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-rw-r--r--scene/2d/line_builder.h2
-rw-r--r--scene/2d/node_2d.cpp2
-rw-r--r--scene/2d/polygon_2d.cpp4
-rw-r--r--scene/gui/control.h2
-rw-r--r--scene/gui/popup_menu.cpp6
-rw-r--r--scene/gui/range.cpp4
-rw-r--r--scene/gui/reference_rect.cpp18
-rw-r--r--scene/gui/reference_rect.h5
-rw-r--r--scene/main/canvas_layer.cpp4
-rw-r--r--scene/main/node.cpp2
-rw-r--r--scene/main/viewport.h2
-rw-r--r--scene/resources/default_theme/default_theme.cpp1
-rw-r--r--scene/resources/material.cpp2
-rw-r--r--scene/resources/texture.cpp6
-rw-r--r--scene/resources/texture.h2
15 files changed, 42 insertions, 20 deletions
diff --git a/scene/2d/line_builder.h b/scene/2d/line_builder.h
index b1c62f84e2..edfdf97c47 100644
--- a/scene/2d/line_builder.h
+++ b/scene/2d/line_builder.h
@@ -33,8 +33,8 @@
#include "color.h"
#include "line_2d.h"
-#include "math_2d.h"
#include "scene/resources/color_ramp.h"
+#include "vector2.h"
class LineBuilder {
public:
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 7252602a93..7de72dc41d 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -443,7 +443,7 @@ void Node2D::_bind_methods() {
ADD_GROUP("Transform", "");
ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
- ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "", 0), "set_transform", "get_transform");
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index c9e5408f06..34f4ccc03e 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -29,8 +29,10 @@
/*************************************************************************/
#include "polygon_2d.h"
+
#include "core/math/geometry.h"
#include "skeleton_2d.h"
+
Dictionary Polygon2D::_edit_get_state() const {
Dictionary state = Node2D::_edit_get_state();
state["offset"] = offset;
@@ -646,7 +648,7 @@ void Polygon2D::_bind_methods() {
ADD_GROUP("Texture", "texture_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_offset"), "set_texture_offset", "get_texture_offset");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale"), "set_texture_scale", "get_texture_scale");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1"), "set_texture_rotation_degrees", "get_texture_rotation_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater"), "set_texture_rotation_degrees", "get_texture_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation", PROPERTY_HINT_NONE, "", 0), "set_texture_rotation", "get_texture_rotation");
ADD_GROUP("Skeleton", "");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton");
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 6bea04345b..c6bd2f097d 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -31,13 +31,13 @@
#ifndef CONTROL_H
#define CONTROL_H
-#include "math_2d.h"
#include "rid.h"
#include "scene/2d/canvas_item.h"
#include "scene/gui/shortcut.h"
#include "scene/main/node.h"
#include "scene/main/timer.h"
#include "scene/resources/theme.h"
+#include "transform_2d.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index cdc6b868ec..e81813d7a5 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -1071,6 +1071,9 @@ void PopupMenu::activate_item(int p_item) {
pop = Object::cast_to<PopupMenu>(next);
}
+ emit_signal("id_pressed", id);
+ emit_signal("index_pressed", p_item);
+
// Hides popup by default; unless otherwise specified
// by using set_hide_on_item_selection and set_hide_on_checkable_item_selection
@@ -1084,9 +1087,6 @@ void PopupMenu::activate_item(int p_item) {
return;
hide();
-
- emit_signal("id_pressed", id);
- emit_signal("index_pressed", p_item);
}
void PopupMenu::remove_item(int p_idx) {
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 4062e48640..09d8664240 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -260,8 +260,8 @@ void Range::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "ratio", PROPERTY_HINT_RANGE, "0,1,0.01", 0), "set_as_ratio", "get_as_ratio");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exp_edit"), "set_exp_ratio", "is_ratio_exp");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rounded"), "set_use_rounded_values", "is_using_rounded_values");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "allow_greater"), "set_allow_greater", "is_greater_allowed");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "allow_lesser"), "set_allow_lesser", "is_lesser_allowed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_greater"), "set_allow_greater", "is_greater_allowed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_lesser"), "set_allow_lesser", "is_lesser_allowed");
}
void Range::set_use_rounded_values(bool p_enable) {
diff --git a/scene/gui/reference_rect.cpp b/scene/gui/reference_rect.cpp
index 5e25f43daf..74e68598f4 100644
--- a/scene/gui/reference_rect.cpp
