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-rw-r--r--scene/2d/animated_sprite.cpp2
-rw-r--r--scene/2d/area_2d.cpp55
-rw-r--r--scene/2d/area_2d.h10
-rw-r--r--scene/2d/navigation2d.cpp29
-rw-r--r--scene/2d/navigation2d.h12
-rw-r--r--scene/2d/physics_body_2d.cpp39
-rw-r--r--scene/2d/physics_body_2d.h7
-rw-r--r--scene/2d/sprite.cpp2
-rw-r--r--scene/3d/area.cpp16
-rw-r--r--scene/3d/area.h4
-rw-r--r--scene/3d/navigation.cpp30
-rw-r--r--scene/3d/navigation.h13
-rw-r--r--scene/3d/spatial.cpp3
-rw-r--r--scene/3d/sprite_3d.cpp4
-rw-r--r--scene/animation/animation_player.cpp12
-rw-r--r--scene/animation/animation_player.h2
-rw-r--r--scene/gui/item_list.cpp1048
-rw-r--r--scene/gui/item_list.h132
-rw-r--r--scene/gui/rich_text_label.cpp58
-rw-r--r--scene/gui/rich_text_label.h13
-rw-r--r--scene/gui/text_edit.cpp4
-rw-r--r--scene/io/resource_format_wav.cpp4
-rw-r--r--scene/register_scene_types.cpp4
-rw-r--r--scene/resources/audio_stream_resampled.cpp55
-rw-r--r--scene/resources/default_theme/default_theme.cpp24
-rw-r--r--scene/resources/shader.cpp3
-rw-r--r--scene/resources/shader.h19
27 files changed, 1562 insertions, 42 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index 312b04d414..b49426f7e2 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -329,7 +329,7 @@ void AnimatedSprite::_bind_methods() {
ADD_SIGNAL(MethodInfo("frame_changed"));
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "frames",PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), _SCS("set_sprite_frames"),_SCS("get_sprite_frames"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame"));
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered"));
ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h"));
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index 827256c2fa..f9e79e25bc 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -52,6 +52,17 @@ bool Area2D::is_gravity_a_point() const{
return gravity_is_point;
}
+void Area2D::set_gravity_distance_scale(real_t p_scale){
+
+ gravity_distance_scale=p_scale;
+ Physics2DServer::get_singleton()->area_set_param(get_rid(),Physics2DServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE,p_scale);
+
+}
+
+real_t Area2D::get_gravity_distance_scale() const{
+ return gravity_distance_scale;
+}
+
void Area2D::set_gravity_vector(const Vector2& p_vec){
gravity_vec=p_vec;
@@ -535,6 +546,39 @@ uint32_t Area2D::get_layer_mask() const {
return layer_mask;
}
+void Area2D::set_collision_mask_bit(int p_bit, bool p_value) {
+
+ uint32_t mask = get_collision_mask();
+ if (p_value)
+ mask|=1<<p_bit;
+ else
+ mask&=~(1<<p_bit);
+ set_collision_mask(mask);
+
+}
+
+bool Area2D::get_collision_mask_bit(int p_bit) const{
+
+ return get_collision_mask()&(1<<p_bit);
+}
+
+
+void Area2D::set_layer_mask_bit(int p_bit, bool p_value) {
+
+ uint32_t mask = get_layer_mask();
+ if (p_value)
+ mask|=1<<p_bit;
+ else
+ mask&=~(1<<p_bit);
+ set_layer_mask(mask);
+
+}
+
+bool Area2D::get_layer_mask_bit(int p_bit) const{
+
+ return get_layer_mask()&(1<<p_bit);
+}
+
void Area2D::_bind_methods() {
@@ -550,6 +594,9 @@ void Area2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_gravity_is_point","enable"),&Area2D::set_gravity_is_point);
ObjectTypeDB::bind_method(_MD("is_gravity_a_point"),&Area2D::is_gravity_a_point);
+ ObjectTypeDB::bind_method(_MD("set_gravity_distance_scale","distance_scale"),&Area2D::set_gravity_distance_scale);
+ ObjectTypeDB::bind_method(_MD("get_gravity_distance_scale"),&Area2D::get_gravity_distance_scale);
+
ObjectTypeDB::bind_method(_MD("set_gravity_vector","vector"),&Area2D::set_gravity_vector);
ObjectTypeDB::bind_method(_MD("get_gravity_vector"),&Area2D::get_gravity_vector);
@@ -571,6 +618,12 @@ void Area2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_layer_mask","layer_mask"),&Area2D::set_layer_mask);
ObjectTypeDB::bind_method(_MD("get_layer_mask"),&Area2D::get_layer_mask);
+ ObjectTypeDB::bind_method(_MD("set_collision_mask_bit","bit","value"),&Area2D::set_collision_mask_bit);
+ ObjectTypeDB::bind_method(_MD("get_collision_mask_bit","bit"),&Area2D::get_collision_mask_bit);
+
+ ObjectTypeDB::bind_method(_MD("set_layer_mask_bit","bit","value"),&Area2D::set_layer_mask_bit);
+ ObjectTypeDB::bind_method(_MD("get_layer_mask_bit","bit"),&Area2D::get_layer_mask_bit);
+
ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area2D::set_enable_monitoring);
ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area2D::is_monitoring_enabled);
@@ -600,6 +653,7 @@ void Area2D::_bind_methods() {
ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_linear_damp"),_SCS("get_linear_damp"));
@@ -618,6 +672,7 @@ Area2D::Area2D() : CollisionObject2D(Physics2DServer::get_singleton()->area_crea
set_gravity(98);;
set_gravity_vector(Vector2(0,1));
gravity_is_point=false;
+ gravity_distance_scale=0;
linear_damp=0.1;
angular_damp=1;
locked=false;
diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h
index 0c064f54cd..f5a88390e7 100644
--- a/scene/2d/area_2d.h
+++ b/scene/2d/area_2d.h
@@ -49,6 +49,7 @@ private:
Vector2 gravity_vec;
real_t gravity;
bool gravity_is_point;
+ real_t gravity_distance_scale;
real_t linear_damp;
real_t angular_damp;
uint32_t collision_mask;
@@ -132,6 +133,9 @@ public:
void set_gravity_is_point(bool p_enabled);
bool is_gravity_a_point() const;
+ void set_gravity_distance_scale(real_t p_scale);
+ real_t get_gravity_distance_scale() const;
+
void set_gravity_vector(const Vector2& p_vec);
Vector2 get_gravity_vector() const;
@@ -159,6 +163,12 @@ public:
void set_layer_mask(uint32_t p_mask);
uint32_t get_layer_mask() const;
+ void set_collision_mask_bit(int p_bit, bool p_value);
+ bool get_collision_mask_bit(int p_bit) const;
+
+ void set_layer_mask_bit(int p_bit, bool p_value);
+ bool get_layer_mask_bit(int p_bit) const;
+
Array get_overlapping_bodies() const; //function for script
Array get_overlapping_areas() const; //function for script
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index 5a02501816..5db0e0a9fc 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -91,9 +91,13 @@ void Navigation2D::_navpoly_link(int p_id) {
} else {
if (C->get().B!=NULL) {
- print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b));
+ ConnectionPending pending;
+ pending.polygon=&p;
+ pending.edge=j;
+ p.edges[j].P=C->get().pending.push_back(pending);
+ continue;
+ //print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b));
}
- ERR_CONTINUE(C->get().B!=NULL); //wut
C->get().B=&p;
C->get().B_edge=j;
@@ -133,7 +137,12 @@ void Navigation2D::_navpoly_unlink(int p_id) {
EdgeKey ek(edges[i].point,edges[next].point);
Map<EdgeKey,Connection>::Element *C=connections.find(ek);
ERR_CONTINUE(!C);
- if (C->get().B) {
+
+ if (edges[i].P) {
+ C->get().pending.erase(edges[i].P);
+ edges[i].P=NULL;
+
+ } else if (C->get().B) {
//disconnect
C->get().B->edges[C->get().B_edge].C=NULL;
@@ -149,6 +158,20 @@ void Navigation2D::_navpoly_unlink(int p_id) {
C->get().B=NULL;
C->get().B_edge=-1;
+ if (C->get().pending.size()) {
+ //reconnect if something is pending
+ ConnectionPending cp = C->get().pending.front()->get();
+ C->get().pending.pop_front();
+
+ C->get().B=cp.polygon;
+ C->get().B_edge=cp.edge;
+ C->get().A->edges[C->get().A_edge].C=cp.polygon;
+ C->get().A->edges[C->get().A_edge].C_edge=cp.edge;
+ cp.polygon->edges[cp.edge].C=C->get().A;
