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-rw-r--r--scene/2d/animated_sprite.cpp10
-rw-r--r--scene/2d/audio_stream_player_2d.cpp7
-rw-r--r--scene/2d/camera_2d.cpp24
-rw-r--r--scene/2d/canvas_item.cpp36
-rw-r--r--scene/2d/canvas_item.h6
-rw-r--r--scene/2d/collision_object_2d.cpp6
-rw-r--r--scene/2d/collision_polygon_2d.cpp5
-rw-r--r--scene/2d/collision_shape_2d.cpp10
-rw-r--r--scene/2d/joints_2d.cpp8
-rw-r--r--scene/2d/joints_2d.h2
-rw-r--r--scene/2d/light_2d.cpp10
-rw-r--r--scene/2d/light_occluder_2d.cpp8
-rw-r--r--scene/2d/line_2d.cpp8
-rw-r--r--scene/2d/navigation2d.cpp5
-rw-r--r--scene/2d/navigation2d.h6
-rw-r--r--scene/2d/navigation_polygon.cpp11
-rw-r--r--scene/2d/node_2d.cpp2
-rw-r--r--scene/2d/node_2d.h2
-rw-r--r--scene/2d/parallax_background.h2
-rw-r--r--scene/2d/parallax_layer.cpp4
-rw-r--r--scene/2d/parallax_layer.h4
-rw-r--r--scene/2d/particles_2d.cpp17
-rw-r--r--scene/2d/particles_2d.h2
-rw-r--r--scene/2d/path_2d.cpp10
-rw-r--r--scene/2d/path_2d.h2
-rw-r--r--scene/2d/physics_body_2d.cpp17
-rw-r--r--scene/2d/polygon_2d.cpp24
-rw-r--r--scene/2d/polygon_2d.h8
-rw-r--r--scene/2d/position_2d.cpp4
-rw-r--r--scene/2d/ray_cast_2d.cpp10
-rw-r--r--scene/2d/screen_button.cpp26
-rw-r--r--scene/2d/screen_button.h2
-rw-r--r--scene/2d/sprite.cpp8
-rw-r--r--scene/2d/tile_map.cpp12
-rw-r--r--scene/2d/visibility_notifier_2d.cpp14
-rw-r--r--scene/3d/audio_stream_player_3d.cpp4
-rw-r--r--scene/3d/camera.cpp4
-rw-r--r--scene/3d/camera.h6
-rw-r--r--scene/3d/collision_object.cpp6
-rw-r--r--scene/3d/collision_shape.cpp13
-rw-r--r--scene/3d/gi_probe.cpp6
-rw-r--r--scene/3d/immediate_geometry.cpp2
-rw-r--r--scene/3d/immediate_geometry.h4
-rw-r--r--scene/3d/interpolated_camera.cpp8
-rw-r--r--scene/3d/light.cpp19
-rw-r--r--scene/3d/light.h4
-rw-r--r--scene/3d/mesh_instance.cpp12
-rw-r--r--scene/3d/multimesh_instance.cpp4
-rw-r--r--scene/3d/navigation.cpp2
-rw-r--r--scene/3d/navigation.h6
-rw-r--r--scene/3d/navigation_mesh.cpp6
-rw-r--r--scene/3d/particles.cpp53
-rw-r--r--scene/3d/particles.h2
-rw-r--r--scene/3d/path.cpp10
-rw-r--r--scene/3d/physics_body.cpp12
-rw-r--r--scene/3d/proximity_group.cpp4
-rw-r--r--scene/3d/ray_cast.cpp8
-rw-r--r--scene/3d/room_instance.cpp4
-rw-r--r--scene/3d/scenario_fx.cpp4
-rw-r--r--scene/3d/skeleton.cpp8
-rw-r--r--scene/3d/skeleton.h6
-rw-r--r--scene/3d/spatial.cpp15
-rw-r--r--scene/3d/spatial_velocity_tracker.h2
-rw-r--r--scene/3d/sprite_3d.cpp12
-rw-r--r--scene/3d/sprite_3d.h2
-rw-r--r--scene/3d/vehicle_body.cpp4
-rw-r--r--scene/3d/vehicle_body.h2
-rw-r--r--scene/3d/visibility_notifier.cpp6
-rw-r--r--scene/3d/visual_instance.cpp19
-rw-r--r--scene/3d/visual_instance.h1
-rw-r--r--scene/animation/animation_player.cpp13
-rw-r--r--scene/animation/animation_player.h2
-rw-r--r--scene/animation/animation_tree_player.cpp4
-rw-r--r--scene/animation/animation_tree_player.h8
-rw-r--r--scene/animation/tween.h22
-rw-r--r--scene/audio/audio_player.cpp8
-rw-r--r--scene/gui/base_button.cpp10
-rw-r--r--scene/gui/button.cpp8
-rw-r--r--scene/gui/button_group.cpp6
-rw-r--r--scene/gui/color_picker.cpp28
-rw-r--r--scene/gui/color_picker.h8
-rw-r--r--scene/gui/container.cpp2
-rw-r--r--scene/gui/control.cpp288
-rw-r--r--scene/gui/control.h45
-rw-r--r--scene/gui/dialogs.cpp28
-rw-r--r--scene/gui/file_dialog.cpp10
-rw-r--r--scene/gui/graph_edit.cpp8
-rw-r--r--scene/gui/graph_node.cpp2
-rw-r--r--scene/gui/input_action.cpp6
-rw-r--r--scene/gui/input_action.h2
-rw-r--r--scene/gui/item_list.cpp20
-rw-r--r--scene/gui/item_list.h4
-rw-r--r--scene/gui/label.cpp9
-rw-r--r--scene/gui/line_edit.cpp88
-rw-r--r--scene/gui/line_edit.h5
-rw-r--r--scene/gui/menu_button.cpp2
-rw-r--r--scene/gui/option_button.cpp22
-rw-r--r--scene/gui/patch_9_rect.cpp4
-rw-r--r--scene/gui/patch_9_rect.h2
-rw-r--r--scene/gui/popup.cpp37
-rw-r--r--scene/gui/popup_menu.cpp36
-rw-r--r--scene/gui/popup_menu.h2
-rw-r--r--scene/gui/range.cpp2
-rw-r--r--scene/gui/reference_rect.cpp4
-rw-r--r--scene/gui/rich_text_label.cpp8
-rw-r--r--scene/gui/rich_text_label.h2
-rw-r--r--scene/gui/scroll_bar.cpp63
-rw-r--r--scene/gui/scroll_bar.h7
-rw-r--r--scene/gui/scroll_container.cpp4
-rw-r--r--scene/gui/spin_box.cpp4
-rw-r--r--scene/gui/tab_container.cpp32
-rw-r--r--scene/gui/tab_container.h2
-rw-r--r--scene/gui/tabs.cpp8
-rw-r--r--scene/gui/text_edit.cpp228
-rw-r--r--scene/gui/text_edit.h28
-rw-r--r--scene/gui/texture_button.cpp28
-rw-r--r--scene/gui/texture_button.h4
-rw-r--r--scene/gui/texture_progress.cpp16
-rw-r--r--scene/gui/texture_rect.cpp4
-rw-r--r--scene/gui/tree.cpp81
-rw-r--r--scene/gui/tree.h15
-rw-r--r--scene/gui/video_player.cpp8
-rw-r--r--scene/gui/video_player.h2
-rw-r--r--scene/main/canvas_layer.cpp6
-rw-r--r--scene/main/canvas_layer.h2
-rw-r--r--scene/main/instance_placeholder.cpp2
-rwxr-xr-xscene/main/node.cpp65
-rw-r--r--scene/main/node.h10
-rw-r--r--scene/main/resource_preloader.cpp4
-rw-r--r--scene/main/scene_tree.cpp173
-rw-r--r--scene/main/scene_tree.h10
-rwxr-xr-xscene/main/timer.cpp4
-rw-r--r--scene/main/viewport.cpp41
-rw-r--r--scene/resources/animation.cpp20
-rw-r--r--scene/resources/animation.h2
-rw-r--r--scene/resources/bit_mask.cpp2
-rw-r--r--scene/resources/color_ramp.cpp6
-rw-r--r--scene/resources/color_ramp.h6
-rw-r--r--scene/resources/curve.h6
-rw-r--r--scene/resources/default_theme/default_theme.cpp820
-rw-r--r--scene/resources/default_theme/scroll_grabber_pressed.pngbin0 -> 233 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h4
-rw-r--r--scene/resources/dynamic_font.cpp22
-rw-r--r--scene/resources/dynamic_font.h2
-rw-r--r--scene/resources/dynamic_font_stb.cpp6
-rw-r--r--scene/resources/environment.cpp14
-rw-r--r--scene/resources/environment.h4
-rw-r--r--scene/resources/font.cpp16
-rw-r--r--scene/resources/material.cpp21
-rw-r--r--scene/resources/material.h2
-rw-r--r--scene/resources/mesh.cpp12
-rw-r--r--scene/resources/mesh.h2
-rw-r--r--scene/resources/mesh_data_tool.cpp16
-rw-r--r--scene/resources/mesh_library.cpp12
-rw-r--r--scene/resources/multimesh.cpp4
-rw-r--r--scene/resources/packed_scene.cpp68
-rw-r--r--scene/resources/primitive_meshes.cpp24
-rw-r--r--scene/resources/room.h2
-rw-r--r--scene/resources/scene_format_text.cpp4
-rw-r--r--scene/resources/shader.cpp4
-rw-r--r--scene/resources/shader_graph.cpp12
-rw-r--r--scene/resources/shape_2d.cpp8
-rw-r--r--scene/resources/shape_2d.h4
-rw-r--r--scene/resources/sky_box.cpp67
-rw-r--r--scene/resources/sky_box.h11
-rw-r--r--scene/resources/style_box.cpp555
-rw-r--r--scene/resources/style_box.h94
-rw-r--r--scene/resources/surface_tool.cpp28
-rw-r--r--scene/resources/surface_tool.h4
-rw-r--r--scene/resources/texture.cpp34
-rw-r--r--scene/resources/theme.cpp22
-rw-r--r--scene/resources/theme.h6
-rw-r--r--scene/resources/tile_set.cpp28
-rw-r--r--scene/resources/tile_set.h4
-rw-r--r--scene/resources/world.cpp10
-rw-r--r--scene/resources/world_2d.cpp2
176 files changed, 2597 insertions, 1611 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index b10ee85da5..366c3a8bd8 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -223,10 +223,10 @@ void SpriteFrames::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_animation_loop", "anim", "loop"), &SpriteFrames::set_animation_loop);
ClassDB::bind_method(D_METHOD("get_animation_loop", "anim"), &SpriteFrames::get_animation_loop);
- ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame:Texture", "atpos"), &SpriteFrames::add_frame, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame", "atpos"), &SpriteFrames::add_frame, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_frame_count", "anim"), &SpriteFrames::get_frame_count);
- ClassDB::bind_method(D_METHOD("get_frame:Texture", "anim", "idx"), &SpriteFrames::get_frame);
- ClassDB::bind_method(D_METHOD("set_frame", "anim", "idx", "txt:Texture"), &SpriteFrames::set_frame);
+ ClassDB::bind_method(D_METHOD("get_frame", "anim", "idx"), &SpriteFrames::get_frame);
+ ClassDB::bind_method(D_METHOD("set_frame", "anim", "idx", "txt"), &SpriteFrames::set_frame);
ClassDB::bind_method(D_METHOD("remove_frame", "anim", "idx"), &SpriteFrames::remove_frame);
ClassDB::bind_method(D_METHOD("clear", "anim"), &SpriteFrames::clear);
ClassDB::bind_method(D_METHOD("clear_all"), &SpriteFrames::clear_all);
@@ -617,8 +617,8 @@ String AnimatedSprite::get_configuration_warning() const {
void AnimatedSprite::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames:SpriteFrames"), &AnimatedSprite::set_sprite_frames);
- ClassDB::bind_method(D_METHOD("get_sprite_frames:SpriteFrames"), &AnimatedSprite::get_sprite_frames);
+ ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames"), &AnimatedSprite::set_sprite_frames);
+ ClassDB::bind_method(D_METHOD("get_sprite_frames"), &AnimatedSprite::get_sprite_frames);
ClassDB::bind_method(D_METHOD("set_animation", "animation"), &AnimatedSprite::set_animation);
ClassDB::bind_method(D_METHOD("get_animation"), &AnimatedSprite::get_animation);
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index cef473dcdf..73782e1515 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -1,7 +1,10 @@
#include "audio_stream_player_2d.h"
+
+#include "engine.h"
#include "scene/2d/area_2d.h"
#include "scene/main/viewport.h"
+
void AudioStreamPlayer2D::_mix_audio() {
if (!stream_playback.is_valid()) {
@@ -120,7 +123,7 @@ void AudioStreamPlayer2D::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
AudioServer::get_singleton()->add_callback(_mix_audios, this);
- if (autoplay && !get_tree()->is_editor_hint()) {
+ if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
play();
}
}
@@ -400,7 +403,7 @@ uint32_t AudioStreamPlayer2D::get_area_mask() const {
void AudioStreamPlayer2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_stream", "stream:AudioStream"), &AudioStreamPlayer2D::set_stream);
+ ClassDB::bind_method(D_METHOD("set_stream", "stream"), &AudioStreamPlayer2D::set_stream);
ClassDB::bind_method(D_METHOD("get_stream"), &AudioStreamPlayer2D::get_stream);
ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer2D::set_volume_db);
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 93bfc6f705..07c3099a72 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -38,7 +38,7 @@ void Camera2D::_update_scroll() {
if (!is_inside_tree())
return;
- if (get_tree()->is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
update(); //will just be drawn
return;
}
@@ -85,7 +85,7 @@ Transform2D Camera2D::get_camera_transform() {
if (anchor_mode == ANCHOR_MODE_DRAG_CENTER) {
- if (h_drag_enabled && !get_tree()->is_editor_hint()) {
+ if (h_drag_enabled && !Engine::get_singleton()->is_editor_hint()) {
camera_pos.x = MIN(camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT]));
camera_pos.x = MAX(camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * drag_margin[MARGIN_LEFT]));
} else {
@@ -97,7 +97,7 @@ Transform2D Camera2D::get_camera_transform() {
}
}
- if (v_drag_enabled && !get_tree()->is_editor_hint()) {
+ if (v_drag_enabled && !Engine::get_singleton()->is_editor_hint()) {
camera_pos.y = MIN(camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM]));
camera_pos.y = MAX(camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * drag_margin[MARGIN_TOP]));
@@ -136,7 +136,7 @@ Transform2D Camera2D::get_camera_transform() {
camera_pos.y -= screen_rect.position.y - limit[MARGIN_TOP];
}
- if (smoothing_enabled && !get_tree()->is_editor_hint()) {
+ if (smoothing_enabled && !Engine::get_singleton()->is_editor_hint()) {
float c = smoothing * get_fixed_process_delta_time();
smoothed_camera_pos = ((camera_pos - smoothed_camera_pos) * c) + smoothed_camera_pos;
@@ -240,7 +240,7 @@ void Camera2D::_notification(int p_what) {
add_to_group(group_name);
add_to_group(canvas_group_name);
- if (get_tree()->is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
set_fixed_process(false);
}
@@ -262,7 +262,7 @@ void Camera2D::_notification(int p_what) {
} break;
case NOTIFICATION_DRAW: {
- if (!is_inside_tree() || !get_tree()->is_editor_hint())
+ if (!is_inside_tree() || !Engine::get_singleton()->is_editor_hint())
break;
if (screen_drawing_enabled) {
@@ -497,7 +497,7 @@ void Camera2D::align() {
void Camera2D::set_follow_smoothing(float p_speed) {
smoothing = p_speed;
- if (smoothing > 0 && !(is_inside_tree() && get_tree()->is_editor_hint()))
+ if (smoothing > 0 && !(is_inside_tree() && Engine::get_singleton()->is_editor_hint()))
set_fixed_process(true);
else
set_fixed_process(false);
@@ -552,11 +552,11 @@ float Camera2D::get_h_offset() const {
return h_ofs;
}
-void Camera2D::_set_old_smoothing(float p_val) {
+void Camera2D::_set_old_smoothing(float p_enable) {
//compatibility
- if (p_val > 0) {
+ if (p_enable > 0) {
smoothing_enabled = true;
- set_follow_smoothing(p_val);
+ set_follow_smoothing(p_enable);
}
}
@@ -679,8 +679,8 @@ void Camera2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_zoom", "zoom"), &Camera2D::set_zoom);
ClassDB::bind_method(D_METHOD("get_zoom"), &Camera2D::get_zoom);
- ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport:Viewport"), &Camera2D::set_custom_viewport);
- ClassDB::bind_method(D_METHOD("get_custom_viewport:Viewport"), &Camera2D::get_custom_viewport);
+ ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport"), &Camera2D::set_custom_viewport);
+ ClassDB::bind_method(D_METHOD("get_custom_viewport"), &Camera2D::get_custom_viewport);
ClassDB::bind_method(D_METHOD("set_follow_smoothing", "follow_smoothing"), &Camera2D::set_follow_smoothing);
ClassDB::bind_method(D_METHOD("get_follow_smoothing"), &Camera2D::get_follow_smoothing);
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 40c25c8bf6..cdd8fdf350 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -734,7 +734,7 @@ void CanvasItem::draw_set_transform_matrix(const Transform2D &p_matrix) {
VisualServer::get_singleton()->canvas_item_add_set_transform(canvas_item, p_matrix);
}
-void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture> p_texture, const Ref<Texture> &p_normal_map) {
+void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture> p_texture, const Ref<Texture> &p_normal_map, bool p_antialiased) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
@@ -744,10 +744,10 @@ void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color
RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
RID rid_normal = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- VisualServer::get_singleton()->canvas_item_add_polygon(canvas_item, p_points, p_colors, p_uvs, rid, rid_normal);
+ VisualServer::get_singleton()->canvas_item_add_polygon(canvas_item, p_points, p_colors, p_uvs, rid, rid_normal, p_antialiased);
}
-void CanvasItem::draw_colored_polygon(const Vector<Point2> &p_points, const Color &p_color, const Vector<Point2> &p_uvs, Ref<Texture> p_texture, const Ref<Texture> &p_normal_map) {
+void CanvasItem::draw_colored_polygon(const Vector<Point2> &p_points, const Color &p_color, const Vector<Point2> &p_uvs, Ref<Texture> p_texture, const Ref<Texture> &p_normal_map, bool p_antialiased) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
@@ -759,7 +759,7 @@ void CanvasItem::draw_colored_polygon(const Vector<Point2> &p_points, const Colo
RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
RID rid_normal = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- VisualServer::get_singleton()->canvas_item_add_polygon(canvas_item, p_points, colors, p_uvs, rid, rid_normal);
+ VisualServer::get_singleton()->canvas_item_add_polygon(canvas_item, p_points, colors, p_uvs, rid, rid_normal, p_antialiased);
}
void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, const Color &p_modulate, int p_clip_w) {
@@ -939,7 +939,7 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_callback"), &CanvasItem::_update_callback);
ClassDB::bind_method(D_METHOD("edit_set_state", "state"), &CanvasItem::edit_set_state);
- ClassDB::bind_method(D_METHOD("edit_get_state:Variant"), &CanvasItem::edit_get_state);
+ ClassDB::bind_method(D_METHOD("edit_get_state"), &CanvasItem::edit_get_state);
ClassDB::bind_method(D_METHOD("edit_set_rect", "rect"), &CanvasItem::edit_set_rect);
ClassDB::bind_method(D_METHOD("edit_rotate", "degrees"), &CanvasItem::edit_rotate);
@@ -980,15 +980,15 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_polyline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_polyline_colors, DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color", "filled"), &CanvasItem::draw_rect, DEFVAL(true));
ClassDB::bind_method(D_METHOD("draw_circle", "pos", "radius", "color"), &CanvasItem::draw_circle);
- ClassDB::bind_method(D_METHOD("draw_texture", "texture:Texture", "pos", "modulate", "normal_map:Texture"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture:Texture", "rect", "tile", "modulate", "transpose", "normal_map:Texture"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_texture_rect_region", "texture:Texture", "rect", "src_rect", "modulate", "transpose", "normal_map:Texture", "clip_uv"), &CanvasItem::draw_texture_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("draw_style_box", "style_box:StyleBox", "rect"), &CanvasItem::draw_style_box);
- ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture:Texture", "width", "normal_map:Texture"), &CanvasItem::draw_primitive, DEFVAL(Variant()), DEFVAL(1.0), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture:Texture", "normal_map:Texture"), &CanvasItem::draw_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_colored_polygon", "points", "color", "uvs", "texture:Texture", "normal_map:Texture"), &CanvasItem::draw_colored_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_string", "font:Font", "pos", "text", "modulate", "clip_w"), &CanvasItem::draw_string, DEFVAL(Color(1, 1, 1)), DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("draw_char", "font:Font", "pos", "char", "next", "modulate"), &CanvasItem::draw_char, DEFVAL(Color(1, 1, 1)));
+ ClassDB::bind_method(D_METHOD("draw_texture", "texture", "pos", "modulate", "normal_map"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture", "rect", "tile", "modulate", "transpose", "normal_map"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_texture_rect_region", "texture", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &CanvasItem::draw_texture_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("draw_style_box", "style_box", "rect"), &CanvasItem::draw_style_box);
+ ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture", "width", "normal_map"), &CanvasItem::draw_primitive, DEFVAL(Variant()), DEFVAL(1.0), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture", "normal_map", "antialiased"), &CanvasItem::draw_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("draw_colored_polygon", "points", "color", "uvs", "texture", "normal_map", "antialiased"), &CanvasItem::draw_colored_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("draw_string", "font", "pos", "text", "modulate", "clip_w"), &CanvasItem::draw_string, DEFVAL(Color(1, 1, 1)), DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("draw_char", "font", "pos", "char", "next", "modulate"), &CanvasItem::draw_char, DEFVAL(Color(1, 1, 1)));
ClassDB::bind_method(D_METHOD("draw_set_transform", "pos", "rot", "scale"), &CanvasItem::draw_set_transform);
ClassDB::bind_method(D_METHOD("draw_set_transform_matrix", "xform"), &CanvasItem::draw_set_transform_matrix);
@@ -1001,11 +1001,11 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_local_mouse_pos"), &CanvasItem::get_local_mouse_pos);
ClassDB::bind_method(D_METHOD("get_global_mouse_position"), &CanvasItem::get_global_mouse_position);
ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasItem::get_canvas);
- ClassDB::bind_method(D_METHOD("get_world_2d:World2D"), &CanvasItem::get_world_2d);
+ ClassDB::bind_method(D_METHOD("get_world_2d"), &CanvasItem::get_world_2d);
//ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasItem::get_viewport);
- ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &CanvasItem::set_material);
- ClassDB::bind_method(D_METHOD("get_material:Material"), &CanvasItem::get_material);
+ ClassDB::bind_method(D_METHOD("set_material", "material"), &CanvasItem::set_material);
+ ClassDB::bind_method(D_METHOD("get_material"), &CanvasItem::get_material);
ClassDB::bind_method(D_METHOD("set_use_parent_material", "enable"), &CanvasItem::set_use_parent_material);
ClassDB::bind_method(D_METHOD("get_use_parent_material"), &CanvasItem::get_use_parent_material);
@@ -1018,7 +1018,7 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("make_canvas_pos_local", "screen_point"),
&CanvasItem::make_canvas_pos_local);
- ClassDB::bind_method(D_METHOD("make_input_local:InputEvent", "event:InputEvent"), &CanvasItem::make_input_local);
+ ClassDB::bind_method(D_METHOD("make_input_local", "event"), &CanvasItem::make_input_local);
BIND_VMETHOD(MethodInfo("_draw"));
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 27842727ac..c6180e07b6 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -251,8 +251,8 @@ public:
void draw_texture_rect_region(const Ref<Texture> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref<Texture> &p_normal_map = Ref<Texture>(), bool p_clip_uv = true);
void draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p_rect);
void draw_primitive(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture> p_texture = Ref<Texture>(), float p_width = 1, const Ref<Texture> &p_normal_map = Ref<Texture>());
- void draw_polygon(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), Ref<Texture> p_texture = Ref<Texture>(), const Ref<Texture> &p_normal_map = Ref<Texture>());
- void draw_colored_polygon(const Vector<Point2> &p_points, const Color &p_color, const Vector<Point2> &p_uvs = Vector<Point2>(), Ref<Texture> p_texture = Ref<Texture>(), const Ref<Texture> &p_normal_map = Ref<Texture>());
+ void draw_polygon(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), Ref<Texture> p_texture = Ref<Texture>(), const Ref<Texture> &p_normal_map = Ref<Texture>(), bool p_antialiased = false);
+ void draw_colored_polygon(const Vector<Point2> &p_points, const Color &p_color, const Vector<Point2> &p_uvs = Vector<Point2>(), Ref<Texture> p_texture = Ref<Texture>(), const Ref<Texture> &p_normal_map = Ref<Texture>(), bool p_antialiased = false);
void draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, const Color &p_modulate = Color(1, 1, 1), int p_clip_w = -1);
float draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, const String &p_next = "", const Color &p_modulate = Color(1, 1, 1));
@@ -297,7 +297,7 @@ public:
void set_use_parent_material(bool p_use_parent_material);
bool get_use_parent_material() const;
- Ref<InputEvent> make_input_local(const Ref<InputEvent> &pevent) const;
+ Ref<InputEvent> make_input_local(const Ref<InputEvent> &p_event) const;
Vector2 make_canvas_pos_local(const Vector2 &screen_point) const;
Vector2 get_global_mouse_position() const;
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 45f956ea97..d3bb5a8d4e 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -333,17 +333,17 @@ void CollisionObject2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pickable", "enabled"), &CollisionObject2D::set_pickable);
ClassDB::bind_method(D_METHOD("is_pickable"), &CollisionObject2D::is_pickable);
- ClassDB::bind_method(D_METHOD("create_shape_owner", "owner:Object"), &CollisionObject2D::create_shape_owner);
+ ClassDB::bind_method(D_METHOD("create_shape_owner", "owner"), &CollisionObject2D::create_shape_owner);
ClassDB::bind_method(D_METHOD("remove_shape_owner", "owner_id"), &CollisionObject2D::remove_shape_owner);
ClassDB::bind_method(D_METHOD("get_shape_owners"), &CollisionObject2D::_get_shape_owners);
- ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform:Transform2D"), &CollisionObject2D::shape_owner_set_transform);
+ ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform"), &CollisionObject2D::shape_owner_set_transform);
ClassDB::bind_method(D_METHOD("shape_owner_get_transform", "owner_id"), &CollisionObject2D::shape_owner_get_transform);
ClassDB::bind_method(D_METHOD("shape_owner_get_owner", "owner_id"), &CollisionObject2D::shape_owner_get_owner);
ClassDB::bind_method(D_METHOD("shape_owner_set_disabled", "owner_id", "disabled"), &CollisionObject2D::shape_owner_set_disabled);
ClassDB::bind_method(D_METHOD("is_shape_owner_disabled", "owner_id"), &CollisionObject2D::is_shape_owner_disabled);
ClassDB::bind_method(D_METHOD("shape_owner_set_one_way_collision", "owner_id", "enable"), &CollisionObject2D::shape_owner_set_one_way_collision);
ClassDB::bind_method(D_METHOD("is_shape_owner_one_way_collision_enabled", "owner_id"), &CollisionObject2D::is_shape_owner_one_way_collision_enabled);
- ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape:Shape2D"), &CollisionObject2D::shape_owner_add_shape);
+ ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape"), &CollisionObject2D::shape_owner_add_shape);
ClassDB::bind_method(D_METHOD("shape_owner_get_shape_count", "owner_id"), &CollisionObject2D::shape_owner_get_shape_count);
ClassDB::bind_method(D_METHOD("shape_owner_get_shape", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape);
ClassDB::bind_method(D_METHOD("shape_owner_get_shape_index", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape_index);
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index bd669eb4c8..433661e393 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -30,6 +30,7 @@
#include "collision_polygon_2d.h"
#include "collision_object_2d.h"
+#include "engine.h"
#include "scene/resources/concave_polygon_shape_2d.h"
#include "scene/resources/convex_polygon_shape_2d.h"
@@ -134,7 +135,7 @@ void CollisionPolygon2D::_notification(int p_what) {
parent->shape_owner_set_one_way_collision(owner_id, one_way_collision);
}
- /*if (get_tree()->is_editor_hint()) {
+ /*if (Engine::get_singleton()->is_editor_hint()) {
//display above all else
set_z_as_relative(false);
set_z(VS::CANVAS_ITEM_Z_MAX - 1);
@@ -158,7 +159,7 @@ void CollisionPolygon2D::_notification(int p_what) {
case NOTIFICATION_DRAW: {
- if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
+ if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
break;
}
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index 890ac0c1f3..3fda4ab464 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -28,7 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "collision_shape_2d.h"
+
#include "collision_object_2d.h"
+#include "engine.h"
#include "scene/resources/capsule_shape_2d.h"
#include "scene/resources/circle_shape_2d.h"
#include "scene/resources/concave_polygon_shape_2d.h"
@@ -59,7 +61,7 @@ void CollisionShape2D::_notification(int p_what) {
parent->shape_owner_set_one_way_collision(owner_id, one_way_collision);
}
- /*if (get_tree()->is_editor_hint()) {
+ /*if (Engine::get_singleton()->is_editor_hint()) {
//display above all else
set_z_as_relative(false);
set_z(VS::CANVAS_ITEM_Z_MAX - 1);
@@ -90,7 +92,7 @@ void CollisionShape2D::_notification(int p_what) {
} break;*/
case NOTIFICATION_DRAW: {
- if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
+ if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
break;
}
@@ -201,8 +203,8 @@ bool CollisionShape2D::is_one_way_collision_enabled() const {
void CollisionShape2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape2D"), &CollisionShape2D::set_shape);
- ClassDB::bind_method(D_METHOD("get_shape:Shape2D"), &CollisionShape2D::get_shape);
+ ClassDB::bind_method(D_METHOD("set_shape", "shape"), &CollisionShape2D::set_shape);
+ ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape2D::get_shape);
ClassDB::bind_method(D_METHOD("set_disabled", "disabled"), &CollisionShape2D::set_disabled);
ClassDB::bind_method(D_METHOD("is_disabled"), &CollisionShape2D::is_disabled);
ClassDB::bind_method(D_METHOD("set_one_way_collision", "enabled"), &CollisionShape2D::set_one_way_collision);
diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp
index 1bb40a28b5..ee41dca3a6 100644
--- a/scene/2d/joints_2d.cpp
+++ b/scene/2d/joints_2d.cpp
@@ -28,6 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "joints_2d.h"
+
+#include "engine.h"
#include "physics_body_2d.h"
#include "servers/physics_2d_server.h"
@@ -152,7 +154,7 @@ void PinJoint2D::_notification(int p_what) {
if (!is_inside_tree())
break;
- if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
+ if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
break;
}
@@ -227,7 +229,7 @@ void GrooveJoint2D::_notification(int p_what) {
if (!is_inside_tree())
break;
- if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
+ if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
break;
}
@@ -317,7 +319,7 @@ void DampedSpringJoint2D::_notification(int p_what) {
if (!is_inside_tree())
break;
- if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
+ if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
break;
}
diff --git a/scene/2d/joints_2d.h b/scene/2d/joints_2d.h
index b52b0f4670..f854ce51ee 100644
--- a/scene/2d/joints_2d.h
+++ b/scene/2d/joints_2d.h
@@ -81,7 +81,7 @@ protected:
static void _bind_methods();
public:
- void set_softness(real_t p_stiffness);
+ void set_softness(real_t p_softness);
real_t get_softness() const;
PinJoint2D();
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 044cb06c02..2b11913ddf 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -28,6 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "light_2d.h"
+
+#include "engine.h"
#include "servers/visual_server.h"
void Light2D::edit_set_pivot(const Point2 &p_pivot) {
@@ -70,7 +72,7 @@ void Light2D::_update_light_visibility() {
#ifdef TOOLS_ENABLED
if (editor_only) {
- if (!get_tree()->is_editor_hint()) {
+ if (!Engine::get_singleton()->is_editor_hint()) {
editor_ok = false;
} else {
editor_ok = (get_tree()->get_edited_scene_root() && (this == get_tree()->get_edited_scene_root() || get_owner() == get_tree()->get_edited_scene_root()));
@@ -355,8 +357,8 @@ void Light2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_editor_only", "editor_only"), &Light2D::set_editor_only);
ClassDB::bind_method(D_METHOD("is_editor_only"), &Light2D::is_editor_only);
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Light2D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Light2D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Light2D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Light2D::get_texture);
ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &Light2D::set_texture_offset);
ClassDB::bind_method(D_METHOD("get_texture_offset"), &Light2D::get_texture_offset);
@@ -416,7 +418,7 @@ void Light2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_only"), "set_editor_only", "is_editor_only");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_texture_offset", "get_texture_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "scale", PROPERTY_HINT_RANGE, "0.01,50,0.01"), "set_texture_scale", "get_texture_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_scale", PROPERTY_HINT_RANGE, "0.01,50,0.01"), "set_texture_scale", "get_texture_scale");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "energy", PROPERTY_HINT_RANGE, "0.01,100,0.01"), "set_energy", "get_energy");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Add,Sub,Mix,Mask"), "set_mode", "get_mode");
diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp
index f1df2b0daf..e926ca0fe1 100644
--- a/scene/2d/light_occluder_2d.cpp
+++ b/scene/2d/light_occluder_2d.cpp
@@ -29,6 +29,8 @@
/*************************************************************************/
#include "light_occluder_2d.h"
+#include "engine.h"
+
void OccluderPolygon2D::set_polygon(const PoolVector<Vector2> &p_polygon) {
polygon = p_polygon;
@@ -130,7 +132,7 @@ void LightOccluder2D::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
- if (get_tree()->is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
if (occluder_polygon.is_valid()) {
@@ -212,8 +214,8 @@ String LightOccluder2D::get_configuration_warning() const {
void LightOccluder2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_occluder_polygon", "polygon:OccluderPolygon2D"), &LightOccluder2D::set_occluder_polygon);
- ClassDB::bind_method(D_METHOD("get_occluder_polygon:OccluderPolygon2D"), &LightOccluder2D::get_occluder_polygon);
+ ClassDB::bind_method(D_METHOD("set_occluder_polygon", "polygon"), &LightOccluder2D::set_occluder_polygon);
+ ClassDB::bind_method(D_METHOD("get_occluder_polygon"), &LightOccluder2D::get_occluder_polygon);
ClassDB::bind_method(D_METHOD("set_occluder_light_mask", "mask"), &LightOccluder2D::set_occluder_light_mask);
ClassDB::bind_method(D_METHOD("get_occluder_light_mask"), &LightOccluder2D::get_occluder_light_mask);
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index 22e54cfb54..5438557d0b 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -283,11 +283,11 @@ void Line2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_default_color", "color"), &Line2D::set_default_color);
ClassDB::bind_method(D_METHOD("get_default_color"), &Line2D::get_default_color);
- ClassDB::bind_method(D_METHOD("set_gradient", "color:Gradient"), &Line2D::set_gradient);
- ClassDB::bind_method(D_METHOD("get_gradient:Gradient"), &Line2D::get_gradient);
+ ClassDB::bind_method(D_METHOD("set_gradient", "color"), &Line2D::set_gradient);
+ ClassDB::bind_method(D_METHOD("get_gradient"), &Line2D::get_gradient);
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Line2D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Line2D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Line2D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Line2D::get_texture);
ClassDB::bind_method(D_METHOD("set_texture_mode", "mode"), &Line2D::set_texture_mode);
ClassDB::bind_method(D_METHOD("get_texture_mode"), &Line2D::get_texture_mode);
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index bfe5a359f7..383236b4ca 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -646,7 +646,8 @@ debug path
break;
}
- path.push_back(begin_point);
+ if (path[path.size() - 1].distance_to(begin_point) > CMP_EPSILON)
+ path.push_back(begin_point);
path.invert();
}
@@ -763,7 +764,7 @@ Object *Navigation2D::get_closest_point_owner(const Vector2 &p_point) {
void Navigation2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("navpoly_create", "mesh:NavigationPolygon", "xform", "owner"), &Navigation2D::navpoly_create, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("navpoly_create", "mesh", "xform", "owner"), &Navigation2D::navpoly_create, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("navpoly_set_transform", "id", "xform"), &Navigation2D::navpoly_set_transform);
ClassDB::bind_method(D_METHOD("navpoly_remove", "id"), &Navigation2D::navpoly_remove);
diff --git a/scene/2d/navigation2d.h b/scene/2d/navigation2d.h
index e5d71f48c3..54e89de9e2 100644
--- a/scene/2d/navigation2d.h
+++ b/scene/2d/navigation2d.h
@@ -57,9 +57,9 @@ class Navigation2D : public Node2D {
return (a.key == p_key.a.key) ? (b.key < p_key.b.key) : (a.key < p_key.a.key);
};
- EdgeKey(const Point &p_a = Point(), const Point &p_b = Point()) {
- a = p_a;
- b = p_b;
+ EdgeKey(const Point &p_a = Point(), const Point &p_b = Point())
+ : a(p_a),
+ b(p_b) {
if (a.key > b.key) {
SWAP(a, b);
}
diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp
index 807f72e81f..7515d486c2 100644
--- a/scene/2d/navigation_polygon.cpp
+++ b/scene/2d/navigation_polygon.cpp
@@ -30,6 +30,7 @@
#include "navigation_polygon.h"
#include "core_string_names.h"
+#include "engine.h"
#include "navigation2d.h"
#include "thirdparty/misc/triangulator.h"
@@ -297,7 +298,7 @@ void NavigationPolygonInstance::set_enabled(bool p_enabled) {
}
}
- if (get_tree()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())
+ if (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())
update();
//update_gizmo();
@@ -352,7 +353,7 @@ void NavigationPolygonInstance::_notification(int p_what) {
} break;
case NOTIFICATION_DRAW: {
- if (is_inside_tree() && (get_tree()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) && navpoly.is_valid()) {
+ if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) && navpoly.is_valid()) {
PoolVector<Vector2> verts = navpoly->get_vertices();
int vsize = verts.size();
@@ -432,7 +433,7 @@ Ref<NavigationPolygon> NavigationPolygonInstance::get_navigation_polygon() const
void NavigationPolygonInstance::_navpoly_changed() {
- if (is_inside_tree() && (get_tree()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()))
+ if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()))
update();
}
@@ -459,8 +460,8 @@ String NavigationPolygonInstance::get_configuration_warning() const {
void NavigationPolygonInstance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly:NavigationPolygon"), &NavigationPolygonInstance::set_navigation_polygon);
- ClassDB::bind_method(D_METHOD("get_navigation_polygon:NavigationPolygon"), &NavigationPolygonInstance::get_navigation_polygon);
+ ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly"), &NavigationPolygonInstance::set_navigation_polygon);
+ ClassDB::bind_method(D_METHOD("get_navigation_polygon"), &NavigationPolygonInstance::get_navigation_polygon);
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationPolygonInstance::set_enabled);
ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationPolygonInstance::is_enabled);
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 82efe1d7fb..98d6a467b1 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -457,7 +457,7 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("edit_set_pivot", "pivot"), &Node2D::edit_set_pivot);
- ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent:Node"), &Node2D::get_relative_transform_to_parent);
+ ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent);
ADD_GROUP("Transform", "");
ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index df9a05ff79..a6009851c7 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -49,7 +49,7 @@ class Node2D : public CanvasItem {
void _update_transform();
// Deprecated, should be removed in a future version.
- void _set_rotd(float p_angle);
+ void _set_rotd(float p_degrees);
float _get_rotd() const;
void _update_xform_values();
diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h
index 99d8dd3811..fce1bbd928 100644
--- a/scene/2d/parallax_background.h
+++ b/scene/2d/parallax_background.h
@@ -60,7 +60,7 @@ public:
void set_scroll_offset(const Point2 &p_ofs);
Point2 get_scroll_offset() const;
- void set_scroll_scale(float p_ofs);
+ void set_scroll_scale(float p_scale);
float get_scroll_scale() const;
void set_scroll_base_offset(const Point2 &p_ofs);
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
index 0e83b9aaae..a5a59252a9 100644
--- a/scene/2d/parallax_layer.cpp
+++ b/scene/2d/parallax_layer.cpp
@@ -28,6 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "parallax_layer.h"
+
+#include "engine.h"
#include "parallax_background.h"
void ParallaxLayer::set_motion_scale(const Size2 &p_scale) {
@@ -111,7 +113,7 @@ void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, float p_sc
if (!is_inside_tree())
return;
- if (get_tree()->is_editor_hint())
+ if (Engine::get_singleton()->is_editor_hint())
return;
Point2 new_ofs = ((orig_offset + p_offset) * motion_scale) * p_scale + motion_offset;
diff --git a/scene/2d/parallax_layer.h b/scene/2d/parallax_layer.h
index 85e70b0a51..f2d0053342 100644
--- a/scene/2d/parallax_layer.h
+++ b/scene/2d/parallax_layer.h
@@ -48,7 +48,7 @@ protected:
static void _bind_methods();
public:
- void set_motion_offset(const Size2 &p_scale);
+ void set_motion_offset(const Size2 &p_offset);
Size2 get_motion_offset() const;
void set_motion_scale(const Size2 &p_scale);
@@ -57,7 +57,7 @@ public:
void set_mirroring(const Size2 &p_mirroring);
Size2 get_mirroring() const;
- void set_base_offset_and_scale(const Point2 &p_offsetf, float p_scale);
+ void set_base_offset_and_scale(const Point2 &p_offset, float p_scale);
virtual String get_configuration_warning() const;
ParallaxLayer();
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index 572195b570..40c16e5062 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "particles_2d.h"
+#include "engine.h"
#include "scene/3d/particles.h"
#include "scene/scene_string_names.h"
@@ -55,6 +56,8 @@ void Particles2D::set_one_shot(bool p_enable) {
one_shot = p_enable;
VS::get_singleton()->particles_set_one_shot(particles, one_shot);
+ if (!one_shot && emitting)
+ VisualServer::get_singleton()->particles_restart(particles);
}
void Particles2D::set_pre_process_time(float p_time) {
@@ -293,7 +296,7 @@ void Particles2D::_notification(int p_what) {
VS::get_singleton()->canvas_item_add_particles(get_canvas_item(), particles, texture_rid, normal_rid, h_frames, v_frames);
#ifdef TOOLS_ENABLED
- if (get_tree()->is_editor_hint() && (this == get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->is_a_parent_of(this))) {
+ if (Engine::get_singleton()->is_editor_hint() && (this == get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->is_a_parent_of(this))) {
draw_rect(visibility_rect, Color(0, 0.7, 0.9, 0.4), false);
}
@@ -327,7 +330,7 @@ void Particles2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_local_coordinates", "enable"), &Particles2D::set_use_local_coordinates);
ClassDB::bind_method(D_METHOD("set_fixed_fps", "fps"), &Particles2D::set_fixed_fps);
ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &Particles2D::set_fractional_delta);
- ClassDB::bind_method(D_METHOD("set_process_material", "material:Material"), &Particles2D::set_process_material);
+ ClassDB::bind_method(D_METHOD("set_process_material", "material"), &Particles2D::set_process_material);
ClassDB::bind_method(D_METHOD("set_speed_scale", "scale"), &Particles2D::set_speed_scale);
ClassDB::bind_method(D_METHOD("is_emitting"), &Particles2D::is_emitting);
@@ -341,17 +344,17 @@ void Particles2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_use_local_coordinates"), &Particles2D::get_use_local_coordinates);
ClassDB::bind_method(D_METHOD("get_fixed_fps"), &Particles2D::get_fixed_fps);
ClassDB::bind_method(D_METHOD("get_fractional_delta"), &Particles2D::get_fractional_delta);
- ClassDB::bind_method(D_METHOD("get_process_material:Material"), &Particles2D::get_process_material);
+ ClassDB::bind_method(D_METHOD("get_process_material"), &Particles2D::get_process_material);
ClassDB::bind_method(D_METHOD("get_speed_scale"), &Particles2D::get_speed_scale);
ClassDB::bind_method(D_METHOD("set_draw_order", "order"), &Particles2D::set_draw_order);
ClassDB::bind_method(D_METHOD("get_draw_order"), &Particles2D::get_draw_order);
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Particles2D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Particles2D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Particles2D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Particles2D::get_texture);
- ClassDB::bind_method(D_METHOD("set_normal_map", "texture:Texture"), &Particles2D::set_normal_map);
- ClassDB::bind_method(D_METHOD("get_normal_map:Texture"), &Particles2D::get_normal_map);
+ ClassDB::bind_method(D_METHOD("set_normal_map", "texture"), &Particles2D::set_normal_map);
+ ClassDB::bind_method(D_METHOD("get_normal_map"), &Particles2D::get_normal_map);
ClassDB::bind_method(D_METHOD("capture_rect"), &Particles2D::capture_rect);
diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h
index 23278ce746..a6ac0c37d3 100644
--- a/scene/2d/particles_2d.h
+++ b/scene/2d/particles_2d.h
@@ -80,7 +80,7 @@ public:
void set_emitting(bool p_emitting);
void set_amount(int p_amount);
void set_lifetime(float p_lifetime);
- void set_one_shot(bool p_enabled);
+ void set_one_shot(bool p_enable);
void set_pre_process_time(float p_time);
void set_explosiveness_ratio(float p_ratio);
void set_randomness_ratio(float p_ratio);
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index 0b486bd821..a79f60c96f 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -28,6 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "path_2d.h"
+
+#include "engine.h"
#include "scene/scene_string_names.h"
void Path2D::_notification(int p_what) {
@@ -35,7 +37,7 @@ void Path2D::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW && curve.is_valid()) {
//draw the curve!!
