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-rw-r--r--scene/3d/physics_body.cpp4
-rw-r--r--scene/3d/spring_arm.cpp3
-rw-r--r--scene/3d/spring_arm.h2
-rw-r--r--scene/animation/skeleton_ik.cpp4
-rw-r--r--scene/resources/tile_set.h9
5 files changed, 11 insertions, 11 deletions
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 95a83bfc1f..0fb0869979 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -2509,12 +2509,12 @@ PhysicalBone::PhysicalBone() :
gizmo_move_joint(false),
#endif
joint_data(NULL),
+ parent_skeleton(NULL),
static_body(false),
- simulate_physics(false),
_internal_static_body(false),
+ simulate_physics(false),
_internal_simulate_physics(false),
bone_id(-1),
- parent_skeleton(NULL),
bone_name(""),
bounce(0),
mass(1),
diff --git a/scene/3d/spring_arm.cpp b/scene/3d/spring_arm.cpp
index 818e7f9217..f74784c2f9 100644
--- a/scene/3d/spring_arm.cpp
+++ b/scene/3d/spring_arm.cpp
@@ -36,8 +36,9 @@
SpringArm::SpringArm() :
spring_length(1),
- mask(1),
current_spring_length(0),
+ keep_child_basis(false),
+ mask(1),
margin(0.01) {}
void SpringArm::_notification(int p_what) {
diff --git a/scene/3d/spring_arm.h b/scene/3d/spring_arm.h
index 24d912d371..e0c3f2992d 100644
--- a/scene/3d/spring_arm.h
+++ b/scene/3d/spring_arm.h
@@ -39,8 +39,8 @@ class SpringArm : public Spatial {
Ref<Shape> shape;
Set<RID> excluded_objects;
float spring_length;
- bool keep_child_basis;
float current_spring_length;
+ bool keep_child_basis;
uint32_t mask;
float margin;
diff --git a/scene/animation/skeleton_ik.cpp b/scene/animation/skeleton_ik.cpp
index 69975e6195..83f45afac8 100644
--- a/scene/animation/skeleton_ik.cpp
+++ b/scene/animation/skeleton_ik.cpp
@@ -418,11 +418,11 @@ void SkeletonIK::_notification(int p_what) {
SkeletonIK::SkeletonIK() :
Node(),
interpolation(1),
- skeleton(NULL),
- target_node_override(NULL),
use_magnet(false),
min_distance(0.01),
max_iterations(10),
+ skeleton(NULL),
+ target_node_override(NULL),
task(NULL) {
set_process_priority(1);
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 74dcd47c48..1802bf12b6 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -80,8 +80,8 @@ public:
struct AutotileData {
BitmaskMode bitmask_mode;
- int spacing;
Size2 size;
+ int spacing;
Vector2 icon_coord;
Map<Vector2, uint16_t> flags;
Map<Vector2, Ref<OccluderPolygon2D> > occluder_map;
@@ -90,11 +90,10 @@ public:
// Default size to prevent invalid value
explicit AutotileData() :
+ bitmask_mode(BITMASK_2X2),
size(64, 64),
spacing(0),
- icon_coord(0, 0) {
- bitmask_mode = BITMASK_2X2;
- }
+ icon_coord(0, 0) {}
};
private:
@@ -111,8 +110,8 @@ private:
Vector2 navigation_polygon_offset;
Ref<NavigationPolygon> navigation_polygon;
Ref<ShaderMaterial> material;
- Color modulate;
TileMode tile_mode;
+ Color modulate;
AutotileData autotile_data;
int z_index;