diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/sprite.cpp | 12 | ||||
-rw-r--r-- | scene/2d/sprite.h | 4 | ||||
-rw-r--r-- | scene/gui/control.cpp | 26 | ||||
-rw-r--r-- | scene/gui/file_dialog.cpp | 2 | ||||
-rw-r--r-- | scene/gui/item_list.cpp | 1 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 5 | ||||
-rw-r--r-- | scene/gui/texture_rect.cpp | 20 | ||||
-rw-r--r-- | scene/gui/texture_rect.h | 2 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 1 | ||||
-rw-r--r-- | scene/resources/texture.cpp | 13 |
10 files changed, 75 insertions, 11 deletions
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index af9ce2a4bf..83f92ce2bc 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -135,12 +135,12 @@ void Sprite::set_texture(const Ref<Texture> &p_texture) { return; if (texture.is_valid()) - texture->remove_change_receptor(this); + texture->disconnect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); texture = p_texture; if (texture.is_valid()) - texture->add_change_receptor(this); + texture->connect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); update(); emit_signal("texture_changed"); @@ -389,11 +389,11 @@ void Sprite::_validate_property(PropertyInfo &property) const { } } -void Sprite::_changed_callback(Object *p_changed, const char *p_prop) { +void Sprite::_texture_changed() { // Changes to the texture need to trigger an update to make // the editor redraw the sprite with the updated texture. - if (texture.is_valid() && texture.ptr() == p_changed) { + if (texture.is_valid()) { update(); } } @@ -443,6 +443,8 @@ void Sprite::_bind_methods() { ClassDB::bind_method(D_METHOD("get_rect"), &Sprite::get_rect); + ClassDB::bind_method(D_METHOD("_texture_changed"), &Sprite::_texture_changed); + ADD_SIGNAL(MethodInfo("frame_changed")); ADD_SIGNAL(MethodInfo("texture_changed")); @@ -480,6 +482,4 @@ Sprite::Sprite() { } Sprite::~Sprite() { - if (texture.is_valid()) - texture->remove_change_receptor(this); } diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h index 5e6717a3f5..d3c0112e62 100644 --- a/scene/2d/sprite.h +++ b/scene/2d/sprite.h @@ -57,6 +57,8 @@ class Sprite : public Node2D { void _get_rects(Rect2 &r_src_rect, Rect2 &r_dst_rect, bool &r_filter_clip) const; + void _texture_changed(); + protected: void _notification(int p_what); @@ -64,8 +66,6 @@ protected: virtual void _validate_property(PropertyInfo &property) const; - virtual void _changed_callback(Object *p_changed, const char *p_prop); - public: virtual Dictionary _edit_get_state() const; virtual void _edit_set_state(const Dictionary &p_state); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index fc67b28095..fafbcf0c55 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1412,6 +1412,9 @@ void Control::_size_changed() { } void Control::set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin, bool p_push_opposite_anchor) { + + ERR_FAIL_INDEX((int)p_margin, 4); + Rect2 parent_rect = get_parent_anchorable_rect(); float parent_range = (p_margin == MARGIN_LEFT || p_margin == MARGIN_RIGHT) ? parent_rect.size.x : parent_rect.size.y; float previous_margin_pos = data.margin[p_margin] + data.anchor[p_margin] * parent_range; @@ -1456,6 +1459,9 @@ void Control::set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos } void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins) { + + ERR_FAIL_INDEX((int)p_preset, 16); + //Left switch (p_preset) { case PRESET_TOP_LEFT: @@ -1570,6 +1576,10 @@ void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins) { } void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode, int p_margin) { + + ERR_FAIL_INDEX((int)p_preset, 16); + ERR_FAIL_INDEX((int)p_resize_mode, 4); + // Calculate the size if the node is not resized Size2 min_size = get_minimum_size(); Size2 new_size = get_size(); @@ -1704,6 +1714,8 @@ void Control::set_anchors_and_margins_preset(LayoutPreset