diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/material.cpp | 44 | ||||
-rw-r--r-- | scene/resources/navigation_mesh.cpp | 4 | ||||
-rw-r--r-- | scene/resources/particles_material.cpp | 18 | ||||
-rw-r--r-- | scene/resources/texture.cpp | 2 |
4 files changed, 34 insertions, 34 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index d391540a0b..e522ce6774 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -77,7 +77,7 @@ RID Material::get_rid() const { void Material::_validate_property(PropertyInfo &property) const { if (!_can_do_next_pass() && property.name == "next_pass") { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } } @@ -1710,7 +1710,7 @@ void BaseMaterial3D::_validate_property(PropertyInfo &property) const { _validate_high_end("heightmap", property); if (property.name.begins_with("particles_anim_") && billboard_mode != BILLBOARD_PARTICLES) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name == "billboard_keep_scale" && billboard_mode == BILLBOARD_DISABLED) { @@ -1740,33 +1740,33 @@ void BaseMaterial3D::_validate_property(PropertyInfo &property) const { // alpha scissor slider isn't needed when alpha antialiasing is enabled if (property.name == "alpha_scissor_threshold" && transparency != TRANSPARENCY_ALPHA_SCISSOR) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } // alpha hash scale slider is only needed if transparency is alpha hash if (property.name == "alpha_hash_scale" && transparency != TRANSPARENCY_ALPHA_HASH) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name == "alpha_antialiasing_mode" && !can_select_aa) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } // we can't choose an antialiasing mode if alpha isn't possible if (property.name == "alpha_antialiasing_edge" && !alpha_aa_enabled) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name == "blend_mode" && alpha_aa_enabled) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if ((property.name == "heightmap_min_layers" || property.name == "heightmap_max_layers") && !deep_parallax) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (flags[FLAG_SUBSURFACE_MODE_SKIN] && (property.name == "subsurf_scatter_transmittance_color" || property.name == "subsurf_scatter_transmittance_texture" || property.name == "subsurf_scatter_transmittance_curve")) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (orm) { @@ -1775,12 +1775,12 @@ void BaseMaterial3D::_validate_property(PropertyInfo &property) const { property.hint_string = "Unshaded,Per-Pixel"; } if (property.name.begins_with("roughness") || property.name.begins_with("metallic") || property.name.begins_with("ao_texture")) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } } else { if (property.name == "orm_texture") { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } } @@ -1788,47 +1788,47 @@ void BaseMaterial3D::_validate_property(PropertyInfo &property) const { if (shading_mode != SHADING_MODE_PER_VERTEX) { //these may still work per vertex if (property.name.begins_with("ao")) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name.begins_with("emission")) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name.begins_with("metallic")) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name.begins_with("rim")) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name.begins_with("roughness")) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name.begins_with("subsurf_scatter")) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } } //these definitely only need per pixel if (property.name.begins_with("anisotropy")) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name.begins_with("clearcoat")) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name.begins_with("normal")) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name.begins_with("backlight")) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name.begins_with("transmittance")) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } } } diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp index 0a25bb2ed1..d2be2bdba1 100644 --- a/scene/resources/navigation_mesh.cpp +++ b/scene/resources/navigation_mesh.cpp @@ -501,14 +501,14 @@ void NavigationMesh::_bind_methods() { void NavigationMesh::_validate_property(PropertyInfo &property) const { if (property.name == "geometry/collision_mask") { if (parsed_geometry_type == PARSED_GEOMETRY_MESH_INSTANCES) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; return; } } if (property.name == "geometry/source_group_name") { if (source_geometry_mode == SOURCE_GEOMETRY_NAVMESH_CHILDREN) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; return; } } diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index 24b56da791..e95df31ccc 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -1041,39 +1041,39 @@ RID ParticlesMaterial::get_shader_rid() const { void ParticlesMaterial::_validate_property(PropertyInfo &property) const { if (property.name == "color" && color_ramp.is_valid()) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name == "emission_sphere_radius" && emission_shape != EMISSION_SHAPE_SPHERE) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name == "emission_box_extents" && emission_shape != EMISSION_SHAPE_BOX) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if ((property.name == "emission_point_texture" || property.name == "emission_color_texture") && (emission_shape < EMISSION_SHAPE_POINTS)) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name == "emission_normal_texture" && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name == "emission_point_count" && (emission_shape != EMISSION_SHAPE_POINTS && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS)) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name == "sub_emitter_frequency" && sub_emitter_mode != SUB_EMITTER_CONSTANT) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name == "sub_emitter_amount_at_end" && sub_emitter_mode != SUB_EMITTER_AT_END) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } if (property.name.begins_with("orbit_") && !particle_flags[PARTICLE_FLAG_DISABLE_Z]) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } } diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 72031c3a69..14f9504dc9 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -1873,7 +1873,7 @@ void AnimatedTexture::_validate_property(PropertyInfo &property) const { if (prop.begins_with("frame_")) { int frame = prop.get_slicec('/', 0).get_slicec('_', 1).to_int(); if (frame >= frame_count) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } } } |