diff options
Diffstat (limited to 'scene/scene_string_names.h')
-rw-r--r-- | scene/scene_string_names.h | 38 |
1 files changed, 23 insertions, 15 deletions
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index c5de10a6f6..01f427ecd1 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,11 +31,10 @@ #ifndef SCENE_STRING_NAMES_H #define SCENE_STRING_NAMES_H -#include "core/node_path.h" -#include "core/string_name.h" +#include "core/string/node_path.h" +#include "core/string/string_name.h" class SceneStringNames { - friend void register_scene_types(); friend void unregister_scene_types(); @@ -59,7 +58,7 @@ public: StringName dot; StringName doubledot; StringName draw; - StringName hide; + StringName hidden; StringName visibility_changed; StringName input_event; StringName _input_event; @@ -85,6 +84,8 @@ public: StringName mouse_entered; StringName mouse_exited; + StringName mouse_shape_entered; + StringName mouse_shape_exited; StringName focus_entered; StringName focus_exited; @@ -96,6 +97,9 @@ public: StringName animation_changed; StringName animation_started; + StringName pose_updated; + StringName bone_pose_changed; + StringName body_shape_entered; StringName body_entered; StringName body_shape_exited; @@ -128,7 +132,7 @@ public: StringName _update_scroll; StringName _update_xform; - StringName _clips_input; + StringName _structured_text_parser; StringName _proxgroup_add; StringName _proxgroup_remove; @@ -136,10 +140,10 @@ public: StringName grouped; StringName ungrouped; - StringName has_point; - StringName get_drag_data; - StringName can_drop_data; - StringName drop_data; + StringName _has_point; + StringName _get_drag_data; + StringName _can_drop_data; + StringName _drop_data; StringName screen_entered; StringName screen_exited; @@ -153,6 +157,7 @@ public: StringName _spatial_editor_group; StringName _request_gizmo; + StringName _clear_subgizmo_selection; StringName offset; StringName unit_offset; @@ -180,8 +185,11 @@ public: StringName _mouse_enter; StringName _mouse_exit; + StringName _mouse_shape_enter; + StringName _mouse_shape_exit; StringName frame_changed; + StringName texture_changed; StringName playback_speed; StringName playback_active; @@ -210,10 +218,10 @@ public: StringName shader_overrides_group; StringName shader_overrides_group_active; - enum { - MAX_MATERIALS = 32 - }; - StringName mesh_materials[MAX_MATERIALS]; +#ifndef DISABLE_DEPRECATED + StringName use_in_baked_light; + StringName use_dynamic_gi; +#endif }; #endif // SCENE_STRING_NAMES_H |