+ cp.polygon->edges[cp.edge].C_edge=C->get().A_edge;
+ cp.polygon->edges[cp.edge].P=NULL;
+ }
+
} else {
connections.erase(C);
//erase
diff --git a/scene/2d/navigation2d.h b/scene/2d/navigation2d.h
index 829b0f544b..231f1e8c63 100644
--- a/scene/2d/navigation2d.h
+++ b/scene/2d/navigation2d.h
@@ -41,7 +41,13 @@ class Navigation2D : public Node2D {
struct NavMesh;
+ struct Polygon;
+ struct ConnectionPending {
+
+ Polygon *polygon;
+ int edge;
+ };
struct Polygon {
@@ -49,7 +55,8 @@ class Navigation2D : public Node2D {
Point point;
Polygon *C; //connection
int C_edge;
- Edge() { C=NULL; C_edge=-1; }
+ List<ConnectionPending>::Element *P;
+ Edge() { C=NULL; C_edge=-1; P=NULL; }
};
Vector<Edge> edges;
@@ -72,6 +79,9 @@ class Navigation2D : public Node2D {
int A_edge;
Polygon *B;
int B_edge;
+
+ List<ConnectionPending> pending;
+
Connection() { A=NULL; B=NULL; A_edge=-1; B_edge=-1;}
};
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 3d2917d843..c30921eb69 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -85,6 +85,14 @@ void PhysicsBody2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_layer_mask"),&PhysicsBody2D::get_layer_mask);
ObjectTypeDB::bind_method(_MD("set_collision_mask","mask"),&PhysicsBody2D::set_collision_mask);
ObjectTypeDB::bind_method(_MD("get_collision_mask"),&PhysicsBody2D::get_collision_mask);
+
+
+ ObjectTypeDB::bind_method(_MD("set_collision_mask_bit","bit","value"),&PhysicsBody2D::set_collision_mask_bit);
+ ObjectTypeDB::bind_method(_MD("get_collision_mask_bit","bit"),&PhysicsBody2D::get_collision_mask_bit);
+
+ ObjectTypeDB::bind_method(_MD("set_layer_mask_bit","bit","value"),&PhysicsBody2D::set_layer_mask_bit);
+ ObjectTypeDB::bind_method(_MD("get_layer_mask_bit","bit"),&PhysicsBody2D::get_layer_mask_bit);
+
ObjectTypeDB::bind_method(_MD("_set_layers","mask"),&PhysicsBody2D::_set_layers);
ObjectTypeDB::bind_method(_MD("_get_layers"),&PhysicsBody2D::_get_layers);
ObjectTypeDB::bind_method(_MD("set_one_way_collision_direction","dir"),&PhysicsBody2D::set_one_way_collision_direction);
@@ -122,6 +130,37 @@ uint32_t PhysicsBody2D::get_collision_mask() const {
return collision_mask;
}
+void PhysicsBody2D::set_collision_mask_bit(int p_bit, bool p_value) {
+
+ uint32_t mask = get_collision_mask();
+ if (p_value)
+ mask|=1<<p_bit;
+ else
+ mask&=~(1<<p_bit);
+ set_collision_mask(mask);
+
+}
+bool PhysicsBody2D::get_collision_mask_bit(int p_bit) const{
+
+ return get_collision_mask()&(1<<p_bit);
+}
+
+
+void PhysicsBody2D::set_layer_mask_bit(int p_bit, bool p_value) {
+
+ uint32_t mask = get_layer_mask();
+ if (p_value)
+ mask|=1<<p_bit;
+ else
+ mask&=~(1<<p_bit);
+ set_layer_mask(mask);
+
+}
+
+bool PhysicsBody2D::get_layer_mask_bit(int p_bit) const{
+
+ return get_layer_mask()&(1<<p_bit);
+}
PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) : CollisionObject2D( Physics2DServer::get_singleton()->body_create(p_mode), false) {
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h
index 03f95959b6..b70fdd59cf 100644
--- a/scene/2d/physics_body_2d.h
+++ b/scene/2d/physics_body_2d.h
@@ -61,6 +61,13 @@ public:
void set_collision_mask(uint32_t p_mask);
uint32_t get_collision_mask() const;
+
+ void set_collision_mask_bit(int p_bit, bool p_value);
+ bool get_collision_mask_bit(int p_bit) const;
+
+ void set_layer_mask_bit(int p_bit, bool p_value);
+ bool get_layer_mask_bit(int p_bit) const;
+
void add_collision_exception_with(Node* p_node); //must be physicsbody
void remove_collision_exception_with(Node* p_node);
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index 0c0a0d7822..067b4794b4 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -320,7 +320,7 @@ void Sprite::_bind_methods() {
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region"));
ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp
index d49ffff729..76527c72e6 100644
--- a/scene/3d/area.cpp
+++ b/scene/3d/area.cpp
@@ -52,6 +52,17 @@ bool Area::is_gravity_a_point() const{
return gravity_is_point;
}
+void Area::set_gravity_distance_scale(real_t p_scale){
+
+ gravity_distance_scale=p_scale;
+ PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE,p_scale);
+
+}
+
+real_t Area::get_gravity_distance_scale() const{
+ return gravity_distance_scale;
+}
+
void Area::set_gravity_vector(const Vector3& p_vec){
gravity_vec=p_vec;
@@ -302,6 +313,9 @@ void Area::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_gravity_is_point","enable"),&Area::set_gravity_is_point);
ObjectTypeDB::bind_method(_MD("is_gravity_a_point"),&Area::is_gravity_a_point);
+ ObjectTypeDB::bind_method(_MD("set_gravity_distance_scale","distance_scale"),&Area::set_gravity_distance_scale);
+ ObjectTypeDB::bind_method(_MD("get_gravity_distance_scale"),&Area::get_gravity_distance_scale);
+
ObjectTypeDB::bind_method(_MD("set_gravity_vector","vector"),&Area::set_gravity_vector);
ObjectTypeDB::bind_method(_MD("get_gravity_vector"),&Area::get_gravity_vector);
@@ -330,6 +344,7 @@ void Area::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"density",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_density"),_SCS("get_density"));
@@ -345,6 +360,7 @@ Area::Area() : CollisionObject(PhysicsServer::get_singleton()->area_create(),tru
locked=false;
set_gravity_vector(Vector3(0,-1,0));
gravity_is_point=false;
+ gravity_distance_scale=0;
density=0.1;
priority=0;
monitoring=false;
diff --git a/scene/3d/area.h b/scene/3d/area.h
index 493c71c595..fb853092f3 100644
--- a/scene/3d/area.h
+++ b/scene/3d/area.h
@@ -49,6 +49,7 @@ private:
Vector3 gravity_vec;
real_t gravity;
bool gravity_is_point;
+ real_t gravity_distance_scale;
real_t density;
int priority;
bool monitoring;
@@ -98,6 +99,9 @@ public:
void set_gravity_is_point(bool p_enabled);
bool is_gravity_a_point() const;
+ void set_gravity_distance_scale(real_t p_scale);
+ real_t get_gravity_distance_scale() const;
+
void set_gravity_vector(const Vector3& p_vec);
Vector3 get_gravity_vector() const;
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index 48820706dd..bfa8add09c 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -85,9 +85,14 @@ void Navigation::_navmesh_link(int p_id) {
} else {
if (C->get().B!=NULL) {
- print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b));
+ ConnectionPending pending;
+ pending.polygon=&p;
+ pending.edge=j;
+ p.edges[j].P=C->get().pending.push_back(pending);
+ continue;
+ //print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b));
}
- ERR_CONTINUE(C->get().B!=NULL); //wut
+ //ERR_CONTINUE(C->get().B!=NULL); //wut
C->get().B=&p;
C->get().B_edge=j;
@@ -126,8 +131,13 @@ void Navigation::_navmesh_unlink(int p_id) {
EdgeKey ek(edges[i].point,edges[next].point);
Map<EdgeKey,Connection>::Element *C=connections.find(ek);
+
ERR_CONTINUE(!C);
- if (C->get().B) {
+
+ if (edges[i].P) {
+ C->get().pending.erase(edges[i].P);
+ edges[i].P=NULL;
+ } else if (C->get().B) {
//disconnect
C->get().B->edges[C->get().B_edge].C=NULL;
@@ -143,6 +153,20 @@ void Navigation::_navmesh_unlink(int p_id) {
C->get().B=NULL;
C->get().B_edge=-1;
+ if (C->get().pending.size()) {
+ //reconnect if something is pending
+ ConnectionPending cp = C->get().pending.front()->get();
+ C->get().pending.pop_front();
+
+ C->get().B=cp.polygon;
+ C->get().B_edge=cp.edge;
+ C->get().A->edges[C->get().A_edge].C=cp.polygon;