p_preset, LayoutPreset float Control::get_anchor(Margin p_margin) const { + ERR_FAIL_INDEX_V(int(p_margin), 4, 0.0); + return data.anchor[p_margin]; } @@ -1720,6 +1732,8 @@ void Control::_change_notify_margins() { void Control::set_margin(Margin p_margin, float p_value) { + ERR_FAIL_INDEX((int)p_margin, 4); + data.margin[p_margin] = p_value; _size_changed(); } @@ -1740,6 +1754,8 @@ void Control::set_end(const Size2 &p_point) { float Control::get_margin(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, 0); + return data.margin[p_margin]; } @@ -1951,6 +1967,8 @@ void Control::add_constant_override(const StringName &p_name, int p_constant) { void Control::set_focus_mode(FocusMode p_focus_mode) { + ERR_FAIL_INDEX((int)p_focus_mode, 3); + if (is_inside_tree() && p_focus_mode == FOCUS_NONE && data.focus_mode != FOCUS_NONE && has_focus()) release_focus(); @@ -2298,6 +2316,8 @@ Control *Control::make_custom_tooltip(const String &p_text) const { void Control::set_default_cursor_shape(CursorShape p_shape) { + ERR_FAIL_INDEX(int(p_shape), CURSOR_MAX); + data.default_cursor = p_shape; } @@ -2358,6 +2378,8 @@ NodePath Control::get_focus_previous() const { Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { + ERR_FAIL_INDEX_V((int)p_margin, 4, NULL); + if (p_count >= MAX_NEIGHBOUR_SEARCH_COUNT) return NULL; if (!data.focus_neighbour[p_margin].is_empty()) { @@ -2760,6 +2782,8 @@ bool Control::is_clipping_contents() { void Control::set_h_grow_direction(GrowDirection p_direction) { + ERR_FAIL_INDEX((int)p_direction, 3); + data.h_grow = p_direction; _size_changed(); } @@ -2771,6 +2795,8 @@ Control::GrowDirection Control::get_h_grow_direction() const { void Control::set_v_grow_direction(GrowDirection p_direction) { + ERR_FAIL_INDEX((int)p_direction, 3); + data.v_grow = p_direction; _size_changed(); } diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 9bc593ea3b..24c046457b 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -637,6 +637,8 @@ bool FileDialog::is_mode_overriding_title() const { void FileDialog::set_mode(Mode p_mode) { + ERR_FAIL_INDEX((int)p_mode, 5); + mode = p_mode; switch (mode) { diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index a3bc68ffcd..4d06bee0d4 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -430,6 +430,7 @@ ItemList::SelectMode ItemList::get_select_mode() const { void ItemList::set_icon_mode(IconMode p_mode) { + ERR_FAIL_INDEX((int)p_mode, 2); icon_mode = p_mode; update(); shape_changed = true; diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index c5330c78e1..42cb89b2d6 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -143,6 +143,8 @@ Rect2 RichTextLabel::_get_text_rect() { int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &y, int p_width, int p_line, ProcessMode p_mode, const Ref<Font> &p_base_font, const Color &p_base_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &shadow_ofs, const Point2i &p_click_pos, Item **r_click_item, int *r_click_char, bool *r_outside, int p_char_count) { + ERR_FAIL_INDEX_V((int)p_mode, 3, 0); + RID ci; if (r_outside) *r_outside = false; @@ -1416,6 +1418,9 @@ bool RichTextLabel::_find_strikethrough(Item *p_item) { } bool RichTextLabel::_find_by_type(Item *p_item, ItemType p_type) { + + ERR_FAIL_INDEX_V((int)p_type, 19, false); + Item *item = p_item; while (item) { diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp index 423794d8ba..473cee5ca1 100644 --- a/scene/gui/texture_rect.cpp +++ b/scene/gui/texture_rect.