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-rw-r--r--scene/resources/animation.cpp41
-rw-r--r--scene/resources/animation.h3
-rw-r--r--scene/resources/shader.cpp13
-rw-r--r--scene/resources/shader.h2
-rw-r--r--scene/resources/shader_include.cpp12
-rw-r--r--scene/resources/shader_include.h3
-rw-r--r--scene/resources/tile_set.cpp145
-rw-r--r--scene/resources/tile_set.h11
8 files changed, 196 insertions, 34 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 50f3015814..bfbc92a8d4 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -127,6 +127,10 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
}
}
return true;
+ } else if (what == "use_blend") {
+ if (track_get_type(track) == TYPE_AUDIO) {
+ audio_track_set_use_blend(track, p_value);
+ }
} else if (what == "interp") {
track_set_interpolation_type(track, InterpolationType(p_value.operator int()));
} else if (what == "loop_wrap") {
@@ -528,7 +532,10 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
}
return true;
-
+ } else if (what == "use_blend") {
+ if (track_get_type(track) == TYPE_AUDIO) {
+ r_ret = audio_track_is_use_blend(track);
+ }
} else if (what == "interp") {
r_ret = track_get_interpolation_type(track);
} else if (what == "loop_wrap") {
@@ -834,6 +841,9 @@ void Animation::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/loop_wrap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, "tracks/" + itos(i) + "/keys", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
}
+ if (track_get_type(i) == TYPE_AUDIO) {
+ p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/use_blend", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ }
}
}
@@ -3581,6 +3591,27 @@ real_t Animation::audio_track_get_key_end_offset(int p_track, int p_key) const {
return at->values[p_key].value.end_offset;
}
+void Animation::audio_track_set_use_blend(int p_track, bool p_enable) {
+ ERR_FAIL_INDEX(p_track, tracks.size());
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND(t->type != TYPE_AUDIO);
+
+ AudioTrack *at = static_cast<AudioTrack *>(t);
+
+ at->use_blend = p_enable;
+ emit_changed();
+}
+
+bool Animation::audio_track_is_use_blend(int p_track) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), false);
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND_V(t->type != TYPE_AUDIO, false);
+
+ AudioTrack *at = static_cast<AudioTrack *>(t);
+
+ return at->use_blend;
+}
+
//
int Animation::animation_track_insert_key(int p_track, double p_time, const StringName &p_animation) {
@@ -3813,6 +3844,8 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("audio_track_get_key_stream", "track_idx", "key_idx"), &Animation::audio_track_get_key_stream);
ClassDB::bind_method(D_METHOD("audio_track_get_key_start_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_start_offset);
ClassDB::bind_method(D_METHOD("audio_track_get_key_end_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_end_offset);
+ ClassDB::bind_method(D_METHOD("audio_track_set_use_blend", "track_idx", "enable"), &Animation::audio_track_set_use_blend);
+ ClassDB::bind_method(D_METHOD("audio_track_is_use_blend", "track_idx"), &Animation::audio_track_is_use_blend);
ClassDB::bind_method(D_METHOD("animation_track_insert_key", "track_idx", "time", "animation"), &Animation::animation_track_insert_key);
ClassDB::bind_method(D_METHOD("animation_track_set_key_animation", "track_idx", "key_idx", "animation"), &Animation::animation_track_set_key_animation);
@@ -4691,6 +4724,7 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol
data_tracks.resize(tracks_to_compress.size());
time_tracks.resize(tracks_to_compress.size());
+ uint32_t needed_min_page_size = base_page_size;
for (uint32_t i = 0; i < data_tracks.size(); i++) {
data_tracks[i].split_tolerance = p_split_tolerance;
if (track_get_type(tracks_to_compress[i]) == TYPE_BLEND_SHAPE) {
@@ -4698,7 +4732,12 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol
} else {
data_tracks[i].components = 3;
}
+ needed_min_page_size += data_tracks[i].data.size() + data_tracks[i].get_temp_packet_size();
+ }
+ for (uint32_t i = 0; i < time_tracks.size(); i++) {
+ needed_min_page_size += time_tracks[i].packets.size() * 4; // time packet is 32 bits
}
+ ERR_FAIL_COND_MSG(p_page_size < needed_min_page_size, "Cannot compress with the given page size");
while (true) {
// Begin by finding the keyframe in all tracks with the time closest to the current time
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 00a0761e0a..2c2ddb7095 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -213,6 +213,7 @@ private:
struct AudioTrack : public Track {
Vector<TKey<AudioKey>> values;
+ bool use_blend = true;
AudioTrack() {
type = TYPE_AUDIO;
@@ -447,6 +448,8 @@ public:
Ref<Resource> audio_track_get_key_stream(int p_track, int p_key) const;
real_t audio_track_get_key_start_offset(int p_track, int p_key) const;
real_t audio_track_get_key_end_offset(int p_track, int p_key) const;
+ void audio_track_set_use_blend(int p_track, bool p_enable);
+ bool audio_track_is_use_blend(int p_track) const;
int animation_track_insert_key(int p_track, double p_time, const StringName &p_animation);
void animation_track_set_key_animation(int p_track, int p_key, const StringName &p_animation);
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index a09dbd50cf..fd2be9ba22 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -55,6 +55,12 @@ void Shader::set_path(const String &p_path, bool p_take_over) {
RS::get_singleton()->shader_set_path_hint(shader, p_path);
}
+void Shader::set_include_path(const String &p_path) {
+ // Used only if the shader does not have a resource path set,
+ // for example during loading stage or when created by code.
