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-rw-r--r--scene/resources/animation.cpp1653
-rw-r--r--scene/resources/animation.h95
-rw-r--r--scene/resources/default_theme/default_theme.cpp1
-rw-r--r--scene/resources/font.cpp98
-rw-r--r--scene/resources/font.h28
-rw-r--r--scene/resources/skeleton_modification_stack_3d.cpp1
-rw-r--r--scene/resources/theme.cpp4
-rw-r--r--scene/resources/tile_set.cpp150
-rw-r--r--scene/resources/tile_set.h12
9 files changed, 1914 insertions, 128 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 08b78a39b1..f8e4845ae6 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -30,13 +30,40 @@
#include "animation.h"
+#include "core/io/marshalls.h"
#include "core/math/geometry_3d.h"
#include "scene/scene_string_names.h"
bool Animation::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name;
- if (name.begins_with("tracks/")) {
+ if (p_name == SNAME("_compression")) {
+ ERR_FAIL_COND_V(tracks.size() > 0, false); //can only set compression if no tracks exist
+ Dictionary comp = p_value;
+ ERR_FAIL_COND_V(!comp.has("fps"), false);
+ ERR_FAIL_COND_V(!comp.has("bounds"), false);
+ ERR_FAIL_COND_V(!comp.has("pages"), false);
+ ERR_FAIL_COND_V(!comp.has("format_version"), false);
+ uint32_t format_version = comp["format_version"];
+ ERR_FAIL_COND_V(format_version > Compression::FORMAT_VERSION, false); // version does not match this supported version
+ compression.fps = comp["fps"];
+ Array bounds = comp["bounds"];
+ compression.bounds.resize(bounds.size());
+ for (int i = 0; i < bounds.size(); i++) {
+ compression.bounds[i] = bounds[i];
+ }
+ Array pages = comp["pages"];
+ compression.pages.resize(pages.size());
+ for (int i = 0; i < pages.size(); i++) {
+ Dictionary page = pages[i];
+ ERR_FAIL_COND_V(!page.has("data"), false);
+ ERR_FAIL_COND_V(!page.has("time_offset"), false);
+ compression.pages[i].data = page["data"];
+ compression.pages[i].time_offset = page["time_offset"];
+ }
+ compression.enabled = true;
+ return true;
+ } else if (name.begins_with("tracks/")) {
int track = name.get_slicec('/', 1).to_int();
String what = name.get_slicec('/', 2);
@@ -72,6 +99,34 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
if (what == "path") {
track_set_path(track, p_value);
+ } else if (what == "compressed_track") {
+ int index = p_value;
+ ERR_FAIL_COND_V(!compression.enabled, false);
+ ERR_FAIL_UNSIGNED_INDEX_V((uint32_t)index, compression.bounds.size(), false);
+ Track *t = tracks[track];
+ t->interpolation = INTERPOLATION_LINEAR; //only linear supported
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ tt->compressed_track = index;
+ } break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+ rt->compressed_track = index;
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ st->compressed_track = index;
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ bst->compressed_track = index;
+ } break;
+ default: {
+ return false;
+ }
+ }
+ return true;
} else if (what == "interp") {
track_set_interpolation_type(track, InterpolationType(p_value.operator int()));
} else if (what == "loop_wrap") {
@@ -369,7 +424,30 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
String name = p_name;
- if (name == "length") {
+ if (p_name == SNAME("_compression")) {
+ ERR_FAIL_COND_V(!compression.enabled, false);
+ Dictionary comp;
+ comp["fps"] = compression.fps;
+ Array bounds;
+ bounds.resize(compression.bounds.size());
+ for (uint32_t i = 0; i < compression.bounds.size(); i++) {
+ bounds[i] = compression.bounds[i];
+ }
+ comp["bounds"] = bounds;
+ Array pages;
+ pages.resize(compression.pages.size());
+ for (uint32_t i = 0; i < compression.pages.size(); i++) {
+ Dictionary page;
+ page["data"] = compression.pages[i].data;
+ page["time_offset"] = compression.pages[i].time_offset;
+ pages[i] = page;
+ }
+ comp["pages"] = pages;
+ comp["format_version"] = Compression::FORMAT_VERSION;
+
+ r_ret = comp;
+ return true;
+ } else if (name == "length") {
r_ret = length;
} else if (name == "loop") {
r_ret = loop;
@@ -414,6 +492,34 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
} else if (what == "path") {
r_ret = track_get_path(track);
+ } else if (what == "compressed_track") {
+ ERR_FAIL_COND_V(!compression.enabled, false);
+ Track *t = tracks[track];
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ r_ret = tt->compressed_track;
+ } break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+ r_ret = rt->compressed_track;
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ r_ret = st->compressed_track;
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ r_ret = bst->compressed_track;
+ } break;
+ default: {
+ r_ret = Variant();
+ ERR_FAIL_V(false);
+ }
+ }
+
+ return true;
+
} else if (what == "interp") {
r_ret = track_get_interpolation_type(track);
} else if (what == "loop_wrap") {
@@ -692,14 +798,21 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
}
void Animation::_get_property_list(List<PropertyInfo> *p_list) const {
+ if (compression.enabled) {
+ p_list->push_back(PropertyInfo(Variant::DICTIONARY, "_compression", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ }
for (int i = 0; i < tracks.size(); i++) {
p_list->push_back(PropertyInfo(Variant::STRING, "tracks/" + itos(i) + "/type", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::NODE_PATH, "tracks/" + itos(i) + "/path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::INT, "tracks/" + itos(i) + "/interp", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/loop_wrap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/imported", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::ARRAY, "tracks/" + itos(i) + "/keys", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::NODE_PATH, "tracks/" + itos(i) + "/path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ if (track_is_compressed(i)) {
+ p_list->push_back(PropertyInfo(Variant::INT, "tracks/" + itos(i) + "/compressed_track", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ } else {
+ p_list->push_back(PropertyInfo(Variant::INT, "tracks/" + itos(i) + "/interp", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/loop_wrap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, "tracks/" + itos(i) + "/keys", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ }
}
}
@@ -765,21 +878,25 @@ void Animation::remove_track(int p_track) {
switch (t->type) {
case TYPE_POSITION_3D: {
PositionTrack *tt = static_cast<PositionTrack *>(t);
+ ERR_FAIL_COND_MSG(tt->compressed_track >= 0, "Compressed tracks can't be manually removed. Call clear() to get rid of compression first.");
_clear(tt->positions);
} break;
case TYPE_ROTATION_3D: {
RotationTrack *rt = static_cast<RotationTrack *>(t);
+ ERR_FAIL_COND_MSG(rt->compressed_track >= 0, "Compressed tracks can't be manually removed. Call clear() to get rid of compression first.");
_clear(rt->rotations);
} break;
case TYPE_SCALE_3D: {
ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ ERR_FAIL_COND_MSG(st->compressed_track >= 0, "Compressed tracks can't be manually removed. Call clear() to get rid of compression first.");
_clear(st->scales);
} break;
case TYPE_BLEND_SHAPE: {
BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ ERR_FAIL_COND_MSG(bst->compressed_track >= 0, "Compressed tracks can't be manually removed. Call clear() to get rid of compression first.");
_clear(bst->blend_shapes);
} break;
@@ -837,9 +954,9 @@ NodePath Animation::track_get_path(int p_track) const {
return tracks[p_track]->path;
}
-int Animation::find_track(const NodePath &p_path) const {
+int Animation::find_track(const NodePath &p_path, const TrackType p_type) const {
for (int i = 0; i < tracks.size(); i++) {
- if (tracks[i]->path == p_path) {
+ if (tracks[i]->path == p_path && tracks[i]->type == p_type) {
return i;
}
};
@@ -907,6 +1024,8 @@ int Animation::position_track_insert_key(int p_track, double p_time, const Vecto
PositionTrack *tt = static_cast<PositionTrack *>(t);
+ ERR_FAIL_COND_V(tt->compressed_track >= 0, -1);
+
TKey<Vector3> tkey;
tkey.time = p_time;
tkey.value = p_position;
@@ -922,6 +1041,19 @@ Error Animation::position_track_get_key(int p_track, int p_key, Vector3 *r_posit
PositionTrack *tt = static_cast<PositionTrack *>(t);
ERR_FAIL_COND_V(t->type != TYPE_POSITION_3D, ERR_INVALID_PARAMETER);
+
+ if (tt->compressed_track >= 0) {
+ Vector3i key;
+ double time;
+ bool fetch_success = _fetch_compressed_by_index<3>(tt->compressed_track, p_key, key, time);
+ if (!fetch_success) {
+ return ERR_INVALID_PARAMETER;
+ }
+
+ *r_position = _uncompress_pos_scale(tt->compressed_track, key);
+ return OK;
+ }
+
ERR_FAIL_INDEX_V(p_key, tt->positions.size(), ERR_INVALID_PARAMETER);
*r_position = tt->positions[p_key].value;
@@ -936,6 +1068,14 @@ Error Animation::position_track_interpolate(int p_track, double p_time, Vector3
PositionTrack *tt = static_cast<PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ if (_pos_scale_interpolate_compressed(tt->compressed_track, p_time, *r_interpolation)) {
+ return OK;
+ } else {
+ return ERR_UNAVAILABLE;
+ }
+ }
+
bool ok = false;
Vector3 tk = _interpolate(tt->positions, p_time, tt->interpolation, tt->loop_wrap, &ok);
@@ -956,6 +1096,8 @@ int Animation::rotation_track_insert_key(int p_track, double p_time, const Quate
RotationTrack *rt = static_cast<RotationTrack *>(t);
+ ERR_FAIL_COND_V(rt->compressed_track >= 0, -1);
+
TKey<Quaternion> tkey;
tkey.time = p_time;
tkey.value = p_rotation;
@@ -971,6 +1113,19 @@ Error Animation::rotation_track_get_key(int p_track, int p_key, Quaternion *r_ro
RotationTrack *rt = static_cast<RotationTrack *>(t);
ERR_FAIL_COND_V(t->type != TYPE_ROTATION_3D, ERR_INVALID_PARAMETER);
+
+ if (rt->compressed_track >= 0) {
+ Vector3i key;
+ double time;
+ bool fetch_success = _fetch_compressed_by_index<3>(rt->compressed_track, p_key, key, time);
+ if (!fetch_success) {
+ return ERR_INVALID_PARAMETER;
+ }
+
+ *r_rotation = _uncompress_quaternion(key);
+ return OK;
+ }
+
ERR_FAIL_INDEX_V(p_key, rt->rotations.size(), ERR_INVALID_PARAMETER);
*r_rotation = rt->rotations[p_key].value;
@@ -985,6 +1140,14 @@ Error Animation::rotation_track_interpolate(int p_track, double p_time, Quaterni
RotationTrack *rt = static_cast<RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ if (_rotation_interpolate_compressed(rt->compressed_track, p_time, *r_interpolation)) {
+ return OK;
+ } else {
+ return ERR_UNAVAILABLE;
+ }
+ }
+
bool ok = false;
Quaternion tk = _interpolate(rt->rotations, p_time, rt->interpolation, rt->loop_wrap, &ok);
@@ -1005,6 +1168,8 @@ int Animation::scale_track_insert_key(int p_track, double p_time, const Vector3
ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ ERR_FAIL_COND_V(st->compressed_track >= 0, -1);
+
TKey<Vector3> tkey;
tkey.time = p_time;
tkey.value = p_scale;
@@ -1020,6 +1185,19 @@ Error Animation::scale_track_get_key(int p_track, int p_key, Vector3 *r_scale) c
ScaleTrack *st = static_cast<ScaleTrack *>(t);
ERR_FAIL_COND_V(t->type != TYPE_SCALE_3D, ERR_INVALID_PARAMETER);
+
+ if (st->compressed_track >= 0) {
+ Vector3i key;
+ double time;
+ bool fetch_success = _fetch_compressed_by_index<3>(st->compressed_track, p_key, key, time);
+ if (!fetch_success) {
+ return ERR_INVALID_PARAMETER;
+ }
+
+ *r_scale = _uncompress_pos_scale(st->compressed_track, key);
+ return OK;
+ }
+
ERR_FAIL_INDEX_V(p_key, st->scales.size(), ERR_INVALID_PARAMETER);
*r_scale = st->scales[p_key].value;
@@ -1034,6 +1212,14 @@ Error Animation::scale_track_interpolate(int p_track, double p_time, Vector3 *r_
ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ if (_pos_scale_interpolate_compressed(st->compressed_track, p_time, *r_interpolation)) {
+ return OK;
+ } else {
+ return ERR_UNAVAILABLE;
+ }
+ }
+
bool ok = false;
Vector3 tk = _interpolate(st->scales, p_time, st->interpolation, st->loop_wrap, &ok);
@@ -1052,6 +1238,8 @@ int Animation::blend_shape_track_insert_key(int p_track, double p_time, float p_
BlendShapeTrack *st = static_cast<BlendShapeTrack *>(t);
+ ERR_FAIL_COND_V(st->compressed_track >= 0, -1);
+
TKey<float> tkey;
tkey.time = p_time;
tkey.value = p_blend_shape;
@@ -1065,11 +1253,24 @@ Error Animation::blend_shape_track_get_key(int p_track, int p_key, float *r_blen
ERR_FAIL_INDEX_V(p_track, tracks.size(), ERR_INVALID_PARAMETER);
Track *t = tracks[p_track];
- BlendShapeTrack *st = static_cast<BlendShapeTrack *>(t);
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
ERR_FAIL_COND_V(t->type != TYPE_BLEND_SHAPE, ERR_INVALID_PARAMETER);
- ERR_FAIL_INDEX_V(p_key, st->blend_shapes.size(), ERR_INVALID_PARAMETER);
- *r_blend_shape = st->blend_shapes[p_key].value;
+ if (bst->compressed_track >= 0) {
+ Vector3i key;
+ double time;
+ bool fetch_success = _fetch_compressed_by_index<1>(bst->compressed_track, p_key, key, time);
+ if (!fetch_success) {
+ return ERR_INVALID_PARAMETER;
+ }
+
+ *r_blend_shape = _uncompress_blend_shape(key);
+ return OK;
+ }
+
+ ERR_FAIL_INDEX_V(p_key, bst->blend_shapes.size(), ERR_INVALID_PARAMETER);
+
+ *r_blend_shape = bst->blend_shapes[p_key].value;
return OK;
}
@@ -1079,11 +1280,19 @@ Error Animation::blend_shape_track_interpolate(int p_track, double p_time, float
Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_BLEND_SHAPE, ERR_INVALID_PARAMETER);
- BlendShapeTrack *st = static_cast<BlendShapeTrack *>(t);
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+
+ if (bst->compressed_track >= 0) {
+ if (_blend_shape_interpolate_compressed(bst->compressed_track, p_time, *r_interpolation)) {
+ return OK;
+ } else {
+ return ERR_UNAVAILABLE;
+ }
+ }
bool ok = false;
- float tk = _interpolate(st->blend_shapes, p_time, st->interpolation, st->loop_wrap, &ok);
+ float tk = _interpolate(bst->blend_shapes, p_time, bst->interpolation, bst->loop_wrap, &ok);
if (!ok) {
return ERR_UNAVAILABLE;
@@ -1105,24 +1314,36 @@ void Animation::track_remove_key(int p_track, int p_idx) {
switch (t->type) {
case TYPE_POSITION_3D: {
PositionTrack *tt = static_cast<PositionTrack *>(t);
+
+ ERR_FAIL_COND(tt->compressed_track >= 0);
