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-rw-r--r--scene/2d/animated_sprite.cpp2
-rw-r--r--scene/2d/camera_2d.cpp32
-rw-r--r--scene/2d/camera_2d.h2
-rw-r--r--scene/2d/navigation2d.cpp7
-rw-r--r--scene/2d/sprite.cpp11
-rw-r--r--scene/2d/sprite.h2
-rw-r--r--scene/2d/visibility_notifier_2d.cpp12
-rw-r--r--scene/3d/physics_joint.cpp6
-rw-r--r--scene/3d/sprite_3d.cpp11
-rw-r--r--scene/3d/sprite_3d.h2
-rw-r--r--scene/3d/vehicle_body.cpp12
-rw-r--r--scene/3d/visibility_notifier.cpp17
-rw-r--r--scene/gui/dialogs.cpp2
-rw-r--r--scene/gui/graph_edit.cpp1
-rw-r--r--scene/gui/label.cpp5
-rw-r--r--scene/gui/line_edit.cpp8
-rw-r--r--scene/gui/progress_bar.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp85
-rw-r--r--scene/gui/rich_text_label.h1
-rw-r--r--scene/gui/scroll_container.cpp1
-rw-r--r--scene/gui/tab_container.cpp31
-rw-r--r--scene/gui/text_edit.cpp22
-rw-r--r--scene/gui/texture_button.cpp3
-rw-r--r--scene/gui/texture_frame.cpp20
-rw-r--r--scene/gui/tree.cpp25
-rw-r--r--scene/gui/tree.h2
-rw-r--r--scene/gui/video_player.cpp10
-rw-r--r--scene/main/node.cpp23
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/main/viewport.cpp2
-rw-r--r--scene/main/viewport.h1
-rw-r--r--scene/resources/animation.cpp3
-rw-r--r--scene/resources/dynamic_font.cpp2
-rw-r--r--scene/resources/material.cpp2
-rw-r--r--scene/resources/mesh.cpp4
-rw-r--r--scene/resources/packed_scene.cpp22
36 files changed, 143 insertions, 252 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index c062a6d1fc..73774e12d9 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -318,7 +318,7 @@ void AnimatedSprite::_validate_property(PropertyInfo& property) const {
if (property.name=="frame") {
- property.hint=PROPERTY_HINT_RANGE;
+ property.hint=PROPERTY_HINT_SPRITE_FRAME;
if (frames->has_animation(animation)) {
property.hint_string="0,"+itos(frames->get_frame_count(animation)-1)+",1";
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 85256be940..f98a50e3e0 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -44,7 +44,6 @@ void Camera2D::_update_scroll() {
if (current) {
Matrix32 xform = get_camera_transform();
- RID vp = viewport->get_viewport();
if (viewport) {
viewport->set_canvas_transform( xform );
}
@@ -409,6 +408,35 @@ void Camera2D::force_update_scroll() {
_update_scroll();
}
+void Camera2D::reset_smoothing() {
+
+ smoothed_camera_pos = camera_pos;
+ _update_scroll();
+}
+
+void Camera2D::align() {
+
+ Size2 screen_size = get_viewport_rect().size;
+ screen_size=get_viewport_rect().size;
+ Point2 current_camera_pos = get_global_transform().get_origin();
+ if (anchor_mode==ANCHOR_MODE_DRAG_CENTER) {
+ if (h_ofs<0) {
+ camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs;
+ } else {
+ camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs;
+ }
+ if (v_ofs<0) {
+ camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs;
+ } else {
+ camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs;
+ }
+ } else if (anchor_mode==ANCHOR_MODE_FIXED_TOP_LEFT){
+
+ camera_pos=current_camera_pos;
+ }
+
+ _update_scroll();
+}
void Camera2D::set_follow_smoothing(float p_speed) {
@@ -544,6 +572,8 @@ void Camera2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("is_follow_smoothing_enabled"),&Camera2D::is_follow_smoothing_enabled);
ObjectTypeDB::bind_method(_MD("force_update_scroll"),&Camera2D::force_update_scroll);
+ ObjectTypeDB::bind_method(_MD("reset_smoothing"),&Camera2D::reset_smoothing);
+ ObjectTypeDB::bind_method(_MD("align"),&Camera2D::align);
ObjectTypeDB::bind_method(_MD("_set_old_smoothing","follow_smoothing"),&Camera2D::_set_old_smoothing);
diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h
index 22e5bc382a..b3f55d798d 100644
--- a/scene/2d/camera_2d.h
+++ b/scene/2d/camera_2d.h
@@ -128,6 +128,8 @@ public:
Vector2 get_camera_pos() const;
void force_update_scroll();
+ void reset_smoothing();
+ void align();
Camera2D();
};
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index b4332cc75d..82c1327a8f 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -552,7 +552,6 @@ debug path
if (p_optimize) {
//string pulling
- Polygon *apex_poly=end_poly;
Vector2 apex_point=end_point;
Vector2 portal_left=apex_point;
Vector2 portal_right=apex_point;
@@ -613,12 +612,9 @@ debug path
//print_line("***ADVANCE LEFT");
} else {
- //_clip_path(path,apex_poly,portal_right,right_poly);
-
apex_point=portal_right;
p=right_poly;
left_poly=p;
- apex_poly=p;
portal_left=apex_point;
portal_right=apex_point;
if (path[path.size()-1].distance_to(apex_point)>CMP_EPSILON)
@@ -637,12 +633,9 @@ debug path
//print_line("***ADVANCE RIGHT");
} else {
- //_clip_path(path,apex_poly,portal_left,left_poly);
-
apex_point=portal_left;
p=left_poly;
