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-rw-r--r--scene/resources/sprite_frames.cpp51
-rw-r--r--scene/resources/sprite_frames.h5
2 files changed, 14 insertions, 42 deletions
diff --git a/scene/resources/sprite_frames.cpp b/scene/resources/sprite_frames.cpp
index ba21b9fd17..55c9d7397d 100644
--- a/scene/resources/sprite_frames.cpp
+++ b/scene/resources/sprite_frames.cpp
@@ -96,17 +96,6 @@ void SpriteFrames::rename_animation(const StringName &p_prev, const StringName &
animations[p_next] = anim;
}
-Vector<String> SpriteFrames::_get_animation_list() const {
- Vector<String> ret;
- List<StringName> al;
- get_animation_list(&al);
- for (const StringName &E : al) {
- ret.push_back(E);
- }
-
- return ret;
-}
-
void SpriteFrames::get_animation_list(List<StringName> *r_animations) const {
for (const KeyValue<StringName, Anim> &E : animations) {
r_animations->push_back(E.key);
@@ -147,31 +136,22 @@ bool SpriteFrames::get_animation_loop(const StringName &p_anim) const {
return E->value.loop;
}
-void SpriteFrames::_set_frames(const Array &p_frames) {
- clear_all();
- HashMap<StringName, Anim>::Iterator E = animations.find(SceneStringNames::get_singleton()->_default);
- ERR_FAIL_COND(!E);
-
- E->value.frames.resize(p_frames.size());
- for (int i = 0; i < E->value.frames.size(); i++) {
- E->value.frames.write[i] = p_frames[i];
- }
-}
-
-Array SpriteFrames::_get_frames() const {
- return Array();
-}
-
Array SpriteFrames::_get_animations() const {
Array anims;
- for (const KeyValue<StringName, Anim> &E : animations) {
+
+ List<StringName> sorted_names;
+ get_animation_list(&sorted_names);
+ sorted_names.sort_custom<StringName::AlphCompare>();
+
+ for (const StringName &name : sorted_names) {
+ const Anim &anim = animations[name];
Dictionary d;
- d["name"] = E.key;
- d["speed"] = E.value.speed;
- d["loop"] = E.value.loop;
+ d["name"] = name;
+ d["speed"] = anim.speed;
+ d["loop"] = anim.loop;
Array frames;
- for (int i = 0; i < E.value.frames.size(); i++) {
- frames.push_back(E.value.frames[i]);
+ for (int i = 0; i < anim.frames.size(); i++) {
+ frames.push_back(anim.frames[i]);
}
d["frames"] = frames;
anims.push_back(d);
@@ -225,15 +205,12 @@ void SpriteFrames::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear", "anim"), &SpriteFrames::clear);
ClassDB::bind_method(D_METHOD("clear_all"), &SpriteFrames::clear_all);
- ClassDB::bind_method(D_METHOD("_set_frames"), &SpriteFrames::_set_frames);
- ClassDB::bind_method(D_METHOD("_get_frames"), &SpriteFrames::_get_frames);
-
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "frames", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_frames", "_get_frames"); //compatibility
+ // `animations` property is for serialization.
ClassDB::bind_method(D_METHOD("_set_animations"), &SpriteFrames::_set_animations);
ClassDB::bind_method(D_METHOD("_get_animations"), &SpriteFrames::_get_animations);
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_animations", "_get_animations"); //compatibility
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_animations", "_get_animations");
}
SpriteFrames::SpriteFrames() {
diff --git a/scene/resources/sprite_frames.h b/scene/resources/sprite_frames.h
index e32ccc1336..87d84b70c0 100644
--- a/scene/resources/sprite_frames.h
+++ b/scene/resources/sprite_frames.h
@@ -44,14 +44,9 @@ class SpriteFrames : public Resource {
HashMap<StringName, Anim> animations;
- Array _get_frames() const;
- void _set_frames(const Array &p_frames);
-
Array _get_animations() const;
void _set_animations(const Array &p_animations);
- Vector<String> _get_animation_list() const;
-
protected:
static void _bind_methods();