+
ERR_FAIL_INDEX(p_idx, tt->positions.size());
tt->positions.remove(p_idx);
} break;
case TYPE_ROTATION_3D: {
RotationTrack *rt = static_cast<RotationTrack *>(t);
+
+ ERR_FAIL_COND(rt->compressed_track >= 0);
+
ERR_FAIL_INDEX(p_idx, rt->rotations.size());
rt->rotations.remove(p_idx);
} break;
case TYPE_SCALE_3D: {
ScaleTrack *st = static_cast<ScaleTrack *>(t);
+
+ ERR_FAIL_COND(st->compressed_track >= 0);
+
ERR_FAIL_INDEX(p_idx, st->scales.size());
st->scales.remove(p_idx);
} break;
case TYPE_BLEND_SHAPE: {
BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+
+ ERR_FAIL_COND(bst->compressed_track >= 0);
+
ERR_FAIL_INDEX(p_idx, bst->blend_shapes.size());
bst->blend_shapes.remove(p_idx);
@@ -1169,6 +1390,21 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
switch (t->type) {
case TYPE_POSITION_3D: {
PositionTrack *tt = static_cast<PositionTrack *>(t);
+
+ if (tt->compressed_track >= 0) {
+ double time;
+ double time_next;
+ Vector3i key;
+ Vector3i key_next;
+ uint32_t key_index;
+ bool fetch_compressed_success = _fetch_compressed<3>(tt->compressed_track, p_time, key, time, key_next, time_next, &key_index);
+ ERR_FAIL_COND_V(!fetch_compressed_success, -1);
+ if (p_exact && time != p_time) {
+ return -1;
+ }
+ return key_index;
+ }
+
int k = _find(tt->positions, p_time);
if (k < 0 || k >= tt->positions.size()) {
return -1;
@@ -1181,6 +1417,21 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
} break;
case TYPE_ROTATION_3D: {
RotationTrack *rt = static_cast<RotationTrack *>(t);
+
+ if (rt->compressed_track >= 0) {
+ double time;
+ double time_next;
+ Vector3i key;
+ Vector3i key_next;
+ uint32_t key_index;
+ bool fetch_compressed_success = _fetch_compressed<3>(rt->compressed_track, p_time, key, time, key_next, time_next, &key_index);
+ ERR_FAIL_COND_V(!fetch_compressed_success, -1);
+ if (p_exact && time != p_time) {
+ return -1;
+ }
+ return key_index;
+ }
+
int k = _find(rt->rotations, p_time);
if (k < 0 || k >= rt->rotations.size()) {
return -1;
@@ -1193,6 +1444,21 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
} break;
case TYPE_SCALE_3D: {
ScaleTrack *st = static_cast<ScaleTrack *>(t);
+
+ if (st->compressed_track >= 0) {
+ double time;
+ double time_next;
+ Vector3i key;
+ Vector3i key_next;
+ uint32_t key_index;
+ bool fetch_compressed_success = _fetch_compressed<3>(st->compressed_track, p_time, key, time, key_next, time_next, &key_index);
+ ERR_FAIL_COND_V(!fetch_compressed_success, -1);
+ if (p_exact && time != p_time) {
+ return -1;
+ }
+ return key_index;
+ }
+
int k = _find(st->scales, p_time);
if (k < 0 || k >= st->scales.size()) {
return -1;
@@ -1205,6 +1471,21 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
} break;
case TYPE_BLEND_SHAPE: {
BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+
+ if (bst->compressed_track >= 0) {
+ double time;
+ double time_next;
+ Vector3i key;
+ Vector3i key_next;
+ uint32_t key_index;
+ bool fetch_compressed_success = _fetch_compressed<1>(bst->compressed_track, p_time, key, time, key_next, time_next, &key_index);
+ ERR_FAIL_COND_V(!fetch_compressed_success, -1);
+ if (p_exact && time != p_time) {
+ return -1;
+ }
+ return key_index;
+ }
+
int k = _find(bst->blend_shapes, p_time);
if (k < 0 || k >= bst->blend_shapes.size()) {
return -1;
@@ -1392,18 +1673,30 @@ int Animation::track_get_key_count(int p_track) const {
switch (t->type) {
case TYPE_POSITION_3D: {
PositionTrack *tt = static_cast<PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ return _get_compressed_key_count(tt->compressed_track);
+ }
return tt->positions.size();
} break;
case TYPE_ROTATION_3D: {
RotationTrack *rt = static_cast<RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ return _get_compressed_key_count(rt->compressed_track);
+ }
return rt->rotations.size();
} break;
case TYPE_SCALE_3D: {
ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ return _get_compressed_key_count(st->compressed_track);
+ }
return st->scales.size();
} break;
case TYPE_BLEND_SHAPE: {
BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ return _get_compressed_key_count(bst->compressed_track);
+ }
return bst->blend_shapes.size();
} break;
case TYPE_VALUE: {
@@ -1438,28 +1731,24 @@ Variant Animation::track_get_key_value(int p_track, int p_key_idx) const {
switch (t->type) {
case TYPE_POSITION_3D: {
- PositionTrack *tt = static_cast<PositionTrack *>(t);
- ERR_FAIL_INDEX_V(p_key_idx, tt->positions.size(), Variant());
-
- return tt->positions[p_key_idx].value;
+ Vector3 value;
+ position_track_get_key(p_track, p_key_idx, &value);
+ return value;
} break;
case TYPE_ROTATION_3D: {
- RotationTrack *rt = static_cast<RotationTrack *>(t);
- ERR_FAIL_INDEX_V(p_key_idx, rt->rotations.size(), Variant());
-
- return rt->rotations[p_key_idx].value;
+ Quaternion value;
+ rotation_track_get_key(p_track, p_key_idx, &value);
+ return value;
} break;
case TYPE_SCALE_3D: {
- ScaleTrack *st = static_cast<ScaleTrack *>(t);
- ERR_FAIL_INDEX_V(p_key_idx, st->scales.size(), Variant());
-
- return st->scales[p_key_idx].value;
+ Vector3 value;
+ scale_track_get_key(p_track, p_key_idx, &value);
+ return value;
} break;
case TYPE_BLEND_SHAPE: {
- BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
- ERR_FAIL_INDEX_V(p_key_idx, bst->blend_shapes.size(), Variant());
-
- return bst->blend_shapes[p_key_idx].value;
+ float value;
+ blend_shape_track_get_key(p_track, p_key_idx, &value);
+ return value;
} break;
case TYPE_VALUE: {
ValueTrack *vt = static_cast<ValueTrack *>(t);
@@ -1520,21 +1809,49 @@ double Animation::track_get_key_time(int p_track, int p_key_idx) const {
switch (t->type) {
case TYPE_POSITION_3D: {
PositionTrack *tt = static_cast<PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ Vector3i value;
+ double time;
+ bool fetch_compressed_success = _fetch_compressed_by_index<3>(tt->compressed_track, p_key_idx, value, time);
+ ERR_FAIL_COND_V(!fetch_compressed_success, false);
+ return time;
+ }
ERR_FAIL_INDEX_V(p_key_idx, tt->positions.size(), -1);
return tt->positions[p_key_idx].time;
} break;
case TYPE_ROTATION_3D: {
RotationTrack *rt = static_cast<RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ Vector3i value;
+ double time;
+ bool fetch_compressed_success = _fetch_compressed_by_index<3>(rt->compressed_track, p_key_idx, value, time);
+ ERR_FAIL_COND_V(!fetch_compressed_success, false);
+ return time;
+ }
ERR_FAIL_INDEX_V(p_key_idx, rt->rotations.size(), -1);
return rt->rotations[p_key_idx].time;
} break;
case TYPE_SCALE_3D: {
ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ Vector3i value;
+ double time;
+ bool fetch_compressed_success = _fetch_compressed_by_index<3>(st->compressed_track, p_key_idx, value, time);
+ ERR_FAIL_COND_V(!fetch_compressed_success, false);
+ return time;
+ }
ERR_FAIL_INDEX_V(p_key_idx, st->scales.size(), -1);
return st->scales[p_key_idx].time;
} break;
case TYPE_BLEND_SHAPE: {
BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ Vector3i value;
+ double time;
+ bool fetch_compressed_success = _fetch_compressed_by_index<1>(bst->compressed_track, p_key_idx, value, time);
+ ERR_FAIL_COND_V(!fetch_compressed_success, false);
+ return time;
+ }
ERR_FAIL_INDEX_V(p_key_idx, bst->blend_shapes.size(), -1);
return bst->blend_shapes[p_key_idx].time;
} break;
@@ -1580,6 +1897,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, double p_time) {
switch (t->type) {
case TYPE_POSITION_3D: {
PositionTrack *tt = static_cast<PositionTrack *>(t);
+ ERR_FAIL_COND(tt->compressed_track >= 0);
ERR_FAIL_INDEX(p_key_idx, tt->positions.size());
TKey<Vector3> key = tt->positions[p_key_idx];
key.time = p_time;
@@ -1589,6 +1907,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, double p_time) {
}
case TYPE_ROTATION_3D: {
RotationTrack *tt = static_cast<RotationTrack *>(t);
+ ERR_FAIL_COND(tt->compressed_track >= 0);
ERR_FAIL_INDEX(p_key_idx, tt->rotations.size());
TKey<Quaternion> key = tt->rotations[p_key_idx];
key.time = p_time;
@@ -1598,6 +1917,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, double p_time) {
}
case TYPE_SCALE_3D: {
ScaleTrack *tt = static_cast<ScaleTrack *>(t);
+ ERR_FAIL_COND(tt->compressed_track >= 0);
ERR_FAIL_INDEX(p_key_idx, tt->scales.size());
TKey<Vector3> key = tt->scales[p_key_idx];
key.time = p_time;
@@ -1607,6 +1927,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, double p_time) {
}
case TYPE_BLEND_SHAPE: {
BlendShapeTrack *tt = static_cast<BlendShapeTrack *>(t);
+ ERR_FAIL_COND(tt->compressed_track >= 0);
ERR_FAIL_INDEX(p_key_idx, tt->blend_shapes.size());
TKey<float> key = tt->blend_shapes[p_key_idx];
key.time = p_time;
@@ -1671,21 +1992,33 @@ real_t Animation::track_get_key_transition(int p_track, int p_key_idx) const {
switch (t->type) {
case TYPE_POSITION_3D: {
PositionTrack *tt = static_cast<PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ return 1.0;
+ }
ERR_FAIL_INDEX_V(p_key_idx, tt->positions.size(), -1);
return tt->positions[p_key_idx].transition;
} break;
case TYPE_ROTATION_3D: {
RotationTrack *rt = static_cast<RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ return 1.0;
+ }
ERR_FAIL_INDEX_V(p_key_idx, rt->rotations.size(), -1);
return rt->rotations[p_key_idx].transition;
} break;
case TYPE_SCALE_3D: {
ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ return 1.0;
+ }
ERR_FAIL_INDEX_V(p_key_idx, st->scales.size(), -1);
return st->scales[p_key_idx].transition;
} break;
case TYPE_BLEND_SHAPE: {
BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ return 1.0;
+ }
ERR_FAIL_INDEX_V(p_key_idx, bst->blend_shapes.size(), -1);
return bst->blend_shapes[p_key_idx].transition;
} break;
@@ -1715,6 +2048,35 @@ real_t Animation::track_get_key_transition(int p_track, int p_key_idx) const {
ERR_FAIL_V(0);
}
+bool Animation::track_is_compressed(int p_track) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), false);
+ Track *t = tracks[p_track];
+
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ return tt->compressed_track >= 0;
+ } break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+ return rt->compressed_track >= 0;
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ return st->compressed_track >= 0;
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ return bst->compressed_track >= 0;
+ } break;
+ default: {
+ return false; //animation does not really use transitions
+ } break;
+ }
+
+ ERR_FAIL_V(false);
+}
+
void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p_value) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
@@ -1723,6 +2085,7 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p
case TYPE_POSITION_3D: {
ERR_FAIL_COND((p_value.get_type() != Variant::VECTOR3) && (p_value.get_type() != Variant::VECTOR3I));
PositionTrack *tt = static_cast<PositionTrack *>(t);
+ ERR_FAIL_COND(tt->compressed_track >= 0);
ERR_FAIL_INDEX(p_key_idx, tt->positions.size());
tt->positions.write[p_key_idx].value = p_value;
@@ -1731,6 +2094,7 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p
case TYPE_ROTATION_3D: {
ERR_FAIL_COND((p_value.get_type() != Variant::QUATERNION) && (p_value.get_type() != Variant::BASIS));
RotationTrack *rt = static_cast<RotationTrack *>(t);
+ ERR_FAIL_COND(rt->compressed_track >= 0);
ERR_FAIL_INDEX(p_key_idx, rt->rotations.size());
rt->rotations.write[p_key_idx].value = p_value;
@@ -1739,6 +2103,7 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p
case TYPE_SCALE_3D: {
ERR_FAIL_COND((p_value.get_type() != Variant::VECTOR3) && (p_value.get_type() != Variant::VECTOR3I));
ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ ERR_FAIL_COND(st->compressed_track >= 0);
ERR_FAIL_INDEX(p_key_idx, st->scales.size());
st->scales.write[p_key_idx].value = p_value;
@@ -1747,6 +2112,7 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p
case TYPE_BLEND_SHAPE: {
ERR_FAIL_COND((p_value.get_type() != Variant::FLOAT) && (p_value.get_type() != Variant::INT));
BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ ERR_FAIL_COND(bst->compressed_track >= 0);
ERR_FAIL_INDEX(p_key_idx, bst->blend_shapes.size());
bst->blend_shapes.write[p_key_idx].value = p_value;
@@ -1820,21 +2186,25 @@ void Animation::track_set_key_transition(int p_track, int p_key_idx, real_t p_tr
switch (t->type) {
case TYPE_POSITION_3D: {
PositionTrack *tt = static_cast<PositionTrack *>(t);
+ ERR_FAIL_COND(tt->compressed_track >= 0);
ERR_FAIL_INDEX(p_key_idx, tt->positions.size());
tt->positions.write[p_key_idx].transition = p_transition;
} break;
case TYPE_ROTATION_3D: {
RotationTrack *rt = static_cast<RotationTrack *>(t);
+ ERR_FAIL_COND(rt->compressed_track >= 0);
ERR_FAIL_INDEX(p_key_idx, rt->rotations.size());
rt->rotations.write[p_key_idx].transition = p_transition;
} break;
case TYPE_SCALE_3D: {
ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ ERR_FAIL_COND(st->compressed_track >= 0);
ERR_FAIL_INDEX(p_key_idx, st->scales.size());
st->scales.write[p_key_idx].transition = p_transition;
} break;
case TYPE_BLEND_SHAPE: {
BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ ERR_FAIL_COND(bst->compressed_track >= 0);
ERR_FAIL_INDEX(p_key_idx, bst->blend_shapes.size());
bst->blend_shapes.write[p_key_idx].transition = p_transition;
} break;
@@ -2334,26 +2704,50 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
switch (t->type) {
case TYPE_POSITION_3D: {
const PositionTrack *tt = static_cast<const PositionTrack *>(t);
- _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices);
- _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices);
+ if (tt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices);
+
+ } else {
+ _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices);
+ _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices);
+ }
} break;
case TYPE_ROTATION_3D: {
const RotationTrack *rt = static_cast<const RotationTrack *>(t);
- _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices);
- _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices);
+ if (rt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, to_time, p_indices);
+