+ include_path = p_path;
+}
+
void Shader::set_code(const String &p_code) {
for (Ref<ShaderInclude> E : include_dependencies) {
E->disconnect(SNAME("changed"), callable_mp(this, &Shader::_dependency_changed));
@@ -80,11 +86,15 @@ void Shader::set_code(const String &p_code) {
HashSet<Ref<ShaderInclude>> new_include_dependencies;
{
+ String path = get_path();
+ if (path.is_empty()) {
+ path = include_path;
+ }
// Preprocessor must run here and not in the server because:
// 1) Need to keep track of include dependencies at resource level
// 2) Server does not do interaction with Resource filetypes, this is a scene level feature.
ShaderPreprocessor preprocessor;
- preprocessor.preprocess(p_code, "", pp_code, nullptr, nullptr, nullptr, &new_include_dependencies);
+ preprocessor.preprocess(p_code, path, pp_code, nullptr, nullptr, nullptr, &new_include_dependencies);
}
// This ensures previous include resources are not freed and then re-loaded during parse (which would make compiling slower)
@@ -231,6 +241,7 @@ Ref<Resource> ResourceFormatLoaderShader::load(const String &p_path, const Strin
String str;
str.parse_utf8((const char *)buffer.ptr(), buffer.size());
+ shader->set_include_path(p_path);
shader->set_code(str);
if (r_error) {
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index 55608b6c11..ca889940ef 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -56,6 +56,7 @@ private:
Mode mode = MODE_SPATIAL;
HashSet<Ref<ShaderInclude>> include_dependencies;
String code;
+ String include_path;
HashMap<StringName, HashMap<int, Ref<Texture2D>>> default_textures;
@@ -72,6 +73,7 @@ public:
virtual Mode get_mode() const;
virtual void set_path(const String &p_path, bool p_take_over = false) override;
+ void set_include_path(const String &p_path);
void set_code(const String &p_code);
String get_code() const;
diff --git a/scene/resources/shader_include.cpp b/scene/resources/shader_include.cpp
index cd5e9861f7..68137cbec0 100644
--- a/scene/resources/shader_include.cpp
+++ b/scene/resources/shader_include.cpp
@@ -45,9 +45,14 @@ void ShaderInclude::set_code(const String &p_code) {
}
{
+ String path = get_path();
+ if (path.is_empty()) {
+ path = include_path;
+ }
+
String pp_code;
ShaderPreprocessor preprocessor;
- preprocessor.preprocess(p_code, "", pp_code, nullptr, nullptr, nullptr, &new_dependencies);
+ preprocessor.preprocess(p_code, path, pp_code, nullptr, nullptr, nullptr, &new_dependencies);
}
// This ensures previous include resources are not freed and then re-loaded during parse (which would make compiling slower)
@@ -64,6 +69,10 @@ String ShaderInclude::get_code() const {
return code;
}
+void ShaderInclude::set_include_path(const String &p_path) {
+ include_path = p_path;
+}
+
void ShaderInclude::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_code", "code"), &ShaderInclude::set_code);
ClassDB::bind_method(D_METHOD("get_code"), &ShaderInclude::get_code);
@@ -86,6 +95,7 @@ Ref<Resource> ResourceFormatLoaderShaderInclude::load(const String &p_path, cons
String str;
str.parse_utf8((const char *)buffer.ptr(), buffer.size());
+ shader_inc->set_include_path(p_path);
shader_inc->set_code(str);
if (r_error) {
diff --git a/scene/resources/shader_include.h b/scene/resources/shader_include.h
index 04f4f5cf84..a8949b327e 100644
--- a/scene/resources/shader_include.h
+++ b/scene/resources/shader_include.h
@@ -42,6 +42,7 @@ class ShaderInclude : public Resource {
private:
String code;
+ String include_path;
HashSet<Ref<ShaderInclude>> dependencies;
void _dependency_changed();
@@ -51,6 +52,8 @@ protected:
public:
void set_code(const String &p_text);
String get_code() const;
+
+ void set_include_path(const String &p_path);
