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-rwxr-xr-xscene/resources/default_theme/make_header.py5
-rw-r--r--scene/resources/material.cpp4
2 files changed, 7 insertions, 2 deletions
diff --git a/scene/resources/default_theme/make_header.py b/scene/resources/default_theme/make_header.py
index bd5a723b23..cf0ccf1c3a 100755
--- a/scene/resources/default_theme/make_header.py
+++ b/scene/resources/default_theme/make_header.py
@@ -1,9 +1,14 @@
#!/usr/bin/env python
import glob
+import os
enc = "utf-8"
+# Change to the directory where the script is located,
+# so that the script can be run from any location
+os.chdir(os.path.dirname(os.path.realpath(__file__)))
+
# Generate include files
f = open("theme_data.h", "wb")
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 5372a69079..44bc862198 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -2353,8 +2353,8 @@ SpatialMaterial::SpatialMaterial() :
set_ao_light_affect(0.0);
- set_metallic_texture_channel(TEXTURE_CHANNEL_BLUE);
- set_roughness_texture_channel(TEXTURE_CHANNEL_GREEN);
+ set_metallic_texture_channel(TEXTURE_CHANNEL_RED);
+ set_roughness_texture_channel(TEXTURE_CHANNEL_RED);
set_ao_texture_channel(TEXTURE_CHANNEL_RED);
set_refraction_texture_channel(TEXTURE_CHANNEL_RED);