summaryrefslogtreecommitdiff
path: root/scene
diff options
context:
space:
mode:
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/canvas_item.h1
-rw-r--r--scene/2d/collision_polygon_2d.cpp7
-rw-r--r--scene/2d/collision_polygon_2d.h1
-rw-r--r--scene/2d/collision_shape_2d.cpp10
-rw-r--r--scene/2d/collision_shape_2d.h1
-rw-r--r--scene/2d/line_2d.cpp26
-rw-r--r--scene/2d/line_2d.h3
-rw-r--r--scene/2d/navigation_polygon.cpp60
-rw-r--r--scene/2d/navigation_polygon.h9
-rw-r--r--scene/2d/node_2d.cpp22
-rw-r--r--scene/2d/node_2d.h6
-rw-r--r--scene/2d/path_2d.cpp54
-rw-r--r--scene/2d/path_2d.h3
-rw-r--r--scene/2d/polygon_2d.cpp7
-rw-r--r--scene/2d/polygon_2d.h1
-rw-r--r--scene/2d/sprite.cpp93
-rw-r--r--scene/2d/sprite.h3
-rw-r--r--scene/2d/tile_map.cpp2
-rw-r--r--scene/3d/skeleton.cpp4
-rw-r--r--scene/3d/spatial.cpp92
-rw-r--r--scene/3d/spatial.h20
-rw-r--r--scene/animation/animation_player.cpp21
-rw-r--r--scene/animation/animation_player.h1
-rw-r--r--scene/animation/tween.cpp85
-rw-r--r--scene/gui/color_picker.cpp1
-rw-r--r--scene/gui/item_list.cpp9
-rw-r--r--scene/gui/item_list.h4
-rw-r--r--scene/gui/line_edit.cpp12
-rw-r--r--scene/gui/rich_text_label.cpp31
-rw-r--r--scene/gui/text_edit.cpp119
-rw-r--r--scene/gui/text_edit.h1
-rw-r--r--scene/gui/tree.cpp32
-rw-r--r--scene/main/scene_tree.cpp1
-rw-r--r--scene/register_scene_types.cpp74
-rw-r--r--scene/resources/capsule_shape_2d.cpp29
-rw-r--r--scene/resources/capsule_shape_2d.h3
-rw-r--r--scene/resources/circle_shape_2d.cpp6
-rw-r--r--scene/resources/circle_shape_2d.h2
-rw-r--r--scene/resources/concave_polygon_shape_2d.cpp17
-rw-r--r--scene/resources/concave_polygon_shape_2d.h2
-rw-r--r--scene/resources/convex_polygon_shape_2d.cpp5
-rw-r--r--scene/resources/convex_polygon_shape_2d.h2
-rw-r--r--scene/resources/default_theme/default_theme.cpp4
-rw-r--r--scene/resources/environment.cpp2
-rw-r--r--scene/resources/segment_shape_2d.cpp7
-rw-r--r--scene/resources/segment_shape_2d.h2
-rw-r--r--scene/resources/shape_2d.h2
-rw-r--r--scene/resources/shape_line_2d.cpp15
-rw-r--r--scene/resources/shape_line_2d.h2
49 files changed, 665 insertions, 251 deletions
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index e994ebb5aa..1db9e4902a 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -229,6 +229,7 @@ public:
// Used to resize/move/select the node
virtual void _edit_set_rect(const Rect2 &p_rect){};
virtual Rect2 _edit_get_rect() const { return Rect2(-32, -32, 64, 64); };
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { return true; }
Rect2 _edit_get_item_and_children_rect() const;
virtual bool _edit_use_rect() const { return false; };
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index eaa650b140..8c6b25f296 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -131,7 +131,7 @@ void CollisionPolygon2D::_notification(int p_what) {
/*if (Engine::get_singleton()->is_editor_hint()) {
//display above all else
set_z_as_relative(false);
- set_z(VS::CANVAS_ITEM_Z_MAX - 1);
+ set_z_index(VS::CANVAS_ITEM_Z_MAX - 1);
}*/
} break;
@@ -248,6 +248,11 @@ Rect2 CollisionPolygon2D::_edit_get_rect() const {
return aabb;
}
+bool CollisionPolygon2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ return Geometry::is_point_in_polygon(p_point, Variant(polygon));
+}
+
String CollisionPolygon2D::get_configuration_warning() const {
if (!Object::cast_to<CollisionObject2D>(get_parent())) {
diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h
index 4c8b55a9ee..fa7e5e1046 100644
--- a/scene/2d/collision_polygon_2d.h
+++ b/scene/2d/collision_polygon_2d.h
@@ -70,6 +70,7 @@ public:
Vector<Point2> get_polygon() const;
virtual Rect2 _edit_get_rect() const;
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
virtual String get_configuration_warning() const;
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index 1cadbe83d0..1956e23421 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -64,7 +64,7 @@ void CollisionShape2D::_notification(int p_what) {
/*if (Engine::get_singleton()->is_editor_hint()) {
//display above all else
set_z_as_relative(false);
- set_z(VS::CANVAS_ITEM_Z_MAX - 1);
+ set_z_index(VS::CANVAS_ITEM_Z_MAX - 1);
}*/
} break;
@@ -163,6 +163,14 @@ Rect2 CollisionShape2D::_edit_get_rect() const {
return rect;
}
+bool CollisionShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ if (!shape.is_valid())
+ return false;
+
+ return shape->_edit_is_selected_on_click(p_point, p_tolerance);
+}
+
String CollisionShape2D::get_configuration_warning() const {
if (!Object::cast_to<CollisionObject2D>(get_parent())) {
diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h
index 833d9ae5cb..921066c5c8 100644
--- a/scene/2d/collision_shape_2d.h
+++ b/scene/2d/collision_shape_2d.h
@@ -52,6 +52,7 @@ protected:
public:
virtual Rect2 _edit_get_rect() const;
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
void set_shape(const Ref<Shape2D> &p_shape);
Ref<Shape2D> get_shape() const;
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index f108df140f..abc80216d4 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -48,6 +48,32 @@ Line2D::Line2D() :
_round_precision = 8;
}
+Rect2 Line2D::_edit_get_rect() const {
+
+ if (_points.size() == 0)
+ return Rect2(0, 0, 0, 0);
+ Vector2 d = Vector2(_width, _width);
+ Rect2 aabb = Rect2(_points[0] - d, 2 * d);
+ for (int i = 1; i < _points.size(); i++) {
+ aabb.expand_to(_points[i] - d);
+ aabb.expand_to(_points[i] + d);
+ }
+ return aabb;
+}
+
+bool Line2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ const real_t d = _width / 2 + p_tolerance;
+ PoolVector<Vector2>::Read points = _points.read();
+ for (int i = 0; i < _points.size() - 1; i++) {
+ Vector2 p = Geometry::get_closest_point_to_segment_2d(p_point, &points[i]);
+ if (p.distance_to(p_point) <= d)
+ return true;
+ }
+
+ return false;
+}
+
void Line2D::set_points(const PoolVector<Vector2> &p_points) {
_points = p_points;
update();
diff --git a/scene/2d/line_2d.h b/scene/2d/line_2d.h
index 123728ab39..54a4683dc7 100644
--- a/scene/2d/line_2d.h
+++ b/scene/2d/line_2d.h
@@ -57,6 +57,9 @@ public:
Line2D();
+ virtual Rect2 _edit_get_rect() const;
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_points(const PoolVector<Vector2> &p_points);
PoolVector<Vector2> get_points() const;
diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp
index 9c297db52b..dde41dbf3f 100644
--- a/scene/2d/navigation_polygon.cpp
+++ b/scene/2d/navigation_polygon.cpp
@@ -35,9 +35,50 @@
#include "thirdparty/misc/triangulator.h"
+Rect2 NavigationPolygon::_edit_get_rect() const {
+
+ if (rect_cache_dirty) {
+ item_rect = Rect2();
+ bool first = true;
+
+ for (int i = 0; i < outlines.size(); i++) {
+ const PoolVector<Vector2> &outline = outlines[i];
+ const int outline_size = outline.size();
+ if (outline_size < 3)
+ continue;
+ PoolVector<Vector2>::Read p = outline.read();
+ for (int j = 0; j < outline_size; j++) {
+ if (first) {
+ item_rect = Rect2(p[j], Vector2(0, 0));
+ first = false;
+ } else {
+ item_rect.expand_to(p[j]);
+ }
+ }
+ }
+
+ rect_cache_dirty = false;
+ }
+ return item_rect;
+}
+
+bool NavigationPolygon::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ for (int i = 0; i < outlines.size(); i++) {
+ const PoolVector<Vector2> &outline = outlines[i];
+ const int outline_size = outline.size();
+ if (outline_size < 3)
+ continue;
+ if (Geometry::is_point_in_polygon(p_point, Variant(outline)))
+ return true;
+ }
+ return false;
+}
+
void NavigationPolygon::set_vertices(const PoolVector<Vector2> &p_vertices) {
vertices = p_vertices;
+ rect_cache_dirty = true;
}
PoolVector<Vector2> NavigationPolygon::get_vertices() const {
@@ -70,6 +111,7 @@ void NavigationPolygon::_set_outlines(const Array &p_array) {
for (int i = 0; i < p_array.size(); i++) {
outlines[i] = p_array[i];
}
+ rect_cache_dirty = true;
}
Array NavigationPolygon::_get_outlines() const {
@@ -93,6 +135,7 @@ void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
void NavigationPolygon::add_outline_at_index(const PoolVector<Vector2> &p_outline, int p_index) {
outlines.insert(p_index, p_outline);
+ rect_cache_dirty = true;
}
int NavigationPolygon::get_polygon_count() const {
@@ -112,6 +155,7 @@ void NavigationPolygon::clear_polygons() {
void NavigationPolygon::add_outline(const PoolVector<Vector2> &p_outline) {
outlines.push_back(p_outline);
+ rect_cache_dirty = true;
}
int NavigationPolygon::get_outline_count() const {
@@ -122,12 +166,14 @@ int NavigationPolygon::get_outline_count() const {
void NavigationPolygon::set_outline(int p_idx, const PoolVector<Vector2> &p_outline) {
ERR_FAIL_INDEX(p_idx, outlines.size());
outlines[p_idx] = p_outline;
+ rect_cache_dirty = true;
}
void NavigationPolygon::remove_outline(int p_idx) {
ERR_FAIL_INDEX(p_idx, outlines.size());
outlines.remove(p_idx);
+ rect_cache_dirty = true;
}
PoolVector<Vector2> NavigationPolygon::get_outline(int p_idx) const {
@@ -138,6 +184,7 @@ PoolVector<Vector2> NavigationPolygon::get_outline(int p_idx) const {
void NavigationPolygon::clear_outlines() {
outlines.clear();
+ rect_cache_dirty = true;
}
void NavigationPolygon::make_polygons_from_outlines() {
@@ -269,7 +316,8 @@ void NavigationPolygon::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_outlines", "_get_outlines");
}
-NavigationPolygon::NavigationPolygon() {
+NavigationPolygon::NavigationPolygon() :
+ rect_cache_dirty(true) {
}
void NavigationPolygonInstance::set_enabled(bool p_enabled) {
@@ -311,6 +359,16 @@ bool NavigationPolygonInstance::is_enabled() const {
/////////////////////////////
+Rect2 NavigationPolygonInstance::_edit_get_rect() const {
+
+ return navpoly.is_valid() ? navpoly->_edit_get_rect() : Rect2();
+}
+
+bool NavigationPolygonInstance::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ return navpoly.is_valid() ? navpoly->_edit_is_selected_on_click(p_point, p_tolerance) : false;
+}
+
void NavigationPolygonInstance::_notification(int p_what) {
switch (p_what) {
diff --git a/scene/2d/navigation_polygon.h b/scene/2d/navigation_polygon.h
index febdcf2ca6..7b5220f92d 100644
--- a/scene/2d/navigation_polygon.h
+++ b/scene/2d/navigation_polygon.h
@@ -43,6 +43,9 @@ class NavigationPolygon : public Resource {
Vector<Polygon> polygons;
Vector<PoolVector<Vector2> > outlines;
+ mutable Rect2 item_rect;
+ mutable bool rect_cache_dirty;
+
protected:
static void _bind_methods();
@@ -53,6 +56,9 @@ protected:
Array _get_outlines() const;
public:
+ Rect2 _edit_get_rect() const;
+ bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_vertices(const PoolVector<Vector2> &p_vertices);
PoolVector<Vector2> get_vertices() const;
@@ -93,6 +99,9 @@ protected:
static void _bind_methods();
public:
+ virtual Rect2 _edit_get_rect() const;
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_enabled(bool p_enabled);
bool is_enabled() const;
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 2a305512af..e133f86ef7 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -329,13 +329,13 @@ void Node2D::set_global_transform(const Transform2D &p_transform) {
set_transform(p_transform);
}
-void Node2D::set_z(int p_z) {
+void Node2D::set_z_index(int p_z) {
ERR_FAIL_COND(p_z < VS::CANVAS_ITEM_Z_MIN);
ERR_FAIL_COND(p_z > VS::CANVAS_ITEM_Z_MAX);
- z = p_z;
- VS::get_singleton()->canvas_item_set_z(get_canvas_item(), z);
- _change_notify("z");
+ z_index = p_z;
+ VS::get_singleton()->canvas_item_set_z_index(get_canvas_item(), z_index);
+ _change_notify("z_index");
}
void Node2D::set_z_as_relative(bool p_enabled) {
@@ -351,9 +351,9 @@ bool Node2D::is_z_relative() const {
return z_relative;
}
-int Node2D::get_z() const {
+int Node2D::get_z_index() const {
- return z;
+ return z_index;
}
Transform2D Node2D::get_relative_transform_to_parent(const Node *p_parent) const {
@@ -427,8 +427,8 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Node2D::to_local);
ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Node2D::to_global);
- ClassDB::bind_method(D_METHOD("set_z", "z"), &Node2D::set_z);
- ClassDB::bind_method(D_METHOD("get_z"), &Node2D::get_z);
+ ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &Node2D::set_z_index);
+ ClassDB::bind_method(D_METHOD("get_z_index"), &Node2D::get_z_index);
ClassDB::bind_method(D_METHOD("set_z_as_relative", "enable"), &Node2D::set_z_as_relative);
ClassDB::bind_method(D_METHOD("is_z_relative"), &Node2D::is_z_relative);
@@ -448,8 +448,8 @@ void Node2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_scale", PROPERTY_HINT_NONE, "", 0), "set_global_scale", "get_global_scale");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_transform", PROPERTY_HINT_NONE, "", 0), "set_global_transform", "get_global_transform");
- ADD_GROUP("Z", "");
- ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "z", PROPERTY_HINT_RANGE, itos(VS::CANVAS_ITEM_Z_MIN) + "," + itos(VS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z", "get_z");
+ ADD_GROUP("Z Index", "");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "z_index", PROPERTY_HINT_RANGE, itos(VS::CANVAS_ITEM_Z_MIN) + "," + itos(VS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_index", "get_z_index");
ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "z_as_relative"), "set_z_as_relative", "is_z_relative");
}
@@ -458,6 +458,6 @@ Node2D::Node2D() {
angle = 0;
_scale = Vector2(1, 1);
_xform_dirty = false;
- z = 0;
+ z_index = 0;
z_relative = true;
}
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index 7d2e5aa00c..321021a748 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -39,7 +39,7 @@ class Node2D : public CanvasItem {
Point2 pos;
float angle;
Size2 _scale;
- int z;
+ int z_index;
bool z_relative;
Transform2D _mat;
@@ -96,8 +96,8 @@ public:
void set_global_rotation_degrees(float p_degrees);
void set_global_scale(const Size2 &p_scale);
- void set_z(int p_z);
- int get_z() const;
+ void set_z_index(int p_z);
+ int get_z_index() const;
void look_at(const Vector2 &p_pos);
float get_angle_to(const Vector2 &p_pos) const;
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index 06bd55858c..d2a307a9ed 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -32,6 +32,51 @@
#include "engine.h"
#include "scene/scene_string_names.h"
+#ifdef TOOLS_ENABLED
+#include "editor/editor_scale.h"
+#endif
+
+Rect2 Path2D::_edit_get_rect() const {
+
+ if (curve->get_point_count() == 0)
+ return Rect2(0, 0, 0, 0);
+
+ Rect2 aabb = Rect2(curve->get_point_position(0), Vector2(0, 0));
+
+ for (int i = 0; i < curve->get_point_count(); i++) {
+
+ for (int j = 0; j <= 8; j++) {
+
+ real_t frac = j / 8.0;
+ Vector2 p = curve->interpolate(i, frac);
+ aabb.expand_to(p);
+ }
+ }
+
+ return aabb;
+}
+
+bool Path2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ for (int i = 0; i < curve->get_point_count(); i++) {
+ Vector2 s[2];
+ s[0] = curve->get_point_position(i);
+
+ for (int j = 1; j <= 8; j++) {
+ real_t frac = j / 8.0;
+ s[1] = curve->interpolate(i, frac);
+
+ Vector2 p = Geometry::get_closest_point_to_segment_2d(p_point, s);
+ if (p.distance_to(p_point) <= p_tolerance)
+ return true;
+
+ s[0] = s[1];
+ }
+ }
+
+ return false;
+}
+
void Path2D::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW && curve.is_valid()) {
@@ -41,6 +86,13 @@ void Path2D::_notification(int p_what) {
return;
}
+#if TOOLS_ENABLED
+ const float line_width = 2 * EDSCALE;
+#else
+ const float line_width = 2;
+#endif
+ const Color color = Color(0.5, 0.6, 1.0, 0.7);
+
for (int i = 0; i < curve->get_point_count(); i++) {
Vector2 prev_p = curve->get_point_position(i);
@@ -49,7 +101,7 @@ void Path2D::_notification(int p_what) {
real_t frac = j / 8.0;
Vector2 p = curve->interpolate(i, frac);
- draw_line(prev_p, p, Color(0.5, 0.6, 1.0, 0.7), 2);
+ draw_line(prev_p, p, color, line_width);
prev_p = p;
}
}
diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h
index ebfa77d605..7f53821c7e 100644
--- a/scene/2d/path_2d.h
+++ b/scene/2d/path_2d.h
@@ -46,6 +46,9 @@ protected:
static void _bind_methods();
public:
+ virtual Rect2 _edit_get_rect() const;
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_curve(const Ref<Curve2D> &p_curve);
Ref<Curve2D> get_curve() const;
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index a2f49d938b..f9951cdd08 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -28,6 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "polygon_2d.h"
+#include "core/math/geometry.h"
Rect2 Polygon2D::_edit_get_rect() const {
@@ -42,13 +43,17 @@ Rect2 Polygon2D::_edit_get_rect() const {
else
item_rect.expand_to(pos);
}
- item_rect = item_rect.grow(20);
rect_cache_dirty = false;
}
return item_rect;
}
+bool Polygon2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ return Geometry::is_point_in_polygon(p_point, Variant(polygon));
+}
+
void Polygon2D::_edit_set_pivot(const Point2 &p_pivot) {
set_offset(p_pivot);
diff --git a/scene/2d/polygon_2d.h b/scene/2d/polygon_2d.h
index a23e223e6e..5014cbc6e9 100644
--- a/scene/2d/polygon_2d.h
+++ b/scene/2d/polygon_2d.h
@@ -104,6 +104,7 @@ public:
virtual bool _edit_use_pivot() const;
virtual Rect2 _edit_get_rect() const;
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
Polygon2D();
};
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index c4a7e5aebd..68df95c042 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -47,6 +47,40 @@ bool Sprite::_edit_use_pivot() const {
return true;
}
+void Sprite::_get_rects(Rect2 &r_src_rect, Rect2 &r_dst_rect, bool &r_filter_clip) const {
+
+ Size2 s;
+ r_filter_clip = false;
+
+ if (region) {
+
+ s = region_rect.size;
+ r_src_rect = region_rect;
+ r_filter_clip = region_filter_clip;
+ } else {
+ s = Size2(texture->get_size());
+ s = s / Size2(hframes, vframes);
+
+ r_src_rect.size = s;
+ r_src_rect.position.x += float(frame % hframes) * s.x;
+ r_src_rect.position.y += float(frame / hframes) * s.y;
+ }
+
+ Point2 ofs = offset;
+ if (centered)
+ ofs -= s / 2;
+ if (Engine::get_singleton()->get_use_pixel_snap()) {
+ ofs = ofs.floor();
+ }
+
+ r_dst_rect = Rect2(ofs, s);
+
+ if (hflip)
+ r_dst_rect.size.x = -r_dst_rect.size.x;
+ if (vflip)
+ r_dst_rect.size.y = -r_dst_rect.size.y;
+}
+
void Sprite::_notification(int p_what) {
switch (p_what) {
@@ -63,38 +97,9 @@ void Sprite::_notification(int p_what) {
break;
*/
- Size2 s;
- Rect2 src_rect;
- bool filter_clip = false;
-
- if (region) {
-
- s = region_rect.size;
- src_rect = region_rect;
- filter_clip = region_filter_clip;
- } else {
- s = Size2(texture->get_size());
- s = s / Size2(hframes, vframes);
-
- src_rect.size = s;
- src_rect.position.x += float(frame % hframes) * s.x;
- src_rect.position.y += float(frame / hframes) * s.y;
- }
-
- Point2 ofs = offset;
- if (centered)
- ofs -= s / 2;
- if (Engine::get_singleton()->get_use_pixel_snap()) {
- ofs = ofs.floor();
- }
-
- Rect2 dst_rect(ofs, s);
-
- if (hflip)
- dst_rect.size.x = -dst_rect.size.x;
- if (vflip)
- dst_rect.size.y = -dst_rect.size.y;
-
+ Rect2 src_rect, dst_rect;
+ bool filter_clip;
+ _get_rects(src_rect, dst_rect, filter_clip);
texture->draw_rect_region(ci, dst_rect, src_rect, Color(1, 1, 1), false, normal_map, filter_clip);
} break;
@@ -257,6 +262,30 @@ int Sprite::get_hframes() const {
return hframes;
}
+bool Sprite::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ if (texture.is_null())
+ return false;
+
+ Rect2 src_rect, dst_rect;
+ bool filter_clip;
+ _get_rects(src_rect, dst_rect, filter_clip);
+
+ if (!dst_rect.has_point(p_point))
+ return false;
+
+ Vector2 q = ((p_point - dst_rect.position) / dst_rect.size) * src_rect.size + src_rect.position;
+
+ Ref<Image> image = texture->get_data();
+ ERR_FAIL_COND_V(image.is_null(), false);
+
+ image->lock();
+ const Color c = image->get_pixel((int)q.x, (int)q.y);
+ image->unlock();
+
+ return c.a > 0.01;
+}
+
Rect2 Sprite::_edit_get_rect() const {
if (texture.is_null())
diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h
index c437f6d404..7d9b2cf457 100644
--- a/scene/2d/sprite.h
+++ b/scene/2d/sprite.h
@@ -54,6 +54,8 @@ class Sprite : public Node2D {
int vframes;
int hframes;
+ void _get_rects(Rect2 &r_src_rect, Rect2 &r_dst_rect, bool &r_filter_clip) const;
+
protected:
void _notification(int p_what);
@@ -65,6 +67,7 @@ public:
virtual void _edit_set_pivot(const Point2 &p_pivot);
virtual Point2 _edit_get_pivot() const;
virtual bool _edit_use_pivot() const;
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
virtual Rect2 _edit_get_rect() const;
void set_texture(const Ref<Texture> &p_texture);
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 73fce4be75..8bd5676bc7 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -336,7 +336,7 @@ void TileMap::_update_dirty_quadrants() {
debug_canvas_item = vs->canvas_item_create();
vs->canvas_item_set_parent(debug_canvas_item, canvas_item);
vs->canvas_item_set_z_as_relative_to_parent(debug_canvas_item, false);
- vs->canvas_item_set_z(debug_canvas_item, VS::CANVAS_ITEM_Z_MAX - 1);
+ vs->canvas_item_set_z_index(debug_canvas_item, VS::CANVAS_ITEM_Z_MAX - 1);
q.canvas_items.push_back(debug_canvas_item);
prev_debug_canvas_item = debug_canvas_item;
}
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index ef60a2151d..aaa378bb68 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -160,14 +160,14 @@ void Skeleton::_notification(int p_what) {
//if moved, just update transforms
VisualServer *vs = VisualServer::get_singleton();
- Bone *bonesptr = &bones[0];
+ const Bone *bonesptr = bones.ptr();
int len = bones.size();
Transform global_transform = get_global_transform();
Transform global_transform_inverse = global_transform.affine_inverse();
for (int i = 0; i < len; i++) {
- Bone &b = bonesptr[i];
+ const Bone &b = bonesptr[i];
vs->skeleton_bone_set_transform(skeleton, i, global_transform * (b.transform_final * global_transform_inverse));
}
} break;
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 8b5c85763a..a55c4a2cc5 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -555,30 +555,36 @@ bool Spatial::is_visible() const {
return data.visible;
}
-void Spatial::rotate(const Vector3 &p_normal, float p_radians) {
+void Spatial::rotate_object_local(const Vector3 &p_axis, float p_angle) {
+ Transform t = get_transform();
+ t.basis.rotate_local(p_axis, p_angle);
+ set_transform(t);
+}
+
+void Spatial::rotate(const Vector3 &p_axis, float p_angle) {
Transform t = get_transform();
- t.basis.rotate_local(p_normal, p_radians); //use local rotation here, as it makes more sense here in tree hierarchy
+ t.basis.rotate(p_axis, p_angle);
set_transform(t);
}
-void Spatial::rotate_x(float p_radians) {
+void Spatial::rotate_x(float p_angle) {
Transform t = get_transform();
- t.basis.rotate_local(Vector3(1, 0, 0), p_radians);
+ t.basis.rotate(Vector3(1, 0, 0), p_angle);
set_transform(t);
}
-void Spatial::rotate_y(float p_radians) {
+void Spatial::rotate_y(float p_angle) {
Transform t = get_transform();
- t.basis.rotate_local(Vector3(0, 1, 0), p_radians);
+ t.basis.rotate(Vector3(0, 1, 0), p_angle);
set_transform(t);
}
-void Spatial::rotate_z(float p_radians) {
+void Spatial::rotate_z(float p_angle) {
Transform t = get_transform();
- t.basis.rotate_local(Vector3(0, 0, 1), p_radians);
+ t.basis.rotate(Vector3(0, 0, 1), p_angle);
set_transform(t);
}
@@ -589,19 +595,45 @@ void Spatial::translate(const Vector3 &p_offset) {
set_transform(t);
}
+void Spatial::translate_object_local(const Vector3 &p_offset) {
+ Transform t = get_transform();
+
+ Transform s;
+ s.translate(p_offset);
+ set_transform(t * s);
+}
+
void Spatial::scale(const Vector3 &p_ratio) {
Transform t = get_transform();
t.basis.scale(p_ratio);
set_transform(t);
}
-void Spatial::global_rotate(const Vector3 &p_normal, float p_radians) {
- Basis rotation(p_normal, p_radians);
+void Spatial::scale_object_local(const Vector3 &p_scale) {
+ Transform t = get_transform();
+ t.basis.scale_local(p_scale);
+ set_transform(t);
+}
+
+void Spatial::global_rotate(const Vector3 &p_axis, float p_angle) {
+
+ Basis rotation(p_axis, p_angle);
