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Diffstat (limited to 'scene/scene_string_names.cpp')
-rw-r--r--scene/scene_string_names.cpp11
1 files changed, 1 insertions, 10 deletions
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 6299c3a801..d3c5a87cae 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -119,12 +119,6 @@ SceneStringNames::SceneStringNames() {
camera_entered = StaticCString::create("camera_entered");
camera_exited = StaticCString::create("camera_exited");
- _body_enter_tree = StaticCString::create("_body_enter_tree");
- _body_exit_tree = StaticCString::create("_body_exit_tree");
-
- _area_enter_tree = StaticCString::create("_area_enter_tree");
- _area_exit_tree = StaticCString::create("_area_exit_tree");
-
_input = StaticCString::create("_input");
_input_event = StaticCString::create("_input_event");
@@ -167,8 +161,7 @@ SceneStringNames::SceneStringNames() {
drop_data = StaticCString::create("drop_data");
can_drop_data = StaticCString::create("can_drop_data");
- _im_update = StaticCString::create("_im_update");
- _queue_update = StaticCString::create("_queue_update");
+ _im_update = StaticCString::create("_im_update"); // Sprite3D
baked_light_changed = StaticCString::create("baked_light_changed");
_baked_light_changed = StaticCString::create("_baked_light_changed");
@@ -200,8 +193,6 @@ SceneStringNames::SceneStringNames() {
mesh_materials[i] = "material/" + itos(i);
}
- _mesh_changed = StaticCString::create("_mesh_changed");
-
parameters_base_path = "parameters/";
tracks_changed = "tracks_changed";