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-rw-r--r--scene/resources/bit_mask.cpp1
-rw-r--r--scene/resources/mesh.cpp13
2 files changed, 0 insertions, 14 deletions
diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp
index d670161afd..56b236d03b 100644
--- a/scene/resources/bit_mask.cpp
+++ b/scene/resources/bit_mask.cpp
@@ -183,7 +183,6 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start)
unsigned int count = 0;
Set<Point2i> case9s;
Set<Point2i> case6s;
- int i;
Vector<Vector2> _points;
do {
int sv = 0;
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 6426689397..fa87623e38 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -546,19 +546,6 @@ void Mesh::clear_cache() const {
Mesh::Mesh() {
}
-static const char *_array_name[] = {
- "vertex_array",
- "normal_array",
- "tangent_array",
- "color_array",
- "tex_uv_array",
- "tex_uv2_array",
- "bone_array",
- "weights_array",
- "index_array",
- NULL
-};
-
static const ArrayMesh::ArrayType _array_types[] = {
ArrayMesh::ARRAY_VERTEX,