diff options
Diffstat (limited to 'scene/resources')
| -rw-r--r-- | scene/resources/animation.cpp | 41 | ||||
| -rw-r--r-- | scene/resources/animation.h | 3 | ||||
| -rw-r--r-- | scene/resources/shader.cpp | 13 | ||||
| -rw-r--r-- | scene/resources/shader.h | 2 | ||||
| -rw-r--r-- | scene/resources/shader_include.cpp | 12 | ||||
| -rw-r--r-- | scene/resources/shader_include.h | 3 | ||||
| -rw-r--r-- | scene/resources/tile_set.cpp | 145 | ||||
| -rw-r--r-- | scene/resources/tile_set.h | 11 |
8 files changed, 196 insertions, 34 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 50f3015814..bfbc92a8d4 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -127,6 +127,10 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) { } } return true; + } else if (what == "use_blend") { + if (track_get_type(track) == TYPE_AUDIO) { + audio_track_set_use_blend(track, p_value); + } } else if (what == "interp") { track_set_interpolation_type(track, InterpolationType(p_value.operator int())); } else if (what == "loop_wrap") { @@ -528,7 +532,10 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { } return true; - + } else if (what == "use_blend") { + if (track_get_type(track) == TYPE_AUDIO) { + r_ret = audio_track_is_use_blend(track); + } } else if (what == "interp") { r_ret = track_get_interpolation_type(track); } else if (what == "loop_wrap") { @@ -834,6 +841,9 @@ void Animation::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/loop_wrap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::ARRAY, "tracks/" + itos(i) + "/keys", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); } + if (track_get_type(i) == TYPE_AUDIO) { + p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/use_blend", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); + } } } @@ -3581,6 +3591,27 @@ real_t Animation::audio_track_get_key_end_offset(int p_track, int p_key) const { return at->values[p_key].value.end_offset; } +void Animation::audio_track_set_use_blend(int p_track, bool p_enable) { + ERR_FAIL_INDEX(p_track, tracks.size()); + Track *t = tracks[p_track]; + ERR_FAIL_COND(t->type != TYPE_AUDIO); + + AudioTrack *at = static_cast<AudioTrack *>(t); + + at->use_blend = p_enable; + emit_changed(); +} + +bool Animation::audio_track_is_use_blend(int p_track) const { + ERR_FAIL_INDEX_V(p_track, tracks.size(), false); + Track *t = tracks[p_track]; + ERR_FAIL_COND_V(t->type != TYPE_AUDIO, false); + + AudioTrack *at = static_cast<AudioTrack *>(t); + + return at->use_blend; +} + // int Animation::animation_track_insert_key(int p_track, double p_time, const StringName &p_animation) { @@ -3813,6 +3844,8 @@ void Animation::_bind_methods() { ClassDB::bind_method(D_METHOD("audio_track_get_key_stream", "track_idx", "key_idx"), &Animation::audio_track_get_key_stream); ClassDB::bind_method(D_METHOD("audio_track_get_key_start_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_start_offset); ClassDB::bind_method(D_METHOD("audio_track_get_key_end_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_end_offset); + ClassDB::bind_method(D_METHOD("audio_track_set_use_blend", "track_idx", "enable"), &Animation::audio_track_set_use_blend); + ClassDB::bind_method(D_METHOD("audio_track_is_use_blend", "track_idx"), &Animation::audio_track_is_use_blend); ClassDB::bind_method(D_METHOD("animation_track_insert_key", "track_idx", "time", "animation"), &Animation::animation_track_insert_key); ClassDB::bind_method(D_METHOD("animation_track_set_key_animation", "track_idx", "key_idx", "animation"), &Animation::animation_track_set_key_animation); @@ -4691,6 +4724,7 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol data_tracks.resize(tracks_to_compress.size()); time_tracks.resize(tracks_to_compress.size()); + uint32_t needed_min_page_size = base_page_size; for (uint32_t i = 0; i < data_tracks.size(); i++) { data_tracks[i].split_tolerance = p_split_tolerance; if (track_get_type(tracks_to_compress[i]) == TYPE_BLEND_SHAPE) { @@ -4698,7 +4732,12 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol } else { data_tracks[i].components = 3; } + needed_min_page_size += data_tracks[i].data.size() + data_tracks[i].get_temp_packet_size(); + } + for (uint32_t i = 0; i < time_tracks.size(); i++) { + needed_min_page_size += time_tracks[i].packets.size() * 4; // time packet is 32 bits } + ERR_FAIL_COND_MSG(p_page_size < needed_min_page_size, "Cannot compress with the given page size"); while (true) { // Begin by finding the keyframe in all tracks with the time closest to the current time diff --git a/scene/resources/animation.h b/scene/resources/animation.h index 00a0761e0a..2c2ddb7095 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -213,6 +213,7 @@ private: struct AudioTrack : public Track { Vector<TKey<AudioKey>> values; + bool use_blend = true; AudioTrack() { type = TYPE_AUDIO; @@ -447,6 +448,8 @@ public: Ref<Resource> audio_track_get_key_stream(int p_track, int p_key) const; real_t audio_track_get_key_start_offset(int p_track, int p_key) const; real_t audio_track_get_key_end_offset(int p_track, int p_key) const; + void audio_track_set_use_blend(int p_track, bool p_enable); + bool audio_track_is_use_blend(int p_track) const; int animation_track_insert_key(int p_track, double p_time, const StringName &p_animation); void animation_track_set_key_animation(int p_track, int p_key, const StringName &p_animation); diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index a09dbd50cf..fd2be9ba22 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -55,6 +55,12 @@ void Shader::set_path(const String &p_path, bool p_take_over) { RS::get_singleton()->shader_set_path_hint(shader, p_path); } +void Shader::set_include_path(const String &p_path) { + // Used only if the shader does not have a resource path set, + // for example during loading stage or when created by code. + include_path = p_path; +} + void Shader::set_code(const String &p_code) { for (Ref<ShaderInclude> E : include_dependencies) { E->disconnect(SNAME("changed"), callable_mp(this, &Shader::_dependency_changed)); @@ -80,11 +86,15 @@ void Shader::set_code(const String &p_code) { HashSet<Ref<ShaderInclude>> new_include_dependencies; { + String path = get_path(); + if (path.is_empty()) { + path = include_path; + } // Preprocessor must run here and not in the server because: // 1) Need to keep track of include dependencies at resource level // 2) Server does not do interaction with Resource filetypes, this is a scene level feature. ShaderPreprocessor preprocessor; - preprocessor.preprocess(p_code, "", pp_code, nullptr, nullptr, nullptr, &new_include_dependencies); + preprocessor.preprocess(p_code, path, pp_code, nullptr, nullptr, nullptr, &new_include_dependencies); } // This ensures previous include resources are not freed and then re-loaded during parse (which would make compiling slower) @@ -231,6 +241,7 @@ Ref<Resource> ResourceFormatLoaderShader::load(const String &p_path, const Strin String str; str.parse_utf8((const char *)buffer.ptr(), buffer.size()); + shader->set_include_path(p_path); shader->set_code(str); if (r_error) { diff --git a/scene/resources/shader.h b/scene/resources/shader.h index 55608b6c11..ca889940ef 100644 --- a/scene/resources/shader.h +++ b/scene/resources/shader.h @@ -56,6 +56,7 @@ private: Mode mode = MODE_SPATIAL; HashSet<Ref<ShaderInclude>> include_dependencies; String code; + String include_path; HashMap<StringName, HashMap<int, Ref<Texture2D>>> default_textures; @@ -72,6 +73,7 @@ public: virtual Mode get_mode() const; virtual void set_path(const String &p_path, bool p_take_over = false) override; + void set_include_path(const String &p_path); void set_code(const String &p_code); String get_code() const; diff --git a/scene/resources/shader_include.cpp b/scene/resources/shader_include.cpp index cd5e9861f7..68137cbec0 100644 --- a/scene/resources/shader_include.cpp +++ b/scene/resources/shader_include.cpp @@ -45,9 +45,14 @@ void ShaderInclude::set_code(const String &p_code) { } { + String path = get_path(); + if (path.is_empty()) { + path = include_path; + } + String pp_code; ShaderPreprocessor preprocessor; - preprocessor.preprocess(p_code, "", pp_code, nullptr, nullptr, nullptr, &new_dependencies); + preprocessor.preprocess(p_code, path, pp_code, nullptr, nullptr, nullptr, &new_dependencies); } // This