diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/register_scene_types.cpp | 4 | ||||
-rw-r--r-- | scene/resources/height_map_shape.cpp | 1 | ||||
-rw-r--r-- | scene/resources/particles_material.cpp | 1 |
3 files changed, 4 insertions, 2 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 5440c88fa8..8e6e8e2a53 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -144,7 +144,6 @@ #include "scene/resources/material.h" #include "scene/resources/mesh.h" #include "scene/resources/mesh_data_tool.h" -#include "scene/resources/mesh_library.h" #include "scene/resources/packed_scene.h" #include "scene/resources/particles_material.h" #include "scene/resources/physics_material.h" @@ -209,6 +208,7 @@ #include "scene/3d/visibility_notifier.h" #include "scene/animation/skeleton_ik.h" #include "scene/resources/environment.h" +#include "scene/resources/mesh_library.h" #endif static Ref<ResourceFormatSaverText> resource_saver_text; @@ -468,7 +468,7 @@ void register_scene_types() { OS::get_singleton()->yield(); //may take time to init #endif - ClassDB::register_class<MeshLibrary>(); + AcceptDialog::set_swap_ok_cancel(GLOBAL_DEF("gui/common/swap_ok_cancel", bool(OS::get_singleton()->get_swap_ok_cancel()))); ClassDB::register_class<Shader>(); diff --git a/scene/resources/height_map_shape.cpp b/scene/resources/height_map_shape.cpp index 8cd271dab0..f763700d52 100644 --- a/scene/resources/height_map_shape.cpp +++ b/scene/resources/height_map_shape.cpp @@ -85,6 +85,7 @@ void HeightMapShape::_update_shape() { d["min_height"] = min_height; d["max_height"] = max_height; PhysicsServer::get_singleton()->shape_set_data(get_shape(), d); + Shape::_update_shape(); } void HeightMapShape::set_map_width(int p_new) { diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index ef67e6ea80..758475b75e 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -1186,6 +1186,7 @@ void ParticlesMaterial::_bind_methods() { BIND_ENUM_CONSTANT(FLAG_ALIGN_Y_TO_VELOCITY); BIND_ENUM_CONSTANT(FLAG_ROTATE_Y); + BIND_ENUM_CONSTANT(FLAG_DISABLE_Z); BIND_ENUM_CONSTANT(FLAG_MAX); BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT); |