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-rw-r--r--scene/resources/environment.cpp7
-rw-r--r--scene/resources/environment.h6
-rw-r--r--scene/resources/font.cpp21
-rw-r--r--scene/resources/font.h4
-rw-r--r--scene/resources/texture.cpp9
-rw-r--r--scene/resources/texture.h2
-rw-r--r--scene/resources/tile_set.cpp106
-rw-r--r--scene/resources/tile_set.h22
-rw-r--r--scene/resources/world.cpp6
-rw-r--r--scene/resources/world.h2
-rw-r--r--scene/resources/world_2d.cpp9
-rw-r--r--scene/resources/world_2d.h4
12 files changed, 190 insertions, 8 deletions
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 3c4bc3ac75..1e3b9772ee 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -108,13 +108,14 @@ void Environment::_bind_methods() {
ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"fxaa/enabled"),_SCS("set_enable_fx"),_SCS("is_fx_enabled"), FX_FXAA);
- ADD_PROPERTY( PropertyInfo(Variant::INT,"background/mode",PROPERTY_HINT_ENUM,"Keep,Default Color,Color,Texture,Cubemap,Texture RGBE,Cubemap RGBE"),_SCS("set_background"),_SCS("get_background"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"background/mode",PROPERTY_HINT_ENUM,"Keep,Default Color,Color,Texture,Cubemap,Canvas"),_SCS("set_background"),_SCS("get_background"));
ADD_PROPERTYI( PropertyInfo(Variant::COLOR,"background/color"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_COLOR);
ADD_PROPERTYI( PropertyInfo(Variant::OBJECT,"background/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_TEXTURE);
ADD_PROPERTYI( PropertyInfo(Variant::OBJECT,"background/cubemap",PROPERTY_HINT_RESOURCE_TYPE,"CubeMap"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_CUBEMAP);
ADD_PROPERTYI( PropertyInfo(Variant::REAL,"background/energy",PROPERTY_HINT_RANGE,"0,128,0.01"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_ENERGY);
ADD_PROPERTYI( PropertyInfo(Variant::REAL,"background/scale",PROPERTY_HINT_RANGE,"0.001,16,0.001"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_SCALE);
ADD_PROPERTYI( PropertyInfo(Variant::REAL,"background/glow",PROPERTY_HINT_RANGE,"0.00,8,0.01"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_GLOW);
+ ADD_PROPERTYI( PropertyInfo(Variant::INT,"background/canvas_max_layer"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_CANVAS_MAX_LAYER);
ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"glow/enabled"),_SCS("set_enable_fx"),_SCS("is_fx_enabled"), FX_GLOW);
ADD_PROPERTYI( PropertyInfo(Variant::INT,"glow/blur_passes",PROPERTY_HINT_RANGE,"1,4,1"),_SCS("fx_set_param"),_SCS("fx_get_param"), FX_PARAM_GLOW_BLUR_PASSES);
@@ -182,10 +183,10 @@ void Environment::_bind_methods() {
BIND_CONSTANT( BG_COLOR );
BIND_CONSTANT( BG_TEXTURE );
BIND_CONSTANT( BG_CUBEMAP );
- BIND_CONSTANT( BG_TEXTURE_RGBE );
- BIND_CONSTANT( BG_CUBEMAP_RGBE );
+ BIND_CONSTANT( BG_CANVAS );
BIND_CONSTANT( BG_MAX );
+ BIND_CONSTANT( BG_PARAM_CANVAS_MAX_LAYER );
BIND_CONSTANT( BG_PARAM_COLOR );
BIND_CONSTANT( BG_PARAM_TEXTURE );
BIND_CONSTANT( BG_PARAM_CUBEMAP );
diff --git a/scene/resources/environment.h b/scene/resources/environment.h
index a9e2f422b9..d672a898d5 100644
--- a/scene/resources/environment.h
+++ b/scene/resources/environment.h
@@ -44,14 +44,14 @@ public:
BG_COLOR=VS::ENV_BG_COLOR,
BG_TEXTURE=VS::ENV_BG_TEXTURE,
BG_CUBEMAP=VS::ENV_BG_CUBEMAP,
- BG_TEXTURE_RGBE=VS::ENV_BG_TEXTURE_RGBE,
- BG_CUBEMAP_RGBE=VS::ENV_BG_CUBEMAP_RGBE,
