summaryrefslogtreecommitdiff
path: root/scene/resources
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/animation.cpp8
-rw-r--r--scene/resources/animation.h4
-rw-r--r--scene/resources/curve.cpp40
-rw-r--r--scene/resources/default_theme/default_theme.cpp11
-rw-r--r--scene/resources/default_theme/default_theme.h3
-rw-r--r--scene/resources/default_theme/theme_data.h4
-rw-r--r--scene/resources/default_theme/toggle_off_disabled.pngbin1676 -> 932 bytes
-rw-r--r--scene/resources/default_theme/toggle_on_disabled.pngbin1698 -> 1039 bytes
-rw-r--r--scene/resources/dynamic_font.cpp23
-rw-r--r--scene/resources/environment.cpp10
-rw-r--r--scene/resources/font.cpp11
-rw-r--r--scene/resources/font.h3
-rw-r--r--scene/resources/material.cpp16
-rw-r--r--scene/resources/material.h9
-rw-r--r--scene/resources/mesh.cpp23
-rw-r--r--scene/resources/mesh.h3
-rw-r--r--scene/resources/packed_scene.cpp13
-rw-r--r--scene/resources/resource_format_text.cpp3
-rw-r--r--scene/resources/room.h3
-rw-r--r--scene/resources/style_box.h4
-rw-r--r--scene/resources/text_file.cpp5
-rw-r--r--scene/resources/texture.cpp6
-rw-r--r--scene/resources/texture.h4
-rw-r--r--scene/resources/theme.h5
-rw-r--r--scene/resources/tile_set.cpp18
-rw-r--r--scene/resources/visual_shader.cpp233
-rw-r--r--scene/resources/visual_shader.h59
-rw-r--r--scene/resources/visual_shader_nodes.cpp78
-rw-r--r--scene/resources/visual_shader_nodes.h21
29 files changed, 444 insertions, 176 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 8c8552ac54..985b38f913 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -2870,9 +2870,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
const Vector3 &v1 = t1.value.loc;
const Vector3 &v2 = t2.value.loc;
- if (Math::is_zero_approx(v0.distance_to(v2))) {
+ if (v0 == v2) {
//0 and 2 are close, let's see if 1 is close
- if (!Math::is_zero_approx(v0.distance_to(v1))) {
+ if (v0 != v1) {
//not close, not optimizable
return false;
}
@@ -2959,9 +2959,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
const Vector3 &v1 = t1.value.scale;
const Vector3 &v2 = t2.value.scale;
- if (Math::is_zero_approx(v0.distance_to(v2))) {
+ if (v0 == v2) {
//0 and 2 are close, let's see if 1 is close
- if (!Math::is_zero_approx(v0.distance_to(v1))) {
+ if (v0 != v1) {
//not close, not optimizable
return false;
}
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 6fff77d746..d59dfab2c8 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -32,9 +32,7 @@
#define ANIMATION_H
#include "core/resource.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class Animation : public Resource {
GDCLASS(Animation, Resource);
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index cb710dde43..bb14cf3ab1 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -765,10 +765,7 @@ Vector2 Curve2D::interpolate_baked(float p_offset, bool p_cubic) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve2D.");
- ERR_FAIL_V(Vector2());
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D.");
if (pc == 1)
return baked_point_cache.get(0);
@@ -831,10 +828,7 @@ Vector2 Curve2D::get_closest_point(const Vector2 &p_to_point) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve2D.");
- ERR_FAIL_V(Vector2());
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D.");
if (pc == 1)
return baked_point_cache.get(0);
@@ -870,10 +864,7 @@ float Curve2D::get_closest_offset(const Vector2 &p_to_point) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve2D.");
- ERR_FAIL_V(0.0f);
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, 0.0f, "No points in Curve2D.");
if (pc == 1)
return 0.0f;
@@ -1336,10 +1327,7 @@ Vector3 Curve3D::interpolate_baked(float p_offset, bool p_cubic) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve3D.");
- ERR_FAIL_V(Vector3());
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, Vector3(), "No points in Curve3D.");
if (pc == 1)
return baked_point_cache.get(0);
@@ -1381,10 +1369,7 @@ float Curve3D::interpolate_baked_tilt(float p_offset) const {
//validate//
int pc = baked_tilt_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No tilts in Curve3D.");
- ERR_FAIL_V(0);
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, 0, "No tilts in Curve3D.");
if (pc == 1)
return baked_tilt_cache.get(0);
@@ -1420,10 +1405,7 @@ Vector3 Curve3D::interpolate_baked_up_vector(float p_offset, bool p_apply_tilt)
//validate//
// curve may not have baked up vectors
int count = baked_up_vector_cache.size();
- if (count == 0) {
- ERR_EXPLAIN("No up vectors in Curve3D.");
- ERR_FAIL_V(Vector3(0, 1, 0));
- }
+ ERR_FAIL_COND_V_MSG(count == 0, Vector3(0, 1, 0), "No up vectors in Curve3D.");
if (count == 1)
return baked_up_vector_cache.get(0);
@@ -1491,10 +1473,7 @@ Vector3 Curve3D::get_closest_point(const Vector3 &p_to_point) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve3D.");
- ERR_FAIL_V(Vector3());
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, Vector3(), "No points in Curve3D.");
if (pc == 1)
return baked_point_cache.get(0);
@@ -1530,10 +1509,7 @@ float Curve3D::get_closest_offset(const Vector3 &p_to_point) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve3D.");
- ERR_FAIL_V(0.0f);
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, 0.0f, "No points in Curve3D.");
if (pc == 1)
return 0.0f;
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index fb0fb4f8e3..d761eb01fe 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -611,6 +611,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_font("title_font", "GraphNode", default_font);
theme->set_color("title_color", "GraphNode", Color(0, 0, 0, 1));
theme->set_color("close_color", "GraphNode", Color(0, 0, 0, 1));
+ theme->set_color("resizer_color", "GraphNode", Color(0, 0, 0, 1));
theme->set_constant("title_offset", "GraphNode", 20 * scale);
theme->set_constant("close_offset", "GraphNode", 18 * scale);
theme->set_constant("port_offset", "GraphNode", 3 * scale);
@@ -760,6 +761,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// FileDialog
theme->set_icon("folder", "FileDialog", make_icon(icon_folder_png));
+ theme->set_color("folder_icon_modulate", "FileDialog", Color(1, 1, 1));
theme->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7));
// colorPicker
@@ -892,8 +894,9 @@ void make_default_theme(bool p_hidpi, Ref<Font> p_font) {
void clear_default_theme() {
- Theme::set_default(Ref<Theme>());
- Theme::set_default_icon(Ref<Texture>());
- Theme::set_default_style(Ref<StyleBox>());
- Theme::set_default_font(Ref<Font>());
+ Theme::set_project_default(NULL);
+ Theme::set_default(NULL);
+ Theme::set_default_icon(NULL);
+ Theme::set_default_style(NULL);
+ Theme::set_default_font(NULL);
}
diff --git a/scene/resources/default_theme/default_theme.h b/scene/resources/default_theme/default_theme.h
index cbf0cc1b79..e7d80ffb3d 100644
--- a/scene/resources/default_theme/default_theme.h
+++ b/scene/resources/default_theme/default_theme.h
@@ -32,9 +32,6 @@
#define DEFAULT_THEME_H
#include "scene/resources/theme.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<Font> &large_font, Ref<Texture> &default_icon, Ref<StyleBox> &default_style, float p_scale);
void make_default_theme(bool p_hidpi, Ref<Font> p_font);
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index cf37c57407..11904b7aff 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -339,7 +339,7 @@ static const unsigned char toggle_off_png[] = {
};
