diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/canvas_item.cpp | 19 | ||||
-rw-r--r-- | scene/2d/canvas_item.h | 2 | ||||
-rw-r--r-- | scene/3d/vehicle_body.cpp | 2 | ||||
-rw-r--r-- | scene/3d/vehicle_body.h | 2 | ||||
-rw-r--r-- | scene/animation/animation_tree_player.cpp | 2 | ||||
-rw-r--r-- | scene/gui/control.cpp | 50 | ||||
-rw-r--r-- | scene/gui/control.h | 2 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 7 | ||||
-rw-r--r-- | scene/gui/split_container.cpp | 2 | ||||
-rw-r--r-- | scene/gui/split_container.h | 2 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 18 | ||||
-rw-r--r-- | scene/gui/text_edit.h | 2 | ||||
-rw-r--r-- | scene/main/node.cpp | 33 | ||||
-rw-r--r-- | scene/main/node.h | 2 | ||||
-rw-r--r-- | scene/resources/dynamic_font.cpp | 6 | ||||
-rw-r--r-- | scene/resources/room.cpp | 2 | ||||
-rw-r--r-- | scene/resources/room.h | 2 |
17 files changed, 123 insertions, 32 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 17e5503a2d..8864459dfb 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -1042,7 +1042,9 @@ void CanvasItem::_bind_methods() { ObjectTypeDB::bind_method(_MD("edit_rotate","degrees"),&CanvasItem::edit_rotate); ObjectTypeDB::bind_method(_MD("get_item_rect"),&CanvasItem::get_item_rect); + ObjectTypeDB::bind_method(_MD("get_item_and_children_rect"),&CanvasItem::get_item_and_children_rect); //ObjectTypeDB::bind_method(_MD("get_transform"),&CanvasItem::get_transform); + ObjectTypeDB::bind_method(_MD("get_canvas_item"),&CanvasItem::get_canvas_item); ObjectTypeDB::bind_method(_MD("is_visible"),&CanvasItem::is_visible); @@ -1195,6 +1197,23 @@ int CanvasItem::get_canvas_layer() const { return 0; } + +Rect2 CanvasItem::get_item_and_children_rect() const { + + Rect2 rect = get_item_rect(); + + + for(int i=0;i<get_child_count();i++) { + CanvasItem *c=get_child(i)->cast_to<CanvasItem>(); + if (c) { + Rect2 sir = c->get_transform().xform(c->get_item_and_children_rect()); + rect = rect.merge(sir); + } + } + + return rect; +} + CanvasItem::CanvasItem() : xform_change(this) { diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 05a2e725e9..d915f742ec 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -240,6 +240,8 @@ public: virtual Matrix32 get_global_transform() const; virtual Matrix32 get_global_transform_with_canvas() const; + Rect2 get_item_and_children_rect() const; + CanvasItem *get_toplevel() const; _FORCE_INLINE_ RID get_canvas_item() const { return canvas_item; } diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp index e35ba11e84..7d134a070e 100644 --- a/scene/3d/vehicle_body.cpp +++ b/scene/3d/vehicle_body.cpp @@ -990,7 +990,7 @@ float VehicleBody::get_steering() const{ return m_steeringValue; } -Vector3 VehicleBody::get_linear_velocity() +Vector3 VehicleBody::get_linear_velocity() const { return linear_velocity; } diff --git a/scene/3d/vehicle_body.h b/scene/3d/vehicle_body.h index b6ad88f15e..31c61ff99d 100644 --- a/scene/3d/vehicle_body.h +++ b/scene/3d/vehicle_body.h @@ -178,7 +178,7 @@ public: void set_steering(float p_steering); float get_steering() const; - Vector3 get_linear_velocity(); + Vector3 get_linear_velocity() const; VehicleBody(); }; diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 211c5961b0..0f7ed1cb29 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -669,7 +669,7 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode } tsn->seek_pos=-1; - return _process_node(tsn->inputs[0].node,r_prev_anim,p_weight,p_time,p_seek); + return _process_node(tsn->inputs[0].node,r_prev_anim,p_weight,p_time,p_seek, p_filter, p_reverse_weight); } break; case NODE_TRANSITION: { diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index dfad7d1432..666ac88055 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -437,11 +437,17 @@ void Control::_notification(int p_notification) { if (is_set_as_toplevel()) { data.SI=get_viewport()->_gui_add_subwindow_control(this); + + if (data.theme.is_null() && data.parent && data.parent->data.theme_owner) { + data.theme_owner=data.parent->data.theme_owner; + notification(NOTIFICATION_THEME_CHANGED); + } + } else { Node *parent=this; //meh - Node *parent_control=NULL; + Control *parent_control=NULL; bool subwindow=false; while(parent) { @@ -457,8 +463,9 @@ void Control::_notification(int p_notification) { break; } - if (parent->cast_to<Control>()) { - parent_control=parent->cast_to<Control>(); + parent_control=parent->cast_to<Control>(); + + if (parent_control) { break; } else if (ci) { @@ -470,6 +477,10 @@ void Control::_notification(int p_notification) { if (parent_control) { //do nothing, has a parent control + if (data.theme.is_null() && parent_control->data.theme_owner) { + data.theme_owner=parent_control->data.theme_owner; + notification(NOTIFICATION_THEME_CHANGED); + } } else if (subwindow) { //is a subwindow (process input before other controls for that canvas) data.SI=get_viewport()->_gui_add_subwindow_control(this); @@ -1829,18 +1840,29 @@ void Control::_modal_stack_remove() { } -void Control::_propagate_theme_changed(Control *p_owner) { +void Control::_propagate_theme_changed(CanvasItem *p_at,Control *p_owner) { + + Control *c = p_at->cast_to<Control>(); + + if (c && c!