+ BG_CANVAS=VS::ENV_BG_CANVAS,
BG_MAX=VS::ENV_BG_MAX
};
enum BGParam {
- BG_PARAM_COLOR=VS::ENV_BG_PARAM_COLOR,
+ BG_PARAM_CANVAS_MAX_LAYER=VS::ENV_BG_PARAM_CANVAS_MAX_LAYER,
+ BG_PARAM_COLOR=VS::ENV_BG_PARAM_COLOR,
BG_PARAM_TEXTURE=VS::ENV_BG_PARAM_TEXTURE,
BG_PARAM_CUBEMAP=VS::ENV_BG_PARAM_CUBEMAP,
BG_PARAM_ENERGY=VS::ENV_BG_PARAM_ENERGY,
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 49ee3ee017..79316f0019 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -398,6 +398,17 @@ int Font::get_kerning_pair(CharType p_A,CharType p_B) const {
return 0;
}
+void Font::set_distance_field_hint(bool p_distance_field) {
+
+ distance_field_hint=p_distance_field;
+ emit_changed();
+}
+
+bool Font::is_distance_field_hint() const{
+
+ return distance_field_hint;
+}
+
void Font::clear() {
@@ -406,6 +417,7 @@ void Font::clear() {
char_map.clear();
textures.clear();
kerning_map.clear();
+ distance_field_hint=false;
}
Size2 Font::get_string_size(const String& p_string) const {
@@ -511,9 +523,16 @@ void Font::_bind_methods() {
ObjectTypeDB::bind_method(_MD("add_texture","texture:Texture"),&Font::add_texture);
ObjectTypeDB::bind_method(_MD("add_char","character","texture","rect","align","advance"),&Font::add_char,DEFVAL(Point2()),DEFVAL(-1));
+
+ ObjectTypeDB::bind_method(_MD("get_texture_count"),&Font::get_texture_count);
+ ObjectTypeDB::bind_method(_MD("get_texture:Texture","idx"),&Font::get_texture);
+
ObjectTypeDB::bind_method(_MD("get_char_size","char","next"),&Font::get_char_size,DEFVAL(0));
ObjectTypeDB::bind_method(_MD("get_string_size","string"),&Font::get_string_size);
+ ObjectTypeDB::bind_method(_MD("set_distance_field_hint","enable"),&Font::set_distance_field_hint);
+ ObjectTypeDB::bind_method(_MD("is_distance_field_hint"),&Font::is_distance_field_hint);
+
ObjectTypeDB::bind_method(_MD("clear"),&Font::clear);
ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","string","modulate","clip_w"),&Font::draw,DEFVAL(Color(1,1,1)),DEFVAL(-1));
@@ -535,12 +554,14 @@ void Font::_bind_methods() {
ADD_PROPERTY( PropertyInfo( Variant::REAL, "height", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_height"), _SCS("get_height") );
ADD_PROPERTY( PropertyInfo( Variant::REAL, "ascent", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_ascent"), _SCS("get_ascent") );
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "distance_field" ), _SCS("set_distance_field_hint"), _SCS("is_distance_field_hint") );
}
Font::Font() {
clear();
+
}
diff --git a/scene/resources/font.h b/scene/resources/font.h
index a64ec1ef7a..498bc6863a 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -75,6 +75,7 @@ private:
float height;
float ascent;
+ bool distance_field_hint;
void _set_chars(const DVector<int>& p_chars);
DVector<int> _get_chars() const;
@@ -116,6 +117,9 @@ public:
Size2 get_string_size(const String& p_string) const;
void clear();
+
+ void set_distance_field_hint(bool p_distance_field);
+ bool is_distance_field_hint() const;
void draw(RID p_canvas_item, const Point2& p_pos, const String& p_text,const Color& p_modulate=Color(1,1,1),int p_clip_w=-1) const;
void draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate=Color(1,1,1)) const;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 2c1502288b..8d3cbadd06 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -321,6 +321,13 @@ void ImageTexture::premultiply_alpha() {
}
}