- if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_navigation_hint()) {
+ if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_navigation_hint()) {
return;
}
@@ -56,7 +58,7 @@ void Path2D::_notification(int p_what) {
void Path2D::_curve_changed() {
- if (is_inside_tree() && get_tree()->is_editor_hint())
+ if (is_inside_tree() && Engine::get_singleton()->is_editor_hint())
update();
}
@@ -82,8 +84,8 @@ Ref<Curve2D> Path2D::get_curve() const {
void Path2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_curve", "curve:Curve2D"), &Path2D::set_curve);
- ClassDB::bind_method(D_METHOD("get_curve:Curve2D", "curve"), &Path2D::get_curve);
+ ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path2D::set_curve);
+ ClassDB::bind_method(D_METHOD("get_curve"), &Path2D::get_curve);
ClassDB::bind_method(D_METHOD("_curve_changed"), &Path2D::_curve_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D"), "set_curve", "get_curve");
diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h
index b2dae17735..e80817cd3c 100644
--- a/scene/2d/path_2d.h
+++ b/scene/2d/path_2d.h
@@ -96,7 +96,7 @@ public:
void set_loop(bool p_loop);
bool has_loop() const;
- void set_rotate(bool p_enabled);
+ void set_rotate(bool p_rotate);
bool is_rotating() const;
void set_cubic_interpolation(bool p_enable);
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index d5527fc9ca..3fd442429d 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -28,6 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "physics_body_2d.h"
+
+#include "engine.h"
#include "scene/scene_string_names.h"
void PhysicsBody2D::_notification(int p_what) {
@@ -70,8 +72,8 @@ void PhysicsBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_layers", "mask"), &PhysicsBody2D::_set_layers);
ClassDB::bind_method(D_METHOD("_get_layers"), &PhysicsBody2D::_get_layers);
- ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body:PhysicsBody2D"), &PhysicsBody2D::add_collision_exception_with);
- ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body:PhysicsBody2D"), &PhysicsBody2D::remove_collision_exception_with);
+ ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody2D::add_collision_exception_with);
+ ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody2D::remove_collision_exception_with);
ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_LAYERS_2D_PHYSICS, "", 0), "_set_layers", "_get_layers"); //for backwards compat
ADD_GROUP("Collision", "collision_");
@@ -802,13 +804,13 @@ void RigidBody2D::_notification(int p_what) {
#ifdef TOOLS_ENABLED
if (p_what == NOTIFICATION_ENTER_TREE) {
- if (get_tree()->is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
set_notify_local_transform(true); //used for warnings and only in editor
}
}
if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) {
- if (get_tree()->is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
update_configuration_warning();
}
}
@@ -896,7 +898,7 @@ void RigidBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_can_sleep", "able_to_sleep"), &RigidBody2D::set_can_sleep);
ClassDB::bind_method(D_METHOD("is_able_to_sleep"), &RigidBody2D::is_able_to_sleep);
- ClassDB::bind_method(D_METHOD("test_motion", "motion", "margin", "result:Physics2DTestMotionResult"), &RigidBody2D::_test_motion, DEFVAL(0.08), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("test_motion", "motion", "margin", "result"), &RigidBody2D::_test_motion, DEFVAL(0.08), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("_direct_state_changed"), &RigidBody2D::_direct_state_changed);
ClassDB::bind_method(D_METHOD("_body_enter_tree"), &RigidBody2D::_body_enter_tree);
@@ -982,11 +984,12 @@ Dictionary KinematicBody2D::_move(const Vector2 &p_motion) {
if (move(p_motion, col)) {
Dictionary d;
d["position"] = col.collision;
- d["normal"] = col.collision;
+ d["normal"] = col.normal;
d["local_shape"] = col.local_shape;
d["travel"] = col.travel;
d["remainder"] = col.remainder;
d["collider_id"] = col.collider;
+ d["collider_velocity"] = col.collider_vel;
if (col.collider) {
d["collider"] = ObjectDB::get_instance(col.collider);
} else {
@@ -1204,7 +1207,7 @@ void KinematicBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_floor_velocity"), &KinematicBody2D::get_floor_velocity);
ClassDB::bind_method(D_METHOD("set_safe_margin", "pixels"), &KinematicBody2D::set_safe_margin);
- ClassDB::bind_method(D_METHOD("get_safe_margin", "pixels"), &KinematicBody2D::get_safe_margin);
+ ClassDB::bind_method(D_METHOD("get_safe_margin"), &KinematicBody2D::get_safe_margin);
ClassDB::bind_method(D_METHOD("get_collision_count"), &KinematicBody2D::get_collision_count);
ClassDB::bind_method(D_METHOD("get_collision_position", "collision"), &KinematicBody2D::get_collision_position);
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index 4a68df5706..7e2d6d1b5a 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -176,9 +176,10 @@ void Polygon2D::_notification(int p_what) {
}
}
- Vector<int> indices = Geometry::triangulate_polygon(points);
+ // Vector<int> indices = Geometry::triangulate_polygon(points);
+ // VS::get_singleton()->canvas_item_add_triangle_array(get_canvas_item(), indices, points, colors, uvs, texture.is_valid() ? texture->get_rid() : RID());
- VS::get_singleton()->canvas_item_add_triangle_array(get_canvas_item(), indices, points, colors, uvs, texture.is_valid() ? texture->get_rid() : RID());
+ VS::get_singleton()->canvas_item_add_polygon(get_canvas_item(), points, colors, uvs, texture.is_valid() ? texture->get_rid() : RID(), RID(), antialiased);
} break;
}
@@ -294,6 +295,16 @@ bool Polygon2D::get_invert() const {
return invert;
}
+void Polygon2D::set_antialiased(bool p_antialiased) {
+
+ antialiased = p_antialiased;
+ update();
+}
+bool Polygon2D::get_antialiased() const {
+
+ return antialiased;
+}
+
void Polygon2D::set_invert_border(float p_invert_border) {
invert_border = p_invert_border;
@@ -330,8 +341,8 @@ void Polygon2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_vertex_colors", "vertex_colors"), &Polygon2D::set_vertex_colors);
ClassDB::bind_method(D_METHOD("get_vertex_colors"), &Polygon2D::get_vertex_colors);
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Polygon2D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Polygon2D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Polygon2D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Polygon2D::get_texture);
ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &Polygon2D::set_texture_offset);
ClassDB::bind_method(D_METHOD("get_texture_offset"), &Polygon2D::get_texture_offset);
@@ -348,6 +359,9 @@ void Polygon2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_invert", "invert"), &Polygon2D::set_invert);
ClassDB::bind_method(D_METHOD("get_invert"), &Polygon2D::get_invert);
+ ClassDB::bind_method(D_METHOD("set_antialiased", "antialiased"), &Polygon2D::set_antialiased);
+ ClassDB::bind_method(D_METHOD("get_antialiased"), &Polygon2D::get_antialiased);
+
ClassDB::bind_method(D_METHOD("set_invert_border", "invert_border"), &Polygon2D::set_invert_border);
ClassDB::bind_method(D_METHOD("get_invert_border"), &Polygon2D::get_invert_border);
@@ -359,6 +373,7 @@ void Polygon2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
ADD_PROPERTY(PropertyInfo(Variant::POOL_COLOR_ARRAY, "vertex_colors"), "set_vertex_colors", "get_vertex_colors");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "antialiased"), "set_antialiased", "get_antialiased");
ADD_GROUP("Texture", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
ADD_GROUP("Texture", "texture_");
@@ -375,6 +390,7 @@ Polygon2D::Polygon2D() {
invert = 0;
invert_border = 100;
+ antialiased = false;
tex_rot = 0;
tex_tile = true;
tex_scale = Vector2(1, 1);
diff --git a/scene/2d/polygon_2d.h b/scene/2d/polygon_2d.h
index f2cc9452b9..eb47f4d8d1 100644
--- a/scene/2d/polygon_2d.h
+++ b/scene/2d/polygon_2d.h
@@ -47,6 +47,7 @@ class Polygon2D : public Node2D {
float tex_rot;
bool invert;
float invert_border;
+ bool antialiased;
Vector2 offset;
mutable bool rect_cache_dirty;
@@ -84,10 +85,13 @@ public:
void set_texture_scale(const Size2 &p_scale);
Size2 get_texture_scale() const;
- void set_invert(bool p_rot);
+ void set_invert(bool p_invert);
bool get_invert() const;
- void set_invert_border(float p_border);
+ void set_antialiased(bool p_antialiased);
+ bool get_antialiased() const;
+
+ void set_invert_border(float p_invert_border);
float get_invert_border() const;
void set_offset(const Vector2 &p_offset);
diff --git a/scene/2d/position_2d.cpp b/scene/2d/position_2d.cpp
index 74ad9c17e2..7688faa23b 100644
--- a/scene/2d/position_2d.cpp
+++ b/scene/2d/position_2d.cpp
@@ -28,6 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "position_2d.h"
+
+#include "engine.h"
#include "scene/resources/texture.h"
void Position2D::_draw_cross() {
@@ -52,7 +54,7 @@ void Position2D::_notification(int p_what) {
case NOTIFICATION_DRAW: {
if (!is_inside_tree())
break;
- if (get_tree()->is_editor_hint())
+ if (Engine::get_singleton()->is_editor_hint())
_draw_cross();
} break;
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index cfb4059714..fbec922a2d 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -28,14 +28,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "ray_cast_2d.h"
+
#include "collision_object_2d.h"
+#include "engine.h"
#include "physics_body_2d.h"
#include "servers/physics_2d_server.h"
void RayCast2D::set_cast_to(const Vector2 &p_point) {
cast_to = p_point;
- if (is_inside_tree() && (get_tree()->is_editor_hint() || get_tree()->is_debugging_collisions_hint()))
+ if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_collisions_hint()))
update();
}
@@ -92,7 +94,7 @@ Vector2 RayCast2D::get_collision_normal() const {
void RayCast2D::set_enabled(bool p_enabled) {
enabled = p_enabled;
- if (is_inside_tree() && !get_tree()->is_editor_hint())
+ if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint())
set_fixed_process(p_enabled);
if (!p_enabled)
collided = false;
@@ -132,7 +134,7 @@ void RayCast2D::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
- if (enabled && !get_tree()->is_editor_hint())
+ if (enabled && !Engine::get_singleton()->is_editor_hint())
set_fixed_process(true);
else
set_fixed_process(false);
@@ -153,7 +155,7 @@ void RayCast2D::_notification(int p_what) {
case NOTIFICATION_DRAW: {
- if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint())
+ if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint())
break;
Transform2D xf;
xf.rotate(cast_to.angle());
diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp
index 24c9137807..e8e5e9411f 100644
--- a/scene/2d/screen_button.cpp
+++ b/scene/2d/screen_button.cpp
@@ -112,7 +112,7 @@ void TouchScreenButton::_notification(int p_what) {
if (!is_inside_tree())
return;
- if (!get_tree()->is_editor_hint() && !OS::get_singleton()->has_touchscreen_ui_hint() && visibility == VISIBILITY_TOUCHSCREEN_ONLY)
+ if (!Engine::get_singleton()->is_editor_hint() && !OS::get_singleton()->has_touchscreen_ui_hint() && visibility == VISIBILITY_TOUCHSCREEN_ONLY)
return;
if (finger_pressed != -1) {
@@ -129,7 +129,7 @@ void TouchScreenButton::_notification(int p_what) {
if (!shape_visible)
return;
- if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint())
+ if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint())
return;
if (shape.is_valid()) {
Color draw_col = get_tree()->get_debug_collisions_color();
@@ -141,11 +141,11 @@ void TouchScreenButton::_notification(int p_what) {
} break;
case NOTIFICATION_ENTER_TREE: {
- if (!get_tree()->is_editor_hint() && !OS::get_singleton()->has_touchscreen_ui_hint() && visibility == VISIBILITY_TOUCHSCREEN_ONLY)
+ if (!Engine::get_singleton()->is_editor_hint() && !OS::get_singleton()->has_touchscreen_ui_hint() && visibility == VISIBILITY_TOUCHSCREEN_ONLY)
return;
update();
- if (!get_tree()->is_editor_hint())
+ if (!Engine::get_singleton()->is_editor_hint())
set_process_input(is_visible_in_tree());
} break;
@@ -154,7 +154,7 @@ void TouchScreenButton::_notification(int p_what) {
_release(true);
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
- if (get_tree()->is_editor_hint())
+ if (Engine::get_singleton()->is_editor_hint())
break;
if (is_visible_in_tree()) {
set_process_input(true);
@@ -356,17 +356,17 @@ bool TouchScreenButton::is_passby_press_enabled() const {
void TouchScreenButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &TouchScreenButton::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &TouchScreenButton::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TouchScreenButton::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &TouchScreenButton::get_texture);
- ClassDB::bind_method(D_METHOD("set_texture_pressed", "texture_pressed:Texture"), &TouchScreenButton::set_texture_pressed);
- ClassDB::bind_method(D_METHOD("get_texture_pressed:Texture"), &TouchScreenButton::get_texture_pressed);
+ ClassDB::bind_method(D_METHOD("set_texture_pressed", "texture_pressed"), &TouchScreenButton::set_texture_pressed);
+ ClassDB::bind_method(D_METHOD("get_texture_pressed"), &TouchScreenButton::get_texture_pressed);
- ClassDB::bind_method(D_METHOD("set_bitmask", "bitmask:BitMap"), &TouchScreenButton::set_bitmask);
- ClassDB::bind_method(D_METHOD("get_bitmask:BitMap"), &TouchScreenButton::get_bitmask);
+ ClassDB::bind_method(D_METHOD("set_bitmask", "bitmask"), &TouchScreenButton::set_bitmask);
+ ClassDB::bind_method(D_METHOD("get_bitmask"), &TouchScreenButton::get_bitmask);
- ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape2D"), &TouchScreenButton::set_shape);
- ClassDB::bind_method(D_METHOD("get_shape:Shape2D"), &TouchScreenButton::get_shape);
+ ClassDB::bind_method(D_METHOD("set_shape", "shape"), &TouchScreenButton::set_shape);
+ ClassDB::bind_method(D_METHOD("get_shape"), &TouchScreenButton::get_shape);
ClassDB::bind_method(D_METHOD("set_shape_centered", "bool"), &TouchScreenButton::set_shape_centered);
ClassDB::bind_method(D_METHOD("is_shape_centered"), &TouchScreenButton::is_shape_centered);
diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h
index 8923da2ae4..2a5935aaf1 100644
--- a/scene/2d/screen_button.h
+++ b/scene/2d/screen_button.h
@@ -61,7 +61,7 @@ private:
VisibilityMode visibility;
- void _input(const Ref<InputEvent> &p_Event);
+ void _input(const Ref<InputEvent> &p_event);
bool _is_point_inside(const Point2 &p_point);
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index 01d101a89c..2ec529a166 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -298,11 +298,11 @@ void Sprite::_validate_property(PropertyInfo &property) const {
void Sprite::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Sprite::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Sprite::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Sprite::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Sprite::get_texture);
- ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map:Texture"), &Sprite::set_normal_map);
- ClassDB::bind_method(D_METHOD("get_normal_map:Texture"), &Sprite::get_normal_map);
+ ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map"), &Sprite::set_normal_map);
+ ClassDB::bind_method(D_METHOD("get_normal_map"), &Sprite::get_normal_map);
ClassDB::bind_method(D_METHOD("set_centered", "centered"), &Sprite::set_centered);
ClassDB::bind_method(D_METHOD("is_centered"), &Sprite::is_centered);
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index f8bf3edb99..68b026b1b3 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1068,20 +1068,20 @@ Transform2D TileMap::get_custom_transform() const {
return custom_transform;
}
-Vector2 TileMap::_map_to_world(int x, int y, bool p_ignore_ofs) const {
+Vector2 TileMap::_map_to_world(int p_x, int p_y, bool p_ignore_ofs) const {
- Vector2 ret = get_cell_transform().xform(Vector2(x, y));
+ Vector2 ret = get_cell_transform().xform(Vector2(p_x, p_y));
if (!p_ignore_ofs) {
switch (half_offset) {
case HALF_OFFSET_X: {
- if (ABS(y) & 1) {
+ if (ABS(p_y) & 1) {
ret += get_cell_transform()[0] * 0.5;
}
} break;
case HALF_OFFSET_Y: {
- if (ABS(x) & 1) {
+ if (ABS(p_x) & 1) {
ret += get_cell_transform()[1] * 0.5;
}
} break;
@@ -1208,8 +1208,8 @@ void TileMap::set_light_mask(int p_light_mask) {
void TileMap::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_tileset", "tileset:TileSet"), &TileMap::set_tileset);
- ClassDB::bind_method(D_METHOD("get_tileset:TileSet"), &TileMap::get_tileset);
+ ClassDB::bind_method(D_METHOD("set_tileset", "tileset"), &TileMap::set_tileset);
+ ClassDB::bind_method(D_METHOD("get_tileset"), &TileMap::get_tileset);
ClassDB::bind_method(D_METHOD("set_mode", "mode"), &TileMap::set_mode);
ClassDB::bind_method(D_METHOD("get_mode"), &TileMap::get_mode);
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index fb71b61d45..54861bbe89 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -29,20 +29,20 @@
/*************************************************************************/
#include "visibility_notifier_2d.h"
+#include "engine.h"
#include "particles_2d.h"
#include "scene/2d/animated_sprite.h"
#include "scene/2d/physics_body_2d.h"
#include "scene/animation/animation_player.h"
#include "scene/main/viewport.h"
#include "scene/scene_string_names.h"
-#include "scene/scene_string_names.h"
void VisibilityNotifier2D::_enter_viewport(Viewport *p_viewport) {
ERR_FAIL_COND(viewports.has(p_viewport));
viewports.insert(p_viewport);
- if (is_inside_tree() && get_tree()->is_editor_hint())
+ if (is_inside_tree() && Engine::get_singleton()->is_editor_hint())
return;
if (viewports.size() == 1) {
@@ -58,7 +58,7 @@ void VisibilityNotifier2D::_exit_viewport(Viewport *p_viewport) {
ERR_FAIL_COND(!viewports.has(p_viewport));
viewports.erase(p_viewport);
- if (is_inside_tree() && get_tree()->is_editor_hint())
+ if (is_inside_tree() && Engine::get_singleton()->is_editor_hint())
return;
emit_signal(SceneStringNames::get_singleton()->viewport_exited, p_viewport);
@@ -74,7 +74,7 @@ void VisibilityNotifier2D::set_rect(const Rect2 &p_rect) {
rect = p_rect;
if (is_inside_tree()) {
get_world_2d()->_update_notifier(this, get_global_transform().xform(rect));
- if (get_tree()->is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
update();
item_rect_changed();
}
@@ -108,7 +108,7 @@ void VisibilityNotifier2D::_notification(int p_what) {
} break;
case NOTIFICATION_DRAW: {
- if (get_tree()->is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
draw_rect(rect, Color(1, 0.5, 1, 0.2));
}
@@ -236,7 +236,7 @@ void VisibilityEnabler2D::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- if (get_tree()->is_editor_hint())
+ if (Engine::get_singleton()->is_editor_hint())
return;
Node *from = this;
@@ -254,7 +254,7 @@ void VisibilityEnabler2D::_notification(int p_what) {
if (p_what == NOTIFICATION_EXIT_TREE) {
- if (get_tree()->is_editor_hint())
+ if (Engine::get_singleton()->is_editor_hint())
return;
for (Map<Node *, Variant>::Element *E = nodes.front(); E; E = E->next()) {
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 87ea018425..e86a07c60f 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -215,7 +215,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
velocity_tracker->reset(get_global_transform().origin);
AudioServer::get_singleton()->add_callback(_mix_audios, this);
- if (autoplay && !get_tree()->is_editor_hint()) {
+ if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
play();
}
}
@@ -807,7 +807,7 @@ AudioStreamPlayer3D::DopplerTracking AudioStreamPlayer3D::get_doppler_tracking()
void AudioStreamPlayer3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_stream", "stream:AudioStream"), &AudioStreamPlayer3D::set_stream);
+ ClassDB::bind_method(D_METHOD("set_stream", "stream"), &AudioStreamPlayer3D::set_stream);
ClassDB::bind_method(D_METHOD("get_stream"), &AudioStreamPlayer3D::get_stream);
ClassDB::bind_method(D_METHOD("set_unit_db", "unit_db"), &AudioStreamPlayer3D::set_unit_db);
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index 697d91c863..3c5eb21d38 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -556,8 +556,8 @@ void Camera::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_v_offset"), &Camera::get_v_offset);
ClassDB::bind_method(D_METHOD("set_cull_mask", "mask"), &Camera::set_cull_mask);
ClassDB::bind_method(D_METHOD("get_cull_mask"), &Camera::get_cull_mask);
- ClassDB::bind_method(D_METHOD("set_environment", "env:Environment"), &Camera::set_environment);
- ClassDB::bind_method(D_METHOD("get_environment:Environment"), &Camera::get_environment);
+ ClassDB::bind_method(D_METHOD("set_environment", "env"), &Camera::set_environment);
+ ClassDB::bind_method(D_METHOD("get_environment"), &Camera::get_environment);
ClassDB::bind_method(D_METHOD("set_keep_aspect_mode", "mode"), &Camera::set_keep_aspect_mode);
ClassDB::bind_method(D_METHOD("get_keep_aspect_mode"), &Camera::get_keep_aspect_mode);
ClassDB::bind_method(D_METHOD("set_doppler_tracking", "mode"), &Camera::set_doppler_tracking);
diff --git a/scene/3d/camera.h b/scene/3d/camera.h
index 43975892b4..70849791e5 100644
--- a/scene/3d/camera.h
+++ b/scene/3d/camera.h
@@ -126,9 +126,9 @@ public:
virtual Transform get_camera_transform() const;
- Vector3 project_ray_normal(const Point2 &p_point) const;
- Vector3 project_ray_origin(const Point2 &p_point) const;
- Vector3 project_local_ray_normal(const Point2 &p_point) const;
+ Vector3 project_ray_normal(const Point2 &p_pos) const;
+ Vector3 project_ray_origin(const Point2 &p_pos) const;
+ Vector3 project_local_ray_normal(const Point2 &p_pos) const;
Point2 unproject_position(const Vector3 &p_pos) const;
bool is_position_behind(const Vector3 &p_pos) const;
Vector3 project_position(const Point2 &p_point) const;
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index 2686cd81df..1aba26673c 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -128,15 +128,15 @@ void CollisionObject::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_capture_input_on_drag", "enable"), &CollisionObject::set_capture_input_on_drag);
ClassDB::bind_method(D_METHOD("get_capture_input_on_drag"), &CollisionObject::get_capture_input_on_drag);
ClassDB::bind_method(D_METHOD("get_rid"), &CollisionObject::get_rid);
- ClassDB::bind_method(D_METHOD("create_shape_owner", "owner:Object"), &CollisionObject::create_shape_owner);
+ ClassDB::bind_method(D_METHOD("create_shape_owner", "owner"), &CollisionObject::create_shape_owner);
ClassDB::bind_method(D_METHOD("remove_shape_owner", "owner_id"), &CollisionObject::remove_shape_owner);
ClassDB::bind_method(D_METHOD("get_shape_owners"), &CollisionObject::_get_shape_owners);
- ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform:Transform"), &CollisionObject::shape_owner_set_transform);
+ ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform"), &CollisionObject::shape_owner_set_transform);
ClassDB::bind_method(D_METHOD("shape_owner_get_transform", "owner_id"), &CollisionObject::shape_owner_get_transform);
ClassDB::bind_method(D_METHOD("shape_owner_get_owner", "owner_id"), &CollisionObject::shape_owner_get_owner);
ClassDB::bind_method(D_METHOD("shape_owner_set_disabled", "owner_id", "disabled"), &CollisionObject::shape_owner_set_disabled);
ClassDB::bind_method(D_METHOD("is_shape_owner_disabled", "owner_id"), &CollisionObject::is_shape_owner_disabled);
- ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape:Shape"), &CollisionObject::shape_owner_add_shape);
+ ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape"), &CollisionObject::shape_owner_add_shape);
ClassDB::bind_method(D_METHOD("shape_owner_get_shape_count", "owner_id"), &CollisionObject::shape_owner_get_shape_count);
ClassDB::bind_method(D_METHOD("shape_owner_get_shape", "owner_id", "shape_id"), &CollisionObject::shape_owner_get_shape);
ClassDB::bind_method(D_METHOD("shape_owner_get_shape_index", "owner_id", "shape_id"), &CollisionObject::shape_owner_get_shape_index);
diff --git a/scene/3d/collision_shape.cpp b/scene/3d/collision_shape.cpp
index a7cfc6fef2..2aa6a95718 100644
--- a/scene/3d/collision_shape.cpp
+++ b/scene/3d/collision_shape.cpp
@@ -89,13 +89,6 @@ void CollisionShape::_notification(int p_what) {
parent->shape_owner_set_transform(owner_id, get_transform());
}
} break;
- case NOTIFICATION_EXIT_TREE: {
- if (parent) {
- parent->remove_shape_owner(owner_id);
- }
- owner_id = 0;
- parent = NULL;
- } break;
case NOTIFICATION_UNPARENTED: {
if (parent) {
parent->remove_shape_owner(owner_id);
@@ -127,9 +120,9 @@ String CollisionShape::get_configuration_warning() const {
void CollisionShape::_bind_methods() {
//not sure if this should do anything
- ClassDB::bind_method(D_METHOD("resource_changed", "resource:Resource"), &CollisionShape::resource_changed);
- ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape"), &CollisionShape::set_shape);
- ClassDB::bind_method(D_METHOD("get_shape:Shape"), &CollisionShape::get_shape);
+ ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &CollisionShape::resource_changed);
+ ClassDB::bind_method(D_METHOD("set_shape", "shape"), &CollisionShape::set_shape);
+ ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape::get_shape);
ClassDB::bind_method(D_METHOD("set_disabled", "enable"), &CollisionShape::set_disabled);
ClassDB::bind_method(D_METHOD("is_disabled"), &CollisionShape::is_disabled);
ClassDB::bind_method(D_METHOD("make_convex_from_brothers"), &CollisionShape::make_convex_from_brothers);
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index 7aaf4a6e3d..2174f924ac 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -1443,8 +1443,8 @@ PoolVector<Face3> GIProbe::get_faces(uint32_t p_usage_flags) const {
void GIProbe::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_probe_data", "data:GIProbeData"), &GIProbe::set_probe_data);
- ClassDB::bind_method(D_METHOD("get_probe_data:GIProbeData"), &GIProbe::get_probe_data);
+ ClassDB::bind_method(D_METHOD("set_probe_data", "data"), &GIProbe::set_probe_data);
+ ClassDB::bind_method(D_METHOD("get_probe_data"), &GIProbe::get_probe_data);
ClassDB::bind_method(D_METHOD("set_subdiv", "subdiv"), &GIProbe::set_subdiv);
ClassDB::bind_method(D_METHOD("get_subdiv"), &GIProbe::get_subdiv);
@@ -1473,7 +1473,7 @@ void GIProbe::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_compress", "enable"), &GIProbe::set_compress);
ClassDB::bind_method(D_METHOD("is_compressed"), &GIProbe::is_compressed);
- ClassDB::bind_method(D_METHOD("bake", "from_node:Node", "create_visual_debug"), &GIProbe::bake, DEFVAL(Variant()), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("bake", "from_node", "create_visual_debug"), &GIProbe::bake, DEFVAL(Variant()), DEFVAL(false));
ClassDB::bind_method(D_METHOD("debug_bake"), &GIProbe::_debug_bake);
ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
diff --git a/scene/3d/immediate_geometry.cpp b/scene/3d/immediate_geometry.cpp
index 128c8b44c3..060e088750 100644
--- a/scene/3d/immediate_geometry.cpp
+++ b/scene/3d/immediate_geometry.cpp
@@ -143,7 +143,7 @@ void ImmediateGeometry::add_sphere(int p_lats, int p_lons, float p_radius, bool
void ImmediateGeometry::_bind_methods() {
- ClassDB::bind_method(D_METHOD("begin", "primitive", "texture:Texture"), &ImmediateGeometry::begin, DEFVAL(Ref<Texture>()));
+ ClassDB::bind_method(D_METHOD("begin", "primitive", "texture"), &ImmediateGeometry::begin, DEFVAL(Ref<Texture>()));
ClassDB::bind_method(D_METHOD("set_normal", "normal"), &ImmediateGeometry::set_normal);
ClassDB::bind_method(D_METHOD("set_tangent", "tangent"), &ImmediateGeometry::set_tangent);
ClassDB::bind_method(D_METHOD("set_color", "color"), &ImmediateGeometry::set_color);
diff --git a/scene/3d/immediate_geometry.h b/scene/3d/immediate_geometry.h
index 2eb4bf1e6b..bc8452c7e0 100644
--- a/scene/3d/immediate_geometry.h
+++ b/scene/3d/immediate_geometry.h
@@ -52,8 +52,8 @@ public:
void set_normal(const Vector3 &p_normal);
void set_tangent(const Plane &p_tangent);
void set_color(const Color &p_color);
- void set_uv(const Vector2 &tex_uv);
- void set_uv2(const Vector2 &tex_uv);
+ void set_uv(const Vector2 &p_uv);
+ void set_uv2(const Vector2 &p_uv2);
void add_vertex(const Vector3 &p_vertex);
diff --git a/scene/3d/interpolated_camera.cpp b/scene/3d/interpolated_camera.cpp
index 3855244787..a481018890 100644
--- a/scene/3d/interpolated_camera.cpp
+++ b/scene/3d/interpolated_camera.cpp
@@ -29,12 +29,14 @@
/*************************************************************************/
#include "interpolated_camera.h"
+#include "engine.h"
+
void InterpolatedCamera::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- if (get_tree()->is_editor_hint() && enabled)
+ if (Engine::get_singleton()->is_editor_hint() && enabled)
set_fixed_process(false);
} break;
@@ -106,7 +108,7 @@ void InterpolatedCamera::set_interpolation_enabled(bool p_enable) {
return;
enabled = p_enable;
if (p_enable) {
- if (is_inside_tree() && get_tree()->is_editor_hint())
+ if (is_inside_tree() && Engine::get_singleton()->is_editor_hint())
return;
set_process(true);
} else
@@ -132,7 +134,7 @@ void InterpolatedCamera::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_target_path", "target_path"), &InterpolatedCamera::set_target_path);
ClassDB::bind_method(D_METHOD("get_target_path"), &InterpolatedCamera::get_target_path);
- ClassDB::bind_method(D_METHOD("set_target", "target:Camera"), &InterpolatedCamera::_set_target);
+ ClassDB::bind_method(D_METHOD("set_target", "target"), &InterpolatedCamera::_set_target);
ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InterpolatedCamera::set_speed);
ClassDB::bind_method(D_METHOD("get_speed"), &InterpolatedCamera::get_speed);
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 977f1f81a7..b4a62138fb 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "light.h"
+#include "engine.h"
#include "project_settings.h"
#include "scene/resources/surface_tool.h"
@@ -106,6 +107,16 @@ Color Light::get_shadow_color() const {
return shadow_color;
}
+void Light::set_shadow_reverse_cull_face(bool p_enable) {
+ reverse_cull = p_enable;
+ VS::get_singleton()->light_set_reverse_cull_face_mode(light, reverse_cull);
+}
+
+bool Light::get_shadow_reverse_cull_face() const {
+
+ return reverse_cull;
+}
+
Rect3 Light::get_aabb() const {
if (type == VisualServer::LIGHT_DIRECTIONAL) {
@@ -140,7 +151,7 @@ void Light::_update_visibility() {
#ifdef TOOLS_ENABLED
if (editor_only) {
- if (!get_tree()->is_editor_hint()) {
+ if (!Engine::get_singleton()->is_editor_hint()) {
editor_ok = false;
} else {
editor_ok = (get_tree()->get_edited_scene_root() && (this == get_tree()->get_edited_scene_root() || get_owner() == get_tree()->get_edited_scene_root()));
@@ -202,6 +213,9 @@ void Light::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_color", "color"), &Light::set_color);
ClassDB::bind_method(D_METHOD("get_color"), &Light::get_color);
+ ClassDB::bind_method(D_METHOD("set_shadow_reverse_cull_face", "enable"), &Light::set_shadow_reverse_cull_face);
+ ClassDB::bind_method(D_METHOD("get_shadow_reverse_cull_face"), &Light::get_shadow_reverse_cull_face);
+
ClassDB::bind_method(D_METHOD("set_shadow_color", "shadow_color"), &Light::set_shadow_color);
ClassDB::bind_method(D_METHOD("get_shadow_color"), &Light::get_shadow_color);
@@ -217,6 +231,7 @@ void Light::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "shadow_bias", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_param", "get_param", PARAM_SHADOW_BIAS);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "shadow_contact", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_param", "get_param", PARAM_CONTACT_SHADOW_SIZE);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "shadow_max_distance", PROPERTY_HINT_RANGE, "0,65536,0.1"), "set_param", "get_param", PARAM_SHADOW_MAX_DISTANCE);
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_reverse_cull_face"), "set_shadow_reverse_cull_face", "get_shadow_reverse_cull_face");
ADD_GROUP("Editor", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_only"), "set_editor_only", "is_editor_only");
ADD_GROUP("", "");
@@ -244,6 +259,8 @@ Light::Light(VisualServer::LightType p_type) {
light = VisualServer::get_singleton()->light_create(p_type);
VS::get_singleton()->instance_set_base(get_instance(), light);
+ reverse_cull = false;
+
editor_only = false;
set_color(Color(1, 1, 1, 1));
set_shadow(false);
diff --git a/scene/3d/light.h b/scene/3d/light.h
index 22ff5c0763..788e948536 100644
--- a/scene/3d/light.h
+++ b/scene/3d/light.h
@@ -69,6 +69,7 @@ private:
Color shadow_color;
bool shadow;
bool negative;
+ bool reverse_cull;
uint32_t cull_mask;
VS::LightType type;
bool editor_only;
@@ -110,6 +111,9 @@ public:
void set_shadow_color(const Color &p_shadow_color);
Color get_shadow_color() const;
+ void set_shadow_reverse_cull_face(bool p_enable);
+ bool get_shadow_reverse_cull_face() const;
+
virtual Rect3 get_aabb() const;
virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const;
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index 51237c0bc3..da25afbf57 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -352,13 +352,13 @@ void MeshInstance::create_debug_tangents() {
void MeshInstance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_mesh", "mesh:Mesh"), &MeshInstance::set_mesh);
- ClassDB::bind_method(D_METHOD("get_mesh:Mesh"), &MeshInstance::get_mesh);
- ClassDB::bind_method(D_METHOD("set_skeleton_path", "skeleton_path:NodePath"), &MeshInstance::set_skeleton_path);
- ClassDB::bind_method(D_METHOD("get_skeleton_path:NodePath"), &MeshInstance::get_skeleton_path);
+ ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MeshInstance::set_mesh);
+ ClassDB::bind_method(D_METHOD("get_mesh"), &MeshInstance::get_mesh);
+ ClassDB::bind_method(D_METHOD("set_skeleton_path", "skeleton_path"), &MeshInstance::set_skeleton_path);
+ ClassDB::bind_method(D_METHOD("get_skeleton_path"), &MeshInstance::get_skeleton_path);
- ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material:Material"), &MeshInstance::set_surface_material);
- ClassDB::bind_method(D_METHOD("get_surface_material:Material", "surface"), &MeshInstance::get_surface_material);
+ ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material"), &MeshInstance::set_surface_material);
+ ClassDB::bind_method(D_METHOD("get_surface_material", "surface"), &MeshInstance::get_surface_material);
ClassDB::bind_method(D_METHOD("create_trimesh_collision"), &MeshInstance::create_trimesh_collision);
ClassDB::set_method_flags("MeshInstance", "create_trimesh_collision", METHOD_FLAGS_DEFAULT);
diff --git a/scene/3d/multimesh_instance.cpp b/scene/3d/multimesh_instance.cpp
index b4558698cc..b51953f27c 100644
--- a/scene/3d/multimesh_instance.cpp
+++ b/scene/3d/multimesh_instance.cpp
@@ -31,8 +31,8 @@
void MultiMeshInstance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_multimesh", "multimesh:MultiMesh"), &MultiMeshInstance::set_multimesh);
- ClassDB::bind_method(D_METHOD("get_multimesh:MultiMesh"), &MultiMeshInstance::get_multimesh);
+ ClassDB::bind_method(D_METHOD("set_multimesh", "multimesh"), &MultiMeshInstance::set_multimesh);
+ ClassDB::bind_method(D_METHOD("get_multimesh"), &MultiMeshInstance::get_multimesh);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multimesh", PROPERTY_HINT_RESOURCE_TYPE, "MultiMesh"), "set_multimesh", "get_multimesh");
}
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index de6b242bfe..a1183326d7 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -690,7 +690,7 @@ Vector3 Navigation::get_up_vector() const {
void Navigation::_bind_methods() {
- ClassDB::bind_method(D_METHOD("navmesh_create", "mesh:NavigationMesh", "xform", "owner"), &Navigation::navmesh_create, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("navmesh_create", "mesh", "xform", "owner"), &Navigation::navmesh_create, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("navmesh_set_transform", "id", "xform"), &Navigation::navmesh_set_transform);
ClassDB::bind_method(D_METHOD("navmesh_remove", "id"), &Navigation::navmesh_remove);
diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h
index 53e0b6399a..80699fce72 100644
--- a/scene/3d/navigation.h
+++ b/scene/3d/navigation.h
@@ -58,9 +58,9 @@ class Navigation : public Spatial {
return (a.key == p_key.a.key) ? (b.key < p_key.b.key) : (a.key < p_key.a.key);
};
- EdgeKey(const Point &p_a = Point(), const Point &p_b = Point()) {
- a = p_a;
- b = p_b;
+ EdgeKey(const Point &p_a = Point(), const Point &p_b = Point())
+ : a(p_a),
+ b(p_b) {
if (a.key > b.key) {
SWAP(a, b);
}
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 7392998d57..5d4568f5d3 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -208,6 +208,8 @@ void NavigationMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_polygon", "idx"), &NavigationMesh::get_polygon);
ClassDB::bind_method(D_METHOD("clear_polygons"), &NavigationMesh::clear_polygons);
+ ClassDB::bind_method(D_METHOD("create_from_mesh", "mesh"), &NavigationMesh::create_from_mesh);
+
ClassDB::bind_method(D_METHOD("_set_polygons", "polygons"), &NavigationMesh::_set_polygons);
ClassDB::bind_method(D_METHOD("_get_polygons"), &NavigationMesh::_get_polygons);
@@ -374,8 +376,8 @@ String NavigationMeshInstance::get_configuration_warning() const {
void NavigationMeshInstance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh:NavigationMesh"), &NavigationMeshInstance::set_navigation_mesh);
- ClassDB::bind_method(D_METHOD("get_navigation_mesh:NavigationMesh"), &NavigationMeshInstance::get_navigation_mesh);
+ ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh"), &NavigationMeshInstance::set_navigation_mesh);
+ ClassDB::bind_method(D_METHOD("get_navigation_mesh"), &NavigationMeshInstance::get_navigation_mesh);
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationMeshInstance::set_enabled);
ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationMeshInstance::is_enabled);
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index bab23d013b..e88a52c76a 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -63,6 +63,8 @@ void Particles::set_one_shot(bool p_one_shot) {
one_shot = p_one_shot;
VS::get_singleton()->particles_set_one_shot(particles, one_shot);
+ if (!one_shot && emitting)
+ VisualServer::get_singleton()->particles_restart(particles);
}
void Particles::set_pre_process_time(float p_time) {
@@ -291,7 +293,7 @@ void Particles::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_local_coordinates", "enable"), &Particles::set_use_local_coordinates);
ClassDB::bind_method(D_METHOD("set_fixed_fps", "fps"), &Particles::set_fixed_fps);
ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &Particles::set_fractional_delta);
- ClassDB::bind_method(D_METHOD("set_process_material", "material:Material"), &Particles::set_process_material);
+ ClassDB::bind_method(D_METHOD("set_process_material", "material"), &Particles::set_process_material);
ClassDB::bind_method(D_METHOD("set_speed_scale", "scale"), &Particles::set_speed_scale);
ClassDB::bind_method(D_METHOD("is_emitting"), &Particles::is_emitting);
@@ -305,7 +307,7 @@ void Particles::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_use_local_coordinates"), &Particles::get_use_local_coordinates);
ClassDB::bind_method(D_METHOD("get_fixed_fps"), &Particles::get_fixed_fps);
ClassDB::bind_method(D_METHOD("get_fractional_delta"), &Particles::get_fractional_delta);
- ClassDB::bind_method(D_METHOD("get_process_material:Material"), &Particles::get_process_material);
+ ClassDB::bind_method(D_METHOD("get_process_material"), &Particles::get_process_material);
ClassDB::bind_method(D_METHOD("get_speed_scale"), &Particles::get_speed_scale);
ClassDB::bind_method(D_METHOD("set_draw_order", "order"), &Particles::set_draw_order);
@@ -313,10 +315,10 @@ void Particles::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_draw_order"), &Particles::get_draw_order);
ClassDB::bind_method(D_METHOD("set_draw_passes", "passes"), &Particles::set_draw_passes);
- ClassDB::bind_method(D_METHOD("set_draw_pass_mesh", "pass", "mesh:Mesh"), &Particles::set_draw_pass_mesh);
+ ClassDB::bind_method(D_METHOD("set_draw_pass_mesh", "pass", "mesh"), &Particles::set_draw_pass_mesh);
ClassDB::bind_method(D_METHOD("get_draw_passes"), &Particles::get_draw_passes);
- ClassDB::bind_method(D_METHOD("get_draw_pass_mesh:Mesh", "pass"), &Particles::get_draw_pass_mesh);
+ ClassDB::bind_method(D_METHOD("get_draw_pass_mesh", "pass"), &Particles::get_draw_pass_mesh);
ClassDB::bind_method(D_METHOD("restart"), &Particles::restart);
ClassDB::bind_method(D_METHOD("capture_aabb"), &Particles::capture_aabb);
@@ -406,7 +408,7 @@ void ParticlesMaterial::init_shaders() {
shader_names->anim_speed = "anim_speed";
shader_names->anim_offset = "anim_offset";
- shader_names->initial_linear_velocity = "initial_linear_velocity_random";
+ shader_names->initial_linear_velocity_random = "initial_linear_velocity_random";
shader_names->initial_angle_random = "initial_angle_random";
shader_names->angular_velocity_random = "angular_velocity_random";
shader_names->orbit_velocity_random = "orbit_velocity_random";
@@ -753,18 +755,20 @@ void ParticlesMaterial::_update_shader() {
code += " pos.z=0.0; \n";
}
code += " //apply linear acceleration\n";
- code += " force+=normalize(VELOCITY) * (linear_accel+tex_linear_accel)*mix(1.0,rand_from_seed(alt_seed),linear_accel_random);\n";
+ code += " force+= length(VELOCITY) > 0.0 ? normalize(VELOCITY) * (linear_accel+tex_linear_accel)*mix(1.0,rand_from_seed(alt_seed),linear_accel_random) : vec3(0.0);\n";
code += " //apply radial acceleration\n";
code += " vec3 org = vec3(0.0);\n";
- code += " // if (!p_system->local_coordinates)\n";
- code += " //org=p_transform.origin;\n";
- code += " force+=normalize(pos-org) * (radial_accel+tex_radial_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random);\n";
+ code += " // if (!p_system->local_coordinates)\n";
+ code += " //org=p_transform.origin;\n";
+ code += " vec3 diff = pos-org;\n";
+ code += " force+=length(diff) > 0.0 ? normalize(diff) * (radial_accel+tex_radial_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random) : vec3(0.0);\n";
code += " //apply tangential acceleration;\n";
if (flags[FLAG_DISABLE_Z]) {
- code += " force+=vec3(normalize((pos-org).yx * vec2(-1.0,1.0)),0.0) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random));\n";
+ code += " force+=length(diff.yx) > 0.0 ? vec3(normalize(diff.yx * vec2(-1.0,1.0)),0.0) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random)) : vec3(0.0);\n";
} else {
- code += " force+=normalize(cross(normalize(pos-org),normalize(gravity))) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random));\n";
+ code += " vec3 crossDiff = cross(normalize(diff),normalize(gravity));\n";
+ code += " force+=length(crossDiff) > 0.0 ? normalize(crossDiff) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random)) : vec3(0.0);\n";
}
code += " //apply attractor forces\n";
code += " VELOCITY+=force * DELTA;\n";
@@ -1264,9 +1268,8 @@ int ParticlesMaterial::get_emission_point_count() const {
void ParticlesMaterial::set_trail_divisor(int p_divisor) {
- VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_divisor, p_divisor);
trail_divisor = p_divisor;
- _change_notify();
+ VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_divisor, p_divisor);
}
int ParticlesMaterial::get_trail_divisor() const {
@@ -1372,8 +1375,8 @@ void ParticlesMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_color", "color"), &ParticlesMaterial::set_color);
ClassDB::bind_method(D_METHOD("get_color"), &ParticlesMaterial::get_color);
- ClassDB::bind_method(D_METHOD("set_color_ramp", "ramp:Texture"), &ParticlesMaterial::set_color_ramp);
- ClassDB::bind_method(D_METHOD("get_color_ramp:Texture"), &ParticlesMaterial::get_color_ramp);
+ ClassDB::bind_method(D_METHOD("set_color_ramp", "ramp"), &ParticlesMaterial::set_color_ramp);
+ ClassDB::bind_method(D_METHOD("get_color_ramp"), &ParticlesMaterial::get_color_ramp);
ClassDB::bind_method(D_METHOD("set_flag", "flag", "enable"), &ParticlesMaterial::set_flag);
ClassDB::bind_method(D_METHOD("get_flag", "flag"), &ParticlesMaterial::get_flag);
@@ -1387,14 +1390,14 @@ void ParticlesMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_emission_box_extents", "extents"), &ParticlesMaterial::set_emission_box_extents);
ClassDB::bind_method(D_METHOD("get_emission_box_extents"), &ParticlesMaterial::get_emission_box_extents);
- ClassDB::bind_method(D_METHOD("set_emission_point_texture", "texture:Texture"), &ParticlesMaterial::set_emission_point_texture);
- ClassDB::bind_method(D_METHOD("get_emission_point_texture:Texture"), &ParticlesMaterial::get_emission_point_texture);
+ ClassDB::bind_method(D_METHOD("set_emission_point_texture", "texture"), &ParticlesMaterial::set_emission_point_texture);
+ ClassDB::bind_method(D_METHOD("get_emission_point_texture"), &ParticlesMaterial::get_emission_point_texture);
- ClassDB::bind_method(D_METHOD("set_emission_normal_texture", "texture:Texture"), &ParticlesMaterial::set_emission_normal_texture);
- ClassDB::bind_method(D_METHOD("get_emission_normal_texture:Texture"), &ParticlesMaterial::get_emission_normal_texture);
+ ClassDB::bind_method(D_METHOD("set_emission_normal_texture", "texture"), &ParticlesMaterial::set_emission_normal_texture);
+ ClassDB::bind_method(D_METHOD("get_emission_normal_texture"), &ParticlesMaterial::get_emission_normal_texture);
- ClassDB::bind_method(D_METHOD("set_emission_color_texture", "texture:Texture"), &ParticlesMaterial::set_emission_color_texture);
- ClassDB::bind_method(D_METHOD("get_emission_color_texture:Texture"), &ParticlesMaterial::get_emission_color_texture);
+ ClassDB::bind_method(D_METHOD("set_emission_color_texture", "texture"), &ParticlesMaterial::set_emission_color_texture);
+ ClassDB::bind_method(D_METHOD("get_emission_color_texture"), &ParticlesMaterial::get_emission_color_texture);
ClassDB::bind_method(D_METHOD("set_emission_point_count", "point_count"), &ParticlesMaterial::set_emission_point_count);
ClassDB::bind_method(D_METHOD("get_emission_point_count"), &ParticlesMaterial::get_emission_point_count);
@@ -1402,11 +1405,11 @@ void ParticlesMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_trail_divisor", "divisor"), &ParticlesMaterial::set_trail_divisor);
ClassDB::bind_method(D_METHOD("get_trail_divisor"), &ParticlesMaterial::get_trail_divisor);
- ClassDB::bind_method(D_METHOD("set_trail_size_modifier", "texture:CurveTexture"), &ParticlesMaterial::set_trail_size_modifier);
- ClassDB::bind_method(D_METHOD("get_trail_size_modifier:CurveTexture"), &ParticlesMaterial::get_trail_size_modifier);
+ ClassDB::bind_method(D_METHOD("set_trail_size_modifier", "texture"), &ParticlesMaterial::set_trail_size_modifier);
+ ClassDB::bind_method(D_METHOD("get_trail_size_modifier"), &ParticlesMaterial::get_trail_size_modifier);
- ClassDB::bind_method(D_METHOD("set_trail_color_modifier", "texture:GradientTexture"), &ParticlesMaterial::set_trail_color_modifier);
- ClassDB::bind_method(D_METHOD("get_trail_color_modifier:GradientTexture"), &ParticlesMaterial::get_trail_color_modifier);
+ ClassDB::bind_method(D_METHOD("set_trail_color_modifier", "texture"), &ParticlesMaterial::set_trail_color_modifier);
+ ClassDB::bind_method(D_METHOD("get_trail_color_modifier"), &ParticlesMaterial::get_trail_color_modifier);
ClassDB::bind_method(D_METHOD("get_gravity"), &ParticlesMaterial::get_gravity);
ClassDB::bind_method(D_METHOD("set_gravity", "accel_vec"), &ParticlesMaterial::set_gravity);
diff --git a/scene/3d/particles.h b/scene/3d/particles.h
index 31ca85a59a..9c1436a47b 100644
--- a/scene/3d/particles.h
+++ b/scene/3d/particles.h
@@ -88,7 +88,7 @@ public:
void set_emitting(bool p_emitting);
void set_amount(int p_amount);
void set_lifetime(float p_lifetime);
- void set_one_shot(bool p_enabled);
+ void set_one_shot(bool p_one_shot);
void set_pre_process_time(float p_time);
void set_explosiveness_ratio(float p_ratio);
void set_randomness_ratio(float p_ratio);
diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp
index 5c29918118..c40f73541e 100644
--- a/scene/3d/path.cpp
+++ b/scene/3d/path.cpp
@@ -28,11 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "path.h"
+
+#include "engine.h"
#include "scene/scene_string_names.h"
void Path::_notification(int p_what) {
#if 0
- if (p_what==NOTIFICATION_DRAW && curve.is_valid() && is_inside_scene() && get_scene()->is_editor_hint()) {
+ if (p_what==NOTIFICATION_DRAW && curve.is_valid() && is_inside_scene() && Engine::get_singleton()->is_editor_hint()) {
//draw the curve!!
for(int i=0;i<curve->get_point_count();i++) {
@@ -53,7 +55,7 @@ void Path::_notification(int p_what) {
void Path::_curve_changed() {
- if (is_inside_tree() && get_tree()->is_editor_hint())
+ if (is_inside_tree() && Engine::get_singleton()->is_editor_hint())
update_gizmo();
}
@@ -78,8 +80,8 @@ Ref<Curve3D> Path::get_curve() const {
void Path::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_curve", "curve:Curve3D"), &Path::set_curve);
- ClassDB::bind_method(D_METHOD("get_curve:Curve3D", "curve"), &Path::get_curve);
+ ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path::set_curve);
+ ClassDB::bind_method(D_METHOD("get_curve"), &Path::get_curve);
ClassDB::bind_method(D_METHOD("_curve_changed"), &Path::_curve_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve3D"), "set_curve", "get_curve");
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 9feed2fe7b..e1371e9ed6 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -28,6 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "physics_body.h"
+
+#include "engine.h"
#include "method_bind_ext.gen.inc"
#include "scene/scene_string_names.h"
@@ -229,8 +231,8 @@ void StaticBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &StaticBody::set_bounce);
ClassDB::bind_method(D_METHOD("get_bounce"), &StaticBody::get_bounce);
- ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body:PhysicsBody"), &PhysicsBody::add_collision_exception_with);
- ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body:PhysicsBody"), &PhysicsBody::remove_collision_exception_with);
+ ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody::add_collision_exception_with);
+ ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody::remove_collision_exception_with);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce");
@@ -476,13 +478,13 @@ void RigidBody::_notification(int p_what) {
#ifdef TOOLS_ENABLED
if (p_what == NOTIFICATION_ENTER_TREE) {
- if (get_tree()->is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
set_notify_local_transform(true); //used for warnings and only in editor
}
}
if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) {
- if (get_tree()->is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
update_configuration_warning();
}
}
@@ -1138,7 +1140,7 @@ void KinematicBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_floor_velocity"), &KinematicBody::get_floor_velocity);
ClassDB::bind_method(D_METHOD("set_safe_margin", "pixels"), &KinematicBody::set_safe_margin);
- ClassDB::bind_method(D_METHOD("get_safe_margin", "pixels"), &KinematicBody::get_safe_margin);
+ ClassDB::bind_method(D_METHOD("get_safe_margin"), &KinematicBody::get_safe_margin);
ClassDB::bind_method(D_METHOD("get_collision_count"), &KinematicBody::get_collision_count);
ClassDB::bind_method(D_METHOD("get_collision_position", "collision"), &KinematicBody::get_collision_position);
diff --git a/scene/3d/proximity_group.cpp b/scene/3d/proximity_group.cpp
index 5441904d81..d0410f2c55 100644
--- a/scene/3d/proximity_group.cpp
+++ b/scene/3d/proximity_group.cpp
@@ -116,9 +116,9 @@ void ProximityGroup::set_group_name(String p_group_name) {
group_name = p_group_name;
};
-void ProximityGroup::_notification(int what) {
+void ProximityGroup::_notification(int p_what) {
- switch (what) {
+ switch (p_what) {
case NOTIFICATION_EXIT_TREE:
++group_version;
diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp
index 67e7fb0e12..b0aab6cc4d 100644
--- a/scene/3d/ray_cast.cpp
+++ b/scene/3d/ray_cast.cpp
@@ -30,12 +30,14 @@
#include "ray_cast.h"
#include "collision_object.h"
+#include "engine.h"
#include "mesh_instance.h"
#include "servers/physics_server.h"
+
void RayCast::set_cast_to(const Vector3 &p_point) {
cast_to = p_point;
- if (is_inside_tree() && (get_tree()->is_editor_hint() || get_tree()->is_debugging_collisions_hint()))
+ if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_collisions_hint()))
update_gizmo();
if (is_inside_tree() && get_tree()->is_debugging_collisions_hint())
_update_debug_shape();
@@ -94,7 +96,7 @@ Vector3 RayCast::get_collision_normal() const {
void RayCast::set_enabled(bool p_enabled) {
enabled = p_enabled;
- if (is_inside_tree() && !get_tree()->is_editor_hint())
+ if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint())
set_fixed_process(p_enabled);
if (!p_enabled)
collided = false;
@@ -118,7 +120,7 @@ void RayCast::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
- if (enabled && !get_tree()->is_editor_hint()) {
+ if (enabled && !Engine::get_singleton()->is_editor_hint()) {
set_fixed_process(true);
if (get_tree()->is_debugging_collisions_hint())
diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp
index 7827768c09..c5ea6c54da 100644
--- a/scene/3d/room_instance.cpp
+++ b/scene/3d/room_instance.cpp
@@ -143,8 +143,8 @@ void Room::_bounds_changed() {
void Room::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_room", "room:Room"), &Room::set_room);
- ClassDB::bind_method(D_METHOD("get_room:Room"), &Room::get_room);
+ ClassDB::bind_method(D_METHOD("set_room", "room"), &Room::set_room);
+ ClassDB::bind_method(D_METHOD("get_room"), &Room::get_room);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "room/room", PROPERTY_HINT_RESOURCE_TYPE, "Area"), "set_room", "get_room");
}
diff --git a/scene/3d/scenario_fx.cpp b/scene/3d/scenario_fx.cpp
index abc7766ecb..0780ce22ff 100644
--- a/scene/3d/scenario_fx.cpp
+++ b/scene/3d/scenario_fx.cpp
@@ -93,8 +93,8 @@ String WorldEnvironment::get_configuration_warning() const {
void WorldEnvironment::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_environment", "env:Environment"), &WorldEnvironment::set_environment);
- ClassDB::bind_method(D_METHOD("get_environment:Environment"), &WorldEnvironment::get_environment);
+ ClassDB::bind_method(D_METHOD("set_environment", "env"), &WorldEnvironment::set_environment);
+ ClassDB::bind_method(D_METHOD("get_environment"), &WorldEnvironment::get_environment);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment");
}
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index ea5d21cd4e..cee97af244 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -82,9 +82,9 @@ bool Skeleton::_set(const StringName &p_path, const Variant &p_value) {
return true;
}
-bool Skeleton::_get(const StringName &p_name, Variant &r_ret) const {
+bool Skeleton::_get(const StringName &p_path, Variant &r_ret) const {
- String path = p_name;
+ String path = p_path;
if (!path.begins_with("bones/"))
return false;
@@ -518,8 +518,8 @@ void Skeleton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bone_disable_rest", "bone_idx", "disable"), &Skeleton::set_bone_disable_rest);
ClassDB::bind_method(D_METHOD("is_bone_rest_disabled", "bone_idx"), &Skeleton::is_bone_rest_disabled);
- ClassDB::bind_method(D_METHOD("bind_child_node_to_bone", "bone_idx", "node:Node"), &Skeleton::bind_child_node_to_bone);
- ClassDB::bind_method(D_METHOD("unbind_child_node_from_bone", "bone_idx", "node:Node"), &Skeleton::unbind_child_node_from_bone);
+ ClassDB::bind_method(D_METHOD("bind_child_node_to_bone", "bone_idx", "node"), &Skeleton::bind_child_node_to_bone);
+ ClassDB::bind_method(D_METHOD("unbind_child_node_from_bone", "bone_idx", "node"), &Skeleton::unbind_child_node_from_bone);
ClassDB::bind_method(D_METHOD("get_bound_child_nodes_to_bone", "bone_idx"), &Skeleton::_get_bound_child_nodes_to_bone);
ClassDB::bind_method(D_METHOD("clear_bones"), &Skeleton::clear_bones);
diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h
index dc0adbb337..a6546af64e 100644
--- a/scene/3d/skeleton.h
+++ b/scene/3d/skeleton.h
@@ -91,8 +91,8 @@ class Skeleton : public Spatial {
}
protected:
- bool _get(const StringName &p_name, Variant &r_ret) const;
- bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_path, Variant &r_ret) const;
+ bool _set(const StringName &p_path, const Variant &p_value);
void _get_property_list(List<PropertyInfo> *p_list) const;
void _notification(int p_what);
static void _bind_methods();
@@ -113,7 +113,7 @@ public:
void set_bone_parent(int p_bone, int p_parent);
int get_bone_parent(int p_bone) const;
- void unparent_bone_and_rest(int p_idx);
+ void unparent_bone_and_rest(int p_bone);
void set_bone_disable_rest(int p_bone, bool p_disable);
bool is_bone_rest_disabled(int p_bone) const;
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 2f2dd12a18..6498238e12 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "spatial.h"
+#include "engine.h"
#include "message_queue.h"
#include "scene/main/viewport.h"
#include "scene/scene_string_names.h"
@@ -134,7 +135,7 @@ void Spatial::_notification(int p_what) {
else
data.C = NULL;
- if (data.toplevel && !get_tree()->is_editor_hint()) {
+ if (data.toplevel && !Engine::get_singleton()->is_editor_hint()) {
if (data.parent) {
data.local_transform = data.parent->get_global_transform() * get_transform();
@@ -178,7 +179,7 @@ void Spatial::_notification(int p_what) {
get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_enter_world, NULL, 0);
}
#ifdef TOOLS_ENABLED
- if (get_tree()->is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
//get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,SceneStringNames::get_singleton()->_spatial_editor_group,SceneStringNames::get_singleton()->_request_gizmo,this);
get_tree()->call_group_flags(0, SceneStringNames::get_singleton()->_spatial_editor_group, SceneStringNames::get_singleton()->_request_gizmo, this);
@@ -492,7 +493,7 @@ void Spatial::set_as_toplevel(bool p_enabled) {
if (data.toplevel == p_enabled)
return;
- if (is_inside_tree() && !get_tree()->is_editor_hint()) {
+ if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) {
if (p_enabled)
set_transform(get_global_transform());
@@ -720,11 +721,11 @@ void Spatial::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_scale"), &Spatial::get_scale);
ClassDB::bind_method(D_METHOD("set_global_transform", "global"), &Spatial::set_global_transform);
ClassDB::bind_method(D_METHOD("get_global_transform"), &Spatial::get_global_transform);
- ClassDB::bind_method(D_METHOD("get_parent_spatial:Spatial"), &Spatial::get_parent_spatial);
+ ClassDB::bind_method(D_METHOD("get_parent_spatial"), &Spatial::get_parent_spatial);
ClassDB::bind_method(D_METHOD("set_ignore_transform_notification", "enabled"), &Spatial::set_ignore_transform_notification);
ClassDB::bind_method(D_METHOD("set_as_toplevel", "enable"), &Spatial::set_as_toplevel);
ClassDB::bind_method(D_METHOD("is_set_as_toplevel"), &Spatial::is_set_as_toplevel);
- ClassDB::bind_method(D_METHOD("get_world:World"), &Spatial::get_world);
+ ClassDB::bind_method(D_METHOD("get_world"), &Spatial::get_world);
// TODO: Obsolete those two methods (old name) properly (GH-4397)
ClassDB::bind_method(D_METHOD("_set_rotation_deg", "rotation_deg"), &Spatial::_set_rotation_deg);
@@ -735,8 +736,8 @@ void Spatial::_bind_methods() {
#endif
ClassDB::bind_method(D_METHOD("update_gizmo"), &Spatial::update_gizmo);
- ClassDB::bind_method(D_METHOD("set_gizmo", "gizmo:SpatialGizmo"), &Spatial::set_gizmo);
- ClassDB::bind_method(D_METHOD("get_gizmo:SpatialGizmo"), &Spatial::get_gizmo);
+ ClassDB::bind_method(D_METHOD("set_gizmo", "gizmo"), &Spatial::set_gizmo);
+ ClassDB::bind_method(D_METHOD("get_gizmo"), &Spatial::get_gizmo);
ClassDB::bind_method(D_METHOD("set_visible", "visible"), &Spatial::set_visible);
ClassDB::bind_method(D_METHOD("is_visible"), &Spatial::is_visible);
diff --git a/scene/3d/spatial_velocity_tracker.h b/scene/3d/spatial_velocity_tracker.h
index 65f3eaca93..b8237613a7 100644
--- a/scene/3d/spatial_velocity_tracker.h
+++ b/scene/3d/spatial_velocity_tracker.h
@@ -20,7 +20,7 @@ protected:
public:
void reset(const Vector3 &p_new_pos);
- void set_track_fixed_step(bool p_use_fixed_step);
+ void set_track_fixed_step(bool p_track_fixed_step);
bool is_tracking_fixed_step() const;
void update_position(const Vector3 &p_position);
Vector3 get_tracked_linear_velocity() const;
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index b4e045e43f..978662f7dc 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -562,8 +562,8 @@ void Sprite3D::_validate_property(PropertyInfo &property) const {
void Sprite3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Sprite3D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Sprite3D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Sprite3D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Sprite3D::get_texture);
ClassDB::bind_method(D_METHOD("set_region", "enabled"), &Sprite3D::set_region);
ClassDB::bind_method(D_METHOD("is_region"), &Sprite3D::is_region);
@@ -724,8 +724,8 @@ void AnimatedSprite3D::_draw() {
void AnimatedSprite3D::_bind_methods(){
- ClassDB::bind_method(D_METHOD("set_sprite_frames","sprite_frames:SpriteFrames"),&AnimatedSprite3D::set_sprite_frames);