+ C->get().A->edges[C->get().A_edge].C_edge=cp.edge;
+ cp.polygon->edges[cp.edge].C=C->get().A;
+ cp.polygon->edges[cp.edge].C_edge=C->get().A_edge;
+ cp.polygon->edges[cp.edge].P=NULL;
+ }
+
} else {
connections.erase(C);
//erase
diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h
index 0f7f67571f..f8434aaf72 100644
--- a/scene/3d/navigation.h
+++ b/scene/3d/navigation.h
@@ -42,6 +42,13 @@ class Navigation : public Spatial {
struct NavMesh;
+ struct Polygon;
+
+ struct ConnectionPending {
+
+ Polygon *polygon;
+ int edge;
+ };
struct Polygon {
@@ -50,7 +57,8 @@ class Navigation : public Spatial {
Point point;
Polygon *C; //connection
int C_edge;
- Edge() { C=NULL; C_edge=-1; }
+ List<ConnectionPending>::Element *P;
+ Edge() { C=NULL; C_edge=-1; P=NULL; }
};
Vector<Edge> edges;
@@ -72,6 +80,9 @@ class Navigation : public Spatial {
int A_edge;
Polygon *B;
int B_edge;
+
+ List<ConnectionPending> pending;
+
Connection() { A=NULL; B=NULL; A_edge=-1; B_edge=-1;}
};
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 9c69520a85..c672d0e94f 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -626,10 +626,11 @@ void Spatial::rotate_z(float p_radians){
void Spatial::translate(const Vector3& p_offset){
Transform t =get_transform();
- t.origin+=p_offset;
+ t.translate(p_offset);
set_transform(t);
}
+
void Spatial::scale(const Vector3& p_ratio){
Transform t =get_transform();
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 4952f742df..e9da95f3fb 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -580,7 +580,7 @@ void Sprite3D::_bind_methods() {
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_texture"),_SCS("get_texture"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region"));
ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
@@ -727,7 +727,7 @@ void AnimatedSprite3D::_bind_methods(){
ObjectTypeDB::bind_method(_MD("get_frame"),&AnimatedSprite3D::get_frame);
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), _SCS("set_sprite_frames"),_SCS("get_sprite_frames"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_SIGNAL(MethodInfo("frame_changed"));
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 4949b33c47..74ae2c0d55 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -223,7 +223,7 @@ void AnimationPlayer::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
- stop_all();
+ //stop_all();
clear_caches();
} break;
}
@@ -967,14 +967,16 @@ String AnimationPlayer::get_current_animation() const {
}
-void AnimationPlayer::stop() {
+void AnimationPlayer::stop(bool p_reset) {
Playback &c=playback;
c.blend.clear();
- c.current.from=NULL;
+ if (p_reset) {
+ c.current.from=NULL;
+ }
_set_process(false);
queued.clear();
- playing = false;
+ playing = false;
}
void AnimationPlayer::stop_all() {
@@ -1211,7 +1213,7 @@ void AnimationPlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_default_blend_time"),&AnimationPlayer::get_default_blend_time);
ObjectTypeDB::bind_method(_MD("play","name","custom_blend","custom_speed","from_end"),&AnimationPlayer::play,DEFVAL(""),DEFVAL(-1),DEFVAL(1.0),DEFVAL(false));
- ObjectTypeDB::bind_method(_MD("stop"),&AnimationPlayer::stop);
+ ObjectTypeDB::bind_method(_MD("stop","reset"),&AnimationPlayer::stop,DEFVAL(true));
ObjectTypeDB::bind_method(_MD("stop_all"),&AnimationPlayer::stop_all);
ObjectTypeDB::bind_method(_MD("is_playing"),&AnimationPlayer::is_playing);
ObjectTypeDB::bind_method(_MD("set_current_animation","anim"),&AnimationPlayer::set_current_animation);
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 8d7d6d04e0..3fddc283ae 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -260,7 +260,7 @@ public:
void play(const StringName& p_name=StringName(),float p_custom_blend=-1,float p_custom_scale=1.0,bool p_from_end=false);
void queue(const StringName& p_name);
void clear_queue();
- void stop();
+ void stop(bool p_reset=true);
bool is_playing() const;
String get_current_animation() const;
void set_current_animation(const String& p_anim);
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
new file mode 100644
index 0000000000..2fd4d810de
--- /dev/null
+++ b/scene/gui/item_list.cpp
@@ -0,0 +1,1048 @@
+#include "item_list.h"
+#include "os/os.h"
+#include "globals.h"
+
+
+void ItemList::add_item(const String& p_item,const Ref<Texture>& p_texture,bool p_selectable) {
+
+ Item item;
+ item.icon=p_texture;
+ item.text=p_item;
+ item.selectable=p_selectable;
+ item.selected=false;
+ item.disabled=false;
+ items.push_back(item);
+
+ update();
+ shape_changed=true;
+
+}
+
+void ItemList::add_icon_item(const Ref<Texture>& p_item,bool p_selectable){
+
+ Item item;
+ item.icon=p_item;
+ //item.text=p_item;
+ item.selectable=p_selectable;
+ item.selected=false;
+ item.disabled=false;
+ items.push_back(item);
+
+ update();
+ shape_changed=true;
+
+}
+
+void ItemList::set_item_text(int p_idx,const String& p_text){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].text=p_text;
+ update();
+ shape_changed=true;
+
+}
+
+String ItemList::get_item_text(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),String());
+ return items[p_idx].text;
+
+}
+
+void ItemList::set_item_tooltip(int p_idx,const String& p_tooltip){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].tooltip=p_tooltip;
+ update();
+ shape_changed=true;
+
+}
+
+String ItemList::get_item_tooltip(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),String());
+ return items[p_idx].tooltip;
+
+}
+
+void ItemList::set_item_icon(int p_idx,const Ref<Texture>& p_icon){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].icon=p_icon;
+ update();
+ shape_changed=true;
+
+
+}
+Ref<Texture> ItemList::get_item_icon(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),Ref<Texture>());
+
+ return items[p_idx].icon;
+
+}
+
+
+void ItemList::set_item_tag_icon(int p_idx,const Ref<Texture>& p_tag_icon){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].tag_icon=p_tag_icon;
+ update();
+ shape_changed=true;
+
+
+}
+Ref<Texture> ItemList::get_item_tag_icon(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),Ref<Texture>());
+
+ return items[p_idx].tag_icon;
+
+}
+
+void ItemList::set_item_selectable(int p_idx,bool p_selectable){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].selectable=p_selectable;
+
+
+}
+
+
+bool ItemList::is_item_selectable(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),false);
+ return items[p_idx].selectable;
+}
+
+void ItemList::set_item_disabled(int p_idx,bool p_disabled){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].disabled=p_disabled;
+
+
+}
+
+
+bool ItemList::is_item_disabled(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),false);
+ return items[p_idx].disabled;
+}
+
+
+void ItemList::set_item_metadata(int p_idx,const Variant& p_metadata){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].metadata=p_metadata;
+ update();
+ shape_changed=true;
+
+}
+
+Variant ItemList::get_item_metadata(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),Variant());
+ return items[p_idx].metadata;
+
+}
+void ItemList::select(int p_idx,bool p_single){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ if (p_single || select_mode==SELECT_SINGLE) {
+
+ if (!items[p_idx].selectable) {
+ return;
+ }
+
+ for(int i=0;i<items.size();i++) {
+ items[i].selected=p_idx==i;
+ }
+
+ current=p_idx;
+ } else {
