diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/cpu_particles_2d.cpp | 4 | ||||
-rw-r--r-- | scene/3d/cpu_particles.cpp | 4 | ||||
-rw-r--r-- | scene/resources/particles_material.cpp | 4 |
3 files changed, 6 insertions, 6 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index f9f273d494..6cd33e32af 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -866,8 +866,8 @@ void CPUParticles2D::_particles_process(float p_delta) { } //scale by scale - float base_scale = Math::lerp(parameters[PARAM_SCALE] * tex_scale, 1.0f, p.scale_rand * randomness[PARAM_SCALE]); - if (base_scale == 0.0) base_scale = 0.000001; + float base_scale = tex_scale * Math::lerp(parameters[PARAM_SCALE], 1.0f, p.scale_rand * randomness[PARAM_SCALE]); + if (base_scale < 0.000001) base_scale = 0.000001; p.transform.elements[0] *= base_scale; p.transform.elements[1] *= base_scale; diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp index fc16bc36cb..4cb94225b4 100644 --- a/scene/3d/cpu_particles.cpp +++ b/scene/3d/cpu_particles.cpp @@ -915,8 +915,8 @@ void CPUParticles::_particles_process(float p_delta) { } //scale by scale - float base_scale = Math::lerp(parameters[PARAM_SCALE] * tex_scale, 1.0f, p.scale_rand * randomness[PARAM_SCALE]); - if (base_scale == 0.0) base_scale = 0.000001; + float base_scale = tex_scale * Math::lerp(parameters[PARAM_SCALE], 1.0f, p.scale_rand * randomness[PARAM_SCALE]); + if (base_scale < 0.000001) base_scale = 0.000001; p.transform.basis.scale(Vector3(1, 1, 1) * base_scale); diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index dc6ef2b49c..969743f78c 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -567,8 +567,8 @@ void ParticlesMaterial::_update_shader() { } } //scale by scale - code += " float base_scale = mix(scale * tex_scale, 1.0, scale_random * scale_rand);\n"; - code += " if (base_scale == 0.0) {\n"; + code += " float base_scale = tex_scale * mix(scale, 1.0, scale_random * scale_rand);\n"; + code += " if (base_scale < 0.000001) {\n"; code += " base_scale = 0.000001;\n"; code += " }\n"; if (trail_size_modifier.is_valid()) { |