diff options
Diffstat (limited to 'scene')
71 files changed, 851 insertions, 878 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index fc019b6cf9..85ec745aee 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -43,13 +43,18 @@ void AudioStreamPlayer2D::_notification(int p_what) { if (autoplay && !Engine::get_singleton()->is_editor_hint()) { play(); } + set_stream_paused(false); } break; case NOTIFICATION_EXIT_TREE: { - stop(); + set_stream_paused(true); AudioServer::get_singleton()->remove_listener_changed_callback(_listener_changed_cb, this); } break; + case NOTIFICATION_PREDELETE: { + stop(); + } break; + case NOTIFICATION_PAUSED: { if (!can_process()) { // Node can't process so we start fading out to silence. diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index ce77c6ba8d..a11b2b66bf 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -701,8 +701,8 @@ void Camera2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_drag_margin", "margin", "drag_margin"), &Camera2D::set_drag_margin); ClassDB::bind_method(D_METHOD("get_drag_margin", "margin"), &Camera2D::get_drag_margin); - ClassDB::bind_method(D_METHOD("get_camera_position"), &Camera2D::get_camera_position); - ClassDB::bind_method(D_METHOD("get_camera_screen_center"), &Camera2D::get_camera_screen_center); + ClassDB::bind_method(D_METHOD("get_target_position"), &Camera2D::get_camera_position); + ClassDB::bind_method(D_METHOD("get_screen_center_position"), &Camera2D::get_camera_screen_center); ClassDB::bind_method(D_METHOD("set_zoom", "zoom"), &Camera2D::set_zoom); ClassDB::bind_method(D_METHOD("get_zoom"), &Camera2D::get_zoom); diff --git a/scene/2d/navigation_link_2d.cpp b/scene/2d/navigation_link_2d.cpp index 38a03aaf97..8ba51482ee 100644 --- a/scene/2d/navigation_link_2d.cpp +++ b/scene/2d/navigation_link_2d.cpp @@ -113,6 +113,10 @@ void NavigationLink2D::_notification(int p_what) { #ifdef TOOLS_ENABLED Rect2 NavigationLink2D::_edit_get_rect() const { + if (!is_inside_tree()) { + return Rect2(); + } + real_t radius = NavigationServer2D::get_singleton()->map_get_link_connection_radius(get_world_2d()->get_navigation_map()); Rect2 rect(get_start_location(), Size2()); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 129cce93fa..5de6d547d7 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -34,6 +34,10 @@ #include "scene/resources/world_2d.h" #include "servers/navigation_server_2d.h" +#ifdef DEBUG_ENABLED +#include "servers/navigation_server_3d.h" +#endif // DEBUG_ENABLED + HashMap<Vector2i, TileSet::CellNeighbor> TileMap::TerrainConstraint::get_overlapping_coords_and_peering_bits() const { HashMap<Vector2i, TileSet::CellNeighbor> output; @@ -828,13 +832,13 @@ void TileMap::_update_dirty_quadrants() { // Update the coords cache. for (SelfList<TileMapQuadrant> *q = dirty_quadrant_list.first(); q; q = q->next()) { - q->self()->map_to_world.clear(); - q->self()->world_to_map.clear(); + q->self()->map_to_local.clear(); + q->self()->local_to_map.clear(); for (const Vector2i &E : q->self()->cells) { Vector2i pk = E; - Vector2i pk_world_coords = map_to_world(pk); - q->self()->map_to_world[pk] = pk_world_coords; - q->self()->world_to_map[pk_world_coords] = pk; + Vector2i pk_local_coords = map_to_local(pk); + q->self()->map_to_local[pk] = pk_local_coords; + q->self()->local_to_map[pk_local_coords] = pk; } } @@ -852,7 +856,7 @@ void TileMap::_update_dirty_quadrants() { for (SelfList<TileMapQuadrant> *q = dirty_quadrant_list.first(); q; q = q->next()) { rs->canvas_item_clear(q->self()->debug_canvas_item); Transform2D xform; - xform.set_origin(map_to_world(q->self()->coords * get_effective_quadrant_size(layer))); + xform.set_origin(map_to_local(q->self()->coords * get_effective_quadrant_size(layer))); rs->canvas_item_set_transform(q->self()->debug_canvas_item, xform); _rendering_draw_quadrant_debug(q->self()); @@ -978,10 +982,10 @@ void TileMap::_recompute_rect_cache() { for (unsigned int layer = 0; layer < layers.size(); layer++) { for (const KeyValue<Vector2i, TileMapQuadrant> &E : layers[layer].quadrant_map) { Rect2 r; - r.position = map_to_world(E.key * get_effective_quadrant_size(layer)); - r.expand_to(map_to_world((E.key + Vector2i(1, 0)) * get_effective_quadrant_size(layer))); - r.expand_to(map_to_world((E.key + Vector2i(1, 1)) * get_effective_quadrant_size(layer))); - r.expand_to(map_to_world((E.key + Vector2i(0, 1)) * get_effective_quadrant_size(layer))); + r.position = map_to_local(E.key * get_effective_quadrant_size(layer)); + r.expand_to(map_to_local((E.key + Vector2i(1, 0)) * get_effective_quadrant_size(layer))); + r.expand_to(map_to_local((E.key + Vector2i(1, 1)) * get_effective_quadrant_size(layer))); + r.expand_to(map_to_local((E.key + Vector2i(0, 1)) * get_effective_quadrant_size(layer))); if (first) { r_total = r; first = false; @@ -1010,7 +1014,7 @@ void TileMap::_rendering_notification(int p_what) { TileMapQuadrant &q = E_quadrant.value; // Update occluders transform. - for (const KeyValue<Vector2i, Vector2i> &E_cell : q.world_to_map) { + for (const KeyValue<Vector2i, Vector2i> &E_cell : q.local_to_map) { Transform2D xform; xform.set_origin(E_cell.key); for (const RID &occluder : q.occluders) { @@ -1030,7 +1034,7 @@ void TileMap::_rendering_notification(int p_what) { TileMapQuadrant &q = E_quadrant.value; // Update occluders transform. - for (const KeyValue<Vector2i, Vector2i> &E_cell : q.world_to_map) { + for (const KeyValue<Vector2i, Vector2i> &E_cell : q.local_to_map) { Transform2D xform; xform.set_origin(E_cell.key); for (const RID &occluder : q.occluders) { @@ -1126,7 +1130,7 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List } // Iterate over the cells of the quadrant. - for (const KeyValue<Vector2i, Vector2i> &E_cell : q.world_to_map) { + for (const KeyValue<Vector2i, Vector2i> &E_cell : q.local_to_map) { TileMapCell c = get_cell(q.layer, E_cell.value, true); TileSetSource *source; @@ -1151,7 +1155,7 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List int z_index = tile_data->get_z_index(); // Quandrant pos. - Vector2 position = map_to_world(q.coords * get_effective_quadrant_size(q.layer)); + Vector2 position = map_to_local(q.coords * get_effective_quadrant_size(q.layer)); if (is_y_sort_enabled() && layers[q.layer].y_sort_enabled) { // When Y-sorting, the quandrant size is sure to be 1, we can thus offset the CanvasItem. position.y += layers[q.layer].y_sort_origin + tile_data->get_y_sort_origin(); @@ -1223,14 +1227,14 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List int index = -(int64_t)0x80000000; //always must be drawn below children. for (int layer = 0; layer < (int)layers.size(); layer++) { - // Sort the quadrants coords per world coordinates - RBMap<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator> world_to_map; + // Sort the quadrants coords per local coordinates. + RBMap<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator> local_to_map; for (const KeyValue<Vector2i, TileMapQuadrant> &E : layers[layer].quadrant_map) { - world_to_map[map_to_world(E.key)] = E.key; + local_to_map[map_to_local(E.key)] = E.key; } - // Sort the quadrants - for (const KeyValue<Vector2i, Vector2i> &E : world_to_map) { + // Sort the quadrants. + for (const KeyValue<Vector2i, Vector2i> &E : local_to_map) { TileMapQuadrant &q = layers[layer].quadrant_map[E.value]; for (const RID &ci : q.canvas_items) { RS::get_singleton()->canvas_item_set_draw_index(ci, index++); @@ -1270,7 +1274,7 @@ void TileMap::_rendering_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { // Draw a placeholder for scenes needing one. RenderingServer *rs = RenderingServer::get_singleton(); - Vector2 quadrant_pos = map_to_world(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer)); + Vector2 quadrant_pos = map_to_local(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer)); for (const Vector2i &E_cell : p_quadrant->cells) { const TileMapCell &c = get_cell(p_quadrant->layer, E_cell, true); @@ -1302,7 +1306,7 @@ void TileMap::_rendering_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { // Draw a placeholder tile. Transform2D xform; - xform.set_origin(map_to_world(E_cell) - quadrant_pos); + xform.set_origin(map_to_local(E_cell) - quadrant_pos); rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform); rs->canvas_item_add_circle(p_quadrant->debug_canvas_item, Vector2(), MIN(tile_set->get_tile_size().x, tile_set->get_tile_size().y) / 4.0, color); } @@ -1423,7 +1427,7 @@ void TileMap::_physics_notification(int p_what) { for (RID body : q.bodies) { Transform2D xform; - xform.set_origin(map_to_world(bodies_coords[body])); + xform.set_origin(map_to_local(bodies_coords[body])); xform = global_transform * xform; PhysicsServer2D::get_singleton()->body_set_state(body, PhysicsServer2D::BODY_STATE_TRANSFORM, xform); } @@ -1446,7 +1450,7 @@ void TileMap::_physics_notification(int p_what) { for (RID body : q.bodies) { Transform2D xform; - xform.set_origin(map_to_world(bodies_coords[body])); + xform.set_origin(map_to_local(bodies_coords[body])); xform = new_transform * xform; PhysicsServer2D::get_singleton()->body_set_state(body, PhysicsServer2D::BODY_STATE_TRANSFORM, xform); @@ -1516,7 +1520,7 @@ void TileMap::_physics_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r ps->body_set_space(body, space); Transform2D xform; - xform.set_origin(map_to_world(E_cell)); + xform.set_origin(map_to_local(E_cell)); xform = global_transform * xform; ps->body_set_state(body, PhysicsServer2D::BODY_STATE_TRANSFORM, xform); @@ -1602,7 +1606,7 @@ void TileMap::_physics_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { Vector<Color> color; color.push_back(debug_collision_color); - Vector2 quadrant_pos = map_to_world(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer)); + Vector2 quadrant_pos = map_to_local(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer)); Transform2D qudrant_xform; qudrant_xform.set_origin(quadrant_pos); Transform2D global_transform_inv = (get_global_transform() * qudrant_xform).affine_inverse(); @@ -1641,7 +1645,7 @@ void TileMap::_navigation_notification(int p_what) { continue; } Transform2D tile_transform; - tile_transform.set_origin(map_to_world(E_region.key)); + tile_transform.set_origin(map_to_local(E_region.key)); NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform); } } @@ -1656,14 +1660,6 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List ERR_FAIL_COND(!is_inside_tree()); ERR_FAIL_COND(!tile_set.is_valid()); - // Get colors for debug. - SceneTree *st = SceneTree::get_singleton(); - Color debug_navigation_color; - bool debug_navigation = st && st->is_debugging_navigation_hint(); - if (debug_navigation) { - debug_navigation_color = st->get_debug_navigation_color(); - } - Transform2D tilemap_xform = get_global_transform(); SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first(); while (q_list_element) { @@ -1709,7 +1705,7 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List if (navpoly.is_valid()) { Transform2D tile_transform; - tile_transform.set_origin(map_to_world(E_cell)); + tile_transform.set_origin(map_to_local(E_cell)); RID region = NavigationServer2D::get_singleton()->region_create(); NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map()); @@ -1766,10 +1762,13 @@ void TileMap::_navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { RenderingServer *rs = RenderingServer::get_singleton(); - Color color = get_tree()->get_debug_navigation_color(); + Color color = Color(0.5, 1.0, 1.0, 1.0); +#ifdef DEBUG_ENABLED + color = NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_color(); +#endif // DEBUG_ENABLED RandomPCG rand; - Vector2 quadrant_pos = map_to_world(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer)); + Vector2 quadrant_pos = map_to_local(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer)); for (const Vector2i &E_cell : p_quadrant->cells) { TileMapCell c = get_cell(p_quadrant->layer, E_cell, true); @@ -1792,7 +1791,7 @@ void TileMap::_navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { } Transform2D xform; - xform.set_origin(map_to_world(E_cell) - quadrant_pos); + xform.set_origin(map_to_local(E_cell) - quadrant_pos); rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform); for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) { @@ -1866,10 +1865,10 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_ Control *scene_as_control = Object::cast_to<Control>(scene); Node2D *scene_as_node2d = Object::cast_to<Node2D>(scene); if (scene_as_control) { - scene_as_control->set_position(map_to_world(E_cell) + scene_as_control->get_position()); + scene_as_control->set_position(map_to_local(E_cell) + scene_as_control->get_position()); } else if (scene_as_node2d) { Transform2D xform; - xform.set_origin(map_to_world(E_cell)); + xform.set_origin(map_to_local(E_cell)); scene_as_node2d->set_transform(xform * scene_as_node2d->get_transform()); } q.scenes[E_cell] = scene->get_name(); @@ -1903,7 +1902,7 @@ void TileMap::_scenes_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { // Draw a placeholder for scenes needing one. RenderingServer *rs = RenderingServer::get_singleton(); - Vector2 quadrant_pos = map_to_world(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer)); + Vector2 quadrant_pos = map_to_local(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer)); for (const Vector2i &E_cell : p_quadrant->cells) { const TileMapCell &c = get_cell(p_quadrant->layer, E_cell, true); @@ -1933,7 +1932,7 @@ void TileMap::_scenes_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { // Draw a placeholder tile. Transform2D xform; - xform.set_origin(map_to_world(E_cell) - quadrant_pos); + xform.set_origin(map_to_local(E_cell) - quadrant_pos); rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform); rs->canvas_item_add_circle(p_quadrant->debug_canvas_item, Vector2(), MIN(tile_set->get_tile_size().x, tile_set->get_tile_size().y) / 4.0, color); } @@ -2822,7 +2821,7 @@ void TileMap::_build_runtime_update_tile_data(SelfList<TileMapQuadrant>::List &r while (q_list_element) { TileMapQuadrant &q = *q_list_element->self(); // Iterate over the cells of the quadrant. - for (const KeyValue<Vector2i, Vector2i> &E_cell : q.world_to_map) { + for (const KeyValue<Vector2i, Vector2i> &E_cell : q.local_to_map) { TileMapCell c = get_cell(q.layer, E_cell.value, true); TileSetSource *source; @@ -2981,7 +2980,7 @@ void TileMap::_get_property_list(List<PropertyInfo> *p_list) const { } } -Vector2 TileMap::map_to_world(const Vector2i &p_pos) const { +Vector2 TileMap::map_to_local(const Vector2i &p_pos) const { // SHOULD RETURN THE CENTER OF THE CELL ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2()); @@ -3058,10 +3057,10 @@ Vector2 TileMap::map_to_world(const Vector2i &p_pos) const { return (ret + Vector2(0.5, 0.5)) * tile_set->get_tile_size(); } -Vector2i TileMap::world_to_map(const Vector2 &p_pos) const { +Vector2i TileMap::local_to_map(const Vector2 &p_local_position) const { ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i()); - Vector2 ret = p_pos; + Vector2 ret = p_local_position; ret /= tile_set->get_tile_size(); TileSet::TileShape tile_shape = tile_set->get_tile_shape(); @@ -3086,7 +3085,7 @@ Vector2i TileMap::world_to_map(const Vector2 &p_pos) const { ret.x /= overlapping_ratio; } - // For each half-offset shape, we check if we are in the corner of the tile, and thus should correct the world position accordingly. + // For each half-offset shape, we check if we are in the corner of the tile, and thus should correct the local position accordingly. if (tile_shape == TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE || tile_shape == TileSet::TILE_SHAPE_HEXAGON || tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) { // Technically, those 3 shapes are equivalent, as they are basically half-offset, but with different levels or overlap. // square = no overlap, hexagon = 0.25 overlap, isometric = 0.5 overlap @@ -3771,7 +3770,7 @@ void TileMap::draw_cells_outline(Control *p_control, RBSet<Vector2i> p_cells, Co TileSet::TileShape shape = tile_set->get_tile_shape(); for (const Vector2i &E : p_cells) { - Vector2 center = map_to_world(E); + Vector2 center = map_to_local(E); #define DRAW_SIDE_IF_NEEDED(side, polygon_index_from, polygon_index_to) \ if (!p_cells.has(get_neighbor_cell(E, side))) { \ @@ -3901,8 +3900,8 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("get_used_cells", "layer"), &TileMap::get_used_cells); ClassDB::bind_method(D_METHOD("get_used_rect"), &TileMap::get_used_rect); - ClassDB::bind_method(D_METHOD("map_to_world", "map_position"), &TileMap::map_to_world); - ClassDB::bind_method(D_METHOD("world_to_map", "world_position"), &TileMap::world_to_map); + ClassDB::bind_method(D_METHOD("map_to_local", "map_position"), &TileMap::map_to_local); + ClassDB::bind_method(D_METHOD("local_to_map", "local_position"), &TileMap::local_to_map); ClassDB::bind_method(D_METHOD("get_neighbor_cell", "coords", "neighbor"), &TileMap::get_neighbor_cell); diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index ecc6ee1d59..a819eeab71 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -40,7 +40,7 @@ class TileSetAtlasSource; struct TileMapQuadrant { struct CoordsWorldComparator { _ALWAYS_INLINE_ bool operator()(const Vector2i &p_a, const Vector2i &p_b) const { - // We sort the cells by their world coords, as it is needed by rendering. + // We sort the cells by their local coords, as it is needed by rendering. if (p_a.y == p_b.y) { return p_a.x > p_b.x; } else { @@ -49,7 +49,7 @@ struct TileMapQuadrant { } }; - // Dirty list element + // Dirty list element. SelfList<TileMapQuadrant> dirty_list_element; // Quadrant layer and coords. @@ -58,10 +58,10 @@ struct TileMapQuadrant { // TileMapCells RBSet<Vector2i> cells; - // We need those two maps to sort by world position for rendering + // We need those two maps to sort by local position for rendering // This is kind of workaround, it would be better to sort the cells directly in the "cells" set instead. - RBMap<Vector2i, Vector2i> map_to_world; - RBMap<Vector2i, Vector2i, CoordsWorldComparator> world_to_map; + RBMap<Vector2i, Vector2i> map_to_local; + RBMap<Vector2i, Vector2i, CoordsWorldComparator> local_to_map; // Debug. RID debug_canvas_item; @@ -368,8 +368,8 @@ public: virtual void set_y_sort_enabled(bool p_enable) override; - Vector2 map_to_world(const Vector2i &p_pos) const; - Vector2i world_to_map(const Vector2 &p_pos) const; + Vector2 map_to_local(const Vector2i &p_pos) const; + Vector2i local_to_map(const Vector2 &p_pos) const; bool is_existing_neighbor(TileSet::CellNeighbor p_cell_neighbor) const; Vector2i get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeighbor p_cell_neighbor) const; diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 0e7b71f74a..21cf3bdb3b 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -247,13 +247,18 @@ void AudioStreamPlayer3D::_notification(int p_what) { if (autoplay && !Engine::get_singleton()->is_editor_hint()) { play(); } + set_stream_paused(false); } break; case NOTIFICATION_EXIT_TREE: { - stop(); + set_stream_paused(true); AudioServer::get_singleton()->remove_listener_changed_callback(_listener_changed_cb, this); } break; + case NOTIFICATION_PREDELETE: { + stop(); + } break; + case NOTIFICATION_PAUSED: { if (!can_process()) { // Node can't process so we start fading out to silence. diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp index 29ad1ba93d..049ca4c8a0 100644 --- a/scene/3d/navigation_region_3d.cpp +++ b/scene/3d/navigation_region_3d.cpp @@ -539,6 +539,7 @@ void NavigationRegion3D::_update_debug_edge_connections_mesh() { } Vector<Vector3> vertex_array; + vertex_array.resize(connections_count * 6); for (int i = 0; i < connections_count; i++) { Vector3 connection_pathway_start = NavigationServer3D::get_singleton()->region_get_connection_pathway_start(region, i); diff --git a/scene/3d/shape_cast_3d.cpp b/scene/3d/shape_cast_3d.cpp index d324e09df5..a2fecf9c31 100644 --- a/scene/3d/shape_cast_3d.cpp +++ b/scene/3d/shape_cast_3d.cpp @@ -205,7 +205,7 @@ bool ShapeCast3D::is_enabled() const { void ShapeCast3D::set_target_position(const Vector3 &p_point) { target_position = p_point; - if (is_inside_tree()) { + if (is_inside_tree() && get_tree()->is_debugging_collisions_hint()) { _update_debug_shape(); } update_gizmos(); @@ -306,7 +306,7 @@ real_t ShapeCast3D::get_closest_collision_unsafe_fraction() const { } void ShapeCast3D::resource_changed(Ref<Resource> p_res) { - if (is_inside_tree()) { + if (is_inside_tree() && get_tree()->is_debugging_collisions_hint()) { _update_debug_shape(); } update_gizmos(); @@ -327,7 +327,7 @@ void ShapeCast3D::set_shape(const Ref<Shape3D> &p_shape) { shape_rid = shape->get_rid(); } - if (is_inside_tree()) { + if (is_inside_tree() && get_tree()->is_debugging_collisions_hint()) { _update_debug_shape(); } diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 073f61bfdd..096f4edee2 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -323,7 +323,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov #endif // _3D_DISABLED if (!child->is_connected("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed))) { - child->connect("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed).bind(child), CONNECT_ONESHOT); + child->connect("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed).bind(child), CONNECT_ONE_SHOT); } TrackNodeCacheKey key; diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp index 04feb0dc6f..03115e765f 100644 --- a/scene/audio/audio_stream_player.cpp +++ b/scene/audio/audio_stream_player.cpp @@ -40,6 +40,7 @@ void AudioStreamPlayer::_notification(int p_what) { if (autoplay && !Engine::get_singleton()->is_editor_hint()) { play(); } + set_stream_paused(false); } break; case