static const unsigned char toggle_off_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x3c, 0x0, 0x0, 0x0, 0x20, 0x8, 0x6, 0x0, 0x0, 0x0, 0x4e, 0xe8, 0x1b, 0x92, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x12, 0x0, 0x0, 0xb, 0x12, 0x1, 0xd2, 0xdd, 0x7e, 0xfc, 0x0, 0x0, 0x6, 0x3e, 0x49, 0x44, 0x41, 0x54, 0x58, 0x47, 0xed, 0x59, 0x4b, 0x6f, 0x1b, 0x55, 0x14, 0x3e, 0xb6, 0xc7, 0x8e, 0xed, 0xf1, 0x2b, 0x7e, 0x84, 0xb8, 0x49, 0x8a, 0x48, 0x36, 0x55, 0x37, 0x48, 0x5d, 0x64, 0xc1, 0x3a, 0x42, 0x82, 0x14, 0x89, 0x56, 0x14, 0x16, 0x48, 0xfc, 0x1, 0xca, 0x1f, 0x40, 0x20, 0x81, 0x90, 0xf8, 0x1, 0xd0, 0x25, 0x8b, 0x8a, 0x25, 0xa0, 0x82, 0x8a, 0x10, 0x12, 0x42, 0x8, 0x29, 0x5d, 0x15, 0xa9, 0x12, 0x8b, 0x4a, 0x20, 0x51, 0x50, 0x1b, 0xcb, 0x79, 0xf8, 0xed, 0x8c, 0xdf, 0xe3, 0x31, 0xe7, 0xbb, 0x99, 0xeb, 0x4c, 0x26, 0x33, 0xb6, 0x13, 0xbb, 0xb4, 0x42, 0xbd, 0xd2, 0xc9, 0x24, 0x77, 0xee, 0x39, 0x73, 0xbf, 0x7b, 0x1e, 0xf7, 0x9c, 0x13, 0xa2, 0x67, 0xe3, 0xd9, 0x9, 0xfc, 0xaf, 0x4e, 0xc0, 0x33, 0x21, 0x1a, 0xac, 0x93, 0x4, 0x96, 0x49, 0xf9, 0x26, 0x14, 0x7f, 0xe6, 0x65, 0x3, 0x93, 0x13, 0x4f, 0x49, 0x23, 0x85, 0x8d, 0xdb, 0xb8, 0x97, 0xb9, 0x41, 0x7e, 0xb, 0xf9, 0xcc, 0xb9, 0x71, 0xbc, 0x67, 0x46, 0x31, 0x21, 0x23, 0x0, 0x1a, 0x4c, 0x7d, 0xa6, 0x9e, 0x85, 0x30, 0x7, 0x72, 0x1c, 0x6e, 0x9b, 0xc6, 0x3c, 0x80, 0x5, 0x98, 0x22, 0x4c, 0x9, 0x93, 0x62, 0xfc, 0xc, 0x99, 0xe0, 0x71, 0x10, 0x4f, 0xa, 0xb4, 0x4, 0xb, 0xa0, 0x2d, 0xa6, 0x3a, 0x53, 0xd5, 0x24, 0x8d, 0x9f, 0x5d, 0xf3, 0x20, 0xa4, 0x5, 0xc, 0xc1, 0x3b, 0x6d, 0x18, 0x40, 0x14, 0x13, 0x68, 0x86, 0x9f, 0xcb, 0xe9, 0xf4, 0x73, 0xd7, 0x22, 0x91, 0xd8, 0x6b, 0x8a, 0xe2, 0xe3, 0xbf, 0x3d, 0x78, 0xe7, 0xe1, 0x31, 0xa1, 0x22, 0x1e, 0xcf, 0xb2, 0xc1, 0x40, 0x60, 0xe1, 0x1f, 0x3, 0x5d, 0xd7, 0xfb, 0x5, 0x4d, 0xab, 0x7f, 0x5f, 0x2c, 0xee, 0x7d, 0xcd, 0x73, 0x39, 0xa6, 0x2, 0x13, 0x80, 0xeb, 0x76, 0x6d, 0xdb, 0x77, 0xd, 0xb0, 0xd0, 0x6a, 0x9c, 0xe9, 0x7c, 0x22, 0x91, 0xba, 0x92, 0x4c, 0xa6, 0xdf, 0xf3, 0x7a, 0x3d, 0x91, 0x23, 0x7c, 0x56, 0x16, 0x37, 0xd0, 0x27, 0xe, 0xf6, 0x70, 0x6f, 0xc2, 0x20, 0x60, 0x6d, 0xb3, 0x37, 0xe, 0x1c, 0x80, 0x61, 0x18, 0x5a, 0xb9, 0x5c, 0xfc, 0xbc, 0x5a, 0x2d, 0x7d, 0xcb, 0x1f, 0x79, 0xc4, 0x54, 0x33, 0xb5, 0x3d, 0x34, 0x71, 0xfb, 0xee, 0x1, 0x76, 0x9e, 0x69, 0x35, 0x9b, 0x5d, 0x7e, 0x5f, 0x55, 0x23, 0x9b, 0x0, 0xea, 0xf7, 0x7b, 0x29, 0x99, 0x4c, 0x52, 0x34, 0x1a, 0xa5, 0xb9, 0xb9, 0x39, 0xf2, 0x7a, 0xb1, 0x61, 0xe7, 0xc1, 0xc7, 0x4d, 0xb5, 0x5a, 0x8d, 0xa, 0x85, 0x2, 0xf5, 0x60, 0x70, 0xc3, 0x21, 0xf, 0x1, 0xdf, 0xc6, 0x67, 0xdd, 0x65, 0x4c, 0x63, 0x13, 0x0, 0xde, 0x68, 0x1c, 0xfc, 0xb0, 0xb3, 0x93, 0xfb, 0x94, 0xe5, 0xfc, 0xcd, 0x54, 0x31, 0x41, 0x8b, 0xd, 0x48, 0xc0, 0xd2, 0x67, 0xa1, 0xd9, 0xb5, 0x73, 0xe7, 0x56, 0x3e, 0x9, 0x87, 0xd5, 0x97, 0x61, 0xb6, 0xe9, 0x74, 0x42, 0x80, 0x5, 0x88, 0x6a, 0xb5, 0x4a, 0xdd, 0x8e, 0x21, 0x74, 0x65, 0x1f, 0x10, 0xa0, 0x70, 0x68, 0xb, 0x6, 0x83, 0xe2, 0x60, 0x40, 0xa5, 0x52, 0x89, 0xca, 0xc5, 0x9a, 0x43, 0x4, 0x91, 0xda, 0x9e, 0x6, 0x9a, 0x3b, 0x2f, 0x40, 0x37, 0x9b, 0xda, 0x4f, 0xf9, 0xfc, 0xf6, 0x87, 0xbc, 0xea, 0x81, 0xa9, 0x69, 0x4, 0xb7, 0x1, 0x2, 0x13, 0x6, 0x8e, 0x3b, 0xc8, 0x94, 0x9d, 0x9f, 0x4f, 0xbf, 0x1d, 0x8f, 0x27, 0xde, 0x1, 0xd8, 0x6c, 0x36, 0x43, 0xaa, 0xaa, 0x52, 0x3e, 0x9f, 0x67, 0xb0, 0xd, 0xea, 0xf7, 0x9d, 0xa0, 0x1e, 0x7d, 0xd8, 0x60, 0xe5, 0x75, 0xbb, 0x3a, 0x1d, 0x1c, 0x34, 0xa9, 0xdd, 0x6e, 0x88, 0x83, 0xa, 0x86, 0x2, 0xd4, 0xd4, 0x9a, 0xb6, 0x43, 0x7a, 0xbc, 0xfe, 0x8f, 0xbd, 0xfb, 0xfd, 0x81, 0x35, 0x0, 0x6d, 0xb5, 0x9a, 0x7f, 0xf2, 0xb3, 0xc1, 0x4, 0x7f, 0x1e, 0x48, 0xbb, 0xc2, 0x13, 0xd1, 0x78, 0x39, 0x99, 0x4c, 0x5d, 0x87, 0x19, 0x27, 0x93, 0x31, 0xa, 0x85, 0x42, 0x94, 0xcb, 0xe5, 0xa8, 0xd5, 0xc2, 0xda, 0xd3, 0x8d, 0x46, 0xa3, 0x2b, 0x78, 0x21, 0x23, 0x91, 0x8c, 0xfe, 0xe7, 0xe1, 0x1c, 0xa0, 0xe7, 0xe7, 0x53, 0xef, 0xf2, 0xae, 0x57, 0x4c, 0x6c, 0x50, 0xae, 0x47, 0x46, 0xf, 0xdc, 0xb3, 0xf1, 0x4c, 0x66, 0xf1, 0x2d, 0xe, 0x50, 0xa1, 0x0, 0x7, 0xe2, 0x54, 0x2a, 0x45, 0x3b, 0x3b, 0x3b, 0x36, 0x3f, 0x3c, 0x1d, 0x68, 0xf8, 0xf0, 0xee, 0xee, 0xae, 0x90, 0xe5, 0x53, 0x46, 0x5b, 0xc7, 0xe9, 0x24, 0x4f, 0xb6, 0xda, 0xeb, 0xf5, 0x85, 0x18, 0xd3, 0x9b, 0xc0, 0x6, 0x8f, 0x3, 0x97, 0xb8, 0x62, 0x98, 0x0, 0x38, 0xa1, 0xaa, 0xd1, 0x4d, 0x4c, 0x46, 0x93, 0x11, 0x76, 0xfc, 0xc6, 0x99, 0x34, 0x6b, 0xdf, 0x4a, 0xb3, 0xd9, 0x63, 0x7f, 0x6a, 0x52, 0x3c, 0x1e, 0x67, 0x9f, 0xc6, 0x75, 0xe9, 0x3c, 0x7a, 0xbd, 0x36, 0xad, 0xaf, 0xaf, 0xd3, 0xc5, 0x8b, 0x17, 0xa8, 0xd3, 0xe9, 0xd0, 0xd6, 0xd6, 0x1d, 0xda, 0xdb, 0x2b, 0xb1, 0x85, 0x4, 0xe8, 0xea, 0xd5, 0xd7, 0x8f, 0x31, 0xdd, 0xba, 0xf5, 0xdd, 0x89, 0xb9, 0xdb, 0xb7, 0x7f, 0x64, 0x57, 0x3a, 0x38, 0x21, 0x1c, 0x81, 0x97, 0xe3, 0xe7, 0x17, 0xfc, 0x62, 0x8f, 0xa9, 0x63, 0x5, 0x1c, 0xe3, 0x7b, 0x36, 0xd, 0xfc, 0xb1, 0x58, 0x8c, 0xca, 0xe5, 0xf2, 0x64, 0xc7, 0x38, 0xc1, 0x2a, 0x4d, 0xd3, 0x84, 0x3f, 0x8f, 0x2, 0xbc, 0xb1, 0xb1, 0x21, 0x80, 0xde, 0xbc, 0xf9, 0x25, 0x7, 0xca, 0x34, 0x5d, 0xbe, 0xfc, 0xaa, 0xf8, 0x1d, 0x80, 0x31, 0xac, 0x80, 0x9c, 0xe6, 0xdc, 0xb6, 0xa1, 0x28, 0xa, 0x72, 0x9, 0x24, 0x4c, 0x2, 0xab, 0xf4, 0x61, 0xd8, 0x37, 0x82, 0x96, 0x50, 0x7b, 0x20, 0xc0, 0x81, 0x86, 0xb5, 0x32, 0xab, 0x1, 0x59, 0x90, 0x39, 0x4a, 0xbb, 0xcb, 0xcb, 0xe7, 0xe8, 0xfe, 0xfd, 0x3f, 0x38, 0xd8, 0x4, 0xf9, 0x46, 0xd0, 0xe8, 0xc1, 0x83, 0x7f, 0x68, 0x75, 0x75, 0x55, 0xb0, 0xec, 0xef, 0x97, 0x4e, 0xb0, 0x3a, 0xcd, 0x39, 0xcb, 0x17, 0x89, 0x12, 0xb2, 0x43, 0xe1, 0xc3, 0x2, 0x20, 0x7e, 0x91, 0x13, 0xf8, 0x83, 0x4f, 0x85, 0xf4, 0x63, 0x77, 0xe8, 0x74, 0xd0, 0x21, 0xb, 0x32, 0xdd, 0x6, 0x2c, 0xa, 0x0, 0xac, 0x26, 0x59, 0x2c, 0x16, 0x84, 0xa6, 0x8b, 0xc5, 0x22, 0x47, 0xfe, 0xe, 0x5d, 0xba, 0xf4, 0xa2, 0x60, 0xbf, 0x77, 0xef, 0x77, 0xd2, 0xf5, 0xce, 0x89, 0x39, 0x27, 0x73, 0x16, 0xc0, 0xe, 0x33, 0xa6, 0x61, 0xa6, 0x23, 0x77, 0x21, 0x73, 0x53, 0x21, 0x14, 0xc9, 0x3, 0xee, 0xd4, 0xe3, 0x89, 0xc3, 0xd9, 0x41, 0x43, 0x16, 0x64, 0xba, 0xd, 0x45, 0x99, 0xa3, 0x85, 0x85, 0x94, 0xb8, 0xbb, 0xe5, 0xc6, 0xa3, 0xd1, 0x98, 0x0, 0x25, 0x7, 0x80, 0xca, 0x77, 0xd2, 0xa4, 0xad, 0x73, 0x6e, 0xb2, 0xcd, 0x14, 0x14, 0xd9, 0x8e, 0x88, 0x9a, 0xd2, 0xa4, 0x71, 0x29, 0x73, 0x12, 0x3e, 0xe0, 0x5d, 0xd, 0xf8, 0x43, 0x5d, 0xa, 0x87, 0xc3, 0x67, 0x47, 0x68, 0xe3, 0x84, 0x2c, 0xc8, 0x74, 0x1b, 0x0, 0x2, 0xd, 0x27, 0x12, 0x51, 0xb1, 0x4, 0xc0, 0xd7, 0xd6, 0x5e, 0x10, 0xda, 0x9d, 0x7e, 0x0, 0x93, 0x28, 0x30, 0x44, 0xe2, 0x1, 0xd, 0x3, 0x39, 0xc, 0xf8, 0x40, 0xd7, 0x8d, 0x82, 0xdf, 0xef, 0xcb, 0xd6, 0xeb, 0x75, 0x91, 0x70, 0xd4, 0x6a, 0xb3, 0xf1, 0xe3, 0x48, 0x24, 0x42, 0x90, 0x39, 0x6a, 0xdc, 0xb9, 0xb3, 0x45, 0x9b, 0x9b, 0xaf, 0xd0, 0x85, 0xb, 0x1a, 0x47, 0xf4, 0x88, 0xf0, 0x61, 0x19, 0xa5, 0xa7, 0x1, 0xcd, 0x96, 0x85, 0x42, 0x2, 0x1f, 0x17, 0x89, 0x87, 0x35, 0xd3, 0xa, 0x70, 0x76, 0xb2, 0xc0, 0xa9, 0xe1, 0xa5, 0x7e, 0x5b, 0xa7, 0xcc, 0x62, 0x86, 0xaf, 0x25, 0x8d, 0x4d, 0xd1, 0xb5, 0xb4, 0x9c, 0x68, 0x1f, 0xe1, 0xb0, 0x5f, 0xdc, 0xc3, 0xb8, 0x8f, 0xd, 0xc3, 0x3d, 0xc3, 0xe2, 0x8a, 0x87, 0xb6, 0xb7, 0xf3, 0xc4, 0x55, 0xf, 0xdd, 0xbd, 0xfb, 0x1b, 0xe7, 0x0, 0xfb, 0x42, 0x7e, 0xab, 0xd5, 0x10, 0xa6, 0xdd, 0xeb, 0xf5, 0x87, 0x56, 0xe2, 0x34, 0xe7, 0x6e, 0x3d, 0xb5, 0xaf, 0x38, 0xcd, 0xfc, 0x85, 0xdf, 0xe3, 0xda, 0xd1, 0x25, 0x60, 0x61, 0xde, 0xfc, 0xa2, 0xc0, 0xa9, 0xe5, 0x35, 0xc3, 0x33, 0x60, 0xaf, 0x33, 0x28, 0x93, 0xc9, 0x88, 0xd, 0x20, 0x65, 0x3c, 0xcb, 0xf0, 0xb3, 0x94, 0xa5, 0xa5, 0x25, 0xaa, 0x54, 0x2a, 0xd4, 0xe4, 0xcc, 0x6b, 0xdc, 0x80, 0xd9, 0xd7, 0xeb, 0x7, 0x34, 0x18, 0x1c, 0x1d, 0x8c, 0xcf, 0xa7, 0x70, 0x4e, 0xd0, 0x3a, 0xe6, 0x12, 0x4e, 0x73, 0x4e, 0xb2, 0xd, 0xa3, 0xdf, 0xca, 0xe5, 0x1e, 0x7e, 0xc0, 0xef, 0x1e, 0x32, 0x21, 0xbd, 0x34, 0xac, 0x80, 0x45, 0x46, 0xcf, 0x41, 0x4d, 0xf, 0x85, 0xc2, 0x2f, 0xb5, 0xdb, 0x5d, 0x2e, 0x4, 0x2, 0xe2, 0xfe, 0xec, 0x74, 0x9a, 0xa7, 0xd6, 0xb4, 0xaa, 0x6, 0x38, 0x17, 0xcf, 0x72, 0x4e, 0xdd, 0xa6, 0x52, 0xa1, 0xea, 0x58, 0x70, 0x8c, 0x3b, 0x80, 0x69, 0xde, 0x23, 0x58, 0x55, 0x2a, 0xc5, 0xcf, 0x38, 0x97, 0xfe, 0x95, 0xe5, 0x20, 0x18, 0xe0, 0xc4, 0x87, 0x26, 0xd, 0xd9, 0xa2, 0x5d, 0xc2, 0xb, 0x76, 0x82, 0xc1, 0xd0, 0xf3, 0x7e, 0xbf, 0x7f, 0x4d, 0xe3, 0xa4, 0x5f, 0x51, 0xbc, 0xb4, 0xb8, 0xb8, 0x28, 0x9e, 0xb8, 0xe, 0xc, 0x97, 0x2, 0x42, 0xa4, 0x6b, 0xac, 0x51, 0x55, 0xd, 0xf2, 0x75, 0x32, 0x2f, 0xac, 0x43, 0x94, 0x89, 0x7b, 0x65, 0xf7, 0x7e, 0xcb, 0x34, 0x88, 0x46, 0xf0, 0xca, 0x6a, 0x69, 0x7f, 0x7f, 0xf7, 