right_poly=p;
- apex_poly=p;
portal_right=apex_point;
portal_left=apex_point;
if (path[path.size()-1].distance_to(apex_point)>CMP_EPSILON)
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index 27aa08ec5b..c5b338bf59 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -288,6 +288,17 @@ Rect2 Sprite::get_item_rect() const {
}
+
+void Sprite::_validate_property(PropertyInfo& property) const {
+
+ if (property.name=="frame") {
+
+ property.hint=PROPERTY_HINT_SPRITE_FRAME;
+
+ property.hint_string="0,"+itos(vframes*hframes-1)+",1";
+ }
+}
+
void Sprite::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_texture","texture:Texture"),&Sprite::set_texture);
diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h
index f789538b1d..32d3f476d1 100644
--- a/scene/2d/sprite.h
+++ b/scene/2d/sprite.h
@@ -61,6 +61,8 @@ protected:
static void _bind_methods();;
+ virtual void _validate_property(PropertyInfo& property) const;
+
public:
virtual void edit_set_pivot(const Point2& p_pivot);
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index 12524a2192..5411950976 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -270,9 +270,6 @@ void VisibilityEnabler2D::_notification(int p_what){
return;
- Node *from = this;
- //find where current scene starts
-
for (Map<Node*,Variant>::Element *E=nodes.front();E;E=E->next()) {
if (!visible)
@@ -293,14 +290,7 @@ void VisibilityEnabler2D::_change_node_state(Node* p_node,bool p_enabled) {
RigidBody2D *rb = p_node->cast_to<RigidBody2D>();
if (rb) {
- if (p_enabled) {
- RigidBody2D::Mode mode = RigidBody2D::Mode(nodes[p_node].operator int());
- //rb->set_mode(mode);
- rb->set_sleeping(false);
- } else {
- //rb->set_mode(RigidBody2D::MODE_STATIC);
- rb->set_sleeping(true);
- }
+ rb->set_sleeping(!p_enabled);
}
}
diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp
index 3f03b2aab3..084d96975f 100644
--- a/scene/3d/physics_joint.cpp
+++ b/scene/3d/physics_joint.cpp
@@ -369,9 +369,6 @@ RID HingeJoint::_configure_joint(PhysicsBody *body_a,PhysicsBody *body_b) {
Transform gt = get_global_transform();
- Vector3 hingepos = gt.origin;
- Vector3 hingedir = gt.basis.get_axis(2);
-
Transform ainv = body_a->get_global_transform().affine_inverse();
Transform local_a = ainv * gt;
@@ -532,9 +529,6 @@ RID SliderJoint::_configure_joint(PhysicsBody *body_a,PhysicsBody *body_b) {
Transform gt = get_global_transform();
- Vector3 sliderpos = gt.origin;
- Vector3 sliderdir = gt.basis.get_axis(2);
-
Transform ainv = body_a->get_global_transform().affine_inverse();
Transform local_a = ainv * gt;
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 8c86c4bf35..74cab30b17 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -585,6 +585,17 @@ Rect2 Sprite3D::get_item_rect() const {
return Rect2(ofs,s);
}
+
+void Sprite3D::_validate_property(PropertyInfo& property) const {
+
+ if (property.name=="frame") {
+
+ property.hint=PROPERTY_HINT_SPRITE_FRAME;
+
+ property.hint_string="0,"+itos(vframes*hframes-1)+",1";
+ }
+}
+
void Sprite3D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_texture","texture:Texture"),&Sprite3D::set_texture);
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h
index 41e6ba804a..31f8ec020f 100644
--- a/scene/3d/sprite_3d.h
+++ b/scene/3d/sprite_3d.h
@@ -158,6 +158,8 @@ class Sprite3D : public SpriteBase3D {
protected:
virtual void _draw();
static void _bind_methods();
+
+ virtual void _validate_property(PropertyInfo& property) const;
public:
diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp
index 6ccf07db1e..7c7957640f 100644
--- a/scene/3d/vehicle_body.cpp
+++ b/scene/3d/vehicle_body.cpp
@@ -488,7 +488,6 @@ real_t VehicleBody::_ray_cast(int p_idx,PhysicsDirectBodyState *s) {
void VehicleBody::_update_suspension(PhysicsDirectBodyState *s)
{
- real_t deltaTime = s->get_step();
real_t chassisMass = mass;
for (int w_it=0; w_it<wheels.size(); w_it++)
@@ -596,21 +595,16 @@ void VehicleBody::_resolve_single_bilateral(PhysicsDirectBodyState *s, const Vec
b2invinertia,
b2invmass);
- real_t jacDiagAB = jac.getDiagonal();
- real_t jacDiagABInv = real_t(1.) / jacDiagAB;
-
real_t rel_vel = jac.getRelativeVelocity(
s->get_linear_velocity(),
s->get_transform().basis.transposed().xform(s->get_angular_velocity()),
b2lv,
b2trans.xform(b2av));
- real_t a;
- a=jacDiagABInv;
rel_vel = normal.dot(vel);
- //todo: move this into proper structure
+ //TODO: move this into proper structure
real_t contactDamping = real_t(0.4);
#define ONLY_USE_LINEAR_MASS
#ifdef ONLY_USE_LINEAR_MASS
@@ -642,16 +636,16 @@ VehicleBody::btVehicleWheelContactPoint::btVehicleWheelContactPoint(PhysicsDirec
denom0= s->get_inverse_mass() + frictionDirectionWorld.dot(vec);
}
+ /* TODO: Why is this code unused?