NOTIFICATION_INTERNAL_PROCESS: { @@ -64,6 +65,10 @@ void AudioStreamPlayer::_notification(int p_what) { } break; case NOTIFICATION_EXIT_TREE: { + set_stream_paused(true); + } break; + + case NOTIFICATION_PREDELETE: { for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { AudioServer::get_singleton()->stop_playback_stream(playback); } diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp index 37db7d53f0..f5eb0b957f 100644 --- a/scene/gui/check_box.cpp +++ b/scene/gui/check_box.cpp @@ -77,7 +77,7 @@ void CheckBox::_update_theme_item_cache() { Button::_update_theme_item_cache(); theme_cache.h_separation = get_theme_constant(SNAME("h_separation")); - theme_cache.check_v_adjust = get_theme_constant(SNAME("check_v_adjust")); + theme_cache.check_v_offset = get_theme_constant(SNAME("check_v_offset")); theme_cache.normal_style = get_theme_stylebox(SNAME("normal")); theme_cache.checked = get_theme_icon(SNAME("checked")); @@ -134,7 +134,7 @@ void CheckBox::_notification(int p_what) { } else { ofs.x = theme_cache.normal_style->get_margin(SIDE_LEFT); } - ofs.y = int((get_size().height - get_icon_size().height) / 2) + theme_cache.check_v_adjust; + ofs.y = int((get_size().height - get_icon_size().height) / 2) + theme_cache.check_v_offset; if (is_pressed()) { on_tex->draw(ci, ofs); diff --git a/scene/gui/check_box.h b/scene/gui/check_box.h index beafece3dc..8438d0e589 100644 --- a/scene/gui/check_box.h +++ b/scene/gui/check_box.h @@ -38,7 +38,7 @@ class CheckBox : public Button { struct ThemeCache { int h_separation = 0; - int check_v_adjust = 0; + int check_v_offset = 0; Ref<StyleBox> normal_style; Ref<Texture2D> checked; diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp index b01081e31b..9466512699 100644 --- a/scene/gui/check_button.cpp +++ b/scene/gui/check_button.cpp @@ -82,17 +82,17 @@ void CheckButton::_update_theme_item_cache() { Button::_update_theme_item_cache(); theme_cache.h_separation = get_theme_constant(SNAME("h_separation")); - theme_cache.check_v_adjust = get_theme_constant(SNAME("check_v_adjust")); + theme_cache.check_v_offset = get_theme_constant(SNAME("check_v_offset")); theme_cache.normal_style = get_theme_stylebox(SNAME("normal")); - theme_cache.checked = get_theme_icon(SNAME("on")); - theme_cache.unchecked = get_theme_icon(SNAME("off")); - theme_cache.checked_disabled = get_theme_icon(SNAME("on_disabled")); - theme_cache.unchecked_disabled = get_theme_icon(SNAME("off_disabled")); - theme_cache.checked_mirrored = get_theme_icon(SNAME("on_mirrored")); - theme_cache.unchecked_mirrored = get_theme_icon(SNAME("off_mirrored")); - theme_cache.checked_disabled_mirrored = get_theme_icon(SNAME("on_disabled_mirrored")); - theme_cache.unchecked_disabled_mirrored = get_theme_icon(SNAME("off_disabled_mirrored")); + theme_cache.checked = get_theme_icon(SNAME("checked")); + theme_cache.unchecked = get_theme_icon(SNAME("unchecked")); + theme_cache.checked_disabled = get_theme_icon(SNAME("checked_disabled")); + theme_cache.unchecked_disabled = get_theme_icon(SNAME("unchecked_disabled")); + theme_cache.checked_mirrored = get_theme_icon(SNAME("checked_mirrored")); + theme_cache.unchecked_mirrored = get_theme_icon(SNAME("unchecked_mirrored")); + theme_cache.checked_disabled_mirrored = get_theme_icon(SNAME("checked_disabled_mirrored")); + theme_cache.unchecked_disabled_mirrored = get_theme_icon(SNAME("unchecked_disabled_mirrored")); } void CheckButton::_notification(int p_what) { @@ -142,7 +142,7 @@ void CheckButton::_notification(int p_what) { } else { ofs.x = get_size().width - (tex_size.width + theme_cache.normal_style->get_margin(SIDE_RIGHT)); } - ofs.y = (get_size().height - tex_size.height) / 2 + theme_cache.check_v_adjust; + ofs.y = (get_size().height - tex_size.height) / 2 + theme_cache.check_v_offset; if (is_pressed()) { on_tex->draw(ci, ofs); diff --git a/scene/gui/check_button.h b/scene/gui/check_button.h index e71472c870..3878c9628a 100644 --- a/scene/gui/check_button.h +++ b/scene/gui/check_button.h @@ -38,7 +38,7 @@ class CheckButton : public Button { struct ThemeCache { int h_separation = 0; - int check_v_adjust = 0; + int check_v_offset = 0; Ref<StyleBox> normal_style; Ref<Texture2D> checked; diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index 1ef1801457..f6e0e4216d 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -344,7 +344,7 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) { } } else { if (mb->get_button_index() == MouseButton::LEFT) { - if (mb->is_command_pressed() && !symbol_lookup_word.is_empty()) { + if (mb->is_command_or_control_pressed() && !symbol_lookup_word.is_empty()) { Vector2i mpos = mb->get_position(); if (is_layout_rtl()) { mpos.x = get_size().x - mpos.x; @@ -371,7 +371,7 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) { } if (symbol_lookup_on_click_enabled) { - if (mm->is_command_pressed() && mm->get_button_mask() == MouseButton::NONE && !is_dragging_cursor()) { + if (mm->is_command_or_control_pressed() && mm->get_button_mask() == MouseButton::NONE && !is_dragging_cursor()) { symbol_lookup_new_word = get_word_at_pos(mpos); if (symbol_lookup_new_word != symbol_lookup_word) { emit_signal(SNAME("symbol_validate"), symbol_lookup_new_word); @@ -432,7 +432,7 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) { /* Allow unicode handling if: */ /* No Modifiers are pressed (except shift) */ - bool allow_unicode_handling = !(k->is_command_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed()); + bool allow_unicode_handling = !(k->is_command_or_control_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed()); /* AUTO-COMPLETE */ if (code_completion_enabled && k->is_action("ui_text_completion_query", true)) { diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 41ed1d16c4..4a1f2ab7c6 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -1086,7 +1086,7 @@ void ColorPicker::_screen_pick_pressed() { } else { screen->show(); } - screen->raise(); + screen->move_to_front(); #ifndef _MSC_VER #warning show modal no longer works, needs to be converted to a popup #endif diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index bcf5a8a47f..347fe9aa11 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1564,7 +1564,7 @@ Size2 Control::get_minimum_size() const { return Vector2(); } -void Control::set_custom_minimum_size(const Size2 &p_custom) { +void Control::set_custom_minimum_size(const Size2i &p_custom) { if (p_custom == data.custom_minimum_size) { return; } @@ -1572,7 +1572,7 @@ void Control::set_custom_minimum_size(const Size2 &p_custom) { update_minimum_size(); } -Size2 Control::get_custom_minimum_size() const { +Size2i Control::get_custom_minimum_size() const { return data.custom_minimum_size; } @@ -2821,7 +2821,7 @@ void Control::_notification(int p_notification) { case NOTIFICATION_READY: { #ifdef DEBUG_ENABLED - connect("ready", callable_mp(this, &Control::_clear_size_warning), CONNECT_DEFERRED | CONNECT_ONESHOT); + connect("ready", callable_mp(this, &Control::_clear_size_warning), CONNECT_DEFERRED | CONNECT_ONE_SHOT); #endif } break; @@ -3132,7 +3132,7 @@ void Control::_bind_methods() { ADD_GROUP("Layout", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_contents"), "set_clip_contents", "is_clipping_contents"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "custom_minimum_size", PROPERTY_HINT_NONE, "suffix:px"), "set_custom_minimum_size", "get_custom_minimum_size"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "custom_minimum_size", PROPERTY_HINT_NONE, "suffix:px"), "set_custom_minimum_size", "get_custom_minimum_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "layout_direction", PROPERTY_HINT_ENUM, "Inherited,Locale,Left-to-Right,Right-to-Left"), "set_layout_direction", "get_layout_direction"); ADD_PROPERTY(PropertyInfo(Variant::INT, "layout_mode", PROPERTY_HINT_ENUM, "Position,Anchors,Container,Uncontrolled", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "_set_layout_mode", "_get_layout_mode"); ADD_PROPERTY_DEFAULT("layout_mode", LayoutMode::LAYOUT_MODE_POSITION); diff --git a/scene/gui/control.h b/scene/gui/control.h index 3fb1494d66..38cafd835a 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -200,7 +200,7 @@ private: int h_size_flags = SIZE_FILL; int v_size_flags = SIZE_FILL; real_t expand = 1.0; - Point2 custom_minimum_size; + Point2i custom_minimum_size; // Input events and rendering. @@ -460,8 +460,8 @@ public: virtual Size2 get_minimum_size() const; virtual Size2 get_combined_minimum_size() const; - void set_custom_minimum_size(const Size2 &p_custom); - Size2 get_custom_minimum_size() const; + void set_custom_minimum_size(const Size2i &p_custom); + Size2i get_custom_minimum_size() const; // Container sizing. diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 0a1aeeda71..f5edaf02d8 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -54,16 +54,23 @@ void AcceptDialog::_update_theme_item_cache() { Window::_update_theme_item_cache(); theme_cache.panel_style = get_theme_stylebox(SNAME("panel")); - theme_cache.margin = get_theme_constant(SNAME("margin")); - theme_cache.button_margin = get_theme_constant(SNAME("button_margin")); + theme_cache.buttons_separation = get_theme_constant(SNAME("buttons_separation")); } void AcceptDialog::_notification(int p_what) { switch (p_what) { - case NOTIFICATION_VISIBILITY_CHANGED: { + case NOTIFICATION_POST_ENTER_TREE: { if (is_visible()) { get_ok_button()->grab_focus(); + } + } break; + case NOTIFICATION_VISIBILITY_CHANGED: { + if (is_visible()) { + if (get_ok_button()->is_inside_tree()) { + get_ok_button()->grab_focus(); + } _update_child_rects(); + parent_visible = get_parent_visible_window(); if (parent_visible) { parent_visible->connect("focus_entered", callable_mp(this, &AcceptDialog::_parent_focused)); @@ -77,10 +84,12 @@ void AcceptDialog::_notification(int p_what) { } break; case NOTIFICATION_THEME_CHANGED: { - bg->add_theme_style_override("panel", theme_cache.panel_style); + bg_panel->add_theme_style_override("panel", theme_cache.panel_style); - label->set_begin(Point2(theme_cache.margin, theme_cache.margin)); - label->set_end(Point2(-theme_cache.margin, -theme_cache.button_margin - 10)); + child_controls_changed(); + if (is_visible()) { + _update_child_rects(); + } } break; case NOTIFICATION_EXIT_TREE: { @@ -137,14 +146,16 @@ void AcceptDialog::_cancel_pressed() { } String AcceptDialog::get_text() const { - return label->get_text(); + return message_label->get_text(); } void AcceptDialog::set_text(String p_text) { - if (label->get_text() == p_text) { + if (message_label->get_text() == p_text) { return; } - label->set_text(p_text); + + message_label->set_text(p_text); + child_controls_changed(); if (is_visible()) { _update_child_rects(); @@ -168,19 +179,24 @@ bool AcceptDialog::get_close_on_escape() const { } void AcceptDialog::set_autowrap(bool p_autowrap) { - label->set_autowrap_mode(p_autowrap ? TextServer::AUTOWRAP_WORD : TextServer::AUTOWRAP_OFF); + message_label->set_autowrap_mode(p_autowrap ? TextServer::AUTOWRAP_WORD : TextServer::AUTOWRAP_OFF); } bool AcceptDialog::has_autowrap() { - return label->get_autowrap_mode() != TextServer::AUTOWRAP_OFF; + return message_label->get_autowrap_mode() != TextServer::AUTOWRAP_OFF; } void AcceptDialog::set_ok_button_text(String p_ok_button_text) { - ok->set_text(p_ok_button_text); + ok_button->set_text(p_ok_button_text); + + child_controls_changed(); + if (is_visible()) { + _update_child_rects(); + } } String AcceptDialog::get_ok_button_text() const { - return ok->get_text(); + return ok_button->get_text(); } void AcceptDialog::register_text_enter(Control *p_line_edit) { @@ -192,68 +208,79 @@ void AcceptDialog::register_text_enter(Control *p_line_edit) { } void AcceptDialog::_update_child_rects() { - Size2 label_size = label->get_minimum_size(); - if (label->get_text().is_empty()) { - label_size.height = 0; - } - Size2 size = get_size(); - Size2 hminsize = hbc->get_combined_minimum_size(); + float h_margins = theme_cache.panel_style->get_margin(SIDE_LEFT) + theme_cache.panel_style->get_margin(SIDE_RIGHT); + float v_margins = theme_cache.panel_style->get_margin(SIDE_TOP) + theme_cache.panel_style->get_margin(SIDE_BOTTOM); - Vector2 cpos(theme_cache.margin, theme_cache.margin + label_size.height); - Vector2 csize(size.x - theme_cache.margin * 2, size.y - theme_cache.margin * 3 - hminsize.y - label_size.height); + // Fill the entire size of the window with the background. + bg_panel->set_position(Point2()); + bg_panel->set_size(size); + + // Place the buttons from the bottom edge to their minimum required size. + Size2 buttons_minsize = buttons_hbox->get_combined_minimum_size(); + Size2 buttons_size = Size2(size.x - h_margins, buttons_minsize.y); + Point2 buttons_position = Point2(theme_cache.panel_style->get_margin(SIDE_LEFT), size.y - theme_cache.panel_style->get_margin(SIDE_BOTTOM) - buttons_size.y); + buttons_hbox->set_position(buttons_position); + buttons_hbox->set_size(buttons_size); + + // Place the content from the top to fill the rest of the space (minus the separation). + Point2 content_position = Point2(theme_cache.panel_style->get_margin(SIDE_LEFT), theme_cache.panel_style->get_margin(SIDE_TOP)); + Size2 content_size = Size2(size.x - h_margins, size.y - v_margins - buttons_size.y - theme_cache.buttons_separation); for (int i = 0; i < get_child_count(); i++) { Control *c = Object::cast_to<Control>(get_child(i)); if (!c) { continue; } - - if (c == hbc || c == label || c == bg || c->is_set_as_top_level()) { + if (c == buttons_hbox || c == bg_panel || c->is_set_as_top_level()) { continue; } - c->set_position(cpos); - c->set_size(csize); + c->set_position(content_position); + c->set_size(content_size); } - - cpos.y += csize.y + theme_cache.margin; - csize.y = hminsize.y; - - hbc->set_position(cpos); - hbc->set_size(csize); - - bg->set_position(Point2()); - bg->set_size(size); } Size2 AcceptDialog::_get_contents_minimum_size() const { - Size2 minsize = label->get_combined_minimum_size(); - + // First, we then iterate over the label and any other custom controls + // to try and find the size that encompasses all content. + Size2 content_minsize; for (int i = 0; i < get_child_count(); i++) { Control *c = Object::cast_to<Control>(get_child(i)); if (!c) { continue; } - if (c == hbc || c == label || c->is_set_as_top_level()) { + // Buttons will be included afterwards. + // The panel only displays the stylebox and doesn't contribute to the size. + if (c == buttons_hbox || c == bg_panel || c->is_set_as_top_level()) { continue; } - Size2 cminsize = c->get_combined_minimum_size(); - minsize.x = MAX(cminsize.x, minsize.x); - minsize.y = MAX(cminsize.y, minsize.y); + Size2 child_minsize = c->get_combined_minimum_size(); + content_minsize.x = MAX(child_minsize.x, content_minsize.x); + content_minsize.y = MAX(child_minsize.y, content_minsize.y); + } + + // Then we take the background panel as it provides the offsets, + // which are always added to the minimum size. + if (theme_cache.panel_style.is_valid()) { + content_minsize += theme_cache.panel_style->get_minimum_size(); } - Size2 hminsize = hbc->get_combined_minimum_size(); - minsize.x = MAX(hminsize.x, minsize.x); - minsize.y += hminsize.y; - minsize.x += theme_cache.margin * 2; - minsize.y += theme_cache.margin * 3; //one as separation between hbc and child + // Then we add buttons. Horizontally we're interested in whichever + // value is the biggest. Vertically buttons add to the overall size. + Size2 buttons_minsize = buttons_hbox->get_combined_minimum_size(); + content_minsize.x = MAX(buttons_minsize.x, content_minsize.x); + content_minsize.y += buttons_minsize.y; + // Plus there is a separation size added on top. + content_minsize.y += theme_cache.buttons_separation; - Size2 wmsize = get_min_size(); - minsize.x = MAX(wmsize.x, minsize.x); - return minsize; + // Last, we make sure that we aren't below the minimum window size. + Size2 window_minsize = get_min_size(); + content_minsize.x = MAX(window_minsize.x, content_minsize.x); + content_minsize.y = MAX(window_minsize.y, content_minsize.y); + return content_minsize; } void AcceptDialog::_custom_action(const String &p_action) { @@ -264,13 +291,19 @@ void AcceptDialog::_custom_action(const String &p_action) { Button *AcceptDialog::add_button(const String &p_text, bool p_right, const String &p_action) { Button *button = memnew(Button); button->set_text(p_text); + if (p_right) { - hbc->add_child(button); - hbc->add_spacer(); + buttons_hbox->add_child(button); + buttons_hbox->add_spacer(); } else { - hbc->add_child(button); - hbc->move_child(button, 0); - hbc->add_spacer(true); + buttons_hbox->add_child(button); + buttons_hbox->move_child(button, 0); + buttons_hbox->add_spacer(true); + } + + child_controls_changed(); + if (is_visible()) { + _update_child_rects(); } if (!p_action.is_empty()) { @@ -285,24 +318,19 @@ Button *AcceptDialog::add_cancel_button(const String &p_cancel) { if (p_cancel.is_empty()) { c = "Cancel"; } + Button *b = swap_cancel_ok ? add_button(c, true) : add_button(c); + b->connect("pressed", callable_mp(this, &AcceptDialog::_cancel_pressed)); + return b; } void AcceptDialog::remove_button(Control *p_button) { Button *button = Object::cast_to<Button>(p_button); ERR_FAIL_NULL(button); - ERR_FAIL_COND_MSG(button->get_parent() != hbc, vformat("Cannot remove button %s as it does not belong to this dialog.", button->get_name())); - ERR_FAIL_COND_MSG(button == ok, "Cannot remove dialog's OK button."); - - Node *right_spacer = hbc->get_child(button->get_index() + 1); - // Should always be valid but let's avoid crashing - if (right_spacer) { - hbc->remove_child(right_spacer); - memdelete(right_spacer); - } - hbc->remove_child(button); + ERR_FAIL_COND_MSG(button->get_parent() != buttons_hbox, vformat("Cannot remove button %s as it does not belong to this dialog.", button->get_name())); + ERR_FAIL_COND_MSG(button == ok_button, "Cannot remove dialog's OK button."); if (button->is_connected("pressed", callable_mp(this, &AcceptDialog::_custom_action))) { button->disconnect("pressed", callable_mp(this, &AcceptDialog::_custom_action)); @@ -310,6 +338,19 @@ void AcceptDialog::remove_button(Control *p_button) { if (button->is_connected("pressed", callable_mp(this, &AcceptDialog::_cancel_pressed))) { button->disconnect("pressed", callable_mp(this, &AcceptDialog::_cancel_pressed)); } + + Node *right_spacer = buttons_hbox->get_child(button->get_index() + 1); + // Should always be valid but let's avoid crashing. + if (right_spacer) { + buttons_hbox->remove_child(right_spacer); + memdelete(right_spacer); + } + buttons_hbox->remove_child(button); + + child_controls_changed(); + if (is_visible()) { + _update_child_rects(); + } } void AcceptDialog::_bind_methods() { @@ -355,25 +396,25 @@ AcceptDialog::AcceptDialog() { set_exclusive(true); set_clamp_to_embedder(true); - bg = memnew(Panel); - add_child(bg, false, INTERNAL_MODE_FRONT); + bg_panel = memnew(Panel); + add_child(bg_panel, false, INTERNAL_MODE_FRONT); - hbc = memnew(HBoxContainer); + buttons_hbox = memnew(HBoxContainer); - label = memnew(Label); - label->set_anchor(SIDE_RIGHT, Control::ANCHOR_END); - label->set_anchor(SIDE_BOTTOM, Control::ANCHOR_END); - add_child(label, false, INTERNAL_MODE_FRONT); + message_label = memnew(Label); + message_label->set_anchor(SIDE_RIGHT, Control::ANCHOR_END); + message_label->set_anchor(SIDE_BOTTOM, Control::ANCHOR_END); + add_child(message_label, false, INTERNAL_MODE_FRONT); - add_child(hbc, false, INTERNAL_MODE_FRONT); + add_child(buttons_hbox, false, INTERNAL_MODE_FRONT); - hbc->add_spacer(); - ok = memnew(Button); - ok->set_text("OK"); - hbc->add_child(ok); - hbc->add_spacer(); + buttons_hbox->add_spacer(); + ok_button = memnew(Button); + ok_button->set_text("OK"); + buttons_hbox->add_child(ok_button); + buttons_hbox->add_spacer(); - ok->connect("pressed", callable_mp(this, &AcceptDialog::_ok_pressed)); + ok_button->connect("pressed", callable_mp(this, &AcceptDialog::_ok_pressed)); set_title(TTRC("Alert!")); diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h index 8ba9c93861..81e82d851e 100644 --- a/scene/gui/dialogs.h +++ b/scene/gui/dialogs.h @@ -45,17 +45,18 @@ class AcceptDialog : public Window { GDCLASS(AcceptDialog, Window); Window *parent_visible = nullptr; - Panel *bg = nullptr; - HBoxContainer *hbc = nullptr; - Label *label = nullptr; - Button *ok = nullptr; + + Panel *bg_panel = nullptr; + Label *message_label = nullptr; + HBoxContainer *buttons_hbox = nullptr; + Button *ok_button = nullptr; + bool hide_on_ok = true; bool close_on_escape = true; struct ThemeCache { Ref<StyleBox> panel_style; - int margin = 0; - int button_margin = 0; + int buttons_separation = 0; } theme_cache; void _custom_action(const String &p_action); @@ -82,12 +83,12 @@ protected: void _cancel_pressed(); public: - Label *get_label() { return label; } + Label *get_label() { return message_label; } static void set_swap_cancel_ok(bool p_swap); void register_text_enter(Control *p_line_edit); - Button *get_ok_button() { return ok; } + Button *get_ok_button() { return ok_button; } Button *add_button(const String &p_text, bool p_right = false, const String &p_action = ""); Button *add_cancel_button(const String &p_cancel = ""); void remove_button(Control *p_button); diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index a0cf5f5970..57f27e299f 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -70,9 +70,9 @@ void FileDialog::_update_theme_item_cache() { theme_cache.folder = get_theme_icon(SNAME("folder")); theme_cache.file = get_theme_icon(SNAME("file")); - theme_cache.folder_icon_modulate = get_theme_color(SNAME("folder_icon_modulate")); - theme_cache.file_icon_modulate = get_theme_color(SNAME("file_icon_modulate")); - theme_cache.files_disabled = get_theme_color(SNAME("files_disabled")); + theme_cache.folder_icon_color = get_theme_color(SNAME("folder_icon_color")); + theme_cache.file_icon_color = get_theme_color(SNAME("file_icon_color")); + theme_cache.file_disabled_color = get_theme_color(SNAME("file_disabled_color")); // TODO: Define own colors? theme_cache.icon_normal_color = get_theme_color(SNAME("font_color"), SNAME("Button")); @@ -87,6 +87,8 @@ void FileDialog::_notification(int p_what) { if (!is_visible()) { set_process_shortcut_input(false); } + + invalidate(); // Put it here to preview in the editor. } break; case NOTIFICATION_THEME_CHANGED: { @@ -143,7 +145,7 @@ void FileDialog::shortcut_input(const Ref<InputEvent> &p_event) { switch (k->get_keycode()) { case Key::H: { - if (k->is_command_pressed()) { + if (k->is_command_or_control_pressed()) { set_show_hidden_files(!show_hidden_files); } else { handled = false; @@ -223,10 +225,6 @@ void FileDialog::_save_confirm_pressed() { void FileDialog::_post_popup() { ConfirmationDialog::_post_popup(); - if (invalidated) { - update_file_list(); - invalidated = false; - } if (mode == FILE_MODE_SAVE_FILE) { file->grab_focus(); } else { @@ -552,7 +550,7 @@ void FileDialog::update_file_list() { TreeItem *ti = tree->create_item(root); ti->set_text(0, dir_name); ti->set_icon(0, theme_cache.folder); - ti->set_icon_modulate(0, theme_cache.folder_icon_modulate); + ti->set_icon_modulate(0, theme_cache.folder_icon_color); Dictionary d; d["name"] = dir_name; @@ -613,10 +611,10 @@ void FileDialog::update_file_list() { } else { ti->set_icon(0, theme_cache.file); } - ti->set_icon_modulate(0, theme_cache.file_icon_modulate); + ti->set_icon_modulate(0, theme_cache.file_icon_color); if (mode == FILE_MODE_OPEN_DIR) { - ti->set_custom_color(0, theme_cache.files_disabled); + ti->set_custom_color(0, theme_cache.file_disabled_color); ti->set_selectable(0, false); } Dictionary d; diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h index 5c892288b5..1add0a9cf5 100644 --- a/scene/gui/file_dialog.h +++ b/scene/gui/file_dialog.h @@ -118,9 +118,9 @@ private: Ref<Texture2D> folder; Ref<Texture2D> file; - Color folder_icon_modulate; - Color file_icon_modulate; - Color files_disabled; + Color folder_icon_color; + Color file_icon_color; + Color file_disabled_color; Color icon_normal_color; Color icon_hover_color; diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 8c16f8ca26..c8de8789fe 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -351,9 +351,22 @@ void GraphEdit::_graph_node_raised(Node *p_gn) { if (gn->is_comment()) { move_child(gn, 0); } else { - gn->raise(); + gn->move_to_front(); } - emit_signal(SNAME("node_selected"), p_gn); +} + +void GraphEdit::_graph_node_selected(Node *p_gn) { + GraphNode *gn = Object::cast_to<GraphNode>(p_gn); + ERR_FAIL_COND(!gn); + + emit_signal(SNAME("node_selected"), gn); +} + +void GraphEdit::_graph_node_deselected(Node *p_gn) { + GraphNode *gn = Object::cast_to<GraphNode>(p_gn); + ERR_FAIL_COND(!gn); + + emit_signal(SNAME("node_deselected"), gn); } void GraphEdit::_graph_node_moved(Node *p_gn) { @@ -383,6 +396,8 @@ void GraphEdit::add_child_notify(Node *p_child) { if (gn) { gn->set_scale(Vector2(zoom, zoom)); gn->connect("position_offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved).bind(gn)); + gn->connect("selected", callable_mp(this, &GraphEdit::_graph_node_selected).bind(gn)); + gn->connect("deselected", callable_mp(this, &GraphEdit::_graph_node_deselected).bind(gn)); gn->connect("slot_updated", callable_mp(this, &GraphEdit::_graph_node_slot_updated).bind(gn)); gn->connect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised).bind(gn)); gn->connect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::queue_redraw)); @@ -409,6 +424,8 @@ void GraphEdit::remove_child_notify(Node *p_child) { GraphNode *gn = Object::cast_to<GraphNode>(p_child); if (gn) { gn->disconnect("position_offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved)); + gn->disconnect("selected", callable_mp(this, &GraphEdit::_graph_node_selected)); + gn->disconnect("deselected", callable_mp(this, &GraphEdit::_graph_node_deselected)); gn->disconnect("slot_updated", callable_mp(this, &GraphEdit::_graph_node_slot_updated)); gn->disconnect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised)); @@ -1170,24 +1187,9 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) { bool in_box = r.intersects(box_selecting_rect); if (in_box) { - if (!gn->is_selected() && box_selection_mode_additive) { - emit_signal(SNAME("node_selected"), gn); - } else if (gn->is_selected() && !box_selection_mode_additive) { - emit_signal(SNAME("node_deselected"), gn); - } - if (gn->is_selectable()) { - gn->set_selected(box_selection_mode_additive); - } + gn->set_selected(box_selection_mode_additive); } else { - bool select = (previous_selected.find(gn) != nullptr); - if (gn->is_selected() && !select) { - emit_signal(SNAME("node_deselected"), gn); - } else if (!gn->is_selected() && select) { - emit_signal(SNAME("node_selected"), gn); - } - if (gn->is_selectable()) { - gn->set_selected(select); - } + gn->set_selected(previous_selected.find(gn) != nullptr); } } @@ -1206,13 +1208,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) { continue; } - bool select = (gn->is_selectable() && previous_selected.find(gn) != nullptr); - if (gn->is_selected() && !select) { - emit_signal(SNAME("node_deselected"), gn); - } else if (!gn->is_selected() && select) { - emit_signal(SNAME("node_selected"), gn); - } - gn->set_selected(select); + gn->set_selected(previous_selected.find(gn) != nullptr); } top_layer->queue_redraw(); minimap->queue_redraw(); @@ -1235,7 +1231,6 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) { Rect2 r = gn->get_rect(); r.size *= zoom; if (r.has_point(b->get_position())) { - emit_signal(SNAME("node_deselected"), gn); gn->set_selected(false); } } @@ -1270,18 +1265,21 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) { if (b->get_button_index() == MouseButton::LEFT && b->is_pressed()) { GraphNode *gn = nullptr; + // Find node which was clicked on. for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn_selected = Object::cast_to<GraphNode>(get_child(i)); - if (gn_selected) { - if (gn_selected->is_resizing()) { - continue; - } + if (!gn_selected) { + continue; + } - if (gn_selected->has_point((b->get_position() - gn_selected->get_position()) / zoom)) { - gn = gn_selected; - break; - } + if (gn_selected->is_resizing()) { + continue; + } + + if (gn_selected->has_point((b->get_position() - gn_selected->get_position()) / zoom)) { + gn = gn_selected; + break; } } @@ -1290,26 +1288,22 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) { return; } + // Left-clicked on a node, select it. dragging = true; drag_accum = Vector2(); just_selected = !gn->is_selected(); if (!gn->is_selected() && !Input::get_singleton()->is_key_pressed(Key::CTRL)) { for (int i = 0; i < get_child_count(); i++) { GraphNode *o_gn = Object::cast_to<GraphNode>(get_child(i)); - if (o_gn) { - if (o_gn == gn) { - o_gn->set_selected(o_gn->is_selectable()); - } else { - if (o_gn->is_selected()) { - emit_signal(SNAME("node_deselected"), o_gn); - } - o_gn->set_selected(false); - } + if (!o_gn) { + continue; } + + o_gn->set_selected(o_gn == gn); } } - gn->set_selected(gn->is_selectable()); + gn->set_selected(true); for (int i = 0; i < get_child_count(); i++) { GraphNode *o_gn = Object::cast_to<GraphNode>(get_child(i)); if (!o_gn) { @@ -1332,6 +1326,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) { return; } + // Left-clicked on empty space, start box select. box_selecting = true; box_selecting_from = b->get_position(); if (b->is_ctrl_pressed()) { @@ -1364,9 +1359,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) { if (!gn2) { continue; } - if (gn2->is_selected()) { - emit_signal(SNAME("node_deselected"), gn2); - } + gn2->set_selected(false); } } @@ -1374,6 +1367,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) { } if (b->get_button_index() == MouseButton::LEFT && !b->is_pressed() && box_selecting) { + // Box selection ended. Nodes were selected during mouse movement. box_selecting = false; box_selecting_rect = Rect2(); previous_selected.clear(); diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index 0a0676699f..b6ce575009 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -186,6 +186,8 @@ private: PackedVector2Array get_connection_line(const Vector2 &p_from, const Vector2 &p_to); void _draw_connection_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_zoom); + void _graph_node_selected(Node *p_gn); + void _graph_node_deselected(Node *p_gn); void _graph_node_raised(Node *p_gn); void _graph_node_moved(Node *p_gn); void _graph_node_slot_updated(int p_index, Node *p_gn); diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index 5976d9fc37..f441144a8e 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -736,11 +736,12 @@ Vector2 GraphNode::get_position_offset() const { } void GraphNode::set_selected(bool p_selected) { - if (selected == p_selected) { + if (!is_selectable() || selected == p_selected) { return; } selected = p_selected; + emit_signal(p_selected ? SNAME("selected") : SNAME("deselected")); queue_redraw(); } @@ -1012,6 +1013,9 @@ bool GraphNode::is_draggable() { } void GraphNode::set_selectable(bool p_selectable) { + if (!p_selectable) { + set_selected(false); + } selectable = p_selectable; } @@ -1123,6 +1127,8 @@ void GraphNode::_bind_methods() { ADD_GROUP("", ""); ADD_SIGNAL(MethodInfo("position_offset_changed")); + ADD_SIGNAL(MethodInfo("selected")); + ADD_SIGNAL(MethodInfo("deselected")); ADD_SIGNAL(MethodInfo("slot_updated", PropertyInfo(Variant::INT, "idx"))); ADD_SIGNAL(MethodInfo("dragged", PropertyInfo(Variant::VECTOR2, "from"), PropertyInfo(Variant::VECTOR2, "to"))); ADD_SIGNAL(MethodInfo("raise_request")); diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 8c49353105..008109da65 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -596,7 +596,7 @@ ItemList::IconMode ItemList::get_icon_mode() const { return icon_mode; } -void ItemList::set_fixed_icon_size(const Size2 &p_size) { +void ItemList::set_fixed_icon_size(const Size2i &p_size) { if (fixed_icon_size == p_size) { return; } @@ -605,7 +605,7 @@ void ItemList::set_fixed_icon_size(const Size2 &p_size) { queue_redraw(); } -Size2 ItemList::get_fixed_icon_size() const { +Size2i ItemList::get_fixed_icon_size() const { return fixed_icon_size; } @@ -655,7 +655,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) { if (mb.is_valid() && mb->is_pressed()) { search_string = ""; //any mousepress cancels Vector2 pos = mb->get_position(); - pos -= theme_cache.bg_style->get_offset(); + pos -= theme_cache.panel_style->get_offset(); pos.y += scroll_bar->get_value(); if (is_layout_rtl()) { @@ -679,7 +679,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) { if (closest != -1 && (mb->get_button_index() == MouseButton::LEFT || (allow_rmb_select && mb->get_button_index() == MouseButton::RIGHT))) { int i = closest; - if (select_mode == SELECT_MULTI && items[i].selected && mb->is_command_pressed()) { + if (select_mode == SELECT_MULTI && items[i].selected && mb->is_command_or_control_pressed()) { deselect(i); emit_signal(SNAME("multi_selected"), i, false); @@ -702,13 +702,13 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) { emit_signal(SNAME("item_clicked"), i, get_local_mouse_position(), mb->get_button_index()); } else { - if (!mb->is_double_click() && !mb->is_command_pressed() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MouseButton::LEFT) { + if (!mb->is_double_click() && !mb->is_command_or_control_pressed() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MouseButton::LEFT) { defer_select_single = i; return; } if (!items[i].selected || allow_reselect) { - select(i, select_mode == SELECT_SINGLE || !mb->is_command_pressed()); + select(i, select_mode == SELECT_SINGLE || !mb->is_command_or_control_pressed()); if (select_mode == SELECT_SINGLE) { emit_signal(SNAME("item_selected"), i); @@ -985,8 +985,8 @@ void ItemList::_update_theme_item_cache() { theme_cache.h_separation = get_theme_constant(SNAME("h_separation")); theme_cache.v_separation = get_theme_constant(SNAME("v_separation")); - theme_cache.bg_style = get_theme_stylebox(SNAME("bg")); - theme_cache.bg_focus_style = get_theme_stylebox(SNAME("bg_focus")); + theme_cache.panel_style = get_theme_stylebox(SNAME("panel")); + theme_cache.focus_style = get_theme_stylebox(SNAME("focus")); theme_cache.font = get_theme_font(SNAME("font")); theme_cache.font_size = get_theme_font_size(SNAME("font_size")); @@ -1025,13 +1025,13 @@ void ItemList::_notification(int p_what) { int mw = scroll_bar->get_minimum_size().x; scroll_bar->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -mw); scroll_bar->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); - scroll_bar->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, theme_cache.bg_style->get_margin(SIDE_TOP)); - scroll_bar->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -theme_cache.bg_style->get_margin(SIDE_BOTTOM)); + scroll_bar->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, theme_cache.panel_style->get_margin(SIDE_TOP)); + scroll_bar->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -theme_cache.panel_style->get_margin(SIDE_BOTTOM)); Size2 size = get_size(); - int width = size.width - theme_cache.bg_style->get_minimum_size().width; + int width = size.width - theme_cache.panel_style->get_minimum_size().width; - draw_style_box(theme_cache.bg_style, Rect2(Point2(), size)); + draw_style_box(theme_cache.panel_style, Rect2(Point2(), size)); Ref<StyleBox> sbsel; Ref<StyleBox> cursor; @@ -1047,7 +1047,7 @@ void ItemList::_notification(int p_what) { if (has_focus()) { RenderingServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(), true); - draw_style_box(theme_cache.bg_focus_style, Rect2(Point2(), size)); + draw_style_box(theme_cache.focus_style, Rect2(Point2(), size)); RenderingServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(), false); } @@ -1109,7 +1109,7 @@ void ItemList::_notification(int p_what) { items.write[i].min_rect_cache.size = minsize; } - int fit_size = size.x - theme_cache.bg_style->get_minimum_size().width - mw; + int fit_size = size.x - theme_cache.panel_style->get_minimum_size().width - mw; //2-attempt best fit current_columns = 0x7FFFFFFF; @@ -1160,10 +1160,10 @@ void ItemList::_notification(int p_what) { } if (all_fit) { - float page = MAX(0, size.height - theme_cache.bg_style->get_minimum_size().height); + float page = MAX(0, size.height - theme_cache.panel_style->get_minimum_size().height); float max = MAX(page, ofs.y + max_h); if (auto_height) { - auto_height_value = ofs.y + max_h + theme_cache.bg_style->get_minimum_size().height; + auto_height_value = ofs.y + max_h + theme_cache.panel_style->get_minimum_size().height; } scroll_bar->set_max(max); scroll_bar->set_page(page); @@ -1204,7 +1204,7 @@ void ItemList::_notification(int p_what) { ensure_selected_visible = false; - Vector2 base_ofs = theme_cache.bg_style->get_offset(); + Vector2 base_ofs = theme_cache.panel_style->get_offset(); base_ofs.y -= int(scroll_bar->get_value()); const Rect2 clip(-base_ofs, size); // visible frame, don't need to draw outside of there @@ -1442,7 +1442,7 @@ void ItemList::_notification(int p_what) { } const int y = base_ofs.y + separators[i]; - draw_line(Vector2(theme_cache.bg_style->get_margin(SIDE_LEFT), y), Vector2(width, y), theme_cache.guide_color); + draw_line(Vector2(theme_cache.panel_style->get_margin(SIDE_LEFT), y), Vector2(width, y), theme_cache.guide_color); } } break; } @@ -1454,7 +1454,7 @@ void ItemList::_scroll_changed(double) { int ItemList::get_item_at_position(const Point2 &p_pos, bool p_exact) const { Vector2 pos = p_pos; - pos -= theme_cache.bg_style->get_offset(); + pos -= theme_cache.panel_style->get_offset(); pos.y += scroll_bar->get_value(); if (is_layout_rtl()) { @@ -1491,7 +1491,7 @@ bool ItemList::is_pos_at_end_of_items(const Point2 &p_pos) const { } Vector2 pos = p_pos; - pos -= theme_cache.bg_style->get_offset(); + pos -= theme_cache.panel_style->get_offset(); pos.y += scroll_bar->get_value(); if (is_layout_rtl()) { @@ -1830,7 +1830,7 @@ void ItemList::_bind_methods() { ADD_GROUP("Icon", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "icon_mode", PROPERTY_HINT_ENUM, "Top,Left"), "set_icon_mode", "get_icon_mode"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "icon_scale"), "set_icon_scale", "get_icon_scale"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "fixed_icon_size", PROPERTY_HINT_NONE, "suffix:px"), "set_fixed_icon_size", "get_fixed_icon_size"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "fixed_icon_size", PROPERTY_HINT_NONE, "suffix:px"), "set_fixed_icon_size", "get_fixed_icon_size"); BIND_ENUM_CONSTANT(ICON_MODE_TOP); BIND_ENUM_CONSTANT(ICON_MODE_LEFT); diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h index 63bc771185..4b1b9d9282 100644 --- a/scene/gui/item_list.h +++ b/scene/gui/item_list.h @@ -123,8 +123,8 @@ private: int h_separation = 0; int v_separation = 0; - Ref<StyleBox> bg_style; - Ref<StyleBox> bg_focus_style; + Ref<StyleBox> panel_style; + Ref<StyleBox> focus_style; Ref<Font> font; int font_size = 0; @@ -244,8 +244,8 @@ public: void set_icon_mode(IconMode p_mode); IconMode get_icon_mode() const; - void set_fixed_icon_size(const Size2 &p_size); - Size2 get_fixed_icon_size() const; + void set_fixed_icon_size(const Size2i &p_size); + Size2i get_fixed_icon_size() const; void set_allow_rmb_select(bool p_allow); bool get_allow_rmb_select() const; diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index c2ce4bdb83..be94337c89 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -589,7 +589,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) { // Allow unicode handling if: // * No Modifiers are pressed (except shift) - bool allow_unicode_handling = !(k->is_command_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed()); + bool allow_unicode_handling = !(k->is_command_or_control_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed()); if (allow_unicode_handling && editable && k->get_unicode() >= 32) { // Handle Unicode (if no modifiers active) @@ -734,7 +734,7 @@ void LineEdit::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { if (Engine::get_singleton()->is_editor_hint() && !get_tree()->is_node_being_edited(this)) { set_caret_blink_enabled(EDITOR_GET("text_editor/appearance/caret/caret_blink")); - set_caret_blink_speed(EDITOR_GET("text_editor/appearance/caret/caret_blink_speed")); + set_caret_blink_interval(EDITOR_GET("text_editor/appearance/caret/caret_blink_interval")); if (!EditorSettings::get_singleton()->is_connected("settings_changed", callable_mp(this, &LineEdit::_editor_settings_changed))) { EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &LineEdit::_editor_settings_changed)); @@ -777,7 +777,7 @@ void LineEdit::_notification(int p_what) { if (caret_blinking) { caret_blink_timer += get_process_delta_time(); - if (caret_blink_timer >= caret_blink_speed) { + if (caret_blink_timer >= caret_blink_interval) { caret_blink_timer = 0.0; _toggle_draw_caret(); } @@ -1392,13 +1392,13 @@ void LineEdit::set_caret_force_displayed(const bool p_enabled) { queue_redraw(); } -float LineEdit::get_caret_blink_speed() const { - return caret_blink_speed; +float LineEdit::get_caret_blink_interval() const { + return caret_blink_interval; } -void LineEdit::set_caret_blink_speed(const float p_speed) { - ERR_FAIL_COND(p_speed <= 0); - caret_blink_speed = p_speed; +void LineEdit::set_caret_blink_interval(const float p_interval) { + ERR_FAIL_COND(p_interval <= 0); + caret_blink_interval = p_interval; } void LineEdit::_reset_caret_blink_timer() { @@ -2037,7 +2037,7 @@ PopupMenu *LineEdit::get_menu() const { void LineEdit::_editor_settings_changed() { #ifdef TOOLS_ENABLED set_caret_blink_enabled(EDITOR_GET("text_editor/appearance/caret/caret_blink")); - set_caret_blink_speed(EDITOR_GET("text_editor/appearance/caret/caret_blink_speed")); + set_caret_blink_interval(EDITOR_GET("text_editor/appearance/caret/caret_blink_interval")); #endif } @@ -2274,7 +2274,7 @@ Key LineEdit::_get_menu_action_accelerator(const String &p_action) { } void LineEdit::_validate_property(PropertyInfo &p_property) const { - if (!caret_blink_enabled && p_property.name == "caret_blink_speed") { + if (!caret_blink_enabled && p_property.name == "caret_blink_interval") { p_property.usage = PROPERTY_USAGE_NO_EDITOR; } } @@ -2317,8 +2317,8 @@ void LineEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("is_caret_mid_grapheme_enabled"), &LineEdit::is_caret_mid_grapheme_enabled); ClassDB::bind_method(D_METHOD("set_caret_force_displayed", "enabled"), &LineEdit::set_caret_force_displayed); ClassDB::bind_method(D_METHOD("is_caret_force_displayed"), &LineEdit::is_caret_force_displayed); - ClassDB::bind_method(D_METHOD("set_caret_blink_speed", "blink_speed"), &LineEdit::set_caret_blink_speed); - ClassDB::bind_method(D_METHOD("get_caret_blink_speed"), &LineEdit::get_caret_blink_speed); + ClassDB::bind_method(D_METHOD("set_caret_blink_interval", "interval"), &LineEdit::set_caret_blink_interval); + ClassDB::bind_method(D_METHOD("get_caret_blink_interval"), &LineEdit::get_caret_blink_interval); ClassDB::bind_method(D_METHOD("set_max_length", "chars"), &LineEdit::set_max_length); ClassDB::bind_method(D_METHOD("get_max_length"), &LineEdit::get_max_length); ClassDB::bind_method(D_METHOD("insert_text_at_caret", "text"), &LineEdit::insert_text_at_caret); @@ -2419,7 +2419,7 @@ void LineEdit::_bind_methods() { ADD_GROUP("Caret", "caret_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "set_caret_blink_enabled", "is_caret_blink_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "set_caret_blink_speed", "get_caret_blink_speed"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "caret_blink_interval", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "set_caret_blink_interval", "get_caret_blink_interval"); ADD_PROPERTY(PropertyInfo(Variant::INT, "caret_column", PROPERTY_HINT_RANGE, "0,1000,1,or_greater"), "set_caret_column", "get_caret_column"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_force_displayed"), "set_caret_force_displayed", "is_caret_force_displayed"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_mid_grapheme"), "set_caret_mid_grapheme_enabled", "is_caret_mid_grapheme_enabled"); diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index 0122a5da69..a4d5205f81 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -170,7 +170,7 @@ private: bool caret_blink_enabled = false; bool caret_force_displayed = false; bool draw_caret = true; - float caret_blink_speed = 0.65; + float caret_blink_interval = 0.65; double caret_blink_timer = 0.0; bool caret_blinking = false; @@ -311,8 +311,8 @@ public: bool is_caret_blink_enabled() const; void set_caret_blink_enabled(const bool p_enabled); - float get_caret_blink_speed() const; - void set_caret_blink_speed(const float p_speed); + float get_caret_blink_interval() const; + void set_caret_blink_interval(const float p_interval); void set_caret_force_displayed(const bool p_enabled); bool is_caret_force_displayed() const; diff --git a/scene/gui/menu_bar.cpp b/scene/gui/menu_bar.cpp index 0613652bdf..d6bf84ea5a 100644 --- a/scene/gui/menu_bar.cpp +++ b/scene/gui/menu_bar.cpp @@ -137,7 +137,7 @@ void MenuBar::_open_popup(int p_index, bool p_focus_item) { if (p_focus_item) { for (int i = 0; i < pm->get_item_count(); i++) { if (!pm->is_item_disabled(i)) { - pm->set_current_index(i); + pm->set_focused_item(i); break; } } diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index f779f87ae7..67a36240a2 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -107,7 +107,7 @@ void MenuButton::pressed() { if (!