ensures previous include resources are not freed and then re-loaded during parse (which would make compiling slower) @@ -64,6 +69,10 @@ String ShaderInclude::get_code() const { return code; } +void ShaderInclude::set_include_path(const String &p_path) { + include_path = p_path; +} + void ShaderInclude::_bind_methods() { ClassDB::bind_method(D_METHOD("set_code", "code"), &ShaderInclude::set_code); ClassDB::bind_method(D_METHOD("get_code"), &ShaderInclude::get_code); @@ -86,6 +95,7 @@ Ref<Resource> ResourceFormatLoaderShaderInclude::load(const String &p_path, cons String str; str.parse_utf8((const char *)buffer.ptr(), buffer.size()); + shader_inc->set_include_path(p_path); shader_inc->set_code(str); if (r_error) { diff --git a/scene/resources/shader_include.h b/scene/resources/shader_include.h index 04f4f5cf84..a8949b327e 100644 --- a/scene/resources/shader_include.h +++ b/scene/resources/shader_include.h @@ -42,6 +42,7 @@ class ShaderInclude : public Resource { private: String code; + String include_path; HashSet<Ref<ShaderInclude>> dependencies; void _dependency_changed(); @@ -51,6 +52,8 @@ protected: public: void set_code(const String &p_text); String get_code() const; + + void set_include_path(const String &p_path); }; class ResourceFormatLoaderShaderInclude : public ResourceFormatLoader { diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index b5a68ef14b..58a638804d 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -991,6 +991,28 @@ uint32_t TileSet::get_navigation_layer_layers(int p_layer_index) const { return navigation_layers[p_layer_index].layers; } +void TileSet::set_navigation_layer_layer_value(int p_layer_index, int p_layer_number, bool p_value) { + ERR_FAIL_COND_MSG(p_layer_number < 1, "Navigation layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_MSG(p_layer_number > 32, "Navigation layer number must be between 1 and 32 inclusive."); + + uint32_t _navigation_layers = get_navigation_layer_layers(p_layer_index); + + if (p_value) { + _navigation_layers |= 1 << (p_layer_number - 1); + } else { + _navigation_layers &= ~(1 << (p_layer_number - 1)); + } + + set_navigation_layer_layers(p_layer_index, _navigation_layers); +} + +bool TileSet::get_navigation_layer_layer_value(int p_layer_index, int p_layer_number) const { + ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Navigation layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Navigation layer number must be between 1 and 32 inclusive."); + + return get_navigation_layer_layers(p_layer_index) & (1 << (p_layer_number - 1)); +} + // Custom data. int TileSet::get_custom_data_layers_count() const { return custom_data_layers.size(); @@ -2533,6 +2555,11 @@ void TileSet::_compatibility_conversion() { bool flip_v = flags & 2; bool transpose = flags & 4; + Transform2D xform; + xform = flip_h ? xform.scaled(Size2(-1, 1)) : xform; + xform = flip_v ? xform.scaled(Size2(1, -1)) : xform; + xform = transpose ? xform.rotated(Math_PI).scaled(Size2(-1, -1)) : xform; + int alternative_tile = 0; if (!atlas_source->has_tile(coords)) { atlas_source->create_tile(coords); @@ -2569,14 +2596,26 @@ void TileSet::_compatibility_conversion() { if (ctd->occluder.is_valid()) { if (get_occlusion_layers_count() < 1) { add_occlusion_layer(); + }; + Ref<OccluderPolygon2D> occluder = ctd->occluder->duplicate(); + Vector<Vector2> polygon = ctd->occluder->get_polygon(); + for (int index = 0; index < polygon.size(); index++) { + polygon.write[index] = xform.xform(polygon[index] - ctd->region.get_size() / 2.0); } - tile_data->set_occluder(0, ctd->occluder); + occluder->set_polygon(polygon); + tile_data->set_occluder(0, occluder); } if (ctd->navigation.is_valid()) { if (get_navigation_layers_count() < 1) { add_navigation_layer(); } - tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]); + Ref<NavigationPolygon> navigation = ctd->navigation->duplicate(); + Vector<Vector2> vertices = navigation->get_vertices(); + for (int index = 0; index < vertices.size(); index++) { + vertices.write[index] = xform.xform(vertices[index] - ctd->region.get_size() / 2.0); + } + navigation->set_vertices(vertices); + tile_data->set_navigation_polygon(0, navigation); } tile_data->set_z_index(ctd->z_index); @@ -2594,7 +2633,7 @@ void TileSet::_compatibility_conversion() { if (convex_shape.is_valid()) { Vector<Vector2> polygon = convex_shape->get_points(); for (int point_index = 0; point_index < polygon.size(); point_index++) { - polygon.write[point_index] = csd.transform.xform(polygon[point_index]); + polygon.write[point_index] = xform.xform(csd.transform.xform(polygon[point_index]) - ctd->region.get_size() / 2.0); } tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1); int index = tile_data->get_collision_polygons_count(0) - 1; @@ -2605,9 +2644,15 @@ void TileSet::_compatibility_conversion() { } } } + // Update the size count. + if (!compatibility_size_count.has(ctd->region.get_size())) { + compatibility_size_count[ctd->region.get_size()] = 0; + } + compatibility_size_count[ctd->region.get_size()]++; } break; case COMPATIBILITY_TILE_MODE_AUTO_TILE: { // Not supported. It would need manual conversion. + WARN_PRINT_ONCE("Could not convert 3.x autotiles to 4.x. This operation cannot be done automatically, autotiles must be re-created using the terrain system."); } break; case COMPATIBILITY_TILE_MODE_ATLAS_TILE: { atlas_source->set_margins(ctd->region.get_position()); @@ -2624,6 +2669,11 @@ void TileSet::_compatibility_conversion() { bool flip_v = flags & 2; bool transpose = flags & 4; + Transform2D xform; + xform = flip_h ? xform.scaled(Size2(-1, 1)) : xform; + xform = flip_v ? xform.scaled(Size2(1, -1)) : xform; + xform = transpose ? xform.rotated(Math_PI).scaled(Size2(-1, -1)) : xform; + int alternative_tile = 0; if (!atlas_source->has_tile(coords)) { atlas_source->create_tile(coords); @@ -2661,13 +2711,25 @@ void TileSet::_compatibility_conversion() { if (get_occlusion_layers_count() < 1) { add_occlusion_layer(); } - tile_data->set_occluder(0, ctd->autotile_occluder_map[coords]); + Ref<OccluderPolygon2D> occluder = ctd->autotile_occluder_map[coords]->duplicate(); + Vector<Vector2> polygon = ctd->occluder->get_polygon(); + for (int index = 0; index < polygon.size(); index++) { + polygon.write[index] = xform.xform(polygon[index] - ctd->region.get_size() / 2.0); + } + occluder->set_polygon(polygon); + tile_data->set_occluder(0, occluder); } if (ctd->autotile_navpoly_map.has(coords)) { if (get_navigation_layers_count() < 1) { add_navigation_layer(); } - tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]); + Ref<NavigationPolygon> navigation = ctd->autotile_navpoly_map[coords]->duplicate(); + Vector<Vector2> vertices = navigation->get_vertices(); + for (int index = 0; index < vertices.size(); index++) { + vertices.write[index] = xform.xform(vertices[index] - ctd->region.get_size() / 2.0); + } + navigation->set_vertices(vertices); + tile_data->set_navigation_polygon(0, navigation); } if (ctd->autotile_priority_map.has(coords)) { tile_data->set_probability(ctd->autotile_priority_map[coords]); @@ -2689,7 +2751,7 @@ void TileSet::_compatibility_conversion() { if (convex_shape.is_valid()) { Vector<Vector2> polygon = convex_shape->get_points(); for (int point_index = 0; point_index < polygon.size(); point_index++) { - polygon.write[point_index] = csd.transform.xform(polygon[point_index]); + polygon.write[point_index] = xform.xform(csd.transform.xform(polygon[point_index]) - ctd->autotile_tile_size / 2.0); } tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1); int index = tile_data->get_collision_polygons_count(0) - 1; @@ -2712,6 +2774,12 @@ void TileSet::_compatibility_conversion() { } } } + + // Update the size count. + if (!compatibility_size_count.has(ctd->region.get_size())) { + compatibility_size_count[ctd->autotile_tile_size] = 0; + } + compatibility_size_count[ctd->autotile_tile_size] += atlas_size.x * atlas_size.y; } break; } @@ -2728,7 +2796,18 @@ void TileSet::_compatibility_conversion() { } } - // Reset compatibility data + // Update the TileSet tile_size according to the most common size found. + Vector2i