+
+ if (items[p_idx].selectable) {
+ items[p_idx].selected=true;
+ }
+ }
+ update();
+
+}
+void ItemList::unselect(int p_idx){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ if (select_mode!=SELECT_MULTI) {
+ items[p_idx].selected=false;
+ current=-1;
+ } else {
+ items[p_idx].selected=false;
+ }
+ update();
+
+}
+bool ItemList::is_selected(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),false);
+
+ return items[p_idx].selected;
+
+}
+
+void ItemList::set_current(int p_current) {
+ ERR_FAIL_INDEX(p_current,items.size());
+
+ if (select_mode==SELECT_SINGLE)
+ select(p_current,true);
+ else {
+ current=p_current;
+ update();
+ }
+}
+
+int ItemList::get_current() const {
+
+ return current;
+}
+
+
+int ItemList::get_item_count() const{
+
+ return items.size();
+}
+void ItemList::remove_item(int p_idx){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items.remove(p_idx);
+ update();
+ shape_changed=true;
+
+}
+
+void ItemList::clear(){
+
+ items.clear();
+ current=-1;
+ update();
+
+}
+
+void ItemList::set_fixed_column_width(int p_size){
+
+ ERR_FAIL_COND(p_size<0);
+ fixed_column_width=p_size;
+ update();
+ shape_changed=true;
+
+}
+int ItemList::get_fixed_column_width() const{
+
+ return fixed_column_width;
+}
+
+void ItemList::set_max_text_lines(int p_lines){
+
+ ERR_FAIL_COND(p_lines<1);
+ max_text_lines=p_lines;
+ update();
+ shape_changed=true;
+
+}
+int ItemList::get_max_text_lines() const{
+
+ return max_text_lines;
+}
+
+void ItemList::set_max_columns(int p_amount){
+
+ ERR_FAIL_COND(p_amount<0);
+ max_columns=p_amount;
+ update();
+}
+int ItemList::get_max_columns() const{
+
+ return max_columns;
+}
+
+void ItemList::set_select_mode(SelectMode p_mode) {
+
+ select_mode=p_mode;
+ update();
+}
+
+ItemList::SelectMode ItemList::get_select_mode() const {
+
+ return select_mode;
+}
+
+void ItemList::set_icon_mode(IconMode p_mode){
+
+ icon_mode=p_mode;
+ update();
+ shape_changed=true;
+
+}
+ItemList::IconMode ItemList::get_icon_mode() const{
+
+ return icon_mode;
+}
+
+void ItemList::set_min_icon_size(const Size2& p_size) {
+
+ min_icon_size=p_size;
+ update();
+}
+
+Size2 ItemList::get_min_icon_size() const {
+
+ return min_icon_size;
+}
+
+
+
+void ItemList::_input_event(const InputEvent& p_event) {
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_LEFT && p_event.mouse_button.pressed) {
+
+ const InputEventMouseButton &mb = p_event.mouse_button;
+
+ search_string=""; //any mousepress cancels
+ Vector2 pos(mb.x,mb.y);
+ Ref<StyleBox> bg = get_stylebox("bg");
+ pos-=bg->get_offset();
+ pos.y+=scroll_bar->get_val();
+
+ int closest = -1;
+ int closest_dist=0x7FFFFFFF;
+
+ for(int i=0;i<items.size();i++) {
+
+ Rect2 rc = items[i].rect_cache;
+ if (i%current_columns==current_columns-1) {
+ rc.size.width=get_size().width; //not right but works
+ }
+
+ if (rc.has_point(pos)) {
+ closest=i;
+ break;
+ }
+
+ float dist = rc.distance_to(pos);
+ if (dist<closest_dist) {
+ closest=i;
+ closest_dist=dist;
+ }
+ }
+
+ if (closest!=-1) {
+
+ int i = closest;
+
+ if (select_mode==SELECT_MULTI && items[i].selected && mb.mod.command) {
+ unselect(i);
+ emit_signal("multi_selected",i,false);
+ } else if (select_mode==SELECT_MULTI && mb.mod.shift && current>=0 && current<items.size() && current!=i) {
+
+ int from = current;
+ int to = i;
+ if (i<current) {
+ SWAP(from,to);
+ }
+ for(int j=from;j<=to;j++) {
+ bool selected = !items[j].selected;
+ select(j,false);
+ if (selected)
+ emit_signal("multi_selected",i,true);
+ }
+ } else {
+ bool selected = !items[i].selected;
+ select(i,select_mode==SELECT_SINGLE || !mb.mod.command);
+ if (selected) {
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",i);
+ } else
+ emit_signal("multi_selected",i,true);
+ }
+
+ if (/*select_mode==SELECT_SINGLE &&*/ mb.doubleclick) {
+
+ emit_signal("item_activated",i);
+
+ }
+
+
+ }
+
+
+ return;
+ }
+ }
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_WHEEL_UP && p_event.mouse_button.pressed) {
+
+ scroll_bar->set_val( scroll_bar->get_val()-scroll_bar->get_page()/8 );
+
+ }
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_WHEEL_DOWN && p_event.mouse_button.pressed) {
+
+ scroll_bar->set_val( scroll_bar->get_val()+scroll_bar->get_page()/8 );
+
+ }
+
+ if (p_event.is_pressed() && items.size()>0) {
+ if (p_event.is_action("ui_up")) {
+
+ if (search_string!="") {
+
+ uint64_t now = OS::get_singleton()->get_ticks_msec();
+ uint64_t diff = now-search_time_msec;
+
+ if (diff<int(Globals::get_singleton()->get("gui/incr_search_max_interval_msec"))*2) {
+
+ for(int i=current-1;i>=0;i--) {
+
+ if (items[i].text.begins_with(search_string)) {
+
+ set_current(i);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+
+
+ break;
+ }
+ }
+ accept_event();
+ return;
+ }
+ }
+
+ if (current>=current_columns) {
+ set_current(current-current_columns);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+ }
+ } else if (p_event.is_action("ui_down")) {
+
+ if (search_string!="") {
+
+ uint64_t now = OS::get_singleton()->get_ticks_msec();
+ uint64_t diff = now-search_time_msec;
+
+ if (diff<int(Globals::get_singleton()->get("gui/incr_search_max_interval_msec"))*2) {
+
+ for(int i=current+1;i<items.size();i++) {
+
+ if (items[i].text.begins_with(search_string)) {
+
+ set_current(i);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ break;
+ }
+ }
+ accept_event();
+ return;
+ }
+ }
+
+ if (current<items.size()-current_columns) {
+ set_current(current+current_columns);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+
+ }
+ } else if (p_event.is_action("ui_page_up")) {
+
+ search_string=""; //any mousepress cancels
+
+ for(int i=4;i>0;i--) {
+ if (current-current_columns*i >=0 ) {
+ set_current( current- current_columns*i);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+ break;
+ }
+ }
+ } else if (p_event.is_action("ui_page_down")) {
+
+ search_string=""; //any mousepress cancels
+
+ for(int i=4;i>0;i--) {
+ if (current+current_columns*i < items.size() ) {
+ set_current( current+ current_columns*i);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+
+ break;
+ }
+ }
+ } else if (p_event.is_action("ui_left")) {
+
+ search_string=""; //any mousepress cancels
+
+ if (current%current_columns!=0) {
+ set_current(current-1);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+
+ }
+ } else if (p_event.is_action("ui_right")) {
+
+ search_string=""; //any mousepress cancels
+
+ if (current%current_columns!=(current_columns-1)) {
+ set_current(current+1);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+
+ }
+ } else if (p_event.is_action("ui_cancel")) {
+ search_string="";
+ } else if (p_event.is_action("ui_select")) {
+
+
+ if (select_mode==SELECT_MULTI && current>=0 && current<items.size()) {
+ if (items[current].selectable && !items[current].selected) {
+ select(current,false);
+ emit_signal("multi_selected",current,true);
+ } else if (items[current].selected) {
+ unselect(current);
+ emit_signal("multi_selected",current,false);
+ }
+ }
+ } else if (p_event.is_action("ui_accept")) {
+ search_string=""; //any mousepress cance
+
+ if (current>=0 && current<items.size()) {
+ emit_signal("item_activated",current);
+ }
+ } else if (p_event.type==InputEvent::KEY) {
+
+ if (p_event.key.unicode) {
+
+ uint64_t now = OS::get_singleton()->get_ticks_msec();