Transform t = get_global_transform();
t.basis = rotation * t.basis;
set_global_transform(t);
}
+
+void Spatial::global_scale(const Vector3 &p_scale) {
+
+ Basis s;
+ s.set_scale(p_scale);
+
+ Transform t = get_global_transform();
+ t.basis = s * t.basis;
+ set_global_transform(t);
+}
+
void Spatial::global_translate(const Vector3 &p_offset) {
Transform t = get_global_transform();
t.origin += p_offset;
@@ -620,7 +652,7 @@ void Spatial::set_identity() {
set_transform(Transform());
}
-void Spatial::look_at(const Vector3 &p_target, const Vector3 &p_up_normal) {
+void Spatial::look_at(const Vector3 &p_target, const Vector3 &p_up) {
Transform lookat;
lookat.origin = get_global_transform().origin;
@@ -629,19 +661,19 @@ void Spatial::look_at(const Vector3 &p_target, const Vector3 &p_up_normal) {
ERR_FAIL();
}
- if (p_up_normal.cross(p_target - lookat.origin) == Vector3()) {
+ if (p_up.cross(p_target - lookat.origin) == Vector3()) {
ERR_EXPLAIN("Up vector and direction between node origin and target are aligned, look_at() failed");
ERR_FAIL();
}
- lookat = lookat.looking_at(p_target, p_up_normal);
+ lookat = lookat.looking_at(p_target, p_up);
set_global_transform(lookat);
}
-void Spatial::look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up_normal) {
+void Spatial::look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up) {
Transform lookat;
lookat.origin = p_pos;
- lookat = lookat.looking_at(p_target, p_up_normal);
+ lookat = lookat.looking_at(p_target, p_up);
set_global_transform(lookat);
}
@@ -677,9 +709,9 @@ void Spatial::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_transform"), &Spatial::get_transform);
ClassDB::bind_method(D_METHOD("set_translation", "translation"), &Spatial::set_translation);
ClassDB::bind_method(D_METHOD("get_translation"), &Spatial::get_translation);
- ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Spatial::set_rotation);
+ ClassDB::bind_method(D_METHOD("set_rotation", "euler"), &Spatial::set_rotation);
ClassDB::bind_method(D_METHOD("get_rotation"), &Spatial::get_rotation);
- ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Spatial::set_rotation_degrees);
+ ClassDB::bind_method(D_METHOD("set_rotation_degrees", "euler_degrees"), &Spatial::set_rotation_degrees);
ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Spatial::get_rotation_degrees);
ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Spatial::set_scale);
ClassDB::bind_method(D_METHOD("get_scale"), &Spatial::get_scale);
@@ -711,22 +743,26 @@ void Spatial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_notify_transform", "enable"), &Spatial::set_notify_transform);
ClassDB::bind_method(D_METHOD("is_transform_notification_enabled"), &Spatial::is_transform_notification_enabled);
- void rotate(const Vector3 &p_normal, float p_radians);
- void rotate_x(float p_radians);
- void rotate_y(float p_radians);
- void rotate_z(float p_radians);
+ void rotate(const Vector3 &p_axis, float p_angle);
+ void rotate_x(float p_angle);
+ void rotate_y(float p_angle);
+ void rotate_z(float p_angle);
void translate(const Vector3 &p_offset);
void scale(const Vector3 &p_ratio);
- void global_rotate(const Vector3 &p_normal, float p_radians);
+ void global_rotate(const Vector3 &p_axis, float p_angle);
void global_translate(const Vector3 &p_offset);
- ClassDB::bind_method(D_METHOD("rotate", "normal", "radians"), &Spatial::rotate);
- ClassDB::bind_method(D_METHOD("global_rotate", "normal", "radians"), &Spatial::global_rotate);
- ClassDB::bind_method(D_METHOD("rotate_x", "radians"), &Spatial::rotate_x);
- ClassDB::bind_method(D_METHOD("rotate_y", "radians"), &Spatial::rotate_y);
- ClassDB::bind_method(D_METHOD("rotate_z", "radians"), &Spatial::rotate_z);
- ClassDB::bind_method(D_METHOD("translate", "offset"), &Spatial::translate);
+ ClassDB::bind_method(D_METHOD("rotate", "axis", "angle"), &Spatial::rotate);
+ ClassDB::bind_method(D_METHOD("global_rotate", "axis", "angle"), &Spatial::global_rotate);
+ ClassDB::bind_method(D_METHOD("global_scale", "scale"), &Spatial::global_scale);
ClassDB::bind_method(D_METHOD("global_translate", "offset"), &Spatial::global_translate);
+ ClassDB::bind_method(D_METHOD("rotate_object_local", "axis", "angle"), &Spatial::rotate_object_local);
+ ClassDB::bind_method(D_METHOD("scale_object_local", "scale"), &Spatial::scale_object_local);
+ ClassDB::bind_method(D_METHOD("translate_object_local", "offset"), &Spatial::translate_object_local);
+ ClassDB::bind_method(D_METHOD("rotate_x", "angle"), &Spatial::rotate_x);
+ ClassDB::bind_method(D_METHOD("rotate_y", "angle"), &Spatial::rotate_y);
+ ClassDB::bind_method(D_METHOD("rotate_z", "angle"), &Spatial::rotate_z);
+ ClassDB::bind_method(D_METHOD("translate", "offset"), &Spatial::translate);
ClassDB::bind_method(D_METHOD("orthonormalize"), &Spatial::orthonormalize);
ClassDB::bind_method(D_METHOD("set_identity"), &Spatial::set_identity);
diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h
index 5ebe2f5214..1c2e73d5ba 100644
--- a/scene/3d/spatial.h
+++ b/scene/3d/spatial.h
@@ -158,17 +158,23 @@ public:
Transform get_relative_transform(const Node *p_parent) const;
- void rotate(const Vector3 &p_normal, float p_radians);
- void rotate_x(float p_radians);
- void rotate_y(float p_radians);
- void rotate_z(float p_radians);
+ void rotate(const Vector3 &p_axis, float p_angle);
+ void rotate_x(float p_angle);
+ void rotate_y(float p_angle);
+ void rotate_z(float p_angle);
void translate(const Vector3 &p_offset);
void scale(const Vector3 &p_ratio);
- void global_rotate(const Vector3 &p_normal, float p_radians);
+
+ void rotate_object_local(const Vector3 &p_axis, float p_angle);
+ void scale_object_local(const Vector3 &p_scale);
+ void translate_object_local(const Vector3 &p_offset);
+
+ void global_rotate(const Vector3 &p_axis, float p_angle);
+ void global_scale(const Vector3 &p_scale);
void global_translate(const Vector3 &p_offset);
- void look_at(const Vector3 &p_target, const Vector3 &p_up_normal);
- void look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up_normal);
+ void look_at(const Vector3 &p_target, const Vector3 &p_up);
+ void look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up);
Vector3 to_local(Vector3 p_global) const;
Vector3 to_global(Vector3 p_local) const;
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 6463180d9e..bac95c6cca 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -547,12 +547,14 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, float p_delta, f
if (!backwards && cd.pos <= len && next_pos == len /*&& playback.blend.empty()*/) {
//playback finished
- end_notify = true;
+ end_reached = true;
+ end_notify = cd.pos < len; // Notify only if not already at the end
}
if (backwards && cd.pos >= 0 && next_pos == 0 /*&& playback.blend.empty()*/) {
//playback finished
- end_notify = true;
+ end_reached = true;
+ end_notify = cd.pos > 0; // Notify only if not already at the beginning
}
}
@@ -679,24 +681,26 @@ void AnimationPlayer::_animation_process(float p_delta) {
if (playback.current.from) {
+ end_reached = false;
end_notify = false;
_animation_process2(p_delta);
_animation_update_transforms();
- if (end_notify) {
+ if (end_reached) {
if (queued.size()) {
String old = playback.assigned;
play(queued.front()->get());
String new_name = playback.assigned;
queued.pop_front();
- end_notify = false;
- emit_signal(SceneStringNames::get_singleton()->animation_changed, old, new_name);
+ if (end_notify)
+ emit_signal(SceneStringNames::get_singleton()->animation_changed, old, new_name);
} else {
//stop();
playing = false;
_set_process(false);
- end_notify = false;
- emit_signal(SceneStringNames::get_singleton()->animation_finished, playback.assigned);
+ if (end_notify)
+ emit_signal(SceneStringNames::get_singleton()->animation_finished, playback.assigned);
}
+ end_reached = false;
}
} else {
@@ -954,7 +958,7 @@ void AnimationPlayer::play(const StringName &p_name, float p_custom_blend, float
