diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/animation.cpp | 6 | ||||
-rw-r--r-- | scene/resources/animation.h | 2 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 10 | ||||
-rw-r--r-- | scene/resources/environment.cpp | 2 | ||||
-rw-r--r-- | scene/resources/font.cpp | 127 | ||||
-rw-r--r-- | scene/resources/font.h | 20 | ||||
-rw-r--r-- | scene/resources/mesh.cpp | 10 | ||||
-rw-r--r-- | scene/resources/mesh.h | 13 | ||||
-rw-r--r-- | scene/resources/packed_scene.cpp | 10 | ||||
-rw-r--r-- | scene/resources/packed_scene.h | 1 | ||||
-rw-r--r-- | scene/resources/resource_format_text.cpp | 1 | ||||
-rw-r--r-- | scene/resources/sky_material.cpp | 2 | ||||
-rw-r--r-- | scene/resources/style_box.cpp | 10 | ||||
-rw-r--r-- | scene/resources/style_box.h | 1 | ||||
-rw-r--r-- | scene/resources/surface_tool.cpp | 357 | ||||
-rw-r--r-- | scene/resources/surface_tool.h | 28 | ||||
-rw-r--r-- | scene/resources/theme.cpp | 48 | ||||
-rw-r--r-- | scene/resources/theme.h | 8 |
18 files changed, 371 insertions, 285 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index b2aad97d3b..a7a02361a9 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -810,8 +810,8 @@ int Animation::transform_track_insert_key(int p_track, float p_time, const Vecto return ret; } -void Animation::track_remove_key_at_position(int p_track, float p_pos) { - int idx = track_find_key(p_track, p_pos, true); +void Animation::track_remove_key_at_time(int p_track, float p_time) { + int idx = track_find_key(p_track, p_time, true); ERR_FAIL_COND(idx < 0); track_remove_key(p_track, idx); } @@ -2608,7 +2608,7 @@ void Animation::_bind_methods() { ClassDB::bind_method(D_METHOD("transform_track_insert_key", "track_idx", "time", "location", "rotation", "scale"), &Animation::transform_track_insert_key); ClassDB::bind_method(D_METHOD("track_insert_key", "track_idx", "time", "key", "transition"), &Animation::track_insert_key, DEFVAL(1)); ClassDB::bind_method(D_METHOD("track_remove_key", "track_idx", "key_idx"), &Animation::track_remove_key); - ClassDB::bind_method(D_METHOD("track_remove_key_at_position", "track_idx", "position"), &Animation::track_remove_key_at_position); + ClassDB::bind_method(D_METHOD("track_remove_key_at_time", "track_idx", "time"), &Animation::track_remove_key_at_time); ClassDB::bind_method(D_METHOD("track_set_key_value", "track_idx", "key", "value"), &Animation::track_set_key_value); ClassDB::bind_method(D_METHOD("track_set_key_transition", "track_idx", "key_idx", "transition"), &Animation::track_set_key_transition); ClassDB::bind_method(D_METHOD("track_set_key_time", "track_idx", "key_idx", "time"), &Animation::track_set_key_time); diff --git a/scene/resources/animation.h b/scene/resources/animation.h index c52431f5f6..060d1fe2d9 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -293,7 +293,7 @@ public: void track_set_key_time(int p_track, int p_key_idx, float p_time); int track_find_key(int p_track, float p_time, bool p_exact = false) const; void track_remove_key(int p_track, int p_idx); - void track_remove_key_at_position(int p_track, float p_pos); + void track_remove_key_at_time(int p_track, float p_time); int track_get_key_count(int p_track) const; Variant track_get_key_value(int p_track, int p_key_idx) const; float track_get_key_time(int p_track, int p_key_idx) const; diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 1d92ed4830..82f6a8ef57 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -571,6 +571,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_color_accel", "PopupMenu", Color(0.7, 0.7, 0.7, 0.8)); theme->set_color("font_color_disabled", "PopupMenu", Color(0.4, 0.4, 0.4, 0.8)); theme->set_color("font_color_hover", "PopupMenu", control_font_color); + theme->set_color("font_color_separator", "PopupMenu", control_font_color); theme->set_constant("hseparation", "PopupMenu", 4 * scale); theme->set_constant("vseparation", "PopupMenu", 4 * scale); @@ -802,6 +803,12 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_font("bold_italics_font", "RichTextLabel", Ref<Font>()); theme->set_font("mono_font", "RichTextLabel", Ref<Font>()); + theme->set_font_size("normal_font_size", "RichTextLabel", -1); + theme->set_font_size("bold_font_size", "RichTextLabel", -1); + theme->set_font_size("italics_font_size", "RichTextLabel", -1); + theme->set_font_size("bold_italics_font_size", "RichTextLabel", -1); + theme->set_font_size("mono_font_size", "RichTextLabel", -1); + theme->set_color("default_color", "RichTextLabel", Color(1, 