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-rw-r--r--scene/3d/arvr_nodes.cpp2
-rw-r--r--scene/3d/arvr_nodes.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp
index bf85a8bd53..d23e5ffa08 100644
--- a/scene/3d/arvr_nodes.cpp
+++ b/scene/3d/arvr_nodes.cpp
@@ -300,7 +300,7 @@ int ARVRController::get_joystick_id() const {
return tracker->get_joy_id();
};
-int ARVRController::is_button_pressed(int p_button) const {
+bool ARVRController::is_button_pressed(int p_button) const {
int joy_id = get_joystick_id();
if (joy_id == -1) {
return false;
diff --git a/scene/3d/arvr_nodes.h b/scene/3d/arvr_nodes.h
index 44dfda15a6..e968e33c9d 100644
--- a/scene/3d/arvr_nodes.h
+++ b/scene/3d/arvr_nodes.h
@@ -88,7 +88,7 @@ public:
String get_controller_name(void) const;
int get_joystick_id() const;
- int is_button_pressed(int p_button) const;
+ bool is_button_pressed(int p_button) const;
float get_joystick_axis(int p_axis) const;
real_t get_rumble() const;