diff options
Diffstat (limited to 'scene')
30 files changed, 162 insertions, 61 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index c5ac4e1a05..9030cc4263 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -569,6 +569,7 @@ void Camera2D::_set_old_smoothing(float p_enable) { void Camera2D::set_enable_follow_smoothing(bool p_enabled) { smoothing_enabled = p_enabled; + notify_property_list_changed(); } bool Camera2D::is_follow_smoothing_enabled() const { @@ -642,6 +643,12 @@ bool Camera2D::is_margin_drawing_enabled() const { return margin_drawing_enabled; } +void Camera2D::_validate_property(PropertyInfo &property) const { + if (!smoothing_enabled && property.name == "smoothing_speed") { + property.usage = PROPERTY_USAGE_NOEDITOR; + } +} + void Camera2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_offset", "offset"), &Camera2D::set_offset); ClassDB::bind_method(D_METHOD("get_offset"), &Camera2D::get_offset); diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h index 252d2686fc..220e208eb0 100644 --- a/scene/2d/camera_2d.h +++ b/scene/2d/camera_2d.h @@ -97,8 +97,10 @@ protected: protected: virtual Transform2D get_camera_transform(); + void _notification(int p_what); static void _bind_methods(); + void _validate_property(PropertyInfo &property) const override; public: void set_offset(const Vector2 &p_offset); diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 15fcb08422..58e15e3cca 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -159,6 +159,7 @@ int Light2D::get_item_shadow_cull_mask() const { void Light2D::set_shadow_enabled(bool p_enabled) { shadow = p_enabled; RS::get_singleton()->canvas_light_set_shadow_enabled(canvas_light, shadow); + notify_property_list_changed(); } bool Light2D::is_shadow_enabled() const { @@ -221,6 +222,12 @@ float Light2D::get_shadow_smooth() const { return shadow_smooth; } +void Light2D::_validate_property(PropertyInfo &property) const { + if (!shadow && (property.name == "shadow_color" || property.name == "shadow_filter" || property.name == "shadow_filter_smooth" || property.name == "shadow_item_cull_mask")) { + property.usage = PROPERTY_USAGE_NOEDITOR; + } +} + void Light2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &Light2D::set_enabled); ClassDB::bind_method(D_METHOD("is_enabled"), &Light2D::is_enabled); diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index 4279baf15b..de8a2bb6d0 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -77,6 +77,7 @@ protected: _FORCE_INLINE_ RID _get_light() const { return canvas_light; } void _notification(int p_what); static void _bind_methods(); + void _validate_property(PropertyInfo &property) const override; public: void set_enabled(bool p_enabled); diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index a60a32f1d2..2bb75e5967 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -88,13 +88,13 @@ bool Polygon2D::_edit_is_selected_on_click(const Point2 &p_point, double p_toler } return Geometry2D::is_point_in_polygon(p_point - get_offset(), polygon2d); } +#endif void Polygon2D::_validate_property(PropertyInfo &property) const { if (!invert && property.name == "invert_border") { property.usage = PROPERTY_USAGE_NOEDITOR; } } -#endif void Polygon2D::_skeleton_bone_setup_changed() { update(); diff --git a/scene/2d/polygon_2d.h b/scene/2d/polygon_2d.h index 43a66aad13..b329251277 100644 --- a/scene/2d/polygon_2d.h +++ b/scene/2d/polygon_2d.h @@ -72,13 +72,10 @@ class Polygon2D : public Node2D { void _skeleton_bone_setup_changed(); -#ifdef TOOLS_ENABLED - void _validate_property(PropertyInfo &property) const override; -#endif - protected: void _notification(int p_what); static void _bind_methods(); + void _validate_property(PropertyInfo &property) const override; public: #ifdef TOOLS_ENABLED diff --git a/scene/3d/decal.cpp b/scene/3d/decal.cpp index b5eab35605..7d6abe458a 100644 --- a/scene/3d/decal.cpp +++ b/scene/3d/decal.cpp @@ -154,13 +154,11 @@ Vector<Face3> Decal::get_faces(uint32_t p_usage_flags) const { return Vector<Face3>(); } -#ifdef TOOLS_ENABLED void Decal::_validate_property(PropertyInfo &property) const { if (!distance_fade_enabled && (property.name == "distance_fade_begin" || property.name == "distance_fade_length")) { property.usage = PROPERTY_USAGE_NOEDITOR; } } -#endif void Decal::_bind_methods() { ClassDB::bind_method(D_METHOD("set_extents", "extents"), &Decal::set_extents); diff --git a/scene/3d/decal.h b/scene/3d/decal.h index 20d86ee16c..ce19e76de1 100644 --- a/scene/3d/decal.h +++ b/scene/3d/decal.h @@ -62,12 +62,9 @@ private: float distance_fade_begin = 10.0; float distance_fade_length = 1.0; -#ifdef TOOLS_ENABLED - void _validate_property(PropertyInfo &property) const override; -#endif - protected: static void _bind_methods(); + void _validate_property(PropertyInfo &property) const override; public: void set_extents(const Vector3 &p_extents); diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp index 87f54022b3..f109640aef 100644 --- a/scene/3d/light_3d.cpp +++ b/scene/3d/light_3d.cpp @@ -204,7 +204,7 @@ bool Light3D::is_editor_only() const { } void Light3D::_validate_property(PropertyInfo &property) const { - if (!shadow && (property.name == "shadow_color" || property.name == "shadow_color" || property.name == "shadow_bias" || property.name == "shadow_normal_bias" || property.name == "shadow_reverse_cull_face" || property.name == "shadow_transmittance_bias" || property.name == "shadow_blur")) { + if (!shadow && (property.name == "shadow_color" || property.name == "shadow_bias" || property.name == "shadow_normal_bias" || property.name == "shadow_reverse_cull_face" || property.name == "shadow_transmittance_bias" || property.name == "shadow_fog_fade" || property.name == "shadow_blur")) { property.usage = PROPERTY_USAGE_NOEDITOR; } diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index f881181ccd..b7a3135bd5 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -625,11 +625,9 @@ void Sprite3D::_validate_property(PropertyInfo &property) const { property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; } -#ifdef TOOLS_ENABLED if (!region && property.name == "region_rect") { property.usage = PROPERTY_USAGE_NOEDITOR; } -#endif } void Sprite3D::_bind_methods() { diff --git a/scene/3d/vehicle_body_3d.cpp b/scene/3d/vehicle_body_3d.cpp index 0d25e2f21f..8b774444b9 100644 --- a/scene/3d/vehicle_body_3d.cpp +++ b/scene/3d/vehicle_body_3d.cpp @@ -407,7 +407,7 @@ real_t VehicleBody3D::_ray_cast(int p_idx, PhysicsDirectBodyState3D *s) { PhysicsDirectSpaceState3D *ss = s->get_space_state(); - bool col = ss->intersect_ray(source, target, rr, exclude); + bool col = ss->intersect_ray(source, target, rr, exclude, get_collision_mask()); wheel.m_raycastInfo.m_groundObject = nullptr; diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index e8586b72e9..bddbe30f53 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -113,6 +113,24 @@ void ColorPicker::_update_controls() { btn_hsv->set_disabled(false); } + if (raw_mode_enabled) { + for (int i = 0; i < 3; i++) { + scroll[i]->add_theme_icon_override("grabber", Ref<Texture2D>()); + scroll[i]->add_theme_icon_override("grabber_highlight", Ref<Texture2D>()); + scroll[i]->add_theme_style_override("slider", Ref<StyleBox>()); + scroll[i]->add_theme_style_override("grabber_area", Ref<StyleBox>()); + scroll[i]->add_theme_style_override("grabber_area_highlight", Ref<StyleBox>()); + } + } else { + for (int i = 0; i < 3; i++) { + scroll[i]->add_theme_icon_override("grabber", get_theme_icon("bar_arrow")); + scroll[i]->add_theme_icon_override("grabber_highlight", get_theme_icon("bar_arrow")); + scroll[i]->add_theme_style_override("slider", Ref<StyleBoxEmpty>(memnew(StyleBoxEmpty))); + scroll[i]->add_theme_style_override("grabber_area", Ref<StyleBoxEmpty>(memnew(StyleBoxEmpty))); + scroll[i]->add_theme_style_override("grabber_area_highlight", Ref<StyleBoxEmpty>(memnew(StyleBoxEmpty))); + } + } + if (edit_alpha) { values[3]->show(); scroll[3]->show(); @@ -243,6 +261,9 @@ void ColorPicker::_update_color(bool p_update_sliders) { sample->update(); uv_edit->update(); w_edit->update(); + for (int i = 0; i < 4; i++) { + scroll[i]->update(); + } updating = false; } @@ -456,6 +477,69 @@ void ColorPicker::_hsv_draw(int p_which, Control *c) { } } +void ColorPicker::_slider_draw(int p_which) { + Vector<Vector2> pos; + pos.resize(4); + Vector<Color> col; + col.resize(4); + Size2 size = scroll[p_which]->get_size(); + Color left_color; + Color right_color; +#ifdef TOOLS_ENABLED + const real_t margin = 4 * EDSCALE; +#else + const real_t margin = 4; +#endif + + if (p_which == 3) { + scroll[p_which]->draw_texture_rect(get_theme_icon("preset_bg", "ColorPicker"), Rect2(Point2(0, margin), Size2(size.x, margin)), true); + + left_color = color; + left_color.a = 0; + right_color = color; + right_color.a = 1; + } else { + if (raw_mode_enabled) { + return; + } + if (hsv_mode_enabled) { + if (p_which == 0) { + Ref<Texture2D> hue = get_theme_icon("color_hue", "ColorPicker"); + scroll[p_which]->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0)); + scroll[p_which]->draw_texture_rect(hue, Rect2(Vector2(margin * -2, 0), Vector2(scroll[p_which]->get_size().x, margin)), false, Color(1, 1, 1), true); + return; + } + Color s_col; + Color v_col; + s_col.set_hsv(h, 0, v); + left_color = (p_which == 1) ? s_col : Color(0, 0, 0); + s_col.set_hsv(h, 1, v); + v_col.set_hsv(h, s, 1); + right_color = (p_which == 1) ? s_col : v_col; + } else { + left_color = Color( + p_which == 0 ? 0 : color.r, + p_which == 1 ? 0 : color.g, + p_which == 2 ? 0 : color.b); + right_color = Color( + p_which == 0 ? 1 : color.r, + p_which == 1 ? 1 : color.g, + p_which == 2 ? 1 : color.b); + } + } + + col.set(0, left_color); + col.set(1, right_color); + col.set(2, right_color); + col.set(3, left_color); + pos.set(0, Vector2(0, margin)); + pos.set(1, Vector2(size.x, margin)); + pos.set(2, Vector2(size.x, margin * 2)); + pos.set(3, Vector2(0, margin * 2)); + + scroll[p_which]->draw_polygon(pos, col); +} + void ColorPicker::_uv_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> bev = p_event; @@ -799,10 +883,16 @@ ColorPicker::ColorPicker() : scroll[i]->set_h_size_flags(SIZE_EXPAND_FILL); scroll[i]->connect("value_changed", callable_mp(this, &ColorPicker::_value_changed)); + scroll[i]->connect("draw", callable_mp(this, &ColorPicker::_slider_draw), make_binds(i)); vbr->add_child(hbc); } labels[3]->set_text("A"); + scroll[3]->add_theme_icon_override("grabber", get_theme_icon("bar_arrow")); + scroll[3]->add_theme_icon_override("grabber_highlight", get_theme_icon("bar_arrow")); + scroll[3]->add_theme_style_override("slider", Ref<StyleBoxEmpty>(memnew(StyleBoxEmpty))); + scroll[3]->add_theme_style_override("grabber_area", Ref<StyleBoxEmpty>(memnew(StyleBoxEmpty))); + scroll[3]->add_theme_style_override("grabber_area_highlight", Ref<StyleBoxEmpty>(memnew(StyleBoxEmpty))); HBoxContainer *hhb = memnew(HBoxContainer); vbr->add_child(hhb); diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h index 7915527bc0..24e1746c41 100644 --- a/scene/gui/color_picker.h +++ b/scene/gui/color_picker.h @@ -91,6 +91,7 @@ private: void _text_type_toggled(); void _sample_draw(); void _hsv_draw(int p_which, Control *c); + void _slider_draw(int p_which); void _uv_input(const Ref<InputEvent> &p_event); void _w_input(const Ref<InputEvent> &p_event); diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index b98caf3562..be73fd8f51 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -260,7 +260,8 @@ void Label::_notification(int p_what) { } } } - visible_glyphs = total_glyphs * percent_visible; + + visible_glyphs = MIN(total_glyphs, visible_chars); } Vector2 ofs; @@ -541,6 +542,8 @@ void Label::set_visible_characters(int p_amount) { visible_chars = p_amount; if (get_total_character_count() > 0) { percent_visible = (float)p_amount / (float)get_total_character_count(); + } else { + percent_visible = 1.0; } update(); } diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 3e8ebd2429..830ffc092f 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -1154,6 +1154,8 @@ void LineEdit::cursor_set_blink_enabled(const bool p_enabled) { } draw_caret = true; + + notify_property_list_changed(); } bool