0x6, 0x2f, 0x43, 0x43, 0x40, 0x68, 0x17, 0x2c, 0x6e, 0xf5, 0x30, 0x97, 0x88, 0xe7, 0x3f, 0xe2, 0xe8, 0xba, 0x81, 0x6b, 0x4c, 0x51, 0x3c, 0xc2, 0xf, 0xa7, 0xab, 0x87, 0x1f, 0x13, 0x3a, 0x9b, 0xd8, 0x43, 0xb0, 0x8d, 0x9f, 0xf3, 0xf9, 0x47, 0x1f, 0xf3, 0xab, 0xbf, 0x98, 0x1c, 0xeb, 0x61, 0xc9, 0x26, 0x3b, 0x1e, 0xe8, 0x61, 0x9d, 0xe7, 0x6a, 0xe3, 0xa, 0xd3, 0x75, 0x9f, 0xcf, 0xcb, 0x95, 0x94, 0xac, 0x61, 0xad, 0x25, 0xb4, 0xf5, 0x6b, 0xe3, 0x8a, 0x3, 0xc9, 0x6f, 0x97, 0x33, 0xbb, 0x83, 0xe8, 0xf7, 0xfb, 0x1a, 0x9b, 0xf1, 0x8d, 0x4a, 0x65, 0xd8, 0xf1, 0x40, 0x9f, 0xb, 0xa6, 0xec, 0xd8, 0xf1, 0xb0, 0x82, 0x46, 0x31, 0x81, 0x72, 0x91, 0x73, 0x6b, 0x5a, 0xe1, 0x9e, 0xd6, 0x1b, 0x66, 0x4f, 0x6b, 0x1, 0xd9, 0xd9, 0x93, 0xee, 0x67, 0xc9, 0x8d, 0x1e, 0x26, 0x15, 0xa2, 0xa7, 0xb5, 0x6f, 0xf6, 0xb4, 0xbe, 0xe1, 0x89, 0x6d, 0xd3, 0x67, 0xd1, 0xd3, 0xc2, 0x75, 0x7b, 0x2c, 0xe4, 0x8e, 0xeb, 0x5a, 0xce, 0x31, 0x83, 0xca, 0x4, 0x8d, 0xa3, 0xf5, 0x63, 0xef, 0x5a, 0xce, 0x4e, 0x3d, 0xa7, 0x97, 0x4, 0x20, 0xd6, 0xae, 0x25, 0x4c, 0x17, 0x1a, 0x85, 0xbf, 0x22, 0x45, 0x13, 0x89, 0x86, 0x5d, 0xec, 0xa8, 0xd6, 0x3, 0xde, 0xc9, 0x1c, 0x1b, 0x9, 0xa, 0xb2, 0x7f, 0x68, 0x5e, 0x24, 0xe1, 0x26, 0x9d, 0x7e, 0x9b, 0xb3, 0xe3, 0x90, 0x8d, 0x77, 0xd9, 0x97, 0x86, 0xe9, 0x22, 0xb9, 0x90, 0x40, 0x1d, 0x7d, 0x6c, 0xd2, 0x5e, 0x8b, 0x4, 0xf8, 0x34, 0x0, 0xb5, 0x1f, 0x99, 0xf5, 0xbf, 0xe, 0xe3, 0x2, 0xc9, 0xec, 0x8e, 0xfb, 0x99, 0xa4, 0xa7, 0xf4, 0x4, 0xfe, 0x5, 0x72, 0xf1, 0x9c, 0xca, 0xa6, 0xf4, 0x2a, 0x9a, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x20, 0x8, 0x3, 0x0, 0x0, 0x0, 0x95, 0x43, 0x8e, 0xb6, 0x0, 0x0, 0x0, 0xfc, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x14, 0x14, 0x17, 0x20, 0x20, 0x25, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x24, 0x24, 0x29, 0x25, 0x25, 0x2a, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x10, 0x10, 0x13, 0x22, 0x22, 0x27, 0x24, 0x24, 0x28, 0x25, 0x25, 0x28, 0x25, 0x25, 0x29, 0x25, 0x25, 0x27, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x19, 0x19, 0x1c, 0x2b, 0x26, 0x2c, 0x40, 0x40, 0x44, 0x4e, 0x4e, 0x52, 0x1a, 0x1a, 0x1d, 0x32, 0x32, 0x37, 0x2c, 0x26, 0x2c, 0x26, 0x25, 0x2a, 0x27, 0x25, 0x2a, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x11, 0x11, 0x14, 0x2f, 0x26, 0x2d, 0x12, 0x12, 0x14, 0x23, 0x23, 0x27, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x15, 0x15, 0x18, 0x20, 0x20, 0x25, 0x20, 0x20, 0x24, 0x5b, 0x5b, 0x5f, 0x84, 0x84, 0x87, 0x77, 0x77, 0x7a, 0x20, 0x20, 0x24, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x69, 0x69, 0x6c, 0x24, 0x24, 0x28, 0x0, 0x0, 0x0, 0x24, 0x24, 0x28, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x24, 0x24, 0x27, 0x15, 0x15, 0x18, 0x23, 0x23, 0x28, 0x12, 0x12, 0x14, 0x0, 0x0, 0x0, 0x1a, 0x1a, 0x1e, 0x0, 0x0, 0x0, 0x11, 0x11, 0x13, 0x22, 0x22, 0x26, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x71, 0xb, 0x1b, 0xbb, 0x0, 0x0, 0x0, 0x54, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x2, 0x3, 0x4, 0x9, 0xe, 0x13, 0x16, 0x18, 0x19, 0xa, 0x26, 0x36, 0x44, 0x4d, 0x52, 0x54, 0x55, 0x6, 0x12, 0x27, 0x43, 0x98, 0xe5, 0xfa, 0xfe, 0xff, 0xff, 0x8, 0x17, 0x35, 0x86, 0xf3, 0xff, 0xff, 0xff, 0xff, 0x7, 0x3a, 0xb4, 0xff, 0xff, 0xff, 0xb9, 0xff, 0xff, 0xff, 0xff, 0xb, 0x28, 0x8a, 0xff, 0x8b, 0xf6, 0x45, 0x5, 0x9b, 0xe6, 0xff, 0xff, 0xff, 0xff, 0xe6, 0x37, 0xf, 0xff, 0xfb, 0x4c, 0xfe, 0x4e, 0x4f, 0x50, 0xfb, 0x9c, 0xf6, 0x8c, 0x3b, 0xbb, 0x3c, 0x87, 0xf3, 0x53, 0x14, 0xd4, 0x6d, 0x6c, 0xf9, 0x0, 0x0, 0x2, 0x3, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xdd, 0x55, 0x85, 0x9a, 0xe2, 0x30, 0x18, 0xbc, 0x7a, 0x8b, 0xbb, 0x7b, 0x2, 0xbb, 0x4d, 0x36, 0xb8, 0x3b, 0xeb, 0xae, 0xef, 0xff, 0x2e, 0x47, 0x48, 0x3f, 0xa0, 0x7a, 0xae, 0x83, 0x56, 0xfe, 0xe9, 0xfc, 0xfe, 0xe9, 0x6f, 0x2, 0xc7, 0xb, 0x82, 0xf8, 0x45, 0x8, 0x2, 0xcf, 0x39, 0x9a, 0xf3, 0xa2, 0x24, 0x2b, 0xaa, 0xe6, 0xfb, 0x2, 0x34, 0x55, 0x91, 0x25, 0x91, 0xb7, 0x3f, 0x5d, 0xf4, 0xab, 0x81, 0x60, 0x28, 0x1c, 0x89, 0xc6, 0x3c, 0x11, 0x8d, 0x84, 0x43, 0xc1, 0x80, 0xea, 0x17, 0x2d, 0x2a, 0xf8, 0x78, 0x22, 0x99, 0x4a, 0x67, 0xb2, 0xb9, 0x7c, 0xe1, 0xb, 0xc8, 0xe7, 0xb2, 0x99, 0x74, 0x2a, 0x99, 0x88, 0xf3, 0x26, 0xfb, 0x62, 0xa9, 0x5c, 0xa9, 0xd6, 0x0, 0x80, 0x10, 0xb2, 0xfb, 0x20, 0x5, 0x80, 0x75, 0xe8, 0x48, 0x52, 0xad, 0x94, 0x4b, 0xc5, 0x23, 0x6, 0xae, 0xa1, 0x9d, 0x9c, 0xd6, 0x80, 0x8e, 0xf0, 0x1e, 0x48, 0xdf, 0xb1, 0xd4, 0x81, 0x8b, 0x8e, 0xd3, 0x13, 0xad, 0xc1, 0x1d, 0xfc, 0x57, 0x82, 0x67, 0x35, 0x48, 0x30, 0x6a, 0xb6, 0x76, 0x97, 0x5b, 0x3a, 0x41, 0x98, 0xb4, 0x77, 0x4a, 0xdc, 0x3c, 0x39, 0xb, 0x2a, 0xfb, 0x38, 0xf0, 0x9d, 0x6e, 0xaf, 0x6, 0x11, 0xea, 0x1f, 0xdf, 0x41, 0x10, 0x6a, 0x7b, 0xc6, 0x62, 0xd0, 0xed, 0xf0, 0x6, 0x81, 0x58, 0xa, 0xd, 0x1, 0xa1, 0xa2, 0x8f, 0xa1, 0x23, 0xd2, 0xf2, 0x62, 0x18, 0x8e, 0x4a, 0x63, 0x26, 0x81, 0x93, 0x2, 0x13, 0xa0, 0xe3, 0xbe, 0xf5, 0xe, 0x82, 0x3d, 0x25, 0x14, 0x26, 0x1, 0x89, 0x11, 0xf0, 0x72, 0x70, 0xba, 0x15, 0x60, 0xbf, 0x3, 0x11, 0xe3, 0xcf, 0x6c, 0xbe, 0x58, 0xa2, 0x42, 0x7f, 0xb1, 0xc5, 0xee, 0x8b, 0x9d, 0x5f, 0xad, 0x37, 0xcc, 0x7, 0x41, 0x9, 0x65, 0x21, 0xbd, 0xd9, 0x8a, 0x3d, 0xe9, 0xf9, 0x7c, 0x46, 0x16, 0xb3, 0x3e, 0x35, 0xa4, 0x5f, 0x6, 0x2e, 0x46, 0x8a, 0xc0, 0x8, 0xd4, 0xcb, 0x2b, 0x88, 0x75, 0x3b, 0x81, 0x8e, 0xd, 0x1, 0xd4, 0x68, 0x8e, 0xfa, 0xe7, 0x94, 0xe0, 0x7c, 0x4f, 0x90, 0xbf, 0x56, 0x45, 0x46, 0x50, 0xba, 0xa9, 0x41, 0xec, 0x10, 0xb0, 0x96, 0x41, 0xd0, 0x3f, 0xdf, 0x7e, 0xe1, 0x79, 0xff, 0xfc, 0xfc, 0x9c, 0x6c, 0xbf, 0xf6, 0x14, 0xb7, 0x25, 0x83, 0x40, 0xd, 0xd7, 0x3c, 0x15, 0x90, 0x9d, 0x2, 0xec, 0xae, 0x40, 0x9, 0xdd, 0x1, 0xef, 0x18, 0xa0, 0x2, 0x59, 0xda, 0x5c, 0xd8, 0xc7, 0x80, 0x97, 0xd7, 0x5f, 0xc8, 0x42, 0x7f, 0x79, 0xbe, 0x9c, 0x17, 0x2c, 0x4, 0xfb, 0x2c, 0xd0, 0x3a, 0xb8, 0xff, 0x42, 0x1d, 0x10, 0x5a, 0x95, 0x33, 0x44, 0xd8, 0x97, 0x81, 0xfb, 0xa4, 0xc4, 0xed, 0x2b, 0xf1, 0x1, 0xfe, 0x40, 0x25, 0xd2, 0x5e, 0x18, 0x7c, 0x7b, 0x2f, 0x3c, 0xd2, 0x5e, 0xf8, 0x72, 0x37, 0x16, 0xbe, 0xdc, 0x8d, 0x6c, 0x1e, 0x3c, 0x3d, 0xd7, 0x40, 0xdb, 0x32, 0xf, 0xbc, 0xec, 0x9f, 0x5f, 0xf6, 0xf3, 0x80, 0x4d, 0x24, 0x2d, 0xf8, 0xfa, 0x6, 0xea, 0x80, 0xd, 0x24, 0x68, 0x0, 0x6c, 0x5f, 0x8e, 0xf6, 0xd5, 0xd7, 0xa0, 0x56, 0x34, 0xcf, 0xb4, 0x86, 0x92, 0xc, 0xa5, 0x33, 0x17, 0xf9, 0xc2, 0x17, 0x91, 0xbf, 0xc8, 0xa4, 0x43, 0x49, 0xa5, 0xc1, 0x5b, 0xa7, 0x72, 0x47, 0xd, 0xac, 0x47, 0xd7, 0xef, 0xb1, 0x2f, 0xe0, 0xfd, 0x7a, 0xb4, 0xe, 0xa8, 0x1d, 0x91, 0xb3, 0x6f, 0x95, 0xb1, 0xb4, 0xf9, 0x28, 0x7d, 0x79, 0x2f, 0x94, 0x3e, 0x36, 0xd2, 0x98, 0xe7, 0x5c, 0x36, 0x93, 0xf8, 0x15, 0xa0, 0x9b, 0xe9, 0xff, 0xc2, 0x67, 0x14, 0xf4, 0xa5, 0xb3, 0x35, 0x5e, 0x63, 0x97, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char toggle_on_png[] = {
@@ -347,7 +347,7 @@ static const unsigned char toggle_on_png[] = {
};
