diff options
Diffstat (limited to 'scene/resources')
| -rw-r--r-- | scene/resources/box_shape_3d.cpp | 20 | ||||
| -rw-r--r-- | scene/resources/box_shape_3d.h | 4 | ||||
| -rw-r--r-- | scene/resources/multimesh.cpp | 8 | ||||
| -rw-r--r-- | scene/resources/rectangle_shape_2d.cpp | 20 | ||||
| -rw-r--r-- | scene/resources/rectangle_shape_2d.h | 4 | ||||
| -rw-r--r-- | scene/resources/sprite_frames.cpp | 2 | ||||
| -rw-r--r-- | scene/resources/texture.cpp | 2 | ||||
| -rw-r--r-- | scene/resources/world_2d.cpp | 10 | ||||
| -rw-r--r-- | scene/resources/world_2d.h | 2 | ||||
| -rw-r--r-- | scene/resources/world_3d.cpp | 10 | ||||
| -rw-r--r-- | scene/resources/world_3d.h | 2 |
11 files changed, 66 insertions, 18 deletions
diff --git a/scene/resources/box_shape_3d.cpp b/scene/resources/box_shape_3d.cpp index 6e7adc0bd7..008914c5ee 100644 --- a/scene/resources/box_shape_3d.cpp +++ b/scene/resources/box_shape_3d.cpp @@ -56,6 +56,26 @@ void BoxShape3D::_update_shape() { Shape3D::_update_shape(); } +#ifndef DISABLE_DEPRECATED +bool BoxShape3D::_set(const StringName &p_name, const Variant &p_value) { + if (p_name == "extents") { // Compatibility with Godot 3.x. + // Convert to `size`, twice as big. + set_size((Vector3)p_value * 2); + return true; + } + return false; +} + +bool BoxShape3D::_get(const StringName &p_name, Variant &r_property) const { + if (p_name == "extents") { // Compatibility with Godot 3.x. + // Convert to `extents`, half as big. + r_property = size / 2; + return true; + } + return false; +} +#endif // DISABLE_DEPRECATED + void BoxShape3D::set_size(const Vector3 &p_size) { size = p_size; _update_shape(); diff --git a/scene/resources/box_shape_3d.h b/scene/resources/box_shape_3d.h index fce05d61ed..91978a0e6a 100644 --- a/scene/resources/box_shape_3d.h +++ b/scene/resources/box_shape_3d.h @@ -39,6 +39,10 @@ class BoxShape3D : public Shape3D { protected: static void _bind_methods(); +#ifndef DISABLE_DEPRECATED + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_property) const; +#endif // DISABLE_DEPRECATED virtual void _update_shape() override; diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp index dea5c4e7d3..8894f0bb11 100644 --- a/scene/resources/multimesh.cpp +++ b/scene/resources/multimesh.cpp @@ -349,10 +349,10 @@ void MultiMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_custom_data_array"), &MultiMesh::_set_custom_data_array); ClassDB::bind_method(D_METHOD("_get_custom_data_array"), &MultiMesh::_get_custom_data_array); - ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "transform_array", PROPERTY_HINT_NONE, "", 0), "_set_transform_array", "_get_transform_array"); - ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "transform_2d_array", PROPERTY_HINT_NONE, "", 0), "_set_transform_2d_array", "_get_transform_2d_array"); - ADD_PROPERTY(PropertyInfo(Variant::PACKED_COLOR_ARRAY, "color_array", PROPERTY_HINT_NONE, "", 0), "_set_color_array", "_get_color_array"); - ADD_PROPERTY(PropertyInfo(Variant::PACKED_COLOR_ARRAY, "custom_data_array", PROPERTY_HINT_NONE, "", 0), "_set_custom_data_array", "_get_custom_data_array"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "transform_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_transform_array", "_get_transform_array"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "transform_2d_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_transform_2d_array", "_get_transform_2d_array"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_COLOR_ARRAY, "color_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_color_array", "_get_color_array"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_COLOR_ARRAY, "custom_data_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_custom_data_array", "_get_custom_data_array"); #endif BIND_ENUM_CONSTANT(TRANSFORM_2D); diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp index dc4c6dc2d7..17ce0b34ac 100644 --- a/scene/resources/rectangle_shape_2d.cpp +++ b/scene/resources/rectangle_shape_2d.cpp @@ -37,6 +37,26 @@ void RectangleShape2D::_update_shape() { emit_changed(); } +#ifndef DISABLE_DEPRECATED +bool RectangleShape2D::_set(const StringName &p_name, const Variant &p_value) { + if (p_name == "extents") { // Compatibility with Godot 3.x. + // Convert to `size`, twice as big. + set_size((Vector2)p_value * 2); + return true; + } + return false; +} + +bool RectangleShape2D::_get(const StringName &p_name, Variant &r_property) const { + if (p_name == "extents") { // Compatibility with Godot 3.x. + // Convert to `extents`, half as big. + r_property = size / 2; + return true; + } + return false; +} +#endif // DISABLE_DEPRECATED + void RectangleShape2D::set_size(const Vector2 &p_size) { size = p_size; _update_shape(); diff --git a/scene/resources/rectangle_shape_2d.h b/scene/resources/rectangle_shape_2d.h index 8d747c86af..f1e8be4c5b 100644 --- a/scene/resources/rectangle_shape_2d.h +++ b/scene/resources/rectangle_shape_2d.h @@ -41,6 +41,10 @@ class RectangleShape2D : public Shape2D { protected: static void _bind_methods(); +#ifndef DISABLE_DEPRECATED + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_property) const; +#endif // DISABLE_DEPRECATED public: void set_size(const Vector2 &p_size); diff --git a/scene/resources/sprite_frames.cpp b/scene/resources/sprite_frames.cpp index 90c702081b..df80084c5c 100644 --- a/scene/resources/sprite_frames.cpp +++ b/scene/resources/sprite_frames.cpp @@ -228,7 +228,7 @@ void SpriteFrames::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_frames"), &SpriteFrames::_set_frames); ClassDB::bind_method(D_METHOD("_get_frames"), &SpriteFrames::_get_frames); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "frames", PROPERTY_HINT_NONE, "", 