diff options
Diffstat (limited to 'scene/scene_string_names.cpp')
-rw-r--r-- | scene/scene_string_names.cpp | 29 |
1 files changed, 17 insertions, 12 deletions
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index 6299c3a801..7cf9a4fedd 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -30,10 +30,9 @@ #include "scene_string_names.h" -SceneStringNames *SceneStringNames::singleton = NULL; +SceneStringNames *SceneStringNames::singleton = nullptr; SceneStringNames::SceneStringNames() { - _estimate_cost = StaticCString::create("_estimate_cost"); _compute_cost = StaticCString::create("_compute_cost"); @@ -63,6 +62,8 @@ SceneStringNames::SceneStringNames() { animation_changed = StaticCString::create("animation_changed"); animation_started = StaticCString::create("animation_started"); + pose_updated = StaticCString::create("pose_updated"); + mouse_entered = StaticCString::create("mouse_entered"); mouse_exited = StaticCString::create("mouse_exited"); @@ -119,12 +120,6 @@ SceneStringNames::SceneStringNames() { camera_entered = StaticCString::create("camera_entered"); camera_exited = StaticCString::create("camera_exited"); - _body_enter_tree = StaticCString::create("_body_enter_tree"); - _body_exit_tree = StaticCString::create("_body_exit_tree"); - - _area_enter_tree = StaticCString::create("_area_enter_tree"); - _area_exit_tree = StaticCString::create("_area_exit_tree"); - _input = StaticCString::create("_input"); _input_event = StaticCString::create("_input_event"); @@ -167,8 +162,7 @@ SceneStringNames::SceneStringNames() { drop_data = StaticCString::create("drop_data"); can_drop_data = StaticCString::create("can_drop_data"); - _im_update = StaticCString::create("_im_update"); - _queue_update = StaticCString::create("_queue_update"); + _im_update = StaticCString::create("_im_update"); // Sprite3D baked_light_changed = StaticCString::create("baked_light_changed"); _baked_light_changed = StaticCString::create("_baked_light_changed"); @@ -196,13 +190,24 @@ SceneStringNames::SceneStringNames() { _default = StaticCString::create("default"); for (int i = 0; i < MAX_MATERIALS; i++) { - mesh_materials[i] = "material/" + itos(i); } - _mesh_changed = StaticCString::create("_mesh_changed"); + _window_group = StaticCString::create("_window_group"); + _window_input = StaticCString::create("_window_input"); + window_input = StaticCString::create("window_input"); + _window_unhandled_input = StaticCString::create("_window_unhandled_input"); + theme_changed = StaticCString::create("theme_changed"); parameters_base_path = "parameters/"; tracks_changed = "tracks_changed"; + + shader_overrides_group = StaticCString::create("_shader_overrides_group_"); + shader_overrides_group_active = StaticCString::create("_shader_overrides_group_active_"); + +#ifndef DISABLE_DEPRECATED + use_in_baked_light = StaticCString::create("use_in_baked_light"); + use_dynamic_gi = StaticCString::create("use_dynamic_gi"); +#endif } |