diff options
Diffstat (limited to 'scene/scene_string_names.cpp')
-rw-r--r-- | scene/scene_string_names.cpp | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index 1d99eb6d1f..af5e6d4165 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -41,8 +41,8 @@ SceneStringNames::SceneStringNames() { visibility_changed=StaticCString::create("visibility_changed"); input_event=StaticCString::create("input_event"); shader_shader=StaticCString::create("shader/shader"); - enter_scene=StaticCString::create("enter_scene"); - exit_scene=StaticCString::create("exit_scene"); + enter_tree=StaticCString::create("enter_tree"); + exit_tree=StaticCString::create("exit_tree"); item_rect_changed=StaticCString::create("item_rect_changed"); size_flags_changed=StaticCString::create("size_flags_changed"); minimum_size_changed=StaticCString::create("minimum_size_changed"); @@ -67,6 +67,7 @@ SceneStringNames::SceneStringNames() { idle=StaticCString::create("idle"); iteration=StaticCString::create("iteration"); update=StaticCString::create("update"); + updated=StaticCString::create("updated"); _get_gizmo_geometry=StaticCString::create("_get_gizmo_geometry"); _can_gizmo_scale=StaticCString::create("_can_gizmo_scale"); @@ -74,8 +75,8 @@ SceneStringNames::SceneStringNames() { _fixed_process=StaticCString::create("_fixed_process"); _process=StaticCString::create("_process"); - _enter_scene=StaticCString::create("_enter_scene"); - _exit_scene=StaticCString::create("_exit_scene"); + _enter_tree=StaticCString::create("_enter_tree"); + _exit_tree=StaticCString::create("_exit_tree"); _enter_world=StaticCString::create("_enter_world"); _exit_world=StaticCString::create("_exit_world"); _ready=StaticCString::create("_ready"); @@ -98,8 +99,8 @@ SceneStringNames::SceneStringNames() { enter_camera=StaticCString::create("enter_camera"); exit_camera=StaticCString::create("exit_camera"); - _body_enter_scene = StaticCString::create("_body_enter_scene"); - _body_exit_scene = StaticCString::create("_body_exit_scene"); + _body_enter_tree = StaticCString::create("_body_enter_tree"); + _body_exit_tree = StaticCString::create("_body_exit_tree"); _input_event=StaticCString::create("_input_event"); @@ -147,4 +148,9 @@ SceneStringNames::SceneStringNames() { _mouse_enter=StaticCString::create("_mouse_enter"); _mouse_exit=StaticCString::create("_mouse_exit"); + _pressed=StaticCString::create("_pressed"); + _toggled=StaticCString::create("_toggled"); + + frame_changed=StaticCString::create("frame_changed"); + } |