1, 1)); theme->set_color("font_color_selected", "RichTextLabel", font_color_selection); theme->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8)); @@ -816,6 +823,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("table_hseparation", "RichTextLabel", 3 * scale); theme->set_constant("table_vseparation", "RichTextLabel", 3 * scale); + theme->set_color("table_odd_row_bg", "RichTextLabel", Color(0, 0, 0, 0)); + theme->set_color("table_even_row_bg", "RichTextLabel", Color(0, 0, 0, 0)); + theme->set_color("table_border", "RichTextLabel", Color(0, 0, 0, 0)); // Containers theme->set_stylebox("bg", "VSplitContainer", make_stylebox(vsplit_bg_png, 1, 1, 1, 1)); diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 2ed5953b8f..1eb78a3679 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -591,7 +591,7 @@ void Environment::set_glow_level(int p_level, float p_intensity) { } float Environment::get_glow_level(int p_level) const { - ERR_FAIL_INDEX_V(p_level, RS::MAX_GLOW_LEVELS, false); + ERR_FAIL_INDEX_V(p_level, RS::MAX_GLOW_LEVELS, 0.0); return glow_levels[p_level]; } diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index f88082c665..fab8642c20 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -53,6 +53,11 @@ void FontData::_bind_methods() { ClassDB::bind_method(D_METHOD("set_antialiased", "antialiased"), &FontData::set_antialiased); ClassDB::bind_method(D_METHOD("get_antialiased"), &FontData::get_antialiased); + ClassDB::bind_method(D_METHOD("get_variation_list"), &FontData::get_variation_list); + + ClassDB::bind_method(D_METHOD("set_variation", "tag", "value"), &FontData::set_variation); + ClassDB::bind_method(D_METHOD("get_variation", "tag"), &FontData::get_variation); + ClassDB::bind_method(D_METHOD("set_hinting", "hinting"), &FontData::set_hinting); ClassDB::bind_method(D_METHOD("get_hinting"), &FontData::get_hinting); @@ -115,6 +120,11 @@ bool FontData::_set(const StringName &p_name, const Variant &p_value) { set_script_support_override(scr, p_value); return true; } + if (str.begins_with("variation/")) { + String name = str.get_slicec('/', 1); + set_variation(name, p_value); + return true; + } return false; } @@ -137,6 +147,12 @@ bool FontData::_get(const StringName &p_name, Variant &r_ret) const { r_ret = get_script_support_override(scr); return true; } + if (str.begins_with("variation/")) { + String name = str.get_slicec('/', 1); + + r_ret = get_variation(name); + return true; + } return false; } @@ -153,6 +169,12 @@ void FontData::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::BOOL, "script_support_override/" + scr_over[i], PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_STORAGE)); } p_list->push_back(PropertyInfo(Variant::NIL, "script_support_override/_new", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); + + Dictionary variations = get_variation_list(); + for (const Variant *ftr = variations.next(nullptr); ftr != nullptr; ftr = variations.next(ftr)) { + Vector3i v = variations[*ftr]; + p_list->push_back(PropertyInfo(Variant::FLOAT, "variation/" + TS->tag_to_name(*ftr), PROPERTY_HINT_RANGE, itos(v.x) + "," + itos(v.y), PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_STORAGE)); + } } RID FontData::get_rid() const { @@ -239,6 +261,26 @@ float FontData::get_underline_thickness(int p_size) const { return TS->font_get_underline_thickness(rid, (p_size < 0) ? base_size : p_size); } +Dictionary FontData::get_variation_list() const { + if (rid == RID()) { + return Dictionary(); + } + return TS->font_get_variation_list(rid); +} + +void FontData::set_variation(const String &p_name, double p_value) { + ERR_FAIL_COND(rid == RID()); + TS->font_set_variation(rid, p_name, p_value); + emit_changed(); +} + +double FontData::get_variation(const String &p_name) const { + if (rid == RID()) { + return 0; + } + return TS->font_get_variation(rid, p_name); +} + void FontData::set_antialiased(bool p_antialiased) { ERR_FAIL_COND(rid == RID()); TS->font_set_antialiased(rid, p_antialiased); @@ -472,6 +514,32 @@ void Font::_data_changed() { bool Font::_set(const StringName &p_name, const Variant &p_value) { String str = p_name; +#ifndef DISABLE_DEPRECATED + if (str == "font_data") { // Compatibility, DynamicFont main data + Ref<FontData> fd = p_value; + if (fd.is_valid()) { + add_data(fd); + return true; + } + return false; + } else if (str.begins_with("fallback/")) { // Compatibility, DynamicFont fallback data + Ref<FontData> fd = p_value; + if (fd.is_valid()) { + add_data(fd); + return true; + } + return false; + } else if (str == "fallback") { // Compatibility, BitmapFont fallback + Ref<Font> f = p_value; + if (f.is_valid()) { + for (int i = 0; i < f->get_data_count(); i++) { + add_data(f->get_data(i)); + } + return true; + } + return false; + } +#endif /* DISABLE_DEPRECATED */ if (str.begins_with("data/")) { int idx = str.get_slicec('/', 1).to_int(); Ref<FontData> fd = p_value; @@ -899,6 +967,23 @@ RES ResourceFormatLoaderFont::load(const String &p_path, const String &p_origina return dfont; } +void ResourceFormatLoaderFont::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const { +#ifndef DISABLE_DEPRECATED + if (p_type == "DynacmicFontData") { + p_extensions->push_back("ttf"); + p_extensions->push_back("otf"); + p_extensions->push_back("woff"); + return; + } + if (p_type == "BitmapFont") { // BitmapFont (*.font, *fnt) is handled by ResourceFormatLoaderCompatFont + return; + } +#endif /* DISABLE_DEPRECATED */ + if (p_type == "" || handles_type(p_type)) { + get_recognized_extensions(p_extensions); + } +} + void ResourceFormatLoaderFont::get_recognized_extensions(List<String> *p_extensions) const { p_extensions->push_back("ttf"); p_extensions->push_back("otf"); @@ -918,3 +1003,45 @@ String ResourceFormatLoaderFont::get_resource_type(const String &p_path) const { } return ""; } + +#ifndef DISABLE_DEPRECATED + +RES ResourceFormatLoaderCompatFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { + if (r_error) { + *r_error = ERR_FILE_CANT_OPEN; + } + + Ref<FontData> dfont; + dfont.instance(); + dfont->load_resource(p_path); + + Ref<Font> font; + font.instance(); + font->add_data(dfont); + + if (r_error) { + *r_error = OK; + } + + return font; +} + +void ResourceFormatLoaderCompatFont::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const { + if (p_type == "BitmapFont") { + p_extensions->push_back("font"); + p_extensions->push_back("fnt"); + } +} + +void ResourceFormatLoaderCompatFont::get_recognized_extensions(List<String> *p_extensions) const { +} + +bool ResourceFormatLoaderCompatFont::handles_type(const String &p_type) const { + return (p_type == "Font"); +} + +String ResourceFormatLoaderCompatFont::get_resource_type(const String &p_path) const { + return ""; +} + +#endif /* DISABLE_DEPRECATED */ diff --git a/scene/resources/font.h b/scene/resources/font.h index 226979c4a0..fe28e1aea5 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -68,6 +68,10 @@ public: float get_descent(int p_size) const; Dictionary get_feature_list() const; + Dictionary get_variation_list() const; + + void set_variation(const String &p_name, double p_value); + double get_variation(const String &p_name) const; float get_underline_position(int p_size) const; float get_underline_thickness(int p_size) const; @@ -198,9 +202,23 @@ VARIANT_ENUM_CAST(Font::SpacingType); class ResourceFormatLoaderFont : public ResourceFormatLoader { public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); + virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual bool handles_type(const String &p_type) const; + virtual String get_resource_type(const String &p_path) const; +}; + +#ifndef DISABLE_DEPRECATED + +class ResourceFormatLoaderCompatFont : public ResourceFormatLoader { +public: + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); + virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; }; -#endif +#endif /* DISABLE_DEPRECATED */ + +#endif /* FONT_H */ diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index c6815c8ecc..287ec55560 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -533,6 +533,9 @@ void Mesh::_bind_methods() { BIND_ENUM_CONSTANT(ARRAY_FLAG_USE_2D_VERTICES); BIND_ENUM_CONSTANT(ARRAY_FLAG_USE_DYNAMIC_UPDATE); BIND_ENUM_CONSTANT(ARRAY_FLAG_USE_8_BONE_WEIGHTS); + + BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_NORMALIZED); + BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_RELATIVE); } void