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices);
+ _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices);
+ }
} break;
case TYPE_SCALE_3D: {
const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
- _track_get_key_indices_in_range(st->scales, from_time, length, p_indices);
- _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices);
+ if (st->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices);
+
+ } else {
+ _track_get_key_indices_in_range(st->scales, from_time, length, p_indices);
+ _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices);
+ }
} break;
case TYPE_BLEND_SHAPE: {
const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
- _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices);
- _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices);
+ if (bst->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices);
+
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices);
+ _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices);
+ }
} break;
case TYPE_VALUE: {
@@ -2408,22 +2802,38 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
switch (t->type) {
case TYPE_POSITION_3D: {
const PositionTrack *tt = static_cast<const PositionTrack *>(t);
- _track_get_key_indices_in_range(tt->positions, from_time, to_time, p_indices);
+ if (tt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, to_time - from_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, from_time, to_time, p_indices);
+ }
} break;
case TYPE_ROTATION_3D: {
const RotationTrack *rt = static_cast<const RotationTrack *>(t);
- _track_get_key_indices_in_range(rt->rotations, from_time, to_time, p_indices);
+ if (rt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, to_time - from_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, from_time, to_time, p_indices);
+ }
} break;
case TYPE_SCALE_3D: {
const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
- _track_get_key_indices_in_range(st->scales, from_time, to_time, p_indices);
+ if (st->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, to_time - from_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(st->scales, from_time, to_time, p_indices);
+ }
} break;
case TYPE_BLEND_SHAPE: {
const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
- _track_get_key_indices_in_range(bst->blend_shapes, from_time, to_time, p_indices);
+ if (bst->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, to_time - from_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, to_time, p_indices);
+ }
} break;
case TYPE_VALUE: {
@@ -3027,7 +3437,7 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("track_get_type", "track_idx"), &Animation::track_get_type);
ClassDB::bind_method(D_METHOD("track_get_path", "track_idx"), &Animation::track_get_path);
ClassDB::bind_method(D_METHOD("track_set_path", "track_idx", "path"), &Animation::track_set_path);
- ClassDB::bind_method(D_METHOD("find_track", "path"), &Animation::find_track);
+ ClassDB::bind_method(D_METHOD("find_track", "path", "type"), &Animation::find_track);
ClassDB::bind_method(D_METHOD("track_move_up", "track_idx"), &Animation::track_move_up);
ClassDB::bind_method(D_METHOD("track_move_down", "track_idx"), &Animation::track_move_down);
@@ -3064,6 +3474,8 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("track_set_interpolation_loop_wrap", "track_idx", "interpolation"), &Animation::track_set_interpolation_loop_wrap);
ClassDB::bind_method(D_METHOD("track_get_interpolation_loop_wrap", "track_idx"), &Animation::track_get_interpolation_loop_wrap);
+ ClassDB::bind_method(D_METHOD("track_is_compressed", "track_idx"), &Animation::track_is_compressed);
+
ClassDB::bind_method(D_METHOD("value_track_set_update_mode", "track_idx", "mode"), &Animation::value_track_set_update_mode);
ClassDB::bind_method(D_METHOD("value_track_get_update_mode", "track_idx"), &Animation::value_track_get_update_mode);
@@ -3110,6 +3522,8 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &Animation::clear);
ClassDB::bind_method(D_METHOD("copy_track", "track_idx", "to_animation"), &Animation::copy_track);
+ ClassDB::bind_method(D_METHOD("compress", "page_size", "fps", "split_tolerance"), &Animation::compress, DEFVAL(8192), DEFVAL(120), DEFVAL(4.0));
+
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0.001,99999,0.001"), "set_length", "get_length");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_step", "get_step");
@@ -3143,6 +3557,10 @@ void Animation::clear() {
tracks.clear();
loop = false;
length = 1;
+ compression.enabled = false;
+ compression.bounds.clear();
+ compression.pages.clear();
+ compression.fps = 120;
emit_changed();
emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
@@ -3447,6 +3865,9 @@ void Animation::_blend_shape_track_optimize(int p_idx, real_t p_allowed_linear_e
void Animation::optimize(real_t p_allowed_linear_err, real_t p_allowed_angular_err, real_t p_max_optimizable_angle) {
for (int i = 0; i < tracks.size(); i++) {
+ if (track_is_compressed(i)) {
+ continue; //not possible to optimize compressed track
+ }
if (tracks[i]->type == TYPE_POSITION_3D) {
_position_track_optimize(i, p_allowed_linear_err, p_allowed_angular_err);
} else if (tracks[i]->type == TYPE_ROTATION_3D) {
@@ -3459,6 +3880,1154 @@ void Animation::optimize(real_t p_allowed_linear_err, real_t p_allowed_angular_e
}
}
+#define print_animc(m_str)
+//#define print_animc(m_str) print_line(m_str);
+
+struct AnimationCompressionDataState {
+ enum {
+ MIN_OPTIMIZE_PACKETS = 5,
+ MAX_PACKETS = 16
+ };
+
+ uint32_t components = 3;
+ LocalVector<uint8_t> data; //commited packets
+ struct PacketData {
+ int32_t data[3] = { 0, 0, 0 };
+ uint32_t frame = 0;
+ };
+
+ float split_tolerance = 1.5;
+
+ LocalVector<PacketData> temp_packets;
+
+ //used for rollback if the new frame does not fit
+ int32_t validated_packet_count = -1;
+
+ static int32_t _compute_delta16_signed(int32_t p_from, int32_t p_to) {
+ int32_t delta = p_to - p_from;
+ if (delta > 32767) {
+ return delta - 65536; // use wrap around
+ } else if (delta < -32768) {
+ return 65536 + delta; // use wrap around
+ }
+ return delta;
+ }
+
+ static uint32_t _compute_shift_bits_signed(int32_t p_delta) {
+ if (p_delta == 0) {
+ return 0;
+ } else if (p_delta < 0) {
+ p_delta = ABS(p_delta) - 1;
+ if (p_delta == 0) {
+ return 1;
+ }
+ }
+ return nearest_shift(p_delta);
+ }
+
+ void _compute_max_shifts(uint32_t p_from, uint32_t p_to, uint32_t *max_shifts, uint32_t &max_frame_delta_shift) const {
+ for (uint32_t j = 0; j < components; j++) {
+ max_shifts[j] = 0;
+ }
+ max_frame_delta_shift = 0;
+
+ for (uint32_t i = p_from + 1; i <= p_to; i++) {
+ int32_t frame_delta = temp_packets[i].frame - temp_packets[i - 1].frame;
+ max_frame_delta_shift = MAX(max_frame_delta_shift, nearest_shift(frame_delta));
+ for (uint32_t j = 0; j < components; j++) {
+ int32_t diff = _compute_delta16_signed(temp_packets[i - 1].data[j], temp_packets[i].data[j]);
+ uint32_t shift = _compute_shift_bits_signed(diff);
+ max_shifts[j] = MAX(shift, max_shifts[j]);
+ }
+ }
+ }
+
+ bool insert_key(uint32_t p_frame, const Vector3i &p_key) {
+ if (temp_packets.size() == MAX_PACKETS) {
+ commit_temp_packets();
+ }
+ PacketData packet;
+ packet.frame = p_frame;
+ for (int i = 0; i < 3; i++) {
+ ERR_FAIL_COND_V(p_key[i] > 65535, false); // Sanity check
+ packet.data[i] = p_key[i];
+ }
+
+ temp_packets.push_back(packet);
+
+ if (temp_packets.size() >= MIN_OPTIMIZE_PACKETS) {
+ uint32_t max_shifts[3] = { 0, 0, 0 }; // Base sizes, 16 bit
+ uint32_t max_frame_delta_shift = 0;
+ // Compute the average shift before the packet was added
+ _compute_max_shifts(0, temp_packets.size() - 2, max_shifts, max_frame_delta_shift);
+
+ float prev_packet_size_avg = 0;
+ prev_packet_size_avg = float(1 << max_frame_delta_shift);
+ for (uint32_t i = 0; i < components; i++) {
+ prev_packet_size_avg += float(1 << max_shifts[i]);
+ }
+ prev_packet_size_avg /= float(1 + components);
+
+ _compute_max_shifts(temp_packets.size() - 2, temp_packets.size() - 1, max_shifts, max_frame_delta_shift);
+
+ float new_packet_size_avg = 0;
+ new_packet_size_avg = float(1 << max_frame_delta_shift);
+ for (uint32_t i = 0; i < components; i++) {
+ new_packet_size_avg += float(1 << max_shifts[i]);
+ }
+ new_packet_size_avg /= float(1 + components);
+
+ print_animc("packet count: " + rtos(temp_packets.size() - 1) + " size avg " + rtos(prev_packet_size_avg) + " new avg " + rtos(new_packet_size_avg));
+ float ratio = (prev_packet_size_avg < new_packet_size_avg) ? (new_packet_size_avg / prev_packet_size_avg) : (prev_packet_size_avg / new_packet_size_avg);
+
+ if (ratio > split_tolerance) {
+ print_animc("split!");
+ temp_packets.resize(temp_packets.size() - 1);
+ commit_temp_packets();
+ temp_packets.push_back(packet);
+ }
+ }
+
+ return temp_packets.size() == 1; // First key
+ }
+
+ uint32_t get_temp_packet_size() const {
+ if (temp_packets.size() == 0) {
+ return 0;
+ } else if (temp_packets.size() == 1) {
+ return components == 1 ? 4 : 8; // 1 component packet is 16 bits and 16 bits unused. 3 component packets is 48 bits and 16 bits unused
+ }
+ uint32_t max_shifts[3] = { 0, 0, 0 }; //base sizes, 16 bit
+ uint32_t max_frame_delta_shift = 0;
+
+ _compute_max_shifts(0, temp_packets.size() - 1, max_shifts, max_frame_delta_shift);
+
+ uint32_t size_bits = 16; //base value (all 4 bits of shift sizes for x,y,z,time)
+ size_bits += max_frame_delta_shift * (temp_packets.size() - 1); //times
+ for (uint32_t j = 0; j < components; j++) {
+ size_bits += 16; //base value
+ uint32_t shift = max_shifts[j];
+ if (shift > 0) {
+ shift += 1; //if not zero, add sign bit
+ }
+ size_bits += shift * (temp_packets.size() - 1);
+ }
+ if (size_bits % 8 != 0) { //wrap to 8 bits
+ size_bits += 8 - (size_bits % 8);
+ }
+ uint32_t size_bytes = size_bits / 8; //wrap to words
+ if (size_bytes % 4 != 0) {
+ size_bytes += 4 - (size_bytes % 4);
+ }
+ return size_bytes;
+ }
+
+ static void _push_bits(LocalVector<uint8_t> &data, uint32_t &r_buffer, uint32_t &r_bits_used, uint32_t p_value, uint32_t p_bits) {
+ r_buffer |= p_value << r_bits_used;
+ r_bits_used += p_bits;
+ while (r_bits_used >= 8) {
+ uint8_t byte = r_buffer & 0xFF;
+ data.push_back(byte);
+ r_buffer >>= 8;
+ r_bits_used -= 8;
+ }
+ }
+
+ void commit_temp_packets() {
+ if (temp_packets.size() == 0) {
+ return; //nohing to do
+ }
+#define DEBUG_PACKET_PUSH
+#ifdef DEBUG_PACKET_PUSH
+#ifndef _MSC_VER
+#warning Debugging packet push, disable this code in production to gain a bit more import performance.
+#endif
+ uint32_t debug_packet_push = get_temp_packet_size();
+ uint32_t debug_data_size = data.size();
+#endif
+ // Store header
+
+ uint8_t header[8];
+ uint32_t header_bytes = 0;
+ for (uint32_t i = 0; i < components; i++) {
+ encode_uint16(temp_packets[0].data[i], &header[header_bytes]);
+ header_bytes += 2;
+ }
+
+ uint32_t max_shifts[3] = { 0, 0, 0 }; //base sizes, 16 bit
+ uint32_t max_frame_delta_shift = 0;
+
+ if (temp_packets.size() > 1) {
+ _compute_max_shifts(0, temp_packets.size() - 1, max_shifts, max_frame_delta_shift);
+ uint16_t shift_header = (max_frame_delta_shift - 1) << 12;
+ for (uint32_t i = 0; i < components; i++) {
+ shift_header |= max_shifts[i] << (4 * i);
+ }
+
+ encode_uint16(shift_header, &header[header_bytes]);
+ header_bytes += 2;
+ }
+
+ while (header_bytes % 4 != 0) {
+ header[header_bytes++] = 0;
+ }
+
+ for (uint32_t i = 0; i < header_bytes; i++) {
+ data.push_back(header[i]);
+ }
+
+ if (temp_packets.size() == 1) {
+ temp_packets.clear();
+ validated_packet_count = 0;
+ return; //only header stored, nothing else to do
+ }
+
+ uint32_t bit_buffer = 0;
+ uint32_t bits_used = 0;
+
+ for (uint32_t i = 1; i < temp_packets.size(); i++) {
+ uint32_t frame_delta = temp_packets[i].frame - temp_packets[i - 1].frame;
+ _push_bits(data, bit_buffer, bits_used, frame_delta, max_frame_delta_shift);
+
+ for (uint32_t j = 0; j < components; j++) {
+ if (max_shifts[j] == 0) {
+ continue; // Zero delta, do not store
+ }
+ int32_t delta = _compute_delta16_signed(temp_packets[i - 1].data[j], temp_packets[i].data[j]);
+
+ ERR_FAIL_COND(delta < -32768 || delta > 32767); //sanity check
+
+ uint16_t deltau;
+ if (delta < 0) {
+ deltau = (ABS(delta) - 1) | (1 << max_shifts[j]);
+ } else {
+ deltau = delta;
+ }
+ _push_bits(data, bit_buffer, bits_used, deltau, max_shifts[j] + 1); // Include sign bit
+ }
+ }
+ if (bits_used != 0) {
+ ERR_FAIL_COND(bit_buffer > 0xFF); // Sanity check
+ data.push_back(bit_buffer);
+ }
+
+ while (data.size() % 4 != 0) {
+ data.push_back(0); //pad to align with 4
+ }
+
+ temp_packets.clear();
+ validated_packet_count = 0;
+
+#ifdef DEBUG_PACKET_PUSH
+ ERR_FAIL_COND((data.size() - debug_data_size) != debug_packet_push);
+#endif
+ }
+};
+
+struct AnimationCompressionTimeState {
+ struct Packet {
+ uint32_t frame;
+ uint32_t offset;
+ uint32_t count;
+ };
+
+ LocalVector<Packet> packets;
+ //used for rollback
+ int32_t key_index = 0;
+ int32_t validated_packet_count = 0;
+ int32_t validated_key_index = -1;
+ bool needs_start_frame = false;
+};
+
+Vector3i Animation::_compress_key(uint32_t p_track, const AABB &p_bounds, int32_t p_key, float p_time) {
+ Vector3i values;
+ TrackType tt = track_get_type(p_track);
+ switch (tt) {
+ case TYPE_POSITION_3D: {
+ Vector3 pos;
+ if (p_key >= 0) {
+ position_track_get_key(p_track, p_key, &pos);
+ } else {
+ position_track_interpolate(p_track, p_time, &pos);
+ }
+ pos = (pos - p_bounds.position) / p_bounds.size;
+ for (int j = 0; j < 3; j++) {
+ values[j] = CLAMP(int32_t(pos[j] * 65535.0), 0, 65535);
+ }
+ } break;
+ case TYPE_ROTATION_3D: {
+ Quaternion rot;
+ if (p_key >= 0) {
+ rotation_track_get_key(p_track, p_key, &rot);
+ } else {
+ rotation_track_interpolate(p_track, p_time, &rot);
+ }
+ Vector3 axis = rot.get_axis();
+ float angle = rot.get_angle();
+ angle = Math::fposmod(double(angle), double(Math_PI * 2.0));
+ Vector2 oct = axis.octahedron_encode();
+ Vector3 rot_norm(oct.x, oct.y, angle / (Math_PI * 2.0)); // high resolution rotation in 0-1 angle.