c.current.speed_scale = p_custom_scale;
c.assigned = p_name;
- if (!end_notify)
+ if (!end_reached)
queued.clear();
_set_process(true); // always process when starting an animation
playing = true;
@@ -1348,6 +1352,7 @@ AnimationPlayer::AnimationPlayer() {
cache_update_size = 0;
cache_update_prop_size = 0;
speed_scale = 1;
+ end_reached = false;
end_notify = false;
animation_process_mode = ANIMATION_PROCESS_IDLE;
processing = false;
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 57c658e054..40a7252528 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -205,6 +205,7 @@ private:
List<StringName> queued;
+ bool end_reached;
bool end_notify;
String autoplay;
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 2f30337cb8..1711fbffee 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -561,57 +561,50 @@ void Tween::_tween_process(float p_delta) {
data.finish = true;
}
- switch (data.type) {
- case INTER_PROPERTY:
- case INTER_METHOD: {
- Variant result = _run_equation(data);
- emit_signal("tween_step", object, NodePath(Vector<StringName>(), data.key, false), data.elapsed, result);
- _apply_tween_value(data, result);
- if (data.finish)
- _apply_tween_value(data, data.final_val);
- } break;
-
- case INTER_CALLBACK:
- if (data.finish) {
- if (data.call_deferred) {
-
- switch (data.args) {
- case 0:
- object->call_deferred(data.key[0]);
- break;
- case 1:
- object->call_deferred(data.key[0], data.arg[0]);
- break;
- case 2:
- object->call_deferred(data.key[0], data.arg[0], data.arg[1]);
- break;
- case 3:
- object->call_deferred(data.key[0], data.arg[0], data.arg[1], data.arg[2]);
- break;
- case 4:
- object->call_deferred(data.key[0], data.arg[0], data.arg[1], data.arg[2], data.arg[3]);
- break;
- case 5:
- object->call_deferred(data.key[0], data.arg[0], data.arg[1], data.arg[2], data.arg[3], data.arg[4]);
- break;
- }
- } else {
- Variant::CallError error;
- Variant *arg[5] = {
- &data.arg[0],
- &data.arg[1],
- &data.arg[2],
- &data.arg[3],
- &data.arg[4],
- };
- object->call(data.key[0], (const Variant **)arg, data.args, error);
+ if (data.type == INTER_CALLBACK) {
+ if (data.finish) {
+ if (data.call_deferred) {
+
+ switch (data.args) {
+ case 0:
+ object->call_deferred(data.key[0]);
+ break;
+ case 1:
+ object->call_deferred(data.key[0], data.arg[0]);
+ break;
+ case 2:
+ object->call_deferred(data.key[0], data.arg[0], data.arg[1]);
+ break;
+ case 3:
+ object->call_deferred(data.key[0], data.arg[0], data.arg[1], data.arg[2]);
+ break;
+ case 4:
+ object->call_deferred(data.key[0], data.arg[0], data.arg[1], data.arg[2], data.arg[3]);
+ break;
+ case 5:
+ object->call_deferred(data.key[0], data.arg[0], data.arg[1], data.arg[2], data.arg[3], data.arg[4]);
+ break;
}
+ } else {
+ Variant::CallError error;
+ Variant *arg[5] = {
+ &data.arg[0],
+ &data.arg[1],
+ &data.arg[2],
+ &data.arg[3],
+ &data.arg[4],
+ };
+ object->call(data.key[0], (const Variant **)arg, data.args, error);
}
- break;
- default: {}
+ }
+ } else {
+ Variant result = _run_equation(data);
+ emit_signal("tween_step", object, NodePath(Vector<StringName>(), data.key, false), data.elapsed, result);
+ _apply_tween_value(data, result);
}
if (data.finish) {
+ _apply_tween_value(data, data.final_val);
emit_signal("tween_completed", object, NodePath(Vector<StringName>(), data.key, false));
// not repeat mode, remove completed action
if (!repeat)
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 95298f5a18..63478886c6 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -209,6 +209,7 @@ Color ColorPicker::get_pick_color() const {
}
void ColorPicker::add_preset(const Color &p_color) {
+
if (presets.find(p_color)) {
presets.move_to_back(presets.find(p_color));
} else {
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index b1c862d1d1..5a4a0b2106 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -930,6 +930,9 @@ void ItemList::_notification(int p_what) {
scroll_bar->hide();
} else {
scroll_bar->show();
+
+ if (do_autoscroll_to_bottom)
+ scroll_bar->set_value(max);
}
break;
}
@@ -1313,6 +1316,11 @@ Size2 ItemList::get_minimum_size() const {
return Size2();
}
+void ItemList::set_autoscroll_to_bottom(const bool p_enable) {
+
+ do_autoscroll_to_bottom = p_enable;
+}
+
void ItemList::set_auto_height(bool p_enable) {
auto_height = p_enable;
@@ -1466,6 +1474,7 @@ ItemList::ItemList() {
ensure_selected_visible = false;
defer_select_single = -1;
allow_rmb_select = false;
+ do_autoscroll_to_bottom = false;
icon_scale = 1.0f;
set_clip_contents(true);
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index df751d8b9d..e56d5e5224 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -107,6 +107,8 @@ private:
real_t icon_scale;
+ bool do_autoscroll_to_bottom;
+
Array _get_items() const;
void _set_items(const Array &p_items);
@@ -212,6 +214,8 @@ public:
Size2 get_minimum_size() const;
+ void set_autoscroll_to_bottom(const bool p_enable);
+
VScrollBar *get_v_scroll() { return scroll_bar; }
ItemList();
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 34abb1fbcc..dff7722a9e 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -368,6 +368,18 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
shift_selection_check_post(k->get_shift());
} break;
+ case KEY_UP: {
+
+ shift_selection_check_pre(k->get_shift());
+ set_cursor_position(0);
+ shift_selection_check_post(k->get_shift());
+ } break;
+ case KEY_DOWN: {
+
+ shift_selection_check_pre(k->get_shift());
+ set_cursor_position(text.length());
+ shift_selection_check_post(k->get_shift());
+ } break;
case KEY_DELETE: {
if (!editable)
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 4f2cfccd4a..bf048ea1b6 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -371,19 +371,20 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
cw = tab_size * font->get_char_size(' ').width;
}
- if (underline) {
- Color uc = color;
- uc.a *= 0.5;
- int uy = y + lh - fh + ascent + 2;
- float underline_width = 1.0;
-#ifdef TOOLS_ENABLED
- underline_width *= EDSCALE;
-#endif
- VS::get_singleton()->canvas_item_add_line(ci, p_ofs + Point2(align_ofs + pofs, uy), p_ofs + Point2(align_ofs + pofs + cw, uy), uc, underline_width);
- }
ofs += cw;
}
}
+
+ if (underline) {
+ Color uc = color;
+ uc.a *= 0.5;
+ int uy = y + lh - fh + ascent + 2;
+ float underline_width = 1.0;
+#ifdef TOOLS_ENABLED
+ underline_width *= EDSCALE;
+#endif
+ VS::get_singleton()->canvas_item_add_line(ci, p_ofs + Point2(align_ofs + wofs, uy), p_ofs + Point2(align_ofs + wofs + w, uy), uc, underline_width);
+ }
}
ADVANCE(fw);
@@ -451,6 +452,8 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
table->columns[i].width = 0;
}
//compute minimum width for each cell
+ const int available_width = p_width - hseparation * (table->columns.size() - 1) - wofs;
+
for (List<Item *>::Element *E = table->subitems.front(); E; E = E->next()) {
ERR_CONTINUE(E->get()->type != ITEM_FRAME); //children should all be frames
ItemFrame *frame = static_cast<ItemFrame *>(E->get());
@@ -461,7 +464,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
for (int i = 0; i < frame->lines.size(); i++) {
- _process_line(frame, Point2(), ly, p_width, i, PROCESS_CACHE, cfont, Color());
+ _process_line(frame, Point2(), ly, available_width, i, PROCESS_CACHE, cfont, Color());
table->columns[column].min_width = MAX(table->columns[column].min_width, frame->lines[i].minimum_width);
}
idx++;
@@ -470,11 +473,11 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
//compute available width and total ratio (for expanders)
int total_ratio = 0;
- int available_width = p_width - hseparation * (table->columns.size() - 1);
+ int remaining_width = available_width;
table->total_width = hseparation;
for (int i = 0; i < table->columns.size(); i++) {
- available_width -= table->columns[i].min_width;
+ remaining_width -= table->columns[i].min_width;
if (table->columns[i].expand)
total_ratio += table->columns[i].expand_ratio;
}
@@ -484,7 +487,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