static const unsigned char toggle_on_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x20, 0x8, 0x6, 0x0, 0x0, 0x0, 0xa2, 0x9d, 0x7e, 0x84, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x12, 0x0, 0x0, 0xb, 0x12, 0x1, 0xd2, 0xdd, 0x7e, 0xfc, 0x0, 0x0, 0x6, 0x54, 0x49, 0x44, 0x41, 0x54, 0x68, 0x43, 0xed, 0x59, 0x4b, 0x6f, 0x1b, 0x55, 0x14, 0x3e, 0x71, 0xfc, 0x9a, 0xd8, 0x4e, 0x9c, 0x38, 0x6e, 0x62, 0xe7, 0x21, 0xb5, 0x6e, 0x51, 0xd5, 0x5, 0xa8, 0xac, 0x93, 0x14, 0x89, 0x22, 0x84, 0xba, 0x60, 0x53, 0xb1, 0x29, 0x12, 0x42, 0xa0, 0xfe, 0x1, 0x7e, 0x1, 0x7b, 0xb6, 0x6c, 0xaa, 0x82, 0xa8, 0xc4, 0x96, 0x5f, 0x50, 0x21, 0x55, 0x34, 0x1b, 0x4a, 0x17, 0x65, 0x51, 0x9, 0x85, 0x3c, 0x9b, 0xb4, 0x4d, 0xfd, 0x76, 0xfc, 0x7e, 0xf3, 0x7d, 0x37, 0x33, 0xc6, 0x76, 0xed, 0xcc, 0x38, 0x4e, 0x52, 0x21, 0x7a, 0xa4, 0xa3, 0xc9, 0x4c, 0xee, 0x3d, 0xf7, 0xbc, 0xee, 0xb9, 0xdf, 0x3d, 0x16, 0x79, 0x4b, 0x6f, 0x3d, 0xf0, 0xbf, 0xf6, 0xc0, 0xc8, 0x80, 0xd6, 0x73, 0xbc, 0xc1, 0x9c, 0x3a, 0xe8, 0xfc, 0x1, 0x97, 0xb3, 0x3c, 0xbc, 0xa9, 0x8f, 0xe4, 0xd3, 0x60, 0x4b, 0x93, 0xad, 0x1a, 0x60, 0x83, 0x34, 0xb2, 0xa3, 0x8d, 0x47, 0xf5, 0x6f, 0x56, 0x65, 0x58, 0x52, 0xe8, 0x18, 0x83, 0x68, 0x70, 0x3, 0x5c, 0x7, 0x57, 0xdb, 0x98, 0xdf, 0xc8, 0x47, 0x92, 0x99, 0xf2, 0xfc, 0x3f, 0xd, 0x75, 0x82, 0xbd, 0x60, 0xbf, 0xce, 0xe3, 0x78, 0x6a, 0xba, 0x33, 0xe8, 0x18, 0x33, 0x39, 0x66, 0x7a, 0x1c, 0xf7, 0xff, 0x86, 0xf1, 0x34, 0xbc, 0x8, 0x3e, 0x0, 0xa7, 0x75, 0xce, 0xe1, 0x59, 0xd1, 0x1d, 0x63, 0x64, 0xc8, 0x6b, 0xeb, 0x1c, 0xa5, 0x38, 0xd, 0xb3, 0xeb, 0x86, 0x7, 0xf1, 0x9c, 0xf7, 0xf9, 0x26, 0x96, 0xc1, 0x1f, 0x39, 0x9d, 0xce, 0xb, 0x36, 0xdb, 0xe8, 0xb8, 0xcd, 0x66, 0xd3, 0x46, 0x40, 0xc7, 0xd5, 0xfe, 0x24, 0xe6, 0x35, 0x41, 0x8d, 0x46, 0xa3, 0xd8, 0x68, 0xd4, 0xf, 0x2a, 0x95, 0xca, 0x66, 0x36, 0x9b, 0xb9, 0xf, 0x7e, 0x8, 0xd9, 0x7b, 0xe0, 0x18, 0x98, 0x8e, 0xa8, 0xf5, 0xcb, 0x86, 0x7e, 0xca, 0xd3, 0x78, 0x46, 0x7d, 0x2, 0xbc, 0x38, 0x36, 0xe6, 0x5d, 0x9, 0x4, 0x82, 0xb7, 0x5d, 0x2e, 0xf7, 0x3b, 0x6f, 0xd8, 0x5e, 0x53, 0x9f, 0xc1, 0x1f, 0x52, 0x2e, 0x97, 0xd6, 0x12, 0x89, 0xd8, 0x9d, 0x42, 0x21, 0xf7, 0x1b, 0x26, 0x3c, 0x3, 0x67, 0xf4, 0x6c, 0x78, 0x6d, 0x4b, 0xf4, 0x72, 0x0, 0xbf, 0xd1, 0xf8, 0x49, 0xf0, 0x85, 0xc9, 0xc9, 0xe9, 0xcf, 0xa7, 0xa6, 0xa6, 0xbf, 0x42, 0xb4, 0xf9, 0xed, 0x4c, 0x49, 0xd3, 0xec, 0x32, 0x3b, 0x3b, 0x2b, 0x93, 0x93, 0x93, 0xa2, 0x69, 0x9a, 0x40, 0x87, 0xbe, 0xeb, 0xd7, 0x6a, 0x35, 0x89, 0xc7, 0xe3, 0xb2, 0xb7, 0xb7, 0x27, 0xc5, 0x62, 0x4d, 0x90, 0x15, 0x95, 0x64, 0x32, 0xfe, 0x43, 0x2a, 0x15, 0xff, 0x19, 0x93, 0x36, 0xc1, 0x29, 0xdd, 0x9, 0x1d, 0xdb, 0xa1, 0xdb, 0x1, 0xc6, 0x9e, 0x67, 0xe4, 0x23, 0x53, 0x53, 0xc1, 0xaf, 0x61, 0xfc, 0xd7, 0x67, 0x9e, 0xe6, 0xb6, 0x51, 0x59, 0x98, 0xb, 0xca, 0xcc, 0xcc, 0x8c, 0x24, 0x12, 0x9, 0x65, 0x58, 0x36, 0x87, 0x6d, 0xde, 0xec, 0x51, 0xd3, 0xb0, 0x3, 0x35, 0xb7, 0x4d, 0x3c, 0x1e, 0x8f, 0xf8, 0xfd, 0x7e, 0xe5, 0xac, 0xfd, 0xfd, 0x7d, 0xd9, 0x7d, 0x1e, 0x93, 0x66, 0xbd, 0xd6, 0x84, 0x13, 0xee, 0x26, 0x93, 0xb1, 0xbb, 0xb0, 0x67, 0x43, 0xcf, 0x4, 0x16, 0xcb, 0x96, 0x13, 0x58, 0xe0, 0xda, 0x89, 0x2e, 0x76, 0x83, 0x43, 0x1e, 0x8f, 0xef, 0xe3, 0x60, 0x70, 0xe6, 0x1b, 0x78, 0xbd, 0x7b, 0xcc, 0xe9, 0x66, 0x1, 0x96, 0x8b, 0x9c, 0x9f, 0x93, 0x89, 0x89, 0x9, 0xd9, 0xdc, 0xdc, 0x84, 0x31, 0x9, 0xa9, 0x54, 0xb8, 0x85, 0xfb, 0xd5, 0xb1, 0xa6, 0xd4, 0x6a, 0xd, 0x29, 0x14, 0xca, 0x92, 0x4c, 0x66, 0xf0, 0xcc, 0x4a, 0x28, 0x14, 0x12, 0xaf, 0xc7, 0x2d, 0xa9, 0x4c, 0x7e, 0xc4, 0xed, 0x72, 0xbd, 0x57, 0xa9, 0x94, 0xb7, 0xaa, 0xd5, 0xca, 0x2e, 0x84, 0xe4, 0xc1, 0x1d, 0xc2, 0xba, 0x8d, 0xe3, 0x3b, 0x2b, 0xfd, 0xa5, 0x50, 0x68, 0xfe, 0x5b, 0x87, 0xc3, 0x11, 0x38, 0x5d, 0x6b, 0xbb, 0xa4, 0x23, 0x9a, 0xe1, 0x50, 0x40, 0x45, 0x71, 0x6d, 0x6d, 0x4d, 0x72, 0xb9, 0xf2, 0xc0, 0xcb, 0x97, 0x4a, 0x55, 0x39, 0x38, 0x48, 0x29, 0x27, 0x8c, 0xda, 0x9a, 0x92, 0xcb, 0x97, 0x6c, 0x28, 0xda, 0x91, 0x4c, 0x26, 0xc5, 0x7a, 0xc0, 0x6d, 0x40, 0xa1, 0x2d, 0x6f, 0xb6, 0x6f, 0x2a, 0xa6, 0x3f, 0xcf, 0xf9, 0x89, 0xf1, 0x71, 0xff, 0xa, 0xa, 0xde, 0xf9, 0x81, 0x57, 0x1f, 0x72, 0x82, 0xcb, 0x39, 0xa2, 0x14, 0xdf, 0xd9, 0xd9, 0x51, 0xfb, 0xf8, 0xb8, 0xc4, 0xb9, 0x94, 0x11, 0xe, 0x87, 0x85, 0x32, 0x69, 0xb, 0x6c, 0x5a, 0xa6, 0x6d, 0x60, 0x9e, 0x6c, 0x2d, 0xea, 0xe5, 0x0, 0xbf, 0xd7, 0x3b, 0x7e, 0xdd, 0xea, 0xe2, 0x73, 0x73, 0x61, 0xb9, 0x7a, 0xf5, 0x5d, 0xb9, 0x75, 0xeb, 0x33, 0xb9, 0x79, 0xf3, 0x53, 0xec, 0xdb, 0xc3, 0xa4, 0xd1, 0x34, 0xa7, 0xfa, 0x66, 0x43, 0x14, 0x8c, 0xf7, 0x6b, 0xd7, 0x96, 0x8e, 0x14, 0x1b, 0xc, 0x6, 0x11, 0xbd, 0x3, 0x49, 0xa7, 0x99, 0xa9, 0xc3, 0x11, 0x65, 0x64, 0x32, 0x19, 0xa1, 0x4c, 0x92, 0xd7, 0xeb, 0xa3, 0x4d, 0x2c, 0xec, 0x2c, 0xe6, 0xad, 0xda, 0xd7, 0xcb, 0x1, 0xe3, 0x48, 0x19, 0xcb, 0xd1, 0xbf, 0x78, 0xf1, 0x2, 0x3c, 0xec, 0x92, 0x7, 0xf, 0x56, 0xe5, 0xfe, 0xfd, 0x5f, 0xe5, 0xfa, 0xf5, 0xf, 0x85, 0x4e, 0x31, 0x68, 0x79, 0x99, 0x8e, 0xb7, 0x46, 0x4c, 0xfd, 0x74, 0x9a, 0x38, 0xe6, 0x64, 0x88, 0xb2, 0x28, 0x93, 0xe4, 0x74, 0xba, 0x22, 0x78, 0x10, 0xc0, 0x31, 0x3, 0x7a, 0x3a, 0x80, 0xe3, 0x58, 0x3, 0xdc, 0x4, 0x39, 0x56, 0x54, 0xa0, 0xa1, 0xf3, 0xf3, 0x61, 0x79, 0xfa, 0xf4, 0x2f, 0x79, 0xfe, 0xfc, 0x5, 0x3c, 0x9e, 0x93, 0x8d, 0x8d, 0x2d, 0x44, 0xfd, 0x70, 0x76, 0x34, 0x9a, 0x40, 0x4, 0x2, 0x2a, 0x1b, 0xac, 0x10, 0x8f, 0xba, 0x7c, 0x7e, 0xf8, 0xe8, 0x1b, 0x6b, 0x51, 0x16, 0x65, 0x2a, 0xc3, 0x46, 0xed, 0xac, 0x6d, 0x7c, 0xa1, 0x8d, 0x7d, 0x1d, 0xa0, 0x8e, 0x41, 0x22, 0x3c, 0x2b, 0xa, 0xe3, 0x88, 0x51, 0x46, 0x66, 0xb3, 0xd9, 0xd6, 0xf0, 0x78, 0x3c, 0x26, 0xd3, 0xd3, 0xd3, 0xea, 0x1d, 0xd5, 0x57, 0x9e, 0x3c, 0xf9, 0x53, 0x96, 0x96, 0xac, 0x65, 0x1, 0x8a, 0xae, 0x14, 0x8a, 0xa6, 0xf0, 0xdd, 0x8a, 0x6a, 0x6a, 0xc, 0x65, 0x51, 0x26, 0x49, 0xc7, 0x31, 0xaf, 0xc1, 0xf6, 0x6e, 0x64, 0xa1, 0xb0, 0x35, 0xd0, 0x14, 0xb1, 0xb5, 0x29, 0xd9, 0xed, 0x2e, 0x39, 0x77, 0x2e, 0x20, 0x3e, 0x9f, 0xaf, 0x35, 0xd6, 0xe7, 0x1b, 0x57, 0x86, 0x1b, 0xb4, 0xbe, 0xbe, 0xcd, 0xf4, 0x93, 0xcb, 0x97, 0x2f, 0x9b, 0xca, 0xab, 0x56, 0xab, 0x32, 0xa6, 0xf5, 0x7, 0x3b, 0xa6, 0x2, 0xba, 0x6, 0x50, 0x16, 0x65, 0x92, 0x8, 0x8c, 0xf8, 0x0, 0x77, 0x9c, 0xa7, 0xdd, 0xab, 0x11, 0x24, 0x14, 0xeb, 0xf5, 0x9a, 0xa5, 0x8d, 0xc8, 0xc8, 0x33, 0x3, 0xfc, 0xfe, 0x43, 0x7, 0xd0, 0x11, 0x91, 0xc8, 0x79, 0x5, 0x5c, 0xda, 0xe9, 0xf1, 0xe3, 0xdf, 0xe5, 0xca, 0x15, 0x73, 0x7, 0x14, 0x8b, 0x45, 0x5, 0x68, 0x4e, 0x8a, 0x28, 0x8b, 0x32, 0x49, 0xba, 0x4d, 0x7c, 0xe9, 0x0, 0x42, 0xed, 0x47, 0x2, 0x3d, 0x43, 0x77, 0x65, 0x71, 0xa9, 0xd8, 0x70, 0x38, 0x9c, 0xe7, 0xac, 0x28, 0xb2, 0xba, 0xfa, 0x50, 0x6e, 0xdc, 0xf8, 0x4, 0x11, 0xce, 0x1, 0xbc, 0x78, 0x55, 0xd, 0x78, 0xf5, 0x2a, 0xd1, 0xb1, 0xef, 0xf9, 0x4e, 0x47, 0x99, 0x51, 0x2a, 0x95, 0x52, 0x68, 0x2e, 0x16, 0xb3, 0xe4, 0x7f, 0x33, 0x71, 0x4a, 0x16, 0x65, 0x92, 0x90, 0x95, 0x44, 0x82, 0xbc, 0x2d, 0x1e, 0x9, 0x84, 0xd4, 0x25, 0x8, 0xd0, 0xd7, 0x87, 0x63, 0x63, 0xc5, 0x74, 0x5, 0x4a, 0xab, 0xd5, 0x65, 0x77, 0xf7, 0x5, 0x40, 0xcb, 0x81, 0x3c, 0x7a, 0xf4, 0x87, 0xbc, 0x7c, 0x19, 0x55, 0xd3, 0x8, 0x63, 0xa3, 0xd1, 0x7d, 0x14, 0xb5, 0xc3, 0x8, 0x6c, 0x6f, 0x6f, 0x22, 0x1a, 0x85, 0xd6, 0x7b, 0x2f, 0xd9, 0xe5, 0x72, 0x51, 0x16, 0x16, 0x16, 0x30, 0x2e, 0x27, 0x4, 0x34, 0xc3, 0x90, 0xdf, 0xef, 0x51, 0x38, 0x60, 0x6b, 0x6b, 0xb, 0xd1, 0x6f, 0xc2, 0x11, 0x89, 0x7b, 0xb8, 0x24, 0x3d, 0x82, 0xcc, 0xa4, 0xee, 0x4, 0x25, 0xbe, 0x17, 0xcc, 0xb5, 0x61, 0x60, 0x11, 0xe, 0x58, 0xb6, 0xdb, 0xed, 0x87, 0x67, 0x88, 0x9, 0x21, 0x63, 0x70, 0x7e, 0x67, 0xa5, 0xd9, 0xfc, 0xf7, 0x6a, 0xc1, 0xed, 0x61, 0x18, 0xcf, 0xe9, 0xfc, 0x5f, 0xfb, 0x7b, 0x2f, 0x91, 0x75, 0xec, 0xd0, 0x11, 0x6c, 0x53, 0x2a, 0x4e, 0x34, 0x47, 0x88, 0x7b, 0x1c, 0xe2, 0x25, 0x2a, 0x12, 0x89, 0x20, 0x13, 0x5f, 0x49, 0x3a, 0x53, 0xe0, 0xed, 0x70, 0x2b, 0x1a, 0x7d, 0xf9, 0x3d, 0x64, 0xed, 0x80, 0x79, 0xcc, 0xb4, 0x4, 0xf7, 0x72, 0x0, 0xb7, 0xc2, 0x8, 0x6e, 0x57, 0x39, 0xdc, 0x7, 0x3e, 0x40, 0x36, 0x9c, 0x5c, 0x55, 0xb2, 0x60, 0x4d, 0x36, 0x5f, 0x56, 0x38, 0x9e, 0x88, 0xb0, 0x54, 0xca, 0x43, 0xf9, 0xc1, 0x32, 0x81, 0x91, 0xa7, 0xf1, 0xb9, 0x5c, 0x4e, 0x9e, 0xed, 0x45, 0xa5, 0x51, 0xaf, 0xd5, 0x62, 0xb1, 0xfd, 0xef, 0x70, 0x17, 0x60, 0xf4, 0x59, 0x9c, 0x58, 0xc, 0xfb, 0x5e, 0x86, 0xa8, 0xa2, 0x6a, 0x2f, 0x61, 0x42, 0x86, 0xc6, 0x6b, 0xda, 0xd8, 0xfb, 0x67, 0x7a, 0x1b, 0xc4, 0x7d, 0x3e, 0x5, 0x3c, 0xe1, 0x74, 0xd8, 0x64, 0x71, 0x71, 0x11, 0x20, 0xcb, 0x81, 0x14, 0xae, 0x48, 0xa5, 0x6a, 0xe8, 0xdc, 0xde, 0x96, 0xc4, 0xdf, 0x88, 0x8f, 0xa6, 0x8d, 0xaa, 0x42, 0x1c, 0xe, 0xcf, 0x2, 0x84, 0xcd, 0xa1, 0x86, 0xc4, 0x64, 0xfb, 0xd9, 0xbe, 0xba, 0xd, 0x22, 0xf5, 0x7f, 0x44, 0x36, 0xfd, 0x2, 0x9b, 0xd8, 0x20, 0xe9, 0x88, 0x3e, 0x8d, 0x35, 0xeb, 0x7, 0x44, 0xd0, 0x8, 0xf9, 0xd2, 0xef, 0xf, 0x7c, 0x81, 0x73, 0xb4, 0x3, 0x43, 0x5b, 0x8, 0xe6, 0xd0, 0x43, 0x86, 0xec, 0x7, 0xd4, 0xd2, 0xe9, 0xc4, 0x3d, 0x34, 0x46, 0x7e, 0x82, 0x22, 0xeb, 0x60, 0x4b, 0xfd, 0x0, 0x43, 0x69, 0xa3, 0x23, 0x44, 0xf4, 0xb4, 0xe8, 0xf1, 0x78, 0x57, 0xd0, 0x1b, 0xb8, 0xed, 0x76, 0x6b, 0x97, 0x86, 0xb6, 0xea, 0xc, 0x4, 0x94, 0x4a, 0xc5, 0xbf, 0xd1, 0x3, 0xb8, 0x93, 0xcf, 0xb7, 