diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/3d/mesh_instance_3d.cpp | 30 | ||||
-rw-r--r-- | scene/3d/mesh_instance_3d.h | 1 | ||||
-rw-r--r-- | scene/3d/navigation_region_3d.cpp | 7 | ||||
-rw-r--r-- | scene/gui/menu_button.cpp | 34 | ||||
-rw-r--r-- | scene/gui/menu_button.h | 4 | ||||
-rw-r--r-- | scene/gui/option_button.cpp | 61 | ||||
-rw-r--r-- | scene/gui/option_button.h | 1 | ||||
-rw-r--r-- | scene/gui/scroll_container.cpp | 2 | ||||
-rw-r--r-- | scene/main/node.cpp | 10 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 14 | ||||
-rw-r--r-- | scene/main/viewport.h | 1 | ||||
-rw-r--r-- | scene/resources/visual_shader.cpp | 2 |
12 files changed, 88 insertions, 79 deletions
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp index a76f4dd0d5..b0503c9c02 100644 --- a/scene/3d/mesh_instance_3d.cpp +++ b/scene/3d/mesh_instance_3d.cpp @@ -390,13 +390,13 @@ void MeshInstance3D::_mesh_changed() { update_gizmos(); } -void MeshInstance3D::create_debug_tangents() { +MeshInstance3D *MeshInstance3D::create_debug_tangents_node() { Vector<Vector3> lines; Vector<Color> colors; Ref<Mesh> mesh = get_mesh(); if (!mesh.is_valid()) { - return; + return nullptr; } for (int i = 0; i < mesh->get_surface_count(); i++) { @@ -457,15 +457,23 @@ void MeshInstance3D::create_debug_tangents() { MeshInstance3D *mi = memnew(MeshInstance3D); mi->set_mesh(am); mi->set_name("DebugTangents"); - add_child(mi, true); -#ifdef TOOLS_ENABLED + return mi; + } - if (is_inside_tree() && this == get_tree()->get_edited_scene_root()) { - mi->set_owner(this); - } else { - mi->set_owner(get_owner()); - } -#endif + return nullptr; +} + +void MeshInstance3D::create_debug_tangents() { + MeshInstance3D *mi = create_debug_tangents_node(); + if (!mi) { + return; + } + + add_child(mi, true); + if (is_inside_tree() && this == get_tree()->get_edited_scene_root()) { + mi->set_owner(this); + } else { + mi->set_owner(get_owner()); } } @@ -495,8 +503,6 @@ void MeshInstance3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_blend_shape_value", "blend_shape_idx", "value"), &MeshInstance3D::set_blend_shape_value); ClassDB::bind_method(D_METHOD("create_debug_tangents"), &MeshInstance3D::create_debug_tangents); - ClassDB::set_method_flags("MeshInstance3D", "create_debug_tangents", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh"); ADD_GROUP("Skeleton", ""); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "skin", PROPERTY_HINT_RESOURCE_TYPE, "Skin"), "set_skin", "get_skin"); diff --git a/scene/3d/mesh_instance_3d.h b/scene/3d/mesh_instance_3d.h index 48d76b9a88..caf7d25616 100644 --- a/scene/3d/mesh_instance_3d.h +++ b/scene/3d/mesh_instance_3d.h @@ -90,6 +90,7 @@ public: Node *create_multiple_convex_collisions_node(); void create_multiple_convex_collisions(); + MeshInstance3D *create_debug_tangents_node(); void create_debug_tangents(); virtual AABB get_aabb() const override; diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp index b060d314ba..06182d921c 100644 --- a/scene/3d/navigation_region_3d.cpp +++ b/scene/3d/navigation_region_3d.cpp @@ -261,12 +261,7 @@ void NavigationRegion3D::bake_navigation_mesh(bool p_on_thread) { BakeThreadsArgs *args = memnew(BakeThreadsArgs); args->nav_region = this; - if (p_on_thread && !OS::get_singleton()->can_use_threads()) { - WARN_PRINT("NavigationMesh bake 'on_thread' will be disabled as the current OS does not support multiple threads." - "\nAs a fallback the navigation mesh will bake on the main thread which can cause framerate issues."); - } - - if (p_on_thread && OS::get_singleton()->can_use_threads()) { + if (p_on_thread) { bake_thread.start(_bake_navigation_mesh, args); } else { _bake_navigation_mesh(args); diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index 67a36240a2..fa8df48412 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -44,15 +44,12 @@ void MenuButton::shortcut_input(const Ref<InputEvent> &p_event) { return; } - if (p_event->is_pressed() && !p_event->is_echo() && (Object::cast_to<InputEventKey>(p_event.ptr()) || Object::cast_to<InputEventJoypadButton>(p_event.ptr()) || Object::cast_to<InputEventAction>(*p_event) || Object::cast_to<InputEventShortcut>(*p_event))) { - if (!get_parent() || !is_visible_in_tree() || is_disabled()) { - return; - } - - if (popup->activate_item_by_event(p_event, false)) { - accept_event(); - } + if (p_event->is_pressed() && !p_event->is_echo() && !is_disabled() && is_visible_in_tree() && popup->activate_item_by_event(p_event, false)) { + accept_event(); + return; } + + Button::shortcut_input(p_event); } void MenuButton::_popup_visibility_changed(bool p_visible) { @@ -91,6 +88,18 @@ void MenuButton::pressed() { return; } + show_popup(); +} + +PopupMenu *MenuButton::get_popup() const { + return popup; +} + +void MenuButton::show_popup() { + if (!get_viewport()) { + return; + } + emit_signal(SNAME("about_to_popup")); Size2 size = get_size() * get_viewport()->get_canvas_transform().get_scale(); @@ -116,14 +125,6 @@ void MenuButton::pressed() { popup->popup(); } -void MenuButton::gui_input(const Ref<InputEvent> &p_event) { - BaseButton::gui_input(p_event); -} - -PopupMenu *MenuButton::get_popup() const { - return popup; -} - void MenuButton::set_switch_on_hover(bool p_enabled) { switch_on_hover = p_enabled; } @@ -226,6 +227,7 @@ void MenuButton::_get_property_list(List<PropertyInfo> *p_list) const { void MenuButton::_bind_methods() { ClassDB::bind_method(D_METHOD("get_popup"), &MenuButton::get_popup); + ClassDB::bind_method(D_METHOD("show_popup"), &MenuButton::show_popup); ClassDB::bind_method(D_METHOD("set_switch_on_hover", "enable"), &MenuButton::set_switch_on_hover); ClassDB::bind_method(D_METHOD("is_switch_on_hover"), &MenuButton::is_switch_on_hover); ClassDB::bind_method(D_METHOD("set_disable_shortcuts", "disabled"), &MenuButton::set_disable_shortcuts); diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h index 97c0d21f1e..3aacbca3a8 100644 --- a/scene/gui/menu_button.h +++ b/scene/gui/menu_button.h @@ -44,8 +44,6 @@ class MenuButton : public Button { Vector2i mouse_pos_adjusted; - virtual void gui_input(const Ref<InputEvent> &p_event) override; - void _popup_visibility_changed(bool p_visible); protected: @@ -60,6 +58,8 @@ public: virtual void pressed() override; PopupMenu *get_popup() const; + void show_popup(); + void set_switch_on_hover(bool p_enabled); bool is_switch_on_hover(); void set_disable_shortcuts(bool p_disabled); diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 08f5e0bbfb..2cbece69f2 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -231,32 +231,7 @@ void OptionButton::pressed() { return; } - Size2 size = get_size() * get_viewport()->get_canvas_transform().get_scale(); - popup->set_position(get_screen_position() + Size2(0, size.height * get_global_transform().get_scale().y)); - popup->set_size(Size2(size.width, 0)); - - // If not triggered by the mouse, start the popup with the checked item (or the first enabled one) focused. - if (current != NONE_SELECTED && !popup->is_item_disabled(current)) { - if (!_was_pressed_by_mouse()) { - popup->set_focused_item(current); - } else { - popup->scroll_to_item(current); - } - } else { - for (int i = 0; i < popup->get_item_count(); i++) { - if (!popup->is_item_disabled(i)) { - if (!_was_pressed_by_mouse()) { - popup->set_focused_item(i); - } else { - popup->scroll_to_item(i); - } - - break; - } - } - } - - popup->popup(); + show_popup(); } void OptionButton::add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id) { @@ -511,6 +486,39 @@ PopupMenu *OptionButton::get_popup() const { return popup; } +void OptionButton::show_popup() { + if (!get_viewport()) { + return; + } + + Size2 size = get_size() * get_viewport()->get_canvas_transform().get_scale(); + popup->set_position(get_screen_position() + Size2(0, size.height * get_global_transform().get_scale().y)); + popup->set_size(Size2(size.width, 0)); + + // If not triggered by the mouse, start the popup with the checked item (or the first enabled one) focused. + if (current != NONE_SELECTED && !popup->is_item_disabled(current)) { + if (!_was_pressed_by_mouse()) { + popup->set_focused_item(current); + } else { + popup->scroll_to_item(current); + } + } else { + for (int i = 0; i < popup->get_item_count(); i++) { + if (!popup->is_item_disabled(i)) { + if (!