0), "_set_frames", "_get_frames"); //compatibility + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "frames", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_frames", "_get_frames"); //compatibility ClassDB::bind_method(D_METHOD("_set_animations"), &SpriteFrames::_set_animations); ClassDB::bind_method(D_METHOD("_get_animations"), &SpriteFrames::_get_animations); diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 064563d4b5..aa85c7116b 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -1904,7 +1904,7 @@ void AnimatedTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("get_frame_delay", "frame"), &AnimatedTexture::get_frame_delay); ADD_PROPERTY(PropertyInfo(Variant::INT, "frames", PROPERTY_HINT_RANGE, "1," + itos(MAX_FRAMES), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_frames", "get_frames"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "current_frame", PROPERTY_HINT_NONE, "", 0), "set_current_frame", "get_current_frame"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "current_frame", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_current_frame", "get_current_frame"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pause"), "set_pause", "get_pause"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "oneshot"), "set_oneshot", "get_oneshot"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps"); diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index 9a7a47f884..eceb42ee14 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -32,7 +32,7 @@ #include "core/config/project_settings.h" #include "scene/2d/camera_2d.h" -#include "scene/2d/visibility_notifier_2d.h" +#include "scene/2d/visible_on_screen_notifier_2d.h" #include "scene/main/window.h" #include "servers/navigation_server_2d.h" #include "servers/physics_server_2d.h" @@ -57,10 +57,10 @@ void World2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_direct_space_state"), &World2D::get_direct_space_state); - ADD_PROPERTY(PropertyInfo(Variant::RID, "canvas", PROPERTY_HINT_NONE, "", 0), "", "get_canvas"); - ADD_PROPERTY(PropertyInfo(Variant::RID, "space", PROPERTY_HINT_NONE, "", 0), "", "get_space"); - ADD_PROPERTY(PropertyInfo(Variant::RID, "navigation_map", PROPERTY_HINT_NONE, "", 0), "", "get_navigation_map"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "direct_space_state", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsDirectSpaceState2D", 0), "", "get_direct_space_state"); + ADD_PROPERTY(PropertyInfo(Variant::RID, "canvas", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_canvas"); + ADD_PROPERTY(PropertyInfo(Variant::RID, "space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_space"); + ADD_PROPERTY(PropertyInfo(Variant::RID, "navigation_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_navigation_map"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "direct_space_state", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsDirectSpaceState2D", PROPERTY_USAGE_NONE), "", "get_direct_space_state"); } PhysicsDirectSpaceState2D *World2D::get_direct_space_state() { diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h index e31ac22351..65f89c8f64 100644 --- a/scene/resources/world_2d.h +++ b/scene/resources/world_2d.h @@ -35,7 +35,7 @@ #include "core/io/resource.h" #include "servers/physics_server_2d.h" -class VisibilityNotifier2D; +class VisibleOnScreenNotifier2D; class Viewport; struct SpatialIndexer2D; diff --git a/scene/resources/world_3d.cpp b/scene/resources/world_3d.cpp index a85bd8fdba..42047f104f 100644 --- a/scene/resources/world_3d.cpp +++ b/scene/resources/world_3d.cpp @@ -33,7 +33,7 @@ #include "core/math/camera_matrix.h" #include "core/math/octree.h" #include "scene/3d/camera_3d.h" -#include "scene/3d/visibility_notifier_3d.h" +#include "scene/3d/visible_on_screen_notifier_3d.h" #include "scene/scene_string_names.h" #include "servers/navigation_server_3d.h" @@ -130,10 +130,10 @@ void World3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "fallback_environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_fallback_environment", "get_fallback_environment"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "camera_effects", PROPERTY_HINT_RESOURCE_TYPE, "CameraEffects"), "set_camera_effects", "get_camera_effects"); - ADD_PROPERTY(PropertyInfo(Variant::RID, "space", PROPERTY_HINT_NONE, "", 0), "", "get_space"); - ADD_PROPERTY(PropertyInfo(Variant::RID, "navigation_map", PROPERTY_HINT_NONE, "", 0), "", "get_navigation_map"); - ADD_PROPERTY(PropertyInfo(Variant::RID, "scenario", PROPERTY_HINT_NONE, "", 0), "", "get_scenario"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "direct_space_state", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsDirectSpaceState3D", 0), "", "get_direct_space_state"); + ADD_PROPERTY(PropertyInfo(Variant::RID, "space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_space"); + ADD_PROPERTY(PropertyInfo(Variant::RID, "navigation_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_navigation_map"); + ADD_PROPERTY(PropertyInfo(Variant::RID, "scenario", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_scenario"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "direct_space_state", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsDirectSpaceState3D", PROPERTY_USAGE_NONE), "", "get_direct_space_state"); } World3D::World3D() { diff --git a/scene/resources/world_3d.h b/scene/resources/world_3d.h index da5ed486b0..2c5be35609 100644 --- a/scene/resources/world_3d.h +++ b/scene/resources/world_3d.h @@ -38,7 +38,7 @@ #include "servers/rendering_server.h" class Camera3D; -class VisibilityNotifier3D; +class VisibleOnScreenNotifier3D; struct SpatialIndexer; class World3D : public Resource { |