diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/sky_box.cpp | 4 | ||||
-rw-r--r-- | scene/resources/tile_set.cpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp index 2ef20f67f5..a2c3f1f111 100644 --- a/scene/resources/sky_box.cpp +++ b/scene/resources/sky_box.cpp @@ -180,7 +180,7 @@ Ref<Image> ProceduralSky::_generate_sky() { normal.normalize(); - float v_angle = Math::acos(normal.y); + float v_angle = Math::acos(CLAMP(normal.y, -1.0, 1.0)); Color color; @@ -193,7 +193,7 @@ Ref<Image> ProceduralSky::_generate_sky() { float c = v_angle / (Math_PI * 0.5); color = sky_horizon_linear.linear_interpolate(sky_top_linear, Math::ease(1.0 - c, sky_curve)); - float sun_angle = Math::rad2deg(Math::acos(sun.dot(normal))); + float sun_angle = Math::rad2deg(Math::acos(CLAMP(sun.dot(normal), -1.0, 1.0))); if (sun_angle < sun_angle_min) { color = color.blend(sun_color); diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 1a46353fe3..bd6b917d4e 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -932,8 +932,8 @@ void TileSet::_bind_methods() { ClassDB::bind_method(D_METHOD("find_tile_by_name", "name"), &TileSet::find_tile_by_name); ClassDB::bind_method(D_METHOD("get_tiles_ids"), &TileSet::_get_tiles_ids); - BIND_VMETHOD(MethodInfo("_is_tile_bound", PropertyInfo(Variant::INT, "drawn_id"), PropertyInfo(Variant::INT, "neighbor_id"))); - BIND_VMETHOD(MethodInfo("_forward_subtile_selection", PropertyInfo(Variant::INT, "autotile_id"), PropertyInfo(Variant::INT, "bitmask"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location"))); + BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_tile_bound", PropertyInfo(Variant::INT, "drawn_id"), PropertyInfo(Variant::INT, "neighbor_id"))); + BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_forward_subtile_selection", PropertyInfo(Variant::INT, "autotile_id"), PropertyInfo(Variant::INT, "bitmask"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location"))); BIND_ENUM_CONSTANT(BITMASK_2X2); BIND_ENUM_CONSTANT(BITMASK_3X3); |