+
+ for (int j = 0; j < 3; j++) {
+ values[j] = CLAMP(int32_t(rot_norm[j] * 65535.0), 0, 65535);
+ }
+ } break;
+ case TYPE_SCALE_3D: {
+ Vector3 scale;
+ if (p_key >= 0) {
+ scale_track_get_key(p_track, p_key, &scale);
+ } else {
+ scale_track_interpolate(p_track, p_time, &scale);
+ }
+ scale = (scale - p_bounds.position) / p_bounds.size;
+ for (int j = 0; j < 3; j++) {
+ values[j] = CLAMP(int32_t(scale[j] * 65535.0), 0, 65535);
+ }
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ float blend;
+ if (p_key >= 0) {
+ blend_shape_track_get_key(p_track, p_key, &blend);
+ } else {
+ blend_shape_track_interpolate(p_track, p_time, &blend);
+ }
+
+ blend = (blend / float(Compression::BLEND_SHAPE_RANGE)) * 0.5 + 0.5;
+ values[0] = CLAMP(int32_t(blend * 65535.0), 0, 65535);
+ } break;
+ default: {
+ ERR_FAIL_V(Vector3i()); //sanity check
+ } break;
+ }
+
+ return values;
+}
+
+struct AnimationCompressionBufferBitsRead {
+ uint32_t buffer = 0;
+ uint32_t used = 0;
+ const uint8_t *src_data = nullptr;
+
+ _FORCE_INLINE_ uint32_t read(uint32_t p_bits) {
+ uint32_t output = 0;
+ uint32_t written = 0;
+ while (p_bits > 0) {
+ if (used == 0) {
+ used = 8;
+ buffer = *src_data;
+ src_data++;
+ }
+ uint32_t to_write = MIN(used, p_bits);
+ output |= (buffer & ((1 << to_write) - 1)) << written;
+ buffer >>= to_write;
+ used -= to_write;
+ p_bits -= to_write;
+ written += to_write;
+ }
+ return output;
+ }
+};
+
+void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tolerance) {
+ ERR_FAIL_COND_MSG(compression.enabled, "This animation is already compressed");
+
+ p_split_tolerance = CLAMP(p_split_tolerance, 1.1, 8.0);
+ compression.pages.clear();
+
+ uint32_t base_page_size = 0; // Before compressing pages, compute how large the "end page" datablock is.
+ LocalVector<uint32_t> tracks_to_compress;
+ LocalVector<AABB> track_bounds;
+ const uint32_t time_packet_size = 4;
+
+ const uint32_t track_header_size = 4 + 4 + 4; // pointer to time (4 bytes), amount of time keys (4 bytes) pointer to track data (4 bytes)
+
+ for (int i = 0; i < get_track_count(); i++) {
+ TrackType type = track_get_type(i);
+ if (type != TYPE_POSITION_3D && type != TYPE_ROTATION_3D && type != TYPE_SCALE_3D && type != TYPE_BLEND_SHAPE) {
+ continue;
+ }
+ if (track_get_key_count(i) == 0) {
+ continue; //do not compress, no keys
+ }
+ base_page_size += track_header_size; //pointer to beginning of each track timeline and amount of time keys
+ base_page_size += time_packet_size; //for end of track time marker
+ base_page_size += (type == TYPE_BLEND_SHAPE) ? 4 : 8; // at least the end of track packet (at much 8 bytes). This could be less, but have to be pessimistic.
+ tracks_to_compress.push_back(i);
+
+ AABB bounds;
+
+ if (type == TYPE_POSITION_3D) {
+ AABB aabb;
+ int kcount = track_get_key_count(i);
+ for (int j = 0; j < kcount; j++) {
+ Vector3 pos;
+ position_track_get_key(i, j, &pos);
+ if (j == 0) {
+ aabb.position = pos;
+ } else {
+ aabb.expand_to(pos);
+ }
+ }
+ for (int j = 0; j < 3; j++) {
+ //cant have zero
+ if (aabb.size[j] < CMP_EPSILON) {
+ aabb.size[j] = CMP_EPSILON;
+ }
+ }
+ bounds = aabb;
+ }
+ if (type == TYPE_SCALE_3D) {
+ AABB aabb;
+ int kcount = track_get_key_count(i);
+ for (int j = 0; j < kcount; j++) {
+ Vector3 scale;
+ scale_track_get_key(i, j, &scale);
+ if (j == 0) {
+ aabb.position = scale;
+ } else {
+ aabb.expand_to(scale);
+ }
+ }
+ for (int j = 0; j < 3; j++) {
+ //cant have zero
+ if (aabb.size[j] < CMP_EPSILON) {
+ aabb.size[j] = CMP_EPSILON;
+ }
+ }
+ bounds = aabb;
+ }
+
+ track_bounds.push_back(bounds);
+ }
+
+ if (tracks_to_compress.size() == 0) {
+ return; //nothing to compress
+ }
+
+ print_animc("Anim Compression:");
+ print_animc("-----------------");
+ print_animc("Tracks to compress: " + itos(tracks_to_compress.size()));
+
+ uint32_t current_frame = 0;
+ uint32_t base_page_frame = 0;
+ double frame_len = 1.0 / double(p_fps);
+ const uint32_t max_frames_per_page = 65536;
+
+ print_animc("Frame Len: " + rtos(frame_len));
+
+ LocalVector<AnimationCompressionDataState> data_tracks;
+ LocalVector<AnimationCompressionTimeState> time_tracks;
+
+ data_tracks.resize(tracks_to_compress.size());
+ time_tracks.resize(tracks_to_compress.size());
+
+ for (uint32_t i = 0; i < data_tracks.size(); i++) {
+ data_tracks[i].split_tolerance = p_split_tolerance;
+ if (track_get_type(tracks_to_compress[i]) == TYPE_BLEND_SHAPE) {
+ data_tracks[i].components = 1;
+ } else {
+ data_tracks[i].components = 3;
+ }
+ }
+
+ while (true) {
+ // Begin by finding the keyframe in all tracks with the time closest to the current time
+ const uint32_t FRAME_MAX = 0xFFFFFFFF;
+ const int32_t NO_TRACK_FOUND = -1;
+ uint32_t best_frame = FRAME_MAX;
+ uint32_t best_invalid_frame = FRAME_MAX;
+ int32_t best_frame_track = NO_TRACK_FOUND; // Default is -1, which means all keyframes for this page are exhausted.
+ bool start_frame = false;
+
+ for (uint32_t i = 0; i < tracks_to_compress.size(); i++) {
+ uint32_t uncomp_track = tracks_to_compress[i];
+
+ if (time_tracks[i].key_index == track_get_key_count(uncomp_track)) {
+ if (time_tracks[i].needs_start_frame) {
+ start_frame = true;
+ best_frame = base_page_frame;
+ best_frame_track = i;
+ time_tracks[i].needs_start_frame = false;
+ break;
+ } else {
+ continue; // This track is exhausted (all keys were added already), don't consider.
+ }
+ }
+
+ uint32_t key_frame = double(track_get_key_time(uncomp_track, time_tracks[i].key_index)) / frame_len;
+
+ if (time_tracks[i].needs_start_frame && key_frame > base_page_frame) {
+ start_frame = true;
+ best_frame = base_page_frame;
+ best_frame_track = i;
+ time_tracks[i].needs_start_frame = false;
+ break;
+ }
+
+ ERR_FAIL_COND(key_frame < base_page_frame); // Sanity check, should never happen
+
+ if (key_frame - base_page_frame >= max_frames_per_page) {
+ // Invalid because beyond the max frames allowed per page
+ best_invalid_frame = MIN(best_invalid_frame, key_frame);
+ } else if (key_frame < best_frame) {
+ best_frame = key_frame;
+ best_frame_track = i;
+ }
+ }
+
+ print_animc("*KEY*: Current Frame: " + itos(current_frame) + " Best Frame: " + rtos(best_frame) + " Best Track: " + itos(best_frame_track) + " Start: " + String(start_frame ? "true" : "false"));
+
+ if (!start_frame && best_frame > current_frame) {
+ // Any case where the current frame advanced, either because nothing was found or because something was found greater than the current one.
+ print_animc("\tAdvance Condition.");
+ bool rollback = false;
+
+ // The frame has advanced, time to validate the previous frame
+ uint32_t current_page_size = base_page_size;
+ for (uint32_t i = 0; i < data_tracks.size(); i++) {
+ uint32_t track_size = data_tracks[i].data.size(); // track size
+ track_size += data_tracks[i].get_temp_packet_size(); // Add the temporary data
+ if (track_size > Compression::MAX_DATA_TRACK_SIZE) {
+ rollback = true; //track to large, time track can't point to keys any longer, because key offset is 12 bits
+ break;
+ }
+ current_page_size += track_size;
+ }
+ for (uint32_t i = 0; i < time_tracks.size(); i++) {
+ current_page_size += time_tracks[i].packets.size() * 4; // time packet is 32 bits
+ }
+
+ if (!rollback && current_page_size > p_page_size) {
+ rollback = true;
+ }
+
+ print_animc("\tCurrent Page Size: " + itos(current_page_size) + "/" + itos(p_page_size) + " Rollback? " + String(rollback ? "YES!" : "no"));
+
+ if (rollback) {
+ // Not valid any longer, so rollback and commit page
+
+ for (uint32_t i = 0; i < data_tracks.size(); i++) {
+ data_tracks[i].temp_packets.resize(data_tracks[i].validated_packet_count);
+ }
+ for (uint32_t i = 0; i < time_tracks.size(); i++) {
+ time_tracks[i].key_index = time_tracks[i].validated_key_index; //rollback key
+ time_tracks[i].packets.resize(time_tracks[i].validated_packet_count);
+ }
+
+ } else {
+ // All valid, so save rollback information
+ for (uint32_t i = 0; i < data_tracks.size(); i++) {
+ data_tracks[i].validated_packet_count = data_tracks[i].temp_packets.size();
+ }
+ for (uint32_t i = 0; i < time_tracks.size(); i++) {
+ time_tracks[i].validated_key_index = time_tracks[i].key_index;
+ time_tracks[i].validated_packet_count = time_tracks[i].packets.size();
+ }
+
+ // Accept this frame as the frame being processed (as long as it exists)
+ if (best_frame != FRAME_MAX) {
+ current_frame = best_frame;
+ print_animc("\tValidated, New Current Frame: " + itos(current_frame));
+ }
+ }
+
+ if (rollback || best_frame == FRAME_MAX) {
+ // Commit the page if had to rollback or if no track was found
+ print_animc("\tCommiting page..");
+
+ // The end frame for the page depends entirely on whether its valid or
+ // no more keys were found.
+ // If not valid, then the end frame is the current frame (as this means the current frame is being rolled back
+ // If valid, then the end frame is the next invalid one (in case more frames exist), or the current frame in case no more frames exist.
+ uint32_t page_end_frame = (rollback || best_frame == FRAME_MAX) ? current_frame : best_invalid_frame;
+
+ print_animc("\tEnd Frame: " + itos(page_end_frame) + ", " + rtos(page_end_frame * frame_len) + "s");
+
+ // Add finalizer frames and commit pending tracks
+ uint32_t finalizer_local_frame = page_end_frame - base_page_frame;
+
+ uint32_t total_page_size = 0;
+
+ for (uint32_t i = 0; i < data_tracks.size(); i++) {
+ if (data_tracks[i].temp_packets.size() == 0 || (data_tracks[i].temp_packets[data_tracks[i].temp_packets.size() - 1].frame) < finalizer_local_frame) {
+ // Add finalizer frame if it makes sense
+ Vector3i values = _compress_key(tracks_to_compress[i], track_bounds[i], -1, page_end_frame * frame_len);
+
+ bool first_key = data_tracks[i].insert_key(finalizer_local_frame, values);
+ if (first_key) {
+ AnimationCompressionTimeState::Packet p;
+ p.count = 1;
+ p.frame = finalizer_local_frame;
+ p.offset = data_tracks[i].data.size();
+ time_tracks[i].packets.push_back(p);
+ } else {
+ ERR_FAIL_COND(time_tracks[i].packets.size() == 0);
+ time_tracks[i].packets[time_tracks[i].packets.size() - 1].count++;
+ }
+ }
+
+ data_tracks[i].commit_temp_packets();
+ total_page_size += data_tracks[i].data.size();
+ total_page_size += time_tracks[i].packets.size() * 4;
+ total_page_size += track_header_size;
+
+ print_animc("\tTrack " + itos(i) + " time packets: " + itos(time_tracks[i].packets.size()) + " Packet data: " + itos(data_tracks[i].data.size()));
+ }
+
+ print_animc("\tTotal page Size: " + itos(total_page_size) + "/" + itos(p_page_size));
+
+ // Create Page
+ Vector<uint8_t> page_data;
+ page_data.resize(total_page_size);
+ {
+ uint8_t *page_ptr = page_data.ptrw();
+ uint32_t base_offset = data_tracks.size() * track_header_size;
+
+ for (uint32_t i = 0; i < data_tracks.size(); i++) {
+ encode_uint32(base_offset, page_ptr + (track_header_size * i + 0));
+ uint16_t *key_time_ptr = (uint16_t *)(page_ptr + base_offset);
+ for (uint32_t j = 0; j < time_tracks[i].packets.size(); j++) {
+ key_time_ptr[j * 2 + 0] = uint16_t(time_tracks[i].packets[j].frame);
+ uint16_t ptr = time_tracks[i].packets[j].offset / 4;
+ ptr |= (time_tracks[i].packets[j].count - 1) << 12;
+ key_time_ptr[j * 2 + 1] = ptr;
+ base_offset += 4;
+ }
+ encode_uint32(time_tracks[i].packets.size(), page_ptr + (track_header_size * i + 4));
+ encode_uint32(base_offset, page_ptr + (track_header_size * i + 8));
+ memcpy(page_ptr + base_offset, data_tracks[i].data.ptr(), data_tracks[i].data.size());
+ base_offset += data_tracks[i].data.size();
+
+ //reset track
+ data_tracks[i].data.clear();
+ data_tracks[i].temp_packets.clear();
+ data_tracks[i].validated_packet_count = -1;
+
+ time_tracks[i].needs_start_frame = true; //Not required the first time, but from now on it is.