0x3a, 0x42, 0x3c, 0x56, 0xc, 0x1c, 0xd0, 0xa1, 0x81, 0x59, 0x4f, 0x90, 0x30, 0x8a, 0xcd, 0x50, 0x42, 0xbb, 0x5, 0xf4, 0x3, 0x97, 0xf4, 0x9e, 0xe0, 0x45, 0x42, 0xcb, 0x37, 0xd1, 0x25, 0xea, 0xe5, 0x3f, 0x82, 0x1c, 0x9e, 0xf3, 0x28, 0xc6, 0xeb, 0x7a, 0x4f, 0x70, 0x15, 0xe3, 0x78, 0xff, 0xe7, 0x9e, 0x67, 0x4f, 0x90, 0x85, 0xa4, 0x67, 0x45, 0x35, 0x6b, 0x68, 0x1a, 0x1d, 0x22, 0x17, 0x4, 0x10, 0xa1, 0x30, 0x23, 0x78, 0x32, 0x74, 0x77, 0x85, 0xcf, 0x20, 0xae, 0x7d, 0x97, 0xa0, 0x61, 0xed, 0x5d, 0x61, 0xa6, 0x3a, 0x23, 0xce, 0xfd, 0x4e, 0x48, 0xda, 0x1, 0x7c, 0xba, 0xa5, 0x98, 0x39, 0x80, 0xe3, 0x8d, 0xaa, 0xc3, 0x13, 0x83, 0x75, 0x80, 0x37, 0x1b, 0x66, 0x86, 0x71, 0xa9, 0xb0, 0x22, 0xe3, 0x34, 0x1d, 0x64, 0xfc, 0x10, 0x62, 0xfc, 0x2e, 0xc0, 0x54, 0x27, 0xd8, 0x31, 0xc, 0xef, 0xdb, 0x12, 0x37, 0x8c, 0x1b, 0x44, 0xb9, 0xae, 0x12, 0x3c, 0xc8, 0xd4, 0x53, 0x1f, 0xdb, 0xfe, 0xab, 0xd0, 0x91, 0x46, 0x9f, 0xba, 0x26, 0x6f, 0x17, 0xf8, 0xf, 0x79, 0xe0, 0x1f, 0xd, 0x80, 0x80, 0xb4, 0xad, 0xe9, 0x2a, 0x4d, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x20, 0x8, 0x3, 0x0, 0x0, 0x0, 0x95, 0x43, 0x8e, 0xb6, 0x0, 0x0, 0x1, 0x53, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xd, 0xd, 0xf, 0x1a, 0x1a, 0x1e, 0x20, 0x20, 0x24, 0x22, 0x22, 0x27, 0x24, 0x24, 0x29, 0x25, 0x25, 0x2a, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xa, 0xa, 0xc, 0x1d, 0x1d, 0x21, 0x24, 0x24, 0x29, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x11, 0x11, 0x14, 0x23, 0x23, 0x28, 0x2e, 0x2e, 0x2e, 0x46, 0x46, 0x46, 0x57, 0x57, 0x57, 0x60, 0x60, 0x60, 0x62, 0x62, 0x62, 0x5e, 0x5e, 0x5e, 0x4a, 0x4a, 0x4a, 0x12, 0x12, 0x15, 0x25, 0x27, 0x2d, 0x42, 0x42, 0x42, 0x59, 0x59, 0x59, 0x32, 0x32, 0x32, 0x25, 0x26, 0x2d, 0x25, 0x25, 0x2b, 0x25, 0x26, 0x2c, 0x39, 0x39, 0x39, 0x49, 0x49, 0x49, 0x5a, 0x5a, 0x5a, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xb, 0xb, 0xd, 0x23, 0x23, 0x28, 0x48, 0x48, 0x48, 0x54, 0x54, 0x54, 0x34, 0x34, 0x34, 0x35, 0x35, 0x35, 0xb, 0xb, 0xd, 0x1e, 0x1e, 0x22, 0x25, 0x26, 0x2b, 0x3f, 0x3f, 0x3f, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xe, 0xe, 0x10, 0x2c, 0x2c, 0x2c, 0x58, 0x58, 0x58, 0x1a, 0x1a, 0x1e, 0x40, 0x40, 0x44, 0x56, 0x56, 0x58, 0x80, 0x80, 0x80, 0x79, 0x79, 0x79, 0x3c, 0x3c, 0x3d, 0x2e, 0x2e, 0x30, 0x27, 0x27, 0x29, 0x64, 0x64, 0x66, 0x41, 0x41, 0x41, 0x1a, 0x1a, 0x1d, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x5d, 0x5d, 0x5f, 0x34, 0x34, 0x36, 0x52, 0x52, 0x52, 0x3a, 0x3a, 0x3a, 0x20, 0x20, 0x24, 0x0, 0x0, 0x0, 0x32, 0x32, 0x37, 0x42, 0x42, 0x44, 0x6a, 0x6a, 0x6d, 0x5b, 0x5b, 0x5b, 0x2f, 0x2f, 0x2f, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x49, 0x4a, 0x0, 0x0, 0x0, 0x50, 0x50, 0x51, 0x70, 0x70, 0x74, 0xe, 0xe, 0x10, 0xb, 0xb, 0xd, 0x0, 0x0, 0x0, 0x13, 0x13, 0x15, 0x0, 0x0, 0x0, 0xb, 0xb, 0xc, 0x1d, 0x1d, 0x21, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xbd, 0xb, 0x85, 0x35, 0x0, 0x0, 0x0, 0x71, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x2, 0x3, 0x4, 0x9, 0xe, 0x13, 0x16, 0x18, 0x19, 0xa, 0x26, 0x36, 0x44, 0x4d, 0x52, 0x54, 0x55, 0x6, 0x12, 0x27, 0x43, 0x80, 0xc5, 0xe7, 0xf5, 0xfe, 0xff, 0x8, 0x17, 0x35, 0x73, 0xd9, 0xff, 0x7, 0x3a, 0x96, 0xf9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x9a, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb, 0x28, 0x76, 0xfb, 0xff, 0xff, 0xff, 0xff, 0x77, 0xde, 0xff, 0xff, 0x45, 0x5, 0x82, 0xff, 0xff, 0xc6, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc6, 0x37, 0xf, 0xff, 0xff, 0xff, 0xff, 0xe9, 0x4c, 0xff, 0xff, 0xff, 0xff, 0xff, 0x4e, 0x4f, 0xff, 0x50, 0xff, 0xff, 0x83, 0x78, 0x3b, 0x9c, 0x3c, 0x74, 0xda, 0x53, 0x14, 0x49, 0x96, 0x6e, 0xf, 0x0, 0x0, 0x1, 0xfa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x62, 0x18, 0x5e, 0x0, 0xd0, 0x5c, 0x39, 0x28, 0x49, 0x12, 0xc0, 0x60, 0xb8, 0xda, 0xdd, 0xcb, 0x31, 0x33, 0xb6, 0x6d, 0xdb, 0x5e, 0xdb, 0xd6, 0xfb, 0x17, 0x4e, 0x7d, 0x37, 0xe6, 0xf9, 0x2b, 0x23, 0x7f, 0x9c, 0x20, 0x28, 0x86, 0xe1, 0xb, 0xc1, 0x30, 0x14, 0x99, 0x6a, 0x8e, 0xe2, 0x4, 0x49, 0xd1, 0xcc, 0xda, 0x2, 0x18, 0x9a, 0x22, 0x9, 0x1c, 0x9d, 0xf4, 0x8e, 0xaf, 0xd3, 0x1b, 0x9b, 0x5b, 0xdb, 0x1c, 0x2e, 0x6f, 0x2e, 0x5c, 0xce, 0xf6, 0xd6, 0xe6, 0x6, 0xbd, 0x8e, 0x8f, 0x45, 0x81, 0xf2, 0x5, 0x42, 0x91, 0x58, 0x22, 0x95, 0xc9, 0x61, 0x1, 0x72, 0x99, 0x54, 0x22, 0x16, 0x9, 0x5, 0x7c, 0x74, 0xc4, 0x5e, 0xa1, 0x54, 0xa9, 0x35, 0x5a, 0x58, 0x12, 0xad, 0x46, 0xad, 0x52, 0x2a, 0x86, 0x14, 0x10, 0x1d, 0xa3, 0x37, 0x18, 0x61, 0x1e, 0x26, 0xb3, 0xc5, 0x6a, 0x63, 0xb1, 0x3b, 0x4c, 0x60, 0x34, 0xe8, 0x19, 0x1d, 0x32, 0xc8, 0x9f, 0xda, 0x74, 0xce, 0x8d, 0xdd, 0xe5, 0xf6, 0x98, 0xbd, 0x3e, 0xff, 0x57, 0x2, 0xa6, 0x60, 0x28, 0xec, 0x76, 0xc9, 0x9d, 0x9b, 0x54, 0xbf, 0xe, 0x68, 0x24, 0x1a, 0x8b, 0xcf, 0xb5, 0x4f, 0x24, 0x53, 0x30, 0x44, 0x3a, 0x99, 0x70, 0xc5, 0x33, 0xd1, 0xc8, 0x8f, 0x24, 0x70, 0xe5, 0x56, 0x16, 0xe6, 0x90, 0xcb, 0x27, 0x4d, 0x63, 0x9, 0x25, 0xf3, 0xb9, 0x6c, 0x41, 0x59, 0x64, 0x43, 0x40, 0x88, 0x8d, 0x12, 0xcc, 0xa3, 0x5c, 0x49, 0xc3, 0x18, 0x69, 0x4f, 0x19, 0x4a, 0x1b, 0x4, 0x2b, 0x80, 0x92, 0x9b, 0x55, 0xe8, 0x53, 0xab, 0x37, 0x9a, 0x2d, 0x68, 0x37, 0x3a, 0xd0, 0xee, 0x2, 0x4b, 0xcf, 0x1, 0x13, 0x38, 0x7a, 0xb0, 0xb3, 0xbb, 0xc7, 0xe6, 0x80, 0x51, 0x5b, 0x52, 0xe8, 0xd3, 0xdd, 0xaf, 0x1d, 0x34, 0x6a, 0xed, 0x46, 0x77, 0x20, 0x70, 0x78, 0x4, 0x13, 0x1c, 0x1d, 0xc2, 0x71, 0x81, 0xc2, 0x58, 0x1, 0xfa, 0x44, 0x36, 0x8, 0xa0, 0x71, 0xa, 0xb0, 0x7f, 0xd6, 0x3e, 0x6f, 0xb6, 0xfb, 0x2, 0x17, 0x97, 0x30, 0xc1, 0xe5, 0x5, 0x18, 0xaf, 0x68, 0x9c, 0x15, 0x50, 0x5e, 0xf, 0x7a, 0xd8, 0x3e, 0x7, 0x80, 0x9b, 0x7a, 0xbb, 0x7b, 0x73, 0xde, 0x17, 0xb0, 0xfa, 0x60, 0x2, 0x9f, 0x15, 0xe0, 0x56, 0xf9, 0x5d, 0x80, 0xde, 0x1e, 0xc, 0xd1, 0xe9, 0xd7, 0x8, 0xea, 0x77, 0xed, 0x2e, 0xdc, 0xd7, 0x97, 0x8e, 0x80, 0xda, 0x3a, 0x86, 0x3e, 0xe7, 0x67, 0x70, 0xda, 0x6c, 0xb5, 0xbb, 0xd0, 0x6a, 0x2c, 0x5b, 0x3, 0x94, 0xdc, 0xad, 0x42, 0x9f, 0x76, 0xf3, 0xbc, 0x59, 0x87, 0xaf, 0xe1, 0x9f, 0x2f, 0xd5, 0x5, 0x76, 0xe, 0x1e, 0x60, 0xc0, 0xe9, 0x59, 0x7, 0xa0, 0xd6, 0x2, 0xe8, 0xb4, 0xe6, 0xcf, 0xc1, 0x83, 0x90, 0x40, 0x7e, 0x79, 0x12, 0xfb, 0xbb, 0x90, 0x59, 0x7d, 0x17, 0x1e, 0xd9, 0x5d, 0xf8, 0xd5, 0x6d, 0xec, 0xdf, 0x83, 0xa7, 0xe7, 0xf8, 0x2a, 0xf7, 0x20, 0xfe, 0xfc, 0xc2, 0xde, 0x83, 0xfe, 0x45, 0x62, 0x36, 0x5f, 0xdf, 0x60, 0x69, 0xde, 0x5e, 0x37, 0x19, 0xc5, 0xe8, 0x4d, 0xd3, 0x51, 0xc2, 0x2d, 0xb1, 0xe4, 0xd8, 0x8, 0xb, 0x31, 0x1e, 0x4b, 0xc4, 0x5b, 0x42, 0x4a, 0x87, 0x8e, 0x5f, 0xe5, 0x8, 0xbd, 0xb1, 0x5b, 0xb8, 0x7a, 0xe7, 0x2d, 0xe0, 0xfd, 0xaa, 0xb0, 0xbb, 0x41, 0x47, 0x70, 0x64, 0xf2, 0xab, 0x14, 0x89, 0xbd, 0xf, 0xe5, 0xe2, 0xbf, 0xa0, 0xfc, 0xd8, 0x23, 0x8a, 0x28, 0x32, 0xe3, 0x33, 0xe1, 0x4b, 0xc0, 0x7e, 0xa6, 0xff, 0x87, 0xcf, 0xb, 0x94, 0xb9, 0x37, 0x3c, 0xc6, 0xd8, 0xcd, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char tooltip_bg_png[] = {
diff --git a/scene/resources/default_theme/toggle_off_disabled.png b/scene/resources/default_theme/toggle_off_disabled.png
index d65a9d8e64..250cd29b66 100644
--- a/scene/resources/default_theme/toggle_off_disabled.png
+++ b/scene/resources/default_theme/toggle_off_disabled.png
Binary files differ
diff --git a/scene/resources/default_theme/toggle_on_disabled.png b/scene/resources/default_theme/toggle_on_disabled.png
index ca4dbe211f..b1dacbaf32 100644
--- a/scene/resources/default_theme/toggle_on_disabled.png
+++ b/scene/resources/default_theme/toggle_on_disabled.png
Binary files differ
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 8ee9879055..2364a4a8a3 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -118,8 +118,7 @@ Error DynamicFontAtSize::_load() {
int error = FT_Init_FreeType(&library);
- ERR_EXPLAIN(TTR("Error initializing FreeType."));
- ERR_FAIL_COND_V(error != 0, ERR_CANT_CREATE);
+ ERR_FAIL_COND_V_MSG(error != 0, ERR_CANT_CREATE, "Error initializing FreeType.");
// FT_OPEN_STREAM is extremely slow only on Android.
