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Diffstat (limited to 'scene')
-rw-r--r--scene/main/viewport.cpp13
-rw-r--r--scene/resources/visual_shader_nodes.cpp28
-rw-r--r--scene/resources/visual_shader_nodes.h6
3 files changed, 37 insertions, 10 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 3ac1a0eaf0..007e5d1173 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1869,14 +1869,12 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Transform2D localizer = gui.drag_mouse_over->get_global_transform_with_canvas().affine_inverse();
gui.drag_mouse_over_pos = localizer.xform(viewport_pos);
- if ((mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
- bool can_drop = _gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, true);
+ bool can_drop = _gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, true);
- if (!can_drop) {
- ds_cursor_shape = DisplayServer::CURSOR_FORBIDDEN;
- } else {
- ds_cursor_shape = DisplayServer::CURSOR_CAN_DROP;
- }
+ if (!can_drop) {
+ ds_cursor_shape = DisplayServer::CURSOR_FORBIDDEN;
+ } else {
+ ds_cursor_shape = DisplayServer::CURSOR_CAN_DROP;
}
}
@@ -2044,6 +2042,7 @@ void Viewport::_gui_force_drag(Control *p_base, const Variant &p_data, Control *
if (p_control) {
_gui_set_drag_preview(p_base, p_control);
}
+ _propagate_viewport_notification(this, NOTIFICATION_DRAG_BEGIN);
}
void Viewport::_gui_set_drag_preview(Control *p_base, Control *p_control) {
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index 951870fe34..e6870971d4 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -1647,6 +1647,21 @@ String VisualShaderNodeIntOp::generate_code(Shader::Mode p_mode, VisualShader::T
case OP_MIN:
code += "min(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
break;
+ case OP_BITWISE_AND:
+ code += p_input_vars[0] + " & " + p_input_vars[1] + ";\n";
+ break;
+ case OP_BITWISE_OR:
+ code += p_input_vars[0] + " | " + p_input_vars[1] + ";\n";
+ break;
+ case OP_BITWISE_XOR:
+ code += p_input_vars[0] + " ^ " + p_input_vars[1] + ";\n";
+ break;
+ case OP_BITWISE_LEFT_SHIFT:
+ code += p_input_vars[0] + " << " + p_input_vars[1] + ";\n";
+ break;
+ case OP_BITWISE_RIGHT_SHIFT:
+ code += p_input_vars[0] + " >> " + p_input_vars[1] + ";\n";
+ break;
default:
break;
}
@@ -1677,7 +1692,7 @@ void VisualShaderNodeIntOp::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_operator", "op"), &VisualShaderNodeIntOp::set_operator);
ClassDB::bind_method(D_METHOD("get_operator"), &VisualShaderNodeIntOp::get_operator);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, "Add,Subtract,Multiply,Divide,Remainder,Max,Min"), "set_operator", "get_operator");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, "Add,Subtract,Multiply,Divide,Remainder,Max,Min,Bitwise AND,Bitwise OR,Bitwise XOR,Bitwise Left Shift,Bitwise Right Shift"), "set_operator", "get_operator");
BIND_ENUM_CONSTANT(OP_ADD);
BIND_ENUM_CONSTANT(OP_SUB);
@@ -1686,6 +1701,11 @@ void VisualShaderNodeIntOp::_bind_methods() {
BIND_ENUM_CONSTANT(OP_MOD);
BIND_ENUM_CONSTANT(OP_MAX);
BIND_ENUM_CONSTANT(OP_MIN);
+ BIND_ENUM_CONSTANT(OP_BITWISE_AND);
+ BIND_ENUM_CONSTANT(OP_BITWISE_OR);
+ BIND_ENUM_CONSTANT(OP_BITWISE_XOR);
+ BIND_ENUM_CONSTANT(OP_BITWISE_LEFT_SHIFT);
+ BIND_ENUM_CONSTANT(OP_BITWISE_RIGHT_SHIFT);
BIND_ENUM_CONSTANT(OP_ENUM_SIZE);
}
@@ -2333,7 +2353,8 @@ String VisualShaderNodeIntFunc::generate_code(Shader::Mode p_mode, VisualShader:
static const char *functions[FUNC_MAX] = {
"abs($)",
"-($)",
- "sign($)"
+ "sign($)",
+ "~($)"
};
return " " + p_output_vars[0] + " = " + String(functions[func]).replace("$", p_input_vars[0]) + ";\n";
@@ -2362,11 +2383,12 @@ void VisualShaderNodeIntFunc::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeIntFunc::set_function);
ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeIntFunc::get_function);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "Abs,Negate,Sign"), "set_function", "get_function");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "Abs,Negate,Sign,Bitwise NOT"), "set_function", "get_function");
BIND_ENUM_CONSTANT(FUNC_ABS);
BIND_ENUM_CONSTANT(FUNC_NEGATE);
BIND_ENUM_CONSTANT(FUNC_SIGN);
+ BIND_ENUM_CONSTANT(FUNC_BITWISE_NOT);
BIND_ENUM_CONSTANT(FUNC_MAX);
}
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index 2c952300fe..2f3400404c 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -579,6 +579,11 @@ public:
OP_MOD,
OP_MAX,
OP_MIN,
+ OP_BITWISE_AND,
+ OP_BITWISE_OR,
+ OP_BITWISE_XOR,
+ OP_BITWISE_LEFT_SHIFT,
+ OP_BITWISE_RIGHT_SHIFT,
OP_ENUM_SIZE,
};
@@ -882,6 +887,7 @@ public:
FUNC_ABS,
FUNC_NEGATE,
FUNC_SIGN,
+ FUNC_BITWISE_NOT,
FUNC_MAX,
};