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-rw-r--r--scene/gui/graph_edit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 8e5ac83acb..1ea790fc4f 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -471,7 +471,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_to = mm->get_position();
connecting_target = false;
top_layer->update();
- connecting_valid = click_pos.distance_to(connecting_to) > 20.0 * zoom;
+ connecting_valid = just_disconnected || click_pos.distance_to(connecting_to) > 20.0 * zoom;
if (connecting_valid) {
Ref<Texture2D> port = get_theme_icon("port", "GraphNode");