if (body1) {
Vector3 r0 = frictionPosWorld - body1->get_global_transform().origin;
Vector3 c0 = (r0).cross(frictionDirectionWorld);
Vector3 vec = s->get_inverse_inertia_tensor().xform_inv(c0).cross(r0);
//denom1= body1->get_inverse_mass() + frictionDirectionWorld.dot(vec);
- denom1=0;
}
-
+ */
real_t relaxation = 1.f;
m_jacDiagABInv = relaxation/(denom0+denom1);
diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp
index 60097ad482..f3b5cde0eb 100644
--- a/scene/3d/visibility_notifier.cpp
+++ b/scene/3d/visibility_notifier.cpp
@@ -221,9 +221,6 @@ void VisibilityEnabler::_notification(int p_what){
return;
- Node *from = this;
- //find where current scene starts
-
for (Map<Node*,Variant>::Element *E=nodes.front();E;E=E->next()) {
if (!visible)
@@ -242,17 +239,9 @@ void VisibilityEnabler::_change_node_state(Node* p_node,bool p_enabled) {
{
RigidBody *rb = p_node->cast_to<RigidBody>();
- if (rb) {
-
- if (p_enabled) {
- RigidBody::Mode mode = RigidBody::Mode(nodes[p_node].operator int());
- //rb->set_mode(mode);
- rb->set_sleeping(false);
- } else {
- //rb->set_mode(RigidBody::MODE_STATIC);
- rb->set_sleeping(true);
- }
- }
+ if (rb)
+
+ rb->set_sleeping(!p_enabled);
}
{
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 6342391383..4dbc106834 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -62,7 +62,6 @@ void WindowDialog::_input_event(const InputEvent& p_event) {
Point2 rel( p_event.mouse_motion.relative_x, p_event.mouse_motion.relative_y );
Point2 pos = get_pos();
- Size2 size = get_size();
pos+=rel;
@@ -409,7 +408,6 @@ AcceptDialog::AcceptDialog() {
ok->set_text(RTR("OK"));
hbc->add_child(ok);
hbc->add_spacer();
- //add_child(ok);
ok->connect("pressed", this,"_ok");
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index ee3b8913b4..06b1c42690 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -774,7 +774,6 @@ void GraphEdit::set_zoom(float p_zoom) {
Vector2 sbofs = (Vector2( h_scroll->get_val(), v_scroll->get_val() ) + get_size()/2)/zoom;
- float prev_zoom = zoom;
zoom = p_zoom;
top_layer->update();
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 2d4438c48c..0431d824fa 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -144,7 +144,6 @@ void Label::_notification(int p_what) {
if (!wc)
return;
- int c = 0;
int line=0;
int line_to=lines_skipped + (lines_visible>0?lines_visible:1);
while(wc) {
@@ -536,7 +535,9 @@ void Label::set_text(const String& p_string) {
if (percent_visible<1)
visible_chars=get_total_character_count()*percent_visible;
update();
- minimum_size_changed();
+ if (!autowrap) {
+ minimum_size_changed();
+ }
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index c025e4c706..6c47072b33 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -31,6 +31,7 @@
#include "os/os.h"
#include "print_string.h"
#include "label.h"
+#include "translation.h"
#ifdef TOOLS_ENABLED
#include "tools/editor/editor_settings.h"
#endif
@@ -947,7 +948,7 @@ String LineEdit::get_text() const {
void LineEdit::set_placeholder(String p_text) {
- placeholder = p_text;
+ placeholder = XL_MESSAGE(p_text);
update();
}
@@ -980,10 +981,6 @@ void LineEdit::set_cursor_pos(int p_pos) {
cursor_pos=p_pos;
-// if (cursor_pos>(window_pos+get_window_length())) {
-// set_window_pos(cursor_pos-get_window_lengt//h());
-// }
-
if (!is_inside_tree()) {
window_pos=cursor_pos;
@@ -1002,7 +999,6 @@ void LineEdit::set_cursor_pos(int p_pos) {
if (window_width<0)
return;
- int width_to_cursor=0;
int wp=window_pos;
if (font.is_valid()) {
diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp
index 02da8ff27e..8af94c3638 100644
--- a/scene/gui/progress_bar.cpp
+++ b/scene/gui/progress_bar.cpp
@@ -51,7 +51,6 @@ void ProgressBar::_notification(int p_what) {
Ref<StyleBox> fg = get_stylebox("fg");
Ref<Font> font = get_font("font");
Color font_color=get_color("font_color");
- Color font_color_shadow=get_color("font_color_shadow");
draw_style_box(bg,Rect2(Point2(),get_size()));
float r = get_unit_value();
@@ -63,7 +62,6 @@ void ProgressBar::_notification(int p_what) {
}
if (percent_visible) {
- int fh=font->get_height();
String txt=itos(int(get_unit_value()*100))+"%";
font->draw_halign(get_canvas_item(),Point2(0,font->get_ascent()+(get_size().height-font->get_height())/2),HALIGN_CENTER,get_size().width,txt,font_color);
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 786ce27a0c..3a9ed4c6c3 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -270,7 +270,6 @@ if (m_height > line_height) {\
if (p_mode!=PROCESS_CACHE) {
lh=line<l.height_caches.size()?l.height_caches[line]:1;
}
- bool found_space=false;
while (c[end]!=0 && !(end && c[end-1]==' ' && c[end]!=' ')) {
@@ -284,30 +283,13 @@ if (m_height > line_height) {\
}
w+=cw;
-
- if (c[end]==' ') {
-
- fw+=cw;
- /*
- if (p_mode==PROCESS_CACHE) {
- fw+=cw;
- } else if (align==ALIGN_FILL && line<l.space_caches.size() && l.space_caches[line]>0) {
- //print_line(String(c,end)+": "+itos(l.offset_caches[line])+"/"+itos(l.space_caches[line]));
- //sub_space=cw;
- found_space=true;
- } else {
- fw+=cw;
- }*/
- } else {
- fw+=cw;
- }
+ fw+=cw;
end++;
}
ENSURE_WIDTH(w);
- //print_line("END: "+String::chr(c[end])+".");
if (end && c[end-1]==' ') {
if (p_mode==PROCESS_CACHE) {
spaces_size+=font->get_char_size(' ').width;
@@ -319,27 +301,17 @@ if (m_height > line_height) {\
}
spaces++;
- /*
- if (found_space) {
- int ln = MIN(l.offset_caches.size()-1,line);
-
- fw+=l.offset_caches[ln]/l.space_caches[ln];
- }*/
-
}
{
-
int ofs=0;
for(int i=0;i<end;i++) {
int pofs=wofs+ofs;
-
-
if (p_mode==PROCESS_POINTER && r_click_char && p_click_pos.y>=p_ofs.y+y && p_click_pos.y<=p_ofs.y+y+lh) {
//int o = (wofs+w)-p_click_pos.x;
@@ -354,15 +326,6 @@ if (m_height > line_height) {\
if (p_click_pos.x-cw/2>p_ofs.x+align_ofs+pofs) {
rchar=int((&c[i])-cf);
- //print_line("GOT: "+itos(rchar));
-
-
- //if (i==end-1 && p_click_pos.x+cw/2 > pofs)
- // rchar++;
- //int o = (wofs+w)-p_click_pos.x;
-
- // if (o>cw/2)
- // rchar++;
}
@@ -402,12 +365,9 @@ if (m_height > line_height) {\
}
- //print_line("draw char: "+String::chr(c[i]));
-
if (underline) {
Color uc=color;
uc.a*=0.5;
- //VS::get_singleton()->canvas_item_add_line(ci,Point2(pofs,y+ascent+2),Point2(pofs+cw,y+ascent+2),uc);
int uy = y+lh-fh+ascent+2;
VS::get_singleton()->canvas_item_add_line(ci,p_ofs+Point2(align_ofs+pofs,uy),p_ofs+Point2(align_ofs+pofs+cw,uy),uc);
}
@@ -462,28 +422,6 @@ if (m_height > line_height) {\
if (p_mode!=PROCESS_CACHE)
lh = line<l.height_caches.size()?l.height_caches[line]:1;
-
-#if 0
- if (p_mode==PROCESS_POINTER && r_click_item ) {
- //previous last "wrapped" line
- int pl = line-1;
- if (pl<0 || lines[pl].height_caches.size()==0)
- break;
- int py=lines[pl].offset_caches[ lines[pl].offset_caches.size() -1 ];
- int ph=lines[pl].height_caches[ lines[pl].height_caches.size() -1 ];
- print_line("py: "+itos(py));
- print_line("ph: "+itos(ph));
-
- rchar=0;
- if (p_click_pos.y>=py && p_click_pos.y<=py+ph) {
- if (r_outside) *r_outside=true;
- *r_click_item=it;
- *r_click_char=rchar;
- return;
- }
- }
-
-#endif
} break;
case ITEM_TABLE: {
@@ -493,7 +431,6 @@ if (m_height > line_height) {\
int vseparation=get_constant("table_vseparation");
Color ccolor = _find_color(table,p_base_color);
Vector2 draw_ofs = Point2(wofs,y);
- int max_y=get_size().height;
if (p_mode==PROCESS_CACHE) {
@@ -1825,7 +1762,6 @@ bool RichTextLabel::search(const String& p_string,bool p_from_selection) {
charidx=selection.to_char+1;
}
- int line=-1;
while(it) {
if (it->type==ITEM_TEXT) {
@@ -1941,11 +1877,30 @@ bool RichTextLabel::is_using_bbcode() const {
return use_bbcode;
}
+
+String RichTextLabel::get_text() {
+ String text = "";
+ Item *it = main;
+ while (it) {
+ if (it->type == ITEM_TEXT) {
+ ItemText *t = static_cast<ItemText*>(it);
+ text += t->text;
+ } else if (it->type == ITEM_NEWLINE) {
+ text += "\n";
+ } else if (it->type == ITEM_INDENT) {
+ text += "\t";
+ }
+ it=_get_next_item(it,true);
+ }
+ return text;
+}
+
void RichTextLabel::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_input_event"),&RichTextLabel::_input_event);
ObjectTypeDB::bind_method(_MD("_scroll_changed"),&RichTextLabel::_scroll_changed);
+ ObjectTypeDB::bind_method(_MD("get_text"),&RichTextLabel::get_text);
ObjectTypeDB::bind_method(_MD("add_text","text"),&RichTextLabel::add_text);
ObjectTypeDB::bind_method(_MD("add_image","image:Texture"),&RichTextLabel::add_image);
ObjectTypeDB::bind_method(_MD("newline"),&RichTextLabel::add_newline);
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 635fe87ad4..5147905a0e 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -280,6 +280,7 @@ protected:
public:
+ String get_text();
void add_text(const String& p_text);
void add_image(const Ref<Texture>& p_image);