if (OS::get_singleton()->get_name() == "Android" && font->font_mem == NULL && font->font_path != String()) {
@@ -177,32 +176,23 @@ Error DynamicFontAtSize::_load() {
error = FT_Open_Face(library, &fargs, 0, &face);
} else {
- ERR_EXPLAIN("DynamicFont uninitialized");
- ERR_FAIL_V(ERR_UNCONFIGURED);
+ ERR_FAIL_V_MSG(ERR_UNCONFIGURED, "DynamicFont uninitialized.");
}
//error = FT_New_Face( library, src_path.utf8().get_data(),0,&face );
if (error == FT_Err_Unknown_File_Format) {
- ERR_EXPLAIN(TTR("Unknown font format."));
+ ERR_EXPLAIN("Unknown font format.");
FT_Done_FreeType(library);
} else if (error) {
- ERR_EXPLAIN(TTR("Error loading font."));
+ ERR_EXPLAIN("Error loading font.");
FT_Done_FreeType(library);
}
ERR_FAIL_COND_V(error, ERR_FILE_CANT_OPEN);
- /*error = FT_Set_Char_Size(face,0,64*size,512,512);
-
- if ( error ) {
- FT_Done_FreeType( library );
- ERR_EXPLAIN(TTR("Invalid font size."));
- ERR_FAIL_COND_V( error, ERR_INVALID_PARAMETER );
- }*/
-
if (FT_HAS_COLOR(face)) {
int best_match = 0;
int diff = ABS(id.size - ((int64_t)face->available_sizes[0].width));
@@ -494,7 +484,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_bitmap_to_character(FT_Bitmap b
int byte = i * bitmap.pitch + (j >> 3);
int bit = 1 << (7 - (j % 8));
wr[ofs + 0] = 255; //grayscale as 1
- wr[ofs + 1] = bitmap.buffer[byte] & bit ? 255 : 0;
+ wr[ofs + 1] = (bitmap.buffer[byte] & bit) ? 255 : 0;
} break;
case FT_PIXEL_MODE_GRAY:
wr[ofs + 0] = 255; //grayscale as 1
@@ -509,8 +499,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_bitmap_to_character(FT_Bitmap b
} break;
// TODO: FT_PIXEL_MODE_LCD
default:
- ERR_EXPLAIN("Font uses unsupported pixel format: " + itos(bitmap.pixel_mode));
- ERR_FAIL_V(Character::not_found());
+ ERR_FAIL_V_MSG(Character::not_found(), "Font uses unsupported pixel format: " + itos(bitmap.pixel_mode) + ".");
break;
}
}
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 7c3867beaa..afb7f1102b 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -1047,8 +1047,8 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_transmit_enabled"), "set_fog_transmit_enabled", "is_fog_transmit_enabled");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_transmit_curve", PROPERTY_HINT_EXP_EASING), "set_fog_transmit_curve", "get_fog_transmit_curve");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_height_enabled"), "set_fog_height_enabled", "is_fog_height_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_min", PROPERTY_HINT_RANGE, "-4000,4000,0.1"), "set_fog_height_min", "get_fog_height_min");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_max", PROPERTY_HINT_RANGE, "-4000,4000,0.1"), "set_fog_height_max", "get_fog_height_max");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_min", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_min", "get_fog_height_min");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_max", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_max", "get_fog_height_max");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_curve", PROPERTY_HINT_EXP_EASING), "set_fog_height_curve", "get_fog_height_curve");
ClassDB::bind_method(D_METHOD("set_tonemapper", "mode"), &Environment::set_tonemapper);
@@ -1399,15 +1399,15 @@ Environment::Environment() :
fog_depth_enabled = true;
fog_depth_begin = 10;
- fog_depth_end = 0;
+ fog_depth_end = 100;
fog_depth_curve = 1;
fog_transmit_enabled = false;
fog_transmit_curve = 1;
fog_height_enabled = false;
- fog_height_min = 0;
- fog_height_max = 100;
+ fog_height_min = 10;
+ fog_height_max = 0;
fog_height_curve = 1;
set_fog_color(Color(0.5, 0.6, 0.7));
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 627397f0ab..cff77acdd7 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -133,6 +133,7 @@ PoolVector<int> BitmapFont::_get_chars() const {
while ((key = char_map.next(key))) {
const Character *c = char_map.getptr(*key);
+ ERR_FAIL_COND_V(!c, PoolVector<int>());
chars.push_back(*key);
chars.push_back(c->texture_idx);
chars.push_back(c->rect.position.x);
@@ -201,10 +202,7 @@ Error BitmapFont::create_from_fnt(const String &p_file) {
FileAccess *f = FileAccess::open(p_file, FileAccess::READ);
- if (!f) {
- ERR_EXPLAIN("Can't open font: " + p_file);
- ERR_FAIL_V(ERR_FILE_NOT_FOUND);
- }
+ ERR_FAIL_COND_V_MSG(!f, ERR_FILE_NOT_FOUND, "Can't open font: " + p_file + ".");
clear();
@@ -531,10 +529,7 @@ Size2 Font::get_wordwrap_string_size(const String &p_string, float p_width) cons
void BitmapFont::set_fallback(const Ref<BitmapFont> &p_fallback) {
for (Ref<BitmapFont> fallback_child = p_fallback; fallback_child != NULL; fallback_child = fallback_child->get_fallback()) {
- if (fallback_child == this) {
- ERR_EXPLAIN("Can't set as fallback one of its parents to prevent crashes due to recursive loop.");
- ERR_FAIL_COND(fallback_child == this);
- }
+ ERR_FAIL_COND_MSG(fallback_child == this, "Can't set as fallback one of its parents to prevent crashes due to recursive loop.");
}
fallback = p_fallback;
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 436ed43c42..9b99b85d22 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -34,9 +34,6 @@
#include "core/map.h"
#include "core/resource.h"
#include "scene/resources/texture.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Font : public Resource {
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 44bc862198..0de462d616 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -39,10 +39,7 @@
void Material::set_next_pass(const Ref<Material> &p_pass) {
for (Ref<Material> pass_child = p_pass; pass_child != NULL; pass_child = pass_child->get_next_pass()) {
- if (pass_child == this) {
- ERR_EXPLAIN("Can't set as next_pass one of its parents to prevent crashes due to recursive loop.");
- ERR_FAIL_COND(pass_child == this);
- }
+ ERR_FAIL_COND_MSG(pass_child == this, "Can't set as next_pass one of its parents to prevent crashes due to recursive loop.");
}
if (next_pass == p_pass)
@@ -1775,7 +1772,7 @@ SpatialMaterial::TextureChannel SpatialMaterial::get_refraction_texture_channel(
return refraction_texture_channel;
}
-RID SpatialMaterial::get_material_rid_for_2d(bool p_shaded, bool p_transparent, bool p_double_sided, bool p_cut_alpha, bool p_opaque_prepass) {
+RID SpatialMaterial::get_material_rid_for_2d(bool p_shaded, bool p_transparent, bool p_double_sided, bool p_cut_alpha, bool p_opaque_prepass, bool p_billboard, bool p_billboard_y) {
int version = 0;
if (p_shaded)
@@ -1788,6 +1785,10 @@ RID SpatialMaterial::get_material_rid_for_2d(bool p_shaded, bool p_transparent,
version |= 8;
if (p_double_sided)
version |= 16;
+ if (p_billboard)
+ version |= 32;
+ if (p_billboard_y)
+ version |= 64;
if (materials_for_2d[version].is_valid()) {
return materials_for_2d[version]->get_rid();
@@ -1803,6 +1804,11 @@ RID SpatialMaterial::get_material_rid_for_2d(bool p_shaded, bool p_transparent,
material->set_flag(FLAG_SRGB_VERTEX_COLOR, true);
material->set_flag(FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
material->set_flag(FLAG_USE_ALPHA_SCISSOR, p_cut_alpha);
+ if (p_billboard) {
+ material->set_billboard_mode(BILLBOARD_ENABLED);
+ } else if (p_billboard_y) {
+ material->set_billboard_mode(BILLBOARD_FIXED_Y);
+ }
materials_for_2d[version] = material;
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 17e52527b3..2423d6d48b 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -37,9 +37,6 @@
#include "scene/resources/texture.h"
#include "servers/visual/shader_language.h"
#include "servers/visual_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Material : public Resource {
@@ -440,9 +437,7 @@ private:
_FORCE_INLINE_ void _validate_feature(const String &text, Feature feature, PropertyInfo &property) const;
- enum {
- MAX_MATERIALS_FOR_2D = 32
- };
+ static const int MAX_MATERIALS_FOR_2D = 128;
static Ref<SpatialMaterial> materials_for_2d[MAX_MATERIALS_FOR_2D]; //used by Sprite3D and other stuff
@@ -629,7 +624,7 @@ public:
static void finish_shaders();
static void flush_changes();
- static RID get_material_rid_for_2d(bool p_shaded, bool p_transparent, bool p_double_sided, bool p_cut_alpha, bool p_opaque_prepass);
+ static RID get_material_rid_for_2d(bool p_shaded, bool p_transparent, bool p_double_sided, bool p_cut_alpha, bool p_opaque_prepass, bool p_billboard = false, bool p_billboard_y = false);
RID get_shader_rid() const;
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index aff274cd21..4afb07cb6f 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -883,10 +883,7 @@ int ArrayMesh::get_surface_count() const {
void ArrayMesh::add_blend_shape(const StringName &p_name) {
- if (surfaces.size()) {
- ERR_EXPLAIN("Can't add a shape key count if surfaces are already created.");
- ERR_FAIL_COND(surfaces.size());
- }
+ ERR_FAIL_COND_MSG(surfaces.size(), "Can't add a shape key count if surfaces are already created.");
StringName name = p_name;
@@ -914,10 +911,7 @@ StringName ArrayMesh::get_blend_shape_name(int p_index) const {
}
void ArrayMesh::clear_blend_shapes() {
- if (surfaces.size()) {
- ERR_EXPLAIN("Can't set shape key count if surfaces are already created.");
- ERR_FAIL_COND(surfaces.size());
- }
+ ERR_FAIL_COND_MSG(surfaces.size(), "Can't set shape key count if surfaces are already created.");
blend_shapes.clear();
}
@@ -1109,8 +1103,7 @@ struct ArrayMeshLightmapSurface {
Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texel_size) {
ERR_FAIL_COND_V(!array_mesh_lightmap_unwrap_callback, ERR_UNCONFIGURED);
- ERR_EXPLAIN("Can't unwrap mesh with blend shapes");
- ERR_FAIL_COND_V(blend_shapes.size() != 0, ERR_UNAVAILABLE);
+ ERR_FAIL_COND_V_MSG(blend_shapes.size() != 0, ERR_UNAVAILABLE, "Can't unwrap mesh with blend shapes.");
Vector<float> vertices;
Vector<float> normals;
@@ -1124,15 +1117,9 @@ Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texe
ArrayMeshLightmapSurface s;
s.primitive = surface_get_primitive_type(i);
- if (s.primitive != Mesh::PRIMITIVE_TRIANGLES) {
- ERR_EXPLAIN("Only triangles are supported for lightmap unwrap");
- ERR_FAIL_V(ERR_UNAVAILABLE);
- }
+ ERR_FAIL_COND_V_MSG(s.primitive != Mesh::PRIMITIVE_TRIANGLES, ERR_UNAVAILABLE, "Only triangles are supported for lightmap unwrap.");
s.format = surface_get_format(i);
- if (!(s.format & ARRAY_FORMAT_NORMAL)) {
- ERR_EXPLAIN("Normals are required for lightmap unwrap");
- ERR_FAIL_V(ERR_UNAVAILABLE);
- }
+ ERR_FAIL_COND_V_MSG(!(s.format & ARRAY_FORMAT_NORMAL), ERR_UNAVAILABLE, "Normals are required for lightmap unwrap.");
Array arrays = surface_get_arrays(i);
s.material = surface_get_material(i);
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index b38791b9a6..6b6ee8a209 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -37,9 +37,6 @@
#include "scene/resources/material.h"
#include "scene/resources/shape.h"
#include "servers/visual_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Mesh : public Resource {
GDCLASS(Mesh, Resource);
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 99286668ce..7d62873bbd 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -92,8 +92,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
if (i > 0) {
- ERR_EXPLAIN(vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name]));
- ERR_FAIL_COND_V(n.parent == -1, NULL);
+ ERR_FAIL_COND_V_MSG(n.parent == -1, NULL, vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name]));
NODE_FROM_ID(nparent, n.parent);
#ifdef DEBUG_ENABLED
if (!nparent && (n.parent & FLAG_ID_IS_PATH)) {
@@ -1093,10 +1092,7 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) {
if (p_dictionary.has("version"))
version = p_dictionary["version"];
- if (version > PACK_VERSION) {
- ERR_EXPLAIN("Save format version too new!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(version > PACK_VERSION, "Save format version too new.");
PoolVector<String> snames = p_dictionary["names"];
if (snames.size()) {
@@ -1690,10 +1686,7 @@ bool PackedScene::can_instance() const {
Node *PackedScene::instance(GenEditState p_edit_state) const {
#ifndef TOOLS_ENABLED
- if (p_edit_state != GEN_EDIT_STATE_DISABLED) {
- ERR_EXPLAIN("Edit state is only for editors, does not work without tools compiled");
- ERR_FAIL_COND_V(p_edit_state != GEN_EDIT_STATE_DISABLED, NULL);
- }
+ ERR_FAIL_COND_V_MSG(p_edit_state != GEN_EDIT_STATE_DISABLED, NULL, "Edit state is only for editors, does not work without tools compiled.");
#endif
Node *s = state->instance((SceneState::GenEditState)p_edit_state);
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 6212066c3c..cd229732ba 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -1366,8 +1366,7 @@ String ResourceFormatSaverTextInstance::_write_resource(const RES &res) {
String path = relative_paths ? local_path.path_to_file(res->get_path()) : res->get_path();
return "Resource( \"" + path + "\" )";
} else {
- ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?");
- ERR_FAIL_V("null");