- ClassDB::bind_method(D_METHOD("get_sprite_frames:Texture"),&AnimatedSprite3D::get_sprite_frames);
+ ClassDB::bind_method(D_METHOD("set_sprite_frames","sprite_frames"),&AnimatedSprite3D::set_sprite_frames);
+ ClassDB::bind_method(D_METHOD("get_sprite_frames"),&AnimatedSprite3D::get_sprite_frames);
ClassDB::bind_method(D_METHOD("set_frame","frame"),&AnimatedSprite3D::set_frame);
ClassDB::bind_method(D_METHOD("get_frame"),&AnimatedSprite3D::get_frame);
@@ -1246,8 +1246,8 @@ String AnimatedSprite3D::get_configuration_warning() const {
void AnimatedSprite3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames:SpriteFrames"), &AnimatedSprite3D::set_sprite_frames);
- ClassDB::bind_method(D_METHOD("get_sprite_frames:SpriteFrames"), &AnimatedSprite3D::get_sprite_frames);
+ ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames"), &AnimatedSprite3D::set_sprite_frames);
+ ClassDB::bind_method(D_METHOD("get_sprite_frames"), &AnimatedSprite3D::get_sprite_frames);
ClassDB::bind_method(D_METHOD("set_animation", "animation"), &AnimatedSprite3D::set_animation);
ClassDB::bind_method(D_METHOD("get_animation"), &AnimatedSprite3D::get_animation);
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h
index b4600c00b8..7dc4cd4ffb 100644
--- a/scene/3d/sprite_3d.h
+++ b/scene/3d/sprite_3d.h
@@ -119,7 +119,7 @@ public:
void set_pixel_size(float p_amount);
float get_pixel_size() const;
- void set_axis(Vector3::Axis p_amount);
+ void set_axis(Vector3::Axis p_axis);
Vector3::Axis get_axis() const;
void set_draw_flag(DrawFlags p_flag, bool p_enable);
diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp
index 8d927e529e..adf235c525 100644
--- a/scene/3d/vehicle_body.cpp
+++ b/scene/3d/vehicle_body.cpp
@@ -893,9 +893,9 @@ real_t VehicleBody::get_friction() const {
return friction;
}
-void VehicleBody::set_engine_force(float p_force) {
+void VehicleBody::set_engine_force(float p_engine_force) {
- engine_force = p_force;
+ engine_force = p_engine_force;
}
float VehicleBody::get_engine_force() const {
diff --git a/scene/3d/vehicle_body.h b/scene/3d/vehicle_body.h
index 7ed9bce730..d778800814 100644
--- a/scene/3d/vehicle_body.h
+++ b/scene/3d/vehicle_body.h
@@ -196,7 +196,7 @@ public:
void set_engine_force(float p_engine_force);
float get_engine_force() const;
- void set_brake(float p_force);
+ void set_brake(float p_brake);
float get_brake() const;
void set_steering(float p_steering);
diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp
index cc81a4cb56..2fea451fe7 100644
--- a/scene/3d/visibility_notifier.cpp
+++ b/scene/3d/visibility_notifier.cpp
@@ -29,11 +29,11 @@
/*************************************************************************/
#include "visibility_notifier.h"
+#include "engine.h"
#include "scene/3d/camera.h"
#include "scene/3d/physics_body.h"
#include "scene/animation/animation_player.h"
#include "scene/scene_string_names.h"
-#include "scene/scene_string_names.h"
void VisibilityNotifier::_enter_camera(Camera *p_camera) {
@@ -187,7 +187,7 @@ void VisibilityEnabler::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- if (get_tree()->is_editor_hint())
+ if (Engine::get_singleton()->is_editor_hint())
return;
Node *from = this;
@@ -200,7 +200,7 @@ void VisibilityEnabler::_notification(int p_what) {
if (p_what == NOTIFICATION_EXIT_TREE) {
- if (get_tree()->is_editor_hint())
+ if (Engine::get_singleton()->is_editor_hint())
return;
for (Map<Node *, Variant>::Element *E = nodes.front(); E; E = E->next()) {
diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp
index 1a294d016a..7d61006529 100644
--- a/scene/3d/visual_instance.cpp
+++ b/scene/3d/visual_instance.cpp
@@ -231,14 +231,6 @@ void GeometryInstance::_notification(int p_what) {
void GeometryInstance::set_flag(Flags p_flag, bool p_value) {
ERR_FAIL_INDEX(p_flag, FLAG_MAX);
- if (p_flag == FLAG_CAST_SHADOW) {
- if (p_value == true) {
- set_cast_shadows_setting(SHADOW_CASTING_SETTING_ON);
- } else {
- set_cast_shadows_setting(SHADOW_CASTING_SETTING_OFF);
- }
- }
-
if (flags[p_flag] == p_value)
return;
@@ -252,14 +244,6 @@ bool GeometryInstance::get_flag(Flags p_flag) const {
ERR_FAIL_INDEX_V(p_flag, FLAG_MAX, false);
- if (p_flag == FLAG_CAST_SHADOW) {
- if (shadow_casting_setting == SHADOW_CASTING_SETTING_OFF) {
- return false;
- } else {
- return true;
- }
- }
-
return flags[p_flag];
}
@@ -330,7 +314,6 @@ void GeometryInstance::_bind_methods() {
//ADD_SIGNAL( MethodInfo("visibility_changed"));
- BIND_CONSTANT(FLAG_CAST_SHADOW);
BIND_CONSTANT(FLAG_VISIBLE_IN_ALL_ROOMS);
BIND_CONSTANT(FLAG_MAX);
@@ -350,8 +333,6 @@ GeometryInstance::GeometryInstance() {
flags[i] = false;
}
- flags[FLAG_CAST_SHADOW] = true;
-
shadow_casting_setting = SHADOW_CASTING_SETTING_ON;
extra_cull_margin = 0;
//VS::get_singleton()->instance_geometry_set_baked_light_texture_index(get_instance(),0);
diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h
index 9318198e54..694d0c2499 100644
--- a/scene/3d/visual_instance.h
+++ b/scene/3d/visual_instance.h
@@ -84,7 +84,6 @@ class GeometryInstance : public VisualInstance {
public:
enum Flags {
- FLAG_CAST_SHADOW = VS::INSTANCE_FLAG_CAST_SHADOW,
FLAG_VISIBLE_IN_ALL_ROOMS = VS::INSTANCE_FLAG_VISIBLE_IN_ALL_ROOMS,
FLAG_USE_BAKED_LIGHT = VS::INSTANCE_FLAG_USE_BAKED_LIGHT,
FLAG_MAX = VS::INSTANCE_FLAG_MAX,
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 7173a820b4..b111fb8812 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "animation_player.h"
+#include "engine.h"
#include "message_queue.h"
#include "scene/scene_string_names.h"
@@ -199,7 +200,7 @@ void AnimationPlayer::_notification(int p_what) {
} break;
case NOTIFICATION_READY: {
- if (!get_tree()->is_editor_hint() && animation_set.has(autoplay)) {
+ if (!Engine::get_singleton()->is_editor_hint() && animation_set.has(autoplay)) {
play(autoplay);
set_autoplay(""); //this line is the fix for autoplay issues with animatio
_animation_process(0);
@@ -344,7 +345,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
ERR_FAIL_COND(p_anim->node_cache.size() != p_anim->animation->get_track_count());
Animation *a = p_anim->animation.operator->();
- bool can_call = is_inside_tree() && !get_tree()->is_editor_hint();
+ bool can_call = is_inside_tree() && !Engine::get_singleton()->is_editor_hint();
for (int i = 0; i < a->get_track_count(); i++) {
@@ -955,7 +956,7 @@ void AnimationPlayer::play(const StringName &p_name, float p_custom_blend, float
emit_signal(SceneStringNames::get_singleton()->animation_started, c.assigned);
- if (is_inside_tree() && get_tree()->is_editor_hint())
+ if (is_inside_tree() && Engine::get_singleton()->is_editor_hint())
return; // no next in this case
StringName next = animation_get_next(p_name);
@@ -1215,11 +1216,11 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("_node_removed"), &AnimationPlayer::_node_removed);
ClassDB::bind_method(D_METHOD("_animation_changed"), &AnimationPlayer::_animation_changed);
- ClassDB::bind_method(D_METHOD("add_animation", "name", "animation:Animation"), &AnimationPlayer::add_animation);
+ ClassDB::bind_method(D_METHOD("add_animation", "name", "animation"), &AnimationPlayer::add_animation);
ClassDB::bind_method(D_METHOD("remove_animation", "name"), &AnimationPlayer::remove_animation);
ClassDB::bind_method(D_METHOD("rename_animation", "name", "newname"), &AnimationPlayer::rename_animation);
ClassDB::bind_method(D_METHOD("has_animation", "name"), &AnimationPlayer::has_animation);
- ClassDB::bind_method(D_METHOD("get_animation:Animation", "name"), &AnimationPlayer::get_animation);
+ ClassDB::bind_method(D_METHOD("get_animation", "name"), &AnimationPlayer::get_animation);
ClassDB::bind_method(D_METHOD("get_animation_list"), &AnimationPlayer::_get_animation_list);
ClassDB::bind_method(D_METHOD("animation_set_next", "anim_from", "anim_to"), &AnimationPlayer::animation_set_next);
@@ -1256,7 +1257,7 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("seek", "pos_sec", "update"), &AnimationPlayer::seek, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_pos"), &AnimationPlayer::get_current_animation_pos);
- ClassDB::bind_method(D_METHOD("find_animation", "animation:Animation"), &AnimationPlayer::find_animation);
+ ClassDB::bind_method(D_METHOD("find_animation", "animation"), &AnimationPlayer::find_animation);
ClassDB::bind_method(D_METHOD("clear_caches"), &AnimationPlayer::clear_caches);
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 96fc70a3ad..01b709205a 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -271,7 +271,7 @@ public:
void set_speed_scale(float p_speed);
float get_speed_scale() const;
- void set_autoplay(const String &pname);
+ void set_autoplay(const String &p_name);
String get_autoplay() const;
void set_animation_process_mode(AnimationProcessMode p_mode);
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index 6a9c2587d5..c12e97c4a5 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -1709,8 +1709,8 @@ void AnimationTreePlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("node_get_input_count", "id"), &AnimationTreePlayer::node_get_input_count);
ClassDB::bind_method(D_METHOD("node_get_input_source", "id", "idx"), &AnimationTreePlayer::node_get_input_source);
- ClassDB::bind_method(D_METHOD("animation_node_set_animation", "id", "animation:Animation"), &AnimationTreePlayer::animation_node_set_animation);
- ClassDB::bind_method(D_METHOD("animation_node_get_animation:Animation", "id"), &AnimationTreePlayer::animation_node_get_animation);
+ ClassDB::bind_method(D_METHOD("animation_node_set_animation", "id", "animation"), &AnimationTreePlayer::animation_node_set_animation);
+ ClassDB::bind_method(D_METHOD("animation_node_get_animation", "id"), &AnimationTreePlayer::animation_node_get_animation);
ClassDB::bind_method(D_METHOD("animation_node_set_master_animation", "id", "source"), &AnimationTreePlayer::animation_node_set_master_animation);
ClassDB::bind_method(D_METHOD("animation_node_get_master_animation", "id"), &AnimationTreePlayer::animation_node_get_master_animation);
diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h
index 062b4e1eeb..47f18795bd 100644
--- a/scene/animation/animation_tree_player.h
+++ b/scene/animation/animation_tree_player.h
@@ -312,7 +312,7 @@ private:
Map<StringName, NodeBase *> node_map;
// return time left to finish animation
- float _process_node(const StringName &p_node, AnimationNode **r_prev_anim, float p_step, bool p_seek = false, float p_fallback_weight = 1.0, HashMap<NodePath, float> *p_weights = NULL);
+ float _process_node(const StringName &p_node, AnimationNode **r_prev_anim, float p_time, bool p_seek = false, float p_fallback_weight = 1.0, HashMap<NodePath, float> *p_weights = NULL);
void _process_animation(float p_delta);
bool reset_request;
@@ -367,7 +367,7 @@ public:
float oneshot_node_get_autorestart_delay(const StringName &p_node) const;
float oneshot_node_get_autorestart_random_delay(const StringName &p_node) const;
- void oneshot_node_set_mix_mode(const StringName &p_node, bool p_enabled);
+ void oneshot_node_set_mix_mode(const StringName &p_node, bool p_mix);
bool oneshot_node_get_mix_mode(const StringName &p_node) const;
void oneshot_node_start(const StringName &p_node);
@@ -428,8 +428,8 @@ public:
void remove_node(const StringName &p_node);
Error connect_nodes(const StringName &p_src_node, const StringName &p_dst_node, int p_dst_input);
- bool are_nodes_connected(const StringName &p_src_node, const StringName &p_dst_node, int p_input) const;
- void disconnect_nodes(const StringName &p_src_node, int p_input);
+ bool are_nodes_connected(const StringName &p_src_node, const StringName &p_dst_node, int p_dst_input) const;
+ void disconnect_nodes(const StringName &p_node, int p_input);
void set_base_path(const NodePath &p_path);
NodePath get_base_path() const;
diff --git a/scene/animation/tween.h b/scene/animation/tween.h
index f89f3bdc44..43234fab86 100644
--- a/scene/animation/tween.h
+++ b/scene/animation/tween.h
@@ -132,7 +132,7 @@ private:
void _tween_process(float p_delta);
void _set_process(bool p_process, bool p_force = false);
- void _remove(Object *p_node, String p_key, bool first_only);
+ void _remove(Object *p_object, String p_key, bool first_only);
protected:
bool _set(const StringName &p_name, const Variant &p_value);
@@ -156,34 +156,34 @@ public:
float get_speed_scale() const;
bool start();
- bool reset(Object *p_node, String p_key);
+ bool reset(Object *p_object, String p_key);
bool reset_all();
- bool stop(Object *p_node, String p_key);
+ bool stop(Object *p_object, String p_key);
bool stop_all();
- bool resume(Object *p_node, String p_key);
+ bool resume(Object *p_object, String p_key);
bool resume_all();
- bool remove(Object *p_node, String p_key);
+ bool remove(Object *p_object, String p_key);
bool remove_all();
bool seek(real_t p_time);
real_t tell() const;
real_t get_runtime() const;
- bool interpolate_property(Object *p_node, String p_property, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool interpolate_property(Object *p_object, String p_property, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
- bool interpolate_method(Object *p_node, String p_method, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool interpolate_method(Object *p_object, String p_method, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
bool interpolate_callback(Object *p_object, real_t p_duration, String p_callback, VARIANT_ARG_DECLARE);
bool interpolate_deferred_callback(Object *p_object, real_t p_duration, String p_callback, VARIANT_ARG_DECLARE);
- bool follow_property(Object *p_node, String p_property, Variant p_initial_val, Object *p_target, String p_target_property, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool follow_property(Object *p_object, String p_property, Variant p_initial_val, Object *p_target, String p_target_property, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
- bool follow_method(Object *p_node, String p_method, Variant p_initial_val, Object *p_target, String p_target_method, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool follow_method(Object *p_object, String p_method, Variant p_initial_val, Object *p_target, String p_target_method, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
- bool targeting_property(Object *p_node, String p_property, Object *p_initial, String p_initial_property, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool targeting_property(Object *p_object, String p_property, Object *p_initial, String p_initial_property, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
- bool targeting_method(Object *p_node, String p_method, Object *p_initial, String p_initial_method, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool targeting_method(Object *p_object, String p_method, Object *p_initial, String p_initial_method, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
Tween();
~Tween();
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp
index fdf61c40d8..d4d8f7dbed 100644
--- a/scene/audio/audio_player.cpp
+++ b/scene/audio/audio_player.cpp
@@ -29,6 +29,8 @@
/*************************************************************************/
#include "audio_player.h"
+#include "engine.h"
+
void AudioStreamPlayer::_mix_audio() {
if (!stream_playback.is_valid()) {
@@ -100,7 +102,7 @@ void AudioStreamPlayer::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
AudioServer::get_singleton()->add_callback(_mix_audios, this);
- if (autoplay && !get_tree()->is_editor_hint()) {
+ if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
play();
}
}
@@ -262,8 +264,8 @@ void AudioStreamPlayer::_bus_layout_changed() {
void AudioStreamPlayer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_stream", "stream:AudioStream"), &AudioStreamPlayer::set_stream);
- ClassDB::bind_method(D_METHOD("get_stream:AudioStream"), &AudioStreamPlayer::get_stream);
+ ClassDB::bind_method(D_METHOD("set_stream", "stream"), &AudioStreamPlayer::set_stream);
+ ClassDB::bind_method(D_METHOD("get_stream"), &AudioStreamPlayer::get_stream);
ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer::set_volume_db);
ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer::get_volume_db);
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 4d55d8df75..9c20decef0 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -493,11 +493,11 @@ void BaseButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_enabled_focus_mode", "mode"), &BaseButton::set_enabled_focus_mode);
ClassDB::bind_method(D_METHOD("get_enabled_focus_mode"), &BaseButton::get_enabled_focus_mode);
- ClassDB::bind_method(D_METHOD("set_shortcut", "shortcut:ShortCut"), &BaseButton::set_shortcut);
- ClassDB::bind_method(D_METHOD("get_shortcut:ShortCut"), &BaseButton::get_shortcut);
+ ClassDB::bind_method(D_METHOD("set_shortcut", "shortcut"), &BaseButton::set_shortcut);
+ ClassDB::bind_method(D_METHOD("get_shortcut"), &BaseButton::get_shortcut);
- ClassDB::bind_method(D_METHOD("set_button_group", "button_group:ButtonGroup"), &BaseButton::set_button_group);
- ClassDB::bind_method(D_METHOD("get_button_group:ButtonGroup"), &BaseButton::get_button_group);
+ ClassDB::bind_method(D_METHOD("set_button_group", "button_group"), &BaseButton::set_button_group);
+ ClassDB::bind_method(D_METHOD("get_button_group"), &BaseButton::get_button_group);
BIND_VMETHOD(MethodInfo("_pressed"));
BIND_VMETHOD(MethodInfo("_toggled", PropertyInfo(Variant::BOOL, "pressed")));
@@ -563,7 +563,7 @@ BaseButton *ButtonGroup::get_pressed_button() {
void ButtonGroup::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_pressed_button:BaseButton"), &ButtonGroup::get_pressed_button);
+ ClassDB::bind_method(D_METHOD("get_pressed_button"), &ButtonGroup::get_pressed_button);
}
ButtonGroup::ButtonGroup() {
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 03798c01a2..5036e4f7f6 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -59,7 +59,7 @@ void Button::_notification(int p_what) {
if (p_what == NOTIFICATION_TRANSLATION_CHANGED) {
- xl_text = XL_MESSAGE(text);
+ xl_text = tr(text);
minimum_size_changed();
update();
}
@@ -172,7 +172,7 @@ void Button::set_text(const String &p_text) {
if (text == p_text)
return;
text = p_text;
- xl_text = XL_MESSAGE(p_text);
+ xl_text = tr(p_text);
update();
_change_notify("text");
minimum_size_changed();
@@ -236,8 +236,8 @@ void Button::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_text", "text"), &Button::set_text);
ClassDB::bind_method(D_METHOD("get_text"), &Button::get_text);
- ClassDB::bind_method(D_METHOD("set_button_icon", "texture:Texture"), &Button::set_icon);
- ClassDB::bind_method(D_METHOD("get_button_icon:Texture"), &Button::get_icon);
+ ClassDB::bind_method(D_METHOD("set_button_icon", "texture"), &Button::set_icon);
+ ClassDB::bind_method(D_METHOD("get_button_icon"), &Button::get_icon);
ClassDB::bind_method(D_METHOD("set_flat", "enabled"), &Button::set_flat);
ClassDB::bind_method(D_METHOD("set_clip_text", "enabled"), &Button::set_clip_text);
ClassDB::bind_method(D_METHOD("get_clip_text"), &Button::get_clip_text);
diff --git a/scene/gui/button_group.cpp b/scene/gui/button_group.cpp
index 75fe438448..e54e810d7d 100644
--- a/scene/gui/button_group.cpp
+++ b/scene/gui/button_group.cpp
@@ -152,12 +152,12 @@ int ButtonGroup::get_pressed_button_index() const {
void ButtonGroup::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_pressed_button:BaseButton"),&ButtonGroup::get_pressed_button);
+ ClassDB::bind_method(D_METHOD("get_pressed_button"),&ButtonGroup::get_pressed_button);
ClassDB::bind_method(D_METHOD("get_pressed_button_index"),&ButtonGroup::get_pressed_button_index);
- ClassDB::bind_method(D_METHOD("get_focused_button:BaseButton"),&ButtonGroup::get_focused_button);
+ ClassDB::bind_method(D_METHOD("get_focused_button"),&ButtonGroup::get_focused_button);
ClassDB::bind_method(D_METHOD("get_button_list"),&ButtonGroup::_get_button_list);
ClassDB::bind_method(D_METHOD("_pressed"),&ButtonGroup::_pressed);
- ClassDB::bind_method(D_METHOD("set_pressed_button","button:BaseButton"),&ButtonGroup::_pressed);
+ ClassDB::bind_method(D_METHOD("set_pressed_button","button"),&ButtonGroup::_pressed);
ADD_SIGNAL( MethodInfo("button_selected",PropertyInfo(Variant::OBJECT,"button",PROPERTY_HINT_RESOURCE_TYPE,"BaseButton")));
}
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 48cac69956..5257f9df35 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -204,7 +204,7 @@ void ColorPicker::_update_presets() {
}
void ColorPicker::_text_type_toggled() {
- if (!get_tree()->is_editor_hint())
+ if (!Engine::get_singleton()->is_editor_hint())
return;
text_is_constructor = !text_is_constructor;
if (text_is_constructor) {
@@ -314,9 +314,9 @@ void ColorPicker::_hsv_draw(int p_which, Control *c) {
}
}
-void ColorPicker::_uv_input(const Ref<InputEvent> &ev) {
+void ColorPicker::_uv_input(const Ref<InputEvent> &p_event) {
- Ref<InputEventMouseButton> bev = ev;
+ Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
@@ -335,7 +335,7 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &ev) {
}
}
- Ref<InputEventMouseMotion> mev = ev;
+ Ref<InputEventMouseMotion> mev = p_event;
if (mev.is_valid()) {
if (!changing_color)
@@ -352,9 +352,9 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &ev) {
}
}
-void ColorPicker::_w_input(const Ref<InputEvent> &ev) {
+void ColorPicker::_w_input(const Ref<InputEvent> &p_event) {
- Ref<InputEventMouseButton> bev = ev;
+ Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
@@ -372,7 +372,7 @@ void ColorPicker::_w_input(const Ref<InputEvent> &ev) {
emit_signal("color_changed", color);
}
- Ref<InputEventMouseMotion> mev = ev;
+ Ref<InputEventMouseMotion> mev = p_event;
if (mev.is_valid()) {
@@ -388,9 +388,9 @@ void ColorPicker::_w_input(const Ref<InputEvent> &ev) {
}
}
-void ColorPicker::_preset_input(const Ref<InputEvent> &ev) {
+void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) {
- Ref<InputEventMouseButton> bev = ev;
+ Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
@@ -407,7 +407,7 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &ev) {
emit_signal("color_changed", color);
}
- Ref<InputEventMouseMotion> mev = ev;
+ Ref<InputEventMouseMotion> mev = p_event;
if (mev.is_valid()) {
@@ -423,9 +423,9 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &ev) {
}
}
-void ColorPicker::_screen_input(const Ref<InputEvent> &ev) {
+void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) {
- Ref<InputEventMouseButton> bev = ev;
+ Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
@@ -435,7 +435,7 @@ void ColorPicker::_screen_input(const Ref<InputEvent> &ev) {
}
}
- Ref<InputEventMouseMotion> mev = ev;
+ Ref<InputEventMouseMotion> mev = p_event;
if (mev.is_valid()) {
Viewport *r = get_tree()->get_root();
@@ -674,7 +674,7 @@ void ColorPickerButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pick_color", "color"), &ColorPickerButton::set_pick_color);
ClassDB::bind_method(D_METHOD("get_pick_color"), &ColorPickerButton::get_pick_color);
- ClassDB::bind_method(D_METHOD("get_picker:ColorPicker"), &ColorPickerButton::get_picker);
+ ClassDB::bind_method(D_METHOD("get_picker"), &ColorPickerButton::get_picker);
ClassDB::bind_method(D_METHOD("set_edit_alpha", "show"), &ColorPickerButton::set_edit_alpha);
ClassDB::bind_method(D_METHOD("is_editing_alpha"), &ColorPickerButton::is_editing_alpha);
ClassDB::bind_method(D_METHOD("_color_changed"), &ColorPickerButton::_color_changed);
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index 1a79266409..d35182e062 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -81,10 +81,10 @@ private:
void _sample_draw();
void _hsv_draw(int p_which, Control *c);
- void _uv_input(const Ref<InputEvent> &p_input);
- void _w_input(const Ref<InputEvent> &p_input);
- void _preset_input(const Ref<InputEvent> &p_input);
- void _screen_input(const Ref<InputEvent> &p_input);
+ void _uv_input(const Ref<InputEvent> &p_event);
+ void _w_input(const Ref<InputEvent> &p_event);
+ void _preset_input(const Ref<InputEvent> &p_event);
+ void _screen_input(const Ref<InputEvent> &p_event);
void _add_preset_pressed();
void _screen_pick_pressed();
diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp
index 2a96f8260c..4bbe15ed7e 100644
--- a/scene/gui/container.cpp
+++ b/scene/gui/container.cpp
@@ -168,7 +168,7 @@ void Container::_bind_methods() {
ClassDB::bind_method(D_METHOD("_child_minsize_changed"), &Container::_child_minsize_changed);
ClassDB::bind_method(D_METHOD("queue_sort"), &Container::queue_sort);
- ClassDB::bind_method(D_METHOD("fit_child_in_rect", "child:Control", "rect"), &Container::fit_child_in_rect);
+ ClassDB::bind_method(D_METHOD("fit_child_in_rect", "child", "rect"), &Container::fit_child_in_rect);
BIND_CONSTANT(NOTIFICATION_SORT_CHILDREN);
ADD_SIGNAL(MethodInfo("sort_children"));
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 339b4e079e..279128725a 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -51,6 +51,12 @@ Variant Control::edit_get_state() const {
s["rect"] = get_rect();
s["rot"] = get_rotation();
s["scale"] = get_scale();
+ Array anchors;
+ anchors.push_back(get_anchor(MARGIN_LEFT));
+ anchors.push_back(get_anchor(MARGIN_TOP));
+ anchors.push_back(get_anchor(MARGIN_RIGHT));
+ anchors.push_back(get_anchor(MARGIN_BOTTOM));
+ s["anchors"] = anchors;
return s;
}
void Control::edit_set_state(const Variant &p_state) {
@@ -62,6 +68,11 @@ void Control::edit_set_state(const Variant &p_state) {
set_size(state.size);
set_rotation(s["rot"]);
set_scale(s["scale"]);
+ Array anchors = s["anchors"];
+ set_anchor(MARGIN_LEFT, anchors[0]);
+ set_anchor(MARGIN_TOP, anchors[1]);
+ set_anchor(MARGIN_RIGHT, anchors[2]);
+ set_anchor(MARGIN_BOTTOM, anchors[3]);
}
void Control::set_custom_minimum_size(const Size2 &p_custom) {
@@ -1212,21 +1223,7 @@ void Control::_size_changed() {
for (int i = 0; i < 4; i++) {
float area = parent_size[i & 1];
- switch (data.anchor[i]) {
-
- case ANCHOR_BEGIN: {
-
- margin_pos[i] = data.margin[i];
- } break;
- case ANCHOR_END: {
-
- margin_pos[i] = area - data.margin[i];
- } break;
- case ANCHOR_CENTER: {
-
- margin_pos[i] = (area / 2) - data.margin[i];
- } break;
- }
+ margin_pos[i] = data.margin[i] + (data.anchor[i] * area);
}
Point2 new_pos_cache = Point2(margin_pos[0], margin_pos[1]);
@@ -1299,61 +1296,40 @@ float Control::_get_range(int p_idx) const {
return to - from;
}
-float Control::_s2a(float p_val, AnchorType p_anchor, float p_range) const {
-
- switch (p_anchor) {
-
- case ANCHOR_BEGIN: {
- return p_val;
- } break;
- case ANCHOR_END: {
- return p_range - p_val;
- } break;
- case ANCHOR_CENTER: {
- return (p_range / 2) - p_val;
- } break;
- }
-
- return 0;
+float Control::_s2a(float p_val, float p_anchor, float p_range) const {
+ return p_val - (p_anchor * p_range);
}
-float Control::_a2s(float p_val, AnchorType p_anchor, float p_range) const {
-
- switch (p_anchor) {
-
- case ANCHOR_BEGIN: {
- return Math::floor(p_val);
- } break;
- case ANCHOR_END: {
- return Math::floor(p_range - p_val);
- } break;
- case ANCHOR_CENTER: {
- return Math::floor((p_range / 2) - p_val);
- } break;
- }
- return 0;
+float Control::_a2s(float p_val, float p_anchor, float p_range) const {
+ return Math::floor(p_val + (p_anchor * p_range));
}
-void Control::set_anchor(Margin p_margin, AnchorType p_anchor, bool p_keep_margin) {
+void Control::set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin, bool p_push_opposite_anchor) {
+ bool pushed = false;
+ data.anchor[p_margin] = CLAMP(p_anchor, 0.0, 1.0);
- if (!is_inside_tree()) {
+ if (((p_margin == MARGIN_LEFT || p_margin == MARGIN_TOP) && data.anchor[p_margin] > data.anchor[(p_margin + 2) % 4]) ||
+ ((p_margin == MARGIN_RIGHT || p_margin == MARGIN_BOTTOM) && data.anchor[p_margin] < data.anchor[(p_margin + 2) % 4])) {
+ if (p_push_opposite_anchor) {
+ data.anchor[(p_margin + 2) % 4] = data.anchor[p_margin];
+ pushed = true;
+ } else {
+ data.anchor[p_margin] = data.anchor[(p_margin + 2) % 4];
+ }
+ }
- data.anchor[p_margin] = p_anchor;
- } else if (!p_keep_margin) {
- float pr = _get_parent_range(p_margin);
- float s = _a2s(data.margin[p_margin], data.anchor[p_margin], pr);
- data.anchor[p_margin] = p_anchor;
- data.margin[p_margin] = _s2a(s, p_anchor, pr);
- } else {
- data.anchor[p_margin] = p_anchor;
- _size_changed();
+ if (is_inside_tree()) {
+ if (p_keep_margin) {
+ _size_changed();
+ }
}
+ update();
_change_notify();
}
-void Control::_set_anchor(Margin p_margin, AnchorType p_anchor) {
+void Control::_set_anchor(Margin p_margin, float p_anchor) {
#ifdef TOOLS_ENABLED
- if (is_inside_tree() && get_tree()->is_editor_hint()) {
+ if (is_inside_tree() && Engine::get_singleton()->is_editor_hint()) {
set_anchor(p_margin, p_anchor, EDITOR_DEF("editors/2d/keep_margins_when_changing_anchors", false));
} else {
set_anchor(p_margin, p_anchor, false);
@@ -1363,13 +1339,127 @@ void Control::_set_anchor(Margin p_margin, AnchorType p_anchor) {
#endif
}
-void Control::set_anchor_and_margin(Margin p_margin, AnchorType p_anchor, float p_pos) {
+void Control::set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos, bool p_push_opposite_anchor) {
- set_anchor(p_margin, p_anchor);
+ set_anchor(p_margin, p_anchor, false, p_push_opposite_anchor);
set_margin(p_margin, p_pos);
}
-Control::AnchorType Control::get_anchor(Margin p_margin) const {
+void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margin) {
+ //Left
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_CENTER_LEFT:
+ case PRESET_TOP_WIDE:
+ case PRESET_BOTTOM_WIDE:
+ case PRESET_LEFT_WIDE:
+ case PRESET_HCENTER_WIDE:
+ case PRESET_WIDE:
+ set_anchor(MARGIN_LEFT, ANCHOR_BEGIN, p_keep_margin);
+ break;
+
+ case PRESET_CENTER_TOP:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_CENTER:
+ case PRESET_VCENTER_WIDE:
+ set_anchor(MARGIN_LEFT, 0.5, p_keep_margin);
+ break;
+
+ case PRESET_TOP_RIGHT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_RIGHT_WIDE:
+ set_anchor(MARGIN_LEFT, ANCHOR_END, p_keep_margin);
+ break;
+ }
+
+ // Top
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_TOP_RIGHT:
+ case PRESET_CENTER_TOP:
+ case PRESET_LEFT_WIDE:
+ case PRESET_RIGHT_WIDE:
+ case PRESET_TOP_WIDE:
+ case PRESET_VCENTER_WIDE:
+ case PRESET_WIDE:
+ set_anchor(MARGIN_TOP, ANCHOR_BEGIN, p_keep_margin);
+ break;
+
+ case PRESET_CENTER_LEFT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_CENTER:
+ case PRESET_HCENTER_WIDE:
+ set_anchor(MARGIN_TOP, 0.5, p_keep_margin);
+ break;
+
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_BOTTOM_WIDE:
+ set_anchor(MARGIN_TOP, ANCHOR_END, p_keep_margin);
+ break;
+ }
+
+ // Right
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_CENTER_LEFT:
+ case PRESET_LEFT_WIDE:
+ set_anchor(MARGIN_RIGHT, ANCHOR_BEGIN, p_keep_margin);
+ break;
+
+ case PRESET_CENTER_TOP:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_CENTER:
+ case PRESET_VCENTER_WIDE:
+ set_anchor(MARGIN_RIGHT, 0.5, p_keep_margin);
+ break;
+
+ case PRESET_TOP_RIGHT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_TOP_WIDE:
+ case PRESET_RIGHT_WIDE:
+ case PRESET_BOTTOM_WIDE:
+ case PRESET_HCENTER_WIDE:
+ case PRESET_WIDE:
+ set_anchor(MARGIN_RIGHT, ANCHOR_END, p_keep_margin);
+ break;
+ }
+
+ // Bottom
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_TOP_RIGHT:
+ case PRESET_CENTER_TOP:
+ case PRESET_TOP_WIDE:
+ set_anchor(MARGIN_BOTTOM, ANCHOR_BEGIN, p_keep_margin);
+ break;
+
+ case PRESET_CENTER_LEFT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_CENTER:
+ case PRESET_HCENTER_WIDE:
+ set_anchor(MARGIN_BOTTOM, 0.5, p_keep_margin);
+ break;
+
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_LEFT_WIDE:
+ case PRESET_RIGHT_WIDE:
+ case PRESET_BOTTOM_WIDE:
+ case PRESET_VCENTER_WIDE:
+ case PRESET_WIDE:
+ set_anchor(MARGIN_BOTTOM, ANCHOR_END, p_keep_margin);
+ break;
+ }
+}
+
+float Control::get_anchor(Margin p_margin) const {
return data.anchor[p_margin];
}
@@ -1523,11 +1613,13 @@ Rect2 Control::get_item_rect() const {
void Control::set_area_as_parent_rect(int p_margin) {
data.anchor[MARGIN_LEFT] = ANCHOR_BEGIN;
+ data.margin[MARGIN_LEFT] = p_margin;
data.anchor[MARGIN_TOP] = ANCHOR_BEGIN;
+ data.margin[MARGIN_TOP] = p_margin;
data.anchor[MARGIN_RIGHT] = ANCHOR_END;
+ data.margin[MARGIN_RIGHT] = -p_margin;
data.anchor[MARGIN_BOTTOM] = ANCHOR_END;
- for (int i = 0; i < 4; i++)
- data.margin[i] = p_margin;
+ data.margin[MARGIN_BOTTOM] = -p_margin;
_size_changed();
}
@@ -2371,11 +2463,12 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("accept_event"), &Control::accept_event);
ClassDB::bind_method(D_METHOD("get_minimum_size"), &Control::get_minimum_size);
ClassDB::bind_method(D_METHOD("get_combined_minimum_size"), &Control::get_combined_minimum_size);
- ClassDB::bind_method(D_METHOD("set_anchor", "margin", "anchor_mode", "keep_margin"), &Control::set_anchor, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("_set_anchor", "margin", "anchor_mode"), &Control::_set_anchor);
+ ClassDB::bind_method(D_METHOD("set_anchor", "margin", "anchor", "keep_margin", "push_opposite_anchor"), &Control::set_anchor, DEFVAL(false), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("_set_anchor", "margin", "anchor"), &Control::_set_anchor);
+ ClassDB::bind_method(D_METHOD("set_anchors_preset", "preset", "keep_margin"), &Control::set_anchors_preset, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_anchor", "margin"), &Control::get_anchor);
ClassDB::bind_method(D_METHOD("set_margin", "margin", "offset"), &Control::set_margin);
- ClassDB::bind_method(D_METHOD("set_anchor_and_margin", "margin", "anchor_mode", "offset"), &Control::set_anchor_and_margin);
+ ClassDB::bind_method(D_METHOD("set_anchor_and_margin", "margin", "anchor", "offset", "push_opposite_anchor"), &Control::set_anchor_and_margin, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_begin", "pos"), &Control::set_begin);
ClassDB::bind_method(D_METHOD("set_end", "pos"), &Control::set_end);
ClassDB::bind_method(D_METHOD("set_position", "pos"), &Control::set_position);
@@ -2411,7 +2504,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_focus"), &Control::has_focus);
ClassDB::bind_method(D_METHOD("grab_focus"), &Control::grab_focus);
ClassDB::bind_method(D_METHOD("release_focus"), &Control::release_focus);
- ClassDB::bind_method(D_METHOD("get_focus_owner:Control"), &Control::get_focus_owner);
+ ClassDB::bind_method(D_METHOD("get_focus_owner"), &Control::get_focus_owner);
ClassDB::bind_method(D_METHOD("set_h_size_flags", "flags"), &Control::set_h_size_flags);
ClassDB::bind_method(D_METHOD("get_h_size_flags"), &Control::get_h_size_flags);
@@ -2422,19 +2515,19 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_v_size_flags", "flags"), &Control::set_v_size_flags);
ClassDB::bind_method(D_METHOD("get_v_size_flags"), &Control::get_v_size_flags);
- ClassDB::bind_method(D_METHOD("set_theme", "theme:Theme"), &Control::set_theme);
- ClassDB::bind_method(D_METHOD("get_theme:Theme"), &Control::get_theme);
+ ClassDB::bind_method(D_METHOD("set_theme", "theme"), &Control::set_theme);
+ ClassDB::bind_method(D_METHOD("get_theme"), &Control::get_theme);
- ClassDB::bind_method(D_METHOD("add_icon_override", "name", "texture:Texture"), &Control::add_icon_override);
- ClassDB::bind_method(D_METHOD("add_shader_override", "name", "shader:Shader"), &Control::add_shader_override);
- ClassDB::bind_method(D_METHOD("add_style_override", "name", "stylebox:StyleBox"), &Control::add_style_override);
- ClassDB::bind_method(D_METHOD("add_font_override", "name", "font:Font"), &Control::add_font_override);
+ ClassDB::bind_method(D_METHOD("add_icon_override", "name", "texture"), &Control::add_icon_override);
+ ClassDB::bind_method(D_METHOD("add_shader_override", "name", "shader"), &Control::add_shader_override);
+ ClassDB::bind_method(D_METHOD("add_style_override", "name", "stylebox"), &Control::add_style_override);
+ ClassDB::bind_method(D_METHOD("add_font_override", "name", "font"), &Control::add_font_override);
ClassDB::bind_method(D_METHOD("add_color_override", "name", "color"), &Control::add_color_override);
ClassDB::bind_method(D_METHOD("add_constant_override", "name", "constant"), &Control::add_constant_override);
- ClassDB::bind_method(D_METHOD("get_icon:Texture", "name", "type"), &Control::get_icon, DEFVAL(""));
- ClassDB::bind_method(D_METHOD("get_stylebox:StyleBox", "name", "type"), &Control::get_stylebox, DEFVAL(""));
- ClassDB::bind_method(D_METHOD("get_font:Font", "name", "type"), &Control::get_font, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("get_icon", "name", "type"), &Control::get_icon, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("get_stylebox", "name", "type"), &Control::get_stylebox, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("get_font", "name", "type"), &Control::get_font, DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_color", "name", "type"), &Control::get_color, DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_constant", "name", "type"), &Control::get_constant, DEFVAL(""));
@@ -2450,7 +2543,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_color", "name", "type"), &Control::has_color, DEFVAL(""));
ClassDB::bind_method(D_METHOD("has_constant", "name", "type"), &Control::has_constant, DEFVAL(""));
- ClassDB::bind_method(D_METHOD("get_parent_control:Control"), &Control::get_parent_control);
+ ClassDB::bind_method(D_METHOD("get_parent_control"), &Control::get_parent_control);
ClassDB::bind_method(D_METHOD("set_h_grow_direction", "direction"), &Control::set_h_grow_direction);
ClassDB::bind_method(D_METHOD("get_h_grow_direction"), &Control::get_h_grow_direction);
@@ -2469,7 +2562,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_focus_neighbour", "margin", "neighbour"), &Control::set_focus_neighbour);
ClassDB::bind_method(D_METHOD("get_focus_neighbour", "margin"), &Control::get_focus_neighbour);
- ClassDB::bind_method(D_METHOD("force_drag", "data", "preview:Control"), &Control::force_drag);
+ ClassDB::bind_method(D_METHOD("force_drag", "data", "preview"), &Control::force_drag);
ClassDB::bind_method(D_METHOD("set_mouse_filter", "filter"), &Control::set_mouse_filter);
ClassDB::bind_method(D_METHOD("get_mouse_filter"), &Control::get_mouse_filter);
@@ -2479,8 +2572,8 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("grab_click_focus"), &Control::grab_click_focus);
- ClassDB::bind_method(D_METHOD("set_drag_forwarding", "target:Control"), &Control::set_drag_forwarding);
- ClassDB::bind_method(D_METHOD("set_drag_preview", "control:Control"), &Control::set_drag_preview);
+ ClassDB::bind_method(D_METHOD("set_drag_forwarding", "target"), &Control::set_drag_forwarding);
+ ClassDB::bind_method(D_METHOD("set_drag_preview", "control"), &Control::set_drag_preview);
ClassDB::bind_method(D_METHOD("warp_mouse", "to_pos"), &Control::warp_mouse);
@@ -2497,10 +2590,10 @@ void Control::_bind_methods() {
BIND_VMETHOD(MethodInfo("drop_data", PropertyInfo(Variant::VECTOR2, "pos"), PropertyInfo(Variant::NIL, "data")));
ADD_GROUP("Anchor", "anchor_");
- ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "anchor_left", PROPERTY_HINT_ENUM, "Begin,End,Center"), "_set_anchor", "get_anchor", MARGIN_LEFT);
- ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "anchor_top", PROPERTY_HINT_ENUM, "Begin,End,Center"), "_set_anchor", "get_anchor", MARGIN_TOP);
- ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "anchor_right", PROPERTY_HINT_ENUM, "Begin,End,Center"), "_set_anchor", "get_anchor", MARGIN_RIGHT);
- ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "anchor_bottom", PROPERTY_HINT_ENUM, "Begin,End,Center"), "_set_anchor", "get_anchor", MARGIN_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "_set_anchor", "get_anchor", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.01"), "_set_anchor", "get_anchor", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.01"), "_set_anchor", "get_anchor", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.01"), "_set_anchor", "get_anchor", MARGIN_BOTTOM);
ADD_GROUP("Margin", "margin_");
ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "margin_left", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin", "get_margin", MARGIN_LEFT);
@@ -2541,9 +2634,6 @@ void Control::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "Theme"), "set_theme", "get_theme");
ADD_GROUP("", "");
- BIND_CONSTANT(ANCHOR_BEGIN);
- BIND_CONSTANT(ANCHOR_END);
- BIND_CONSTANT(ANCHOR_CENTER);
BIND_CONSTANT(FOCUS_NONE);
BIND_CONSTANT(FOCUS_CLICK);
BIND_CONSTANT(FOCUS_ALL);
@@ -2574,6 +2664,23 @@ void Control::_bind_methods() {
BIND_CONSTANT(CURSOR_HSPLIT);
BIND_CONSTANT(CURSOR_HELP);
+ BIND_CONSTANT(PRESET_TOP_LEFT);
+ BIND_CONSTANT(PRESET_TOP_RIGHT);
+ BIND_CONSTANT(PRESET_BOTTOM_LEFT);
+ BIND_CONSTANT(PRESET_BOTTOM_RIGHT);
+ BIND_CONSTANT(PRESET_CENTER_LEFT);
+ BIND_CONSTANT(PRESET_CENTER_TOP);
+ BIND_CONSTANT(PRESET_CENTER_RIGHT);
+ BIND_CONSTANT(PRESET_CENTER_BOTTOM);
+ BIND_CONSTANT(PRESET_CENTER);
+ BIND_CONSTANT(PRESET_LEFT_WIDE);
+ BIND_CONSTANT(PRESET_TOP_WIDE);
+ BIND_CONSTANT(PRESET_RIGHT_WIDE);
+ BIND_CONSTANT(PRESET_BOTTOM_WIDE);
+ BIND_CONSTANT(PRESET_VCENTER_WIDE);
+ BIND_CONSTANT(PRESET_HCENTER_WIDE);
+ BIND_CONSTANT(PRESET_WIDE);
+
BIND_CONSTANT(SIZE_EXPAND);
BIND_CONSTANT(SIZE_FILL);
BIND_CONSTANT(SIZE_EXPAND_FILL);
@@ -2587,6 +2694,9 @@ void Control::_bind_methods() {
BIND_CONSTANT(GROW_DIRECTION_BEGIN);
BIND_CONSTANT(GROW_DIRECTION_END);
+ BIND_CONSTANT(ANCHOR_BEGIN);
+ BIND_CONSTANT(ANCHOR_END);
+
ADD_SIGNAL(MethodInfo("resized"));
ADD_SIGNAL(MethodInfo("gui_input", PropertyInfo(Variant::OBJECT, "ev", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
ADD_SIGNAL(MethodInfo("mouse_entered"));
@@ -2597,7 +2707,7 @@ void Control::_bind_methods() {
ADD_SIGNAL(MethodInfo("minimum_size_changed"));
ADD_SIGNAL(MethodInfo("modal_closed"));
- BIND_VMETHOD(MethodInfo("has_point", PropertyInfo(Variant::VECTOR2, "point")));
+ BIND_VMETHOD(MethodInfo("has_point:bool", PropertyInfo(Variant::VECTOR2, "point")));
}
Control::Control() {
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 86cf8f6dbd..d73ca3f7c9 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -51,10 +51,10 @@ class Control : public CanvasItem {
OBJ_CATEGORY("GUI Nodes");
public:
- enum AnchorType {
- ANCHOR_BEGIN,
- ANCHOR_END,
- ANCHOR_CENTER,
+ enum Anchor {
+
+ ANCHOR_BEGIN = 0,
+ ANCHOR_END = 1
};
enum GrowDirection {
@@ -105,6 +105,25 @@ public:
CURSOR_MAX
};
+ enum LayoutPreset {
+ PRESET_TOP_LEFT,
+ PRESET_TOP_RIGHT,
+ PRESET_BOTTOM_LEFT,
+ PRESET_BOTTOM_RIGHT,
+ PRESET_CENTER_LEFT,
+ PRESET_CENTER_TOP,
+ PRESET_CENTER_RIGHT,
+ PRESET_CENTER_BOTTOM,
+ PRESET_CENTER,
+ PRESET_LEFT_WIDE,
+ PRESET_TOP_WIDE,
+ PRESET_RIGHT_WIDE,
+ PRESET_BOTTOM_WIDE,
+ PRESET_VCENTER_WIDE,
+ PRESET_HCENTER_WIDE,
+ PRESET_WIDE
+ };
+
private:
struct CComparator {
@@ -122,7 +141,7 @@ private:
Size2 size_cache;
float margin[4];
- AnchorType anchor[4];
+ float anchor[4];
FocusMode focus_mode;
GrowDirection h_grow;
GrowDirection v_grow;
@@ -182,12 +201,12 @@ private:
void _window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest);
Control *_get_focus_neighbour(Margin p_margin, int p_count = 0);
- void _set_anchor(Margin p_margin, AnchorType p_anchor);
+ void _set_anchor(Margin p_margin, float p_anchor);
float _get_parent_range(int p_idx) const;
float _get_range(int p_idx) const;
- float _s2a(float p_val, AnchorType p_anchor, float p_range) const;
- float _a2s(float p_val, AnchorType p_anchor, float p_range) const;
+ float _s2a(float p_val, float p_anchor, float p_range) const;
+ float _a2s(float p_val, float p_anchor, float p_range) const;
void _propagate_theme_changed(CanvasItem *p_at, Control *p_owner, bool p_assign = true);
void _theme_changed();
@@ -275,10 +294,11 @@ public:
/* POSITIONING */
- void set_anchor(Margin p_margin, AnchorType p_anchor, bool p_keep_margin = false);
- void set_anchor_and_margin(Margin p_margin, AnchorType p_anchor, float p_pos);
+ void set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin = false, bool p_push_opposite_anchor = true);
+ void set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos, bool p_push_opposite_anchor = true);
+ void set_anchors_preset(LayoutPreset p_preset, bool p_keep_margin = false);
- AnchorType get_anchor(Margin p_margin) const;
+ float get_anchor(Margin p_margin) const;
void set_margin(Margin p_margin, float p_value);
@@ -425,11 +445,12 @@ public:
~Control();
};
-VARIANT_ENUM_CAST(Control::AnchorType);
VARIANT_ENUM_CAST(Control::FocusMode);
VARIANT_ENUM_CAST(Control::SizeFlags);
VARIANT_ENUM_CAST(Control::CursorShape);
+VARIANT_ENUM_CAST(Control::LayoutPreset);
VARIANT_ENUM_CAST(Control::MouseFilter);
VARIANT_ENUM_CAST(Control::GrowDirection);
+VARIANT_ENUM_CAST(Control::Anchor);
#endif
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 7d7c636bc2..b911a18312 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -67,10 +67,10 @@ void WindowDialog::_fix_size() {
right = panel_texture->get_expand_margin_size(MARGIN_RIGHT);
} else if (panel->get_class() == "StyleBoxFlat") {
Ref<StyleBoxFlat> panel_flat = panel->cast_to<StyleBoxFlat>();
- top = panel_flat->_get_additional_border_size(MARGIN_TOP);
- left = panel_flat->_get_additional_border_size(MARGIN_LEFT);
- bottom = panel_flat->_get_additional_border_size(MARGIN_BOTTOM);
- right = panel_flat->_get_additional_border_size(MARGIN_RIGHT);
+ top = panel_flat->get_expand_margin_size(MARGIN_TOP);
+ left = panel_flat->get_expand_margin_size(MARGIN_LEFT);
+ bottom = panel_flat->get_expand_margin_size(MARGIN_BOTTOM);
+ right = panel_flat->get_expand_margin_size(MARGIN_RIGHT);
}
pos.x = MAX(left, MIN(pos.x, viewport_size.x - size.x - right));
@@ -215,7 +215,7 @@ void WindowDialog::_notification(int p_what) {
close_button->set_pressed_texture(get_icon("close", "WindowDialog"));
close_button->set_hover_texture(get_icon("close_highlight", "WindowDialog"));
close_button->set_anchor(MARGIN_LEFT, ANCHOR_END);
- close_button->set_begin(Point2(get_constant("close_h_ofs", "WindowDialog"), -get_constant("close_v_ofs", "WindowDialog")));
+ close_button->set_begin(Point2(-get_constant("close_h_ofs", "WindowDialog"), -get_constant("close_v_ofs", "WindowDialog")));
} break;
case NOTIFICATION_MOUSE_EXIT: {
@@ -227,11 +227,11 @@ void WindowDialog::_notification(int p_what) {
} break;
#ifdef TOOLS_ENABLED
case NOTIFICATION_POST_POPUP: {
- if (get_tree() && get_tree()->is_editor_hint() && EditorNode::get_singleton())
+ if (get_tree() && Engine::get_singleton()->is_editor_hint() && EditorNode::get_singleton())
EditorNode::get_singleton()->dim_editor(true);
} break;
case NOTIFICATION_POPUP_HIDE: {
- if (get_tree() && get_tree()->is_editor_hint() && EditorNode::get_singleton())
+ if (get_tree() && Engine::get_singleton()->is_editor_hint() && EditorNode::get_singleton())
EditorNode::get_singleton()->dim_editor(false);
} break;
#endif
@@ -271,7 +271,7 @@ int WindowDialog::_drag_hit_test(const Point2 &pos) const {
void WindowDialog::set_title(const String &p_title) {
- title = XL_MESSAGE(p_title);
+ title = tr(p_title);
update();
}
String WindowDialog::get_title() const {
@@ -308,7 +308,7 @@ void WindowDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_resizable", "resizable"), &WindowDialog::set_resizable);
ClassDB::bind_method(D_METHOD("get_resizable"), &WindowDialog::get_resizable);
ClassDB::bind_method(D_METHOD("_closed"), &WindowDialog::_closed);
- ClassDB::bind_method(D_METHOD("get_close_button:TextureButton"), &WindowDialog::get_close_button);
+ ClassDB::bind_method(D_METHOD("get_close_button"), &WindowDialog::get_close_button);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "window_title", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT_INTL), "set_title", "get_title");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "resizable", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT_INTL), "set_resizable", "get_resizable");
@@ -515,10 +515,10 @@ void AcceptDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_label"), &AcceptDialog::get_label);
ClassDB::bind_method(D_METHOD("set_hide_on_ok", "enabled"), &AcceptDialog::set_hide_on_ok);
ClassDB::bind_method(D_METHOD("get_hide_on_ok"), &AcceptDialog::get_hide_on_ok);
- ClassDB::bind_method(D_METHOD("add_button:Button", "text", "right", "action"), &AcceptDialog::add_button, DEFVAL(false), DEFVAL(""));
- ClassDB::bind_method(D_METHOD("add_cancel:Button", "name"), &AcceptDialog::add_cancel);
+ ClassDB::bind_method(D_METHOD("add_button", "text", "right", "action"), &AcceptDialog::add_button, DEFVAL(false), DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("add_cancel", "name"), &AcceptDialog::add_cancel);
ClassDB::bind_method(D_METHOD("_builtin_text_entered"), &AcceptDialog::_builtin_text_entered);
- ClassDB::bind_method(D_METHOD("register_text_enter:LineEdit", "line_edit"), &AcceptDialog::register_text_enter);
+ ClassDB::bind_method(D_METHOD("register_text_enter", "line_edit"), &AcceptDialog::register_text_enter);
ClassDB::bind_method(D_METHOD("_custom_action"), &AcceptDialog::_custom_action);
ClassDB::bind_method(D_METHOD("set_text", "text"), &AcceptDialog::set_text);
ClassDB::bind_method(D_METHOD("get_text"), &AcceptDialog::get_text);
@@ -546,7 +546,7 @@ AcceptDialog::AcceptDialog() {
label->set_anchor(MARGIN_RIGHT, ANCHOR_END);
label->set_anchor(MARGIN_BOTTOM, ANCHOR_END);
label->set_begin(Point2(margin, margin));
- label->set_end(Point2(margin, button_margin + 10));
+ label->set_end(Point2(-margin, -button_margin - 10));
//label->set_autowrap(true);
add_child(label);
@@ -573,7 +573,7 @@ AcceptDialog::~AcceptDialog() {
void ConfirmationDialog::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_cancel:Button"), &ConfirmationDialog::get_cancel);
+ ClassDB::bind_method(D_METHOD("get_cancel"), &ConfirmationDialog::get_cancel);
}
Button *ConfirmationDialog::get_cancel() {
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 3527b834c7..b3530c2971 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -464,7 +464,7 @@ void FileDialog::update_filters() {
String flt = filters[i].get_slice(";", 0).strip_edges();
String desc = filters[i].get_slice(";", 1).strip_edges();
if (desc.length())
- filter->add_item(String(XL_MESSAGE(desc)) + " ( " + flt + " )");
+ filter->add_item(String(tr(desc)) + " ( " + flt + " )");
else
filter->add_item("( " + flt + " )");
}
@@ -701,7 +701,7 @@ void FileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_current_path", "path"), &FileDialog::set_current_path);
ClassDB::bind_method(D_METHOD("set_mode", "mode"), &FileDialog::set_mode);
ClassDB::bind_method(D_METHOD("get_mode"), &FileDialog::get_mode);
- ClassDB::bind_method(D_METHOD("get_vbox:VBoxContainer"), &FileDialog::get_vbox);
+ ClassDB::bind_method(D_METHOD("get_vbox"), &FileDialog::get_vbox);
ClassDB::bind_method(D_METHOD("set_access", "access"), &FileDialog::set_access);
ClassDB::bind_method(D_METHOD("get_access"), &FileDialog::get_access);
ClassDB::bind_method(D_METHOD("set_show_hidden_files", "show"), &FileDialog::set_show_hidden_files);
@@ -850,9 +850,9 @@ void LineEditFileChooser::_bind_methods() {
ClassDB::bind_method(D_METHOD("_browse"), &LineEditFileChooser::_browse);
ClassDB::bind_method(D_METHOD("_chosen"), &LineEditFileChooser::_chosen);
- ClassDB::bind_method(D_METHOD("get_button:Button"), &LineEditFileChooser::get_button);
- ClassDB::bind_method(D_METHOD("get_line_edit:LineEdit"), &LineEditFileChooser::get_line_edit);
- ClassDB::bind_method(D_METHOD("get_file_dialog:FileDialog"), &LineEditFileChooser::get_file_dialog);
+ ClassDB::bind_method(D_METHOD("get_button"), &LineEditFileChooser::get_button);
+ ClassDB::bind_method(D_METHOD("get_line_edit"), &LineEditFileChooser::get_line_edit);
+ ClassDB::bind_method(D_METHOD("get_file_dialog"), &LineEditFileChooser::get_file_dialog);
}
void LineEditFileChooser::_chosen(const String &p_text) {
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 32725ebb8c..ec1932ed5a 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -269,14 +269,14 @@ void GraphEdit::_notification(int p_what) {
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
- v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, vmin.width);
+ v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -vmin.width);
v_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
v_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0);
v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
h_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 0);
h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
- h_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, hmin.height);
+ h_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -hmin.height);
h_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
zoom_minus->set_icon(get_icon("minus"));
@@ -1157,7 +1157,7 @@ void GraphEdit::_snap_value_changed(double) {
void GraphEdit::_bind_methods() {
- ClassDB::bind_method(D_METHOD("connect_node:Error", "from", "from_port", "to", "to_port"), &GraphEdit::connect_node);
+ ClassDB::bind_method(D_METHOD("connect_node", "from", "from_port", "to", "to_port"), &GraphEdit::connect_node);
ClassDB::bind_method(D_METHOD("is_node_connected", "from", "from_port", "to", "to_port"), &GraphEdit::is_node_connected);
ClassDB::bind_method(D_METHOD("disconnect_node", "from", "from_port", "to", "to_port"), &GraphEdit::disconnect_node);
ClassDB::bind_method(D_METHOD("get_connection_list"), &GraphEdit::_get_connection_list);
@@ -1192,7 +1192,7 @@ void GraphEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_scroll_offset"), &GraphEdit::_update_scroll_offset);
ClassDB::bind_method(D_METHOD("_connections_layer_draw"), &GraphEdit::_connections_layer_draw);
- ClassDB::bind_method(D_METHOD("set_selected", "node:Node"), &GraphEdit::set_selected);
+ ClassDB::bind_method(D_METHOD("set_selected", "node"), &GraphEdit::set_selected);
ADD_SIGNAL(MethodInfo("connection_request", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot")));
ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot")));
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 4f07d21f4d..b9062295b5 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -664,7 +664,7 @@ void GraphNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_slot", "idx", "enable_left", "type_left", "color_left", "enable_right", "type_right", "color_right", "custom_left", "custom_right"), &GraphNode::set_slot, DEFVAL(Ref<Texture>()), DEFVAL(Ref<Texture>()));
ClassDB::bind_method(D_METHOD("clear_slot", "idx"), &GraphNode::clear_slot);
- ClassDB::bind_method(D_METHOD("clear_all_slots", "idx"), &GraphNode::clear_all_slots);
+ ClassDB::bind_method(D_METHOD("clear_all_slots"), &GraphNode::clear_all_slots);
ClassDB::bind_method(D_METHOD("is_slot_enabled_left", "idx"), &GraphNode::is_slot_enabled_left);
ClassDB::bind_method(D_METHOD("get_slot_type_left", "idx"), &GraphNode::get_slot_type_left);
ClassDB::bind_method(D_METHOD("get_slot_color_left", "idx"), &GraphNode::get_slot_color_left);
diff --git a/scene/gui/input_action.cpp b/scene/gui/input_action.cpp
index 3f80c31c8b..c08059a049 100644
--- a/scene/gui/input_action.cpp
+++ b/scene/gui/input_action.cpp
@@ -116,12 +116,12 @@ bool ShortCut::is_valid() const {
void ShortCut::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_shortcut", "event:InputEvent"), &ShortCut::set_shortcut);
- ClassDB::bind_method(D_METHOD("get_shortcut:InputEvent"), &ShortCut::get_shortcut);
+ ClassDB::bind_method(D_METHOD("set_shortcut", "event"), &ShortCut::set_shortcut);
+ ClassDB::bind_method(D_METHOD("get_shortcut"), &ShortCut::get_shortcut);
ClassDB::bind_method(D_METHOD("is_valid"), &ShortCut::is_valid);
- ClassDB::bind_method(D_METHOD("is_shortcut", "event:InputEvent"), &ShortCut::is_shortcut);
+ ClassDB::bind_method(D_METHOD("is_shortcut", "event"), &ShortCut::is_shortcut);
ClassDB::bind_method(D_METHOD("get_as_text"), &ShortCut::get_as_text);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), "set_shortcut", "get_shortcut");
diff --git a/scene/gui/input_action.h b/scene/gui/input_action.h
index 6d13d8bd40..5c91d2be28 100644
--- a/scene/gui/input_action.h
+++ b/scene/gui/input_action.h
@@ -45,7 +45,7 @@ protected:
public:
void set_shortcut(const Ref<InputEvent> &p_shortcut);
Ref<InputEvent> get_shortcut() const;
- bool is_shortcut(const Ref<InputEvent> &p_Event) const;
+ bool is_shortcut(const Ref<InputEvent> &p_event) const;
bool is_valid() const;
String get_as_text() const;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 34533375b2..b30a6000ff 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -339,7 +339,7 @@ void ItemList::set_same_column_width(bool p_enable) {
update();
shape_changed = true;
}
-int ItemList::is_same_column_width() const {
+bool ItemList::is_same_column_width() const {
return same_column_width;
}
@@ -736,10 +736,10 @@ void ItemList::_notification(int p_what) {
Ref<StyleBox> bg = get_stylebox("bg");
int mw = scroll_bar->get_minimum_size().x;
- scroll_bar->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, mw + bg->get_margin(MARGIN_RIGHT));
- scroll_bar->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, bg->get_margin(MARGIN_RIGHT));
+ scroll_bar->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -mw + bg->get_margin(MARGIN_RIGHT));
+ scroll_bar->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -bg->get_margin(MARGIN_RIGHT));
scroll_bar->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, bg->get_margin(MARGIN_TOP));
- scroll_bar->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, bg->get_margin(MARGIN_BOTTOM));
+ scroll_bar->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -bg->get_margin(MARGIN_BOTTOM));
Size2 size = get_size();
@@ -1277,14 +1277,14 @@ bool ItemList::has_auto_height() const {
void ItemList::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_item", "text", "icon:Texture", "selectable"), &ItemList::add_item, DEFVAL(Variant()), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("add_icon_item", "icon:Texture", "selectable"), &ItemList::add_icon_item, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("add_item", "text", "icon", "selectable"), &ItemList::add_item, DEFVAL(Variant()), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("add_icon_item", "icon", "selectable"), &ItemList::add_icon_item, DEFVAL(true));
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &ItemList::set_item_text);
ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &ItemList::get_item_text);
- ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon:Texture"), &ItemList::set_item_icon);
- ClassDB::bind_method(D_METHOD("get_item_icon:Texture", "idx"), &ItemList::get_item_icon);
+ ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &ItemList::set_item_icon);
+ ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &ItemList::get_item_icon);
ClassDB::bind_method(D_METHOD("set_item_icon_region", "idx", "rect"), &ItemList::set_item_icon_region);
ClassDB::bind_method(D_METHOD("get_item_icon_region", "idx"), &ItemList::get_item_icon_region);
@@ -1296,7 +1296,7 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &ItemList::is_item_disabled);
ClassDB::bind_method(D_METHOD("set_item_metadata", "idx", "metadata"), &ItemList::set_item_metadata);
- ClassDB::bind_method(D_METHOD("get_item_metadata:Variant", "idx"), &ItemList::get_item_metadata);
+ ClassDB::bind_method(D_METHOD("get_item_metadata", "idx"), &ItemList::get_item_metadata);
ClassDB::bind_method(D_METHOD("set_item_custom_bg_color", "idx", "custom_bg_color"), &ItemList::set_item_custom_bg_color);
ClassDB::bind_method(D_METHOD("get_item_custom_bg_color", "idx"), &ItemList::get_item_custom_bg_color);
@@ -1352,7 +1352,7 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("ensure_current_is_visible"), &ItemList::ensure_current_is_visible);
- ClassDB::bind_method(D_METHOD("get_v_scroll:VScrollBar"), &ItemList::get_v_scroll);
+ ClassDB::bind_method(D_METHOD("get_v_scroll"), &ItemList::get_v_scroll);
ClassDB::bind_method(D_METHOD("_scroll_changed"), &ItemList::_scroll_changed);
ClassDB::bind_method(D_METHOD("_gui_input"), &ItemList::_gui_input);
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index 137eff8885..a80727f568 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -169,9 +169,9 @@ public:
int get_fixed_column_width() const;
void set_same_column_width(bool p_enable);
- int is_same_column_width() const;
+ bool is_same_column_width() const;
- void set_max_text_lines(int p_amount);
+ void set_max_text_lines(int p_lines);
int get_max_text_lines() const;
void set_max_columns(int p_amount);
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 874156821e..84074f96a8 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -63,7 +63,7 @@ void Label::_notification(int p_what) {
if (p_what == NOTIFICATION_TRANSLATION_CHANGED) {
- String new_text = XL_MESSAGE(text);
+ String new_text = tr(text);
if (new_text == xl_text)
return; //nothing new
xl_text = new_text;
@@ -493,7 +493,10 @@ void Label::regenerate_word_cache() {
minsize.height = (font->get_height() * line_count) + (line_spacing * (line_count - 1));
}
- minimum_size_changed();
+ if (!autowrap || !clip) {
+ //helps speed up some labels that may change a lot, as no resizing is requested. Do not change.