};
class ResourceFormatLoaderShaderInclude : public ResourceFormatLoader {
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index b5a68ef14b..58a638804d 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -991,6 +991,28 @@ uint32_t TileSet::get_navigation_layer_layers(int p_layer_index) const {
return navigation_layers[p_layer_index].layers;
}
+void TileSet::set_navigation_layer_layer_value(int p_layer_index, int p_layer_number, bool p_value) {
+ ERR_FAIL_COND_MSG(p_layer_number < 1, "Navigation layer number must be between 1 and 32 inclusive.");
+ ERR_FAIL_COND_MSG(p_layer_number > 32, "Navigation layer number must be between 1 and 32 inclusive.");
+
+ uint32_t _navigation_layers = get_navigation_layer_layers(p_layer_index);
+
+ if (p_value) {
+ _navigation_layers |= 1 << (p_layer_number - 1);
+ } else {
+ _navigation_layers &= ~(1 << (p_layer_number - 1));
+ }
+
+ set_navigation_layer_layers(p_layer_index, _navigation_layers);
+}
+
+bool TileSet::get_navigation_layer_layer_value(int p_layer_index, int p_layer_number) const {
+ ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Navigation layer number must be between 1 and 32 inclusive.");
+ ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Navigation layer number must be between 1 and 32 inclusive.");
+
+ return get_navigation_layer_layers(p_layer_index) & (1 << (p_layer_number - 1));
+}
+
// Custom data.
int TileSet::get_custom_data_layers_count() const {
return custom_data_layers.size();
@@ -2533,6 +2555,11 @@ void TileSet::_compatibility_conversion() {
bool flip_v = flags & 2;
bool transpose = flags & 4;
+ Transform2D xform;
+ xform = flip_h ? xform.scaled(Size2(-1, 1)) : xform;
+ xform = flip_v ? xform.scaled(Size2(1, -1)) : xform;
+ xform = transpose ? xform.rotated(Math_PI).scaled(Size2(-1, -1)) : xform;
+
int alternative_tile = 0;
if (!atlas_source->has_tile(coords)) {
atlas_source->create_tile(coords);
@@ -2569,14 +2596,26 @@ void TileSet::_compatibility_conversion() {
if (ctd->occluder.is_valid()) {
if (get_occlusion_layers_count() < 1) {
add_occlusion_layer();
+ };
+ Ref<OccluderPolygon2D> occluder = ctd->occluder->duplicate();
+ Vector<Vector2> polygon = ctd->occluder->get_polygon();
+ for (int index = 0; index < polygon.size(); index++) {
+ polygon.write[index] = xform.xform(polygon[index] - ctd->region.get_size() / 2.0);
}
- tile_data->set_occluder(0, ctd->occluder);
+ occluder->set_polygon(polygon);
+ tile_data->set_occluder(0, occluder);
}
if (ctd->navigation.is_valid()) {
if (get_navigation_layers_count() < 1) {
add_navigation_layer();
}
- tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]);
+ Ref<NavigationPolygon> navigation = ctd->navigation->duplicate();
+ Vector<Vector2> vertices = navigation->get_vertices();
+ for (int index = 0; index < vertices.size(); index++) {
+ vertices.write[index] = xform.xform(vertices[index] - ctd->region.get_size() / 2.0);
+ }
+ navigation->set_vertices(vertices);
+ tile_data->set_navigation_polygon(0, navigation);
}
tile_data->set_z_index(ctd->z_index);
@@ -2594,7 +2633,7 @@ void TileSet::_compatibility_conversion() {
if (convex_shape.is_valid()) {
Vector<Vector2> polygon = convex_shape->get_points();
for (int point_index = 0; point_index < polygon.size(); point_index++) {
- polygon.write[point_index] = csd.transform.xform(polygon[point_index]);
+ polygon.write[point_index] = xform.xform(csd.transform.xform(polygon[point_index]) - ctd->region.get_size() / 2.0);
}
tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1);
int index = tile_data->get_collision_polygons_count(0) - 1;
@@ -2605,9 +2644,15 @@ void TileSet::_compatibility_conversion() {
}
}
}
+ // Update the size count.