+++ b/scene/gui/reference_rect.cpp
@@ -39,9 +39,25 @@ void ReferenceRect::_notification(int p_what) {
if (!is_inside_tree())
return;
if (Engine::get_singleton()->is_editor_hint())
- draw_style_box(get_stylebox("border"), Rect2(Point2(), get_size()));
+ draw_rect(Rect2(Point2(), get_size()), border_color, false);
}
}
+void ReferenceRect::set_border_color(const Color &color) {
+ border_color = color;
+}
+
+Color ReferenceRect::get_border_color() const {
+ return border_color;
+}
+
+void ReferenceRect::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_border_color"), &ReferenceRect::get_border_color);
+ ClassDB::bind_method(D_METHOD("set_border_color", "color"), &ReferenceRect::set_border_color);
+
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "border_color"), "set_border_color", "get_border_color");
+}
+
ReferenceRect::ReferenceRect() {
+ border_color = Color(1, 0, 0);
}
diff --git a/scene/gui/reference_rect.h b/scene/gui/reference_rect.h
index 473e348c85..9fad1a06b0 100644
--- a/scene/gui/reference_rect.h
+++ b/scene/gui/reference_rect.h
@@ -36,12 +36,17 @@
class ReferenceRect : public Control {
GDCLASS(ReferenceRect, Control);
+ Color border_color;
protected:
void _notification(int p_what);
+ static void _bind_methods();
public:
ReferenceRect();
+
+ void set_border_color(const Color &color);
+ Color get_border_color() const;
};
#endif // REFERENCE_RECT_H
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 8414210952..a2e890e7a7 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -248,12 +248,10 @@ void CanvasLayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport);
ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasLayer::get_canvas);
- //ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasLayer::get_viewport);
ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer");
- //ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),"set_transform","get_transform") ;
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform");
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 372ad7367e..d6a80bfb1a 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2555,7 +2555,7 @@ void Node::clear_internal_tree_resource_paths() {
String Node::get_configuration_warning() const {
- if (get_script_instance()) {
+ if (get_script_instance() && get_script_instance()->has_method("_get_configuration_warning")) {
return get_script_instance()->call("_get_configuration_warning");
}
return String();
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index e717d27069..e4ef373c77 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -31,11 +31,11 @@
#ifndef VIEWPORT_H
#define VIEWPORT_H
-#include "math_2d.h"
#include "scene/main/node.h"
#include "scene/resources/texture.h"
#include "scene/resources/world_2d.h"
#include "servers/visual_server.h"
+#include "transform_2d.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 2d05f5e19f..0eee2ae393 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -867,7 +867,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
Ref<StyleBoxTexture> ttnc = make_stylebox(full_panel_bg_png, 8, 8, 8, 8);
ttnc->set_draw_center(false);
- theme->set_stylebox("border", "ReferenceRect", make_stylebox(reference_border_png, 4, 4, 4, 4));
theme->set_stylebox("panelnc", "Panel", ttnc);
theme->set_stylebox("panelf", "Panel", tc_sb);
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index dc29102492..875b72159a 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -694,8 +694,6 @@ void SpatialMaterial::_update_shader() {
}
code += "\t\tbase_uv=ofs;\n";
- code += "\t\tif(base_uv.x > 1.0 || base_uv.y > 1.0 || base_uv.x < 0.0 || base_uv.y < 0.0)\n";
- code += "\t\t\tdiscard;\n";
if (features[FEATURE_DETAIL] && detail_uv == DETAIL_UV_2) {
code += "\t\tbase_uv2-=ofs;\n";
}
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 2f663431de..96edb17eea 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -621,7 +621,11 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
memdelete(f);
- if (bytes != total_size - ofs) {
+ int expected = total_size - ofs;
+ if (bytes < expected) {
+ //this is a compatibility workaround for older format, which saved less mipmaps. It is still recommended the image is reimported.
+ zeromem(w.ptr() + bytes, (expected - bytes));
+ } else if (bytes != expected) {
ERR_FAIL_V(ERR_FILE_CORRUPT);
}
}
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index c15efb6eaa..c1331fb3fe 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -33,9 +33,9 @@
#include "curve.h"
#include "io/resource_loader.h"
-#include "math_2d.h"
#include "os/mutex.h"
#include "os/thread_safe.h"
+#include "rect2.h"
#include "resource.h"
#include "scene/resources/color_ramp.h"
#include "servers/visual_server.h"