+ minimum_size_changed();
+ }
word_cache_dirty = false;
}
@@ -526,7 +529,7 @@ void Label::set_text(const String &p_string) {
if (text == p_string)
return;
text = p_string;
- xl_text = XL_MESSAGE(p_string);
+ xl_text = tr(p_string);
word_cache_dirty = true;
if (percent_visible < 1)
visible_chars = get_total_character_count() * percent_visible;
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 8556ce5db1..10c3c84c1e 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -534,7 +534,7 @@ void LineEdit::_notification(int p_what) {
switch (p_what) {
#ifdef TOOLS_ENABLED
case NOTIFICATION_ENTER_TREE: {
- if (get_tree()->is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
cursor_set_blink_enabled(EDITOR_DEF("text_editor/cursor/caret_blink", false));
cursor_set_blink_speed(EDITOR_DEF("text_editor/cursor/caret_blink_speed", 0.65));
@@ -641,6 +641,35 @@ void LineEdit::_notification(int p_what) {
if (char_ofs >= t.length())
break;
+ if (char_ofs == cursor_pos) {
+ if (ime_text.length() > 0) {
+ int ofs = 0;
+ while (true) {
+ if (ofs >= ime_text.length())
+ break;
+
+ CharType cchar = (pass && !text.empty()) ? '*' : ime_text[ofs];
+ CharType next = (pass && !text.empty()) ? '*' : ime_text[ofs + 1];
+ int im_char_width = font->get_char_size(cchar, next).width;
+
+ if ((x_ofs + im_char_width) > ofs_max)
+ break;
+
+ bool selected = ofs >= ime_selection.x && ofs < ime_selection.x + ime_selection.y;
+ if (selected) {
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs + caret_height), Size2(im_char_width, 3)), font_color);
+ } else {
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs + caret_height), Size2(im_char_width, 1)), font_color);
+ }
+
+ font->draw_char(ci, Point2(x_ofs, y_ofs + font_ascent), cchar, next, font_color);
+
+ x_ofs += im_char_width;
+ ofs++;
+ }
+ }
+ }
+
CharType cchar = (pass && !text.empty()) ? '*' : t[char_ofs];
CharType next = (pass && !text.empty()) ? '*' : t[char_ofs + 1];
int char_width = font->get_char_size(cchar, next).width;
@@ -657,24 +686,54 @@ void LineEdit::_notification(int p_what) {
font->draw_char(ci, Point2(x_ofs, y_ofs + font_ascent), cchar, next, selected ? font_color_selected : font_color);
if (char_ofs == cursor_pos && draw_caret) {
- VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(
- Point2(x_ofs, y_ofs), Size2(1, caret_height)),
- cursor_color);
+ if (ime_text.length() == 0) {
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs), Size2(1, caret_height)), cursor_color);
+ }
}
x_ofs += char_width;
char_ofs++;
}
+ if (char_ofs == cursor_pos) {
+ if (ime_text.length() > 0) {
+ int ofs = 0;
+ while (true) {
+ if (ofs >= ime_text.length())
+ break;
+
+ CharType cchar = (pass && !text.empty()) ? '*' : ime_text[ofs];
+ CharType next = (pass && !text.empty()) ? '*' : ime_text[ofs + 1];
+ int im_char_width = font->get_char_size(cchar, next).width;
+
+ if ((x_ofs + im_char_width) > ofs_max)
+ break;
+
+ bool selected = ofs >= ime_selection.x && ofs < ime_selection.x + ime_selection.y;
+ if (selected) {
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs + caret_height), Size2(im_char_width, 3)), font_color);
+ } else {
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs + caret_height), Size2(im_char_width, 1)), font_color);
+ }
+
+ font->draw_char(ci, Point2(x_ofs, y_ofs + font_ascent), cchar, next, font_color);
+
+ x_ofs += im_char_width;
+ ofs++;
+ }
+ }
+ }
+
if (char_ofs == cursor_pos && draw_caret) { //may be at the end
- VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(
- Point2(x_ofs, y_ofs), Size2(1, caret_height)),
- cursor_color);
+ if (ime_text.length() == 0) {
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs), Size2(1, caret_height)), cursor_color);
+ }
}
if (has_focus()) {
OS::get_singleton()->set_ime_position(get_global_position() + Point2(x_ofs, y_ofs + caret_height));
+ OS::get_singleton()->set_ime_intermediate_text_callback(_ime_text_callback, this);
}
} break;
case NOTIFICATION_FOCUS_ENTER: {
@@ -685,6 +744,7 @@ void LineEdit::_notification(int p_what) {
Point2 cursor_pos = Point2(get_cursor_pos(), 1) * get_minimum_size().height;
OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos);
+ OS::get_singleton()->set_ime_intermediate_text_callback(_ime_text_callback, this);
if (OS::get_singleton()->has_virtual_keyboard())
OS::get_singleton()->show_virtual_keyboard(text, get_global_rect());
@@ -693,6 +753,9 @@ void LineEdit::_notification(int p_what) {
case NOTIFICATION_FOCUS_EXIT: {
OS::get_singleton()->set_ime_position(Point2());
+ OS::get_singleton()->set_ime_intermediate_text_callback(NULL, NULL);
+ ime_text = "";
+ ime_selection = Point2();
if (OS::get_singleton()->has_virtual_keyboard())
OS::get_singleton()->hide_virtual_keyboard();
@@ -928,7 +991,7 @@ String LineEdit::get_text() const {
void LineEdit::set_placeholder(String p_text) {
- placeholder = XL_MESSAGE(p_text);
+ placeholder = tr(p_text);
update();
}
@@ -1231,6 +1294,13 @@ bool LineEdit::get_expand_to_text_length() const {
return expand_to_text_length;
}
+void LineEdit::_ime_text_callback(void *p_self, String p_text, Point2 p_selection) {
+ LineEdit *self = (LineEdit *)p_self;
+ self->ime_text = p_text;
+ self->ime_selection = p_selection;
+ self->update();
+}
+
void LineEdit::_text_changed() {
if (expand_to_text_length)
@@ -1277,7 +1347,7 @@ void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_secret"), &LineEdit::is_secret);
ClassDB::bind_method(D_METHOD("select", "from", "to"), &LineEdit::select, DEFVAL(0), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("menu_option", "option"), &LineEdit::menu_option);
- ClassDB::bind_method(D_METHOD("get_menu:PopupMenu"), &LineEdit::get_menu);
+ ClassDB::bind_method(D_METHOD("get_menu"), &LineEdit::get_menu);
ADD_SIGNAL(MethodInfo("text_changed", PropertyInfo(Variant::STRING, "text")));
ADD_SIGNAL(MethodInfo("text_entered", PropertyInfo(Variant::STRING, "text")));
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 1167cfb6d0..fb0eaa9446 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -70,6 +70,8 @@ private:
String text;
String placeholder;
float placeholder_alpha;
+ String ime_text;
+ Point2 ime_selection;
PopupMenu *menu;
@@ -92,6 +94,7 @@ private:
Timer *caret_blink_timer;
+ static void _ime_text_callback(void *p_self, String p_text, Point2 p_selection);
void _text_changed();
bool expand_to_text_length;
@@ -174,7 +177,7 @@ public:
virtual Size2 get_minimum_size() const;
- void set_expand_to_text_length(bool p_len);
+ void set_expand_to_text_length(bool p_enabled);
bool get_expand_to_text_length() const;
virtual bool is_text_field() const;
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index 57aa72b7d0..93284f2b6c 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -94,7 +94,7 @@ void MenuButton::_set_items(const Array &p_items) {
void MenuButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_popup:PopupMenu"), &MenuButton::get_popup);
+ ClassDB::bind_method(D_METHOD("get_popup"), &MenuButton::get_popup);
ClassDB::bind_method(D_METHOD("_unhandled_key_input"), &MenuButton::_unhandled_key_input);
ClassDB::bind_method(D_METHOD("_set_items"), &MenuButton::_set_items);
ClassDB::bind_method(D_METHOD("_get_items"), &MenuButton::_get_items);
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 60874edf38..00df266a09 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -185,21 +185,21 @@ void OptionButton::clear() {
current = -1;
}
-void OptionButton::_select(int p_idx, bool p_emit) {
+void OptionButton::_select(int p_which, bool p_emit) {
- if (p_idx < 0)
+ if (p_which < 0)
return;
- if (p_idx == current)
+ if (p_which == current)
return;
- ERR_FAIL_INDEX(p_idx, popup->get_item_count());
+ ERR_FAIL_INDEX(p_which, popup->get_item_count());
for (int i = 0; i < popup->get_item_count(); i++) {
- popup->set_item_checked(i, i == p_idx);
+ popup->set_item_checked(i, i == p_which);
}
- current = p_idx;
+ current = p_which;
set_text(popup->get_item_text(current));
set_icon(popup->get_item_icon(current));
@@ -289,16 +289,16 @@ void OptionButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("_selected"), &OptionButton::_selected);
ClassDB::bind_method(D_METHOD("add_item", "label", "id"), &OptionButton::add_item, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("add_icon_item", "texture:Texture", "label", "id"), &OptionButton::add_icon_item);
+ ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id"), &OptionButton::add_icon_item);
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &OptionButton::set_item_text);
- ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "texture:Texture"), &OptionButton::set_item_icon);
+ ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "texture"), &OptionButton::set_item_icon);
ClassDB::bind_method(D_METHOD("set_item_disabled", "idx", "disabled"), &OptionButton::set_item_disabled);
ClassDB::bind_method(D_METHOD("set_item_id", "idx", "id"), &OptionButton::set_item_id);
ClassDB::bind_method(D_METHOD("set_item_metadata", "idx", "metadata"), &OptionButton::set_item_metadata);
ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &OptionButton::get_item_text);
- ClassDB::bind_method(D_METHOD("get_item_icon:Texture", "idx"), &OptionButton::get_item_icon);
+ ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &OptionButton::get_item_icon);
ClassDB::bind_method(D_METHOD("get_item_id", "idx"), &OptionButton::get_item_id);
- ClassDB::bind_method(D_METHOD("get_item_metadata:Variant", "idx"), &OptionButton::get_item_metadata);
+ ClassDB::bind_method(D_METHOD("get_item_metadata", "idx"), &OptionButton::get_item_metadata);
ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &OptionButton::is_item_disabled);
ClassDB::bind_method(D_METHOD("get_item_count"), &OptionButton::get_item_count);
ClassDB::bind_method(D_METHOD("add_separator"), &OptionButton::add_separator);
@@ -306,7 +306,7 @@ void OptionButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("select", "idx"), &OptionButton::select);
ClassDB::bind_method(D_METHOD("get_selected"), &OptionButton::get_selected);
ClassDB::bind_method(D_METHOD("get_selected_id"), &OptionButton::get_selected_id);
- ClassDB::bind_method(D_METHOD("get_selected_metadata:Variant"), &OptionButton::get_selected_metadata);
+ ClassDB::bind_method(D_METHOD("get_selected_metadata"), &OptionButton::get_selected_metadata);
ClassDB::bind_method(D_METHOD("remove_item", "idx"), &OptionButton::remove_item);
ClassDB::bind_method(D_METHOD("_select_int"), &OptionButton::_select_int);
diff --git a/scene/gui/patch_9_rect.cpp b/scene/gui/patch_9_rect.cpp
index e577000f99..249090830d 100644
--- a/scene/gui/patch_9_rect.cpp
+++ b/scene/gui/patch_9_rect.cpp
@@ -54,8 +54,8 @@ Size2 NinePatchRect::get_minimum_size() const {
}
void NinePatchRect::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &NinePatchRect::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &NinePatchRect::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &NinePatchRect::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &NinePatchRect::get_texture);
ClassDB::bind_method(D_METHOD("set_patch_margin", "margin", "value"), &NinePatchRect::set_patch_margin);
ClassDB::bind_method(D_METHOD("get_patch_margin", "margin"), &NinePatchRect::get_patch_margin);
ClassDB::bind_method(D_METHOD("set_region_rect", "rect"), &NinePatchRect::set_region_rect);
diff --git a/scene/gui/patch_9_rect.h b/scene/gui/patch_9_rect.h
index 602a6d22bf..636b9127e7 100644
--- a/scene/gui/patch_9_rect.h
+++ b/scene/gui/patch_9_rect.h
@@ -67,7 +67,7 @@ public:
void set_region_rect(const Rect2 &p_region_rect);
Rect2 get_region_rect() const;
- void set_draw_center(bool p_enable);
+ void set_draw_center(bool p_draw);
bool get_draw_center() const;
void set_h_axis_stretch_mode(AxisStretchMode p_mode);
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index 8979e0f111..a0cd0eca8b 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -28,6 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "popup.h"
+
+#include "engine.h"
#include "os/keyboard.h"
void Popup::_gui_input(Ref<InputEvent> p_event) {
@@ -48,7 +50,7 @@ void Popup::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
//small helper to make editing of these easier in editor
#ifdef TOOLS_ENABLED
- if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) {
+ if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) {
set_as_toplevel(false);
}
#endif
@@ -108,13 +110,10 @@ void Popup::set_as_minsize() {
float margin_begin = c->get_margin(m_beg);
float margin_end = c->get_margin(m_end);
- AnchorType anchor_begin = c->get_anchor(m_beg);
- AnchorType anchor_end = c->get_anchor(m_end);
+ float anchor_begin = c->get_anchor(m_beg);
+ float anchor_end = c->get_anchor(m_end);
- if (anchor_begin == ANCHOR_BEGIN)
- minsize[j] += margin_begin;
- if (anchor_end == ANCHOR_END)
- minsize[j] += margin_end;
+ minsize[j] += margin_begin * (ANCHOR_END - anchor_begin) + margin_end * anchor_end;
}
total_minsize.width = MAX(total_minsize.width, minsize.width);
@@ -145,13 +144,10 @@ void Popup::popup_centered_minsize(const Size2 &p_minsize) {
float margin_begin = c->get_margin(m_beg);
float margin_end = c->get_margin(m_end);
- AnchorType anchor_begin = c->get_anchor(m_beg);
- AnchorType anchor_end = c->get_anchor(m_end);
+ float anchor_begin = c->get_anchor(m_beg);
+ float anchor_end = c->get_anchor(m_end);
- if (anchor_begin == ANCHOR_BEGIN)
- minsize[j] += margin_begin;
- if (anchor_end == ANCHOR_END)
- minsize[j] += margin_end;
+ minsize[j] += margin_begin * (ANCHOR_END - anchor_begin) + margin_end * anchor_end;
}
total_minsize.width = MAX(total_minsize.width, minsize.width);
@@ -209,15 +205,15 @@ void Popup::popup_centered_ratio(float p_screen_ratio) {
popped_up = true;
}
-void Popup::popup(const Rect2 &bounds) {
+void Popup::popup(const Rect2 &p_bounds) {
emit_signal("about_to_show");
show_modal(exclusive);
// Fit the popup into the optionally provided bounds.
- if (!bounds.has_no_area()) {
- set_position(bounds.position);
- set_size(bounds.size);
+ if (!p_bounds.has_no_area()) {
+ set_position(p_bounds.position);
+ set_size(p_bounds.size);
}
_fix_size();
@@ -282,9 +278,10 @@ void PopupPanel::set_child_rect(Control *p_child) {
Ref<StyleBox> p = get_stylebox("panel");
p_child->set_area_as_parent_rect();
- for (int i = 0; i < 4; i++) {
- p_child->set_margin(Margin(i), p->get_margin(Margin(i)));
- }
+ p_child->set_margin(MARGIN_LEFT, p->get_margin(MARGIN_LEFT));
+ p_child->set_margin(MARGIN_RIGHT, -p->get_margin(MARGIN_RIGHT));
+ p_child->set_margin(MARGIN_TOP, p->get_margin(MARGIN_TOP));
+ p_child->set_margin(MARGIN_BOTTOM, -p->get_margin(MARGIN_BOTTOM));
}
void PopupPanel::_notification(int p_what) {
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index e3f9a09db3..1ba936c4e9 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -395,7 +395,7 @@ void PopupMenu::_notification(int p_what) {
case NOTIFICATION_TRANSLATION_CHANGED: {
for (int i = 0; i < items.size(); i++) {
- items[i].xl_text = XL_MESSAGE(items[i].text);
+ items[i].xl_text = tr(items[i].text);
}
minimum_size_changed();
@@ -513,7 +513,7 @@ void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label,
Item item;
item.icon = p_icon;
item.text = p_label;
- item.xl_text = XL_MESSAGE(p_label);
+ item.xl_text = tr(p_label);
item.accel = p_accel;
item.ID = p_ID;
items.push_back(item);
@@ -523,7 +523,7 @@ void PopupMenu::add_item(const String &p_label, int p_ID, uint32_t p_accel) {
Item item;
item.text = p_label;
- item.xl_text = XL_MESSAGE(p_label);
+ item.xl_text = tr(p_label);
item.accel = p_accel;
item.ID = p_ID;
items.push_back(item);
@@ -534,7 +534,7 @@ void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu,
Item item;
item.text = p_label;
- item.xl_text = XL_MESSAGE(p_label);
+ item.xl_text = tr(p_label);
item.ID = p_ID;
item.submenu = p_submenu;
items.push_back(item);
@@ -546,7 +546,7 @@ void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_
Item item;
item.icon = p_icon;
item.text = p_label;
- item.xl_text = XL_MESSAGE(p_label);
+ item.xl_text = tr(p_label);
item.accel = p_accel;
item.ID = p_ID;
item.checkable = true;
@@ -557,7 +557,7 @@ void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel
Item item;
item.text = p_label;
- item.xl_text = XL_MESSAGE(p_label);
+ item.xl_text = tr(p_label);
item.accel = p_accel;
item.ID = p_ID;
item.checkable = true;
@@ -628,7 +628,7 @@ void PopupMenu::set_item_text(int p_idx, const String &p_text) {
ERR_FAIL_INDEX(p_idx, items.size());
items[p_idx].text = p_text;
- items[p_idx].xl_text = XL_MESSAGE(p_text);
+ items[p_idx].xl_text = tr(p_text);
update();
}
@@ -1075,19 +1075,19 @@ void PopupMenu::clear_autohide_areas() {
void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &PopupMenu::_gui_input);
- ClassDB::bind_method(D_METHOD("add_icon_item", "texture:Texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0));
ClassDB::bind_method(D_METHOD("add_item", "label", "id", "accel"), &PopupMenu::add_item, DEFVAL(-1), DEFVAL(0));
- ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture:Texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0));
ClassDB::bind_method(D_METHOD("add_check_item", "label", "id", "accel"), &PopupMenu::add_check_item, DEFVAL(-1), DEFVAL(0));
ClassDB::bind_method(D_METHOD("add_submenu_item", "label", "submenu", "id"), &PopupMenu::add_submenu_item, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture:Texture", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("add_shortcut", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_shortcut, DEFVAL(-1), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture:Texture", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("add_check_shortcut", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_check_shortcut, DEFVAL(-1), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_shortcut", "shortcut", "id", "global"), &PopupMenu::add_shortcut, DEFVAL(-1), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_check_shortcut", "shortcut", "id", "global"), &PopupMenu::add_check_shortcut, DEFVAL(-1), DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &PopupMenu::set_item_text);
- ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon:Texture"), &PopupMenu::set_item_icon);
+ ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &PopupMenu::set_item_icon);
ClassDB::bind_method(D_METHOD("set_item_checked", "idx", "checked"), &PopupMenu::set_item_checked);
ClassDB::bind_method(D_METHOD("set_item_id", "idx", "id"), &PopupMenu::set_item_id);
ClassDB::bind_method(D_METHOD("set_item_accelerator", "idx", "accel"), &PopupMenu::set_item_accelerator);
@@ -1097,23 +1097,23 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_item_as_separator", "idx", "enable"), &PopupMenu::set_item_as_separator);
ClassDB::bind_method(D_METHOD("set_item_as_checkable", "idx", "enable"), &PopupMenu::set_item_as_checkable);
ClassDB::bind_method(D_METHOD("set_item_tooltip", "idx", "tooltip"), &PopupMenu::set_item_tooltip);
- ClassDB::bind_method(D_METHOD("set_item_shortcut", "idx", "shortcut:ShortCut", "global"), &PopupMenu::set_item_shortcut, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("set_item_shortcut", "idx", "shortcut", "global"), &PopupMenu::set_item_shortcut, DEFVAL(false));
ClassDB::bind_method(D_METHOD("toggle_item_checked", "idx"), &PopupMenu::toggle_item_checked);
ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &PopupMenu::get_item_text);
- ClassDB::bind_method(D_METHOD("get_item_icon:Texture", "idx"), &PopupMenu::get_item_icon);
+ ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &PopupMenu::get_item_icon);
ClassDB::bind_method(D_METHOD("is_item_checked", "idx"), &PopupMenu::is_item_checked);
ClassDB::bind_method(D_METHOD("get_item_id", "idx"), &PopupMenu::get_item_id);
ClassDB::bind_method(D_METHOD("get_item_index", "id"), &PopupMenu::get_item_index);
ClassDB::bind_method(D_METHOD("get_item_accelerator", "idx"), &PopupMenu::get_item_accelerator);
- ClassDB::bind_method(D_METHOD("get_item_metadata:Variant", "idx"), &PopupMenu::get_item_metadata);
+ ClassDB::bind_method(D_METHOD("get_item_metadata", "idx"), &PopupMenu::get_item_metadata);
ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &PopupMenu::is_item_disabled);
ClassDB::bind_method(D_METHOD("get_item_submenu", "idx"), &PopupMenu::get_item_submenu);
ClassDB::bind_method(D_METHOD("is_item_separator", "idx"), &PopupMenu::is_item_separator);
ClassDB::bind_method(D_METHOD("is_item_checkable", "idx"), &PopupMenu::is_item_checkable);
ClassDB::bind_method(D_METHOD("get_item_tooltip", "idx"), &PopupMenu::get_item_tooltip);
- ClassDB::bind_method(D_METHOD("get_item_shortcut:ShortCut", "idx"), &PopupMenu::get_item_shortcut);
+ ClassDB::bind_method(D_METHOD("get_item_shortcut", "idx"), &PopupMenu::get_item_shortcut);
ClassDB::bind_method(D_METHOD("get_item_count"), &PopupMenu::get_item_count);
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index cbfe7873e6..37714ee989 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -140,7 +140,7 @@ public:
uint32_t get_item_accelerator(int p_idx) const;
Variant get_item_metadata(int p_idx) const;
bool is_item_disabled(int p_idx) const;
- String get_item_submenu(int p_ID) const;
+ String get_item_submenu(int p_idx) const;
bool is_item_separator(int p_idx) const;
bool is_item_checkable(int p_idx) const;
String get_item_tooltip(int p_idx) const;
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 6bec365dcf..68afe8150a 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -234,7 +234,7 @@ void Range::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_exp_ratio", "enabled"), &Range::set_exp_ratio);
ClassDB::bind_method(D_METHOD("is_ratio_exp"), &Range::is_ratio_exp);
- ClassDB::bind_method(D_METHOD("share", "with:Node"), &Range::_share);
+ ClassDB::bind_method(D_METHOD("share", "with"), &Range::_share);
ClassDB::bind_method(D_METHOD("unshare"), &Range::unshare);
ADD_SIGNAL(MethodInfo("value_changed", PropertyInfo(Variant::REAL, "value")));
diff --git a/scene/gui/reference_rect.cpp b/scene/gui/reference_rect.cpp
index 400ff299a9..441c3e721b 100644
--- a/scene/gui/reference_rect.cpp
+++ b/scene/gui/reference_rect.cpp
@@ -29,13 +29,15 @@
/*************************************************************************/
#include "reference_rect.h"
+#include "engine.h"
+
void ReferenceRect::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
if (!is_inside_tree())
return;
- if (get_tree()->is_editor_hint())
+ if (Engine::get_singleton()->is_editor_hint())
draw_style_box(get_stylebox("border"), Rect2(Point2(), get_size()));
}
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 9f71fa070c..42084ade25 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -594,7 +594,7 @@ void RichTextLabel::_update_scroll() {
main->first_invalid_line = 0;
scroll_w = vscroll->get_combined_minimum_size().width;
vscroll->show();
- vscroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, scroll_w);
+ vscroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -scroll_w);
_validate_line_caches(main);
} else {
@@ -1853,10 +1853,10 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_text"), &RichTextLabel::get_text);
ClassDB::bind_method(D_METHOD("add_text", "text"), &RichTextLabel::add_text);
ClassDB::bind_method(D_METHOD("set_text", "text"), &RichTextLabel::set_text);
- ClassDB::bind_method(D_METHOD("add_image", "image:Texture"), &RichTextLabel::add_image);
+ ClassDB::bind_method(D_METHOD("add_image", "image"), &RichTextLabel::add_image);
ClassDB::bind_method(D_METHOD("newline"), &RichTextLabel::add_newline);
ClassDB::bind_method(D_METHOD("remove_line", "line"), &RichTextLabel::remove_line);
- ClassDB::bind_method(D_METHOD("push_font", "font:Font"), &RichTextLabel::push_font);
+ ClassDB::bind_method(D_METHOD("push_font", "font"), &RichTextLabel::push_font);
ClassDB::bind_method(D_METHOD("push_color", "color"), &RichTextLabel::push_color);
ClassDB::bind_method(D_METHOD("push_align", "align"), &RichTextLabel::push_align);
ClassDB::bind_method(D_METHOD("push_indent", "level"), &RichTextLabel::push_indent);
@@ -1879,7 +1879,7 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_scroll_follow", "follow"), &RichTextLabel::set_scroll_follow);
ClassDB::bind_method(D_METHOD("is_scroll_following"), &RichTextLabel::is_scroll_following);
- ClassDB::bind_method(D_METHOD("get_v_scroll:VScrollBar"), &RichTextLabel::get_v_scroll);
+ ClassDB::bind_method(D_METHOD("get_v_scroll"), &RichTextLabel::get_v_scroll);
ClassDB::bind_method(D_METHOD("scroll_to_line", "line"), &RichTextLabel::scroll_to_line);
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 409a8f6b3f..71fa766958 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -296,7 +296,7 @@ public:
void push_align(Align p_align);
void push_indent(int p_level);
void push_list(ListType p_list);
- void push_meta(const Variant &p_data);
+ void push_meta(const Variant &p_meta);
void push_table(int p_columns);
void set_table_column_expand(int p_column, bool p_expand, int p_ratio = 1);
int get_current_table_column() const;
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index bd66cd2745..6519cde6d3 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -98,7 +98,18 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
if (ofs < grabber_ofs) {
- set_value(get_value() - get_page());
+ if (scrolling) {
+ target_scroll = target_scroll - get_page();
+ } else {
+ target_scroll = get_value() - get_page();
+ }
+
+ if (smooth_scroll_enabled) {
+ scrolling = true;
+ set_fixed_process(true);
+ } else {
+ set_value(target_scroll);
+ }
return;
}
@@ -111,8 +122,18 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
drag.value_at_click = get_as_ratio();
update();
} else {
+ if (scrolling) {
+ target_scroll = target_scroll + get_page();
+ } else {
+ target_scroll = get_value() + get_page();
+ }
- set_value(get_value() + get_page());
+ if (smooth_scroll_enabled) {
+ scrolling = true;
+ set_fixed_process(true);
+ } else {
+ set_value(target_scroll);
+ }
}
} else {
@@ -233,7 +254,14 @@ void ScrollBar::_notification(int p_what) {
Ref<Texture> decr = highlight == HIGHLIGHT_DECR ? get_icon("decrement_highlight") : get_icon("decrement");
Ref<Texture> incr = highlight == HIGHLIGHT_INCR ? get_icon("increment_highlight") : get_icon("increment");
Ref<StyleBox> bg = has_focus() ? get_stylebox("scroll_focus") : get_stylebox("scroll");
- Ref<StyleBox> grabber = (drag.active || highlight == HIGHLIGHT_RANGE) ? get_stylebox("grabber_highlight") : get_stylebox("grabber");
+
+ Ref<StyleBox> grabber;
+ if (drag.active)
+ grabber = get_stylebox("grabber_pressed");
+ else if (highlight == HIGHLIGHT_RANGE)
+ grabber = get_stylebox("grabber_highlight");
+ else
+ grabber = get_stylebox("grabber");
Point2 ofs;
@@ -304,7 +332,22 @@ void ScrollBar::_notification(int p_what) {
if (p_what == NOTIFICATION_FIXED_PROCESS) {
- if (drag_slave_touching) {
+ if (scrolling) {
+ if (get_value() != target_scroll) {
+ double target = target_scroll - get_value();
+ double dist = sqrt(target * target);
+ double vel = ((target / dist) * 500) * get_fixed_process_delta_time();
+
+ if (vel >= dist) {
+ set_value(target_scroll);
+ } else {
+ set_value(get_value() + vel);
+ }
+ } else {
+ scrolling = false;
+ set_fixed_process(false);
+ }
+ } else if (drag_slave_touching) {
if (drag_slave_touching_deaccel) {
@@ -632,6 +675,14 @@ NodePath ScrollBar::get_drag_slave() const {
return drag_slave_path;
}
+void ScrollBar::set_smooth_scroll_enabled(bool p_enable) {
+ smooth_scroll_enabled = p_enable;
+}
+
+bool ScrollBar::is_smooth_scroll_enabled() const {
+ return smooth_scroll_enabled;
+}
+
#if 0
void ScrollBar::mouse_button(const Point2& p_pos, int b->get_button_index(),bool b->is_pressed(),int p_modifier_mask) {
@@ -788,6 +839,10 @@ ScrollBar::ScrollBar(Orientation p_orientation) {
drag_slave_touching = false;
drag_slave_touching_deaccel = false;
+ scrolling = false;
+ target_scroll = 0;
+ smooth_scroll_enabled = false;
+
if (focus_by_default)
set_focus_mode(FOCUS_ALL);
set_step(0);
diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h
index 8310e12590..e22d4da46d 100644
--- a/scene/gui/scroll_bar.h
+++ b/scene/gui/scroll_bar.h
@@ -83,6 +83,10 @@ class ScrollBar : public Range {
bool drag_slave_touching_deaccel;
bool click_handled;
+ bool scrolling;
+ double target_scroll;
+ bool smooth_scroll_enabled;
+
void _drag_slave_exit();
void _drag_slave_input(const Ref<InputEvent> &p_input);
@@ -100,6 +104,9 @@ public:
void set_drag_slave(const NodePath &p_path);
NodePath get_drag_slave() const;
+ void set_smooth_scroll_enabled(bool p_enable);
+ bool is_smooth_scroll_enabled() const;
+
virtual Size2 get_minimum_size() const;
ScrollBar(Orientation p_orientation = VERTICAL);
~ScrollBar();
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index cc1a637d2b..939bdd8d0c 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -187,14 +187,14 @@ void ScrollContainer::_update_scrollbar_pos() {
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
- v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, vmin.width);
+ v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -vmin.width);
v_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
v_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0);
v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
h_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 0);
h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
- h_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, hmin.height);
+ h_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -hmin.height);
h_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
h_scroll->raise();
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 1ba6e6e4bd..751edc5a43 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -192,7 +192,7 @@ void SpinBox::_notification(int p_what) {
int w = updown->get_width();
if (w != last_w) {
- line_edit->set_margin(MARGIN_RIGHT, w);
+ line_edit->set_margin(MARGIN_RIGHT, -w);
last_w = w;
}
@@ -253,7 +253,7 @@ void SpinBox::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_editable", "editable"), &SpinBox::set_editable);
ClassDB::bind_method(D_METHOD("is_editable"), &SpinBox::is_editable);
ClassDB::bind_method(D_METHOD("_line_edit_focus_exit"), &SpinBox::_line_edit_focus_exit);
- ClassDB::bind_method(D_METHOD("get_line_edit:LineEdit"), &SpinBox::get_line_edit);
+ ClassDB::bind_method(D_METHOD("get_line_edit"), &SpinBox::get_line_edit);
ClassDB::bind_method(D_METHOD("_line_edit_input"), &SpinBox::_line_edit_input);
ClassDB::bind_method(D_METHOD("_range_click_timeout"), &SpinBox::_range_click_timeout);
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 5ebcef3e8d..d32b899de7 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -231,7 +231,7 @@ void TabContainer::_notification(int p_what) {
// Draw the tab contents.
Control *control = tabs[i + first_tab_cache]->cast_to<Control>();
- String text = control->has_meta("_tab_name") ? String(XL_MESSAGE(String(control->get_meta("_tab_name")))) : String(control->get_name());
+ String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(control->get_name());
int x_content = tab_rect.position.x + tab_style->get_margin(MARGIN_LEFT);
int top_margin = tab_style->get_margin(MARGIN_TOP);
@@ -299,7 +299,7 @@ int TabContainer::_get_tab_width(int p_index) const {
// Get the width of the text displayed on the tab.
Ref<Font> font = get_font("font");
- String text = control->has_meta("_tab_name") ? String(XL_MESSAGE(String(control->get_meta("_tab_name")))) : String(control->get_name());
+ String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(control->get_name());
int width = font->get_string_size(text).width;
// Add space for a tab icon.
@@ -371,8 +371,10 @@ void TabContainer::add_child_notify(Node *p_child) {
if (tabs_visible)
c->set_margin(MARGIN_TOP, _get_top_margin());
Ref<StyleBox> sb = get_stylebox("panel");
- for (int i = 0; i < 4; i++)
- c->set_margin(Margin(i), c->get_margin(Margin(i)) + sb->get_margin(Margin(i)));
+ c->set_margin(Margin(MARGIN_TOP), c->get_margin(Margin(MARGIN_TOP)) + sb->get_margin(Margin(MARGIN_TOP)));
+ c->set_margin(Margin(MARGIN_LEFT), c->get_margin(Margin(MARGIN_LEFT)) + sb->get_margin(Margin(MARGIN_LEFT)));
+ c->set_margin(Margin(MARGIN_RIGHT), c->get_margin(Margin(MARGIN_RIGHT)) - sb->get_margin(Margin(MARGIN_RIGHT)));
+ c->set_margin(Margin(MARGIN_BOTTOM), c->get_margin(Margin(MARGIN_BOTTOM)) - sb->get_margin(Margin(MARGIN_BOTTOM)));
update();
p_child->connect("renamed", this, "_child_renamed_callback");
@@ -402,8 +404,10 @@ void TabContainer::set_current_tab(int p_current) {
c->set_area_as_parent_rect();
if (tabs_visible)
c->set_margin(MARGIN_TOP, _get_top_margin());
- for (int i = 0; i < 4; i++)
- c->set_margin(Margin(i), c->get_margin(Margin(i)) + sb->get_margin(Margin(i)));
+ c->set_margin(Margin(MARGIN_TOP), c->get_margin(Margin(MARGIN_TOP)) + sb->get_margin(Margin(MARGIN_TOP)));
+ c->set_margin(Margin(MARGIN_LEFT), c->get_margin(Margin(MARGIN_LEFT)) + sb->get_margin(Margin(MARGIN_LEFT)));
+ c->set_margin(Margin(MARGIN_RIGHT), c->get_margin(Margin(MARGIN_RIGHT)) - sb->get_margin(Margin(MARGIN_RIGHT)));
+ c->set_margin(Margin(MARGIN_BOTTOM), c->get_margin(Margin(MARGIN_BOTTOM)) - sb->get_margin(Margin(MARGIN_BOTTOM)));
} else
c->hide();
@@ -544,11 +548,11 @@ Ref<Texture> TabContainer::get_tab_icon(int p_tab) const {
return Ref<Texture>();
}
-void TabContainer::set_tab_disabled(int p_tab, bool p_enabled) {
+void TabContainer::set_tab_disabled(int p_tab, bool p_disabled) {
Control *child = _get_tab(p_tab);
ERR_FAIL_COND(!child);
- child->set_meta("_tab_disabled", p_enabled);
+ child->set_meta("_tab_disabled", p_disabled);
update();
}
@@ -627,20 +631,20 @@ void TabContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_current_tab", "tab_idx"), &TabContainer::set_current_tab);
ClassDB::bind_method(D_METHOD("get_current_tab"), &TabContainer::get_current_tab);
ClassDB::bind_method(D_METHOD("get_previous_tab"), &TabContainer::get_previous_tab);
- ClassDB::bind_method(D_METHOD("get_current_tab_control:Control"), &TabContainer::get_current_tab_control);
- ClassDB::bind_method(D_METHOD("get_tab_control:Control", "idx"), &TabContainer::get_tab_control);
+ ClassDB::bind_method(D_METHOD("get_current_tab_control"), &TabContainer::get_current_tab_control);
+ ClassDB::bind_method(D_METHOD("get_tab_control", "idx"), &TabContainer::get_tab_control);
ClassDB::bind_method(D_METHOD("set_tab_align", "align"), &TabContainer::set_tab_align);
ClassDB::bind_method(D_METHOD("get_tab_align"), &TabContainer::get_tab_align);
ClassDB::bind_method(D_METHOD("set_tabs_visible", "visible"), &TabContainer::set_tabs_visible);
ClassDB::bind_method(D_METHOD("are_tabs_visible"), &TabContainer::are_tabs_visible);
ClassDB::bind_method(D_METHOD("set_tab_title", "tab_idx", "title"), &TabContainer::set_tab_title);
ClassDB::bind_method(D_METHOD("get_tab_title", "tab_idx"), &TabContainer::get_tab_title);
- ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon:Texture"), &TabContainer::set_tab_icon);
- ClassDB::bind_method(D_METHOD("get_tab_icon:Texture", "tab_idx"), &TabContainer::get_tab_icon);
+ ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon"), &TabContainer::set_tab_icon);
+ ClassDB::bind_method(D_METHOD("get_tab_icon", "tab_idx"), &TabContainer::get_tab_icon);
ClassDB::bind_method(D_METHOD("set_tab_disabled", "tab_idx", "disabled"), &TabContainer::set_tab_disabled);
ClassDB::bind_method(D_METHOD("get_tab_disabled", "tab_idx"), &TabContainer::get_tab_disabled);
- ClassDB::bind_method(D_METHOD("set_popup", "popup:Popup"), &TabContainer::set_popup);
- ClassDB::bind_method(D_METHOD("get_popup:Popup"), &TabContainer::get_popup);
+ ClassDB::bind_method(D_METHOD("set_popup", "popup"), &TabContainer::set_popup);
+ ClassDB::bind_method(D_METHOD("get_popup"), &TabContainer::get_popup);
ClassDB::bind_method(D_METHOD("_child_renamed_callback"), &TabContainer::_child_renamed_callback);
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index 1105c6b298..3e1a2c1598 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -54,7 +54,7 @@ private:
bool tabs_visible;
bool buttons_visible_cache;
TabAlign align;
- Control *_get_tab(int idx) const;
+ Control *_get_tab(int p_idx) const;
int _get_top_margin() const;
Popup *popup;
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index a2deef4eea..acffbbc499 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -226,6 +226,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
if (found != -1) {
set_current_tab(found);
+ emit_signal("tab_clicked", found);
}
}
}
@@ -790,12 +791,12 @@ void Tabs::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_current_tab"), &Tabs::get_current_tab);
ClassDB::bind_method(D_METHOD("set_tab_title", "tab_idx", "title"), &Tabs::set_tab_title);
ClassDB::bind_method(D_METHOD("get_tab_title", "tab_idx"), &Tabs::get_tab_title);
- ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon:Texture"), &Tabs::set_tab_icon);
- ClassDB::bind_method(D_METHOD("get_tab_icon:Texture", "tab_idx"), &Tabs::get_tab_icon);
+ ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon"), &Tabs::set_tab_icon);
+ ClassDB::bind_method(D_METHOD("get_tab_icon", "tab_idx"), &Tabs::get_tab_icon);
ClassDB::bind_method(D_METHOD("set_tab_disabled", "tab_idx", "disabled"), &Tabs::set_tab_disabled);
ClassDB::bind_method(D_METHOD("get_tab_disabled", "tab_idx"), &Tabs::get_tab_disabled);
ClassDB::bind_method(D_METHOD("remove_tab", "tab_idx"), &Tabs::remove_tab);
- ClassDB::bind_method(D_METHOD("add_tab", "title", "icon:Texture"), &Tabs::add_tab, DEFVAL(""), DEFVAL(Ref<Texture>()));
+ ClassDB::bind_method(D_METHOD("add_tab", "title", "icon"), &Tabs::add_tab, DEFVAL(""), DEFVAL(Ref<Texture>()));
ClassDB::bind_method(D_METHOD("set_tab_align", "align"), &Tabs::set_tab_align);
ClassDB::bind_method(D_METHOD("get_tab_align"), &Tabs::get_tab_align);
ClassDB::bind_method(D_METHOD("ensure_tab_visible", "idx"), &Tabs::ensure_tab_visible);
@@ -809,6 +810,7 @@ void Tabs::_bind_methods() {
ADD_SIGNAL(MethodInfo("tab_close", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("tab_hover", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("reposition_active_tab_request", PropertyInfo(Variant::INT, "idx_to")));
+ ADD_SIGNAL(MethodInfo("tab_clicked", PropertyInfo(Variant::INT, "tab")));
ADD_PROPERTY(PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE, "-1,4096,1", PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab");
ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "tab_close_display_policy", PROPERTY_HINT_ENUM, "Show Never,Show Active Only,Show Always"), "set_tab_close_display_policy", "get_tab_close_display_policy");
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index a7c31361e8..a62ab0d0c8 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -338,6 +338,11 @@ void TextEdit::_update_scrollbars() {
v_scroll->show();
v_scroll->set_max(total_rows);
v_scroll->set_page(visible_rows);
+ if (smooth_scroll_enabled) {
+ v_scroll->set_step(0.25);
+ } else {
+ v_scroll->set_step(1);
+ }
if (fabs(v_scroll->get_value() - (double)cursor.line_ofs) >= 1) {
v_scroll->set_value(cursor.line_ofs);
@@ -420,6 +425,24 @@ void TextEdit::_notification(int p_what) {
draw_caret = false;
update();
} break;
+ case NOTIFICATION_FIXED_PROCESS: {
+ if (scrolling && v_scroll->get_value() != target_v_scroll) {
+ double target_y = target_v_scroll - v_scroll->get_value();
+ double dist = sqrt(target_y * target_y);
+ double vel = ((target_y / dist) * v_scroll_speed) * get_fixed_process_delta_time();
+
+ if (vel >= dist) {
+ v_scroll->set_value(target_v_scroll);
+ scrolling = false;
+ set_fixed_process(false);
+ } else {
+ v_scroll->set_value(v_scroll->get_value() + vel);
+ }
+ } else {
+ scrolling = false;
+ set_fixed_process(false);
+ }
+ } break;
case NOTIFICATION_DRAW: {
if ((!has_focus() && !menu->has_focus()) || !window_has_focus) {
@@ -436,7 +459,7 @@ void TextEdit::_notification(int p_what) {
int line_number_char_count = 0;
{
- int lc = text.size() + 1;
+ int lc = text.size();
cache.line_number_w = 0;
while (lc) {
cache.line_number_w += 1;
@@ -454,6 +477,7 @@ void TextEdit::_notification(int p_what) {
_update_scrollbars();
RID ci = get_canvas_item();
+ VisualServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), true);
int xmargin_beg = cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width;
int xmargin_end = cache.size.width - cache.style_normal->get_margin(MARGIN_RIGHT);
//let's do it easy for now:
@@ -463,7 +487,7 @@ void TextEdit::_notification(int p_what) {
int ascent = cache.font->get_ascent();
- int visible_rows = get_visible_rows();
+ int visible_rows = get_visible_rows() + 1;
int tab_w = cache.font->get_char_size(' ').width * indent_size;
@@ -674,7 +698,11 @@ void TextEdit::_notification(int p_what) {
int char_margin = xmargin_beg - cursor.x_ofs;
int char_ofs = 0;
- int ofs_y = i * get_row_height() + cache.line_spacing / 2;
+ int ofs_y = (i * get_row_height() + cache.line_spacing / 2);
+ if (smooth_scroll_enabled) {
+ ofs_y -= (v_scroll->get_value() - cursor.line_ofs) * get_row_height();
+ }
+
bool prev_is_char = false;
bool prev_is_number = false;
bool in_keyword = false;
@@ -987,19 +1015,49 @@ void TextEdit::_notification(int p_what) {
}
int caret_w = (str[j] == '\t') ? cache.font->get_char_size(' ').width : char_w;
- if (draw_caret) {
- if (insert_mode) {
- int caret_h = (block_caret) ? 4 : 1;
- VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, caret_h)), cache.caret_color);
- } else {
- caret_w = (block_caret) ? caret_w : 1;
- VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, get_row_height())), cache.caret_color);
+ if (ime_text.length() > 0) {
+ int ofs = 0;
+ while (true) {
+ if (ofs >= ime_text.length())
+ break;
+
+ CharType cchar = ime_text[ofs];
+ CharType next = ime_text[ofs + 1];
+ int im_char_width = cache.font->get_char_size(cchar, next).width;
+
+ if ((char_ofs + char_margin + im_char_width) >= xmargin_end)
+ break;
+
+ bool selected = ofs >= ime_selection.x && ofs < ime_selection.x + ime_selection.y;
+ if (selected) {
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(char_ofs + char_margin, ofs_y + get_row_height()), Size2(im_char_width, 3)), color);
+ } else {
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(char_ofs + char_margin, ofs_y + get_row_height()), Size2(im_char_width, 1)), color);
+ }
+
+ cache.font->draw_char(ci, Point2(char_ofs + char_margin, ofs_y + ascent), cchar, next, color);
+
+ char_ofs += im_char_width;
+ ofs++;
+ }
+ }
+ if (ime_text.length() == 0) {
+ if (draw_caret) {
+ if (insert_mode) {
+ int caret_h = (block_caret) ? 4 : 1;
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, caret_h)), cache.caret_color);
+ } else {
+ caret_w = (block_caret) ? caret_w : 1;
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, get_row_height())), cache.caret_color);
+ }
}
}
}
if (cursor.column == j && cursor.line == line && block_caret && draw_caret && !insert_mode) {
color = cache.caret_background_color;
+ } else if (!syntax_coloring && block_caret) {
+ color = cache.font_color;
}
if (str[j] >= 32) {
@@ -1024,16 +1082,43 @@ void TextEdit::_notification(int p_what) {
if (insert_mode) {
cursor_pos.y += (get_row_height() - 3);
}
+ if (ime_text.length() > 0) {
+ int ofs = 0;
+ while (true) {
+ if (ofs >= ime_text.length())
+ break;
- if (draw_caret) {
- if (insert_mode) {
- int char_w = cache.font->get_char_size(' ').width;
- int caret_h = (block_caret) ? 4 : 1;
- VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(char_w, caret_h)), cache.caret_color);
- } else {
- int char_w = cache.font->get_char_size(' ').width;
- int caret_w = (block_caret) ? char_w : 1;
- VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, get_row_height())), cache.caret_color);
+ CharType cchar = ime_text[ofs];
+ CharType next = ime_text[ofs + 1];
+ int im_char_width = cache.font->get_char_size(cchar, next).width;
+
+ if ((char_ofs + char_margin + im_char_width) >= xmargin_end)
+ break;
+
+ bool selected = ofs >= ime_selection.x && ofs < ime_selection.x + ime_selection.y;
+ if (selected) {
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(char_ofs + char_margin, ofs_y + get_row_height()), Size2(im_char_width, 3)), color);
+ } else {
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(char_ofs + char_margin, ofs_y + get_row_height()), Size2(im_char_width, 1)), color);
+ }
+
+ cache.font->draw_char(ci, Point2(char_ofs + char_margin, ofs_y + ascent), cchar, next, color);
+
+ char_ofs += im_char_width;
+ ofs++;
+ }
+ }
+ if (ime_text.length() == 0) {
+ if (draw_caret) {
+ if (insert_mode) {
+ int char_w = cache.font->get_char_size(' ').width;
+ int caret_h = (block_caret) ? 4 : 1;
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(char_w, caret_h)), cache.caret_color);
+ } else {
+ int char_w = cache.font->get_char_size(' ').width;
+ int caret_w = (block_caret) ? char_w : 1;
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, get_row_height())), cache.caret_color);
+ }
}
}
}
@@ -1197,6 +1282,7 @@ void TextEdit::_notification(int p_what) {
if (has_focus()) {
OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos + Point2(0, get_row_height()));
+ OS::get_singleton()->set_ime_intermediate_text_callback(_ime_text_callback, this);
}
} break;
case NOTIFICATION_FOCUS_ENTER: {
@@ -1207,6 +1293,7 @@ void TextEdit::_notification(int p_what) {
Point2 cursor_pos = Point2(cursor_get_column(), cursor_get_line()) * get_row_height();
OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos);
+ OS::get_singleton()->set_ime_intermediate_text_callback(_ime_text_callback, this);
if (OS::get_singleton()->has_virtual_keyboard())
OS::get_singleton()->show_virtual_keyboard(get_text(), get_global_rect());
@@ -1218,6 +1305,9 @@ void TextEdit::_notification(int p_what) {
case NOTIFICATION_FOCUS_EXIT: {
OS::get_singleton()->set_ime_position(Point2());
+ OS::get_singleton()->set_ime_intermediate_text_callback(NULL, NULL);
+ ime_text = "";
+ ime_selection = Point2();
if (OS::get_singleton()->has_virtual_keyboard())
OS::get_singleton()->hide_virtual_keyboard();
@@ -1228,6 +1318,13 @@ void TextEdit::_notification(int p_what) {
}
}
+void TextEdit::_ime_text_callback(void *p_self, String p_text, Point2 p_selection) {
+ TextEdit *self = (TextEdit *)p_self;
+ self->ime_text = p_text;
+ self->ime_selection = p_selection;
+ self->update();
+}
+
void TextEdit::_consume_pair_symbol(CharType ch) {
int cursor_position_to_move = cursor_get_column() + 1;
@@ -1431,7 +1528,7 @@ void TextEdit::_get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) co
float rows = p_mouse.y;
rows -= cache.style_normal->get_margin(MARGIN_TOP);
rows /= get_row_height();
- int row = cursor.line_ofs + rows;
+ int row = cursor.line_ofs + (rows + (v_scroll->get_value() - cursor.line_ofs));
if (row < 0)
row = 0;
@@ -1497,10 +1594,43 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (mb->is_pressed()) {
if (mb->get_button_index() == BUTTON_WHEEL_UP && !mb->get_command()) {
- v_scroll->set_value(v_scroll->get_value() - (3 * mb->get_factor()));
+ if (scrolling) {
+ target_v_scroll = (target_v_scroll - (3 * mb->get_factor()));
+ } else {
+ target_v_scroll = (v_scroll->get_value() - (3 * mb->get_factor()));
+ }
+
+ if (smooth_scroll_enabled) {
+ if (target_v_scroll <= 0) {
+ target_v_scroll = 0;
+ }
+ scrolling = true;
+ set_fixed_process(true);
+ } else {
+ v_scroll->set_value(target_v_scroll);
+ }
}
if (mb->get_button_index() == BUTTON_WHEEL_DOWN && !mb->get_command()) {
- v_scroll->set_value(v_scroll->get_value() + (3 * mb->get_factor()));
+ if (scrolling) {
+ target_v_scroll = (target_v_scroll + (3 * mb->get_factor()));
+ } else {
+ target_v_scroll = (v_scroll->get_value() + (3 * mb->get_factor()));
+ }
+
+ if (smooth_scroll_enabled) {
+ int max_v_scroll = get_line_count() - 1;
+ if (!scroll_past_end_of_file_enabled) {
+ max_v_scroll -= get_visible_rows() - 1;
+ }
+
+ if (target_v_scroll > max_v_scroll) {
+ target_v_scroll = max_v_scroll;
+ }
+ scrolling = true;
+ set_fixed_process(true);
+ } else {
+ v_scroll->set_value(target_v_scroll);
+ }
}
if (mb->get_button_index() == BUTTON_WHEEL_LEFT) {
h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor()));
@@ -2181,6 +2311,13 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
#endif
bool prev_char = false;
int cc = cursor.column;
+
+ if (cc == 0 && cursor.line > 0) {
+ cursor_set_line(cursor.line - 1);
+ cursor_set_column(text[cursor.line].length());
+ break;
+ }
+
while (cc > 0) {
bool ischar = _is_text_char(text[cursor.line][cc - 1]);
@@ -2238,6 +2375,13 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
#endif
bool prev_char = false;
int cc = cursor.column;
+
+ if (cc == text[cursor.line].length() && cursor.line < text.size() - 1) {
+ cursor_set_line(cursor.line + 1);
+ cursor_set_column(0);
+ break;
+ }
+
while (cc < text[cursor.line].length()) {
bool ischar = _is_text_char(text[cursor.line][cc]);
@@ -2866,7 +3010,7 @@ void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_li
}
}
-void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r_end_line, int *r_end_column) {
+void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r_end_line, int *r_end_char) {
if (!setting_text)
idle_detect->start();
@@ -2879,8 +3023,8 @@ void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r
_base_insert_text(p_line, p_char, p_text, retline, retchar);
if (r_end_line)
*r_end_line = retline;
- if (r_end_column)
- *r_end_column = retchar;
+ if (r_end_char)
+ *r_end_char = retchar;
if (!undo_enabled)
return;
@@ -3028,7 +3172,7 @@ void TextEdit::adjust_viewport_to_cursor() {
visible_rows -= ((h_scroll->get_combined_minimum_size().height - 1) / get_row_height());
if (cursor.line >= (cursor.line_ofs + visible_rows))
- cursor.line_ofs = cursor.line - visible_rows + 1;
+ cursor.line_ofs = cursor.line - visible_rows;
if (cursor.line < cursor.line_ofs)
cursor.line_ofs = cursor.line;
@@ -4111,6 +4255,23 @@ void TextEdit::set_h_scroll(int p_scroll) {
h_scroll->set_value(p_scroll);
}
+void TextEdit::set_smooth_scroll_enabled(bool p_enable) {
+ v_scroll->set_smooth_scroll_enabled(p_enable);
+ smooth_scroll_enabled = p_enable;
+}
+
+bool TextEdit::is_smooth_scroll_enabled() const {
+ return smooth_scroll_enabled;
+}
+
+void TextEdit::set_v_scroll_speed(float p_speed) {
+ v_scroll_speed = p_speed;
+}
+
+float TextEdit::get_v_scroll_speed() const {
+ return v_scroll_speed;
+}
+
void TextEdit::set_completion(bool p_enabled, const Vector<String> &p_prefixes) {
completion_prefixes.clear();
@@ -4596,7 +4757,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_selection_to_column"), &TextEdit::get_selection_to_column);
ClassDB::bind_method(D_METHOD("get_selection_text"), &TextEdit::get_selection_text);
ClassDB::bind_method(D_METHOD("get_word_under_cursor"), &TextEdit::get_word_under_cursor);
- ClassDB::bind_method(D_METHOD("search", "flags", "from_line", "from_column", "to_line", "to_column"), &TextEdit::_search_bind);
+ ClassDB::bind_method(D_METHOD("search", "key", "flags", "from_line", "from_column"), &TextEdit::_search_bind);
ClassDB::bind_method(D_METHOD("undo"), &TextEdit::undo);
ClassDB::bind_method(D_METHOD("redo"), &TextEdit::redo);
@@ -4611,15 +4772,22 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_syntax_coloring", "enable"), &TextEdit::set_syntax_coloring);
ClassDB::bind_method(D_METHOD("is_syntax_coloring_enabled"), &TextEdit::is_syntax_coloring_enabled);
+ ClassDB::bind_method(D_METHOD("set_smooth_scroll_enable", "enable"), &TextEdit::set_smooth_scroll_enabled);
+ ClassDB::bind_method(D_METHOD("is_smooth_scroll_enabled"), &TextEdit::is_smooth_scroll_enabled);
+ ClassDB::bind_method(D_METHOD("set_v_scroll_speed", "speed"), &TextEdit::set_v_scroll_speed);
+ ClassDB::bind_method(D_METHOD("get_v_scroll_speed"), &TextEdit::get_v_scroll_speed);
+
ClassDB::bind_method(D_METHOD("add_keyword_color", "keyword", "color"), &TextEdit::add_keyword_color);
ClassDB::bind_method(D_METHOD("add_color_region", "begin_key", "end_key", "color", "line_only"), &TextEdit::add_color_region, DEFVAL(false));
ClassDB::bind_method(D_METHOD("clear_colors"), &TextEdit::clear_colors);
ClassDB::bind_method(D_METHOD("menu_option", "option"), &TextEdit::menu_option);
- ClassDB::bind_method(D_METHOD("get_menu:PopupMenu"), &TextEdit::get_menu);
+ ClassDB::bind_method(D_METHOD("get_menu"), &TextEdit::get_menu);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), "set_syntax_coloring", "is_syntax_coloring_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), "set_show_line_numbers", "is_show_line_numbers_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_scrolling"), "set_smooth_scroll_enable", "is_smooth_scroll_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed");
ADD_GROUP("Caret", "caret_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_block_mode"), "cursor_set_block_mode", "cursor_is_block_mode");
@@ -4756,6 +4924,10 @@ TextEdit::TextEdit() {
insert_mode = false;
window_has_focus = true;
select_identifiers_enabled = false;
+ smooth_scroll_enabled = false;
+ scrolling = false;
+ target_v_scroll = 0;
+ v_scroll_speed = 80;
raised_from_completion = false;
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index f8f60d2b03..d942f521cd 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -152,7 +152,7 @@ class TextEdit : public Control {
int get_line_width(int p_line) const;
int get_max_width() const;
const Map<int, ColorRegionInfo> &get_color_region_info(int p_line);
- void set(int p_line, const String &p_string);
+ void set(int p_line, const String &p_text);
void set_marked(int p_line, bool p_marked) { text[p_line].marked = p_marked; }
bool is_marked(int p_line) const { return text[p_line].marked; }
void set_breakpoint(int p_line, bool p_breakpoint) { text[p_line].breakpoint = p_breakpoint; }
@@ -184,6 +184,9 @@ class TextEdit : public Control {
bool chain_backward;
};
+ String ime_text;
+ Point2 ime_selection;
+
TextOperation current_op;
List<TextOperation> undo_stack;
@@ -253,6 +256,11 @@ class TextEdit : public Control {
bool insert_mode;
bool select_identifiers_enabled;
+ bool smooth_scroll_enabled;
+ bool scrolling;
+ float target_v_scroll;
+ float v_scroll_speed;
+
bool raised_from_completion;
String highlighted_word;
@@ -285,8 +293,8 @@ class TextEdit : public Control {
int get_char_count();
- int get_char_pos_for(int p_px, String p_pos) const;
- int get_column_x_offset(int p_column, String p_pos);
+ int get_char_pos_for(int p_px, String p_str) const;
+ int get_column_x_offset(int p_char, String p_str);
void adjust_viewport_to_cursor();
void _scroll_moved(double);
@@ -299,6 +307,8 @@ class TextEdit : public Control {
void _scroll_lines_up();
void _scroll_lines_down();
+ static void _ime_text_callback(void *p_self, String p_text, Point2 p_selection);
+
//void mouse_motion(const Point& p_pos, const Point& p_rel, int p_button_mask);
Size2 get_minimum_size() const;
@@ -315,7 +325,7 @@ class TextEdit : public Control {
/* super internal api, undo/redo builds on it */
- void _base_insert_text(int p_line, int p_column, const String &p_text, int &r_end_line, int &r_end_column);
+ void _base_insert_text(int p_line, int p_char, const String &p_text, int &r_end_line, int &r_end_column);
String _base_get_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) const;
void _base_remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column);
@@ -334,10 +344,10 @@ class TextEdit : public Control {
protected:
virtual String get_tooltip(const Point2 &p_pos) const;
- void _insert_text(int p_line, int p_column, const String &p_text, int *r_end_line = NULL, int *r_end_char = NULL);
+ void _insert_text(int p_line, int p_char, const String &p_text, int *r_end_line = NULL, int *r_end_char = NULL);
void _remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column);
void _insert_text_at_cursor(const String &p_text);
- void _gui_input(const Ref<InputEvent> &p_input);
+ void _gui_input(const Ref<InputEvent> &p_gui_input);
void _notification(int p_what);
void _consume_pair_symbol(CharType ch);
@@ -482,6 +492,12 @@ public:
int get_h_scroll() const;
void set_h_scroll(int p_scroll);
+ void set_smooth_scroll_enabled(bool p_enable);
+ bool is_smooth_scroll_enabled() const;
+
+ void set_v_scroll_speed(float p_speed);
+ float get_v_scroll_speed() const;
+
uint32_t get_version() const;
uint32_t get_saved_version() const;
void tag_saved_version();
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 2912aa82fc..7abf8380ce 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -180,21 +180,21 @@ void TextureButton::_notification(int p_what) {
void TextureButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_normal_texture", "texture:Texture"), &TextureButton::set_normal_texture);
- ClassDB::bind_method(D_METHOD("set_pressed_texture", "texture:Texture"), &TextureButton::set_pressed_texture);
- ClassDB::bind_method(D_METHOD("set_hover_texture", "texture:Texture"), &TextureButton::set_hover_texture);
- ClassDB::bind_method(D_METHOD("set_disabled_texture", "texture:Texture"), &TextureButton::set_disabled_texture);
- ClassDB::bind_method(D_METHOD("set_focused_texture", "texture:Texture"), &TextureButton::set_focused_texture);
- ClassDB::bind_method(D_METHOD("set_click_mask", "mask:BitMap"), &TextureButton::set_click_mask);
+ ClassDB::bind_method(D_METHOD("set_normal_texture", "texture"), &TextureButton::set_normal_texture);
+ ClassDB::bind_method(D_METHOD("set_pressed_texture", "texture"), &TextureButton::set_pressed_texture);
+ ClassDB::bind_method(D_METHOD("set_hover_texture", "texture"), &TextureButton::set_hover_texture);
+ ClassDB::bind_method(D_METHOD("set_disabled_texture", "texture"), &TextureButton::set_disabled_texture);
+ ClassDB::bind_method(D_METHOD("set_focused_texture", "texture"), &TextureButton::set_focused_texture);
+ ClassDB::bind_method(D_METHOD("set_click_mask", "mask"), &TextureButton::set_click_mask);
ClassDB::bind_method(D_METHOD("set_expand", "p_expand"), &TextureButton::set_expand);
ClassDB::bind_method(D_METHOD("set_stretch_mode", "p_mode"), &TextureButton::set_stretch_mode);
- ClassDB::bind_method(D_METHOD("get_normal_texture:Texture"), &TextureButton::get_normal_texture);
- ClassDB::bind_method(D_METHOD("get_pressed_texture:Texture"), &TextureButton::get_pressed_texture);
- ClassDB::bind_method(D_METHOD("get_hover_texture:Texture"), &TextureButton::get_hover_texture);
- ClassDB::bind_method(D_METHOD("get_disabled_texture:Texture"), &TextureButton::get_disabled_texture);
- ClassDB::bind_method(D_METHOD("get_focused_texture:Texture"), &TextureButton::get_focused_texture);
- ClassDB::bind_method(D_METHOD("get_click_mask:BitMap"), &TextureButton::get_click_mask);
+ ClassDB::bind_method(D_METHOD("get_normal_texture"), &TextureButton::get_normal_texture);
+ ClassDB::bind_method(D_METHOD("get_pressed_texture"), &TextureButton::get_pressed_texture);
+ ClassDB::bind_method(D_METHOD("get_hover_texture"), &TextureButton::get_hover_texture);
+ ClassDB::bind_method(D_METHOD("get_disabled_texture"), &TextureButton::get_disabled_texture);
+ ClassDB::bind_method(D_METHOD("get_focused_texture"), &TextureButton::get_focused_texture);
+ ClassDB::bind_method(D_METHOD("get_click_mask"), &TextureButton::get_click_mask);
ClassDB::bind_method(D_METHOD("get_expand"), &TextureButton::get_expand);
ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureButton::get_stretch_mode);
@@ -286,8 +286,8 @@ void TextureButton::set_expand(bool p_expand) {
update();
}
-void TextureButton::set_stretch_mode(StretchMode p_mode) {
- stretch_mode = p_mode;
+void TextureButton::set_stretch_mode(StretchMode p_stretch_mode) {
+ stretch_mode = p_stretch_mode;
update();
}
diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h
index 9c31912a32..8df30cd35a 100644
--- a/scene/gui/texture_button.h
+++ b/scene/gui/texture_button.h
@@ -69,7 +69,7 @@ public:
void set_hover_texture(const Ref<Texture> &p_hover);
void set_disabled_texture(const Ref<Texture> &p_disabled);
void set_focused_texture(const Ref<Texture> &p_focused);
- void set_click_mask(const Ref<BitMap> &p_image);
+ void set_click_mask(const Ref<BitMap> &p_click_mask);
Ref<Texture> get_normal_texture() const;
Ref<Texture> get_pressed_texture() const;
@@ -81,7 +81,7 @@ public:
bool get_expand() const;
void set_expand(bool p_expand);
- void set_stretch_mode(StretchMode stretch_mode);
+ void set_stretch_mode(StretchMode p_stretch_mode);
StretchMode get_stretch_mode() const;
TextureButton();
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index 40995b19fa..a5ca502f71 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -29,6 +29,8 @@
/*************************************************************************/
#include "texture_progress.h"
+#include "engine.h"
+
void TextureProgress::set_under_texture(const Ref<Texture> &p_texture) {
under = p_texture;
@@ -179,7 +181,7 @@ void TextureProgress::_notification(int p_what) {
}
draw_polygon(points, Vector<Color>(), uvs, progress);
}
- if (get_tree()->is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
Point2 p = progress->get_size();
p.x *= get_relative_center().x;
p.y *= get_relative_center().y;
@@ -242,14 +244,14 @@ Point2 TextureProgress::get_radial_center_offset() {
void TextureProgress::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_under_texture", "tex:Texture"), &TextureProgress::set_under_texture);
- ClassDB::bind_method(D_METHOD("get_under_texture:Texture"), &TextureProgress::get_under_texture);
+ ClassDB::bind_method(D_METHOD("set_under_texture", "tex"), &TextureProgress::set_under_texture);
+ ClassDB::bind_method(D_METHOD("get_under_texture"), &TextureProgress::get_under_texture);
- ClassDB::bind_method(D_METHOD("set_progress_texture", "tex:Texture"), &TextureProgress::set_progress_texture);
- ClassDB::bind_method(D_METHOD("get_progress_texture:Texture"), &TextureProgress::get_progress_texture);
+ ClassDB::bind_method(D_METHOD("set_progress_texture", "tex"), &TextureProgress::set_progress_texture);
+ ClassDB::bind_method(D_METHOD("get_progress_texture"), &TextureProgress::get_progress_texture);
- ClassDB::bind_method(D_METHOD("set_over_texture", "tex:Texture"), &TextureProgress::set_over_texture);
- ClassDB::bind_method(D_METHOD("get_over_texture:Texture"), &TextureProgress::get_over_texture);
+ ClassDB::bind_method(D_METHOD("set_over_texture", "tex"), &TextureProgress::set_over_texture);
+ ClassDB::bind_method(D_METHOD("get_over_texture"), &TextureProgress::get_over_texture);
ClassDB::bind_method(D_METHOD("set_fill_mode", "mode"), &TextureProgress::set_fill_mode);
ClassDB::bind_method(D_METHOD("get_fill_mode"), &TextureProgress::get_fill_mode);
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 9459002bc0..92a3db6a74 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -101,8 +101,8 @@ Size2 TextureRect::get_minimum_size() const {
}
void TextureRect::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &TextureRect::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &TextureRect::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TextureRect::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &TextureRect::get_texture);
ClassDB::bind_method(D_METHOD("set_expand", "enable"), &TextureRect::set_expand);
ClassDB::bind_method(D_METHOD("has_expand"), &TextureRect::has_expand);
ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 0ce29b7472..3e8d8aed8a 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -680,8 +680,8 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_text", "column", "text"), &TreeItem::set_text);
ClassDB::bind_method(D_METHOD("get_text", "column"), &TreeItem::get_text);
- ClassDB::bind_method(D_METHOD("set_icon", "column", "texture:Texture"), &TreeItem::set_icon);
- ClassDB::bind_method(D_METHOD("get_icon:Texture", "column"), &TreeItem::get_icon);
+ ClassDB::bind_method(D_METHOD("set_icon", "column", "texture"), &TreeItem::set_icon);
+ ClassDB::bind_method(D_METHOD("get_icon", "column"), &TreeItem::get_icon);
ClassDB::bind_method(D_METHOD("set_icon_region", "column", "region"), &TreeItem::set_icon_region);
ClassDB::bind_method(D_METHOD("get_icon_region", "column"), &TreeItem::get_icon_region);
@@ -702,13 +702,13 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_collapsed", "enable"), &TreeItem::set_collapsed);
ClassDB::bind_method(D_METHOD("is_collapsed"), &TreeItem::is_collapsed);
- ClassDB::bind_method(D_METHOD("get_next:TreeItem"), &TreeItem::get_next);
- ClassDB::bind_method(D_METHOD("get_prev:TreeItem"), &TreeItem::get_prev);
- ClassDB::bind_method(D_METHOD("get_parent:TreeItem"), &TreeItem::get_parent);
- ClassDB::bind_method(D_METHOD("get_children:TreeItem"), &TreeItem::get_children);
+ ClassDB::bind_method(D_METHOD("get_next"), &TreeItem::get_next);
+ ClassDB::bind_method(D_METHOD("get_prev"), &TreeItem::get_prev);
+ ClassDB::bind_method(D_METHOD("get_parent"), &TreeItem::get_parent);
+ ClassDB::bind_method(D_METHOD("get_children"), &TreeItem::get_children);
- ClassDB::bind_method(D_METHOD("get_next_visible:TreeItem"), &TreeItem::get_next_visible);
- ClassDB::bind_method(D_METHOD("get_prev_visible:TreeItem"), &TreeItem::get_prev_visible);
+ ClassDB::bind_method(D_METHOD("get_next_visible"), &TreeItem::get_next_visible);
+ ClassDB::bind_method(D_METHOD("get_prev_visible"), &TreeItem::get_prev_visible);
ClassDB::bind_method(D_METHOD("remove_child", "child"), &TreeItem::_remove_child);
@@ -732,10 +732,10 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_custom_as_button", "column", "enable"), &TreeItem::set_custom_as_button);
ClassDB::bind_method(D_METHOD("is_custom_set_as_button", "column"), &TreeItem::is_custom_set_as_button);
- ClassDB::bind_method(D_METHOD("add_button", "column", "button:Texture", "button_idx", "disabled", "tooltip"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false), DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("add_button", "column", "button", "button_idx", "disabled", "tooltip"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false), DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_button_count", "column"), &TreeItem::get_button_count);
- ClassDB::bind_method(D_METHOD("get_button:Texture", "column", "button_idx"), &TreeItem::get_button);
- ClassDB::bind_method(D_METHOD("set_button", "column", "button_idx", "button:Texture"), &TreeItem::set_button);
+ ClassDB::bind_method(D_METHOD("get_button", "column", "button_idx"), &TreeItem::get_button);
+ ClassDB::bind_method(D_METHOD("set_button", "column", "button_idx", "button"), &TreeItem::set_button);
ClassDB::bind_method(D_METHOD("erase_button", "column", "button_idx"), &TreeItem::erase_button);
ClassDB::bind_method(D_METHOD("is_button_disabled", "column", "button_idx"), &TreeItem::is_button_disabled);
@@ -1455,7 +1455,7 @@ void Tree::select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_c
if (select_mode == SELECT_ROW) {
- if (p_selected == p_current && !c.selected) {
+ if (p_selected == p_current && (!c.selected || allow_reselect)) {
c.selected = true;
selected_item = p_selected;
selected_col = 0;
@@ -1478,7 +1478,7 @@ void Tree::select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_c
if (!r_in_range && &selected_cell == &c) {
- if (!selected_cell.selected) {
+ if (!selected_cell.selected || allow_reselect) {
selected_cell.selected = true;
@@ -1743,7 +1743,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
/* editing */
- bool bring_up_editor = force_select_on_already_selected ? (c.selected && already_selected) : c.selected;
+ bool bring_up_editor = allow_reselect ? (c.selected && already_selected) : c.selected;
String editor_text = c.text;
switch (c.mode) {
@@ -1856,13 +1856,14 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
bring_up_editor = false;
+ custom_popup_rect = Rect2i(get_global_position() + Point2i(col_ofs, _get_title_button_height() + y_ofs + item_h - cache.offset.y), Size2(get_column_width(col), item_h));
+
if (on_arrow || !p_item->cells[col].custom_button) {
- custom_popup_rect = Rect2i(get_global_position() + Point2i(col_ofs, _get_title_button_height() + y_ofs + item_h - cache.offset.y), Size2(get_column_width(col), item_h));
emit_signal("custom_popup_edited", ((bool)(x >= (col_width - item_h / 2))));
}
if (!p_item->cells[col].custom_button || !on_arrow) {
- item_edited(col, p_item);
+ item_edited(col, p_item, p_button == BUTTON_LEFT);
}
click_handled = true;
return -1;
@@ -2925,11 +2926,14 @@ TreeItem *Tree::get_last_item() {
return last;
}
-void Tree::item_edited(int p_column, TreeItem *p_item) {
+void Tree::item_edited(int p_column, TreeItem *p_item, bool p_lmb) {
edited_item = p_item;
edited_col = p_column;
- emit_signal("item_edited");
+ if (p_lmb)
+ emit_signal("item_edited");
+ else
+ emit_signal("item_rmb_edited");
}
void Tree::item_changed(int p_column, TreeItem *p_item) {
@@ -3553,16 +3557,6 @@ int Tree::get_drop_mode_flags() const {
return drop_mode_flags;
}
-void Tree::set_single_select_cell_editing_only_when_already_selected(bool p_enable) {
-
- force_select_on_already_selected = p_enable;
-}
-
-bool Tree::get_single_select_cell_editing_only_when_already_selected() const {
-
- return force_select_on_already_selected;
-}
-
void Tree::set_edit_checkbox_cell_only_when_checkbox_is_pressed(bool p_enable) {
force_edit_checkbox_only_on_checkbox = p_enable;
@@ -3583,6 +3577,15 @@ bool Tree::get_allow_rmb_select() const {
return allow_rmb_select;
}
+void Tree::set_allow_reselect(bool p_allow) {
+ allow_reselect = p_allow;
+}
+
+bool Tree::get_allow_reselect() const {
+
+ return allow_reselect;
+}
+
void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("_range_click_timeout"), &Tree::_range_click_timeout);
@@ -3594,16 +3597,16 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("_scroll_moved"), &Tree::_scroll_moved);
ClassDB::bind_method(D_METHOD("clear"), &Tree::clear);
- ClassDB::bind_method(D_METHOD("create_item:TreeItem", "parent:TreeItem"), &Tree::_create_item, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("create_item", "parent"), &Tree::_create_item, DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("get_root:TreeItem"), &Tree::get_root);
+ ClassDB::bind_method(D_METHOD("get_root"), &Tree::get_root);
ClassDB::bind_method(D_METHOD("set_column_min_width", "column", "min_width"), &Tree::set_column_min_width);
ClassDB::bind_method(D_METHOD("set_column_expand", "column", "expand"), &Tree::set_column_expand);
ClassDB::bind_method(D_METHOD("get_column_width", "column"), &Tree::get_column_width);
ClassDB::bind_method(D_METHOD("set_hide_root", "enable"), &Tree::set_hide_root);
- ClassDB::bind_method(D_METHOD("get_next_selected:TreeItem", "from:TreeItem"), &Tree::_get_next_selected);
- ClassDB::bind_method(D_METHOD("get_selected:TreeItem"), &Tree::get_selected);
+ ClassDB::bind_method(D_METHOD("get_next_selected", "from"), &Tree::_get_next_selected);
+ ClassDB::bind_method(D_METHOD("get_selected"), &Tree::get_selected);
ClassDB::bind_method(D_METHOD("get_selected_column"), &Tree::get_selected_column);
ClassDB::bind_method(D_METHOD("get_pressed_button"), &Tree::get_pressed_button);
ClassDB::bind_method(D_METHOD("set_select_mode", "mode"), &Tree::set_select_mode);
@@ -3611,11 +3614,11 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_columns", "amount"), &Tree::set_columns);
ClassDB::bind_method(D_METHOD("get_columns"), &Tree::get_columns);
- ClassDB::bind_method(D_METHOD("get_edited:TreeItem"), &Tree::get_edited);
+ ClassDB::bind_method(D_METHOD("get_edited"), &Tree::get_edited);
ClassDB::bind_method(D_METHOD("get_edited_column"), &Tree::get_edited_column);
ClassDB::bind_method(D_METHOD("get_custom_popup_rect"), &Tree::get_custom_popup_rect);
- ClassDB::bind_method(D_METHOD("get_item_area_rect", "item:TreeItem", "column"), &Tree::_get_item_rect, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("get_item_at_pos:TreeItem", "pos"), &Tree::get_item_at_pos);
+ ClassDB::bind_method(D_METHOD("get_item_area_rect", "item", "column"), &Tree::_get_item_rect, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("get_item_at_pos", "pos"), &Tree::get_item_at_pos);
ClassDB::bind_method(D_METHOD("get_column_at_pos", "pos"), &Tree::get_column_at_pos);
ClassDB::bind_method(D_METHOD("ensure_cursor_is_visible"), &Tree::ensure_cursor_is_visible);
@@ -3636,8 +3639,8 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_allow_rmb_select", "allow"), &Tree::set_allow_rmb_select);
ClassDB::bind_method(D_METHOD("get_allow_rmb_select"), &Tree::get_allow_rmb_select);
- ClassDB::bind_method(D_METHOD("set_single_select_cell_editing_only_when_already_selected", "enable"), &Tree::set_single_select_cell_editing_only_when_already_selected);
- ClassDB::bind_method(D_METHOD("get_single_select_cell_editing_only_when_already_selected"), &Tree::get_single_select_cell_editing_only_when_already_selected);
+ ClassDB::bind_method(D_METHOD("set_allow_reselect", "allow"), &Tree::set_allow_reselect);
+ ClassDB::bind_method(D_METHOD("get_allow_reselect"), &Tree::get_allow_reselect);
ADD_SIGNAL(MethodInfo("item_selected"));
ADD_SIGNAL(MethodInfo("cell_selected"));
@@ -3645,6 +3648,7 @@ void Tree::_bind_methods() {
ADD_SIGNAL(MethodInfo("item_rmb_selected", PropertyInfo(Variant::VECTOR2, "pos")));
ADD_SIGNAL(MethodInfo("empty_tree_rmb_selected", PropertyInfo(Variant::VECTOR2, "pos")));
ADD_SIGNAL(MethodInfo("item_edited"));
+ ADD_SIGNAL(MethodInfo("item_rmb_edited"));
ADD_SIGNAL(MethodInfo("item_custom_button_pressed"));
ADD_SIGNAL(MethodInfo("item_double_clicked"));
ADD_SIGNAL(MethodInfo("item_collapsed", PropertyInfo(Variant::OBJECT, "item")));
@@ -3746,7 +3750,6 @@ Tree::Tree() {
drop_mode_over = NULL;
drop_mode_section = 0;
single_select_defer = NULL;
- force_select_on_already_selected = false;
allow_rmb_select = false;
force_edit_checkbox_only_on_checkbox = false;
@@ -3755,6 +3758,8 @@ Tree::Tree() {
cache.hover_item = NULL;
cache.hover_cell = -1;
+
+ allow_reselect = false;
}
Tree::~Tree() {
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 694f91f9a6..1e46956cd9 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -381,7 +381,7 @@ private:
Size2 get_minimum_size() const;
- void item_edited(int p_column, TreeItem *p_item);
+ void item_edited(int p_column, TreeItem *p_item, bool p_lmb = true);
void item_changed(int p_column, TreeItem *p_item);
void item_selected(int p_column, TreeItem *p_item);
void item_deselected(int p_column, TreeItem *p_item);
@@ -471,7 +471,7 @@ private:
TreeItem *_search_item_text(TreeItem *p_at, const String &p_find, int *r_col, bool p_selectable, bool p_backwards = false);
- TreeItem *_find_item_at_pos(TreeItem *p_current, const Point2 &p_pos, int &r_column, int &h, int &section) const;
+ TreeItem *_find_item_at_pos(TreeItem *p_item, const Point2 &p_pos, int &r_column, int &h, int &section) const;
/* float drag_speed;
float drag_accum;
@@ -490,7 +490,8 @@ private:
bool allow_rmb_select;
bool scrolling;
- bool force_select_on_already_selected;
+ bool allow_reselect;
+
bool force_edit_checkbox_only_on_checkbox;
bool hide_folding;
@@ -524,7 +525,7 @@ public:
void set_column_expand(int p_column, bool p_expand);
int get_column_width(int p_column) const;
- void set_hide_root(bool p_eanbled);
+ void set_hide_root(bool p_enabled);
TreeItem *get_next_selected(TreeItem *p_item);
TreeItem *get_selected() const;
int get_selected_column() const;
@@ -566,15 +567,15 @@ public:
void set_drop_mode_flags(int p_flags);
int get_drop_mode_flags() const;
- void set_single_select_cell_editing_only_when_already_selected(bool p_enable);
- bool get_single_select_cell_editing_only_when_already_selected() const;
-
void set_edit_checkbox_cell_only_when_checkbox_is_pressed(bool p_enable);
bool get_edit_checkbox_cell_only_when_checkbox_is_pressed() const;
void set_allow_rmb_select(bool p_allow);
bool get_allow_rmb_select() const;
+ void set_allow_reselect(bool p_allow);
+ bool get_allow_reselect() const;
+
void set_value_evaluator(ValueEvaluator *p_evaluator);
Tree();
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index e1a149d801..4886b1cc26 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -116,7 +116,7 @@ void VideoPlayer::_notification(int p_notification) {
case NOTIFICATION_ENTER_TREE: {
- if (stream.is_valid() && autoplay && !get_tree()->is_editor_hint()) {
+ if (stream.is_valid() && autoplay && !Engine::get_singleton()->is_editor_hint()) {
play();
}
} break;
@@ -348,8 +348,8 @@ bool VideoPlayer::has_autoplay() const {
void VideoPlayer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_stream", "stream:VideoStream"), &VideoPlayer::set_stream);
- ClassDB::bind_method(D_METHOD("get_stream:VideoStream"), &VideoPlayer::get_stream);
+ ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoPlayer::set_stream);
+ ClassDB::bind_method(D_METHOD("get_stream"), &VideoPlayer::get_stream);
ClassDB::bind_method(D_METHOD("play"), &VideoPlayer::play);
ClassDB::bind_method(D_METHOD("stop"), &VideoPlayer::stop);
@@ -381,7 +381,7 @@ void VideoPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoPlayer::set_buffering_msec);
ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoPlayer::get_buffering_msec);
- ClassDB::bind_method(D_METHOD("get_video_texture:Texture"), &VideoPlayer::get_video_texture);
+ ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoPlayer::get_video_texture);
ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream");
diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h
index 1d70718a6a..87c452509b 100644
--- a/scene/gui/video_player.h
+++ b/scene/gui/video_player.h
@@ -105,7 +105,7 @@ public:
String get_stream_name() const;
float get_stream_pos() const;
- void set_autoplay(bool p_vol);
+ void set_autoplay(bool p_enable);
bool has_autoplay() const;
void set_audio_track(int p_track);
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 0ee57bd794..77407fdde7 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -262,10 +262,10 @@ void CanvasLayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_scale", "scale"), &CanvasLayer::set_scale);
ClassDB::bind_method(D_METHOD("get_scale"), &CanvasLayer::get_scale);
- ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport:Viewport"), &CanvasLayer::set_custom_viewport);
- ClassDB::bind_method(D_METHOD("get_custom_viewport:Viewport"), &CanvasLayer::get_custom_viewport);
+ ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport"), &CanvasLayer::set_custom_viewport);
+ ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport);
- ClassDB::bind_method(D_METHOD("get_world_2d:World2D"), &CanvasLayer::get_world_2d);
+ ClassDB::bind_method(D_METHOD("get_world_2d"), &CanvasLayer::get_world_2d);
//ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasLayer::get_viewport);
ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer");
diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h
index 1be6f8be24..b14a915fe8 100644
--- a/scene/main/canvas_layer.h
+++ b/scene/main/canvas_layer.h
@@ -55,7 +55,7 @@ class CanvasLayer : public Node {
int sort_index;
// Deprecated, should be removed in a future version.
- void _set_rotationd(real_t p_rotation);
+ void _set_rotationd(real_t p_degrees);
real_t _get_rotationd() const;
void _update_xform();
diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp
index 8668020b2c..5580ef486e 100644
--- a/scene/main/instance_placeholder.cpp
+++ b/scene/main/instance_placeholder.cpp
@@ -123,7 +123,7 @@ Dictionary InstancePlaceholder::get_stored_values(bool p_with_order) {
void InstancePlaceholder::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_stored_values", "with_order"), &InstancePlaceholder::get_stored_values, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("replace_by_instance", "custom_scene:PackedScene"), &InstancePlaceholder::replace_by_instance, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("replace_by_instance", "custom_scene"), &InstancePlaceholder::replace_by_instance, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("get_instance_path"), &InstancePlaceholder::get_instance_path);
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 6999091609..8a31b1ef01 100755
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1301,8 +1301,9 @@ String Node::_generate_serial_child_name(Node *p_child) {
}
}
+ int num_places = nums.length();
for (;;) {
- String attempt = (name + (num > 0 || explicit_zero ? nnsep + itos(num) : "")).strip_edges();
+ String attempt = (name + (num > 0 || explicit_zero ? nnsep + itos(num).pad_zeros(num_places) : "")).strip_edges();
bool found = false;
for (int i = 0; i < data.children.size(); i++) {
if (data.children[i] == p_child)
@@ -1953,6 +1954,23 @@ void Node::propagate_notification(int p_notification) {
data.blocked--;
}
+void Node::propagate_call(const StringName &p_method, const Array &p_args, const bool p_parent_first) {
+
+ data.blocked++;
+
+ if (p_parent_first && has_method(p_method))
+ callv(p_method, p_args);
+
+ for (int i = 0; i < data.children.size(); i++) {
+ data.children[i]->propagate_call(p_method, p_args, p_parent_first);
+ }
+
+ if (!p_parent_first && has_method(p_method))
+ callv(p_method, p_args);
+
+ data.blocked--;
+}
+
void Node::_propagate_replace_owner(Node *p_owner, Node *p_by_owner) {
if (get_owner() == p_owner)
set_owner(p_by_owner);
@@ -2724,42 +2742,43 @@ void Node::_bind_methods() {
GLOBAL_DEF("node/name_casing", NAME_CASING_PASCAL_CASE);
ProjectSettings::get_singleton()->set_custom_property_info("node/name_casing", PropertyInfo(Variant::INT, "node/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case"));
- ClassDB::bind_method(D_METHOD("_add_child_below_node", "node:Node", "child_node:Node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("_add_child_below_node", "node", "child_node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name);
ClassDB::bind_method(D_METHOD("get_name"), &Node::get_name);
- ClassDB::bind_method(D_METHOD("add_child", "node:Node", "legible_unique_name"), &Node::add_child, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("remove_child", "node:Node"), &Node::remove_child);
- //ClassDB::bind_method(D_METHOD("remove_and_delete_child","node:Node"),&Node::remove_and_delete_child);
+ ClassDB::bind_method(D_METHOD("add_child", "node", "legible_unique_name"), &Node::add_child, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("remove_child", "node"), &Node::remove_child);
+ //ClassDB::bind_method(D_METHOD("remove_and_delete_child","node"),&Node::remove_and_delete_child);
ClassDB::bind_method(D_METHOD("get_child_count"), &Node::get_child_count);
ClassDB::bind_method(D_METHOD("get_children"), &Node::_get_children);
- ClassDB::bind_method(D_METHOD("get_child:Node", "idx"), &Node::get_child);
+ ClassDB::bind_method(D_METHOD("get_child", "idx"), &Node::get_child);
ClassDB::bind_method(D_METHOD("has_node", "path"), &Node::has_node);
- ClassDB::bind_method(D_METHOD("get_node:Node", "path"), &Node::get_node);
- ClassDB::bind_method(D_METHOD("get_parent:Node"), &Node::get_parent);
- ClassDB::bind_method(D_METHOD("find_node:Node", "mask", "recursive", "owned"), &Node::find_node, DEFVAL(true), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_node", "path"), &Node::get_node);
+ ClassDB::bind_method(D_METHOD("get_parent"), &Node::get_parent);
+ ClassDB::bind_method(D_METHOD("find_node", "mask", "recursive", "owned"), &Node::find_node, DEFVAL(true), DEFVAL(true));
ClassDB::bind_method(D_METHOD("has_node_and_resource", "path"), &Node::has_node_and_resource);
ClassDB::bind_method(D_METHOD("get_node_and_resource", "path"), &Node::_get_node_and_resource);
ClassDB::bind_method(D_METHOD("is_inside_tree"), &Node::is_inside_tree);
- ClassDB::bind_method(D_METHOD("is_a_parent_of", "node:Node"), &Node::is_a_parent_of);
- ClassDB::bind_method(D_METHOD("is_greater_than", "node:Node"), &Node::is_greater_than);
+ ClassDB::bind_method(D_METHOD("is_a_parent_of", "node"), &Node::is_a_parent_of);
+ ClassDB::bind_method(D_METHOD("is_greater_than", "node"), &Node::is_greater_than);
ClassDB::bind_method(D_METHOD("get_path"), &Node::get_path);
- ClassDB::bind_method(D_METHOD("get_path_to", "node:Node"), &Node::get_path_to);
+ ClassDB::bind_method(D_METHOD("get_path_to", "node"), &Node::get_path_to);
ClassDB::bind_method(D_METHOD("add_to_group", "group", "persistent"), &Node::add_to_group, DEFVAL(false));
ClassDB::bind_method(D_METHOD("remove_from_group", "group"), &Node::remove_from_group);
ClassDB::bind_method(D_METHOD("is_in_group", "group"), &Node::is_in_group);
- ClassDB::bind_method(D_METHOD("move_child", "child_node:Node", "to_pos"), &Node::move_child);
+ ClassDB::bind_method(D_METHOD("move_child", "child_node", "to_pos"), &Node::move_child);
ClassDB::bind_method(D_METHOD("get_groups"), &Node::_get_groups);
ClassDB::bind_method(D_METHOD("raise"), &Node::raise);
- ClassDB::bind_method(D_METHOD("set_owner", "owner:Node"), &Node::set_owner);
- ClassDB::bind_method(D_METHOD("get_owner:Node"), &Node::get_owner);
+ ClassDB::bind_method(D_METHOD("set_owner", "owner"), &Node::set_owner);
+ ClassDB::bind_method(D_METHOD("get_owner"), &Node::get_owner);
ClassDB::bind_method(D_METHOD("remove_and_skip"), &Node::remove_and_skip);
ClassDB::bind_method(D_METHOD("get_index"), &Node::get_index);
ClassDB::bind_method(D_METHOD("print_tree"), &Node::print_tree);
ClassDB::bind_method(D_METHOD("set_filename", "filename"), &Node::set_filename);
ClassDB::bind_method(D_METHOD("get_filename"), &Node::get_filename);
ClassDB::bind_method(D_METHOD("propagate_notification", "what"), &Node::propagate_notification);
+ ClassDB::bind_method(D_METHOD("propagate_call", "method", "args", "parent_first"), &Node::propagate_call, DEFVAL(Array()), DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_fixed_process", "enable"), &Node::set_fixed_process);
ClassDB::bind_method(D_METHOD("get_fixed_process_delta_time"), &Node::get_fixed_process_delta_time);
ClassDB::bind_method(D_METHOD("is_fixed_processing"), &Node::is_fixed_processing);
@@ -2786,15 +2805,15 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_fixed_process_internal", "enable"), &Node::set_fixed_process_internal);
ClassDB::bind_method(D_METHOD("is_fixed_processing_internal"), &Node::is_fixed_processing_internal);
- ClassDB::bind_method(D_METHOD("get_tree:SceneTree"), &Node::get_tree);
+ ClassDB::bind_method(D_METHOD("get_tree"), &Node::get_tree);
- ClassDB::bind_method(D_METHOD("duplicate:Node", "flags"), &Node::duplicate, DEFVAL(DUPLICATE_USE_INSTANCING | DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS));
- ClassDB::bind_method(D_METHOD("replace_by", "node:Node", "keep_data"), &Node::replace_by, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("duplicate", "flags"), &Node::duplicate, DEFVAL(DUPLICATE_USE_INSTANCING | DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS));
+ ClassDB::bind_method(D_METHOD("replace_by", "node", "keep_data"), &Node::replace_by, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder", "load_placeholder"), &Node::set_scene_instance_load_placeholder);
ClassDB::bind_method(D_METHOD("get_scene_instance_load_placeholder"), &Node::get_scene_instance_load_placeholder);
- ClassDB::bind_method(D_METHOD("get_viewport:Viewport"), &Node::get_viewport);
+ ClassDB::bind_method(D_METHOD("get_viewport"), &Node::get_viewport);
ClassDB::bind_method(D_METHOD("queue_free"), &Node::queue_delete);
@@ -2833,10 +2852,10 @@ void Node::_bind_methods() {
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "rpc_unreliable_id", &Node::_rpc_unreliable_id_bind, mi);
}
- ClassDB::bind_method(D_METHOD("rset", "property", "value:Variant"), &Node::rset);
- ClassDB::bind_method(D_METHOD("rset_id", "peer_id", "property", "value:Variant"), &Node::rset_id);
- ClassDB::bind_method(D_METHOD("rset_unreliable", "property", "value:Variant"), &Node::rset_unreliable);
- ClassDB::bind_method(D_METHOD("rset_unreliable_id", "peer_id", "property", "value:Variant"), &Node::rset_unreliable_id);
+ ClassDB::bind_method(D_METHOD("rset", "property", "value"), &Node::rset);
+ ClassDB::bind_method(D_METHOD("rset_id", "peer_id", "property", "value"), &Node::rset_id);
+ ClassDB::bind_method(D_METHOD("rset_unreliable", "property", "value"), &Node::rset_unreliable);
+ ClassDB::bind_method(D_METHOD("rset_unreliable_id", "peer_id", "property", "value"), &Node::rset_unreliable_id);
BIND_CONSTANT(NOTIFICATION_ENTER_TREE);
BIND_CONSTANT(NOTIFICATION_EXIT_TREE);
diff --git a/scene/main/node.h b/scene/main/node.h
index 0447deccc1..180ec05773 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -32,8 +32,8 @@
#include "class_db.h"
#include "map.h"
-#include "object.h"
#include "node_path.h"
+#include "object.h"
#include "project_settings.h"
#include "scene/main/scene_tree.h"
#include "script_language.h"
@@ -298,19 +298,21 @@ public:
void propagate_notification(int p_notification);
+ void propagate_call(const StringName &p_method, const Array &p_args = Array(), const bool p_parent_first = false);
+
/* PROCESSING */
void set_fixed_process(bool p_process);
float get_fixed_process_delta_time() const;
bool is_fixed_processing() const;
- void set_process(bool p_process);
+ void set_process(bool p_idle_process);
float get_process_delta_time() const;
bool is_processing() const;
- void set_fixed_process_internal(bool p_process);
+ void set_fixed_process_internal(bool p_process_internal);
bool is_fixed_processing_internal() const;
- void set_process_internal(bool p_process);
+ void set_process_internal(bool p_idle_process_internal);
bool is_processing_internal() const;
void set_process_input(bool p_enable);
diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp
index febb95a181..ae323ba021 100644
--- a/scene/main/resource_preloader.cpp
+++ b/scene/main/resource_preloader.cpp
@@ -153,11 +153,11 @@ void ResourcePreloader::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_resources"), &ResourcePreloader::_set_resources);
ClassDB::bind_method(D_METHOD("_get_resources"), &ResourcePreloader::_get_resources);
- ClassDB::bind_method(D_METHOD("add_resource", "name", "resource:Resource"), &ResourcePreloader::add_resource);
+ ClassDB::bind_method(D_METHOD("add_resource", "name", "resource"), &ResourcePreloader::add_resource);
ClassDB::bind_method(D_METHOD("remove_resource", "name"), &ResourcePreloader::remove_resource);
ClassDB::bind_method(D_METHOD("rename_resource", "name", "newname"), &ResourcePreloader::rename_resource);
ClassDB::bind_method(D_METHOD("has_resource", "name"), &ResourcePreloader::has_resource);
- ClassDB::bind_method(D_METHOD("get_resource:Resource", "name"), &ResourcePreloader::get_resource);
+ ClassDB::bind_method(D_METHOD("get_resource", "name"), &ResourcePreloader::get_resource);
ClassDB::bind_method(D_METHOD("get_resource_list"), &ResourcePreloader::_get_resource_list);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "resources", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_resources", "_get_resources");
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index d800c24e10..8c0733e8b2 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -382,7 +382,7 @@ bool SceneTree::is_input_handled() {
void SceneTree::input_event(const Ref<InputEvent> &p_event) {
- if (is_editor_hint() && (p_event->cast_to<InputEventJoypadButton>() || p_event->cast_to<InputEventJoypadMotion>()))
+ if (Engine::get_singleton()->is_editor_hint() && (p_event->cast_to<InputEventJoypadButton>() || p_event->cast_to<InputEventJoypadMotion>()))
return; //avoid joy input on editor
root_lock++;
@@ -392,86 +392,11 @@ void SceneTree::input_event(const Ref<InputEvent> &p_event) {
Ref<InputEvent> ev = p_event;
ev->set_id(++last_id); //this should work better
-#if 0
- switch(ev.type) {
-
- case InputEvent::MOUSE_BUTTON: {
-
- Matrix32 ai = root->get_final_transform().affine_inverse();
- Vector2 g = ai.xform(Vector2(ev.mouse_button.global_x,ev.mouse_button.global_y));
- Vector2 l = ai.xform(Vector2(ev->get_pos().x,ev->get_pos().y));
- ev->get_pos().x=l.x;
- ev->get_pos().y=l.y;
- ev.mouse_button.global_x=g.x;
- ev.mouse_button.global_y=g.y;
-
- } break;
- case InputEvent::MOUSE_MOTION: {
-
- Matrix32 ai = root->get_final_transform().affine_inverse();
- Vector2 g = ai.xform(Vector2(ev.mouse_motion.global_x,ev.mouse_motion.global_y));
- Vector2 l = ai.xform(Vector2(ev.mouse_motion.x,ev.mouse_motion.y));
- Vector2 r = ai.xform(Vector2(ev->get_relative().x,ev->get_relative().y));
- ev.mouse_motion.x=l.x;
- ev.mouse_motion.y=l.y;
- ev.mouse_motion.global_x=g.x;
- ev.mouse_motion.global_y=g.y;
- ev->get_relative().x=r.x;
- ev->get_relative().y=r.y;
-
- } break;
- case InputEvent::SCREEN_TOUCH: {
-
- Matrix32 ai = root->get_final_transform().affine_inverse();
- Vector2 t = ai.xform(Vector2(ev.screen_touch.x,ev.screen_touch.y));
- ev.screen_touch.x=t.x;
- ev.screen_touch.y=t.y;
-
- } break;
- case InputEvent::SCREEN_DRAG: {
-
- Matrix32 ai = root->get_final_transform().affine_inverse();
- Vector2 t = ai.xform(Vector2(ev.screen_drag.x,ev.screen_drag.y));
- Vector2 r = ai.xform(Vector2(ev.screen_drag.relative_x,ev.screen_drag.relative_y));
- Vector2 s = ai.xform(Vector2(ev.screen_drag.speed_x,ev.screen_drag.speed_y));
- ev.screen_drag.x=t.x;
- ev.screen_drag.y=t.y;
- ev.screen_drag.relative_x=r.x;
- ev.screen_drag.relative_y=r.y;
- ev.screen_drag.speed_x=s.x;
- ev.screen_drag.speed_y=s.y;
- } break;
- }
-
-#endif
MainLoop::input_event(ev);
-#if 0
- _call_input_pause("input","_input",ev);
-
- call_group(GROUP_CALL_REVERSE|GROUP_CALL_REALTIME|GROUP_CALL_MULIILEVEL,"_gui_input","_gui_input",p_event); //special one for GUI, as controls use their own process check
-
- //call_group(GROUP_CALL_REVERSE|GROUP_CALL_REALTIME|GROUP_CALL_MULIILEVEL,"input","_input",ev);
-
- /*
- if (ev.type==InputEvent::KEY && ev->is_pressed() && !ev->is_echo() && ev->get_scancode()==KEY_F12) {
-
- print_line("RAM: "+itos(Memory::get_static_mem_usage()));
- print_line("DRAM: "+itos(Memory::get_dynamic_mem_usage()));
- }
- if (ev.type==InputEvent::KEY && ev->is_pressed() && !ev->is_echo() && ev->get_scancode()==KEY_F11) {
-
- Memory::dump_static_mem_to_file("memdump.txt");
- }
- */
-
- //transform for the rest
-#else
call_group_flags(GROUP_CALL_REALTIME, "_viewports", "_vp_input", ev); //special one for GUI, as controls use their own process check
-#endif
-
if (ScriptDebugger::get_singleton() && ScriptDebugger::get_singleton()->is_remote()) {
//quit from game window using F8
Ref<InputEventKey> k = ev;
@@ -482,7 +407,7 @@ void SceneTree::input_event(const Ref<InputEvent> &p_event) {
_flush_ugc();
root_lock--;
- MessageQueue::get_singleton()->flush(); //small little hack
+ //MessageQueue::get_singleton()->flush(); //flushing here causes UI and other places slowness
root_lock++;
@@ -503,7 +428,7 @@ void SceneTree::input_event(const Ref<InputEvent> &p_event) {
input_handled = true;
_flush_ugc();
root_lock--;
- MessageQueue::get_singleton()->flush(); //small little hack
+ //MessageQueue::get_singleton()->flush(); //flushing here causes UI and other places slowness
} else {
input_handled = true;
root_lock--;
@@ -616,7 +541,7 @@ bool SceneTree::idle(float p_time) {
#ifdef TOOLS_ENABLED
- if (is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
//simple hack to reload fallback environment if it changed from editor
String env_path = ProjectSettings::get_singleton()->get("rendering/environment/default_environment");
env_path = env_path.strip_edges(); //user may have added a space or two
@@ -691,7 +616,7 @@ void SceneTree::_notification(int p_notification) {
get_root()->propagate_notification(p_notification);
} break;
case NOTIFICATION_TRANSLATION_CHANGED: {
- if (!is_editor_hint()) {
+ if (!Engine::get_singleton()->is_editor_hint()) {
get_root()->propagate_notification(Node::NOTIFICATION_TRANSLATION_CHANGED);
}
} break;
@@ -717,19 +642,10 @@ void SceneTree::set_quit_on_go_back(bool p_enable) {
}
#ifdef TOOLS_ENABLED
-void SceneTree::set_editor_hint(bool p_enabled) {
-
- editor_hint = p_enabled;
-}
bool SceneTree::is_node_being_edited(const Node *p_node) const {
- return editor_hint && edited_scene_root && edited_scene_root->is_a_parent_of(p_node);
-}
-
-bool SceneTree::is_editor_hint() const {
-
- return editor_hint;
+ return Engine::get_singleton()->is_editor_hint() && edited_scene_root && edited_scene_root->is_a_parent_of(p_node);
}
#endif
@@ -801,11 +717,11 @@ Ref<Material> SceneTree::get_debug_navigation_material() {
return navigation_material;
Ref<SpatialMaterial> line_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- /* line_material->set_flag(Material::FLAG_UNSHADED, true);
- line_material->set_line_width(3.0);
- line_material->set_fixed_flag(SpatialMaterial::FLAG_USE_ALPHA, true);
- line_material->set_fixed_flag(SpatialMaterial::FLAG_USE_COLOR_ARRAY, true);
- line_material->set_parameter(SpatialMaterial::PARAM_DIFFUSE,get_debug_navigation_color());*/
+ line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ line_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ line_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+ line_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ line_material->set_albedo(get_debug_navigation_color());
navigation_material = line_material;
@@ -818,11 +734,11 @@ Ref<Material> SceneTree::get_debug_navigation_disabled_material() {
return navigation_disabled_material;
Ref<SpatialMaterial> line_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- /* line_material->set_flag(Material::FLAG_UNSHADED, true);
- line_material->set_line_width(3.0);
- line_material->set_fixed_flag(SpatialMaterial::FLAG_USE_ALPHA, true);
- line_material->set_fixed_flag(SpatialMaterial::FLAG_USE_COLOR_ARRAY, true);
- line_material->set_parameter(SpatialMaterial::PARAM_DIFFUSE,get_debug_navigation_disabled_color());*/
+ line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ line_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ line_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+ line_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ line_material->set_albedo(get_debug_navigation_disabled_color());
navigation_disabled_material = line_material;
@@ -834,11 +750,11 @@ Ref<Material> SceneTree::get_debug_collision_material() {
return collision_material;
Ref<SpatialMaterial> line_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- /*line_material->set_flag(Material::FLAG_UNSHADED, true);
- line_material->set_line_width(3.0);
- line_material->set_fixed_flag(SpatialMaterial::FLAG_USE_ALPHA, true);
- line_material->set_fixed_flag(SpatialMaterial::FLAG_USE_COLOR_ARRAY, true);
- line_material->set_parameter(SpatialMaterial::PARAM_DIFFUSE,get_debug_collisions_color());*/
+ line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ line_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ line_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+ line_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ line_material->set_albedo(get_debug_collisions_color());
collision_material = line_material;
@@ -852,11 +768,12 @@ Ref<ArrayMesh> SceneTree::get_debug_contact_mesh() {
debug_contact_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
- Ref<SpatialMaterial> mat = memnew(SpatialMaterial);
- /*mat->set_flag(Material::FLAG_UNSHADED,true);
- mat->set_flag(Material::FLAG_DOUBLE_SIDED,true);
- mat->set_fixed_flag(SpatialMaterial::FLAG_USE_ALPHA,true);
- mat->set_parameter(SpatialMaterial::PARAM_DIFFUSE,get_debug_collision_contact_color());*/
+ Ref<SpatialMaterial> mat = Ref<SpatialMaterial>(memnew(SpatialMaterial));
+ mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+ mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ mat->set_albedo(get_debug_collision_contact_color());
Vector3 diamond[6] = {
Vector3(-1, 0, 0),
@@ -1181,7 +1098,7 @@ void SceneTree::_update_root_rect() {
} else if (viewport_aspect < video_mode_aspect) {
// screen ratio is smaller vertically
- if (stretch_aspect == STRETCH_ASPECT_KEEP_HEIGHT) {
+ if (stretch_aspect == STRETCH_ASPECT_KEEP_HEIGHT || stretch_aspect == STRETCH_ASPECT_EXPAND) {
//will stretch horizontally
viewport_size.x = desired_res.y * video_mode_aspect;
@@ -1196,7 +1113,7 @@ void SceneTree::_update_root_rect() {
}
} else {
//screen ratio is smaller horizontally
- if (stretch_aspect == STRETCH_ASPECT_KEEP_WIDTH) {
+ if (stretch_aspect == STRETCH_ASPECT_KEEP_WIDTH || stretch_aspect == STRETCH_ASPECT_EXPAND) {
//will stretch horizontally
viewport_size.x = desired_res.x;
@@ -1217,12 +1134,11 @@ void SceneTree::_update_root_rect() {
Size2 margin;
Size2 offset;
//black bars and margin
- if (screen_size.x < video_mode.x) {
+ if (stretch_aspect != STRETCH_ASPECT_EXPAND && screen_size.x < video_mode.x) {
margin.x = Math::round((video_mode.x - screen_size.x) / 2.0);
VisualServer::get_singleton()->black_bars_set_margins(margin.x, 0, margin.x, 0);
offset.x = Math::round(margin.x * viewport_size.y / screen_size.y);
- } else if (screen_size.y < video_mode.y) {
-
+ } else if (stretch_aspect != STRETCH_ASPECT_EXPAND && screen_size.y < video_mode.y) {
margin.y = Math::round((video_mode.y - screen_size.y) / 2.0);
VisualServer::get_singleton()->black_bars_set_margins(0, margin.y, 0, margin.y);
offset.y = Math::round(margin.y * viewport_size.x / screen_size.x);
@@ -2184,21 +2100,19 @@ void SceneTree::_bind_methods() {
//ClassDB::bind_method(D_METHOD("call_group","call_flags","group","method","arg1","arg2"),&SceneMainLoop::_call_group,DEFVAL(Variant()),DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("get_root:Viewport"), &SceneTree::get_root);
+ ClassDB::bind_method(D_METHOD("get_root"), &SceneTree::get_root);
ClassDB::bind_method(D_METHOD("has_group", "name"), &SceneTree::has_group);
ClassDB::bind_method(D_METHOD("set_auto_accept_quit", "enabled"), &SceneTree::set_auto_accept_quit);
- ClassDB::bind_method(D_METHOD("set_editor_hint", "enable"), &SceneTree::set_editor_hint);
- ClassDB::bind_method(D_METHOD("is_editor_hint"), &SceneTree::is_editor_hint);
ClassDB::bind_method(D_METHOD("set_debug_collisions_hint", "enable"), &SceneTree::set_debug_collisions_hint);
ClassDB::bind_method(D_METHOD("is_debugging_collisions_hint"), &SceneTree::is_debugging_collisions_hint);
ClassDB::bind_method(D_METHOD("set_debug_navigation_hint", "enable"), &SceneTree::set_debug_navigation_hint);
ClassDB::bind_method(D_METHOD("is_debugging_navigation_hint"), &SceneTree::is_debugging_navigation_hint);
#ifdef TOOLS_ENABLED
- ClassDB::bind_method(D_METHOD("set_edited_scene_root", "scene:Node"), &SceneTree::set_edited_scene_root);
- ClassDB::bind_method(D_METHOD("get_edited_scene_root:Node"), &SceneTree::get_edited_scene_root);
+ ClassDB::bind_method(D_METHOD("set_edited_scene_root", "scene"), &SceneTree::set_edited_scene_root);
+ ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &SceneTree::get_edited_scene_root);
#endif
ClassDB::bind_method(D_METHOD("set_pause", "enable"), &SceneTree::set_pause);
@@ -2206,7 +2120,7 @@ void SceneTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_input_as_handled"), &SceneTree::set_input_as_handled);
ClassDB::bind_method(D_METHOD("is_input_handled"), &SceneTree::is_input_handled);
- ClassDB::bind_method(D_METHOD("create_timer:SceneTreeTimer", "time_sec", "pause_mode_process"), &SceneTree::create_timer, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("create_timer", "time_sec", "pause_mode_process"), &SceneTree::create_timer, DEFVAL(true));
ClassDB::bind_method(D_METHOD("get_node_count"), &SceneTree::get_node_count);
ClassDB::bind_method(D_METHOD("get_frame"), &SceneTree::get_frame);
@@ -2234,22 +2148,22 @@ void SceneTree::_bind_methods() {
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "call_group", &SceneTree::_call_group, mi2);
- ClassDB::bind_method(D_METHOD("notify_group", "call_flags", "group", "notification"), &SceneTree::notify_group);
- ClassDB::bind_method(D_METHOD("set_group", "call_flags", "group", "property", "value"), &SceneTree::set_group);
+ ClassDB::bind_method(D_METHOD("notify_group", "group", "notification"), &SceneTree::notify_group);
+ ClassDB::bind_method(D_METHOD("set_group", "group", "property", "value"), &SceneTree::set_group);
ClassDB::bind_method(D_METHOD("get_nodes_in_group", "group"), &SceneTree::_get_nodes_in_group);
- ClassDB::bind_method(D_METHOD("set_current_scene", "child_node:Node"), &SceneTree::set_current_scene);
- ClassDB::bind_method(D_METHOD("get_current_scene:Node"), &SceneTree::get_current_scene);
+ ClassDB::bind_method(D_METHOD("set_current_scene", "child_node"), &SceneTree::set_current_scene);
+ ClassDB::bind_method(D_METHOD("get_current_scene"), &SceneTree::get_current_scene);
ClassDB::bind_method(D_METHOD("change_scene", "path"), &SceneTree::change_scene);
- ClassDB::bind_method(D_METHOD("change_scene_to", "packed_scene:PackedScene"), &SceneTree::change_scene_to);
+ ClassDB::bind_method(D_METHOD("change_scene_to", "packed_scene"), &SceneTree::change_scene_to);
ClassDB::bind_method(D_METHOD("reload_current_scene"), &SceneTree::reload_current_scene);
ClassDB::bind_method(D_METHOD("_change_scene"), &SceneTree::_change_scene);
- ClassDB::bind_method(D_METHOD("set_network_peer", "peer:NetworkedMultiplayerPeer"), &SceneTree::set_network_peer);
+ ClassDB::bind_method(D_METHOD("set_network_peer", "peer"), &SceneTree::set_network_peer);
ClassDB::bind_method(D_METHOD("is_network_server"), &SceneTree::is_network_server);
ClassDB::bind_method(D_METHOD("has_network_peer"), &SceneTree::has_network_peer);
ClassDB::bind_method(D_METHOD("get_network_connected_peers"), &SceneTree::get_network_connected_peers);
@@ -2315,9 +2229,6 @@ SceneTree::SceneTree() {
accept_quit = true;
quit_on_go_back = true;
initialized = false;
-#ifdef TOOLS_ENABLED
- editor_hint = false;
-#endif
#ifdef DEBUG_ENABLED
debug_collisions_hint = false;
debug_navigation_hint = false;
@@ -2387,7 +2298,7 @@ SceneTree::SceneTree() {
if (env.is_valid()) {
root->get_world()->set_fallback_environment(env);
} else {
- if (is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
//file was erased, clear the field.
ProjectSettings::get_singleton()->set("rendering/environment/default_environment", "");
} else {
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 90d42ef01b..5563bd33be 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -90,6 +90,7 @@ public:
STRETCH_ASPECT_KEEP,
STRETCH_ASPECT_KEEP_WIDTH,
STRETCH_ASPECT_KEEP_HEIGHT,
+ STRETCH_ASPECT_EXPAND,
};
private:
@@ -110,9 +111,6 @@ private:
bool quit_on_go_back;
uint32_t last_id;
-#ifdef TOOLS_ENABLED
- bool editor_hint;
-#endif
#ifdef DEBUG_ENABLED
bool debug_collisions_hint;
bool debug_navigation_hint;
@@ -362,14 +360,8 @@ public:
_FORCE_INLINE_ float get_idle_process_time() const { return idle_process_time; }
#ifdef TOOLS_ENABLED
- void set_editor_hint(bool p_enabled);
-
- bool is_editor_hint() const;
bool is_node_being_edited(const Node *p_node) const;
#else
- void set_editor_hint(bool p_enabled) {}
-
- bool is_editor_hint() const { return false; }
bool is_node_being_edited(const Node *p_node) const { return false; }
#endif
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index a61d1100e6..06801ee49d 100755
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -29,6 +29,8 @@
/*************************************************************************/
#include "timer.h"
+#include "engine.h"
+
void Timer::_notification(int p_what) {
switch (p_what) {
@@ -37,7 +39,7 @@ void Timer::_notification(int p_what) {
if (autostart) {
#ifdef TOOLS_ENABLED
- if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root() == this || get_tree()->get_edited_scene_root()->is_a_parent_of(this)))
+ if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root() == this || get_tree()->get_edited_scene_root()->is_a_parent_of(this)))
break;
#endif
start();
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index ee9323ca1d..e19e069282 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1354,7 +1354,7 @@ void Viewport::_vp_input(const Ref<InputEvent> &p_ev) {
return;
#ifdef TOOLS_ENABLED
- if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) {
+ if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) {
return;
}
#endif
@@ -1374,7 +1374,7 @@ void Viewport::_vp_unhandled_input(const Ref<InputEvent> &p_ev) {
if (disable_input)
return;
#ifdef TOOLS_ENABLED
- if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) {
+ if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) {
return;
}
#endif
@@ -1456,6 +1456,10 @@ void Viewport::_gui_show_tooltip() {
gui.tooltip_popup = NULL;
}
+ if (!gui.tooltip) {
+ return;
+ }
+
Control *rp = gui.tooltip->get_root_parent_control();
if (!rp)
return;
@@ -1473,8 +1477,8 @@ void Viewport::_gui_show_tooltip() {
gui.tooltip_label->set_anchor_and_margin(MARGIN_LEFT, Control::ANCHOR_BEGIN, ttp->get_margin(MARGIN_LEFT));
gui.tooltip_label->set_anchor_and_margin(MARGIN_TOP, Control::ANCHOR_BEGIN, ttp->get_margin(MARGIN_TOP));
- gui.tooltip_label->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, ttp->get_margin(MARGIN_RIGHT));
- gui.tooltip_label->set_anchor_and_margin(MARGIN_BOTTOM, Control::ANCHOR_END, ttp->get_margin(MARGIN_BOTTOM));
+ gui.tooltip_label->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, -ttp->get_margin(MARGIN_RIGHT));
+ gui.tooltip_label->set_anchor_and_margin(MARGIN_BOTTOM, Control::ANCHOR_END, -ttp->get_margin(MARGIN_BOTTOM));
gui.tooltip_label->set_text(tooltip);
Rect2 r(gui.tooltip_pos + Point2(10, 10), gui.tooltip_label->get_combined_minimum_size() + ttp->get_minimum_size());
Rect2 vr = gui.tooltip_label->get_viewport_rect();
@@ -1932,8 +1936,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Control *top = gui.modal_stack.back()->get();
if (over != top && !top->is_a_parent_of(over)) {
-
- return; // don't send motion event to anything below modal stack top
+ over = NULL; //nothing can be found outside the modal stack
}
}
@@ -2641,12 +2644,12 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_size", "size"), &Viewport::set_size);
ClassDB::bind_method(D_METHOD("get_size"), &Viewport::get_size);
- ClassDB::bind_method(D_METHOD("set_world_2d", "world_2d:World2D"), &Viewport::set_world_2d);
- ClassDB::bind_method(D_METHOD("get_world_2d:World2D"), &Viewport::get_world_2d);
- ClassDB::bind_method(D_METHOD("find_world_2d:World2D"), &Viewport::find_world_2d);
- ClassDB::bind_method(D_METHOD("set_world", "world:World"), &Viewport::set_world);
- ClassDB::bind_method(D_METHOD("get_world:World"), &Viewport::get_world);
- ClassDB::bind_method(D_METHOD("find_world:World"), &Viewport::find_world);
+ ClassDB::bind_method(D_METHOD("set_world_2d", "world_2d"), &Viewport::set_world_2d);
+ ClassDB::bind_method(D_METHOD("get_world_2d"), &Viewport::get_world_2d);
+ ClassDB::bind_method(D_METHOD("find_world_2d"), &Viewport::find_world_2d);
+ ClassDB::bind_method(D_METHOD("set_world", "world"), &Viewport::set_world);
+ ClassDB::bind_method(D_METHOD("get_world"), &Viewport::get_world);
+ ClassDB::bind_method(D_METHOD("find_world"), &Viewport::find_world);
ClassDB::bind_method(D_METHOD("set_canvas_transform", "xform"), &Viewport::set_canvas_transform);
ClassDB::bind_method(D_METHOD("get_canvas_transform"), &Viewport::get_canvas_transform);
@@ -2696,34 +2699,34 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_render_info", "info"), &Viewport::get_render_info);
- ClassDB::bind_method(D_METHOD("get_texture:ViewportTexture"), &Viewport::get_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Viewport::get_texture);
ClassDB::bind_method(D_METHOD("set_physics_object_picking", "enable"), &Viewport::set_physics_object_picking);
ClassDB::bind_method(D_METHOD("get_physics_object_picking"), &Viewport::get_physics_object_picking);
ClassDB::bind_method(D_METHOD("get_viewport_rid"), &Viewport::get_viewport_rid);
- ClassDB::bind_method(D_METHOD("input", "local_event:InputEvent"), &Viewport::input);
- ClassDB::bind_method(D_METHOD("unhandled_input", "local_event:InputEvent"), &Viewport::unhandled_input);
+ ClassDB::bind_method(D_METHOD("input", "local_event"), &Viewport::input);
+ ClassDB::bind_method(D_METHOD("unhandled_input", "local_event"), &Viewport::unhandled_input);
ClassDB::bind_method(D_METHOD("update_worlds"), &Viewport::update_worlds);
ClassDB::bind_method(D_METHOD("set_use_own_world", "enable"), &Viewport::set_use_own_world);
ClassDB::bind_method(D_METHOD("is_using_own_world"), &Viewport::is_using_own_world);
- ClassDB::bind_method(D_METHOD("get_camera:Camera"), &Viewport::get_camera);
+ ClassDB::bind_method(D_METHOD("get_camera"), &Viewport::get_camera);
ClassDB::bind_method(D_METHOD("set_as_audio_listener", "enable"), &Viewport::set_as_audio_listener);
- ClassDB::bind_method(D_METHOD("is_audio_listener", "enable"), &Viewport::is_audio_listener);
+ ClassDB::bind_method(D_METHOD("is_audio_listener"), &Viewport::is_audio_listener);
ClassDB::bind_method(D_METHOD("set_as_audio_listener_2d", "enable"), &Viewport::set_as_audio_listener_2d);
- ClassDB::bind_method(D_METHOD("is_audio_listener_2d", "enable"), &Viewport::is_audio_listener_2d);
+ ClassDB::bind_method(D_METHOD("is_audio_listener_2d"), &Viewport::is_audio_listener_2d);
ClassDB::bind_method(D_METHOD("set_attach_to_screen_rect", "rect"), &Viewport::set_attach_to_screen_rect);
ClassDB::bind_method(D_METHOD("get_mouse_position"), &Viewport::get_mouse_position);
ClassDB::bind_method(D_METHOD("warp_mouse", "to_pos"), &Viewport::warp_mouse);
ClassDB::bind_method(D_METHOD("gui_has_modal_stack"), &Viewport::gui_has_modal_stack);
- ClassDB::bind_method(D_METHOD("gui_get_drag_data:Variant"), &Viewport::gui_get_drag_data);
+ ClassDB::bind_method(D_METHOD("gui_get_drag_data"), &Viewport::gui_get_drag_data);
ClassDB::bind_method(D_METHOD("set_disable_input", "disable"), &Viewport::set_disable_input);
ClassDB::bind_method(D_METHOD("is_input_disabled"), &Viewport::is_input_disabled);
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 459d3ffe41..a2ff45c623 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -733,7 +733,7 @@ int Animation::track_find_key(int p_track, float p_time, bool p_exact) const {
return -1;
}
-void Animation::track_insert_key(int p_track, float p_time, const Variant &p_value, float p_transition) {
+void Animation::track_insert_key(int p_track, float p_time, const Variant &p_key, float p_transition) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
@@ -742,7 +742,7 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_val
case TYPE_TRANSFORM: {
- Dictionary d = p_value;
+ Dictionary d = p_key;
Vector3 loc;
if (d.has("loc"))
loc = d["loc"];
@@ -766,7 +766,7 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_val
TKey<Variant> k;
k.time = p_time;
k.transition = p_transition;
- k.value = p_value;
+ k.value = p_key;
_insert(p_time, vt->values, k);
} break;
@@ -774,9 +774,9 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_val
MethodTrack *mt = static_cast<MethodTrack *>(t);
- ERR_FAIL_COND(p_value.get_type() != Variant::DICTIONARY);
+ ERR_FAIL_COND(p_key.get_type() != Variant::DICTIONARY);
- Dictionary d = p_value;
+ Dictionary d = p_key;
ERR_FAIL_COND(!d.has("method") || d["method"].get_type() != Variant::STRING);
ERR_FAIL_COND(!d.has("args") || !d["args"].is_array());
@@ -1871,7 +1871,7 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
return erase;
}
-void Animation::_transform_track_optimize(int p_idx, float p_alowed_linear_err, float p_alowed_angular_err, float p_max_optimizable_angle) {
+void Animation::_transform_track_optimize(int p_idx, float p_allowed_linear_err, float p_allowed_angular_err, float p_max_optimizable_angle) {
ERR_FAIL_INDEX(p_idx, tracks.size());
ERR_FAIL_COND(tracks[p_idx]->type != TYPE_TRANSFORM);
@@ -1887,12 +1887,12 @@ void Animation::_transform_track_optimize(int p_idx, float p_alowed_linear_err,
TKey<TransformKey> &t1 = tt->transforms[i];
TKey<TransformKey> &t2 = tt->transforms[i + 1];
- bool erase = _transform_track_optimize_key(t0, t1, t2, p_alowed_linear_err, p_alowed_angular_err, p_max_optimizable_angle, norm);
+ bool erase = _transform_track_optimize_key(t0, t1, t2, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle, norm);
if (erase && !prev_erased) {
norm = (t2.value.loc - t1.value.loc).normalized();
}
- if (prev_erased && !_transform_track_optimize_key(t0, first_erased, t2, p_alowed_linear_err, p_alowed_angular_err, p_max_optimizable_angle, norm)) {
+ if (prev_erased && !_transform_track_optimize_key(t0, first_erased, t2, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle, norm)) {
//avoid error to go beyond first erased key
erase = false;
}
@@ -1914,12 +1914,12 @@ void Animation::_transform_track_optimize(int p_idx, float p_alowed_linear_err,
}
}
-void Animation::optimize(float p_allowed_linear_err, float p_allowed_angular_err, float p_angle_max) {
+void Animation::optimize(float p_allowed_linear_err, float p_allowed_angular_err, float p_max_optimizable_angle) {
for (int i = 0; i < tracks.size(); i++) {
if (tracks[i]->type == TYPE_TRANSFORM)
- _transform_track_optimize(i, p_allowed_linear_err, p_allowed_angular_err, p_angle_max);
+ _transform_track_optimize(i, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle);
}
}
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index b363f2b666..27c58aba8c 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -212,7 +212,7 @@ private:
}
bool _transform_track_optimize_key(const TKey<TransformKey> &t0, const TKey<TransformKey> &t1, const TKey<TransformKey> &t2, float p_alowed_linear_err, float p_alowed_angular_err, float p_max_optimizable_angle, const Vector3 &p_norm);
- void _transform_track_optimize(int p_idx, float p_allowed_err = 0.05, float p_alowed_angular_err = 0.01, float p_max_optimizable_angle = Math_PI * 0.125);
+ void _transform_track_optimize(int p_idx, float p_allowed_linear_err = 0.05, float p_allowed_angular_err = 0.01, float p_max_optimizable_angle = Math_PI * 0.125);
protected:
bool _set(const StringName &p_name, const Variant &p_value);
diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp
index 73a759278b..a473067937 100644
--- a/scene/resources/bit_mask.cpp
+++ b/scene/resources/bit_mask.cpp
@@ -170,7 +170,7 @@ Dictionary BitMap::_get_data() const {
void BitMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("create", "size"), &BitMap::create);
- ClassDB::bind_method(D_METHOD("create_from_image_alpha", "image:Image"), &BitMap::create_from_image_alpha);
+ ClassDB::bind_method(D_METHOD("create_from_image_alpha", "image"), &BitMap::create_from_image_alpha);
ClassDB::bind_method(D_METHOD("set_bit", "pos", "bit"), &BitMap::set_bit);
ClassDB::bind_method(D_METHOD("get_bit", "pos"), &BitMap::get_bit);
diff --git a/scene/resources/color_ramp.cpp b/scene/resources/color_ramp.cpp
index 3cf8845189..68f707220f 100644
--- a/scene/resources/color_ramp.cpp
+++ b/scene/resources/color_ramp.cpp
@@ -52,7 +52,7 @@ Gradient::~Gradient() {
void Gradient::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_point", "offset", "color"), &Gradient::add_point);
- ClassDB::bind_method(D_METHOD("remove_point", "offset", "color"), &Gradient::remove_point);
+ ClassDB::bind_method(D_METHOD("remove_point", "offset"), &Gradient::remove_point);
ClassDB::bind_method(D_METHOD("set_offset", "point", "offset"), &Gradient::set_offset);
ClassDB::bind_method(D_METHOD("get_offset", "point"), &Gradient::get_offset);
@@ -149,7 +149,7 @@ void Gradient::set_offset(int pos, const float offset) {
}
float Gradient::get_offset(int pos) const {
- if (points.size() > pos)
+ if (points.size() && points.size() > pos)
return points[pos].offset;
return 0; //TODO: Maybe throw some error instead?