+void ImageTexture::normal_to_xy() {
+
+ Image img = get_data();
+ img.normalmap_to_xy();
+ create_from_image(img,flags);
+}
+
bool ImageTexture::has_alpha() const {
return ( format==Image::FORMAT_GRAYSCALE_ALPHA || format==Image::FORMAT_INDEXED_ALPHA || format==Image::FORMAT_RGBA );
@@ -405,9 +412,11 @@ void ImageTexture::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_lossy_storage_quality"),&ImageTexture::get_lossy_storage_quality);
ObjectTypeDB::bind_method(_MD("fix_alpha_edges"),&ImageTexture::fix_alpha_edges);
ObjectTypeDB::bind_method(_MD("premultiply_alpha"),&ImageTexture::premultiply_alpha);
+ ObjectTypeDB::bind_method(_MD("normal_to_xy"),&ImageTexture::normal_to_xy);
ObjectTypeDB::bind_method(_MD("set_size_override","size"),&ImageTexture::set_size_override);
ObjectTypeDB::set_method_flags(get_type_static(),_SCS("fix_alpha_edges"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
ObjectTypeDB::set_method_flags(get_type_static(),_SCS("premultiply_alpha"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ObjectTypeDB::set_method_flags(get_type_static(),_SCS("normal_to_xy"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
ObjectTypeDB::bind_method(_MD("_reload_hook","rid"),&ImageTexture::_reload_hook);
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index c1122b005d..e853a4b05f 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -146,6 +146,8 @@ public:
void fix_alpha_edges();
void premultiply_alpha();
+ void normal_to_xy();
+
void set_size_override(const Size2& p_size);
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 208ba5bb66..338804e0e1 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -46,6 +46,8 @@ bool TileSet::_set(const StringName& p_name, const Variant& p_value) {
tile_set_texture(id,p_value);
else if (what=="tex_offset")
tile_set_texture_offset(id,p_value);
+ else if (what=="material")
+ tile_set_material(id,p_value);
else if (what=="shape_offset")
tile_set_shape_offset(id,p_value);
else if (what=="region")
@@ -54,6 +56,14 @@ bool TileSet::_set(const StringName& p_name, const Variant& p_value) {
tile_set_shape(id,p_value);
else if (what=="shapes")
_tile_set_shapes(id,p_value);
+ else if (what=="occluder")
+ tile_set_light_occluder(id,p_value);
+ else if (what=="occluder_offset")
+ tile_set_occluder_offset(id,p_value);
+ else if (what=="navigation")
+ tile_set_navigation_polygon(id,p_value);
+ else if (what=="navigation_offset")
+ tile_set_navigation_polygon_offset(id,p_value);
else
return false;
@@ -79,6 +89,8 @@ bool TileSet::_get(const StringName& p_name,Variant &r_ret) const{
r_ret=tile_get_texture(id);
else if (what=="tex_offset")
r_ret=tile_get_texture_offset(id);
+ else if (what=="material")
+ r_ret=tile_get_material(id);
else if (what=="shape_offset")
r_ret=tile_get_shape_offset(id);
else if (what=="region")
@@ -87,6 +99,14 @@ bool TileSet::_get(const StringName& p_name,Variant &r_ret) const{
r_ret=tile_get_shape(id);
else if (what=="shapes")
r_ret=_tile_get_shapes(id);
+ else if (what=="occluder")
+ r_ret=tile_get_light_occluder(id);
+ else if (what=="occluder_offset")
+ r_ret=tile_get_occluder_offset(id);
+ else if (what=="navigation")
+ r_ret=tile_get_navigation_polygon(id);
+ else if (what=="navigation_offset")
+ r_ret=tile_get_navigation_polygon_offset(id);
else
return false;
@@ -103,8 +123,13 @@ void TileSet::_get_property_list( List<PropertyInfo> *p_list) const{