_was_pressed_by_mouse()) { + popup->set_focused_item(i); + } else { + popup->scroll_to_item(i); + } + + break; + } + } + } + + popup->popup(); +} + void OptionButton::get_translatable_strings(List<String> *p_strings) const { popup->get_translatable_strings(p_strings); } @@ -548,6 +556,7 @@ void OptionButton::_bind_methods() { ClassDB::bind_method(D_METHOD("_select_int", "idx"), &OptionButton::_select_int); ClassDB::bind_method(D_METHOD("get_popup"), &OptionButton::get_popup); + ClassDB::bind_method(D_METHOD("show_popup"), &OptionButton::show_popup); ClassDB::bind_method(D_METHOD("set_item_count", "count"), &OptionButton::set_item_count); ClassDB::bind_method(D_METHOD("get_item_count"), &OptionButton::get_item_count); diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h index 2c7e0510f5..b76a31d37e 100644 --- a/scene/gui/option_button.h +++ b/scene/gui/option_button.h @@ -123,6 +123,7 @@ public: void remove_item(int p_idx); PopupMenu *get_popup() const; + void show_popup(); virtual void get_translatable_strings(List<String> *p_strings) const override; diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 761072c5bc..a6aa4707ff 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -162,7 +162,7 @@ void ScrollContainer::gui_input(const Ref<InputEvent> &p_gui_input) { drag_accum = Vector2(); last_drag_accum = Vector2(); drag_from = Vector2(h_scroll->get_value(), v_scroll->get_value()); - drag_touching = !DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())); + drag_touching = DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())); drag_touching_deaccel = false; beyond_deadzone = false; time_since_motion = 0; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index a2b0f1a825..bbdba16cb5 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1466,20 +1466,10 @@ bool Node::is_greater_than(const Node *p_node) const { ERR_FAIL_COND_V(data.depth < 0, false); ERR_FAIL_COND_V(p_node->data.depth < 0, false); -#ifdef NO_ALLOCA - - Vector<int> this_stack; - Vector<int> that_stack; - this_stack.resize(data.depth); - that_stack.resize(p_node->data.depth); - -#else int *this_stack = (int *)alloca(sizeof(int) * data.depth); int *that_stack = (int *)alloca(sizeof(int) * p_node->data.depth); -#endif - const Node *n = this; int idx = data.depth - 1; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 549cc19cb1..0795d91035 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -499,6 +499,13 @@ void Viewport::_notification(int p_what) { // exit event if the change in focus results in the mouse exiting // the window. } break; + + case NOTIFICATION_PREDELETE: { + if (gui_parent) { + gui_parent->gui.tooltip_popup = nullptr; + gui_parent->gui.tooltip_label = nullptr; + } + } break; } } @@ -1155,8 +1162,6 @@ void Viewport::_gui_cancel_tooltip() { } if (gui.tooltip_popup) { gui.tooltip_popup->queue_delete(); - gui.tooltip_popup = nullptr; - gui.tooltip_label = nullptr; } } @@ -1219,8 +1224,6 @@ void Viewport::_gui_show_tooltip() { // Remove previous popup if we change something. if (gui.tooltip_popup) { memdelete(gui.tooltip_popup); - gui.tooltip_popup = nullptr; - gui.tooltip_label = nullptr; } if (!tooltip_owner) { @@ -1252,6 +1255,7 @@ void Viewport::_gui_show_tooltip() { panel->set_flag(Window::FLAG_POPUP, false); panel->set_wrap_controls(true); panel->add_child(base_tooltip); + panel->gui_parent = this; gui.tooltip_popup = panel; @@ -2799,7 +2803,7 @@ void Viewport::push_unhandled_input(const Ref<InputEvent> &p_event, bool p_local } // Shortcut Input. - if (Object::cast_to<InputEventKey>(*ev) != nullptr || Object::cast_to<InputEventShortcut>(*ev) != nullptr) { + if (Object::cast_to<InputEventKey>(*ev) != nullptr || Object::cast_to<InputEventShortcut>(*ev) != nullptr || Object::cast_to<InputEventJoypadButton>(*ev) != nullptr) { get_tree()->_call_input_pause(shortcut_input_group, SceneTree::CALL_INPUT_TYPE_SHORTCUT_INPUT, ev, this); } diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 471dc41246..6f67649ea3 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -208,6 +208,7 @@ private: friend class ViewportTexture; Viewport *parent = nullptr; + Viewport *gui_parent = nullptr; // Whose gui.tooltip_popup it is. AudioListener2D *audio_listener_2d = nullptr; Camera2D *camera_2d = nullptr; diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 320889679d..9174fcd9e3 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -955,7 +955,7 @@ bool VisualShader::can_connect_nodes(Type p_type, int p_from_node, int p_from_po } bool VisualShader::is_port_types_compatible(int p_a, int p_b) const { - return MAX(0, p_a - 4) == (MAX(0, p_b - 4)); + return MAX(0, p_a - 5) == (MAX(0, p_b - 5)); } void VisualShader::connect_nodes_forced(Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) { |