}
@@ -164,7 +164,7 @@ void Gradient::set_color(int pos, const Color &color) {
}
Color Gradient::get_color(int pos) const {
- if (points.size() > pos)
+ if (points.size() && points.size() > pos)
return points[pos].color;
return Color(0, 0, 0, 1); //TODO: Maybe throw some error instead?
}
diff --git a/scene/resources/color_ramp.h b/scene/resources/color_ramp.h
index d7ec20b324..d9f14205bb 100644
--- a/scene/resources/color_ramp.h
+++ b/scene/resources/color_ramp.h
@@ -60,7 +60,7 @@ public:
void add_point(float p_offset, const Color &p_color);
void remove_point(int p_index);
- void set_points(Vector<Point> &points);
+ void set_points(Vector<Point> &p_points);
Vector<Point> &get_points();
void set_offset(int pos, const float offset);
@@ -69,10 +69,10 @@ public:
void set_color(int pos, const Color &color);
Color get_color(int pos) const;
- void set_offsets(const Vector<float> &offsets);
+ void set_offsets(const Vector<float> &p_offsets);
Vector<float> get_offsets() const;
- void set_colors(const Vector<Color> &colors);
+ void set_colors(const Vector<Color> &p_colors);
Vector<Color> get_colors() const;
_FORCE_INLINE_ Color get_color_at_offset(float p_offset) {
diff --git a/scene/resources/curve.h b/scene/resources/curve.h
index 2815c12c4b..e302f1e0af 100644
--- a/scene/resources/curve.h
+++ b/scene/resources/curve.h
@@ -174,7 +174,7 @@ public:
void bake();
int get_bake_resolution() const { return _bake_resolution; }
- void set_bake_resolution(int p_interval);
+ void set_bake_resolution(int p_resolution);
real_t interpolate_baked(real_t offset);
protected:
@@ -242,7 +242,7 @@ public:
Vector2 interpolate(int p_index, float p_offset) const;
Vector2 interpolatef(real_t p_findex) const;
- void set_bake_interval(float p_distance);
+ void set_bake_interval(float p_tolerance);
float get_bake_interval() const;
float get_baked_length() const;
@@ -309,7 +309,7 @@ public:
Vector3 interpolate(int p_index, float p_offset) const;
Vector3 interpolatef(real_t p_findex) const;
- void set_bake_interval(float p_distance);
+ void set_bake_interval(float p_tolerance);
float get_bake_interval() const;
float get_baked_length() const;
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 3e612c745f..03288e45bf 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -203,7 +203,7 @@ static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margi
return style;
}
-void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<Font> &large_font, Ref<Texture> &default_icon, Ref<StyleBox> &default_style, float p_scale) {
+void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<Font> &large_font, Ref<Texture> &default_icon, Ref<StyleBox> &default_style, float p_scale) {
scale = p_scale;
@@ -223,7 +223,7 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
// Panel
- t->set_stylebox("panel", "Panel", make_stylebox(panel_bg_png, 0, 0, 0, 0));
+ theme->set_stylebox("panel", "Panel", make_stylebox(panel_bg_png, 0, 0, 0, 0));
// Focus
@@ -240,63 +240,63 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
Ref<StyleBox> sb_button_disabled = sb_expand(make_stylebox(button_disabled_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
Ref<StyleBox> sb_button_focus = sb_expand(make_stylebox(button_focus_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
- t->set_stylebox("normal", "Button", sb_button_normal);
- t->set_stylebox("pressed", "Button", sb_button_pressed);
- t->set_stylebox("hover", "Button", sb_button_hover);
- t->set_stylebox("disabled", "Button", sb_button_disabled);
- t->set_stylebox("focus", "Button", sb_button_focus);
+ theme->set_stylebox("normal", "Button", sb_button_normal);
+ theme->set_stylebox("pressed", "Button", sb_button_pressed);
+ theme->set_stylebox("hover", "Button", sb_button_hover);
+ theme->set_stylebox("disabled", "Button", sb_button_disabled);
+ theme->set_stylebox("focus", "Button", sb_button_focus);
- t->set_font("font", "Button", default_font);
+ theme->set_font("font", "Button", default_font);
- t->set_color("font_color", "Button", control_font_color);
- t->set_color("font_color_pressed", "Button", control_font_color_pressed);
- t->set_color("font_color_hover", "Button", control_font_color_hover);
- t->set_color("font_color_disabled", "Button", control_font_color_disabled);
+ theme->set_color("font_color", "Button", control_font_color);
+ theme->set_color("font_color_pressed", "Button", control_font_color_pressed);
+ theme->set_color("font_color_hover", "Button", control_font_color_hover);
+ theme->set_color("font_color_disabled", "Button", control_font_color_disabled);
- t->set_constant("hseparation", "Button", 2 * scale);
+ theme->set_constant("hseparation", "Button", 2 * scale);
// LinkButton
- t->set_font("font", "LinkButton", default_font);
+ theme->set_font("font", "LinkButton", default_font);
- t->set_color("font_color", "LinkButton", control_font_color);
- t->set_color("font_color_pressed", "LinkButton", control_font_color_pressed);
- t->set_color("font_color_hover", "LinkButton", control_font_color_hover);
+ theme->set_color("font_color", "LinkButton", control_font_color);
+ theme->set_color("font_color_pressed", "LinkButton", control_font_color_pressed);
+ theme->set_color("font_color_hover", "LinkButton", control_font_color_hover);
- t->set_constant("underline_spacing", "LinkButton", 2 * scale);
+ theme->set_constant("underline_spacing", "LinkButton", 2 * scale);
// ColorPickerButton
- t->set_stylebox("normal", "ColorPickerButton", sb_button_normal);
- t->set_stylebox("pressed", "ColorPickerButton", sb_button_pressed);
- t->set_stylebox("hover", "ColorPickerButton", sb_button_hover);
- t->set_stylebox("disabled", "ColorPickerButton", sb_button_disabled);
- t->set_stylebox("focus", "ColorPickerButton", sb_button_focus);
+ theme->set_stylebox("normal", "ColorPickerButton", sb_button_normal);
+ theme->set_stylebox("pressed", "ColorPickerButton", sb_button_pressed);
+ theme->set_stylebox("hover", "ColorPickerButton", sb_button_hover);
+ theme->set_stylebox("disabled", "ColorPickerButton", sb_button_disabled);
+ theme->set_stylebox("focus", "ColorPickerButton", sb_button_focus);
- t->set_font("font", "ColorPickerButton", default_font);
+ theme->set_font("font", "ColorPickerButton", default_font);
- t->set_color("font_color", "ColorPickerButton", Color(1, 1, 1, 1));
- t->set_color("font_color_pressed", "ColorPickerButton", Color(0.8, 0.8, 0.8, 1));
- t->set_color("font_color_hover", "ColorPickerButton", Color(1, 1, 1, 1));
- t->set_color("font_color_disabled", "ColorPickerButton", Color(0.9, 0.9, 0.9, 0.3));
+ theme->set_color("font_color", "ColorPickerButton", Color(1, 1, 1, 1));
+ theme->set_color("font_color_pressed", "ColorPickerButton", Color(0.8, 0.8, 0.8, 1));
+ theme->set_color("font_color_hover", "ColorPickerButton", Color(1, 1, 1, 1));
+ theme->set_color("font_color_disabled", "ColorPickerButton", Color(0.9, 0.9, 0.9, 0.3));
- t->set_constant("hseparation", "ColorPickerButton", 2 * scale);
+ theme->set_constant("hseparation", "ColorPickerButton", 2 * scale);
// ToolButton
- t->set_stylebox("normal", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
- t->set_stylebox("pressed", "ToolButton", make_stylebox(button_pressed_png, 4, 4, 4, 4, 6, 4, 6, 4));
- t->set_stylebox("hover", "ToolButton", make_stylebox(button_normal_png, 4, 4, 4, 4, 6, 4, 6, 4));
- t->set_stylebox("disabled", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
- t->set_stylebox("focus", "ToolButton", focus);
- t->set_font("font", "ToolButton", default_font);
+ theme->set_stylebox("normal", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
+ theme->set_stylebox("pressed", "ToolButton", make_stylebox(button_pressed_png, 4, 4, 4, 4, 6, 4, 6, 4));
+ theme->set_stylebox("hover", "ToolButton", make_stylebox(button_normal_png, 4, 4, 4, 4, 6, 4, 6, 4));
+ theme->set_stylebox("disabled", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
+ theme->set_stylebox("focus", "ToolButton", focus);
+ theme->set_font("font", "ToolButton", default_font);
- t->set_color("font_color", "ToolButton", control_font_color);
- t->set_color("font_color_pressed", "ToolButton", control_font_color_pressed);
- t->set_color("font_color_hover", "ToolButton", control_font_color_hover);
- t->set_color("font_color_disabled", "ToolButton", Color(0.9, 0.95, 1, 0.3));
+ theme->set_color("font_color", "ToolButton", control_font_color);
+ theme->set_color("font_color_pressed", "ToolButton", control_font_color_pressed);
+ theme->set_color("font_color_hover", "ToolButton", control_font_color_hover);
+ theme->set_color("font_color_disabled", "ToolButton", Color(0.9, 0.95, 1, 0.3));
- t->set_constant("hseparation", "ToolButton", 3);
+ theme->set_constant("hseparation", "ToolButton", 3);
// OptionButton
@@ -306,44 +306,44 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
Ref<StyleBox> sb_optbutton_disabled = sb_expand(make_stylebox(option_button_disabled_png, 4, 4, 21, 4, 6, 2, 21, 2), 2, 2, 2, 2);
Ref<StyleBox> sb_optbutton_focus = sb_expand(make_stylebox(button_focus_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
- t->set_stylebox("normal", "OptionButton", sb_optbutton_normal);
- t->set_stylebox("pressed", "OptionButton", sb_optbutton_pressed);
- t->set_stylebox("hover", "OptionButton", sb_optbutton_hover);
- t->set_stylebox("disabled", "OptionButton", sb_optbutton_disabled);
- t->set_stylebox("focus", "OptionButton", sb_button_focus);
+ theme->set_stylebox("normal", "OptionButton", sb_optbutton_normal);
+ theme->set_stylebox("pressed", "OptionButton", sb_optbutton_pressed);
+ theme->set_stylebox("hover", "OptionButton", sb_optbutton_hover);
+ theme->set_stylebox("disabled", "OptionButton", sb_optbutton_disabled);
+ theme->set_stylebox("focus", "OptionButton", sb_button_focus);
- t->set_icon("arrow", "OptionButton", make_icon(option_arrow_png));
+ theme->set_icon("arrow", "OptionButton", make_icon(option_arrow_png));
- t->set_font("font", "OptionButton", default_font);
+ theme->set_font("font", "OptionButton", default_font);
- t->set_color("font_color", "OptionButton", control_font_color);
- t->set_color("font_color_pressed", "OptionButton", control_font_color_pressed);
- t->set_color("font_color_hover", "OptionButton", control_font_color_hover);
- t->set_color("font_color_disabled", "OptionButton", control_font_color_disabled);
+ theme->set_color("font_color", "OptionButton", control_font_color);
+ theme->set_color("font_color_pressed", "OptionButton", control_font_color_pressed);
+ theme->set_color("font_color_hover", "OptionButton", control_font_color_hover);
+ theme->set_color("font_color_disabled", "OptionButton", control_font_color_disabled);
- t->set_constant("hseparation", "OptionButton", 2 * scale);
- t->set_constant("arrow_margin", "OptionButton", 2 * scale);
+ theme->set_constant("hseparation", "OptionButton", 2 * scale);
+ theme->set_constant("arrow_margin", "OptionButton", 2 * scale);
// MenuButton
- t->set_stylebox("normal", "MenuButton", sb_button_normal);
- t->set_stylebox("pressed", "MenuButton", sb_button_pressed);
- t->set_stylebox("hover", "MenuButton", sb_button_pressed);
- t->set_stylebox("disabled", "MenuButton", make_empty_stylebox(0, 0, 0, 0));
- t->set_stylebox("focus", "MenuButton", sb_button_focus);
+ theme->set_stylebox("normal", "MenuButton", sb_button_normal);
+ theme->set_stylebox("pressed", "MenuButton", sb_button_pressed);
+ theme->set_stylebox("hover", "MenuButton", sb_button_pressed);
+ theme->set_stylebox("disabled", "MenuButton", make_empty_stylebox(0, 0, 0, 0));
+ theme->set_stylebox("focus", "MenuButton", sb_button_focus);
- t->set_font("font", "MenuButton", default_font);
+ theme->set_font("font", "MenuButton", default_font);
- t->set_color("font_color", "MenuButton", control_font_color);
- t->set_color("font_color_pressed", "MenuButton", control_font_color_pressed);
- t->set_color("font_color_hover", "MenuButton", control_font_color_hover);
- t->set_color("font_color_disabled", "MenuButton", Color(1, 1, 1, 0.3));
+ theme->set_color("font_color", "MenuButton", control_font_color);
+ theme->set_color("font_color_pressed", "MenuButton", control_font_color_pressed);
+ theme->set_color("font_color_hover", "MenuButton", control_font_color_hover);
+ theme->set_color("font_color_disabled", "MenuButton", Color(1, 1, 1, 0.3));
- t->set_constant("hseparation", "MenuButton", 3 * scale);
+ theme->set_constant("hseparation", "MenuButton", 3 * scale);
// ButtonGroup
- t->set_stylebox("panel", "ButtonGroup", memnew(StyleBoxEmpty));
+ theme->set_stylebox("panel", "ButtonGroup", memnew(StyleBoxEmpty));
// CheckBox
@@ -358,26 +358,26 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
cbx_focus->set_default_margin(MARGIN_TOP, 4 * scale);
cbx_focus->set_default_margin(MARGIN_BOTTOM, 5 * scale);
- t->set_stylebox("normal", "CheckBox", cbx_empty);
- t->set_stylebox("pressed", "CheckBox", cbx_empty);
- t->set_stylebox("disabled", "CheckBox", cbx_empty);
- t->set_stylebox("hover", "CheckBox", cbx_empty);
- t->set_stylebox("focus", "CheckBox", cbx_focus);
+ theme->set_stylebox("normal", "CheckBox", cbx_empty);
+ theme->set_stylebox("pressed", "CheckBox", cbx_empty);
+ theme->set_stylebox("disabled", "CheckBox", cbx_empty);
+ theme->set_stylebox("hover", "CheckBox", cbx_empty);
+ theme->set_stylebox("focus", "CheckBox", cbx_focus);
- t->set_icon("checked", "CheckBox", make_icon(checked_png));
- t->set_icon("unchecked", "CheckBox", make_icon(unchecked_png));
- t->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png));
- t->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png));
+ theme->set_icon("checked", "CheckBox", make_icon(checked_png));
+ theme->set_icon("unchecked", "CheckBox", make_icon(unchecked_png));
+ theme->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png));
+ theme->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png));
- t->set_font("font", "CheckBox", default_font);
+ theme->set_font("font", "CheckBox", default_font);
- t->set_color("font_color", "CheckBox", control_font_color);
- t->set_color("font_color_pressed", "CheckBox", control_font_color_pressed);
- t->set_color("font_color_hover", "CheckBox", control_font_color_hover);
- t->set_color("font_color_disabled", "CheckBox", control_font_color_disabled);
+ theme->set_color("font_color", "CheckBox", control_font_color);
+ theme->set_color("font_color_pressed", "CheckBox", control_font_color_pressed);
+ theme->set_color("font_color_hover", "CheckBox", control_font_color_hover);
+ theme->set_color("font_color_disabled", "CheckBox", control_font_color_disabled);
- t->set_constant("hseparation", "CheckBox", 4 * scale);
- t->set_constant("check_vadjust", "CheckBox", 0 * scale);
+ theme->set_constant("hseparation", "CheckBox", 4 * scale);
+ theme->set_constant("check_vadjust", "CheckBox", 0 * scale);
// CheckButton
@@ -387,170 +387,172 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
cb_empty->set_default_margin(MARGIN_TOP, 4 * scale);
cb_empty->set_default_margin(MARGIN_BOTTOM, 4 * scale);
- t->set_stylebox("normal", "CheckButton", cb_empty);
- t->set_stylebox("pressed", "CheckButton", cb_empty);
- t->set_stylebox("disabled", "CheckButton", cb_empty);
- t->set_stylebox("hover", "CheckButton", cb_empty);
- t->set_stylebox("focus", "CheckButton", focus);
+ theme->set_stylebox("normal", "CheckButton", cb_empty);
+ theme->set_stylebox("pressed", "CheckButton", cb_empty);
+ theme->set_stylebox("disabled", "CheckButton", cb_empty);
+ theme->set_stylebox("hover", "CheckButton", cb_empty);
+ theme->set_stylebox("focus", "CheckButton", focus);
- t->set_icon("on", "CheckButton", make_icon(toggle_on_png));
- t->set_icon("off", "CheckButton", make_icon(toggle_off_png));
+ theme->set_icon("on", "CheckButton", make_icon(toggle_on_png));
+ theme->set_icon("off", "CheckButton", make_icon(toggle_off_png));
- t->set_font("font", "CheckButton", default_font);
+ theme->set_font("font", "CheckButton", default_font);
- t->set_color("font_color", "CheckButton", control_font_color);
- t->set_color("font_color_pressed", "CheckButton", control_font_color_pressed);
- t->set_color("font_color_hover", "CheckButton", control_font_color_hover);
- t->set_color("font_color_disabled", "CheckButton", control_font_color_disabled);
+ theme->set_color("font_color", "CheckButton", control_font_color);
+ theme->set_color("font_color_pressed", "CheckButton", control_font_color_pressed);
+ theme->set_color("font_color_hover", "CheckButton", control_font_color_hover);
+ theme->set_color("font_color_disabled", "CheckButton", control_font_color_disabled);
- t->set_constant("hseparation", "CheckButton", 4 * scale);
- t->set_constant("check_vadjust", "CheckButton", 0 * scale);
+ theme->set_constant("hseparation", "CheckButton", 4 * scale);
+ theme->set_constant("check_vadjust", "CheckButton", 0 * scale);
// Label
- t->set_font("font", "Label", default_font);
+ theme->set_font("font", "Label", default_font);
- t->set_color("font_color", "Label", Color(1, 1, 1));
- t->set_color("font_color_shadow", "Label", Color(0, 0, 0, 0));
+ theme->set_color("font_color", "Label", Color(1, 1, 1));
+ theme->set_color("font_color_shadow", "Label", Color(0, 0, 0, 0));
- t->set_constant("shadow_offset_x", "Label", 1 * scale);
- t->set_constant("shadow_offset_y", "Label", 1 * scale);
- t->set_constant("shadow_as_outline", "Label", 0 * scale);
- t->set_constant("line_spacing", "Label", 3 * scale);
+ theme->set_constant("shadow_offset_x", "Label", 1 * scale);
+ theme->set_constant("shadow_offset_y", "Label", 1 * scale);
+ theme->set_constant("shadow_as_outline", "Label", 0 * scale);
+ theme->set_constant("line_spacing", "Label", 3 * scale);
// LineEdit
- t->set_stylebox("normal", "LineEdit", make_stylebox(line_edit_png, 5, 5, 5, 5));
- t->set_stylebox("focus", "LineEdit", focus);
- t->set_stylebox("read_only", "LineEdit", make_stylebox(line_edit_disabled_png, 6, 6, 6, 6));
+ theme->set_stylebox("normal", "LineEdit", make_stylebox(line_edit_png, 5, 5, 5, 5));
+ theme->set_stylebox("focus", "LineEdit", focus);
+ theme->set_stylebox("read_only", "LineEdit", make_stylebox(line_edit_disabled_png, 6, 6, 6, 6));
- t->set_font("font", "LineEdit", default_font);
+ theme->set_font("font", "LineEdit", default_font);
- t->set_color("font_color", "LineEdit", control_font_color);
- t->set_color("font_color_selected", "LineEdit", Color(0, 0, 0));
- t->set_color("cursor_color", "LineEdit", control_font_color_hover);
- t->set_color("selection_color", "LineEdit", font_color_selection);
+ theme->set_color("font_color", "LineEdit", control_font_color);
+ theme->set_color("font_color_selected", "LineEdit", Color(0, 0, 0));
+ theme->set_color("cursor_color", "LineEdit", control_font_color_hover);
+ theme->set_color("selection_color", "LineEdit", font_color_selection);
- t->set_constant("minimum_spaces", "LineEdit", 12 * scale);
+ theme->set_constant("minimum_spaces", "LineEdit", 12 * scale);
// ProgressBar
- t->set_stylebox("bg", "ProgressBar", make_stylebox(progress_bar_png, 4, 4, 4, 4, 0, 0, 0, 0));
- t->set_stylebox("fg", "ProgressBar", make_stylebox(progress_fill_png, 6, 6, 6, 6, 2, 1, 2, 1));
+ theme->set_stylebox("bg", "ProgressBar", make_stylebox(progress_bar_png, 4, 4, 4, 4, 0, 0, 0, 0));
+ theme->set_stylebox("fg", "ProgressBar", make_stylebox(progress_fill_png, 6, 6, 6, 6, 2, 1, 2, 1));
- t->set_font("font", "ProgressBar", default_font);
+ theme->set_font("font", "ProgressBar", default_font);
- t->set_color("font_color", "ProgressBar", control_font_color_hover);
- t->set_color("font_color_shadow", "ProgressBar", Color(0, 0, 0));
+ theme->set_color("font_color", "ProgressBar", control_font_color_hover);
+ theme->set_color("font_color_shadow", "ProgressBar", Color(0, 0, 0));
// TextEdit
- t->set_stylebox("normal", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3));
- t->set_stylebox("focus", "TextEdit", focus);
- t->set_stylebox("completion", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3));
-
- t->set_icon("tab", "TextEdit", make_icon(tab_png));
-
- t->set_font("font", "TextEdit", default_font);
-
- t->set_color("background_color", "TextEdit", Color(0, 0, 0, 0));
- t->set_color("completion_background_color", "TextEdit", Color::html("2C2A32"));
- t->set_color("completion_selected_color", "TextEdit", Color::html("434244"));
- t->set_color("completion_existing_color", "TextEdit", Color::html("21dfdfdf"));
- t->set_color("completion_scroll_color", "TextEdit", control_font_color_pressed);
- t->set_color("completion_font_color", "TextEdit", Color::html("aaaaaa"));
- t->set_color("font_color", "TextEdit", control_font_color);
- t->set_color("font_color_selected", "TextEdit", Color(0, 0, 0));
- t->set_color("selection_color", "TextEdit", font_color_selection);
- t->set_color("mark_color", "TextEdit", Color(1.0, 0.4, 0.4, 0.4));
- t->set_color("breakpoint_color", "TextEdit", Color(0.8, 0.8, 0.4, 0.2));
- t->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8));
- t->set_color("caret_color", "TextEdit", control_font_color);
- t->set_color("caret_background_color", "TextEdit", Color::html("000000"));
- t->set_color("symbol_color", "TextEdit", control_font_color_hover);
- t->set_color("brace_mismatch_color", "TextEdit", Color(1, 0.2, 0.2));
- t->set_color("line_number_color", "TextEdit", Color::html("66aaaaaa"));
- t->set_color("function_color", "TextEdit", Color::html("66a2ce"));
- t->set_color("member_variable_color", "TextEdit", Color::html("e64e59"));
- t->set_color("number_color", "TextEdit", Color::html("EB9532"));
- t->set_color("word_highlighted_color", "TextEdit", Color(0.8, 0.9, 0.9, 0.15));
-
- t->set_constant("completion_lines", "TextEdit", 7);
- t->set_constant("completion_max_width", "TextEdit", 50);
- t->set_constant("completion_scroll_width", "TextEdit", 3);
- t->set_constant("line_spacing", "TextEdit", 4 * scale);
+ theme->set_stylebox("normal", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3));
+ theme->set_stylebox("focus", "TextEdit", focus);
+ theme->set_stylebox("completion", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3));
+
+ theme->set_icon("tab", "TextEdit", make_icon(tab_png));
+
+ theme->set_font("font", "TextEdit", default_font);
+
+ theme->set_color("background_color", "TextEdit", Color(0, 0, 0, 0));
+ theme->set_color("completion_background_color", "TextEdit", Color::html("2C2A32"));
+ theme->set_color("completion_selected_color", "TextEdit", Color::html("434244"));
+ theme->set_color("completion_existing_color", "TextEdit", Color::html("21dfdfdf"));
+ theme->set_color("completion_scroll_color", "TextEdit", control_font_color_pressed);
+ theme->set_color("completion_font_color", "TextEdit", Color::html("aaaaaa"));
+ theme->set_color("font_color", "TextEdit", control_font_color);
+ theme->set_color("font_color_selected", "TextEdit", Color(0, 0, 0));
+ theme->set_color("selection_color", "TextEdit", font_color_selection);
+ theme->set_color("mark_color", "TextEdit", Color(1.0, 0.4, 0.4, 0.4));
+ theme->set_color("breakpoint_color", "TextEdit", Color(0.8, 0.8, 0.4, 0.2));
+ theme->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8));
+ theme->set_color("caret_color", "TextEdit", control_font_color);
+ theme->set_color("caret_background_color", "TextEdit", Color::html("000000"));
+ theme->set_color("symbol_color", "TextEdit", control_font_color_hover);
+ theme->set_color("brace_mismatch_color", "TextEdit", Color(1, 0.2, 0.2));
+ theme->set_color("line_number_color", "TextEdit", Color::html("66aaaaaa"));
+ theme->set_color("function_color", "TextEdit", Color::html("66a2ce"));
+ theme->set_color("member_variable_color", "TextEdit", Color::html("e64e59"));
+ theme->set_color("number_color", "TextEdit", Color::html("EB9532"));
+ theme->set_color("word_highlighted_color", "TextEdit", Color(0.8, 0.9, 0.9, 0.15));
+
+ theme->set_constant("completion_lines", "TextEdit", 7);
+ theme->set_constant("completion_max_width", "TextEdit", 50);
+ theme->set_constant("completion_scroll_width", "TextEdit", 3);
+ theme->set_constant("line_spacing", "TextEdit", 4 * scale);
Ref<Texture> empty_icon = memnew(ImageTexture);
// HScrollBar
- t->set_stylebox("scroll", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
- t->set_stylebox("scroll_focus", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
- t->set_stylebox("grabber", "HScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
- t->set_stylebox("grabber_highlight", "HScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ theme->set_stylebox("scroll", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
+ theme->set_stylebox("scroll_focus", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
+ theme->set_stylebox("grabber", "HScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ theme->set_stylebox("grabber_highlight", "HScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ theme->set_stylebox("grabber_pressed", "HScrollBar", make_stylebox(scroll_grabber_pressed_png, 5, 5, 5, 5, 2, 2, 2, 2));
- t->set_icon("increment", "HScrollBar", empty_icon);
- t->set_icon("increment_highlight", "HScrollBar", empty_icon);
- t->set_icon("decrement", "HScrollBar", empty_icon);
- t->set_icon("decrement_highlight", "HScrollBar", empty_icon);
+ theme->set_icon("increment", "HScrollBar", empty_icon);
+ theme->set_icon("increment_highlight", "HScrollBar", empty_icon);
+ theme->set_icon("decrement", "HScrollBar", empty_icon);
+ theme->set_icon("decrement_highlight", "HScrollBar", empty_icon);
// VScrollBar
- t->set_stylebox("scroll", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
- t->set_stylebox("scroll_focus", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
- t->set_stylebox("grabber", "VScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
- t->set_stylebox("grabber_highlight", "VScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ theme->set_stylebox("scroll", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
+ theme->set_stylebox("scroll_focus", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
+ theme->set_stylebox("grabber", "VScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ theme->set_stylebox("grabber_highlight", "VScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ theme->set_stylebox("grabber_pressed", "VScrollBar", make_stylebox(scroll_grabber_pressed_png, 5, 5, 5, 5, 2, 2, 2, 2));
- t->set_icon("increment", "VScrollBar", empty_icon);
- t->set_icon("increment_highlight", "VScrollBar", empty_icon);
- t->set_icon("decrement", "VScrollBar", empty_icon);
- t->set_icon("decrement_highlight", "VScrollBar", empty_icon);
+ theme->set_icon("increment", "VScrollBar", empty_icon);
+ theme->set_icon("increment_highlight", "VScrollBar", empty_icon);
+ theme->set_icon("decrement", "VScrollBar", empty_icon);
+ theme->set_icon("decrement_highlight", "VScrollBar", empty_icon);
// HSlider
- t->set_stylebox("slider", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4));
- t->set_stylebox("grabber_highlight", "HSlider", make_stylebox(hslider_grabber_hl_png, 6, 6, 6, 6));
- t->set_stylebox("grabber_disabled", "HSlider", make_stylebox(hslider_grabber_disabled_png, 6, 6, 6, 6));
- t->set_stylebox("focus", "HSlider", focus);
+ theme->set_stylebox("slider", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4));
+ theme->set_stylebox("grabber_highlight", "HSlider", make_stylebox(hslider_grabber_hl_png, 6, 6, 6, 6));
+ theme->set_stylebox("grabber_disabled", "HSlider", make_stylebox(hslider_grabber_disabled_png, 6, 6, 6, 6));
+ theme->set_stylebox("focus", "HSlider", focus);
- t->set_icon("grabber", "HSlider", make_icon(hslider_grabber_png));
- t->set_icon("grabber_highlight", "HSlider", make_icon(hslider_grabber_hl_png));
- t->set_icon("grabber_disabled", "HSlider", make_icon(hslider_grabber_disabled_png));
- t->set_icon("tick", "HSlider", make_icon(hslider_tick_png));
+ theme->set_icon("grabber", "HSlider", make_icon(hslider_grabber_png));
+ theme->set_icon("grabber_highlight", "HSlider", make_icon(hslider_grabber_hl_png));
+ theme->set_icon("grabber_disabled", "HSlider", make_icon(hslider_grabber_disabled_png));
+ theme->set_icon("tick", "HSlider", make_icon(hslider_tick_png));
// VSlider
- t->set_stylebox("slider", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4));
- t->set_stylebox("grabber_highlight", "VSlider", make_stylebox(vslider_grabber_hl_png, 6, 6, 6, 6));
- t->set_stylebox("grabber_disabled", "VSlider", make_stylebox(vslider_grabber_disabled_png, 6, 6, 6, 6));
- t->set_stylebox("focus", "HSlider", focus);
+ theme->set_stylebox("slider", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4));
+ theme->set_stylebox("grabber_highlight", "VSlider", make_stylebox(vslider_grabber_hl_png, 6, 6, 6, 6));
+ theme->set_stylebox("grabber_disabled", "VSlider", make_stylebox(vslider_grabber_disabled_png, 6, 6, 6, 6));
+ theme->set_stylebox("focus", "HSlider", focus);
- t->set_icon("grabber", "VSlider", make_icon(vslider_grabber_png));
- t->set_icon("grabber_highlight", "VSlider", make_icon(vslider_grabber_hl_png));
- t->set_icon("grabber_disabled", "VSlider", make_icon(vslider_grabber_disabled_png));
- t->set_icon("tick", "VSlider", make_icon(vslider_tick_png));
+ theme->set_icon("grabber", "VSlider", make_icon(vslider_grabber_png));
+ theme->set_icon("grabber_highlight", "VSlider", make_icon(vslider_grabber_hl_png));
+ theme->set_icon("grabber_disabled", "VSlider", make_icon(vslider_grabber_disabled_png));
+ theme->set_icon("tick", "VSlider", make_icon(vslider_tick_png));
// SpinBox
- t->set_icon("updown", "SpinBox", make_icon(spinbox_updown_png));
+ theme->set_icon("updown", "SpinBox", make_icon(spinbox_updown_png));
// WindowDialog
- t->set_stylebox("panel", "WindowDialog", sb_expand(make_stylebox(popup_window_png, 10, 26, 10, 8), 8, 24, 8, 6));
- t->set_constant("scaleborder_size", "WindowDialog", 4 * scale);
+ theme->set_stylebox("panel", "WindowDialog", sb_expand(make_stylebox(popup_window_png, 10, 26, 10, 8), 8, 24, 8, 6));
+ theme->set_constant("scaleborder_size", "WindowDialog", 4 * scale);
- t->set_font("title_font", "WindowDialog", large_font);
- t->set_color("title_color", "WindowDialog", Color(0, 0, 0));
- t->set_constant("title_height", "WindowDialog", 20 * scale);
+ theme->set_font("title_font", "WindowDialog", large_font);
+ theme->set_color("title_color", "WindowDialog", Color(0, 0, 0));
+ theme->set_constant("title_height", "WindowDialog", 20 * scale);
- t->set_icon("close", "WindowDialog", make_icon(close_png));
- t->set_icon("close_highlight", "WindowDialog", make_icon(close_hl_png));
- t->set_constant("close_h_ofs", "WindowDialog", 18 * scale);
- t->set_constant("close_v_ofs", "WindowDialog", 18 * scale);
+ theme->set_icon("close", "WindowDialog", make_icon(close_png));
+ theme->set_icon("close_highlight", "WindowDialog", make_icon(close_hl_png));
+ theme->set_constant("close_h_ofs", "WindowDialog", 18 * scale);
+ theme->set_constant("close_v_ofs", "WindowDialog", 18 * scale);
// File Dialog
- t->set_icon("reload", "FileDialog", make_icon(icon_reload_png));
+ theme->set_icon("reload", "FileDialog", make_icon(icon_reload_png));
// Popup
@@ -561,28 +563,28 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
selected->set_expand_margin_size(Margin(i), 2 * scale);
}
- t->set_stylebox("panel", "PopupPanel", style_pp);
+ theme->set_stylebox("panel", "PopupPanel", style_pp);
// PopupMenu
- t->set_stylebox("panel", "PopupMenu", make_stylebox(popup_bg_png, 4, 4, 4, 4, 10, 10, 10, 10));
- t->set_stylebox("panel_disabled", "PopupMenu", make_stylebox(popup_bg_disabled_png, 4, 4, 4, 4));
- t->set_stylebox("hover", "PopupMenu", selected);
- t->set_stylebox("separator", "PopupMenu", make_stylebox(vseparator_png, 3, 3, 3, 3));
+ theme->set_stylebox("panel", "PopupMenu", make_stylebox(popup_bg_png, 4, 4, 4, 4, 10, 10, 10, 10));
+ theme->set_stylebox("panel_disabled", "PopupMenu", make_stylebox(popup_bg_disabled_png, 4, 4, 4, 4));
+ theme->set_stylebox("hover", "PopupMenu", selected);
+ theme->set_stylebox("separator", "PopupMenu", make_stylebox(vseparator_png, 3, 3, 3, 3));
- t->set_icon("checked", "PopupMenu", make_icon(checked_png));
- t->set_icon("unchecked", "PopupMenu", make_icon(unchecked_png));
- t->set_icon("submenu", "PopupMenu", make_icon(submenu_png));
+ theme->set_icon("checked", "PopupMenu", make_icon(checked_png));
+ theme->set_icon("unchecked", "PopupMenu", make_icon(unchecked_png));
+ theme->set_icon("submenu", "PopupMenu", make_icon(submenu_png));
- t->set_font("font", "PopupMenu", default_font);
+ theme->set_font("font", "PopupMenu", default_font);
- t->set_color("font_color", "PopupMenu", control_font_color);
- t->set_color("font_color_accel", "PopupMenu", Color(0.7, 0.7, 0.7, 0.8));
- t->set_color("font_color_disabled", "PopupMenu", Color(0.4, 0.4, 0.4, 0.8));
- t->set_color("font_color_hover", "PopupMenu", control_font_color);
+ theme->set_color("font_color", "PopupMenu", control_font_color);
+ theme->set_color("font_color_accel", "PopupMenu", Color(0.7, 0.7, 0.7, 0.8));
+ theme->set_color("font_color_disabled", "PopupMenu", Color(0.4, 0.4, 0.4, 0.8));
+ theme->set_color("font_color_hover", "PopupMenu", control_font_color);
- t->set_constant("hseparation", "PopupMenu", 4 * scale);
- t->set_constant("vseparation", "PopupMenu", 4 * scale);
+ theme->set_constant("hseparation", "PopupMenu", 4 * scale);
+ theme->set_constant("vseparation", "PopupMenu", 4 * scale);
// GraphNode
@@ -597,90 +599,90 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
//graphsb->set_expand_margin_size(MARGIN_LEFT,10);
//graphsb->set_expand_margin_size(MARGIN_RIGHT,10);
- t->set_stylebox("frame", "GraphNode", graphsb);
- t->set_stylebox("selectedframe", "GraphNode", graphsbselected);
- t->set_stylebox("defaultframe", "GraphNode", graphsbdefault);
- t->set_stylebox("defaultfocus", "GraphNode", graphsbdeffocus);
- t->set_stylebox("comment", "GraphNode", graphsbcomment);
- t->set_stylebox("commentfocus", "GraphNode", graphsbcommentselected);
- t->set_stylebox("breakpoint", "GraphNode", graph_bpoint);
- t->set_stylebox("position", "GraphNode", graph_position);
- t->set_constant("separation", "GraphNode", 1 * scale);
- t->set_icon("port", "GraphNode", make_icon(graph_port_png));
- t->set_icon("close", "GraphNode", make_icon(graph_node_close_png));
- t->set_icon("resizer", "GraphNode", make_icon(window_resizer_png));
- t->set_font("title_font", "GraphNode", default_font);
- t->set_color("title_color", "GraphNode", Color(0, 0, 0, 1));
- t->set_constant("title_offset", "GraphNode", 20 * scale);
- t->set_constant("close_offset", "GraphNode", 18 * scale);
- t->set_constant("port_offset", "GraphNode", 3 * scale);
+ theme->set_stylebox("frame", "GraphNode", graphsb);
+ theme->set_stylebox("selectedframe", "GraphNode", graphsbselected);
+ theme->set_stylebox("defaultframe", "GraphNode", graphsbdefault);
+ theme->set_stylebox("defaultfocus", "GraphNode", graphsbdeffocus);
+ theme->set_stylebox("comment", "GraphNode", graphsbcomment);
+ theme->set_stylebox("commentfocus", "GraphNode", graphsbcommentselected);
+ theme->set_stylebox("breakpoint", "GraphNode", graph_bpoint);
+ theme->set_stylebox("position", "GraphNode", graph_position);
+ theme->set_constant("separation", "GraphNode", 1 * scale);
+ theme->set_icon("port", "GraphNode", make_icon(graph_port_png));
+ theme->set_icon("close", "GraphNode", make_icon(graph_node_close_png));
+ theme->set_icon("resizer", "GraphNode", make_icon(window_resizer_png));
+ theme->set_font("title_font", "GraphNode", default_font);
+ theme->set_color("title_color", "GraphNode", Color(0, 0, 0, 1));
+ theme->set_constant("title_offset", "GraphNode", 20 * scale);
+ theme->set_constant("close_offset", "GraphNode", 18 * scale);
+ theme->set_constant("port_offset", "GraphNode", 3 * scale);
// Tree
Ref<StyleBoxTexture> tree_selected = make_stylebox(selection_png, 4, 4, 4, 4, 8, 0, 8, 0);
Ref<StyleBoxTexture> tree_selected_oof = make_stylebox(selection_oof_png, 4, 4, 4, 4, 8, 0, 8, 0);
- t->set_stylebox("bg", "Tree", make_stylebox(tree_bg_png, 4, 4, 4, 5));
- t->set_stylebox("bg_focus", "Tree", focus);
- t->set_stylebox("selected", "Tree", tree_selected_oof);
- t->set_stylebox("selected_focus", "Tree", tree_selected);
- t->set_stylebox("cursor", "Tree", focus);
- t->set_stylebox("cursor_unfocused", "Tree", focus);
- t->set_stylebox("button_pressed", "Tree", make_stylebox(button_pressed_png, 4, 4, 4, 4));
- t->set_stylebox("title_button_normal", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
- t->set_stylebox("title_button_pressed", "Tree", make_stylebox(tree_title_pressed_png, 4, 4, 4, 4));
- t->set_stylebox("title_button_hover", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
- t->set_stylebox("custom_button", "Tree", sb_button_normal);
- t->set_stylebox("custom_button_pressed", "Tree", sb_button_pressed);
- t->set_stylebox("custom_button_hover", "Tree", sb_button_hover);
-
- t->set_icon("checked", "Tree", make_icon(checked_png));
- t->set_icon("unchecked", "Tree", make_icon(unchecked_png));
- t->set_icon("updown", "Tree", make_icon(updown_png));
- t->set_icon("select_arrow", "Tree", make_icon(dropdown_png));
- t->set_icon("arrow", "Tree", make_icon(arrow_down_png));
- t->set_icon("arrow_collapsed", "Tree", make_icon(arrow_right_png));
-
- t->set_font("title_button_font", "Tree", default_font);
- t->set_font("font", "Tree", default_font);
-
- t->set_color("title_button_color", "Tree", control_font_color);
- t->set_color("font_color", "Tree", control_font_color_low);
- t->set_color("font_color_selected", "Tree", control_font_color_pressed);
- t->set_color("selection_color", "Tree", Color(0.1, 0.1, 1, 0.8));
- t->set_color("cursor_color", "Tree", Color(0, 0, 0));
- t->set_color("guide_color", "Tree", Color(0, 0, 0, 0.1));
- t->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2));
- t->set_color("relationship_line_color", "Tree", Color::html("464646"));
- t->set_color("custom_button_font_highlight", "Tree", control_font_color_hover);
-
- t->set_constant("hseparation", "Tree", 4 * scale);
- t->set_constant("vseparation", "Tree", 4 * scale);
- t->set_constant("guide_width", "Tree", 2 * scale);
- t->set_constant("item_margin", "Tree", 12 * scale);
- t->set_constant("button_margin", "Tree", 4 * scale);
- t->set_constant("draw_relationship_lines", "Tree", 0);
- t->set_constant("scroll_border", "Tree", 4);
- t->set_constant("scroll_speed", "Tree", 12);
+ theme->set_stylebox("bg", "Tree", make_stylebox(tree_bg_png, 4, 4, 4, 5));
+ theme->set_stylebox("bg_focus", "Tree", focus);
+ theme->set_stylebox("selected", "Tree", tree_selected_oof);
+ theme->set_stylebox("selected_focus", "Tree", tree_selected);
+ theme->set_stylebox("cursor", "Tree", focus);
+ theme->set_stylebox("cursor_unfocused", "Tree", focus);
+ theme->set_stylebox("button_pressed", "Tree", make_stylebox(button_pressed_png, 4, 4, 4, 4));
+ theme->set_stylebox("title_button_normal", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
+ theme->set_stylebox("title_button_pressed", "Tree", make_stylebox(tree_title_pressed_png, 4, 4, 4, 4));
+ theme->set_stylebox("title_button_hover", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
+ theme->set_stylebox("custom_button", "Tree", sb_button_normal);
+ theme->set_stylebox("custom_button_pressed", "Tree", sb_button_pressed);
+ theme->set_stylebox("custom_button_hover", "Tree", sb_button_hover);
+
+ theme->set_icon("checked", "Tree", make_icon(checked_png));
+ theme->set_icon("unchecked", "Tree", make_icon(unchecked_png));
+ theme->set_icon("updown", "Tree", make_icon(updown_png));
+ theme->set_icon("select_arrow", "Tree", make_icon(dropdown_png));
+ theme->set_icon("arrow", "Tree", make_icon(arrow_down_png));
+ theme->set_icon("arrow_collapsed", "Tree", make_icon(arrow_right_png));
+
+ theme->set_font("title_button_font", "Tree", default_font);
+ theme->set_font("font", "Tree", default_font);
+
+ theme->set_color("title_button_color", "Tree", control_font_color);
+ theme->set_color("font_color", "Tree", control_font_color_low);
+ theme->set_color("font_color_selected", "Tree", control_font_color_pressed);
+ theme->set_color("selection_color", "Tree", Color(0.1, 0.1, 1, 0.8));
+ theme->set_color("cursor_color", "Tree", Color(0, 0, 0));
+ theme->set_color("guide_color", "Tree", Color(0, 0, 0, 0.1));
+ theme->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2));
+ theme->set_color("relationship_line_color", "Tree", Color::html("464646"));
+ theme->set_color("custom_button_font_highlight", "Tree", control_font_color_hover);
+
+ theme->set_constant("hseparation", "Tree", 4 * scale);
+ theme->set_constant("vseparation", "Tree", 4 * scale);
+ theme->set_constant("guide_width", "Tree", 2 * scale);
+ theme->set_constant("item_margin", "Tree", 12 * scale);
+ theme->set_constant("button_margin", "Tree", 4 * scale);
+ theme->set_constant("draw_relationship_lines", "Tree", 0);
+ theme->set_constant("scroll_border", "Tree", 4);
+ theme->set_constant("scroll_speed", "Tree", 12);
// ItemList
Ref<StyleBoxTexture> item_selected = make_stylebox(selection_png, 4, 4, 4, 4, 8, 2, 8, 2);
Ref<StyleBoxTexture> item_selected_oof = make_stylebox(selection_oof_png, 4, 4, 4, 4, 8, 2, 8, 2);
- t->set_stylebox("bg", "ItemList", make_stylebox(tree_bg_png, 4, 4, 4, 5));
- t->set_stylebox("bg_focus", "ItemList", focus);
- t->set_constant("hseparation", "ItemList", 4);
- t->set_constant("vseparation", "ItemList", 2);
- t->set_constant("icon_margin", "ItemList", 4);
- t->set_constant("line_separation", "ItemList", 2 * scale);
- t->set_font("font", "ItemList", default_font);
- t->set_color("font_color", "ItemList", control_font_color_lower);
- t->set_color("font_color_selected", "ItemList", control_font_color_pressed);
- t->set_color("guide_color", "ItemList", Color(0, 0, 0, 0.1));
- t->set_stylebox("selected", "ItemList", item_selected_oof);
- t->set_stylebox("selected_focus", "ItemList", item_selected);
- t->set_stylebox("cursor", "ItemList", focus);
- t->set_stylebox("cursor_unfocused", "ItemList", focus);
+ theme->set_stylebox("bg", "ItemList", make_stylebox(tree_bg_png, 4, 4, 4, 5));
+ theme->set_stylebox("bg_focus", "ItemList", focus);
+ theme->set_constant("hseparation", "ItemList", 4);
+ theme->set_constant("vseparation", "ItemList", 2);
+ theme->set_constant("icon_margin", "ItemList", 4);
+ theme->set_constant("line_separation", "ItemList", 2 * scale);
+ theme->set_font("font", "ItemList", default_font);
+ theme->set_color("font_color", "ItemList", control_font_color_lower);
+ theme->set_color("font_color_selected", "ItemList", control_font_color_pressed);
+ theme->set_color("guide_color", "ItemList", Color(0, 0, 0, 0.1));
+ theme->set_stylebox("selected", "ItemList", item_selected_oof);
+ theme->set_stylebox("selected_focus", "ItemList", item_selected);
+ theme->set_stylebox("cursor", "ItemList", focus);
+ theme->set_stylebox("cursor_unfocused", "ItemList", focus);
// TabContainer
@@ -689,88 +691,88 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
tc_sb->set_expand_margin_size(MARGIN_TOP, 2 * scale);
tc_sb->set_default_margin(MARGIN_TOP, 8 * scale);
- t->set_stylebox("tab_fg", "TabContainer", sb_expand(make_stylebox(tab_current_png, 4, 4, 4, 1, 16, 4, 16, 4), 2, 2, 2, 2));
- t->set_stylebox("tab_bg", "TabContainer", sb_expand(make_stylebox(tab_behind_png, 5, 5, 5, 1, 16, 6, 16, 4), 3, 0, 3, 3));
- t->set_stylebox("panel", "TabContainer", tc_sb);
+ theme->set_stylebox("tab_fg", "TabContainer", sb_expand(make_stylebox(tab_current_png, 4, 4, 4, 1, 16, 4, 16, 4), 2, 2, 2, 2));
+ theme->set_stylebox("tab_bg", "TabContainer", sb_expand(make_stylebox(tab_behind_png, 5, 5, 5, 1, 16, 6, 16, 4), 3, 0, 3, 3));
+ theme->set_stylebox("panel", "TabContainer", tc_sb);
- t->set_icon("increment", "TabContainer", make_icon(scroll_button_right_png));
- t->set_icon("increment_highlight", "TabContainer", make_icon(scroll_button_right_hl_png));
- t->set_icon("decrement", "TabContainer", make_icon(scroll_button_left_png));
- t->set_icon("decrement_highlight", "TabContainer", make_icon(scroll_button_left_hl_png));
- t->set_icon("menu", "TabContainer", make_icon(tab_menu_png));
- t->set_icon("menu_highlight", "TabContainer", make_icon(tab_menu_hl_png));
+ theme->set_icon("increment", "TabContainer", make_icon(scroll_button_right_png));
+ theme->set_icon("increment_highlight", "TabContainer", make_icon(scroll_button_right_hl_png));
+ theme->set_icon("decrement", "TabContainer", make_icon(scroll_button_left_png));
+ theme->set_icon("decrement_highlight", "TabContainer", make_icon(scroll_button_left_hl_png));
+ theme->set_icon("menu", "TabContainer", make_icon(tab_menu_png));
+ theme->set_icon("menu_highlight", "TabContainer", make_icon(tab_menu_hl_png));
- t->set_font("font", "TabContainer", default_font);
+ theme->set_font("font", "TabContainer", default_font);
- t->set_color("font_color_fg", "TabContainer", control_font_color_hover);
- t->set_color("font_color_bg", "TabContainer", control_font_color_low);
- t->set_color("font_color_disabled", "TabContainer", control_font_color_disabled);
+ theme->set_color("font_color_fg", "TabContainer", control_font_color_hover);
+ theme->set_color("font_color_bg", "TabContainer", control_font_color_low);
+ theme->set_color("font_color_disabled", "TabContainer", control_font_color_disabled);
- t->set_constant("side_margin", "TabContainer", 8 * scale);
- t->set_constant("top_margin", "TabContainer", 24 * scale);
- t->set_constant("label_valign_fg", "TabContainer", 0 * scale);
- t->set_constant("label_valign_bg", "TabContainer", 2 * scale);
- t->set_constant("hseparation", "TabContainer", 4 * scale);
+ theme->set_constant("side_margin", "TabContainer", 8 * scale);
+ theme->set_constant("top_margin", "TabContainer", 24 * scale);
+ theme->set_constant("label_valign_fg", "TabContainer", 0 * scale);
+ theme->set_constant("label_valign_bg", "TabContainer", 2 * scale);
+ theme->set_constant("hseparation", "TabContainer", 4 * scale);
// Tabs
- t->set_stylebox("tab_fg", "Tabs", sb_expand(make_stylebox(tab_current_png, 4, 3, 4, 1, 16, 3, 16, 2), 2, 2, 2, 2));
- t->set_stylebox("tab_bg", "Tabs", sb_expand(make_stylebox(tab_behind_png, 5, 4, 5, 1, 16, 5, 16, 2), 3, 3, 3, 3));
- t->set_stylebox("panel", "Tabs", tc_sb);
- t->set_stylebox("button_pressed", "Tabs", make_stylebox(button_pressed_png, 4, 4, 4, 4));
- t->set_stylebox("button", "Tabs", make_stylebox(button_normal_png, 4, 4, 4, 4));
+ theme->set_stylebox("tab_fg", "Tabs", sb_expand(make_stylebox(tab_current_png, 4, 3, 4, 1, 16, 3, 16, 2), 2, 2, 2, 2));
+ theme->set_stylebox("tab_bg", "Tabs", sb_expand(make_stylebox(tab_behind_png, 5, 4, 5, 1, 16, 5, 16, 2), 3, 3, 3, 3));
+ theme->set_stylebox("panel", "Tabs", tc_sb);
+ theme->set_stylebox("button_pressed", "Tabs", make_stylebox(button_pressed_png, 4, 4, 4, 4));
+ theme->set_stylebox("button", "Tabs", make_stylebox(button_normal_png, 4, 4, 4, 4));
- t->set_icon("increment", "Tabs", make_icon(scroll_button_right_png));
- t->set_icon("increment_highlight", "Tabs", make_icon(scroll_button_right_hl_png));
- t->set_icon("decrement", "Tabs", make_icon(scroll_button_left_png));
- t->set_icon("decrement_highlight", "Tabs", make_icon(scroll_button_left_hl_png));
- t->set_icon("close", "Tabs", make_icon(tab_close_png));
+ theme->set_icon("increment", "Tabs", make_icon(scroll_button_right_png));
+ theme->set_icon("increment_highlight", "Tabs", make_icon(scroll_button_right_hl_png));
+ theme->set_icon("decrement", "Tabs", make_icon(scroll_button_left_png));
+ theme->set_icon("decrement_highlight", "Tabs", make_icon(scroll_button_left_hl_png));
+ theme->set_icon("close", "Tabs", make_icon(tab_close_png));
- t->set_font("font", "Tabs", default_font);
+ theme->set_font("font", "Tabs", default_font);
- t->set_color("font_color_fg", "Tabs", control_font_color_hover);
- t->set_color("font_color_bg", "Tabs", control_font_color_low);
- t->set_color("font_color_disabled", "Tabs", control_font_color_disabled);
+ theme->set_color("font_color_fg", "Tabs", control_font_color_hover);
+ theme->set_color("font_color_bg", "Tabs", control_font_color_low);
+ theme->set_color("font_color_disabled", "Tabs", control_font_color_disabled);
- t->set_constant("top_margin", "Tabs", 24 * scale);
- t->set_constant("label_valign_fg", "Tabs", 0 * scale);
- t->set_constant("label_valign_bg", "Tabs", 2 * scale);
- t->set_constant("hseparation", "Tabs", 4 * scale);
+ theme->set_constant("top_margin", "Tabs", 24 * scale);
+ theme->set_constant("label_valign_fg", "Tabs", 0 * scale);
+ theme->set_constant("label_valign_bg", "Tabs", 2 * scale);
+ theme->set_constant("hseparation", "Tabs", 4 * scale);
// Separators
- t->set_stylebox("separator", "HSeparator", make_stylebox(vseparator_png, 3, 3, 3, 3));
- t->set_stylebox("separator", "VSeparator", make_stylebox(hseparator_png, 3, 3, 3, 3));
+ theme->set_stylebox("separator", "HSeparator", make_stylebox(vseparator_png, 3, 3, 3, 3));
+ theme->set_stylebox("separator", "VSeparator", make_stylebox(hseparator_png, 3, 3, 3, 3));
- t->set_icon("close", "Icons", make_icon(icon_close_png));
- t->set_font("normal", "Fonts", default_font);
- t->set_font("large", "Fonts", large_font);
+ theme->set_icon("close", "Icons", make_icon(icon_close_png));
+ theme->set_font("normal", "Fonts", default_font);
+ theme->set_font("large", "Fonts", large_font);
- t->set_constant("separation", "HSeparator", 4 * scale);
- t->set_constant("separation", "VSeparator", 4 * scale);
+ theme->set_constant("separation", "HSeparator", 4 * scale);
+ theme->set_constant("separation", "VSeparator", 4 * scale);
// Dialogs
- t->set_constant("margin", "Dialogs", 8 * scale);
- t->set_constant("button_margin", "Dialogs", 32 * scale);
+ theme->set_constant("margin", "Dialogs", 8 * scale);
+ theme->set_constant("button_margin", "Dialogs", 32 * scale);
// FileDialog
- t->set_icon("folder", "FileDialog", make_icon(icon_folder_png));
- t->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7));
+ theme->set_icon("folder", "FileDialog", make_icon(icon_folder_png));
+ theme->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7));
// colorPicker
- t->set_constant("margin", "ColorPicker", 4 * scale);
- t->set_constant("sv_width", "ColorPicker", 256 * scale);
- t->set_constant("sv_height", "ColorPicker", 256 * scale);
- t->set_constant("h_width", "ColorPicker", 30 * scale);
- t->set_constant("label_width", "ColorPicker", 10 * scale);
+ theme->set_constant("margin", "ColorPicker", 4 * scale);
+ theme->set_constant("sv_width", "ColorPicker", 256 * scale);
+ theme->set_constant("sv_height", "ColorPicker", 256 * scale);
+ theme->set_constant("h_width", "ColorPicker", 30 * scale);
+ theme->set_constant("label_width", "ColorPicker", 10 * scale);
- t->set_icon("screen_picker", "ColorPicker", make_icon(icon_color_pick_png));
- t->set_icon("add_preset", "ColorPicker", make_icon(icon_add_png));
- t->set_icon("color_hue", "ColorPicker", make_icon(color_picker_hue_png));
- t->set_icon("color_sample", "ColorPicker", make_icon(color_picker_sample_png));
+ theme->set_icon("screen_picker", "ColorPicker", make_icon(icon_color_pick_png));
+ theme->set_icon("add_preset", "ColorPicker", make_icon(icon_add_png));
+ theme->set_icon("color_hue", "ColorPicker", make_icon(color_picker_hue_png));
+ theme->set_icon("color_sample", "ColorPicker", make_icon(color_picker_sample_png));
// TooltipPanel
@@ -778,111 +780,111 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
for (int i = 0; i < 4; i++)
style_tt->set_expand_margin_size((Margin)i, 4 * scale);
- t->set_stylebox("panel", "TooltipPanel", style_tt);
+ theme->set_stylebox("panel", "TooltipPanel", style_tt);
- t->set_font("font", "TooltipLabel", default_font);
+ theme->set_font("font", "TooltipLabel", default_font);
- t->set_color("font_color", "TooltipLabel", Color(0, 0, 0));
- t->set_color("font_color_shadow", "TooltipLabel", Color(0, 0, 0, 0.1));
+ theme->set_color("font_color", "TooltipLabel", Color(0, 0, 0));
+ theme->set_color("font_color_shadow", "TooltipLabel", Color(0, 0, 0, 0.1));
- t->set_constant("shadow_offset_x", "TooltipLabel", 1);
- t->set_constant("shadow_offset_y", "TooltipLabel", 1);
+ theme->set_constant("shadow_offset_x", "TooltipLabel", 1);
+ theme->set_constant("shadow_offset_y", "TooltipLabel", 1);
// RichTextLabel
- t->set_stylebox("focus", "RichTextLabel", focus);
+ theme->set_stylebox("focus", "RichTextLabel", focus);
- t->set_font("normal_font", "RichTextLabel", default_font);
- t->set_font("bold_font", "RichTextLabel", default_font);
- t->set_font("italics_font", "RichTextLabel", default_font);
- t->set_font("bold_italics_font", "RichTextLabel", default_font);
- t->set_font("mono_font", "RichTextLabel", default_font);
+ theme->set_font("normal_font", "RichTextLabel", default_font);
+ theme->set_font("bold_font", "RichTextLabel", default_font);
+ theme->set_font("italics_font", "RichTextLabel", default_font);
+ theme->set_font("bold_italics_font", "RichTextLabel", default_font);
+ theme->set_font("mono_font", "RichTextLabel", default_font);
- t->set_color("default_color", "RichTextLabel", control_font_color);
- t->set_color("font_color_selected", "RichTextLabel", font_color_selection);
- t->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8));
+ theme->set_color("default_color", "RichTextLabel", control_font_color);
+ theme->set_color("font_color_selected", "RichTextLabel", font_color_selection);
+ theme->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8));
- t->set_constant("line_separation", "RichTextLabel", 1 * scale);
- t->set_constant("table_hseparation", "RichTextLabel", 3 * scale);
- t->set_constant("table_vseparation", "RichTextLabel", 3 * scale);
+ theme->set_constant("line_separation", "RichTextLabel", 1 * scale);
+ theme->set_constant("table_hseparation", "RichTextLabel", 3 * scale);
+ theme->set_constant("table_vseparation", "RichTextLabel", 3 * scale);
// Containers
- t->set_stylebox("bg", "VSplitContainer", make_stylebox(vsplit_bg_png, 1, 1, 1, 1));
- t->set_stylebox("bg", "HSplitContainer", make_stylebox(hsplit_bg_png, 1, 1, 1, 1));
-
- t->set_icon("grabber", "VSplitContainer", make_icon(vsplitter_png));
- t->set_icon("grabber", "HSplitContainer", make_icon(hsplitter_png));
-
- t->set_constant("separation", "HBoxContainer", 4 * scale);
- t->set_constant("separation", "VBoxContainer", 4 * scale);
- t->set_constant("margin_left", "MarginContainer", 8 * scale);
- t->set_constant("margin_top", "MarginContainer", 0 * scale);
- t->set_constant("margin_right", "MarginContainer", 0 * scale);
- t->set_constant("margin_bottom", "MarginContainer", 0 * scale);
- t->set_constant("hseparation", "GridContainer", 4 * scale);
- t->set_constant("vseparation", "GridContainer", 4 * scale);
- t->set_constant("separation", "HSplitContainer", 12 * scale);
- t->set_constant("separation", "VSplitContainer", 12 * scale);
- t->set_constant("autohide", "HSplitContainer", 1 * scale);
- t->set_constant("autohide", "VSplitContainer", 1 * scale);
+ theme->set_stylebox("bg", "VSplitContainer", make_stylebox(vsplit_bg_png, 1, 1, 1, 1));
+ theme->set_stylebox("bg", "HSplitContainer", make_stylebox(hsplit_bg_png, 1, 1, 1, 1));
+
+ theme->set_icon("grabber", "VSplitContainer", make_icon(vsplitter_png));
+ theme->set_icon("grabber", "HSplitContainer", make_icon(hsplitter_png));
+
+ theme->set_constant("separation", "HBoxContainer", 4 * scale);
+ theme->set_constant("separation", "VBoxContainer", 4 * scale);
+ theme->set_constant("margin_left", "MarginContainer", 8 * scale);
+ theme->set_constant("margin_top", "MarginContainer", 0 * scale);
+ theme->set_constant("margin_right", "MarginContainer", 0 * scale);
+ theme->set_constant("margin_bottom", "MarginContainer", 0 * scale);
+ theme->set_constant("hseparation", "GridContainer", 4 * scale);
+ theme->set_constant("vseparation", "GridContainer", 4 * scale);
+ theme->set_constant("separation", "HSplitContainer", 12 * scale);
+ theme->set_constant("separation", "VSplitContainer", 12 * scale);
+ theme->set_constant("autohide", "HSplitContainer", 1 * scale);
+ theme->set_constant("autohide", "VSplitContainer", 1 * scale);
// HButtonArray
- t->set_stylebox("normal", "HButtonArray", sb_button_normal);
- t->set_stylebox("selected", "HButtonArray", sb_button_pressed);
- t->set_stylebox("hover", "HButtonArray", sb_button_hover);
+ theme->set_stylebox("normal", "HButtonArray", sb_button_normal);
+ theme->set_stylebox("selected", "HButtonArray", sb_button_pressed);
+ theme->set_stylebox("hover", "HButtonArray", sb_button_hover);
- t->set_font("font", "HButtonArray", default_font);
- t->set_font("font_selected", "HButtonArray", default_font);
+ theme->set_font("font", "HButtonArray", default_font);
+ theme->set_font("font_selected", "HButtonArray", default_font);
- t->set_color("font_color", "HButtonArray", control_font_color_low);
- t->set_color("font_color_selected", "HButtonArray", control_font_color_hover);
+ theme->set_color("font_color", "HButtonArray", control_font_color_low);
+ theme->set_color("font_color_selected", "HButtonArray", control_font_color_hover);
- t->set_constant("icon_separator", "HButtonArray", 2 * scale);
- t->set_constant("button_separator", "HButtonArray", 4 * scale);
+ theme->set_constant("icon_separator", "HButtonArray", 2 * scale);
+ theme->set_constant("button_separator", "HButtonArray", 4 * scale);
- t->set_stylebox("focus", "HButtonArray", focus);
+ theme->set_stylebox("focus", "HButtonArray", focus);
// VButtonArray
- t->set_stylebox("normal", "VButtonArray", sb_button_normal);
- t->set_stylebox("selected", "VButtonArray", sb_button_pressed);
- t->set_stylebox("hover", "VButtonArray", sb_button_hover);
+ theme->set_stylebox("normal", "VButtonArray", sb_button_normal);
+ theme->set_stylebox("selected", "VButtonArray", sb_button_pressed);
+ theme->set_stylebox("hover", "VButtonArray", sb_button_hover);
- t->set_font("font", "VButtonArray", default_font);
- t->set_font("font_selected", "VButtonArray", default_font);
+ theme->set_font("font", "VButtonArray", default_font);
+ theme->set_font("font_selected", "VButtonArray", default_font);
- t->set_color("font_color", "VButtonArray", control_font_color_low);
- t->set_color("font_color_selected", "VButtonArray", control_font_color_hover);
+ theme->set_color("font_color", "VButtonArray", control_font_color_low);
+ theme->set_color("font_color_selected", "VButtonArray", control_font_color_hover);
- t->set_constant("icon_separator", "VButtonArray", 2 * scale);
- t->set_constant("button_separator", "VButtonArray", 4 * scale);
+ theme->set_constant("icon_separator", "VButtonArray", 2 * scale);
+ theme->set_constant("button_separator", "VButtonArray", 4 * scale);
- t->set_stylebox("focus", "VButtonArray", focus);
+ theme->set_stylebox("focus", "VButtonArray", focus);
// ReferenceRect
Ref<StyleBoxTexture> ttnc = make_stylebox(full_panel_bg_png, 8, 8, 8, 8);
ttnc->set_draw_center(false);
- t->set_stylebox("border", "ReferenceRect", make_stylebox(reference_border_png, 4, 4, 4, 4));
- t->set_stylebox("panelnc", "Panel", ttnc);
- t->set_stylebox("panelf", "Panel", tc_sb);
+ theme->set_stylebox("border", "ReferenceRect", make_stylebox(reference_border_png, 4, 4, 4, 4));
+ theme->set_stylebox("panelnc", "Panel", ttnc);
+ theme->set_stylebox("panelf", "Panel", tc_sb);
Ref<StyleBoxTexture> sb_pc = make_stylebox(tab_container_bg_png, 4, 4, 4, 4, 7, 7, 7, 7);
- t->set_stylebox("panel", "PanelContainer", sb_pc);
-
- t->set_icon("minus", "GraphEdit", make_icon(icon_zoom_less_png));
- t->set_icon("reset", "GraphEdit", make_icon(icon_zoom_reset_png));
- t->set_icon("more", "GraphEdit", make_icon(icon_zoom_more_png));
- t->set_icon("snap", "GraphEdit", make_icon(icon_snap_png));
- t->set_stylebox("bg", "GraphEdit", make_stylebox(tree_bg_png, 4, 4, 4, 5));
- t->set_color("grid_minor", "GraphEdit", Color(1, 1, 1, 0.05));
- t->set_color("grid_major", "GraphEdit", Color(1, 1, 1, 0.2));
- t->set_constant("bezier_len_pos", "GraphEdit", 80 * scale);
- t->set_constant("bezier_len_neg", "GraphEdit", 160 * scale);
-
- t->set_icon("logo", "Icons", make_icon(logo_png));
+ theme->set_stylebox("panel", "PanelContainer", sb_pc);
+
+ theme->set_icon("minus", "GraphEdit", make_icon(icon_zoom_less_png));
+ theme->set_icon("reset", "GraphEdit", make_icon(icon_zoom_reset_png));
+ theme->set_icon("more", "GraphEdit", make_icon(icon_zoom_more_png));
+ theme->set_icon("snap", "GraphEdit", make_icon(icon_snap_png));
+ theme->set_stylebox("bg", "GraphEdit", make_stylebox(tree_bg_png, 4, 4, 4, 5));
+ theme->set_color("grid_minor", "GraphEdit", Color(1, 1, 1, 0.05));
+ theme->set_color("grid_major", "GraphEdit", Color(1, 1, 1, 0.2));
+ theme->set_constant("bezier_len_pos", "GraphEdit", 80 * scale);
+ theme->set_constant("bezier_len_neg", "GraphEdit", 160 * scale);
+
+ theme->set_icon("logo", "Icons", make_icon(logo_png));
// Theme
diff --git a/scene/resources/default_theme/scroll_grabber_pressed.png b/scene/resources/default_theme/scroll_grabber_pressed.png
new file mode 100644
index 0000000000..a46d242ddd
--- /dev/null
+++ b/scene/resources/default_theme/scroll_grabber_pressed.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index 70a8ad12cb..bed4bdb760 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -334,6 +334,10 @@ static const unsigned char scroll_grabber_hl_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x6c, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x97, 0xd0, 0xdf, 0x92, 0xcb, 0xdc, 0x84, 0xbb, 0xd4, 0x92, 0xca, 0xdc, 0x95, 0xd0, 0xdd, 0x83, 0xbb, 0xd3, 0x8b, 0xc8, 0xd7, 0x79, 0xb5, 0xcb, 0x78, 0xb4, 0xca, 0x73, 0xb0, 0xc7, 0x73, 0xb0, 0xc7, 0x7b, 0xc0, 0xcf, 0x79, 0xc5, 0xd1, 0x6b, 0xae, 0xc1, 0x75, 0xc6, 0xcf, 0x70, 0xbc, 0xca, 0x64, 0xa6, 0xbc, 0x71, 0xbc, 0xc9, 0x82, 0xba, 0xd4, 0x6a, 0xa2, 0xc6, 0x62, 0x9a, 0xc2, 0x61, 0x9a, 0xc1, 0x68, 0x9f, 0xc2, 0x5d, 0x92, 0xbb, 0x5c, 0x92, 0xb8, 0x58, 0x8d, 0xb6, 0x59, 0x8e, 0xb3, 0x56, 0x89, 0xb0, 0x5c, 0x91, 0xb2, 0x53, 0x84, 0xa9, 0x58, 0x8f, 0xae, 0x54, 0x83, 0xa4, 0x57, 0x8e, 0xad, 0x64, 0xa5, 0xba, 0xff, 0xff, 0xff, 0xbb, 0x65, 0x65, 0x27, 0x0, 0x0, 0x0, 0x13, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x25, 0xad, 0xf1, 0xad, 0x27, 0xef, 0xad, 0xf1, 0xf3, 0xf1, 0xf3, 0xad, 0x28, 0xef, 0x27, 0xad, 0xf2, 0xad, 0xcd, 0x8a, 0x27, 0xfe, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x23, 0x2a, 0x62, 0x6c, 0x3a, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x50, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc0, 0x7, 0x18, 0x99, 0x98, 0x85, 0x59, 0x18, 0x21, 0x6c, 0x56, 0x36, 0x11, 0x51, 0x31, 0x11, 0x36, 0x56, 0x30, 0x87, 0x5d, 0x5c, 0x2, 0x8, 0xc4, 0xd9, 0xc1, 0x1c, 0xe, 0x49, 0x29, 0x20, 0x90, 0xe4, 0x4, 0x73, 0xb8, 0xa4, 0x65, 0x80, 0x40, 0x9a, 0x1b, 0xcc, 0xe1, 0x91, 0x95, 0x3, 0x2, 0x59, 0x1e, 0x30, 0x87, 0x97, 0x4f, 0x5e, 0x41, 0x41, 0x91, 0x8f, 0x17, 0x62, 0x1c, 0xbf, 0x80, 0xa0, 0x92, 0x10, 0x3f, 0x5e, 0xdb, 0x1, 0x41, 0x87, 0x4, 0x7d, 0x15, 0xc4, 0xfd, 0x6a, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
+static const unsigned char scroll_grabber_pressed_png[] = {
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x6, 0x0, 0x0, 0x0, 0x56, 0x75, 0x5c, 0xe7, 0x0, 0x0, 0x0, 0x4, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0x8, 0x7c, 0x8, 0x64, 0x88, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xd, 0xd7, 0x0, 0x0, 0xd, 0xd7, 0x1, 0x42, 0x28, 0x9b, 0x78, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0x66, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0xcd, 0x91, 0xb1, 0xa, 0xc0, 0x20, 0x10, 0x43, 0x63, 0x71, 0xbf, 0x5f, 0x12, 0x9c, 0xfd, 0x1a, 0x3f, 0xcd, 0xa9, 0x83, 0xe0, 0x2f, 0x65, 0x2f, 0x9c, 0x8b, 0x83, 0x47, 0xed, 0x60, 0xbb, 0x34, 0xdb, 0x3d, 0x12, 0x48, 0x38, 0xa7, 0xaa, 0xd8, 0xd1, 0xb1, 0xe5, 0x7e, 0x13, 0xf0, 0xf3, 0xd1, 0x5a, 0xf3, 0x24, 0x23, 0x80, 0x34, 0x50, 0x11, 0x91, 0x1a, 0x42, 0xb8, 0x96, 0x1, 0x92, 0x51, 0x55, 0xf3, 0x84, 0x32, 0x49, 0x0, 0x38, 0x9f, 0x2a, 0x25, 0xdc, 0x65, 0xd8, 0xe7, 0xd1, 0x65, 0xe1, 0x31, 0xcc, 0x6c, 0x10, 0x91, 0x3a, 0x3a, 0x9b, 0xd1, 0xb3, 0xc7, 0xfd, 0xef, 0x71, 0x1d, 0x42, 0xe6, 0x21, 0x43, 0xf5, 0x2b, 0xd8, 0x6c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+};
+
static const unsigned char selection_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xfd, 0xfb, 0xff, 0xfd, 0xf7, 0xff, 0xfd, 0xf7, 0xff, 0xfd, 0xf7, 0xff, 0xfd, 0xf6, 0xff, 0xf6, 0xf4, 0xff, 0x15, 0x15, 0x17, 0xff, 0x70, 0xc0, 0x21, 0x0, 0x0, 0x0, 0xe, 0x74, 0x52, 0x4e, 0x53, 0x6, 0xf, 0x16, 0x18, 0x2a, 0x3b, 0x40, 0x3c, 0x6, 0x3d, 0x44, 0x3e, 0x31, 0x25, 0x8, 0x3d, 0x16, 0xb4, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xe, 0x6f, 0xbd, 0x30, 0x4f, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x37, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x54, 0x36, 0x6, 0x2, 0x23, 0x1, 0x6, 0x91, 0xb0, 0x34, 0x20, 0x48, 0x75, 0x64, 0x50, 0xef, 0x5c, 0x5, 0x4, 0x33, 0x8a, 0x18, 0xcc, 0xf6, 0xdc, 0x5, 0x82, 0xd3, 0xc9, 0xc, 0x66, 0x6b, 0x41, 0x8c, 0x5b, 0x94, 0x33, 0x60, 0x6, 0xc2, 0xad, 0x80, 0x5b, 0xa, 0x73, 0x6, 0x0, 0x45, 0x34, 0x48, 0x41, 0xa3, 0xc5, 0x91, 0x23, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 2fdc4c9e24..e424ee48a8 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -43,10 +43,10 @@ bool DynamicFontData::CacheID::operator<(CacheID right) const {
return false;
}
-Ref<DynamicFontAtSize> DynamicFontData::_get_dynamic_font_at_size(CacheID p_id) {
+Ref<DynamicFontAtSize> DynamicFontData::_get_dynamic_font_at_size(CacheID p_cache_id) {
- if (size_cache.has(p_id)) {
- return Ref<DynamicFontAtSize>(size_cache[p_id]);
+ if (size_cache.has(p_cache_id)) {
+ return Ref<DynamicFontAtSize>(size_cache[p_cache_id]);
}
Ref<DynamicFontAtSize> dfas;
@@ -55,8 +55,8 @@ Ref<DynamicFontAtSize> DynamicFontData::_get_dynamic_font_at_size(CacheID p_id)
dfas->font = Ref<DynamicFontData>(this);
- size_cache[p_id] = dfas.ptr();
- dfas->id = p_id;
+ size_cache[p_cache_id] = dfas.ptr();
+ dfas->id = p_cache_id;
dfas->_load();
return dfas;
@@ -524,7 +524,7 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
if (mh > texsize)
texsize = mh; //special case, adapt to it?
- texsize = nearest_power_of_2(texsize);
+ texsize = next_power_of_2(texsize);
texsize = MIN(texsize, 4096);
@@ -861,8 +861,8 @@ void DynamicFont::_get_property_list(List<PropertyInfo> *p_list) const {
void DynamicFont::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_font_data", "data:DynamicFontData"), &DynamicFont::set_font_data);
- ClassDB::bind_method(D_METHOD("get_font_data:DynamicFontData"), &DynamicFont::get_font_data);
+ ClassDB::bind_method(D_METHOD("set_font_data", "data"), &DynamicFont::set_font_data);
+ ClassDB::bind_method(D_METHOD("get_font_data"), &DynamicFont::get_font_data);
ClassDB::bind_method(D_METHOD("set_size", "data"), &DynamicFont::set_size);
ClassDB::bind_method(D_METHOD("get_size"), &DynamicFont::get_size);
@@ -874,9 +874,9 @@ void DynamicFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_spacing", "type", "value"), &DynamicFont::set_spacing);
ClassDB::bind_method(D_METHOD("get_spacing", "type"), &DynamicFont::get_spacing);
- ClassDB::bind_method(D_METHOD("add_fallback", "data:DynamicFontData"), &DynamicFont::add_fallback);
- ClassDB::bind_method(D_METHOD("set_fallback", "idx", "data:DynamicFontData"), &DynamicFont::set_fallback);
- ClassDB::bind_method(D_METHOD("get_fallback:DynamicFontData", "idx"), &DynamicFont::get_fallback);
+ ClassDB::bind_method(D_METHOD("add_fallback", "data"), &DynamicFont::add_fallback);
+ ClassDB::bind_method(D_METHOD("set_fallback", "idx", "data"), &DynamicFont::set_fallback);
+ ClassDB::bind_method(D_METHOD("get_fallback", "idx"), &DynamicFont::get_fallback);
ClassDB::bind_method(D_METHOD("remove_fallback", "idx"), &DynamicFont::remove_fallback);
ClassDB::bind_method(D_METHOD("get_fallback_count"), &DynamicFont::get_fallback_count);
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index 7c94def5aa..9024761b96 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -72,7 +72,7 @@ private:
friend class DynamicFont;
- Ref<DynamicFontAtSize> _get_dynamic_font_at_size(CacheID p_cache);
+ Ref<DynamicFontAtSize> _get_dynamic_font_at_size(CacheID p_cache_id);
protected:
static void _bind_methods();
diff --git a/scene/resources/dynamic_font_stb.cpp b/scene/resources/dynamic_font_stb.cpp
index 397349bbf9..fa8cf4723b 100644
--- a/scene/resources/dynamic_font_stb.cpp
+++ b/scene/resources/dynamic_font_stb.cpp
@@ -289,7 +289,7 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
if (mh > texsize)
texsize = mh; //special case, adapt to it?
- texsize = nearest_power_of_2(texsize);
+ texsize = next_power_of_2(texsize);
texsize = MIN(texsize, 4096);
@@ -386,8 +386,8 @@ DynamicFontAtSize::~DynamicFontAtSize() {
void DynamicFont::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_font_data", "data:DynamicFontData"), &DynamicFont::set_font_data);
- ClassDB::bind_method(D_METHOD("get_font_data:DynamicFontData"), &DynamicFont::get_font_data);
+ ClassDB::bind_method(D_METHOD("set_font_data", "data"), &DynamicFont::set_font_data);
+ ClassDB::bind_method(D_METHOD("get_font_data"), &DynamicFont::get_font_data);
ClassDB::bind_method(D_METHOD("set_size", "data"), &DynamicFont::set_size);
ClassDB::bind_method(D_METHOD("get_size"), &DynamicFont::get_size);
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index accced404b..0bf6a50d93 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -819,7 +819,7 @@ float Environment::get_fog_height_curve() const {
void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_background", "mode"), &Environment::set_background);
- ClassDB::bind_method(D_METHOD("set_sky", "sky:Sky"), &Environment::set_sky);
+ ClassDB::bind_method(D_METHOD("set_sky", "sky"), &Environment::set_sky);
ClassDB::bind_method(D_METHOD("set_sky_scale", "scale"), &Environment::set_sky_scale);
ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &Environment::set_bg_color);
ClassDB::bind_method(D_METHOD("set_bg_energy", "energy"), &Environment::set_bg_energy);
@@ -829,7 +829,7 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_ambient_light_sky_contribution", "energy"), &Environment::set_ambient_light_sky_contribution);
ClassDB::bind_method(D_METHOD("get_background"), &Environment::get_background);
- ClassDB::bind_method(D_METHOD("get_sky:CubeMap"), &Environment::get_sky);
+ ClassDB::bind_method(D_METHOD("get_sky"), &Environment::get_sky);
ClassDB::bind_method(D_METHOD("get_sky_scale"), &Environment::get_sky_scale);
ClassDB::bind_method(D_METHOD("get_bg_color"), &Environment::get_bg_color);
ClassDB::bind_method(D_METHOD("get_bg_energy"), &Environment::get_bg_energy);
@@ -1104,8 +1104,8 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_adjustment_saturation", "saturation"), &Environment::set_adjustment_saturation);
ClassDB::bind_method(D_METHOD("get_adjustment_saturation"), &Environment::get_adjustment_saturation);
- ClassDB::bind_method(D_METHOD("set_adjustment_color_correction", "color_correction:Texture"), &Environment::set_adjustment_color_correction);
- ClassDB::bind_method(D_METHOD("get_adjustment_color_correction:Texture"), &Environment::get_adjustment_color_correction);
+ ClassDB::bind_method(D_METHOD("set_adjustment_color_correction", "color_correction"), &Environment::set_adjustment_color_correction);
+ ClassDB::bind_method(D_METHOD("get_adjustment_color_correction"), &Environment::get_adjustment_color_correction);
ADD_GROUP("Adjustments", "adjustment_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "adjustment_enabled"), "set_adjustment_enable", "is_adjustment_enabled");
@@ -1135,12 +1135,14 @@ void Environment::_bind_methods() {
Environment::Environment() {
+ environment = VS::get_singleton()->environment_create();
+
bg_mode = BG_CLEAR_COLOR;
bg_sky_scale = 1.0;
bg_energy = 1.0;
bg_canvas_max_layer = 0;
ambient_energy = 1.0;
- ambient_sky_contribution = 0;
+ ambient_sky_contribution = 1.0;
tone_mapper = TONE_MAPPER_LINEAR;
tonemap_exposure = 1.0;
@@ -1160,8 +1162,6 @@ Environment::Environment() {
set_adjustment_enable(adjustment_enabled); //update
- environment = VS::get_singleton()->environment_create();
-
ssr_enabled = false;
ssr_max_steps = 64;
ssr_fade_in = 0.15;
diff --git a/scene/resources/environment.h b/scene/resources/environment.h
index a7c0e2a03d..3a6906aa27 100644
--- a/scene/resources/environment.h
+++ b/scene/resources/environment.h
@@ -224,10 +224,10 @@ public:
void set_ssr_max_steps(int p_steps);
int get_ssr_max_steps() const;
- void set_ssr_fade_in(float p_transition);
+ void set_ssr_fade_in(float p_fade_in);
float get_ssr_fade_in() const;
- void set_ssr_fade_out(float p_transition);
+ void set_ssr_fade_out(float p_fade_out);
float get_ssr_fade_out() const;
void set_ssr_depth_tolerance(float p_depth_tolerance);
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index a6a70d775f..035e514eac 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -179,14 +179,14 @@ Vector<Variant> BitmapFont::_get_textures() const {
return rtextures;
}
-Error BitmapFont::create_from_fnt(const String &p_string) {
+Error BitmapFont::create_from_fnt(const String &p_file) {
//fnt format used by angelcode bmfont
//http://www.angelcode.com/products/bmfont/
- FileAccess *f = FileAccess::open(p_string, FileAccess::READ);
+ FileAccess *f = FileAccess::open(p_file, FileAccess::READ);
if (!f) {
- ERR_EXPLAIN("Can't open font: " + p_string);
+ ERR_EXPLAIN("Can't open font: " + p_file);
ERR_FAIL_V(ERR_FILE_NOT_FOUND);
}
@@ -255,7 +255,7 @@ Error BitmapFont::create_from_fnt(const String &p_string) {
if (keys.has("file")) {
String file = keys["file"];
- file = p_string.get_base_dir() + "/" + file;
+ file = p_file.get_base_dir() + "/" + file;
Ref<Texture> tex = ResourceLoader::load(file);
if (tex.is_null()) {
ERR_PRINT("Can't load font texture!");
@@ -549,11 +549,11 @@ void BitmapFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_kerning_pair", "char_a", "char_b", "kerning"), &BitmapFont::add_kerning_pair);
ClassDB::bind_method(D_METHOD("get_kerning_pair", "char_a", "char_b"), &BitmapFont::get_kerning_pair);
- ClassDB::bind_method(D_METHOD("add_texture", "texture:Texture"), &BitmapFont::add_texture);
+ ClassDB::bind_method(D_METHOD("add_texture", "texture"), &BitmapFont::add_texture);
ClassDB::bind_method(D_METHOD("add_char", "character", "texture", "rect", "align", "advance"), &BitmapFont::add_char, DEFVAL(Point2()), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_texture_count"), &BitmapFont::get_texture_count);
- ClassDB::bind_method(D_METHOD("get_texture:Texture", "idx"), &BitmapFont::get_texture);
+ ClassDB::bind_method(D_METHOD("get_texture", "idx"), &BitmapFont::get_texture);
ClassDB::bind_method(D_METHOD("get_char_size", "char", "next"), &BitmapFont::get_char_size, DEFVAL(0));
@@ -570,8 +570,8 @@ void BitmapFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_textures"), &BitmapFont::_set_textures);
ClassDB::bind_method(D_METHOD("_get_textures"), &BitmapFont::_get_textures);
- ClassDB::bind_method(D_METHOD("set_fallback", "fallback:BitmapFont"), &BitmapFont::set_fallback);
- ClassDB::bind_method(D_METHOD("get_fallback:BitmapFont"), &BitmapFont::get_fallback);
+ ClassDB::bind_method(D_METHOD("set_fallback", "fallback"), &BitmapFont::set_fallback);
+ ClassDB::bind_method(D_METHOD("get_fallback"), &BitmapFont::get_fallback);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "textures", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_textures", "_get_textures");
ADD_PROPERTY(PropertyInfo(Variant::POOL_INT_ARRAY, "chars", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_chars", "_get_chars");
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index d869e72f53..a111f64e06 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -54,8 +54,8 @@ RID Material::get_rid() const {
void Material::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_next_pass", "next_pass:Material"), &Material::set_next_pass);
- ClassDB::bind_method(D_METHOD("get_next_pass:Material"), &Material::get_next_pass);
+ ClassDB::bind_method(D_METHOD("set_next_pass", "next_pass"), &Material::set_next_pass);
+ ClassDB::bind_method(D_METHOD("get_next_pass"), &Material::get_next_pass);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "next_pass", PROPERTY_HINT_RESOURCE_TYPE, "Material"), "set_next_pass", "get_next_pass");
}
@@ -160,10 +160,10 @@ Variant ShaderMaterial::get_shader_param(const StringName &p_param) const {
void ShaderMaterial::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_shader", "shader:Shader"), &ShaderMaterial::set_shader);
- ClassDB::bind_method(D_METHOD("get_shader:Shader"), &ShaderMaterial::get_shader);
+ ClassDB::bind_method(D_METHOD("set_shader", "shader"), &ShaderMaterial::set_shader);
+ ClassDB::bind_method(D_METHOD("get_shader"), &ShaderMaterial::get_shader);
ClassDB::bind_method(D_METHOD("set_shader_param", "param", "value"), &ShaderMaterial::set_shader_param);
- ClassDB::bind_method(D_METHOD("get_shader_param:Variant", "param"), &ShaderMaterial::get_shader_param);
+ ClassDB::bind_method(D_METHOD("get_shader_param", "param"), &ShaderMaterial::get_shader_param);
}
void ShaderMaterial::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
@@ -1384,7 +1384,7 @@ static Plane _get_texture_mask(SpatialMaterial::TextureChannel p_channel) {
}
void SpatialMaterial::set_metallic_texture_channel(TextureChannel p_channel) {
-
+ ERR_FAIL_INDEX(p_channel, 5);
metallic_texture_channel = p_channel;
VS::get_singleton()->material_set_param(_get_material(), shader_names->metallic_texture_channel, _get_texture_mask(p_channel));
}
@@ -1395,6 +1395,7 @@ SpatialMaterial::TextureChannel SpatialMaterial::get_metallic_texture_channel()
void SpatialMaterial::set_roughness_texture_channel(TextureChannel p_channel) {
+ ERR_FAIL_INDEX(p_channel, 5);
roughness_texture_channel = p_channel;
VS::get_singleton()->material_set_param(_get_material(), shader_names->roughness_texture_channel, _get_texture_mask(p_channel));
}
@@ -1534,8 +1535,8 @@ void SpatialMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_feature", "feature", "enable"), &SpatialMaterial::set_feature);
ClassDB::bind_method(D_METHOD("get_feature", "feature"), &SpatialMaterial::get_feature);
- ClassDB::bind_method(D_METHOD("set_texture", "param", "texture:Texture"), &SpatialMaterial::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture", "param"), &SpatialMaterial::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "param", "texture"), &SpatialMaterial::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture", "param"), &SpatialMaterial::get_texture);
ClassDB::bind_method(D_METHOD("set_detail_blend_mode", "detail_blend_mode"), &SpatialMaterial::set_detail_blend_mode);
ClassDB::bind_method(D_METHOD("get_detail_blend_mode"), &SpatialMaterial::get_detail_blend_mode);
@@ -1805,10 +1806,10 @@ SpatialMaterial::SpatialMaterial()
: element(this) {
//initialize to right values
- set_albedo(Color(0.7, 0.7, 0.7, 1.0));
+ set_albedo(Color(1.0, 1.0, 1.0, 1.0));
set_specular(0.5);
set_roughness(0.0);
- set_metallic(0.1);
+ set_metallic(0.0);
set_emission(Color(0, 0, 0));
set_emission_energy(1.0);
set_normal_scale(1);
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 25628e272a..140b2142c9 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -431,7 +431,7 @@ public:
void set_depth_deep_parallax_max_layers(int p_layer);
int get_depth_deep_parallax_max_layers() const;
- void set_subsurface_scattering_strength(float p_strength);
+ void set_subsurface_scattering_strength(float p_subsurface_scattering_strength);
float get_subsurface_scattering_strength() const;
void set_refraction(float p_refraction);
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 310ab5e371..af30e75aed 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1006,19 +1006,19 @@ void ArrayMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("surface_get_array_index_len", "surf_idx"), &ArrayMesh::surface_get_array_index_len);
ClassDB::bind_method(D_METHOD("surface_get_format", "surf_idx"), &ArrayMesh::surface_get_format);
ClassDB::bind_method(D_METHOD("surface_get_primitive_type", "surf_idx"), &ArrayMesh::surface_get_primitive_type);
- ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material:Material"), &ArrayMesh::surface_set_material);
- ClassDB::bind_method(D_METHOD("surface_get_material:Material", "surf_idx"), &ArrayMesh::surface_get_material);
+ ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material"), &ArrayMesh::surface_set_material);
+ ClassDB::bind_method(D_METHOD("surface_get_material", "surf_idx"), &ArrayMesh::surface_get_material);
ClassDB::bind_method(D_METHOD("surface_set_name", "surf_idx", "name"), &ArrayMesh::surface_set_name);
ClassDB::bind_method(D_METHOD("surface_get_name", "surf_idx"), &ArrayMesh::surface_get_name);
- ClassDB::bind_method(D_METHOD("create_trimesh_shape:Shape"), &ArrayMesh::create_trimesh_shape);
- ClassDB::bind_method(D_METHOD("create_convex_shape:Shape"), &ArrayMesh::create_convex_shape);
- ClassDB::bind_method(D_METHOD("create_outline:ArrayMesh", "margin"), &ArrayMesh::create_outline);
+ ClassDB::bind_method(D_METHOD("create_trimesh_shape"), &ArrayMesh::create_trimesh_shape);
+ ClassDB::bind_method(D_METHOD("create_convex_shape"), &ArrayMesh::create_convex_shape);
+ ClassDB::bind_method(D_METHOD("create_outline", "margin"), &ArrayMesh::create_outline);
ClassDB::bind_method(D_METHOD("center_geometry"), &ArrayMesh::center_geometry);
ClassDB::set_method_flags(get_class_static(), _scs_create("center_geometry"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::bind_method(D_METHOD("regen_normalmaps"), &ArrayMesh::regen_normalmaps);
ClassDB::set_method_flags(get_class_static(), _scs_create("regen_normalmaps"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::bind_method(D_METHOD("get_faces"), &ArrayMesh::get_faces);
- ClassDB::bind_method(D_METHOD("generate_triangle_mesh:TriangleMesh"), &ArrayMesh::generate_triangle_mesh);
+ ClassDB::bind_method(D_METHOD("generate_triangle_mesh"), &ArrayMesh::generate_triangle_mesh);
ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &ArrayMesh::set_custom_aabb);
ClassDB::bind_method(D_METHOD("get_custom_aabb"), &ArrayMesh::get_custom_aabb);
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index e40ef99237..ad3c10b6bc 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -187,7 +187,7 @@ public:
int get_surface_count() const;
void surface_remove(int p_idx);
- void surface_set_custom_aabb(int p_surface, const Rect3 &p_aabb); //only recognized by driver
+ void surface_set_custom_aabb(int p_idx, const Rect3 &p_aabb); //only recognized by driver
int surface_get_array_len(int p_idx) const;
int surface_get_array_index_len(int p_idx) const;
diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp
index 5dc596abff..f1092a90cb 100644
--- a/scene/resources/mesh_data_tool.cpp
+++ b/scene/resources/mesh_data_tool.cpp
@@ -520,8 +520,8 @@ void MeshDataTool::set_material(const Ref<Material> &p_material) {
void MeshDataTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &MeshDataTool::clear);
- ClassDB::bind_method(D_METHOD("create_from_surface", "mesh:ArrayMesh", "surface"), &MeshDataTool::create_from_surface);
- ClassDB::bind_method(D_METHOD("commit_to_surface", "mesh:ArrayMesh"), &MeshDataTool::commit_to_surface);
+ ClassDB::bind_method(D_METHOD("create_from_surface", "mesh", "surface"), &MeshDataTool::create_from_surface);
+ ClassDB::bind_method(D_METHOD("commit_to_surface", "mesh"), &MeshDataTool::commit_to_surface);
ClassDB::bind_method(D_METHOD("get_format"), &MeshDataTool::get_format);
@@ -554,27 +554,27 @@ void MeshDataTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_vertex_weights", "idx"), &MeshDataTool::get_vertex_weights);
ClassDB::bind_method(D_METHOD("set_vertex_meta", "idx", "meta"), &MeshDataTool::set_vertex_meta);
- ClassDB::bind_method(D_METHOD("get_vertex_meta:Variant", "idx"), &MeshDataTool::get_vertex_meta);
+ ClassDB::bind_method(D_METHOD("get_vertex_meta", "idx"), &MeshDataTool::get_vertex_meta);
ClassDB::bind_method(D_METHOD("get_vertex_edges", "idx"), &MeshDataTool::get_vertex_edges);
ClassDB::bind_method(D_METHOD("get_vertex_faces", "idx"), &MeshDataTool::get_vertex_faces);
ClassDB::bind_method(D_METHOD("get_edge_vertex", "idx", "vertex"), &MeshDataTool::get_edge_vertex);
- ClassDB::bind_method(D_METHOD("get_edge_faces", "idx", "faces"), &MeshDataTool::get_edge_faces);
+ ClassDB::bind_method(D_METHOD("get_edge_faces", "idx"), &MeshDataTool::get_edge_faces);
ClassDB::bind_method(D_METHOD("set_edge_meta", "idx", "meta"), &MeshDataTool::set_edge_meta);
- ClassDB::bind_method(D_METHOD("get_edge_meta:Variant", "idx"), &MeshDataTool::get_edge_meta);
+ ClassDB::bind_method(D_METHOD("get_edge_meta", "idx"), &MeshDataTool::get_edge_meta);
ClassDB::bind_method(D_METHOD("get_face_vertex", "idx", "vertex"), &MeshDataTool::get_face_vertex);
ClassDB::bind_method(D_METHOD("get_face_edge", "idx", "edge"), &MeshDataTool::get_face_edge);
ClassDB::bind_method(D_METHOD("set_face_meta", "idx", "meta"), &MeshDataTool::set_face_meta);
- ClassDB::bind_method(D_METHOD("get_face_meta:Variant", "idx"), &MeshDataTool::get_face_meta);
+ ClassDB::bind_method(D_METHOD("get_face_meta", "idx"), &MeshDataTool::get_face_meta);
ClassDB::bind_method(D_METHOD("get_face_normal", "idx"), &MeshDataTool::get_face_normal);
- ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &MeshDataTool::set_material);
- ClassDB::bind_method(D_METHOD("get_material:Material", "material"), &MeshDataTool::get_material);
+ ClassDB::bind_method(D_METHOD("set_material", "material"), &MeshDataTool::set_material);
+ ClassDB::bind_method(D_METHOD("get_material"), &MeshDataTool::get_material);
}
MeshDataTool::MeshDataTool() {
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp
index 22e5659e72..7d51a2617e 100644
--- a/scene/resources/mesh_library.cpp
+++ b/scene/resources/mesh_library.cpp
@@ -230,13 +230,13 @@ void MeshLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_item", "id"), &MeshLibrary::create_item);
ClassDB::bind_method(D_METHOD("set_item_name", "id", "name"), &MeshLibrary::set_item_name);
- ClassDB::bind_method(D_METHOD("set_item_mesh", "id", "mesh:Mesh"), &MeshLibrary::set_item_mesh);
- ClassDB::bind_method(D_METHOD("set_item_navmesh", "id", "navmesh:NavigationMesh"), &MeshLibrary::set_item_navmesh);
- ClassDB::bind_method(D_METHOD("set_item_shape", "id", "shape:Shape"), &MeshLibrary::set_item_shape);
+ ClassDB::bind_method(D_METHOD("set_item_mesh", "id", "mesh"), &MeshLibrary::set_item_mesh);
+ ClassDB::bind_method(D_METHOD("set_item_navmesh", "id", "navmesh"), &MeshLibrary::set_item_navmesh);
+ ClassDB::bind_method(D_METHOD("set_item_shape", "id", "shape"), &MeshLibrary::set_item_shape);
ClassDB::bind_method(D_METHOD("get_item_name", "id"), &MeshLibrary::get_item_name);
- ClassDB::bind_method(D_METHOD("get_item_mesh:Mesh", "id"), &MeshLibrary::get_item_mesh);
- ClassDB::bind_method(D_METHOD("get_item_navmesh:NavigationMesh", "id"), &MeshLibrary::get_item_navmesh);
- ClassDB::bind_method(D_METHOD("get_item_shape:Shape", "id"), &MeshLibrary::get_item_shape);
+ ClassDB::bind_method(D_METHOD("get_item_mesh", "id"), &MeshLibrary::get_item_mesh);
+ ClassDB::bind_method(D_METHOD("get_item_navmesh", "id"), &MeshLibrary::get_item_navmesh);
+ ClassDB::bind_method(D_METHOD("get_item_shape", "id"), &MeshLibrary::get_item_shape);
ClassDB::bind_method(D_METHOD("remove_item", "id"), &MeshLibrary::remove_item);
ClassDB::bind_method(D_METHOD("clear"), &MeshLibrary::clear);
ClassDB::bind_method(D_METHOD("get_item_list"), &MeshLibrary::get_item_list);
diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp
index d32f221fd9..231e59cdb5 100644
--- a/scene/resources/multimesh.cpp
+++ b/scene/resources/multimesh.cpp
@@ -186,8 +186,8 @@ MultiMesh::TransformFormat MultiMesh::get_transform_format() const {
void MultiMesh::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_mesh", "mesh:Mesh"), &MultiMesh::set_mesh);
- ClassDB::bind_method(D_METHOD("get_mesh:Mesh"), &MultiMesh::get_mesh);
+ ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MultiMesh::set_mesh);
+ ClassDB::bind_method(D_METHOD("get_mesh"), &MultiMesh::get_mesh);
ClassDB::bind_method(D_METHOD("set_color_format", "format"), &MultiMesh::set_color_format);
ClassDB::bind_method(D_METHOD("get_color_format"), &MultiMesh::get_color_format);
ClassDB::bind_method(D_METHOD("set_transform_format", "format"), &MultiMesh::set_transform_format);
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 648900a5cd..4dfc23fa67 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -242,7 +242,8 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
value = local_dupe;
}
- res->setup_local_to_scene();
+ //this here may reference nodes not iniialized so this line is commented and used after loading all nodes
+ //res->setup_local_to_scene();
}
//must make a copy, because this res is local to scene
}
@@ -293,6 +294,11 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
}
}
+ for (Map<Ref<Resource>, Ref<Resource> >::Element *E = resources_local_to_scene.front(); E; E = E->next()) {
+
+ E->get()->setup_local_to_scene();
+ }
+
//do connections
int cc = connections.size();
@@ -1127,26 +1133,26 @@ bool SceneState::is_connection(int p_node, const StringName &p_signal, int p_to_
return false;
}
-void SceneState::set_bundled_scene(const Dictionary &d) {
+void SceneState::set_bundled_scene(const Dictionary &p_dictionary) {
- ERR_FAIL_COND(!d.has("names"));
- ERR_FAIL_COND(!d.has("variants"));
- ERR_FAIL_COND(!d.has("node_count"));
- ERR_FAIL_COND(!d.has("nodes"));
- ERR_FAIL_COND(!d.has("conn_count"));
- ERR_FAIL_COND(!d.has("conns"));
- //ERR_FAIL_COND( !d.has("path"));
+ ERR_FAIL_COND(!p_dictionary.has("names"));
+ ERR_FAIL_COND(!p_dictionary.has("variants"));
+ ERR_FAIL_COND(!p_dictionary.has("node_count"));
+ ERR_FAIL_COND(!p_dictionary.has("nodes"));
+ ERR_FAIL_COND(!p_dictionary.has("conn_count"));
+ ERR_FAIL_COND(!p_dictionary.has("conns"));
+ //ERR_FAIL_COND( !p_dictionary.has("path"));
int version = 1;
- if (d.has("version"))
- version = d["version"];
+ if (p_dictionary.has("version"))
+ version = p_dictionary["version"];
if (version > PACK_VERSION) {
ERR_EXPLAIN("Save format version too new!");
ERR_FAIL();
}
- PoolVector<String> snames = d["names"];
+ PoolVector<String> snames = p_dictionary["names"];
if (snames.size()) {
int namecount = snames.size();
@@ -1156,7 +1162,7 @@ void SceneState::set_bundled_scene(const Dictionary &d) {
names[i] = r[i];
}
- Array svariants = d["variants"];
+ Array svariants = p_dictionary["variants"];
if (svariants.size()) {
int varcount = svariants.size();
@@ -1170,10 +1176,10 @@ void SceneState::set_bundled_scene(const Dictionary &d) {
variants.clear();
}
- nodes.resize(d["node_count"]);
+ nodes.resize(p_dictionary["node_count"]);
int nc = nodes.size();
if (nc) {
- PoolVector<int> snodes = d["nodes"];
+ PoolVector<int> snodes = p_dictionary["nodes"];
PoolVector<int>::Read r = snodes.read();
int idx = 0;
for (int i = 0; i < nc; i++) {
@@ -1197,12 +1203,12 @@ void SceneState::set_bundled_scene(const Dictionary &d) {
}
}
- connections.resize(d["conn_count"]);
+ connections.resize(p_dictionary["conn_count"]);
int cc = connections.size();
if (cc) {
- PoolVector<int> sconns = d["conns"];
+ PoolVector<int> sconns = p_dictionary["conns"];
PoolVector<int>::Read r = sconns.read();
int idx = 0;
for (int i = 0; i < cc; i++) {
@@ -1222,8 +1228,8 @@ void SceneState::set_bundled_scene(const Dictionary &d) {
}
Array np;
- if (d.has("node_paths")) {
- np = d["node_paths"];
+ if (p_dictionary.has("node_paths")) {
+ np = p_dictionary["node_paths"];
}
node_paths.resize(np.size());
for (int i = 0; i < np.size(); i++) {
@@ -1231,12 +1237,12 @@ void SceneState::set_bundled_scene(const Dictionary &d) {
}
Array ei;
- if (d.has("editable_instances")) {
- ei = d["editable_instances"];
+ if (p_dictionary.has("editable_instances")) {
+ ei = p_dictionary["editable_instances"];
}
- if (d.has("base_scene")) {
- base_scene_idx = d["base_scene"];
+ if (p_dictionary.has("base_scene")) {
+ base_scene_idx = p_dictionary["base_scene"];
}
editable_instances.resize(ei.size());
@@ -1244,7 +1250,7 @@ void SceneState::set_bundled_scene(const Dictionary &d) {
editable_instances[i] = ei[i];
}
- //path=d["path"];
+ //path=p_dictionary["path"];
}
Dictionary SceneState::get_bundled_scene() const {
@@ -1670,11 +1676,11 @@ void SceneState::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_node_owner_path", "idx"), &SceneState::get_node_owner_path);
ClassDB::bind_method(D_METHOD("is_node_instance_placeholder", "idx"), &SceneState::is_node_instance_placeholder);
ClassDB::bind_method(D_METHOD("get_node_instance_placeholder", "idx"), &SceneState::get_node_instance_placeholder);
- ClassDB::bind_method(D_METHOD("get_node_instance:PackedScene", "idx"), &SceneState::get_node_instance);
+ ClassDB::bind_method(D_METHOD("get_node_instance", "idx"), &SceneState::get_node_instance);
ClassDB::bind_method(D_METHOD("get_node_groups", "idx"), &SceneState::_get_node_groups);
ClassDB::bind_method(D_METHOD("get_node_property_count", "idx"), &SceneState::get_node_property_count);
ClassDB::bind_method(D_METHOD("get_node_property_name", "idx", "prop_idx"), &SceneState::get_node_property_name);
- ClassDB::bind_method(D_METHOD("get_node_property_value:Variant", "idx", "prop_idx"), &SceneState::get_node_property_value);
+ ClassDB::bind_method(D_METHOD("get_node_property_value", "idx", "prop_idx"), &SceneState::get_node_property_value);
ClassDB::bind_method(D_METHOD("get_connection_count"), &SceneState::get_connection_count);
ClassDB::bind_method(D_METHOD("get_connection_source", "idx"), &SceneState::get_connection_source);
ClassDB::bind_method(D_METHOD("get_connection_signal", "idx"), &SceneState::get_connection_signal);
@@ -1696,9 +1702,9 @@ SceneState::SceneState() {
////////////////
-void PackedScene::_set_bundled_scene(const Dictionary &d) {
+void PackedScene::_set_bundled_scene(const Dictionary &p_scene) {
- state->set_bundled_scene(d);
+ state->set_bundled_scene(p_scene);
}
Dictionary PackedScene::_get_bundled_scene() const {
@@ -1777,12 +1783,12 @@ void PackedScene::set_path(const String &p_path, bool p_take_over) {
void PackedScene::_bind_methods() {
- ClassDB::bind_method(D_METHOD("pack", "path:Node"), &PackedScene::pack);
- ClassDB::bind_method(D_METHOD("instance:Node", "edit_state"), &PackedScene::instance, DEFVAL(GEN_EDIT_STATE_DISABLED));
+ ClassDB::bind_method(D_METHOD("pack", "path"), &PackedScene::pack);
+ ClassDB::bind_method(D_METHOD("instance", "edit_state"), &PackedScene::instance, DEFVAL(GEN_EDIT_STATE_DISABLED));
ClassDB::bind_method(D_METHOD("can_instance"), &PackedScene::can_instance);
ClassDB::bind_method(D_METHOD("_set_bundled_scene"), &PackedScene::_set_bundled_scene);
ClassDB::bind_method(D_METHOD("_get_bundled_scene"), &PackedScene::_get_bundled_scene);
- ClassDB::bind_method(D_METHOD("get_state:SceneState"), &PackedScene::get_state);
+ ClassDB::bind_method(D_METHOD("get_state"), &PackedScene::get_state);
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_bundled"), "_set_bundled_scene", "_get_bundled_scene");
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 327de2f6f3..6a3ddde02a 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -148,8 +148,8 @@ RID PrimitiveMesh::get_rid() const {
void PrimitiveMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &PrimitiveMesh::_update);
- ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &PrimitiveMesh::set_material);
- ClassDB::bind_method(D_METHOD("get_material:Material"), &PrimitiveMesh::get_material);
+ ClassDB::bind_method(D_METHOD("set_material", "material"), &PrimitiveMesh::set_material);
+ ClassDB::bind_method(D_METHOD("get_material"), &PrimitiveMesh::get_material);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "Material"), "set_material", "get_material");
}
@@ -618,8 +618,8 @@ Vector3 CubeMesh::get_size() const {
return size;
}
-void CubeMesh::set_subdivide_width(const int p_subdivide) {
- subdivide_w = p_subdivide > 0 ? p_subdivide : 0;
+void CubeMesh::set_subdivide_width(const int p_divisions) {
+ subdivide_w = p_divisions > 0 ? p_divisions : 0;
_request_update();
}
@@ -627,8 +627,8 @@ int CubeMesh::get_subdivide_width() const {
return subdivide_w;
}
-void CubeMesh::set_subdivide_height(const int p_subdivide) {
- subdivide_h = p_subdivide > 0 ? p_subdivide : 0;
+void CubeMesh::set_subdivide_height(const int p_divisions) {
+ subdivide_h = p_divisions > 0 ? p_divisions : 0;
_request_update();
}
@@ -636,8 +636,8 @@ int CubeMesh::get_subdivide_height() const {
return subdivide_h;
}
-void CubeMesh::set_subdivide_depth(const int p_subdivide) {
- subdivide_d = p_subdivide > 0 ? p_subdivide : 0;
+void CubeMesh::set_subdivide_depth(const int p_divisions) {
+ subdivide_d = p_divisions > 0 ? p_divisions : 0;
_request_update();
}
@@ -957,8 +957,8 @@ Size2 PlaneMesh::get_size() const {
return size;
}
-void PlaneMesh::set_subdivide_width(const int p_subdivide) {
- subdivide_w = p_subdivide > 0 ? p_subdivide : 0;
+void PlaneMesh::set_subdivide_width(const int p_divisions) {
+ subdivide_w = p_divisions > 0 ? p_divisions : 0;
_request_update();
}
@@ -966,8 +966,8 @@ int PlaneMesh::get_subdivide_width() const {
return subdivide_w;
}
-void PlaneMesh::set_subdivide_depth(const int p_subdivide) {
- subdivide_d = p_subdivide > 0 ? p_subdivide : 0;
+void PlaneMesh::set_subdivide_depth(const int p_divisions) {
+ subdivide_d = p_divisions > 0 ? p_divisions : 0;
_request_update();
}
diff --git a/scene/resources/room.h b/scene/resources/room.h
index 1bcdec5eb0..ba5c0eee1c 100644
--- a/scene/resources/room.h
+++ b/scene/resources/room.h
@@ -50,7 +50,7 @@ protected:
public:
virtual RID get_rid() const;
- void set_geometry_hint(const PoolVector<Face3> &geometry_hint);
+ void set_geometry_hint(const PoolVector<Face3> &p_geometry_hint);
PoolVector<Face3> get_geometry_hint() const;
RoomBounds();
diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp
index 03a862b744..49cd030a9a 100644
--- a/scene/resources/scene_format_text.cpp
+++ b/scene/resources/scene_format_text.cpp
@@ -621,9 +621,9 @@ ResourceInteractiveLoaderText::~ResourceInteractiveLoaderText() {
memdelete(f);
}
-void ResourceInteractiveLoaderText::get_dependencies(FileAccess *f, List<String> *p_dependencies, bool p_add_types) {
+void ResourceInteractiveLoaderText::get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types) {
- open(f);
+ open(p_f);
ignore_resource_parsing = true;
ERR_FAIL_COND(error != OK);
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index fafe68188b..b72eb9fbef 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -128,8 +128,8 @@ void Shader::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_code", "code"), &Shader::set_code);
ClassDB::bind_method(D_METHOD("get_code"), &Shader::get_code);
- ClassDB::bind_method(D_METHOD("set_default_texture_param", "param", "texture:Texture"), &Shader::set_default_texture_param);
- ClassDB::bind_method(D_METHOD("get_default_texture_param:Texture", "param"), &Shader::get_default_texture_param);
+ ClassDB::bind_method(D_METHOD("set_default_texture_param", "param", "texture"), &Shader::set_default_texture_param);
+ ClassDB::bind_method(D_METHOD("get_default_texture_param", "param"), &Shader::get_default_texture_param);
ClassDB::bind_method(D_METHOD("has_param", "name"), &Shader::has_param);
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp
index 61dc9185a0..f68aed6af9 100644
--- a/scene/resources/shader_graph.cpp
+++ b/scene/resources/shader_graph.cpp
@@ -238,11 +238,11 @@ void ShaderGraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("xform_input_node_set_value","shader_type","id","value"),&ShaderGraph::xform_input_node_set_value);
ClassDB::bind_method(D_METHOD("xform_input_node_get_value","shader_type","id"),&ShaderGraph::xform_input_node_get_value);
- ClassDB::bind_method(D_METHOD("texture_input_node_set_value","shader_type","id","value:Texture"),&ShaderGraph::texture_input_node_set_value);
- ClassDB::bind_method(D_METHOD("texture_input_node_get_value:Texture","shader_type","id"),&ShaderGraph::texture_input_node_get_value);
+ ClassDB::bind_method(D_METHOD("texture_input_node_set_value","shader_type","id","value"),&ShaderGraph::texture_input_node_set_value);
+ ClassDB::bind_method(D_METHOD("texture_input_node_get_value","shader_type","id"),&ShaderGraph::texture_input_node_get_value);
- ClassDB::bind_method(D_METHOD("cubemap_input_node_set_value","shader_type","id","value:CubeMap"),&ShaderGraph::cubemap_input_node_set_value);
- ClassDB::bind_method(D_METHOD("cubemap_input_node_get_value:CubeMap","shader_type","id"),&ShaderGraph::cubemap_input_node_get_value);
+ ClassDB::bind_method(D_METHOD("cubemap_input_node_set_value","shader_type","id","value"),&ShaderGraph::cubemap_input_node_set_value);
+ ClassDB::bind_method(D_METHOD("cubemap_input_node_get_value","shader_type","id"),&ShaderGraph::cubemap_input_node_get_value);
ClassDB::bind_method(D_METHOD("comment_node_set_text","shader_type","id","text"),&ShaderGraph::comment_node_set_text);
ClassDB::bind_method(D_METHOD("comment_node_get_text","shader_type","id"),&ShaderGraph::comment_node_get_text);
@@ -254,7 +254,7 @@ void ShaderGraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("curve_map_node_set_points","shader_type","id","points"),&ShaderGraph::curve_map_node_set_points);
ClassDB::bind_method(D_METHOD("curve_map_node_get_points","shader_type","id"),&ShaderGraph::curve_map_node_get_points);
- ClassDB::bind_method(D_METHOD("connect_node:Error","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::connect_node);
+ ClassDB::bind_method(D_METHOD("connect_node","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::connect_node);
ClassDB::bind_method(D_METHOD("is_node_connected","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::is_node_connected);
ClassDB::bind_method(D_METHOD("disconnect_node","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::disconnect_node);
ClassDB::bind_method(D_METHOD("get_node_connections","shader_type"),&ShaderGraph::_get_connections);
@@ -262,7 +262,7 @@ void ShaderGraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear","shader_type"),&ShaderGraph::clear);
ClassDB::bind_method(D_METHOD("node_set_state","shader_type","id","state"),&ShaderGraph::node_set_state);
- ClassDB::bind_method(D_METHOD("node_get_state:Variant","shader_type","id"),&ShaderGraph::node_get_state);
+ ClassDB::bind_method(D_METHOD("node_get_state","shader_type","id"),&ShaderGraph::node_get_state);
ClassDB::bind_method(D_METHOD("_set_data"),&ShaderGraph::_set_data);
ClassDB::bind_method(D_METHOD("_get_data"),&ShaderGraph::_get_data);
diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp
index f1a00336fa..818c749e8c 100644
--- a/scene/resources/shape_2d.cpp
+++ b/scene/resources/shape_2d.cpp
@@ -99,10 +99,10 @@ void Shape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_custom_solver_bias", "bias"), &Shape2D::set_custom_solver_bias);
ClassDB::bind_method(D_METHOD("get_custom_solver_bias"), &Shape2D::get_custom_solver_bias);
- ClassDB::bind_method(D_METHOD("collide", "local_xform", "with_shape:Shape2D", "shape_xform"), &Shape2D::collide);
- ClassDB::bind_method(D_METHOD("collide_with_motion", "local_xform", "local_motion", "with_shape:Shape2D", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion);
- ClassDB::bind_method(D_METHOD("collide_and_get_contacts:Variant", "local_xform", "with_shape:Shape2D", "shape_xform"), &Shape2D::collide_and_get_contacts);
- ClassDB::bind_method(D_METHOD("collide_with_motion_and_get_contacts:Variant", "local_xform", "local_motion", "with_shape:Shape2D", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion_and_get_contacts);
+ ClassDB::bind_method(D_METHOD("collide", "local_xform", "with_shape", "shape_xform"), &Shape2D::collide);
+ ClassDB::bind_method(D_METHOD("collide_with_motion", "local_xform", "local_motion", "with_shape", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion);
+ ClassDB::bind_method(D_METHOD("collide_and_get_contacts", "local_xform", "with_shape", "shape_xform"), &Shape2D::collide_and_get_contacts);
+ ClassDB::bind_method(D_METHOD("collide_with_motion_and_get_contacts", "local_xform", "local_motion", "with_shape", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion_and_get_contacts);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "custom_solver_bias", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_custom_solver_bias", "get_custom_solver_bias");
}
diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h
index a752b8dbe2..c020fb9141 100644
--- a/scene/resources/shape_2d.h
+++ b/scene/resources/shape_2d.h
@@ -47,10 +47,10 @@ public:
void set_custom_solver_bias(real_t p_bias);
real_t get_custom_solver_bias() const;
- bool collide_with_motion(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_p_shape_motion);
+ bool collide_with_motion(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion);
bool collide(const Transform2D &p_local_xform, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform);
- Variant collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_p_shape_motion);
+ Variant collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion);
Variant collide_and_get_contacts(const Transform2D &p_local_xform, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform);
virtual void draw(const RID &p_to_rid, const Color &p_color) {}
diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp
index b1ca72571e..cc3cfe4dc0 100644
--- a/scene/resources/sky_box.cpp
+++ b/scene/resources/sky_box.cpp
@@ -100,8 +100,8 @@ RID PanoramaSky::get_rid() const {
void PanoramaSky::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_panorama", "texture:Texture"), &PanoramaSky::set_panorama);
- ClassDB::bind_method(D_METHOD("get_panorama:Texture"), &PanoramaSky::get_panorama);
+ ClassDB::bind_method(D_METHOD("set_panorama", "texture"), &PanoramaSky::set_panorama);
+ ClassDB::bind_method(D_METHOD("get_panorama"), &PanoramaSky::get_panorama);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "panorama", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_panorama", "get_panorama");
}
@@ -128,7 +128,7 @@ void ProceduralSky::_radiance_changed() {
VS::get_singleton()->sky_set_texture(sky, texture, size[get_radiance_size()]);
}
-void ProceduralSky::_update_sky() {
+Ref<Image> ProceduralSky::_generate_sky() {
update_queued = false;
@@ -215,9 +215,7 @@ void ProceduralSky::_update_sky() {
image.instance();
image->create(w, h, false, Image::FORMAT_RGBE9995, imgdata);
- VS::get_singleton()->texture_allocate(texture, w, h, Image::FORMAT_RGBE9995, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT);
- VS::get_singleton()->texture_set_data(texture, image);
- _radiance_changed();
+ return image;
}
void ProceduralSky::set_sky_top_color(const Color &p_sky_top) {
@@ -385,6 +383,33 @@ RID ProceduralSky::get_rid() const {
return sky;
}
+void ProceduralSky::_update_sky() {
+
+ bool use_thread = true;
+ if (first_time) {
+ use_thread = false;
+ first_time = false;
+ }
+#ifdef NO_THREADS
+ use_thread = false;
+#endif
+ if (use_thread) {
+
+ if (!sky_thread) {
+ sky_thread = Thread::create(_thread_function, this);
+ regen_queued = false;
+ } else {
+ regen_queued = true;
+ }
+
+ } else {
+ Ref<Image> image = _generate_sky();
+ VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), Image::FORMAT_RGBE9995, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT);
+ VS::get_singleton()->texture_set_data(texture, image);
+ _radiance_changed();
+ }
+}
+
void ProceduralSky::_queue_update() {
if (update_queued)
@@ -394,6 +419,26 @@ void ProceduralSky::_queue_update() {
call_deferred("_update_sky");
}
+void ProceduralSky::_thread_done(const Ref<Image> &image) {
+
+ VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), Image::FORMAT_RGBE9995, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT);
+ VS::get_singleton()->texture_set_data(texture, image);
+ _radiance_changed();
+ Thread::wait_to_finish(sky_thread);
+ memdelete(sky_thread);
+ sky_thread = NULL;
+ if (regen_queued) {
+ sky_thread = Thread::create(_thread_function, this);
+ regen_queued = false;
+ }
+}
+
+void ProceduralSky::_thread_function(void *p_ud) {
+
+ ProceduralSky *psky = (ProceduralSky *)p_ud;
+ psky->call_deferred("_thread_done", psky->_generate_sky());
+}
+
void ProceduralSky::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_sky"), &ProceduralSky::_update_sky);
@@ -446,6 +491,8 @@ void ProceduralSky::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_texture_size", "size"), &ProceduralSky::set_texture_size);
ClassDB::bind_method(D_METHOD("get_texture_size"), &ProceduralSky::get_texture_size);
+ ClassDB::bind_method(D_METHOD("_thread_done", "image"), &ProceduralSky::_thread_done);
+
ADD_GROUP("Sky", "sky_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "sky_top_color"), "set_sky_top_color", "get_sky_top_color");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "sky_horizon_color"), "set_sky_horizon_color", "get_sky_horizon_color");
@@ -503,12 +550,20 @@ ProceduralSky::ProceduralSky() {
sun_energy = 16;
texture_size = TEXTURE_SIZE_1024;
+ sky_thread = NULL;
+ regen_queued = false;
+ first_time = true;
_queue_update();
}
ProceduralSky::~ProceduralSky() {
+ if (sky_thread) {
+ Thread::wait_to_finish(sky_thread);
+ memdelete(sky_thread);
+ sky_thread = NULL;
+ }
VS::get_singleton()->free(sky);
VS::get_singleton()->free(texture);
}
diff --git a/scene/resources/sky_box.h b/scene/resources/sky_box.h
index 8298d1b3c0..9bd60cddaf 100644
--- a/scene/resources/sky_box.h
+++ b/scene/resources/sky_box.h
@@ -30,8 +30,8 @@
#ifndef Sky_H
#define Sky_H
+#include "os/thread.h"
#include "scene/resources/texture.h"
-
class Sky : public Resource {
GDCLASS(Sky, Resource);
@@ -97,6 +97,7 @@ public:
};
private:
+ Thread *sky_thread;
Color sky_top_color;
Color sky_horizon_color;
float sky_curve;
@@ -121,12 +122,20 @@ private:
RID texture;
bool update_queued;
+ bool regen_queued;
+
+ bool first_time;
+
+ void _thread_done(const Ref<Image> &p_image);
+ static void _thread_function(void *p_ud);
protected:
static void _bind_methods();
virtual void _radiance_changed();
+ Ref<Image> _generate_sky();
void _update_sky();
+
void _queue_update();
public:
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 3666c18487..d6a730647f 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -28,6 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "style_box.h"
+#include <limits.h>
bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
@@ -161,7 +162,7 @@ void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const {
if (normal_map.is_valid())
normal_rid = normal_map->get_rid();
- VisualServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, draw_center, modulate, normal_rid);
+ VisualServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NinePatchAxisMode(axis_h), VS::NinePatchAxisMode(axis_v), draw_center, modulate, normal_rid);
}
void StyleBoxTexture::set_draw_center(bool p_draw) {
@@ -210,6 +211,28 @@ Rect2 StyleBoxTexture::get_region_rect() const {
return region_rect;
}
+void StyleBoxTexture::set_h_axis_stretch_mode(AxisStretchMode p_mode) {
+
+ axis_h = p_mode;
+ emit_changed();
+}
+
+StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_h_axis_stretch_mode() const {
+
+ return axis_h;
+}
+
+void StyleBoxTexture::set_v_axis_stretch_mode(AxisStretchMode p_mode) {
+
+ axis_v = p_mode;
+ emit_changed();
+}
+
+StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_v_axis_stretch_mode() const {
+
+ return axis_v;
+}
+
void StyleBoxTexture::set_modulate(const Color &p_modulate) {
if (modulate == p_modulate)
return;
@@ -224,11 +247,11 @@ Color StyleBoxTexture::get_modulate() const {
void StyleBoxTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &StyleBoxTexture::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &StyleBoxTexture::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &StyleBoxTexture::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &StyleBoxTexture::get_texture);
- ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map:Texture"), &StyleBoxTexture::set_normal_map);
- ClassDB::bind_method(D_METHOD("get_normal_map:Texture"), &StyleBoxTexture::get_normal_map);
+ ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map"), &StyleBoxTexture::set_normal_map);
+ ClassDB::bind_method(D_METHOD("get_normal_map"), &StyleBoxTexture::get_normal_map);
ClassDB::bind_method(D_METHOD("set_margin_size", "margin", "size"), &StyleBoxTexture::set_margin_size);
ClassDB::bind_method(D_METHOD("get_margin_size", "margin"), &StyleBoxTexture::get_margin_size);
@@ -245,6 +268,12 @@ void StyleBoxTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_modulate", "color"), &StyleBoxTexture::set_modulate);
ClassDB::bind_method(D_METHOD("get_modulate"), &StyleBoxTexture::get_modulate);
+ ClassDB::bind_method(D_METHOD("set_h_axis_stretch_mode", "mode"), &StyleBoxTexture::set_h_axis_stretch_mode);
+ ClassDB::bind_method(D_METHOD("get_h_axis_stretch_mode"), &StyleBoxTexture::get_h_axis_stretch_mode);
+
+ ClassDB::bind_method(D_METHOD("set_v_axis_stretch_mode", "mode"), &StyleBoxTexture::set_v_axis_stretch_mode);
+ ClassDB::bind_method(D_METHOD("get_v_axis_stretch_mode"), &StyleBoxTexture::get_v_axis_stretch_mode);
+
ADD_SIGNAL(MethodInfo("texture_changed"));
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
@@ -260,9 +289,16 @@ void StyleBoxTexture::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_BOTTOM);
+ ADD_GROUP("Axis Stretch", "axis_stretch_");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "axis_stretch_horizontal", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_h_axis_stretch_mode", "get_h_axis_stretch_mode");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "axis_stretch_vertical", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_v_axis_stretch_mode", "get_v_axis_stretch_mode");
ADD_GROUP("Modulate", "modulate_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate_color"), "set_modulate", "get_modulate");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "get_draw_center");
+
+ BIND_CONSTANT(AXIS_STRETCH_MODE_STRETCH);
+ BIND_CONSTANT(AXIS_STRETCH_MODE_TILE);
+ BIND_CONSTANT(AXIS_STRETCH_MODE_TILE_FIT);
}
StyleBoxTexture::StyleBoxTexture() {
@@ -273,6 +309,9 @@ StyleBoxTexture::StyleBoxTexture() {
}
draw_center = true;
modulate = Color(1, 1, 1, 1);
+
+ axis_h = AXIS_STRETCH_MODE_STRETCH;
+ axis_v = AXIS_STRETCH_MODE_STRETCH;
}
StyleBoxTexture::~StyleBoxTexture() {
}
@@ -285,156 +324,508 @@ void StyleBoxFlat::set_bg_color(const Color &p_color) {
emit_changed();
}
-void StyleBoxFlat::set_light_color(const Color &p_color) {
+Color StyleBoxFlat::get_bg_color() const {
- light_color = p_color;
+ return bg_color;
+}
+
+void StyleBoxFlat::set_border_color_all(const Color &p_color) {
+ for (int i = 0; i < 4; i++) {
+
+ border_color.write()[i] = p_color;
+ }
emit_changed();
}
-void StyleBoxFlat::set_dark_color(const Color &p_color) {
+Color StyleBoxFlat::get_border_color_all() const {
+
+ return border_color[MARGIN_TOP];
+}
+void StyleBoxFlat::set_border_color(Margin p_border, const Color &p_color) {
- dark_color = p_color;
+ border_color.write()[p_border] = p_color;
emit_changed();
}
+Color StyleBoxFlat::get_border_color(Margin p_border) const {
-Color StyleBoxFlat::get_bg_color() const {
+ return border_color[p_border];
+}
- return bg_color;
+void StyleBoxFlat::set_border_width_all(int p_size) {