+ ERR_FAIL_V_MSG("null", "Resource was not pre cached for the resource section, bug?");
//internal resource
}
}
diff --git a/scene/resources/room.h b/scene/resources/room.h
index 8990056f46..2c53ea1aed 100644
--- a/scene/resources/room.h
+++ b/scene/resources/room.h
@@ -33,9 +33,6 @@
#include "core/math/bsp_tree.h"
#include "core/resource.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
// FIXME: left for reference but will be removed when portals are reimplemented using Area
#if 0
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index c3965fe076..d02e107480 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -34,9 +34,7 @@
#include "core/resource.h"
#include "scene/resources/texture.h"
#include "servers/visual_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class CanvasItem;
class StyleBox : public Resource {
diff --git a/scene/resources/text_file.cpp b/scene/resources/text_file.cpp
index 37bdd691b4..b84f3f1f9e 100644
--- a/scene/resources/text_file.cpp
+++ b/scene/resources/text_file.cpp
@@ -67,10 +67,7 @@ Error TextFile::load_text(const String &p_path) {
w[len] = 0;
String s;
- if (s.parse_utf8((const char *)w.ptr())) {
- ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
- ERR_FAIL_V(ERR_INVALID_DATA);
- }
+ ERR_FAIL_COND_V_MSG(s.parse_utf8((const char *)w.ptr()), ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
text = s;
path = p_path;
return OK;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index a5e9351753..e44b17584b 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -2351,8 +2351,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String
texarr.instance();
lt = texarr;
} else {
- ERR_EXPLAIN("Unrecognized layered texture extension");
- ERR_FAIL_V(RES());
+ ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture extension.");
}
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
@@ -2373,8 +2372,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String
}
} else {
- ERR_EXPLAIN("Unrecognized layered texture file format: " + String((const char *)header));
- ERR_FAIL_V(RES());
+ ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture file format: " + String((const char *)header) + ".");
}
int tw = f->get_32();
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index eb7a9ff25c..e535f7544a 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -42,10 +42,6 @@
#include "servers/camera_server.h"
#include "servers/visual_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class Texture : public Resource {
GDCLASS(Texture, Resource);
diff --git a/scene/resources/theme.h b/scene/resources/theme.h
index 4c4f9b5aba..187694de65 100644
--- a/scene/resources/theme.h
+++ b/scene/resources/theme.h
@@ -38,9 +38,6 @@
#include "scene/resources/style_box.h"
#include "scene/resources/texture.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Theme : public Resource {
GDCLASS(Theme, Resource);
@@ -139,7 +136,7 @@ public:
static void set_default(const Ref<Theme> &p_default);
static Ref<Theme> get_project_default();
- static void set_project_default(const Ref<Theme> &p_default);
+ static void set_project_default(const Ref<Theme> &p_project_default);
static void set_default_icon(const Ref<Texture> &p_icon);
static void set_default_style(const Ref<StyleBox> &p_style);
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index bd5ce91e77..24122a8d99 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -148,15 +148,20 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
}
}
} else if (what == "shape")
- tile_set_shape(id, 0, p_value);
+ for (int i = 0; i < tile_get_shape_count(id); i++)
+ tile_set_shape(id, i, p_value);
else if (what == "shape_offset")
- tile_set_shape_offset(id, 0, p_value);
+ for (int i = 0; i < tile_get_shape_count(id); i++)
+ tile_set_shape_offset(id, i, p_value);
else if (what == "shape_transform")
- tile_set_shape_transform(id, 0, p_value);
+ for (int i = 0; i < tile_get_shape_count(id); i++)
+ tile_set_shape_transform(id, i, p_value);
else if (what == "shape_one_way")
- tile_set_shape_one_way(id, 0, p_value);
+ for (int i = 0; i < tile_get_shape_count(id); i++)
+ tile_set_shape_one_way(id, i, p_value);
else if (what == "shape_one_way_margin")
- tile_set_shape_one_way_margin(id, 0, p_value);
+ for (int i = 0; i < tile_get_shape_count(id); i++)
+ tile_set_shape_one_way_margin(id, i, p_value);
else if (what == "shapes")
_tile_set_shapes(id, p_value);
else if (what == "occluder")
@@ -1001,8 +1006,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
s.autotile_coord = default_autotile_coord;
} else {
- ERR_EXPLAIN("Expected an array of objects or dictionaries for tile_set_shapes");
- ERR_CONTINUE(true);
+ ERR_CONTINUE_MSG(true, "Expected an array of objects or dictionaries for tile_set_shapes.");
}
shapes_data.push_back(s);
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 8475a34818..e85609468b 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -117,6 +117,12 @@ void VisualShaderNode::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "output_port_for_preview"), "set_output_port_for_preview", "get_output_port_for_preview");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "default_input_values", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_default_input_values", "_get_default_input_values");
ADD_SIGNAL(MethodInfo("editor_refresh_request"));
+
+ BIND_ENUM_CONSTANT(PORT_TYPE_SCALAR);
+ BIND_ENUM_CONSTANT(PORT_TYPE_VECTOR);
+ BIND_ENUM_CONSTANT(PORT_TYPE_BOOLEAN);
+ BIND_ENUM_CONSTANT(PORT_TYPE_TRANSFORM);
+ BIND_ENUM_CONSTANT(PORT_TYPE_ICON_COLOR);
}
VisualShaderNode::VisualShaderNode() {
@@ -125,6 +131,147 @@ VisualShaderNode::VisualShaderNode() {
/////////////////////////////////////////////////////////
+void VisualShaderNodeCustom::update_ports() {
+ ERR_FAIL_COND(!get_script_instance());
+
+ input_ports.clear();
+ if (get_script_instance()->has_method("_get_input_port_count")) {
+ int input_port_count = (int)get_script_instance()->call("_get_input_port_count");
+ bool has_name = get_script_instance()->has_method("_get_input_port_name");
+ bool has_type = get_script_instance()->has_method("_get_input_port_type");
+ for (int i = 0; i < input_port_count; i++) {
+ Port port;
+ if (has_name) {
+ port.name = (String)get_script_instance()->call("_get_input_port_name", i);
+ } else {
+ port.name = "in" + itos(i);
+ }
+ if (has_type) {
+ port.type = (int)get_script_instance()->call("_get_input_port_type", i);
+ } else {
+ port.type = (int)PortType::PORT_TYPE_SCALAR;
+ }
+ input_ports.push_back(port);
+ }
+ }
+ output_ports.clear();
+ if (get_script_instance()->has_method("_get_output_port_count")) {
+ int output_port_count = (int)get_script_instance()->call("_get_output_port_count");
+ bool has_name = get_script_instance()->has_method("_get_output_port_name");
+ bool has_type = get_script_instance()->has_method("_get_output_port_type");
+ for (int i = 0; i < output_port_count; i++) {
+ Port port;
+ if (has_name) {
+ port.name = (String)get_script_instance()->call("_get_output_port_name", i);
+ } else {
+ port.name = "out" + itos(i);
+ }
+ if (has_type) {
+ port.type = (int)get_script_instance()->call("_get_output_port_type", i);
+ } else {
+ port.type = (int)PortType::PORT_TYPE_SCALAR;
+ }
+ output_ports.push_back(port);
+ }
+ }
+}
+
+String VisualShaderNodeCustom::get_caption() const {
+ ERR_FAIL_COND_V(!get_script_instance(), "");
+ if (get_script_instance()->has_method("_get_name")) {
+ return (String)get_script_instance()->call("_get_name");
+ }
+ return "Unnamed";
+}
+
+int VisualShaderNodeCustom::get_input_port_count() const {
+ return input_ports.size();
+}
+
+VisualShaderNodeCustom::PortType VisualShaderNodeCustom::get_input_port_type(int p_port) const {
+ ERR_FAIL_INDEX_V(p_port, input_ports.size(), PORT_TYPE_SCALAR);
+ return (PortType)input_ports[p_port].type;
+}
+
+String VisualShaderNodeCustom::get_input_port_name(int p_port) const {
+ ERR_FAIL_INDEX_V(p_port, input_ports.size(), "");
+ return input_ports[p_port].name;
+}
+
+int VisualShaderNodeCustom::get_output_port_count() const {
+ return output_ports.size();
+}
+
+VisualShaderNodeCustom::PortType VisualShaderNodeCustom::get_output_port_type(int p_port) const {
+ ERR_FAIL_INDEX_V(p_port, output_ports.size(), PORT_TYPE_SCALAR);
+ return (PortType)output_ports[p_port].type;
+}
+
+String VisualShaderNodeCustom::get_output_port_name(int p_port) const {
+ ERR_FAIL_INDEX_V(p_port, output_ports.size(), "");
+ return output_ports[p_port].name;
+}
+
+String VisualShaderNodeCustom::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+
+ ERR_FAIL_COND_V(!get_script_instance(), "");
+ ERR_FAIL_COND_V(!get_script_instance()->has_method("_get_code"), "");
+ Array input_vars;
+ for (int i = 0; i < get_input_port_count(); i++) {
+ input_vars.push_back(p_input_vars[i]);
+ }
+ Array output_vars;
+ for (int i = 0; i < get_output_port_count(); i++) {
+ output_vars.push_back(p_output_vars[i]);
+ }
+ String code = "\t{\n";
+ String _code = (String)get_script_instance()->call("_get_code", input_vars, output_vars, (int)p_mode, (int)p_type);
+ bool nend = _code.ends_with("\n");
+ _code = _code.insert(0, "\t\t");
+ _code = _code.replace("\n", "\n\t\t");
+ code += _code;
+ if (!nend) {
+ code += "\n\t}";
+ } else {
+ code.remove(code.size() - 1);
+ code += "}";
+ }
+ return code;
+}
+
+String VisualShaderNodeCustom::generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
+ ERR_FAIL_COND_V(!get_script_instance(), "");
+ if (get_script_instance()->has_method("_get_global_code")) {
+ String code = "// " + get_caption() + "\n";
+ code += (String)get_script_instance()->call("_get_global_code", (int)p_mode);
+ code += "\n";
+ return code;
+ }
+ return "";
+}
+
+void VisualShaderNodeCustom::_bind_methods() {
+
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_name"));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_description"));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_category"));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_subcategory"));
+ BIND_VMETHOD(MethodInfo(Variant::INT, "_get_return_icon_type"));
+ BIND_VMETHOD(MethodInfo(Variant::INT, "_get_input_port_count"));
+ BIND_VMETHOD(MethodInfo(Variant::INT, "_get_input_port_type", PropertyInfo(Variant::INT, "port")));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_input_port_name", PropertyInfo(Variant::INT, "port")));
+ BIND_VMETHOD(MethodInfo(Variant::INT, "_get_output_port_count"));
+ BIND_VMETHOD(MethodInfo(Variant::INT, "_get_output_port_type", PropertyInfo(Variant::INT, "port")));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_output_port_name", PropertyInfo(Variant::INT, "port")));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_code", PropertyInfo(Variant::ARRAY, "input_vars"), PropertyInfo(Variant::ARRAY, "output_vars"), PropertyInfo(Variant::INT, "mode"), PropertyInfo(Variant::INT, "type")));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_global_code", PropertyInfo(Variant::INT, "mode")));
+}
+
+VisualShaderNodeCustom::VisualShaderNodeCustom() {
+}
+
+/////////////////////////////////////////////////////////
+
void VisualShader::add_node(Type p_type, const Ref<VisualShaderNode> &p_node, const Vector2 &p_position, int p_id) {
ERR_FAIL_COND(p_node.is_null());
ERR_FAIL_COND(p_id < 2);
@@ -150,6 +297,11 @@ void VisualShader::add_node(Type p_type, const Ref<VisualShaderNode> &p_node, co
n.node->connect("changed", this, "_queue_update");
+ Ref<VisualShaderNodeCustom> custom = n.node;
+ if (custom.is_valid()) {
+ custom->update_ports();
+ }
+
g->nodes[p_id] = n;
_queue_update();
@@ -307,11 +459,7 @@ Error VisualShader::connect_nodes(Type p_type, int p_from_node, int p_from_port,
VisualShaderNode::PortType from_port_type = g->nodes[p_from_node].node->get_output_port_type(p_from_port);
VisualShaderNode::PortType to_port_type = g->nodes[p_to_node].node->get_input_port_type(p_to_port);
- if (!is_port_types_compatible(from_port_type, to_port_type)) {
- ERR_EXPLAIN("Incompatible port types (scalar/vec/bool) with transform");
- ERR_FAIL_V(ERR_INVALID_PARAMETER);
- return ERR_INVALID_PARAMETER;
- }
+ ERR_FAIL_COND_V_MSG(!is_port_types_compatible(from_port_type, to_port_type), ERR_INVALID_PARAMETER, "Incompatible port types (scalar/vec/bool) with transform.");
for (List<Connection>::Element *E = g->connections.front(); E; E = E->next()) {
@@ -464,6 +612,25 @@ String VisualShader::generate_preview_shader(Type p_type, int p_node, int p_port
global_code += String() + "shader_type canvas_item;\n";
+ String global_expressions;
+ for (int i = 0, index = 0; i < TYPE_MAX; i++) {
+ for (Map<int, Node>::Element *E = graph[i].nodes.front(); E; E = E->next()) {
+ Ref<VisualShaderNodeGlobalExpression> global_expression = Object::cast_to<VisualShaderNodeGlobalExpression>(E->get().node.ptr());
+ if (global_expression.is_valid()) {
+
+ String expr = "";