+ time_tracks[i].packets.clear();
+ time_tracks[i].validated_key_index = -1;
+ time_tracks[i].validated_packet_count = 0;
+ }
+ }
+
+ Compression::Page page;
+ page.data = page_data;
+ page.time_offset = base_page_frame * frame_len;
+ compression.pages.push_back(page);
+
+ if (!rollback && best_invalid_frame == FRAME_MAX) {
+ break; // No more pages to add.
+ }
+
+ current_frame = page_end_frame;
+ base_page_frame = page_end_frame;
+
+ continue; // Start over
+ }
+ }
+
+ // A key was found for the current frame and all is ok
+
+ uint32_t comp_track = best_frame_track;
+ Vector3i values;
+
+ if (start_frame) {
+ // Interpolate
+ values = _compress_key(tracks_to_compress[comp_track], track_bounds[comp_track], -1, base_page_frame * frame_len);
+ } else {
+ uint32_t key = time_tracks[comp_track].key_index;
+ values = _compress_key(tracks_to_compress[comp_track], track_bounds[comp_track], key);
+ time_tracks[comp_track].key_index++; //goto next key (but could be rolled back if beyond page size).
+ }
+
+ bool first_key = data_tracks[comp_track].insert_key(best_frame - base_page_frame, values);
+ if (first_key) {
+ AnimationCompressionTimeState::Packet p;
+ p.count = 1;
+ p.frame = best_frame - base_page_frame;
+ p.offset = data_tracks[comp_track].data.size();
+ time_tracks[comp_track].packets.push_back(p);
+ } else {
+ ERR_CONTINUE(time_tracks[comp_track].packets.size() == 0);
+ time_tracks[comp_track].packets[time_tracks[comp_track].packets.size() - 1].count++;
+ }
+ }
+
+ compression.bounds = track_bounds;
+ compression.fps = p_fps;
+ compression.enabled = true;
+
+ for (uint32_t i = 0; i < tracks_to_compress.size(); i++) {
+ Track *t = tracks[tracks_to_compress[i]];
+ t->interpolation = INTERPOLATION_LINEAR; //only linear supported
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ tt->positions.clear();
+ tt->compressed_track = i;
+ } break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+ rt->rotations.clear();
+ rt->compressed_track = i;
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ st->scales.clear();
+ st->compressed_track = i;
+ print_line("Scale Bounds " + itos(i) + ": " + track_bounds[i]);
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ bst->blend_shapes.clear();
+ bst->compressed_track = i;
+ } break;
+ default: {
+ }
+ }
+ }
+#if 1
+ uint32_t orig_size = 0;
+ for (int i = 0; i < get_track_count(); i++) {
+ switch (track_get_type(i)) {
+ case TYPE_SCALE_3D:
+ case TYPE_POSITION_3D: {
+ orig_size += sizeof(TKey<Vector3>) * track_get_key_count(i);
+ } break;
+ case TYPE_ROTATION_3D: {
+ orig_size += sizeof(TKey<Quaternion>) * track_get_key_count(i);
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ orig_size += sizeof(TKey<float>) * track_get_key_count(i);
+ } break;
+ default: {
+ }
+ }
+ }
+
+ uint32_t new_size = 0;
+ for (uint32_t i = 0; i < compression.pages.size(); i++) {
+ new_size += compression.pages[i].data.size();
+ }
+
+ print_line("Original size: " + itos(orig_size) + " - Compressed size: " + itos(new_size) + " " + String::num(float(new_size) / float(orig_size) * 100, 2) + "% pages: " + itos(compression.pages.size()));
+#endif
+}
+
+bool Animation::_rotation_interpolate_compressed(uint32_t p_compressed_track, double p_time, Quaternion &r_ret) const {
+ Vector3i current;
+ Vector3i next;
+ double time_current;
+ double time_next;
+
+ if (!_fetch_compressed<3>(p_compressed_track, p_time, current, time_current, next, time_next)) {
+ return false; //some sort of problem
+ }
+
+ if (time_current >= p_time || time_current == time_next) {
+ r_ret = _uncompress_quaternion(current);
+ } else if (p_time >= time_next) {
+ r_ret = _uncompress_quaternion(next);
+ } else {
+ double c = (p_time - time_current) / (time_next - time_current);
+ Quaternion from = _uncompress_quaternion(current);
+ Quaternion to = _uncompress_quaternion(next);
+ r_ret = from.slerp(to, c);
+ }
+
+ return true;
+}
+
+bool Animation::_pos_scale_interpolate_compressed(uint32_t p_compressed_track, double p_time, Vector3 &r_ret) const {
+ Vector3i current;
+ Vector3i next;
+ double time_current;
+ double time_next;
+
+ if (!_fetch_compressed<3>(p_compressed_track, p_time, current, time_current, next, time_next)) {
+ return false; //some sort of problem
+ }
+
+ if (time_current >= p_time || time_current == time_next) {
+ r_ret = _uncompress_pos_scale(p_compressed_track, current);
+ } else if (p_time >= time_next) {
+ r_ret = _uncompress_pos_scale(p_compressed_track, next);
+ } else {
+ double c = (p_time - time_current) / (time_next - time_current);
+ Vector3 from = _uncompress_pos_scale(p_compressed_track, current);
+ Vector3 to = _uncompress_pos_scale(p_compressed_track, next);
+ r_ret = from.lerp(to, c);
+ }
+
+ return true;
+}
+bool Animation::_blend_shape_interpolate_compressed(uint32_t p_compressed_track, double p_time, float &r_ret) const {
+ Vector3i current;
+ Vector3i next;
+ double time_current;
+ double time_next;
+
+ if (!_fetch_compressed<1>(p_compressed_track, p_time, current, time_current, next, time_next)) {
+ return false; //some sort of problem
+ }
+
+ if (time_current >= p_time || time_current == time_next) {
+ r_ret = _uncompress_blend_shape(current);
+ } else if (p_time >= time_next) {
+ r_ret = _uncompress_blend_shape(next);
+ } else {
+ float c = (p_time - time_current) / (time_next - time_current);
+ float from = _uncompress_blend_shape(current);
+ float to = _uncompress_blend_shape(next);
+ r_ret = Math::lerp(from, to, c);
+ }
+
+ return true;
+}
+
+template <uint32_t COMPONENTS>
+bool Animation::_fetch_compressed(uint32_t p_compressed_track, double p_time, Vector3i &r_current_value, double &r_current_time, Vector3i &r_next_value, double &r_next_time, uint32_t *key_index) const {
+ ERR_FAIL_COND_V(!compression.enabled, false);
+ ERR_FAIL_UNSIGNED_INDEX_V(p_compressed_track, compression.bounds.size(), false);
+ p_time = CLAMP(p_time, 0, length);
+ if (key_index) {
+ *key_index = 0;
+ }
+
+ double frame_to_sec = 1.0 / double(compression.fps);
+
+ int32_t page_index = -1;
+ for (uint32_t i = 0; i < compression.pages.size(); i++) {
+ if (compression.pages[i].time_offset > p_time) {
+ break;
+ }
+ page_index = i;
+ }
+
+ ERR_FAIL_COND_V(page_index == -1, false); //should not happen
+
+ double page_base_time = compression.pages[page_index].time_offset;
+ const uint8_t *page_data = compression.pages[page_index].data.ptr();
+#ifndef _MSC_VER
+#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported
+#endif
+ const uint32_t *indices = (const uint32_t *)page_data;
+ const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
+ uint32_t time_key_count = indices[p_compressed_track * 3 + 1];
+
+ int32_t packet_idx = 0;
+ double packet_time = double(time_keys[0]) * frame_to_sec + page_base_time;
+ uint32_t base_frame = time_keys[0];
+
+ for (uint32_t i = 1; i < time_key_count; i++) {
+ uint32_t f = time_keys[i * 2 + 0];
+ double frame_time = double(f) * frame_to_sec + page_base_time;
+
+ if (frame_time > p_time) {
+ break;
+ }
+
+ if (key_index) {
+ (*key_index) += (time_keys[(i - 1) * 2 + 1] >> 12) + 1;
+ }
+
+ packet_idx = i;
+ packet_time = frame_time;
+ base_frame = f;
+ }
+
+ const uint8_t *data_keys_base = (const uint8_t *)&page_data[indices[p_compressed_track * 3 + 2]];
+
+ uint16_t time_key_data = time_keys[packet_idx * 2 + 1];
+ uint32_t data_offset = (time_key_data & 0xFFF) * 4; // lower 12 bits
+ uint32_t data_count = (time_key_data >> 12) + 1;
+
+ const uint16_t *data_key = (const uint16_t *)(data_keys_base + data_offset);
+
+ uint16_t decode[COMPONENTS];
+ uint16_t decode_next[COMPONENTS];
+
+ for (uint32_t i = 0; i < COMPONENTS; i++) {
+ decode[i] = data_key[i];
+ decode_next[i] = data_key[i];
+ }
+
+ double next_time = packet_time;
+
+ if (p_time > packet_time) { // If its equal or less, then don't bother
+ if (data_count > 1) {
+ //decode forward
+ uint32_t bit_width[COMPONENTS];
+ for (uint32_t i = 0; i < COMPONENTS; i++) {
+ bit_width[i] = (data_key[COMPONENTS] >> (i * 4)) & 0xF;
+ }
+
+ uint32_t frame_bit_width = (data_key[COMPONENTS] >> 12) + 1;
+
+ AnimationCompressionBufferBitsRead buffer;
+
+ buffer.src_data = (const uint8_t *)&data_key[COMPONENTS + 1];
+
+ for (uint32_t i = 1; i < data_count; i++) {
+ uint32_t frame_delta = buffer.read(frame_bit_width);
+ base_frame += frame_delta;
+
+ for (uint32_t j = 0; j < COMPONENTS; j++) {
+ if (bit_width[j] == 0) {
+ continue; // do none
+ }
+ uint32_t valueu = buffer.read(bit_width[j] + 1);
+ bool sign = valueu & (1 << bit_width[j]);
+ int16_t value = valueu & ((1 << bit_width[j]) - 1);
+ if (sign) {
+ value = -value - 1;
+ }
+
+ decode_next[j] += value;
+ }
+
+ next_time = double(base_frame) * frame_to_sec + page_base_time;
+ if (p_time < next_time) {
+ break;
+ }
+
+ packet_time = next_time;
+
+ for (uint32_t j = 0; j < COMPONENTS; j++) {
+ decode[j] = decode_next[j];
+ }
+
+ if (key_index) {
+ (*key_index)++;
+ }
+ }
+ }
+
+ if (p_time > next_time) { // > instead of >= because if its equal, then it will be properly interpolated anyway
+ // So, the last frame found still has a time that is less than the required frame,
+ // will have to interpolate with the first frame of the next timekey.