+ border_width[0] = p_size;
+ border_width[1] = p_size;
+ border_width[2] = p_size;
+ border_width[3] = p_size;
+ emit_changed();
}
-Color StyleBoxFlat::get_light_color() const {
+int StyleBoxFlat::get_border_width_min() const {
- return light_color;
+ return MIN(MIN(border_width[0], border_width[1]), MIN(border_width[2], border_width[3]));
}
-Color StyleBoxFlat::get_dark_color() const {
- return dark_color;
+void StyleBoxFlat::set_border_width(Margin p_margin, int p_width) {
+ border_width[p_margin] = p_width;
+ emit_changed();
+}
+
+int StyleBoxFlat::get_border_width(Margin p_margin) const {
+ return border_width[p_margin];
}
-void StyleBoxFlat::set_border_size(int p_size) {
+void StyleBoxFlat::set_border_blend(bool p_blend) {
- border_size = p_size;
+ blend_border = p_blend;
emit_changed();
}
-int StyleBoxFlat::get_border_size() const {
+bool StyleBoxFlat::get_border_blend() const {
- return border_size;
+ return blend_border;
}
-void StyleBoxFlat::_set_additional_border_size(Margin p_margin, int p_size) {
- additional_border_size[p_margin] = p_size;
+void StyleBoxFlat::set_corner_radius_all(int radius) {
+
+ for (int i = 0; i < 4; i++) {
+ corner_radius[i] = radius;
+ }
+
emit_changed();
}
+void StyleBoxFlat::set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_botton_right, const int radius_bottom_left) {
+ corner_radius[0] = radius_top_left;
+ corner_radius[1] = radius_top_right;
+ corner_radius[2] = radius_botton_right;
+ corner_radius[3] = radius_bottom_left;
-int StyleBoxFlat::_get_additional_border_size(Margin p_margin) const {
- return additional_border_size[p_margin];
+ emit_changed();
+}
+int StyleBoxFlat::get_corner_radius_min() const {
+ int smallest = corner_radius[0];
+ for (int i = 1; i < 4; i++) {
+ if (smallest > corner_radius[i]) {
+ smallest = corner_radius[i];
+ }
+ }
+ return smallest;
}
-void StyleBoxFlat::set_border_blend(bool p_blend) {
+void StyleBoxFlat::set_corner_radius(const Corner p_corner, const int radius) {
- blend = p_blend;
+ corner_radius[p_corner] = radius;
emit_changed();
}
+int StyleBoxFlat::get_corner_radius(const Corner p_corner) const {
+ return corner_radius[p_corner];
+}
-bool StyleBoxFlat::get_border_blend() const {
+void StyleBoxFlat::set_expand_margin_size(Margin p_expand_margin, float p_size) {
+
+ expand_margin[p_expand_margin] = p_size;
+ emit_changed();
+}
+float StyleBoxFlat::get_expand_margin_size(Margin p_expand_margin) const {
+ return expand_margin[p_expand_margin];
+}
+void StyleBoxFlat::set_filled(bool p_filled) {
- return blend;
+ filled = p_filled;
+ emit_changed();
}
+bool StyleBoxFlat::is_filled() const {
-void StyleBoxFlat::set_draw_center(bool p_draw) {
+ return filled;
+}
- draw_center = p_draw;
+void StyleBoxFlat::set_shadow_color(const Color &p_color) {
+
+ shadow_color = p_color;
emit_changed();
}
-bool StyleBoxFlat::get_draw_center() const {
+Color StyleBoxFlat::get_shadow_color() const {
- return draw_center;
+ return shadow_color;
+}
+
+void StyleBoxFlat::set_shadow_size(const int &p_size) {
+
+ shadow_size = p_size;
+ emit_changed();
+}
+int StyleBoxFlat::get_shadow_size() const {
+
+ return shadow_size;
+}
+
+void StyleBoxFlat::set_anti_aliased(const bool &p_anti_aliased) {
+ anti_aliased = p_anti_aliased;
+ emit_changed();
+}
+bool StyleBoxFlat::is_anti_aliased() const {
+ return anti_aliased;
+}
+
+void StyleBoxFlat::set_aa_size(const int &p_aa_size) {
+ aa_size = CLAMP(p_aa_size, 1, 5);
+ emit_changed();
+}
+int StyleBoxFlat::get_aa_size() const {
+ return aa_size;
}
+
+void StyleBoxFlat::set_corner_detail(const int &p_corner_detail) {
+ corner_detail = CLAMP(p_corner_detail, 1, 128);
+ emit_changed();
+}
+int StyleBoxFlat::get_corner_detail() const {
+ return corner_detail;
+}
+
Size2 StyleBoxFlat::get_center_size() const {
return Size2();
}
-void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
+inline void set_inner_corner_radius(const Rect2 style_rect, const Rect2 inner_rect, const int corner_radius[4], int *inner_corner_radius) {
+ int border_left = inner_rect.position.x - style_rect.position.x;
+ int border_top = inner_rect.position.y - style_rect.position.y;
+ int border_right = style_rect.size.width - inner_rect.size.width - border_left;
+ int border_bottom = style_rect.size.height - inner_rect.size.height - border_top;
- VisualServer *vs = VisualServer::get_singleton();
- Rect2i r = p_rect;
+ int rad;
+ //tl
+ rad = MIN(border_top, border_left);
+ inner_corner_radius[0] = MAX(corner_radius[0] - rad, 0);
- for (int i = 0; i < border_size; i++) {
+ //tr
+ rad = MIN(border_top, border_bottom);
+ inner_corner_radius[1] = MAX(corner_radius[1] - rad, 0);
- Color color_upleft = light_color;
- Color color_downright = dark_color;
+ //br
+ rad = MIN(border_bottom, border_right);
+ inner_corner_radius[2] = MAX(corner_radius[2] - rad, 0);
- if (blend) {
+ //bl
+ rad = MIN(border_bottom, border_left);
+ inner_corner_radius[3] = MAX(corner_radius[3] - rad, 0);
+}
- color_upleft.r = (border_size - i) * color_upleft.r / border_size + i * bg_color.r / border_size;
- color_upleft.g = (border_size - i) * color_upleft.g / border_size + i * bg_color.g / border_size;
- color_upleft.b = (border_size - i) * color_upleft.b / border_size + i * bg_color.b / border_size;
+inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color> &colors, const Rect2 style_rect, const int corner_radius[4],
+ const Rect2 ring_rect, const int border_width[4], const Color inner_color[4], const Color outer_color[4], const int corner_detail) {
- color_downright.r = (border_size - i) * color_downright.r / border_size + i * bg_color.r / border_size;
- color_downright.g = (border_size - i) * color_downright.g / border_size + i * bg_color.g / border_size;
- color_downright.b = (border_size - i) * color_downright.b / border_size + i * bg_color.b / border_size;
+ int vert_offset = verts.size();
+ if (!vert_offset) {
+ vert_offset = 0;
+ }
+ int adapted_corner_detail = (corner_radius[0] == 0 && corner_radius[1] == 0 && corner_radius[2] == 0 && corner_radius[3] == 0) ? 1 : corner_detail;
+ int rings = (border_width[0] == 0 && border_width[1] == 0 && border_width[2] == 0 && border_width[3] == 0) ? 1 : 2;
+ rings = 2;
+
+ int ring_corner_radius[4];
+ set_inner_corner_radius(style_rect, ring_rect, corner_radius, ring_corner_radius);
+
+ //corner radius center points
+ Vector<Point2> outer_points;
+ outer_points.push_back(ring_rect.position + Vector2(ring_corner_radius[0], ring_corner_radius[0])); //tl
+ outer_points.push_back(Point2(ring_rect.position.x + ring_rect.size.x - ring_corner_radius[1], ring_rect.position.y + ring_corner_radius[1])); //tr
+ outer_points.push_back(ring_rect.position + ring_rect.size - Vector2(ring_corner_radius[2], ring_corner_radius[2])); //br
+ outer_points.push_back(Point2(ring_rect.position.x + ring_corner_radius[3], ring_rect.position.y + ring_rect.size.y - ring_corner_radius[3])); //bl
+
+ Rect2 inner_rect;
+ inner_rect = ring_rect.grow_individual(-border_width[MARGIN_LEFT], -border_width[MARGIN_TOP], -border_width[MARGIN_RIGHT], -border_width[MARGIN_BOTTOM]);
+ int inner_corner_radius[4];
+
+ Vector<Point2> inner_points;
+ set_inner_corner_radius(style_rect, inner_rect, corner_radius, inner_corner_radius);
+ inner_points.push_back(inner_rect.position + Vector2(inner_corner_radius[0], inner_corner_radius[0])); //tl
+ inner_points.push_back(Point2(inner_rect.position.x + inner_rect.size.x - inner_corner_radius[1], inner_rect.position.y + inner_corner_radius[1])); //tr
+ inner_points.push_back(inner_rect.position + inner_rect.size - Vector2(inner_corner_radius[2], inner_corner_radius[2])); //br
+ inner_points.push_back(Point2(inner_rect.position.x + inner_corner_radius[3], inner_rect.position.y + inner_rect.size.y - inner_corner_radius[3])); //bl
+
+ //calculate the vert array
+ for (int corner_index = 0; corner_index < 4; corner_index++) {
+ for (int detail = 0; detail <= adapted_corner_detail; detail++) {
+ for (int inner_outer = (2 - rings); inner_outer < 2; inner_outer++) {
+ float radius;
+ Color color;
+ Point2 corner_point;
+ if (inner_outer == 0) {
+ radius = inner_corner_radius[corner_index];
+ color = *inner_color;
+ corner_point = inner_points[corner_index];
+ } else {
+ radius = ring_corner_radius[corner_index];
+ color = *outer_color;
+ corner_point = outer_points[corner_index];
+ }
+ float x = radius * (float)cos((double)corner_index * Math_PI / 2.0 + (double)detail / (double)adapted_corner_detail * Math_PI / 2.0 + Math_PI) + corner_point.x;
+ float y = radius * (float)sin((double)corner_index * Math_PI / 2.0 + (double)detail / (double)adapted_corner_detail * Math_PI / 2.0 + Math_PI) + corner_point.y;
+ verts.push_back(Vector2(x, y));
+ colors.push_back(color);
+ }
}
+ }
+
+ if (rings == 2) {
+ int vert_count = (adapted_corner_detail + 1) * 4 * rings;
+ //fill the indices and the colors for the border
+ for (int i = 0; i < vert_count; i++) {
+ //poly 1
+ indices.push_back(vert_offset + ((i + 0) % vert_count));
+ indices.push_back(vert_offset + ((i + 2) % vert_count));
+ indices.push_back(vert_offset + ((i + 1) % vert_count));
+ //poly 2
+ indices.push_back(vert_offset + ((i + 1) % vert_count));
+ indices.push_back(vert_offset + ((i + 2) % vert_count));
+ indices.push_back(vert_offset + ((i + 3) % vert_count));
+ }
+ }
+}
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r.position.x, r.position.y + r.size.y - 1), Size2(r.size.x, 1)), color_downright);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r.position.x + r.size.x - 1, r.position.y), Size2(1, r.size.y)), color_downright);
+inline void adapt_values(int p_index_a, int p_index_b, int *adapted_values, const int *p_values, const real_t p_width, const int p_max_a, const int p_max_b) {
+ if (p_values[p_index_a] + p_values[p_index_b] > p_width) {
+ float factor;
+ int newValue;
- vs->canvas_item_add_rect(p_canvas_item, Rect2(r.position, Size2(r.size.x, 1)), color_upleft);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(r.position, Size2(1, r.size.y)), color_upleft);
+ factor = (float)p_width / (float)(p_values[p_index_a] + p_values[p_index_b]);
- r.position.x++;
- r.position.y++;
- r.size.x -= 2;
- r.size.y -= 2;
+ newValue = (int)(p_values[p_index_a] * factor);
+ if (newValue < adapted_values[p_index_a]) {
+ adapted_values[p_index_a] = newValue;
+ }
+ newValue = (int)(p_values[p_index_b] * factor);
+ if (newValue < adapted_values[p_index_b]) {
+ adapted_values[p_index_b] = newValue;
+ }
+ } else {
+ adapted_values[p_index_a] = MIN(p_values[p_index_a], adapted_values[p_index_a]);
+ adapted_values[p_index_b] = MIN(p_values[p_index_b], adapted_values[p_index_b]);
+ }
+ adapted_values[p_index_a] = MIN(p_max_a, adapted_values[p_index_a]);
+ adapted_values[p_index_b] = MIN(p_max_b, adapted_values[p_index_b]);
+}
+void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
+
+ //PREPARATIONS
+
+ bool rounded_corners = (corner_radius[0] > 0) || (corner_radius[1] > 0) || (corner_radius[2] > 0) || (corner_radius[3] > 0);
+ bool aa_on = rounded_corners && anti_aliased;
+
+ Rect2 style_rect = p_rect.grow_individual(expand_margin[MARGIN_LEFT], expand_margin[MARGIN_TOP], expand_margin[MARGIN_RIGHT], expand_margin[MARGIN_BOTTOM]);
+ if (aa_on) {
+ style_rect = style_rect.grow(-((aa_size + 1) / 2));
}
- if (draw_center)
- vs->canvas_item_add_rect(p_canvas_item, Rect2(r.position, r.size), bg_color);
+ //adapt borders (prevent weired overlapping/glitchy drawings)
+ int width = style_rect.size.width;
+ int height = style_rect.size.height;
+ int adapted_border[4] = { INT_MAX, INT_MAX, INT_MAX, INT_MAX };
+ adapt_values(MARGIN_TOP, MARGIN_BOTTOM, adapted_border, border_width, height, height, height);
+ adapt_values(MARGIN_LEFT, MARGIN_RIGHT, adapted_border, border_width, width, width, width);
+
+ //adapt corners (prevent weired overlapping/glitchy drawings)
+ int adapted_corner[4] = { INT_MAX, INT_MAX, INT_MAX, INT_MAX };
+ adapt_values(CORNER_TOP_RIGHT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, height, height - adapted_border[MARGIN_BOTTOM], height - adapted_border[MARGIN_TOP]);
+ adapt_values(CORNER_TOP_LEFT, CORNER_BOTTOM_LEFT, adapted_corner, corner_radius, height, height - adapted_border[MARGIN_BOTTOM], height - adapted_border[MARGIN_TOP]);
+ adapt_values(CORNER_TOP_LEFT, CORNER_TOP_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[MARGIN_RIGHT], width - adapted_border[MARGIN_LEFT]);
+ adapt_values(CORNER_BOTTOM_LEFT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[MARGIN_RIGHT], width - adapted_border[MARGIN_LEFT]);
+
+ Rect2 infill_rect = style_rect.grow_individual(-adapted_border[MARGIN_LEFT], -adapted_border[MARGIN_TOP], -adapted_border[MARGIN_RIGHT], -adapted_border[MARGIN_BOTTOM]);
+
+ Vector<Point2> verts;
+ Vector<int> indices;
+ Vector<Color> colors;
+
+ //DRAWING
+ VisualServer *vs = VisualServer::get_singleton();
+
+ //DRAW SHADOW
+ if (shadow_size > 0) {
+ int shadow_width[4] = { shadow_size, shadow_size, shadow_size, shadow_size };
+ Color shadow_colors[4] = { shadow_color, shadow_color, shadow_color, shadow_color };
+ Color shadow_colors_transparent[4];
+ for (int i = 0; i < 4; i++) {
+ shadow_colors_transparent[i] = Color(shadow_color.r, shadow_color.g, shadow_color.b, 0);
+ }
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ style_rect.grow(shadow_size), shadow_width, shadow_colors, shadow_colors_transparent, corner_detail);
+ }
- Rect2i r_add = p_rect;
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.position.x - additional_border_size[MARGIN_LEFT], r_add.position.y - additional_border_size[MARGIN_TOP]), Size2(r_add.size.width + additional_border_size[MARGIN_LEFT] + additional_border_size[MARGIN_RIGHT], additional_border_size[MARGIN_TOP])), light_color);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.position.x - additional_border_size[MARGIN_LEFT], r_add.position.y), Size2(additional_border_size[MARGIN_LEFT], r_add.size.height)), light_color);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.position.x + r_add.size.width, r_add.position.y), Size2(additional_border_size[MARGIN_RIGHT], r_add.size.height)), dark_color);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.position.x - additional_border_size[MARGIN_LEFT], r_add.position.y + r_add.size.height), Size2(r_add.size.width + additional_border_size[MARGIN_LEFT] + additional_border_size[MARGIN_RIGHT], additional_border_size[MARGIN_BOTTOM])), dark_color);
+ //DRAW border
+ Color bg_color_array[4] = { bg_color, bg_color, bg_color, bg_color };
+ const Color *inner_color = ((blend_border) ? bg_color_array : border_color.read().ptr());
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ style_rect, adapted_border, inner_color, border_color.read().ptr(), corner_detail);
+
+ //DRAW INFILL
+ if (filled) {
+ int temp_vert_offset = verts.size();
+ int no_border[4] = { 0, 0, 0, 0 };
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ infill_rect, no_border, &bg_color, &bg_color, corner_detail);
+ int added_vert_count = verts.size() - temp_vert_offset;
+ //fill the indices and the colors for the center
+ for (int index = 0; index <= added_vert_count / 2; index += 2) {
+ int i = index;
+ //poly 1
+ indices.push_back(temp_vert_offset + i);
+ indices.push_back(temp_vert_offset + added_vert_count - 4 - i);
+ indices.push_back(temp_vert_offset + i + 2);
+ //poly 1
+ indices.push_back(temp_vert_offset + i);
+ indices.push_back(temp_vert_offset + added_vert_count - 2 - i);
+ indices.push_back(temp_vert_offset + added_vert_count - 4 - i);
+ }
+ }
+
+ if (aa_on) {
+
+ //HELPER ARRAYS
+ Color border_color_alpha[4];
+ for (int i = 0; i < 4; i++) {
+ Color c = border_color.read().ptr()[i];
+ border_color_alpha[i] = Color(c.r, c.g, c.b, 0);
+ }
+ Color alpha_bg = Color(bg_color.r, bg_color.g, bg_color.b, 0);
+ Color bg_color_array_alpha[4] = { alpha_bg, alpha_bg, alpha_bg, alpha_bg };
+
+ int aa_border_width[4] = { aa_size, aa_size, aa_size, aa_size };
+
+ if (filled) {
+ if (!blend_border) {
+ //INFILL AA
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ infill_rect.grow(aa_size), aa_border_width, bg_color_array, bg_color_array_alpha, corner_detail);
+ }
+ } else if (!(border_width[0] == 0 && border_width[1] == 0 && border_width[2] == 0 && border_width[3] == 0)) {
+ //DRAW INNER BORDER AA
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ infill_rect, aa_border_width, border_color_alpha, border_color.read().ptr(), corner_detail);
+ }
+ //DRAW OUTER BORDER AA
+ if (!(border_width[0] == 0 && border_width[1] == 0 && border_width[2] == 0 && border_width[3] == 0)) {
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ style_rect.grow(aa_size), aa_border_width, border_color.read().ptr(), border_color_alpha, corner_detail);
+ }
+ }
+
+ vs->canvas_item_add_triangle_array(p_canvas_item, indices, verts, colors);
}
float StyleBoxFlat::get_style_margin(Margin p_margin) const {
-
- return border_size;
+ return border_width[p_margin];
}
void StyleBoxFlat::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &StyleBoxFlat::set_bg_color);
ClassDB::bind_method(D_METHOD("get_bg_color"), &StyleBoxFlat::get_bg_color);
- ClassDB::bind_method(D_METHOD("set_light_color", "color"), &StyleBoxFlat::set_light_color);
- ClassDB::bind_method(D_METHOD("get_light_color"), &StyleBoxFlat::get_light_color);
- ClassDB::bind_method(D_METHOD("set_dark_color", "color"), &StyleBoxFlat::set_dark_color);
- ClassDB::bind_method(D_METHOD("get_dark_color"), &StyleBoxFlat::get_dark_color);
- ClassDB::bind_method(D_METHOD("set_border_size", "size"), &StyleBoxFlat::set_border_size);
- ClassDB::bind_method(D_METHOD("get_border_size"), &StyleBoxFlat::get_border_size);
+
+ ClassDB::bind_method(D_METHOD("set_border_color", "color"), &StyleBoxFlat::set_border_color_all);
+ ClassDB::bind_method(D_METHOD("get_border_color"), &StyleBoxFlat::get_border_color_all);
+
+ ClassDB::bind_method(D_METHOD("set_border_width_all", "width"), &StyleBoxFlat::set_border_width_all);
+ ClassDB::bind_method(D_METHOD("get_border_width_min"), &StyleBoxFlat::get_border_width_min);
+
+ ClassDB::bind_method(D_METHOD("set_border_width", "margin", "width"), &StyleBoxFlat::set_border_width);
+ ClassDB::bind_method(D_METHOD("get_border_width", "margin"), &StyleBoxFlat::get_border_width);
+
ClassDB::bind_method(D_METHOD("set_border_blend", "blend"), &StyleBoxFlat::set_border_blend);
ClassDB::bind_method(D_METHOD("get_border_blend"), &StyleBoxFlat::get_border_blend);
- ClassDB::bind_method(D_METHOD("set_draw_center", "size"), &StyleBoxFlat::set_draw_center);
- ClassDB::bind_method(D_METHOD("get_draw_center"), &StyleBoxFlat::get_draw_center);
+
+ ClassDB::bind_method(D_METHOD("set_corner_radius_individual", "radius_top_left", "radius_top_right", "radius_botton_right", "radius_bottom_left"), &StyleBoxFlat::set_corner_radius_individual);
+ ClassDB::bind_method(D_METHOD("set_corner_radius_all", "radius"), &StyleBoxFlat::set_corner_radius_all);
+
+ ClassDB::bind_method(D_METHOD("set_corner_radius", "corner", "radius"), &StyleBoxFlat::set_corner_radius);
+ ClassDB::bind_method(D_METHOD("get_corner_radius", "corner"), &StyleBoxFlat::get_corner_radius);
+
+ ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxFlat::set_expand_margin_size);
+ ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxFlat::get_expand_margin_size);
+
+ ClassDB::bind_method(D_METHOD("set_filled", "filled"), &StyleBoxFlat::set_filled);
+ ClassDB::bind_method(D_METHOD("is_filled"), &StyleBoxFlat::is_filled);
+
+ ClassDB::bind_method(D_METHOD("set_shadow_color", "color"), &StyleBoxFlat::set_shadow_color);
+ ClassDB::bind_method(D_METHOD("get_shadow_color"), &StyleBoxFlat::get_shadow_color);
+
+ ClassDB::bind_method(D_METHOD("set_shadow_size", "size"), &StyleBoxFlat::set_shadow_size);
+ ClassDB::bind_method(D_METHOD("get_shadow_size"), &StyleBoxFlat::get_shadow_size);
+
+ ClassDB::bind_method(D_METHOD("set_anti_aliased", "anti_aliased"), &StyleBoxFlat::set_anti_aliased);
+ ClassDB::bind_method(D_METHOD("is_anti_aliased"), &StyleBoxFlat::is_anti_aliased);
+
+ ClassDB::bind_method(D_METHOD("set_aa_size", "size"), &StyleBoxFlat::set_aa_size);
+ ClassDB::bind_method(D_METHOD("get_aa_size"), &StyleBoxFlat::get_aa_size);
+
+ ClassDB::bind_method(D_METHOD("set_corner_detail", "detail"), &StyleBoxFlat::set_corner_detail);
+ ClassDB::bind_method(D_METHOD("get_corner_detail"), &StyleBoxFlat::get_corner_detail);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "bg_color"), "set_bg_color", "get_bg_color");
- ADD_PROPERTY(PropertyInfo(Variant::COLOR, "light_color"), "set_light_color", "get_light_color");
- ADD_PROPERTY(PropertyInfo(Variant::COLOR, "dark_color"), "set_dark_color", "get_dark_color");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "border_size", PROPERTY_HINT_RANGE, "0,4096"), "set_border_size", "get_border_size");
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filled"), "set_filled", "is_filled");
+
+ ADD_GROUP("Border Width", "border_width_");
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_left", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_top", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_right", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_bottom", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_BOTTOM);
+
+ ADD_GROUP("Border", "border_");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "border_color"), "set_border_color", "get_border_color");
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "border_blend"), "set_border_blend", "get_border_blend");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_bg"), "set_draw_center", "get_draw_center");
+
+ ADD_GROUP("Corner Radius", "corner_radius_");
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_left", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_TOP_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_right", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_TOP_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_right", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_left", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_LEFT);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail", PROPERTY_HINT_RANGE, "1,128,1"), "set_corner_detail", "get_corner_detail");
+
+ ADD_GROUP("Expand Margin", "expand_margin_");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_BOTTOM);
+
+ ADD_GROUP("Shadow", "shadow_");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_size"), "set_shadow_size", "get_shadow_size");
+
+ ADD_GROUP("Anti Aliasing", "anti_aliasing_");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "anti_aliasing"), "set_anti_aliased", "is_anti_aliased");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "anti_aliasing_size", PROPERTY_HINT_RANGE, "1,5,1"), "set_aa_size", "get_aa_size");
}
StyleBoxFlat::StyleBoxFlat() {
bg_color = Color(0.6, 0.6, 0.6);
- light_color = Color(0.8, 0.8, 0.8);
- dark_color = Color(0.8, 0.8, 0.8);
- draw_center = true;
- blend = true;
- border_size = 0;
- additional_border_size[0] = 0;
- additional_border_size[1] = 0;
- additional_border_size[2] = 0;
- additional_border_size[3] = 0;
+ shadow_color = Color(0, 0, 0, 0.6);
+
+ border_color.append(Color(0.8, 0.8, 0.8));
+ border_color.append(Color(0.8, 0.8, 0.8));
+ border_color.append(Color(0.8, 0.8, 0.8));
+ border_color.append(Color(0.8, 0.8, 0.8));
+
+ blend_border = false;
+ filled = true;
+ anti_aliased = true;
+
+ shadow_size = 0;
+ corner_detail = 8;
+ aa_size = 1;
+
+ border_width[0] = 0;
+ border_width[1] = 0;
+ border_width[2] = 0;
+ border_width[3] = 0;
+
+ expand_margin[0] = 0;
+ expand_margin[1] = 0;
+ expand_margin[2] = 0;
+ expand_margin[3] = 0;
+
+ corner_radius[0] = 0;
+ corner_radius[1] = 0;
+ corner_radius[2] = 0;
+ corner_radius[3] = 0;
}
StyleBoxFlat::~StyleBoxFlat() {
}
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index 64ce3528aa..a750fae753 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -77,6 +77,14 @@ class StyleBoxTexture : public StyleBox {
GDCLASS(StyleBoxTexture, StyleBox);
+public:
+ enum AxisStretchMode {
+ AXIS_STRETCH_MODE_STRETCH,
+ AXIS_STRETCH_MODE_TILE,
+ AXIS_STRETCH_MODE_TILE_FIT,
+ };
+
+private:
float expand_margin[4];
float margin[4];
Rect2 region_rect;
@@ -84,6 +92,8 @@ class StyleBoxTexture : public StyleBox {
Ref<Texture> normal_map;
bool draw_center;
Color modulate;
+ AxisStretchMode axis_h;
+ AxisStretchMode axis_v;
protected:
virtual float get_style_margin(Margin p_margin) const;
@@ -109,6 +119,12 @@ public:
bool get_draw_center() const;
virtual Size2 get_center_size() const;
+ void set_h_axis_stretch_mode(AxisStretchMode p_mode);
+ AxisStretchMode get_h_axis_stretch_mode() const;
+
+ void set_v_axis_stretch_mode(AxisStretchMode p_mode);
+ AxisStretchMode get_v_axis_stretch_mode() const;
+
void set_modulate(const Color &p_modulate);
Color get_modulate() const;
@@ -118,44 +134,88 @@ public:
~StyleBoxTexture();
};
+VARIANT_ENUM_CAST(StyleBoxTexture::AxisStretchMode)
+
class StyleBoxFlat : public StyleBox {
GDCLASS(StyleBoxFlat, StyleBox);
Color bg_color;
- Color light_color;
- Color dark_color;
+ Color shadow_color;
+ PoolVector<Color> border_color;
- int border_size;
- int additional_border_size[4];
+ int border_width[4];
+ int expand_margin[4];
+ int corner_radius[4];
- bool draw_center;
- bool blend;
+ bool filled;
+ bool blend_border;
+ bool anti_aliased;
+
+ int corner_detail;
+ int shadow_size;
+ int aa_size;
protected:
virtual float get_style_margin(Margin p_margin) const;
static void _bind_methods();
public:
+ //Color
void set_bg_color(const Color &p_color);
- void set_light_color(const Color &p_color);
- void set_dark_color(const Color &p_color);
-
Color get_bg_color() const;
- Color get_light_color() const;
- Color get_dark_color() const;
- void set_border_size(int p_size);
- int get_border_size() const;
+ //Border Color
+ void set_border_color_all(const Color &p_color);
+ Color get_border_color_all() const;
+ void set_border_color(Margin p_border, const Color &p_color);
+ Color get_border_color(Margin p_border) const;
+
+ //BORDER
+ //width
+ void set_border_width_all(int p_size);
+ int get_border_width_min() const;
- void _set_additional_border_size(Margin p_margin, int p_size);
- int _get_additional_border_size(Margin p_margin) const;
+ void set_border_width(Margin p_margin, int p_size);
+ int get_border_width(Margin p_margin) const;
+ //blend
void set_border_blend(bool p_blend);
bool get_border_blend() const;
- void set_draw_center(bool p_draw);
- bool get_draw_center() const;
+ //CORNER
+ void set_corner_radius_all(int radius);
+ void set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_botton_right, const int radius_bottom_left);
+ int get_corner_radius_min() const;
+
+ void set_corner_radius(Corner p_corner, const int radius);
+ int get_corner_radius(Corner p_corner) const;
+
+ void set_corner_detail(const int &p_corner_detail);
+ int get_corner_detail() const;
+
+ //EXPANDS
+ void set_expand_margin_size(Margin p_expand_margin, float p_size);
+ float get_expand_margin_size(Margin p_expand_margin) const;
+
+ //FILLED
+ void set_filled(bool p_draw);
+ bool is_filled() const;
+
+ //SHADOW
+ void set_shadow_color(const Color &p_color);
+ Color get_shadow_color() const;
+
+ void set_shadow_size(const int &p_size);
+ int get_shadow_size() const;
+
+ //ANTI_ALIASING
+ void set_anti_aliased(const bool &p_anit_aliasing);
+ bool is_anti_aliased() const;
+ //tempAA
+ void set_aa_size(const int &p_aa_size);
+ int get_aa_size() const;
+
virtual Size2 get_center_size() const;
virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const;
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 3932917ebe..9320676016 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -33,36 +33,36 @@
#define _VERTEX_SNAP 0.0001
#define EQ_VERTEX_DIST 0.00001
-bool SurfaceTool::Vertex::operator==(const Vertex &p_b) const {
+bool SurfaceTool::Vertex::operator==(const Vertex &p_vertex) const {
- if (vertex != p_b.vertex)
+ if (vertex != p_vertex.vertex)
return false;
- if (uv != p_b.uv)
+ if (uv != p_vertex.uv)
return false;
- if (uv2 != p_b.uv2)
+ if (uv2 != p_vertex.uv2)
return false;
- if (normal != p_b.normal)
+ if (normal != p_vertex.normal)
return false;
- if (binormal != p_b.binormal)
+ if (binormal != p_vertex.binormal)
return false;
- if (color != p_b.color)
+ if (color != p_vertex.color)
return false;
- if (bones.size() != p_b.bones.size())
+ if (bones.size() != p_vertex.bones.size())
return false;
for (int i = 0; i < bones.size(); i++) {
- if (bones[i] != p_b.bones[i])
+ if (bones[i] != p_vertex.bones[i])
return false;
}
for (int i = 0; i < weights.size(); i++) {
- if (weights[i] != p_b.weights[i])
+ if (weights[i] != p_vertex.weights[i])
return false;
}
@@ -865,13 +865,13 @@ void SurfaceTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_to_format", "flags"), &SurfaceTool::add_to_format);
- ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &SurfaceTool::set_material);
+ ClassDB::bind_method(D_METHOD("set_material", "material"), &SurfaceTool::set_material);
ClassDB::bind_method(D_METHOD("clear"), &SurfaceTool::clear);
- ClassDB::bind_method(D_METHOD("create_from", "existing:Mesh", "surface"), &SurfaceTool::create_from);
- ClassDB::bind_method(D_METHOD("append_from", "existing:Mesh", "surface", "transform"), &SurfaceTool::append_from);
- ClassDB::bind_method(D_METHOD("commit:Mesh", "existing:Mesh"), &SurfaceTool::commit, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("create_from", "existing", "surface"), &SurfaceTool::create_from);
+ ClassDB::bind_method(D_METHOD("append_from", "existing", "surface", "transform"), &SurfaceTool::append_from);
+ ClassDB::bind_method(D_METHOD("commit", "existing"), &SurfaceTool::commit, DEFVAL(Variant()));
}
SurfaceTool::SurfaceTool() {
diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h
index d02e170b02..fcc94753ca 100644
--- a/scene/resources/surface_tool.h
+++ b/scene/resources/surface_tool.h
@@ -102,8 +102,8 @@ public:
void add_normal(const Vector3 &p_normal);
void add_tangent(const Plane &p_tangent);
void add_uv(const Vector2 &p_uv);
- void add_uv2(const Vector2 &p_uv);
- void add_bones(const Vector<int> &p_indices);
+ void add_uv2(const Vector2 &p_uv2);
+ void add_bones(const Vector<int> &p_bones);
void add_weights(const Vector<float> &p_weights);
void add_smooth_group(bool p_smooth);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index f69c83bf08..9a251c029d 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -70,10 +70,10 @@ void Texture::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_alpha"), &Texture::has_alpha);
ClassDB::bind_method(D_METHOD("set_flags", "flags"), &Texture::set_flags);
ClassDB::bind_method(D_METHOD("get_flags"), &Texture::get_flags);
- ClassDB::bind_method(D_METHOD("draw", "canvas_item", "pos", "modulate", "transpose", "normal_map:Texture"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose", "normal_map:Texture"), &Texture::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map:Texture", "clip_uv"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("get_data:Image"), &Texture::get_data);
+ ClassDB::bind_method(D_METHOD("draw", "canvas_item", "pos", "modulate", "transpose", "normal_map"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose", "normal_map"), &Texture::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_data"), &Texture::get_data);
BIND_CONSTANT(FLAG_MIPMAPS);
BIND_CONSTANT(FLAG_REPEAT);
@@ -350,10 +350,10 @@ void ImageTexture::_set_data(Dictionary p_data) {
void ImageTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("create", "width", "height", "format", "flags"), &ImageTexture::create, DEFVAL(FLAGS_DEFAULT));
- ClassDB::bind_method(D_METHOD("create_from_image", "image:Image", "flags"), &ImageTexture::create_from_image, DEFVAL(FLAGS_DEFAULT));
+ ClassDB::bind_method(D_METHOD("create_from_image", "image", "flags"), &ImageTexture::create_from_image, DEFVAL(FLAGS_DEFAULT));
ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format);
ClassDB::bind_method(D_METHOD("load", "path"), &ImageTexture::load);
- ClassDB::bind_method(D_METHOD("set_data", "image:Image"), &ImageTexture::set_data);
+ ClassDB::bind_method(D_METHOD("set_data", "image"), &ImageTexture::set_data);
ClassDB::bind_method(D_METHOD("set_storage", "mode"), &ImageTexture::set_storage);
ClassDB::bind_method(D_METHOD("get_storage"), &ImageTexture::get_storage);
ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &ImageTexture::set_lossy_storage_quality);
@@ -868,8 +868,8 @@ Rect2 AtlasTexture::get_margin() const {
void AtlasTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_atlas", "atlas:Texture"), &AtlasTexture::set_atlas);
- ClassDB::bind_method(D_METHOD("get_atlas:Texture"), &AtlasTexture::get_atlas);
+ ClassDB::bind_method(D_METHOD("set_atlas", "atlas"), &AtlasTexture::set_atlas);
+ ClassDB::bind_method(D_METHOD("get_atlas"), &AtlasTexture::get_atlas);
ClassDB::bind_method(D_METHOD("set_region", "region"), &AtlasTexture::set_region);
ClassDB::bind_method(D_METHOD("get_region"), &AtlasTexture::get_region);
@@ -1100,15 +1100,15 @@ Ref<Texture> LargeTexture::get_piece_texture(int p_idx) const {
void LargeTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_piece", "ofs", "texture:Texture"), &LargeTexture::add_piece);
+ ClassDB::bind_method(D_METHOD("add_piece", "ofs", "texture"), &LargeTexture::add_piece);
ClassDB::bind_method(D_METHOD("set_piece_offset", "idx", "ofs"), &LargeTexture::set_piece_offset);
- ClassDB::bind_method(D_METHOD("set_piece_texture", "idx", "texture:Texture"), &LargeTexture::set_piece_texture);
+ ClassDB::bind_method(D_METHOD("set_piece_texture", "idx", "texture"), &LargeTexture::set_piece_texture);
ClassDB::bind_method(D_METHOD("set_size", "size"), &LargeTexture::set_size);
ClassDB::bind_method(D_METHOD("clear"), &LargeTexture::clear);
ClassDB::bind_method(D_METHOD("get_piece_count"), &LargeTexture::get_piece_count);
ClassDB::bind_method(D_METHOD("get_piece_offset", "idx"), &LargeTexture::get_piece_offset);
- ClassDB::bind_method(D_METHOD("get_piece_texture:Texture", "idx"), &LargeTexture::get_piece_texture);
+ ClassDB::bind_method(D_METHOD("get_piece_texture", "idx"), &LargeTexture::get_piece_texture);
ClassDB::bind_method(D_METHOD("_set_data", "data"), &LargeTexture::_set_data);
ClassDB::bind_method(D_METHOD("_get_data"), &LargeTexture::_get_data);
@@ -1328,8 +1328,8 @@ void CubeMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_flags", "flags"), &CubeMap::set_flags);
ClassDB::bind_method(D_METHOD("get_flags"), &CubeMap::get_flags);
- ClassDB::bind_method(D_METHOD("set_side", "side", "image:Image"), &CubeMap::set_side);
- ClassDB::bind_method(D_METHOD("get_side:Image", "side"), &CubeMap::get_side);
+ ClassDB::bind_method(D_METHOD("set_side", "side", "image"), &CubeMap::set_side);
+ ClassDB::bind_method(D_METHOD("get_side", "side"), &CubeMap::get_side);
ClassDB::bind_method(D_METHOD("set_storage", "mode"), &CubeMap::set_storage);
ClassDB::bind_method(D_METHOD("get_storage"), &CubeMap::get_storage);
ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &CubeMap::set_lossy_storage_quality);
@@ -1380,8 +1380,8 @@ void CurveTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveTexture::set_width);
- ClassDB::bind_method(D_METHOD("set_curve", "curve:Curve"), &CurveTexture::set_curve);
- ClassDB::bind_method(D_METHOD("get_curve:Curve"), &CurveTexture::get_curve);
+ ClassDB::bind_method(D_METHOD("set_curve", "curve"), &CurveTexture::set_curve);
+ ClassDB::bind_method(D_METHOD("get_curve"), &CurveTexture::get_curve);
ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update);
@@ -1497,8 +1497,8 @@ GradientTexture::~GradientTexture() {
void GradientTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_gradient", "gradient:Gradient"), &GradientTexture::set_gradient);
- ClassDB::bind_method(D_METHOD("get_gradient:Gradient"), &GradientTexture::get_gradient);
+ ClassDB::bind_method(D_METHOD("set_gradient", "gradient"), &GradientTexture::set_gradient);
+ ClassDB::bind_method(D_METHOD("get_gradient"), &GradientTexture::get_gradient);
ClassDB::bind_method(D_METHOD("set_width", "width"), &GradientTexture::set_width);
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index d5c68457d0..ac1bb105ac 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -629,21 +629,21 @@ void Theme::get_type_list(List<StringName> *p_list) const {
void Theme::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_icon", "name", "type", "texture:Texture"), &Theme::set_icon);
- ClassDB::bind_method(D_METHOD("get_icon:Texture", "name", "type"), &Theme::get_icon);
+ ClassDB::bind_method(D_METHOD("set_icon", "name", "type", "texture"), &Theme::set_icon);
+ ClassDB::bind_method(D_METHOD("get_icon", "name", "type"), &Theme::get_icon);
ClassDB::bind_method(D_METHOD("has_icon", "name", "type"), &Theme::has_icon);
ClassDB::bind_method(D_METHOD("clear_icon", "name", "type"), &Theme::clear_icon);
ClassDB::bind_method(D_METHOD("get_icon_list", "type"), &Theme::_get_icon_list);
- ClassDB::bind_method(D_METHOD("set_stylebox", "name", "type", "texture:StyleBox"), &Theme::set_stylebox);
- ClassDB::bind_method(D_METHOD("get_stylebox:StyleBox", "name", "type"), &Theme::get_stylebox);
+ ClassDB::bind_method(D_METHOD("set_stylebox", "name", "type", "texture"), &Theme::set_stylebox);
+ ClassDB::bind_method(D_METHOD("get_stylebox", "name", "type"), &Theme::get_stylebox);
ClassDB::bind_method(D_METHOD("has_stylebox", "name", "type"), &Theme::has_stylebox);
ClassDB::bind_method(D_METHOD("clear_stylebox", "name", "type"), &Theme::clear_stylebox);
ClassDB::bind_method(D_METHOD("get_stylebox_list", "type"), &Theme::_get_stylebox_list);
ClassDB::bind_method(D_METHOD("get_stylebox_types"), &Theme::_get_stylebox_types);
- ClassDB::bind_method(D_METHOD("set_font", "name", "type", "font:Font"), &Theme::set_font);
- ClassDB::bind_method(D_METHOD("get_font:Font", "name", "type"), &Theme::get_font);
+ ClassDB::bind_method(D_METHOD("set_font", "name", "type", "font"), &Theme::set_font);
+ ClassDB::bind_method(D_METHOD("get_font", "name", "type"), &Theme::get_font);
ClassDB::bind_method(D_METHOD("has_font", "name", "type"), &Theme::has_font);
ClassDB::bind_method(D_METHOD("clear_font", "name", "type"), &Theme::clear_font);
ClassDB::bind_method(D_METHOD("get_font_list", "type"), &Theme::_get_font_list);
@@ -660,8 +660,8 @@ void Theme::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_constant", "name", "type"), &Theme::clear_constant);
ClassDB::bind_method(D_METHOD("get_constant_list", "type"), &Theme::_get_constant_list);
- ClassDB::bind_method(D_METHOD("set_default_font", "font:Font"), &Theme::set_default_theme_font);
- ClassDB::bind_method(D_METHOD("get_default_font:Font"), &Theme::get_default_theme_font);
+ ClassDB::bind_method(D_METHOD("set_default_font", "font"), &Theme::set_default_theme_font);
+ ClassDB::bind_method(D_METHOD("get_default_font"), &Theme::get_default_theme_font);
ClassDB::bind_method(D_METHOD("get_type_list", "type"), &Theme::_get_type_list);
@@ -883,7 +883,7 @@ RES ResourceFormatLoaderTheme::load(const String &p_path, const String &p_origin
ERR_FAIL_V(RES());
}
- sbflat->set_border_size(params[0].to_int());
+ sbflat->set_border_width_all(params[0].to_int());
if (!params[0].is_valid_integer()) {
@@ -929,8 +929,8 @@ RES ResourceFormatLoaderTheme::load(const String &p_path, const String &p_origin
dark = Color::html(params[3]);
}
- sbflat->set_dark_color(dark);
- sbflat->set_light_color(bright);
+ sbflat->set_border_color_all(bright);
+ // sbflat->set_dark_color(dark);
sbflat->set_bg_color(normal);
if (params.size() == ccodes + 5) {
diff --git a/scene/resources/theme.h b/scene/resources/theme.h
index 1dfea7f421..5744c142d4 100644
--- a/scene/resources/theme.h
+++ b/scene/resources/theme.h
@@ -143,8 +143,8 @@ public:
static void set_default(const Ref<Theme> &p_default);
static void set_default_icon(const Ref<Texture> &p_icon);
- static void set_default_style(const Ref<StyleBox> &p_default_style);
- static void set_default_font(const Ref<Font> &p_default_font);
+ static void set_default_style(const Ref<StyleBox> &p_style);
+ static void set_default_font(const Ref<Font> &p_font);
void set_default_theme_font(const Ref<Font> &p_default_font);
Ref<Font> get_default_theme_font() const;
@@ -159,7 +159,7 @@ public:
Ref<Shader> get_shader(const StringName &p_name, const StringName &p_type) const;
bool has_shader(const StringName &p_name, const StringName &p_type) const;
void clear_shader(const StringName &p_name, const StringName &p_type);
- void get_shader_list(const StringName &p_name, List<StringName> *p_list) const;
+ void get_shader_list(const StringName &p_type, List<StringName> *p_list) const;
void set_stylebox(const StringName &p_name, const StringName &p_type, const Ref<StyleBox> &p_style);
Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_type) const;
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index dc8f6a0a69..44fe676ddc 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -517,32 +517,32 @@ void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_tile", "id"), &TileSet::create_tile);
ClassDB::bind_method(D_METHOD("tile_set_name", "id", "name"), &TileSet::tile_set_name);
ClassDB::bind_method(D_METHOD("tile_get_name", "id"), &TileSet::tile_get_name);
- ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture:Texture"), &TileSet::tile_set_texture);
- ClassDB::bind_method(D_METHOD("tile_get_texture:Texture", "id"), &TileSet::tile_get_texture);
- ClassDB::bind_method(D_METHOD("tile_set_normal_map", "id", "normal_map:Texture"), &TileSet::tile_set_normal_map);
- ClassDB::bind_method(D_METHOD("tile_get_normal_map:Texture", "id"), &TileSet::tile_get_normal_map);
- ClassDB::bind_method(D_METHOD("tile_set_material", "id", "material:ShaderMaterial"), &TileSet::tile_set_material);
- ClassDB::bind_method(D_METHOD("tile_get_material:ShaderMaterial", "id"), &TileSet::tile_get_material);
+ ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture"), &TileSet::tile_set_texture);
+ ClassDB::bind_method(D_METHOD("tile_get_texture", "id"), &TileSet::tile_get_texture);
+ ClassDB::bind_method(D_METHOD("tile_set_normal_map", "id", "normal_map"), &TileSet::tile_set_normal_map);
+ ClassDB::bind_method(D_METHOD("tile_get_normal_map", "id"), &TileSet::tile_get_normal_map);
+ ClassDB::bind_method(D_METHOD("tile_set_material", "id", "material"), &TileSet::tile_set_material);
+ ClassDB::bind_method(D_METHOD("tile_get_material", "id"), &TileSet::tile_get_material);
ClassDB::bind_method(D_METHOD("tile_set_texture_offset", "id", "texture_offset"), &TileSet::tile_set_texture_offset);
ClassDB::bind_method(D_METHOD("tile_get_texture_offset", "id"), &TileSet::tile_get_texture_offset);
ClassDB::bind_method(D_METHOD("tile_set_region", "id", "region"), &TileSet::tile_set_region);
ClassDB::bind_method(D_METHOD("tile_get_region", "id"), &TileSet::tile_get_region);
- ClassDB::bind_method(D_METHOD("tile_set_shape", "id", "shape_id", "shape:Shape2D"), &TileSet::tile_set_shape);
- ClassDB::bind_method(D_METHOD("tile_get_shape:Shape2D", "id", "shape_id"), &TileSet::tile_get_shape);
+ ClassDB::bind_method(D_METHOD("tile_set_shape", "id", "shape_id", "shape"), &TileSet::tile_set_shape);
+ ClassDB::bind_method(D_METHOD("tile_get_shape", "id", "shape_id"), &TileSet::tile_get_shape);
ClassDB::bind_method(D_METHOD("tile_set_shape_transform", "id", "shape_id", "shape_transform"), &TileSet::tile_set_shape_transform);
ClassDB::bind_method(D_METHOD("tile_get_shape_transform", "id", "shape_id"), &TileSet::tile_get_shape_transform);
ClassDB::bind_method(D_METHOD("tile_set_shape_one_way", "id", "shape_id", "one_way"), &TileSet::tile_set_shape_one_way);
ClassDB::bind_method(D_METHOD("tile_get_shape_one_way", "id", "shape_id"), &TileSet::tile_get_shape_one_way);
- ClassDB::bind_method(D_METHOD("tile_add_shape", "id", "shape:Shape2D", "shape_transform", "one_way"), &TileSet::tile_add_shape, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("tile_add_shape", "id", "shape", "shape_transform", "one_way"), &TileSet::tile_add_shape, DEFVAL(false));
ClassDB::bind_method(D_METHOD("tile_get_shape_count", "id"), &TileSet::tile_get_shape_count);
ClassDB::bind_method(D_METHOD("tile_set_shapes", "id", "shapes"), &TileSet::_tile_set_shapes);
ClassDB::bind_method(D_METHOD("tile_get_shapes", "id"), &TileSet::_tile_get_shapes);
- ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon", "id", "navigation_polygon:NavigationPolygon"), &TileSet::tile_set_navigation_polygon);
- ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon:NavigationPolygon", "id"), &TileSet::tile_get_navigation_polygon);
+ ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon", "id", "navigation_polygon"), &TileSet::tile_set_navigation_polygon);
+ ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon", "id"), &TileSet::tile_get_navigation_polygon);
ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon_offset", "id", "navigation_polygon_offset"), &TileSet::tile_set_navigation_polygon_offset);
ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon_offset", "id"), &TileSet::tile_get_navigation_polygon_offset);
- ClassDB::bind_method(D_METHOD("tile_set_light_occluder", "id", "light_occluder:OccluderPolygon2D"), &TileSet::tile_set_light_occluder);
- ClassDB::bind_method(D_METHOD("tile_get_light_occluder:OccluderPolygon2D", "id"), &TileSet::tile_get_light_occluder);
+ ClassDB::bind_method(D_METHOD("tile_set_light_occluder", "id", "light_occluder"), &TileSet::tile_set_light_occluder);
+ ClassDB::bind_method(D_METHOD("tile_get_light_occluder", "id"), &TileSet::tile_get_light_occluder);
ClassDB::bind_method(D_METHOD("tile_set_occluder_offset", "id", "occluder_offset"), &TileSet::tile_set_occluder_offset);
ClassDB::bind_method(D_METHOD("tile_get_occluder_offset", "id"), &TileSet::tile_get_occluder_offset);
@@ -550,7 +550,7 @@ void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &TileSet::clear);
ClassDB::bind_method(D_METHOD("get_last_unused_tile_id"), &TileSet::get_last_unused_tile_id);
ClassDB::bind_method(D_METHOD("find_tile_by_name", "name"), &TileSet::find_tile_by_name);
- ClassDB::bind_method(D_METHOD("get_tiles_ids", "name"), &TileSet::_get_tiles_ids);
+ ClassDB::bind_method(D_METHOD("get_tiles_ids"), &TileSet::_get_tiles_ids);
}
TileSet::TileSet() {
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 99c506390c..7d7855811f 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -105,7 +105,7 @@ public:
void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape);
Ref<Shape2D> tile_get_shape(int p_id, int p_shape_id) const;
- void tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_transform);
+ void tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset);
Transform2D tile_get_shape_transform(int p_id, int p_shape_id) const;
void tile_set_shape_one_way(int p_id, int p_shape_id, bool p_one_way);
@@ -121,7 +121,7 @@ public:
void tile_set_material(int p_id, const Ref<ShaderMaterial> &p_material);
Ref<ShaderMaterial> tile_get_material(int p_id) const;
- void tile_set_modulate(int p_id, const Color &p_color);
+ void tile_set_modulate(int p_id, const Color &p_modulate);
Color tile_get_modulate(int p_id) const;
void tile_set_occluder_offset(int p_id, const Vector2 &p_offset);
diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp
index b84cc9563e..b0d14125a0 100644
--- a/scene/resources/world.cpp
+++ b/scene/resources/world.cpp
@@ -310,11 +310,11 @@ void World::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_space"), &World::get_space);
ClassDB::bind_method(D_METHOD("get_scenario"), &World::get_scenario);
- ClassDB::bind_method(D_METHOD("set_environment", "env:Environment"), &World::set_environment);
- ClassDB::bind_method(D_METHOD("get_environment:Environment"), &World::get_environment);
- ClassDB::bind_method(D_METHOD("set_fallback_environment", "env:Environment"), &World::set_fallback_environment);
- ClassDB::bind_method(D_METHOD("get_fallback_environment:Environment"), &World::get_fallback_environment);
- ClassDB::bind_method(D_METHOD("get_direct_space_state:PhysicsDirectSpaceState"), &World::get_direct_space_state);
+ ClassDB::bind_method(D_METHOD("set_environment", "env"), &World::set_environment);
+ ClassDB::bind_method(D_METHOD("get_environment"), &World::get_environment);
+ ClassDB::bind_method(D_METHOD("set_fallback_environment", "env"), &World::set_fallback_environment);
+ ClassDB::bind_method(D_METHOD("get_fallback_environment"), &World::get_fallback_environment);
+ ClassDB::bind_method(D_METHOD("get_direct_space_state"), &World::get_direct_space_state);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "fallback_environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_fallback_environment", "get_fallback_environment");
}
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index 056c49f1ae..2f43f903ba 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -371,7 +371,7 @@ void World2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_canvas"), &World2D::get_canvas);
ClassDB::bind_method(D_METHOD("get_space"), &World2D::get_space);
- ClassDB::bind_method(D_METHOD("get_direct_space_state:Physics2DDirectSpaceState"), &World2D::get_direct_space_state);
+ ClassDB::bind_method(D_METHOD("get_direct_space_state"), &World2D::get_direct_space_state);
}
Physics2DDirectSpaceState *World2D::get_direct_space_state() {