_was_pressed_by_mouse()) { for (int i = 0; i < popup->get_item_count(); i++) { if (!popup->is_item_disabled(i)) { - popup->set_current_index(i); + popup->set_focused_item(i); break; } } @@ -169,7 +169,7 @@ void MenuButton::_notification(int p_what) { menu_btn_other->pressed(); // As the popup wasn't triggered by a mouse click, the item focus needs to be removed manually. - menu_btn_other->get_popup()->set_current_index(-1); + menu_btn_other->get_popup()->set_focused_item(-1); } } break; } diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 0dd9666858..08f5e0bbfb 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -238,7 +238,7 @@ void OptionButton::pressed() { // If not triggered by the mouse, start the popup with the checked item (or the first enabled one) focused. if (current != NONE_SELECTED && !popup->is_item_disabled(current)) { if (!_was_pressed_by_mouse()) { - popup->set_current_index(current); + popup->set_focused_item(current); } else { popup->scroll_to_item(current); } @@ -246,7 +246,7 @@ void OptionButton::pressed() { for (int i = 0; i < popup->get_item_count(); i++) { if (!popup->is_item_disabled(i)) { if (!_was_pressed_by_mouse()) { - popup->set_current_index(i); + popup->set_focused_item(i); } else { popup->scroll_to_item(i); } diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 9afcd566b9..d4a4efd578 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -209,7 +209,7 @@ void PopupMenu::_activate_submenu(int p_over, bool p_by_keyboard) { if (p_by_keyboard) { for (int i = 0; i < submenu_pum->get_item_count(); i++) { if (!submenu_pum->is_item_disabled(i)) { - submenu_pum->set_current_index(i); + submenu_pum->set_focused_item(i); break; } } @@ -1547,7 +1547,7 @@ bool PopupMenu::is_item_shortcut_disabled(int p_idx) const { return items[p_idx].shortcut_is_disabled; } -void PopupMenu::set_current_index(int p_idx) { +void PopupMenu::set_focused_item(int p_idx) { if (p_idx != -1) { ERR_FAIL_INDEX(p_idx, items.size()); } @@ -1564,7 +1564,7 @@ void PopupMenu::set_current_index(int p_idx) { control->queue_redraw(); } -int PopupMenu::get_current_index() const { +int PopupMenu::get_focused_item() const { return mouse_over; } @@ -2057,8 +2057,8 @@ void PopupMenu::_bind_methods() { ClassDB::bind_method(D_METHOD("get_item_shortcut", "index"), &PopupMenu::get_item_shortcut); ClassDB::bind_method(D_METHOD("get_item_indent", "index"), &PopupMenu::get_item_indent); - ClassDB::bind_method(D_METHOD("set_current_index", "index"), &PopupMenu::set_current_index); - ClassDB::bind_method(D_METHOD("get_current_index"), &PopupMenu::get_current_index); + ClassDB::bind_method(D_METHOD("set_focused_item", "index"), &PopupMenu::set_focused_item); + ClassDB::bind_method(D_METHOD("get_focused_item"), &PopupMenu::get_focused_item); ClassDB::bind_method(D_METHOD("set_item_count", "count"), &PopupMenu::set_item_count); ClassDB::bind_method(D_METHOD("get_item_count"), &PopupMenu::get_item_count); diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index c8c598bd50..ad7909842e 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -261,8 +261,8 @@ public: int get_item_max_states(int p_idx) const; int get_item_state(int p_idx) const; - void set_current_index(int p_idx); - int get_current_index() const; + void set_focused_item(int p_idx); + int get_focused_item() const; void set_item_count(int p_count); int get_item_count() const; diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp index fe609dd834..8369eaa227 100644 --- a/scene/gui/progress_bar.cpp +++ b/scene/gui/progress_bar.cpp @@ -33,13 +33,13 @@ #include "scene/resources/text_line.h" Size2 ProgressBar::get_minimum_size() const { - Size2 minimum_size = theme_cache.bg_style->get_minimum_size(); - minimum_size.height = MAX(minimum_size.height, theme_cache.fg_style->get_minimum_size().height); - minimum_size.width = MAX(minimum_size.width, theme_cache.fg_style->get_minimum_size().width); - if (percent_visible) { + Size2 minimum_size = theme_cache.background_style->get_minimum_size(); + minimum_size.height = MAX(minimum_size.height, theme_cache.fill_style->get_minimum_size().height); + minimum_size.width = MAX(minimum_size.width, theme_cache.fill_style->get_minimum_size().width); + if (show_percentage) { String txt = "100%"; TextLine tl = TextLine(txt, theme_cache.font, theme_cache.font_size); - minimum_size.height = MAX(minimum_size.height, theme_cache.bg_style->get_minimum_size().height + tl.get_size().y); + minimum_size.height = MAX(minimum_size.height, theme_cache.background_style->get_minimum_size().height + tl.get_size().y); } else { // this is needed, else the progressbar will collapse minimum_size.width = MAX(minimum_size.width, 1); minimum_size.height = MAX(minimum_size.height, 1); @@ -50,8 +50,8 @@ Size2 ProgressBar::get_minimum_size() const { void ProgressBar::_update_theme_item_cache() { Range::_update_theme_item_cache(); - theme_cache.bg_style = get_theme_stylebox(SNAME("bg")); - theme_cache.fg_style = get_theme_stylebox(SNAME("fg")); + theme_cache.background_style = get_theme_stylebox(SNAME("background")); + theme_cache.fill_style = get_theme_stylebox(SNAME("fill")); theme_cache.font = get_theme_font(SNAME("font")); theme_cache.font_size = get_theme_font_size(SNAME("font_size")); @@ -63,14 +63,14 @@ void ProgressBar::_update_theme_item_cache() { void ProgressBar::_notification(int p_what) { switch (p_what) { case NOTIFICATION_DRAW: { - draw_style_box(theme_cache.bg_style, Rect2(Point2(), get_size())); + draw_style_box(theme_cache.background_style, Rect2(Point2(), get_size())); float r = get_as_ratio(); switch (mode) { case FILL_BEGIN_TO_END: case FILL_END_TO_BEGIN: { - int mp = theme_cache.fg_style->get_minimum_size().width; + int mp = theme_cache.fill_style->get_minimum_size().width; int p = round(r * (get_size().width - mp)); // We want FILL_BEGIN_TO_END to map to right to left when UI layout is RTL, // and left to right otherwise. And likewise for FILL_END_TO_BEGIN. @@ -78,23 +78,23 @@ void ProgressBar::_notification(int p_what) { if (p > 0) { if (right_to_left) { int p_remaining = round((1.0 - r) * (get_size().width - mp)); - draw_style_box(theme_cache.fg_style, Rect2(Point2(p_remaining, 0), Size2(p + theme_cache.fg_style->get_minimum_size().width, get_size().height))); + draw_style_box(theme_cache.fill_style, Rect2(Point2(p_remaining, 0), Size2(p + theme_cache.fill_style->get_minimum_size().width, get_size().height))); } else { - draw_style_box(theme_cache.fg_style, Rect2(Point2(0, 0), Size2(p + theme_cache.fg_style->get_minimum_size().width, get_size().height))); + draw_style_box(theme_cache.fill_style, Rect2(Point2(0, 0), Size2(p + theme_cache.fill_style->get_minimum_size().width, get_size().height))); } } } break; case FILL_TOP_TO_BOTTOM: case FILL_BOTTOM_TO_TOP: { - int mp = theme_cache.fg_style->get_minimum_size().height; + int mp = theme_cache.fill_style->get_minimum_size().height; int p = round(r * (get_size().height - mp)); if (p > 0) { if (mode == FILL_TOP_TO_BOTTOM) { - draw_style_box(theme_cache.fg_style, Rect2(Point2(0, 0), Size2(get_size().width, p + theme_cache.fg_style->get_minimum_size().height))); + draw_style_box(theme_cache.fill_style, Rect2(Point2(0, 0), Size2(get_size().width, p + theme_cache.fill_style->get_minimum_size().height))); } else { int p_remaining = round((1.0 - r) * (get_size().height - mp)); - draw_style_box(theme_cache.fg_style, Rect2(Point2(0, p_remaining), Size2(get_size().width, p + theme_cache.fg_style->get_minimum_size().height))); + draw_style_box(theme_cache.fill_style, Rect2(Point2(0, p_remaining), Size2(get_size().width, p + theme_cache.fill_style->get_minimum_size().height))); } } } break; @@ -102,7 +102,7 @@ void ProgressBar::_notification(int p_what) { break; } - if (percent_visible) { + if (show_percentage) { String txt = TS->format_number(itos(int(get_as_ratio() * 100))) + TS->percent_sign(); TextLine tl = TextLine(txt, theme_cache.font, theme_cache.font_size); Vector2 text_pos = (Point2(get_size().width - tl.get_size().x, get_size().height - tl.get_size().y) / 2).round(); @@ -127,27 +127,27 @@ int ProgressBar::get_fill_mode() { return mode; } -void ProgressBar::set_percent_visible(bool p_visible) { - if (percent_visible == p_visible) { +void ProgressBar::set_show_percentage(bool p_visible) { + if (show_percentage == p_visible) { return; } - percent_visible = p_visible; + show_percentage = p_visible; update_minimum_size(); queue_redraw(); } -bool ProgressBar::is_percent_visible() const { - return percent_visible; +bool ProgressBar::is_percentage_shown() const { + return show_percentage; } void ProgressBar::_bind_methods() { ClassDB::bind_method(D_METHOD("set_fill_mode", "mode"), &ProgressBar::set_fill_mode); ClassDB::bind_method(D_METHOD("get_fill_mode"), &ProgressBar::get_fill_mode); - ClassDB::bind_method(D_METHOD("set_percent_visible", "visible"), &ProgressBar::set_percent_visible); - ClassDB::bind_method(D_METHOD("is_percent_visible"), &ProgressBar::is_percent_visible); + ClassDB::bind_method(D_METHOD("set_show_percentage", "visible"), &ProgressBar::set_show_percentage); + ClassDB::bind_method(D_METHOD("is_percentage_shown"), &ProgressBar::is_percentage_shown); ADD_PROPERTY(PropertyInfo(Variant::INT, "fill_mode", PROPERTY_HINT_ENUM, "Begin to End,End to Begin,Top to Bottom,Bottom to Top"), "set_fill_mode", "get_fill_mode"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "percent_visible"), "set_percent_visible", "is_percent_visible"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_percentage"), "set_show_percentage", "is_percentage_shown"); BIND_ENUM_CONSTANT(FILL_BEGIN_TO_END); BIND_ENUM_CONSTANT(FILL_END_TO_BEGIN); diff --git a/scene/gui/progress_bar.h b/scene/gui/progress_bar.h index c79b901928..b6d7d2c7cf 100644 --- a/scene/gui/progress_bar.h +++ b/scene/gui/progress_bar.h @@ -36,11 +36,11 @@ class ProgressBar : public Range { GDCLASS(ProgressBar, Range); - bool percent_visible = true; + bool show_percentage = true; struct ThemeCache { - Ref<StyleBox> bg_style; - Ref<StyleBox> fg_style; + Ref<StyleBox> background_style; + Ref<StyleBox> fill_style; Ref<Font> font; int font_size = 0; @@ -67,8 +67,8 @@ public: void set_fill_mode(int p_fill); int get_fill_mode(); - void set_percent_visible(bool p_visible); - bool is_percent_visible() const; + void set_show_percentage(bool p_visible); + bool is_percentage_shown() const; Size2 get_minimum_size() const override; ProgressBar(); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 99cad80cde..c936fe9738 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -1028,8 +1028,8 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o uint64_t char_current_rand = item_shake->offset_random(glyphs[i].start); uint64_t char_previous_rand = item_shake->offset_previous_random(glyphs[i].start); uint64_t max_rand = 2147483647; - double current_offset = Math::range_lerp(char_current_rand % max_rand, 0, max_rand, 0.0f, 2.f * (float)Math_PI); - double previous_offset = Math::range_lerp(char_previous_rand % max_rand, 0, max_rand, 0.0f, 2.f * (float)Math_PI); + double current_offset = Math::remap(char_current_rand % max_rand, 0, max_rand, 0.0f, 2.f * (float)Math_PI); + double previous_offset = Math::remap(char_previous_rand % max_rand, 0, max_rand, 0.0f, 2.f * (float)Math_PI); double n_time = (double)(item_shake->elapsed_time / (0.5f / item_shake->rate)); n_time = (n_time > 1.0) ? 1.0 : n_time; item_shake->prev_off = Point2(Math::lerp(Math::sin(previous_offset), Math::sin(current_offset), n_time), Math::lerp(Math::cos(previous_offset), Math::cos(current_offset), n_time)) * (float)item_shake->strength / 10.0f; @@ -1243,8 +1243,8 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o uint64_t char_current_rand = item_shake->offset_random(glyphs[i].start); uint64_t char_previous_rand = item_shake->offset_previous_random(glyphs[i].start); uint64_t max_rand = 2147483647; - double current_offset = Math::range_lerp(char_current_rand % max_rand, 0, max_rand, 0.0f, 2.f * (float)Math_PI); - double previous_offset = Math::range_lerp(char_previous_rand % max_rand, 0, max_rand, 0.0f, 2.f * (float)Math_PI); + double current_offset = Math::remap(char_current_rand % max_rand, 0, max_rand, 0.0f, 2.f * (float)Math_PI); + double previous_offset = Math::remap(char_previous_rand % max_rand, 0, max_rand, 0.0f, 2.f * (float)Math_PI); double n_time = (double)(item_shake->elapsed_time / (0.5f / item_shake->rate)); n_time = (n_time > 1.0) ? 1.0 : n_time; item_shake->prev_off = Point2(Math::lerp(Math::sin(previous_offset), Math::sin(current_offset), n_time), Math::lerp(Math::cos(previous_offset), Math::cos(current_offset), n_time)) * (float)item_shake->strength / 10.0f; @@ -1676,8 +1676,8 @@ void RichTextLabel::_update_theme_item_cache() { theme_cache.normal_style = get_theme_stylebox(SNAME("normal")); theme_cache.focus_style = get_theme_stylebox(SNAME("focus")); - theme_cache.progress_bg_style = get_theme_stylebox(SNAME("bg"), SNAME("ProgressBar")); - theme_cache.progress_fg_style = get_theme_stylebox(SNAME("fg"), SNAME("ProgressBar")); + theme_cache.progress_bg_style = get_theme_stylebox(SNAME("background"), SNAME("ProgressBar")); + theme_cache.progress_fg_style = get_theme_stylebox(SNAME("fill"), SNAME("ProgressBar")); theme_cache.line_separation = get_theme_constant(SNAME("line_separation")); @@ -1693,7 +1693,6 @@ void RichTextLabel::_update_theme_item_cache() { theme_cache.shadow_offset_x = get_theme_constant(SNAME("shadow_offset_x")); theme_cache.shadow_offset_y = get_theme_constant(SNAME("shadow_offset_y")); theme_cache.outline_size = get_theme_constant(SNAME("outline_size")); - theme_cache.outline_color = get_theme_color(SNAME("outline_color")); theme_cache.bold_font = get_theme_font(SNAME("bold_font")); theme_cache.bold_font_size = get_theme_font_size(SNAME("bold_font_size")); @@ -2564,7 +2563,9 @@ bool RichTextLabel::_find_layout_subitem(Item *from, Item *to) { void RichTextLabel::_thread_function(void *self) { RichTextLabel *rtl = reinterpret_cast<RichTextLabel *>(self); + rtl->set_physics_process_internal(true); rtl->_process_line_caches(); + rtl->set_physics_process_internal(false); rtl->updating.store(false); rtl->call_deferred(SNAME("queue_redraw")); } @@ -2680,7 +2681,6 @@ bool RichTextLabel::_validate_line_caches() { loaded.store(true); thread.start(RichTextLabel::_thread_function, reinterpret_cast<void *>(this)); loading_started = OS::get_singleton()->get_ticks_msec(); - set_physics_process_internal(true); return false; } else { _process_line_caches(); @@ -3941,7 +3941,7 @@ void RichTextLabel::append_text(const String &p_bbcode) { int fs = theme_cache.normal_font_size * 3; Ref<Font> f = theme_cache.normal_font; Color color = theme_cache.default_color; - Color outline_color = theme_cache.outline_color; + Color outline_color = theme_cache.font_outline_color; int outline_size = theme_cache.outline_size; Rect2 dropcap_margins = Rect2(); @@ -4368,12 +4368,12 @@ int RichTextLabel::get_visible_paragraph_count() const { } void RichTextLabel::scroll_to_line(int p_line) { - _validate_line_caches(); - if (p_line <= 0) { vscroll->set_value(0); return; } + _validate_line_caches(); + int line_count = 0; int to_line = main->first_invalid_line.load(); for (int i = 0; i < to_line; i++) { diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 374ce6feea..6c05b171e3 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -321,7 +321,7 @@ void ScrollBar::_notification(int p_what) { if (drag_node) { drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input)); - drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONESHOT); + drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONE_SHOT); } } break; @@ -613,7 +613,7 @@ void ScrollBar::set_drag_node(const NodePath &p_path) { if (drag_node) { drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input)); - drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONESHOT); + drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONE_SHOT); } } } diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index f68cebd657..c12ac115b7 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -76,14 +76,14 @@ Size2 ScrollContainer::get_minimum_size() const { min_size.x += v_scroll->get_minimum_size().x; } - min_size += theme_cache.bg_style->get_minimum_size(); + min_size += theme_cache.panel_style->get_minimum_size(); return min_size; } void ScrollContainer::_update_theme_item_cache() { Container::_update_theme_item_cache(); - theme_cache.bg_style = get_theme_stylebox(SNAME("bg")); + theme_cache.panel_style = get_theme_stylebox(SNAME("panel")); } void ScrollContainer::_cancel_drag() { @@ -276,8 +276,8 @@ void ScrollContainer::_reposition_children() { Size2 size = get_size(); Point2 ofs; - size -= theme_cache.bg_style->get_minimum_size(); - ofs += theme_cache.bg_style->get_offset(); + size -= theme_cache.panel_style->get_minimum_size(); + ofs += theme_cache.panel_style->get_offset(); bool rtl = is_layout_rtl(); if (h_scroll->is_visible_in_tree() && h_scroll->get_parent() == this) { //scrolls may have been moved out for reasons @@ -341,7 +341,7 @@ void ScrollContainer::_notification(int p_what) { } break; case NOTIFICATION_DRAW: { - draw_style_box(theme_cache.bg_style, Rect2(Vector2(), get_size())); + draw_style_box(theme_cache.panel_style, Rect2(Vector2(), get_size())); } break; case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { @@ -416,7 +416,7 @@ void ScrollContainer::_notification(int p_what) { void ScrollContainer::update_scrollbars() { Size2 size = get_size(); - size -= theme_cache.bg_style->get_minimum_size(); + size -= theme_cache.panel_style->get_minimum_size(); Size2 hmin = h_scroll->get_combined_minimum_size(); Size2 vmin = v_scroll->get_combined_minimum_size(); diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h index fa1f09ab3f..f4899846f4 100644 --- a/scene/gui/scroll_container.h +++ b/scene/gui/scroll_container.h @@ -70,7 +70,7 @@ private: bool follow_focus = false; struct ThemeCache { - Ref<StyleBox> bg_style; + Ref<StyleBox> panel_style; } theme_cache; void _cancel_drag(); diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index 04bd5b3282..2ca1d6239e 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -33,11 +33,99 @@ #include "label.h" #include "margin_container.h" +void SplitContainerDragger::gui_input(const Ref<InputEvent> &p_event) { + ERR_FAIL_COND(p_event.is_null()); + + SplitContainer *sc = Object::cast_to<SplitContainer>(get_parent()); + + if (sc->collapsed || !sc->_getch(0) || !sc->_getch(1) || sc->dragger_visibility != SplitContainer::DRAGGER_VISIBLE) { + return; + } + + Ref<InputEventMouseButton> mb = p_event; + + if (mb.is_valid()) { + if (mb->get_button_index() == MouseButton::LEFT) { + if (mb->is_pressed()) { + sc->_compute_middle_sep(true); + dragging = true; + drag_ofs = sc->split_offset; + if (sc->vertical) { + drag_from = get_transform().xform(mb->get_position()).y; + } else { + drag_from = get_transform().xform(mb->get_position()).x; + } + } else { + dragging = false; + queue_redraw(); + } + } + } + + Ref<InputEventMouseMotion> mm = p_event; + + if (mm.is_valid()) { + if (!dragging) { + return; + } + + Vector2i in_parent_pos = get_transform().xform(mm->get_position()); + if (!sc->vertical && is_layout_rtl()) { + sc->split_offset = drag_ofs - ((sc->vertical ? in_parent_pos.y : in_parent_pos.x) - drag_from); + } else { + sc->split_offset = drag_ofs + ((sc->vertical ? in_parent_pos.y : in_parent_pos.x) - drag_from); + } + sc->_compute_middle_sep(true); + sc->queue_sort(); + sc->emit_signal(SNAME("dragged"), sc->get_split_offset()); + } +} + +Control::CursorShape SplitContainerDragger::get_cursor_shape(const Point2 &p_pos) const { + SplitContainer *sc = Object::cast_to<SplitContainer>(get_parent()); + + if (!sc->collapsed && sc->dragger_visibility == SplitContainer::DRAGGER_VISIBLE) { + return (sc->vertical ? CURSOR_VSPLIT : CURSOR_HSPLIT); + } + + return Control::get_cursor_shape(p_pos); +} + +void SplitContainerDragger::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_MOUSE_ENTER: { + mouse_inside = true; + SplitContainer *sc = Object::cast_to<SplitContainer>(get_parent()); + if (sc->get_theme_constant(SNAME("autohide"))) { + queue_redraw(); + } + } break; + + case NOTIFICATION_MOUSE_EXIT: { + mouse_inside = false; + SplitContainer *sc = Object::cast_to<SplitContainer>(get_parent()); + if (sc->get_theme_constant(SNAME("autohide"))) { + queue_redraw(); + } + } break; + + case NOTIFICATION_DRAW: { + SplitContainer *sc = Object::cast_to<SplitContainer>(get_parent()); + if (!dragging && !mouse_inside && sc->get_theme_constant(SNAME("autohide"))) { + return; + } + + Ref<Texture2D> tex = sc->get_theme_icon(SNAME("grabber")); + draw_texture(tex, (get_size() - tex->get_size()) / 2); + } break; + } +} + Control *SplitContainer::_getch(int p_idx) const { int idx = 0; - for (int i = 0; i < get_child_count(); i++) { - Control *c = Object::cast_to<Control>(get_child(i)); + for (int i = 0; i < get_child_count(false); i++) { + Control *c = Object::cast_to<Control>(get_child(i, false)); if (!c || !c->is_visible()) { continue; } @@ -67,57 +155,72 @@ Ref<Texture2D> SplitContainer::_get_grabber_icon() const { } } -void SplitContainer::_resort() { - int axis = vertical ? 