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-rw-r--r--scene/3d/navigation_region_3d.cpp6
-rw-r--r--scene/3d/voxelizer.cpp10
-rw-r--r--scene/gui/line_edit.h2
-rw-r--r--scene/gui/option_button.cpp3
-rw-r--r--scene/gui/popup_menu.cpp15
-rw-r--r--scene/resources/default_theme/default_theme.cpp7
6 files changed, 32 insertions, 11 deletions
diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp
index 1edeff034d..29ad1ba93d 100644
--- a/scene/3d/navigation_region_3d.cpp
+++ b/scene/3d/navigation_region_3d.cpp
@@ -363,6 +363,12 @@ NavigationRegion3D::~NavigationRegion3D() {
#ifdef DEBUG_ENABLED
void NavigationRegion3D::_update_debug_mesh() {
+ if (Engine::get_singleton()->is_editor_hint()) {
+ // don't update inside Editor as node 3d gizmo takes care of this
+ // as collisions and selections for Editor Viewport need to be updated
+ return;
+ }
+
if (!NavigationServer3D::get_singleton()->get_debug_enabled()) {
if (debug_instance.is_valid()) {
RS::get_singleton()->instance_set_visible(debug_instance, false);
diff --git a/scene/3d/voxelizer.cpp b/scene/3d/voxelizer.cpp
index 42a2a68e2d..9380d1cf32 100644
--- a/scene/3d/voxelizer.cpp
+++ b/scene/3d/voxelizer.cpp
@@ -323,8 +323,8 @@ Vector<Color> Voxelizer::_get_bake_texture(Ref<Image> p_image, const Color &p_co
}
Voxelizer::MaterialCache Voxelizer::_get_material_cache(Ref<Material> p_material) {
- //this way of obtaining materials is inaccurate and also does not support some compressed formats very well
- Ref<StandardMaterial3D> mat = p_material;
+ // This way of obtaining materials is inaccurate and also does not support some compressed formats very well.
+ Ref<BaseMaterial3D> mat = p_material;
Ref<Material> material = mat; //hack for now
@@ -335,7 +335,7 @@ Voxelizer::MaterialCache Voxelizer::_get_material_cache(Ref<Material> p_material
MaterialCache mc;
if (mat.is_valid()) {
- Ref<Texture2D> albedo_tex = mat->get_texture(StandardMaterial3D::TEXTURE_ALBEDO);
+ Ref<Texture2D> albedo_tex = mat->get_texture(BaseMaterial3D::TEXTURE_ALBEDO);
Ref<Image> img_albedo;
if (albedo_tex.is_valid()) {
@@ -345,7 +345,7 @@ Voxelizer::MaterialCache Voxelizer::_get_material_cache(Ref<Material> p_material
mc.albedo = _get_bake_texture(img_albedo, Color(1, 1, 1), mat->get_albedo()); // no albedo texture, color is additive
}
- Ref<Texture2D> emission_tex = mat->get_texture(StandardMaterial3D::TEXTURE_EMISSION);
+ Ref<Texture2D> emission_tex = mat->get_texture(BaseMaterial3D::TEXTURE_EMISSION);
Color emission_col = mat->get_emission();
float emission_energy = mat->get_emission_energy();
@@ -356,7 +356,7 @@ Voxelizer::MaterialCache Voxelizer::_get_material_cache(Ref<Material> p_material
img_emission = emission_tex->get_image();
}
- if (mat->get_emission_operator() == StandardMaterial3D::EMISSION_OP_ADD) {
+ if (mat->get_emission_operator() == BaseMaterial3D::EMISSION_OP_ADD) {
mc.emission = _get_bake_texture(img_emission, Color(1, 1, 1) * emission_energy, emission_col * emission_energy);
} else {
mc.emission = _get_bake_texture(img_emission, emission_col * emission_energy, Color(0, 0, 0));
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index a828479b0c..4d5ebf441c 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -95,7 +95,7 @@ private:
String text;
String placeholder;
String placeholder_translated;
- String secret_character = "*";
+ String secret_character = U"•";
String ime_text;
Point2 ime_selection;
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index c6d011d4ef..b26410e318 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -74,6 +74,9 @@ void OptionButton::_notification(int p_what) {
case DRAW_HOVER:
clr = get_theme_color(SNAME("font_hover_color"));
break;
+ case DRAW_HOVER_PRESSED:
+ clr = get_theme_color(SNAME("font_hover_pressed_color"));
+ break;
case DRAW_DISABLED:
clr = get_theme_color(SNAME("font_disabled_color"));
break;
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 928bab8842..cd0d437051 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -513,9 +513,9 @@ void PopupMenu::_draw_items() {
bool rtl = control->is_layout_rtl();
Ref<StyleBox> style = get_theme_stylebox(SNAME("panel"));
Ref<StyleBox> hover = get_theme_stylebox(SNAME("hover"));
- // In Item::checkable_type enum order (less the non-checkable member).
