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Diffstat (limited to 'scene/theme/theme_db.h')
-rw-r--r-- | scene/theme/theme_db.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/scene/theme/theme_db.h b/scene/theme/theme_db.h new file mode 100644 index 0000000000..aace33d82c --- /dev/null +++ b/scene/theme/theme_db.h @@ -0,0 +1,95 @@ +/*************************************************************************/ +/* theme_db.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef THEME_DB_H +#define THEME_DB_H + +#include "core/object/class_db.h" +#include "core/object/ref_counted.h" + +class Font; +class StyleBox; +class Texture2D; +class Theme; + +class ThemeDB : public Object { + GDCLASS(ThemeDB, Object); + + static ThemeDB *singleton; + + // Universal Theme resources used when no other theme has the item. + Ref<Theme> default_theme; + Ref<Theme> project_theme; + + // Universal default values, final fallback for every theme. + float fallback_base_scale; + Ref<Font> fallback_font; + int fallback_font_size; + Ref<Texture2D> fallback_icon; + Ref<StyleBox> fallback_stylebox; + +protected: + static void _bind_methods(); + +public: + void initialize_theme(); + void initialize_theme_noproject(); + + // Universal Theme resources + + void set_default_theme(const Ref<Theme> &p_default); + Ref<Theme> get_default_theme(); + + void set_project_theme(const Ref<Theme> &p_project_default); + Ref<Theme> get_project_theme(); + + // Universal default values. + + void set_fallback_base_scale(float p_base_scale); + float get_fallback_base_scale(); + + void set_fallback_font(const Ref<Font> &p_font); + Ref<Font> get_fallback_font(); + + void set_fallback_font_size(int p_font_size); + int get_fallback_font_size(); + + void set_fallback_icon(const Ref<Texture2D> &p_icon); + Ref<Texture2D> get_fallback_icon(); + + void set_fallback_stylebox(const Ref<StyleBox> &p_stylebox); + Ref<StyleBox> get_fallback_stylebox(); + + static ThemeDB *get_singleton(); + ThemeDB(); + ~ThemeDB(); +}; + +#endif // THEME_DB_H |