(text[caret.line].length()); + } else { + int new_line = caret.line + get_next_visible_line_offset_from(CLAMP(caret.line + 1, 0, text.size() - 1), 1); + set_caret_line(new_line, true, false, 0); } - new_wrap_at -= wrap_right_offset; // Give it a little more space. - if ((wrap_at != new_wrap_at) || p_force) { - wrap_at = new_wrap_at; - if (wrap_enabled) { - text.set_width(wrap_at); - } else { - text.set_width(-1); - } - text.invalidate_all_lines(); + if (p_select) { + _post_shift_selection(); } - - update_cursor_wrap_offset(); } -void TextEdit::adjust_viewport_to_cursor() { - // Make sure cursor is visible on the screen. - scrolling = false; - minimap_clicked = false; - - int cur_line = cursor.line; - int cur_wrap = get_cursor_wrap_index(); - - int first_vis_line = get_first_visible_line(); - int first_vis_wrap = cursor.wrap_ofs; - int last_vis_line = get_last_full_visible_line(); - int last_vis_wrap = get_last_full_visible_line_wrap_index(); - - if (cur_line < first_vis_line || (cur_line == first_vis_line && cur_wrap < first_vis_wrap)) { - // Cursor is above screen. - set_line_as_first_visible(cur_line, cur_wrap); - } else if (cur_line > last_vis_line || (cur_line == last_vis_line && cur_wrap > last_vis_wrap)) { - // Cursor is below screen. - set_line_as_last_visible(cur_line, cur_wrap); +void TextEdit::_move_caret_to_line_start(bool p_select) { + if (p_select) { + _pre_shift_selection(); + } else { + deselect(); } - int visible_width = get_size().width - cache.style_normal->get_minimum_size().width - gutters_width - gutter_padding - cache.minimap_width; - if (v_scroll->is_visible_in_tree()) { - visible_width -= v_scroll->get_combined_minimum_size().width; + // Move caret column to start of wrapped row and then to start of text. + Vector<String> rows = get_line_wrapped_text(caret.line); + int wi = get_caret_wrap_index(); + int row_start_col = 0; + for (int i = 0; i < wi; i++) { + row_start_col += rows[i].length(); } - visible_width -= 20; // Give it a little more space. - - if (!is_wrap_enabled()) { - // Adjust x offset. - Vector2i cursor_pos; - - // Get position of the start of caret. - if (ime_text.length() != 0 && ime_selection.x != 0) { - cursor_pos.x = get_column_x_offset_for_line(cursor.column + ime_selection.x, cursor.line); - } else { - cursor_pos.x = get_column_x_offset_for_line(cursor.column, cursor.line); - } - - // Get position of the end of caret. - if (ime_text.length() != 0) { - if (ime_selection.y != 0) { - cursor_pos.y = get_column_x_offset_for_line(cursor.column + ime_selection.x + ime_selection.y, cursor.line); - } else { - cursor_pos.y = get_column_x_offset_for_line(cursor.column + ime_text.size(), cursor.line); + if (caret.column == row_start_col || wi == 0) { + // Compute whitespace symbols sequence length. + int current_line_whitespace_len = 0; + while (current_line_whitespace_len < text[caret.line].length()) { + char32_t c = text[caret.line][current_line_whitespace_len]; + if (c != '\t' && c != ' ') { + break; } - } else { - cursor_pos.y = cursor_pos.x; - } - - if (MAX(cursor_pos.x, cursor_pos.y) > (cursor.x_ofs + visible_width)) { - cursor.x_ofs = MAX(cursor_pos.x, cursor_pos.y) - visible_width + 1; + current_line_whitespace_len++; } - if (MIN(cursor_pos.x, cursor_pos.y) < cursor.x_ofs) { - cursor.x_ofs = MIN(cursor_pos.x, cursor_pos.y); + if (get_caret_column() == current_line_whitespace_len) { + set_caret_column(0); + } else { + set_caret_column(current_line_whitespace_len); } } else { - cursor.x_ofs = 0; + set_caret_column(row_start_col); } - h_scroll->set_value(cursor.x_ofs); - - update(); -} - -void TextEdit::center_viewport_to_cursor() { - // Move viewport so the cursor is in the center of the screen. - scrolling = false; - minimap_clicked = false; - set_line_as_center_visible(cursor.line, get_cursor_wrap_index()); - int visible_width = get_size().width - cache.style_normal->get_minimum_size().width - gutters_width - gutter_padding - cache.minimap_width; - if (v_scroll->is_visible_in_tree()) { - visible_width -= v_scroll->get_combined_minimum_size().width; + if (p_select) { + _post_shift_selection(); } - visible_width -= 20; // Give it a little more space. - - if (is_wrap_enabled()) { - // Center x offset. - - Vector2i cursor_pos; - - // Get position of the start of caret. - if (ime_text.length() != 0 && ime_selection.x != 0) { - cursor_pos.x = get_column_x_offset_for_line(cursor.column + ime_selection.x, cursor.line); - } else { - cursor_pos.x = get_column_x_offset_for_line(cursor.column, cursor.line); - } - - // Get position of the end of caret. - if (ime_text.length() != 0) { - if (ime_selection.y != 0) { - cursor_pos.y = get_column_x_offset_for_line(cursor.column + ime_selection.x + ime_selection.y, cursor.line); - } else { - cursor_pos.y = get_column_x_offset_for_line(cursor.column + ime_text.size(), cursor.line); - } - } else { - cursor_pos.y = cursor_pos.x; - } - - if (MAX(cursor_pos.x, cursor_pos.y) > (cursor.x_ofs + visible_width)) { - cursor.x_ofs = MAX(cursor_pos.x, cursor_pos.y) - visible_width + 1; - } +} - if (MIN(cursor_pos.x, cursor_pos.y) < cursor.x_ofs) { - cursor.x_ofs = MIN(cursor_pos.x, cursor_pos.y); - } +void TextEdit::_move_caret_to_line_end(bool p_select) { + if (p_select) { + _pre_shift_selection(); } else { - cursor.x_ofs = 0; + deselect(); } - h_scroll->set_value(cursor.x_ofs); - - update(); -} -void TextEdit::update_cursor_wrap_offset() { - int first_vis_line = get_first_visible_line(); - if (line_wraps(first_vis_line)) { - cursor.wrap_ofs = MIN(cursor.wrap_ofs, times_line_wraps(first_vis_line)); + // Move caret column to end of wrapped row and then to end of text. + Vector<String> rows = get_line_wrapped_text(caret.line); + int wi = get_caret_wrap_index(); + int row_end_col = -1; + for (int i = 0; i < wi + 1; i++) { + row_end_col += rows[i].length(); + } + if (wi == rows.size() - 1 || caret.column == row_end_col) { + set_caret_column(text[caret.line].length()); } else { - cursor.wrap_ofs = 0; + set_caret_column(row_end_col); } - set_line_as_first_visible(cursor.line_ofs, cursor.wrap_ofs); -} -bool TextEdit::line_wraps(int line) const { - ERR_FAIL_INDEX_V(line, text.size(), 0); - if (!is_wrap_enabled()) { - return false; + if (p_select) { + _post_shift_selection(); } - return text.get_line_wrap_amount(line) > 0; } -int TextEdit::times_line_wraps(int line) const { - ERR_FAIL_INDEX_V(line, text.size(), 0); - - if (!line_wraps(line)) { - return 0; +void TextEdit::_move_caret_page_up(bool p_select) { + if (p_select) { + _pre_shift_selection(); + } else { + deselect(); } - return text.get_line_wrap_amount(line); -} - -Vector<String> TextEdit::get_wrap_rows_text(int p_line) const { - ERR_FAIL_INDEX_V(p_line, text.size(), Vector<String>()); + Point2i next_line = get_next_visible_line_index_offset_from(caret.line, get_caret_wrap_index(), -get_visible_line_count()); + int n_line = caret.line - next_line.x + 1; + set_caret_line(n_line, true, false, next_line.y); - Vector<String> lines; - if (!line_wraps(p_line)) { - lines.push_back(text[p_line]); - return lines; + if (p_select) { + _post_shift_selection(); } +} - const String &line_text = text[p_line]; - Vector<Vector2i> line_ranges = text.get_line_wrap_ranges(p_line); - for (int i = 0; i < line_ranges.size(); i++) { - lines.push_back(line_text.substr(line_ranges[i].x, line_ranges[i].y - line_ranges[i].x)); +void TextEdit::_move_caret_page_down(bool p_select) { + if (p_select) { + _pre_shift_selection(); + } else { + deselect(); } - return lines; -} + Point2i next_line = get_next_visible_line_index_offset_from(caret.line, get_caret_wrap_index(), get_visible_line_count()); + int n_line = caret.line + next_line.x - 1; + set_caret_line(n_line, true, false, next_line.y); -int TextEdit::get_cursor_wrap_index() const { - return get_line_wrap_index_at_col(cursor.line, cursor.column); + if (p_select) { + _post_shift_selection(); + } } -int TextEdit::get_line_wrap_index_at_col(int p_line, int p_column) const { - ERR_FAIL_INDEX_V(p_line, text.size(), 0); - - if (!line_wraps(p_line)) { - return 0; +void TextEdit::_do_backspace(bool p_word, bool p_all_to_left) { + if (!editable) { + return; } - // Loop through wraps in the line text until we get to the column. - int wrap_index = 0; - int col = 0; - Vector<String> rows = get_wrap_rows_text(p_line); - for (int i = 0; i < rows.size(); i++) { - wrap_index = i; - String s = rows[wrap_index]; - col += s.length(); - if (col > p_column) { - break; - } + if (has_selection() || (!p_all_to_left && !p_word)) { + backspace(); + return; } - return wrap_index; -} -void TextEdit::set_mid_grapheme_caret_enabled(const bool p_enabled) { - mid_grapheme_caret_enabled = p_enabled; -} - -bool TextEdit::get_mid_grapheme_caret_enabled() const { - return mid_grapheme_caret_enabled; -} - -void TextEdit::cursor_set_column(int p_col, bool p_adjust_viewport) { - if (p_col < 0) { - p_col = 0; + if (p_all_to_left) { + int caret_current_column = caret.column; + caret.column = 0; + _remove_text(caret.line, 0, caret.line, caret_current_column); + return; } - cursor.column = p_col; - if (cursor.column > get_line(cursor.line).length()) { - cursor.column = get_line(cursor.line).length(); - } + if (p_word) { + int line = caret.line; + int column = caret.column; - cursor.last_fit_x = get_column_x_offset_for_line(cursor.column, cursor.line); + Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text.get_line_data(line)->get_rid()); + for (int i = words.size() - 1; i >= 0; i--) { + if (words[i].x < column) { + column = words[i].x; + break; + } + } - if (p_adjust_viewport) { - adjust_viewport_to_cursor(); - } + _remove_text(line, column, caret.line, caret.column); - if (!cursor_changed_dirty) { - if (is_inside_tree()) { - MessageQueue::get_singleton()->push_call(this, "_cursor_changed_emit"); - } - cursor_changed_dirty = true; + set_caret_line(line, false); + set_caret_column(column); + return; } } -void TextEdit::cursor_set_line(int p_row, bool p_adjust_viewport, bool p_can_be_hidden, int p_wrap_index) { - if (setting_row) { +void TextEdit::_delete(bool p_word, bool p_all_to_right) { + if (!editable) { return; } - setting_row = true; - if (p_row < 0) { - p_row = 0; - } - - if (p_row >= text.size()) { - p_row = text.size() - 1; - } - - if (!p_can_be_hidden) { - if (is_line_hidden(CLAMP(p_row, 0, text.size() - 1))) { - int move_down = num_lines_from(p_row, 1) - 1; - if (p_row + move_down <= text.size() - 1 && !is_line_hidden(p_row + move_down)) { - p_row += move_down; - } else { - int move_up = num_lines_from(p_row, -1) - 1; - if (p_row - move_up > 0 && !is_line_hidden(p_row - move_up)) { - p_row -= move_up; - } else { - WARN_PRINT(("Cursor set to hidden line " + itos(p_row) + " and there are no nonhidden lines.")); - } - } - } + if (has_selection()) { + delete_selection(); + return; } - cursor.line = p_row; + int curline_len = text[caret.line].length(); - int n_col = get_char_pos_for_line(cursor.last_fit_x, p_row, p_wrap_index); - if (n_col != 0 && is_wrap_enabled() && p_wrap_index < times_line_wraps(p_row)) { - Vector<String> rows = get_wrap_rows_text(p_row); - int row_end_col = 0; - for (int i = 0; i < p_wrap_index + 1; i++) { - row_end_col += rows[i].length(); - } - if (n_col >= row_end_col) { - n_col -= 1; - } + if (caret.line == text.size() - 1 && caret.column == curline_len) { + return; // Last line, last column: Nothing to do. } - cursor.column = n_col; - if (p_adjust_viewport) { - adjust_viewport_to_cursor(); - } + int next_line = caret.column < curline_len ? caret.line : caret.line + 1; + int next_column; - setting_row = false; + if (p_all_to_right) { + // Delete everything to right of caret + next_column = curline_len; + next_line = caret.line; + } else if (p_word && caret.column < curline_len - 1) { + // Delete next word to right of caret + int line = caret.line; + int column = caret.column; - if (!cursor_changed_dirty) { - if (is_inside_tree()) { - MessageQueue::get_singleton()->push_call(this, "_cursor_changed_emit"); + Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text.get_line_data(line)->get_rid()); + for (int i = 0; i < words.size(); i++) { + if (words[i].y > column) { + column = words[i].y; + break; + } } - cursor_changed_dirty = true; - } -} - -Point2 TextEdit::get_caret_draw_pos() const { - return cursor.draw_pos; -} - -bool TextEdit::is_caret_visible() const { - return cursor.visible; -} -int TextEdit::cursor_get_column() const { - return cursor.column; -} - -int TextEdit::cursor_get_line() const { - return cursor.line; -} - -bool TextEdit::cursor_get_blink_enabled() const { - return caret_blink_enabled; -} - -void TextEdit::cursor_set_blink_enabled(const bool p_enabled) { - caret_blink_enabled = p_enabled; - - if (has_focus()) { - if (p_enabled) { - caret_blink_timer->start(); + next_line = line; + next_column = column; + } else { + // Delete one character + next_column = caret.column < curline_len ? (caret.column + 1) : 0; + if (caret_mid_grapheme_enabled) { + next_column = caret.column < curline_len ? (caret.column + 1) : 0; } else { - caret_blink_timer->stop(); + next_column = caret.column < curline_len ? TS->shaped_text_next_grapheme_pos(text.get_line_data(caret.line)->get_rid(), (caret.column)) : 0; } } - draw_caret = true; -} - -float TextEdit::cursor_get_blink_speed() const { - return caret_blink_timer->get_wait_time(); -} - -void TextEdit::cursor_set_blink_speed(const float p_speed) { - ERR_FAIL_COND(p_speed <= 0); - caret_blink_timer->set_wait_time(p_speed); -} - -void TextEdit::cursor_set_block_mode(const bool p_enable) { - block_caret = p_enable; + _remove_text(caret.line, caret.column, next_line, next_column); update(); } -bool TextEdit::cursor_is_block_mode() const { - return block_caret; -} - -void TextEdit::set_right_click_moves_caret(bool p_enable) { - right_click_moves_caret = p_enable; -} +void TextEdit::_move_caret_document_start(bool p_select) { + if (p_select) { + _pre_shift_selection(); + } else { + deselect(); + } -bool TextEdit::is_right_click_moving_caret() const { - return right_click_moves_caret; -} + set_caret_line(0); + set_caret_column(0); -TextEdit::SelectionMode TextEdit::get_selection_mode() const { - return selection.selecting_mode; + if (p_select) { + _post_shift_selection(); + } } -void TextEdit::set_selection_mode(SelectionMode p_mode, int p_line, int p_column) { - selection.selecting_mode = p_mode; - if (p_line >= 0) { - ERR_FAIL_INDEX(p_line, text.size()); - selection.selecting_line = p_line; +void TextEdit::_move_caret_document_end(bool p_select) { + if (p_select) { + _pre_shift_selection(); + } else { + deselect(); } - if (p_column >= 0) { - ERR_FAIL_INDEX(p_column, text[selection.selecting_line].length()); - selection.selecting_column = p_column; + + set_caret_line(get_last_unhidden_line(), true, false, 9999); + set_caret_column(text[caret.line].length()); + + if (p_select) { + _post_shift_selection(); } } -int TextEdit::get_selection_line() const { - return selection.selecting_line; -}; - -int TextEdit::get_selection_column() const { - return selection.selecting_column; -}; +void TextEdit::_update_caches() { + /* Internal API for CodeEdit. */ + brace_mismatch_color = get_theme_color(SNAME("brace_mismatch_color"), SNAME("CodeEdit")); + code_folding_color = get_theme_color(SNAME("code_folding_color"), SNAME("CodeEdit")); + folded_eol_icon = get_theme_icon(SNAME("folded_eol_icon"), SNAME("CodeEdit")); -void TextEdit::_v_scroll_input() { - scrolling = false; - minimap_clicked = false; -} + /* Search */ + search_result_color = get_theme_color(SNAME("search_result_color")); + search_result_border_color = get_theme_color(SNAME("search_result_border_color")); -void TextEdit::_scroll_moved(double p_to_val) { - if (updating_scrolls) { - return; - } + /* Caret */ + caret_color = get_theme_color(SNAME("caret_color")); + caret_background_color = get_theme_color(SNAME("caret_background_color")); - if (h_scroll->is_visible_in_tree()) { - cursor.x_ofs = h_scroll->get_value(); - } - if (v_scroll->is_visible_in_tree()) { - // Set line ofs and wrap ofs. - int v_scroll_i = floor(get_v_scroll()); - int sc = 0; - int n_line; - for (n_line = 0; n_line < text.size(); n_line++) { - if (!is_line_hidden(n_line)) { - sc++; - sc += times_line_wraps(n_line); - if (sc > v_scroll_i) { - break; - } - } - } - n_line = MIN(n_line, text.size() - 1); - int line_wrap_amount = times_line_wraps(n_line); - int wi = line_wrap_amount - (sc - v_scroll_i - 1); - wi = CLAMP(wi, 0, line_wrap_amount); + /* Selection */ + font_selected_color = get_theme_color(SNAME("font_selected_color")); + selection_color = get_theme_color(SNAME("selection_color")); - cursor.line_ofs = n_line; - cursor.wrap_ofs = wi; - } - update(); -} + /* Visual. */ + style_normal = get_theme_stylebox(SNAME("normal")); + style_focus = get_theme_stylebox(SNAME("focus")); + style_readonly = get_theme_stylebox(SNAME("read_only")); -int TextEdit::get_row_height() const { - int height = cache.font->get_height(cache.font_size); - for (int i = 0; i < text.size(); i++) { - for (int j = 0; j <= text.get_line_wrap_amount(i); j++) { - height = MAX(height, text.get_line_height(i, j)); - } - } - return height + cache.line_spacing; -} + tab_icon = get_theme_icon(SNAME("tab")); + space_icon = get_theme_icon(SNAME("space")); -int TextEdit::get_char_pos_for_line(int p_px, int p_line, int p_wrap_index) const { - ERR_FAIL_INDEX_V(p_line, text.size(), 0); - p_wrap_index = MIN(p_wrap_index, text.get_line_data(p_line)->get_line_count() - 1); + font = get_theme_font(SNAME("font")); + font_size = get_theme_font_size(SNAME("font_size")); + font_color = get_theme_color(SNAME("font_color")); + font_readonly_color = get_theme_color(SNAME("font_readonly_color")); - RID text_rid = text.get_line_data(p_line)->get_line_rid(p_wrap_index); - if (is_layout_rtl()) { - p_px = TS->shaped_text_get_size(text_rid).x - p_px; - } - return TS->shaped_text_hit_test_position(text_rid, p_px); -} + outline_size = get_theme_constant(SNAME("outline_size")); + outline_color = get_theme_color(SNAME("font_outline_color")); -int TextEdit::get_column_x_offset_for_line(int p_char, int p_line) const { - ERR_FAIL_INDEX_V(p_line, text.size(), 0); + line_spacing = get_theme_constant(SNAME("line_spacing")); - int row = 0; - Vector<Vector2i> rows2 = text.get_line_wrap_ranges(p_line); - for (int i = 0; i < rows2.size(); i++) { - if ((p_char >= rows2[i].x) && (p_char < rows2[i].y)) { - row = i; - break; - } - } + background_color = get_theme_color(SNAME("background_color")); + current_line_color = get_theme_color(SNAME("current_line_color")); + word_highlighted_color = get_theme_color(SNAME("word_highlighted_color")); - Rect2 l_caret, t_caret; - TextServer::Direction l_dir, t_dir; - RID text_rid = text.get_line_data(p_line)->get_line_rid(row); - TS->shaped_text_get_carets(text_rid, cursor.column, l_caret, l_dir, t_caret, t_dir); - if ((l_caret != Rect2() && (l_dir == TextServer::DIRECTION_AUTO || l_dir == (TextServer::Direction)input_direction)) || (t_caret == Rect2())) { - return l_caret.position.x; + /* Text properties. */ + TextServer::Direction dir; + if (text_direction == Control::TEXT_DIRECTION_INHERITED) { + dir = is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR; } else { - return t_caret.position.x; + dir = (TextServer::Direction)text_direction; } -} + text.set_direction_and_language(dir, (language != "") ? language : TranslationServer::get_singleton()->get_tool_locale()); + text.set_font_features(opentype_features); + text.set_draw_control_chars(draw_control_chars); + text.set_font(font); + text.set_font_size(font_size); + text.invalidate_all(); -void TextEdit::insert_text_at_cursor(const String &p_text) { - if (selection.active) { - delete_selection(); + /* Syntax highlighting. */ + if (syntax_highlighter.is_valid()) { + syntax_highlighter->set_text_edit(this); } +} - int new_column, new_line; - _insert_text(cursor.line, cursor.column, p_text, &new_line, &new_column); - _update_scrollbars(); +/* General overrides. */ +Size2 TextEdit::get_minimum_size() const { + return style_normal->get_minimum_size(); +} - cursor_set_line(new_line, false); - cursor_set_column(new_column); - update(); +bool TextEdit::is_text_field() const { + return true; } Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const { - int row, col; - _get_mouse_pos(p_pos, row, col); + Point2i pos = get_line_column_at_pos(p_pos); + int row = pos.y; - int left_margin = cache.style_normal->get_margin(SIDE_LEFT); + int left_margin = style_normal->get_margin(SIDE_LEFT); int gutter = left_margin + gutters_width; if (p_pos.x < gutter) { for (int i = 0; i < gutters.size(); i++) { @@ -3503,75 +2241,59 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const { return CURSOR_ARROW; } - int xmargin_end = get_size().width - cache.style_normal->get_margin(SIDE_RIGHT); + int xmargin_end = get_size().width - style_normal->get_margin(SIDE_RIGHT); if (draw_minimap && p_pos.x > xmargin_end - minimap_width && p_pos.x <= xmargin_end) { return CURSOR_ARROW; } return get_default_cursor_shape(); } -void TextEdit::set_text(String p_text) { - setting_text = true; - if (!undo_enabled) { - _clear(); - insert_text_at_cursor(p_text); +String TextEdit::get_tooltip(const Point2 &p_pos) const { + if (!tooltip_obj) { + return Control::get_tooltip(p_pos); } + Point2i pos = get_line_column_at_pos(p_pos); + int row = pos.y; + int col = pos.x; - if (undo_enabled) { - cursor_set_line(0); - cursor_set_column(0); - - begin_complex_operation(); - _remove_text(0, 0, MAX(0, get_line_count() - 1), MAX(get_line(MAX(get_line_count() - 1, 0)).size() - 1, 0)); - insert_text_at_cursor(p_text); - end_complex_operation(); - selection.active = false; + String s = text[row]; + if (s.length() == 0) { + return Control::get_tooltip(p_pos); } + int beg, end; + if (select_word(s, col, beg, end)) { + String tt = tooltip_obj->call(tooltip_func, s.substr(beg, end - beg), tooltip_ud); - cursor_set_line(0); - cursor_set_column(0); - - update(); - setting_text = false; -} - -String TextEdit::get_text() { - String longthing; - int len = text.size(); - for (int i = 0; i < len; i++) { - longthing += text[i]; - if (i != len - 1) { - longthing += "\n"; - } + return tt; } - return longthing; + return Control::get_tooltip(p_pos); } -void TextEdit::set_structured_text_bidi_override(Control::StructuredTextParser p_parser) { - if (st_parser != p_parser) { - st_parser = p_parser; - for (int i = 0; i < text.size(); i++) { - text.set(i, text[i], structured_text_parser(st_parser, st_args, text[i])); - } - update(); - } +void TextEdit::set_tooltip_request_func(Object *p_obj, const StringName &p_function, const Variant &p_udata) { + tooltip_obj = p_obj; + tooltip_func = p_function; + tooltip_ud = p_udata; } -Control::StructuredTextParser TextEdit::get_structured_text_bidi_override() const { - return st_parser; +/* Text */ +// Text properties. +bool TextEdit::has_ime_text() const { + return !ime_text.is_empty(); } -void TextEdit::set_structured_text_bidi_override_options(Array p_args) { - st_args = p_args; - for (int i = 0; i < text.size(); i++) { - text.set(i, text[i], structured_text_parser(st_parser, st_args, text[i])); +void TextEdit::set_editable(const bool p_editable) { + if (editable == p_editable) { + return; } + + editable = p_editable; + update(); } -Array TextEdit::get_structured_text_bidi_override_options() const { - return st_args; +bool TextEdit::is_editable() const { + return editable; } void TextEdit::set_text_direction(Control::TextDirection p_text_direction) { @@ -3604,13 +2326,6 @@ Control::TextDirection TextEdit::get_text_direction() const { return text_direction; } -void TextEdit::clear_opentype_features() { - opentype_features.clear(); - text.set_font_features(opentype_features); - text.invalidate_all(); - update(); -} - void TextEdit::set_opentype_feature(const String &p_name, int p_value) { int32_t tag = TS->name_to_tag(p_name); if (!opentype_features.has(tag) || (int)opentype_features[tag] != p_value) { @@ -3629,6 +2344,13 @@ int TextEdit::get_opentype_feature(const String &p_name) const { return opentype_features[tag]; } +void TextEdit::clear_opentype_features() { + opentype_features.clear(); + text.set_font_features(opentype_features); + text.invalidate_all(); + update(); +} + void TextEdit::set_language(const String &p_language) { if (language != p_language) { language = p_language; @@ -3648,630 +2370,669 @@ String TextEdit::get_language() const { return language; } -void TextEdit::set_draw_control_chars(bool p_draw_control_chars) { - if (draw_control_chars != p_draw_control_chars) { - draw_control_chars = p_draw_control_chars; - if (menu && menu->get_item_index(MENU_DISPLAY_UCC) >= 0) { - menu->set_item_checked(menu->get_item_index(MENU_DISPLAY_UCC), draw_control_chars); +void TextEdit::set_structured_text_bidi_override(Control::StructuredTextParser p_parser) { + if (st_parser != p_parser) { + st_parser = p_parser; + for (int i = 0; i < text.size(); i++) { + text.set(i, text[i], structured_text_parser(st_parser, st_args, text[i])); } - text.set_draw_control_chars(draw_control_chars); - text.invalidate_all(); update(); } } -bool TextEdit::get_draw_control_chars() const { - return draw_control_chars; +Control::StructuredTextParser TextEdit::get_structured_text_bidi_override() const { + return st_parser; } -String TextEdit::get_line(int line) const { - if (line < 0 || line >= text.size()) { - return ""; +void TextEdit::set_structured_text_bidi_override_options(Array p_args) { + st_args = p_args; + for (int i = 0; i < text.size(); i++) { + text.set(i, text[i], structured_text_parser(st_parser, st_args, text[i])); } - - return text[line]; -}; - -bool TextEdit::has_ime_text() const { - return !ime_text.is_empty(); + update(); } -void TextEdit::_clear() { - clear_undo_history(); - text.clear(); - cursor.column = 0; - cursor.line = 0; - cursor.x_ofs = 0; - cursor.line_ofs = 0; - cursor.wrap_ofs = 0; - cursor.last_fit_x = 0; - selection.active = false; +Array TextEdit::get_structured_text_bidi_override_options() const { + return st_args; } -void TextEdit::clear() { - setting_text = true; - _clear(); - setting_text = false; -}; - -void TextEdit::set_readonly(bool p_readonly) { - if (readonly == p_readonly) { +void TextEdit::set_tab_size(const int p_size) { + ERR_FAIL_COND_MSG(p_size <= 0, "Tab size must be greater than 0."); + if (p_size == text.get_tab_size()) { return; } - - readonly = p_readonly; - + text.set_tab_size(p_size); + text.invalidate_all_lines(); update(); } -bool TextEdit::is_readonly() const { - return readonly; +int TextEdit::get_tab_size() const { + return text.get_tab_size(); } -void TextEdit::set_wrap_enabled(bool p_wrap_enabled) { - if (wrap_enabled != p_wrap_enabled) { - wrap_enabled = p_wrap_enabled; - _update_wrap_at(true); - } +// User controls +void TextEdit::set_overtype_mode_enabled(const bool p_enabled) { + overtype_mode = p_enabled; + update(); } -bool TextEdit::is_wrap_enabled() const { - return wrap_enabled; +bool TextEdit::is_overtype_mode_enabled() const { + return overtype_mode; } -void TextEdit::_reset_caret_blink_timer() { - if (caret_blink_enabled) { - draw_caret = true; - if (has_focus()) { - caret_blink_timer->stop(); - caret_blink_timer->start(); - update(); - } - } +void TextEdit::set_context_menu_enabled(bool p_enable) { + context_menu_enabled = p_enable; } -void TextEdit::_toggle_draw_caret() { - draw_caret = !draw_caret; - if (is_visible_in_tree() && has_focus() && window_has_focus) { - update(); - } +bool TextEdit::is_context_menu_enabled() const { + return context_menu_enabled; } -void TextEdit::_update_caches() { - cache.style_normal = get_theme_stylebox(SNAME("normal")); - cache.style_focus = get_theme_stylebox(SNAME("focus")); - cache.style_readonly = get_theme_stylebox(SNAME("read_only")); - cache.font = get_theme_font(SNAME("font")); - cache.font_size = get_theme_font_size(SNAME("font_size")); - cache.outline_color = get_theme_color(SNAME("font_outline_color")); - cache.outline_size = get_theme_constant(SNAME("outline_size")); - cache.caret_color = get_theme_color(SNAME("caret_color")); - cache.caret_background_color = get_theme_color(SNAME("caret_background_color")); - cache.font_color = get_theme_color(SNAME("font_color")); - cache.font_selected_color = get_theme_color(SNAME("font_selected_color")); - cache.font_readonly_color = get_theme_color(SNAME("font_readonly_color")); - cache.selection_color = get_theme_color(SNAME("selection_color")); - cache.current_line_color = get_theme_color(SNAME("current_line_color")); - cache.code_folding_color = get_theme_color(SNAME("code_folding_color"), SNAME("CodeEdit")); - cache.brace_mismatch_color = get_theme_color(SNAME("brace_mismatch_color"), SNAME("CodeEdit")); - cache.word_highlighted_color = get_theme_color(SNAME("word_highlighted_color")); - cache.search_result_color = get_theme_color(SNAME("search_result_color")); - cache.search_result_border_color = get_theme_color(SNAME("search_result_border_color")); - cache.background_color = get_theme_color(SNAME("background_color")); -#ifdef TOOLS_ENABLED - cache.line_spacing = get_theme_constant(SNAME("line_spacing")) * EDSCALE; -#else - cache.line_spacing = get_theme_constant(SNAME("line_spacing")); -#endif - cache.tab_icon = get_theme_icon(SNAME("tab")); - cache.space_icon = get_theme_icon(SNAME("space")); - cache.folded_eol_icon = get_theme_icon(SNAME("folded_eol_icon"), SNAME("CodeEdit")); - - TextServer::Direction dir; - if (text_direction == Control::TEXT_DIRECTION_INHERITED) { - dir = is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR; - } else { - dir = (TextServer::Direction)text_direction; - } - text.set_direction_and_language(dir, (language != "") ? language : TranslationServer::get_singleton()->get_tool_locale()); - text.set_font_features(opentype_features); - text.set_draw_control_chars(draw_control_chars); - text.set_font(cache.font); - text.set_font_size(cache.font_size); - text.invalidate_all(); - - if (syntax_highlighter.is_valid()) { - syntax_highlighter->set_text_edit(this); - } +void TextEdit::set_shortcut_keys_enabled(bool p_enabled) { + shortcut_keys_enabled = p_enabled; } -/* Syntax Highlighting. */ -Ref<SyntaxHighlighter> TextEdit::get_syntax_highlighter() { - return syntax_highlighter; +bool TextEdit::is_shortcut_keys_enabled() const { + return shortcut_keys_enabled; } -void TextEdit::set_syntax_highlighter(Ref<SyntaxHighlighter> p_syntax_highlighter) { - syntax_highlighter = p_syntax_highlighter; - if (syntax_highlighter.is_valid()) { - syntax_highlighter->set_text_edit(this); - } - update(); +void TextEdit::set_virtual_keyboard_enabled(bool p_enable) { + virtual_keyboard_enabled = p_enable; } -/* Gutters. */ -void TextEdit::_update_gutter_width() { - gutters_width = 0; - for (int i = 0; i < gutters.size(); i++) { - if (gutters[i].draw) { - gutters_width += gutters[i].width; - } - } - if (gutters_width > 0) { - gutter_padding = 2; - } - update(); +bool TextEdit::is_virtual_keyboard_enabled() const { + return virtual_keyboard_enabled; } -void TextEdit::add_gutter(int p_at) { - if (p_at < 0 || p_at > gutters.size()) { - gutters.push_back(GutterInfo()); - } else { - gutters.insert(p_at, GutterInfo()); - } - - for (int i = 0; i < text.size() + 1; i++) { - text.add_gutter(p_at); - } - emit_signal(SNAME("gutter_added")); - update(); +// Text manipulation +void TextEdit::clear() { + setting_text = true; + _clear(); + setting_text = false; + emit_signal(SNAME("text_set")); } -void TextEdit::remove_gutter(int p_gutter) { - ERR_FAIL_INDEX(p_gutter, gutters.size()); - - gutters.remove(p_gutter); +void TextEdit::_clear() { + clear_undo_history(); + text.clear(); + caret.column = 0; + caret.line = 0; + caret.x_ofs = 0; + caret.line_ofs = 0; + caret.wrap_ofs = 0; + caret.last_fit_x = 0; + selection.active = false; +} - for (int i = 0; i < text.size() + 1; i++) { - text.remove_gutter(p_gutter); +void TextEdit::set_text(const String &p_text) { + setting_text = true; + if (!undo_enabled) { + _clear(); + insert_text_at_caret(p_text); } - emit_signal(SNAME("gutter_removed")); - update(); -} -int TextEdit::get_gutter_count() const { - return gutters.size(); -} + if (undo_enabled) { + set_caret_line(0); + set_caret_column(0); -void TextEdit::set_gutter_name(int p_gutter, const String &p_name) { - ERR_FAIL_INDEX(p_gutter, gutters.size()); - gutters.write[p_gutter].name = p_name; -} + begin_complex_operation(); + _remove_text(0, 0, MAX(0, get_line_count() - 1), MAX(get_line(MAX(get_line_count() - 1, 0)).size() - 1, 0)); + insert_text_at_caret(p_text); + end_complex_operation(); + selection.active = false; + } -String TextEdit::get_gutter_name(int p_gutter) const { - ERR_FAIL_INDEX_V(p_gutter, gutters.size(), ""); - return gutters[p_gutter].name; -} + set_caret_line(0); + set_caret_column(0); -void TextEdit::set_gutter_type(int p_gutter, GutterType p_type) { - ERR_FAIL_INDEX(p_gutter, gutters.size()); - gutters.write[p_gutter].type = p_type; update(); + setting_text = false; + emit_signal(SNAME("text_set")); } -TextEdit::GutterType TextEdit::get_gutter_type(int p_gutter) const { - ERR_FAIL_INDEX_V(p_gutter, gutters.size(), GUTTER_TYPE_STRING); - return gutters[p_gutter].type; +String TextEdit::get_text() const { + String longthing; + int len = text.size(); + for (int i = 0; i < len; i++) { + longthing += text[i]; + if (i != len - 1) { + longthing += "\n"; + } + } + return longthing; } -void TextEdit::set_gutter_width(int p_gutter, int p_width) { - ERR_FAIL_INDEX(p_gutter, gutters.size()); - gutters.write[p_gutter].width = p_width; - _update_gutter_width(); +int TextEdit::get_line_count() const { + return text.size(); } -int TextEdit::get_gutter_width(int p_gutter) const { - ERR_FAIL_INDEX_V(p_gutter, gutters.size(), -1); - return gutters[p_gutter].width; +void TextEdit::set_line(int p_line, const String &p_new_text) { + if (p_line < 0 || p_line >= text.size()) { + return; + } + _remove_text(p_line, 0, p_line, text[p_line].length()); + _insert_text(p_line, 0, p_new_text); + if (caret.line == p_line) { + caret.column = MIN(caret.column, p_new_text.length()); + } + if (has_selection() && p_line == selection.to_line && selection.to_column > text[p_line].length()) { + selection.to_column = text[p_line].length(); + } } -int TextEdit::get_total_gutter_width() const { - return gutters_width + gutter_padding; +String TextEdit::get_line(int p_line) const { + if (p_line < 0 || p_line >= text.size()) { + return ""; + } + return text[p_line]; } -void TextEdit::set_gutter_draw(int p_gutter, bool p_draw) { - ERR_FAIL_INDEX(p_gutter, gutters.size()); - gutters.write[p_gutter].draw = p_draw; - _update_gutter_width(); -} +int TextEdit::get_line_width(int p_line, int p_wrap_index) const { + ERR_FAIL_INDEX_V(p_line, text.size(), 0); + ERR_FAIL_COND_V(p_wrap_index > get_line_wrap_count(p_line), 0); -bool TextEdit::is_gutter_drawn(int p_gutter) const { - ERR_FAIL_INDEX_V(p_gutter, gutters.size(), false); - return gutters[p_gutter].draw; + return text.get_line_width(p_line, p_wrap_index); } -void TextEdit::set_gutter_clickable(int p_gutter, bool p_clickable) { - ERR_FAIL_INDEX(p_gutter, gutters.size()); - gutters.write[p_gutter].clickable = p_clickable; - update(); +int TextEdit::get_line_height() const { + int height = font->get_height(font_size); + for (int i = 0; i < text.size(); i++) { + for (int j = 0; j <= text.get_line_wrap_amount(i); j++) { + height = MAX(height, text.get_line_height(i, j)); + } + } + return height + line_spacing; } -bool TextEdit::is_gutter_clickable(int p_gutter) const { - ERR_FAIL_INDEX_V(p_gutter, gutters.size(), false); - return gutters[p_gutter].clickable; -} +int TextEdit::get_indent_level(int p_line) const { + ERR_FAIL_INDEX_V(p_line, text.size(), 0); -void TextEdit::set_gutter_overwritable(int p_gutter, bool p_overwritable) { - ERR_FAIL_INDEX(p_gutter, gutters.size()); - gutters.write[p_gutter].overwritable = p_overwritable; + int tab_count = 0; + int whitespace_count = 0; + int line_length = text[p_line].size(); + for (int i = 0; i < line_length - 1; i++) { + if (text[p_line][i] == '\t') { + tab_count++; + } else if (text[p_line][i] == ' ') { + whitespace_count++; + } else { + break; + } + } + return tab_count * text.get_tab_size() + whitespace_count; } -bool TextEdit::is_gutter_overwritable(int p_gutter) const { - ERR_FAIL_INDEX_V(p_gutter, gutters.size(), false); - return gutters[p_gutter].overwritable; +int TextEdit::get_first_non_whitespace_column(int p_line) const { + ERR_FAIL_INDEX_V(p_line, text.size(), 0); + + int col = 0; + while (col < text[p_line].length() && _is_whitespace(text[p_line][col])) { + col++; + } + return col; } -void TextEdit::merge_gutters(int p_from_line, int p_to_line) { +void TextEdit::swap_lines(int p_from_line, int p_to_line) { ERR_FAIL_INDEX(p_from_line, text.size()); ERR_FAIL_INDEX(p_to_line, text.size()); - if (p_from_line == p_to_line) { - return; - } - for (int i = 0; i < gutters.size(); i++) { - if (!gutters[i].overwritable) { - continue; - } - - if (text.get_line_gutter_text(p_from_line, i) != "") { - text.set_line_gutter_text(p_to_line, i, text.get_line_gutter_text(p_from_line, i)); - text.set_line_gutter_item_color(p_to_line, i, text.get_line_gutter_item_color(p_from_line, i)); - } + String tmp = get_line(p_from_line); + String tmp2 = get_line(p_to_line); + set_line(p_to_line, tmp); + set_line(p_from_line, tmp2); +} - if (text.get_line_gutter_icon(p_from_line, i).is_valid()) { - text.set_line_gutter_icon(p_to_line, i, text.get_line_gutter_icon(p_from_line, i)); - text.set_line_gutter_item_color(p_to_line, i, text.get_line_gutter_item_color(p_from_line, i)); - } +void TextEdit::insert_line_at(int p_at, const String &p_text) { + ERR_FAIL_INDEX(p_at, text.size()); - if (text.get_line_gutter_metadata(p_from_line, i) != "") { - text.set_line_gutter_metadata(p_to_line, i, text.get_line_gutter_metadata(p_from_line, i)); - } - - if (text.is_line_gutter_clickable(p_from_line, i)) { - text.set_line_gutter_clickable(p_to_line, i, true); + _insert_text(p_at, 0, p_text + "\n"); + if (caret.line >= p_at) { + // offset caret when located after inserted line + ++caret.line; + } + if (has_selection()) { + if (selection.from_line >= p_at) { + // offset selection when located after inserted line + ++selection.from_line; + ++selection.to_line; + } else if (selection.to_line >= p_at) { + // extend selection that includes inserted line + ++selection.to_line; } } - update(); } -void TextEdit::set_gutter_custom_draw(int p_gutter, Object *p_object, const StringName &p_callback) { - ERR_FAIL_INDEX(p_gutter, gutters.size()); - ERR_FAIL_NULL(p_object); +void TextEdit::insert_text_at_caret(const String &p_text) { + delete_selection(); - gutters.write[p_gutter].custom_draw_obj = p_object->get_instance_id(); - gutters.write[p_gutter].custom_draw_callback = p_callback; + int new_column, new_line; + _insert_text(caret.line, caret.column, p_text, &new_line, &new_column); + _update_scrollbars(); + + set_caret_line(new_line, false); + set_caret_column(new_column); update(); } -// Line gutters. -void TextEdit::set_line_gutter_metadata(int p_line, int p_gutter, const Variant &p_metadata) { - ERR_FAIL_INDEX(p_line, text.size()); - ERR_FAIL_INDEX(p_gutter, gutters.size()); - text.set_line_gutter_metadata(p_line, p_gutter, p_metadata); -} +void TextEdit::remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) { + ERR_FAIL_INDEX(p_from_line, text.size()); + ERR_FAIL_INDEX(p_from_column, text[p_from_line].length() + 1); + ERR_FAIL_INDEX(p_to_line, text.size()); + ERR_FAIL_INDEX(p_to_column, text[p_to_line].length() + 1); + ERR_FAIL_COND(p_to_line < p_from_line); + ERR_FAIL_COND(p_to_line == p_from_line && p_to_column < p_from_column); -Variant TextEdit::get_line_gutter_metadata(int p_line, int p_gutter) const { - ERR_FAIL_INDEX_V(p_line, text.size(), ""); - ERR_FAIL_INDEX_V(p_gutter, gutters.size(), ""); - return text.get_line_gutter_metadata(p_line, p_gutter); + _remove_text(p_from_line, p_from_column, p_to_line, p_to_column); } -void TextEdit::set_line_gutter_text(int p_line, int p_gutter, const String &p_text) { - ERR_FAIL_INDEX(p_line, text.size()); - ERR_FAIL_INDEX(p_gutter, gutters.size()); - text.set_line_gutter_text(p_line, p_gutter, p_text); - update(); -} +int TextEdit::get_last_unhidden_line() const { + // Returns the last line in the text that is not hidden. + if (!