+ uint64_t diff = now-search_time_msec;
+ uint64_t max_interval = uint64_t(GLOBAL_DEF("gui/incr_search_max_interval_msec",2000));
+ search_time_msec = now;
+
+ if (diff>max_interval) {
+ search_string="";
+ }
+
+ search_string+=String::chr(p_event.key.unicode);
+ for(int i=0;i<items.size();i++) {
+ if (items[i].text.begins_with(search_string)) {
+ set_current(i);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ break;
+ }
+ }
+
+ }
+
+ }
+ }
+
+
+
+
+}
+
+void ItemList::ensure_current_is_visible() {
+
+ if (current>=0 && current <=items.size()) {
+
+ Rect2 r = items[current].rect_cache;
+ int from = scroll_bar->get_val();
+ int to = from + scroll_bar->get_page();
+
+ if (r.pos.y < from) {
+ scroll_bar->set_val(r.pos.y);
+ } else if (r.pos.y+r.size.y > to) {
+ scroll_bar->set_val(r.pos.y+r.size.y - (to-from));
+ }
+ }
+}
+
+void ItemList::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_RESIZED) {
+ shape_changed=true;
+ update();
+ }
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+ VS::get_singleton()->canvas_item_set_clip(get_canvas_item(),true);
+ Ref<StyleBox> bg = get_stylebox("bg");
+
+ int mw = scroll_bar->get_minimum_size().x;
+ scroll_bar->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_END,mw+bg->get_margin(MARGIN_RIGHT));
+ scroll_bar->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,bg->get_margin(MARGIN_RIGHT));
+ scroll_bar->set_anchor_and_margin(MARGIN_TOP,ANCHOR_BEGIN,bg->get_margin(MARGIN_TOP));
+ scroll_bar->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_END,bg->get_margin(MARGIN_BOTTOM));
+
+
+ Size2 size = get_size();
+
+ float page = size.height-bg->get_minimum_size().height;
+ int width = size.width - mw - bg->get_minimum_size().width;
+ scroll_bar->set_page(page);
+
+ draw_style_box(bg,Rect2(Point2(),size));
+
+ int hseparation = get_constant("hseparation");
+ int vseparation = get_constant("vseparation");
+ int icon_margin = get_constant("icon_margin");
+ int line_separation = get_constant("line_separation");
+
+ Ref<StyleBox> sbsel = has_focus()?get_stylebox("selected_focus"):get_stylebox("selected");
+ Ref<StyleBox> cursor = has_focus()?get_stylebox("cursor"):get_stylebox("cursor_unfocused");
+
+ Ref<Font> font = get_font("font");
+ Color guide_color = get_color("guide_color");
+ Color font_color = get_color("font_color");
+ int font_height = font->get_height();
+ Vector<int> line_size_cache;
+ Vector<int> line_limit_cache;
+
+ if (max_text_lines) {
+ line_size_cache.resize(max_text_lines);
+ line_limit_cache.resize(max_text_lines);
+ }
+
+ if (has_focus()) {
+ VisualServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(),true);
+ draw_style_box(get_stylebox("bg_focus"),Rect2(Point2(),size));
+ VisualServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(),false);
+ }
+
+ if (shape_changed) {
+
+ //1- compute item minimum sizes
+ for(int i=0;i<items.size();i++) {
+
+ Size2 minsize;
+ if (items[i].icon.is_valid()) {
+ minsize=items[i].icon->get_size();
+ if (min_icon_size.x!=0)
+ minsize.x = MAX(minsize.x,min_icon_size.x);
+ if (min_icon_size.y!=0)
+ minsize.y = MAX(minsize.y,min_icon_size.y);
+
+ if (items[i].text!="") {
+ if (icon_mode==ICON_MODE_TOP) {
+ minsize.y+=icon_margin;
+ } else {
+ minsize.x+=icon_margin;
+ }
+ }
+ }
+
+ if (items[i].text!="") {
+
+ Size2 s = font->get_string_size(items[i].text);
+ //s.width=MIN(s.width,fixed_column_width);
+
+
+
+ if (icon_mode==ICON_MODE_TOP) {
+ minsize.x=MAX(minsize.x,s.width);
+ if (max_text_lines>0) {
+ minsize.y+=(font_height+line_separation)*max_text_lines;
+ } else {
+ minsize.y+=s.height;
+ }
+
+ } else {
+ minsize.y=MAX(minsize.y,s.height);
+ minsize.x+=s.width;
+ }
+ }
+
+
+
+ items[i].rect_cache.size=minsize;
+ if (fixed_column_width>0)
+ items[i].rect_cache.size.x=fixed_column_width;
+
+ }
+
+ int fit_size = size.x - bg->get_minimum_size().width - mw;
+
+ //2-attempt best fit
+ current_columns = 0x7FFFFFFF;
+ if (max_columns>0)
+ current_columns=max_columns;
+
+
+ while(true) {
+ //repeat util all fits
+ //print_line("try with "+itos(current_columns));
+ bool all_fit=true;
+ Vector2 ofs;
+ int col=0;
+ int max_h=0;
+ separators.clear();;
+ for(int i=0;i<items.size();i++) {
+
+ if (current_columns>1 && items[i].rect_cache.size.width+ofs.x > fit_size) {
+ //went past
+ current_columns=MAX(col,1);
+ all_fit=false;
+ break;
+ }
+
+ items[i].rect_cache.pos=ofs;
+ max_h=MAX(max_h,items[i].rect_cache.size.y);
+ ofs.x+=items[i].rect_cache.size.x;
+ //print_line("item "+itos(i)+" ofs "+rtos(items[i].rect_cache.size.x));
+ if (col>0)
+ ofs.x+=hseparation;
+ col++;
+ if (col==current_columns) {
+
+ if (i<items.size()-1)
+ separators.push_back(ofs.y+max_h+vseparation/2);
+ ofs.x=0;
+ ofs.y+=max_h+vseparation;
+ col=0;
+ max_h=0;
+ }
+ }
+
+ if (all_fit) {
+ float max = MAX(page,ofs.y+max_h);
+ scroll_bar->set_max(max);
+ //print_line("max: "+rtos(max)+" page "+rtos(page));
+ if (max<=page) {
+ scroll_bar->set_val(0);
+ scroll_bar->hide();
+ } else {
+ scroll_bar->show();
+ }
+ break;
+ }
+ }
+
+
+ shape_changed=false;
+ }
+
+
+
+ Vector2 base_ofs = bg->get_offset();
+ base_ofs.y-=int(scroll_bar->get_val());
+
+ Rect2 clip(Point2(),size-bg->get_minimum_size()+Vector2(0,scroll_bar->get_val()));
+
+ for(int i=0;i<items.size();i++) {
+
+
+ Rect2 rcache = items[i].rect_cache;
+
+ if (!clip.intersects(rcache))
+ continue;
+
+
+ if (current_columns==1) {
+ rcache.size.width = width-rcache.pos.x;
+ }
+ if (items[i].selected) {
+ Rect2 r=rcache;
+ r.pos+=base_ofs;
+
+ r.pos.x-=sbsel->get_margin(MARGIN_LEFT);
+ r.size.x+=sbsel->get_margin(MARGIN_LEFT)+sbsel->get_margin(MARGIN_RIGHT);
+ r.pos.y-=sbsel->get_margin(MARGIN_TOP);
+ r.size.y+=sbsel->get_margin(MARGIN_TOP)+sbsel->get_margin(MARGIN_BOTTOM);
+
+ draw_style_box(sbsel,r);
+
+ }
+
+
+ Vector2 text_ofs;
+ if (items[i].icon.is_valid()) {
+
+ Vector2 icon_ofs;
+ if (min_icon_size!=Vector2()) {
+ icon_ofs = (min_icon_size - items[i].icon->get_size())/2;
+ }
+
+ if (icon_mode==ICON_MODE_TOP) {
+ draw_texture(items[i].icon,icon_ofs+items[i].rect_cache.pos+Vector2(items[i].rect_cache.size.width/2-items[i].icon->get_width()/2,0).floor()+base_ofs);
+ text_ofs.y = MAX(items[i].icon->get_height(),min_icon_size.y)+icon_margin;
+ } else {
+ draw_texture(items[i].icon,icon_ofs+items[i].rect_cache.pos+Vector2(0,items[i].rect_cache.size.height/2-items[i].icon->get_height()/2).floor()+base_ofs);
+ text_ofs.x = MAX(items[i].icon->get_width(),min_icon_size.x)+icon_margin;
+ }
+ }
+
+ if (items[i].tag_icon.is_valid()) {
+
+ draw_texture(items[i].tag_icon,items[i].rect_cache.pos+base_ofs);
+ }
+
+ if (items[i].text!="") {
+
+ int max_len=-1;
+
+ Vector2 size = font->get_string_size(items[i].text);
+ if (fixed_column_width)
+ max_len=fixed_column_width;
+ else
+ max_len=size.x;
+
+ if (icon_mode==ICON_MODE_TOP && max_text_lines>0) {
+
+ int ss = items[i].text.length();
+ float ofs=0;
+ int line=0;
+ for(int j=0;j<=ss;j++) {
+
+ int cs = j<ss?font->get_char_size(items[i].text[j],items[i].text[j+1]).x:0;
+ if (ofs+cs>max_len || j==ss) {
+ line_limit_cache[line]=j;
+ line_size_cache[line]=ofs;
+ line++;
+ ofs=0;
+ if (line>=max_text_lines)
+ break;
+ } else {
+ ofs+=cs;
+ }
+
+ }
+
+ line=0;
+ ofs=0;
+
+ text_ofs.y+=font->get_ascent();
+ text_ofs=text_ofs.floor();
+ text_ofs+=base_ofs;
+ text_ofs+=items[i].rect_cache.pos;