+
+ if ((uint32_t)packet_idx < time_key_count - 1) { // Sanity check but should not matter much, otherwise current next packet is last packet
+
+ uint16_t time_key_data_next = time_keys[(packet_idx + 1) * 2 + 1];
+ uint32_t data_offset_next = (time_key_data_next & 0xFFF) * 4; // Lower 12 bits
+
+ const uint16_t *data_key_next = (const uint16_t *)(data_keys_base + data_offset_next);
+ base_frame = time_keys[(packet_idx + 1) * 2 + 0];
+ next_time = double(base_frame) * frame_to_sec + page_base_time;
+ for (uint32_t i = 0; i < COMPONENTS; i++) {
+ decode_next[i] = data_key_next[i];
+ }
+ }
+ }
+ }
+
+ r_current_time = packet_time;
+ r_next_time = next_time;
+
+ for (uint32_t i = 0; i < COMPONENTS; i++) {
+ r_current_value[i] = decode[i];
+ r_next_value[i] = decode_next[i];
+ }
+
+ return true;
+}
+
+template <uint32_t COMPONENTS>
+void Animation::_get_compressed_key_indices_in_range(uint32_t p_compressed_track, double p_time, double p_delta, List<int> *r_indices) const {
+ ERR_FAIL_COND(!compression.enabled);
+ ERR_FAIL_UNSIGNED_INDEX(p_compressed_track, compression.bounds.size());
+
+ double frame_to_sec = 1.0 / double(compression.fps);
+ uint32_t key_index = 0;
+
+ for (uint32_t p = 0; p < compression.pages.size(); p++) {
+ if (compression.pages[p].time_offset >= p_time + p_delta) {
+ // Page beyond range
+ return;
+ }
+
+ // Page within range
+
+ uint32_t page_index = p;
+
+ double page_base_time = compression.pages[page_index].time_offset;
+ const uint8_t *page_data = compression.pages[page_index].data.ptr();
+#ifndef _MSC_VER
+#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported
+#endif
+ const uint32_t *indices = (const uint32_t *)page_data;
+ const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
+ uint32_t time_key_count = indices[p_compressed_track * 3 + 1];
+
+ for (uint32_t i = 0; i < time_key_count; i++) {
+ uint32_t f = time_keys[i * 2 + 0];
+ double frame_time = f * frame_to_sec + page_base_time;
+ if (frame_time >= p_time + p_delta) {
+ return;
+ } else if (frame_time >= p_time) {
+ r_indices->push_back(key_index);
+ }
+
+ key_index++;
+
+ const uint8_t *data_keys_base = (const uint8_t *)&page_data[indices[p_compressed_track * 3 + 2]];
+
+ uint16_t time_key_data = time_keys[i * 2 + 1];
+ uint32_t data_offset = (time_key_data & 0xFFF) * 4; // lower 12 bits
+ uint32_t data_count = (time_key_data >> 12) + 1;
+
+ const uint16_t *data_key = (const uint16_t *)(data_keys_base + data_offset);
+
+ if (data_count > 1) {
+ //decode forward
+ uint32_t bit_width[COMPONENTS];
+ for (uint32_t j = 0; j < COMPONENTS; j++) {
+ bit_width[j] = (data_key[COMPONENTS] >> (j * 4)) & 0xF;
+ }
+
+ uint32_t frame_bit_width = (data_key[COMPONENTS] >> 12) + 1;
+
+ AnimationCompressionBufferBitsRead buffer;
+
+ buffer.src_data = (const uint8_t *)&data_key[COMPONENTS + 1];
+
+ for (uint32_t j = 1; j < data_count; j++) {
+ uint32_t frame_delta = buffer.read(frame_bit_width);
+ f += frame_delta;
+
+ frame_time = f * frame_to_sec + page_base_time;
+ if (frame_time >= p_time + p_delta) {
+ return;
+ } else if (frame_time >= p_time) {
+ r_indices->push_back(key_index);
+ }
+
+ for (uint32_t k = 0; k < COMPONENTS; k++) {
+ if (bit_width[k] == 0) {
+ continue; // do none
+ }
+ buffer.read(bit_width[k] + 1); // skip
+ }
+
+ key_index++;
+ }
+ }
+ }
+ }
+}
+
+int Animation::_get_compressed_key_count(uint32_t p_compressed_track) const {
+ ERR_FAIL_COND_V(!compression.enabled, -1);
+ ERR_FAIL_UNSIGNED_INDEX_V(p_compressed_track, compression.bounds.size(), -1);
+
+ int key_count = 0;
+
+ for (uint32_t i = 0; i < compression.pages.size(); i++) {
+ const uint8_t *page_data = compression.pages[i].data.ptr();
+#ifndef _MSC_VER
+#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported
+#endif
+ const uint32_t *indices = (const uint32_t *)page_data;
+ const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
+ uint32_t time_key_count = indices[p_compressed_track * 3 + 1];
+
+ for (uint32_t j = 0; j < time_key_count; j++) {
+ key_count += (time_keys[j * 2 + 1] >> 12) + 1;
+ }
+ }
+
+ return key_count;
+}
+
+Quaternion Animation::_uncompress_quaternion(const Vector3i &p_value) const {
+ Vector3 axis = Vector3::octahedron_decode(Vector2(float(p_value.x) / 65535.0, float(p_value.y) / 65535.0));
+ float angle = (float(p_value.z) / 65535.0) * 2.0 * Math_PI;
+ return Quaternion(axis, angle);
+}
+Vector3 Animation::_uncompress_pos_scale(uint32_t p_compressed_track, const Vector3i &p_value) const {
+ Vector3 pos_norm(float(p_value.x) / 65535.0, float(p_value.y) / 65535.0, float(p_value.z) / 65535.0);
+ return compression.bounds[p_compressed_track].position + pos_norm * compression.bounds[p_compressed_track].size;
+}
+float Animation::_uncompress_blend_shape(const Vector3i &p_value) const {
+ float bsn = float(p_value.x) / 65535.0;
+ return (bsn * 2.0 - 1.0) * float(Compression::BLEND_SHAPE_RANGE);
+}
+
+template <uint32_t COMPONENTS>
+bool Animation::_fetch_compressed_by_index(uint32_t p_compressed_track, int p_index, Vector3i &r_value, double &r_time) const {
+ ERR_FAIL_COND_V(!compression.enabled, false);
+ ERR_FAIL_UNSIGNED_INDEX_V(p_compressed_track, compression.bounds.size(), false);
+
+ for (uint32_t i = 0; i < compression.pages.size(); i++) {
+ const uint8_t *page_data = compression.pages[i].data.ptr();
+#ifndef _MSC_VER
+#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported
+#endif
+ const uint32_t *indices = (const uint32_t *)page_data;
+ const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
+ uint32_t time_key_count = indices[p_compressed_track * 3 + 1];
+ const uint8_t *data_keys_base = (const uint8_t *)&page_data[indices[p_compressed_track * 3 + 2]];
+
+ for (uint32_t j = 0; j < time_key_count; j++) {
+ uint32_t subkeys = (time_keys[j * 2 + 1] >> 12) + 1;
+ if ((uint32_t)p_index < subkeys) {
+ uint16_t data_offset = (time_keys[j * 2 + 1] & 0xFFF) * 4;
+
+ const uint16_t *data_key = (const uint16_t *)(data_keys_base + data_offset);
+
+ uint16_t frame = time_keys[j * 2 + 0];
+ uint16_t decode[COMPONENTS];
+
+ for (uint32_t k = 0; k < COMPONENTS; k++) {
+ decode[k] = data_key[k];
+ }
+
+ if (p_index > 0) {
+ uint32_t bit_width[COMPONENTS];
+ for (uint32_t k = 0; k < COMPONENTS; k++) {
+ bit_width[k] = (data_key[COMPONENTS] >> (k * 4)) & 0xF;
+ }
+ uint32_t frame_bit_width = (data_key[COMPONENTS] >> 12) + 1;
+
+ AnimationCompressionBufferBitsRead buffer;
+ buffer.src_data = (const uint8_t *)&data_key[COMPONENTS + 1];
+
+ for (int k = 0; k < p_index; k++) {
+ uint32_t frame_delta = buffer.read(frame_bit_width);
+ frame += frame_delta;
+ for (uint32_t l = 0; l < COMPONENTS; l++) {
+ if (bit_width[l] == 0) {
+ continue; // do none
+ }
+ uint32_t valueu = buffer.read(bit_width[l] + 1);
+ bool sign = valueu & (1 << bit_width[l]);
+ int16_t value = valueu & ((1 << bit_width[l]) - 1);
+ if (sign) {
+ value = -value - 1;
+ }
+
+ decode[l] += value;
+ }
+ }
+ }
+
+ r_time = compression.pages[i].time_offset + double(frame) / double(compression.fps);
+ for (uint32_t l = 0; l < COMPONENTS; l++) {
+ r_value[l] = decode[l];
+ }
+
+ return true;
+
+ } else {
+ p_index -= subkeys;
+ }
+ }
+ }
+
+ return false;
+}
+
Animation::Animation() {}
Animation::~Animation() {
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 4ee0741d87..ee07fb19d3 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -32,6 +32,7 @@
#define ANIMATION_H
#include "core/io/resource.h"
+#include "core/templates/local_vector.h"
#define ANIM_MIN_LENGTH 0.001
@@ -98,7 +99,7 @@ private:
struct PositionTrack : public Track {
Vector<TKey<Vector3>> positions;
-
+ int32_t compressed_track = -1;
PositionTrack() { type = TYPE_POSITION_3D; }
};
@@ -106,7 +107,7 @@ private:
struct RotationTrack : public Track {
Vector<TKey<Quaternion>> rotations;
-
+ int32_t compressed_track = -1;
RotationTrack() { type = TYPE_ROTATION_3D; }
};
@@ -114,6 +115,7 @@ private:
struct ScaleTrack : public Track {
Vector<TKey<Vector3>> scales;
+ int32_t compressed_track = -1;
ScaleTrack() { type = TYPE_SCALE_3D; }
};
@@ -121,6 +123,7 @@ private:
struct BlendShapeTrack : public Track {
Vector<TKey<float>> blend_shapes;
+ int32_t compressed_track = -1;
BlendShapeTrack() { type = TYPE_BLEND_SHAPE; }
};
@@ -230,6 +233,89 @@ private:
real_t step = 0.1;
bool loop = false;
+ /* Animation compression page format (version 1):
+ *
+ * Animation uses bitwidth based compression separated into small pages. The intention is that pages fit easily in the cache, so decoding is cache efficient.
+ * The page-based nature also makes future animation streaming from disk possible.
+ *
+ * Actual format:
+ *
+ * num_compressed_tracks = bounds.size()
+ * header : (x num_compressed_tracks)
+ * -------
+ * timeline_keys_offset : uint32_t - offset to time keys
+ * timeline_size : uint32_t - amount of time keys
+ * data_keys_offset : uint32_t offset to key data
+ *
+ * time key (uint32_t):
+ * ------------------
+ * frame : bits 0-15 - time offset of key, computed as: page.time_offset + frame * (1.0/fps)
+ * data_key_offset : bits 16-27 - offset to key data, computed as: data_keys_offset * 4 + data_key_offset
+ * data_key_count : bits 28-31 - amount of data keys pointed to, computed as: data_key_count+1 (max 16)
+ *
+ * data key:
+ * ---------
+ * X / Blend Shape : uint16_t - X coordinate of XYZ vector key, or Blend Shape value. If Blend shape, Y and Z are not present and can be ignored.
+ * Y : uint16_t
+ * Z : uint16_t
+ * If data_key_count+1 > 1 (if more than 1 key is stored):
+ * data_bitwidth : uint16_t - This is only present if data_key_count > 1. Contains delta bitwidth information.
+ * X / Blend Shape delta bitwidth: bits 0-3 -
+ * if 0, nothing is present for X (use the first key-value for subsequent keys),
+ * else assume the number of bits present for each element (+ 1 for sign). Assumed always 16 bits, delta max signed 15 bits, with underflow and overflow supported.
+ * Y delta bitwidth : bits 4-7
+ * Z delta bitwidth : bits 8-11
+ * FRAME delta bitwidth : 12-15 bits - always present (obviously), actual bitwidth is FRAME+1
+ * Data key is 4 bytes long for Blend Shapes, 8 bytes long for pos/rot/scale.
+ *
+ * delta keys:
+ * -----------
+ * Compressed format is packed in the following format after the data key, containing delta keys one after the next in a tightly bit packed fashion.
+ * FRAME bits -> X / Blend Shape Bits (if bitwidth > 0) -> Y Bits (if not Blend Shape and Y Bitwidth > 0) -> Z Bits (if not Blend Shape and Z Bitwidth > 0)
+ *
+ * data key format:
+ * ----------------
+ * Decoding keys means starting from the base key and going key by key applying deltas until the proper position is reached needed for interpolation.
+ * Resulting values are uint32_t
+ * data for X / Blend Shape, Y and Z must be normalized first: unorm = float(data) / 65535.0
+ * **Blend Shape**: (unorm * 2.0 - 1.0) * Compression::BLEND_SHAPE_RANGE
+ * **Pos/Scale**: unorm_vec3 * bounds[track].size + bounds[track].position
+ * **Rotation**: Quaternion(Vector3::octahedron_decode(unorm_vec3.xy),unorm_vec3.z * Math_PI * 2.0)
+ * **Frame**: page.time_offset + frame * (1.0/fps)
+ */
+
+ struct Compression {
+ enum {
+ MAX_DATA_TRACK_SIZE = 16384,
+ BLEND_SHAPE_RANGE = 8, // - 8.0 to 8.0
+ FORMAT_VERSION = 1
+ };
+ struct Page {
+ Vector<uint8_t> data;
+ double time_offset;
+ };
+
+ uint32_t fps = 120;
+ LocalVector<Page> pages;
+ LocalVector<AABB> bounds; //used by position and scale tracks (which contain index to track and index to bounds).