+ if (!compatibility_size_count.has(ctd->region.get_size())) {
+ compatibility_size_count[ctd->region.get_size()] = 0;
+ }
+ compatibility_size_count[ctd->region.get_size()]++;
} break;
case COMPATIBILITY_TILE_MODE_AUTO_TILE: {
// Not supported. It would need manual conversion.
+ WARN_PRINT_ONCE("Could not convert 3.x autotiles to 4.x. This operation cannot be done automatically, autotiles must be re-created using the terrain system.");
} break;
case COMPATIBILITY_TILE_MODE_ATLAS_TILE: {
atlas_source->set_margins(ctd->region.get_position());
@@ -2624,6 +2669,11 @@ void TileSet::_compatibility_conversion() {
bool flip_v = flags & 2;
bool transpose = flags & 4;
+ Transform2D xform;
+ xform = flip_h ? xform.scaled(Size2(-1, 1)) : xform;
+ xform = flip_v ? xform.scaled(Size2(1, -1)) : xform;
+ xform = transpose ? xform.rotated(Math_PI).scaled(Size2(-1, -1)) : xform;
+
int alternative_tile = 0;
if (!atlas_source->has_tile(coords)) {
atlas_source->create_tile(coords);
@@ -2661,13 +2711,25 @@ void TileSet::_compatibility_conversion() {
if (get_occlusion_layers_count() < 1) {
add_occlusion_layer();
}
- tile_data->set_occluder(0, ctd->autotile_occluder_map[coords]);
+ Ref<OccluderPolygon2D> occluder = ctd->autotile_occluder_map[coords]->duplicate();
+ Vector<Vector2> polygon = ctd->occluder->get_polygon();
+ for (int index = 0; index < polygon.size(); index++) {
+ polygon.write[index] = xform.xform(polygon[index] - ctd->region.get_size() / 2.0);
+ }
+ occluder->set_polygon(polygon);
+ tile_data->set_occluder(0, occluder);
}
if (ctd->autotile_navpoly_map.has(coords)) {
if (get_navigation_layers_count() < 1) {
add_navigation_layer();
}
- tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]);
+ Ref<NavigationPolygon> navigation = ctd->autotile_navpoly_map[coords]->duplicate();
+ Vector<Vector2> vertices = navigation->get_vertices();
+ for (int index = 0; index < vertices.size(); index++) {
+ vertices.write[index] = xform.xform(vertices[index] - ctd->region.get_size() / 2.0);
+ }
+ navigation->set_vertices(vertices);
+ tile_data->set_navigation_polygon(0, navigation);
}
if (ctd->autotile_priority_map.has(coords)) {
tile_data->set_probability(ctd->autotile_priority_map[coords]);
@@ -2689,7 +2751,7 @@ void TileSet::_compatibility_conversion() {
if (convex_shape.is_valid()) {
Vector<Vector2> polygon = convex_shape->get_points();
for (int point_index = 0; point_index < polygon.size(); point_index++) {
- polygon.write[point_index] = csd.transform.xform(polygon[point_index]);
+ polygon.write[point_index] = xform.xform(csd.transform.xform(polygon[point_index]) - ctd->autotile_tile_size / 2.0);
}
tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1);
int index = tile_data->get_collision_polygons_count(0) - 1;
@@ -2712,6 +2774,12 @@ void TileSet::_compatibility_conversion() {
}
}
}
+
+ // Update the size count.
+ if (!compatibility_size_count.has(ctd->region.get_size())) {
+ compatibility_size_count[ctd->autotile_tile_size] = 0;
+ }
+ compatibility_size_count[ctd->autotile_tile_size] += atlas_size.x * atlas_size.y;
} break;
}
@@ -2728,7 +2796,18 @@ void TileSet::_compatibility_conversion() {
}
}
- // Reset compatibility data
+ // Update the TileSet tile_size according to the most common size found.