_is_hiding_enabled()) { + return text.size() - 1; + } -String TextEdit::get_line_gutter_text(int p_line, int p_gutter) const { - ERR_FAIL_INDEX_V(p_line, text.size(), ""); - ERR_FAIL_INDEX_V(p_gutter, gutters.size(), ""); - return text.get_line_gutter_text(p_line, p_gutter); + int last_line; + for (last_line = text.size() - 1; last_line > 0; last_line--) { + if (!_is_line_hidden(last_line)) { + break; + } + } + return last_line; } -void TextEdit::set_line_gutter_icon(int p_line, int p_gutter, Ref<Texture2D> p_icon) { - ERR_FAIL_INDEX(p_line, text.size()); - ERR_FAIL_INDEX(p_gutter, gutters.size()); - text.set_line_gutter_icon(p_line, p_gutter, p_icon); - update(); -} +int TextEdit::get_next_visible_line_offset_from(int p_line_from, int p_visible_amount) const { + // Returns the number of lines (hidden and unhidden) from p_line_from to (p_line_from + visible_amount of unhidden lines). + ERR_FAIL_INDEX_V(p_line_from, text.size(), ABS(p_visible_amount)); -Ref<Texture2D> TextEdit::get_line_gutter_icon(int p_line, int p_gutter) const { - ERR_FAIL_INDEX_V(p_line, text.size(), Ref<Texture2D>()); - ERR_FAIL_INDEX_V(p_gutter, gutters.size(), Ref<Texture2D>()); - return text.get_line_gutter_icon(p_line, p_gutter); -} + if (!_is_hiding_enabled()) { + return ABS(p_visible_amount); + } -void TextEdit::set_line_gutter_item_color(int p_line, int p_gutter, const Color &p_color) { - ERR_FAIL_INDEX(p_line, text.size()); - ERR_FAIL_INDEX(p_gutter, gutters.size()); - text.set_line_gutter_item_color(p_line, p_gutter, p_color); - update(); + int num_visible = 0; + int num_total = 0; + if (p_visible_amount >= 0) { + for (int i = p_line_from; i < text.size(); i++) { + num_total++; + if (!_is_line_hidden(i)) { + num_visible++; + } + if (num_visible >= p_visible_amount) { + break; + } + } + } else { + p_visible_amount = ABS(p_visible_amount); + for (int i = p_line_from; i >= 0; i--) { + num_total++; + if (!_is_line_hidden(i)) { + num_visible++; + } + if (num_visible >= p_visible_amount) { + break; + } + } + } + return num_total; } -Color TextEdit::get_line_gutter_item_color(int p_line, int p_gutter) { - ERR_FAIL_INDEX_V(p_line, text.size(), Color()); - ERR_FAIL_INDEX_V(p_gutter, gutters.size(), Color()); - return text.get_line_gutter_item_color(p_line, p_gutter); -} +Point2i TextEdit::get_next_visible_line_index_offset_from(int p_line_from, int p_wrap_index_from, int p_visible_amount) const { + // Returns the number of lines (hidden and unhidden) from (p_line_from + p_wrap_index_from) row to (p_line_from + visible_amount of unhidden and wrapped rows). + // Wrap index is set to the wrap index of the last line. + int wrap_index = 0; + ERR_FAIL_INDEX_V(p_line_from, text.size(), Point2i(ABS(p_visible_amount), 0)); -void TextEdit::set_line_gutter_clickable(int p_line, int p_gutter, bool p_clickable) { - ERR_FAIL_INDEX(p_line, text.size()); - ERR_FAIL_INDEX(p_gutter, gutters.size()); - text.set_line_gutter_clickable(p_line, p_gutter, p_clickable); -} + if (!_is_hiding_enabled() && get_line_wrapping_mode() == LineWrappingMode::LINE_WRAPPING_NONE) { + return Point2i(ABS(p_visible_amount), 0); + } -bool TextEdit::is_line_gutter_clickable(int p_line, int p_gutter) const { - ERR_FAIL_INDEX_V(p_line, text.size(), false); - ERR_FAIL_INDEX_V(p_gutter, gutters.size(), false); - return text.is_line_gutter_clickable(p_line, p_gutter); + int num_visible = 0; + int num_total = 0; + if (p_visible_amount == 0) { + num_total = 0; + wrap_index = 0; + } else if (p_visible_amount > 0) { + int i; + num_visible -= p_wrap_index_from; + for (i = p_line_from; i < text.size(); i++) { + num_total++; + if (!_is_line_hidden(i)) { + num_visible++; + num_visible += get_line_wrap_count(i); + } + if (num_visible >= p_visible_amount) { + break; + } + } + wrap_index = get_line_wrap_count(MIN(i, text.size() - 1)) - MAX(0, num_visible - p_visible_amount); + } else { + p_visible_amount = ABS(p_visible_amount); + int i; + num_visible -= get_line_wrap_count(p_line_from) - p_wrap_index_from; + for (i = p_line_from; i >= 0; i--) { + num_total++; + if (!_is_line_hidden(i)) { + num_visible++; + num_visible += get_line_wrap_count(i); + } + if (num_visible >= p_visible_amount) { + break; + } + } + wrap_index = MAX(0, num_visible - p_visible_amount); + } + wrap_index = MAX(wrap_index, 0); + return Point2i(num_total, wrap_index); } -// Line style -void TextEdit::set_line_background_color(int p_line, const Color &p_color) { - ERR_FAIL_INDEX(p_line, text.size()); - text.set_line_background_color(p_line, p_color); - update(); +// Overridable actions +void TextEdit::handle_unicode_input(const uint32_t p_unicode) { + ScriptInstance *si = get_script_instance(); + if (si && si->has_method("_handle_unicode_input")) { + si->call("_handle_unicode_input", p_unicode); + return; + } + _handle_unicode_input(p_unicode); } -Color TextEdit::get_line_background_color(int p_line) { - ERR_FAIL_INDEX_V(p_line, text.size(), Color()); - return text.get_line_background_color(p_line); +void TextEdit::backspace() { + ScriptInstance *si = get_script_instance(); + if (si && si->has_method("_backspace")) { + si->call("_backspace"); + return; + } + _backspace(); } void TextEdit::cut() { - if (readonly) { + ScriptInstance *si = get_script_instance(); + if (si && si->has_method("_cut")) { + si->call("_cut"); return; } - - if (!selection.active) { - String clipboard = text[cursor.line]; - DisplayServer::get_singleton()->clipboard_set(clipboard); - cursor_set_line(cursor.line); - cursor_set_column(0); - - if (cursor.line == 0 && get_line_count() > 1) { - _remove_text(cursor.line, 0, cursor.line + 1, 0); - } else { - _remove_text(cursor.line, 0, cursor.line, text[cursor.line].length()); - backspace(); - cursor_set_line(cursor.line + 1); - } - - update(); - cut_copy_line = clipboard; - - } else { - String clipboard = _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); - DisplayServer::get_singleton()->clipboard_set(clipboard); - - _remove_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); - cursor_set_line(selection.from_line, false); // Set afterwards else it causes the view to be offset. - cursor_set_column(selection.from_column); - - selection.active = false; - selection.selecting_mode = SelectionMode::SELECTION_MODE_NONE; - update(); - cut_copy_line = ""; - } + _cut(); } void TextEdit::copy() { - if (!selection.active) { - if (text[cursor.line].length() != 0) { - String clipboard = _base_get_text(cursor.line, 0, cursor.line, text[cursor.line].length()); - DisplayServer::get_singleton()->clipboard_set(clipboard); - cut_copy_line = clipboard; - } - } else { - String clipboard = _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); - DisplayServer::get_singleton()->clipboard_set(clipboard); - cut_copy_line = ""; + ScriptInstance *si = get_script_instance(); + if (si && si->has_method("_copy")) { + si->call("_copy"); + return; } + _copy(); } void TextEdit::paste() { - if (readonly) { + ScriptInstance *si = get_script_instance(); + if (si && si->has_method("_paste")) { + si->call("_paste"); return; } + _paste(); +} - String clipboard = DisplayServer::get_singleton()->clipboard_get(); +// Context menu. +PopupMenu *TextEdit::get_menu() const { + const_cast<TextEdit *>(this)->_generate_context_menu(); + return menu; +} - begin_complex_operation(); - if (selection.active) { - selection.active = false; - selection.selecting_mode = SelectionMode::SELECTION_MODE_NONE; - _remove_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); - cursor_set_line(selection.from_line, false); - cursor_set_column(selection.from_column); +bool TextEdit::is_menu_visible() const { + return menu && menu->is_visible(); +} - } else if (!cut_copy_line.is_empty() && cut_copy_line == clipboard) { - cursor_set_column(0); - String ins = "\n"; - clipboard += ins; +void TextEdit::menu_option(int p_option) { + switch (p_option) { + case MENU_CUT: { + cut(); + } break; + case MENU_COPY: { + copy(); + } break; + case MENU_PASTE: { + paste(); + } break; + case MENU_CLEAR: { + if (editable) { + clear(); + } + } break; + case MENU_SELECT_ALL: { + select_all(); + } break; + case MENU_UNDO: { + undo(); + } break; + case MENU_REDO: { + redo(); + } break; + case MENU_DIR_INHERITED: { + set_text_direction(TEXT_DIRECTION_INHERITED); + } break; + case MENU_DIR_AUTO: { + set_text_direction(TEXT_DIRECTION_AUTO); + } break; + case MENU_DIR_LTR: { + set_text_direction(TEXT_DIRECTION_LTR); + } break; + case MENU_DIR_RTL: { + set_text_direction(TEXT_DIRECTION_RTL); + } break; + case MENU_DISPLAY_UCC: { + set_draw_control_chars(!get_draw_control_chars()); + } break; + case MENU_INSERT_LRM: { + if (editable) { + insert_text_at_caret(String::chr(0x200E)); + } + } break; + case MENU_INSERT_RLM: { + if (editable) { + insert_text_at_caret(String::chr(0x200F)); + } + } break; + case MENU_INSERT_LRE: { + if (editable) { + insert_text_at_caret(String::chr(0x202A)); + } + } break; + case MENU_INSERT_RLE: { + if (editable) { + insert_text_at_caret(String::chr(0x202B)); + } + } break; + case MENU_INSERT_LRO: { + if (editable) { + insert_text_at_caret(String::chr(0x202D)); + } + } break; + case MENU_INSERT_RLO: { + if (editable) { + insert_text_at_caret(String::chr(0x202E)); + } + } break; + case MENU_INSERT_PDF: { + if (editable) { + insert_text_at_caret(String::chr(0x202C)); + } + } break; + case MENU_INSERT_ALM: { + if (editable) { + insert_text_at_caret(String::chr(0x061C)); + } + } break; + case MENU_INSERT_LRI: { + if (editable) { + insert_text_at_caret(String::chr(0x2066)); + } + } break; + case MENU_INSERT_RLI: { + if (editable) { + insert_text_at_caret(String::chr(0x2067)); + } + } break; + case MENU_INSERT_FSI: { + if (editable) { + insert_text_at_caret(String::chr(0x2068)); + } + } break; + case MENU_INSERT_PDI: { + if (editable) { + insert_text_at_caret(String::chr(0x2069)); + } + } break; + case MENU_INSERT_ZWJ: { + if (editable) { + insert_text_at_caret(String::chr(0x200D)); + } + } break; + case MENU_INSERT_ZWNJ: { + if (editable) { + insert_text_at_caret(String::chr(0x200C)); + } + } break; + case MENU_INSERT_WJ: { + if (editable) { + insert_text_at_caret(String::chr(0x2060)); + } + } break; + case MENU_INSERT_SHY: { + if (editable) { + insert_text_at_caret(String::chr(0x00AD)); + } + } } +} - insert_text_at_cursor(clipboard); - end_complex_operation(); - - update(); +/* Versioning */ +void TextEdit::begin_complex_operation() { + _push_current_op(); + next_operation_is_complex = true; } -void TextEdit::select_all() { - if (!selecting_enabled) { - return; - } +void TextEdit::end_complex_operation() { + _push_current_op(); + ERR_FAIL_COND(undo_stack.size() == 0); - if (text.size() == 1 && text[0].length() == 0) { + if (undo_stack.back()->get().chain_forward) { + undo_stack.back()->get().chain_forward = false; return; } - selection.active = true; - selection.from_line = 0; - selection.from_column = 0; - selection.selecting_line = 0; - selection.selecting_column = 0; - selection.to_line = text.size() - 1; - selection.to_column = text[selection.to_line].length(); - selection.selecting_mode = SelectionMode::SELECTION_MODE_SHIFT; - selection.shiftclick_left = true; - cursor_set_line(selection.to_line, false); - cursor_set_column(selection.to_column, false); - update(); + + undo_stack.back()->get().chain_backward = true; } -void TextEdit::select_word_under_caret() { - if (!selecting_enabled) { +void TextEdit::undo() { + if (!editable) { return; } - if (text.size() == 1 && text[0].length() == 0) { - return; + _push_current_op(); + + if (undo_stack_pos == nullptr) { + if (!undo_stack.size()) { + return; // Nothing to undo. + } + + undo_stack_pos = undo_stack.back(); + + } else if (undo_stack_pos == undo_stack.front()) { + return; // At the bottom of the undo stack. + } else { + undo_stack_pos = undo_stack_pos->prev(); } - if (selection.active) { - // Allow toggling selection by pressing the shortcut a second time. - // This is also usable as a general-purpose "deselect" shortcut after - // selecting anything. - deselect(); - return; + deselect(); + + TextOperation op = undo_stack_pos->get(); + _do_text_op(op, true); + if (op.type != TextOperation::TYPE_INSERT && (op.from_line != op.to_line || op.to_column != op.from_column + 1)) { + select(op.from_line, op.from_column, op.to_line, op.to_column); } - int begin = 0; - int end = 0; - const Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text.get_line_data(cursor.line)->get_rid()); - for (int i = 0; i < words.size(); i++) { - if (words[i].x <= cursor.column && words[i].y >= cursor.column) { - begin = words[i].x; - end = words[i].y; - break; + current_op.version = op.prev_version; + if (undo_stack_pos->get().chain_backward) { + while (true) { + ERR_BREAK(!undo_stack_pos->prev()); + undo_stack_pos = undo_stack_pos->prev(); + op = undo_stack_pos->get(); + _do_text_op(op, true); + current_op.version = op.prev_version; + if (undo_stack_pos->get().chain_forward) { + break; + } } } - select(cursor.line, begin, cursor.line, end); - // Move the cursor to the end of the word for easier editing. - cursor_set_column(end, false); -} - -void TextEdit::deselect() { - selection.active = false; + _update_scrollbars(); + if (undo_stack_pos->get().type == TextOperation::TYPE_REMOVE) { + set_caret_line(undo_stack_pos->get().to_line, false); + set_caret_column(undo_stack_pos->get().to_column); + } else { + set_caret_line(undo_stack_pos->get().from_line, false); + set_caret_column(undo_stack_pos->get().from_column); + } update(); } -void TextEdit::select(int p_from_line, int p_from_column, int p_to_line, int p_to_column) { - if (!selecting_enabled) { +void TextEdit::redo() { + if (!editable) { return; } + _push_current_op(); - if (p_from_line < 0) { - p_from_line = 0; - } else if (p_from_line >= text.size()) { - p_from_line = text.size() - 1; - } - if (p_from_column >= text[p_from_line].length()) { - p_from_column = text[p_from_line].length(); - } - if (p_from_column < 0) { - p_from_column = 0; - } - - if (p_to_line < 0) { - p_to_line = 0; - } else if (p_to_line >= text.size()) { - p_to_line = text.size() - 1; - } - if (p_to_column >= text[p_to_line].length()) { - p_to_column = text[p_to_line].length(); - } - if (p_to_column < 0) { - p_to_column = 0; + if (undo_stack_pos == nullptr) { + return; // Nothing to do. } - selection.from_line = p_from_line; - selection.from_column = p_from_column; - selection.to_line = p_to_line; - selection.to_column = p_to_column; - - selection.active = true; - - if (selection.from_line == selection.to_line) { - if (selection.from_column == selection.to_column) { - selection.active = false; + deselect(); - } else if (selection.from_column > selection.to_column) { - selection.shiftclick_left = false; - SWAP(selection.from_column, selection.to_column); - } else { - selection.shiftclick_left = true; + TextOperation op = undo_stack_pos->get(); + _do_text_op(op, false); + current_op.version = op.version; + if (undo_stack_pos->get().chain_forward) { + while (true) { + ERR_BREAK(!undo_stack_pos->next()); + undo_stack_pos = undo_stack_pos->next(); + op = undo_stack_pos->get(); + _do_text_op(op, false); + current_op.version = op.version; + if (undo_stack_pos->get().chain_backward) { + break; + } } - } else if (selection.from_line > selection.to_line) { - selection.shiftclick_left = false; - SWAP(selection.from_line, selection.to_line); - SWAP(selection.from_column, selection.to_column); - } else { - selection.shiftclick_left = true; } + _update_scrollbars(); + set_caret_line(undo_stack_pos->get().to_line, false); + set_caret_column(undo_stack_pos->get().to_column); + undo_stack_pos = undo_stack_pos->next(); update(); } -void TextEdit::swap_lines(int line1, int line2) { - String tmp = get_line(line1); - String tmp2 = get_line(line2); - set_line(line2, tmp); - set_line(line1, tmp2); -} - -bool TextEdit::is_selection_active() const { - return selection.active; -} - -int TextEdit::get_selection_from_line() const { - ERR_FAIL_COND_V(!selection.active, -1); - return selection.from_line; -} - -int TextEdit::get_selection_from_column() const { - ERR_FAIL_COND_V(!selection.active, -1); - return selection.from_column; +void TextEdit::clear_undo_history() { + saved_version = 0; + current_op.type = TextOperation::TYPE_NONE; + undo_stack_pos = nullptr; + undo_stack.clear(); } -int TextEdit::get_selection_to_line() const { - ERR_FAIL_COND_V(!selection.active, -1); - return selection.to_line; +bool TextEdit::is_insert_text_operation() const { + return (current_op.type == TextOperation::TYPE_INSERT); } -int TextEdit::get_selection_to_column() const { - ERR_FAIL_COND_V(!selection.active, -1); - return selection.to_column; +void TextEdit::tag_saved_version() { + saved_version = get_version(); } -String TextEdit::get_selection_text() const { - if (!selection.active) { - return ""; - } - - return _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); +uint32_t TextEdit::get_version() const { + return current_op.version; } -String TextEdit::get_word_under_cursor() const { - Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text.get_line_data(cursor.line)->get_rid()); - for (int i = 0; i < words.size(); i++) { - if (words[i].x <= cursor.column && words[i].y > cursor.column) { - return text[cursor.line].substr(words[i].x, words[i].y - words[i].x); - } - } - return ""; +uint32_t TextEdit::get_saved_version() const { + return saved_version; } +/* Search */ void TextEdit::set_search_text(const String &p_search_text) { search_text = p_search_text; } @@ -4280,72 +3041,12 @@ void TextEdit::set_search_flags(uint32_t p_flags) { search_flags = p_flags; } -void TextEdit::set_current_search_result(int line, int col) { - search_result_line = line; - search_result_col = col; - update(); -} - -void TextEdit::set_highlight_all_occurrences(const bool p_enabled) { - highlight_all_occurrences = p_enabled; - update(); -} - -bool TextEdit::is_highlight_all_occurrences_enabled() const { - return highlight_all_occurrences; -} - -int TextEdit::_get_column_pos_of_word(const String &p_key, const String &p_search, uint32_t p_search_flags, int p_from_column) { - int col = -1; - - if (p_key.length() > 0 && p_search.length() > 0) { - if (p_from_column < 0 || p_from_column > p_search.length()) { - p_from_column = 0; - } - - while (col == -1 && p_from_column <= p_search.length()) { - if (p_search_flags & SEARCH_MATCH_CASE) { - col = p_search.find(p_key, p_from_column); - } else { - col = p_search.findn(p_key, p_from_column); - } - - // Whole words only. - if (col != -1 && p_search_flags & SEARCH_WHOLE_WORDS) { - p_from_column = col; - - if (col > 0 && _is_text_char(p_search[col - 1])) { - col = -1; - } else if ((col + p_key.length()) < p_search.length() && _is_text_char(p_search[col + p_key.length()])) { - col = -1; - } - } - - p_from_column += 1; - } - } - return col; -} - -Dictionary TextEdit::_search_bind(const String &p_key, uint32_t p_search_flags, int p_from_line, int p_from_column) const { - int col, line; - if (search(p_key, p_search_flags, p_from_line, p_from_column, line, col)) { - Dictionary result; - result["line"] = line; - result["column"] = col; - return result; - - } else { - return Dictionary(); - } -} - -bool TextEdit::search(const String &p_key, uint32_t p_search_flags, int p_from_line, int p_from_column, int &r_line, int &r_column) const { +Point2i TextEdit::search(const String &p_key, uint32_t p_search_flags, int p_from_line, int p_from_column) const { if (p_key.length() == 0) { - return false; + return Point2(-1, -1); } - ERR_FAIL_INDEX_V(p_from_line, text.size(), false); - ERR_FAIL_INDEX_V(p_from_column, text[p_from_line].length() + 1, false); + ERR_FAIL_INDEX_V(p_from_line, text.size(), Point2i(-1, -1)); + ERR_FAIL_INDEX_V(p_from_column, text[p_from_line].length() + 1, Point2i(-1, -1)); // Search through the whole document, but start by current line. @@ -4444,417 +3145,665 @@ bool TextEdit::search(const String &p_key, uint32_t p_search_flags, int p_from_l line++; } } + return (pos == -1) ? Point2i(-1, -1) : Point2i(pos, line); +} - if (pos == -1) { - r_line = -1; - r_column = -1; - return false; +/* Mouse */ +Point2 TextEdit::get_local_mouse_pos() const { + Point2 mp = get_local_mouse_position(); + if (is_layout_rtl()) { + mp.x = get_size().width - mp.x; } + return mp; +} - r_line = line; - r_column = pos; +String TextEdit::get_word_at_pos(const Vector2 &p_pos) const { + Point2i pos = get_line_column_at_pos(p_pos); + int row = pos.y; + int col = pos.x; - return true; -} + String s = text[row]; + if (s.length() == 0) { + return ""; + } + int beg, end; + if (select_word(s, col, beg, end)) { + bool inside_quotes = false; + char32_t selected_quote = '\0'; + int qbegin = 0, qend = 0; + for (int i = 0; i < s.length(); i++) { + if (s[i] == '"' || s[i] == '\'') { + if (i == 0 || s[i - 1] != '\\') { + if (inside_quotes && selected_quote == s[i]) { + qend = i; + inside_quotes = false; + selected_quote = '\0'; + if (col >= qbegin && col <= qend) { + return s.substr(qbegin, qend - qbegin); + } + } else if (!inside_quotes) { + qbegin = i + 1; + inside_quotes = true; + selected_quote = s[i]; + } + } + } + } -void TextEdit::_cursor_changed_emit() { - emit_signal(SNAME("cursor_changed")); - cursor_changed_dirty = false; + return s.substr(beg, end - beg); + } + + return String(); } -void TextEdit::_text_changed_emit() { - emit_signal(SNAME("text_changed")); - text_changed_dirty = false; +Point2i TextEdit::get_line_column_at_pos(const Point2i &p_pos) const { + float rows = p_pos.y; + rows -= style_normal->get_margin(SIDE_TOP); + rows /= get_line_height(); + rows += _get_v_scroll_offset(); + int first_vis_line = get_first_visible_line(); + int row = first_vis_line + Math::floor(rows); + int wrap_index = 0; + + if (get_line_wrapping_mode() != LineWrappingMode::LINE_WRAPPING_NONE || _is_hiding_enabled()) { + Point2i f_ofs = get_next_visible_line_index_offset_from(first_vis_line, caret.wrap_ofs, rows + (1 * SGN(rows))); + wrap_index = f_ofs.y; + if (rows < 0) { + row = first_vis_line - (f_ofs.x - 1); + } else { + row = first_vis_line + (f_ofs.x - 1); + } + } + + if (row < 0) { + row = 0; + } + + int col = 0; + + if (row >= text.size()) { + row = text.size() - 1; + col = text[row].size(); + } else { + int colx = p_pos.x - (style_normal->get_margin(SIDE_LEFT) + gutters_width + gutter_padding); + colx += caret.x_ofs; + col = _get_char_pos_for_line(colx, row, wrap_index); + if (get_line_wrapping_mode() != LineWrappingMode::LINE_WRAPPING_NONE && wrap_index < get_line_wrap_count(row)) { + // Move back one if we are at the end of the row. + Vector<String> rows2 = get_line_wrapped_text(row); + int row_end_col = 0; + for (int i = 0; i < wrap_index + 1; i++) { + row_end_col += rows2[i].length(); + } + if (col >= row_end_col) { + col -= 1; + } + } + + RID text_rid = text.get_line_data(row)->get_line_rid(wrap_index); + if (is_layout_rtl()) { + colx = TS->shaped_text_get_size(text_rid).x - colx; + } + col = TS->shaped_text_hit_test_position(text_rid, colx); + } + + return Point2i(col, row); } -void TextEdit::set_line_as_hidden(int p_line, bool p_hidden) { - ERR_FAIL_INDEX(p_line, text.size()); - if (is_hiding_enabled() || !p_hidden) { - text.set_hidden(p_line, p_hidden); +int TextEdit::get_minimap_line_at_pos(const Point2i &p_pos) const { + float rows = p_pos.y; + rows -= style_normal->get_margin(SIDE_TOP); + rows /= (minimap_char_size.y + minimap_line_spacing); + rows += _get_v_scroll_offset(); + + // calculate visible lines + int minimap_visible_lines = get_minimap_visible_lines(); + int visible_rows = get_visible_line_count() + 1; + int first_visible_line = get_first_visible_line() - 1; + int draw_amount = visible_rows + (smooth_scroll_enabled ? 1 : 0); + draw_amount += get_line_wrap_count(first_visible_line + 1); + int minimap_line_height = (minimap_char_size.y + minimap_line_spacing); + + // calculate viewport size and y offset + int viewport_height = (draw_amount - 1) * minimap_line_height; + int control_height = _get_control_height() - viewport_height; + int viewport_offset_y = round(get_scroll_pos_for_line(first_visible_line + 1) * control_height) / ((v_scroll->get_max() <= minimap_visible_lines) ? (minimap_visible_lines - draw_amount) : (v_scroll->get_max() - draw_amount)); + + // calculate the first line. + int num_lines_before = round((viewport_offset_y) / minimap_line_height); + int minimap_line = (v_scroll->get_max() <= minimap_visible_lines) ? -1 : first_visible_line; + if (first_visible_line > 0 && minimap_line >= 0) { + minimap_line -= get_next_visible_line_index_offset_from(first_visible_line, 0, -num_lines_before).x; + minimap_line -= (minimap_line > 0 && smooth_scroll_enabled ? 1 : 0); + } else { + minimap_line = 0; } - update(); + + int row = minimap_line + Math::floor(rows); + if (get_line_wrapping_mode() != LineWrappingMode::LINE_WRAPPING_NONE || _is_hiding_enabled()) { + int f_ofs = get_next_visible_line_index_offset_from(minimap_line, caret.wrap_ofs, rows + (1 * SGN(rows))).x - 1; + if (rows < 0) { + row = minimap_line - f_ofs; + } else { + row = minimap_line + f_ofs; + } + } + + if (row < 0) { + row = 0; + } + + if (row >= text.size()) { + row = text.size() - 1; + } + + return row; } -bool TextEdit::is_line_hidden(int p_line) const { - ERR_FAIL_INDEX_V(p_line, text.size(), false); - return text.is_hidden(p_line); +bool TextEdit::is_dragging_cursor() const { + return dragging_selection || dragging_minimap; } -void TextEdit::unhide_all_lines() { - for (int i = 0; i < text.size(); i++) { - text.set_hidden(i, false); - } - _update_scrollbars(); +/* Caret */ +void TextEdit::set_caret_type(CaretType p_type) { + caret_type = p_type; update(); } -int TextEdit::num_lines_from(int p_line_from, int visible_amount) const { - // Returns the number of lines (hidden and unhidden) from p_line_from to (p_line_from + visible_amount of unhidden lines). - ERR_FAIL_INDEX_V(p_line_from, text.size(), ABS(visible_amount)); +TextEdit::CaretType TextEdit::get_caret_type() const { + return caret_type; +} - if (!is_hiding_enabled()) { - return ABS(visible_amount); - } +void TextEdit::set_caret_blink_enabled(const bool p_enabled) { + caret_blink_enabled = p_enabled; - int num_visible = 0; - int num_total = 0; - if (visible_amount >= 0) { - for (int i = p_line_from; i < text.size(); i++) { - num_total++; - if (!is_line_hidden(i)) { - num_visible++; - } - if (num_visible >= visible_amount) { - break; - } - } - } else { - visible_amount = ABS(visible_amount); - for (int i = p_line_from; i >= 0; i--) { - num_total++; - if (!is_line_hidden(i)) { - num_visible++; - } - if (num_visible >= visible_amount) { - break; - } + if (has_focus()) { + if (p_enabled) { + caret_blink_timer->start(); + } else { + caret_blink_timer->stop(); } } - return num_total; + draw_caret = true; } -int TextEdit::num_lines_from_rows(int p_line_from, int p_wrap_index_from, int visible_amount, int &wrap_index) const { - // Returns the number of lines (hidden and unhidden) from (p_line_from + p_wrap_index_from) row to (p_line_from + visible_amount of unhidden and wrapped rows). - // Wrap index is set to the wrap index of the last line. - wrap_index = 0; - ERR_FAIL_INDEX_V(p_line_from, text.size(), ABS(visible_amount)); +bool TextEdit::is_caret_blink_enabled() const { + return caret_blink_enabled; +} + +float TextEdit::get_caret_blink_speed() const { + return caret_blink_timer->get_wait_time(); +} + +void TextEdit::set_caret_blink_speed(const float p_speed) { + ERR_FAIL_COND(p_speed <= 0); + caret_blink_timer->set_wait_time(p_speed); +} + +void TextEdit::set_move_caret_on_right_click_enabled(const bool p_enable) { + move_caret_on_right_click = p_enable; +} + +bool TextEdit::is_move_caret_on_right_click_enabled() const { + return move_caret_on_right_click; +} + +void TextEdit::set_caret_mid_grapheme_enabled(const bool p_enabled) { + caret_mid_grapheme_enabled = p_enabled; +} + +bool TextEdit::is_caret_mid_grapheme_enabled() const { + return caret_mid_grapheme_enabled; +} - if (!is_hiding_enabled() && !is_wrap_enabled()) { - return ABS(visible_amount); +bool TextEdit::is_caret_visible() const { + return caret.visible; +} + +Point2 TextEdit::get_caret_draw_pos() const { + return caret.draw_pos; +} + +void TextEdit::set_caret_line(int p_line, bool p_adjust_viewport, bool p_can_be_hidden, int p_wrap_index) { + if (setting_caret_line) { + return; } - int num_visible = 0; - int num_total = 0; - if (visible_amount == 0) { - num_total = 0; - wrap_index = 0; - } else if (visible_amount > 0) { - int i; - num_visible -= p_wrap_index_from; - for (i = p_line_from; i < text.size(); i++) { - num_total++; - if (!is_line_hidden(i)) { - num_visible++; - num_visible += times_line_wraps(i); - } - if (num_visible >= visible_amount) { - break; + setting_caret_line = true; + if (p_line < 0) { + p_line = 0; + } + + if (p_line >= text.size()) { + p_line = text.size() - 1; + } + + if (!p_can_be_hidden) { + if (_is_line_hidden(CLAMP(p_line, 0, text.size() - 1))) { + int move_down = get_next_visible_line_offset_from(p_line, 1) - 1; + if (p_line + move_down <= text.size() - 1 && !_is_line_hidden(p_line + move_down)) { + p_line += move_down; + } else { + int move_up = get_next_visible_line_offset_from(p_line, -1) - 1; + if (p_line - move_up > 0 && !