+ bool enabled = false;
+ } compression;
+
+ Vector3i _compress_key(uint32_t p_track, const AABB &p_bounds, int32_t p_key = -1, float p_time = 0.0);
+ bool _rotation_interpolate_compressed(uint32_t p_compressed_track, double p_time, Quaternion &r_ret) const;
+ bool _pos_scale_interpolate_compressed(uint32_t p_compressed_track, double p_time, Vector3 &r_ret) const;
+ bool _blend_shape_interpolate_compressed(uint32_t p_compressed_track, double p_time, float &r_ret) const;
+ template <uint32_t COMPONENTS>
+ bool _fetch_compressed(uint32_t p_compressed_track, double p_time, Vector3i &r_current_value, double &r_current_time, Vector3i &r_next_value, double &r_next_time, uint32_t *key_index = nullptr) const;
+ template <uint32_t COMPONENTS>
+ bool _fetch_compressed_by_index(uint32_t p_compressed_track, int p_index, Vector3i &r_value, double &r_time) const;
+ int _get_compressed_key_count(uint32_t p_compressed_track) const;
+ template <uint32_t COMPONENTS>
+ void _get_compressed_key_indices_in_range(uint32_t p_compressed_track, double p_time, double p_delta, List<int> *r_indices) const;
+ _FORCE_INLINE_ Quaternion _uncompress_quaternion(const Vector3i &p_value) const;
+ _FORCE_INLINE_ Vector3 _uncompress_pos_scale(uint32_t p_compressed_track, const Vector3i &p_value) const;
+ _FORCE_INLINE_ float _uncompress_blend_shape(const Vector3i &p_value) const;
+
// bind helpers
private:
Vector<int> _value_track_get_key_indices(int p_track, double p_time, double p_delta) const {
@@ -281,8 +367,7 @@ public:
void track_set_path(int p_track, const NodePath &p_path);
NodePath track_get_path(int p_track) const;
- int find_track(const NodePath &p_path) const;
- // transform
+ int find_track(const NodePath &p_path, const TrackType p_type) const;
void track_move_up(int p_track);
void track_move_down(int p_track);
@@ -306,6 +391,7 @@ public:
Variant track_get_key_value(int p_track, int p_key_idx) const;
double track_get_key_time(int p_track, int p_key_idx) const;
real_t track_get_key_transition(int p_track, int p_key_idx) const;
+ bool track_is_compressed(int p_track) const;
int position_track_insert_key(int p_track, double p_time, const Vector3 &p_position);
Error position_track_get_key(int p_track, int p_key, Vector3 *r_position) const;
@@ -376,6 +462,7 @@ public:
void clear();
void optimize(real_t p_allowed_linear_err = 0.05, real_t p_allowed_angular_err = 0.01, real_t p_max_optimizable_angle = Math_PI * 0.125);
+ void compress(uint32_t p_page_size = 8192, uint32_t p_fps = 120, float p_split_tolerance = 4.0); // 4.0 seems to be the split tolerance sweet spot from many tests
Animation();
~Animation();
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 9fdfd493c1..ed093d7ea3 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -1030,7 +1030,6 @@ void make_default_theme(bool p_hidpi, Ref<Font> p_font) {
dynamic_font_data.instantiate();
dynamic_font_data->set_data_ptr(_font_OpenSans_SemiBold, _font_OpenSans_SemiBold_size);
dynamic_font->add_data(dynamic_font_data);
- dynamic_font->set_base_size(default_font_size);
default_font = dynamic_font;
}
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 04e2b0dc70..819ae95715 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -1072,10 +1072,6 @@ void Font::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_data"), &Font::clear_data);
ClassDB::bind_method(D_METHOD("remove_data", "idx"), &Font::remove_data);
- ClassDB::bind_method(D_METHOD("set_base_size", "size"), &Font::set_base_size);
- ClassDB::bind_method(D_METHOD("get_base_size"), &Font::get_base_size);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "base_size"), "set_base_size", "get_base_size");
-
ClassDB::bind_method(D_METHOD("set_variation_coordinates", "variation_coordinates"), &Font::set_variation_coordinates);
ClassDB::bind_method(D_METHOD("get_variation_coordinates"), &Font::get_variation_coordinates);
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "variation_coordinates"), "set_variation_coordinates", "get_variation_coordinates");
@@ -1087,20 +1083,20 @@ void Font::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::INT, "spacing_top"), "set_spacing", "get_spacing", TextServer::SPACING_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "spacing_bottom"), "set_spacing", "get_spacing", TextServer::SPACING_BOTTOM);
- ClassDB::bind_method(D_METHOD("get_height", "size"), &Font::get_height, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("get_ascent", "size"), &Font::get_ascent, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("get_descent", "size"), &Font::get_descent, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("get_underline_position", "size"), &Font::get_underline_position, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("get_underline_thickness", "size"), &Font::get_underline_thickness, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("get_height", "size"), &Font::get_height, DEFVAL(DEFAULT_FONT_SIZE));
+ ClassDB::bind_method(D_METHOD("get_ascent", "size"), &Font::get_ascent, DEFVAL(DEFAULT_FONT_SIZE));
+ ClassDB::bind_method(D_METHOD("get_descent", "size"), &Font::get_descent, DEFVAL(DEFAULT_FONT_SIZE));
+ ClassDB::bind_method(D_METHOD("get_underline_position", "size"), &Font::get_underline_position, DEFVAL(DEFAULT_FONT_SIZE));
+ ClassDB::bind_method(D_METHOD("get_underline_thickness", "size"), &Font::get_underline_thickness, DEFVAL(DEFAULT_FONT_SIZE));
- ClassDB::bind_method(D_METHOD("get_string_size", "text", "size", "align", "width", "flags"), &Font::get_string_size, DEFVAL(-1), DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
- ClassDB::bind_method(D_METHOD("get_multiline_string_size", "text", "width", "size", "flags"), &Font::get_multiline_string_size, DEFVAL(-1), DEFVAL(-1), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND));
+ ClassDB::bind_method(D_METHOD("get_string_size", "text", "size", "align", "width", "flags"), &Font::get_string_size, DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
+ ClassDB::bind_method(D_METHOD("get_multiline_string_size", "text", "width", "size", "flags"), &Font::get_multiline_string_size, DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND));
- ClassDB::bind_method(D_METHOD("draw_string", "canvas_item", "pos", "text", "align", "width", "size", "modulate", "outline_size", "outline_modulate", "flags"), &Font::draw_string, DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(-1), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
- ClassDB::bind_method(D_METHOD("draw_multiline_string", "canvas_item", "pos", "text", "align", "width", "max_lines", "size", "modulate", "outline_size", "outline_modulate", "flags"), &Font::draw_multiline_string, DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(-1), DEFVAL(-1), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
+ ClassDB::bind_method(D_METHOD("draw_string", "canvas_item", "pos", "text", "align", "width", "size", "modulate", "outline_size", "outline_modulate", "flags"), &Font::draw_string, DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
+ ClassDB::bind_method(D_METHOD("draw_multiline_string", "canvas_item", "pos", "text", "align", "width", "max_lines", "size", "modulate", "outline_size", "outline_modulate", "flags"), &Font::draw_multiline_string, DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
- ClassDB::bind_method(D_METHOD("get_char_size", "char", "next", "size"), &Font::get_char_size, DEFVAL(0), DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("draw_char", "canvas_item", "pos", "char", "next", "size", "modulate", "outline_size", "outline_modulate"), &Font::draw_char, DEFVAL(0), DEFVAL(-1), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)));
+ ClassDB::bind_method(D_METHOD("get_char_size", "char", "next", "size"), &Font::get_char_size, DEFVAL(0), DEFVAL(DEFAULT_FONT_SIZE));
+ ClassDB::bind_method(D_METHOD("draw_char", "canvas_item", "pos", "char", "next", "size", "modulate", "outline_size", "outline_modulate"), &Font::draw_char, DEFVAL(0), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)));
ClassDB::bind_method(D_METHOD("has_char", "char"), &Font::has_char);
ClassDB::bind_method(D_METHOD("get_supported_chars"), &Font::get_supported_chars);
@@ -1195,7 +1191,6 @@ void Font::reset_state() {
data.clear();
rids.clear();
- base_size = 16;
variation_coordinates.clear();
spacing_bottom = 0;
spacing_top = 0;
@@ -1308,14 +1303,6 @@ void Font::remove_data(int p_idx) {
notify_property_list_changed();
}
-void Font::set_base_size(int p_size) {
- base_size = p_size;
-}
-
-int Font::get_base_size() const {
- return base_size;
-}
-
void Font::set_variation_coordinates(const Dictionary &p_variation_coordinates) {
_data_changed();
variation_coordinates = p_variation_coordinates;
@@ -1355,51 +1342,46 @@ int Font::get_spacing(TextServer::SpacingType p_spacing) const {
}
real_t Font::get_height(int p_size) const {
- int size = (p_size <= 0) ? base_size : p_size;
real_t ret = 0.f;
for (int i = 0; i < data.size(); i++) {
_ensure_rid(i);
- ret = MAX(ret, TS->font_get_ascent(rids[i], size) + TS->font_get_descent(rids[i], size));
+ ret = MAX(ret, TS->font_get_ascent(rids[i], p_size) + TS->font_get_descent(rids[i], p_size));
}
return ret + spacing_bottom + spacing_top;
}
real_t Font::get_ascent(int p_size) const {
- int size = (p_size <= 0) ? base_size : p_size;
real_t ret = 0.f;
for (int i = 0; i < data.size(); i++) {
_ensure_rid(i);
- ret = MAX(ret, TS->font_get_ascent(rids[i], size));
+ ret = MAX(ret, TS->font_get_ascent(rids[i], p_size));
}
return ret + spacing_top;
}
real_t Font::get_descent(int p_size) const {
- int size = (p_size <= 0) ? base_size : p_size;
real_t ret = 0.f;
for (int i = 0; i < data.size(); i++) {
_ensure_rid(i);
- ret = MAX(ret, TS->font_get_descent(rids[i], size));
+ ret = MAX(ret, TS->font_get_descent(rids[i], p_size));
}
return ret + spacing_bottom;
}
real_t Font::get_underline_position(int p_size) const {
- int size = (p_size <= 0) ? base_size : p_size;
real_t ret = 0.f;
for (int i = 0; i < data.size(); i++) {
_ensure_rid(i);
- ret = MAX(ret, TS->font_get_underline_position(rids[i], size));
+ ret = MAX(ret, TS->font_get_underline_position(rids[i], p_size));
}
return ret + spacing_top;
}
real_t Font::get_underline_thickness(int p_size) const {
- int size = (p_size <= 0) ? base_size : p_size;
real_t ret = 0.f;
for (int i = 0; i < data.size(); i++) {
_ensure_rid(i);
- ret = MAX(ret, TS->font_get_underline_thickness(rids[i], size));
+ ret = MAX(ret, TS->font_get_underline_thickness(rids[i], p_size));
}
return ret;
}
@@ -1407,8 +1389,6 @@ real_t Font::get_underline_thickness(int p_size) const {
Size2 Font::get_string_size(const String &p_text, int p_size, HAlign p_align, real_t p_width, uint16_t p_flags) const {
ERR_FAIL_COND_V(data.is_empty(), Size2());
- int size = (p_size <= 0) ? base_size : p_size;
-
for (int i = 0; i < data.size(); i++) {
_ensure_rid(i);
}
@@ -1418,14 +1398,14 @@ Size2 Font::get_string_size(const String &p_text, int p_size, HAlign p_align, re
hash = hash_djb2_one_64(hash_djb2_one_float(p_width), hash);
hash = hash_djb2_one_64(p_flags, hash);
}
- hash = hash_djb2_one_64(size, hash);
+ hash = hash_djb2_one_64(p_size, hash);
Ref<TextLine> buffer;
if (cache.has(hash)) {
buffer = cache.get(hash);
} else {
buffer.instantiate();
- buffer->add_string(p_text, Ref<Font>(this), size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale());
+ buffer->add_string(p_text, Ref<Font>(this), p_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale());
cache.insert(hash, buffer);
}
return buffer->get_size();
@@ -1434,8 +1414,6 @@ Size2 Font::get_string_size(const String &p_text, int p_size, HAlign p_align, re
Size2 Font::get_multiline_string_size(const String &p_text, real_t p_width, int p_size, uint16_t p_flags) const {
ERR_FAIL_COND_V(data.is_empty(), Size2());
- int size = (p_size <= 0) ? base_size : p_size;
-
for (int i = 0; i < data.size(); i++) {
_ensure_rid(i);
}
@@ -1443,14 +1421,14 @@ Size2 Font::get_multiline_string_size(const String &p_text, real_t p_width, int
uint64_t hash = p_text.hash64();
uint64_t wrp_hash = hash_djb2_one_64(hash_djb2_one_float(p_width), hash);
wrp_hash = hash_djb2_one_64(p_flags, wrp_hash);
- wrp_hash = hash_djb2_one_64(size, wrp_hash);
+ wrp_hash = hash_djb2_one_64(p_size, wrp_hash);
Ref<TextParagraph> lines_buffer;
if (cache_wrap.has(wrp_hash)) {
lines_buffer = cache_wrap.get(wrp_hash);
} else {
lines_buffer.instantiate();
- lines_buffer->add_string(p_text, Ref<Font>(this), size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale());
+ lines_buffer->add_string(p_text, Ref<Font>(this), p_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale());
lines_buffer->set_width(p_width);
lines_buffer->set_flags(p_flags);
cache_wrap.insert(wrp_hash, lines_buffer);
@@ -1473,8 +1451,6 @@ Size2 Font::get_multiline_string_size(const String &p_text, real_t p_width, int
void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align, real_t p_width, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
ERR_FAIL_COND(data.is_empty());
- int size = (p_size <= 0) ? base_size : p_size;
-
for (int i = 0; i < data.size(); i++) {
_ensure_rid(i);
}
@@ -1484,14 +1460,14 @@ void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_t
hash = hash_djb2_one_64(hash_djb2_one_float(p_width), hash);
hash = hash_djb2_one_64(p_flags, hash);
}
- hash = hash_djb2_one_64(size, hash);
+ hash = hash_djb2_one_64(p_size, hash);
Ref<TextLine> buffer;
if (cache.has(hash)) {
buffer = cache.get(hash);
} else {
buffer.instantiate();
- buffer->add_string(p_text, Ref<Font>(this), size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale());
+ buffer->add_string(p_text, Ref<Font>(this), p_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale());
cache.insert(hash, buffer);
}
@@ -1515,8 +1491,6 @@ void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_t
void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align, float p_width, int p_max_lines, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
ERR_FAIL_COND(data.is_empty());
- int size = (p_size <= 0) ? base_size : p_size;
-
for (int i = 0; i < data.size(); i++) {
_ensure_rid(i);
}
@@ -1524,14 +1498,14 @@ void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const S
uint64_t hash = p_text.hash64();
uint64_t wrp_hash = hash_djb2_one_64(hash_djb2_one_float(p_width), hash);
wrp_hash = hash_djb2_one_64(p_flags, wrp_hash);
- wrp_hash = hash_djb2_one_64(size, wrp_hash);
+ wrp_hash = hash_djb2_one_64(p_size, wrp_hash);
Ref<TextParagraph> lines_buffer;
if (cache_wrap.has(wrp_hash)) {
lines_buffer = cache_wrap.get(wrp_hash);
} else {
lines_buffer.instantiate();
- lines_buffer->add_string(p_text, Ref<Font>(this), size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale());
+ lines_buffer->add_string(p_text, Ref<Font>(this), p_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale());
lines_buffer->set_width(p_width);
lines_buffer->set_flags(p_flags);
cache_wrap.insert(wrp_hash, lines_buffer);
@@ -1573,16 +1547,14 @@ void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const S
}
Size2 Font::get_char_size(char32_t p_char, char32_t p_next, int p_size) const {
- int size = (p_size <= 0) ? base_size : p_size;
-
for (int i = 0; i < data.size(); i++) {
_ensure_rid(i);
if (data[i]->has_char(p_char)) {
- int32_t glyph_a = TS->font_get_glyph_index(rids[i], size, p_char, 0);
- Size2 ret = Size2(TS->font_get_glyph_advance(rids[i], size, glyph_a).x, TS->font_get_ascent(rids[i], size) + TS->font_get_descent(rids[i], size));
+ int32_t glyph_a = TS->font_get_glyph_index(rids[i], p_size, p_char, 0);
+ Size2 ret = Size2(TS->font_get_glyph_advance(rids[i], p_size, glyph_a).x, TS->font_get_ascent(rids[i], p_size) + TS->font_get_descent(rids[i], p_size));
if ((p_next != 0) && data[i]->has_char(p_next)) {
- int32_t glyph_b = TS->font_get_glyph_index(rids[i], size, p_next, 0);
- ret.x -= TS->font_get_kerning(rids[i], size, Vector2i(glyph_a, glyph_b)).x;
+ int32_t glyph_b = TS->font_get_glyph_index(rids[i], p_size, p_next, 0);
+ ret.x -= TS->font_get_kerning(rids[i], p_size, Vector2i(glyph_a, glyph_b)).x;
}
return ret;
}
@@ -1591,22 +1563,20 @@ Size2 Font::get_char_size(char32_t p_char, char32_t p_next, int p_size) const {
}
real_t Font::draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate) const {
- int size = (p_size <= 0) ? base_size : p_size;
-
for (int i = 0; i < data.size(); i++) {
_ensure_rid(i);
if (data[i]->has_char(p_char)) {
- int32_t glyph_a = TS->font_get_glyph_index(rids[i], size, p_char, 0);
- real_t ret = TS->font_get_glyph_advance(rids[i], size, glyph_a).x;
+ int32_t glyph_a = TS->font_get_glyph_index(rids[i], p_size, p_char, 0);
+ real_t ret = TS->font_get_glyph_advance(rids[i], p_size, glyph_a).x;
if ((p_next != 0) && data[i]->has_char(p_next)) {
- int32_t glyph_b = TS->font_get_glyph_index(rids[i], size, p_next, 0);
- ret -= TS->font_get_kerning(rids[i], size, Vector2i(glyph_a, glyph_b)).x;
+ int32_t glyph_b = TS->font_get_glyph_index(rids[i], p_size, p_next, 0);
+ ret -= TS->font_get_kerning(rids[i], p_size, Vector2i(glyph_a, glyph_b)).x;
}
if (p_outline_size > 0 && p_outline_modulate.a != 0.0f) {
- TS->font_draw_glyph_outline(rids[i], p_canvas_item, size, p_outline_size, p_pos, glyph_a, p_outline_modulate);
+ TS->font_draw_glyph_outline(rids[i], p_canvas_item, p_size, p_outline_size, p_pos, glyph_a, p_outline_modulate);
}
- TS->font_draw_glyph(rids[i], p_canvas_item, size, p_pos, glyph_a, p_modulate);
+ TS->font_draw_glyph(rids[i], p_canvas_item, p_size, p_pos, glyph_a, p_modulate);
return ret;
}
}
diff --git a/scene/resources/font.h b/scene/resources/font.h
index e65fdb0751..e1f1f6d742 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -219,7 +219,6 @@ class Font : public Resource {
mutable Vector<RID> rids;
// Font config.