p_list->push_back(PropertyInfo(Variant::STRING,pre+"name"));
p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"));
p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"tex_offset"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"shape_offset"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"material",PROPERTY_HINT_RESOURCE_TYPE,"CanvasItemMaterial"));
p_list->push_back(PropertyInfo(Variant::RECT2,pre+"region"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"occluder_offset"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"occluder",PROPERTY_HINT_RESOURCE_TYPE,"OccluderPolygon2D"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"navigation_offset"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"navigation",PROPERTY_HINT_RESOURCE_TYPE,"NavigationPolygon"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"shape_offset"));
p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D",PROPERTY_USAGE_EDITOR));
p_list->push_back(PropertyInfo(Variant::ARRAY,pre+"shapes",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR));
}
@@ -134,6 +159,22 @@ Ref<Texture> TileSet::tile_get_texture(int p_id) const {
}
+
+void TileSet::tile_set_material(int p_id,const Ref<CanvasItemMaterial> &p_material) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ tile_map[p_id].material=p_material;
+ emit_changed();
+
+}
+
+Ref<CanvasItemMaterial> TileSet::tile_get_material(int p_id) const{
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id),Ref<CanvasItemMaterial>());
+ return tile_map[p_id].material;
+}
+
+
void TileSet::tile_set_texture_offset(int p_id,const Vector2 &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
@@ -210,6 +251,58 @@ Ref<Shape2D> TileSet::tile_get_shape(int p_id) const {
}
+void TileSet::tile_set_light_occluder(int p_id,const Ref<OccluderPolygon2D> &p_light_occluder) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ tile_map[p_id].occluder=p_light_occluder;
+
+}
+
+Ref<OccluderPolygon2D> TileSet::tile_get_light_occluder(int p_id) const{
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id),Ref<OccluderPolygon2D>());
+ return tile_map[p_id].occluder;
+
+}
+
+void TileSet::tile_set_navigation_polygon_offset(int p_id,const Vector2& p_offset) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ tile_map[p_id].navigation_polygon_offset=p_offset;
+
+}
+
+Vector2 TileSet::tile_get_navigation_polygon_offset(int p_id) const{
+ ERR_FAIL_COND_V(!tile_map.has(p_id),Vector2());
+ return tile_map[p_id].navigation_polygon_offset;
+}
+
+void TileSet::tile_set_navigation_polygon(int p_id,const Ref<NavigationPolygon> &p_navigation_polygon) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ tile_map[p_id].navigation_polygon=p_navigation_polygon;
+
+}
+
+Ref<NavigationPolygon> TileSet::tile_get_navigation_polygon(int p_id) const {
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id),Ref<NavigationPolygon>());
+ return tile_map[p_id].navigation_polygon;
+
+}
+
+void TileSet::tile_set_occluder_offset(int p_id,const Vector2& p_offset) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ tile_map[p_id].occluder_offset=p_offset;
+
+}
+
+Vector2 TileSet::tile_get_occluder_offset(int p_id) const{
+ ERR_FAIL_COND_V(!tile_map.has(p_id),Vector2());
+ return tile_map[p_id].occluder_offset;
+}
+
void TileSet::tile_set_shapes(int p_id,const Vector<Ref<Shape2D> > &p_shapes) {
