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-rw-r--r--scene/resources/mesh.cpp2
-rw-r--r--scene/resources/mesh.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index ee74834b0c..b42e65c8df 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1614,7 +1614,7 @@ void ArrayMesh::add_surface(uint32_t p_format, PrimitiveType p_primitive, const
emit_changed();
}
-void ArrayMesh::add_surface_from_arrays(PrimitiveType p_primitive, const TypedArray<Array> &p_arrays, const TypedArray<Array> &p_blend_shapes, const Dictionary &p_lods, uint32_t p_flags) {
+void ArrayMesh::add_surface_from_arrays(PrimitiveType p_primitive, const Array &p_arrays, const TypedArray<Array> &p_blend_shapes, const Dictionary &p_lods, uint32_t p_flags) {
ERR_FAIL_COND(p_arrays.size() != ARRAY_MAX);
RS::SurfaceData surface;
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 5fb9dc92b4..5ed4164117 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -265,7 +265,7 @@ protected:
static void _bind_methods();
public:
- void add_surface_from_arrays(PrimitiveType p_primitive, const TypedArray<Array> &p_arrays, const TypedArray<Array> &p_blend_shapes = TypedArray<Array>(), const Dictionary &p_lods = Dictionary(), uint32_t p_flags = 0);
+ void add_surface_from_arrays(PrimitiveType p_primitive, const Array &p_arrays, const TypedArray<Array> &p_blend_shapes = TypedArray<Array>(), const Dictionary &p_lods = Dictionary(), uint32_t p_flags = 0);
void add_surface(uint32_t p_format, PrimitiveType p_primitive, const Vector<uint8_t> &p_array, const Vector<uint8_t> &p_attribute_array, const Vector<uint8_t> &p_skin_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<uint8_t> &p_blend_shape_data = Vector<uint8_t>(), const Vector<AABB> &p_bone_aabbs = Vector<AABB>(), const Vector<RS::SurfaceData::LOD> &p_lods = Vector<RS::SurfaceData::LOD>());