void add_newline();
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 9bf93aff77..190e8e141f 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -177,7 +177,6 @@ void ScrollContainer::_input_event(const InputEvent& p_input_event) {
void ScrollContainer::_update_scrollbar_pos() {
- Size2 size = get_size();
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 5eb579f1d2..0e0339c488 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -40,8 +40,6 @@ int TabContainer::_get_top_margin() const {
int h = MAX( tab_bg->get_minimum_size().height,tab_fg->get_minimum_size().height);
-// h+=MIN( get_constant("label_valign_fg"), get_constant("label_valign_bg") );
-
int ch = font->get_height();;
for(int i=0;i<get_child_count();i++) {
@@ -207,9 +205,7 @@ void TabContainer::_notification(int p_what) {
Ref<StyleBox> tab_bg = get_stylebox("tab_bg");
Ref<StyleBox> tab_fg = get_stylebox("tab_fg");
Ref<Texture> incr = get_icon("increment");
- Ref<Texture> incr_hl = get_icon("increment_hilite");
Ref<Texture> decr = get_icon("decrement");
- Ref<Texture> decr_hl = get_icon("decrement_hilite");
Ref<Texture> menu = get_icon("menu");
Ref<Texture> menu_hl = get_icon("menu_hl");
Ref<Font> font = get_font("font");
@@ -219,9 +215,6 @@ void TabContainer::_notification(int p_what) {
int side_margin = get_constant("side_margin");
int top_margin = _get_top_margin();
- int label_valign_fg = get_constant("label_valign_fg");
- int label_valign_bg = get_constant("label_valign_bg");
-
Size2 top_size = Size2( size.width, top_margin );
@@ -338,17 +331,14 @@ void TabContainer::_notification(int p_what) {
Ref<StyleBox> sb;
- int va;
Color col;
if (idx==current) {
sb=tab_fg;
- va=label_valign_fg;
col=color_fg;
} else {
sb=tab_bg;
- va=label_valign_bg;
col=color_bg;
}
@@ -371,23 +361,7 @@ void TabContainer::_notification(int p_what) {
}
font->draw(ci, Point2i( lpos.x, sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-font->get_height())/2+font->get_ascent() ), s, col );
- //ofs+=sb_ms.x+w;
-
- /*
- int sb_mw = sb->get_minimum_size().width;
- int font_ofs = sb_mw / 2;
-
- Rect2i rect =Rect2( ofs, 0, w+sb_mw, top_margin);
- rect.size
- sb->draw(ci,rect);
- rect.y+=va;
- rect.height+=va;
- int font_y = (rect.height - font->get_height())/2;
-
- font->draw(ci, Point2( ofs+font_ofs, va+font_y ), s, col );
-
-*/
idx++;
}
@@ -477,7 +451,6 @@ void TabContainer::set_current_tab(int p_current) {
ERR_FAIL_INDEX( p_current, get_tab_count() );
- //printf("DEBUG %p: set_current_tab to %i\n", this, p_current);
current=p_current;
int idx=0;
@@ -560,7 +533,6 @@ Control* TabContainer::get_current_tab_control() const {
void TabContainer::remove_child_notify(Node *p_child) {
int tc = get_tab_count();
-// bool set_curent=false;
if (current==tc-1) {
current--;
if (current<0)
@@ -705,9 +677,6 @@ Size2 TabContainer::get_minimum_size() const {
if (c->is_set_as_toplevel())
continue;
- //if (!c->has_meta("_tab_name"))
- // continue;
-
if (!c->is_visible())
continue;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index e106f0dfc6..55e1a2cc52 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -4122,7 +4122,7 @@ void TextEdit::_update_completion_candidates() {
}
}
- if (l[cursor.column - 1] == '(' && !pre_keyword && !completion_strings[0].begins_with("\"")) {
+ if (cursor.column > 0 && l[cursor.column - 1] == '(' && !pre_keyword && !completion_strings[0].begins_with("\"")) {
cancel = true;
}
@@ -4137,16 +4137,28 @@ void TextEdit::_update_completion_candidates() {
completion_options.clear();
completion_index=0;
completion_base=s;
- int ci_match=0;
Vector<float> sim_cache;
for(int i=0;i<completion_strings.size();i++) {
+ if (s == completion_strings[i]) {
+ // A perfect match, stop completion
+ _cancel_completion();
+ return;
+ }
if (s.is_subsequence_ofi(completion_strings[i])) {
// don't remove duplicates if no input is provided
if (s != "" && completion_options.find(completion_strings[i]) != -1) {
continue;
}
// Calculate the similarity to keep completions in good order
- float similarity = s.similarity(completion_strings[i]);
+ float similarity;
+ if (completion_strings[i].to_lower().begins_with(s.to_lower())) {
+ // Substrings are the best candidates
+ similarity = 1.1;
+ } else {
+ // Otherwise compute the similarity
+ similarity = s.to_lower().similarity(completion_strings[i].to_lower());
+ }
+
int comp_size = completion_options.size();
if (comp_size == 0) {
completion_options.push_back(completion_strings[i]);
@@ -4156,8 +4168,8 @@ void TextEdit::_update_completion_candidates() {
int pos = 0;
do {
comp_sim = sim_cache[pos++];
- } while(pos < comp_size && similarity <= comp_sim);
- pos--; // Pos will be off by one
+ } while(pos < comp_size && similarity < comp_sim);
+ pos = similarity > comp_sim ? pos - 1 : pos; // Pos will be off by one
completion_options.insert(pos, completion_strings[i]);
sim_cache.insert(pos, similarity);
}
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index c885b2d73e..df2f5edd48 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -76,10 +76,7 @@ void TextureButton::_notification(int p_what) {
switch( p_what ) {
case NOTIFICATION_DRAW: {
- RID canvas_item = get_canvas_item();
DrawMode draw_mode = get_draw_mode();
-// if (normal.is_null())
-// break;
Ref<Texture> texdraw;
diff --git a/scene/gui/texture_frame.cpp b/scene/gui/texture_frame.cpp
index 143f0e83b8..4aa45af863 100644
--- a/scene/gui/texture_frame.cpp
+++ b/scene/gui/texture_frame.cpp
@@ -37,9 +37,6 @@ void TextureFrame::_notification(int p_what) {
return;
-
- RID ci = get_canvas_item();
-
switch(stretch_mode) {
case STRETCH_SCALE_ON_EXPAND: {
Size2 s=expand?get_size():texture->get_size();
@@ -85,23 +82,6 @@ void TextureFrame::_notification(int p_what) {
}
-
-/*
- Vector<Point2> points;
- points.resize(4);
- points[0]=Point2(0,0);
- points[1]=Point2(s.x,0);
- points[2]=Point2(s.x,s.y);
- points[3]=Point2(0,s.y);
- Vector<Point2> uvs;
- uvs.resize(4);
- uvs[0]=Point2(0,0);
- uvs[1]=Point2(1,0);
- uvs[2]=Point2(1,1);
- uvs[3]=Point2(0,1);
-
- VisualServer::get_singleton()->canvas_item_add_primitive(ci,points,Vector<Color>(),uvs,texture->get_rid());
-*/
}
}
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index db14c15db8..a3d6ac9714 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -973,22 +973,12 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
/* Draw label, if height fits */
- Point2i guide_from;
bool skip=(p_item==root && hide_root);
- // printf("skip (%p == %p && %i) %i\n",p_item,root,hide_root,skip);
if (!skip && (p_pos.y+label_h-cache.offset.y)>0) {
- // printf("entering\n");
-
- int height=label_h;
-
- Point2i guide_space=Point2i( cache.guide_width , height );
-
-
-
if (!hide_folding && p_item->childs) { //has childs, draw the guide box
Ref<Texture> arrow;
@@ -1345,7 +1335,7 @@ int Tree::_count_selected_items(TreeItem* p_from) const {
return count;
}
-void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col,TreeItem *p_prev,bool *r_in_range) {
+void Tree::select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev, bool *r_in_range, bool p_force_deselect) {
TreeItem::Cell &selected_cell=p_selected->cells[p_col];
@@ -1419,7 +1409,7 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col
} else {
- if (r_in_range && *r_in_range) {
+ if (r_in_range && *r_in_range && !p_force_deselect) {
if (!c.selected && c.selectable) {
@@ -1427,7 +1417,7 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col
emit_signal("multi_selected",p_current,i,true);
}
- } else if (!r_in_range){
+ } else if (!r_in_range || p_force_deselect){
if (select_mode==SELECT_MULTI && c.selected)
emit_signal("multi_selected",p_current,i,false);
c.selected=false;
@@ -1446,7 +1436,7 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col
while (c) {
- select_single_item(p_selected,c,p_col,p_prev,r_in_range);
+ select_single_item(p_selected,c,p_col,p_prev,r_in_range,p_current->is_collapsed() || p_force_deselect);
c=c->next;
}
@@ -1660,7 +1650,6 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
/* editing */
bool bring_up_editor=force_select_on_already_selected ? (c.selected && already_selected) : c.selected;
- bool bring_up_value_editor=false;
String editor_text=c.text;
switch (c.mode) {
@@ -1711,9 +1700,6 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
bring_up_editor=false;
} else {
- Ref<Texture> updown = cache.updown;
-
-
if (x >= (col_width-item_h/2)) {
/* touching the combo */
@@ -1760,7 +1746,6 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
} else {
editor_text=String::num( p_item->cells[col].val, Math::decimals( p_item->cells[col].step ) );
- bring_up_value_editor=false;
if (select_mode==SELECT_MULTI && get_tree()->get_last_event_id() == focus_in_id)
bring_up_editor=false;
@@ -2279,7 +2264,7 @@ void Tree::_input_event(InputEvent p_event) {
update();
}
- if (pressing_for_editor && popup_edited_item && popup_edited_item->get_cell_mode(popup_edited_item_col)==TreeItem::CELL_MODE_RANGE) {
+ if (pressing_for_editor && popup_edited_item && (popup_edited_item->get_cell_mode(popup_edited_item_col)==TreeItem::CELL_MODE_RANGE || popup_edited_item->get_cell_mode(popup_edited_item_col)==TreeItem::CELL_MODE_RANGE_EXPRESSION)) {
//range drag
if (!range_drag_enabled) {
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 0172546c1d..f5100ab5b6 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -331,7 +331,7 @@ friend class TreeItem;
// void draw_item_text(String p_text,const Ref<Texture>& p_icon,int p_icon_max_w,bool p_tool,Rect2i p_rect,const Color& p_color);
void draw_item_rect(const TreeItem::Cell& p_cell,const Rect2i& p_rect,const Color& p_color);
int draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2& p_draw_size,TreeItem *p_item);
- void select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col,TreeItem *p_prev=NULL,bool *r_in_range=NULL);
+ void select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col,TreeItem *p_prev=NULL,bool *r_in_range=NULL,bool p_force_deselect=false);
int propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_doubleclick,TreeItem *p_item,int p_button,const InputModifierState& p_mod);
void text_editor_enter(String p_text);
void _text_editor_modal_close();
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index e9ff76bd91..1be847929d 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -116,7 +116,6 @@ void VideoPlayer::_notification(int p_notification) {
case NOTIFICATION_ENTER_TREE: {
- //set_idle_process(false); //don't annoy
if (stream.is_valid() && autoplay && !get_tree()->is_editor_hint()) {
play();
}
@@ -141,13 +140,6 @@ void VideoPlayer::_notification(int p_notification) {
playback->update(delta);
- /*int prev_width = texture->get_width();
- stream->pop_frame(texture);
- if (prev_width == 0) {
- update();
- minimum_size_changed();
- };*/
-
} break;
case NOTIFICATION_DRAW: {
@@ -158,8 +150,6 @@ void VideoPlayer::_notification(int p_notification) {
return;
Size2 s=expand?get_size():texture->get_size();
- RID ci = get_canvas_item();
- printf("drawing with size %f, %f\n", s.x, s.y);
draw_texture_rect(texture,Rect2(Point2(),s),false);
} break;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index bea6e75aef..55106f5ee7 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1206,7 +1206,6 @@ void Node::add_to_group(const StringName& p_identifier,bool p_persistent) {
GroupData gd;
- SceneTree::Group *gptr=NULL;
if (data.tree) {
gd.group=data.tree->add_to_group(p_identifier,this);
} else {
@@ -1513,7 +1512,7 @@ int Node::get_position_in_parent() const {
-Node *Node::duplicate(bool p_use_instancing) const {
+Node *Node::_duplicate(bool p_use_instancing) const {
Node *node=NULL;
@@ -1592,9 +1591,21 @@ Node *Node::duplicate(bool p_use_instancing) const {
node->add_child(dup);
}
+
return node;
}
+Node *Node::duplicate(bool p_use_instancing) const {
+
+ Node* dupe = _duplicate(p_use_instancing);
+
+ if (dupe) {
+ _duplicate_signals(this,dupe);
+ }
+
+ return dupe;
+}
+
void Node::_duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_reown_map) const {
@@ -1664,12 +1675,13 @@ void Node::_duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_re
void Node::_duplicate_signals(const Node* p_original,Node* p_copy) const {
- if (this!=p_original && get_owner()!=p_original)
+ if (this!=p_original && (get_owner()!=p_original && get_owner()!=p_original->get_owner()))
return;
List<Connection> conns;
get_all_signal_connections(&conns);
+
for (List<Connection>::Element *E=conns.front();E;E=E->next()) {
if (E->get().flags&CONNECT_PERSIST) {
@@ -1678,14 +1690,17 @@ void Node::_duplicate_signals(const Node* p_original,Node* p_copy) const {
Node *copy = p_copy->get_node(p);
Node *target = E->get().target->cast_to<Node>();
- if (!target)
+ if (!target) {
continue;
+ }
NodePath ptarget = p_original->get_path_to(target);
Node *copytarget = p_copy->get_node(ptarget);
+
if (copy && copytarget) {
copy->connect(E->get().signal,copytarget,E->get().method,E->get().binds,CONNECT_PERSIST);
}
+
}
}
diff --git a/scene/main/node.h b/scene/main/node.h
index dcc3829d15..10cfc5f9e6 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -138,6 +138,8 @@ private:
void _duplicate_signals(const Node* p_original,Node* p_copy) const;
void _duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_reown_map) const;
+ Node *_duplicate(bool p_use_instancing) const;
+
Array _get_children() const;
Array _get_groups() const;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index c6a32d5568..bb6e6e289b 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1083,7 +1083,7 @@ void Viewport::_propagate_exit_world(Node *p_node) {
Spatial *s = p_node->cast_to<Spatial>();
if (s) {
- s->notification(Spatial::NOTIFICATION_EXIT_WORLD,false);
+ s->notification(Spatial::NOTIFICATION_EXIT_WORLD, true);
} else {
Viewport *v = p_node->cast_to<Viewport>();
if (v) {
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index aaa640e0e6..22a97a9888 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -39,6 +39,7 @@
*/
class Camera;
+class Camera2D;
class Listener;
class Control;
class CanvasItem;
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 098801bcf5..1d15b6f2bc 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -1997,9 +1997,6 @@ void Animation::_transform_track_optimize(int p_idx,float p_alowed_linear_err,fl
void Animation::optimize(float p_allowed_linear_err,float p_allowed_angular_err,float p_angle_max) {
-
- int total_tt=0;
-
for(int i=0;i<tracks.size();i++) {
if (tracks[i]->type==TYPE_TRANSFORM)
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index c3b40f7add..67587a8f8b 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -434,7 +434,7 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
int w = slot->bitmap.width;
int h = slot->bitmap.rows;
- int p = slot->bitmap.pitch;
+ //int p = slot->bitmap.pitch;
int yofs=slot->bitmap_top;
int xofs=slot->bitmap_left;
int advance=slot->advance.x>>6;
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index e56314c1f8..f6213f74e8 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -406,10 +406,10 @@ void FixedMaterial::_bind_methods() {
BIND_CONSTANT( PARAM_SHADE_PARAM );
BIND_CONSTANT( PARAM_MAX );
- BIND_CONSTANT( TEXCOORD_SPHERE );
BIND_CONSTANT( TEXCOORD_UV );
BIND_CONSTANT( TEXCOORD_UV_TRANSFORM );
BIND_CONSTANT( TEXCOORD_UV2 );
+ BIND_CONSTANT( TEXCOORD_SPHERE );
BIND_CONSTANT( FLAG_USE_ALPHA );
BIND_CONSTANT( FLAG_USE_COLOR_ARRAY );
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index a1a1f0a935..921466585d 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -30,7 +30,8 @@
#include "scene/resources/concave_polygon_shape.h"
#include "scene/resources/convex_polygon_shape.h"
#include "surface_tool.h"
-static const char*_array_name[]={
+
+static const char* _array_name[]={
"vertex_array",
"normal_array",
"tangent_array",
@@ -847,7 +848,6 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const {
}
{
- int tc=0;
DVector<int>::Write ir;
DVector<int> indices =arrays[ARRAY_INDEX];
bool has_indices=false;
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 4f5eed8796..c36480420b 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -471,7 +471,6 @@ Error SceneState::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<S
}
}
#endif
- int subscene_prop_search_from=0;
// all setup, we then proceed to check all properties for the node
// and save the ones that are worth saving
@@ -479,8 +478,6 @@ Error SceneState::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<S
List<PropertyInfo> plist;
p_node->get_property_list(&plist);
- bool saved_script=false;
-
for (List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
@@ -528,23 +525,7 @@ Error SceneState::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<S
break;
}
}
-#if 0
-// this workaround ended up causing problems:
-https://github.com/godotengine/godot/issues/3127
- if (saved_script && exists && p_node->get_script_instance()) {
- //if this is an overriden value by another script, save it anyway
- //as the script change will erase it
- //https://github.com/godotengine/godot/issues/2958
-
- bool valid=false;
- p_node->get_script_instance()->get_property_type(name,&valid);
- if (valid) {
- exists=false;
- isdefault=false;
- }
- }
-#endif
if (exists) {
@@ -577,9 +558,6 @@ https://github.com/godotengine/godot/issues/3127
}
}
- if (name=="script/script")
- saved_script=true;
-
NodeData::Property prop;
prop.name=_nm_get_string( name,name_map);
prop.value=_vm_get_variant( value, variant_map);