+
+ for(int j=0;j<ss;j++) {
+
+ if (j==line_limit_cache[line]) {
+ line++;
+ ofs=0;
+ if (line>=max_text_lines)
+ break;
+ }
+ ofs+=font->draw_char(get_canvas_item(),text_ofs+Vector2(ofs+(max_len-line_size_cache[line])/2,line*(font_height+line_separation)).floor(),items[i].text[j],items[i].text[j+1],font_color);
+ }
+
+ //special multiline mode
+ } else {
+
+ if (fixed_column_width>0)
+ size.x=MIN(size.x,fixed_column_width);
+
+ if (icon_mode==ICON_MODE_TOP) {
+ text_ofs.x+=(items[i].rect_cache.size.width-size.x)/2;
+ } else {
+ text_ofs.y+=(items[i].rect_cache.size.height-size.y)/2;
+ }
+
+ text_ofs.y+=font->get_ascent();
+ text_ofs=text_ofs.floor();
+ text_ofs+=base_ofs;
+ text_ofs+=items[i].rect_cache.pos;
+
+ draw_string(font,text_ofs,items[i].text,font_color,max_len+1);
+ }
+
+
+ }
+
+ if (select_mode==SELECT_MULTI && i==current) {
+
+ Rect2 r=rcache;
+ r.pos+=base_ofs;
+ draw_style_box(cursor,r);
+
+ }
+ }
+
+ for(int i=0;i<separators.size();i++) {
+ draw_line(Vector2(bg->get_margin(MARGIN_LEFT),base_ofs.y+separators[i]),Vector2(size.width-bg->get_margin(MARGIN_LEFT),base_ofs.y+separators[i]),guide_color);
+ }
+
+ }
+}
+
+void ItemList::_scroll_changed(double) {
+ update();
+}
+
+
+String ItemList::get_tooltip(const Point2& p_pos) const {
+
+ Vector2 pos=p_pos;
+ Ref<StyleBox> bg = get_stylebox("bg");
+ pos-=bg->get_offset();
+ pos.y+=scroll_bar->get_val();
+
+ int closest = -1;
+ int closest_dist=0x7FFFFFFF;
+
+ for(int i=0;i<items.size();i++) {
+
+ Rect2 rc = items[i].rect_cache;
+ if (i%current_columns==current_columns-1) {
+ rc.size.width=get_size().width; //not right but works
+ }
+
+ if (rc.has_point(pos)) {
+ closest=i;
+ break;
+ }
+
+ float dist = rc.distance_to(pos);
+ if (dist<closest_dist) {
+ closest=i;
+ closest_dist=dist;
+ }
+ }
+
+ if (closest!=-1) {
+ if (items[closest].tooltip!="") {
+ return items[closest].tooltip;
+ }
+ if (items[closest].text!="") {
+ return items[closest].text;
+ }
+ }
+
+ return Control::get_tooltip(p_pos);
+
+
+}
+
+
+void ItemList::_bind_methods(){
+
+ ObjectTypeDB::bind_method(_MD("add_item","text","icon:Texture","selectable"),&ItemList::add_item,DEFVAL(Ref<Texture>()),DEFVAL(true));
+ ObjectTypeDB::bind_method(_MD("add_icon_item","icon:Texture","selectable"),&ItemList::add_icon_item,DEFVAL(true));
+
+ ObjectTypeDB::bind_method(_MD("set_item_text","idx","text"),&ItemList::set_item_text);
+ ObjectTypeDB::bind_method(_MD("get_item_text","idx"),&ItemList::get_item_text);
+
+ ObjectTypeDB::bind_method(_MD("set_item_icon","idx","icon:Texture"),&ItemList::set_item_icon);
+ ObjectTypeDB::bind_method(_MD("get_item_icon:Tedture","idx"),&ItemList::get_item_icon);
+
+ ObjectTypeDB::bind_method(_MD("set_item_selectable","idx","selectable"),&ItemList::set_item_selectable);
+ ObjectTypeDB::bind_method(_MD("is_item_selectable","idx"),&ItemList::is_item_selectable);
+
+ ObjectTypeDB::bind_method(_MD("set_item_disabled","idx","disabled"),&ItemList::set_item_disabled);
+ ObjectTypeDB::bind_method(_MD("is_item_disabled","idx"),&ItemList::is_item_disabled);
+
+ ObjectTypeDB::bind_method(_MD("set_item_tooltip","idx","tooltip"),&ItemList::set_item_tooltip);
+ ObjectTypeDB::bind_method(_MD("get_item_tooltip","idx"),&ItemList::get_item_tooltip);
+
+ ObjectTypeDB::bind_method(_MD("select","idx","single"),&ItemList::select,DEFVAL(true));
+ ObjectTypeDB::bind_method(_MD("unselect","idx"),&ItemList::unselect);
+ ObjectTypeDB::bind_method(_MD("is_selected","idx"),&ItemList::is_selected);
+
+ ObjectTypeDB::bind_method(_MD("get_item_count"),&ItemList::get_item_count);
+ ObjectTypeDB::bind_method(_MD("remove_item","idx"),&ItemList::remove_item);
+
+ ObjectTypeDB::bind_method(_MD("clear"),&ItemList::clear);
+
+ ObjectTypeDB::bind_method(_MD("set_fixed_column_width","width"),&ItemList::set_fixed_column_width);
+ ObjectTypeDB::bind_method(_MD("get_fixed_column_width"),&ItemList::get_fixed_column_width);
+
+ ObjectTypeDB::bind_method(_MD("set_max_text_lines","lines"),&ItemList::set_max_text_lines);
+ ObjectTypeDB::bind_method(_MD("get_max_text_lines"),&ItemList::get_max_text_lines);
+
+ ObjectTypeDB::bind_method(_MD("set_max_columns","amount"),&ItemList::set_max_columns);
+ ObjectTypeDB::bind_method(_MD("get_max_columns"),&ItemList::get_max_columns);
+
+ ObjectTypeDB::bind_method(_MD("set_select_mode","mode"),&ItemList::set_select_mode);
+ ObjectTypeDB::bind_method(_MD("get_select_mode"),&ItemList::get_select_mode);
+
+ ObjectTypeDB::bind_method(_MD("set_icon_mode","mode"),&ItemList::set_icon_mode);
+ ObjectTypeDB::bind_method(_MD("get_icon_mode"),&ItemList::get_icon_mode);
+
+ ObjectTypeDB::bind_method(_MD("set_min_icon_size","size"),&ItemList::set_min_icon_size);
+ ObjectTypeDB::bind_method(_MD("get_min_icon_size"),&ItemList::get_min_icon_size);
+
+ ObjectTypeDB::bind_method(_MD("ensure_current_is_visible"),&ItemList::ensure_current_is_visible);
+
+ ObjectTypeDB::bind_method(_MD("_scroll_changed"),&ItemList::_scroll_changed);
+ ObjectTypeDB::bind_method(_MD("_input_event"),&ItemList::_input_event);
+
+ BIND_CONSTANT( ICON_MODE_TOP );
+ BIND_CONSTANT( ICON_MODE_LEFT );
+ BIND_CONSTANT( SELECT_SINGLE );
+ BIND_CONSTANT( SELECT_MULTI );
+
+ ADD_SIGNAL( MethodInfo("item_selected",PropertyInfo(Variant::INT,"index")));
+ ADD_SIGNAL( MethodInfo("multi_selected",PropertyInfo(Variant::INT,"index"),PropertyInfo(Variant::BOOL,"selected")));
+ ADD_SIGNAL( MethodInfo("item_activated",PropertyInfo(Variant::INT,"index")));
+}
+
+
+
+ItemList::ItemList() {
+
+ current=-1;
+
+ select_mode=SELECT_SINGLE;
+ icon_mode=ICON_MODE_LEFT;
+
+ fixed_column_width=0;
+ max_text_lines=1;
+ max_columns=1;
+
+ scroll_bar = memnew( VScrollBar );
+ add_child(scroll_bar);
+
+ shape_changed=true;
+ scroll_bar->connect("value_changed",this,"_scroll_changed");
+
+ set_focus_mode(FOCUS_ALL);
+ current_columns=1;
+ search_time_msec=0;
+
+}
+
+ItemList::~ItemList() {
+
+}
+
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
new file mode 100644
index 0000000000..6bbb416970
--- /dev/null
+++ b/scene/gui/item_list.h
@@ -0,0 +1,132 @@
+#ifndef ITEMLIST_H
+#define ITEMLIST_H
+
+#include "scene/gui/control.h"
+#include "scene/gui/scroll_bar.h"
+
+class ItemList : public Control {
+
+ OBJ_TYPE( ItemList, Control );
+public:
+
+ enum IconMode {
+ ICON_MODE_TOP,
+ ICON_MODE_LEFT
+ };
+
+ enum SelectMode {
+ SELECT_SINGLE,
+ SELECT_MULTI
+ };
+private:
+ struct Item {
+
+ Ref<Texture> icon;
+ Ref<Texture> tag_icon;
+ String text;
+ bool selectable;
+ bool selected;
+ bool disabled;
+ Variant metadata;
+ String tooltip;
+
+ Rect2 rect_cache;
+ };
+
+ int current;
+
+ bool shape_changed;
+
+ Vector<Item> items;
+ Vector<int> separators;
+
+ SelectMode select_mode;
+ IconMode icon_mode;
+ VScrollBar *scroll_bar;
+
+ uint64_t search_time_msec;
+ String search_string;
+
+ int current_columns;
+ int fixed_column_width;
+ int max_text_lines;
+ int max_columns;
+ Size2 min_icon_size;
+
+ void _scroll_changed(double);
+ void _input_event(const InputEvent& p_event);
+protected:
+
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ void add_item(const String& p_item,const Ref<Texture>& p_texture=Ref<Texture>(),bool p_selectable=true);
+ void add_icon_item(const Ref<Texture>& p_item,bool p_selectable=true);
+
+ void set_item_text(int p_idx,const String& p_text);