max_size = get_tile_size(); + int max_count = 0; + for (KeyValue<Vector2i, int> kv : compatibility_size_count) { + if (kv.value > max_count) { + max_size = kv.key; + max_count = kv.value; + } + } + set_tile_size(max_size); + + // Reset compatibility data (besides the histogram counts) for (const KeyValue<int, CompatibilityTileData *> &E : compatibility_data) { memdelete(E.value); } @@ -2909,6 +2988,10 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { } ctd->shapes.push_back(csd); } + } else if (what == "occluder") { + ctd->occluder = p_value; + } else if (what == "navigation") { + ctd->navigation = p_value; /* // IGNORED FOR NOW, they seem duplicated data compared to the shapes array @@ -3387,6 +3470,8 @@ void TileSet::_bind_methods() { ClassDB::bind_method(D_METHOD("remove_navigation_layer", "layer_index"), &TileSet::remove_navigation_layer); ClassDB::bind_method(D_METHOD("set_navigation_layer_layers", "layer_index", "layers"), &TileSet::set_navigation_layer_layers); ClassDB::bind_method(D_METHOD("get_navigation_layer_layers", "layer_index"), &TileSet::get_navigation_layer_layers); + ClassDB::bind_method(D_METHOD("set_navigation_layer_layer_value", "layer_index", "layer_number", "value"), &TileSet::set_navigation_layer_layer_value); + ClassDB::bind_method(D_METHOD("get_navigation_layer_layer_value", "layer_index", "layer_number"), &TileSet::get_navigation_layer_layer_value); // Custom data ClassDB::bind_method(D_METHOD("get_custom_data_layers_count"), &TileSet::get_custom_data_layers_count); @@ -4282,19 +4367,11 @@ Rect2i TileSetAtlasSource::get_tile_texture_region(Vector2i p_atlas_coords, int return Rect2(origin, region_size); } -Vector2i TileSetAtlasSource::get_tile_effective_texture_offset(Vector2i p_atlas_coords, int p_alternative_tile) const { - ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Vector2i(), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); - ERR_FAIL_COND_V_MSG(!has_alternative_tile(p_atlas_coords, p_alternative_tile), Vector2i(), vformat("TileSetAtlasSource has no alternative tile with id %d at %s.", p_alternative_tile, String(p_atlas_coords))); - ERR_FAIL_COND_V(!tile_set, Vector2i()); +bool TileSetAtlasSource::is_position_in_tile_texture_region(const Vector2i p_atlas_coords, int p_alternative_tile, Vector2 p_position) const { + Size2 size = get_tile_texture_region(p_atlas_coords).size; + Rect2 rect = Rect2(-size / 2 - get_tile_data(p_atlas_coords, p_alternative_tile)->get_texture_origin(), size); - Vector2 margin = (get_tile_texture_region(p_atlas_coords).size - tile_set->get_tile_size()) / 2; - margin = Vector2i(MAX(0, margin.x), MAX(0, margin.y)); - Vector2i effective_texture_offset = get_tile_data(p_atlas_coords, p_alternative_tile)->get_texture_offset(); - if (ABS(effective_texture_offset.x) > margin.x || ABS(effective_texture_offset.y) > margin.y) { - effective_texture_offset = effective_texture_offset.clamp(-margin, margin); - } - - return effective_texture_offset; + return rect.has_point(p_position); } // Getters for texture and tile region (padded or not) @@ -5046,7 +5123,7 @@ TileData *TileData::duplicate() { output->flip_h = flip_h; output->flip_v = flip_v; output->transpose = transpose; - output->tex_offset = tex_offset; + output->texture_origin = texture_origin; output->material = material; output->modulate = modulate; output->z_index = z_index; @@ -5096,13 +5173,13 @@ bool TileData::get_transpose() const { return transpose; } -void TileData::set_texture_offset(Vector2i p_texture_offset) { - tex_offset = p_texture_offset; +void TileData::set_texture_origin(Vector2i p_texture_origin) { + texture_origin = p_texture_origin; emit_signal(SNAME("changed")); } -Vector2i TileData::get_texture_offset() const { - return tex_offset; +Vector2i TileData::get_texture_origin() const { + return texture_origin; } void TileData::set_material(Ref<Material> p_material) { @@ -5390,6 +5467,13 @@ Variant TileData::get_custom_data_by_layer_id(int p_layer_id) const { } bool TileData::_set(const StringName &p_name, const Variant &p_value) { +#ifndef DISABLE_DEPRECATED + if (p_name == "texture_offset") { + texture_origin = p_value; + return true; + } +#endif + Vector<String> components = String(p_name).split("/", true, 2); if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) { @@ -5511,6 +5595,13 @@ bool TileData::_set(const StringName &p_name, const Variant &p_value) { } bool TileData::_get(const StringName &p_name, Variant &r_ret) const { +#ifndef DISABLE_DEPRECATED + if (p_name == "texture_offset") { + r_ret = texture_origin; + return true; + } +#endif + Vector<String> components = String(p_name).split("/", true, 2); if (tile_set) { @@ -5692,8 +5783,8 @@ void TileData::_bind_methods() { ClassDB::bind_method(D_METHOD("get_transpose"), &TileData::get_transpose); ClassDB::bind_method(D_METHOD("set_material", "material"), &TileData::set_material); ClassDB::bind_method(D_METHOD("get_material"), &TileData::get_material); - ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &TileData::set_texture_offset); - ClassDB::bind_method(D_METHOD("get_texture_offset"), &TileData::get_texture_offset); + ClassDB::bind_method(D_METHOD("set_texture_origin", "texture_origin"), &TileData::set_texture_origin); + ClassDB::bind_method(D_METHOD("get_texture_origin"), &TileData::get_texture_origin); ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &TileData::set_modulate); ClassDB::bind_method(D_METHOD("get_modulate"), &TileData::get_modulate); ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &TileData::set_z_index); @@ -5746,7 +5837,7 @@ void TileData::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "get_flip_h"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "get_flip_v"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transpose"), "set_transpose", "get_transpose"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_offset", "get_texture_offset"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_origin", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_origin", "get_texture_origin"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial"), "set_material", "get_material"); ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index"); diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index c2ed798f2b..ad25629a1c 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -198,6 +198,7 @@ private: HashMap<int, CompatibilityTileData *> compatibility_data; HashMap<int, int> compatibility_tilemap_mapping_tile_modes; HashMap<int, RBMap<Array, Array>> compatibility_tilemap_mapping; + HashMap<Vector2i, int> compatibility_size_count; void _compatibility_conversion(); @@ -475,6 +476,8 @@ public: void remove_navigation_layer(int p_index); void set_navigation_layer_layers(int p_layer_index, uint32_t p_layers); uint32_t get_navigation_layer_layers(int p_layer_index) const; + void set_navigation_layer_layer_value(int p_layer_index, int p_layer_number, bool p_value); + bool get_navigation_layer_layer_value(int p_layer_index, int p_layer_number) const; // Custom data int get_custom_data_layers_count() const; @@ -719,7 +722,7 @@ public: // Helpers. Vector2i get_atlas_grid_size() const; Rect2i get_tile_texture_region(Vector2i p_atlas_coords, int p_frame = 0) const; - Vector2i get_tile_effective_texture_offset(Vector2i p_atlas_coords, int p_alternative_tile) const; + bool is_position_in_tile_texture_region(const Vector2i p_atlas_coords, int p_alternative_tile, Vector2 p_position) const; // Getters for texture and tile region (padded or not) Ref<Texture2D> get_runtime_texture() const; @@ -785,7 +788,7 @@ private: bool flip_h = false; bool flip_v = false; bool transpose = false; - Vector2i tex_offset; + Vector2i texture_origin; Ref<Material> material = Ref<Material>(); Color modulate = Color(1.0, 1.0, 1.0, 1.0); int z_index = 0; @@ -864,8 +867,8 @@ public: void set_transpose(bool p_transpose); bool get_transpose() const; - void set_texture_offset(Vector2i p_texture_offset); - Vector2i get_texture_offset() const; + void set_texture_origin(Vector2i p_texture_origin); + Vector2i get_texture_origin() const; void set_material(Ref<Material> p_material); Ref<Material> get_material() const; void set_modulate(Color p_modulate); |