Mesh::clear_cache() const { @@ -1384,7 +1387,7 @@ bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_v struct ArrayMeshLightmapSurface { Ref<Material> material; - Vector<SurfaceTool::Vertex> vertices; + LocalVector<SurfaceTool::Vertex> vertices; Mesh::PrimitiveType primitive; uint32_t format; }; @@ -1425,7 +1428,7 @@ Error ArrayMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cach Array arrays = surface_get_arrays(i); s.material = surface_get_material(i); - s.vertices = SurfaceTool::create_vertex_array_from_triangle_arrays(arrays); + SurfaceTool::create_vertex_array_from_triangle_arrays(arrays, s.vertices); Vector<Vector3> rvertices = arrays[Mesh::ARRAY_VERTEX]; int vc = rvertices.size(); @@ -1612,9 +1615,6 @@ void ArrayMesh::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_surfaces", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_surfaces", "_get_surfaces"); ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_shape_mode", PROPERTY_HINT_ENUM, "Normalized,Relative"), "set_blend_shape_mode", "get_blend_shape_mode"); ADD_PROPERTY(PropertyInfo(Variant::AABB, "custom_aabb", PROPERTY_HINT_NONE, ""), "set_custom_aabb", "get_custom_aabb"); - - BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_NORMALIZED); - BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_RELATIVE); } void ArrayMesh::reload_from_file() { diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index ae2139a0cf..586bb2f802 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -53,7 +53,10 @@ public: NO_INDEX_ARRAY = RenderingServer::NO_INDEX_ARRAY, ARRAY_WEIGHTS_SIZE = RenderingServer::ARRAY_WEIGHTS_SIZE }; - + enum BlendShapeMode { + BLEND_SHAPE_MODE_NORMALIZED = RS::BLEND_SHAPE_MODE_NORMALIZED, + BLEND_SHAPE_MODE_RELATIVE = RS::BLEND_SHAPE_MODE_RELATIVE, + }; enum ArrayType { ARRAY_VERTEX = RenderingServer::ARRAY_VERTEX, ARRAY_NORMAL = RenderingServer::ARRAY_NORMAL, @@ -171,12 +174,6 @@ class ArrayMesh : public Mesh { Array _get_surfaces() const; void _set_surfaces(const Array &p_data); -public: - enum BlendShapeMode { - BLEND_SHAPE_MODE_NORMALIZED = RS::BLEND_SHAPE_MODE_NORMALIZED, - BLEND_SHAPE_MODE_RELATIVE = RS::BLEND_SHAPE_MODE_RELATIVE, - }; - private: struct Surface { uint32_t format; @@ -268,6 +265,6 @@ VARIANT_ENUM_CAST(Mesh::ArrayType); VARIANT_ENUM_CAST(Mesh::ArrayFormat); VARIANT_ENUM_CAST(Mesh::ArrayCustomFormat); VARIANT_ENUM_CAST(Mesh::PrimitiveType); -VARIANT_ENUM_CAST(ArrayMesh::BlendShapeMode); +VARIANT_ENUM_CAST(Mesh::BlendShapeMode); #endif diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 5ce253f970..09674f3465 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -1481,16 +1481,6 @@ int SceneState::add_name(const StringName &p_name) { return names.size() - 1; } -int SceneState::find_name(const StringName &p_name) const { - for (int i = 0; i < names.size(); i++) { - if (names[i] == p_name) { - return i; - } - } - - return -1; -} - int SceneState::add_value(const Variant &p_value) { variants.push_back(p_value); return variants.size() - 1; diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h index b8b3f84ecc..fce3891507 100644 --- a/scene/resources/packed_scene.h +++ b/scene/resources/packed_scene.h @@ -172,7 +172,6 @@ public: //build API int add_name(const StringName &p_name); - int find_name(const StringName &p_name) const; int add_value(const Variant &p_value); int add_node_path(const NodePath &p_path); int add_node(int p_parent, int p_owner, int p_type, int p_name, int p_instance, int p_index); diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index cf8be8fe15..58645dbe65 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -704,7 +704,6 @@ ResourceLoaderText::ResourceLoaderText() { resources_total = 0; resource_current = 0; - use_sub_threads = false; progress = nullptr; lines = false; diff --git a/scene/resources/sky_material.cpp b/scene/resources/sky_material.cpp index 69e8e0b5bd..05bb13a1e0 100644 --- a/scene/resources/sky_material.cpp +++ b/scene/resources/sky_material.cpp @@ -568,7 +568,7 @@ PhysicalSkyMaterial::PhysicalSkyMaterial() { code += "\tCOLOR = pow(color, vec3(1.0 / (1.2 + (1.2 * sun_fade))));\n"; code += "\tCOLOR *= exposure;\n"; code += "\t// Make optional, eliminates banding\n"; - code += "\tCOLOR += (hash(EYEDIR * 1741.9782) * 