diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/node_2d.cpp | 8 | ||||
-rw-r--r-- | scene/2d/node_2d.h | 1 | ||||
-rw-r--r-- | scene/3d/node_3d.cpp | 8 | ||||
-rw-r--r-- | scene/3d/node_3d.h | 1 | ||||
-rw-r--r-- | scene/gui/control.cpp | 8 | ||||
-rw-r--r-- | scene/gui/control.h | 1 | ||||
-rw-r--r-- | scene/main/node.cpp | 13 | ||||
-rw-r--r-- | scene/main/node.h | 1 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 1 | ||||
-rw-r--r-- | scene/main/window.cpp | 40 | ||||
-rw-r--r-- | scene/main/window.h | 12 |
11 files changed, 90 insertions, 4 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 0b7cdafdef..1c0efe773f 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -133,6 +133,14 @@ void Node2D::_update_transform() { _notify_transform(); } +void Node2D::reparent(Node *p_parent, bool p_keep_global_transform) { + Transform2D temp = get_global_transform(); + Node::reparent(p_parent); + if (p_keep_global_transform) { + set_global_transform(temp); + } +} + void Node2D::set_position(const Point2 &p_pos) { if (_xform_dirty) { const_cast<Node2D *>(this)->_update_xform_values(); diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index e332745da5..119e23cd98 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -70,6 +70,7 @@ public: virtual void _edit_set_rect(const Rect2 &p_edit_rect) override; #endif + virtual void reparent(Node *p_parent, bool p_keep_global_transform = true) override; void set_position(const Point2 &p_pos); void set_rotation(real_t p_radians); diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp index a0382b73dc..66e8831d15 100644 --- a/scene/3d/node_3d.cpp +++ b/scene/3d/node_3d.cpp @@ -623,6 +623,14 @@ void Node3D::set_disable_gizmos(bool p_enabled) { #endif } +void Node3D::reparent(Node *p_parent, bool p_keep_global_transform) { + Transform3D temp = get_global_transform(); + Node::reparent(p_parent); + if (p_keep_global_transform) { + set_global_transform(temp); + } +} + void Node3D::set_disable_scale(bool p_enabled) { data.disable_scale = p_enabled; } diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h index 0901ab331b..98bcab5fd4 100644 --- a/scene/3d/node_3d.h +++ b/scene/3d/node_3d.h @@ -206,6 +206,7 @@ public: virtual void set_transform_gizmo_visible(bool p_enabled) { data.transform_gizmo_visible = p_enabled; }; virtual bool is_transform_gizmo_visible() const { return data.transform_gizmo_visible; }; #endif + virtual void reparent(Node *p_parent, bool p_keep_global_transform = true) override; void set_disable_gizmos(bool p_enabled); void update_gizmos(); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 64d1d38abb..7daeb6eab6 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -186,6 +186,14 @@ Size2 Control::_edit_get_minimum_size() const { } #endif +void Control::reparent(Node *p_parent, bool p_keep_global_transform) { + Transform2D temp = get_global_transform(); + Node::reparent(p_parent); + if (p_keep_global_transform) { + set_global_position(temp.get_origin()); + } +} + // Editor integration. void Control::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { diff --git a/scene/gui/control.h b/scene/gui/control.h index 288de7c9e7..a11f7da00f 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -387,6 +387,7 @@ public: virtual Size2 _edit_get_minimum_size() const override; #endif + virtual void reparent(Node *p_parent, bool p_keep_global_transform = true) override; // Editor integration. diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 8f173e4c0d..3544ec4c83 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1439,6 +1439,18 @@ TypedArray<Node> Node::find_children(const String &p_pattern, const String &p_ty return ret; } +void Node::reparent(Node *p_parent, bool p_keep_global_transform) { + ERR_FAIL_NULL(p_parent); + ERR_FAIL_NULL_MSG(data.parent, "Node needs a parent to be reparented."); + + if (p_parent == data.parent) { + return; + } + + data.parent->remove_child(this); + p_parent->add_child(this); +} + Node *Node::get_parent() const { return data.parent; } @@ -2784,6 +2796,7 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("get_name"), &Node::get_name); ClassDB::bind_method(D_METHOD("add_child", "node", "force_readable_name", "internal"), &Node::add_child, DEFVAL(false), DEFVAL(0)); ClassDB::bind_method(D_METHOD("remove_child", "node"), &Node::remove_child); + ClassDB::bind_method(D_METHOD("reparent", "new_parent", "keep_global_transform"), &Node::reparent, DEFVAL(true)); ClassDB::bind_method(D_METHOD("get_child_count", "include_internal"), &Node::get_child_count, DEFVAL(false)); // Note that the default value bound for include_internal is false, while the method is declared with true. This is because internal nodes are irrelevant for GDSCript. ClassDB::bind_method(D_METHOD("get_children", "include_internal"), &Node::_get_children, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_child", "idx", "include_internal"), &Node::get_child, DEFVAL(false)); diff --git a/scene/main/node.h b/scene/main/node.h index 611f48c400..398465c3cd 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -317,6 +317,7 @@ public: bool has_node_and_resource(const NodePath &p_path) const; Node *get_node_and_resource(const NodePath &p_path, Ref<Resource> &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property = true) const; + virtual void reparent(Node *p_parent, bool p_keep_global_transform = true); Node *get_parent() const; Node *find_parent(const String &p_pattern) const; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 46d8c7df89..1287f69bef 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1298,7 +1298,6 @@ void Viewport::_gui_show_tooltip() { r.position.y = vr.position.y; } - gui.tooltip_popup->set_current_screen(window->get_current_screen()); gui.tooltip_popup->set_position(r.position); gui.tooltip_popup->set_size(r.size); diff --git a/scene/main/window.cpp b/scene/main/window.cpp index d3fcf29927..c5dbfffd7b 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -223,6 +223,14 @@ void Window::_get_property_list(List<PropertyInfo> *p_list) const { } void Window::_validate_property(PropertyInfo &p_property) const { + if (p_property.name == "position" && initial_position != WINDOW_INITIAL_POSITION_ABSOLUTE) { + p_property.usage = PROPERTY_USAGE_NONE; + } + + if (p_property.name == "current_screen" && initial_position != WINDOW_INITIAL_POSITION_CENTER_SCREEN) { + p_property.usage = PROPERTY_USAGE_NONE; + } + if (p_property.name == "theme_type_variation") { List<StringName> names; @@ -275,6 +283,15 @@ String Window::get_title() const { return title; } +void Window::set_initial_position(Window::WindowInitialPosition p_initial_position) { + initial_position = p_initial_position; + notify_property_list_changed(); +} + +Window::WindowInitialPosition Window::get_initial_position() const { + return initial_position; +} + void Window::set_current_screen(int p_screen) { current_screen = p_screen; if (window_id == DisplayServer::INVALID_WINDOW_ID) { @@ -462,7 +479,13 @@ void Window::_make_window() { } DisplayServer::VSyncMode vsync_mode = DisplayServer::get_singleton()->window_get_vsync_mode(DisplayServer::MAIN_WINDOW_ID); - window_id = DisplayServer::get_singleton()->create_sub_window(DisplayServer::WindowMode(mode), vsync_mode, f, Rect2i(position, size), current_screen); + Rect2i window_rect; + if (initial_position == WINDOW_INITIAL_POSITION_ABSOLUTE) { + window_rect = Rect2i(position, size); + } else if (initial_position == WINDOW_INITIAL_POSITION_CENTER_SCREEN) { + window_rect = Rect2i(DisplayServer::get_singleton()->screen_get_position(current_screen) + (DisplayServer::get_singleton()->screen_get_size(current_screen) - size) / 2, size); + } + window_id = DisplayServer::get_singleton()->create_sub_window(DisplayServer::WindowMode(mode), vsync_mode, f, window_rect); ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID); DisplayServer::get_singleton()->window_set_max_size(Size2i(), window_id); DisplayServer::get_singleton()->window_set_min_size(Size2i(), window_id); @@ -2068,6 +2091,9 @@ void Window::_bind_methods() { ClassDB::bind_method(D_METHOD("set_title", "title"), &Window::set_title); ClassDB::bind_method(D_METHOD("get_title"), &Window::get_title); + ClassDB::bind_method(D_METHOD("set_initial_position", "initial_position"), &Window::set_initial_position); + ClassDB::bind_method(D_METHOD("get_initial_position"), &Window::get_initial_position); + ClassDB::bind_method(D_METHOD("set_current_screen", "index"), &Window::set_current_screen); ClassDB::bind_method(D_METHOD("get_current_screen"), &Window::get_current_screen); @@ -2204,11 +2230,18 @@ void Window::_bind_methods() { ClassDB::bind_method(D_METHOD("popup_centered", "minsize"), &Window::popup_centered, DEFVAL(Size2i())); ClassDB::bind_method(D_METHOD("popup_centered_clamped", "minsize", "fallback_ratio"), &Window::popup_centered_clamped, DEFVAL(Size2i()), DEFVAL(0.75)); + ADD_PROPERTY(PropertyInfo(Variant::INT, "initial_position", PROPERTY_HINT_ENUM, "Absolute,Screen Center"), "set_initial_position", "get_initial_position"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "title"), "set_title", "get_title"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "position", PROPERTY_HINT_NONE, "suffix:px"), "set_position", "get_position"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Windowed,Minimized,Maximized,Fullscreen"), "set_mode", "get_mode"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "current_screen"), "set_current_screen", "get_current_screen"); + + // Keep the enum values in sync with the `DisplayServer::SCREEN_` enum. + String screen_hints = "Primary Monitor:-2,Main Window Monitor:-1"; + for (int i = 0; i < 64; i++) { + screen_hints += ",Monitor " + itos(i + 1) + ":" + itos(i); + } + ADD_PROPERTY(PropertyInfo(Variant::INT, "current_screen", PROPERTY_HINT_ENUM, screen_hints), "set_current_screen", "get_current_screen"); ADD_GROUP("Flags", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible"); @@ -2285,6 +2318,9 @@ void Window::_bind_methods() { BIND_ENUM_CONSTANT(LAYOUT_DIRECTION_LOCALE); BIND_ENUM_CONSTANT(LAYOUT_DIRECTION_LTR); BIND_ENUM_CONSTANT(LAYOUT_DIRECTION_RTL); + + BIND_ENUM_CONSTANT(WINDOW_INITIAL_POSITION_ABSOLUTE); + BIND_ENUM_CONSTANT(WINDOW_INITIAL_POSITION_CENTER_SCREEN); } Window::Window() { diff --git a/scene/main/window.h b/scene/main/window.h index 9a16a24e57..97f8450628 100644 --- a/scene/main/window.h +++ b/scene/main/window.h @@ -87,11 +87,16 @@ public: DEFAULT_WINDOW_SIZE = 100, }; + enum WindowInitialPosition { + WINDOW_INITIAL_POSITION_ABSOLUTE, + WINDOW_INITIAL_POSITION_CENTER_SCREEN, + }; + private: DisplayServer::WindowID window_id = DisplayServer::INVALID_WINDOW_ID; String title; - mutable int current_screen = 0; + mutable int current_screen = DisplayServer::SCREEN_PRIMARY; mutable Vector2i position; mutable Size2i size = Size2i(DEFAULT_WINDOW_SIZE, DEFAULT_WINDOW_SIZE); mutable Size2i min_size; @@ -100,6 +105,7 @@ private: mutable bool flags[FLAG_MAX] = {}; bool visible = true; bool focused = false; + WindowInitialPosition initial_position = WINDOW_INITIAL_POSITION_ABSOLUTE; bool use_font_oversampling = false; bool transient = false; @@ -201,6 +207,9 @@ public: void set_title(const String &p_title); String get_title() const; + void set_initial_position(WindowInitialPosition p_initial_position); + WindowInitialPosition get_initial_position() const; + void set_current_screen(int p_screen); int get_current_screen() const; @@ -369,5 +378,6 @@ VARIANT_ENUM_CAST(Window::Flags); VARIANT_ENUM_CAST(Window::ContentScaleMode); VARIANT_ENUM_CAST(Window::ContentScaleAspect); VARIANT_ENUM_CAST(Window::LayoutDirection); +VARIANT_ENUM_CAST(Window::WindowInitialPosition); #endif // WINDOW_H |