=p_owner && c->data.theme.is_valid()) // has a theme, this can't be propagated + return; + + for(int i=0;i<p_at->get_child_count();i++) { - for(int i=0;i<get_child_count();i++) { + CanvasItem *child = p_at->get_child(i)->cast_to<CanvasItem>(); + if (child) { + _propagate_theme_changed(child,p_owner); + } - Control *child = get_child(i)->cast_to<Control>(); - if (child && child->data.theme.is_null()) //has no theme, propagate - child->_propagate_theme_changed(p_owner); } - data.theme_owner=p_owner; - _notification(NOTIFICATION_THEME_CHANGED); - update(); + + if (c) { + + c->data.theme_owner=p_owner; + c->_notification(NOTIFICATION_THEME_CHANGED); + c->update(); + } } void Control::set_theme(const Ref<Theme>& p_theme) { @@ -1849,15 +1871,15 @@ void Control::set_theme(const Ref<Theme>& p_theme) { data.theme=p_theme; if (!p_theme.is_null()) { - _propagate_theme_changed(this); + _propagate_theme_changed(this,this); } else { Control *parent = get_parent()?get_parent()->cast_to<Control>():NULL; if (parent && parent->data.theme_owner) { - _propagate_theme_changed(parent->data.theme_owner); + _propagate_theme_changed(this,parent->data.theme_owner); } else { - _propagate_theme_changed(NULL); + _propagate_theme_changed(this,NULL); } } diff --git a/scene/gui/control.h b/scene/gui/control.h index 59704ae29b..69ee41f180 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -169,7 +169,7 @@ private: float _get_range(int p_idx) const; float _s2a(float p_val, AnchorType p_anchor,float p_range) const; float _a2s(float p_val, AnchorType p_anchor,float p_range) const; - void _propagate_theme_changed(Control *p_owner); + void _propagate_theme_changed(CanvasItem *p_at, Control *p_owner); void _change_notify_margins(); void _update_minimum_size(); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 80949b4eb4..786ce27a0c 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -278,6 +278,11 @@ if (m_height > line_height) {\ if (c[end]=='\t') { cw=tab_size*font->get_char_size(' ').width; } + + if (end>0 && w+cw+begin > p_width ) { + break; //don't allow lines longer than assigned width + } + w+=cw; if (c[end]==' ') { @@ -340,10 +345,12 @@ if (m_height > line_height) {\ int cw=font->get_char_size(c[i],c[i+1]).x; + if (c[i]=='\t') { cw=tab_size*font->get_char_size(' ').width; } + if (p_click_pos.x-cw/2>p_ofs.x+align_ofs+pofs) { rchar=int((&c[i])-cf); diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index d22f6a0229..6b36a60ea2 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -351,7 +351,7 @@ void SplitContainer::_input_event(const InputEvent& p_event) { } -Control::CursorShape SplitContainer::get_cursor_shape(const Point2& p_pos) { +Control::CursorShape SplitContainer::get_cursor_shape(const Point2& p_pos) const { if (collapsed) return Control::get_cursor_shape(p_pos); diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h index f721d16310..d2dc42165e 100644 --- a/scene/gui/split_container.h +++ b/scene/gui/split_container.h @@ -75,7 +75,7 @@ public: void set_dragger_visibility(DraggerVisibility p_visibility); DraggerVisibility get_dragger_visibility() const; - virtual CursorShape get_cursor_shape(const Point2& p_pos=Point2i()); + virtual CursorShape get_cursor_shape(const Point2& p_pos=Point2i()) const; virtual Size2 get_minimum_size() const; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 3e374ef888..49d7527786 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2892,7 +2892,7 @@ int TextEdit::get_char_count() { return totalsize; // omit last \n } -Size2 TextEdit::get_minimum_size() { +Size2 TextEdit::get_minimum_size() const { return cache.style_normal->get_minimum_size(); } @@ -3825,12 +3825,16 @@ void TextEdit::undo() { _do_text_op(op, true); current_op.version=op.prev_version; if(undo_stack_pos->get().chain_backward) { - do { + while(true) { + ERR_BREAK(!undo_stack_pos->prev()); undo_stack_pos = undo_stack_pos->prev(); op = undo_stack_pos->get(); _do_text_op(op, true); current_op.version = op.prev_version; - } while(!undo_stack_pos->get().chain_forward); + if (undo_stack_pos->get().chain_forward) { + break; + } + } } cursor_set_line(undo_stack_pos->get().from_line); @@ -3849,12 +3853,16 @@ void TextEdit::redo() { _do_text_op(op, false); current_op.version = op.version; if(undo_stack_pos->get().chain_forward) { - do { + + while(true) { + ERR_BREAK(!undo_stack_pos->next()); undo_stack_pos=undo_stack_pos->next(); op = undo_stack_pos->get(); _do_text_op(op, false); current_op.version = op.version; - } while(!undo_stack_pos->get().chain_backward); + if (undo_stack_pos->get().chain_backward) + break; + } } cursor_set_line(undo_stack_pos->get().to_line); cursor_set_column(undo_stack_pos->get().to_column); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 24a72afd48..22f024c491 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -278,7 +278,7 @@ class TextEdit : public Control { void _scroll_lines_down(); // void mouse_motion(const Point& p_pos, const Point& p_rel, int p_button_mask); - Size2 get_minimum_size(); + Size2 get_minimum_size() const; int get_row_height() const; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index f8af83e23b..50b0fe224e 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -283,7 +283,11 @@ void Node::move_child(Node *p_child,int p_pos) { ERR_FAIL_INDEX( p_pos, data.children.size()+1 ); ERR_EXPLAIN("child is not a child of this node."); ERR_FAIL_COND(p_child->data.parent!=this); - ERR_FAIL_COND(data.blocked>0); + if (data.blocked>0) { + ERR_EXPLAIN("Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup)."); + ERR_FAIL_COND(data.blocked>0); + } + data.children.remove( p_child->data.pos ); data.children.insert( p_pos, p_child ); @@ -739,6 +743,12 @@ void Node::add_child(Node *p_child, bool p_legible_unique_name) { } ERR_EXPLAIN("Can't add child, already has a parent"); ERR_FAIL_COND( p_child->data.parent ); + + if (data.blocked>0) { + ERR_EXPLAIN("Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\",child) instead."); + ERR_FAIL_COND(data.blocked>0); + } + ERR_EXPLAIN("Can't add child while a notification is happening"); ERR_FAIL_COND( data.blocked > 0 ); @@ -800,7 +810,10 @@ void Node::_propagate_validate_owner() { void Node::remove_child(Node *p_child) { ERR_FAIL_NULL(p_child); - ERR_FAIL_COND( data.blocked > 0 ); + if (data.blocked>0) { + ERR_EXPLAIN("Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\",child) instead."); + ERR_FAIL_COND(data.blocked>0); + } int idx=-1; for (int i=0;i<data.children.size();i++) { @@ -1770,6 +1783,8 @@ void Node::replace_by(Node* p_node,bool p_keep_data) { } } + _replace_connections_target(p_node); + if (data.owner) { for(int i=0;i<get_child_count();i++) find_owned_by(data.owner,get_child(i),&owned_by_owner); @@ -1808,6 +1823,20 @@ void Node::replace_by(Node* p_node,bool p_keep_data) { } +void Node::_replace_connections_target(Node* p_new_target) { + + List<Connection> cl; + get_signals_connected_to_this(&cl); + + for(List<Connection>::Element *E=cl.front();E;E=E->next()) { + + Connection &c=E->get(); + + c.source->disconnect(c.signal,this,c.method); + c.source->connect(c.signal,p_new_target,c.method,c.binds,c.flags); + } +} + Vector<Variant> Node::make_binds(VARIANT_ARG_DECLARE) { diff --git a/scene/main/node.h b/scene/main/node.h index d099f6e773..a3b8d8de81 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -121,7 +121,7 @@ private: Node *_get_node(const NodePath& p_path) const; Node *_get_child_by_name(const StringName& p_name) const; - + void _replace_connections_target(Node* p_new_target); void _validate_child_name(Node *p_name, bool p_force_human_readable=false); diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index 78a5571bf0..1edae01754 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -573,7 +573,11 @@ DynamicFontAtSize::~DynamicFontAtSize(){ void DynamicFont::set_font_data(const Ref<DynamicFontData>& p_data) { data=p_data; - data_at_size=data->_get_dynamic_font_at_size(size); + if (data.is_valid()) + data_at_size=data->_get_dynamic_font_at_size(size); + else + data_at_size=Ref<DynamicFontAtSize>(); + emit_changed(); } diff --git a/scene/resources/room.cpp b/scene/resources/room.cpp index 4024e2f45c..d1fc614c90 100644 --- a/scene/resources/room.cpp +++ b/scene/resources/room.cpp @@ -31,7 +31,7 @@ #include "servers/visual_server.h" -RID RoomBounds::get_rid() { +RID RoomBounds::get_rid() const { return area; } diff --git a/scene/resources/room.h b/scene/resources/room.h index a9f159cd46..3ed41a3e61 100644 --- a/scene/resources/room.h +++ b/scene/resources/room.h @@ -50,7 +50,7 @@ protected: public: - virtual RID get_rid(); + virtual RID get_rid() const; void set_bounds( const BSP_Tree& p_bounds ); BSP_Tree get_bounds() const; |