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "texture_rect.h" +#include "core/core_string_names.h" #include "servers/visual_server.h" void TextureRect::_notification(int p_what) { @@ -123,6 +124,7 @@ void TextureRect::_bind_methods() { ClassDB::bind_method(D_METHOD("is_flipped_v"), &TextureRect::is_flipped_v); ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode); ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode); + ClassDB::bind_method(D_METHOD("_texture_changed"), &TextureRect::_texture_changed); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand"); @@ -140,9 +142,27 @@ void TextureRect::_bind_methods() { BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_COVERED); } +void TextureRect::_texture_changed() { + + if (texture.is_valid()) { + update(); + minimum_size_changed(); + } +} + void TextureRect::set_texture(const Ref<Texture> &p_tex) { + if (p_tex == texture) + return; + + if (texture.is_valid()) + texture->disconnect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); + texture = p_tex; + + if (texture.is_valid()) + texture->connect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); + update(); /* if (texture.is_valid()) diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h index 1c5bd9d99c..d144020562 100644 --- a/scene/gui/texture_rect.h +++ b/scene/gui/texture_rect.h @@ -56,6 +56,8 @@ private: Ref<Texture> texture; StretchMode stretch_mode; + void _texture_changed(); + protected: void _notification(int p_what); virtual Size2 get_minimum_size() const; diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 1b52796dc7..c9d1295557 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -827,6 +827,7 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_custom_color", "column", "color"), &TreeItem::set_custom_color); ClassDB::bind_method(D_METHOD("clear_custom_color", "column"), &TreeItem::clear_custom_color); + ClassDB::bind_method(D_METHOD("get_custom_color", "column"), &TreeItem::get_custom_color); ClassDB::bind_method(D_METHOD("set_custom_bg_color", "column", "color", "just_outline"), &TreeItem::set_custom_bg_color, DEFVAL(false)); ClassDB::bind_method(D_METHOD("clear_custom_bg_color", "column"), &TreeItem::clear_custom_bg_color); diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index d15a972358..c2e2f85723 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -117,6 +117,7 @@ void ImageTexture::reload_from_file() { } else { Resource::reload_from_file(); _change_notify(); + emit_changed(); } } @@ -180,6 +181,7 @@ void ImageTexture::_reload_hook(const RID &p_hook) { VisualServer::get_singleton()->texture_set_data(texture, img); _change_notify(); + emit_changed(); } void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) { @@ -190,6 +192,7 @@ void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uin w = p_width; h = p_height; _change_notify(); + emit_changed(); } void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags) { @@ -202,23 +205,23 @@ void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags VisualServer::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_flags); VisualServer::get_singleton()->texture_set_data(texture, p_image); _change_notify(); + emit_changed(); image_stored = true; } void ImageTexture::set_flags(uint32_t p_flags) { - /* uint32_t cube = flags & FLAG_CUBEMAP; - if (flags == p_flags&cube) + if (flags == p_flags) return; - flags=p_flags|cube; */ flags = p_flags; if (w == 0 || h == 0) { return; //uninitialized, do not set to texture } VisualServer::get_singleton()->texture_set_flags(texture, p_flags); _change_notify("flags"); + emit_changed(); } uint32_t ImageTexture::get_flags() const { @@ -250,6 +253,8 @@ void ImageTexture::set_data(const Ref<Image> &p_image) { VisualServer::get_singleton()->texture_set_data(texture, p_image); _change_notify(); + emit_changed(); + alpha_cache.unref(); image_stored = true; } @@ -736,6 +741,7 @@ Error StreamTexture::load(const String &p_path) { format = image->get_format(); _change_notify(); + emit_changed(); return OK; } String StreamTexture::get_load_path() const { @@ -827,6 +833,7 @@ void StreamTexture::set_flags(uint32_t p_flags) { flags = p_flags; VS::get_singleton()->texture_set_flags(texture, flags); _change_notify("flags"); + emit_changed(); } void StreamTexture::reload_from_file() { |