+ String get_item_text(int p_idx) const;
+
+ void set_item_icon(int p_idx,const Ref<Texture>& p_icon);
+ Ref<Texture> get_item_icon(int p_idx) const;
+
+ void set_item_selectable(int p_idx,bool p_selectable);
+ bool is_item_selectable(int p_idx) const;
+
+ void set_item_disabled(int p_idx,bool p_disabled);
+ bool is_item_disabled(int p_idx) const;
+
+ void set_item_metadata(int p_idx,const Variant& p_metadata);
+ Variant get_item_metadata(int p_idx) const;
+
+ void set_item_tag_icon(int p_idx,const Ref<Texture>& p_tag_icon);
+ Ref<Texture> get_item_tag_icon(int p_idx) const;
+
+ void set_item_tooltip(int p_idx,const String& p_tooltip);
+ String get_item_tooltip(int p_idx) const;
+
+ void select(int p_idx,bool p_single=true);
+ void unselect(int p_idx);
+ bool is_selected(int p_idx) const;
+
+ void set_current(int p_current);
+ int get_current() const;
+
+
+ int get_item_count() const;
+ void remove_item(int p_idx);
+
+ void clear();
+
+ void set_fixed_column_width(int p_size);
+ int get_fixed_column_width() const;
+
+ void set_max_text_lines(int p_amount);
+ int get_max_text_lines() const;
+
+ void set_max_columns(int p_amount);
+ int get_max_columns() const;
+
+ void set_select_mode(SelectMode p_mode);
+ SelectMode get_select_mode() const;
+
+ void set_icon_mode(IconMode p_mode);
+ IconMode get_icon_mode() const;
+
+ void set_min_icon_size(const Size2& p_size);
+ Size2 get_min_icon_size() const;
+
+ void ensure_current_is_visible();
+
+
+ virtual String get_tooltip(const Point2& p_pos) const;
+
+ ItemList();
+ ~ItemList();
+};
+
+VARIANT_ENUM_CAST(ItemList::SelectMode);
+VARIANT_ENUM_CAST(ItemList::IconMode);
+
+
+#endif // ITEMLIST_H
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 987a2ed800..7a607786ee 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -58,7 +58,7 @@ RichTextLabel::Item *RichTextLabel::_get_next_item(Item* p_item) {
}
-void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos,Item **r_click_item,int *r_click_char,bool *r_outside) {
+void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos,Item **r_click_item,int *r_click_char,bool *r_outside,int p_char_count) {
RID ci;
if (r_outside)
@@ -80,6 +80,7 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p
int line=0;
int spaces=0;
+
if (p_mode!=PROCESS_CACHE) {
ERR_FAIL_INDEX(line,l.offset_caches.size());
@@ -89,6 +90,7 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p
if (p_mode==PROCESS_CACHE) {
l.offset_caches.clear();
l.height_caches.clear();
+ l.char_count=0;
}
int wofs=margin;
@@ -216,6 +218,8 @@ if (m_height > line_height) {\
underline=true;
}
+ } else if (p_mode==PROCESS_CACHE) {
+ l.char_count+=text->text.length();
}
rchar=0;
@@ -326,18 +330,23 @@ if (m_height > line_height) {\
}
}
- int cw;
+ int cw=0;
+
+ bool visible = visible_characters<0 || p_char_count<visible_characters;
if (selected) {
cw = font->get_char_size(c[i],c[i+1]).x;
draw_rect(Rect2(pofs,y,cw,lh),selection_bg);
- font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],selection_fg);
+ if (visible)
+ font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],selection_fg);
} else {
- cw=font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],color);
+ if (visible)
+ cw=font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],color);
}
+ p_char_count++;
if (c[i]=='\t') {
cw=tab_size*font->get_char_size(' ').width;
}
@@ -371,6 +380,8 @@ if (m_height > line_height) {\
lh=0;
if (p_mode!=PROCESS_CACHE)
lh = line<l.height_caches.size()?l.height_caches[line]:1;
+ else
+ l.char_count+=1; //images count as chars too
ItemImage *img = static_cast<ItemImage*>(it);
@@ -383,9 +394,12 @@ if (m_height > line_height) {\
ENSURE_WIDTH( img->image->get_width() );
- if (p_mode==PROCESS_DRAW) {
+ bool visible = visible_characters<0 || p_char_count<visible_characters;
+
+ if (p_mode==PROCESS_DRAW && visible) {
img->image->draw(ci,Point2(wofs,y+lh-font->get_descent()-img->image->get_height()));
}
+ p_char_count++;
ADVANCE( img->image->get_width() );
CHECK_HEIGHT( (img->image->get_height()+font->get_descent()) );
@@ -556,11 +570,13 @@ void RichTextLabel::_notification(int p_what) {
//todo, change to binary search
int from_line = 0;
+ int total_chars = 0;
while (from_line<lines.size()) {
if (lines[from_line].height_accum_cache>=ofs)
break;
from_line++;
+ total_chars+=lines[from_line].char_count;
}
if (from_line>=lines.size())
@@ -572,7 +588,8 @@ void RichTextLabel::_notification(int p_what) {
while (y<size.height && from_line<lines.size()) {
- _process_line(y,size.width-scroll_w,from_line,PROCESS_DRAW,base_font,base_color);
+ _process_line(y,size.width-scroll_w,from_line,PROCESS_DRAW,base_font,base_color,Point2i(),NULL,NULL,NULL,total_chars);
+ total_chars+=lines[from_line].char_count;
from_line++;
}
}
@@ -1688,11 +1705,17 @@ void RichTextLabel::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_bbcode","text"),&RichTextLabel::set_bbcode);
ObjectTypeDB::bind_method(_MD("get_bbcode"),&RichTextLabel::get_bbcode);
+ ObjectTypeDB::bind_method(_MD("set_visible_characters","amount"),&RichTextLabel::set_visible_characters);
+ ObjectTypeDB::bind_method(_MD("get_visible_characters"),&RichTextLabel::get_visible_characters);
+
+ ObjectTypeDB::bind_method(_MD("get_total_character_count"),&RichTextLabel::get_total_character_count);
+
ObjectTypeDB::bind_method(_MD("set_use_bbcode","enable"),&RichTextLabel::set_use_bbcode);
ObjectTypeDB::bind_method(_MD("is_using_bbcode"),&RichTextLabel::is_using_bbcode);
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"bbcode/enabled"),_SCS("set_use_bbcode"),_SCS("is_using_bbcode"));
ADD_PROPERTY(PropertyInfo(Variant::STRING,"bbcode/bbcode",PROPERTY_HINT_MULTILINE_TEXT),_SCS("set_bbcode"),_SCS("get_bbcode"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"visible_characters",PROPERTY_HINT_RANGE,"-1,128000,1"),_SCS("set_visible_characters"),_SCS("get_visible_characters"));
ADD_SIGNAL( MethodInfo("meta_clicked",PropertyInfo(Variant::NIL,"meta")));
@@ -1719,6 +1742,27 @@ void RichTextLabel::_bind_methods() {
}
+
+void RichTextLabel::set_visible_characters(int p_visible) {
+
+ visible_characters=p_visible;
+ update();
+}
+
+int RichTextLabel::get_visible_characters() const {
+
+ return visible_characters;
+}
+int RichTextLabel::get_total_character_count() const {
+
+ int tc=0;
+ for(int i=0;i<lines.size();i++)
+ tc+=lines[i].char_count;
+
+ return tc;
+}
+
+
RichTextLabel::RichTextLabel() {
@@ -1756,6 +1800,8 @@ RichTextLabel::RichTextLabel() {
selection.active=false;
selection.enabled=false;
+ visible_characters=-1;
+
}
RichTextLabel::~RichTextLabel() {
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 7172e8e500..eaa8d5d60a 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -171,8 +171,9 @@ private:
Vector<int> space_caches;
int height_cache;
int height_accum_cache;
+ int char_count;
- Line() { from=NULL; }
+ Line() { from=NULL; char_count=0; }
};
@@ -223,10 +224,10 @@ private:
Selection selection;
+ int visible_characters;
-
- void _process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos=Point2i(),Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL);
+ void _process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos=Point2i(),Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL,int p_char_count=0);
void _find_click(const Point2i& p_click,Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL);