+ Vector2i max_size = get_tile_size();
+ int max_count = 0;
+ for (KeyValue<Vector2i, int> kv : compatibility_size_count) {
+ if (kv.value > max_count) {
+ max_size = kv.key;
+ max_count = kv.value;
+ }
+ }
+ set_tile_size(max_size);
+
+ // Reset compatibility data (besides the histogram counts)
for (const KeyValue<int, CompatibilityTileData *> &E : compatibility_data) {
memdelete(E.value);
}
@@ -2909,6 +2988,10 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
}
ctd->shapes.push_back(csd);
}
+ } else if (what == "occluder") {
+ ctd->occluder = p_value;
+ } else if (what == "navigation") {
+ ctd->navigation = p_value;
/*
// IGNORED FOR NOW, they seem duplicated data compared to the shapes array
@@ -3387,6 +3470,8 @@ void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("remove_navigation_layer", "layer_index"), &TileSet::remove_navigation_layer);
ClassDB::bind_method(D_METHOD("set_navigation_layer_layers", "layer_index", "layers"), &TileSet::set_navigation_layer_layers);
ClassDB::bind_method(D_METHOD("get_navigation_layer_layers", "layer_index"), &TileSet::get_navigation_layer_layers);
+ ClassDB::bind_method(D_METHOD("set_navigation_layer_layer_value", "layer_index", "layer_number", "value"), &TileSet::set_navigation_layer_layer_value);
+ ClassDB::bind_method(D_METHOD("get_navigation_layer_layer_value", "layer_index", "layer_number"), &TileSet::get_navigation_layer_layer_value);
// Custom data
ClassDB::bind_method(D_METHOD("get_custom_data_layers_count"), &TileSet::get_custom_data_layers_count);
@@ -4282,19 +4367,11 @@ Rect2i TileSetAtlasSource::get_tile_texture_region(Vector2i p_atlas_coords, int
return Rect2(origin, region_size);
}
-Vector2i TileSetAtlasSource::get_tile_effective_texture_offset(Vector2i p_atlas_coords, int p_alternative_tile) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Vector2i(), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- ERR_FAIL_COND_V_MSG(!has_alternative_tile(p_atlas_coords, p_alternative_tile), Vector2i(), vformat("TileSetAtlasSource has no alternative tile with id %d at %s.", p_alternative_tile, String(p_atlas_coords)));
- ERR_FAIL_COND_V(!tile_set, Vector2i());
+bool TileSetAtlasSource::is_position_in_tile_texture_region(const Vector2i p_atlas_coords, int p_alternative_tile, Vector2 p_position) const {
+ Size2 size = get_tile_texture_region(p_atlas_coords).size;
+ Rect2 rect = Rect2(-size / 2 - get_tile_data(p_atlas_coords, p_alternative_tile)->get_texture_origin(), size);
- Vector2 margin = (get_tile_texture_region(p_atlas_coords).size - tile_set->get_tile_size()) / 2;
- margin = Vector2i(MAX(0, margin.x), MAX(0, margin.y));
- Vector2i effective_texture_offset = get_tile_data(p_atlas_coords, p_alternative_tile)->get_texture_offset();
- if (ABS(effective_texture_offset.x) > margin.x || ABS(effective_texture_offset.y) > margin.y) {
- effective_texture_offset = effective_texture_offset.clamp(-margin, margin);
- }
-
- return effective_texture_offset;
+ return rect.has_point(p_position);
}
// Getters for texture and tile region (padded or not)
@@ -5046,7 +5123,7 @@ TileData *TileData::duplicate() {
output->flip_h = flip_h;
output->flip_v = flip_v;
output->transpose = transpose;
- output->tex_offset = tex_offset;
+ output->texture_origin = texture_origin;
output->material = material;
output->modulate = modulate;
output->z_index = z_index;
@@ -5096,13 +5173,13 @@ bool TileData::get_transpose() const {
return transpose;
}
-void TileData::set_texture_offset(Vector2i p_texture_offset) {
- tex_offset = p_texture_offset;
+void TileData::set_texture_origin(Vector2i p_texture_origin) {
+ texture_origin = p_texture_origin;
emit_signal(SNAME("changed"));
}
-Vector2i TileData::get_texture_offset() const {
- return tex_offset;
+Vector2i TileData::get_texture_origin() const {
+ return texture_origin;
}
void TileData::set_material(Ref<Material> p_material) {
@@ -5390,6 +5467,13 @@ Variant TileData::get_custom_data_by_layer_id(int p_layer_id) const {
}
bool TileData::_set(const StringName &p_name, const Variant &p_value) {
+#ifndef DISABLE_DEPRECATED
+ if (p_name == "texture_offset") {