+ expr += "// " + global_expression->get_caption() + ":" + itos(index++) + "\n";
+ expr += global_expression->generate_global(get_mode(), Type(i), -1);
+ expr = expr.replace("\n", "\n\t");
+ expr += "\n";
+ global_expressions += expr;
+ }
+ }
+ }
+
+ global_code += "\n";
+ global_code += global_expressions;
+
//make it faster to go around through shader
VMap<ConnectionKey, const List<Connection>::Element *> input_connections;
VMap<ConnectionKey, const List<Connection>::Element *> output_connections;
@@ -969,6 +1136,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
bool skip_global = input.is_valid() && for_preview;
if (!skip_global) {
+
global_code += vsnode->generate_global(get_mode(), type, node);
if (!r_classes.has(vsnode->get_class_name())) {
@@ -980,7 +1148,6 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
}
}
- //handle normally
code += vsnode->generate_code(get_mode(), type, node, inputs, outputs, for_preview);
code += "\n"; //
@@ -1057,6 +1224,22 @@ void VisualShader::_update_shader() const {
static const char *func_name[TYPE_MAX] = { "vertex", "fragment", "light" };
+ String global_expressions;
+ for (int i = 0, index = 0; i < TYPE_MAX; i++) {
+ for (Map<int, Node>::Element *E = graph[i].nodes.front(); E; E = E->next()) {
+ Ref<VisualShaderNodeGlobalExpression> global_expression = Object::cast_to<VisualShaderNodeGlobalExpression>(E->get().node.ptr());
+ if (global_expression.is_valid()) {
+
+ String expr = "";
+ expr += "// " + global_expression->get_caption() + ":" + itos(index++) + "\n";
+ expr += global_expression->generate_global(get_mode(), Type(i), -1);
+ expr = expr.replace("\n", "\n\t");
+ expr += "\n";
+ global_expressions += expr;
+ }
+ }
+ }
+
for (int i = 0; i < TYPE_MAX; i++) {
//make it faster to go around through shader
@@ -1091,6 +1274,7 @@ void VisualShader::_update_shader() const {
global_code += "\n\n";
String final_code = global_code;
final_code += global_code_per_node;
+ final_code += global_expressions;
String tcode = code;
for (int i = 0; i < TYPE_MAX; i++) {
tcode = tcode.insert(insertion_pos[i], global_code_per_func[Type(i)]);
@@ -1101,6 +1285,10 @@ void VisualShader::_update_shader() const {
for (int i = 0; i < default_tex_params.size(); i++) {
const_cast<VisualShader *>(this)->set_default_texture_param(default_tex_params[i].name, default_tex_params[i].param);
}
+ if (previous_code != final_code) {
+ const_cast<VisualShader *>(this)->emit_signal("changed");
+ }
+ previous_code = final_code;
}
void VisualShader::_queue_update() {
@@ -2185,6 +2373,14 @@ void VisualShaderNodeGroupBase::_apply_port_changes() {
}
}
+void VisualShaderNodeGroupBase::set_editable(bool p_enabled) {
+ editable = p_enabled;
+}
+
+bool VisualShaderNodeGroupBase::is_editable() const {
+ return editable;
+}
+
void VisualShaderNodeGroupBase::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_size", "size"), &VisualShaderNodeGroupBase::set_size);
@@ -2220,6 +2416,11 @@ void VisualShaderNodeGroupBase::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_control", "control", "index"), &VisualShaderNodeGroupBase::set_control);
ClassDB::bind_method(D_METHOD("get_control", "index"), &VisualShaderNodeGroupBase::get_control);
+
+ ClassDB::bind_method(D_METHOD("set_editable", "enabled"), &VisualShaderNodeGroupBase::set_editable);
+ ClassDB::bind_method(D_METHOD("is_editable"), &VisualShaderNodeGroupBase::is_editable);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
}
String VisualShaderNodeGroupBase::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
@@ -2230,6 +2431,7 @@ VisualShaderNodeGroupBase::VisualShaderNodeGroupBase() {
size = Size2(0, 0);
inputs = "";
outputs = "";
+ editable = false;
}
////////////// Expression
@@ -2260,6 +2462,8 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
static Vector<String> pre_symbols;
if (pre_symbols.empty()) {
pre_symbols.push_back("\t");
+ pre_symbols.push_back(",");
+ pre_symbols.push_back(";");
pre_symbols.push_back("{");
pre_symbols.push_back("[");
pre_symbols.push_back("(");
@@ -2276,9 +2480,9 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
static Vector<String> post_symbols;
if (post_symbols.empty()) {
- post_symbols.push_back("\0");
post_symbols.push_back("\t");
post_symbols.push_back("\n");
+ post_symbols.push_back(",");
post_symbols.push_back(";");
post_symbols.push_back("}");
post_symbols.push_back("]");
@@ -2355,4 +2559,19 @@ void VisualShaderNodeExpression::_bind_methods() {
VisualShaderNodeExpression::VisualShaderNodeExpression() {
expression = "";
+ set_editable(true);
+}
+
+////////////// Global Expression
+
+String VisualShaderNodeGlobalExpression::get_caption() const {
+ return "GlobalExpression";
+}
+
+String VisualShaderNodeGlobalExpression::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
+ return expression;
+}
+
+VisualShaderNodeGlobalExpression::VisualShaderNodeGlobalExpression() {
+ set_editable(false);
}
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index b3c0ab6e0b..45beb8e6ca 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -73,6 +73,7 @@ private:
} graph[TYPE_MAX];
Shader::Mode shader_mode;
+ mutable String previous_code;
Array _get_node_connections(Type p_type) const;
@@ -183,7 +184,7 @@ public:
PORT_TYPE_VECTOR,
PORT_TYPE_BOOLEAN,
PORT_TYPE_TRANSFORM,
- PORT_TYPE_COLOR // just a hint for node tree icons, do not use it as actual port type !
+ PORT_TYPE_ICON_COLOR // just a hint for node tree icons, do not use it as actual port type !
};
virtual String get_caption() const = 0;
@@ -216,6 +217,44 @@ public:
VisualShaderNode();
};
+
+VARIANT_ENUM_CAST(VisualShaderNode::PortType)
+
+class VisualShaderNodeCustom : public VisualShaderNode {
+ GDCLASS(VisualShaderNodeCustom, VisualShaderNode);
+
+ struct Port {
+ String name;
+ int type;
+ };
+
+ List<Port> input_ports;
+ List<Port> output_ports;
+
+ friend class VisualShaderEditor;
+
+protected:
+ virtual String get_caption() const;
+
+ virtual int get_input_port_count() const;
+ virtual PortType get_input_port_type(int p_port) const;
+ virtual String get_input_port_name(int p_port) const;
+
+ virtual int get_output_port_count() const;
+ virtual PortType get_output_port_type(int p_port) const;
+ virtual String get_output_port_name(int p_port) const;
+
+protected:
+ virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const;
+ virtual String generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const;
+
+ static void _bind_methods();
+
+public:
+ VisualShaderNodeCustom();
+ void update_ports();
+};
+
/////
class VisualShaderNodeInput : public VisualShaderNode {
@@ -333,6 +372,7 @@ protected:
Vector2 size;
String inputs;
String outputs;
+ bool editable;
struct Port {
PortType type;
@@ -388,6 +428,9 @@ public:
void set_control(Control *p_control, int p_index);
Control *get_control(int p_index);
+ void set_editable(bool p_enabled);
+ bool is_editable() const;
+
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const;
VisualShaderNodeGroupBase();
@@ -396,10 +439,9 @@ public:
class VisualShaderNodeExpression : public VisualShaderNodeGroupBase {
GDCLASS(VisualShaderNodeExpression, VisualShaderNodeGroupBase);
-private:
+protected:
String expression;
-protected:
static void _bind_methods();
public:
@@ -415,4 +457,15 @@ public:
VisualShaderNodeExpression();
};
+class VisualShaderNodeGlobalExpression : public VisualShaderNodeExpression {
+ GDCLASS(VisualShaderNodeGlobalExpression, VisualShaderNodeExpression);
+
+public:
+ virtual String get_caption() const;
+
+ virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const;
+
+ VisualShaderNodeGlobalExpression();
+};
+
#endif // VISUAL_SHADER_H
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index a1a29ec950..9195d80cfc 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -2399,34 +2399,38 @@ VisualShaderNodeVectorRefract::VisualShaderNodeVectorRefract() {
set_input_port_default_value(2, 0.0);
}
-////////////// Scalar Interp
+////////////// Scalar Mix
String VisualShaderNodeScalarInterp::get_caption() const {
- return "Mix";
+ return "ScalarMix";
}
int VisualShaderNodeScalarInterp::get_input_port_count() const {
return 3;
}
+
VisualShaderNodeScalarInterp::PortType VisualShaderNodeScalarInterp::get_input_port_type(int p_port) const {
return PORT_TYPE_SCALAR;
}
+
String VisualShaderNodeScalarInterp::get_input_port_name(int p_port) const {
if (p_port == 0) {
return "a";
} else if (p_port == 1) {
return "b";
} else {
- return "c";
+ return "weight";
}
}
int VisualShaderNodeScalarInterp::get_output_port_count() const {
return 1;
}
+
VisualShaderNodeScalarInterp::PortType VisualShaderNodeScalarInterp::get_output_port_type(int p_port) const {
return PORT_TYPE_SCALAR;
}
+
String VisualShaderNodeScalarInterp::get_output_port_name(int p_port) const {
return "mix";
}
@@ -2437,38 +2441,42 @@ String VisualShaderNodeScalarInterp::generate_code(Shader::Mode p_mode, VisualSh
VisualShaderNodeScalarInterp::VisualShaderNodeScalarInterp() {
set_input_port_default_value(0, 0.0);
- set_input_port_default_value(1, 0.0);
- set_input_port_default_value(2, 0.0);
+ set_input_port_default_value(1, 1.0);
+ set_input_port_default_value(2, 0.5);
}
-////////////// Vector Interp
+////////////// Vector Mix
String VisualShaderNodeVectorInterp::get_caption() const {
- return "Mix";
+ return "VectorMix";
}
int VisualShaderNodeVectorInterp::get_input_port_count() const {
return 3;
}
+
VisualShaderNodeVectorInterp::PortType VisualShaderNodeVectorInterp::get_input_port_type(int p_port) const {
return PORT_TYPE_VECTOR;
}
+
String VisualShaderNodeVectorInterp::get_input_port_name(int p_port) const {
if (p_port == 0) {
return "a";
} else if (p_port == 1) {
return "b";
} else {
- return "c";
+ return "weight";
}
}
int VisualShaderNodeVectorInterp::get_output_port_count() const {
return 1;
}
+
VisualShaderNodeVectorInterp::PortType VisualShaderNodeVectorInterp::get_output_port_type(int p_port) const {
return PORT_TYPE_VECTOR;
}
+
String VisualShaderNodeVectorInterp::get_output_port_name(int p_port) const {
return "mix";
}
@@ -2478,9 +2486,57 @@ String VisualShaderNodeVectorInterp::generate_code(Shader::Mode p_mode, VisualSh
}
VisualShaderNodeVectorInterp::VisualShaderNodeVectorInterp() {
- set_input_port_default_value(0, Vector3());
- set_input_port_default_value(1, Vector3());
- set_input_port_default_value(2, Vector3());
+ set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0));
+ set_input_port_default_value(1, Vector3(1.0, 1.0, 1.0));
+ set_input_port_default_value(2, Vector3(0.5, 0.5, 0.5));
+}
+
+////////////// Vector Mix (by scalar)
+
+String VisualShaderNodeVectorScalarMix::get_caption() const {
+ return "VectorScalarMix";
+}
+
+int VisualShaderNodeVectorScalarMix::get_input_port_count() const {
+ return 3;
+}
+
+VisualShaderNodeVectorScalarMix::PortType VisualShaderNodeVectorScalarMix::get_input_port_type(int p_port) const {
+ if (p_port == 2)
+ return PORT_TYPE_SCALAR;
+ return PORT_TYPE_VECTOR;
+}
+
+String VisualShaderNodeVectorScalarMix::get_input_port_name(int p_port) const {
+ if (p_port == 0) {
+ return "a";
+ } else if (p_port == 1) {
+ return "b";
+ } else {
+ return "weight";
+ }
+}
+
+int VisualShaderNodeVectorScalarMix::get_output_port_count() const {
+ return 1;
+}
+
+VisualShaderNodeVectorScalarMix::PortType VisualShaderNodeVectorScalarMix::get_output_port_type(int p_port) const {
+ return PORT_TYPE_VECTOR;
+}
+
+String VisualShaderNodeVectorScalarMix::get_output_port_name(int p_port) const {
+ return "mix";
+}
+
+String VisualShaderNodeVectorScalarMix::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+ return "\t" + p_output_vars[0] + " = mix( " + p_input_vars[0] + " , " + p_input_vars[1] + " , " + p_input_vars[2] + " );\n";
+}
+
+VisualShaderNodeVectorScalarMix::VisualShaderNodeVectorScalarMix() {
+ set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0));
+ set_input_port_default_value(1, Vector3(1.0, 1.0, 1.0));
+ set_input_port_default_value(2, 0.5);
}
////////////// Vector Compose
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index 4585e7fdcc..f7efa396dc 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -1171,6 +1171,27 @@ public:
};
///////////////////////////////////////
+
+class VisualShaderNodeVectorScalarMix : public VisualShaderNode {
+ GDCLASS(VisualShaderNodeVectorScalarMix, VisualShaderNode);
+
+public:
+ virtual String get_caption() const;
+
+ virtual int get_input_port_count() const;
+ virtual PortType get_input_port_type(int p_port) const;
+ virtual String get_input_port_name(int p_port) const;
+
+ virtual int get_output_port_count() const;
+ virtual PortType get_output_port_type(int p_port) const;
+ virtual String get_output_port_name(int p_port) const;
+
+ virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty
+
+ VisualShaderNodeVectorScalarMix();
+};
+
+///////////////////////////////////////
/// COMPOSE
///////////////////////////////////////