1 : 0; - +void SplitContainer::_compute_middle_sep(bool p_clamp) { Control *first = _getch(0); Control *second = _getch(1); - // If we have only one element - if (!first || !second) { - if (first) { - fit_child_in_rect(first, Rect2(Point2(), get_size())); - } else if (second) { - fit_child_in_rect(second, Rect2(Point2(), get_size())); - } - return; - } - - // Determine expanded children + // Determine expanded children. bool first_expanded = (vertical ? first->get_v_size_flags() : first->get_h_size_flags()) & SIZE_EXPAND; bool second_expanded = (vertical ? second->get_v_size_flags() : second->get_h_size_flags()) & SIZE_EXPAND; - // Determine the separation between items + // Compute the minimum size. + int axis = vertical ? 1 : 0; + int size = get_size()[axis]; + int ms_first = first->get_combined_minimum_size()[axis]; + int ms_second = second->get_combined_minimum_size()[axis]; + + // Determine the separation between items. Ref<Texture2D> g = _get_grabber_icon(); int sep = (dragger_visibility != DRAGGER_HIDDEN_COLLAPSED) ? MAX(theme_cache.separation, vertical ? g->get_height() : g->get_width()) : 0; - // Compute the minimum size - Size2 ms_first = first->get_combined_minimum_size(); - Size2 ms_second = second->get_combined_minimum_size(); - - // Compute the separator position without the split offset - float ratio = first->get_stretch_ratio() / (first->get_stretch_ratio() + second->get_stretch_ratio()); - int no_offset_middle_sep = 0; + // Compute the wished separation_point. + int wished_middle_sep = 0; + int split_offset_with_collapse = 0; + if (!collapsed) { + split_offset_with_collapse = split_offset; + } if (first_expanded && second_expanded) { - no_offset_middle_sep = get_size()[axis] * ratio - sep / 2; + float ratio = first->get_stretch_ratio() / (first->get_stretch_ratio() + second->get_stretch_ratio()); + wished_middle_sep = size * ratio - sep / 2 + split_offset_with_collapse; } else if (first_expanded) { - no_offset_middle_sep = get_size()[axis] - ms_second[axis] - sep; + wished_middle_sep = size - sep + split_offset_with_collapse; } else { - no_offset_middle_sep = ms_first[axis]; + wished_middle_sep = split_offset_with_collapse; } - // Compute the final middle separation. - middle_sep = no_offset_middle_sep; - if (!collapsed) { - int clamped_split_offset = CLAMP(split_offset, ms_first[axis] - no_offset_middle_sep, (get_size()[axis] - ms_second[axis] - sep) - no_offset_middle_sep); - middle_sep += clamped_split_offset; - if (should_clamp_split_offset) { - split_offset = clamped_split_offset; + // Clamp the middle sep to acceptatble values. + middle_sep = CLAMP(wished_middle_sep, ms_first, size - sep - ms_second); + + // Clamp the split_offset if requested. + if (p_clamp) { + split_offset -= wished_middle_sep - middle_sep; + p_clamp = false; + } +} + +void SplitContainer::_resort() { + Control *first = _getch(0); + Control *second = _getch(1); - should_clamp_split_offset = false; + // If we have only one element. + if (!first || !second) { + if (first) { + fit_child_in_rect(first, Rect2(Point2(), get_size())); + } else if (second) { + fit_child_in_rect(second, Rect2(Point2(), get_size())); } + dragging_area_control->hide(); + return; } + // If we have more that one. + _compute_middle_sep(false); + + // Determine the separation between items. + Ref<Texture2D> g = _get_grabber_icon(); + int sep = (dragger_visibility != DRAGGER_HIDDEN_COLLAPSED) ? MAX(theme_cache.separation, vertical ? g->get_height() : g->get_width()) : 0; + + // Move the children, including the dragger. if (vertical) { fit_child_in_rect(first, Rect2(Point2(0, 0), Size2(get_size().width, middle_sep))); int sofs = middle_sep + sep; @@ -135,7 +238,21 @@ void SplitContainer::_resort() { } } - queue_redraw(); + // Handle the dragger visibility and position. + if (dragger_visibility == DRAGGER_VISIBLE && !collapsed) { + dragging_area_control->show(); + + int dragger_ctrl_size = MAX(sep, theme_cache.minimum_grab_thickness); + if (vertical) { + dragging_area_control->set_rect(Rect2(Point2(0, middle_sep - (dragger_ctrl_size - sep) / 2), Size2(get_size().width, dragger_ctrl_size))); + } else { + dragging_area_control->set_rect(Rect2(Point2(middle_sep - (dragger_ctrl_size - sep) / 2, 0), Size2(dragger_ctrl_size, get_size().height))); + } + + dragging_area_control->queue_redraw(); + } else { + dragging_area_control->hide(); + } } Size2 SplitContainer::get_minimum_size() const { @@ -170,10 +287,17 @@ Size2 SplitContainer::get_minimum_size() const { return minimum; } +void SplitContainer::_validate_property(PropertyInfo &p_property) const { + if (is_fixed && p_property.name == "vertical") { + p_property.usage = PROPERTY_USAGE_NONE; + } +} + void SplitContainer::_update_theme_item_cache() { Container::_update_theme_item_cache(); theme_cache.separation = get_theme_constant(SNAME("separation")); + theme_cache.minimum_grab_thickness = get_theme_constant(SNAME("minimum_grab_thickness")); theme_cache.autohide = get_theme_constant(SNAME("autohide")); theme_cache.grabber_icon = get_theme_icon(SNAME("grabber")); theme_cache.grabber_icon_h = get_theme_icon(SNAME("h_grabber")); @@ -191,132 +315,12 @@ void SplitContainer::_notification(int p_what) { _resort(); } break; - case NOTIFICATION_MOUSE_EXIT: { - mouse_inside = false; - if (theme_cache.autohide) { - queue_redraw(); - } - } break; - - case NOTIFICATION_DRAW: { - if (!_getch(0) || !_getch(1)) { - return; - } - - if (collapsed || (!dragging && !mouse_inside && theme_cache.autohide)) { - return; - } - - if (dragger_visibility != DRAGGER_VISIBLE) { - return; - } - - int sep = dragger_visibility != DRAGGER_HIDDEN_COLLAPSED ? theme_cache.separation : 0; - Ref<Texture2D> tex = theme_cache.grabber_icon; - Size2 size = get_size(); - - if (vertical) { - draw_texture(tex, Point2i((size.x - tex->get_width()) / 2, middle_sep + (sep - tex->get_height()) / 2)); - } else { - draw_texture(tex, Point2i(middle_sep + (sep - tex->get_width()) / 2, (size.y - tex->get_height()) / 2)); - } - } break; - case NOTIFICATION_THEME_CHANGED: { update_minimum_size(); } break; } } -void SplitContainer::_validate_property(PropertyInfo &p_property) const { - if (is_fixed && p_property.name == "vertical") { - p_property.usage = PROPERTY_USAGE_NONE; - } -} - -void SplitContainer::gui_input(const Ref<InputEvent> &p_event) { - ERR_FAIL_COND(p_event.is_null()); - - if (collapsed || !_getch(0) || !_getch(1) || dragger_visibility != DRAGGER_VISIBLE) { - return; - } - - Ref<InputEventMouseButton> mb = p_event; - - if (mb.is_valid()) { - if (mb->get_button_index() == MouseButton::LEFT) { - if (mb->is_pressed()) { - if (vertical) { - if (mb->get_position().y > middle_sep && mb->get_position().y < middle_sep + theme_cache.separation) { - dragging = true; - drag_from = mb->get_position().y; - drag_ofs = split_offset; - } - } else { - if (mb->get_position().x > middle_sep && mb->get_position().x < middle_sep + theme_cache.separation) { - dragging = true; - drag_from = mb->get_position().x; - drag_ofs = split_offset; - } - } - } else { - dragging = false; - } - } - } - - Ref<InputEventMouseMotion> mm = p_event; - - if (mm.is_valid()) { - bool mouse_inside_state = false; - if (vertical) { - mouse_inside_state = mm->get_position().y > middle_sep && mm->get_position().y < middle_sep + theme_cache.separation; - } else { - mouse_inside_state = mm->get_position().x > middle_sep && mm->get_position().x < middle_sep + theme_cache.separation; - } - - if (mouse_inside != mouse_inside_state) { - mouse_inside = mouse_inside_state; - if (theme_cache.autohide) { - queue_redraw(); - } - } - - if (!dragging) { - return; - } - - if (!vertical && is_layout_rtl()) { - split_offset = drag_ofs + (drag_from - (vertical ? mm->get_position().y : mm->get_position().x)); - } else { - split_offset = drag_ofs + ((vertical ? mm->get_position().y : mm->get_position().x) - drag_from); - } - should_clamp_split_offset = true; - queue_sort(); - emit_signal(SNAME("dragged"), get_split_offset()); - } -} - -Control::CursorShape SplitContainer::get_cursor_shape(const Point2 &p_pos) const { - if (dragging) { - return (vertical ? CURSOR_VSPLIT : CURSOR_HSPLIT); - } - - if (!collapsed && _getch(0) && _getch(1) && dragger_visibility == DRAGGER_VISIBLE) { - if (vertical) { - if (p_pos.y > middle_sep && p_pos.y < middle_sep + theme_cache.separation) { - return CURSOR_VSPLIT; - } - } else { - if (p_pos.x > middle_sep && p_pos.x < middle_sep + theme_cache.separation) { - return CURSOR_HSPLIT; - } - } - } - - return Control::get_cursor_shape(p_pos); -} - void SplitContainer::set_split_offset(int p_offset) { if (split_offset == p_offset) { return; @@ -332,8 +336,11 @@ int SplitContainer::get_split_offset() const { } void SplitContainer::clamp_split_offset() { - should_clamp_split_offset = true; + if (!_getch(0) || !_getch(1)) { + return; + } + _compute_middle_sep(true); queue_sort(); } @@ -353,7 +360,6 @@ void SplitContainer::set_dragger_visibility(DraggerVisibility p_visibility) { dragger_visibility = p_visibility; queue_sort(); - queue_redraw(); } SplitContainer::DraggerVisibility SplitContainer::get_dragger_visibility() const { @@ -427,4 +433,7 @@ void SplitContainer::_bind_methods() { SplitContainer::SplitContainer(bool p_vertical) { vertical = p_vertical; + + dragging_area_control = memnew(SplitContainerDragger); + add_child(dragging_area_control, false, Node::INTERNAL_MODE_BACK); } diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h index 8ab0779d4b..d297e3a3ea 100644 --- a/scene/gui/split_container.h +++ b/scene/gui/split_container.h @@ -33,8 +33,26 @@ #include "scene/gui/container.h" +class SplitContainerDragger : public Control { + GDCLASS(SplitContainerDragger, Control); + +protected: + void _notification(int p_what); + virtual void gui_input(const Ref<InputEvent> &p_event) override; + +private: + bool dragging = false; + int drag_from = 0; + int drag_ofs = 0; + bool mouse_inside = false; + +public: + virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override; +}; + class SplitContainer : public Container { GDCLASS(SplitContainer, Container); + friend class SplitContainerDragger; public: enum DraggerVisibility { @@ -44,19 +62,17 @@ public: }; private: - bool should_clamp_split_offset = false; int split_offset = 0; int middle_sep = 0; bool vertical = false; - bool dragging = false; - int drag_from = 0; - int drag_ofs = 0; bool collapsed = false; DraggerVisibility dragger_visibility = DRAGGER_VISIBLE; - bool mouse_inside = false; + + SplitContainerDragger *dragging_area_control = nullptr; struct ThemeCache { int separation = 0; + int minimum_grab_thickness = 0; int autohide = 0; Ref<Texture2D> grabber_icon; Ref<Texture2D> grabber_icon_h; @@ -66,12 +82,14 @@ private: Control *_getch(int p_idx) const; Ref<Texture2D> _get_grabber_icon() const; + void _compute_middle_sep(bool p_clamp); void _resort(); + void _dragging_area_gui_input(const Ref<InputEvent> &p_event); + protected: bool is_fixed = false; - virtual void gui_input(const Ref<InputEvent> &p_event) override; virtual void _update_theme_item_cache() override; void _notification(int p_what); @@ -92,8 +110,6 @@ public: void set_vertical(bool p_vertical); bool is_vertical() const; - virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override; - virtual Size2 get_minimum_size() const override; virtual Vector<int> get_allowed_size_flags_horizontal() const override; diff --git a/scene/gui/tab_bar.cpp b/scene/gui/tab_bar.cpp index 4d18af7743..cf6681f809 100644 --- a/scene/gui/tab_bar.cpp +++ b/scene/gui/tab_bar.cpp @@ -162,7 +162,7 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP && !mb->is_command_pressed()) { + if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP && !mb->is_command_or_control_pressed()) { if (scrolling_enabled && buttons_visible) { if (offset > 0) { offset--; @@ -172,7 +172,7 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) { } } - if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_DOWN && !mb->is_command_pressed()) { + if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_DOWN && !mb->is_command_or_control_pressed()) { if (scrolling_enabled && buttons_visible) { if (missing_right && offset < tabs.size()) { offset++; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index f93591d8c4..318447ecd8 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1614,7 +1614,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) { } if (mb->is_pressed()) { - if (mb->get_button_index() == MouseButton::WHEEL_UP && !mb->is_command_pressed()) { + if (mb->get_button_index() == MouseButton::WHEEL_UP && !mb->is_command_or_control_pressed()) { if (mb->is_shift_pressed()) { h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor())); } else if (mb->is_alt_pressed()) { @@ -1625,7 +1625,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) { _scroll_up(3 * mb->get_factor()); } } - if (mb->get_button_index() == MouseButton::WHEEL_DOWN && !mb->is_command_pressed()) { + if (mb->get_button_index() == MouseButton::WHEEL_DOWN && !mb->is_command_or_control_pressed()) { if (mb->is_shift_pressed()) { h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor())); } else if (mb->is_alt_pressed()) { @@ -1920,7 +1920,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) { // Allow unicode handling if: // * No Modifiers are pressed (except shift) - bool allow_unicode_handling = !(k->is_command_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed()); + bool allow_unicode_handling = !(k->is_command_or_control_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed()); selection.selecting_text = false; @@ -3990,13 +3990,13 @@ bool TextEdit::is_caret_blink_enabled() const { return caret_blink_enabled; } -float TextEdit::get_caret_blink_speed() const { +float TextEdit::get_caret_blink_interval() const { return caret_blink_timer->get_wait_time(); } -void TextEdit::set_caret_blink_speed(const float p_speed) { - ERR_FAIL_COND(p_speed <= 0); - caret_blink_timer->set_wait_time(p_speed); +void TextEdit::set_caret_blink_interval(const float p_interval) { + ERR_FAIL_COND(p_interval <= 0); + caret_blink_timer->set_wait_time(p_interval); } void TextEdit::set_move_caret_on_right_click_enabled(const bool p_enabled) { @@ -5294,8 +5294,8 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("set_caret_blink_enabled", "enable"), &TextEdit::set_caret_blink_enabled); ClassDB::bind_method(D_METHOD("is_caret_blink_enabled"), &TextEdit::is_caret_blink_enabled); - ClassDB::bind_method(D_METHOD("set_caret_blink_speed", "blink_speed"), &TextEdit::set_caret_blink_speed); - ClassDB::bind_method(D_METHOD("get_caret_blink_speed"), &TextEdit::get_caret_blink_speed); + ClassDB::bind_method(D_METHOD("set_caret_blink_interval", "interval"), &TextEdit::set_caret_blink_interval); + ClassDB::bind_method(D_METHOD("get_caret_blink_interval"), &TextEdit::get_caret_blink_interval); ClassDB::bind_method(D_METHOD("set_move_caret_on_right_click_enabled", "enable"), &TextEdit::set_move_caret_on_right_click_enabled); ClassDB::bind_method(D_METHOD("is_move_caret_on_right_click_enabled"), &TextEdit::is_move_caret_on_right_click_enabled); @@ -5524,7 +5524,7 @@ void TextEdit::_bind_methods() { ADD_GROUP("Caret", "caret_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "caret_type", PROPERTY_HINT_ENUM, "Line,Block"), "set_caret_type", "get_caret_type"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "set_caret_blink_enabled", "is_caret_blink_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01,suffix:s"), "set_caret_blink_speed", "get_caret_blink_speed"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "caret_blink_interval", PROPERTY_HINT_RANGE, "0.1,10,0.01,suffix:s"), "set_caret_blink_interval", "get_caret_blink_interval"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_move_on_right_click"), "set_move_caret_on_right_click_enabled", "is_move_caret_on_right_click_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_mid_grapheme"), "set_caret_mid_grapheme_enabled", "is_caret_mid_grapheme_enabled"); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index f97f99075c..a8da878ede 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -762,8 +762,8 @@ public: void set_caret_blink_enabled(const bool p_enabled); bool is_caret_blink_enabled() const; - void set_caret_blink_speed(const float p_speed); - float get_caret_blink_speed() const; + void set_caret_blink_interval(const float p_interval); + float get_caret_blink_interval() const; void set_move_caret_on_right_click_enabled(const bool p_enabled); bool is_move_caret_on_right_click_enabled() const; diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 2efb6593d3..d9ab1c2c55 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -67,7 +67,7 @@ bool TextureButton::has_point(const Point2 &p_point) const { Rect2 rect = Rect2(); Size2 mask_size = click_mask->get_size(); - if (_position_rect.has_no_area()) { + if (!_position_rect.has_area()) { rect.size = mask_size; } else if (_tile) { // if the stretch mode is tile we offset the point to keep it inside the mask size diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp index da53da20b0..459e67091d 100644 --- a/scene/gui/texture_rect.cpp +++ b/scene/gui/texture_rect.cpp @@ -94,7 +94,7 @@ void TextureRect::_notification(int p_what) { Ref<AtlasTexture> p_atlas = texture; - if (p_atlas.is_valid() && region.has_no_area()) { + if (p_atlas.is_valid() && !region.has_area()) { Size2 scale_size(size.width / texture->get_width(), size.height / texture->get_height()); offset.width += hflip ? p_atlas->get_margin().get_position().width * scale_size.width * 2 : 0; @@ -104,10 +104,10 @@ void TextureRect::_notification(int p_what) { size.width *= hflip ? -1.0f : 1.0f; size.height *= vflip ? -1.0f : 1.0f; - if (region.has_no_area()) { - draw_texture_rect(texture, Rect2(offset, size), tile); - } else { + if (region.has_area()) { draw_texture_rect_region(texture, Rect2(offset, size), region); + } else { + draw_texture_rect(texture, Rect2(offset, size), tile); } } break; } diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index e8164b5728..237c78407b 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1538,12 +1538,14 @@ TreeItem::~TreeItem() { void Tree::_update_theme_item_cache() { Control::_update_theme_item_cache(); + theme_cache.panel_style = get_theme_stylebox(SNAME("panel")); + theme_cache.focus_style = get_theme_stylebox(SNAME("focus")); + theme_cache.font = get_theme_font(SNAME("font")); theme_cache.font_size = get_theme_font_size(SNAME("font_size")); theme_cache.tb_font = get_theme_font(SNAME("title_button_font")); theme_cache.tb_font_size = get_theme_font_size(SNAME("title_button_font_size")); - theme_cache.bg = get_theme_stylebox(SNAME("bg")); - theme_cache.bg_focus = get_theme_stylebox(SNAME("bg_focus")); + theme_cache.selected = get_theme_stylebox(SNAME("selected")); theme_cache.selected_focus = get_theme_stylebox(SNAME("selected_focus")); theme_cache.cursor = get_theme_stylebox(SNAME("cursor")); @@ -1955,7 +1957,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 if (i == 0) { if (p_item->cells[0].selected && select_mode == SELECT_ROW) { - Rect2i row_rect = Rect2i(Point2i(theme_cache.bg->get_margin(SIDE_LEFT), item_rect.position.y), Size2i(get_size().width - theme_cache.bg->get_minimum_size().width, item_rect.size.y)); + Rect2i row_rect = Rect2i(Point2i(theme_cache.panel_style->get_margin(SIDE_LEFT), item_rect.position.y), Size2i(get_size().width - theme_cache.panel_style->get_minimum_size().width, item_rect.size.y)); //Rect2 r = Rect2i(row_rect.pos,row_rect.size); //r.grow(cache.selected->get_margin(SIDE_LEFT)); if (rtl) { @@ -2502,7 +2504,7 @@ Rect2 Tree::search_item_rect(TreeItem *p_from, TreeItem *p_item) { void Tree::_range_click_timeout() { if (range_item_last && !range_drag_enabled && Input::get_singleton()->is_mouse_button_pressed(MouseButton::LEFT)) { - Point2 pos = get_local_mouse_position() - theme_cache.bg->get_offset(); + Point2 pos = get_local_mouse_position() - theme_cache.panel_style->get_offset(); if (show_column_titles) { pos.y -= _get_title_button_height(); @@ -2520,7 +2522,7 @@ void Tree::_range_click_timeout() { Ref<InputEventMouseButton> mb; mb.instantiate(); - int x_limit = get_size().width - theme_cache.bg->get_minimum_size().width; + int x_limit = get_size().width - theme_cache.panel_style->get_minimum_size().width; if (h_scroll->is_visible()) { x_limit -= h_scroll->get_minimum_size().width; } @@ -2609,7 +2611,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int return -1; } else if (col == 0) { int margin = x_ofs + theme_cache.item_margin; //-theme_cache.hseparation; - //int lm = theme_cache.bg->get_margin(SIDE_LEFT); + //int lm = theme_cache.panel_style->get_margin(SIDE_LEFT); col_width -= margin; limit_w -= margin; col_ofs += margin; @@ -2684,7 +2686,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int return -1; } - if (select_mode == SELECT_MULTI && p_mod->is_command_pressed() && c.selectable) { + if (select_mode == SELECT_MULTI && p_mod->is_command_or_control_pressed() && c.selectable) { if (!c.selected || p_button == MouseButton::RIGHT) { p_item->select(col); emit_signal(SNAME("multi_selected"), p_item, col, true); @@ -3125,7 +3127,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventKey> k = p_event; - bool is_command = k.is_valid() && k->is_command_pressed(); + bool is_command = k.is_valid() && k->is_command_or_control_pressed(); if (p_event->is_action("ui_right") && p_event->is_pressed()) { if (!cursor_can_exit_tree) { accept_event(); @@ -3283,7 +3285,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { if (!k->is_pressed()) { return; } - if (k->is_command_pressed() || (k->is_shift_pressed() && k->get_unicode() == 0) || k->is_meta_pressed()) { + if (k->is_command_or_control_pressed() || (k->is_shift_pressed() && k->get_unicode() == 0) || k->is_meta_pressed()) { return; } if (!root) { @@ -3308,14 +3310,14 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseMotion> mm = p_event; if (mm.is_valid()) { - Ref<StyleBox> bg = theme_cache.bg; + Ref<StyleBox> bg = theme_cache.panel_style; bool rtl = is_layout_rtl(); Point2 pos = mm->get_position(); if (rtl) { pos.x = get_size().width - pos.x; } - pos -= theme_cache.bg->get_offset(); + pos -= theme_cache.panel_style->get_offset(); Cache::ClickType old_hover = cache.hover_type; int old_index = cache.hover_index; @@ -3343,7 +3345,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { if (rtl) { mpos.x = get_size().width - mpos.x; } - mpos -= theme_cache.bg->get_offset(); + mpos -= theme_cache.panel_style->get_offset(); mpos.y -= _get_title_button_height(); if (mpos.y >= 0) { if (h_scroll->is_visible_in_tree()) { @@ -3443,7 +3445,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { if (rtl) { pos.x = get_size().width - pos.x; } - pos -= theme_cache.bg->get_offset(); + pos -= theme_cache.panel_style->get_offset(); if (show_column_titles) { pos.y -= _get_title_button_height(); @@ -3537,7 +3539,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { switch (mb->get_button_index()) { case MouseButton::RIGHT: case MouseButton::LEFT: { - Ref<StyleBox> bg = theme_cache.bg; + Ref<StyleBox> bg = theme_cache.panel_style; Point2 pos = mb->get_position(); if (rtl) { @@ -3572,7 +3574,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { pressing_for_editor = false; propagate_mouse_activated = false; - int x_limit = get_size().width - theme_cache.bg->get_minimum_size().width; + int x_limit = get_size().width - theme_cache.panel_style->get_minimum_size().width; if (h_scroll->is_visible()) { x_limit -= h_scroll->get_minimum_size().width; } @@ -3613,7 +3615,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { } if (mb->get_button_index() == MouseButton::LEFT) { - if (get_item_at_position(mb->get_position()) == nullptr && !mb->is_shift_pressed() && !mb->is_ctrl_pressed() && !mb->is_command_pressed()) { + if (get_item_at_position(mb->get_position()) == nullptr && !mb->is_shift_pressed() && !mb->is_ctrl_pressed() && !mb->is_command_or_control_pressed()) { emit_signal(SNAME("nothing_selected")); } } @@ -3766,7 +3768,7 @@ bool Tree::is_editing() { } Size2 Tree::get_internal_min_size() const { - Size2i size = theme_cache.bg->get_offset(); + Size2i size = theme_cache.panel_style->get_offset(); if (root) { size.height += get_item_height(root); } @@ -3789,23 +3791,23 @@ void Tree::update_scrollbars() { Size2 hmin = h_scroll->get_combined_minimum_size(); Size2 vmin = v_scroll->get_combined_minimum_size(); - v_scroll->set_begin(Point2(size.width - vmin.width, theme_cache.bg->get_margin(SIDE_TOP))); - v_scroll->set_end(Point2(size.width, size.height - theme_cache.bg->get_margin(SIDE_TOP) - theme_cache.bg->get_margin(SIDE_BOTTOM))); + v_scroll->set_begin(Point2(size.width - vmin.width, theme_cache.panel_style->get_margin(SIDE_TOP))); + v_scroll->set_end(Point2(size.width, size.height - theme_cache.panel_style->get_margin(SIDE_TOP) - theme_cache.panel_style->get_margin(SIDE_BOTTOM))); h_scroll->set_begin(Point2(0, size.height - hmin.height)); h_scroll->set_end(Point2(size.width - vmin.width, size.height)); Size2 internal_min_size = get_internal_min_size(); - bool display_vscroll = internal_min_size.height + theme_cache.bg->get_margin(SIDE_TOP) > size.height; - bool display_hscroll = internal_min_size.width + theme_cache.bg->get_margin(SIDE_LEFT) > size.width; + bool display_vscroll = internal_min_size.height + theme_cache.panel_style->get_margin(SIDE_TOP) > size.height; + bool display_hscroll = internal_min_size.width + theme_cache.panel_style->get_margin(SIDE_LEFT) > size.width; for (int i = 0; i < 2; i++) { // Check twice, as both values are dependent on each other. if (display_hscroll) { - display_vscroll = internal_min_size.height + theme_cache.bg->get_margin(SIDE_TOP) + hmin.height > size.height; + display_vscroll = internal_min_size.height + theme_cache.panel_style->get_margin(SIDE_TOP) + hmin.height > size.height; } if (display_vscroll) { - display_hscroll = internal_min_size.width + theme_cache.bg->get_margin(SIDE_LEFT) + vmin.width > size.width; + display_hscroll = internal_min_size.width + theme_cache.panel_style->get_margin(SIDE_LEFT) + vmin.width > size.width; } } @@ -3941,7 +3943,7 @@ void Tree::_notification(int p_what) { update_scrollbars(); RID ci = get_canvas_item(); - Ref<StyleBox> bg = theme_cache.bg; + Ref<StyleBox> bg = theme_cache.panel_style; Point2 draw_ofs; draw_ofs += bg->get_offset(); @@ -3965,7 +3967,7 @@ void Tree::_notification(int p_what) { if (show_column_titles) { //title buttons - int ofs2 = theme_cache.bg->get_margin(SIDE_LEFT); + int ofs2 = theme_cache.panel_style->get_margin(SIDE_LEFT); for (int i = 0; i < columns.size(); i++) { Ref<StyleBox> sb = (cache.click_type == Cache::CLICK_TITLE && cache.click_index == i) ? theme_cache.title_button_pressed : ((cache.hover_type == Cache::CLICK_TITLE && cache.hover_index == i) ? theme_cache.title_button_hover : theme_cache.title_button); Ref<Font> f = theme_cache.tb_font; @@ -3987,11 +3989,11 @@ void Tree::_notification(int p_what) { } } - // Draw the background focus outline last, so that it is drawn in front of the section headings. + // Draw the focus outline last, so that it is drawn in front of the section headings. // Otherwise, section heading backgrounds can appear to be in front of the focus outline when scrolling. if (has_focus()) { RenderingServer::get_singleton()->canvas_item_add_clip_ignore(ci, true); - theme_cache.bg_focus->draw(ci, Rect2(Point2(), get_size())); + theme_cache.focus_style->draw(ci, Rect2(Point2(), get_size())); RenderingServer::get_singleton()->canvas_item_add_clip_ignore(ci, false); } } break; @@ -4033,7 +4035,7 @@ Size2 Tree::get_minimum_size() const { return Size2(); } else { Vector2 min_size = get_internal_min_size(); - Ref<StyleBox> bg = theme_cache.bg; + Ref<StyleBox> bg = theme_cache.panel_style; if (bg.is_valid()) { min_size.x += bg->get_margin(SIDE_LEFT) + bg->get_margin(SIDE_RIGHT); min_size.y += bg->get_margin(SIDE_TOP) + bg->get_margin(SIDE_BOTTOM); @@ -4329,7 +4331,7 @@ int Tree::get_column_minimum_width(int p_column) const { // Check if the visible title of the column is wider. if (show_column_titles) { - min_width = MAX(theme_cache.font->get_string_size(columns[p_column].title, HORIZONTAL_ALIGNMENT_LEFT, -1, theme_cache.font_size).width + theme_cache.bg->get_margin(SIDE_LEFT) + theme_cache.bg->get_margin(SIDE_RIGHT), min_width); + min_width = MAX(theme_cache.font->get_string_size(columns[p_column].title, HORIZONTAL_ALIGNMENT_LEFT, -1, theme_cache.font_size).width + theme_cache.panel_style->get_margin(SIDE_LEFT) + theme_cache.panel_style->get_margin(SIDE_RIGHT), min_width); } if (!columns[p_column].clip_content) { @@ -4374,7 +4376,7 @@ int Tree::get_column_width(int p_column) const { if (columns[p_column].expand) { int expand_area = get_size().width; - Ref<StyleBox> bg = theme_cache.bg; + Ref<StyleBox> bg = theme_cache.panel_style; if (bg.is_valid()) { expand_area -= bg->get_margin(SIDE_LEFT) + bg->get_margin(SIDE_RIGHT); @@ -4482,7 +4484,7 @@ void Tree::ensure_cursor_is_visible() { return; // Nothing under cursor. } - const Size2 area_size = get_size() - theme_cache.bg->get_minimum_size(); + const Size2 area_size = get_size() - theme_cache.panel_style->get_minimum_size(); int y_offset = get_item_offset(selected_item); if (y_offset != -1) { @@ -4831,7 +4833,7 @@ int Tree::get_column_at_position(const Point2 &p_pos) const { if (is_layout_rtl()) { pos.x = get_size().width - pos.x; } - pos -= theme_cache.bg->get_offset(); + pos -= theme_cache.panel_style->get_offset(); pos.y -= _get_title_button_height(); if (pos.y < 0) { return -1; @@ -4861,7 +4863,7 @@ int Tree::get_drop_section_at_position(const Point2 &p_pos) const { if (is_layout_rtl()) { pos.x = get_size().width - pos.x; } - pos -= theme_cache.bg->get_offset(); + pos -= theme_cache.panel_style->get_offset(); pos.y -= _get_title_button_height(); if (pos.y < 0) { return -100; @@ -4891,7 +4893,7 @@ TreeItem *Tree::get_item_at_position(const Point2 &p_pos) const { if (is_layout_rtl()) { pos.x = get_size().width - pos.x; } - pos -= theme_cache.bg->get_offset(); + pos -= theme_cache.panel_style->get_offset(); pos.y -= _get_title_button_height(); if (pos.y < 0) { return nullptr; @@ -4918,7 +4920,7 @@ TreeItem *Tree::get_item_at_position(const Point2 &p_pos) const { int Tree::get_button_id_at_position(const Point2 &p_pos) const { if (root) { Point2 pos = p_pos; - pos -= theme_cache.bg->get_offset(); + pos -= theme_cache.panel_style->get_offset(); pos.y -= _get_title_button_height(); if (pos.y < 0) { return -1; @@ -4959,7 +4961,7 @@ int Tree::get_button_id_at_position(const Point2 &p_pos) const { String Tree::get_tooltip(const Point2 &p_pos) const { if (root) { Point2 pos = p_pos; - pos -= theme_cache.bg->get_offset(); + pos -= theme_cache.panel_style->get_offset(); pos.y -= _get_title_button_height(); if (pos.y < 0) { return Control::get_tooltip(p_pos); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index b4ee686bab..450943c048 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -483,12 +483,14 @@ private: void propagate_set_columns(TreeItem *p_item); struct ThemeCache { + Ref<StyleBox> panel_style; + Ref<StyleBox> focus_style; + Ref<Font> font; Ref<Font> tb_font; int font_size = 0; int tb_font_size = 0; - Ref<StyleBox> bg; - Ref<StyleBox> bg_focus; + Ref<StyleBox> selected; Ref<StyleBox> selected_focus; Ref<StyleBox> cursor; diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 65e7ba3e67..093e4a8cd3 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -369,6 +369,13 @@ void CanvasItem::queue_redraw() { MessageQueue::get_singleton()->push_callable(callable_mp(this, &CanvasItem::_redraw_callback)); } +void CanvasItem::move_to_front() { + if (!get_parent()) { + return; + } + get_parent()->move_child(this, get_parent()->get_child_count() - 1); +} + void CanvasItem::set_modulate(const Color &p_modulate) { if (modulate == p_modulate) { return; @@ -897,6 +904,7 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("hide"), &CanvasItem::hide); ClassDB::bind_method(D_METHOD("queue_redraw"), &CanvasItem::queue_redraw); + ClassDB::bind_method(D_METHOD("move_to_front"), &CanvasItem::move_to_front); ClassDB::bind_method(D_METHOD("set_as_top_level", "enable"), &CanvasItem::set_as_top_level); ClassDB::bind_method(D_METHOD("is_set_as_top_level"), &CanvasItem::is_set_as_top_level); diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index 1abb4edec9..b80289fdb4 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -198,6 +198,7 @@ public: void hide(); void queue_redraw(); + void move_to_front(); void set_clip_children(bool p_enabled); bool is_clipping_children() const; diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index 9a23bc65bf..bec378dd91 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -36,11 +36,11 @@ void HTTPRequest::_redirect_request(const String &p_new_url) { } Error HTTPRequest::_request() { - return client->connect_to_host(url, port, use_ssl, validate_ssl); + return client->connect_to_host(url, port, use_tls, validate_tls); } Error HTTPRequest::_parse_url(const String &p_url) { - use_ssl = false; + use_tls = false; request_string = ""; port = 80; request_sent = false; @@ -54,12 +54,12 @@ Error HTTPRequest::_parse_url(const String &p_url) { Error err = p_url.parse_url(scheme, url, port, request_string); ERR_FAIL_COND_V_MSG(err != OK, err, "Error parsing URL: " + p_url + "."); if (scheme == "https://") { - use_ssl = true; + use_tls = true; } else if (scheme != "http://") { ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Invalid URL scheme: " + scheme + "."); } if (port == 0) { - port = use_ssl ? 443 : 80; + port = use_tls ? 443 : 80; } if (request_string.is_empty()) { request_string = "/"; @@ -98,7 +98,7 @@ String HTTPRequest::get_header_value(const PackedStringArray &p_headers, const S return value; } -Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_headers, bool p_ssl_validate_domain, HTTPClient::Method p_method, const String &p_request_data) { +Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_headers, bool p_tls_validate_domain, HTTPClient::Method p_method, const String &p_request_data) { // Copy the string into a raw buffer. Vector<uint8_t> raw_data; @@ -110,10 +110,10 @@ Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_h memcpy(w, charstr.ptr(), len); } - return request_raw(p_url, p_custom_headers, p_ssl_validate_domain, p_method, raw_data); + return request_raw(p_url, p_custom_headers, p_tls_validate_domain, p_method, raw_data); } -Error HTTPRequest::request_raw(const String &p_url, const Vector<String> &p_custom_headers, bool p_ssl_validate_domain, HTTPClient::Method p_method, const Vector<uint8_t> &p_request_data_raw) { +Error HTTPRequest::request_raw(const String &p_url, const Vector<String> &p_custom_headers, bool p_tls_validate_domain, HTTPClient::Method p_method, const Vector<uint8_t> &p_request_data_raw) { ERR_FAIL_COND_V(!is_inside_tree(), ERR_UNCONFIGURED); ERR_FAIL_COND_V_MSG(requesting, ERR_BUSY, "HTTPRequest is processing a request. Wait for completion or cancel it before attempting a new one."); @@ -129,7 +129,7 @@ Error HTTPRequest::request_raw(const String &p_url, const Vector<String> &p_cust return err; } - validate_ssl = p_ssl_validate_domain; + validate_tls = p_tls_validate_domain; headers = p_custom_headers; @@ -413,8 +413,8 @@ bool HTTPRequest::_update_connection() { call_deferred(SNAME("_request_done"), RESULT_CONNECTION_ERROR, 0, PackedStringArray(), PackedByteArray()); return true; } break; - case HTTPClient::STATUS_SSL_HANDSHAKE_ERROR: { - call_deferred(SNAME("_request_done"), RESULT_SSL_HANDSHAKE_ERROR, 0, PackedStringArray(), PackedByteArray()); + case HTTPClient::STATUS_TLS_HANDSHAKE_ERROR: { + call_deferred(SNAME("_request_done"), RESULT_TLS_HANDSHAKE_ERROR, 0, PackedStringArray(), PackedByteArray()); return true; } break; } @@ -570,8 +570,8 @@ void HTTPRequest::_timeout() { } void HTTPRequest::_bind_methods() { - ClassDB::bind_method(D_METHOD("request", "url", "custom_headers", "ssl_validate_domain", "method", "request_data"), &HTTPRequest::request, DEFVAL(PackedStringArray()), DEFVAL(true), DEFVAL(HTTPClient::METHOD_GET), DEFVAL(String())); - ClassDB::bind_method(D_METHOD("request_raw", "url", "custom_headers", "ssl_validate_domain", "method", "request_data_raw"), &HTTPRequest::request_raw, DEFVAL(PackedStringArray()), DEFVAL(true), DEFVAL(HTTPClient::METHOD_GET), DEFVAL(PackedByteArray())); + ClassDB::bind_method(D_METHOD("request", "url", "custom_headers", "tls_validate_domain", "method", "request_data"), &HTTPRequest::request, DEFVAL(PackedStringArray()), DEFVAL(true), DEFVAL(HTTPClient::METHOD_GET), DEFVAL(String())); + ClassDB::bind_method(D_METHOD("request_raw", "url", "custom_headers", "tls_validate_domain", "method", "request_data_raw"), &HTTPRequest::request_raw, DEFVAL(PackedStringArray()), DEFVAL(true), DEFVAL(HTTPClient::METHOD_GET), DEFVAL(PackedByteArray())); ClassDB::bind_method(D_METHOD("cancel_request"), &HTTPRequest::cancel_request); ClassDB::bind_method(D_METHOD("get_http_client_status"), &HTTPRequest::get_http_client_status); @@ -621,7 +621,7 @@ void HTTPRequest::_bind_methods() { BIND_ENUM_CONSTANT(RESULT_CANT_CONNECT); BIND_ENUM_CONSTANT(RESULT_CANT_RESOLVE); BIND_ENUM_CONSTANT(RESULT_CONNECTION_ERROR); - BIND_ENUM_CONSTANT(RESULT_SSL_HANDSHAKE_ERROR); + BIND_ENUM_CONSTANT(RESULT_TLS_HANDSHAKE_ERROR); BIND_ENUM_CONSTANT(RESULT_NO_RESPONSE); BIND_ENUM_CONSTANT(RESULT_BODY_SIZE_LIMIT_EXCEEDED); BIND_ENUM_CONSTANT(RESULT_BODY_DECOMPRESS_FAILED); diff --git a/scene/main/http_request.h b/scene/main/http_request.h index 4b32188377..290bacd9d2 100644 --- a/scene/main/http_request.h +++ b/scene/main/http_request.h @@ -48,7 +48,7 @@ public: RESULT_CANT_CONNECT, RESULT_CANT_RESOLVE, RESULT_CONNECTION_ERROR, - RESULT_SSL_HANDSHAKE_ERROR, + RESULT_TLS_HANDSHAKE_ERROR, RESULT_NO_RESPONSE, RESULT_BODY_SIZE_LIMIT_EXCEEDED, RESULT_BODY_DECOMPRESS_FAILED, @@ -67,8 +67,8 @@ private: String url; int port = 80; Vector<String> headers; - bool validate_ssl = false; - bool use_ssl = false; + bool validate_tls = false; + bool use_tls = false; HTTPClient::Method method; Vector<uint8_t> request_data; @@ -121,8 +121,8 @@ protected: static void _bind_methods(); public: - Error request(const String &p_url, const Vector<String> &p_custom_headers = Vector<String>(), bool p_ssl_validate_domain = true, HTTPClient::Method p_method = HTTPClient::METHOD_GET, const String &p_request_data = ""); //connects to a full url and perform request - Error request_raw(const String &p_url, const Vector<String> &p_custom_headers = Vector<String>(), bool p_ssl_validate_domain = true, HTTPClient::Method p_method = HTTPClient::METHOD_GET, const Vector<uint8_t> &p_request_data_raw = Vector<uint8_t>()); //connects to a full url and perform request + Error request(const String &p_url, const Vector<String> &p_custom_headers = Vector<String>(), bool p_tls_validate_domain = true, HTTPClient::Method p_method = HTTPClient::METHOD_GET, const String &p_request_data = ""); //connects to a full url and perform request + Error request_raw(const String &p_url, const Vector<String> &p_custom_headers = Vector<String>(), bool p_tls_validate_domain = true, HTTPClient::Method p_method = HTTPClient::METHOD_GET, const Vector<uint8_t> &p_request_data_raw = Vector<uint8_t>()); //connects to a full url and perform request void cancel_request(); HTTPClient::Status get_http_client_status() const; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 289e963077..f01ec99205 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -389,21 +389,6 @@ void Node::_move_child(Node *p_child, int p_pos, bool p_ignore_end) { data.blocked--; } -void Node::raise() { - if (!data.parent) { - return; - } - - // Internal children move within a different index range. - if (_is_internal_front()) { - data.parent->move_child(this, data.parent->data.internal_children_front - 1); - } else if (_is_internal_back()) { - data.parent->move_child(this, data.parent->data.internal_children_back - 1); - } else { - data.parent->move_child(this, data.parent->get_child_count(false) - 1); - } -} - void Node::_propagate_groups_dirty() { for (const KeyValue<StringName, GroupData> &E : data.grouped) { if (E.value.group) { @@ -1131,7 +1116,7 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) { add_child_notify(p_child); } -void Node::add_child(Node *p_child, bool p_legible_unique_name, InternalMode p_internal) { +void Node::add_child(Node *p_child, bool p_force_readable_name, InternalMode p_internal) { ERR_FAIL_NULL(p_child); ERR_FAIL_COND_MSG(p_child == this, vformat("Can't add child '%s' to itself.", p_child->get_name())); // adding to itself! ERR_FAIL_COND_MSG(p_child->data.parent, vformat("Can't add child '%s' to '%s', already has a parent '%s'.", p_child->get_name(), get_name(), p_child->data.parent->get_name())); //Fail if node has a parent @@ -1140,7 +1125,7 @@ void Node::add_child(Node *p_child, bool p_legible_unique_name, InternalMode p_i #endif ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead."); - _validate_child_name(p_child, p_legible_unique_name); + _validate_child_name(p_child, p_force_readable_name); _add_child_nocheck(p_child, p_child->data.name); if (p_internal == INTERNAL_MODE_FRONT) { @@ -1154,7 +1139,7 @@ void Node::add_child(Node *p_child, bool p_legible_unique_name, InternalMode p_i } } -void Node::add_sibling(Node *p_sibling, bool p_legible_unique_name) { +void Node::add_sibling(Node *p_sibling, bool p_force_readable_name) { ERR_FAIL_NULL(p_sibling); ERR_FAIL_NULL(data.parent); ERR_FAIL_COND_MSG(p_sibling == this, vformat("Can't add sibling '%s' to itself.", p_sibling->get_name())); // adding to itself! @@ -1167,7 +1152,7 @@ void Node::add_sibling(Node *p_sibling, bool p_legible_unique_name) { internal = INTERNAL_MODE_BACK; } - data.parent->add_child(p_sibling, p_legible_unique_name, internal); + data.parent->add_child(p_sibling, p_force_readable_name, internal); data.parent->_move_child(p_sibling, get_index() + 1); } @@ -2787,11 +2772,11 @@ void Node::_bind_methods() { GLOBAL_DEF("editor/node_naming/name_casing", NAME_CASING_PASCAL_CASE); ProjectSettings::get_singleton()->set_custom_property_info("editor/node_naming/name_casing", PropertyInfo(Variant::INT, "editor/node_naming/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case")); - ClassDB::bind_method(D_METHOD("add_sibling", "sibling", "legible_unique_name"), &Node::add_sibling, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_sibling", "sibling", "force_readable_name"), &Node::add_sibling, DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name); ClassDB::bind_method(D_METHOD("get_name"), &Node::get_name); - ClassDB::bind_method(D_METHOD("add_child", "node", "legible_unique_name", "internal"), &Node::add_child, DEFVAL(false), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("add_child", "node", "force_readable_name", "internal"), &Node::add_child, DEFVAL(false), DEFVAL(0)); ClassDB::bind_method(D_METHOD("remove_child", "node"), &Node::remove_child); ClassDB::bind_method(D_METHOD("get_child_count", "include_internal"), &Node::get_child_count, DEFVAL(false)); // Note that the default value bound for include_internal is false, while the method is declared with true. This is because internal nodes are irrelevant for GDSCript. ClassDB::bind_method(D_METHOD("get_children", "include_internal"), &Node::_get_children, DEFVAL(false)); @@ -2816,7 +2801,6 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("is_in_group", "group"), &Node::is_in_group); ClassDB::bind_method(D_METHOD("move_child", "child_node", "to_position"), &Node::move_child); ClassDB::bind_method(D_METHOD("get_groups"), &Node::_get_groups); - ClassDB::bind_method(D_METHOD("raise"), &Node::raise); ClassDB::bind_method(D_METHOD("set_owner", "owner"), &Node::set_owner); ClassDB::bind_method(D_METHOD("get_owner"), &Node::get_owner); ClassDB::bind_method(D_METHOD("remove_and_skip"), &Node::remove_and_skip); diff --git a/scene/main/node.h b/scene/main/node.h index ae6a997579..9f07bc28bc 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -303,8 +303,8 @@ public: StringName get_name() const; void set_name(const String &p_name); - void add_child(Node *p_child, bool p_legible_unique_name = false, InternalMode p_internal = INTERNAL_MODE_DISABLED); - void add_sibling(Node *p_sibling, bool p_legible_unique_name = false); + void add_child(Node *p_child, bool p_force_readable_name = false, InternalMode p_internal = INTERNAL_MODE_DISABLED); + void add_sibling(Node *p_sibling, bool p_force_readable_name = false); void remove_child(Node *p_child); int get_child_count(bool p_include_internal = true) const; @@ -348,7 +348,6 @@ public: void move_child(Node *p_child, int p_pos); void _move_child(Node *p_child, int p_pos, bool p_ignore_end = false); - void raise(); void set_owner(Node *p_owner); Node *get_owner() const; diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 25c9b33ff9..c18aa5aaa2 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -722,22 +722,6 @@ float SceneTree::get_debug_paths_width() const { return debug_paths_width; } -void SceneTree::set_debug_navigation_color(const Color &p_color) { - debug_navigation_color = p_color; -} - -Color SceneTree::get_debug_navigation_color() const { - return debug_navigation_color; -} - -void SceneTree::set_debug_navigation_disabled_color(const Color &p_color) { - debug_navigation_disabled_color = p_color; -} - -Color SceneTree::get_debug_navigation_disabled_color() const { - return debug_navigation_disabled_color; -} - Ref<Material> SceneTree::get_debug_paths_material() { if (debug_paths_material.is_valid()) { return debug_paths_material; @@ -755,40 +739,6 @@ Ref<Material> SceneTree::get_debug_paths_material() { return debug_paths_material; } -Ref<Material> SceneTree::get_debug_navigation_material() { - if (navigation_material.is_valid()) { - return navigation_material; - } - - Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); - line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); - line_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); - line_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true); - line_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - line_material->set_albedo(get_debug_navigation_color()); - - navigation_material = line_material; - - return navigation_material; -} - -Ref<Material> SceneTree::get_debug_navigation_disabled_material() { - if (navigation_disabled_material.is_valid()) { - return navigation_disabled_material; - } - - Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); - line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); - line_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); - line_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true); - line_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - line_material->set_albedo(get_debug_navigation_disabled_color()); - - navigation_disabled_material = line_material; - - return navigation_disabled_material; -} - Ref<Material> SceneTree::get_debug_collision_material() { if (collision_material.is_valid()) { return collision_material; @@ -1138,16 +1088,16 @@ void SceneTree::_change_scene(Node *p_to) { } } -Error SceneTree::change_scene(const String &p_path) { +Error SceneTree::change_scene_to_file(const String &p_path) { Ref<PackedScene> new_scene = ResourceLoader::load(p_path); if (new_scene.is_null()) { return ERR_CANT_OPEN; } - return change_scene_to(new_scene); + return change_scene_to_packed(new_scene); } -Error SceneTree::change_scene_to(const Ref<PackedScene> &p_scene) { +Error SceneTree::change_scene_to_packed(const Ref<PackedScene> &p_scene) { Node *new_scene = nullptr; if (p_scene.is_valid()) { new_scene = p_scene->instantiate(); @@ -1161,7 +1111,7 @@ Error SceneTree::change_scene_to(const Ref<PackedScene> &p_scene) { Error SceneTree::reload_current_scene() { ERR_FAIL_COND_V(!current_scene, ERR_UNCONFIGURED); String fname = current_scene->get_scene_file_path(); - return change_scene(fname); + return change_scene_to_file(fname); } void SceneTree::add_current_scene(Node *p_current) { @@ -1310,8 +1260,8 @@ void SceneTree::_bind_methods() { ClassDB::bind_method(D_METHOD("set_current_scene", "child_node"), &SceneTree::set_current_scene); ClassDB::bind_method(D_METHOD("get_current_scene"), &SceneTree::get_current_scene); - ClassDB::bind_method(D_METHOD("change_scene", "path"), &SceneTree::change_scene); - ClassDB::bind_method(D_METHOD("change_scene_to", "packed_scene"), &SceneTree::change_scene_to); + ClassDB::bind_method(D_METHOD("change_scene_to_file", "path"), &SceneTree::change_scene_to_file); + ClassDB::bind_method(D_METHOD("change_scene_to_packed", "packed_scene"), &SceneTree::change_scene_to_packed); ClassDB::bind_method(D_METHOD("reload_current_scene"), &SceneTree::reload_current_scene); @@ -1366,7 +1316,7 @@ void SceneTree::add_idle_callback(IdleCallback p_callback) { } void SceneTree::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { - if (p_function == "change_scene") { + if (p_function == "change_scene_to_file") { Ref<DirAccess> dir_access = DirAccess::create(DirAccess::ACCESS_RESOURCES); List<String> directories; directories.push_back(dir_access->get_current_dir()); @@ -1404,8 +1354,6 @@ SceneTree::SceneTree() { debug_collision_contact_color = GLOBAL_DEF("debug/shapes/collision/contact_color", Color(1.0, 0.2, 0.1, 0.8)); debug_paths_color = GLOBAL_DEF("debug/shapes/paths/geometry_color", Color(0.1, 1.0, 0.7, 0.4)); debug_paths_width = GLOBAL_DEF("debug/shapes/paths/geometry_width", 2.0); - debug_navigation_color = GLOBAL_DEF("debug/shapes/navigation/geometry_color", Color(0.1, 1.0, 0.7, 0.4)); - debug_navigation_disabled_color = GLOBAL_DEF("debug/shapes/navigation/disabled_geometry_color", Color(1.0, 0.7, 0.1, 0.4)); collision_debug_contacts = GLOBAL_DEF("debug/shapes/collision/max_contacts_displayed", 10000); ProjectSettings::get_singleton()->set_custom_property_info("debug/shapes/collision/max_contacts_displayed", PropertyInfo(Variant::INT, "debug/shapes/collision/max_contacts_displayed", PROPERTY_HINT_RANGE, "0,20000,1")); // No negative diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index 45653001ca..031a331a99 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -334,15 +334,7 @@ public: void set_debug_paths_width(float p_width); float get_debug_paths_width() const; - void set_debug_navigation_color(const Color &p_color); - Color get_debug_navigation_color() const; - - void set_debug_navigation_disabled_color(const Color &p_color); - Color get_debug_navigation_disabled_color() const; - Ref<Material> get_debug_paths_material(); - Ref<Material> get_debug_navigation_material(); - Ref<Material> get_debug_navigation_disabled_material(); Ref<Material> get_debug_collision_material(); Ref<ArrayMesh> get_debug_contact_mesh(); @@ -366,8 +358,8 @@ public: void set_current_scene(Node *p_scene); Node *get_current_scene() const; - Error change_scene(const String &p_path); - Error change_scene_to(const Ref<PackedScene> &p_scene); + Error change_scene_to_file(const String &p_path); + Error change_scene_to_packed(const Ref<PackedScene> &p_scene); Error reload_current_scene(); Ref<SceneTreeTimer> create_timer(double p_delay_sec, bool p_process_always = true, bool p_process_in_physics = false, bool p_ignore_time_scale = false); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index e901f76c0a..5295de5c09 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2103,7 +2103,7 @@ void Viewport::_gui_set_drag_preview(Control *p_base, Control *p_control) { p_control->set_as_top_level(true); p_control->set_position(gui.last_mouse_pos); p_base->get_root_parent_control()->add_child(p_control); // Add as child of viewport. - p_control->raise(); + p_control->move_to_front(); gui.drag_preview_id = p_control->get_instance_id(); } diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index a9470596b2..72c57f1bfc 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -1130,6 +1130,7 @@ void register_scene_types() { ClassDB::add_compatibility_class("StreamTexture2DArray", "CompressedTexture2DArray"); ClassDB::add_compatibility_class("StreamTexture3D", "CompressedTexture3D"); ClassDB::add_compatibility_class("StreamTextureLayered", "CompressedTextureLayered"); + ClassDB::add_compatibility_class("VisualShaderNodeFloatUniform", "VisualShaderNodeFloatParameter"); #endif /* DISABLE_DEPRECATED */ OS::get_singleton()->yield(); // may take time to init diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 208e28f17a..869d582935 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -51,10 +51,7 @@ static const int default_corner_radius = 3; static Ref<StyleBoxFlat> make_flat_stylebox(Color p_color, float p_margin_left = default_margin, float p_margin_top = default_margin, float p_margin_right = default_margin, float p_margin_bottom = default_margin, int p_corner_radius = default_corner_radius, bool p_draw_center = true, int p_border_width = 0) { Ref<StyleBoxFlat> style(memnew(StyleBoxFlat)); style->set_bg_color(p_color); - style->set_default_margin(SIDE_LEFT, p_margin_left * scale); - style->set_default_margin(SIDE_RIGHT, p_margin_right * scale); - style->set_default_margin(SIDE_BOTTOM, p_margin_bottom * scale); - style->set_default_margin(SIDE_TOP, p_margin_top * scale); + style->set_default_margin_individual(p_margin_left * scale, p_margin_top * scale, p_margin_right * scale, p_margin_bottom * scale); style->set_corner_radius_all(p_corner_radius); style->set_anti_aliased(true); @@ -93,12 +90,7 @@ static Ref<ImageTexture> generate_icon(int p_index) { static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) { Ref<StyleBox> style(memnew(StyleBoxEmpty)); - - style->set_default_margin(SIDE_LEFT, p_margin_left * scale); - style->set_default_margin(SIDE_RIGHT, p_margin_right * scale); - style->set_default_margin(SIDE_BOTTOM, p_margin_bottom * scale); - style->set_default_margin(SIDE_TOP, p_margin_top * scale); - + style->set_default_margin_individual(p_margin_left * scale, p_margin_top * scale, p_margin_right * scale, p_margin_bottom * scale); return style; } @@ -139,7 +131,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // Panel theme->set_stylebox("panel", "Panel", make_flat_stylebox(style_normal_color, 0, 0, 0, 0)); - theme->set_stylebox("panel_fg", "Panel", make_flat_stylebox(style_normal_color, 0, 0, 0, 0)); // Button @@ -280,15 +271,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // CheckBox Ref<StyleBox> cbx_empty = memnew(StyleBoxEmpty); - cbx_empty->set_default_margin(SIDE_LEFT, 4 * scale); - cbx_empty->set_default_margin(SIDE_RIGHT, 4 * scale); - cbx_empty->set_default_margin(SIDE_TOP, 4 * scale); - cbx_empty->set_default_margin(SIDE_BOTTOM, 4 * scale); + cbx_empty->set_default_margin_all(4 * scale); Ref<StyleBox> cbx_focus = focus; - cbx_focus->set_default_margin(SIDE_LEFT, 4 * scale); - cbx_focus->set_default_margin(SIDE_RIGHT, 4 * scale); - cbx_focus->set_default_margin(SIDE_TOP, 4 * scale); - cbx_focus->set_default_margin(SIDE_BOTTOM, 4 * scale); + cbx_focus->set_default_margin_all(4 * scale); theme->set_stylebox("normal", "CheckBox", cbx_empty); theme->set_stylebox("pressed", "CheckBox", cbx_empty); @@ -318,16 +303,13 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_outline_color", "CheckBox", Color(1, 1, 1)); theme->set_constant("h_separation", "CheckBox", 4 * scale); - theme->set_constant("check_v_adjust", "CheckBox", 0 * scale); + theme->set_constant("check_v_offset", "CheckBox", 0 * scale); theme->set_constant("outline_size", "CheckBox", 0); // CheckButton Ref<StyleBox> cb_empty = memnew(StyleBoxEmpty); - cb_empty->set_default_margin(SIDE_LEFT, 6 * scale); - cb_empty->set_default_margin(SIDE_RIGHT, 6 * scale); - cb_empty->set_default_margin(SIDE_TOP, 4 * scale); - cb_empty->set_default_margin(SIDE_BOTTOM, 4 * scale); + cb_empty->set_default_margin_individual(6 * scale, 4 * scale, 6 * scale, 4 * scale); theme->set_stylebox("normal", "CheckButton", cb_empty); theme->set_stylebox("pressed", "CheckButton", cb_empty); @@ -336,15 +318,15 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_stylebox("hover_pressed", "CheckButton", cb_empty); theme->set_stylebox("focus", "CheckButton", focus); - theme->set_icon("on", "CheckButton", icons["toggle_on"]); - theme->set_icon("on_disabled", "CheckButton", icons["toggle_on_disabled"]); - theme->set_icon("off", "CheckButton", icons["toggle_off"]); - theme->set_icon("off_disabled", "CheckButton", icons["toggle_off_disabled"]); + theme->set_icon("checked", "CheckButton", icons["toggle_on"]); + theme->set_icon("checked_disabled", "CheckButton", icons["toggle_on_disabled"]); + theme->set_icon("unchecked", "CheckButton", icons["toggle_off"]); + theme->set_icon("unchecked_disabled", "CheckButton", icons["toggle_off_disabled"]); - theme->set_icon("on_mirrored", "CheckButton", icons["toggle_on_mirrored"]); - theme->set_icon("on_disabled_mirrored", "CheckButton", icons["toggle_on_disabled_mirrored"]); - theme->set_icon("off_mirrored", "CheckButton", icons["toggle_off_mirrored"]); - theme->set_icon("off_disabled_mirrored", "CheckButton", icons["toggle_off_disabled_mirrored"]); + theme->set_icon("checked_mirrored", "CheckButton", icons["toggle_on_mirrored"]); + theme->set_icon("checked_disabled_mirrored", "CheckButton", icons["toggle_on_disabled_mirrored"]); + theme->set_icon("unchecked_mirrored", "CheckButton", icons["toggle_off_mirrored"]); + theme->set_icon("unchecked_disabled_mirrored", "CheckButton", icons["toggle_off_disabled_mirrored"]); theme->set_font("font", "CheckButton", Ref<Font>()); theme->set_font_size("font_size", "CheckButton", -1); @@ -358,7 +340,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_outline_color", "CheckButton", Color(1, 1, 1)); theme->set_constant("h_separation", "CheckButton", 4 * scale); - theme->set_constant("check_v_adjust", "CheckButton", 0 * scale); + theme->set_constant("check_v_offset", "CheckButton", 0 * scale); theme->set_constant("outline_size", "CheckButton", 0); // Label @@ -423,8 +405,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // ProgressBar - theme->set_stylebox("bg", "ProgressBar", make_flat_stylebox(style_disabled_color, 2, 2, 2, 2, 6)); - theme->set_stylebox("fg", "ProgressBar", make_flat_stylebox(style_progress_color, 2, 2, 2, 2, 6)); + theme->set_stylebox("background", "ProgressBar", make_flat_stylebox(style_disabled_color, 2, 2, 2, 2, 6)); + theme->set_stylebox("fill", "ProgressBar", make_flat_stylebox(style_progress_color, 2, 2, 2, 2, 6)); theme->set_font("font", "ProgressBar", Ref<Font>()); theme->set_font_size("font_size", "ProgressBar", -1); @@ -588,7 +570,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<StyleBoxEmpty> empty; empty.instantiate(); - theme->set_stylebox("bg", "ScrollContainer", empty); + theme->set_stylebox("panel", "ScrollContainer", empty); // Window @@ -610,9 +592,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // Dialogs // AcceptDialog is currently the base dialog, so this defines styles for all extending nodes. - theme->set_constant("margin", "AcceptDialog", 8 * scale); - theme->set_constant("button_margin", "AcceptDialog", 32 * scale); - theme->set_stylebox("panel", "AcceptDialog", make_flat_stylebox(style_popup_color, 0, 0, 0, 0)); + theme->set_stylebox("panel", "AcceptDialog", make_flat_stylebox(style_popup_color, 8 * scale, 8 * scale, 8 * scale, 8 * scale)); + theme->set_constant("buttons_separation", "AcceptDialog", 10 * scale); // File Dialog @@ -623,9 +604,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("toggle_hidden", "FileDialog", icons["visibility_visible"]); theme->set_icon("folder", "FileDialog", icons["folder"]); theme->set_icon("file", "FileDialog", icons["file"]); - theme->set_color("folder_icon_modulate", "FileDialog", Color(1, 1, 1)); - theme->set_color("file_icon_modulate", "FileDialog", Color(1, 1, 1)); - theme->set_color("files_disabled", "FileDialog", Color(1, 1, 1, 0.25)); + theme->set_color("folder_icon_color", "FileDialog", Color(1, 1, 1)); + theme->set_color("file_icon_color", "FileDialog", Color(1, 1, 1)); + theme->set_color("file_disabled_color", "FileDialog", Color(1, 1, 1, 0.25)); // Popup @@ -640,16 +621,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<StyleBoxLine> separator_horizontal = memnew(StyleBoxLine); separator_horizontal->set_thickness(Math::round(scale)); separator_horizontal->set_color(style_separator_color); - separator_horizontal->set_default_margin(SIDE_LEFT, default_margin); - separator_horizontal->set_default_margin(SIDE_TOP, 0); - separator_horizontal->set_default_margin(SIDE_RIGHT, default_margin); - separator_horizontal->set_default_margin(SIDE_BOTTOM, 0); + separator_horizontal->set_default_margin_individual(default_margin, 0, default_margin, 0); Ref<StyleBoxLine> separator_vertical = separator_horizontal->duplicate(); separator_vertical->set_vertical(true); - separator_vertical->set_default_margin(SIDE_LEFT, 0); - separator_vertical->set_default_margin(SIDE_TOP, default_margin); - separator_vertical->set_default_margin(SIDE_RIGHT, 0); - separator_vertical->set_default_margin(SIDE_BOTTOM, default_margin); + separator_vertical->set_default_margin_individual(0, default_margin, 0, default_margin); // Always display a border for PopupMenus so they can be distinguished from their background. Ref<StyleBoxFlat> style_popup_panel = make_flat_stylebox(style_popup_color); @@ -737,8 +712,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // Tree - theme->set_stylebox("bg", "Tree", make_flat_stylebox(style_normal_color, 4, 4, 4, 5)); - theme->set_stylebox("bg_focus", "Tree", focus); + theme->set_stylebox("panel", "Tree", make_flat_stylebox(style_normal_color, 4, 4, 4, 5)); + theme->set_stylebox("focus", "Tree", focus); theme->set_stylebox("selected", "Tree", make_flat_stylebox(style_selected_color)); theme->set_stylebox("selected_focus", "Tree", make_flat_stylebox(style_selected_color)); theme->set_stylebox("cursor", "Tree", focus); @@ -791,8 +766,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // ItemList - theme->set_stylebox("bg", "ItemList", make_flat_stylebox(style_normal_color)); - theme->set_stylebox("bg_focus", "ItemList", focus); + theme->set_stylebox("panel", "ItemList", make_flat_stylebox(style_normal_color)); + theme->set_stylebox("focus", "ItemList", focus); theme->set_constant("h_separation", "ItemList", 4); theme->set_constant("v_separation", "ItemList", 2); theme->set_constant("icon_margin", "ItemList", 4); @@ -1013,6 +988,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("separation", "SplitContainer", 12 * scale); theme->set_constant("separation", "HSplitContainer", 12 * scale); theme->set_constant("separation", "VSplitContainer", 12 * scale); + theme->set_constant("minimum_grab_thickness", "SplitContainer", 6 * scale); + theme->set_constant("minimum_grab_thickness", "HSplitContainer", 6 * scale); + theme->set_constant("minimum_grab_thickness", "VSplitContainer", 6 * scale); theme->set_constant("autohide", "SplitContainer", 1 * scale); theme->set_constant("autohide", "HSplitContainer", 1 * scale); theme->set_constant("autohide", "VSplitContainer", 1 * scale); diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp index 6c9c8ffdba..90ea879012 100644 --- a/scene/resources/navigation_mesh.cpp +++ b/scene/resources/navigation_mesh.cpp @@ -32,7 +32,7 @@ #ifdef DEBUG_ENABLED #include "servers/navigation_server_3d.h" -#endif +#endif // DEBUG_ENABLED void NavigationMesh::create_from_mesh(const Ref<Mesh> &p_mesh) { ERR_FAIL_COND(p_mesh.is_null()); @@ -341,94 +341,8 @@ void NavigationMesh::clear_polygons() { polygons.clear(); } -#ifndef DISABLE_DEPRECATED -Ref<Mesh> NavigationMesh::get_debug_mesh() { - if (debug_mesh.is_valid()) { - return debug_mesh; - } - - Vector<Vector3> vertices = get_vertices(); - const