diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/tile_set.cpp | 29 | ||||
-rw-r--r-- | scene/resources/tile_set.h | 20 |
2 files changed, 33 insertions, 16 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 4ddfc0331b..21b2893502 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -215,7 +215,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { r_ret = autotile_get_spacing(id); else if (what == "bitmask_flags") { Array p; - for (Map<Vector2, uint16_t>::Element *E = tile_map[id].autotile_data.flags.front(); E; E = E->next()) { + for (Map<Vector2, uint32_t>::Element *E = tile_map[id].autotile_data.flags.front(); E; E = E->next()) { p.push_back(E->key()); p.push_back(E->value()); } @@ -544,7 +544,7 @@ const Map<Vector2, int> &TileSet::autotile_get_z_index_map(int p_id) const { return tile_map[p_id].autotile_data.z_index_map; } -void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag) { +void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint32_t p_flag) { ERR_FAIL_COND(!tile_map.has(p_id)); if (p_flag == 0) { @@ -555,7 +555,7 @@ void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag) { } } -uint16_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) { +uint32_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) { ERR_FAIL_COND_V(!tile_map.has(p_id), 0); if (!tile_map[p_id].autotile_data.flags.has(p_coord)) { @@ -564,13 +564,13 @@ uint16_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) { return tile_map[p_id].autotile_data.flags[p_coord]; } -const Map<Vector2, uint16_t> &TileSet::autotile_get_bitmask_map(int p_id) { +const Map<Vector2, uint32_t> &TileSet::autotile_get_bitmask_map(int p_id) { - static Map<Vector2, uint16_t> dummy; - static Map<Vector2, uint16_t> dummy_atlas; + static Map<Vector2, uint32_t> dummy; + static Map<Vector2, uint32_t> dummy_atlas; ERR_FAIL_COND_V(!tile_map.has(p_id), dummy); if (tile_get_tile_mode(p_id) == ATLAS_TILE) { - dummy_atlas = Map<Vector2, uint16_t>(); + dummy_atlas = Map<Vector2, uint32_t>(); Rect2 region = tile_get_region(p_id); Size2 size = autotile_get_size(p_id); float spacing = autotile_get_spacing(p_id); @@ -600,18 +600,25 @@ Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, } List<Vector2> coords; - uint16_t mask; - for (Map<Vector2, uint16_t>::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) { + uint32_t mask; + uint16_t mask_; + uint16_t mask_ignore; + for (Map<Vector2, uint32_t>::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) { mask = E->get(); if (tile_map[p_id].autotile_data.bitmask_mode == BITMASK_2X2) { - mask &= (BIND_BOTTOMLEFT | BIND_BOTTOMRIGHT | BIND_TOPLEFT | BIND_TOPRIGHT); + mask |= (BIND_IGNORE_TOP | BIND_IGNORE_LEFT | BIND_IGNORE_CENTER | BIND_IGNORE_RIGHT | BIND_IGNORE_BOTTOM); } - if (mask == p_bitmask) { + + mask_ = mask & 0xFFFF; + mask_ignore = mask >> 16; + + if (((mask_ & (~mask_ignore)) == (p_bitmask & (~mask_ignore))) && (((~mask_) | mask_ignore) == ((~p_bitmask) | mask_ignore))) { for (int i = 0; i < autotile_get_subtile_priority(p_id, E->key()); i++) { coords.push_back(E->key()); } } } + if (coords.size() == 0) { return autotile_get_icon_coordinate(p_id); } else { diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index fac48243d0..fb84cee218 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -72,7 +72,17 @@ public: BIND_RIGHT = 32, BIND_BOTTOMLEFT = 64, BIND_BOTTOM = 128, - BIND_BOTTOMRIGHT = 256 + BIND_BOTTOMRIGHT = 256, + + BIND_IGNORE_TOPLEFT = 1 << 16, + BIND_IGNORE_TOP = 1 << 17, + BIND_IGNORE_TOPRIGHT = 1 << 18, + BIND_IGNORE_LEFT = 1 << 19, + BIND_IGNORE_CENTER = 1 << 20, + BIND_IGNORE_RIGHT = 1 << 21, + BIND_IGNORE_BOTTOMLEFT = 1 << 22, + BIND_IGNORE_BOTTOM = 1 << 23, + BIND_IGNORE_BOTTOMRIGHT = 1 << 24 }; enum TileMode { @@ -86,7 +96,7 @@ public: Size2 size; int spacing; Vector2 icon_coord; - Map<Vector2, uint16_t> flags; + Map<Vector2, uint32_t> flags; Map<Vector2, Ref<OccluderPolygon2D> > occluder_map; Map<Vector2, Ref<NavigationPolygon> > navpoly_map; Map<Vector2, int> priority_map; @@ -181,9 +191,9 @@ public: int autotile_get_z_index(int p_id, const Vector2 &p_coord); const Map<Vector2, int> &autotile_get_z_index_map(int p_id) const; - void autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag); - uint16_t autotile_get_bitmask(int p_id, Vector2 p_coord); - const Map<Vector2, uint16_t> &autotile_get_bitmask_map(int p_id); + void autotile_set_bitmask(int p_id, Vector2 p_coord, uint32_t p_flag); + uint32_t autotile_get_bitmask(int p_id, Vector2 p_coord); + const Map<Vector2, uint32_t> &autotile_get_bitmask_map(int p_id); Vector2 autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node = NULL, const Vector2 &p_tile_location = Vector2()); void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape); |