_is_line_hidden(p_line - move_up)) { + p_line -= move_up; + } else { + WARN_PRINT(("Caret set to hidden line " + itos(p_line) + " and there are no nonhidden lines.")); + } } } - wrap_index = times_line_wraps(MIN(i, text.size() - 1)) - MAX(0, num_visible - visible_amount); - } else { - visible_amount = ABS(visible_amount); - int i; - num_visible -= times_line_wraps(p_line_from) - p_wrap_index_from; - for (i = p_line_from; i >= 0; i--) { - num_total++; - if (!is_line_hidden(i)) { - num_visible++; - num_visible += times_line_wraps(i); - } - if (num_visible >= visible_amount) { - break; - } + } + caret.line = p_line; + + int n_col = _get_char_pos_for_line(caret.last_fit_x, p_line, p_wrap_index); + if (n_col != 0 && get_line_wrapping_mode() != LineWrappingMode::LINE_WRAPPING_NONE && p_wrap_index < get_line_wrap_count(p_line)) { + Vector<String> rows = get_line_wrapped_text(p_line); + int row_end_col = 0; + for (int i = 0; i < p_wrap_index + 1; i++) { + row_end_col += rows[i].length(); + } + if (n_col >= row_end_col) { + n_col -= 1; } - wrap_index = MAX(0, num_visible - visible_amount); } - wrap_index = MAX(wrap_index, 0); - return num_total; + caret.column = n_col; + + if (p_adjust_viewport) { + adjust_viewport_to_caret(); + } + + setting_caret_line = false; + + if (!caret_pos_dirty) { + if (is_inside_tree()) { + MessageQueue::get_singleton()->push_call(this, "_emit_caret_changed"); + } + caret_pos_dirty = true; + } } -int TextEdit::get_last_unhidden_line() const { - // Returns the last line in the text that is not hidden. - if (!is_hiding_enabled()) { - return text.size() - 1; +int TextEdit::get_caret_line() const { + return caret.line; +} + +void TextEdit::set_caret_column(int p_col, bool p_adjust_viewport) { + if (p_col < 0) { + p_col = 0; } - int last_line; - for (last_line = text.size() - 1; last_line > 0; last_line--) { - if (!is_line_hidden(last_line)) { - break; + caret.column = p_col; + if (caret.column > get_line(caret.line).length()) { + caret.column = get_line(caret.line).length(); + } + + caret.last_fit_x = _get_column_x_offset_for_line(caret.column, caret.line); + + if (p_adjust_viewport) { + adjust_viewport_to_caret(); + } + + if (!caret_pos_dirty) { + if (is_inside_tree()) { + MessageQueue::get_singleton()->push_call(this, "_emit_caret_changed"); } + caret_pos_dirty = true; } - return last_line; } -int TextEdit::get_indent_level(int p_line) const { - ERR_FAIL_INDEX_V(p_line, text.size(), 0); +int TextEdit::get_caret_column() const { + return caret.column; +} - int tab_count = 0; - int whitespace_count = 0; - int line_length = text[p_line].size(); - for (int i = 0; i < line_length - 1; i++) { - if (text[p_line][i] == '\t') { - tab_count++; - } else if (text[p_line][i] == ' ') { - whitespace_count++; - } else { - break; +int TextEdit::get_caret_wrap_index() const { + return get_line_wrap_index_at_column(caret.line, caret.column); +} + +String TextEdit::get_word_under_caret() const { + Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text.get_line_data(caret.line)->get_rid()); + for (int i = 0; i < words.size(); i++) { + if (words[i].x <= caret.column && words[i].y > caret.column) { + return text[caret.line].substr(words[i].x, words[i].y - words[i].x); } } - return tab_count * text.get_tab_size() + whitespace_count; + return ""; } -int TextEdit::get_first_non_whitespace_column(int p_line) const { - ERR_FAIL_INDEX_V(p_line, text.size(), 0); +/* Selection. */ +void TextEdit::set_selecting_enabled(const bool p_enabled) { + selecting_enabled = p_enabled; - int col = 0; - while (col < text[p_line].length() && _is_whitespace(text[p_line][col])) { - col++; + if (!selecting_enabled) { + deselect(); } - return col; } -int TextEdit::get_line_count() const { - return text.size(); +bool TextEdit::is_selecting_enabled() const { + return selecting_enabled; } -int TextEdit::get_line_width(int p_line, int p_wrap_offset) const { - return text.get_line_width(p_line, p_wrap_offset); +void TextEdit::set_override_selected_font_color(bool p_override_selected_font_color) { + override_selected_font_color = p_override_selected_font_color; } -void TextEdit::_do_text_op(const TextOperation &p_op, bool p_reverse) { - ERR_FAIL_COND(p_op.type == TextOperation::TYPE_NONE); +bool TextEdit::is_overriding_selected_font_color() const { + return override_selected_font_color; +} - bool insert = p_op.type == TextOperation::TYPE_INSERT; - if (p_reverse) { - insert = !insert; +void TextEdit::set_selection_mode(SelectionMode p_mode, int p_line, int p_column) { + selection.selecting_mode = p_mode; + if (p_line >= 0) { + ERR_FAIL_INDEX(p_line, text.size()); + selection.selecting_line = p_line; } - - if (insert) { - int check_line; - int check_column; - _base_insert_text(p_op.from_line, p_op.from_column, p_op.text, check_line, check_column); - ERR_FAIL_COND(check_line != p_op.to_line); // BUG. - ERR_FAIL_COND(check_column != p_op.to_column); // BUG. - } else { - _base_remove_text(p_op.from_line, p_op.from_column, p_op.to_line, p_op.to_column); + if (p_column >= 0) { + ERR_FAIL_INDEX(p_column, text[selection.selecting_line].length()); + selection.selecting_column = p_column; } } -void TextEdit::_clear_redo() { - if (undo_stack_pos == nullptr) { - return; // Nothing to clear. - } +TextEdit::SelectionMode TextEdit::get_selection_mode() const { + return selection.selecting_mode; +} - _push_current_op(); +void TextEdit::select_all() { + if (!selecting_enabled) { + return; + } - while (undo_stack_pos) { - List<TextOperation>::Element *elem = undo_stack_pos; - undo_stack_pos = undo_stack_pos->next(); - undo_stack.erase(elem); + if (text.size() == 1 && text[0].length() == 0) { + return; } + selection.active = true; + selection.from_line = 0; + selection.from_column = 0; + selection.selecting_line = 0; + selection.selecting_column = 0; + selection.to_line = text.size() - 1; + selection.to_column = text[selection.to_line].length(); + selection.selecting_mode = SelectionMode::SELECTION_MODE_SHIFT; + selection.shiftclick_left = true; + set_caret_line(selection.to_line, false); + set_caret_column(selection.to_column, false); + update(); } -void TextEdit::undo() { - if (readonly) { +void TextEdit::select_word_under_caret() { + if (!selecting_enabled) { return; } - _push_current_op(); + if (text.size() == 1 && text[0].length() == 0) { + return; + } - if (undo_stack_pos == nullptr) { - if (!undo_stack.size()) { - return; // Nothing to undo. + if (selection.active) { + /* Allow toggling selection by pressing the shortcut a second time. */ + /* This is also usable as a general-purpose "deselect" shortcut after */ + /* selecting anything. */ + deselect(); + return; + } + + int begin = 0; + int end = 0; + const Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text.get_line_data(caret.line)->get_rid()); + for (int i = 0; i < words.size(); i++) { + if (words[i].x <= caret.column && words[i].y >= caret.column) { + begin = words[i].x; + end = words[i].y; + break; } + } - undo_stack_pos = undo_stack.back(); + select(caret.line, begin, caret.line, end); + /* Move the caret to the end of the word for easier editing. */ + set_caret_column(end, false); +} - } else if (undo_stack_pos == undo_stack.front()) { - return; // At the bottom of the undo stack. - } else { - undo_stack_pos = undo_stack_pos->prev(); +void TextEdit::select(int p_from_line, int p_from_column, int p_to_line, int p_to_column) { + if (!selecting_enabled) { + return; } - deselect(); - - TextOperation op = undo_stack_pos->get(); - _do_text_op(op, true); - if (op.type != TextOperation::TYPE_INSERT && (op.from_line != op.to_line || op.to_column != op.from_column + 1)) { - select(op.from_line, op.from_column, op.to_line, op.to_column); + if (p_from_line < 0) { + p_from_line = 0; + } else if (p_from_line >= text.size()) { + p_from_line = text.size() - 1; + } + if (p_from_column >= text[p_from_line].length()) { + p_from_column = text[p_from_line].length(); + } + if (p_from_column < 0) { + p_from_column = 0; } - current_op.version = op.prev_version; - if (undo_stack_pos->get().chain_backward) { - while (true) { - ERR_BREAK(!undo_stack_pos->prev()); - undo_stack_pos = undo_stack_pos->prev(); - op = undo_stack_pos->get(); - _do_text_op(op, true); - current_op.version = op.prev_version; - if (undo_stack_pos->get().chain_forward) { - break; - } - } + if (p_to_line < 0) { + p_to_line = 0; + } else if (p_to_line >= text.size()) { + p_to_line = text.size() - 1; + } + if (p_to_column >= text[p_to_line].length()) { + p_to_column = text[p_to_line].length(); + } + if (p_to_column < 0) { + p_to_column = 0; } - _update_scrollbars(); - if (undo_stack_pos->get().type == TextOperation::TYPE_REMOVE) { - cursor_set_line(undo_stack_pos->get().to_line, false); - cursor_set_column(undo_stack_pos->get().to_column); + selection.from_line = p_from_line; + selection.from_column = p_from_column; + selection.to_line = p_to_line; + selection.to_column = p_to_column; + + selection.active = true; + + if (selection.from_line == selection.to_line) { + if (selection.from_column == selection.to_column) { + selection.active = false; + + } else if (selection.from_column > selection.to_column) { + selection.shiftclick_left = false; + SWAP(selection.from_column, selection.to_column); + } else { + selection.shiftclick_left = true; + } + } else if (selection.from_line > selection.to_line) { + selection.shiftclick_left = false; + SWAP(selection.from_line, selection.to_line); + SWAP(selection.from_column, selection.to_column); } else { - cursor_set_line(undo_stack_pos->get().from_line, false); - cursor_set_column(undo_stack_pos->get().from_column); + selection.shiftclick_left = true; } + update(); } -void TextEdit::redo() { - if (readonly) { - return; - } - _push_current_op(); +bool TextEdit::has_selection() const { + return selection.active; +} - if (undo_stack_pos == nullptr) { - return; // Nothing to do. +String TextEdit::get_selected_text() const { + if (!selection.active) { + return ""; } - deselect(); + return _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); +} - TextOperation op = undo_stack_pos->get(); - _do_text_op(op, false); - current_op.version = op.version; - if (undo_stack_pos->get().chain_forward) { - while (true) { - ERR_BREAK(!undo_stack_pos->next()); - undo_stack_pos = undo_stack_pos->next(); - op = undo_stack_pos->get(); - _do_text_op(op, false); - current_op.version = op.version; - if (undo_stack_pos->get().chain_backward) { - break; - } - } - } +int TextEdit::get_selection_line() const { + return selection.selecting_line; +} - _update_scrollbars(); - cursor_set_line(undo_stack_pos->get().to_line, false); - cursor_set_column(undo_stack_pos->get().to_column); - undo_stack_pos = undo_stack_pos->next(); - update(); +int TextEdit::get_selection_column() const { + return selection.selecting_column; } -void TextEdit::clear_undo_history() { - saved_version = 0; - current_op.type = TextOperation::TYPE_NONE; - undo_stack_pos = nullptr; - undo_stack.clear(); +int TextEdit::get_selection_from_line() const { + ERR_FAIL_COND_V(!selection.active, -1); + return selection.from_line; } -void TextEdit::begin_complex_operation() { - _push_current_op(); - next_operation_is_complex = true; +int TextEdit::get_selection_from_column() const { + ERR_FAIL_COND_V(!selection.active, -1); + return selection.from_column; } -void TextEdit::end_complex_operation() { - _push_current_op(); - ERR_FAIL_COND(undo_stack.size() == 0); +int TextEdit::get_selection_to_line() const { + ERR_FAIL_COND_V(!selection.active, -1); + return selection.to_line; +} - if (undo_stack.back()->get().chain_forward) { - undo_stack.back()->get().chain_forward = false; +int TextEdit::get_selection_to_column() const { + ERR_FAIL_COND_V(!selection.active, -1); + return selection.to_column; +} + +void TextEdit::deselect() { + selection.active = false; + update(); +} + +void TextEdit::delete_selection() { + if (!has_selection()) { return; } - undo_stack.back()->get().chain_backward = true; + selection.active = false; + selection.selecting_mode = SelectionMode::SELECTION_MODE_NONE; + _remove_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); + set_caret_line(selection.from_line, false, false); + set_caret_column(selection.from_column); + update(); } -void TextEdit::_push_current_op() { - if (current_op.type == TextOperation::TYPE_NONE) { - return; // Nothing to do. +/* line wrapping. */ +void TextEdit::set_line_wrapping_mode(LineWrappingMode p_wrapping_mode) { + if (line_wrapping_mode != p_wrapping_mode) { + line_wrapping_mode = p_wrapping_mode; + _update_wrap_at_column(true); } +} - if (next_operation_is_complex) { - current_op.chain_forward = true; - next_operation_is_complex = false; +TextEdit::LineWrappingMode TextEdit::get_line_wrapping_mode() const { + return line_wrapping_mode; +} + +bool TextEdit::is_line_wrapped(int p_line) const { + ERR_FAIL_INDEX_V(p_line, text.size(), 0); + if (get_line_wrapping_mode() == LineWrappingMode::LINE_WRAPPING_NONE) { + return false; } + return text.get_line_wrap_amount(p_line) > 0; +} - undo_stack.push_back(current_op); - current_op.type = TextOperation::TYPE_NONE; - current_op.text = ""; - current_op.chain_forward = false; +int TextEdit::get_line_wrap_count(int p_line) const { + ERR_FAIL_INDEX_V(p_line, text.size(), 0); - if (undo_stack.size() > undo_stack_max_size) { - undo_stack.pop_front(); + if (!is_line_wrapped(p_line)) { + return 0; } + + return text.get_line_wrap_amount(p_line); } -void TextEdit::set_tab_size(const int p_size) { - ERR_FAIL_COND_MSG(p_size <= 0, "Tab size must be greater than 0."); - if (p_size == text.get_tab_size()) { - return; +int TextEdit::get_line_wrap_index_at_column(int p_line, int p_column) const { + ERR_FAIL_INDEX_V(p_line, text.size(), 0); + ERR_FAIL_COND_V(p_column < 0, 0); + ERR_FAIL_COND_V(p_column > text[p_line].length(), 0); + + if (!is_line_wrapped(p_line)) { + return 0; } - text.set_tab_size(p_size); - text.invalidate_all_lines(); - update(); -} -int TextEdit::get_tab_size() const { - return text.get_tab_size(); + /* Loop through wraps in the line text until we get to the column. */ + int wrap_index = 0; + int col = 0; + Vector<String> lines = get_line_wrapped_text(p_line); + for (int i = 0; i < lines.size(); i++) { + wrap_index = i; + String s = lines[wrap_index]; + col += s.length(); + if (col > p_column) { + break; + } + } + return wrap_index; } -void TextEdit::set_draw_tabs(bool p_draw) { - draw_tabs = p_draw; - update(); -} +Vector<String> TextEdit::get_line_wrapped_text(int p_line) const { + ERR_FAIL_INDEX_V(p_line, text.size(), Vector<String>()); -bool TextEdit::is_drawing_tabs() const { - return draw_tabs; + Vector<String> lines; + if (!is_line_wrapped(p_line)) { + lines.push_back(text[p_line]); + return lines; + } + + const String &line_text = text[p_line]; + Vector<Vector2i> line_ranges = text.get_line_wrap_ranges(p_line); + for (int i = 0; i < line_ranges.size(); i++) { + lines.push_back(line_text.substr(line_ranges[i].x, line_ranges[i].y - line_ranges[i].x)); + } + + return lines; } -void TextEdit::set_draw_spaces(bool p_draw) { - draw_spaces = p_draw; - update(); +/* Viewport */ +// Scrolling. +void TextEdit::set_smooth_scroll_enabled(const bool p_enable) { + v_scroll->set_smooth_scroll_enabled(p_enable); + smooth_scroll_enabled = p_enable; } -bool TextEdit::is_drawing_spaces() const { - return draw_spaces; +bool TextEdit::is_smooth_scroll_enabled() const { + return smooth_scroll_enabled; } -void TextEdit::set_override_selected_font_color(bool p_override_selected_font_color) { - override_selected_font_color = p_override_selected_font_color; +void TextEdit::set_scroll_past_end_of_file_enabled(const bool p_enabled) { + scroll_past_end_of_file_enabled = p_enabled; + update(); } -bool TextEdit::is_overriding_selected_font_color() const { - return override_selected_font_color; +bool TextEdit::is_scroll_past_end_of_file_enabled() const { + return scroll_past_end_of_file_enabled; } -void TextEdit::set_insert_mode(bool p_enabled) { - insert_mode = p_enabled; - update(); +void TextEdit::set_v_scroll(double p_scroll) { + v_scroll->set_value(p_scroll); + int max_v_scroll = v_scroll->get_max() - v_scroll->get_page(); + if (p_scroll >= max_v_scroll - 1.0) { + _scroll_moved(v_scroll->get_value()); + } } -bool TextEdit::is_insert_mode() const { - return insert_mode; +double TextEdit::get_v_scroll() const { + return v_scroll->get_value(); } -bool TextEdit::is_insert_text_operation() { - return (current_op.type == TextOperation::TYPE_INSERT); +void TextEdit::set_h_scroll(int p_scroll) { + if (p_scroll < 0) { + p_scroll = 0; + } + h_scroll->set_value(p_scroll); } -uint32_t TextEdit::get_version() const { - return current_op.version; +int TextEdit::get_h_scroll() const { + return h_scroll->get_value(); } -uint32_t TextEdit::get_saved_version() const { - return saved_version; +void TextEdit::set_v_scroll_speed(float p_speed) { + v_scroll_speed = p_speed; } -void TextEdit::tag_saved_version() { - saved_version = get_version(); +float TextEdit::get_v_scroll_speed() const { + return v_scroll_speed; } double TextEdit::get_scroll_pos_for_line(int p_line, int p_wrap_index) const { - if (!is_wrap_enabled() && !is_hiding_enabled()) { + ERR_FAIL_INDEX_V(p_line, text.size(), 0); + ERR_FAIL_COND_V(p_wrap_index < 0, 0); + ERR_FAIL_COND_V(p_wrap_index > get_line_wrap_count(p_line), 0); + + if (get_line_wrapping_mode() == LineWrappingMode::LINE_WRAPPING_NONE && !_is_hiding_enabled()) { return p_line; } @@ -4864,206 +3813,207 @@ double TextEdit::get_scroll_pos_for_line(int p_line, int p_wrap_index) const { for (int i = 0; i < to; i++) { if (!text.is_hidden(i)) { new_line_scroll_pos++; - new_line_scroll_pos += times_line_wraps(i); + new_line_scroll_pos += get_line_wrap_count(i); } } new_line_scroll_pos += p_wrap_index; return new_line_scroll_pos; } +// Visible lines. void TextEdit::set_line_as_first_visible(int p_line, int p_wrap_index) { + ERR_FAIL_INDEX(p_line, text.size()); + ERR_FAIL_COND(p_wrap_index < 0); + ERR_FAIL_COND(p_wrap_index > get_line_wrap_count(p_line)); set_v_scroll(get_scroll_pos_for_line(p_line, p_wrap_index)); } +int TextEdit::get_first_visible_line() const { + return CLAMP(caret.line_ofs, 0, text.size() - 1); +} + void TextEdit::set_line_as_center_visible(int p_line, int p_wrap_index) { - int visible_rows = get_visible_rows(); - int wi; - int first_line = p_line - num_lines_from_rows(p_line, p_wrap_index, -visible_rows / 2, wi) + 1; + ERR_FAIL_INDEX(p_line, text.size()); + ERR_FAIL_COND(p_wrap_index < 0); + ERR_FAIL_COND(p_wrap_index > get_line_wrap_count(p_line)); + + int visible_rows = get_visible_line_count(); + Point2i next_line = get_next_visible_line_index_offset_from(p_line, p_wrap_index, -visible_rows / 2); + int first_line = p_line - next_line.x + 1; - set_v_scroll(get_scroll_pos_for_line(first_line, wi)); + set_v_scroll(get_scroll_pos_for_line(first_line, next_line.y)); } void TextEdit::set_line_as_last_visible(int p_line, int p_wrap_index) { - int wi; - int first_line = p_line - num_lines_from_rows(p_line, p_wrap_index, -get_visible_rows() - 1, wi) + 1; + ERR_FAIL_INDEX(p_line, text.size()); + ERR_FAIL_COND(p_wrap_index < 0); + ERR_FAIL_COND(p_wrap_index > get_line_wrap_count(p_line)); - set_v_scroll(get_scroll_pos_for_line(first_line, wi) + get_visible_rows_offset()); -} + Point2i next_line = get_next_visible_line_index_offset_from(p_line, p_wrap_index, -get_visible_line_count() - 1); + int first_line = p_line - next_line.x + 1; -int TextEdit::get_first_visible_line() const { - return CLAMP(cursor.line_ofs, 0, text.size() - 1); + set_v_scroll(get_scroll_pos_for_line(first_line, next_line.y) + _get_visible_lines_offset()); } int TextEdit::get_last_full_visible_line() const { int first_vis_line = get_first_visible_line(); int last_vis_line = 0; - int wi; - last_vis_line = first_vis_line + num_lines_from_rows(first_vis_line, cursor.wrap_ofs, get_visible_rows(), wi) - 1; + last_vis_line = first_vis_line + get_next_visible_line_index_offset_from(first_vis_line, caret.wrap_ofs, get_visible_line_count()).x - 1; last_vis_line = CLAMP(last_vis_line, 0, text.size() - 1); return last_vis_line; } int TextEdit::get_last_full_visible_line_wrap_index() const { int first_vis_line = get_first_visible_line(); - int wi; - num_lines_from_rows(first_vis_line, cursor.wrap_ofs, get_visible_rows(), wi); - return wi; -} - -double TextEdit::get_visible_rows_offset() const { - double total = _get_control_height(); - total /= (double)get_row_height(); - total = total - floor(total); - total = -CLAMP(total, 0.001, 1) + 1; - return total; + return get_next_visible_line_index_offset_from(first_vis_line, caret.wrap_ofs, get_visible_line_count()).y; } -double TextEdit::get_v_scroll_offset() const { - double val = get_v_scroll() - floor(get_v_scroll()); - return CLAMP(val, 0, 1); +int TextEdit::get_visible_line_count() const { + return _get_control_height() / get_line_height(); } -double TextEdit::get_v_scroll() const { - return v_scroll->get_value(); -} +int TextEdit::get_total_visible_line_count() const { + /* Returns the total number of (lines + wraped - hidden). */ + if (!_is_hiding_enabled() && get_line_wrapping_mode() == LineWrappingMode::LINE_WRAPPING_NONE) { + return text.size(); + } -void TextEdit::set_v_scroll(double p_scroll) { - v_scroll->set_value(p_scroll); - int max_v_scroll = v_scroll->get_max() - v_scroll->get_page(); - if (p_scroll >= max_v_scroll - 1.0) { - _scroll_moved(v_scroll->get_value()); + int total_rows = 0; + for (int i = 0; i < text.size(); i++) { + if (!text.is_hidden(i)) { + total_rows++; + total_rows += get_line_wrap_count(i); + } } + return total_rows; } -int TextEdit::get_h_scroll() const { - return h_scroll->get_value(); -} +// Auto adjust +void TextEdit::adjust_viewport_to_caret() { + // Make sure Caret is visible on the screen. + scrolling = false; + minimap_clicked = false; -void TextEdit::set_h_scroll(int p_scroll) { - if (p_scroll < 0) { - p_scroll = 0; - } - h_scroll->set_value(p_scroll); -} + int cur_line = caret.line; + int cur_wrap = get_caret_wrap_index(); -void TextEdit::set_smooth_scroll_enabled(bool p_enable) { - v_scroll->set_smooth_scroll_enabled(p_enable); - smooth_scroll_enabled = p_enable; -} + int first_vis_line = get_first_visible_line(); + int first_vis_wrap = caret.wrap_ofs; + int last_vis_line = get_last_full_visible_line(); + int last_vis_wrap = get_last_full_visible_line_wrap_index(); -bool TextEdit::is_smooth_scroll_enabled() const { - return smooth_scroll_enabled; -} + if (cur_line < first_vis_line || (cur_line == first_vis_line && cur_wrap < first_vis_wrap)) { + // Caret is above screen. + set_line_as_first_visible(cur_line, cur_wrap); + } else if (cur_line > last_vis_line || (cur_line == last_vis_line && cur_wrap > last_vis_wrap)) { + // Caret is below screen. + set_line_as_last_visible(cur_line, cur_wrap); + } -void TextEdit::set_v_scroll_speed(float p_speed) { - v_scroll_speed = p_speed; -} + int visible_width = get_size().width - style_normal->get_minimum_size().width - gutters_width - gutter_padding; + if (draw_minimap) { + visible_width -= minimap_width; + } + if (v_scroll->is_visible_in_tree()) { + visible_width -= v_scroll->get_combined_minimum_size().width; + } + visible_width -= 20; // Give it a little more space. -float TextEdit::get_v_scroll_speed() const { - return v_scroll_speed; -} + if (get_line_wrapping_mode() == LineWrappingMode::LINE_WRAPPING_NONE) { + // Adjust x offset. + Vector2i caret_pos; -String TextEdit::get_word_at_pos(const Vector2 &p_pos) const { - int row, col; - _get_mouse_pos(p_pos, row, col); + // Get position of the start of caret. + if (ime_text.length() != 0 && ime_selection.x != 0) { + caret_pos.x = _get_column_x_offset_for_line(caret.column + ime_selection.x, caret.line); + } else { + caret_pos.x = _get_column_x_offset_for_line(caret.column, caret.line); + } - String s = text[row]; - if (s.length() == 0) { - return ""; - } - int beg, end; - if (select_word(s, col, beg, end)) { - bool inside_quotes = false; - char32_t selected_quote = '\0'; - int qbegin = 0, qend = 0; - for (int i = 0; i < s.length(); i++) { - if (s[i] == '"' || s[i] == '\'') { - if (i == 0 || s[i - 1] != '\\') { - if (inside_quotes && selected_quote == s[i]) { - qend = i; - inside_quotes = false; - selected_quote = '\0'; - if (col >= qbegin && col <= qend) { - return s.substr(qbegin, qend - qbegin); - } - } else if (!inside_quotes) { - qbegin = i + 1; - inside_quotes = true; - selected_quote = s[i]; - } - } + // Get position of the end of caret. + if (ime_text.length() != 0) { + if (ime_selection.y != 0) { + caret_pos.y = _get_column_x_offset_for_line(caret.column + ime_selection.x + ime_selection.y, caret.line); + } else { + caret_pos.y = _get_column_x_offset_for_line(caret.column + ime_text.size(), caret.line); } + } else { + caret_pos.y = caret_pos.x; } - return s.substr(beg, end - beg); + if (MAX(caret_pos.x, caret_pos.y) > (caret.x_ofs + visible_width)) { + caret.x_ofs = MAX(caret_pos.x, caret_pos.y) - visible_width + 1; + } + + if (MIN(caret_pos.x, caret_pos.y) < caret.x_ofs) { + caret.x_ofs = MIN(caret_pos.x, caret_pos.y); + } + } else { + caret.x_ofs = 0; } + h_scroll->set_value(caret.x_ofs); - return String(); + update(); } -String TextEdit::get_tooltip(const Point2 &p_pos) const { - if (!tooltip_obj) { - return Control::get_tooltip(p_pos); - } - int row, col; - _get_mouse_pos(p_pos, row, col); +void TextEdit::center_viewport_to_caret() { + // Move viewport so the caret is in the center of the screen. + scrolling = false; + minimap_clicked = false; - String s = text[row]; - if (s.length() == 0) { - return Control::get_tooltip(p_pos); + set_line_as_center_visible(caret.line, get_caret_wrap_index()); + int visible_width = get_size().width - style_normal->get_minimum_size().width - gutters_width - gutter_padding; + if (draw_minimap) { + visible_width -= minimap_width; } - int beg, end; - if (select_word(s, col, beg, end)) { - String tt = tooltip_obj->call(tooltip_func, s.substr(beg, end - beg), tooltip_ud); - - return tt; + if (v_scroll->is_visible_in_tree()) { + visible_width -= v_scroll->get_combined_minimum_size().width; } + visible_width -= 20; // Give it a little more space. - return Control::get_tooltip(p_pos); -} + if (get_line_wrapping_mode() != LineWrappingMode::LINE_WRAPPING_NONE) { + // Center x offset. -void TextEdit::set_tooltip_request_func(Object *p_obj, const StringName &p_function, const Variant &p_udata) { - tooltip_obj = p_obj; - tooltip_func = p_function; - tooltip_ud = p_udata; -} + Vector2i caret_pos; -void TextEdit::set_line(int line, String new_text) { - if (line < 0 || line >= text.size()) { - return; - } - _remove_text(line, 0, line, text[line].length()); - _insert_text(line, 0, new_text); - if (cursor.line == line) { - cursor.column = MIN(cursor.column, new_text.length()); - } - if (is_selection_active() && line == selection.to_line && selection.to_column > text[line].length()) { - selection.to_column = text[line].length(); - } -} + // Get position of the start of caret. + if (ime_text.length() != 0 && ime_selection.x != 0) { + caret_pos.x = _get_column_x_offset_for_line(caret.column + ime_selection.x, caret.line); + } else { + caret_pos.x = _get_column_x_offset_for_line(caret.column, caret.line); + } -void TextEdit::insert_at(const String &p_text, int at) { - _insert_text(at, 0, p_text + "\n"); - if (cursor.line >= at) { - // offset cursor when located after inserted line - ++cursor.line; - } - if (is_selection_active()) { - if (selection.from_line >= at) { - // offset selection when located after inserted line - ++selection.from_line; - ++selection.to_line; - } else if (selection.to_line >= at) { - // extend selection that includes inserted line - ++selection.to_line; + // Get position of the end of caret. + if (ime_text.length() != 0) { + if (ime_selection.y != 0) { + caret_pos.y = _get_column_x_offset_for_line(caret.column + ime_selection.x + ime_selection.y, caret.line); + } else { + caret_pos.y = _get_column_x_offset_for_line(caret.column + ime_text.size(), caret.line); + } + } else { + caret_pos.y = caret_pos.x; + } + + if (MAX(caret_pos.x, caret_pos.y) > (caret.x_ofs + visible_width)) { + caret.x_ofs = MAX(caret_pos.x, caret_pos.y) - visible_width + 1; + } + + if (MIN(caret_pos.x, caret_pos.y) < caret.x_ofs) { + caret.x_ofs = MIN(caret_pos.x, caret_pos.y); } + } else { + caret.x_ofs = 0; } + h_scroll->set_value(caret.x_ofs); + + update(); } +/* Minimap */ void TextEdit::set_draw_minimap(bool p_draw) { if (draw_minimap != p_draw) { draw_minimap = p_draw; - _update_wrap_at(); + _update_wrap_at_column(); } update(); } @@ -5075,7 +4025,7 @@ bool TextEdit::is_drawing_minimap() const { void TextEdit::set_minimap_width(int p_minimap_width) { if (minimap_width != p_minimap_width) { minimap_width = p_minimap_width; - _update_wrap_at(); + _update_wrap_at_column(); } update(); } @@ -5084,391 +4034,572 @@ int TextEdit::get_minimap_width() const { return minimap_width; } -void TextEdit::set_hiding_enabled(bool p_enabled) { - if (!p_enabled) { - unhide_all_lines(); +int TextEdit::get_minimap_visible_lines() const { + return _get_control_height() / (minimap_char_size.y + minimap_line_spacing); +} + +/* Gutters. */ +void TextEdit::add_gutter(int p_at) { + if (p_at < 0 || p_at > gutters.size()) { + gutters.push_back(GutterInfo()); + } else { + gutters.insert(p_at, GutterInfo()); } - hiding_enabled = p_enabled; + + for (int i = 0; i < text.size() + 1; i++) { + text.add_gutter(p_at); + } + emit_signal(SNAME("gutter_added")); update(); } -bool TextEdit::is_hiding_enabled() const { - return hiding_enabled; +void TextEdit::remove_gutter(int p_gutter) { + ERR_FAIL_INDEX(p_gutter, gutters.size()); + + gutters.remove(p_gutter); + + for (int i = 0; i < text.size() + 1; i++) { + text.remove_gutter(p_gutter); + } + emit_signal(SNAME("gutter_removed")); + update(); } -void TextEdit::set_highlight_current_line(bool p_enabled) { - highlight_current_line = p_enabled; +int TextEdit::get_gutter_count() const { + return gutters.size(); +} + +void TextEdit::set_gutter_name(int p_gutter, const String &p_name) { + ERR_FAIL_INDEX(p_gutter, gutters.size()); + gutters.write[p_gutter].name = p_name; +} + +String TextEdit::get_gutter_name(int p_gutter) const { + ERR_FAIL_INDEX_V(p_gutter, gutters.size(), ""); + return gutters[p_gutter].name; +} + +void TextEdit::set_gutter_type(int p_gutter, GutterType p_type) { + ERR_FAIL_INDEX(p_gutter, gutters.size()); + gutters.write[p_gutter].type = p_type; update(); } -bool TextEdit::is_highlight_current_line_enabled() const { - return highlight_current_line; +TextEdit::GutterType TextEdit::get_gutter_type(int p_gutter) const { + ERR_FAIL_INDEX_V(p_gutter, gutters.size(), GUTTER_TYPE_STRING); + return gutters[p_gutter].type; } -bool TextEdit::is_text_field() const { - return true; +void TextEdit::set_gutter_width(int p_gutter, int p_width) { + ERR_FAIL_INDEX(p_gutter, gutters.size()); + gutters.write[p_gutter].width = p_width; + _update_gutter_width(); } -void TextEdit::menu_option(int p_option) { - switch (p_option) { - case MENU_CUT: { - if (!readonly) { - cut(); - } - } break; - case MENU_COPY: { - copy(); - } break; - case MENU_PASTE: { - if (!readonly) { - paste(); - } - } break; - case MENU_CLEAR: { - if (!readonly) { - clear(); - } - } break; - case MENU_SELECT_ALL: { - select_all(); - } break; - case MENU_UNDO: { - undo(); - } break; - case MENU_REDO: { - redo(); - } break; - case MENU_DIR_INHERITED: { - set_text_direction(TEXT_DIRECTION_INHERITED); - } break; - case MENU_DIR_AUTO: { - set_text_direction(TEXT_DIRECTION_AUTO); - } break; - case MENU_DIR_LTR: { - set_text_direction(TEXT_DIRECTION_LTR); - } break; - case MENU_DIR_RTL: { - set_text_direction(TEXT_DIRECTION_RTL); - } break; - case MENU_DISPLAY_UCC: { - set_draw_control_chars(!get_draw_control_chars()); - } break; - case MENU_INSERT_LRM: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x200E)); - } - } break; - case MENU_INSERT_RLM: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x200F)); - } - } break; - case MENU_INSERT_LRE: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x202A)); - } - } break; - case MENU_INSERT_RLE: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x202B)); - } - } break; - case MENU_INSERT_LRO: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x202D)); - } - } break; - case MENU_INSERT_RLO: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x202E)); - } - } break; - case MENU_INSERT_PDF: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x202C)); - } - } break; - case MENU_INSERT_ALM: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x061C)); - } - } break; - case MENU_INSERT_LRI: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x2066)); - } - } break; - case MENU_INSERT_RLI: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x2067)); - } - } break; - case MENU_INSERT_FSI: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x2068)); - } - } break; - case MENU_INSERT_PDI: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x2069)); - } - } break; - case MENU_INSERT_ZWJ: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x200D)); - } - } break; - case MENU_INSERT_ZWNJ: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x200C)); - } - } break; - case MENU_INSERT_WJ: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x2060)); - } - } break; - case MENU_INSERT_SHY: { - if (!readonly) { - insert_text_at_cursor(String::chr(0x00AD)); - } +int TextEdit::get_gutter_width(int p_gutter) const { + ERR_FAIL_INDEX_V(p_gutter, gutters.size(), -1); + return gutters[p_gutter].width; +} + +int TextEdit::get_total_gutter_width() const { + return gutters_width + gutter_padding; +} + +void TextEdit::set_gutter_draw(int p_gutter, bool p_draw) { + ERR_FAIL_INDEX(p_gutter, gutters.size()); + gutters.write[p_gutter].draw = p_draw; + _update_gutter_width(); +} + +bool TextEdit::is_gutter_drawn(int p_gutter) const { + ERR_FAIL_INDEX_V(p_gutter, gutters.size(), false); + return gutters[p_gutter].draw; +} + +void TextEdit::set_gutter_clickable(int p_gutter, bool p_clickable) { + ERR_FAIL_INDEX(p_gutter, gutters.size()); + gutters.write[p_gutter].clickable = p_clickable; + update(); +} + +bool TextEdit::is_gutter_clickable(int p_gutter) const { + ERR_FAIL_INDEX_V(p_gutter, gutters.size(), false); + return gutters[p_gutter].clickable; +} + +void TextEdit::set_gutter_overwritable(int p_gutter, bool p_overwritable) { + ERR_FAIL_INDEX(p_gutter, gutters.size()); + gutters.write[p_gutter].overwritable = p_overwritable; +} + +bool TextEdit::is_gutter_overwritable(int p_gutter) const { + ERR_FAIL_INDEX_V(p_gutter, gutters.size(), false); + return gutters[p_gutter].overwritable; +} + +void TextEdit::merge_gutters(int p_from_line, int p_to_line) { + ERR_FAIL_INDEX(p_from_line, text.size()); + ERR_FAIL_INDEX(p_to_line, text.size()); + if (p_from_line == p_to_line) { + return; + } + + for (int i = 0; i < gutters.size(); i++) { + if (!gutters[i].overwritable) { + continue; + } + + if (text.get_line_gutter_text(p_from_line, i) != "") { + text.set_line_gutter_text(p_to_line, i, text.get_line_gutter_text(p_from_line, i)); + text.set_line_gutter_item_color(p_to_line, i, text.get_line_gutter_item_color(p_from_line, i)); + } + + if (text.get_line_gutter_icon(p_from_line, i).is_valid()) { + text.set_line_gutter_icon(p_to_line, i, text.get_line_gutter_icon(p_from_line, i)); + text.set_line_gutter_item_color(p_to_line, i, text.get_line_gutter_item_color(p_from_line, i)); + } + + if (text.get_line_gutter_metadata(p_from_line, i) != "") { + text.set_line_gutter_metadata(p_to_line, i, text.get_line_gutter_metadata(p_from_line, i)); + } + + if (text.is_line_gutter_clickable(p_from_line, i)) { + text.set_line_gutter_clickable(p_to_line, i, true); } } + update(); } -void TextEdit::_set_symbol_lookup_word(const String &p_symbol) { - lookup_symbol_word = p_symbol; +void TextEdit::set_gutter_custom_draw(int p_gutter, Object *p_object, const StringName &p_callback) { + ERR_FAIL_INDEX(p_gutter, gutters.size()); + ERR_FAIL_NULL(p_object); + + gutters.write[p_gutter].custom_draw_obj = p_object->get_instance_id(); + gutters.write[p_gutter].custom_draw_callback = p_callback; update(); } -void TextEdit::set_context_menu_enabled(bool p_enable) { - context_menu_enabled = p_enable; +// Line gutters. +void TextEdit::set_line_gutter_metadata(int p_line, int p_gutter, const Variant &p_metadata) { + ERR_FAIL_INDEX(p_line, text.size()); + ERR_FAIL_INDEX(p_gutter, gutters.size()); + text.set_line_gutter_metadata(p_line, p_gutter, p_metadata); } -bool TextEdit::is_context_menu_enabled() { - return context_menu_enabled; +Variant TextEdit::get_line_gutter_metadata(int p_line, int p_gutter) const { + ERR_FAIL_INDEX_V(p_line, text.size(), ""); + ERR_FAIL_INDEX_V(p_gutter, gutters.size(), ""); + return text.get_line_gutter_metadata(p_line, p_gutter); } -void TextEdit::set_shortcut_keys_enabled(bool p_enabled) { - shortcut_keys_enabled = p_enabled; +void TextEdit::set_line_gutter_text(int p_line, int p_gutter, const String &p_text) { + ERR_FAIL_INDEX(p_line, text.size()); + ERR_FAIL_INDEX(p_gutter, gutters.size()); + text.set_line_gutter_text(p_line, p_gutter, p_text); + update(); } -void TextEdit::set_virtual_keyboard_enabled(bool p_enable) { - virtual_keyboard_enabled = p_enable; +String TextEdit::get_line_gutter_text(int p_line, int p_gutter) const { + ERR_FAIL_INDEX_V(p_line, text.size(), ""); + ERR_FAIL_INDEX_V(p_gutter, gutters.size(), ""); + return text.get_line_gutter_text(p_line, p_gutter); } -void TextEdit::set_selecting_enabled(bool p_enabled) { - selecting_enabled = p_enabled; +void TextEdit::set_line_gutter_icon(int p_line, int p_gutter, const Ref<Texture2D> &p_icon) { + ERR_FAIL_INDEX(p_line, text.size()); + ERR_FAIL_INDEX(p_gutter, gutters.size()); + text.set_line_gutter_icon(p_line, p_gutter, p_icon); + update(); +} - if (!selecting_enabled) { - deselect(); - } +Ref<Texture2D> TextEdit::get_line_gutter_icon(int p_line, int p_gutter) const { + ERR_FAIL_INDEX_V(p_line, text.size(), Ref<Texture2D>()); + ERR_FAIL_INDEX_V(p_gutter, gutters.size(), Ref<Texture2D>()); + return text.get_line_gutter_icon(p_line, p_gutter); } -bool TextEdit::is_selecting_enabled() const { - return selecting_enabled; +void TextEdit::set_line_gutter_item_color(int p_line, int p_gutter, const Color &p_color) { + ERR_FAIL_INDEX(p_line, text.size()); + ERR_FAIL_INDEX(p_gutter, gutters.size()); + text.set_line_gutter_item_color(p_line, p_gutter, p_color); + update(); } -bool TextEdit::is_shortcut_keys_enabled() const { - return shortcut_keys_enabled; +Color TextEdit::get_line_gutter_item_color(int p_line, int p_gutter) const { + ERR_FAIL_INDEX_V(p_line, text.size(), Color()); + ERR_FAIL_INDEX_V(p_gutter, gutters.size(), Color()); + return text.get_line_gutter_item_color(p_line, p_gutter); } -bool TextEdit::is_virtual_keyboard_enabled() const { - return virtual_keyboard_enabled; +void TextEdit::set_line_gutter_clickable(int p_line, int p_gutter, bool p_clickable) { + ERR_FAIL_INDEX(p_line, text.size()); + ERR_FAIL_INDEX(p_gutter, gutters.size()); + text.set_line_gutter_clickable(p_line, p_gutter, p_clickable); } -bool TextEdit::is_menu_visible() const { - return menu && menu->is_visible(); +bool TextEdit::is_line_gutter_clickable(int p_line, int p_gutter) const { + ERR_FAIL_INDEX_V(p_line, text.size(), false); + ERR_FAIL_INDEX_V(p_gutter, gutters.size(), false); + return text.is_line_gutter_clickable(p_line, p_gutter); } -PopupMenu *TextEdit::get_menu() const { - const_cast<TextEdit *>(this)->_ensure_menu(); - return menu; +// Line style +void TextEdit::set_line_background_color(int p_line, const Color &p_color) { + ERR_FAIL_INDEX(p_line, text.size()); + text.set_line_background_color(p_line, p_color); + update(); } -bool TextEdit::_set(const StringName &p_name, const Variant &p_value) { - String str = p_name; - if (str.begins_with("opentype_features/")) { - String name = str.get_slicec('/', 1); - int32_t tag = TS->name_to_tag(name); - double value = p_value; - if (value == -1) { - if (opentype_features.has(tag)) { - opentype_features.erase(tag); - text.set_font_features(opentype_features); - text.invalidate_all(); - update(); - } - } else { - if ((double)opentype_features[tag] != value) { - opentype_features[tag] = value; - text.set_font_features(opentype_features); - text.invalidate_all(); - ; - update(); - } - } - notify_property_list_changed(); - return true; +Color TextEdit::get_line_background_color(int p_line) const { + ERR_FAIL_INDEX_V(p_line, text.size(), Color()); + return text.get_line_background_color(p_line); +} + +/* Syntax Highlighting. */ +void TextEdit::set_syntax_highlighter(Ref<SyntaxHighlighter> p_syntax_highlighter) { + syntax_highlighter = p_syntax_highlighter; + if (syntax_highlighter.is_valid()) { + syntax_highlighter->set_text_edit(this); } + update(); +} - return false; +Ref<SyntaxHighlighter> TextEdit::get_syntax_highlighter() const { + return syntax_highlighter; } -bool TextEdit::_get(const StringName &p_name, Variant &r_ret) const { - String str = p_name; - if (str.begins_with("opentype_features/")) { - String name = str.get_slicec('/', 1); - int32_t tag = TS->name_to_tag(name); - if (opentype_features.has(tag)) { - r_ret = opentype_features[tag]; - return true; - } else { - r_ret = -1; - return true; - } - } - return false; +/* Visual. */ +void TextEdit::set_highlight_current_line(bool p_enabled) { + highlight_current_line = p_enabled; + update(); } -void TextEdit::_get_property_list(List<PropertyInfo> *p_list) const { - for (const Variant *ftr = opentype_features.next(nullptr); ftr != nullptr; ftr = opentype_features.next(ftr)) { - String name = TS->tag_to_name(*ftr); - p_list->push_back(PropertyInfo(Variant::FLOAT, "opentype_features/" + name)); +bool TextEdit::is_highlight_current_line_enabled() const { + return highlight_current_line; +} + +void TextEdit::set_highlight_all_occurrences(const bool p_enabled) { + highlight_all_occurrences = p_enabled; + update(); +} + +bool TextEdit::is_highlight_all_occurrences_enabled() const { + return highlight_all_occurrences; +} + +void TextEdit::set_draw_control_chars(bool p_draw_control_chars) { + if (draw_control_chars != p_draw_control_chars) { + draw_control_chars = p_draw_control_chars; + menu->set_item_checked(menu->get_item_index(MENU_DISPLAY_UCC), draw_control_chars); + text.set_draw_control_chars(draw_control_chars); + text.invalidate_all(); + update(); } - p_list->push_back(PropertyInfo(Variant::NIL, "opentype_features/_new", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); +} + +bool TextEdit::get_draw_control_chars() const { + return draw_control_chars; +} + +void TextEdit::set_draw_tabs(bool p_draw) { + draw_tabs = p_draw; + update(); +} + +bool TextEdit::is_drawing_tabs() const { + return draw_tabs; +} + +void TextEdit::set_draw_spaces(bool p_draw) { + draw_spaces = p_draw; + update(); +} + +bool TextEdit::is_drawing_spaces() const { + return draw_spaces; } void TextEdit::_bind_methods() { + /*Internal. */ ClassDB::bind_method(D_METHOD("_gui_input"), &TextEdit::_gui_input); - ClassDB::bind_method(D_METHOD("_cursor_changed_emit"), &TextEdit::_cursor_changed_emit); ClassDB::bind_method(D_METHOD("_text_changed_emit"), &TextEdit::_text_changed_emit); - ClassDB::bind_method(D_METHOD("_update_wrap_at", "force"), &TextEdit::_update_wrap_at, DEFVAL(false)); - - BIND_ENUM_CONSTANT(SEARCH_MATCH_CASE); - BIND_ENUM_CONSTANT(SEARCH_WHOLE_WORDS); - BIND_ENUM_CONSTANT(SEARCH_BACKWARDS); - BIND_ENUM_CONSTANT(SELECTION_MODE_NONE); - BIND_ENUM_CONSTANT(SELECTION_MODE_SHIFT); - BIND_ENUM_CONSTANT(SELECTION_MODE_POINTER); - BIND_ENUM_CONSTANT(SELECTION_MODE_WORD); - BIND_ENUM_CONSTANT(SELECTION_MODE_LINE); + /* Text */ + // Text properties + ClassDB::bind_method(D_METHOD("has_ime_text"), &TextEdit::has_ime_text); - /* - ClassDB::bind_method(D_METHOD("delete_char"),&TextEdit::delete_char); - ClassDB::bind_method(D_METHOD("delete_line"),&TextEdit::delete_line); -*/ + ClassDB::bind_method(D_METHOD("set_editable", "enable"), &TextEdit::set_editable); + ClassDB::bind_method(D_METHOD("is_editable"), &TextEdit::is_editable); - ClassDB::bind_method(D_METHOD("get_draw_control_chars"), &TextEdit::get_draw_control_chars); - ClassDB::bind_method(D_METHOD("set_draw_control_chars", "enable"), &TextEdit::set_draw_control_chars); ClassDB::bind_method(D_METHOD("set_text_direction", "direction"), &TextEdit::set_text_direction); ClassDB::bind_method(D_METHOD("get_text_direction"), &TextEdit::get_text_direction); + ClassDB::bind_method(D_METHOD("set_opentype_feature", "tag", "value"), &TextEdit::set_opentype_feature); ClassDB::bind_method(D_METHOD("get_opentype_feature", "tag"), &TextEdit::get_opentype_feature); ClassDB::bind_method(D_METHOD("clear_opentype_features"), &TextEdit::clear_opentype_features); + ClassDB::bind_method(D_METHOD("set_language", "language"), &TextEdit::set_language); ClassDB::bind_method(D_METHOD("get_language"), &TextEdit::get_language); - ClassDB::bind_method(D_METHOD("get_first_non_whitespace_column", "line"), &TextEdit::get_first_non_whitespace_column); - ClassDB::bind_method(D_METHOD("get_indent_level", "line"), &TextEdit::get_indent_level); - ClassDB::bind_method(D_METHOD("set_tab_size", "size"), &TextEdit::set_tab_size); - ClassDB::bind_method(D_METHOD("get_tab_size"), &TextEdit::get_tab_size); - - ClassDB::bind_method(D_METHOD("set_text", "text"), &TextEdit::set_text); - ClassDB::bind_method(D_METHOD("insert_text_at_cursor", "text"), &TextEdit::insert_text_at_cursor); - - ClassDB::bind_method(D_METHOD("get_line_count"), &TextEdit::get_line_count); - ClassDB::bind_method(D_METHOD("get_text"), &TextEdit::get_text); - ClassDB::bind_method(D_METHOD("get_line", "line"), &TextEdit::get_line); - ClassDB::bind_method(D_METHOD("get_visible_line_count"), &TextEdit::get_total_visible_rows); - ClassDB::bind_method(D_METHOD("set_line", "line", "new_text"), &TextEdit::set_line); - ClassDB::bind_method(D_METHOD("set_structured_text_bidi_override", "parser"), &TextEdit::set_structured_text_bidi_override); ClassDB::bind_method(D_METHOD("get_structured_text_bidi_override"), &TextEdit::get_structured_text_bidi_override); ClassDB::bind_method(D_METHOD("set_structured_text_bidi_override_options", "args"), &TextEdit::set_structured_text_bidi_override_options); ClassDB::bind_method(D_METHOD("get_structured_text_bidi_override_options"), &TextEdit::get_structured_text_bidi_override_options); - ClassDB::bind_method(D_METHOD("center_viewport_to_cursor"), &TextEdit::center_viewport_to_cursor); - ClassDB::bind_method(D_METHOD("cursor_set_column", "column", "adjust_viewport"), &TextEdit::cursor_set_column, DEFVAL(true)); - ClassDB::bind_method(D_METHOD("cursor_set_line", "line", "adjust_viewport", "can_be_hidden", "wrap_index"), &TextEdit::cursor_set_line, DEFVAL(true), DEFVAL(true), DEFVAL(0)); - - ClassDB::bind_method(D_METHOD("get_caret_draw_pos"), &TextEdit::get_caret_draw_pos); - ClassDB::bind_method(D_METHOD("is_caret_visible"), &TextEdit::is_caret_visible); - ClassDB::bind_method(D_METHOD("cursor_get_column"), &TextEdit::cursor_get_column); - ClassDB::bind_method(D_METHOD("cursor_get_line"), &TextEdit::cursor_get_line); - ClassDB::bind_method(D_METHOD("cursor_set_blink_enabled", "enable"), &TextEdit::cursor_set_blink_enabled); - ClassDB::bind_method(D_METHOD("cursor_get_blink_enabled"), &TextEdit::cursor_get_blink_enabled); - ClassDB::bind_method(D_METHOD("cursor_set_blink_speed", "blink_speed"), &TextEdit::cursor_set_blink_speed); - ClassDB::bind_method(D_METHOD("cursor_get_blink_speed"), &TextEdit::cursor_get_blink_speed); - ClassDB::bind_method(D_METHOD("cursor_set_block_mode", "enable"), &TextEdit::cursor_set_block_mode); - ClassDB::bind_method(D_METHOD("cursor_is_block_mode"), &TextEdit::cursor_is_block_mode); - - ClassDB::bind_method(D_METHOD("set_mid_grapheme_caret_enabled", "enabled"), &TextEdit::set_mid_grapheme_caret_enabled); - ClassDB::bind_method(D_METHOD("get_mid_grapheme_caret_enabled"), &TextEdit::get_mid_grapheme_caret_enabled); - - ClassDB::bind_method(D_METHOD("set_right_click_moves_caret", "enable"), &TextEdit::set_right_click_moves_caret); - ClassDB::bind_method(D_METHOD("is_right_click_moving_caret"), &TextEdit::is_right_click_moving_caret); - - ClassDB::bind_method(D_METHOD("get_selection_mode"), &TextEdit::get_selection_mode); - ClassDB::bind_method(D_METHOD("set_selection_mode", "mode", "line", "column"), &TextEdit::set_selection_mode, DEFVAL(-1), DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_selection_line"), &TextEdit::get_selection_line); - ClassDB::bind_method(D_METHOD("get_selection_column"), &TextEdit::get_selection_column); + ClassDB::bind_method(D_METHOD("set_tab_size", "size"), &TextEdit::set_tab_size); + ClassDB::bind_method(D_METHOD("get_tab_size"), &TextEdit::get_tab_size); - ClassDB::bind_method(D_METHOD("set_readonly", "enable"), &TextEdit::set_readonly); - ClassDB::bind_method(D_METHOD("is_readonly"), &TextEdit::is_readonly); + // User controls + ClassDB::bind_method(D_METHOD("set_overtype_mode_enabled", "enabled"), &TextEdit::set_overtype_mode_enabled); + ClassDB::bind_method(D_METHOD("is_overtype_mode_enabled"), &TextEdit::is_overtype_mode_enabled); - ClassDB::bind_method(D_METHOD("set_wrap_enabled", "enable"), &TextEdit::set_wrap_enabled); - ClassDB::bind_method(D_METHOD("is_wrap_enabled"), &TextEdit::is_wrap_enabled); ClassDB::bind_method(D_METHOD("set_context_menu_enabled", "enable"), &TextEdit::set_context_menu_enabled); ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &TextEdit::is_context_menu_enabled); + ClassDB::bind_method(D_METHOD("set_shortcut_keys_enabled", "enable"), &TextEdit::set_shortcut_keys_enabled); ClassDB::bind_method(D_METHOD("is_shortcut_keys_enabled"), &TextEdit::is_shortcut_keys_enabled); + ClassDB::bind_method(D_METHOD("set_virtual_keyboard_enabled", "enable"), &TextEdit::set_virtual_keyboard_enabled); ClassDB::bind_method(D_METHOD("is_virtual_keyboard_enabled"), &TextEdit::is_virtual_keyboard_enabled); - ClassDB::bind_method(D_METHOD("set_selecting_enabled", "enable"), &TextEdit::set_selecting_enabled); - ClassDB::bind_method(D_METHOD("is_selecting_enabled"), &TextEdit::is_selecting_enabled); - ClassDB::bind_method(D_METHOD("delete_selection"), &TextEdit::delete_selection); + // Text manipulation + ClassDB::bind_method(D_METHOD("clear"), &TextEdit::clear); + + ClassDB::bind_method(D_METHOD("set_text", "text"), &TextEdit::set_text); + ClassDB::bind_method(D_METHOD("get_text"), &TextEdit::get_text); + ClassDB::bind_method(D_METHOD("get_line_count"), &TextEdit::get_line_count); + + ClassDB::bind_method(D_METHOD("set_line", "line", "new_text"), &TextEdit::set_line); + ClassDB::bind_method(D_METHOD("get_line", "line"), &TextEdit::get_line); + + ClassDB::bind_method(D_METHOD("get_line_width", "line", "wrap_index"), &TextEdit::get_line_width, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("get_line_height"), &TextEdit::get_line_height); + + ClassDB::bind_method(D_METHOD("get_indent_level", "line"), &TextEdit::get_indent_level); + ClassDB::bind_method(D_METHOD("get_first_non_whitespace_column", "line"), &TextEdit::get_first_non_whitespace_column); + + ClassDB::bind_method(D_METHOD("swap_lines", "from_line", "to_line"), &TextEdit::swap_lines); + + ClassDB::bind_method(D_METHOD("insert_line_at", "line", "text"), &TextEdit::insert_line_at); + ClassDB::bind_method(D_METHOD("insert_text_at_caret", "text"), &TextEdit::insert_text_at_caret); + + ClassDB::bind_method(D_METHOD("remove_text", "from_line", "from_column", "to_line", "to_column"), &TextEdit::remove_text); + + ClassDB::bind_method(D_METHOD("get_last_unhidden_line"), &TextEdit::get_last_unhidden_line); + ClassDB::bind_method(D_METHOD("get_next_visible_line_offset_from", "line", "visible_amount"), &TextEdit::get_next_visible_line_offset_from); + ClassDB::bind_method(D_METHOD("get_next_visible_line_index_offset_from", "line", "wrap_index", "visible_amount"), &TextEdit::get_next_visible_line_index_offset_from); + + // Overridable actions ClassDB::bind_method(D_METHOD("backspace"), &TextEdit::backspace); - BIND_VMETHOD(MethodInfo("_backspace")); - BIND_VMETHOD(MethodInfo("_handle_unicode_input", PropertyInfo(Variant::INT, "unicode"))) ClassDB::bind_method(D_METHOD("cut"), &TextEdit::cut); ClassDB::bind_method(D_METHOD("copy"), &TextEdit::copy); ClassDB::bind_method(D_METHOD("paste"), &TextEdit::paste); - ClassDB::bind_method(D_METHOD("select", "from_line", "from_column", "to_line", "to_column"), &TextEdit::select); - ClassDB::bind_method(D_METHOD("select_all"), &TextEdit::select_all); - ClassDB::bind_method(D_METHOD("deselect"), &TextEdit::deselect); - ClassDB::bind_method(D_METHOD("is_dragging_cursor"), &TextEdit::is_dragging_cursor); + BIND_VMETHOD(MethodInfo("_handle_unicode_input", PropertyInfo(Variant::INT, "unicode"))) + BIND_VMETHOD(MethodInfo("_backspace")); - ClassDB::bind_method(D_METHOD("is_selection_active"), &TextEdit::is_selection_active); - ClassDB::bind_method(D_METHOD("get_selection_from_line"), &TextEdit::get_selection_from_line); - ClassDB::bind_method(D_METHOD("get_selection_from_column"), &TextEdit::get_selection_from_column); - ClassDB::bind_method(D_METHOD("get_selection_to_line"), &TextEdit::get_selection_to_line); - ClassDB::bind_method(D_METHOD("get_selection_to_column"), &TextEdit::get_selection_to_column); - ClassDB::bind_method(D_METHOD("get_selection_text"), &TextEdit::get_selection_text); - ClassDB::bind_method(D_METHOD("get_word_under_cursor"), &TextEdit::get_word_under_cursor); - ClassDB::bind_method(D_METHOD("search", "key", "flags", "from_line", "from_column"), &TextEdit::_search_bind); + BIND_VMETHOD(MethodInfo("_cut")); + BIND_VMETHOD(MethodInfo("_copy")); + BIND_VMETHOD(MethodInfo("_paste")); + + // Context Menu + BIND_ENUM_CONSTANT(MENU_CUT); + BIND_ENUM_CONSTANT(MENU_COPY); + BIND_ENUM_CONSTANT(MENU_PASTE); + BIND_ENUM_CONSTANT(MENU_CLEAR); + BIND_ENUM_CONSTANT(MENU_SELECT_ALL); + BIND_ENUM_CONSTANT(MENU_UNDO); + BIND_ENUM_CONSTANT(MENU_REDO); + BIND_ENUM_CONSTANT(MENU_DIR_INHERITED); + BIND_ENUM_CONSTANT(MENU_DIR_AUTO); + BIND_ENUM_CONSTANT(MENU_DIR_LTR); + BIND_ENUM_CONSTANT(MENU_DIR_RTL); + BIND_ENUM_CONSTANT(MENU_DISPLAY_UCC); + BIND_ENUM_CONSTANT(MENU_INSERT_LRM); + BIND_ENUM_CONSTANT(MENU_INSERT_RLM); + BIND_ENUM_CONSTANT(MENU_INSERT_LRE); + BIND_ENUM_CONSTANT(MENU_INSERT_RLE); + BIND_ENUM_CONSTANT(MENU_INSERT_LRO); + BIND_ENUM_CONSTANT(MENU_INSERT_RLO); + BIND_ENUM_CONSTANT(MENU_INSERT_PDF); + BIND_ENUM_CONSTANT(MENU_INSERT_ALM); + BIND_ENUM_CONSTANT(MENU_INSERT_LRI); + BIND_ENUM_CONSTANT(MENU_INSERT_RLI); + BIND_ENUM_CONSTANT(MENU_INSERT_FSI); + BIND_ENUM_CONSTANT(MENU_INSERT_PDI); + BIND_ENUM_CONSTANT(MENU_INSERT_ZWJ); + BIND_ENUM_CONSTANT(MENU_INSERT_ZWNJ); + BIND_ENUM_CONSTANT(MENU_INSERT_WJ); + BIND_ENUM_CONSTANT(MENU_INSERT_SHY); + BIND_ENUM_CONSTANT(MENU_MAX); + + /* Versioning */ + ClassDB::bind_method(D_METHOD("begin_complex_operation"), &TextEdit::begin_complex_operation); + ClassDB::bind_method(D_METHOD("end_complex_operation"), &TextEdit::end_complex_operation); ClassDB::bind_method(D_METHOD("undo"), &TextEdit::undo); ClassDB::bind_method(D_METHOD("redo"), &TextEdit::redo); ClassDB::bind_method(D_METHOD("clear_undo_history"), &TextEdit::clear_undo_history); - ClassDB::bind_method(D_METHOD("set_draw_tabs"), &TextEdit::set_draw_tabs); - ClassDB::bind_method(D_METHOD("is_drawing_tabs"), &TextEdit::is_drawing_tabs); - ClassDB::bind_method(D_METHOD("set_draw_spaces"), &TextEdit::set_draw_spaces); - ClassDB::bind_method(D_METHOD("is_drawing_spaces"), &TextEdit::is_drawing_spaces); + ClassDB::bind_method(D_METHOD("tag_saved_version"), &TextEdit::tag_saved_version); - ClassDB::bind_method(D_METHOD("set_highlight_all_occurrences", "enable"), &TextEdit::set_highlight_all_occurrences); - ClassDB::bind_method(D_METHOD("is_highlight_all_occurrences_enabled"), &TextEdit::is_highlight_all_occurrences_enabled); + ClassDB::bind_method(D_METHOD("get_version"), &TextEdit::get_version); + ClassDB::bind_method(D_METHOD("get_saved_version"), &TextEdit::get_saved_version); + + /* Search */ + BIND_ENUM_CONSTANT(SEARCH_MATCH_CASE); + BIND_ENUM_CONSTANT(SEARCH_WHOLE_WORDS); + BIND_ENUM_CONSTANT(SEARCH_BACKWARDS); + + ClassDB::bind_method(D_METHOD("set_search_text", "search_text"), &TextEdit::set_search_text); + ClassDB::bind_method(D_METHOD("set_search_flags", "flags"), &TextEdit::set_search_flags); + + ClassDB::bind_method(D_METHOD("search", "text", "flags", "from_line", "from_colum"), &TextEdit::search); + + /* Tooltip */ + ClassDB::bind_method(D_METHOD("set_tooltip_request_func", "object", "callback", "data"), &TextEdit::set_tooltip_request_func); + + /* Mouse */ + ClassDB::bind_method(D_METHOD("get_local_mouse_pos"), &TextEdit::get_local_mouse_pos); + + ClassDB::bind_method(D_METHOD("get_word_at_pos", "position"), &TextEdit::get_word_at_pos); + + ClassDB::bind_method(D_METHOD("get_line_column_at_pos", "position"), &TextEdit::get_line_column_at_pos); + ClassDB::bind_method(D_METHOD("get_minimap_line_at_pos", "position"), &TextEdit::get_minimap_line_at_pos); + + ClassDB::bind_method(D_METHOD("is_dragging_cursor"), &TextEdit::is_dragging_cursor); + + /* Caret. */ + BIND_ENUM_CONSTANT(CARET_TYPE_LINE); + BIND_ENUM_CONSTANT(CARET_TYPE_BLOCK); + + // internal. + ClassDB::bind_method(D_METHOD("_emit_caret_changed"), &TextEdit::_emit_caret_changed); + + ClassDB::bind_method(D_METHOD("set_caret_type", "type"), &TextEdit::set_caret_type); + ClassDB::bind_method(D_METHOD("get_caret_type"), &TextEdit::get_caret_type); + + ClassDB::bind_method(D_METHOD("set_caret_blink_enabled", "enable"), &TextEdit::set_caret_blink_enabled); + ClassDB::bind_method(D_METHOD("is_caret_blink_enabled"), &TextEdit::is_caret_blink_enabled); + + ClassDB::bind_method(D_METHOD("set_caret_blink_speed", "blink_speed"), &TextEdit::set_caret_blink_speed); + ClassDB::bind_method(D_METHOD("get_caret_blink_speed"), &TextEdit::get_caret_blink_speed); + + ClassDB::bind_method(D_METHOD("set_move_caret_on_right_click_enabled", "enable"), &TextEdit::set_move_caret_on_right_click_enabled); + ClassDB::bind_method(D_METHOD("is_move_caret_on_right_click_enabled"), &TextEdit::is_move_caret_on_right_click_enabled); + + ClassDB::bind_method(D_METHOD("set_caret_mid_grapheme_enabled", "enabled"), &TextEdit::set_caret_mid_grapheme_enabled); + ClassDB::bind_method(D_METHOD("is_caret_mid_grapheme_enabled"), &TextEdit::is_caret_mid_grapheme_enabled); + + ClassDB::bind_method(D_METHOD("is_caret_visible"), &TextEdit::is_caret_visible); + ClassDB::bind_method(D_METHOD("get_caret_draw_pos"), &TextEdit::get_caret_draw_pos); + + ClassDB::bind_method(D_METHOD("set_caret_line", "line", "adjust_viewport", "can_be_hidden", "wrap_index"), &TextEdit::set_caret_line, DEFVAL(true), DEFVAL(true), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("get_caret_line"), &TextEdit::get_caret_line); + + ClassDB::bind_method(D_METHOD("set_caret_column", "column", "adjust_viewport"), &TextEdit::set_caret_column, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("get_caret_column"), &TextEdit::get_caret_column); + + ClassDB::bind_method(D_METHOD("get_caret_wrap_index"), &TextEdit::get_caret_wrap_index); + + ClassDB::bind_method(D_METHOD("get_word_under_caret"), &TextEdit::get_word_under_caret); + + /* Selection. */ + BIND_ENUM_CONSTANT(SELECTION_MODE_NONE); + BIND_ENUM_CONSTANT(SELECTION_MODE_SHIFT); + BIND_ENUM_CONSTANT(SELECTION_MODE_POINTER); + BIND_ENUM_CONSTANT(SELECTION_MODE_WORD); + BIND_ENUM_CONSTANT(SELECTION_MODE_LINE); + + ClassDB::bind_method(D_METHOD("set_selecting_enabled", "enable"), &TextEdit::set_selecting_enabled); + ClassDB::bind_method(D_METHOD("is_selecting_enabled"), &TextEdit::is_selecting_enabled); ClassDB::bind_method(D_METHOD("set_override_selected_font_color", "override"), &TextEdit::set_override_selected_font_color); ClassDB::bind_method(D_METHOD("is_overriding_selected_font_color"), &TextEdit::is_overriding_selected_font_color); - ClassDB::bind_method(D_METHOD("set_syntax_highlighter", "syntax_highlighter"), &TextEdit::set_syntax_highlighter); - ClassDB::bind_method(D_METHOD("get_syntax_highlighter"), &TextEdit::get_syntax_highlighter); + ClassDB::bind_method(D_METHOD("set_selection_mode", "mode", "line", "column"), &TextEdit::set_selection_mode, DEFVAL(-1), DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("get_selection_mode"), &TextEdit::get_selection_mode); + + ClassDB::bind_method(D_METHOD("select_all"), &TextEdit::select_all); + ClassDB::bind_method(D_METHOD("select_word_under_caret"), &TextEdit::select_word_under_caret); + ClassDB::bind_method(D_METHOD("select", "from_line", "from_column", "to_line", "to_column"), &TextEdit::select); + + ClassDB::bind_method(D_METHOD("has_selection"), &TextEdit::has_selection); + + ClassDB::bind_method(D_METHOD("get_selected_text"), &TextEdit::get_selected_text); + + ClassDB::bind_method(D_METHOD("get_selection_line"), &TextEdit::get_selection_line); + ClassDB::bind_method(D_METHOD("get_selection_column"), &TextEdit::get_selection_column); + + ClassDB::bind_method(D_METHOD("get_selection_from_line"), &TextEdit::get_selection_from_line); + ClassDB::bind_method(D_METHOD("get_selection_from_column"), &TextEdit::get_selection_from_column); + ClassDB::bind_method(D_METHOD("get_selection_to_line"), &TextEdit::get_selection_to_line); + ClassDB::bind_method(D_METHOD("get_selection_to_column"), &TextEdit::get_selection_to_column); + + ClassDB::bind_method(D_METHOD("deselect"), &TextEdit::deselect); + ClassDB::bind_method(D_METHOD("delete_selection"), &TextEdit::delete_selection); + + /* line wrapping. */ + BIND_ENUM_CONSTANT(LINE_WRAPPING_NONE); + BIND_ENUM_CONSTANT(LINE_WRAPPING_BOUNDARY); + + // internal. + ClassDB::bind_method(D_METHOD("_update_wrap_at_column", "force"), &TextEdit::_update_wrap_at_column, DEFVAL(false)); + + ClassDB::bind_method(D_METHOD("set_line_wrapping_mode", "mode"), &TextEdit::set_line_wrapping_mode); + ClassDB::bind_method(D_METHOD("get_line_wrapping_mode"), &TextEdit::get_line_wrapping_mode); + + ClassDB::bind_method(D_METHOD("is_line_wrapped", "line"), &TextEdit::is_line_wrapped); + ClassDB::bind_method(D_METHOD("get_line_wrap_count", "line"), &TextEdit::get_line_wrap_count); + ClassDB::bind_method(D_METHOD("get_line_wrap_index_at_column", "line", "column"), &TextEdit::get_line_wrap_index_at_column); + + ClassDB::bind_method(D_METHOD("get_line_wrapped_text", "line"), &TextEdit::get_line_wrapped_text); + + /* Viewport. */ + // Scolling. + ClassDB::bind_method(D_METHOD("set_smooth_scroll_enable", "enable"), &TextEdit::set_smooth_scroll_enabled); + ClassDB::bind_method(D_METHOD("is_smooth_scroll_enabled"), &TextEdit::is_smooth_scroll_enabled); + + ClassDB::bind_method(D_METHOD("set_v_scroll", "value"), &TextEdit::set_v_scroll); + ClassDB::bind_method(D_METHOD("get_v_scroll"), &TextEdit::get_v_scroll); + + ClassDB::bind_method(D_METHOD("set_h_scroll", "value"), &TextEdit::set_h_scroll); + ClassDB::bind_method(D_METHOD("get_h_scroll"), &TextEdit::get_h_scroll); + + ClassDB::bind_method(D_METHOD("set_scroll_past_end_of_file_enabled", "enable"), &TextEdit::set_scroll_past_end_of_file_enabled); + ClassDB::bind_method(D_METHOD("is_scroll_past_end_of_file_enabled"), &TextEdit::is_scroll_past_end_of_file_enabled); + + ClassDB::bind_method(D_METHOD("set_v_scroll_speed", "speed"), &TextEdit::set_v_scroll_speed); + ClassDB::bind_method(D_METHOD("get_v_scroll_speed"), &TextEdit::get_v_scroll_speed); + + ClassDB::bind_method(D_METHOD("get_scroll_pos_for_line", "line", "wrap_index"), &TextEdit::get_scroll_pos_for_line, DEFVAL(0)); + + // Visible lines. + ClassDB::bind_method(D_METHOD("set_line_as_first_visible", "line", "wrap_index"), &TextEdit::set_line_as_first_visible, DEFVAL(0)); + ClassDB::bind_method(D_METHOD("get_first_visible_line"), &TextEdit::get_first_visible_line); + + ClassDB::bind_method(D_METHOD("set_line_as_center_visible", "line", "wrap_index"), &TextEdit::set_line_as_center_visible, DEFVAL(0)); + + ClassDB::bind_method(D_METHOD("set_line_as_last_visible", "line", "wrap_index"), &TextEdit::set_line_as_last_visible, DEFVAL(0)); + ClassDB::bind_method(D_METHOD("get_last_full_visible_line"), &TextEdit::get_last_full_visible_line); + ClassDB::bind_method(D_METHOD("get_last_full_visible_line_wrap_index"), &TextEdit::get_last_full_visible_line_wrap_index); + + ClassDB::bind_method(D_METHOD("get_visible_line_count"), &TextEdit::get_visible_line_count); + ClassDB::bind_method(D_METHOD("get_total_visible_line_count"), &TextEdit::get_total_visible_line_count); + + // Auto adjust + ClassDB::bind_method(D_METHOD("adjust_viewport_to_caret"), &TextEdit::adjust_viewport_to_caret); + ClassDB::bind_method(D_METHOD("center_viewport_to_caret"), &TextEdit::center_viewport_to_caret); + + // Minimap + ClassDB::bind_method(D_METHOD("draw_minimap", "draw"), &TextEdit::set_draw_minimap); + ClassDB::bind_method(D_METHOD("is_drawing_minimap"), &TextEdit::is_drawing_minimap); + + ClassDB::bind_method(D_METHOD("set_minimap_width", "width"), &TextEdit::set_minimap_width); + ClassDB::bind_method(D_METHOD("get_minimap_width"), &TextEdit::get_minimap_width); + + ClassDB::bind_method(D_METHOD("get_minimap_visible_lines"), &TextEdit::get_minimap_visible_lines); /* Gutters. */ BIND_ENUM_CONSTANT(GUTTER_TYPE_STRING); @@ -5510,108 +4641,322 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("set_line_background_color", "line", "color"), &TextEdit::set_line_background_color); ClassDB::bind_method(D_METHOD("get_line_background_color", "line"), &TextEdit::get_line_background_color); + /* Syntax Highlighting. */ + ClassDB::bind_method(D_METHOD("set_syntax_highlighter", "syntax_highlighter"), &TextEdit::set_syntax_highlighter); + ClassDB::bind_method(D_METHOD("get_syntax_highlighter"), &TextEdit::get_syntax_highlighter); + + /* Visual. */ ClassDB::bind_method(D_METHOD("set_highlight_current_line", "enabled"), &TextEdit::set_highlight_current_line); ClassDB::bind_method(D_METHOD("is_highlight_current_line_enabled"), &TextEdit::is_highlight_current_line_enabled); - ClassDB::bind_method(D_METHOD("set_smooth_scroll_enable", "enable"), &TextEdit::set_smooth_scroll_enabled); - ClassDB::bind_method(D_METHOD("is_smooth_scroll_enabled"), &TextEdit::is_smooth_scroll_enabled); - ClassDB::bind_method(D_METHOD("set_v_scroll_speed", "speed"), &TextEdit::set_v_scroll_speed); - ClassDB::bind_method(D_METHOD("get_v_scroll_speed"), &TextEdit::get_v_scroll_speed); - ClassDB::bind_method(D_METHOD("set_v_scroll", "value"), &TextEdit::set_v_scroll); - ClassDB::bind_method(D_METHOD("get_v_scroll"), &TextEdit::get_v_scroll); - ClassDB::bind_method(D_METHOD("set_h_scroll", "value"), &TextEdit::set_h_scroll); - ClassDB::bind_method(D_METHOD("get_h_scroll"), &TextEdit::get_h_scroll); + ClassDB::bind_method(D_METHOD("set_highlight_all_occurrences", "enable"), &TextEdit::set_highlight_all_occurrences); + ClassDB::bind_method(D_METHOD("is_highlight_all_occurrences_enabled"), &TextEdit::is_highlight_all_occurrences_enabled); + + ClassDB::bind_method(D_METHOD("get_draw_control_chars"), &TextEdit::get_draw_control_chars); + ClassDB::bind_method(D_METHOD("set_draw_control_chars", "enable"), &TextEdit::set_draw_control_chars); + + ClassDB::bind_method(D_METHOD("set_draw_tabs"), &TextEdit::set_draw_tabs); + ClassDB::bind_method(D_METHOD("is_drawing_tabs"), &TextEdit::is_drawing_tabs); + + ClassDB::bind_method(D_METHOD("set_draw_spaces"), &TextEdit::set_draw_spaces); + ClassDB::bind_method(D_METHOD("is_drawing_spaces"), &TextEdit::is_drawing_spaces); - ClassDB::bind_method(D_METHOD("menu_option", "option"), &TextEdit::menu_option); ClassDB::bind_method(D_METHOD("get_menu"), &TextEdit::get_menu); ClassDB::bind_method(D_METHOD("is_menu_visible"), &TextEdit::is_menu_visible); + ClassDB::bind_method(D_METHOD("menu_option", "option"), &TextEdit::menu_option); - ClassDB::bind_method(D_METHOD("draw_minimap", "draw"), &TextEdit::set_draw_minimap); - ClassDB::bind_method(D_METHOD("is_drawing_minimap"), &TextEdit::is_drawing_minimap); - ClassDB::bind_method(D_METHOD("set_minimap_width", "width"), &TextEdit::set_minimap_width); - ClassDB::bind_method(D_METHOD("get_minimap_width"), &TextEdit::get_minimap_width); - + /* Inspector */ ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text"); ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "language"), "set_language", "get_language"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_control_chars"), "set_draw_control_chars", "get_draw_control_chars"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "readonly"), "set_readonly", "is_readonly"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_current_line"), "set_highlight_current_line", "is_highlight_current_line_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_tabs"), "set_draw_tabs", "is_drawing_tabs"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_spaces"), "set_draw_spaces", "is_drawing_spaces"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color"); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_keys_enabled"), "set_shortcut_keys_enabled", "is_shortcut_keys_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "virtual_keyboard_enabled"), "set_virtual_keyboard_enabled", "is_virtual_keyboard_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selecting_enabled"), "set_selecting_enabled", "is_selecting_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_scrolling"), "set_smooth_scroll_enable", "is_smooth_scroll_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "wrap_enabled"), "set_wrap_enabled", "is_wrap_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "scroll_vertical"), "set_v_scroll", "get_v_scroll"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_horizontal"), "set_h_scroll", "get_h_scroll"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "virtual_keyboard_enabled"), "set_virtual_keyboard_enabled", "is_virtual_keyboard_enabled"); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "wrap_mode", PROPERTY_HINT_ENUM, "None,Boundary"), "set_line_wrapping_mode", "get_line_wrapping_mode"); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_current_line"), "set_highlight_current_line", "is_highlight_current_line_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_control_chars"), "set_draw_control_chars", "get_draw_control_chars"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_tabs"), "set_draw_tabs", "is_drawing_tabs"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_spaces"), "set_draw_spaces", "is_drawing_spaces"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "syntax_highlighter", PROPERTY_HINT_RESOURCE_TYPE, "SyntaxHighlighter", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "set_syntax_highlighter", "get_syntax_highlighter"); + ADD_GROUP("Scroll", "scroll_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_smooth"), "set_smooth_scroll_enable", "is_smooth_scroll_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "scroll_v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_past_end_of_file"), "set_scroll_past_end_of_file_enabled", "is_scroll_past_end_of_file_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "scroll_vertical"), "set_v_scroll", "get_v_scroll"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_horizontal"), "set_h_scroll", "get_h_scroll"); + ADD_GROUP("Minimap", "minimap_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "minimap_draw"), "draw_minimap", "is_drawing_minimap"); ADD_PROPERTY(PropertyInfo(Variant::INT, "minimap_width"), "set_minimap_width", "get_minimap_width"); ADD_GROUP("Caret", "caret_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_block_mode"), "cursor_set_block_mode", "cursor_is_block_mode"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "cursor_set_blink_enabled", "cursor_get_blink_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "cursor_set_blink_speed", "cursor_get_blink_speed"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_moving_by_right_click"), "set_right_click_moves_caret", "is_right_click_moving_caret"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_mid_grapheme"), "set_mid_grapheme_caret_enabled", "get_mid_grapheme_caret_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "caret_type", PROPERTY_HINT_ENUM, "Line,Block"), "set_caret_type", "get_caret_type"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "set_caret_blink_enabled", "is_caret_blink_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "set_caret_blink_speed", "get_caret_blink_speed"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_move_on_right_click"), "set_move_caret_on_right_click_enabled", "is_move_caret_on_right_click_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_mid_grapheme"), "set_caret_mid_grapheme_enabled", "is_caret_mid_grapheme_enabled"); ADD_GROUP("Structured Text", "structured_text_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "structured_text_bidi_override", PROPERTY_HINT_ENUM, "Default,URI,File,Email,List,None,Custom"), "set_structured_text_bidi_override", "get_structured_text_bidi_override"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "structured_text_bidi_override_options"), "set_structured_text_bidi_override_options", "get_structured_text_bidi_override_options"); - ADD_SIGNAL(MethodInfo("cursor_changed")); + /* Signals */ + /* Core. */ + ADD_SIGNAL(MethodInfo("text_set")); ADD_SIGNAL(MethodInfo("text_changed")); ADD_SIGNAL(MethodInfo("lines_edited_from", PropertyInfo(Variant::INT, "from_line"), PropertyInfo(Variant::INT, "to_line"))); + + /* Caret. */ + ADD_SIGNAL(MethodInfo("caret_changed")); + + /* Gutters. */ ADD_SIGNAL(MethodInfo("gutter_clicked", PropertyInfo(Variant::INT, "line"), PropertyInfo(Variant::INT, "gutter"))); ADD_SIGNAL(MethodInfo("gutter_added")); ADD_SIGNAL(MethodInfo("gutter_removed")); - BIND_ENUM_CONSTANT(MENU_CUT); - BIND_ENUM_CONSTANT(MENU_COPY); - BIND_ENUM_CONSTANT(MENU_PASTE); - BIND_ENUM_CONSTANT(MENU_CLEAR); - BIND_ENUM_CONSTANT(MENU_SELECT_ALL); - BIND_ENUM_CONSTANT(MENU_UNDO); - BIND_ENUM_CONSTANT(MENU_REDO); - BIND_ENUM_CONSTANT(MENU_DIR_INHERITED); - BIND_ENUM_CONSTANT(MENU_DIR_AUTO); - BIND_ENUM_CONSTANT(MENU_DIR_LTR); - BIND_ENUM_CONSTANT(MENU_DIR_RTL); - BIND_ENUM_CONSTANT(MENU_DISPLAY_UCC); - BIND_ENUM_CONSTANT(MENU_INSERT_LRM); - BIND_ENUM_CONSTANT(MENU_INSERT_RLM); - BIND_ENUM_CONSTANT(MENU_INSERT_LRE); - BIND_ENUM_CONSTANT(MENU_INSERT_RLE); - BIND_ENUM_CONSTANT(MENU_INSERT_LRO); - BIND_ENUM_CONSTANT(MENU_INSERT_RLO); - BIND_ENUM_CONSTANT(MENU_INSERT_PDF); - BIND_ENUM_CONSTANT(MENU_INSERT_ALM); - BIND_ENUM_CONSTANT(MENU_INSERT_LRI); - BIND_ENUM_CONSTANT(MENU_INSERT_RLI); - BIND_ENUM_CONSTANT(MENU_INSERT_FSI); - BIND_ENUM_CONSTANT(MENU_INSERT_PDI); - BIND_ENUM_CONSTANT(MENU_INSERT_ZWJ); - BIND_ENUM_CONSTANT(MENU_INSERT_ZWNJ); - BIND_ENUM_CONSTANT(MENU_INSERT_WJ); - BIND_ENUM_CONSTANT(MENU_INSERT_SHY); - BIND_ENUM_CONSTANT(MENU_MAX); - + /* Settings. */ GLOBAL_DEF("gui/timers/text_edit_idle_detect_sec", 3); ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/text_edit_idle_detect_sec", PropertyInfo(Variant::FLOAT, "gui/timers/text_edit_idle_detect_sec", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater")); // No negative numbers. GLOBAL_DEF("gui/common/text_edit_undo_stack_max_size", 1024); ProjectSettings::get_singleton()->set_custom_property_info("gui/common/text_edit_undo_stack_max_size", PropertyInfo(Variant::INT, "gui/common/text_edit_undo_stack_max_size", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); // No negative numbers. } -void TextEdit::_ensure_menu() { +bool TextEdit::_set(const StringName &p_name, const Variant &p_value) { + String str = p_name; + if (str.begins_with("opentype_features/")) { + String name = str.get_slicec('/', 1); + int32_t tag = TS->name_to_tag(name); + double value = p_value; + if (value == -1) { + if (opentype_features.has(tag)) { + opentype_features.erase(tag); + text.set_font_features(opentype_features); + text.invalidate_all(); + update(); + } + } else { + if ((double)opentype_features[tag] != value) { + opentype_features[tag] = value; + text.set_font_features(opentype_features); + text.invalidate_all(); + ; + update(); + } + } + notify_property_list_changed(); + return true; + } + + return false; +} + +bool TextEdit::_get(const StringName &p_name, Variant &r_ret) const { + String str = p_name; + if (str.begins_with("opentype_features/")) { + String name = str.get_slicec('/', 1); + int32_t tag = TS->name_to_tag(name); + if (opentype_features.has(tag)) { + r_ret = opentype_features[tag]; + return true; + } else { + r_ret = -1; + return true; + } + } + return false; +} + +void TextEdit::_get_property_list(List<PropertyInfo> *p_list) const { + for (const Variant *ftr = opentype_features.next(nullptr); ftr != nullptr; ftr = opentype_features.next(ftr)) { + String name = TS->tag_to_name(*ftr); + p_list->push_back(PropertyInfo(Variant::FLOAT, "opentype_features/" + name)); + } + p_list->push_back(PropertyInfo(Variant::NIL, "opentype_features/_new", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); +} + +/* Internal API for CodeEdit. */ +// Line hiding. +void TextEdit::_set_hiding_enabled(bool p_enabled) { + if (!p_enabled) { + _unhide_all_lines(); + } + hiding_enabled = p_enabled; + update(); +} + +bool TextEdit::_is_hiding_enabled() const { + return hiding_enabled; +} + +bool TextEdit::_is_line_hidden(int p_line) const { + ERR_FAIL_INDEX_V(p_line, text.size(), false); + return text.is_hidden(p_line); +} + +void TextEdit::_unhide_all_lines() { + for (int i = 0; i < text.size(); i++) { + text.set_hidden(i, false); + } + _update_scrollbars(); + update(); +} + +void TextEdit::_set_line_as_hidden(int p_line, bool p_hidden) { + ERR_FAIL_INDEX(p_line, text.size()); + if (_is_hiding_enabled() || !p_hidden) { + text.set_hidden(p_line, p_hidden); + } + update(); +} + +// Symbol lookup. +void TextEdit::_set_symbol_lookup_word(const String &p_symbol) { + lookup_symbol_word = p_symbol; + update(); +} + +/* Text manipulation */ + +// Overridable actions +void TextEdit::_handle_unicode_input(const uint32_t p_unicode) { + if (!editable) { + return; + } + + bool had_selection = has_selection(); + if (had_selection) { + begin_complex_operation(); + delete_selection(); + } + + /* Remove the old character if in insert mode and no selection. */ + if (overtype_mode && !had_selection) { + begin_complex_operation(); + + /* Make sure we don't try and remove empty space. */ + int cl = get_caret_line(); + int cc = get_caret_column(); + if (cc < get_line(cl).length()) { + _remove_text(cl, cc, cl, cc + 1); + } + } + + const char32_t chr[2] = { (char32_t)p_unicode, 0 }; + insert_text_at_caret(chr); + + if ((overtype_mode && !had_selection) || (had_selection)) { + end_complex_operation(); + } +} + +void TextEdit::_backspace() { + if (!editable) { + return; + } + + int cc = get_caret_column(); + int cl = get_caret_line(); + + if (cc == 0 && cl == 0) { + return; + } + + if (has_selection()) { + delete_selection(); + return; + } + + int prev_line = cc ? cl : cl - 1; + int prev_column = cc ? (cc - 1) : (text[cl - 1].length()); + + merge_gutters(prev_line, cl); + + if (_is_line_hidden(cl)) { + _set_line_as_hidden(prev_line, true); + } + _remove_text(prev_line, prev_column, cl, cc); + + set_caret_line(prev_line, false, true); + set_caret_column(prev_column); +} + +void TextEdit::_cut() { + if (!editable) { + return; + } + + if (has_selection()) { + DisplayServer::get_singleton()->clipboard_set(get_selected_text()); + delete_selection(); + cut_copy_line = ""; + return; + } + + int cl = get_caret_line(); + + String clipboard = text[cl]; + DisplayServer::get_singleton()->clipboard_set(clipboard); + set_caret_line(cl); + set_caret_column(0); + + if (cl == 0 && get_line_count() > 1) { + _remove_text(cl, 0, cl + 1, 0); + } else { + _remove_text(cl, 0, cl, text[cl].length()); + backspace(); + set_caret_line(get_caret_line() + 1); + } + + cut_copy_line = clipboard; +} + +void TextEdit::_copy() { + if (has_selection()) { + DisplayServer::get_singleton()->clipboard_set(get_selected_text()); + cut_copy_line = ""; + return; + } + + int cl = get_caret_line(); + if (text[cl].length() != 0) { + String clipboard = _base_get_text(cl, 0, cl, text[cl].length()); + DisplayServer::get_singleton()->clipboard_set(clipboard); + cut_copy_line = clipboard; + } +} + +void TextEdit::_paste() { + if (!editable) { + return; + } + + String clipboard = DisplayServer::get_singleton()->clipboard_get(); + + begin_complex_operation(); + if (has_selection()) { + delete_selection(); + } else if (!cut_copy_line.is_empty() && cut_copy_line == clipboard) { + set_caret_column(0); + String ins = "\n"; + clipboard += ins; + } + + insert_text_at_caret(clipboard); + end_complex_operation(); +} + +/* Text. */ +// Context menu. +void TextEdit::_generate_context_menu() { if (!menu) { menu = memnew(PopupMenu); add_child(menu); @@ -5653,18 +4998,18 @@ void TextEdit::_ensure_menu() { // Reorganize context menu. menu->clear(); - if (!readonly) { + if (editable) { menu->add_item(RTR("Cut"), MENU_CUT, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_cut") : 0); } menu->add_item(RTR("Copy"), MENU_COPY, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_copy") : 0); - if (!readonly) { + if (editable) { menu->add_item(RTR("Paste"), MENU_PASTE, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_paste") : 0); } menu->add_separator(); if (is_selecting_enabled()) { menu->add_item(RTR("Select All"), MENU_SELECT_ALL, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_text_select_all") : 0); } - if (!readonly) { + if (editable) { menu->add_item(RTR("Clear"), MENU_CLEAR); menu->add_separator(); menu->add_item(RTR("Undo"), MENU_UNDO, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_undo") : 0); @@ -5675,7 +5020,7 @@ void TextEdit::_ensure_menu() { menu->add_separator(); menu->add_check_item(RTR("Display control characters"), MENU_DISPLAY_UCC); menu->set_item_checked(menu->get_item_index(MENU_DISPLAY_UCC), draw_control_chars); - if (!readonly) { + if (editable) { menu->add_submenu_item(RTR("Insert control character"), "CTLMenu"); } menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_INHERITED), text_direction == TEXT_DIRECTION_INHERITED); @@ -5684,6 +5029,863 @@ void TextEdit::_ensure_menu() { menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_RTL), text_direction == TEXT_DIRECTION_RTL); } +int TextEdit::_get_menu_action_accelerator(const String &p_action) { + const List<Ref<InputEvent>> *events = InputMap::get_singleton()->action_get_events(p_action); + if (!events) { + return 0; + } + + // Use first event in the list for the accelerator. + const List<Ref<InputEvent>>::Element *first_event = events->front(); + if (!first_event) { + return 0; + } + + const Ref<InputEventKey> event = first_event->get(); + if (event.is_null()) { + return 0; + } + + // Use physical keycode if non-zero + if (event->get_physical_keycode() != 0) { + return event->get_physical_keycode_with_modifiers(); + } else { + return event->get_keycode_with_modifiers(); + } +} + +/* Versioning */ +void TextEdit::_push_current_op() { + if (current_op.type == TextOperation::TYPE_NONE) { + return; // Nothing to do. + } + + if (next_operation_is_complex) { + current_op.chain_forward = true; + next_operation_is_complex = false; + } + + undo_stack.push_back(current_op); + current_op.type = TextOperation::TYPE_NONE; + current_op.text = ""; + current_op.chain_forward = false; + + if (undo_stack.size() > undo_stack_max_size) { + undo_stack.pop_front(); + } +} + +void TextEdit::_do_text_op(const TextOperation &p_op, bool p_reverse) { + ERR_FAIL_COND(p_op.type == TextOperation::TYPE_NONE); + + bool insert = p_op.type == TextOperation::TYPE_INSERT; + if (p_reverse) { + insert = !insert; + } + + if (insert) { + int check_line; + int check_column; + _base_insert_text(p_op.from_line, p_op.from_column, p_op.text, check_line, check_column); + ERR_FAIL_COND(check_line != p_op.to_line); // BUG. + ERR_FAIL_COND(check_column != p_op.to_column); // BUG. + } else { + _base_remove_text(p_op.from_line, p_op.from_column, p_op.to_line, p_op.to_column); + } +} + +void TextEdit::_clear_redo() { + if (undo_stack_pos == nullptr) { + return; // Nothing to clear. + } + + _push_current_op(); + + while (undo_stack_pos) { + List<TextOperation>::Element *elem = undo_stack_pos; + undo_stack_pos = undo_stack_pos->next(); + undo_stack.erase(elem); + } +} + +/* Search */ +int TextEdit::_get_column_pos_of_word(const String &p_key, const String &p_search, uint32_t p_search_flags, int p_from_column) const { + int col = -1; + + if (p_key.length() > 0 && p_search.length() > 0) { + if (p_from_column < 0 || p_from_column > p_search.length()) { + p_from_column = 0; + } + + while (col == -1 && p_from_column <= p_search.length()) { + if (p_search_flags & SEARCH_MATCH_CASE) { + col = p_search.find(p_key, p_from_column); + } else { + col = p_search.findn(p_key, p_from_column); + } + + // Whole words only. + if (col != -1 && p_search_flags & SEARCH_WHOLE_WORDS) { + p_from_column = col; + + if (col > 0 && _is_text_char(p_search[col - 1])) { + col = -1; + } else if ((col + p_key.length()) < p_search.length() && _is_text_char(p_search[col + p_key.length()])) { + col = -1; + } + } + + p_from_column += 1; + } + } + return col; +} + +/* Mouse */ +int TextEdit::_get_char_pos_for_line(int p_px, int p_line, int p_wrap_index) const { + ERR_FAIL_INDEX_V(p_line, text.size(), 0); + p_wrap_index = MIN(p_wrap_index, text.get_line_data(p_line)->get_line_count() - 1); + + RID text_rid = text.get_line_data(p_line)->get_line_rid(p_wrap_index); + if (is_layout_rtl()) { + p_px = TS->shaped_text_get_size(text_rid).x - p_px; + } + return TS->shaped_text_hit_test_position(text_rid, p_px); +} + +/* Caret */ +void TextEdit::_emit_caret_changed() { + emit_signal(SNAME("caret_changed")); + caret_pos_dirty = false; +} + +void TextEdit::_reset_caret_blink_timer() { + if (!caret_blink_enabled) { + return; + } + + draw_caret = true; + if (has_focus()) { + caret_blink_timer->stop(); + caret_blink_timer->start(); + update(); + } +} + +void TextEdit::_toggle_draw_caret() { + draw_caret = !draw_caret; + if (is_visible_in_tree() && has_focus() && window_has_focus) { + update(); + } +} + +int TextEdit::_get_column_x_offset_for_line(int p_char, int p_line) const { + ERR_FAIL_INDEX_V(p_line, text.size(), 0); + + int row = 0; + Vector<Vector2i> rows2 = text.get_line_wrap_ranges(p_line); + for (int i = 0; i < rows2.size(); i++) { + if ((p_char >= rows2[i].x) && (p_char < rows2[i].y)) { + row = i; + break; + } + } + + Rect2 l_caret, t_caret; + TextServer::Direction l_dir, t_dir; + RID text_rid = text.get_line_data(p_line)->get_line_rid(row); + TS->shaped_text_get_carets(text_rid, caret.column, l_caret, l_dir, t_caret, t_dir); + if ((l_caret != Rect2() && (l_dir == TextServer::DIRECTION_AUTO || l_dir == (TextServer::Direction)input_direction)) || (t_caret == Rect2())) { + return l_caret.position.x; + } else { + return t_caret.position.x; + } +} + +/* Selection */ +void TextEdit::_click_selection_held() { + // Warning: is_mouse_button_pressed(MOUSE_BUTTON_LEFT) returns false for double+ clicks, so this doesn't work for MODE_WORD + // and MODE_LINE. However, moving the mouse triggers _gui_input, which calls these functions too, so that's not a huge problem. + // I'm unsure if there's an actual fix that doesn't have a ton of side effects. + if (Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT) && selection.selecting_mode != SelectionMode::SELECTION_MODE_NONE) { + switch (selection.selecting_mode) { + case SelectionMode::SELECTION_MODE_POINTER: { + _update_selection_mode_pointer(); + } break; + case SelectionMode::SELECTION_MODE_WORD: { + _update_selection_mode_word(); + } break; + case SelectionMode::SELECTION_MODE_LINE: { + _update_selection_mode_line(); + } break; + default: { + break; + } + } + } else { + click_select_held->stop(); + } +} + +void TextEdit::_update_selection_mode_pointer() { + dragging_selection = true; + Point2 mp = get_local_mouse_pos(); + + Point2i pos = get_line_column_at_pos(Point2i(mp.x, mp.y)); + int line = pos.y; + int col = pos.x; + + select(selection.selecting_line, selection.selecting_column, line, col); + + set_caret_line(line, false); + set_caret_column(col); + update(); + + click_select_held->start(); +} + +void TextEdit::_update_selection_mode_word() { + dragging_selection = true; + Point2 mp = get_local_mouse_pos(); + + Point2i pos = get_line_column_at_pos(Point2i(mp.x, mp.y)); + int line = pos.y; + int col = pos.x; + + int caret_pos = CLAMP(col, 0, text[line].length()); + int beg = caret_pos; + int end = beg; + Vector<Vector2i> words = TS->shaped_text_get_word_breaks(text.get_line_data(line)->get_rid()); + for (int i = 0; i < words.size(); i++) { + if (words[i].x < caret_pos && words[i].y > caret_pos) { + beg = words[i].x; + end = words[i].y; + break; + } + } + + /* Initial selection. */ + if (!selection.active) { + select(line, beg, line, end); + selection.selecting_column = beg; + selection.selected_word_beg = beg; + selection.selected_word_end = end; + selection.selected_word_origin = beg; + set_caret_line(selection.to_line, false); + set_caret_column(selection.to_column); + } else { + if ((col <= selection.selected_word_origin && line == selection.selecting_line) || line < selection.selecting_line) { + selection.selecting_column = selection.selected_word_end; + select(line, beg, selection.selecting_line, selection.selected_word_end); + set_caret_line(selection.from_line, false); + set_caret_column(selection.from_column); + } else { + selection.selecting_column = selection.selected_word_beg; + select(selection.selecting_line, selection.selected_word_beg, line, end); + set_caret_line(selection.to_line, false); + set_caret_column(selection.to_column); + } + } + + update(); + + click_select_held->start(); +} + +void TextEdit::_update_selection_mode_line() { + dragging_selection = true; + Point2 mp = get_local_mouse_pos(); + + Point2i pos = get_line_column_at_pos(Point2i(mp.x, mp.y)); + int line = pos.y; + int col = pos.x; + + col = 0; + if (line < selection.selecting_line) { + /* Caret is above us. */ + set_caret_line(line - 1, false); + selection.selecting_column = text[selection.selecting_line].length(); + } else { + /* Caret is below us. */ + set_caret_line(line + 1, false); + selection.selecting_column = 0; + col = text[line].length(); + } + set_caret_column(0); + + select(selection.selecting_line, selection.selecting_column, line, col); + update(); + + click_select_held->start(); +} + +void TextEdit::_pre_shift_selection() { + if (!selection.active || selection.selecting_mode == SelectionMode::SELECTION_MODE_NONE) { + selection.selecting_line = caret.line; + selection.selecting_column = caret.column; + selection.active = true; + } + + selection.selecting_mode = SelectionMode::SELECTION_MODE_SHIFT; +} + +void TextEdit::_post_shift_selection() { + if (selection.active && selection.selecting_mode == SelectionMode::SELECTION_MODE_SHIFT) { + select(selection.selecting_line, selection.selecting_column, caret.line, caret.column); + update(); + } + + selection.selecting_text = true; +} + +/* Line Wrapping */ +void TextEdit::_update_wrap_at_column(bool p_force) { + int new_wrap_at = get_size().width - style_normal->get_minimum_size().width - gutters_width - gutter_padding; + if (draw_minimap) { + new_wrap_at -= minimap_width; + } + if (v_scroll->is_visible_in_tree()) { + new_wrap_at -= v_scroll->get_combined_minimum_size().width; + } + /* Give it a little more space. */ + new_wrap_at -= wrap_right_offset; + + if ((wrap_at_column != new_wrap_at) || p_force) { + wrap_at_column = new_wrap_at; + if (line_wrapping_mode) { + text.set_width(wrap_at_column); + } else { + text.set_width(-1); + } + text.invalidate_all_lines(); + } + + _update_caret_wrap_offset(); +} + +void TextEdit::_update_caret_wrap_offset() { + int first_vis_line = get_first_visible_line(); + if (is_line_wrapped(first_vis_line)) { + caret.wrap_ofs = MIN(caret.wrap_ofs, get_line_wrap_count(first_vis_line)); + } else { + caret.wrap_ofs = 0; + } + set_line_as_first_visible(caret.line_ofs, caret.wrap_ofs); +} + +/* Viewport. */ +void TextEdit::_update_scrollbars() { + Size2 size = get_size(); + Size2 hmin = h_scroll->get_combined_minimum_size(); + Size2 vmin = v_scroll->get_combined_minimum_size(); + + v_scroll->set_begin(Point2(size.width - vmin.width, style_normal->get_margin(SIDE_TOP))); + v_scroll->set_end(Point2(size.width, size.height - style_normal->get_margin(SIDE_TOP) - style_normal->get_margin(SIDE_BOTTOM))); + + h_scroll->set_begin(Point2(0, size.height - hmin.height)); + h_scroll->set_end(Point2(size.width - vmin.width, size.height)); + + int visible_rows = get_visible_line_count(); + int total_rows = get_total_visible_line_count(); + if (scroll_past_end_of_file_enabled) { + total_rows += visible_rows - 1; + } + + int visible_width = size.width - style_normal->get_minimum_size().width; + int total_width = text.get_max_width(true) + vmin.x + gutters_width + gutter_padding; + + if (draw_minimap) { + total_width += minimap_width; + } + + updating_scrolls = true; + + if (total_rows > visible_rows) { + v_scroll->show(); + v_scroll->set_max(total_rows + _get_visible_lines_offset()); + v_scroll->set_page(visible_rows + _get_visible_lines_offset()); + if (smooth_scroll_enabled) { + v_scroll->set_step(0.25); + } else { + v_scroll->set_step(1); + } + set_v_scroll(get_v_scroll()); + + } else { + caret.line_ofs = 0; + caret.wrap_ofs = 0; + v_scroll->set_value(0); + v_scroll->hide(); + } + + if (total_width > visible_width && get_line_wrapping_mode() == LineWrappingMode::LINE_WRAPPING_NONE) { + h_scroll->show(); + h_scroll->set_max(total_width); + h_scroll->set_page(visible_width); + if (caret.x_ofs > (total_width - visible_width)) { + caret.x_ofs = (total_width - visible_width); + } + if (fabs(h_scroll->get_value() - (double)caret.x_ofs) >= 1) { + h_scroll->set_value(caret.x_ofs); + } + + } else { + caret.x_ofs = 0; + h_scroll->set_value(0); + h_scroll->hide(); + } + + updating_scrolls = false; +} + +int TextEdit::_get_control_height() const { + int control_height = get_size().height; + control_height -= style_normal->get_minimum_size().height; + if (h_scroll->is_visible_in_tree()) { + control_height -= h_scroll->get_size().height; + } + return control_height; +} + +void TextEdit::_v_scroll_input() { + scrolling = false; + minimap_clicked = false; +} + +void TextEdit::_scroll_moved(double p_to_val) { + if (updating_scrolls) { + return; + } + + if (h_scroll->is_visible_in_tree()) { + caret.x_ofs = h_scroll->get_value(); + } + if (v_scroll->is_visible_in_tree()) { + // Set line ofs and wrap ofs. + int v_scroll_i = floor(get_v_scroll()); + int sc = 0; + int n_line; + for (n_line = 0; n_line < text.size(); n_line++) { + if (!_is_line_hidden(n_line)) { + sc++; + sc += get_line_wrap_count(n_line); + if (sc > v_scroll_i) { + break; + } + } + } + n_line = MIN(n_line, text.size() - 1); + int line_wrap_amount = get_line_wrap_count(n_line); + int wi = line_wrap_amount - (sc - v_scroll_i - 1); + wi = CLAMP(wi, 0, line_wrap_amount); + + caret.line_ofs = n_line; + caret.wrap_ofs = wi; + } + update(); +} + +double TextEdit::_get_visible_lines_offset() const { + double total = _get_control_height(); + total /= (double)get_line_height(); + total = total - floor(total); + total = -CLAMP(total, 0.001, 1) + 1; + return total; +} + +double TextEdit::_get_v_scroll_offset() const { + double val = get_v_scroll() - floor(get_v_scroll()); + return CLAMP(val, 0, 1); +} + +void TextEdit::_scroll_up(real_t p_delta) { + if (scrolling && smooth_scroll_enabled && SGN(target_v_scroll - v_scroll->get_value()) != SGN(-p_delta)) { + scrolling = false; + minimap_clicked = false; + } + + if (scrolling) { + target_v_scroll = (target_v_scroll - p_delta); + } else { + target_v_scroll = (get_v_scroll() - p_delta); + } + + if (smooth_scroll_enabled) { + if (target_v_scroll <= 0) { + target_v_scroll = 0; + } + if (Math::abs(target_v_scroll - v_scroll->get_value()) < 1.0) { + v_scroll->set_value(target_v_scroll); + } else { + scrolling = true; + set_physics_process_internal(true); + } + } else { + set_v_scroll(target_v_scroll); + } +} + +void TextEdit::_scroll_down(real_t p_delta) { + if (scrolling && smooth_scroll_enabled && SGN(target_v_scroll - v_scroll->get_value()) != SGN(p_delta)) { + scrolling = false; + minimap_clicked = false; + } + + if (scrolling) { + target_v_scroll = (target_v_scroll + p_delta); + } else { + target_v_scroll = (get_v_scroll() + p_delta); + } + + if (smooth_scroll_enabled) { + int max_v_scroll = round(v_scroll->get_max() - v_scroll->get_page()); + if (target_v_scroll > max_v_scroll) { + target_v_scroll = max_v_scroll; + } + if (Math::abs(target_v_scroll - v_scroll->get_value()) < 1.0) { + v_scroll->set_value(target_v_scroll); + } else { + scrolling = true; + set_physics_process_internal(true); + } + } else { + set_v_scroll(target_v_scroll); + } +} + +void TextEdit::_scroll_lines_up() { + scrolling = false; + minimap_clicked = false; + + // Adjust the vertical scroll. + set_v_scroll(get_v_scroll() - 1); + + // Adjust the caret to viewport. + if (!selection.active) { + int cur_line = caret.line; + int cur_wrap = get_caret_wrap_index(); + int last_vis_line = get_last_full_visible_line(); + int last_vis_wrap = get_last_full_visible_line_wrap_index(); + + if (cur_line > last_vis_line || (cur_line == last_vis_line && cur_wrap > last_vis_wrap)) { + set_caret_line(last_vis_line, false, false, last_vis_wrap); + } + } +} + +void TextEdit::_scroll_lines_down() { + scrolling = false; + minimap_clicked = false; + + // Adjust the vertical scroll. + set_v_scroll(get_v_scroll() + 1); + + // Adjust the caret to viewport. + if (!selection.active) { + int cur_line = caret.line; + int cur_wrap = get_caret_wrap_index(); + int first_vis_line = get_first_visible_line(); + int first_vis_wrap = caret.wrap_ofs; + + if (cur_line < first_vis_line || (cur_line == first_vis_line && cur_wrap < first_vis_wrap)) { + set_caret_line(first_vis_line, false, false, first_vis_wrap); + } + } +} + +// Minimap +void TextEdit::_update_minimap_click() { + Point2 mp = get_local_mouse_pos(); + + int xmargin_end = get_size().width - style_normal->get_margin(SIDE_RIGHT); + if (!dragging_minimap && (mp.x < xmargin_end - minimap_width || mp.y > xmargin_end)) { + minimap_clicked = false; + return; + } + minimap_clicked = true; + dragging_minimap = true; + + int row = get_minimap_line_at_pos(Point2i(mp.x, mp.y)); + + if (row >= get_first_visible_line() && (row < get_last_full_visible_line() || row >= (text.size() - 1))) { + minimap_scroll_ratio = v_scroll->get_as_ratio(); + minimap_scroll_click_pos = mp.y; + can_drag_minimap = true; + return; + } + + Point2i next_line = get_next_visible_line_index_offset_from(row, 0, -get_visible_line_count() / 2); + int first_line = row - next_line.x + 1; + double delta = get_scroll_pos_for_line(first_line, next_line.y) - get_v_scroll(); + if (delta < 0) { + _scroll_up(-delta); + } else { + _scroll_down(delta); + } +} + +void TextEdit::_update_minimap_drag() { + if (!can_drag_minimap) { + return; + } + + int control_height = _get_control_height(); + int scroll_height = v_scroll->get_max() * (minimap_char_size.y + minimap_line_spacing); + if (control_height > scroll_height) { + control_height = scroll_height; + } + + Point2 mp = get_local_mouse_pos(); + + double diff = (mp.y - minimap_scroll_click_pos) / control_height; + v_scroll->set_as_ratio(minimap_scroll_ratio + diff); +} + +/* Gutters. */ +void TextEdit::_update_gutter_width() { + gutters_width = 0; + for (int i = 0; i < gutters.size(); i++) { + if (gutters[i].draw) { + gutters_width += gutters[i].width; + } + } + if (gutters_width > 0) { + gutter_padding = 2; + } + update(); +} + +/* Syntax highlighting. */ +Dictionary TextEdit::_get_line_syntax_highlighting(int p_line) { + return syntax_highlighter.is_null() && !setting_text ? Dictionary() : syntax_highlighter->get_line_syntax_highlighting(p_line); +} + +/*** Super internal Core API. Everything builds on it. ***/ + +void TextEdit::_text_changed_emit() { + emit_signal(SNAME("text_changed")); + text_changed_dirty = false; +} + +void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r_end_line, int *r_end_char) { + if (!setting_text && idle_detect->is_inside_tree()) { + idle_detect->start(); + } + + if (undo_enabled) { + _clear_redo(); + } + + int retline, retchar; + _base_insert_text(p_line, p_char, p_text, retline, retchar); + if (r_end_line) { + *r_end_line = retline; + } + if (r_end_char) { + *r_end_char = retchar; + } + + if (!undo_enabled) { + return; + } + + /* UNDO!! */ + TextOperation op; + op.type = TextOperation::TYPE_INSERT; + op.from_line = p_line; + op.from_column = p_char; + op.to_line = retline; + op.to_column = retchar; + op.text = p_text; + op.version = ++version; + op.chain_forward = false; + op.chain_backward = false; + + // See if it should just be set as current op. + if (current_op.type != op.type) { + op.prev_version = get_version(); + _push_current_op(); + current_op = op; + + return; // Set as current op, return. + } + // See if it can be merged. + if (current_op.to_line != p_line || current_op.to_column != p_char) { + op.prev_version = get_version(); + _push_current_op(); + current_op = op; + return; // Set as current op, return. + } + // Merge current op. + + current_op.text += p_text; + current_op.to_column = retchar; + current_op.to_line = retline; + current_op.version = op.version; +} + +void TextEdit::_remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) { + if (!setting_text && idle_detect->is_inside_tree()) { + idle_detect->start(); + } + + String text; + if (undo_enabled) { + _clear_redo(); + text = _base_get_text(p_from_line, p_from_column, p_to_line, p_to_column); + } + + _base_remove_text(p_from_line, p_from_column, p_to_line, p_to_column); + + if (!undo_enabled) { + return; + } + + /* UNDO! */ + TextOperation op; + op.type = TextOperation::TYPE_REMOVE; + op.from_line = p_from_line; + op.from_column = p_from_column; + op.to_line = p_to_line; + op.to_column = p_to_column; + op.text = text; + op.version = ++version; + op.chain_forward = false; + op.chain_backward = false; + + // See if it should just be set as current op. + if (current_op.type != op.type) { + op.prev_version = get_version(); + _push_current_op(); + current_op = op; + return; // Set as current op, return. + } + // See if it can be merged. + if (current_op.from_line == p_to_line && current_op.from_column == p_to_column) { + // Backspace or similar. + current_op.text = text + current_op.text; + current_op.from_line = p_from_line; + current_op.from_column = p_from_column; + return; // Update current op. + } + + op.prev_version = get_version(); + _push_current_op(); + current_op = op; +} + +void TextEdit::_base_insert_text(int p_line, int p_char, const String &p_text, int &r_end_line, int &r_end_column) { + // Save for undo. + ERR_FAIL_INDEX(p_line, text.size()); + ERR_FAIL_COND(p_char < 0); + + /* STEP 1: Remove \r from source text and separate in substrings. */ + + Vector<String> substrings = p_text.replace("\r", "").split("\n"); + + // Is this just a new empty line? + bool shift_first_line = p_char == 0 && p_text.replace("\r", "") == "\n"; + + /* STEP 2: Add spaces if the char is greater than the end of the line. */ + while (p_char > text[p_line].length()) { + text.set(p_line, text[p_line] + String::chr(' '), structured_text_parser(st_parser, st_args, text[p_line] + String::chr(' '))); + } + + /* STEP 3: Separate dest string in pre and post text. */ + + String preinsert_text = text[p_line].substr(0, p_char); + String postinsert_text = text[p_line].substr(p_char, text[p_line].size()); + + for (int j = 0; j < substrings.size(); j++) { + // Insert the substrings. + + if (j == 0) { + text.set(p_line, preinsert_text + substrings[j], structured_text_parser(st_parser, st_args, preinsert_text + substrings[j])); + } else { + text.insert(p_line + j, substrings[j], structured_text_parser(st_parser, st_args, substrings[j])); + } + + if (j == substrings.size() - 1) { + text.set(p_line + j, text[p_line + j] + postinsert_text, structured_text_parser(st_parser, st_args, text[p_line + j] + postinsert_text)); + } + } + + if (shift_first_line) { + text.move_gutters(p_line, p_line + 1); + text.set_hidden(p_line + 1, text.is_hidden(p_line)); + + text.set_hidden(p_line, false); + } + + text.invalidate_cache(p_line); + + r_end_line = p_line + substrings.size() - 1; + r_end_column = text[r_end_line].length() - postinsert_text.length(); + + TextServer::Direction dir = TS->shaped_text_get_dominant_direciton_in_range(text.get_line_data(r_end_line)->get_rid(), (r_end_line == p_line) ? caret.column : 0, r_end_column); + if (dir != TextServer::DIRECTION_AUTO) { + input_direction = (TextDirection)dir; + } + + if (!text_changed_dirty && !setting_text) { + if (is_inside_tree()) { + MessageQueue::get_singleton()->push_call(this, "_text_changed_emit"); + } + text_changed_dirty = true; + } + emit_signal(SNAME("lines_edited_from"), p_line, r_end_line); +} + +String TextEdit::_base_get_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) const { + ERR_FAIL_INDEX_V(p_from_line, text.size(), String()); + ERR_FAIL_INDEX_V(p_from_column, text[p_from_line].length() + 1, String()); + ERR_FAIL_INDEX_V(p_to_line, text.size(), String()); + ERR_FAIL_INDEX_V(p_to_column, text[p_to_line].length() + 1, String()); + ERR_FAIL_COND_V(p_to_line < p_from_line, String()); // 'from > to'. + ERR_FAIL_COND_V(p_to_line == p_from_line && p_to_column < p_from_column, String()); // 'from > to'. + + String ret; + + for (int i = p_from_line; i <= p_to_line; i++) { + int begin = (i == p_from_line) ? p_from_column : 0; + int end = (i == p_to_line) ? p_to_column : text[i].length(); + + if (i > p_from_line) { + ret += "\n"; + } + ret += text[i].substr(begin, end - begin); + } + + return ret; +} + +void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) { + ERR_FAIL_INDEX(p_from_line, text.size()); + ERR_FAIL_INDEX(p_from_column, text[p_from_line].length() + 1); + ERR_FAIL_INDEX(p_to_line, text.size()); + ERR_FAIL_INDEX(p_to_column, text[p_to_line].length() + 1); + ERR_FAIL_COND(p_to_line < p_from_line); // 'from > to'. + ERR_FAIL_COND(p_to_line == p_from_line && p_to_column < p_from_column); // 'from > to'. + + String pre_text = text[p_from_line].substr(0, p_from_column); + String post_text = text[p_to_line].substr(p_to_column, text[p_to_line].length()); + + for (int i = p_from_line; i < p_to_line; i++) { + text.remove(p_from_line + 1); + } + text.set(p_from_line, pre_text + post_text, structured_text_parser(st_parser, st_args, pre_text + post_text)); + + text.invalidate_cache(p_from_line); + + if (!text_changed_dirty && !setting_text) { + if (is_inside_tree()) { + MessageQueue::get_singleton()->push_call(this, "_text_changed_emit"); + } + text_changed_dirty = true; + } + emit_signal(SNAME("lines_edited_from"), p_to_line, p_from_line); +} + TextEdit::TextEdit() { clear(); set_focus_mode(FOCUS_ALL); @@ -5704,11 +5906,18 @@ TextEdit::TextEdit() { v_scroll->connect("scrolling", callable_mp(this, &TextEdit::_v_scroll_input)); + /* Caret. */ caret_blink_timer = memnew(Timer); add_child(caret_blink_timer); caret_blink_timer->set_wait_time(0.65); caret_blink_timer->connect("timeout", callable_mp(this, &TextEdit::_toggle_draw_caret)); - cursor_set_blink_enabled(false); + set_caret_blink_enabled(false); + + /* Selection. */ + click_select_held = memnew(Timer); + add_child(click_select_held); + click_select_held->set_wait_time(0.05); + click_select_held->connect("timeout", callable_mp(this, &TextEdit::_click_selection_held)); idle_detect = memnew(Timer); add_child(idle_detect); @@ -5716,21 +5925,7 @@ TextEdit::TextEdit() { idle_detect->set_wait_time(GLOBAL_GET("gui/timers/text_edit_idle_detect_sec")); idle_detect->connect("timeout", callable_mp(this, &TextEdit::_push_current_op)); - click_select_held = memnew(Timer); - add_child(click_select_held); - click_select_held->set_wait_time(0.05); - click_select_held->connect("timeout", callable_mp(this, &TextEdit::_click_selection_held)); - undo_stack_max_size = GLOBAL_GET("gui/common/text_edit_undo_stack_max_size"); - set_readonly(false); -} - -TextEdit::~TextEdit() { -} - -/////////////////////////////////////////////////////////////////////////////// - -Dictionary TextEdit::_get_line_syntax_highlighting(int p_line) { - return syntax_highlighter.is_null() && !setting_text ? Dictionary() : syntax_highlighter->get_line_syntax_highlighting(p_line); + set_editable(true); } diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 9e6dedb267..5d05e07b5d 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -42,12 +42,13 @@ class TextEdit : public Control { GDCLASS(TextEdit, Control); public: - enum GutterType { - GUTTER_TYPE_STRING, - GUTTER_TYPE_ICON, - GUTTER_TYPE_CUSTOM + /* Caret. */ + enum CaretType { + CARET_TYPE_LINE, + CARET_TYPE_BLOCK }; + /* Selection */ enum SelectionMode { SELECTION_MODE_NONE, SELECTION_MODE_SHIFT, @@ -56,6 +57,60 @@ public: SELECTION_MODE_LINE }; + /* Line Wrapping.*/ + enum LineWrappingMode { + LINE_WRAPPING_NONE, + LINE_WRAPPING_BOUNDARY + }; + + /* Gutters. */ + enum GutterType { + GUTTER_TYPE_STRING, + GUTTER_TYPE_ICON, + GUTTER_TYPE_CUSTOM + }; + + /* Contex Menu. */ + enum MenuItems { + MENU_CUT, + MENU_COPY, + MENU_PASTE, + MENU_CLEAR, + MENU_SELECT_ALL, + MENU_UNDO, + MENU_REDO, + MENU_DIR_INHERITED, + MENU_DIR_AUTO, + MENU_DIR_LTR, + MENU_DIR_RTL, + MENU_DISPLAY_UCC, + MENU_INSERT_LRM, + MENU_INSERT_RLM, + MENU_INSERT_LRE, + MENU_INSERT_RLE, + MENU_INSERT_LRO, + MENU_INSERT_RLO, + MENU_INSERT_PDF, + MENU_INSERT_ALM, + MENU_INSERT_LRI, + MENU_INSERT_RLI, + MENU_INSERT_FSI, + MENU_INSERT_PDI, + MENU_INSERT_ZWJ, + MENU_INSERT_ZWNJ, + MENU_INSERT_WJ, + MENU_INSERT_SHY, + MENU_MAX + + }; + + /* Search. */ + enum SearchFlags { + SEARCH_MATCH_CASE = 1, + SEARCH_WHOLE_WORDS = 2, + SEARCH_BACKWARDS = 4 + }; + private: struct GutterInfo { GutterType type = GutterType::GUTTER_TYPE_STRING; @@ -68,11 +123,6 @@ private: ObjectID custom_draw_obj = ObjectID(); StringName custom_draw_callback; }; - Vector<GutterInfo> gutters; - int gutters_width = 0; - int gutter_padding = 0; - - void _update_gutter_width(); class Text { public: @@ -121,7 +171,7 @@ private: void set_font(const Ref<Font> &p_font); void set_font_size(int p_font_size); void set_font_features(const Dictionary &p_features); - void set_direction_and_language(TextServer::Direction p_direction, String p_language); + void set_direction_and_language(TextServer::Direction p_direction, const String &p_language); void set_draw_control_chars(bool p_draw_control_chars); int get_line_height(int p_line, int p_wrap_index) const; @@ -159,7 +209,7 @@ private: void set_line_gutter_text(int p_line, int p_gutter, const String &p_text) { text.write[p_line].gutters.write[p_gutter].text = p_text; } const String &get_line_gutter_text(int p_line, int p_gutter) const { return text[p_line].gutters[p_gutter].text; } - void set_line_gutter_icon(int p_line, int p_gutter, Ref<Texture2D> p_icon) { text.write[p_line].gutters.write[p_gutter].icon = p_icon; } + void set_line_gutter_icon(int p_line, int p_gutter, const Ref<Texture2D> &p_icon) { text.write[p_line].gutters.write[p_gutter].icon = p_icon; } const Ref<Texture2D> &get_line_gutter_icon(int p_line, int p_gutter) const { return text[p_line].gutters[p_gutter].icon; } void set_line_gutter_item_color(int p_line, int p_gutter, const Color &p_color) { text.write[p_line].gutters.write[p_gutter].color = p_color; } @@ -173,38 +223,48 @@ private: const Color get_line_background_color(int p_line) const { return text[p_line].background_color; } }; - struct Cursor { - Point2 draw_pos; - bool visible = false; - int last_fit_x = 0; - int line = 0; - int column = 0; ///< cursor - int x_ofs = 0; - int line_ofs = 0; - int wrap_ofs = 0; - } cursor; + /* Text */ + Text text; - struct Selection { - SelectionMode selecting_mode = SelectionMode::SELECTION_MODE_NONE; - int selecting_line = 0; - int selecting_column = 0; - int selected_word_beg = 0; - int selected_word_end = 0; - int selected_word_origin = 0; - bool selecting_text = false; + bool setting_text = false; - bool active = false; + // Text properties. + String ime_text = ""; + Point2 ime_selection; - int from_line = 0; - int from_column = 0; - int to_line = 0; - int to_column = 0; + /* Initialise to opposite first, so we get past the early-out in set_editable. */ + bool editable = false; - bool shiftclick_left = false; - } selection; + TextDirection text_direction = TEXT_DIRECTION_AUTO; + TextDirection input_direction = TEXT_DIRECTION_LTR; - Map<int, Dictionary> syntax_highlighting_cache; + Dictionary opentype_features; + String language = ""; + + Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT; + Array st_args; + void _clear(); + void _update_caches(); + + // User control. + bool overtype_mode = false; + bool context_menu_enabled = true; + bool shortcut_keys_enabled = true; + bool virtual_keyboard_enabled = true; + + // Overridable actions + String cut_copy_line = ""; + + // Context menu. + PopupMenu *menu = nullptr; + PopupMenu *menu_dir = nullptr; + PopupMenu *menu_ctl = nullptr; + + void _generate_context_menu(); + int _get_menu_action_accelerator(const String &p_action); + + /* Versioning */ struct TextOperation { enum Type { TYPE_NONE, @@ -224,247 +284,249 @@ private: bool chain_backward = false; }; - String ime_text; - Point2 ime_selection; + bool undo_enabled = true; + int undo_stack_max_size = 50; - TextOperation current_op; + bool next_operation_is_complex = false; + TextOperation current_op; List<TextOperation> undo_stack; List<TextOperation>::Element *undo_stack_pos = nullptr; - int undo_stack_max_size; - void _clear_redo(); + Timer *idle_detect; + + uint32_t version = 0; + uint32_t saved_version = 0; + + void _push_current_op(); void _do_text_op(const TextOperation &p_op, bool p_reverse); + void _clear_redo(); - //syntax coloring - Ref<SyntaxHighlighter> syntax_highlighter; - Set<String> keywords; + /* Search */ + Color search_result_color = Color(1, 1, 1); + Color search_result_border_color = Color(1, 1, 1); - Dictionary _get_line_syntax_highlighting(int p_line); + String search_text = ""; + uint32_t search_flags = 0; - bool setting_text = false; + int _get_column_pos_of_word(const String &p_key, const String &p_search, uint32_t p_search_flags, int p_from_column) const; - // data - Text text; + /* Tooltip. */ + Object *tooltip_obj = nullptr; + StringName tooltip_func; + Variant tooltip_ud; - Dictionary opentype_features; - String language; - TextDirection text_direction = TEXT_DIRECTION_AUTO; - TextDirection input_direction = TEXT_DIRECTION_LTR; - Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT; - Array st_args; - bool draw_control_chars = false; + /* Mouse */ + int _get_char_pos_for_line(int p_px, int p_line, int p_wrap_index = 0) const; - uint32_t version = 0; - uint32_t saved_version = 0; + /* Caret. */ + struct Caret { + Point2 draw_pos; + bool visible = false; + int last_fit_x = 0; + int line = 0; + int column = 0; + int x_ofs = 0; + int line_ofs = 0; + int wrap_ofs = 0; + } caret; - bool readonly = true; // Initialise to opposite first, so we get past the early-out in set_readonly. + bool setting_caret_line = false; + bool caret_pos_dirty = false; + + Color caret_color = Color(1, 1, 1); + Color caret_background_color = Color(0, 0, 0); + + CaretType caret_type = CaretType::CARET_TYPE_LINE; - Timer *caret_blink_timer; - bool caret_blink_enabled = false; bool draw_caret = true; - bool window_has_focus = true; - bool block_caret = false; - bool right_click_moves_caret = true; - bool mid_grapheme_caret_enabled = false; - bool wrap_enabled = false; - int wrap_at = 0; - int wrap_right_offset = 10; + bool caret_blink_enabled = false; + Timer *caret_blink_timer; - bool first_draw = true; - bool setting_row = false; - bool draw_tabs = false; - bool draw_spaces = false; - bool override_selected_font_color = false; - bool cursor_changed_dirty = false; - bool text_changed_dirty = false; - bool undo_enabled = true; - bool hiding_enabled = false; - bool draw_minimap = false; - int minimap_width = 80; - Point2 minimap_char_size = Point2(1, 2); - int minimap_line_spacing = 1; + bool move_caret_on_right_click = true; - bool highlight_all_occurrences = false; - bool scroll_past_end_of_file_enabled = false; - bool highlight_current_line = false; + bool caret_mid_grapheme_enabled = false; - String cut_copy_line; - bool insert_mode = false; - bool select_identifiers_enabled = false; + void _emit_caret_changed(); - bool smooth_scroll_enabled = false; - bool scrolling = false; - bool dragging_selection = false; - bool dragging_minimap = false; - bool can_drag_minimap = false; - bool minimap_clicked = false; - double minimap_scroll_ratio = 0.0; - double minimap_scroll_click_pos = 0.0; - float target_v_scroll = 0.0; - float v_scroll_speed = 80.0; + void _reset_caret_blink_timer(); + void _toggle_draw_caret(); - String lookup_symbol_word; + int _get_column_x_offset_for_line(int p_char, int p_line) const; - uint64_t last_dblclk = 0; + /* Selection. */ + struct Selection { + SelectionMode selecting_mode = SelectionMode::SELECTION_MODE_NONE; + int selecting_line = 0; + int selecting_column = 0; + int selected_word_beg = 0; + int selected_word_end = 0; + int selected_word_origin = 0; + bool selecting_text = false; + + bool active = false; + + int from_line = 0; + int from_column = 0; + int to_line = 0; + int to_column = 0; + + bool shiftclick_left = false; + } selection; + + bool selecting_enabled = true; + + Color font_selected_color = Color(1, 1, 1); + Color selection_color = Color(1, 1, 1); + bool override_selected_font_color = false; + + bool dragging_selection = false; - Timer *idle_detect; Timer *click_select_held; - HScrollBar *h_scroll; - VScrollBar *v_scroll; - bool updating_scrolls = false; + uint64_t last_dblclk = 0; + Vector2 last_dblclk_pos; + void _click_selection_held(); - Object *tooltip_obj = nullptr; - StringName tooltip_func; - Variant tooltip_ud; + void _update_selection_mode_pointer(); + void _update_selection_mode_word(); + void _update_selection_mode_line(); - bool next_operation_is_complex = false; + void _pre_shift_selection(); + void _post_shift_selection(); - String search_text; - uint32_t search_flags = 0; - int search_result_line = 0; - int search_result_col = 0; + /* line wrapping. */ + LineWrappingMode line_wrapping_mode = LineWrappingMode::LINE_WRAPPING_NONE; - bool selecting_enabled = true; + int wrap_at_column = 0; + int wrap_right_offset = 10; - bool context_menu_enabled = true; - bool shortcut_keys_enabled = true; - bool virtual_keyboard_enabled = true; + void _update_wrap_at_column(bool p_force = false); - int get_visible_rows() const; - int get_total_visible_rows() const; + void _update_caret_wrap_offset(); - int _get_minimap_visible_rows() const; + /* Viewport. */ + HScrollBar *h_scroll; + VScrollBar *v_scroll; - void update_cursor_wrap_offset(); - void _update_wrap_at(bool p_force = false); - Vector<String> get_wrap_rows_text(int p_line) const; - int get_cursor_wrap_index() const; - int get_char_count(); + bool scroll_past_end_of_file_enabled = false; - double get_scroll_pos_for_line(int p_line, int p_wrap_index = 0) const; - void set_line_as_first_visible(int p_line, int p_wrap_index = 0); - void set_line_as_center_visible(int p_line, int p_wrap_index = 0); - void set_line_as_last_visible(int p_line, int p_wrap_index = 0); - int get_first_visible_line() const; - int get_last_full_visible_line() const; - int get_last_full_visible_line_wrap_index() const; - double get_visible_rows_offset() const; - double get_v_scroll_offset() const; + // Smooth scrolling. + bool smooth_scroll_enabled = false; + float target_v_scroll = 0.0; + float v_scroll_speed = 80.0; - int get_char_pos_for_line(int p_px, int p_line, int p_wrap_index = 0) const; - int get_column_x_offset_for_line(int p_char, int p_line) const; + // Scrolling. + bool scrolling = false; + bool updating_scrolls = false; - void adjust_viewport_to_cursor(); - double get_scroll_line_diff() const; - void _scroll_moved(double); void _update_scrollbars(); + int _get_control_height() const; + void _v_scroll_input(); - void _click_selection_held(); + void _scroll_moved(double p_to_val); - void _update_selection_mode_pointer(); - void _update_selection_mode_word(); - void _update_selection_mode_line(); + double _get_visible_lines_offset() const; + double _get_v_scroll_offset() const; - void _update_minimap_click(); - void _update_minimap_drag(); void _scroll_up(real_t p_delta); void _scroll_down(real_t p_delta); - void _pre_shift_selection(); - void _post_shift_selection(); - void _scroll_lines_up(); void _scroll_lines_down(); - //void mouse_motion(const Point& p_pos, const Point& p_rel, int p_button_mask); - Size2 get_minimum_size() const override; - int _get_control_height() const; + // Minimap + bool draw_minimap = false; - int _get_menu_action_accelerator(const String &p_action); + int minimap_width = 80; + Point2 minimap_char_size = Point2(1, 2); + int minimap_line_spacing = 1; - void _reset_caret_blink_timer(); - void _toggle_draw_caret(); + // minimap scroll + bool minimap_clicked = false; + bool dragging_minimap = false; + bool can_drag_minimap = false; - void _update_caches(); - void _cursor_changed_emit(); - void _text_changed_emit(); + double minimap_scroll_ratio = 0.0; + double minimap_scroll_click_pos = 0.0; - void _push_current_op(); + void _update_minimap_click(); + void _update_minimap_drag(); - /* super internal api, undo/redo builds on it */ + /* Gutters. */ + Vector<GutterInfo> gutters; + int gutters_width = 0; + int gutter_padding = 0; - void _base_insert_text(int p_line, int p_char, const String &p_text, int &r_end_line, int &r_end_column); - String _base_get_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) const; - void _base_remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column); + void _update_gutter_width(); - int _get_column_pos_of_word(const String &p_key, const String &p_search, uint32_t p_search_flags, int p_from_column); + /* Syntax highlighting. */ + Ref<SyntaxHighlighter> syntax_highlighter; + Map<int, Dictionary> syntax_highlighting_cache; - Dictionary _search_bind(const String &p_key, uint32_t p_search_flags, int p_from_line, int p_from_column) const; + Dictionary _get_line_syntax_highlighting(int p_line); - PopupMenu *menu = nullptr; - PopupMenu *menu_dir = nullptr; - PopupMenu *menu_ctl = nullptr; + /* Visual. */ + Ref<StyleBox> style_normal; + Ref<StyleBox> style_focus; + Ref<StyleBox> style_readonly; - void _ensure_menu(); + Ref<Texture2D> tab_icon; + Ref<Texture2D> space_icon; - void _clear(); + Ref<Font> font; + int font_size = 16; + Color font_color = Color(1, 1, 1); + Color font_readonly_color = Color(1, 1, 1); - // Methods used in shortcuts - void _swap_current_input_direction(); - void _new_line(bool p_split_current = true, bool p_above = false); - void _move_cursor_left(bool p_select, bool p_move_by_word = false); - void _move_cursor_right(bool p_select, bool p_move_by_word = false); - void _move_cursor_up(bool p_select); - void _move_cursor_down(bool p_select); - void _move_cursor_to_line_start(bool p_select); - void _move_cursor_to_line_end(bool p_select); - void _move_cursor_page_up(bool p_select); - void _move_cursor_page_down(bool p_select); - void _do_backspace(bool p_word = false, bool p_all_to_left = false); - void _delete(bool p_word = false, bool p_all_to_right = false); - void _move_cursor_document_start(bool p_select); - void _move_cursor_document_end(bool p_select); + int outline_size = 0; + Color outline_color = Color(1, 1, 1); -protected: - bool highlight_matching_braces_enabled = false; + int line_spacing = 1; - struct Cache { - Ref<Texture2D> tab_icon; - Ref<Texture2D> space_icon; - Ref<Texture2D> folded_eol_icon; - Ref<StyleBox> style_normal; - Ref<StyleBox> style_focus; - Ref<StyleBox> style_readonly; - Ref<Font> font; - int font_size = 16; - int outline_size = 0; - Color outline_color; - Color caret_color; - Color caret_background_color; - Color font_color; - Color font_selected_color; - Color font_readonly_color; - Color selection_color; - Color code_folding_color; - Color current_line_color; - Color brace_mismatch_color; - Color word_highlighted_color; - Color search_result_color; - Color search_result_border_color; - Color background_color; - - int line_spacing = 1; - int minimap_width = 0; - } cache; + Color background_color = Color(1, 1, 1); + Color current_line_color = Color(1, 1, 1); + Color word_highlighted_color = Color(1, 1, 1); - virtual String get_tooltip(const Point2 &p_pos) const override; + bool window_has_focus = true; + bool first_draw = true; + + bool highlight_current_line = false; + bool highlight_all_occurrences = false; + bool draw_control_chars = false; + bool draw_tabs = false; + bool draw_spaces = false; + + /*** Super internal Core API. Everything builds on it. ***/ + bool text_changed_dirty = false; + void _text_changed_emit(); void _insert_text(int p_line, int p_char, const String &p_text, int *r_end_line = nullptr, int *r_end_char = nullptr); void _remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column); - virtual void _gui_input(const Ref<InputEvent> &p_gui_input); + + void _base_insert_text(int p_line, int p_char, const String &p_text, int &r_end_line, int &r_end_column); + String _base_get_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) const; + void _base_remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column); + + /* Input actions. */ + void _swap_current_input_direction(); + void _new_line(bool p_split_current = true, bool p_above = false); + void _move_caret_left(bool p_select, bool p_move_by_word = false); + void _move_caret_right(bool p_select, bool p_move_by_word = false); + void _move_caret_up(bool p_select); + void _move_caret_down(bool p_select); + void _move_caret_to_line_start(bool p_select); + void _move_caret_to_line_end(bool p_select); + void _move_caret_page_up(bool p_select); + void _move_caret_page_down(bool p_select); + void _do_backspace(bool p_word = false, bool p_all_to_left = false); + void _delete(bool p_word = false, bool p_all_to_right = false); + void _move_caret_document_start(bool p_select); + void _move_caret_document_end(bool p_select); + +protected: void _notification(int p_what); + virtual void _gui_input(const Ref<InputEvent> &p_gui_input); static void _bind_methods(); @@ -472,304 +534,344 @@ protected: bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + /* Internal API for CodeEdit, pending public API. */ + // brace matching + bool highlight_matching_braces_enabled = false; + Color brace_mismatch_color; + + // Line hiding. + Color code_folding_color = Color(1, 1, 1); + Ref<Texture2D> folded_eol_icon; + + bool hiding_enabled = false; + + void _set_hiding_enabled(bool p_enabled); + bool _is_hiding_enabled() const; + + void _set_line_as_hidden(int p_line, bool p_hidden); + bool _is_line_hidden(int p_line) const; + + void _unhide_all_lines(); + + // Symbol lookup. + String lookup_symbol_word; void _set_symbol_lookup_word(const String &p_symbol); + /* Text manipulation */ + + // Overridable actions + virtual void _handle_unicode_input(const uint32_t p_unicode); + virtual void _backspace(); + + virtual void _cut(); + virtual void _copy(); + virtual void _paste(); + public: - /* Syntax Highlighting. */ - Ref<SyntaxHighlighter> get_syntax_highlighter(); - void set_syntax_highlighter(Ref<SyntaxHighlighter> p_syntax_highlighter); + /* General overrides. */ + virtual Size2 get_minimum_size() const override; + virtual bool is_text_field() const override; + virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override; + virtual String get_tooltip(const Point2 &p_pos) const override; + void set_tooltip_request_func(Object *p_obj, const StringName &p_function, const Variant &p_udata); - /* Gutters. */ - void add_gutter(int p_at = -1); - void remove_gutter(int p_gutter); - int get_gutter_count() const; + /* Text */ + // Text properties. + bool has_ime_text() const; - void set_gutter_name(int p_gutter, const String &p_name); - String get_gutter_name(int p_gutter) const; + void set_editable(const bool p_editable); + bool is_editable() const; - void set_gutter_type(int p_gutter, GutterType p_type); - GutterType get_gutter_type(int p_gutter) const; + void set_text_direction(TextDirection p_text_direction); + TextDirection get_text_direction() const; - void set_gutter_width(int p_gutter, int p_width); - int get_gutter_width(int p_gutter) const; - int get_total_gutter_width() const; + void set_opentype_feature(const String &p_name, int p_value); + int get_opentype_feature(const String &p_name) const; + void clear_opentype_features(); - void set_gutter_draw(int p_gutter, bool p_draw); - bool is_gutter_drawn(int p_gutter) const; + void set_language(const String &p_language); + String get_language() const; - void set_gutter_clickable(int p_gutter, bool p_clickable); - bool is_gutter_clickable(int p_gutter) const; + void set_structured_text_bidi_override(Control::StructuredTextParser p_parser); + Control::StructuredTextParser get_structured_text_bidi_override() const; + void set_structured_text_bidi_override_options(Array p_args); + Array get_structured_text_bidi_override_options() const; - void set_gutter_overwritable(int p_gutter, bool p_overwritable); - bool is_gutter_overwritable(int p_gutter) const; + void set_tab_size(const int p_size); + int get_tab_size() const; - void merge_gutters(int p_from_line, int p_to_line); + // User controls + void set_overtype_mode_enabled(const bool p_enabled); + bool is_overtype_mode_enabled() const; - void set_gutter_custom_draw(int p_gutter, Object *p_object, const StringName &p_callback); + void set_context_menu_enabled(bool p_enable); + bool is_context_menu_enabled() const; - // Line gutters. - void set_line_gutter_metadata(int p_line, int p_gutter, const Variant &p_metadata); - Variant get_line_gutter_metadata(int p_line, int p_gutter) const; + void set_shortcut_keys_enabled(bool p_enabled); + bool is_shortcut_keys_enabled() const; - void set_line_gutter_text(int p_line, int p_gutter, const String &p_text); - String get_line_gutter_text(int p_line, int p_gutter) const; + void set_virtual_keyboard_enabled(bool p_enable); + bool is_virtual_keyboard_enabled() const; - void set_line_gutter_icon(int p_line, int p_gutter, Ref<Texture2D> p_icon); - Ref<Texture2D> get_line_gutter_icon(int p_line, int p_gutter) const; + // Text manipulation + void clear(); - void set_line_gutter_item_color(int p_line, int p_gutter, const Color &p_color); - Color get_line_gutter_item_color(int p_line, int p_gutter); + void set_text(const String &p_text); + String get_text() const; + int get_line_count() const; - void set_line_gutter_clickable(int p_line, int p_gutter, bool p_clickable); - bool is_line_gutter_clickable(int p_line, int p_gutter) const; + void set_line(int p_line, const String &p_new_text); + String get_line(int p_line) const; - // Line style - void set_line_background_color(int p_line, const Color &p_color); - Color get_line_background_color(int p_line); + int get_line_width(int p_line, int p_wrap_index = -1) const; + int get_line_height() const; - enum MenuItems { - MENU_CUT, - MENU_COPY, - MENU_PASTE, - MENU_CLEAR, - MENU_SELECT_ALL, - MENU_UNDO, - MENU_REDO, - MENU_DIR_INHERITED, - MENU_DIR_AUTO, - MENU_DIR_LTR, - MENU_DIR_RTL, - MENU_DISPLAY_UCC, - MENU_INSERT_LRM, - MENU_INSERT_RLM, - MENU_INSERT_LRE, - MENU_INSERT_RLE, - MENU_INSERT_LRO, - MENU_INSERT_RLO, - MENU_INSERT_PDF, - MENU_INSERT_ALM, - MENU_INSERT_LRI, - MENU_INSERT_RLI, - MENU_INSERT_FSI, - MENU_INSERT_PDI, - MENU_INSERT_ZWJ, - MENU_INSERT_ZWNJ, - MENU_INSERT_WJ, - MENU_INSERT_SHY, - MENU_MAX + int get_indent_level(int p_line) const; + int get_first_non_whitespace_column(int p_line) const; - }; + void swap_lines(int p_from_line, int p_to_line); - enum SearchFlags { - SEARCH_MATCH_CASE = 1, - SEARCH_WHOLE_WORDS = 2, - SEARCH_BACKWARDS = 4 - }; + void insert_line_at(int p_at, const String &p_text); + void insert_text_at_caret(const String &p_text); - virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override; + void remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column); - Point2 _get_local_mouse_pos() const; - void _get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) const; - void _get_minimap_mouse_row(const Point2i &p_mouse, int &r_row) const; - bool is_dragging_cursor() const; + int get_last_unhidden_line() const; + int get_next_visible_line_offset_from(int p_line_from, int p_visible_amount) const; + Point2i get_next_visible_line_index_offset_from(int p_line_from, int p_wrap_index_from, int p_visible_amount) const; - //void delete_char(); - //void delete_line(); + // Overridable actions + void handle_unicode_input(const uint32_t p_unicode); + void backspace(); + void cut(); + void copy(); + void paste(); + + // Context menu. + PopupMenu *get_menu() const; + bool is_menu_visible() const; + void menu_option(int p_option); + + /* Versioning */ void begin_complex_operation(); void end_complex_operation(); - bool is_insert_text_operation(); - - void set_text_direction(TextDirection p_text_direction); - TextDirection get_text_direction() const; + void undo(); + void redo(); + void clear_undo_history(); - void set_opentype_feature(const String &p_name, int p_value); - int get_opentype_feature(const String &p_name) const; - void clear_opentype_features(); + bool is_insert_text_operation() const; - void set_language(const String &p_language); - String get_language() const; + void tag_saved_version(); - void set_draw_control_chars(bool p_draw_control_chars); - bool get_draw_control_chars() const; + uint32_t get_version() const; + uint32_t get_saved_version() const; - void set_structured_text_bidi_override(Control::StructuredTextParser p_parser); - Control::StructuredTextParser get_structured_text_bidi_override() const; + /* Search */ + void set_search_text(const String &p_search_text); + void set_search_flags(uint32_t p_flags); - void set_structured_text_bidi_override_options(Array p_args); - Array get_structured_text_bidi_override_options() const; + Point2i search(const String &p_key, uint32_t p_search_flags, int p_from_line, int p_from_column) const; - void set_text(String p_text); - void insert_text_at_cursor(const String &p_text); - void insert_at(const String &p_text, int at); - int get_line_count() const; - int get_line_width(int p_line, int p_wrap_offset = -1) const; - int get_line_wrap_index_at_col(int p_line, int p_column) const; - - void set_line_as_hidden(int p_line, bool p_hidden); - bool is_line_hidden(int p_line) const; - void unhide_all_lines(); - int num_lines_from(int p_line_from, int visible_amount) const; - int num_lines_from_rows(int p_line_from, int p_wrap_index_from, int visible_amount, int &wrap_index) const; - int get_last_unhidden_line() const; + /* Mouse */ + Point2 get_local_mouse_pos() const; - String get_text(); - String get_line(int line) const; - bool has_ime_text() const; - void set_line(int line, String new_text); - int get_row_height() const; + String get_word_at_pos(const Vector2 &p_pos) const; - int get_indent_level(int p_line) const; - int get_first_non_whitespace_column(int p_line) const; + Point2i get_line_column_at_pos(const Point2i &p_pos) const; + int get_minimap_line_at_pos(const Point2i &p_pos) const; - inline void set_scroll_pass_end_of_file(bool p_enabled) { - scroll_past_end_of_file_enabled = p_enabled; - update(); - } + bool is_dragging_cursor() const; - void center_viewport_to_cursor(); + /* Caret */ + void set_caret_type(CaretType p_type); + CaretType get_caret_type() const; - void set_mid_grapheme_caret_enabled(const bool p_enabled); - bool get_mid_grapheme_caret_enabled() const; + void set_caret_blink_enabled(const bool p_enabled); + bool is_caret_blink_enabled() const; - void cursor_set_column(int p_col, bool p_adjust_viewport = true); - void cursor_set_line(int p_row, bool p_adjust_viewport = true, bool p_can_be_hidden = true, int p_wrap_index = 0); + void set_caret_blink_speed(const float p_speed); + float get_caret_blink_speed() const; - Point2 get_caret_draw_pos() const; - bool is_caret_visible() const; - int cursor_get_column() const; - int cursor_get_line() const; - Vector2i _get_cursor_pixel_pos(bool p_adjust_viewport = true); + void set_move_caret_on_right_click_enabled(const bool p_enable); + bool is_move_caret_on_right_click_enabled() const; - bool cursor_get_blink_enabled() const; - void cursor_set_blink_enabled(const bool p_enabled); + void set_caret_mid_grapheme_enabled(const bool p_enabled); + bool is_caret_mid_grapheme_enabled() const; - float cursor_get_blink_speed() const; - void cursor_set_blink_speed(const float p_speed); + bool is_caret_visible() const; + Point2 get_caret_draw_pos() const; - void cursor_set_block_mode(const bool p_enable); - bool cursor_is_block_mode() const; + void set_caret_line(int p_line, bool p_adjust_viewport = true, bool p_can_be_hidden = true, int p_wrap_index = 0); + int get_caret_line() const; - void set_right_click_moves_caret(bool p_enable); - bool is_right_click_moving_caret() const; + void set_caret_column(int p_col, bool p_adjust_viewport = true); + int get_caret_column() const; - SelectionMode get_selection_mode() const; - void set_selection_mode(SelectionMode p_mode, int p_line = -1, int p_column = -1); - int get_selection_line() const; - int get_selection_column() const; + int get_caret_wrap_index() const; - void set_readonly(bool p_readonly); - bool is_readonly() const; + String get_word_under_caret() const; - void set_wrap_enabled(bool p_wrap_enabled); - bool is_wrap_enabled() const; - bool line_wraps(int line) const; - int times_line_wraps(int line) const; + /* Selection. */ + void set_selecting_enabled(const bool p_enabled); + bool is_selecting_enabled() const; - void clear(); + void set_override_selected_font_color(bool p_override_selected_font_color); + bool is_overriding_selected_font_color() const; - void delete_selection(); + void set_selection_mode(SelectionMode p_mode, int p_line = -1, int p_column = -1); + SelectionMode get_selection_mode() const; - virtual void handle_unicode_input(uint32_t p_unicode); - virtual void backspace(); - void cut(); - void copy(); - void paste(); void select_all(); void select_word_under_caret(); void select(int p_from_line, int p_from_column, int p_to_line, int p_to_column); - void deselect(); - void swap_lines(int line1, int line2); - void set_search_text(const String &p_search_text); - void set_search_flags(uint32_t p_flags); - void set_current_search_result(int line, int col); + bool has_selection() const; + + String get_selected_text() const; + + int get_selection_line() const; + int get_selection_column() const; - void set_highlight_all_occurrences(const bool p_enabled); - bool is_highlight_all_occurrences_enabled() const; - bool is_selection_active() const; int get_selection_from_line() const; int get_selection_from_column() const; int get_selection_to_line() const; int get_selection_to_column() const; - String get_selection_text() const; - String get_word_under_cursor() const; - String get_word_at_pos(const Vector2 &p_pos) const; + void deselect(); + void delete_selection(); - bool search(const String &p_key, uint32_t p_search_flags, int p_from_line, int p_from_column, int &r_line, int &r_column) const; + /* line wrapping. */ + void set_line_wrapping_mode(LineWrappingMode p_wrapping_mode); + LineWrappingMode get_line_wrapping_mode() const; - void undo(); - void redo(); - void clear_undo_history(); + bool is_line_wrapped(int p_line) const; + int get_line_wrap_count(int p_line) const; + int get_line_wrap_index_at_column(int p_line, int p_column) const; - void set_tab_size(const int p_size); - int get_tab_size() const; - void set_draw_tabs(bool p_draw); - bool is_drawing_tabs() const; - void set_draw_spaces(bool p_draw); - bool is_drawing_spaces() const; - void set_override_selected_font_color(bool p_override_selected_font_color); - bool is_overriding_selected_font_color() const; + Vector<String> get_line_wrapped_text(int p_line) const; - void set_insert_mode(bool p_enabled); - bool is_insert_mode() const; + /* Viewport. */ + // Scrolling. + void set_smooth_scroll_enabled(const bool p_enable); + bool is_smooth_scroll_enabled() const; + + void set_scroll_past_end_of_file_enabled(const bool p_enabled); + bool is_scroll_past_end_of_file_enabled() const; - double get_v_scroll() const; void set_v_scroll(double p_scroll); + double get_v_scroll() const; - int get_h_scroll() const; void set_h_scroll(int p_scroll); - - void set_smooth_scroll_enabled(bool p_enable); - bool is_smooth_scroll_enabled() const; + int get_h_scroll() const; void set_v_scroll_speed(float p_speed); float get_v_scroll_speed() const; - uint32_t get_version() const; - uint32_t get_saved_version() const; - void tag_saved_version(); + double get_scroll_pos_for_line(int p_line, int p_wrap_index = 0) const; - void menu_option(int p_option); + // Visible lines. + void set_line_as_first_visible(int p_line, int p_wrap_index = 0); + int get_first_visible_line() const; - void set_highlight_current_line(bool p_enabled); - bool is_highlight_current_line_enabled() const; + void set_line_as_center_visible(int p_line, int p_wrap_index = 0); + + void set_line_as_last_visible(int p_line, int p_wrap_index = 0); + int get_last_full_visible_line() const; + int get_last_full_visible_line_wrap_index() const; + + int get_visible_line_count() const; + int get_total_visible_line_count() const; + + // Auto Adjust + void adjust_viewport_to_caret(); + void center_viewport_to_caret(); + // Minimap void set_draw_minimap(bool p_draw); bool is_drawing_minimap() const; void set_minimap_width(int p_minimap_width); int get_minimap_width() const; - void set_hiding_enabled(bool p_enabled); - bool is_hiding_enabled() const; + int get_minimap_visible_lines() const; - void set_tooltip_request_func(Object *p_obj, const StringName &p_function, const Variant &p_udata); + /* Gutters. */ + void add_gutter(int p_at = -1); + void remove_gutter(int p_gutter); + int get_gutter_count() const; - void set_context_menu_enabled(bool p_enable); - bool is_context_menu_enabled(); + void set_gutter_name(int p_gutter, const String &p_name); + String get_gutter_name(int p_gutter) const; - void set_selecting_enabled(bool p_enabled); - bool is_selecting_enabled() const; + void set_gutter_type(int p_gutter, GutterType p_type); + GutterType get_gutter_type(int p_gutter) const; - void set_shortcut_keys_enabled(bool p_enabled); - bool is_shortcut_keys_enabled() const; + void set_gutter_width(int p_gutter, int p_width); + int get_gutter_width(int p_gutter) const; + int get_total_gutter_width() const; - void set_virtual_keyboard_enabled(bool p_enable); - bool is_virtual_keyboard_enabled() const; + void set_gutter_draw(int p_gutter, bool p_draw); + bool is_gutter_drawn(int p_gutter) const; - bool is_menu_visible() const; - PopupMenu *get_menu() const; + void set_gutter_clickable(int p_gutter, bool p_clickable); + bool is_gutter_clickable(int p_gutter) const; + + void set_gutter_overwritable(int p_gutter, bool p_overwritable); + bool is_gutter_overwritable(int p_gutter) const; + + void merge_gutters(int p_from_line, int p_to_line); + + void set_gutter_custom_draw(int p_gutter, Object *p_object, const StringName &p_callback); + + // Line gutters. + void set_line_gutter_metadata(int p_line, int p_gutter, const Variant &p_metadata); + Variant get_line_gutter_metadata(int p_line, int p_gutter) const; + + void set_line_gutter_text(int p_line, int p_gutter, const String &p_text); + String get_line_gutter_text(int p_line, int p_gutter) const; + + void set_line_gutter_icon(int p_line, int p_gutter, const Ref<Texture2D> &p_icon); + Ref<Texture2D> get_line_gutter_icon(int p_line, int p_gutter) const; + + void set_line_gutter_item_color(int p_line, int p_gutter, const Color &p_color); + Color get_line_gutter_item_color(int p_line, int p_gutter) const; + + void set_line_gutter_clickable(int p_line, int p_gutter, bool p_clickable); + bool is_line_gutter_clickable(int p_line, int p_gutter) const; + + // Line style + void set_line_background_color(int p_line, const Color &p_color); + Color get_line_background_color(int p_line) const; + + /* Syntax Highlighting. */ + void set_syntax_highlighter(Ref<SyntaxHighlighter> p_syntax_highlighter); + Ref<SyntaxHighlighter> get_syntax_highlighter() const; + + /* Visual. */ + void set_highlight_current_line(bool p_enabled); + bool is_highlight_current_line_enabled() const; + + void set_highlight_all_occurrences(const bool p_enabled); + bool is_highlight_all_occurrences_enabled() const; + + void set_draw_control_chars(bool p_draw_control_chars); + bool get_draw_control_chars() const; + + void set_draw_tabs(bool p_draw); + bool is_drawing_tabs() const; + + void set_draw_spaces(bool p_draw); + bool is_drawing_spaces() const; - virtual bool is_text_field() const override; TextEdit(); - ~TextEdit(); }; -VARIANT_ENUM_CAST(TextEdit::GutterType); +VARIANT_ENUM_CAST(TextEdit::CaretType); +VARIANT_ENUM_CAST(TextEdit::LineWrappingMode); VARIANT_ENUM_CAST(TextEdit::SelectionMode); +VARIANT_ENUM_CAST(TextEdit::GutterType); VARIANT_ENUM_CAST(TextEdit::MenuItems); VARIANT_ENUM_CAST(TextEdit::SearchFlags); diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 0a76351885..f2415eaf71 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -30,289 +30,17 @@ #include "canvas_item.h" -#include "core/input/input.h" #include "core/object/message_queue.h" #include "scene/2d/canvas_group.h" #include "scene/main/canvas_layer.h" -#include "scene/main/viewport.h" #include "scene/main/window.h" +#include "scene/resources/canvas_item_material.h" #include "scene/resources/font.h" +#include "scene/resources/multimesh.h" #include "scene/resources/style_box.h" -#include "scene/resources/texture.h" +#include "scene/resources/world_2d.h" #include "scene/scene_string_names.h" -#include "servers/rendering_server.h" -Mutex CanvasItemMaterial::material_mutex; -SelfList<CanvasItemMaterial>::List *CanvasItemMaterial::dirty_materials = nullptr; -Map<CanvasItemMaterial::MaterialKey, CanvasItemMaterial::ShaderData> CanvasItemMaterial::shader_map; -CanvasItemMaterial::ShaderNames *CanvasItemMaterial::shader_names = nullptr; - -void CanvasItemMaterial::init_shaders() { - dirty_materials = memnew(SelfList<CanvasItemMaterial>::List); - - shader_names = memnew(ShaderNames); - - shader_names->particles_anim_h_frames = "particles_anim_h_frames"; - shader_names->particles_anim_v_frames = "particles_anim_v_frames"; - shader_names->particles_anim_loop = "particles_anim_loop"; -} - -void CanvasItemMaterial::finish_shaders() { - memdelete(dirty_materials); - memdelete(shader_names); - dirty_materials = nullptr; -} - -void CanvasItemMaterial::_update_shader() { - dirty_materials->remove(&element); - - MaterialKey mk = _compute_key(); - if (mk.key == current_key.key) { - return; //no update required in the end - } - - if (shader_map.has(current_key)) { - shader_map[current_key].users--; - if (shader_map[current_key].users == 0) { - //deallocate shader, as it's no longer in use - RS::get_singleton()->free(shader_map[current_key].shader); - shader_map.erase(current_key); - } - } - - current_key = mk; - - if (shader_map.has(mk)) { - RS::get_singleton()->material_set_shader(_get_material(), shader_map[mk].shader); - shader_map[mk].users++; - return; - } - - //must create a shader! - - String code = "shader_type canvas_item;\nrender_mode "; - switch (blend_mode) { - case BLEND_MODE_MIX: - code += "blend_mix"; - break; - case BLEND_MODE_ADD: - code += "blend_add"; - break; - case BLEND_MODE_SUB: - code += "blend_sub"; - break; - case BLEND_MODE_MUL: - code += "blend_mul"; - break; - case BLEND_MODE_PREMULT_ALPHA: - code += "blend_premul_alpha"; - break; - case BLEND_MODE_DISABLED: - code += "blend_disabled"; - break; - } - - switch (light_mode) { - case LIGHT_MODE_NORMAL: - break; - case LIGHT_MODE_UNSHADED: - code += ",unshaded"; - break; - case LIGHT_MODE_LIGHT_ONLY: - code += ",light_only"; - break; - } - - code += ";\n"; - - if (particles_animation) { - code += "uniform int particles_anim_h_frames;\n"; - code += "uniform int particles_anim_v_frames;\n"; - code += "uniform bool particles_anim_loop;\n\n"; - - code += "void vertex() {\n"; - code += " float h_frames = float(particles_anim_h_frames);\n"; - code += " float v_frames = float(particles_anim_v_frames);\n"; - code += " VERTEX.xy /= vec2(h_frames, v_frames);\n"; - code += " float particle_total_frames = float(particles_anim_h_frames * particles_anim_v_frames);\n"; - code += " float particle_frame = floor(INSTANCE_CUSTOM.z * float(particle_total_frames));\n"; - code += " if (!particles_anim_loop) {\n"; - code += " particle_frame = clamp(particle_frame, 0.0, particle_total_frames - 1.0);\n"; - code += " } else {\n"; - code += " particle_frame = mod(particle_frame, particle_total_frames);\n"; - code += " }"; - code += " UV /= vec2(h_frames, v_frames);\n"; - code += " UV += vec2(mod(particle_frame, h_frames) / h_frames, floor(particle_frame / h_frames) / v_frames);\n"; - code += "}\n"; - } - - ShaderData shader_data; - shader_data.shader = RS::get_singleton()->shader_create(); - shader_data.users = 1; - - RS::get_singleton()->shader_set_code(shader_data.shader, code); - - shader_map[mk] = shader_data; - - RS::get_singleton()->material_set_shader(_get_material(), shader_data.shader); -} - -void CanvasItemMaterial::flush_changes() { - MutexLock lock(material_mutex); - - while (dirty_materials->first()) { - dirty_materials->first()->self()->_update_shader(); - } -} - -void CanvasItemMaterial::_queue_shader_change() { - MutexLock lock(material_mutex); - - if (!element.in_list()) { - dirty_materials->add(&element); - } -} - -bool CanvasItemMaterial::_is_shader_dirty() const { - MutexLock lock(material_mutex); - - return