- int base_size = 16;
Dictionary variation_coordinates;
int spacing_bottom = 0;
int spacing_top = 0;
@@ -237,6 +236,8 @@ protected:
virtual void reset_state() override;
public:
+ static const int DEFAULT_FONT_SIZE = 16;
+
Dictionary get_feature_list() const;
// Font data.
@@ -249,9 +250,6 @@ public:
virtual void remove_data(int p_idx);
// Font configuration.
- virtual void set_base_size(int p_size);
- virtual int get_base_size() const;
-
virtual void set_variation_coordinates(const Dictionary &p_variation_coordinates);
virtual Dictionary get_variation_coordinates() const;
@@ -259,26 +257,26 @@ public:
virtual int get_spacing(TextServer::SpacingType p_spacing) const;
// Font metrics.
- virtual real_t get_height(int p_size = -1) const;
- virtual real_t get_ascent(int p_size = -1) const;
- virtual real_t get_descent(int p_size = -1) const;
- virtual real_t get_underline_position(int p_size = -1) const;
- virtual real_t get_underline_thickness(int p_size = -1) const;
+ virtual real_t get_height(int p_size = DEFAULT_FONT_SIZE) const;
+ virtual real_t get_ascent(int p_size = DEFAULT_FONT_SIZE) const;
+ virtual real_t get_descent(int p_size = DEFAULT_FONT_SIZE) const;
+ virtual real_t get_underline_position(int p_size = DEFAULT_FONT_SIZE) const;
+ virtual real_t get_underline_thickness(int p_size = DEFAULT_FONT_SIZE) const;
// Drawing string.
- virtual Size2 get_string_size(const String &p_text, int p_size = -1, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
- virtual Size2 get_multiline_string_size(const String &p_text, real_t p_width = -1, int p_size = -1, uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND) const;
+ virtual Size2 get_string_size(const String &p_text, int p_size = DEFAULT_FONT_SIZE, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
+ virtual Size2 get_multiline_string_size(const String &p_text, real_t p_width = -1, int p_size = DEFAULT_FONT_SIZE, uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND) const;
- virtual void draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, int p_size = -1, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
- virtual void draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, int p_max_lines = -1, int p_size = -1, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
+ virtual void draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, int p_size = DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
+ virtual void draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, int p_max_lines = -1, int p_size = DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
// Helper functions.
virtual bool has_char(char32_t p_char) const;
virtual String get_supported_chars() const;
// Drawing char.
- virtual Size2 get_char_size(char32_t p_char, char32_t p_next = 0, int p_size = -1) const;
- virtual real_t draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next = 0, int p_size = -1, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0)) const;
+ virtual Size2 get_char_size(char32_t p_char, char32_t p_next = 0, int p_size = DEFAULT_FONT_SIZE) const;
+ virtual real_t draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next = 0, int p_size = DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0)) const;
Vector<RID> get_rids() const;
diff --git a/scene/resources/skeleton_modification_stack_3d.cpp b/scene/resources/skeleton_modification_stack_3d.cpp
index a724b732b9..c03210cf48 100644
--- a/scene/resources/skeleton_modification_stack_3d.cpp
+++ b/scene/resources/skeleton_modification_stack_3d.cpp
@@ -125,6 +125,7 @@ Ref<SkeletonModification3D> SkeletonModificationStack3D::get_modification(int p_
}
void SkeletonModificationStack3D::add_modification(Ref<SkeletonModification3D> p_mod) {
+ ERR_FAIL_NULL(p_mod);
p_mod->_setup_modification(this);
modifications.push_back(p_mod);
}
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index 65cdc1e24e..99977a20f2 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -169,7 +169,7 @@ void Theme::_get_property_list(List<PropertyInfo> *p_list) const {
const StringName *key2 = nullptr;
while ((key2 = font_size_map[*key].next(key2))) {
- list.push_back(PropertyInfo(Variant::INT, String() + *key + "/font_sizes/" + *key2));
+ list.push_back(PropertyInfo(Variant::INT, String() + *key + "/font_sizes/" + *key2, PROPERTY_HINT_RANGE, "0,256,1,or_greater"));
}
}
@@ -1655,7 +1655,7 @@ void Theme::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "default_base_scale", PROPERTY_HINT_RANGE, "0.0,2.0,0.01,or_greater"), "set_default_base_scale", "get_default_base_scale");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "default_font", PROPERTY_HINT_RESOURCE_TYPE, "Font"), "set_default_font", "get_default_font");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "default_font_size"), "set_default_font_size", "get_default_font_size");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "default_font_size", PROPERTY_HINT_RANGE, "0,256,1,or_greater"), "set_default_font_size", "get_default_font_size");
BIND_ENUM_CONSTANT(DATA_TYPE_COLOR);
BIND_ENUM_CONSTANT(DATA_TYPE_CONSTANT);
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index a45b6b8eb6..6411a6d233 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -301,6 +301,66 @@ int TileSet::get_next_source_id() const {
return next_source_id;
}
+void TileSet::_update_terrains_cache() {
+ if (terrains_cache_dirty) {
+ // Organizes tiles into structures.
+ per_terrain_pattern_tiles.resize(terrain_sets.size());
+ for (int i = 0; i < (int)per_terrain_pattern_tiles.size(); i++) {
+ per_terrain_pattern_tiles[i].clear();
+ }
+
+ for (const KeyValue<int, Ref<TileSetSource>> &kv : sources) {
+ Ref<TileSetSource> source = kv.value;
+ Ref<TileSetAtlasSource> atlas_source = source;
+ if (atlas_source.is_valid()) {
+ for (int tile_index = 0; tile_index < source->get_tiles_count(); tile_index++) {
+ Vector2i tile_id = source->get_tile_id(tile_index);
+ for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) {
+ int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
+
+ // Executed for each tile_data.
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id));
+ int terrain_set = tile_data->get_terrain_set();
+ if (terrain_set >= 0) {
+ TileMapCell cell;
+ cell.source_id = kv.key;
+ cell.set_atlas_coords(tile_id);
+ cell.alternative_tile = alternative_id;
+
+ TileSet::TerrainsPattern terrains_pattern = tile_data->get_terrains_pattern();
+
+ // Terrain bits.
+ for (int i = 0; i < terrains_pattern.size(); i++) {
+ int terrain = terrains_pattern[i];
+ if (terrain >= 0) {
+ per_terrain_pattern_tiles[terrain_set][terrains_pattern].insert(cell);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ // Add the empty cell in the possible patterns and cells.
+ for (int i = 0; i < terrain_sets.size(); i++) {
+ TileSet::TerrainsPattern empty_pattern;
+ for (int j = 0; j < TileSet::CELL_NEIGHBOR_MAX; j++) {
+ if (is_valid_peering_bit_terrain(i, TileSet::CellNeighbor(j))) {
+ empty_pattern.push_back(-1);
+ }
+ }
+
+ TileMapCell empty_cell;
+ empty_cell.source_id = TileSet::INVALID_SOURCE;
+ empty_cell.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
+ empty_cell.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
+ per_terrain_pattern_tiles[i][empty_pattern].insert(empty_cell);
+ }
+ terrains_cache_dirty = false;
+ }
+}
+
void TileSet::_compute_next_source_id() {
while (sources.has(next_source_id)) {
next_source_id = (next_source_id + 1) % 1073741824; // 2 ** 30
@@ -321,6 +381,7 @@ int TileSet::add_source(Ref<TileSetSource> p_tile_set_source, int p_atlas_source
sources[new_source_id]->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TileSet::_source_changed));
+ terrains_cache_dirty = true;
emit_changed();
return new_source_id;
@@ -336,6 +397,7 @@ void TileSet::remove_source(int p_source_id) {
source_ids.erase(p_source_id);
source_ids.sort();
+ terrains_cache_dirty = true;
emit_changed();
}
@@ -357,6 +419,7 @@ void TileSet::set_source_id(int p_source_id, int p_new_source_id) {
_compute_next_source_id();
+ terrains_cache_dirty = true;
emit_changed();
}
@@ -545,6 +608,7 @@ void TileSet::add_terrain_set(int p_index) {
}
notify_property_list_changed();
+ terrains_cache_dirty = true;
emit_changed();
}
@@ -557,6 +621,7 @@ void TileSet::move_terrain_set(int p_from_index, int p_to_pos) {
source.value->move_terrain_set(p_from_index, p_to_pos);
}
notify_property_list_changed();
+ terrains_cache_dirty = true;
emit_changed();
}
@@ -567,6 +632,7 @@ void TileSet::remove_terrain_set(int p_index) {
source.value->remove_terrain_set(p_index);
}
notify_property_list_changed();
+ terrains_cache_dirty = true;
emit_changed();
}
@@ -578,6 +644,7 @@ void TileSet::set_terrain_set_mode(int p_terrain_set, TerrainMode p_terrain_mode
}
notify_property_list_changed();
+ terrains_cache_dirty = true;
emit_changed();
}
@@ -612,6 +679,7 @@ void TileSet::add_terrain(int p_terrain_set, int p_index) {
}
notify_property_list_changed();
+ terrains_cache_dirty = true;
emit_changed();
}
@@ -627,6 +695,7 @@ void TileSet::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) {
source.value->move_terrain(p_terrain_set, p_from_index, p_to_pos);
}
notify_property_list_changed();
+ terrains_cache_dirty = true;
emit_changed();
}
@@ -640,6 +709,7 @@ void TileSet::remove_terrain(int p_terrain_set, int p_index) {
source.value->remove_terrain(p_terrain_set, p_index);
}
notify_property_list_changed();
+ terrains_cache_dirty = true;
emit_changed();
}
@@ -1196,6 +1266,73 @@ int TileSet::get_patterns_count() {
return patterns.size();
}
+Set<TileSet::TerrainsPattern> TileSet::get_terrains_pattern_set(int p_terrain_set) {
+ ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), Set<TileSet::TerrainsPattern>());
+ _update_terrains_cache();
+
+ Set<TileSet::TerrainsPattern> output;
+ for (KeyValue<TileSet::TerrainsPattern, Set<TileMapCell>> kv : per_terrain_pattern_tiles[p_terrain_set]) {
+ output.insert(kv.key);
+ }
+ return output;
+}
+
+Set<TileMapCell> TileSet::get_tiles_for_terrains_pattern(int p_terrain_set, TerrainsPattern p_terrain_tile_pattern) {
+ ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), Set<TileMapCell>());
+ _update_terrains_cache();
+ return per_terrain_pattern_tiles[p_terrain_set][p_terrain_tile_pattern];
+}
+
+TileMapCell TileSet::get_random_tile_from_pattern(int p_terrain_set, TileSet::TerrainsPattern p_terrain_tile_pattern) {
+ ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), TileMapCell());
+ _update_terrains_cache();
+
+ // Count the sum of probabilities.
+ double sum = 0.0;
+ Set<TileMapCell> set = per_terrain_pattern_tiles[p_terrain_set][p_terrain_tile_pattern];
+ for (Set<TileMapCell>::Element *E = set.front(); E; E = E->next()) {
+ if (E->get().source_id >= 0) {
+ Ref<TileSetSource> source = sources[E->get().source_id];
+ Ref<TileSetAtlasSource> atlas_source = source;
+ if (atlas_source.is_valid()) {
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile));
+ sum += tile_data->get_probability();
+ } else {
+ sum += 1.0;
+ }
+ } else {
+ sum += 1.0;
+ }
+ }
+
+ // Generate a random number.
+ double count = 0.0;
+ double picked = Math::random(0.0, sum);
+
+ // Pick the tile.
+ for (Set<TileMapCell>::Element *E = set.front(); E; E = E->next()) {
+ if (E->get().source_id >= 0) {
+ Ref<TileSetSource> source = sources[E->get().source_id];
+
+ Ref<TileSetAtlasSource> atlas_source = source;
+ if (atlas_source.is_valid()) {
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile));
+ count += tile_data->get_probability();
+ } else {
+ count += 1.0;
+ }
+ } else {
+ count += 1.0;
+ }
+
+ if (count >= picked) {
+ return E->get();
+ }
+ }
+
+ ERR_FAIL_V(TileMapCell());
+}
+
Vector<Vector2> TileSet::get_tile_shape_polygon() {
Vector<Vector2> points;
if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
@@ -1510,6 +1647,7 @@ Vector<Vector<Ref<Texture2D>>> TileSet::generate_terrains_icons(Size2i p_size) {
}
void TileSet::_source_changed() {
+ terrains_cache_dirty = true;
emit_changed();
}
@@ -4743,6 +4881,18 @@ bool TileData::is_valid_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit)
return tile_set->is_valid_peering_bit_terrain(terrain_set, p_peering_bit);
}
+TileSet::TerrainsPattern TileData::get_terrains_pattern() const {
+ ERR_FAIL_COND_V(!tile_set, TileSet::TerrainsPattern());
+
+ TileSet::TerrainsPattern output;
+ for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
+ if (tile_set->is_valid_peering_bit_terrain(terrain_set, TileSet::CellNeighbor(i))) {
+ output.push_back(get_peering_bit_terrain(TileSet::CellNeighbor(i)));
+ }
+ }
+ return output;
+}
+
// Navigation
void TileData::set_navigation_polygon(int p_layer_id, Ref<NavigationPolygon> p_navigation_polygon) {
ERR_FAIL_INDEX(p_layer_id, navigation.size());
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 530c90920f..52446fd680 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -253,6 +253,7 @@ public:
Ref<PackedScene> scene;
Vector2 offset;
};
+ typedef Array TerrainsPattern;
protected:
bool _set(const StringName &p_name, const Variant &p_value);
@@ -303,6 +304,10 @@ private:
Map<TerrainMode, Map<CellNeighbor, Ref<ArrayMesh>>> terrain_bits_meshes;
bool terrain_bits_meshes_dirty = true;
+ LocalVector<Map<TileSet::TerrainsPattern, Set<TileMapCell>>> per_terrain_pattern_tiles; // Cached data.
+ bool terrains_cache_dirty = true;
+ void _update_terrains_cache();
+
// Navigation
struct NavigationLayer {
uint32_t layers = 1;
@@ -470,6 +475,11 @@ public:
void remove_pattern(int p_index);
int get_patterns_count();
+ // Terrains.
+ Set<TerrainsPattern> get_terrains_pattern_set(int p_terrain_set);
+ Set<TileMapCell> get_tiles_for_terrains_pattern(int p_terrain_set, TerrainsPattern p_terrain_tile_pattern);
+ TileMapCell get_random_tile_from_pattern(int p_terrain_set, TerrainsPattern p_terrain_tile_pattern);
+
// Helpers
Vector<Vector2> get_tile_shape_polygon();
void draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform, Color p_color, bool p_filled = false, Ref<Texture2D> p_texture = Ref<Texture2D>());
@@ -831,6 +841,8 @@ public:
int get_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit) const;
bool is_valid_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit) const;
+ TileSet::TerrainsPattern get_terrains_pattern() const; // Not exposed.
+
// Navigation
void set_navigation_polygon(int p_layer_id, Ref<NavigationPolygon> p_navigation_polygon);
Ref<NavigationPolygon> get_navigation_polygon(int p_layer_id) const;