+ texture_origin = p_value;
+ return true;
+ }
+#endif
+
Vector<String> components = String(p_name).split("/", true, 2);
if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) {
@@ -5511,6 +5595,13 @@ bool TileData::_set(const StringName &p_name, const Variant &p_value) {
}
bool TileData::_get(const StringName &p_name, Variant &r_ret) const {
+#ifndef DISABLE_DEPRECATED
+ if (p_name == "texture_offset") {
+ r_ret = texture_origin;
+ return true;
+ }
+#endif
+
Vector<String> components = String(p_name).split("/", true, 2);
if (tile_set) {
@@ -5692,8 +5783,8 @@ void TileData::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_transpose"), &TileData::get_transpose);
ClassDB::bind_method(D_METHOD("set_material", "material"), &TileData::set_material);
ClassDB::bind_method(D_METHOD("get_material"), &TileData::get_material);
- ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &TileData::set_texture_offset);
- ClassDB::bind_method(D_METHOD("get_texture_offset"), &TileData::get_texture_offset);
+ ClassDB::bind_method(D_METHOD("set_texture_origin", "texture_origin"), &TileData::set_texture_origin);
+ ClassDB::bind_method(D_METHOD("get_texture_origin"), &TileData::get_texture_origin);
ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &TileData::set_modulate);
ClassDB::bind_method(D_METHOD("get_modulate"), &TileData::get_modulate);
ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &TileData::set_z_index);
@@ -5746,7 +5837,7 @@ void TileData::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "get_flip_h");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "get_flip_v");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transpose"), "set_transpose", "get_transpose");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_offset", "get_texture_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_origin", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_origin", "get_texture_origin");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial"), "set_material", "get_material");
ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index");
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index c2ed798f2b..ad25629a1c 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -198,6 +198,7 @@ private:
HashMap<int, CompatibilityTileData *> compatibility_data;
HashMap<int, int> compatibility_tilemap_mapping_tile_modes;
HashMap<int, RBMap<Array, Array>> compatibility_tilemap_mapping;
+ HashMap<Vector2i, int> compatibility_size_count;
void _compatibility_conversion();
@@ -475,6 +476,8 @@ public:
void remove_navigation_layer(int p_index);
void set_navigation_layer_layers(int p_layer_index, uint32_t p_layers);
uint32_t get_navigation_layer_layers(int p_layer_index) const;
+ void set_navigation_layer_layer_value(int p_layer_index, int p_layer_number, bool p_value);
+ bool get_navigation_layer_layer_value(int p_layer_index, int p_layer_number) const;
// Custom data
int get_custom_data_layers_count() const;
@@ -719,7 +722,7 @@ public:
// Helpers.
Vector2i get_atlas_grid_size() const;
Rect2i get_tile_texture_region(Vector2i p_atlas_coords, int p_frame = 0) const;
- Vector2i get_tile_effective_texture_offset(Vector2i p_atlas_coords, int p_alternative_tile) const;
+ bool is_position_in_tile_texture_region(const Vector2i p_atlas_coords, int p_alternative_tile, Vector2 p_position) const;
// Getters for texture and tile region (padded or not)
Ref<Texture2D> get_runtime_texture() const;
@@ -785,7 +788,7 @@ private:
bool flip_h = false;
bool flip_v = false;
bool transpose = false;
- Vector2i tex_offset;
+ Vector2i texture_origin;
Ref<Material> material = Ref<Material>();
Color modulate = Color(1.0, 1.0, 1.0, 1.0);
int z_index = 0;
@@ -864,8 +867,8 @@ public:
void set_transpose(bool p_transpose);
bool get_transpose() const;
- void set_texture_offset(Vector2i p_texture_offset);
- Vector2i get_texture_offset() const;
+ void set_texture_origin(Vector2i p_texture_origin);
+ Vector2i get_texture_origin() const;
void set_material(Ref<Material> p_material);
Ref<Material> get_material() const;
void set_modulate(Color p_modulate);