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-rw-r--r--scene/gui/tree.cpp45
-rw-r--r--scene/gui/tree.h4
2 files changed, 49 insertions, 0 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 50b0b12029..1b52796dc7 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -729,6 +729,43 @@ bool TreeItem::is_folding_disabled() const {
return disable_folding;
}
+Variant TreeItem::_call_recursive_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+
+ if (p_argcount < 1) {
+ r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = 0;
+ return Variant();
+ }
+
+ if (p_args[0]->get_type() != Variant::STRING) {
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::STRING;
+ return Variant();
+ }
+
+ StringName method = *p_args[0];
+
+ call_recursive(method, &p_args[1], p_argcount - 1, r_error);
+ return Variant();
+}
+
+void recursive_call_aux(TreeItem *p_item, const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+ if (!p_item) {
+ return;
+ }
+ p_item->call(p_method, p_args, p_argcount, r_error);
+ TreeItem *c = p_item->get_children();
+ while (c) {
+ recursive_call_aux(c, p_method, p_args, p_argcount, r_error);
+ c = c->get_next();
+ }
+}
+
+void TreeItem::call_recursive(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+ recursive_call_aux(this, p_method, p_args, p_argcount, r_error);
+}
+
void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_cell_mode", "column", "mode"), &TreeItem::set_cell_mode);
@@ -820,6 +857,14 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_disable_folding", "disable"), &TreeItem::set_disable_folding);
ClassDB::bind_method(D_METHOD("is_folding_disabled"), &TreeItem::is_folding_disabled);
+ {
+ MethodInfo mi;
+ mi.name = "call_recursive";
+ mi.arguments.push_back(PropertyInfo(Variant::STRING, "method"));
+
+ ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "call_recursive", &TreeItem::_call_recursive_bind, mi);
+ }
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collapsed"), "set_collapsed", "is_collapsed");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_folding"), "set_disable_folding", "is_folding_disabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "custom_minimum_height", PROPERTY_HINT_RANGE, "0,1000,1"), "set_custom_minimum_height", "get_custom_minimum_height");
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 47befb0c15..361830173b 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -172,6 +172,8 @@ protected:
remove_child(Object::cast_to<TreeItem>(p_child));
}
+ Variant _call_recursive_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+
public:
/* cell mode */
void set_cell_mode(int p_column, TreeCellMode p_mode);
@@ -280,6 +282,8 @@ public:
void set_disable_folding(bool p_disable);
bool is_folding_disabled() const;
+ void call_recursive(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+
~TreeItem();
};