Vector3 *vr = vertices.ptr(); - List<Face3> faces; - for (int i = 0; i < get_polygon_count(); i++) { - Vector<int> p = get_polygon(i); - - for (int j = 2; j < p.size(); j++) { - Face3 f; - f.vertex[0] = vr[p[0]]; - f.vertex[1] = vr[p[j - 1]]; - f.vertex[2] = vr[p[j]]; - - faces.push_back(f); - } - } - - HashMap<_EdgeKey, bool, _EdgeKey> edge_map; - Vector<Vector3> tmeshfaces; - tmeshfaces.resize(faces.size() * 3); - - { - Vector3 *tw = tmeshfaces.ptrw(); - int tidx = 0; - - for (const Face3 &f : faces) { - for (int j = 0; j < 3; j++) { - tw[tidx++] = f.vertex[j]; - _EdgeKey ek; - ek.from = f.vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); - ek.to = f.vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); - if (ek.from < ek.to) { - SWAP(ek.from, ek.to); - } - - HashMap<_EdgeKey, bool, _EdgeKey>::Iterator F = edge_map.find(ek); - - if (F) { - F->value = false; - - } else { - edge_map[ek] = true; - } - } - } - } - List<Vector3> lines; - - for (const KeyValue<_EdgeKey, bool> &E : edge_map) { - if (E.value) { - lines.push_back(E.key.from); - lines.push_back(E.key.to); - } - } - - Vector<Vector3> varr; - varr.resize(lines.size()); - { - Vector3 *w = varr.ptrw(); - int idx = 0; - for (const Vector3 &E : lines) { - w[idx++] = E; - } - } - - debug_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); - - if (!lines.size()) { - return debug_mesh; - } - - Array arr; - arr.resize(Mesh::ARRAY_MAX); - arr[Mesh::ARRAY_VERTEX] = varr; - - debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, arr); - - return debug_mesh; -} -#endif // DISABLE_DEPRECATED - #ifdef DEBUG_ENABLED -Ref<ArrayMesh> NavigationMesh::_get_debug_mesh() { +Ref<ArrayMesh> NavigationMesh::get_debug_mesh() { if (debug_mesh.is_valid()) { // Blocks further updates for now, code below is intended for dynamic updates e.g. when settings change. return debug_mesh; @@ -479,8 +393,6 @@ Ref<ArrayMesh> NavigationMesh::_get_debug_mesh() { for (int i = 0; i < polygon_count; i++) { polygon_color = debug_navigation_geometry_face_color * (Color(Math::randf(), Math::randf(), Math::randf())); - Vector<int> polygon = get_polygon(i); - face_color_array.push_back(polygon_color); face_color_array.push_back(polygon_color); face_color_array.push_back(polygon_color); @@ -490,7 +402,7 @@ Ref<ArrayMesh> NavigationMesh::_get_debug_mesh() { debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, face_mesh_array); Ref<StandardMaterial3D> debug_geometry_face_material = NavigationServer3D::get_singleton_mut()->get_debug_navigation_geometry_face_material(); - debug_mesh->surface_set_material(debug_mesh->get_surface_count(), debug_geometry_face_material); + debug_mesh->surface_set_material(0, debug_geometry_face_material); // if enabled build geometry edge line surface bool enabled_edge_lines = NavigationServer3D::get_singleton()->get_debug_navigation_enable_edge_lines(); @@ -515,12 +427,12 @@ Ref<ArrayMesh> NavigationMesh::_get_debug_mesh() { line_mesh_array[Mesh::ARRAY_VERTEX] = line_vertex_array; debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, line_mesh_array); Ref<StandardMaterial3D> debug_geometry_edge_material = NavigationServer3D::get_singleton_mut()->get_debug_navigation_geometry_edge_material(); - debug_mesh->surface_set_material(debug_mesh->get_surface_count(), debug_geometry_edge_material); + debug_mesh->surface_set_material(1, debug_geometry_edge_material); } return debug_mesh; } -#endif +#endif // DEBUG_ENABLED void NavigationMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_sample_partition_type", "sample_partition_type"), &NavigationMesh::set_sample_partition_type); diff --git a/scene/resources/navigation_mesh.h b/scene/resources/navigation_mesh.h index c66025dc6d..5ddbd75dcb 100644 --- a/scene/resources/navigation_mesh.h +++ b/scene/resources/navigation_mesh.h @@ -202,11 +202,9 @@ public: Vector<int> get_polygon(int p_idx); void clear_polygons(); -#ifndef DISABLE_DEPRECATED - Ref<Mesh> get_debug_mesh(); -#endif // DISABLE_DEPRECATED - - Ref<ArrayMesh> _get_debug_mesh(); +#ifdef DEBUG_ENABLED + Ref<ArrayMesh> get_debug_mesh(); +#endif // DEBUG_ENABLED NavigationMesh(); }; diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index 727f7a4e09..c017c90370 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -2663,9 +2663,9 @@ void TextMesh::_create_mesh_array(Array &p_arr) const { vertices_ptr[p_idx] = point; normals_ptr[p_idx] = Vector3(0.0, 0.0, 1.0); if (has_depth) { - uvs_ptr[p_idx] = Vector2(Math::range_lerp(point.x, min_p.x, max_p.x, real_t(0.0), real_t(1.0)), Math::range_lerp(point.y, -max_p.y, -min_p.y, real_t(0.4), real_t(0.0))); + uvs_ptr[p_idx] = Vector2(Math::remap(point.x, min_p.x, max_p.x, real_t(0.0), real_t(1.0)), Math::remap(point.y, -max_p.y, -min_p.y, real_t(0.4), real_t(0.0))); } else { - uvs_ptr[p_idx] = Vector2(Math::range_lerp(point.x, min_p.x, max_p.x, real_t(0.0), real_t(1.0)), Math::range_lerp(point.y, -max_p.y, -min_p.y, real_t(1.0), real_t(0.0))); + uvs_ptr[p_idx] = Vector2(Math::remap(point.x, min_p.x, max_p.x, real_t(0.0), real_t(1.0)), Math::remap(point.y, -max_p.y, -min_p.y, real_t(1.0), real_t(0.0))); } tangents_ptr[p_idx * 4 + 0] = 1.0; tangents_ptr[p_idx * 4 + 1] = 0.0; @@ -2680,7 +2680,7 @@ void TextMesh::_create_mesh_array(Array &p_arr) const { Vector3 point = Vector3(ts_ptr[k + l].x + offset.x, -ts_ptr[k + l].y + offset.y, -depth / 2.0); vertices_ptr[p_idx] = point; normals_ptr[p_idx] = Vector3(0.0, 0.0, -1.0); - uvs_ptr[p_idx] = Vector2(Math::range_lerp(point.x, min_p.x, max_p.x, real_t(0.0), real_t(1.0)), Math::range_lerp(point.y, -max_p.y, -min_p.y, real_t(0.8), real_t(0.4))); + uvs_ptr[p_idx] = Vector2(Math::remap(point.x, min_p.x, max_p.x, real_t(0.0), real_t(1.0)), Math::remap(point.y, -max_p.y, -min_p.y, real_t(0.8), real_t(0.4))); tangents_ptr[p_idx * 4 + 0] = -1.0; tangents_ptr[p_idx * 4 + 1] = 0.0; tangents_ptr[p_idx * 4 + 2] = 0.0; @@ -2721,9 +2721,9 @@ void TextMesh::_create_mesh_array(Array &p_arr) const { vertices_ptr[p_idx + m] = quad_faces[m]; normals_ptr[p_idx + m] = Vector3(d.y, d.x, 0.0); if (m < 2) { - uvs_ptr[p_idx + m] = Vector2(Math::range_lerp(u_pos, 0, ps_info.length, real_t(0.0), real_t(1.0)), (ps_info.ccw) ? 0.8 : 0.9); + uvs_ptr[p_idx + m] = Vector2(Math::remap(u_pos, 0, ps_info.length, real_t(0.0), real_t(1.0)), (ps_info.ccw) ? 0.8 : 0.9); } else { - uvs_ptr[p_idx + m] = Vector2(Math::range_lerp(u_pos, 0, ps_info.length, real_t(0.0), real_t(1.0)), (ps_info.ccw) ? 0.9 : 1.0); + uvs_ptr[p_idx + m] = Vector2(Math::remap(u_pos, 0, ps_info.length, real_t(0.0), real_t(1.0)), (ps_info.ccw) ? 0.9 : 1.0); } tangents_ptr[(p_idx + m) * 4 + 0] = d.x; tangents_ptr[(p_idx + m) * 4 + 1] = -d.y; @@ -2760,9 +2760,9 @@ void TextMesh::_create_mesh_array(Array &p_arr) const { vertices_ptr[p_idx + k] = quad_faces[k]; normals_ptr[p_idx + k] = Vector3(0.0, 0.0, 1.0); if (has_depth) { - uvs_ptr[p_idx + k] = Vector2(Math::range_lerp(quad_faces[k].x, min_p.x, max_p.x, real_t(0.0), real_t(1.0)), Math::range_lerp(quad_faces[k].y, -max_p.y, -min_p.y, real_t(0.4), real_t(0.0))); + uvs_ptr[p_idx + k] = Vector2(Math::remap(quad_faces[k].x, min_p.x, max_p.x, real_t(0.0), real_t(1.0)), Math::remap(quad_faces[k].y, -max_p.y, -min_p.y, real_t(0.4), real_t(0.0))); } else { - uvs_ptr[p_idx + k] = Vector2(Math::range_lerp(quad_faces[k].x, min_p.x, max_p.x, real_t(0.0), real_t(1.0)), Math::range_lerp(quad_faces[k].y, -max_p.y, -min_p.y, real_t(1.0), real_t(0.0))); + uvs_ptr[p_idx + k] = Vector2(Math::remap(quad_faces[k].x, min_p.x, max_p.x, real_t(0.0), real_t(1.0)), Math::remap(quad_faces[k].y, -max_p.y, -min_p.y, real_t(1.0), real_t(0.0))); } tangents_ptr[(p_idx + k) * 4 + 0] = 1.0; tangents_ptr[(p_idx + k) * 4 + 1] = 0.0; diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 4b151eed12..cd893d8c23 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -41,6 +41,7 @@ float StyleBox::get_style_margin(Side p_side) const { } return 0; } + bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const { bool ret; if (GDVIRTUAL_CALL(_test_mask, p_point, p_rect, ret)) { @@ -63,6 +64,21 @@ void StyleBox::set_default_margin(Side p_side, float p_value) { emit_changed(); } +void StyleBox::set_default_margin_all(float p_value) { + for (int i = 0; i < 4; i++) { + margin[i] = p_value; + } + emit_changed(); +} + +void StyleBox::set_default_margin_individual(float p_left, float p_top, float p_right, float p_bottom) { + margin[SIDE_LEFT] = p_left; + margin[SIDE_TOP] = p_top; + margin[SIDE_RIGHT] = p_right; + margin[SIDE_BOTTOM] = p_bottom; + emit_changed(); +} + float StyleBox::get_default_margin(Side p_side) const { ERR_FAIL_INDEX_V((int)p_side, 4, 0.0); @@ -112,6 +128,7 @@ void StyleBox::_bind_methods() { ClassDB::bind_method(D_METHOD("test_mask", "point", "rect"), &StyleBox::test_mask); ClassDB::bind_method(D_METHOD("set_default_margin", "margin", "offset"), &StyleBox::set_default_margin); + ClassDB::bind_method(D_METHOD("set_default_margin_all", "offset"), &StyleBox::set_default_margin_all); ClassDB::bind_method(D_METHOD("get_default_margin", "margin"), &StyleBox::get_default_margin); ClassDB::bind_method(D_METHOD("get_margin", "margin"), &StyleBox::get_margin); @@ -165,6 +182,21 @@ void StyleBoxTexture::set_margin_size(Side p_side, float p_size) { emit_changed(); } +void StyleBoxTexture::set_margin_size_all(float p_size) { + for (int i = 0; i < 4; i++) { + margin[i] = p_size; + } + emit_changed(); +} + +void StyleBoxTexture::set_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom) { + margin[SIDE_LEFT] = p_left; + margin[SIDE_TOP] = p_top; + margin[SIDE_RIGHT] = p_right; + margin[SIDE_BOTTOM] = p_bottom; + emit_changed(); +} + float StyleBoxTexture::get_margin_size(Side p_side) const { ERR_FAIL_INDEX_V((int)p_side, 4, 0.0); @@ -292,11 +324,11 @@ void StyleBoxTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("get_texture"), &StyleBoxTexture::get_texture); ClassDB::bind_method(D_METHOD("set_margin_size", "margin", "size"), &StyleBoxTexture::set_margin_size); + ClassDB::bind_method(D_METHOD("set_margin_size_all", "size"), &StyleBoxTexture::set_margin_size_all); ClassDB::bind_method(D_METHOD("get_margin_size", "margin"), &StyleBoxTexture::get_margin_size); ClassDB::bind_method(D_METHOD("set_expand_margin_size", "margin", "size"), &StyleBoxTexture::set_expand_margin_size); ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxTexture::set_expand_margin_size_all); - ClassDB::bind_method(D_METHOD("set_expand_margin_individual", "size_left", "size_top", "size_right", "size_bottom"), &StyleBoxTexture::set_expand_margin_size_individual); ClassDB::bind_method(D_METHOD("get_expand_margin_size", "margin"), &StyleBoxTexture::get_expand_margin_size); ClassDB::bind_method(D_METHOD("set_region_rect", "region"), &StyleBoxTexture::set_region_rect); @@ -864,7 +896,6 @@ void StyleBoxFlat::_bind_methods() { ClassDB::bind_method(D_METHOD("set_border_blend", "blend"), &StyleBoxFlat::set_border_blend); ClassDB::bind_method(D_METHOD("get_border_blend"), &StyleBoxFlat::get_border_blend); - ClassDB::bind_method(D_METHOD("set_corner_radius_individual", "radius_top_left", "radius_top_right", "radius_bottom_right", "radius_bottom_left"), &StyleBoxFlat::set_corner_radius_individual); ClassDB::bind_method(D_METHOD("set_corner_radius_all", "radius"), &StyleBoxFlat::set_corner_radius_all); ClassDB::bind_method(D_METHOD("set_corner_radius", "corner", "radius"), &StyleBoxFlat::set_corner_radius); @@ -872,7 +903,6 @@ void StyleBoxFlat::_bind_methods() { ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxFlat::set_expand_margin_size); ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxFlat::set_expand_margin_size_all); - ClassDB::bind_method(D_METHOD("set_expand_margin_individual", "size_left", "size_top", "size_right", "size_bottom"), &StyleBoxFlat::set_expand_margin_size_individual); ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxFlat::get_expand_margin_size); ClassDB::bind_method(D_METHOD("set_draw_center", "draw_center"), &StyleBoxFlat::set_draw_center); diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index 88db4f5fbd..2c72446567 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -57,7 +57,10 @@ public: virtual bool test_mask(const Point2 &p_point, const Rect2 &p_rect) const; void set_default_margin(Side p_side, float p_value); + void set_default_margin_all(float p_value); + void set_default_margin_individual(float p_left, float p_top, float p_right, float p_bottom); float get_default_margin(Side p_side) const; + float get_margin(Side p_side) const; virtual Size2 get_center_size() const; @@ -112,6 +115,8 @@ public: float get_expand_margin_size(Side p_expand_side) const; void set_margin_size(Side p_side, float p_size); + void set_margin_size_all(float p_size); + void set_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom); float get_margin_size(Side p_side) const; void set_region_rect(const Rect2 &p_region_rect); diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index a269416d8b..d53dc1a8fc 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -2617,26 +2617,30 @@ void AnimatedTexture::_update_proxy() { time += delta; - float limit; - - if (fps == 0) { - limit = 0; - } else { - limit = 1.0 / fps; - } + float speed = speed_scale == 0 ? 0 : abs(1.0 / speed_scale); int iter_max = frame_count; while (iter_max && !pause) { - float frame_limit = limit + frames[current_frame].delay_sec; + float frame_limit = frames[current_frame].duration * speed; if (time > frame_limit) { - current_frame++; + if (speed_scale > 0.0) { + current_frame++; + } else { + current_frame--; + } if (current_frame >= frame_count) { - if (oneshot) { + if (one_shot) { current_frame = frame_count - 1; } else { current_frame = 0; } + } else if (current_frame < 0) { + if (one_shot) { + current_frame = 0; + } else { + current_frame = frame_count - 1; + } } time -= frame_limit; @@ -2684,13 +2688,13 @@ bool AnimatedTexture::get_pause() const { return pause; } -void AnimatedTexture::set_oneshot(bool p_oneshot) { +void AnimatedTexture::set_one_shot(bool p_one_shot) { RWLockWrite r(rw_lock); - oneshot = p_oneshot; + one_shot = p_one_shot; } -bool AnimatedTexture::get_oneshot() const { - return oneshot; +bool AnimatedTexture::get_one_shot() const { + return one_shot; } void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture2D> &p_texture) { @@ -2710,30 +2714,30 @@ Ref<Texture2D> AnimatedTexture::get_frame_texture(int p_frame) const { return frames[p_frame].texture; } -void AnimatedTexture::set_frame_delay(int p_frame, float p_delay_sec) { +void AnimatedTexture::set_frame_duration(int p_frame, float p_duration) { ERR_FAIL_INDEX(p_frame, MAX_FRAMES); RWLockRead r(rw_lock); - frames[p_frame].delay_sec = p_delay_sec; + frames[p_frame].duration = p_duration; } -float AnimatedTexture::get_frame_delay(int p_frame) const { +float AnimatedTexture::get_frame_duration(int p_frame) const { ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, 0); RWLockRead r(rw_lock); - return frames[p_frame].delay_sec; + return frames[p_frame].duration; } -void AnimatedTexture::set_fps(float p_fps) { - ERR_FAIL_COND(p_fps < 0 || p_fps >= 1000); +void AnimatedTexture::set_speed_scale(float p_scale) { + ERR_FAIL_COND(p_scale < -1000 || p_scale >= 1000); - fps = p_fps; + speed_scale = p_scale; } -float AnimatedTexture::get_fps() const { - return fps; +float AnimatedTexture::get_speed_scale() const { + return speed_scale; } int AnimatedTexture::get_width() const { @@ -2809,27 +2813,27 @@ void AnimatedTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_pause", "pause"), &AnimatedTexture::set_pause); ClassDB::bind_method(D_METHOD("get_pause"), &AnimatedTexture::get_pause); - ClassDB::bind_method(D_METHOD("set_oneshot", "oneshot"), &AnimatedTexture::set_oneshot); - ClassDB::bind_method(D_METHOD("get_oneshot"), &AnimatedTexture::get_oneshot); + ClassDB::bind_method(D_METHOD("set_one_shot", "one_shot"), &AnimatedTexture::set_one_shot); + ClassDB::bind_method(D_METHOD("get_one_shot"), &AnimatedTexture::get_one_shot); - ClassDB::bind_method(D_METHOD("set_fps", "fps"), &AnimatedTexture::set_fps); - ClassDB::bind_method(D_METHOD("get_fps"), &AnimatedTexture::get_fps); + ClassDB::bind_method(D_METHOD("set_speed_scale", "scale"), &AnimatedTexture::set_speed_scale); + ClassDB::bind_method(D_METHOD("get_speed_scale"), &AnimatedTexture::get_speed_scale); ClassDB::bind_method(D_METHOD("set_frame_texture", "frame", "texture"), &AnimatedTexture::set_frame_texture); ClassDB::bind_method(D_METHOD("get_frame_texture", "frame"), &AnimatedTexture::get_frame_texture); - ClassDB::bind_method(D_METHOD("set_frame_delay", "frame", "delay"), &AnimatedTexture::set_frame_delay); - ClassDB::bind_method(D_METHOD("get_frame_delay", "frame"), &AnimatedTexture::get_frame_delay); + ClassDB::bind_method(D_METHOD("set_frame_duration", "frame", "duration"), &AnimatedTexture::set_frame_duration); + ClassDB::bind_method(D_METHOD("get_frame_duration", "frame"), &AnimatedTexture::get_frame_duration); ADD_PROPERTY(PropertyInfo(Variant::INT, "frames", PROPERTY_HINT_RANGE, "1," + itos(MAX_FRAMES), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_frames", "get_frames"); ADD_PROPERTY(PropertyInfo(Variant::INT, "current_frame", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_current_frame", "get_current_frame"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pause"), "set_pause", "get_pause"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "oneshot"), "set_oneshot", "get_oneshot"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "-60,60,0.1,or_greater,or_lesser"), "set_speed_scale", "get_speed_scale"); for (int i = 0; i < MAX_FRAMES; i++) { ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_texture", "get_frame_texture", i); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,suffix:s", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_delay", "get_frame_delay", i); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "frame_" + itos(i) + "/duration", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater,suffix:s", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_duration", "get_frame_duration", i); } BIND_CONSTANT(MAX_FRAMES); diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 430c73dbc6..da4b8046a5 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -922,15 +922,15 @@ private: struct Frame { Ref<Texture2D> texture; - float delay_sec = 0.0; + float duration = 1.0; }; Frame frames[MAX_FRAMES]; int frame_count = 1.0; int current_frame = 0; bool pause = false; - bool oneshot = false; - float fps = 4.0; + bool one_shot = false; + float speed_scale = 1.0; float time = 0.0; @@ -952,17 +952,17 @@ public: void set_pause(bool p_pause); bool get_pause() const; - void set_oneshot(bool p_oneshot); - bool get_oneshot() const; + void set_one_shot(bool p_one_shot); + bool get_one_shot() const; void set_frame_texture(int p_frame, const Ref<Texture2D> &p_texture); Ref<Texture2D> get_frame_texture(int p_frame) const; - void set_frame_delay(int p_frame, float p_delay_sec); - float get_frame_delay(int p_frame) const; + void set_frame_duration(int p_frame, float p_duration); + float get_frame_duration(int p_frame) const; - void set_fps(float p_fps); - float get_fps() const; + void set_speed_scale(float p_scale); + float get_speed_scale() const; virtual int get_width() const override; virtual int get_height() const override; diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 70a73186bc..262dbe28ed 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -3718,6 +3718,17 @@ bool VisualShaderNodeParameter::is_global_code_generated() const { return global_code_generated; } +#ifndef DISABLE_DEPRECATED +// Kept for compatibility from 3.x to 4.0. +bool VisualShaderNodeParameter::_set(const StringName &p_name, const Variant &p_value) { + if (p_name == "uniform_name") { + set_parameter_name(p_value); + return true; + } + return false; +} +#endif + void VisualShaderNodeParameter::_bind_methods() { ClassDB::bind_method(D_METHOD("set_parameter_name", "name"), &VisualShaderNodeParameter::set_parameter_name); ClassDB::bind_method(D_METHOD("get_parameter_name"), &VisualShaderNodeParameter::get_parameter_name); diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 88e92f15cf..4116eaa196 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -519,6 +519,10 @@ protected: static void _bind_methods(); String _get_qual_str() const; +#ifndef DISABLE_DEPRECATED + bool _set(const StringName &p_name, const Variant &p_value); +#endif + public: void set_parameter_name(const String &p_name); String get_parameter_name() const; diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index 5dfa25163b..de13912b75 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -6119,6 +6119,13 @@ String VisualShaderNodeTextureParameterTriplanar::generate_global_per_func(Shade return code; } +String VisualShaderNodeTextureParameterTriplanar::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { + String code = _get_qual_str() + "uniform sampler2D " + get_parameter_name(); + code += get_sampler_hint(texture_type, color_default, texture_filter, texture_repeat); + code += ";\n"; + return code; +} + String VisualShaderNodeTextureParameterTriplanar::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { String id = get_parameter_name(); diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h index 4f18447333..4b883c25cc 100644 --- a/scene/resources/visual_shader_nodes.h +++ b/scene/resources/visual_shader_nodes.h @@ -2279,6 +2279,7 @@ public: virtual String generate_global_per_node(Shader::Mode p_mode, int p_id) const override; virtual String generate_global_per_func(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override; + virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; VisualShaderNodeTextureParameterTriplanar(); |