for (int i = 0; i < table->columns.size(); i++) {
table->columns[i].width = table->columns[i].min_width;
if (table->columns[i].expand)
- table->columns[i].width += table->columns[i].expand_ratio * available_width / total_ratio;
+ table->columns[i].width += table->columns[i].expand_ratio * remaining_width / total_ratio;
table->total_width += table->columns[i].width + hseparation;
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 46ad956b68..87043c65eb 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1498,7 +1498,7 @@ void TextEdit::_notification(int p_what) {
if (OS::get_singleton()->has_virtual_keyboard())
OS::get_singleton()->show_virtual_keyboard(get_text(), get_global_rect());
if (raised_from_completion) {
- VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 1);
+ VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1);
}
} break;
@@ -1512,7 +1512,7 @@ void TextEdit::_notification(int p_what) {
if (OS::get_singleton()->has_virtual_keyboard())
OS::get_singleton()->hide_virtual_keyboard();
if (raised_from_completion) {
- VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 0);
+ VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 0);
}
} break;
}
@@ -1822,10 +1822,18 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (mb->is_pressed()) {
if (mb->get_button_index() == BUTTON_WHEEL_UP && !mb->get_command()) {
- _scroll_up(3 * mb->get_factor());
+ if (mb->get_shift()) {
+ h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor()));
+ } else {
+ _scroll_up(3 * mb->get_factor());
+ }
}
if (mb->get_button_index() == BUTTON_WHEEL_DOWN && !mb->get_command()) {
- _scroll_down(3 * mb->get_factor());
+ if (mb->get_shift()) {
+ h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor()));
+ } else {
+ _scroll_down(3 * mb->get_factor());
+ }
}
if (mb->get_button_index() == BUTTON_WHEEL_LEFT) {
h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor()));
@@ -2581,22 +2589,19 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (cc == 0 && cursor.line > 0) {
cursor_set_line(cursor.line - 1);
cursor_set_column(text[cursor.line].length());
- break;
- }
-
- while (cc > 0) {
-
- bool ischar = _is_text_char(text[cursor.line][cc - 1]);
+ } else {
+ while (cc > 0) {
+ bool ischar = _is_text_char(text[cursor.line][cc - 1]);
- if (prev_char && !ischar)
- break;
+ if (prev_char && !ischar)
+ break;
- prev_char = ischar;
- cc--;
+ prev_char = ischar;
+ cc--;
+ }
+ cursor_set_column(cc);
}
- cursor_set_column(cc);
-
} else if (cursor.column == 0) {
if (cursor.line > 0) {
@@ -2645,21 +2650,18 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (cc == text[cursor.line].length() && cursor.line < text.size() - 1) {
cursor_set_line(cursor.line + 1);
cursor_set_column(0);
- break;
- }
-
- while (cc < text[cursor.line].length()) {
-
- bool ischar = _is_text_char(text[cursor.line][cc]);
+ } else {
+ while (cc < text[cursor.line].length()) {
+ bool ischar = _is_text_char(text[cursor.line][cc]);
- if (prev_char && !ischar)
- break;
- prev_char = ischar;
- cc++;
+ if (prev_char && !ischar)
+ break;
+ prev_char = ischar;
+ cc++;
+ }
+ cursor_set_column(cc);
}
- cursor_set_column(cc);
-
} else if (cursor.column == text[cursor.line].length()) {
if (cursor.line < text.size() - 1) {
@@ -2731,6 +2733,8 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
_scroll_lines_down();
break;
}
+
+ {
#else
if (k->get_command() && k->get_alt()) {
_scroll_lines_down();
@@ -2739,9 +2743,15 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (k->get_command())
cursor_set_line(text.size() - 1, true, false);
- else
+ else {
#endif
- cursor_set_line(cursor_get_line() + num_lines_from(CLAMP(cursor.line + 1, 0, text.size() - 1), 1), true, false);
+ if (!is_last_visible_line(cursor.line)) {
+ cursor_set_line(cursor_get_line() + num_lines_from(CLAMP(cursor.line + 1, 0, text.size() - 1), 1), true, false);
+ } else {
+ cursor_set_line(text.size() - 1);
+ cursor_set_column(get_line(cursor.line).length(), true);
+ }
+ }
if (k->get_shift())
_post_shift_selection();
@@ -3137,6 +3147,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
void TextEdit::_scroll_up(real_t p_delta) {
+ if (scrolling && smooth_scroll_enabled && SGN(target_v_scroll - v_scroll->get_value()) != SGN(-p_delta))
+ scrolling = false;
+
if (scrolling) {
target_v_scroll = (target_v_scroll - p_delta);
} else {
@@ -3147,8 +3160,12 @@ void TextEdit::_scroll_up(real_t p_delta) {
if (target_v_scroll <= 0) {
target_v_scroll = 0;
}
- scrolling = true;
- set_physics_process(true);
+ if (Math::abs(target_v_scroll - v_scroll->get_value()) < 1.0) {
+ v_scroll->set_value(target_v_scroll);
+ } else {
+ scrolling = true;
+ set_physics_process(true);
+ }
} else {
v_scroll->set_value(target_v_scroll);
}
@@ -3156,6 +3173,9 @@ void TextEdit::_scroll_up(real_t p_delta) {
void TextEdit::_scroll_down(real_t p_delta) {
+ if (scrolling && smooth_scroll_enabled && SGN(target_v_scroll - v_scroll->get_value()) != SGN(p_delta))
+ scrolling = false;
+
if (scrolling) {
target_v_scroll = (target_v_scroll + p_delta);
} else {
@@ -3172,8 +3192,13 @@ void TextEdit::_scroll_down(real_t p_delta) {
if (target_v_scroll > max_v_scroll) {
target_v_scroll = max_v_scroll;
}
- scrolling = true;
- set_physics_process(true);
+
+ if (Math::abs(target_v_scroll - v_scroll->get_value()) < 1.0) {
+ v_scroll->set_value(target_v_scroll);
+ } else {
+ scrolling = true;
+ set_physics_process(true);
+ }
} else {
v_scroll->set_value(target_v_scroll);
}
@@ -4590,6 +4615,24 @@ int TextEdit::num_lines_from(int p_line_from, int unhidden_amount) const {
return num_total;
}
+bool TextEdit::is_last_visible_line(int p_line) const {
+
+ ERR_FAIL_INDEX_V(p_line, text.size(), false);
+
+ if (p_line == text.size() - 1)
+ return true;
+
+ if (!is_hiding_enabled())
+ return false;
+
+ for (int i = p_line + 1; i < text.size(); i++) {
+ if (!is_line_hidden(i))
+ return false;
+ }
+
+ return true;
+}
+
int TextEdit::get_indent_level(int p_line) const {
ERR_FAIL_INDEX_V(p_line, text.size(), 0);
@@ -5019,7 +5062,7 @@ void TextEdit::_confirm_completion() {
void TextEdit::_cancel_code_hint() {
- VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 0);
+ VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 0);
raised_from_completion = false;
completion_hint = "";
update();
@@ -5027,7 +5070,7 @@ void TextEdit::_cancel_code_hint() {
void TextEdit::_cancel_completion() {
- VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 0);
+ VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 0);
raised_from_completion = false;
if (!completion_active)
return;
@@ -5202,7 +5245,7 @@ void TextEdit::query_code_comple() {
void TextEdit::set_code_hint(const String &p_hint) {
- VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 1);
+ VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1);
raised_from_completion = true;
completion_hint = p_hint;
completion_hint_offset = -0xFFFF;
@@ -5211,7 +5254,7 @@ void TextEdit::set_code_hint(const String &p_hint) {
void TextEdit::code_complete(const Vector<String> &p_strings, bool p_forced) {
- VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 1);
+ VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1);
raised_from_completion = true;
completion_strings = p_strings;
completion_active = true;
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 320bb6d9fd..ccd7ba8278 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -433,6 +433,7 @@ public:
void fold_all_lines();
void unhide_all_lines();
int num_lines_from(int p_line_from, int unhidden_amount) const;
+ bool is_last_visible_line(int p_line) const;
bool can_fold(int p_line) const;
bool is_folded(int p_line) const;
void fold_line(int p_line);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 08f1bdff3d..b1a421c24f 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1423,17 +1423,33 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
#endif
Point2i parent_pos = Point2i(parent_ofs - cache.arrow->get_width() / 2, p_pos.y + label_h / 2 + cache.arrow->get_height() / 2) - cache.offset + p_draw_ofs;
- VisualServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x - Math::floor(line_width / 2), root_pos.y), cache.relationship_line_color, line_width);
- VisualServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y), parent_pos, cache.relationship_line_color, line_width);
+
+ if (root_pos.y + line_width >= 0) {
+ VisualServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x - Math::floor(line_width / 2), root_pos.y), cache.relationship_line_color, line_width);
+ VisualServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y), parent_pos, cache.relationship_line_color, line_width);
+ }
+
+ if (htotal < 0) {
+ return -1;
+ }
}
- int child_h = draw_item(children_pos, p_draw_ofs, p_draw_size, c);
+ if (htotal >= 0) {
+ int child_h = draw_item(children_pos, p_draw_ofs, p_draw_size, c);
- if (child_h < 0 && cache.draw_relationship_lines == 0)
- return -1; // break, stop drawing, no need to anymore
+ if (child_h < 0) {
+ if (cache.draw_relationship_lines == 0) {
+ return -1; // break, stop drawing, no need to anymore
+ } else {
+ htotal = -1;
+ children_pos.y = cache.offset.y + p_draw_size.height;
+ }
+ } else {
+ htotal += child_h;
+ children_pos.y += child_h;
+ }
+ }
- htotal += child_h;
- children_pos.y += child_h;
c = c->next;
}
}
@@ -2352,8 +2368,6 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
last_keypress = 0;
}
} break;
-
- last_keypress = 0;
}
}
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 07f93fa52b..632d912e43 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -2126,6 +2126,7 @@ void SceneTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_group", "name"), &SceneTree::has_group);
ClassDB::bind_method(D_METHOD("set_auto_accept_quit", "enabled"), &SceneTree::set_auto_accept_quit);
+ ClassDB::bind_method(D_METHOD("set_quit_on_go_back", "enabled"), &SceneTree::set_quit_on_go_back);
ClassDB::bind_method(D_METHOD("set_debug_collisions_hint", "enable"), &SceneTree::set_debug_collisions_hint);
ClassDB::bind_method(D_METHOD("is_debugging_collisions_hint"), &SceneTree::is_debugging_collisions_hint);
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 4036735807..998c790c94 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -220,31 +220,17 @@ void register_scene_types() {
resource_loader_theme = memnew(ResourceFormatLoaderTheme);
ResourceLoader::add_resource_format_loader(resource_loader_theme);
- bool default_theme_hidpi = GLOBAL_DEF("gui/theme/use_hidpi", false);
- ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/use_hidpi", PropertyInfo(Variant::BOOL, "gui/theme/use_hidpi", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
- String theme_path = GLOBAL_DEF("gui/theme/custom", "");
- ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/custom", PropertyInfo(Variant::STRING, "gui/theme/custom", PROPERTY_HINT_FILE, "*.tres,*.res", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
- String font_path = GLOBAL_DEF("gui/theme/custom_font", "");
- ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/custom_font", PropertyInfo(Variant::STRING, "gui/theme/custom_font", PROPERTY_HINT_FILE, "*.tres,*.res,*.font", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
+ resource_saver_text = memnew(ResourceFormatSaverText);
+ ResourceSaver::add_resource_format_saver(resource_saver_text, true);
- bool has_theme = false;
- if (theme_path != String()) {
- Ref<Theme> theme = ResourceLoader::load(theme_path);
- if (theme.is_valid()) {
- Theme::set_default(theme);
- has_theme = true;
- } else {
- ERR_PRINTS("Error loading custom theme '" + theme_path + "'");
- }
- }
+ resource_loader_text = memnew(ResourceFormatLoaderText);
+ ResourceLoader::add_resource_format_loader(resource_loader_text, true);
- if (!has_theme) {
- Ref<Font> font;
- if (font_path != String()) {
- font = ResourceLoader::load(font_path);
- }
- make_default_theme(default_theme_hidpi, font);
- }
+ resource_saver_shader = memnew(ResourceFormatSaverShader);
+ ResourceSaver::add_resource_format_saver(resource_saver_shader, true);
+
+ resource_loader_shader = memnew(ResourceFormatLoaderShader);
+ ResourceLoader::add_resource_format_loader(resource_loader_shader, true);
OS::get_singleton()->yield(); //may take time to init
@@ -604,24 +590,42 @@ void register_scene_types() {
OS::get_singleton()->yield(); //may take time to init
- resource_saver_text = memnew(ResourceFormatSaverText);
- ResourceSaver::add_resource_format_saver(resource_saver_text, true);
-
- resource_loader_text = memnew(ResourceFormatLoaderText);
- ResourceLoader::add_resource_format_loader(resource_loader_text, true);
-
- resource_saver_shader = memnew(ResourceFormatSaverShader);
- ResourceSaver::add_resource_format_saver(resource_saver_shader, true);
-
- resource_loader_shader = memnew(ResourceFormatLoaderShader);
- ResourceLoader::add_resource_format_loader(resource_loader_shader, true);
-
for (int i = 0; i < 20; i++) {
GLOBAL_DEF("layer_names/2d_render/layer_" + itos(i + 1), "");
GLOBAL_DEF("layer_names/2d_physics/layer_" + itos(i + 1), "");
GLOBAL_DEF("layer_names/3d_render/layer_" + itos(i + 1), "");
GLOBAL_DEF("layer_names/3d_physics/layer_" + itos(i + 1), "");
}
+
+ bool default_theme_hidpi = GLOBAL_DEF("gui/theme/use_hidpi", false);
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/use_hidpi", PropertyInfo(Variant::BOOL, "gui/theme/use_hidpi", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
+ String theme_path = GLOBAL_DEF("gui/theme/custom", "");
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/custom", PropertyInfo(Variant::STRING, "gui/theme/custom", PROPERTY_HINT_FILE, "*.tres,*.res,*.theme", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
+ String font_path = GLOBAL_DEF("gui/theme/custom_font", "");
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/custom_font", PropertyInfo(Variant::STRING, "gui/theme/custom_font", PROPERTY_HINT_FILE, "*.tres,*.res,*.font", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
+
+ Ref<Font> font;
+ if (font_path != String()) {
+ font = ResourceLoader::load(font_path);
+ if (!font.is_valid()) {
+ ERR_PRINTS("Error loading custom font '" + font_path + "'");
+ }
+ }
+
+ // Always make the default theme to avoid invalid default font/icon/style in the given theme
+ make_default_theme(default_theme_hidpi, font);
+
+ if (theme_path != String()) {
+ Ref<Theme> theme = ResourceLoader::load(theme_path);
+ if (theme.is_valid()) {
+ Theme::set_default(theme);
+ if (font.is_valid()) {
+ Theme::set_default_font(font);
+ }
+ } else {
+ ERR_PRINTS("Error loading custom theme '" + theme_path + "'");
+ }
+ }
}
void unregister_scene_types() {
diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp
index 7b2dbf8e8c..2722ff7207 100644
--- a/scene/resources/capsule_shape_2d.cpp
+++ b/scene/resources/capsule_shape_2d.cpp
@@ -32,6 +32,25 @@
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
+Vector<Vector2> CapsuleShape2D::_get_points() const {
+
+ Vector<Vector2> points;
+ for (int i = 0; i < 24; i++) {
+ Vector2 ofs = Vector2(0, (i > 6 && i <= 18) ? -get_height() * 0.5 : get_height() * 0.5);
+
+ points.push_back(Vector2(Math::sin(i * Math_PI * 2 / 24.0), Math::cos(i * Math_PI * 2 / 24.0)) * get_radius() + ofs);
+ if (i == 6 || i == 18)
+ points.push_back(Vector2(Math::sin(i * Math_PI * 2 / 24.0), Math::cos(i * Math_PI * 2 / 24.0)) * get_radius() - ofs);
+ }
+
+ return points;
+}
+
+bool CapsuleShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ return Geometry::is_point_in_polygon(p_point, _get_points());
+}
+
void CapsuleShape2D::_update_shape() {
Physics2DServer::get_singleton()->shape_set_data(get_rid(), Vector2(radius, height));
@@ -62,15 +81,7 @@ real_t CapsuleShape2D::get_height() const {
void CapsuleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
- Vector<Vector2> points;
- for (int i = 0; i < 24; i++) {
- Vector2 ofs = Vector2(0, (i > 6 && i <= 18) ? -get_height() * 0.5 : get_height() * 0.5);
-
- points.push_back(Vector2(Math::sin(i * Math_PI * 2 / 24.0), Math::cos(i * Math_PI * 2 / 24.0)) * get_radius() + ofs);
- if (i == 6 || i == 18)
- points.push_back(Vector2(Math::sin(i * Math_PI * 2 / 24.0), Math::cos(i * Math_PI * 2 / 24.0)) * get_radius() - ofs);
- }
-
+ Vector<Vector2> points = _get_points();
Vector<Color> col;
col.push_back(p_color);
VisualServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
diff --git a/scene/resources/capsule_shape_2d.h b/scene/resources/capsule_shape_2d.h
index 7ce6a4ed63..784f2c02c8 100644
--- a/scene/resources/capsule_shape_2d.h
+++ b/scene/resources/capsule_shape_2d.h
@@ -39,11 +39,14 @@ class CapsuleShape2D : public Shape2D {
real_t radius;
void _update_shape();
+ Vector<Vector2> _get_points() const;
protected:
static void _bind_methods();
public:
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_height(real_t p_height);
real_t get_height() const;
diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp
index d9d0ddbe8f..669b1d8e7d 100644
--- a/scene/resources/circle_shape_2d.cpp
+++ b/scene/resources/circle_shape_2d.cpp
@@ -31,6 +31,12 @@
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
+
+bool CircleShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ return p_point.length() < get_radius() + p_tolerance;
+}
+
void CircleShape2D::_update_shape() {
Physics2DServer::get_singleton()->shape_set_data(get_rid(), radius);
diff --git a/scene/resources/circle_shape_2d.h b/scene/resources/circle_shape_2d.h
index f14f8f6776..3668521a55 100644
--- a/scene/resources/circle_shape_2d.h
+++ b/scene/resources/circle_shape_2d.h
@@ -42,6 +42,8 @@ protected:
static void _bind_methods();
public:
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_radius(real_t p_radius);
real_t get_radius() const;
diff --git a/scene/resources/concave_polygon_shape_2d.cpp b/scene/resources/concave_polygon_shape_2d.cpp
index 19985d4acf..69765796f6 100644
--- a/scene/resources/concave_polygon_shape_2d.cpp
+++ b/scene/resources/concave_polygon_shape_2d.cpp
@@ -32,6 +32,23 @@
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
+bool ConcavePolygonShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ PoolVector<Vector2> s = get_segments();
+ int len = s.size();
+ if (len == 0 || (len % 2) == 1)
+ return false;
+
+ PoolVector<Vector2>::Read r = s.read();
+ for (int i = 0; i < len; i += 2) {
+ Vector2 closest = Geometry::get_closest_point_to_segment_2d(p_point, &r[i]);
+ if (p_point.distance_to(closest) < p_tolerance)
+ return true;
+ }
+
+ return false;
+}
+
void ConcavePolygonShape2D::set_segments(const PoolVector<Vector2> &p_segments) {
Physics2DServer::get_singleton()->shape_set_data(get_rid(), p_segments);
diff --git a/scene/resources/concave_polygon_shape_2d.h b/scene/resources/concave_polygon_shape_2d.h
index 4a5defe72c..7ca14d4d66 100644
--- a/scene/resources/concave_polygon_shape_2d.h
+++ b/scene/resources/concave_polygon_shape_2d.h
@@ -39,6 +39,8 @@ protected:
static void _bind_methods();
public:
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_segments(const PoolVector<Vector2> &p_segments);
PoolVector<Vector2> get_segments() const;
diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp
index 98ef2ca7c6..0402a70898 100644
--- a/scene/resources/convex_polygon_shape_2d.cpp
+++ b/scene/resources/convex_polygon_shape_2d.cpp
@@ -33,6 +33,11 @@
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
+bool ConvexPolygonShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ return Geometry::is_point_in_polygon(p_point, points);
+}
+
void ConvexPolygonShape2D::_update_shape() {
Physics2DServer::get_singleton()->shape_set_data(get_rid(), points);
diff --git a/scene/resources/convex_polygon_shape_2d.h b/scene/resources/convex_polygon_shape_2d.h
index f492b7651b..320cf94a5e 100644
--- a/scene/resources/convex_polygon_shape_2d.h
+++ b/scene/resources/convex_polygon_shape_2d.h
@@ -42,6 +42,8 @@ protected:
static void _bind_methods();
public:
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_point_cloud(const Vector<Vector2> &p_points);
void set_points(const Vector<Vector2> &p_points);
Vector<Vector2> get_points() const;
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index b18583dfb1..a4049e4461 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -880,7 +880,7 @@ void make_default_theme(bool p_hidpi, Ref<Font> p_font) {
Ref<StyleBox> default_style;
Ref<Texture> default_icon;
- Ref<BitmapFont> default_font;
+ Ref<Font> default_font;
if (p_font.is_valid()) {
default_font = p_font;
} else if (p_hidpi) {
@@ -888,7 +888,7 @@ void make_default_theme(bool p_hidpi, Ref<Font> p_font) {
} else {
default_font = make_font2(_lodpi_font_height, _lodpi_font_ascent, _lodpi_font_charcount, &_lodpi_font_charrects[0][0], _lodpi_font_kerning_pair_count, &_lodpi_font_kerning_pairs[0][0], _lodpi_font_img_width, _lodpi_font_img_height, _lodpi_font_img_data);
}
- Ref<BitmapFont> large_font = default_font;
+ Ref<Font> large_font = default_font;
fill_default_theme(t, default_font, large_font, default_icon, default_style, p_hidpi ? 2.0 : 1.0);
Theme::set_default(t);
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 6216893667..b2c91f90eb 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -1218,7 +1218,7 @@ Environment::Environment() {
ssao_radius2 = 0;
ssao_intensity2 = 1;
ssao_bias = 0.01;
- ssao_direct_light_affect = false;
+ ssao_direct_light_affect = 0.0;
ssao_blur = SSAO_BLUR_3x3;
set_ssao_edge_sharpness(4);
set_ssao_quality(SSAO_QUALITY_LOW);
diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp
index 4682ef5cb3..346599b25a 100644
--- a/scene/resources/segment_shape_2d.cpp
+++ b/scene/resources/segment_shape_2d.cpp
@@ -32,6 +32,13 @@
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
+bool SegmentShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ Vector2 l[2] = { a, b };
+ Vector2 closest = Geometry::get_closest_point_to_segment_2d(p_point, l);
+ return p_point.distance_to(closest) < p_tolerance;
+}
+
void SegmentShape2D::_update_shape() {
Rect2 r;
diff --git a/scene/resources/segment_shape_2d.h b/scene/resources/segment_shape_2d.h
index 1285ae4f82..39a71f61d5 100644
--- a/scene/resources/segment_shape_2d.h
+++ b/scene/resources/segment_shape_2d.h
@@ -44,6 +44,8 @@ protected:
static void _bind_methods();
public:
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_a(const Vector2 &p_a);
void set_b(const Vector2 &p_b);
diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h
index 5c2c24ed74..877a159aee 100644
--- a/scene/resources/shape_2d.h
+++ b/scene/resources/shape_2d.h
@@ -44,6 +44,8 @@ protected:
Shape2D(const RID &p_rid);
public:
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { return true; }
+
void set_custom_solver_bias(real_t p_bias);
real_t get_custom_solver_bias() const;
diff --git a/scene/resources/shape_line_2d.cpp b/scene/resources/shape_line_2d.cpp
index c6cc3659f6..9548d35370 100644
--- a/scene/resources/shape_line_2d.cpp
+++ b/scene/resources/shape_line_2d.cpp
@@ -30,6 +30,21 @@
#include "shape_line_2d.h"
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
+
+bool LineShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ Vector2 point = get_d() * get_normal();
+ Vector2 l[2][2] = { { point - get_normal().tangent() * 100, point + get_normal().tangent() * 100 }, { point, point + get_normal() * 30 } };
+
+ for (int i = 0; i < 2; i++) {
+ Vector2 closest = Geometry::get_closest_point_to_segment_2d(p_point, l[i]);
+ if (p_point.distance_to(closest) < p_tolerance)
+ return true;
+ }
+
+ return false;
+}
+
void LineShape2D::_update_shape() {
Array arr;
diff --git a/scene/resources/shape_line_2d.h b/scene/resources/shape_line_2d.h
index 747500b0ac..fe6f2d675e 100644
--- a/scene/resources/shape_line_2d.h
+++ b/scene/resources/shape_line_2d.h
@@ -44,6 +44,8 @@ protected:
static void _bind_methods();
public:
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_normal(const Vector2 &p_normal);
void set_d(real_t p_d);