LineEdit::cursor_get_force_displayed() const { @@ -2075,6 +2077,12 @@ void LineEdit::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::NIL, "opentype_features/_new", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); } +void LineEdit::_validate_property(PropertyInfo &property) const { + if (!caret_blink_enabled && property.name == "caret_blink_speed") { + property.usage = PROPERTY_USAGE_NOEDITOR; + } +} + void LineEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("_text_changed"), &LineEdit::_text_changed); diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index f1d9de255a..ef36377f2e 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -198,15 +198,15 @@ private: void _backspace(bool p_word = false, bool p_all_to_left = false); void _delete(bool p_word = false, bool p_all_to_right = false); - void _gui_input(Ref<InputEvent> p_event); - void _notification(int p_what); - protected: + void _notification(int p_what); static void _bind_methods(); + void _gui_input(Ref<InputEvent> p_event); bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + void _validate_property(PropertyInfo &property) const override; public: void set_align(Align p_align); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 682584d73f..ed319f9fd0 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -3634,6 +3634,7 @@ void RichTextLabel::set_use_bbcode(bool p_enable) { } use_bbcode = p_enable; set_bbcode(bbcode); + notify_property_list_changed(); } bool RichTextLabel::is_using_bbcode() const { @@ -3771,6 +3772,12 @@ int RichTextLabel::get_content_height() const { return total_height; } +void RichTextLabel::_validate_property(PropertyInfo &property) const { + if (!use_bbcode && property.name == "bbcode_text") { + property.usage = PROPERTY_USAGE_NOEDITOR; + } +} + void RichTextLabel::_bind_methods() { ClassDB::bind_method(D_METHOD("_gui_input"), &RichTextLabel::_gui_input); ClassDB::bind_method(D_METHOD("get_text"), &RichTextLabel::get_text); diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 2351aff0a4..e3e457d1f2 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -81,7 +81,9 @@ public: }; protected: + void _notification(int p_what); static void _bind_methods(); + void _validate_property(PropertyInfo &property) const override; private: struct Item; @@ -441,9 +443,6 @@ private: bool fit_content_height = false; -protected: - void _notification(int p_what); - public: String get_text(); void add_text(const String &p_text); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 5a7901c11b..e488e7a914 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2190,9 +2190,14 @@ void TextEdit::_new_line(bool p_split_current_line, bool p_above) { // No need to move the brace below if we are not taking the text with us. char32_t closing_char = _get_right_pair_symbol(indent_char); - if ((closing_char != 0) && (closing_char == text[cursor.line][cursor.column]) && !p_split_current_line) { - brace_indent = true; - ins += "\n" + ins.substr(1, ins.length() - 2); + if ((closing_char != 0) && (closing_char == text[cursor.line][cursor.column])) { + if (p_split_current_line) { + brace_indent = true; + ins += "\n" + ins.substr(1, ins.length() - 2); + } else { + brace_indent = false; + ins = "\n" + ins.substr(1, ins.length() - 2); + } } } } @@ -2984,8 +2989,6 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } else { if (cursor.line < selection.selecting_line || (cursor.line == selection.selecting_line && cursor.column < selection.selecting_column)) { if (selection.shiftclick_left) { - SWAP(selection.from_column, selection.to_column); - SWAP(selection.from_line, selection.to_line); selection.shiftclick_left = !selection.shiftclick_left; } selection.from_column = cursor.column; diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index d9b29daf26..85d7edd64b 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -258,13 +258,11 @@ void CanvasLayer::_update_follow_viewport(bool p_force_exit) { } } -#ifdef TOOLS_ENABLED void CanvasLayer::_validate_property(PropertyInfo &property) const { if (!follow_viewport && property.name == "follow_viewport_scale") { property.usage = PROPERTY_USAGE_NOEDITOR; } } -#endif void CanvasLayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_layer", "layer"), &CanvasLayer::set_layer); diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h index b20b291367..899039340a 100644 --- a/scene/main/canvas_layer.h +++ b/scene/main/canvas_layer.h @@ -61,13 +61,10 @@ class CanvasLayer : public Node { void _update_locrotscale(); void _update_follow_viewport(bool p_force_exit = false); -#ifdef TOOLS_ENABLED - void _validate_property(PropertyInfo &property) const override; -#endif - protected: void _notification(int p_what); static void _bind_methods(); + void _validate_property(PropertyInfo &property) const override; public: void set_layer(int p_xform); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 9d8c7981e6..137e1726f9 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1021,22 +1021,8 @@ void Node::_set_name_nocheck(const StringName &p_name) { data.name = p_name; } -String Node::invalid_character = ". : @ / \""; - -bool Node::_validate_node_name(String &p_name) { - String name = p_name; - Vector<String> chars = Node::invalid_character.split(" "); - for (int i = 0; i < chars.size(); i++) { - name = name.replace(chars[i], ""); - } - bool is_valid = name == p_name; - p_name = name; - return is_valid; -} - void Node::set_name(const String &p_name) { - String name = p_name; - _validate_node_name(name); + String name = p_name.validate_node_name(); ERR_FAIL_COND(name == ""); data.name = name; diff --git a/scene/main/node.h b/scene/main/node.h index d47d271a10..b1e51d2aee 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -190,12 +190,6 @@ private: _FORCE_INLINE_ bool _can_process(bool p_paused) const; -#ifdef TOOLS_ENABLED - friend class SceneTreeEditor; -#endif - static String invalid_character; - static bool _validate_node_name(String &p_name); - protected: void _block() { data.blocked++; } void _unblock() { data.blocked--; } diff --git a/scene/resources/camera_effects.cpp b/scene/resources/camera_effects.cpp index 00312fc7b2..34c6bc05bc 100644 --- a/scene/resources/camera_effects.cpp +++ b/scene/resources/camera_effects.cpp @@ -145,7 +145,6 @@ void CameraEffects::_update_override_exposure() { // Private methods, constructor and destructor -#ifdef TOOLS_ENABLED void CameraEffects::_validate_property(PropertyInfo &property) const { if ((!dof_blur_far_enabled && (property.name == "dof_blur_far_distance" || property.name == "dof_blur_far_transition")) || (!dof_blur_near_enabled && (property.name == "dof_blur_near_distance" || property.name == "dof_blur_near_transition")) || @@ -153,7 +152,6 @@ void CameraEffects::_validate_property(PropertyInfo &property) const { property.usage = PROPERTY_USAGE_NOEDITOR; } } -#endif void CameraEffects::_bind_methods() { // DOF blur diff --git a/scene/resources/camera_effects.h b/scene/resources/camera_effects.h index 51fb2b6cf7..b9338f4806 100644 --- a/scene/resources/camera_effects.h +++ b/scene/resources/camera_effects.h @@ -57,12 +57,9 @@ private: float override_exposure = 1.0; void _update_override_exposure(); -#ifdef TOOLS_ENABLED - void _validate_property(PropertyInfo &property) const override; -#endif - protected: static void _bind_methods(); + void _validate_property(PropertyInfo &property) const override; public: virtual RID get_rid() const override; diff --git a/scene/resources/default_theme/bar_arrow.png b/scene/resources/default_theme/bar_arrow.png Binary files differnew file mode 100644 index 0000000000..7cf146b8da --- /dev/null +++ b/scene/resources/default_theme/bar_arrow.png diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index a94209c75f..0c661cc17d 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -884,6 +884,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("color_sample", "ColorPicker", make_icon(color_picker_sample_png)); theme->set_icon("preset_bg", "ColorPicker", make_icon(mini_checkerboard_png)); theme->set_icon("overbright_indicator", "ColorPicker", make_icon(overbright_indicator_png)); + theme->set_icon("bar_arrow", "ColorPicker", make_icon(bar_arrow_png)); theme->set_icon("bg", "ColorPickerButton", make_icon(mini_checkerboard_png)); @@ -1017,7 +1018,7 @@ void make_default_theme(bool p_hidpi, Ref<Font> p_font) { Ref<StyleBox> default_style; Ref<Texture2D> default_icon; Ref<Font> default_font; - int default_font_size = 16; + int default_font_size = 14; if (p_font.is_valid()) { default_font = p_font; } else if (p_hidpi) { diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index b905c9db69..6b78ba7933 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -14,6 +14,10 @@ static const unsigned char arrow_right_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x17, 0x3c, 0xf8, 0xf, 0x82, 0xf7, 0x13, 0x70, 0x48, 0x3c, 0xf8, 0xf2, 0x50, 0x1b, 0x43, 0x2, 0xa, 0xaf, 0xbe, 0xe0, 0xc6, 0x2e, 0xf1, 0xff, 0xe1, 0x7c, 0x12, 0x24, 0x10, 0x46, 0x11, 0xb6, 0x1c, 0xe1, 0x5c, 0xa, 0x0, 0x0, 0xe0, 0x14, 0x48, 0xb1, 0x3d, 0x1b, 0x7a, 0xf0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; +static const unsigned char bar_arrow_png[] = { + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x14, 0x8, 0x4, 0x0, 0x0, 0x0, 0x2e, 0x6b, 0x75, 0xfc, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x1, 0x73, 0x52, 0x47, 0x42, 0x0, 0xae, 0xce, 0x1c, 0xe9, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc0, 0x0, 0x0, 0xe, 0xc0, 0x1, 0x6a, 0xd6, 0x89, 0x9, 0x0, 0x0, 0x0, 0x65, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x63, 0xfc, 0xcf, 0x80, 0x1f, 0x30, 0x8e, 0x20, 0x5, 0x8c, 0x38, 0x24, 0xff, 0x53, 0x5f, 0xc1, 0xb, 0xee, 0x9f, 0x53, 0x18, 0x18, 0xd8, 0x73, 0x24, 0xbe, 0x62, 0x55, 0x70, 0x5f, 0x83, 0x61, 0x15, 0xa3, 0x2e, 0x3, 0x3, 0xc3, 0xd, 0xe6, 0x30, 0xd9, 0xcb, 0x18, 0xa, 0x1e, 0xc6, 0xfd, 0x9f, 0xc6, 0xc0, 0xd, 0x35, 0xea, 0x3b, 0x63, 0x81, 0xfc, 0x2c, 0x14, 0x5, 0xf, 0x2a, 0x18, 0xda, 0xd1, 0x1c, 0x50, 0xa9, 0xd0, 0x1, 0x57, 0xf0, 0x10, 0x53, 0x9a, 0x81, 0x81, 0x81, 0xa1, 0x52, 0xbe, 0x83, 0x81, 0x81, 0xf1, 0x3f, 0x2e, 0x69, 0xa8, 0x12, 0x3a, 0x4, 0x14, 0x0, 0x7b, 0xda, 0x34, 0x1, 0xbb, 0xb5, 0x3e, 0x6c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 +}; + static const unsigned char bookmark_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x4, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0x8, 0x7c, 0x8, 0x64, 0x88, 0x0, 0x0, 0x0, 0x57, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xed, 0x93, 0x31, 0xa, 0xc0, 0x30, 0xc, 0x3, 0xa5, 0xd0, 0xff, 0x7f, 0x59, 0x1d, 0x8a, 0x42, 0x8, 0x9, 0x95, 0xc9, 0xd2, 0xa1, 0x9a, 0x8c, 0xf1, 0xdd, 0x62, 0x1b, 0x38, 0xc, 0x87, 0x5a, 0x5, 0xae, 0x79, 0xde, 0x2, 0x1, 0x80, 0x94, 0x39, 0x48, 0x76, 0x49, 0x17, 0xa4, 0xf0, 0x24, 0x61, 0x2b, 0x51, 0x8b, 0xfc, 0x82, 0xcf, 0xb, 0x48, 0x7a, 0xdf, 0x75, 0x81, 0xf, 0xe5, 0x29, 0xf7, 0x92, 0x6b, 0x3, 0x1a, 0x1e, 0xda, 0x7c, 0x3d, 0x77, 0x21, 0x7b, 0xa8, 0x74, 0x2e, 0xcb, 0xd, 0xc8, 0x75, 0x13, 0x28, 0x9, 0xed, 0xc2, 0xc8, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 9b80224c3f..2159f1bc97 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -460,6 +460,7 @@ Point2 StyleBoxFlat::get_shadow_offset() const { void StyleBoxFlat::set_anti_aliased(const bool &p_anti_aliased) { anti_aliased = p_anti_aliased; emit_changed(); + notify_property_list_changed(); } bool StyleBoxFlat::is_anti_aliased() const { @@ -781,6 +782,12 @@ float StyleBoxFlat::get_style_margin(Side p_side) const { return border_width[p_side]; } +void StyleBoxFlat::_validate_property(PropertyInfo &property) const { + if (!anti_aliased && property.name == "anti_aliasing_size") { + property.usage = PROPERTY_USAGE_NOEDITOR; + } +} + void StyleBoxFlat::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &StyleBoxFlat::set_bg_color); ClassDB::bind_method(D_METHOD("get_bg_color"), &StyleBoxFlat::get_bg_color); diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index 8a273afbfd..dd5c873a00 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -159,6 +159,7 @@ class StyleBoxFlat : public StyleBox { protected: virtual float get_style_margin(Side p_side) const override; static void _bind_methods(); + void _validate_property(PropertyInfo &property) const override; public: //Color |