element.in_list(); -} - -void CanvasItemMaterial::set_blend_mode(BlendMode p_blend_mode) { - blend_mode = p_blend_mode; - _queue_shader_change(); -} - -CanvasItemMaterial::BlendMode CanvasItemMaterial::get_blend_mode() const { - return blend_mode; -} - -void CanvasItemMaterial::set_light_mode(LightMode p_light_mode) { - light_mode = p_light_mode; - _queue_shader_change(); -} - -CanvasItemMaterial::LightMode CanvasItemMaterial::get_light_mode() const { - return light_mode; -} - -void CanvasItemMaterial::set_particles_animation(bool p_particles_anim) { - particles_animation = p_particles_anim; - _queue_shader_change(); - notify_property_list_changed(); -} - -bool CanvasItemMaterial::get_particles_animation() const { - return particles_animation; -} - -void CanvasItemMaterial::set_particles_anim_h_frames(int p_frames) { - particles_anim_h_frames = p_frames; - RS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_h_frames, p_frames); -} - -int CanvasItemMaterial::get_particles_anim_h_frames() const { - return particles_anim_h_frames; -} - -void CanvasItemMaterial::set_particles_anim_v_frames(int p_frames) { - particles_anim_v_frames = p_frames; - RS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_v_frames, p_frames); -} - -int CanvasItemMaterial::get_particles_anim_v_frames() const { - return particles_anim_v_frames; -} - -void CanvasItemMaterial::set_particles_anim_loop(bool p_loop) { - particles_anim_loop = p_loop; - RS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_loop, particles_anim_loop); -} - -bool CanvasItemMaterial::get_particles_anim_loop() const { - return particles_anim_loop; -} - -void CanvasItemMaterial::_validate_property(PropertyInfo &property) const { - if (property.name.begins_with("particles_anim_") && !particles_animation) { - property.usage = PROPERTY_USAGE_NONE; - } -} - -RID CanvasItemMaterial::get_shader_rid() const { - ERR_FAIL_COND_V(!shader_map.has(current_key), RID()); - return shader_map[current_key].shader; -} - -Shader::Mode CanvasItemMaterial::get_shader_mode() const { - return Shader::MODE_CANVAS_ITEM; -} - -void CanvasItemMaterial::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_blend_mode", "blend_mode"), &CanvasItemMaterial::set_blend_mode); - ClassDB::bind_method(D_METHOD("get_blend_mode"), &CanvasItemMaterial::get_blend_mode); - - ClassDB::bind_method(D_METHOD("set_light_mode", "light_mode"), &CanvasItemMaterial::set_light_mode); - ClassDB::bind_method(D_METHOD("get_light_mode"), &CanvasItemMaterial::get_light_mode); - - ClassDB::bind_method(D_METHOD("set_particles_animation", "particles_anim"), &CanvasItemMaterial::set_particles_animation); - ClassDB::bind_method(D_METHOD("get_particles_animation"), &CanvasItemMaterial::get_particles_animation); - - ClassDB::bind_method(D_METHOD("set_particles_anim_h_frames", "frames"), &CanvasItemMaterial::set_particles_anim_h_frames); - ClassDB::bind_method(D_METHOD("get_particles_anim_h_frames"), &CanvasItemMaterial::get_particles_anim_h_frames); - - ClassDB::bind_method(D_METHOD("set_particles_anim_v_frames", "frames"), &CanvasItemMaterial::set_particles_anim_v_frames); - ClassDB::bind_method(D_METHOD("get_particles_anim_v_frames"), &CanvasItemMaterial::get_particles_anim_v_frames); - - ClassDB::bind_method(D_METHOD("set_particles_anim_loop", "loop"), &CanvasItemMaterial::set_particles_anim_loop); - ClassDB::bind_method(D_METHOD("get_particles_anim_loop"), &CanvasItemMaterial::get_particles_anim_loop); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Mix,Add,Subtract,Multiply,Premultiplied Alpha"), "set_blend_mode", "get_blend_mode"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mode", PROPERTY_HINT_ENUM, "Normal,Unshaded,Light Only"), "set_light_mode", "get_light_mode"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "particles_animation"), "set_particles_animation", "get_particles_animation"); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "particles_anim_h_frames", PROPERTY_HINT_RANGE, "1,128,1"), "set_particles_anim_h_frames", "get_particles_anim_h_frames"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "particles_anim_v_frames", PROPERTY_HINT_RANGE, "1,128,1"), "set_particles_anim_v_frames", "get_particles_anim_v_frames"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "particles_anim_loop"), "set_particles_anim_loop", "get_particles_anim_loop"); - - BIND_ENUM_CONSTANT(BLEND_MODE_MIX); - BIND_ENUM_CONSTANT(BLEND_MODE_ADD); - BIND_ENUM_CONSTANT(BLEND_MODE_SUB); - BIND_ENUM_CONSTANT(BLEND_MODE_MUL); - BIND_ENUM_CONSTANT(BLEND_MODE_PREMULT_ALPHA); - - BIND_ENUM_CONSTANT(LIGHT_MODE_NORMAL); - BIND_ENUM_CONSTANT(LIGHT_MODE_UNSHADED); - BIND_ENUM_CONSTANT(LIGHT_MODE_LIGHT_ONLY); -} - -CanvasItemMaterial::CanvasItemMaterial() : - element(this) { - set_particles_anim_h_frames(1); - set_particles_anim_v_frames(1); - set_particles_anim_loop(false); - - current_key.invalid_key = 1; - _queue_shader_change(); -} - -CanvasItemMaterial::~CanvasItemMaterial() { - MutexLock lock(material_mutex); - - if (shader_map.has(current_key)) { - shader_map[current_key].users--; - if (shader_map[current_key].users == 0) { - //deallocate shader, as it's no longer in use - RS::get_singleton()->free(shader_map[current_key].shader); - shader_map.erase(current_key); - } - - RS::get_singleton()->material_set_shader(_get_material(), RID()); - } -} - -/////////////////////////////////////////////////////////////////// #ifdef TOOLS_ENABLED bool CanvasItem::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { if (_edit_use_rect()) { diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index f264764870..dc7ad2bf5d 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -33,132 +33,15 @@ #include "scene/main/node.h" #include "scene/main/scene_tree.h" -#include "scene/resources/material.h" -#include "scene/resources/multimesh.h" -#include "scene/resources/shader.h" -#include "scene/resources/texture.h" +#include "scene/resources/canvas_item_material.h" #include "servers/text_server.h" class CanvasLayer; -class Viewport; class Font; - +class MultiMesh; class StyleBox; - -class CanvasItemMaterial : public Material { - GDCLASS(CanvasItemMaterial, Material); - -public: - enum BlendMode { - BLEND_MODE_MIX, - BLEND_MODE_ADD, - BLEND_MODE_SUB, - BLEND_MODE_MUL, - BLEND_MODE_PREMULT_ALPHA, - BLEND_MODE_DISABLED - }; - - enum LightMode { - LIGHT_MODE_NORMAL, - LIGHT_MODE_UNSHADED, - LIGHT_MODE_LIGHT_ONLY - }; - -private: - union MaterialKey { - struct { - uint32_t blend_mode : 4; - uint32_t light_mode : 4; - uint32_t particles_animation : 1; - uint32_t invalid_key : 1; - }; - - uint32_t key = 0; - - bool operator<(const MaterialKey &p_key) const { - return key < p_key.key; - } - }; - - struct ShaderNames { - StringName particles_anim_h_frames; - StringName particles_anim_v_frames; - StringName particles_anim_loop; - }; - - static ShaderNames *shader_names; - - struct ShaderData { - RID shader; - int users = 0; - }; - - static Map<MaterialKey, ShaderData> shader_map; - - MaterialKey current_key; - - _FORCE_INLINE_ MaterialKey _compute_key() const { - MaterialKey mk; - mk.key = 0; - mk.blend_mode = blend_mode; - mk.light_mode = light_mode; - mk.particles_animation = particles_animation; - return mk; - } - - static Mutex material_mutex; - static SelfList<CanvasItemMaterial>::List *dirty_materials; - SelfList<CanvasItemMaterial> element; - - void _update_shader(); - _FORCE_INLINE_ void _queue_shader_change(); - _FORCE_INLINE_ bool _is_shader_dirty() const; - - BlendMode blend_mode = BLEND_MODE_MIX; - LightMode light_mode = LIGHT_MODE_NORMAL; - bool particles_animation = false; - - // Initialized in the constructor. - int particles_anim_h_frames; - int particles_anim_v_frames; - bool particles_anim_loop; - -protected: - static void _bind_methods(); - void _validate_property(PropertyInfo &property) const override; - -public: - void set_blend_mode(BlendMode p_blend_mode); - BlendMode get_blend_mode() const; - - void set_light_mode(LightMode p_light_mode); - LightMode get_light_mode() const; - - void set_particles_animation(bool p_particles_anim); - bool get_particles_animation() const; - - void set_particles_anim_h_frames(int p_frames); - int get_particles_anim_h_frames() const; - void set_particles_anim_v_frames(int p_frames); - int get_particles_anim_v_frames() const; - - void set_particles_anim_loop(bool p_loop); - bool get_particles_anim_loop() const; - - static void init_shaders(); - static void finish_shaders(); - static void flush_changes(); - - virtual RID get_shader_rid() const override; - - virtual Shader::Mode get_shader_mode() const override; - - CanvasItemMaterial(); - virtual ~CanvasItemMaterial(); -}; - -VARIANT_ENUM_CAST(CanvasItemMaterial::BlendMode) -VARIANT_ENUM_CAST(CanvasItemMaterial::LightMode) +class Window; +class World2D; class CanvasItem : public Node { GDCLASS(CanvasItem, Node); diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h index 5de1ebf18d..9d8e0c203d 100644 --- a/scene/main/canvas_layer.h +++ b/scene/main/canvas_layer.h @@ -32,7 +32,6 @@ #define CANVAS_LAYER_H #include "scene/main/node.h" -#include "scene/resources/world_2d.h" class Viewport; class CanvasLayer : public Node { diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index 2c6cefa771..f24d880045 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -30,7 +30,7 @@ #include "http_request.h" #include "core/io/compression.h" -#include "core/string/ustring.h" +#include "scene/main/timer.h" void HTTPRequest::_redirect_request(const String &p_new_url) { } diff --git a/scene/main/http_request.h b/scene/main/http_request.h index 22e822253f..673cf3a740 100644 --- a/scene/main/http_request.h +++ b/scene/main/http_request.h @@ -31,12 +31,12 @@ #ifndef HTTPREQUEST_H #define HTTPREQUEST_H -#include "core/io/file_access.h" #include "core/io/http_client.h" #include "core/os/thread.h" #include "core/templates/safe_refcount.h" -#include "node.h" -#include "scene/main/timer.h" +#include "scene/main/node.h" + +class Timer; class HTTPRequest : public Node { GDCLASS(HTTPRequest, Node); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 420516cbcd..a76b6c91ee 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -1346,7 +1346,7 @@ SceneTree::SceneTree() { current_scene = nullptr; const int msaa_mode = GLOBAL_DEF("rendering/anti_aliasing/quality/msaa", 0); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/msaa", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/msaa", PROPERTY_HINT_ENUM, "Disabled (Fastest),2x (Fast),4x (Average),8x (Slow),16x (Slower)")); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/msaa", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Fast),4× (Average),8× (Slow),16× (Slower)"))); root->set_msaa(Viewport::MSAA(msaa_mode)); const int ssaa_mode = GLOBAL_DEF("rendering/anti_aliasing/quality/screen_space_aa", 0); diff --git a/scene/main/shader_globals_override.cpp b/scene/main/shader_globals_override.cpp index d22a6b2875..9477e300d1 100644 --- a/scene/main/shader_globals_override.cpp +++ b/scene/main/shader_globals_override.cpp @@ -30,8 +30,7 @@ #include "shader_globals_override.h" -#include "core/core_string_names.h" -#include "scene/main/window.h" +#include "scene/3d/node_3d.h" #include "scene/scene_string_names.h" StringName *ShaderGlobalsOverride::_remap(const StringName &p_name) const { diff --git a/scene/main/shader_globals_override.h b/scene/main/shader_globals_override.h index 2d9c3c76bd..ab4b9de727 100644 --- a/scene/main/shader_globals_override.h +++ b/scene/main/shader_globals_override.h @@ -31,7 +31,7 @@ #ifndef SHADER_GLOBALS_OVERRIDE_H #define SHADER_GLOBALS_OVERRIDE_H -#include "scene/3d/node_3d.h" +#include "scene/main/node.h" class ShaderGlobalsOverride : public Node { GDCLASS(ShaderGlobalsOverride, Node); diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index b5a2a30b3b..9e462eb1c8 100644 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -30,8 +30,6 @@ #include "timer.h" -#include "core/config/engine.h" - void Timer::_notification(int p_what) { switch (p_what) { case NOTIFICATION_READY: { diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 908950a714..b85f1cc0b8 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -30,33 +30,25 @@ #include "viewport.h" -#include "core/config/project_settings.h" #include "core/core_string_names.h" #include "core/debugger/engine_debugger.h" -#include "core/input/input.h" -#include "core/os/os.h" #include "core/string/translation.h" - +#include "core/templates/pair.h" #include "scene/2d/camera_2d.h" #include "scene/2d/collision_object_2d.h" #include "scene/3d/camera_3d.h" #include "scene/3d/collision_object_3d.h" #include "scene/3d/listener_3d.h" -#include "scene/3d/node_3d.h" #include "scene/3d/world_environment.h" #include "scene/gui/control.h" #include "scene/gui/label.h" -#include "scene/gui/menu_button.h" -#include "scene/gui/panel.h" -#include "scene/gui/panel_container.h" -#include "scene/gui/popup_menu.h" +#include "scene/gui/popup.h" #include "scene/main/canvas_layer.h" -#include "scene/main/timer.h" #include "scene/main/window.h" #include "scene/resources/mesh.h" +#include "scene/resources/text_line.h" +#include "scene/resources/world_2d.h" #include "scene/scene_string_names.h" -#include "servers/display_server.h" -#include "servers/physics_server_2d.h" void ViewportTexture::setup_local_to_scene() { if (vp) { @@ -3601,7 +3593,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_transforms_to_pixel"), "set_snap_2d_transforms_to_pixel", "is_snap_2d_transforms_to_pixel_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_vertices_to_pixel"), "set_snap_2d_vertices_to_pixel", "is_snap_2d_vertices_to_pixel_enabled"); ADD_GROUP("Rendering", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, "Disabled (Fastest),2x (Fast),4x (Average),8x (Slow),16x (Slower)"), "set_msaa", "get_msaa"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Fast),4× (Average),8× (Slow),16× (Slower)")), "set_msaa", "get_msaa"); ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_space_aa", PROPERTY_HINT_ENUM, "Disabled (Fastest),FXAA (Fast)"), "set_screen_space_aa", "get_screen_space_aa"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_debanding"), "set_use_debanding", "is_using_debanding"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_occlusion_culling"), "set_use_occlusion_culling", "is_using_occlusion_culling"); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 7a25f5aa00..87cfef2e05 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -31,26 +31,23 @@ #ifndef VIEWPORT_H #define VIEWPORT_H -#include "core/math/transform_2d.h" -#include "core/templates/pair.h" #include "scene/main/node.h" #include "scene/resources/texture.h" -#include "scene/resources/world_2d.h" -#include "servers/display_server.h" -#include "servers/rendering_server.h" class Camera3D; -class Camera2D; +class CollisionObject3D; class Listener3D; -class Control; +class World3D; + +class Camera2D; class CanvasItem; class CanvasLayer; -class Panel; +class Control; class Label; -class Timer; -class Viewport; -class CollisionObject3D; class SceneTreeTimer; +class Viewport; +class Window; +class World2D; class ViewportTexture : public Texture2D { GDCLASS(ViewportTexture, Texture2D); diff --git a/scene/main/window.cpp b/scene/main/window.cpp index 1f1da7cefb..6995c77b8e 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -31,10 +31,8 @@ #include "window.h" #include "core/debugger/engine_debugger.h" -#include "core/os/keyboard.h" #include "core/string/translation.h" #include "scene/gui/control.h" -#include "scene/resources/font.h" #include "scene/scene_string_names.h" void Window::set_title(const String &p_title) { diff --git a/scene/main/window.h b/scene/main/window.h index 7013694a06..4f31d9cd1f 100644 --- a/scene/main/window.h +++ b/scene/main/window.h @@ -32,10 +32,12 @@ #define WINDOW_H #include "scene/main/viewport.h" -#include "scene/resources/theme.h" -#include "servers/display_server.h" class Control; +class Font; +class StyleBox; +class Theme; + class Window : public Viewport { GDCLASS(Window, Viewport) public: diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 5ff92c6ff6..0c83c57de6 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -557,7 +557,7 @@ void register_scene_types() { GDREGISTER_CLASS(VisualShaderNodeIntOp); GDREGISTER_CLASS(VisualShaderNodeVectorOp); GDREGISTER_CLASS(VisualShaderNodeColorOp); - GDREGISTER_CLASS(VisualShaderNodeTransformMult); + GDREGISTER_CLASS(VisualShaderNodeTransformOp); GDREGISTER_CLASS(VisualShaderNodeTransformVecMult); GDREGISTER_CLASS(VisualShaderNodeFloatFunc); GDREGISTER_CLASS(VisualShaderNodeIntFunc); @@ -983,6 +983,7 @@ void register_scene_types() { ClassDB::add_compatibility_class("VisualShaderNodeVectorScalarSmoothStep", "VisualShaderNodeSmoothStep"); ClassDB::add_compatibility_class("VisualShaderNodeVectorScalarStep", "VisualShaderNodeStep"); ClassDB::add_compatibility_class("VisualShaderNodeScalarSwitch", "VisualShaderNodeSwitch"); + ClassDB::add_compatibility_class("VisualShaderNodeScalarTransformMult", "VisualShaderNodeTransformOp"); ClassDB::add_compatibility_class("World", "World3D"); ClassDB::add_compatibility_class("StreamTexture", "StreamTexture2D"); ClassDB::add_compatibility_class("Light2D", "PointLight2D"); @@ -994,15 +995,15 @@ void register_scene_types() { OS::get_singleton()->yield(); //may take time to init for (int i = 0; i < 20; i++) { - GLOBAL_DEF_BASIC(vformat("layer_names/2d_render/layer_%d", i), ""); - GLOBAL_DEF_BASIC(vformat("layer_names/3d_render/layer_%d", i), ""); + GLOBAL_DEF_BASIC(vformat("layer_names/2d_render/layer_%d", i + 1), ""); + GLOBAL_DEF_BASIC(vformat("layer_names/3d_render/layer_%d", i + 1), ""); } for (int i = 0; i < 32; i++) { - GLOBAL_DEF_BASIC(vformat("layer_names/2d_physics/layer_%d", i), ""); - GLOBAL_DEF_BASIC(vformat("layer_names/2d_navigation/layer_%d", i), ""); - GLOBAL_DEF_BASIC(vformat("layer_names/3d_physics/layer_%d", i), ""); - GLOBAL_DEF_BASIC(vformat("layer_names/3d_navigation/layer_%d", i), ""); + GLOBAL_DEF_BASIC(vformat("layer_names/2d_physics/layer_%d", i + 1), ""); + GLOBAL_DEF_BASIC(vformat("layer_names/2d_navigation/layer_%d", i + 1), ""); + GLOBAL_DEF_BASIC(vformat("layer_names/3d_physics/layer_%d", i + 1), ""); + GLOBAL_DEF_BASIC(vformat("layer_names/3d_navigation/layer_%d", i + 1), ""); } bool default_theme_hidpi = GLOBAL_DEF("gui/theme/use_hidpi", false); diff --git a/scene/resources/canvas_item_material.cpp b/scene/resources/canvas_item_material.cpp new file mode 100644 index 0000000000..7ba57a6532 --- /dev/null +++ b/scene/resources/canvas_item_material.cpp @@ -0,0 +1,301 @@ +/*************************************************************************/ +/* canvas_item_material.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "canvas_item_material.h" + +Mutex CanvasItemMaterial::material_mutex; +SelfList<CanvasItemMaterial>::List *CanvasItemMaterial::dirty_materials = nullptr; +Map<CanvasItemMaterial::MaterialKey, CanvasItemMaterial::ShaderData> CanvasItemMaterial::shader_map; +CanvasItemMaterial::ShaderNames *CanvasItemMaterial::shader_names = nullptr; + +void CanvasItemMaterial::init_shaders() { + dirty_materials = memnew(SelfList<CanvasItemMaterial>::List); + + shader_names = memnew(ShaderNames); + + shader_names->particles_anim_h_frames = "particles_anim_h_frames"; + shader_names->particles_anim_v_frames = "particles_anim_v_frames"; + shader_names->particles_anim_loop = "particles_anim_loop"; +} + +void CanvasItemMaterial::finish_shaders() { + memdelete(dirty_materials); + memdelete(shader_names); + dirty_materials = nullptr; +} + +void CanvasItemMaterial::_update_shader() { + dirty_materials->remove(&element); + + MaterialKey mk = _compute_key(); + if (mk.key == current_key.key) { + return; //no update required in the end + } + + if (shader_map.has(current_key)) { + shader_map[current_key].users--; + if (shader_map[current_key].users == 0) { + //deallocate shader, as it's no longer in use + RS::get_singleton()->free(shader_map[current_key].shader); + shader_map.erase(current_key); + } + } + + current_key = mk; + + if (shader_map.has(mk)) { + RS::get_singleton()->material_set_shader(_get_material(), shader_map[mk].shader); + shader_map[mk].users++; + return; + } + + //must create a shader! + + String code = "shader_type canvas_item;\nrender_mode "; + switch (blend_mode) { + case BLEND_MODE_MIX: + code += "blend_mix"; + break; + case BLEND_MODE_ADD: + code += "blend_add"; + break; + case BLEND_MODE_SUB: + code += "blend_sub"; + break; + case BLEND_MODE_MUL: + code += "blend_mul"; + break; + case BLEND_MODE_PREMULT_ALPHA: + code += "blend_premul_alpha"; + break; + case BLEND_MODE_DISABLED: + code += "blend_disabled"; + break; + } + + switch (light_mode) { + case LIGHT_MODE_NORMAL: + break; + case LIGHT_MODE_UNSHADED: + code += ",unshaded"; + break; + case LIGHT_MODE_LIGHT_ONLY: + code += ",light_only"; + break; + } + + code += ";\n"; + + if (particles_animation) { + code += "uniform int particles_anim_h_frames;\n"; + code += "uniform int particles_anim_v_frames;\n"; + code += "uniform bool particles_anim_loop;\n\n"; + + code += "void vertex() {\n"; + code += " float h_frames = float(particles_anim_h_frames);\n"; + code += " float v_frames = float(particles_anim_v_frames);\n"; + code += " VERTEX.xy /= vec2(h_frames, v_frames);\n"; + code += " float particle_total_frames = float(particles_anim_h_frames * particles_anim_v_frames);\n"; + code += " float particle_frame = floor(INSTANCE_CUSTOM.z * float(particle_total_frames));\n"; + code += " if (!particles_anim_loop) {\n"; + code += " particle_frame = clamp(particle_frame, 0.0, particle_total_frames - 1.0);\n"; + code += " } else {\n"; + code += " particle_frame = mod(particle_frame, particle_total_frames);\n"; + code += " }"; + code += " UV /= vec2(h_frames, v_frames);\n"; + code += " UV += vec2(mod(particle_frame, h_frames) / h_frames, floor(particle_frame / h_frames) / v_frames);\n"; + code += "}\n"; + } + + ShaderData shader_data; + shader_data.shader = RS::get_singleton()->shader_create(); + shader_data.users = 1; + + RS::get_singleton()->shader_set_code(shader_data.shader, code); + + shader_map[mk] = shader_data; + + RS::get_singleton()->material_set_shader(_get_material(), shader_data.shader); +} + +void CanvasItemMaterial::flush_changes() { + MutexLock lock(material_mutex); + + while (dirty_materials->first()) { + dirty_materials->first()->self()->_update_shader(); + } +} + +void CanvasItemMaterial::_queue_shader_change() { + MutexLock lock(material_mutex); + + if (!element.in_list()) { + dirty_materials->add(&element); + } +} + +bool CanvasItemMaterial::_is_shader_dirty() const { + MutexLock lock(material_mutex); + + return element.in_list(); +} + +void CanvasItemMaterial::set_blend_mode(BlendMode p_blend_mode) { + blend_mode = p_blend_mode; + _queue_shader_change(); +} + +CanvasItemMaterial::BlendMode CanvasItemMaterial::get_blend_mode() const { + return blend_mode; +} + +void CanvasItemMaterial::set_light_mode(LightMode p_light_mode) { + light_mode = p_light_mode; + _queue_shader_change(); +} + +CanvasItemMaterial::LightMode CanvasItemMaterial::get_light_mode() const { + return light_mode; +} + +void CanvasItemMaterial::set_particles_animation(bool p_particles_anim) { + particles_animation = p_particles_anim; + _queue_shader_change(); + notify_property_list_changed(); +} + +bool CanvasItemMaterial::get_particles_animation() const { + return particles_animation; +} + +void CanvasItemMaterial::set_particles_anim_h_frames(int p_frames) { + particles_anim_h_frames = p_frames; + RS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_h_frames, p_frames); +} + +int CanvasItemMaterial::get_particles_anim_h_frames() const { + return particles_anim_h_frames; +} + +void CanvasItemMaterial::set_particles_anim_v_frames(int p_frames) { + particles_anim_v_frames = p_frames; + RS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_v_frames, p_frames); +} + +int CanvasItemMaterial::get_particles_anim_v_frames() const { + return particles_anim_v_frames; +} + +void CanvasItemMaterial::set_particles_anim_loop(bool p_loop) { + particles_anim_loop = p_loop; + RS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_loop, particles_anim_loop); +} + +bool CanvasItemMaterial::get_particles_anim_loop() const { + return particles_anim_loop; +} + +void CanvasItemMaterial::_validate_property(PropertyInfo &property) const { + if (property.name.begins_with("particles_anim_") && !particles_animation) { + property.usage = PROPERTY_USAGE_NONE; + } +} + +RID CanvasItemMaterial::get_shader_rid() const { + ERR_FAIL_COND_V(!shader_map.has(current_key), RID()); + return shader_map[current_key].shader; +} + +Shader::Mode CanvasItemMaterial::get_shader_mode() const { + return Shader::MODE_CANVAS_ITEM; +} + +void CanvasItemMaterial::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_blend_mode", "blend_mode"), &CanvasItemMaterial::set_blend_mode); + ClassDB::bind_method(D_METHOD("get_blend_mode"), &CanvasItemMaterial::get_blend_mode); + + ClassDB::bind_method(D_METHOD("set_light_mode", "light_mode"), &CanvasItemMaterial::set_light_mode); + ClassDB::bind_method(D_METHOD("get_light_mode"), &CanvasItemMaterial::get_light_mode); + + ClassDB::bind_method(D_METHOD("set_particles_animation", "particles_anim"), &CanvasItemMaterial::set_particles_animation); + ClassDB::bind_method(D_METHOD("get_particles_animation"), &CanvasItemMaterial::get_particles_animation); + + ClassDB::bind_method(D_METHOD("set_particles_anim_h_frames", "frames"), &CanvasItemMaterial::set_particles_anim_h_frames); + ClassDB::bind_method(D_METHOD("get_particles_anim_h_frames"), &CanvasItemMaterial::get_particles_anim_h_frames); + + ClassDB::bind_method(D_METHOD("set_particles_anim_v_frames", "frames"), &CanvasItemMaterial::set_particles_anim_v_frames); + ClassDB::bind_method(D_METHOD("get_particles_anim_v_frames"), &CanvasItemMaterial::get_particles_anim_v_frames); + + ClassDB::bind_method(D_METHOD("set_particles_anim_loop", "loop"), &CanvasItemMaterial::set_particles_anim_loop); + ClassDB::bind_method(D_METHOD("get_particles_anim_loop"), &CanvasItemMaterial::get_particles_anim_loop); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Mix,Add,Subtract,Multiply,Premultiplied Alpha"), "set_blend_mode", "get_blend_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mode", PROPERTY_HINT_ENUM, "Normal,Unshaded,Light Only"), "set_light_mode", "get_light_mode"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "particles_animation"), "set_particles_animation", "get_particles_animation"); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "particles_anim_h_frames", PROPERTY_HINT_RANGE, "1,128,1"), "set_particles_anim_h_frames", "get_particles_anim_h_frames"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "particles_anim_v_frames", PROPERTY_HINT_RANGE, "1,128,1"), "set_particles_anim_v_frames", "get_particles_anim_v_frames"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "particles_anim_loop"), "set_particles_anim_loop", "get_particles_anim_loop"); + + BIND_ENUM_CONSTANT(BLEND_MODE_MIX); + BIND_ENUM_CONSTANT(BLEND_MODE_ADD); + BIND_ENUM_CONSTANT(BLEND_MODE_SUB); + BIND_ENUM_CONSTANT(BLEND_MODE_MUL); + BIND_ENUM_CONSTANT(BLEND_MODE_PREMULT_ALPHA); + + BIND_ENUM_CONSTANT(LIGHT_MODE_NORMAL); + BIND_ENUM_CONSTANT(LIGHT_MODE_UNSHADED); + BIND_ENUM_CONSTANT(LIGHT_MODE_LIGHT_ONLY); +} + +CanvasItemMaterial::CanvasItemMaterial() : + element(this) { + set_particles_anim_h_frames(1); + set_particles_anim_v_frames(1); + set_particles_anim_loop(false); + + current_key.invalid_key = 1; + _queue_shader_change(); +} + +CanvasItemMaterial::~CanvasItemMaterial() { + MutexLock lock(material_mutex); + + if (shader_map.has(current_key)) { + shader_map[current_key].users--; + if (shader_map[current_key].users == 0) { + //deallocate shader, as it's no longer in use + RS::get_singleton()->free(shader_map[current_key].shader); + shader_map.erase(current_key); + } + + RS::get_singleton()->material_set_shader(_get_material(), RID()); + } +} diff --git a/scene/resources/canvas_item_material.h b/scene/resources/canvas_item_material.h new file mode 100644 index 0000000000..0a813e0ae5 --- /dev/null +++ b/scene/resources/canvas_item_material.h @@ -0,0 +1,151 @@ +/*************************************************************************/ +/* canvas_item_material.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef CANVAS_ITEM_MATERIAL_H +#define CANVAS_ITEM_MATERIAL_H + +#include "scene/resources/material.h" + +class CanvasItemMaterial : public Material { + GDCLASS(CanvasItemMaterial, Material); + +public: + enum BlendMode { + BLEND_MODE_MIX, + BLEND_MODE_ADD, + BLEND_MODE_SUB, + BLEND_MODE_MUL, + BLEND_MODE_PREMULT_ALPHA, + BLEND_MODE_DISABLED + }; + + enum LightMode { + LIGHT_MODE_NORMAL, + LIGHT_MODE_UNSHADED, + LIGHT_MODE_LIGHT_ONLY + }; + +private: + union MaterialKey { + struct { + uint32_t blend_mode : 4; + uint32_t light_mode : 4; + uint32_t particles_animation : 1; + uint32_t invalid_key : 1; + }; + + uint32_t key = 0; + + bool operator<(const MaterialKey &p_key) const { + return key < p_key.key; + } + }; + + struct ShaderNames { + StringName particles_anim_h_frames; + StringName particles_anim_v_frames; + StringName particles_anim_loop; + }; + + static ShaderNames *shader_names; + + struct ShaderData { + RID shader; + int users = 0; + }; + + static Map<MaterialKey, ShaderData> shader_map; + + MaterialKey current_key; + + _FORCE_INLINE_ MaterialKey _compute_key() const { + MaterialKey mk; + mk.key = 0; + mk.blend_mode = blend_mode; + mk.light_mode = light_mode; + mk.particles_animation = particles_animation; + return mk; + } + + static Mutex material_mutex; + static SelfList<CanvasItemMaterial>::List *dirty_materials; + SelfList<CanvasItemMaterial> element; + + void _update_shader(); + _FORCE_INLINE_ void _queue_shader_change(); + _FORCE_INLINE_ bool _is_shader_dirty() const; + + BlendMode blend_mode = BLEND_MODE_MIX; + LightMode light_mode = LIGHT_MODE_NORMAL; + bool particles_animation = false; + + // Initialized in the constructor. + int particles_anim_h_frames; + int particles_anim_v_frames; + bool particles_anim_loop; + +protected: + static void _bind_methods(); + void _validate_property(PropertyInfo &property) const override; + +public: + void set_blend_mode(BlendMode p_blend_mode); + BlendMode get_blend_mode() const; + + void set_light_mode(LightMode p_light_mode); + LightMode get_light_mode() const; + + void set_particles_animation(bool p_particles_anim); + bool get_particles_animation() const; + + void set_particles_anim_h_frames(int p_frames); + int get_particles_anim_h_frames() const; + void set_particles_anim_v_frames(int p_frames); + int get_particles_anim_v_frames() const; + + void set_particles_anim_loop(bool p_loop); + bool get_particles_anim_loop() const; + + static void init_shaders(); + static void finish_shaders(); + static void flush_changes(); + + virtual RID get_shader_rid() const override; + + virtual Shader::Mode get_shader_mode() const override; + + CanvasItemMaterial(); + virtual ~CanvasItemMaterial(); +}; + +VARIANT_ENUM_CAST(CanvasItemMaterial::BlendMode) +VARIANT_ENUM_CAST(CanvasItemMaterial::LightMode) + +#endif // CANVAS_ITEM_MATERIAL_H diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp index e5edba8a67..596fa70f15 100644 --- a/scene/resources/capsule_shape_2d.cpp +++ b/scene/resources/capsule_shape_2d.cpp @@ -38,11 +38,11 @@ Vector<Vector2> CapsuleShape2D::_get_points() const { Vector<Vector2> points; const real_t turn_step = Math_TAU / 24.0; for (int i = 0; i < 24; i++) { - Vector2 ofs = Vector2(0, (i > 6 && i <= 18) ? -get_height() * 0.5 : get_height() * 0.5); + Vector2 ofs = Vector2(0, (i > 6 && i <= 18) ? -height * 0.5 + radius : height * 0.5 - radius); - points.push_back(Vector2(Math::sin(i * turn_step), Math::cos(i * turn_step)) * get_radius() + ofs); + points.push_back(Vector2(Math::sin(i * turn_step), Math::cos(i * turn_step)) * radius + ofs); if (i == 6 || i == 18) { - points.push_back(Vector2(Math::sin(i * turn_step), Math::cos(i * turn_step)) * get_radius() - ofs); + points.push_back(Vector2(Math::sin(i * turn_step), Math::cos(i * turn_step)) * radius - ofs); } } @@ -59,7 +59,7 @@ void CapsuleShape2D::_update_shape() { } void CapsuleShape2D::set_radius(real_t p_radius) { - radius = p_radius; + radius = MIN(p_radius, height * 0.5); _update_shape(); } @@ -68,11 +68,7 @@ real_t CapsuleShape2D::get_radius() const { } void CapsuleShape2D::set_height(real_t p_height) { - height = p_height; - if (height < 0) { - height = 0; - } - + height = MAX(p_height, radius * 2); _update_shape(); } @@ -93,15 +89,11 @@ void CapsuleShape2D::draw(const RID &p_to_rid, const Color &p_color) { } Rect2 CapsuleShape2D::get_rect() const { - Vector2 he = Point2(get_radius(), get_radius() + get_height() * 0.5); - Rect2 rect; - rect.position = -he; - rect.size = he * 2.0; - return rect; + return Rect2(0, 0, radius, height); } real_t CapsuleShape2D::get_enclosing_radius() const { - return radius + height * 0.5; + return height * 0.5; } void CapsuleShape2D::_bind_methods() { diff --git a/scene/resources/capsule_shape_2d.h b/scene/resources/capsule_shape_2d.h index 439b67e8c3..37b6c52c0e 100644 --- a/scene/resources/capsule_shape_2d.h +++ b/scene/resources/capsule_shape_2d.h @@ -36,7 +36,7 @@ class CapsuleShape2D : public Shape2D { GDCLASS(CapsuleShape2D, Shape2D); - real_t height = 20.0; + real_t height = 30.0; real_t radius = 10.0; void _update_shape(); diff --git a/scene/resources/capsule_shape_3d.cpp b/scene/resources/capsule_shape_3d.cpp index 226fe1ecd2..e267941d6a 100644 --- a/scene/resources/capsule_shape_3d.cpp +++ b/scene/resources/capsule_shape_3d.cpp @@ -37,7 +37,7 @@ Vector<Vector3> CapsuleShape3D::get_debug_mesh_lines() const { Vector<Vector3> points; - Vector3 d(0, height * 0.5, 0); + Vector3 d(0, height * 0.5 - radius, 0); for (int i = 0; i < 360; i++) { float ra = Math::deg2rad((float)i); float rb = Math::deg2rad((float)i + 1); @@ -67,7 +67,7 @@ Vector<Vector3> CapsuleShape3D::get_debug_mesh_lines() const { } real_t CapsuleShape3D::get_enclosing_radius() const { - return radius + height * 0.5; + return height * 0.5; } void CapsuleShape3D::_update_shape() { @@ -80,6 +80,9 @@ void CapsuleShape3D::_update_shape() { void CapsuleShape3D::set_radius(float p_radius) { radius = p_radius; + if (radius > height * 0.5) { + radius = height * 0.5; + } _update_shape(); notify_change_to_owners(); } @@ -90,6 +93,9 @@ float CapsuleShape3D::get_radius() const { void CapsuleShape3D::set_height(float p_height) { height = p_height; + if (radius > height * 0.5) { + height = radius * 2; + } _update_shape(); notify_change_to_owners(); } diff --git a/scene/resources/capsule_shape_3d.h b/scene/resources/capsule_shape_3d.h index 25645ecf9d..f09b4fb77d 100644 --- a/scene/resources/capsule_shape_3d.h +++ b/scene/resources/capsule_shape_3d.h @@ -36,7 +36,7 @@ class CapsuleShape3D : public Shape3D { GDCLASS(CapsuleShape3D, Shape3D); float radius = 1.0; - float height = 1.0; + float height = 3.0; protected: static void _bind_methods(); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index ceb4c0faa3..8208c55801 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -967,7 +967,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // Visual Node Ports - theme->set_constant("port_grab_distance_horizontal", "GraphEdit", 48 * scale); + theme->set_constant("port_grab_distance_horizontal", "GraphEdit", 24 * scale); theme->set_constant("port_grab_distance_vertical", "GraphEdit", 6 * scale); theme->set_stylebox("bg", "GraphEditMinimap", make_flat_stylebox(Color(0.24, 0.24, 0.24), 0, 0, 0, 0)); diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp index ddc50c0490..00cee9269b 100644 --- a/scene/resources/navigation_mesh.cpp +++ b/scene/resources/navigation_mesh.cpp @@ -64,22 +64,22 @@ void NavigationMesh::create_from_mesh(const Ref<Mesh> &p_mesh) { } } -void NavigationMesh::set_sample_partition_type(int p_value) { - ERR_FAIL_COND(p_value >= SAMPLE_PARTITION_MAX); - partition_type = static_cast<SamplePartitionType>(p_value); +void NavigationMesh::set_sample_partition_type(SamplePartitionType p_value) { + ERR_FAIL_INDEX(p_value, SAMPLE_PARTITION_MAX); + partition_type = p_value; } -int NavigationMesh::get_sample_partition_type() const { - return static_cast<int>(partition_type); +NavigationMesh::SamplePartitionType NavigationMesh::get_sample_partition_type() const { + return partition_type; } -void NavigationMesh::set_parsed_geometry_type(int p_value) { - ERR_FAIL_COND(p_value >= PARSED_GEOMETRY_MAX); - parsed_geometry_type = static_cast<ParsedGeometryType>(p_value); +void NavigationMesh::set_parsed_geometry_type(ParsedGeometryType p_value) { + ERR_FAIL_INDEX(p_value, PARSED_GEOMETRY_MAX); + parsed_geometry_type = p_value; notify_property_list_changed(); } -int NavigationMesh::get_parsed_geometry_type() const { +NavigationMesh::ParsedGeometryType NavigationMesh::get_parsed_geometry_type() const { return parsed_geometry_type; } @@ -91,29 +91,31 @@ uint32_t NavigationMesh::get_collision_mask() const { return collision_mask; } -void NavigationMesh::set_collision_mask_bit(int p_bit, bool p_value) { - ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision mask bit must be between 0 and 31 inclusive."); +void NavigationMesh::set_collision_mask_value(int p_layer_number, bool p_value) { + ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); uint32_t mask = get_collision_mask(); if (p_value) { - mask |= 1 << p_bit; + mask |= 1 << (p_layer_number - 1); } else { - mask &= ~(1 << p_bit); + mask &= ~(1 << (p_layer_number - 1)); } set_collision_mask(mask); } -bool NavigationMesh::get_collision_mask_bit(int p_bit) const { - ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive."); - return get_collision_mask() & (1 << p_bit); +bool NavigationMesh::get_collision_mask_value(int p_layer_number) const { + ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive."); + return get_collision_mask() & (1 << (p_layer_number - 1)); } -void NavigationMesh::set_source_geometry_mode(int p_geometry_mode) { +void NavigationMesh::set_source_geometry_mode(SourceGeometryMode p_geometry_mode) { ERR_FAIL_INDEX(p_geometry_mode, SOURCE_GEOMETRY_MAX); - source_geometry_mode = static_cast<SourceGeometryMode>(p_geometry_mode); + source_geometry_mode = p_geometry_mode; notify_property_list_changed(); } -int NavigationMesh::get_source_geometry_mode() const { +NavigationMesh::SourceGeometryMode NavigationMesh::get_source_geometry_mode() const { return source_geometry_mode; } @@ -126,6 +128,7 @@ StringName NavigationMesh::get_source_group_name() const { } void NavigationMesh::set_cell_size(float p_value) { + ERR_FAIL_COND(p_value <= 0); cell_size = p_value; } @@ -134,6 +137,7 @@ float NavigationMesh::get_cell_size() const { } void NavigationMesh::set_cell_height(float p_value) { + ERR_FAIL_COND(p_value <= 0); cell_height = p_value; } @@ -142,6 +146,7 @@ float NavigationMesh::get_cell_height() const { } void NavigationMesh::set_agent_height(float p_value) { + ERR_FAIL_COND(p_value < 0); agent_height = p_value; } @@ -150,6 +155,7 @@ float NavigationMesh::get_agent_height() const { } void NavigationMesh::set_agent_radius(float p_value) { + ERR_FAIL_COND(p_value < 0); agent_radius = p_value; } @@ -158,6 +164,7 @@ float NavigationMesh::get_agent_radius() { } void NavigationMesh::set_agent_max_climb(float p_value) { + ERR_FAIL_COND(p_value < 0); agent_max_climb = p_value; } @@ -166,6 +173,7 @@ float NavigationMesh::get_agent_max_climb() const { } void NavigationMesh::set_agent_max_slope(float p_value) { + ERR_FAIL_COND(p_value < 0 || p_value > 90); agent_max_slope = p_value; } @@ -174,6 +182,7 @@ float NavigationMesh::get_agent_max_slope() const { } void NavigationMesh::set_region_min_size(float p_value) { + ERR_FAIL_COND(p_value < 0); region_min_size = p_value; } @@ -182,6 +191,7 @@ float NavigationMesh::get_region_min_size() const { } void NavigationMesh::set_region_merge_size(float p_value) { + ERR_FAIL_COND(p_value < 0); region_merge_size = p_value; } @@ -190,6 +200,7 @@ float NavigationMesh::get_region_merge_size() const { } void NavigationMesh::set_edge_max_length(float p_value) { + ERR_FAIL_COND(p_value < 0); edge_max_length = p_value; } @@ -198,6 +209,7 @@ float NavigationMesh::get_edge_max_length() const { } void NavigationMesh::set_edge_max_error(float p_value) { + ERR_FAIL_COND(p_value < 0); edge_max_error = p_value; } @@ -206,6 +218,7 @@ float NavigationMesh::get_edge_max_error() const { } void NavigationMesh::set_verts_per_poly(float p_value) { + ERR_FAIL_COND(p_value < 3); verts_per_poly = p_value; } @@ -214,6 +227,7 @@ float NavigationMesh::get_verts_per_poly() const { } void NavigationMesh::set_detail_sample_distance(float p_value) { + ERR_FAIL_COND(p_value < 0); detail_sample_distance = p_value; } @@ -222,6 +236,7 @@ float NavigationMesh::get_detail_sample_distance() const { } void NavigationMesh::set_detail_sample_max_error(float p_value) { + ERR_FAIL_COND(p_value < 0); detail_sample_max_error = p_value; } @@ -390,8 +405,8 @@ void NavigationMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &NavigationMesh::set_collision_mask); ClassDB::bind_method(D_METHOD("get_collision_mask"), &NavigationMesh::get_collision_mask); - ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &NavigationMesh::set_collision_mask_bit); - ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &NavigationMesh::get_collision_mask_bit); + ClassDB::bind_method(D_METHOD("set_collision_mask_value", "layer_number", "value"), &NavigationMesh::set_collision_mask_value); + ClassDB::bind_method(D_METHOD("get_collision_mask_value", "layer_number"), &NavigationMesh::get_collision_mask_value); ClassDB::bind_method(D_METHOD("set_source_geometry_mode", "mask"), &NavigationMesh::set_source_geometry_mode); ClassDB::bind_method(D_METHOD("get_source_geometry_mode"), &NavigationMesh::get_source_geometry_mode); @@ -460,14 +475,6 @@ void NavigationMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_polygons", "polygons"), &NavigationMesh::_set_polygons); ClassDB::bind_method(D_METHOD("_get_polygons"), &NavigationMesh::_get_polygons); - BIND_CONSTANT(SAMPLE_PARTITION_WATERSHED); - BIND_CONSTANT(SAMPLE_PARTITION_MONOTONE); - BIND_CONSTANT(SAMPLE_PARTITION_LAYERS); - - BIND_CONSTANT(PARSED_GEOMETRY_MESH_INSTANCES); - BIND_CONSTANT(PARSED_GEOMETRY_STATIC_COLLIDERS); - BIND_CONSTANT(PARSED_GEOMETRY_BOTH); - ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons"); @@ -494,6 +501,21 @@ void NavigationMesh::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/low_hanging_obstacles"), "set_filter_low_hanging_obstacles", "get_filter_low_hanging_obstacles"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/ledge_spans"), "set_filter_ledge_spans", "get_filter_ledge_spans"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/filter_walkable_low_height_spans"), "set_filter_walkable_low_height_spans", "get_filter_walkable_low_height_spans"); + + BIND_ENUM_CONSTANT(SAMPLE_PARTITION_WATERSHED); + BIND_ENUM_CONSTANT(SAMPLE_PARTITION_MONOTONE); + BIND_ENUM_CONSTANT(SAMPLE_PARTITION_LAYERS); + BIND_ENUM_CONSTANT(SAMPLE_PARTITION_MAX); + + BIND_ENUM_CONSTANT(PARSED_GEOMETRY_MESH_INSTANCES); + BIND_ENUM_CONSTANT(PARSED_GEOMETRY_STATIC_COLLIDERS); + BIND_ENUM_CONSTANT(PARSED_GEOMETRY_BOTH); + BIND_ENUM_CONSTANT(PARSED_GEOMETRY_MAX); + + BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_NAVMESH_CHILDREN); + BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN); + BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_GROUPS_EXPLICIT); + BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_MAX); } void NavigationMesh::_validate_property(PropertyInfo &property) const { diff --git a/scene/resources/navigation_mesh.h b/scene/resources/navigation_mesh.h index 966221c7c6..1cdf7a07ed 100644 --- a/scene/resources/navigation_mesh.h +++ b/scene/resources/navigation_mesh.h @@ -109,20 +109,20 @@ protected: public: // Recast settings - void set_sample_partition_type(int p_value); - int get_sample_partition_type() const; + void set_sample_partition_type(SamplePartitionType p_value); + SamplePartitionType get_sample_partition_type() const; - void set_parsed_geometry_type(int p_value); - int get_parsed_geometry_type() const; + void set_parsed_geometry_type(ParsedGeometryType p_value); + ParsedGeometryType get_parsed_geometry_type() const; void set_collision_mask(uint32_t p_mask); uint32_t get_collision_mask() const; - void set_collision_mask_bit(int p_bit, bool p_value); - bool get_collision_mask_bit(int p_bit) const; + void set_collision_mask_value(int p_layer_number, bool p_value); + bool get_collision_mask_value(int p_layer_number) const; - void set_source_geometry_mode(int p_geometry_mode); - int get_source_geometry_mode() const; + void set_source_geometry_mode(SourceGeometryMode p_geometry_mode); + SourceGeometryMode get_source_geometry_mode() const; void set_source_group_name(StringName p_group_name); StringName get_source_group_name() const; @@ -190,4 +190,8 @@ public: NavigationMesh(); }; +VARIANT_ENUM_CAST(NavigationMesh::SamplePartitionType); +VARIANT_ENUM_CAST(NavigationMesh::ParsedGeometryType); +VARIANT_ENUM_CAST(NavigationMesh::SourceGeometryMode); + #endif // NAVIGATION_MESH_H diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index 7da9cb96ee..91569e65d6 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -338,30 +338,34 @@ void ParticlesMaterial::_update_shader() { } if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) { - code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad;\n"; - code += " angle1_rad += direction.x != 0.0 ? atan(direction.y, direction.x) : sign(direction.y) * (pi / 2.0);\n"; - code += " vec3 rot = vec3(cos(angle1_rad), sin(angle1_rad), 0.0);\n"; - code += " VELOCITY = rot * initial_linear_velocity * mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n"; + code += " {\n"; + code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad;\n"; + code += " angle1_rad += direction.x != 0.0 ? atan(direction.y, direction.x) : sign(direction.y) * (pi / 2.0);\n"; + code += " vec3 rot = vec3(cos(angle1_rad), sin(angle1_rad), 0.0);\n"; + code += " VELOCITY = rot * initial_linear_velocity * mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n"; + code += " }\n"; } else { //initiate velocity spread in 3D - code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad;\n"; - code += " float angle2_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad * (1.0 - flatness);\n"; - code += " vec3 direction_xz = vec3(sin(angle1_rad), 0.0, cos(angle1_rad));\n"; - code += " vec3 direction_yz = vec3(0.0, sin(angle2_rad), cos(angle2_rad));\n"; - code += " direction_yz.z = direction_yz.z / max(0.0001,sqrt(abs(direction_yz.z))); // better uniform distribution\n"; - code += " vec3 spread_direction = vec3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z);\n"; - code += " vec3 direction_nrm = normalize(direction);\n"; - code += " // rotate spread to direction\n"; - code += " vec3 binormal = cross(vec3(0.0, 1.0, 0.0), direction_nrm);\n"; - code += " if (length(binormal) < 0.0001) {\n"; - code += " // direction is parallel to Y. Choose Z as the binormal.\n"; - code += " binormal = vec3(0.0, 0.0, 1.0);\n"; + code += " {\n"; + code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad;\n"; + code += " float angle2_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad * (1.0 - flatness);\n"; + code += " vec3 direction_xz = vec3(sin(angle1_rad), 0.0, cos(angle1_rad));\n"; + code += " vec3 direction_yz = vec3(0.0, sin(angle2_rad), cos(angle2_rad));\n"; + code += " direction_yz.z = direction_yz.z / max(0.0001,sqrt(abs(direction_yz.z))); // better uniform distribution\n"; + code += " vec3 spread_direction = vec3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z);\n"; + code += " vec3 direction_nrm = length(direction) > 0.0 ? normalize(direction) : vec3(0.0, 0.0, 1.0);\n"; + code += " // rotate spread to direction\n"; + code += " vec3 binormal = cross(vec3(0.0, 1.0, 0.0), direction_nrm);\n"; + code += " if (length(binormal) < 0.0001) {\n"; + code += " // direction is parallel to Y. Choose Z as the binormal.\n"; + code += " binormal = vec3(0.0, 0.0, 1.0);\n"; + code += " }\n"; + code += " binormal = normalize(binormal);\n"; + code += " vec3 normal = cross(binormal, direction_nrm);\n"; + code += " spread_direction = binormal * spread_direction.x + normal * spread_direction.y + direction_nrm * spread_direction.z;\n"; + code += " VELOCITY = spread_direction * initial_linear_velocity * mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n"; code += " }\n"; - code += " binormal = normalize(binormal);\n"; - code += " vec3 normal = cross(binormal, direction_nrm);\n"; - code += " spread_direction = binormal * spread_direction.x + normal * spread_direction.y + direction_nrm * spread_direction.z;\n"; - code += " VELOCITY = spread_direction * initial_linear_velocity * mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n"; } code += " }\n"; @@ -393,16 +397,20 @@ void ParticlesMaterial::_update_shader() { if (emission_shape == EMISSION_SHAPE_DIRECTED_POINTS) { if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) { - code += " mat2 rotm;"; - code += " rotm[0] = texelFetch(emission_texture_normal, emission_tex_ofs, 0).xy;\n"; - code += " rotm[1] = rotm[0].yx * vec2(1.0, -1.0);\n"; - code += " if (RESTART_VELOCITY) VELOCITY.xy = rotm * VELOCITY.xy;\n"; + code += " {\n"; + code += " mat2 rotm;"; + code += " rotm[0] = texelFetch(emission_texture_normal, emission_tex_ofs, 0).xy;\n"; + code += " rotm[1] = rotm[0].yx * vec2(1.0, -1.0);\n"; + code += " if (RESTART_VELOCITY) VELOCITY.xy = rotm * VELOCITY.xy;\n"; + code += " }\n"; } else { - code += " vec3 normal = texelFetch(emission_texture_normal, emission_tex_ofs, 0).xyz;\n"; - code += " vec3 v0 = abs(normal.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(0.0, 1.0, 0.0);\n"; - code += " vec3 tangent = normalize(cross(v0, normal));\n"; - code += " vec3 bitangent = normalize(cross(tangent, normal));\n"; - code += " if (RESTART_VELOCITY) VELOCITY = mat3(tangent, bitangent, normal) * VELOCITY;\n"; + code += " {\n"; + code += " vec3 normal = texelFetch(emission_texture_normal, emission_tex_ofs, 0).xyz;\n"; + code += " vec3 v0 = abs(normal.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(0.0, 1.0, 0.0);\n"; + code += " vec3 tangent = normalize(cross(v0, normal));\n"; + code += " vec3 bitangent = normalize(cross(tangent, normal));\n"; + code += " if (RESTART_VELOCITY) VELOCITY = mat3(tangent, bitangent, normal) * VELOCITY;\n"; + code += " }\n"; } } } break; @@ -988,7 +996,7 @@ void ParticlesMaterial::set_emission_shape(EmissionShape p_shape) { _queue_shader_change(); } -void ParticlesMaterial::set_emission_sphere_radius(float p_radius) { +void ParticlesMaterial::set_emission_sphere_radius(real_t p_radius) { emission_sphere_radius = p_radius; RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_sphere_radius, p_radius); } @@ -1027,17 +1035,17 @@ void ParticlesMaterial::set_emission_ring_axis(Vector3 p_axis) { RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_ring_axis, p_axis); } -void ParticlesMaterial::set_emission_ring_height(float p_height) { +void ParticlesMaterial::set_emission_ring_height(real_t p_height) { emission_ring_height = p_height; RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_ring_height, p_height); } -void ParticlesMaterial::set_emission_ring_radius(float p_radius) { +void ParticlesMaterial::set_emission_ring_radius(real_t p_radius) { emission_ring_radius = p_radius; RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_ring_radius, p_radius); } -void ParticlesMaterial::set_emission_ring_inner_radius(float p_radius) { +void ParticlesMaterial::set_emission_ring_inner_radius(real_t p_radius) { emission_ring_inner_radius = p_radius; RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_ring_inner_radius, p_radius); } @@ -1046,7 +1054,7 @@ ParticlesMaterial::EmissionShape ParticlesMaterial::get_emission_shape() const { return emission_shape; } -float ParticlesMaterial::get_emission_sphere_radius() const { +real_t ParticlesMaterial::get_emission_sphere_radius() const { return emission_sphere_radius; } @@ -1074,15 +1082,15 @@ Vector3 ParticlesMaterial::get_emission_ring_axis() const { return emission_ring_axis; } -float ParticlesMaterial::get_emission_ring_height() const { +real_t ParticlesMaterial::get_emission_ring_height() const { return emission_ring_height; } -float ParticlesMaterial::get_emission_ring_radius() const { +real_t ParticlesMaterial::get_emission_ring_radius() const { return emission_ring_radius; } -float ParticlesMaterial::get_emission_ring_inner_radius() const { +real_t ParticlesMaterial::get_emission_ring_inner_radius() const { return emission_ring_inner_radius; } @@ -1099,12 +1107,12 @@ Vector3 ParticlesMaterial::get_gravity() const { return gravity; } -void ParticlesMaterial::set_lifetime_randomness(float p_lifetime) { +void ParticlesMaterial::set_lifetime_randomness(double p_lifetime) { lifetime_randomness = p_lifetime; RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->lifetime_randomness, lifetime_randomness); } -float ParticlesMaterial::get_lifetime_randomness() const { +double ParticlesMaterial::get_lifetime_randomness() const { return lifetime_randomness; } @@ -1161,11 +1169,12 @@ ParticlesMaterial::SubEmitterMode ParticlesMaterial::get_sub_emitter_mode() cons return sub_emitter_mode; } -void ParticlesMaterial::set_sub_emitter_frequency(float p_frequency) { +void ParticlesMaterial::set_sub_emitter_frequency(double p_frequency) { sub_emitter_frequency = p_frequency; RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->sub_emitter_frequency, 1.0 / p_frequency); //pass delta instead of frequency, since its easier to compute } -float ParticlesMaterial::get_sub_emitter_frequency() const { + +double ParticlesMaterial::get_sub_emitter_frequency() const { return sub_emitter_frequency; } diff --git a/scene/resources/particles_material.h b/scene/resources/particles_material.h index 8b0b26a3d1..ac7a500f73 100644 --- a/scene/resources/particles_material.h +++ b/scene/resources/particles_material.h @@ -241,19 +241,19 @@ private: Ref<Texture2D> emission_normal_texture; Ref<Texture2D> emission_color_texture; Vector3 emission_ring_axis; - float emission_ring_height; - float emission_ring_radius; - float emission_ring_inner_radius; + real_t emission_ring_height; + real_t emission_ring_radius; + real_t emission_ring_inner_radius; int emission_point_count = 1; bool anim_loop; Vector3 gravity; - float lifetime_randomness; + double lifetime_randomness; SubEmitterMode sub_emitter_mode; - float sub_emitter_frequency; + double sub_emitter_frequency; int sub_emitter_amount_at_end; bool sub_emitter_keep_velocity; //do not save emission points here @@ -297,34 +297,34 @@ public: bool get_particle_flag(ParticleFlags p_particle_flag) const; void set_emission_shape(EmissionShape p_shape); - void set_emission_sphere_radius(float p_radius); + void set_emission_sphere_radius(real_t p_radius); void set_emission_box_extents(Vector3 p_extents); void set_emission_point_texture(const Ref<Texture2D> &p_points); void set_emission_normal_texture(const Ref<Texture2D> &p_normals); void set_emission_color_texture(const Ref<Texture2D> &p_colors); void set_emission_ring_axis(Vector3 p_axis); - void set_emission_ring_height(float p_height); - void set_emission_ring_radius(float p_radius); - void set_emission_ring_inner_radius(float p_radius); + void set_emission_ring_height(real_t p_height); + void set_emission_ring_radius(real_t p_radius); + void set_emission_ring_inner_radius(real_t p_radius); void set_emission_point_count(int p_count); EmissionShape get_emission_shape() const; - float get_emission_sphere_radius() const; + real_t get_emission_sphere_radius() const; Vector3 get_emission_box_extents() const; Ref<Texture2D> get_emission_point_texture() const; Ref<Texture2D> get_emission_normal_texture() const; Ref<Texture2D> get_emission_color_texture() const; Vector3 get_emission_ring_axis() const; - float get_emission_ring_height() const; - float get_emission_ring_radius() const; - float get_emission_ring_inner_radius() const; + real_t get_emission_ring_height() const; + real_t get_emission_ring_radius() const; + real_t get_emission_ring_inner_radius() const; int get_emission_point_count() const; void set_gravity(const Vector3 &p_gravity); Vector3 get_gravity() const; - void set_lifetime_randomness(float p_lifetime); - float get_lifetime_randomness() const; + void set_lifetime_randomness(double p_lifetime); + double get_lifetime_randomness() const; void set_attractor_interaction_enabled(bool p_enable); bool is_attractor_interaction_enabled() const; @@ -348,8 +348,8 @@ public: void set_sub_emitter_mode(SubEmitterMode p_sub_emitter_mode); SubEmitterMode get_sub_emitter_mode() const; - void set_sub_emitter_frequency(float p_frequency); - float get_sub_emitter_frequency() const; + void set_sub_emitter_frequency(double p_frequency); + double get_sub_emitter_frequency() const; void set_sub_emitter_amount_at_end(int p_amount); int get_sub_emitter_amount_at_end() const; diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index dfa45cc810..ba85ea4a6c 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -300,7 +300,7 @@ void CapsuleMesh::_create_mesh_array(Array &p_arr) const { z = cos(u * Math_TAU); Vector3 p = Vector3(x * radius * w, y, -z * radius * w); - points.push_back(p + Vector3(0.0, 0.5 * mid_height, 0.0)); + points.push_back(p + Vector3(0.0, 0.5 * height - radius, 0.0)); normals.push_back(p.normalized()); ADD_TANGENT(z, 0.0, x, 1.0) uvs.push_back(Vector2(u, v * onethird)); @@ -328,8 +328,8 @@ void CapsuleMesh::_create_mesh_array(Array &p_arr) const { v = j; v /= (rings + 1); - y = mid_height * v; - y = (mid_height * 0.5) - y; + y = (height - 2.0 * radius) * v; + y = (0.5 * height - radius) - y; for (i = 0; i <= radial_segments; i++) { u = i; @@ -379,7 +379,7 @@ void CapsuleMesh::_create_mesh_array(Array &p_arr) const { z = cos(u2 * Math_TAU); Vector3 p = Vector3(x * radius * w, y, -z * radius * w); - points.push_back(p + Vector3(0.0, -0.5 * mid_height, 0.0)); + points.push_back(p + Vector3(0.0, -0.5 * height + radius, 0.0)); normals.push_back(p.normalized()); ADD_TANGENT(z, 0.0, x, 1.0) uvs.push_back(Vector2(u2, twothirds + ((v - 1.0) * onethird))); @@ -410,8 +410,8 @@ void CapsuleMesh::_create_mesh_array(Array &p_arr) const { void CapsuleMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_radius", "radius"), &CapsuleMesh::set_radius); ClassDB::bind_method(D_METHOD("get_radius"), &CapsuleMesh::get_radius); - ClassDB::bind_method(D_METHOD("set_mid_height", "mid_height"), &CapsuleMesh::set_mid_height); - ClassDB::bind_method(D_METHOD("get_mid_height"), &CapsuleMesh::get_mid_height); + ClassDB::bind_method(D_METHOD("set_height", "height"), &CapsuleMesh::set_height); + ClassDB::bind_method(D_METHOD("get_height"), &CapsuleMesh::get_height); ClassDB::bind_method(D_METHOD("set_radial_segments", "segments"), &CapsuleMesh::set_radial_segments); ClassDB::bind_method(D_METHOD("get_radial_segments"), &CapsuleMesh::get_radial_segments); @@ -419,13 +419,16 @@ void CapsuleMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("get_rings"), &CapsuleMesh::get_rings); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_radius", "get_radius"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mid_height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_mid_height", "get_mid_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_height", "get_height"); ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_radial_segments", "get_radial_segments"); ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_rings", "get_rings"); } void CapsuleMesh::set_radius(const float p_radius) { radius = p_radius; + if (radius > height * 0.5) { + radius = height * 0.5; + } _request_update(); } @@ -433,13 +436,16 @@ float CapsuleMesh::get_radius() const { return radius; } -void CapsuleMesh::set_mid_height(const float p_mid_height) { - mid_height = p_mid_height; +void CapsuleMesh::set_height(const float p_height) { + height = p_height; + if (radius > height * 0.5) { + height = radius * 2; + } _request_update(); } -float CapsuleMesh::get_mid_height() const { - return mid_height; +float CapsuleMesh::get_height() const { + return height; } void CapsuleMesh::set_radial_segments(const int p_segments) { diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h index a3de34d3e3..7915cb0028 100644 --- a/scene/resources/primitive_meshes.h +++ b/scene/resources/primitive_meshes.h @@ -108,7 +108,7 @@ class CapsuleMesh : public PrimitiveMesh { private: float radius = 1.0; - float mid_height = 1.0; + float height = 3.0; int radial_segments = 64; int rings = 8; @@ -120,8 +120,8 @@ public: void set_radius(const float p_radius); float get_radius() const; - void set_mid_height(const float p_mid_height); - float get_mid_height() const; + void set_height(const float p_height); + float get_height() const; void set_radial_segments(const int p_segments); int get_radial_segments() const; diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 7d5868e3a6..3381043d29 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -461,12 +461,12 @@ bool StyleBoxFlat::is_anti_aliased() const { return anti_aliased; } -void StyleBoxFlat::set_aa_size(const real_t &p_aa_size) { +void StyleBoxFlat::set_aa_size(const real_t p_aa_size) { aa_size = CLAMP(p_aa_size, 0.01, 10); emit_changed(); } -float StyleBoxFlat::get_aa_size() const { +real_t StyleBoxFlat::get_aa_size() const { return aa_size; } diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index 124521b915..a6cd5b7fb7 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -205,8 +205,8 @@ public: void set_anti_aliased(const bool &p_anti_aliased); bool is_anti_aliased() const; - void set_aa_size(const float &p_aa_size); - float get_aa_size() const; + void set_aa_size(const real_t p_aa_size); + real_t get_aa_size() const; virtual Size2 get_center_size() const override; diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 2ea55843ad..4ad5f2a506 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -2587,7 +2587,10 @@ RID CameraTexture::get_rid() const { if (feed.is_valid()) { return feed->get_texture(which_feed); } else { - return RID(); + if (_texture.is_null()) { + _texture = RenderingServer::get_singleton()->texture_2d_placeholder_create(); + } + return _texture; } } @@ -2643,5 +2646,7 @@ bool CameraTexture::get_camera_active() const { CameraTexture::CameraTexture() {} CameraTexture::~CameraTexture() { - // nothing to do here yet + if (_texture.is_valid()) { + RenderingServer::get_singleton()->free(_texture); + } } diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 98aa61138d..2e97c2deb1 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -812,6 +812,7 @@ class CameraTexture : public Texture2D { GDCLASS(CameraTexture, Texture2D); private: + mutable RID _texture; int camera_feed_id = 0; CameraServer::FeedImage which_feed = CameraServer::FEED_RGBA_IMAGE; diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index a6815da6f4..75dd7448e7 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -3081,10 +3081,84 @@ String VisualShaderNodeUniform::get_warning(Shader::Mode p_mode, VisualShader::T List<String> keyword_list; ShaderLanguage::get_keyword_list(&keyword_list); if (keyword_list.find(uniform_name)) { - return TTR("Uniform name cannot be equal to a shader keyword. Choose another name."); + return TTR("Shader keywords cannot be used as uniform names.\nChoose another name."); } if (!is_qualifier_supported(qualifier)) { - return "This uniform type does not support that qualifier."; + String qualifier_str; + switch (qualifier) { + case QUAL_NONE: + break; + case QUAL_GLOBAL: + qualifier_str = "global"; + break; + case QUAL_INSTANCE: + qualifier_str = "instance"; + break; + } + return vformat(TTR("This uniform type does not support the '%s' qualifier."), qualifier_str); + } else if (qualifier == Qualifier::QUAL_GLOBAL) { + RS::GlobalVariableType gvt = RS::get_singleton()->global_variable_get_type(uniform_name); + if (gvt == RS::GLOBAL_VAR_TYPE_MAX) { + return vformat(TTR("Global uniform '%s' does not exist.\nCreate it in the Project Settings."), uniform_name); + } + bool incompatible_type = false; + switch (gvt) { + case RS::GLOBAL_VAR_TYPE_FLOAT: { + if (!Object::cast_to<VisualShaderNodeFloatUniform>(this)) { + incompatible_type = true; + } + } break; + case RS::GLOBAL_VAR_TYPE_INT: { + if (!Object::cast_to<VisualShaderNodeIntUniform>(this)) { + incompatible_type = true; + } + } break; + case RS::GLOBAL_VAR_TYPE_BOOL: { + if (!Object::cast_to<VisualShaderNodeBooleanUniform>(this)) { + incompatible_type = true; + } + } break; + case RS::GLOBAL_VAR_TYPE_COLOR: { + if (!Object::cast_to<VisualShaderNodeColorUniform>(this)) { + incompatible_type = true; + } + } break; + case RS::GLOBAL_VAR_TYPE_VEC3: { + if (!Object::cast_to<VisualShaderNodeVec3Uniform>(this)) { + incompatible_type = true; + } + } break; + case RS::GLOBAL_VAR_TYPE_TRANSFORM: { + if (!Object::cast_to<VisualShaderNodeTransformUniform>(this)) { + incompatible_type = true; + } + } break; + case RS::GLOBAL_VAR_TYPE_SAMPLER2D: { + if (!Object::cast_to<VisualShaderNodeTextureUniform>(this)) { + incompatible_type = true; + } + } break; + case RS::GLOBAL_VAR_TYPE_SAMPLER3D: { + if (!Object::cast_to<VisualShaderNodeTexture3DUniform>(this)) { + incompatible_type = true; + } + } break; + case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: { + if (!Object::cast_to<VisualShaderNodeTexture2DArrayUniform>(this)) { + incompatible_type = true; + } + } break; + case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: { + if (!Object::cast_to<VisualShaderNodeCubemapUniform>(this)) { + incompatible_type = true; + } + } break; + default: + break; + } + if (incompatible_type) { + return vformat(TTR("Global uniform '%s' has an incompatible type for this kind of node.\nChange it in the Project Settings."), uniform_name); + } } return String(); diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index 6545a621ab..a8ec78f63e 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -1915,76 +1915,96 @@ VisualShaderNodeColorOp::VisualShaderNodeColorOp() { set_input_port_default_value(1, Vector3()); } -////////////// Transform Mult +////////////// Transform Op -String VisualShaderNodeTransformMult::get_caption() const { - return "TransformMult"; +String VisualShaderNodeTransformOp::get_caption() const { + return "TransformOp"; } -int VisualShaderNodeTransformMult::get_input_port_count() const { +int VisualShaderNodeTransformOp::get_input_port_count() const { return 2; } -VisualShaderNodeTransformMult::PortType VisualShaderNodeTransformMult::get_input_port_type(int p_port) const { +VisualShaderNodeTransformOp::PortType VisualShaderNodeTransformOp::get_input_port_type(int p_port) const { return PORT_TYPE_TRANSFORM; } -String VisualShaderNodeTransformMult::get_input_port_name(int p_port) const { +String VisualShaderNodeTransformOp::get_input_port_name(int p_port) const { return p_port == 0 ? "a" : "b"; } -int VisualShaderNodeTransformMult::get_output_port_count() const { +int VisualShaderNodeTransformOp::get_output_port_count() const { return 1; } -VisualShaderNodeTransformMult::PortType VisualShaderNodeTransformMult::get_output_port_type(int p_port) const { +VisualShaderNodeTransformOp::PortType VisualShaderNodeTransformOp::get_output_port_type(int p_port) const { return PORT_TYPE_TRANSFORM; } -String VisualShaderNodeTransformMult::get_output_port_name(int p_port) const { +String VisualShaderNodeTransformOp::get_output_port_name(int p_port) const { return "mult"; //no output port means the editor will be used as port } -String VisualShaderNodeTransformMult::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { - if (op == OP_AxB) { - return " " + p_output_vars[0] + " = " + p_input_vars[0] + " * " + p_input_vars[1] + ";\n"; - } else if (op == OP_BxA) { - return " " + p_output_vars[0] + " = " + p_input_vars[1] + " * " + p_input_vars[0] + ";\n"; - } else if (op == OP_AxB_COMP) { - return " " + p_output_vars[0] + " = matrixCompMult(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; - } else { - return " " + p_output_vars[0] + " = matrixCompMult(" + p_input_vars[1] + ", " + p_input_vars[0] + ");\n"; +String VisualShaderNodeTransformOp::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { + switch (op) { + case OP_AxB: + return " " + p_output_vars[0] + " = " + p_input_vars[0] + " * " + p_input_vars[1] + ";\n"; + case OP_BxA: + return " " + p_output_vars[0] + " = " + p_input_vars[1] + " * " + p_input_vars[0] + ";\n"; + case OP_AxB_COMP: + return " " + p_output_vars[0] + " = matrixCompMult(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + case OP_BxA_COMP: + return " " + p_output_vars[0] + " = matrixCompMult(" + p_input_vars[1] + ", " + p_input_vars[0] + ");\n"; + case OP_ADD: + return " " + p_output_vars[0] + " = " + p_input_vars[0] + " + " + p_input_vars[1] + ";\n"; + case OP_A_MINUS_B: + return " " + p_output_vars[0] + " = " + p_input_vars[0] + " - " + p_input_vars[1] + ";\n"; + case OP_B_MINUS_A: + return " " + p_output_vars[0] + " = " + p_input_vars[1] + " - " + p_input_vars[0] + ";\n"; + case OP_A_DIV_B: + return " " + p_output_vars[0] + " = " + p_input_vars[0] + " / " + p_input_vars[1] + ";\n"; + case OP_B_DIV_A: + return " " + p_output_vars[0] + " = " + p_input_vars[1] + " / " + p_input_vars[0] + ";\n"; + default: + return ""; } } -void VisualShaderNodeTransformMult::set_operator(Operator p_op) { +void VisualShaderNodeTransformOp::set_operator(Operator p_op) { + ERR_FAIL_INDEX(int(p_op), int(OP_LIMITER)); op = p_op; emit_changed(); } -VisualShaderNodeTransformMult::Operator VisualShaderNodeTransformMult::get_operator() const { +VisualShaderNodeTransformOp::Operator VisualShaderNodeTransformOp::get_operator() const { return op; } -Vector<StringName> VisualShaderNodeTransformMult::get_editable_properties() const { +Vector<StringName> VisualShaderNodeTransformOp::get_editable_properties() const { Vector<StringName> props; props.push_back("operator"); return props; } -void VisualShaderNodeTransformMult::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_operator", "op"), &VisualShaderNodeTransformMult::set_operator); - ClassDB::bind_method(D_METHOD("get_operator"), &VisualShaderNodeTransformMult::get_operator); +void VisualShaderNodeTransformOp::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_operator", "op"), &VisualShaderNodeTransformOp::set_operator); + ClassDB::bind_method(D_METHOD("get_operator"), &VisualShaderNodeTransformOp::get_operator); - ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, "A x B,B x A,A x B(per component),B x A(per component)"), "set_operator", "get_operator"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, "A x B,B x A,A x B(per component),B x A(per component),A + B,A - B,B - A,A / B,B / A"), "set_operator", "get_operator"); BIND_ENUM_CONSTANT(OP_AxB); BIND_ENUM_CONSTANT(OP_BxA); BIND_ENUM_CONSTANT(OP_AxB_COMP); BIND_ENUM_CONSTANT(OP_BxA_COMP); + BIND_ENUM_CONSTANT(OP_ADD); + BIND_ENUM_CONSTANT(OP_A_MINUS_B); + BIND_ENUM_CONSTANT(OP_B_MINUS_A); + BIND_ENUM_CONSTANT(OP_A_DIV_B); + BIND_ENUM_CONSTANT(OP_B_DIV_A); + BIND_ENUM_CONSTANT(OP_LIMITER); } -VisualShaderNodeTransformMult::VisualShaderNodeTransformMult() { +VisualShaderNodeTransformOp::VisualShaderNodeTransformOp() { set_input_port_default_value(0, Transform3D()); set_input_port_default_value(1, Transform3D()); } @@ -4575,7 +4595,10 @@ bool VisualShaderNodeTransformUniform::is_use_prop_slots() const { } bool VisualShaderNodeTransformUniform::is_qualifier_supported(Qualifier p_qual) const { - return true; // all qualifiers are supported + if (p_qual == Qualifier::QUAL_INSTANCE) { + return false; + } + return true; } bool VisualShaderNodeTransformUniform::is_convertible_to_constant() const { diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h index 33a45a4384..99617b46a3 100644 --- a/scene/resources/visual_shader_nodes.h +++ b/scene/resources/visual_shader_nodes.h @@ -696,19 +696,25 @@ public: VARIANT_ENUM_CAST(VisualShaderNodeColorOp::Operator) -/////////////////////////////////////// -/// TRANSFORM-TRANSFORM MULTIPLICATION -/////////////////////////////////////// +//////////////////////////////// +/// TRANSFORM-TRANSFORM OPERATOR +//////////////////////////////// -class VisualShaderNodeTransformMult : public VisualShaderNode { - GDCLASS(VisualShaderNodeTransformMult, VisualShaderNode); +class VisualShaderNodeTransformOp : public VisualShaderNode { + GDCLASS(VisualShaderNodeTransformOp, VisualShaderNode); public: enum Operator { OP_AxB, OP_BxA, OP_AxB_COMP, - OP_BxA_COMP + OP_BxA_COMP, + OP_ADD, + OP_A_MINUS_B, + OP_B_MINUS_A, + OP_A_DIV_B, + OP_B_DIV_A, + OP_LIMITER, }; protected: @@ -734,10 +740,10 @@ public: virtual Vector<StringName> get_editable_properties() const override; - VisualShaderNodeTransformMult(); + VisualShaderNodeTransformOp(); }; -VARIANT_ENUM_CAST(VisualShaderNodeTransformMult::Operator) +VARIANT_ENUM_CAST(VisualShaderNodeTransformOp::Operator) /////////////////////////////////////// /// TRANSFORM-VECTOR MULTIPLICATION |