ERR_FAIL_COND(!tile_map.has(p_id));
@@ -319,6 +412,8 @@ void TileSet::_bind_methods() {
ObjectTypeDB::bind_method(_MD("tile_get_name","id"),&TileSet::tile_get_name);
ObjectTypeDB::bind_method(_MD("tile_set_texture","id","texture:Texture"),&TileSet::tile_set_texture);
ObjectTypeDB::bind_method(_MD("tile_get_texture:Texture","id"),&TileSet::tile_get_texture);
+ ObjectTypeDB::bind_method(_MD("tile_set_material","id","material:CanvasItemMaterial"),&TileSet::tile_set_material);
+ ObjectTypeDB::bind_method(_MD("tile_get_material:CanvasItemMaterial","id"),&TileSet::tile_get_material);
ObjectTypeDB::bind_method(_MD("tile_set_texture_offset","id","texture_offset"),&TileSet::tile_set_texture_offset);
ObjectTypeDB::bind_method(_MD("tile_get_texture_offset","id"),&TileSet::tile_get_texture_offset);
ObjectTypeDB::bind_method(_MD("tile_set_shape_offset","id","shape_offset"),&TileSet::tile_set_shape_offset);
@@ -329,6 +424,15 @@ void TileSet::_bind_methods() {
ObjectTypeDB::bind_method(_MD("tile_get_shape:Shape2D","id"),&TileSet::tile_get_shape);
ObjectTypeDB::bind_method(_MD("tile_set_shapes","id","shapes"),&TileSet::_tile_set_shapes);
ObjectTypeDB::bind_method(_MD("tile_get_shapes","id"),&TileSet::_tile_get_shapes);
+ ObjectTypeDB::bind_method(_MD("tile_set_navigation_polygon","id","navigation_polygon:NavigationPolygon"),&TileSet::tile_set_navigation_polygon);
+ ObjectTypeDB::bind_method(_MD("tile_get_navigation_polygon:NavigationPolygon","id"),&TileSet::tile_get_navigation_polygon);
+ ObjectTypeDB::bind_method(_MD("tile_set_navigation_polygon_offset","id","navigation_polygon_offset"),&TileSet::tile_set_navigation_polygon_offset);
+ ObjectTypeDB::bind_method(_MD("tile_get_navigation_polygon_offset","id"),&TileSet::tile_get_navigation_polygon_offset);
+ ObjectTypeDB::bind_method(_MD("tile_set_light_occluder","id","light_occluder:OccluderPolygon2D"),&TileSet::tile_set_light_occluder);
+ ObjectTypeDB::bind_method(_MD("tile_get_light_occluder:OccluderPolygon2D","id"),&TileSet::tile_get_light_occluder);
+ ObjectTypeDB::bind_method(_MD("tile_set_occluder_offset","id","occluder_offset"),&TileSet::tile_set_occluder_offset);
+ ObjectTypeDB::bind_method(_MD("tile_get_occluder_offset","id"),&TileSet::tile_get_occluder_offset);
+
ObjectTypeDB::bind_method(_MD("remove_tile","id"),&TileSet::remove_tile);
ObjectTypeDB::bind_method(_MD("clear"),&TileSet::clear);
ObjectTypeDB::bind_method(_MD("get_last_unused_tile_id"),&TileSet::get_last_unused_tile_id);
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index ddbb1b59a6..0234755a53 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -32,6 +32,8 @@
#include "resource.h"
#include "scene/resources/shape_2d.h"
#include "scene/resources/texture.h"
+#include "scene/2d/light_occluder_2d.h"
+#include "scene/2d/navigation_polygon.h"
class TileSet : public Resource {
@@ -45,6 +47,11 @@ class TileSet : public Resource {
Vector2 shape_offset;
Rect2i region;
Vector<Ref<Shape2D> > shapes;
+ Vector2 occluder_offset;
+ Ref<OccluderPolygon2D> occluder;
+ Vector2 navigation_polygon_offset;
+ Ref<NavigationPolygon> navigation_polygon;
+ Ref<CanvasItemMaterial> material;
};
Map<int,Data> tile_map;
@@ -84,6 +91,21 @@ public:
void tile_set_shape(int p_id,const Ref<Shape2D> &p_shape);
Ref<Shape2D> tile_get_shape(int p_id) const;
+ void tile_set_material(int p_id,const Ref<CanvasItemMaterial> &p_material);
