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-rw-r--r--scene/scene_string_names.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 76cb5929cf..9509878dc9 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -68,6 +68,8 @@ SceneStringNames::SceneStringNames() {
area_enter_shape = StaticCString::create("area_enter_shape");
area_exit_shape = StaticCString::create("area_exit_shape");
+ _body_inout = StaticCString::create("_body_inout");
+ _area_inout = StaticCString::create("_area_inout");
idle=StaticCString::create("idle");
iteration=StaticCString::create("iteration");
@@ -161,4 +163,11 @@ SceneStringNames::SceneStringNames() {
frame_changed=StaticCString::create("frame_changed");
+ playback_speed=StaticCString::create("playback/speed");
+ playback_active=StaticCString::create("playback/active");
+ autoplay=StaticCString::create("autoplay");
+ blend_times=StaticCString::create("blend_times");
+ speed=StaticCString::create("speed");
+
+ path_pp=NodePath("..");
}