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-rw-r--r--scene/scene_string_names.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index d3c5a87cae..5e3f8b803b 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -30,7 +30,7 @@
#include "scene_string_names.h"
-SceneStringNames *SceneStringNames::singleton = NULL;
+SceneStringNames *SceneStringNames::singleton = nullptr;
SceneStringNames::SceneStringNames() {
@@ -193,7 +193,16 @@ SceneStringNames::SceneStringNames() {
mesh_materials[i] = "material/" + itos(i);
}
+ _window_group = StaticCString::create("_window_group");
+ _window_input = StaticCString::create("_window_input");
+ window_input = StaticCString::create("window_input");
+ _window_unhandled_input = StaticCString::create("_window_unhandled_input");
+
+ theme_changed = StaticCString::create("theme_changed");
parameters_base_path = "parameters/";
tracks_changed = "tracks_changed";
+
+ shader_overrides_group = StaticCString::create("_shader_overrides_group_");
+ shader_overrides_group_active = StaticCString::create("_shader_overrides_group_active_");
}