+ Ref<CanvasItemMaterial> tile_get_material(int p_id) const;
+
+ void tile_set_occluder_offset(int p_id,const Vector2& p_offset);
+ Vector2 tile_get_occluder_offset(int p_id) const;
+
+ void tile_set_light_occluder(int p_id,const Ref<OccluderPolygon2D> &p_light_occluder);
+ Ref<OccluderPolygon2D> tile_get_light_occluder(int p_id) const;
+
+ void tile_set_navigation_polygon_offset(int p_id,const Vector2& p_offset);
+ Vector2 tile_get_navigation_polygon_offset(int p_id) const;
+
+ void tile_set_navigation_polygon(int p_id,const Ref<NavigationPolygon> &p_navigation_polygon);
+ Ref<NavigationPolygon> tile_get_navigation_polygon(int p_id) const;
+
void tile_set_shapes(int p_id,const Vector<Ref<Shape2D> > &p_shapes);
Vector<Ref<Shape2D> > tile_get_shapes(int p_id) const;
diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp
index 880a3a32e3..30cf58bdd8 100644
--- a/scene/resources/world.cpp
+++ b/scene/resources/world.cpp
@@ -307,6 +307,11 @@ Ref<Environment> World::get_environment() const {
}
+PhysicsDirectSpaceState *World::get_direct_space_state() {
+
+ return PhysicsServer::get_singleton()->space_get_direct_state(space);
+}
+
void World::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_space"),&World::get_space);
@@ -314,6 +319,7 @@ void World::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_sound_space"),&World::get_sound_space);
ObjectTypeDB::bind_method(_MD("set_environment","env:Environment"),&World::set_environment);
ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&World::get_environment);
+ ObjectTypeDB::bind_method(_MD("get_direct_space_state:PhysicsDirectSpaceState"),&World::get_direct_space_state);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"environment",PROPERTY_HINT_RESOURCE_TYPE,"Environment"),_SCS("set_environment"),_SCS("get_environment"));
}
diff --git a/scene/resources/world.h b/scene/resources/world.h
index 60b3b99ab0..b10cadd6e0 100644
--- a/scene/resources/world.h
+++ b/scene/resources/world.h
@@ -75,6 +75,8 @@ public:
void set_environment(const Ref<Environment>& p_environment);
Ref<Environment> get_environment() const;
+ PhysicsDirectSpaceState *get_direct_space_state();
+
World();
~World();
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index 0dd6a3d5e7..43a7af4bfd 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -352,8 +352,17 @@ void World2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_canvas"),&World2D::get_canvas);
ObjectTypeDB::bind_method(_MD("get_space"),&World2D::get_space);
ObjectTypeDB::bind_method(_MD("get_sound_space"),&World2D::get_sound_space);
+
+ ObjectTypeDB::bind_method(_MD("get_direct_space_state:Physics2DDirectSpaceState"),&World2D::get_direct_space_state);
+
+}
+
+Physics2DDirectSpaceState *World2D::get_direct_space_state() {
+
+ return Physics2DServer::get_singleton()->space_get_direct_state(space);
}
+
World2D::World2D() {
canvas = VisualServer::get_singleton()->canvas_create();
diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h
index 3feb23495d..865ec28fe9 100644
--- a/scene/resources/world_2d.h
+++ b/scene/resources/world_2d.h
@@ -30,7 +30,7 @@
#define WORLD_2D_H
#include "resource.h"
-
+#include "servers/physics_2d_server.h"
class SpatialIndexer2D;
class VisibilityNotifier2D;
@@ -68,6 +68,8 @@ public:
RID get_space();
RID get_sound_space();
+ Physics2DDirectSpaceState *get_direct_space_state();
+
World2D();
~World2D();
};