@@ -246,6 +247,8 @@ private:
bool use_bbcode;
String bbcode;
+
+
protected:
void _notification(int p_what);
@@ -304,6 +307,10 @@ public:
void set_bbcode(const String& p_bbcode);
String get_bbcode() const;
+ void set_visible_characters(int p_visible);
+ int get_visible_characters() const;
+ int get_total_character_count() const;
+
RichTextLabel();
~RichTextLabel();
};
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 0c15f99509..c497bc5363 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -3601,6 +3601,10 @@ TextEdit::TextEdit() {
set_focus_mode(FOCUS_ALL);
_update_caches();
cache.size=Size2(1,1);
+ cache.row_height=1;
+ cache.line_spacing=1;
+ cache.line_number_w=1;
+
tab_size=4;
text.set_tab_size(tab_size);
text.clear();
diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp
index b246eb66f5..7c90a4b3cd 100644
--- a/scene/io/resource_format_wav.cpp
+++ b/scene/io/resource_format_wav.cpp
@@ -150,10 +150,10 @@ RES ResourceFormatLoaderWAV::load(const String &p_path,const String& p_original_
frames/=format_channels;
frames/=(format_bits>>3);
- print_line("chunksize: "+itos(chunksize));
+ /*print_line("chunksize: "+itos(chunksize));
print_line("channels: "+itos(format_channels));
print_line("bits: "+itos(format_bits));
-
+*/
sample->create(
(format_bits==8) ? Sample::FORMAT_PCM8 : Sample::FORMAT_PCM16,
(format_channels==2)?true:false,
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index d3446ca62d..717ed93b16 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -66,6 +66,7 @@
#include "scene/gui/file_dialog.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"
+#include "scene/gui/item_list.h"
#include "scene/gui/text_edit.h"
#include "scene/gui/texture_button.h"
#include "scene/gui/separator.h"
@@ -328,7 +329,7 @@ void register_scene_types() {
ObjectTypeDB::register_type<HButtonArray>();
ObjectTypeDB::register_type<VButtonArray>();
ObjectTypeDB::register_type<TextureProgress>();
-
+ ObjectTypeDB::register_type<ItemList>();
#ifndef ADVANCED_GUI_DISABLED
@@ -336,6 +337,7 @@ void register_scene_types() {
ObjectTypeDB::register_type<LineEdit>();
ObjectTypeDB::register_type<PopupMenu>();
ObjectTypeDB::register_type<Tree>();
+
ObjectTypeDB::register_type<TextEdit>();
ObjectTypeDB::register_virtual_type<TreeItem>();
diff --git a/scene/resources/audio_stream_resampled.cpp b/scene/resources/audio_stream_resampled.cpp
index 506b34fbf6..6317780bd3 100644
--- a/scene/resources/audio_stream_resampled.cpp
+++ b/scene/resources/audio_stream_resampled.cpp
@@ -230,6 +230,51 @@ bool AudioStreamResampled::mix(int32_t *p_dest, int p_frames) {
case 4: read=_resample<4>(p_dest,todo,increment); break;
case 6: read=_resample<6>(p_dest,todo,increment); break;
}
+#if 1
+ //end of stream, fadeout
+ int remaining = p_frames-todo;
+ if (remaining && todo>0) {
+
+ //print_line("fadeout");
+ for(int c=0;c<channels;c++) {
+
+ for(int i=0;i<todo;i++) {
+
+ int32_t samp = p_dest[i*channels+c]>>8;
+ uint32_t mul = (todo-i) * 256 /todo;
+ //print_line("mul: "+itos(i)+" "+itos(mul));
+ p_dest[i*channels+c]=samp*mul;
+ }
+
+ }
+
+ }
+
+#else
+ int remaining = p_frames-todo;
+ if (remaining && todo>0) {
+
+
+ for(int c=0;c<channels;c++) {
+
+ int32_t from = p_dest[(todo-1)*channels+c]>>8;
+
+ for(int i=0;i<remaining;i++) {
+
+ uint32_t mul = (remaining-i) * 256 /remaining;
+ p_dest[(todo+i)*channels+c]=from*mul;
+ }
+
+ }
+
+ }
+#endif
+
+ //zero out what remains there to avoid glitches
+ for(int i=todo*channels;i<int(p_frames)*channels;i++) {
+
+ p_dest[i]=0;
+ }
if (read>rb_todo)
read=rb_todo;
@@ -316,6 +361,16 @@ AudioStreamResampled::AudioStreamResampled() {
rb=NULL;
offset=0;
read_buf=NULL;
+ rb_read_pos=0;
+ rb_write_pos=0;
+
+ rb_bits=0;
+ rb_len=0;
+ rb_mask=0;
+ read_buff_len=0;
+ channels=0;
+ mix_rate=0;
+
}
AudioStreamResampled::~AudioStreamResampled() {
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 2fddafc07b..62fa01f587 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -574,7 +574,7 @@ void make_default_theme() {
// Tree
Ref<StyleBoxTexture> tree_selected = make_stylebox( selection_png,4,4,4,4,8,0,8,0);
- Ref<StyleBoxTexture> tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0);
+ Ref<StyleBoxTexture> tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0);
t->set_stylebox("bg","Tree", make_stylebox( tree_bg_png,4,4,4,5) );
t->set_stylebox("bg_focus","Tree", focus );
@@ -605,12 +605,31 @@ void make_default_theme() {
t->set_color("guide_color","Tree", Color(0,0,0,0.1) );
t->set_constant("hseparation","Tree",4);
- t->set_constant("vseparation","Tree",2);
+ t->set_constant("vseparation","Tree",4);
t->set_constant("guide_width","Tree",2);
t->set_constant("item_margin","Tree",12);
t->set_constant("button_margin","Tree",4);
+ // ItemList
+ Ref<StyleBoxTexture> item_selected = make_stylebox( selection_png,4,4,4,4,8,2,8,2);
+ Ref<StyleBoxTexture> item_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,2,8,2);
+
+ t->set_stylebox("bg","ItemList", make_stylebox( tree_bg_png,4,4,4,5) );
+ t->set_stylebox("bg_focus","ItemList", focus );
+ t->set_constant("hseparation","ItemList",4);
+ t->set_constant("vseparation","ItemList",2);
+ t->set_constant("icon_margin","ItemList",4);
+ t->set_constant("line_separation","ItemList",2);
+ t->set_font("font","ItemList", default_font );
+ t->set_color("font_color","ItemList", control_font_color_low );
+ t->set_color("font_color_selected","ItemList", control_font_color_pressed );
+ t->set_color("guide_color","ItemList", Color(0,0,0,0.1) );
+ t->set_stylebox("selected","ItemList", item_selected_oof );
+ t->set_stylebox("selected_focus","ItemList", item_selected );
+ t->set_stylebox("cursor","ItemList", focus );
+ t->set_stylebox("cursor_unfocused","ItemList", focus );
+
// TextEdit
@@ -692,7 +711,6 @@ void make_default_theme() {
// FileDialog
t->set_icon("folder","FileDialog",make_icon(icon_folder_png));
-
t->set_color("files_disabled","FileDialog",Color(0,0,0,0.7));
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 862669ecd8..90598ee789 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -36,7 +36,7 @@
Shader::Mode Shader::get_mode() const {
- return (Mode)VisualServer::get_singleton()->shader_get_mode(shader);
+ return mode;
}
void Shader::set_code( const String& p_vertex, const String& p_fragment, const String& p_light,int p_fragment_ofs,int p_light_ofs) {
@@ -203,6 +203,7 @@ void Shader::_bind_methods() {
Shader::Shader(Mode p_mode) {
+ mode=p_mode;
shader = VisualServer::get_singleton()->shader_create(VS::ShaderMode(p_mode));
params_cache_dirty=true;
}
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index c5ef3777f7..b805cbec96 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -37,8 +37,18 @@ class Shader : public Resource {
OBJ_TYPE(Shader,Resource);
OBJ_SAVE_TYPE( Shader );
RES_BASE_EXTENSION("shd");
- RID shader;
+public:
+ enum Mode {
+
+ MODE_MATERIAL,
+ MODE_CANVAS_ITEM,
+ MODE_POST_PROCESS,
+ MODE_MAX
+ };
+private:
+ RID shader;
+ Mode mode;
Dictionary _get_code();
void _set_code(const Dictionary& p_string);
@@ -55,15 +65,10 @@ class Shader : public Resource {
protected:
+
static void _bind_methods();
public:
- enum Mode {
- MODE_MATERIAL,
- MODE_CANVAS_ITEM,
- MODE_POST_PROCESS,
- MODE_MAX
- };
//void set_mode(Mode p_mode);
Mode get_mode() const;