- Ref<Texture2D> check[] = { get_theme_icon(SNAME("checked")), get_theme_icon(SNAME("radio_checked")) };
- Ref<Texture2D> uncheck[] = { get_theme_icon(SNAME("unchecked")), get_theme_icon(SNAME("radio_unchecked")) };
+ // In Item::checkable_type enum order (less the non-checkable member), with disabled repeated at the end.
+ Ref<Texture2D> check[] = { get_theme_icon(SNAME("checked")), get_theme_icon(SNAME("radio_checked")), get_theme_icon(SNAME("checked_disabled")), get_theme_icon(SNAME("radio_checked_disabled")) };
+ Ref<Texture2D> uncheck[] = { get_theme_icon(SNAME("unchecked")), get_theme_icon(SNAME("radio_unchecked")), get_theme_icon(SNAME("unchecked_disabled")), get_theme_icon(SNAME("radio_unchecked_disabled")) };
Ref<Texture2D> submenu;
if (rtl) {
submenu = get_theme_icon(SNAME("submenu_mirrored"));
@@ -558,7 +558,11 @@ void PopupMenu::_draw_items() {
float check_ofs = 0.0;
if (has_check) {
- check_ofs = MAX(get_theme_icon(SNAME("checked"))->get_width(), get_theme_icon(SNAME("radio_checked"))->get_width()) + hseparation;
+ for (int i = 0; i < 4; i++) {
+ check_ofs = MAX(check_ofs, check[i]->get_width());
+ check_ofs = MAX(check_ofs, uncheck[i]->get_width());
+ }
+ check_ofs += hseparation;
}
Point2 ofs = Point2();
@@ -620,7 +624,8 @@ void PopupMenu::_draw_items() {
// Checkboxes
if (items[i].checkable_type && !items[i].separator) {
- Texture2D *icon = (items[i].checked ? check[items[i].checkable_type - 1] : uncheck[items[i].checkable_type - 1]).ptr();
+ int disabled = int(items[i].disabled) * 2;
+ Texture2D *icon = (items[i].checked ? check[items[i].checkable_type - 1 + disabled] : uncheck[items[i].checkable_type - 1 + disabled]).ptr();
if (rtl) {
icon->draw(ci, Size2(control->get_size().width - item_ofs.x - icon->get_width(), item_ofs.y) + Point2(0, Math::floor((h - icon->get_height()) / 2.0)), icon_color);
} else {
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index fa375795c1..f29cfec92f 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -224,6 +224,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_color", "OptionButton", control_font_color);
theme->set_color("font_pressed_color", "OptionButton", control_font_pressed_color);
theme->set_color("font_hover_color", "OptionButton", control_font_hover_color);
+ theme->set_color("font_hover_pressed_color", "OptionButton", control_font_pressed_color);
theme->set_color("font_focus_color", "OptionButton", control_font_focus_color);
theme->set_color("font_disabled_color", "OptionButton", control_font_disabled_color);
theme->set_color("font_outline_color", "OptionButton", Color(1, 1, 1));
@@ -231,6 +232,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_constant("h_separation", "OptionButton", 2 * scale);
theme->set_constant("arrow_margin", "OptionButton", 4 * scale);
theme->set_constant("outline_size", "OptionButton", 0);
+ theme->set_constant("modulate_arrow", "OptionButton", false);
// MenuButton
@@ -644,9 +646,13 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_stylebox("labeled_separator_right", "PopupMenu", separator_horizontal);
theme->set_icon("checked", "PopupMenu", icons["checked"]);
+ theme->set_icon("checked_disabled", "PopupMenu", icons["checked"]);
theme->set_icon("unchecked", "PopupMenu", icons["unchecked"]);
+ theme->set_icon("unchecked_disabled", "PopupMenu", icons["unchecked"]);
theme->set_icon("radio_checked", "PopupMenu", icons["radio_checked"]);
+ theme->set_icon("radio_checked_disabled", "PopupMenu", icons["radio_checked"]);
theme->set_icon("radio_unchecked", "PopupMenu", icons["radio_unchecked"]);
+ theme->set_icon("radio_unchecked_disabled", "PopupMenu", icons["radio_unchecked"]);
theme->set_icon("submenu", "PopupMenu", icons["popup_menu_arrow_right"]);
theme->set_icon("submenu_mirrored", "PopupMenu", icons["popup_menu_arrow_left"]);
@@ -703,6 +709,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("resizer_color", "GraphNode", control_font_color);
theme->set_constant("separation", "GraphNode", 2 * scale);
theme->set_constant("title_offset", "GraphNode", 26 * scale);
+ theme->set_constant("title_h_offset", "GraphNode", 0);
theme->set_constant("close_offset", "GraphNode", 22 * scale);
theme->set_constant("close_h_offset", "GraphNode", 22 * scale);
theme->set_constant("port_offset", "GraphNode", 0);