diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/node_2d.cpp | 13 | ||||
-rw-r--r-- | scene/2d/node_2d.h | 3 | ||||
-rw-r--r-- | scene/3d/spatial.cpp | 13 | ||||
-rw-r--r-- | scene/3d/spatial.h | 3 |
4 files changed, 32 insertions, 0 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 9de46fd937..89b5981dc3 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -398,6 +398,16 @@ float Node2D::get_angle_to(const Vector2 &p_pos) const { return (get_global_transform().affine_inverse().xform(p_pos)).angle(); } +Point2 Node2D::to_local(Point2 p_global) const { + + return get_global_transform().affine_inverse().xform(p_global); +} + +Point2 Node2D::to_global(Point2 p_local) const { + + return get_global_transform().xform(p_local); +} + void Node2D::_bind_methods() { // TODO: Obsolete those two methods (old name) properly (GH-4397) @@ -436,6 +446,9 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("look_at", "point"), &Node2D::look_at); ClassDB::bind_method(D_METHOD("get_angle_to", "point"), &Node2D::get_angle_to); + ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Node2D::to_local); + ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Node2D::to_global); + ClassDB::bind_method(D_METHOD("set_z", "z"), &Node2D::set_z); ClassDB::bind_method(D_METHOD("get_z"), &Node2D::get_z); diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 65331a4d58..5b3a28d5c3 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -104,6 +104,9 @@ public: void look_at(const Vector2 &p_pos); float get_angle_to(const Vector2 &p_pos) const; + Point2 to_local(Point2 p_global) const; + Point2 to_global(Point2 p_local) const; + void set_z_as_relative(bool p_enabled); bool is_z_relative() const; diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 20c2cc1eb5..e3c2899cd9 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -674,6 +674,16 @@ void Spatial::look_at_from_pos(const Vector3 &p_pos, const Vector3 &p_target, co set_global_transform(lookat); } +Vector3 Spatial::to_local(Vector3 p_global) const { + + return get_global_transform().affine_inverse().xform(p_global); +} + +Vector3 Spatial::to_global(Vector3 p_local) const { + + return get_global_transform().xform(p_local); +} + void Spatial::set_notify_transform(bool p_enable) { data.notify_transform = p_enable; } @@ -756,6 +766,9 @@ void Spatial::_bind_methods() { ClassDB::bind_method(D_METHOD("look_at", "target", "up"), &Spatial::look_at); ClassDB::bind_method(D_METHOD("look_at_from_pos", "pos", "target", "up"), &Spatial::look_at_from_pos); + ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Spatial::to_local); + ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Spatial::to_global); + BIND_CONSTANT(NOTIFICATION_TRANSFORM_CHANGED); BIND_CONSTANT(NOTIFICATION_ENTER_WORLD); BIND_CONSTANT(NOTIFICATION_EXIT_WORLD); diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index d114a6231b..f22b19d3cc 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -173,6 +173,9 @@ public: void look_at(const Vector3 &p_target, const Vector3 &p_up_normal); void look_at_from_pos(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up_normal); + Vector3 to_local(Vector3 p_global) const; + Vector3 to_global(Vector3 p_local) const; + void set_notify_transform(bool p_enable); bool is_transform_notification_enabled() const; |