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Diffstat (limited to 'scene/scene_string_names.cpp')
-rw-r--r--scene/scene_string_names.cpp18
1 files changed, 12 insertions, 6 deletions
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 1d99eb6d1f..af5e6d4165 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -41,8 +41,8 @@ SceneStringNames::SceneStringNames() {
visibility_changed=StaticCString::create("visibility_changed");
input_event=StaticCString::create("input_event");
shader_shader=StaticCString::create("shader/shader");
- enter_scene=StaticCString::create("enter_scene");
- exit_scene=StaticCString::create("exit_scene");
+ enter_tree=StaticCString::create("enter_tree");
+ exit_tree=StaticCString::create("exit_tree");
item_rect_changed=StaticCString::create("item_rect_changed");
size_flags_changed=StaticCString::create("size_flags_changed");
minimum_size_changed=StaticCString::create("minimum_size_changed");
@@ -67,6 +67,7 @@ SceneStringNames::SceneStringNames() {
idle=StaticCString::create("idle");
iteration=StaticCString::create("iteration");
update=StaticCString::create("update");
+ updated=StaticCString::create("updated");
_get_gizmo_geometry=StaticCString::create("_get_gizmo_geometry");
_can_gizmo_scale=StaticCString::create("_can_gizmo_scale");
@@ -74,8 +75,8 @@ SceneStringNames::SceneStringNames() {
_fixed_process=StaticCString::create("_fixed_process");
_process=StaticCString::create("_process");
- _enter_scene=StaticCString::create("_enter_scene");
- _exit_scene=StaticCString::create("_exit_scene");
+ _enter_tree=StaticCString::create("_enter_tree");
+ _exit_tree=StaticCString::create("_exit_tree");
_enter_world=StaticCString::create("_enter_world");
_exit_world=StaticCString::create("_exit_world");
_ready=StaticCString::create("_ready");
@@ -98,8 +99,8 @@ SceneStringNames::SceneStringNames() {
enter_camera=StaticCString::create("enter_camera");
exit_camera=StaticCString::create("exit_camera");
- _body_enter_scene = StaticCString::create("_body_enter_scene");
- _body_exit_scene = StaticCString::create("_body_exit_scene");
+ _body_enter_tree = StaticCString::create("_body_enter_tree");
+ _body_exit_tree = StaticCString::create("_body_exit_tree");
_input_event=StaticCString::create("_input_event");
@@ -147,4 +148,9 @@ SceneStringNames::SceneStringNames() {
_mouse_enter=StaticCString::create("_mouse_enter");
_mouse_exit=StaticCString::create("_mouse_exit");
+ _pressed=StaticCString::create("_pressed");
+ _toggled=StaticCString::create("_toggled");
+
+ frame_changed=StaticCString::create("frame_changed");
+
}