0.08 - 0.04) * 0.008 * dither_strength;\n"; + code += "\tCOLOR += (hash(EYEDIR * 1741.9782) * 0.08 - 0.04) * 0.016 * dither_strength;\n"; code += "}\n"; shader = RS::get_singleton()->shader_create(); diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index a8bf44c5c0..14197c6c68 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -404,16 +404,6 @@ void StyleBoxFlat::set_corner_radius_individual(const int radius_top_left, const emit_changed(); } -int StyleBoxFlat::get_corner_radius_min() const { - int smallest = corner_radius[0]; - for (int i = 1; i < 4; i++) { - if (smallest > corner_radius[i]) { - smallest = corner_radius[i]; - } - } - return smallest; -} - void StyleBoxFlat::set_corner_radius(const Corner p_corner, const int radius) { ERR_FAIL_INDEX((int)p_corner, 4); corner_radius[p_corner] = radius; diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index a1237776c6..7dd806e840 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -184,7 +184,6 @@ public: //CORNER void set_corner_radius_all(int radius); void set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_botton_right, const int radius_bottom_left); - int get_corner_radius_min() const; void set_corner_radius(Corner p_corner, const int radius); int get_corner_radius(Corner p_corner) const; diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 3166067573..129f8a48ce 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -33,6 +33,9 @@ #define _VERTEX_SNAP 0.0001 #define EQ_VERTEX_DIST 0.00001 +SurfaceTool::OptimizeVertexCacheFunc SurfaceTool::optimize_vertex_cache_func = nullptr; +SurfaceTool::SimplifyFunc SurfaceTool::simplify_func = nullptr; + bool SurfaceTool::Vertex::operator==(const Vertex &p_vertex) const { if (vertex != p_vertex.vertex) { return false; @@ -74,12 +77,16 @@ bool SurfaceTool::Vertex::operator==(const Vertex &p_vertex) const { } } - for (int i = 0; i < RS::ARRAY_CUSTOM_MAX; i++) { + for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) { if (custom[i] != p_vertex.custom[i]) { return false; } } + if (smooth_group != p_vertex.smooth_group) { + return false; + } + return true; } @@ -94,6 +101,7 @@ uint32_t SurfaceTool::VertexHasher::hash(const Vertex &p_vtx) { h = hash_djb2_buffer((const uint8_t *)p_vtx.bones.ptr(), p_vtx.bones.size() * sizeof(int), h); h = hash_djb2_buffer((const uint8_t *)p_vtx.weights.ptr(), p_vtx.weights.size() * sizeof(float), h); h = hash_djb2_buffer((const uint8_t *)&p_vtx.custom[0], sizeof(Color) * RS::ARRAY_CUSTOM_COUNT, h); + h = hash_djb2_one_32(p_vtx.smooth_group, h); return h; } @@ -118,6 +126,8 @@ void SurfaceTool::add_vertex(const Vector3 &p_vertex) { vtx.bones = last_bones; vtx.tangent = last_tangent.normal; vtx.binormal = last_normal.cross(last_tangent.normal).normalized() * last_tangent.d; + vtx.smooth_group = last_smooth_group; + for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) { vtx.custom[i] = last_custom[i]; } @@ -252,13 +262,8 @@ void SurfaceTool::set_weights(const Vector<float> &p_weights) { last_weights = p_weights; } -void SurfaceTool::add_smooth_group(bool p_smooth) { - ERR_FAIL_COND(!begun); - if (index_array.size()) { - smooth_groups[index_array.size()] = p_smooth; - } else { - smooth_groups[vertex_array.size()] = p_smooth; - } +void SurfaceTool::set_smooth_group(uint32_t p_group) { + last_smooth_group = p_group; } void SurfaceTool::add_triangle_fan(const Vector<Vector3> &p_vertices, const Vector<Vector2> &p_uvs, const Vector<Color> &p_colors, const Vector<Vector2> &p_uv2s, const Vector<Vector3> &p_normals, const Vector<Plane> &p_tangents) { @@ -315,9 +320,8 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len); Vector3 *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; switch (i) { case Mesh::ARRAY_VERTEX: { @@ -339,9 +343,8 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len); Vector2 *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; switch (i) { case Mesh::ARRAY_TEX_UV: { @@ -360,9 +363,8 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 4); float *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx += 4) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; w[idx + 0] = v.tangent.x; w[idx + 1] = v.tangent.y; @@ -381,9 +383,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len); Color *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + w[idx] = v.color; } @@ -400,9 +402,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 4); uint8_t *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx * 4 + 0] = CLAMP(int32_t(c.r * 255.0), 0, 255); w[idx * 4 + 1] = CLAMP(int32_t(c.g * 255.0), 0, 255); @@ -417,9 +419,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 4); uint8_t *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx * 4 + 0] = uint8_t(int8_t(CLAMP(int32_t(c.r * 127.0), -128, 127))); w[idx * 4 + 1] = uint8_t(int8_t(CLAMP(int32_t(c.g * 127.0), -128, 127))); @@ -434,9 +436,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 4); uint16_t *w = (uint16_t *)array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx * 2 + 0] = Math::make_half_float(c.r); w[idx * 2 + 1] = Math::make_half_float(c.g); @@ -449,9 +451,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 8); uint16_t *w = (uint16_t *)array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx * 4 + 0] = Math::make_half_float(c.r); w[idx * 4 + 1] = Math::make_half_float(c.g); @@ -466,9 +468,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len); float *w = (float *)array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx] = c.r; } @@ -480,9 +482,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 2); float *w = (float *)array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx * 2 + 0] = c.r; w[idx * 2 + 1] = c.g; @@ -495,9 +497,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 3); float *w = (float *)array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx * 3 + 0] = c.r; w[idx * 3 + 1] = c.g; @@ -511,9 +513,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * 4); float *w = (float *)array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + const Color &c = v.custom[idx]; w[idx * 4 + 0] = c.r; w[idx * 4 + 1] = c.g; @@ -533,9 +535,8 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * count); int *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx += count) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; ERR_CONTINUE(v.bones.size() != count); @@ -554,9 +555,9 @@ Array SurfaceTool::commit_to_arrays() { array.resize(varr_len * count); float *w = array.ptrw(); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx += count) { - const Vertex &v = E->get(); + for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { + const Vertex &v = vertex_array[idx]; + ERR_CONTINUE(v.weights.size() != count); for (int j = 0; j < count; j++) { @@ -574,9 +575,8 @@ Array SurfaceTool::commit_to_arrays() { array.resize(index_array.size()); int *w = array.ptrw(); - int idx = 0; - for (List<int>::Element *E = index_array.front(); E; E = E->next(), idx++) { - w[idx] = E->get(); + for (uint32_t idx = 0; idx < index_array.size(); idx++) { + w[idx] = index_array[idx]; } a[i] = array; @@ -623,15 +623,16 @@ void SurfaceTool::index() { } HashMap<Vertex, int, VertexHasher> indices; - List<Vertex> new_vertices; + LocalVector<Vertex> old_vertex_array = vertex_array; + vertex_array.clear(); - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next()) { - int *idxptr = indices.getptr(E->get()); + for (uint32_t i = 0; i < old_vertex_array.size(); i++) { + int *idxptr = indices.getptr(old_vertex_array[i]); int idx; if (!idxptr) { idx = indices.size(); - new_vertices.push_back(E->get()); - indices[E->get()] = idx; + vertex_array.push_back(old_vertex_array[i]); + indices[old_vertex_array[i]] = idx; } else { idx = *idxptr; } @@ -639,9 +640,6 @@ void SurfaceTool::index() { index_array.push_back(idx); } - vertex_array.clear(); - vertex_array = new_vertices; - format |= Mesh::ARRAY_FORMAT_INDEX; } @@ -649,29 +647,26 @@ void SurfaceTool::deindex() { if (index_array.size() == 0) { return; //nothing to deindex } - Vector<Vertex> varr; - varr.resize(vertex_array.size()); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next()) { - varr.write[idx++] = E->get(); - } + + LocalVector<Vertex> old_vertex_array = vertex_array; vertex_array.clear(); - for (List<int>::Element *E = index_array.front(); E; E = E->next()) { - ERR_FAIL_INDEX(E->get(), varr.size()); - vertex_array.push_back(varr[E->get()]); + for (uint32_t i = 0; i < index_array.size(); i++) { + uint32_t index = index_array[i]; + ERR_FAIL_COND(index >= old_vertex_array.size()); + vertex_array.push_back(old_vertex_array[index]); } format &= ~Mesh::ARRAY_FORMAT_INDEX; index_array.clear(); } -void SurfaceTool::_create_list(const Ref<Mesh> &p_existing, int p_surface, List<Vertex> *r_vertex, List<int> *r_index, uint32_t &lformat) { +void SurfaceTool::_create_list(const Ref<Mesh> &p_existing, int p_surface, LocalVector<Vertex> *r_vertex, LocalVector<int> *r_index, uint32_t &lformat) { Array arr = p_existing->surface_get_arrays(p_surface); ERR_FAIL_COND(arr.size() != RS::ARRAY_MAX); _create_list_from_arrays(arr, r_vertex, r_index, lformat); } -Vector<SurfaceTool::Vertex> SurfaceTool::create_vertex_array_from_triangle_arrays(const Array &p_arrays, uint32_t *r_format) { - Vector<SurfaceTool::Vertex> ret; +void SurfaceTool::create_vertex_array_from_triangle_arrays(const Array &p_arrays, LocalVector<SurfaceTool::Vertex> &ret, uint32_t *r_format) { + ret.clear(); Vector<Vector3> varr = p_arrays[RS::ARRAY_VERTEX]; Vector<Vector3> narr = p_arrays[RS::ARRAY_NORMAL]; @@ -688,7 +683,7 @@ Vector<SurfaceTool::Vertex> SurfaceTool::create_vertex_array_from_triangle_array if (r_format) { *r_format = 0; } - return ret; + return; } int lformat = 0; @@ -799,19 +794,14 @@ Vector<SurfaceTool::Vertex> SurfaceTool::create_vertex_array_from_triangle_array if (r_format) { *r_format = lformat; } - - return ret; } -void SurfaceTool::_create_list_from_arrays(Array arr, List<Vertex> *r_vertex, List<int> *r_index, uint32_t &lformat) { - Vector<Vertex> arrays = create_vertex_array_from_triangle_arrays(arr, &lformat); - ERR_FAIL_COND(arrays.size() == 0); - - for (int i = 0; i < arrays.size(); i++) { - r_vertex->push_back(arrays[i]); - } +void SurfaceTool::_create_list_from_arrays(Array arr, LocalVector<Vertex> *r_vertex, LocalVector<int> *r_index, uint32_t &lformat) { + create_vertex_array_from_triangle_arrays(arr, *r_vertex, &lformat); + ERR_FAIL_COND(r_vertex->size() == 0); //indices + r_index->clear(); Vector<int> idx = arr[RS::ARRAY_INDEX]; int is = idx.size(); @@ -864,14 +854,14 @@ void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const } uint32_t nformat; - List<Vertex> nvertices; - List<int> nindices; + LocalVector<Vertex> nvertices; + LocalVector<int> nindices; _create_list(p_existing, p_surface, &nvertices, &nindices, nformat); format |= nformat; int vfrom = vertex_array.size(); - for (List<Vertex>::Element *E = nvertices.front(); E; E = E->next()) { - Vertex v = E->get(); + for (uint32_t vi = 0; vi < nvertices.size(); vi++) { + Vertex v = nvertices[vi]; v.vertex = p_xform.xform(v.vertex); if (nformat & RS::ARRAY_FORMAT_NORMAL) { v.normal = p_xform.basis.xform(v.normal); @@ -884,8 +874,8 @@ void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const vertex_array.push_back(v); } - for (List<int>::Element *E = nindices.front(); E; E = E->next()) { - int dst_index = E->get() + vfrom; + for (uint32_t i = 0; i < nindices.size(); i++) { + int dst_index = nindices[i] + vfrom; index_array.push_back(dst_index); } if (index_array.size() % 3) { @@ -896,18 +886,18 @@ void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const //mikktspace callbacks namespace { struct TangentGenerationContextUserData { - Vector<List<SurfaceTool::Vertex>::Element *> vertices; - Vector<List<int>::Element *> indices; + LocalVector<SurfaceTool::Vertex> *vertices; + LocalVector<int> *indices; }; } // namespace int SurfaceTool::mikktGetNumFaces(const SMikkTSpaceContext *pContext) { TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData); - if (triangle_data.indices.size() > 0) { - return triangle_data.indices.size() / 3; + if (triangle_data.indices->size() > 0) { + return triangle_data.indices->size() / 3; } else { - return triangle_data.vertices.size() / 3; + return triangle_data.vertices->size() / 3; } } @@ -918,13 +908,13 @@ int SurfaceTool::mikktGetNumVerticesOfFace(const SMikkTSpaceContext *pContext, c void SurfaceTool::mikktGetPosition(const SMikkTSpaceContext *pContext, float fvPosOut[], const int iFace, const int iVert) { TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData); Vector3 v; - if (triangle_data.indices.size() > 0) { - int index = triangle_data.indices[iFace * 3 + iVert]->get(); - if (index < triangle_data.vertices.size()) { - v = triangle_data.vertices[index]->get().vertex; + if (triangle_data.indices->size() > 0) { + uint32_t index = triangle_data.indices->operator[](iFace * 3 + iVert); + if (index < triangle_data.vertices->size()) { + v = triangle_data.vertices->operator[](index).vertex; } } else { - v = triangle_data.vertices[iFace * 3 + iVert]->get().vertex; + v = triangle_data.vertices->operator[](iFace * 3 + iVert).vertex; } fvPosOut[0] = v.x; @@ -935,13 +925,13 @@ void SurfaceTool::mikktGetPosition(const SMikkTSpaceContext *pContext, float fvP void SurfaceTool::mikktGetNormal(const SMikkTSpaceContext *pContext, float fvNormOut[], const int iFace, const int iVert) { TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData); Vector3 v; - if (triangle_data.indices.size() > 0) { - int index = triangle_data.indices[iFace * 3 + iVert]->get(); - if (index < triangle_data.vertices.size()) { - v = triangle_data.vertices[index]->get().normal; + if (triangle_data.indices->size() > 0) { + uint32_t index = triangle_data.indices->operator[](iFace * 3 + iVert); + if (index < triangle_data.vertices->size()) { + v = triangle_data.vertices->operator[](index).normal; } } else { - v = triangle_data.vertices[iFace * 3 + iVert]->get().normal; + v = triangle_data.vertices->operator[](iFace * 3 + iVert).normal; } fvNormOut[0] = v.x; @@ -952,13 +942,13 @@ void SurfaceTool::mikktGetNormal(const SMikkTSpaceContext *pContext, float fvNor void SurfaceTool::mikktGetTexCoord(const SMikkTSpaceContext *pContext, float fvTexcOut[], const int iFace, const int iVert) { TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData); Vector2 v; - if (triangle_data.indices.size() > 0) { - int index = triangle_data.indices[iFace * 3 + iVert]->get(); - if (index < triangle_data.vertices.size()) { - v = triangle_data.vertices[index]->get().uv; + if (triangle_data.indices->size() > 0) { + uint32_t index = triangle_data.indices->operator[](iFace * 3 + iVert); + if (index < triangle_data.vertices->size()) { + v = triangle_data.vertices->operator[](index).uv; } } else { - v = triangle_data.vertices[iFace * 3 + iVert]->get().uv; + v = triangle_data.vertices->operator[](iFace * 3 + iVert).uv; } fvTexcOut[0] = v.x; @@ -969,13 +959,13 @@ void SurfaceTool::mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, cons const tbool bIsOrientationPreserving, const int iFace, const int iVert) { TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData); Vertex *vtx = nullptr; - if (triangle_data.indices.size() > 0) { - int index = triangle_data.indices[iFace * 3 + iVert]->get(); - if (index < triangle_data.vertices.size()) { - vtx = &triangle_data.vertices[index]->get(); + if (triangle_data.indices->size() > 0) { + uint32_t index = triangle_data.indices->operator[](iFace * 3 + iVert); + if (index < triangle_data.vertices->size()) { + vtx = &triangle_data.vertices->operator[](index); } } else { - vtx = &triangle_data.vertices[iFace * 3 + iVert]->get(); + vtx = &triangle_data.vertices->operator[](iFace * 3 + iVert); } if (vtx != nullptr) { @@ -1001,18 +991,12 @@ void SurfaceTool::generate_tangents() { msc.m_pInterface = &mkif; TangentGenerationContextUserData triangle_data; - triangle_data.vertices.resize(vertex_array.size()); - int idx = 0; - for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next()) { - triangle_data.vertices.write[idx++] = E; - E->get().binormal = Vector3(); - E->get().tangent = Vector3(); - } - triangle_data.indices.resize(index_array.size()); - idx = 0; - for (List<int>::Element *E = index_array.front(); E; E = E->next()) { - triangle_data.indices.write[idx++] = E; + triangle_data.vertices = &vertex_array; + for (uint32_t i = 0; i < vertex_array.size(); i++) { + vertex_array[i].binormal = Vector3(); + vertex_array[i].tangent = Vector3(); } + triangle_data.indices = &index_array; msc.m_pUserData = &triangle_data; bool res = genTangSpaceDefault(&msc); @@ -1028,66 +1012,36 @@ void SurfaceTool::generate_normals(bool p_flip) { deindex(); - HashMap<Vertex, Vector3, VertexHasher> vertex_hash; + ERR_FAIL_COND((vertex_array.size() % 3) != 0); - int count = 0; - bool smooth = false; - if (smooth_groups.has(0)) { - smooth = smooth_groups[0]; - } + HashMap<Vertex, Vector3, VertexHasher> vertex_hash; - List<Vertex>::Element *B = vertex_array.front(); - for (List<Vertex>::Element *E = B; E;) { - List<Vertex>::Element *v[3]; - v[0] = E; - v[1] = v[0]->next(); - ERR_FAIL_COND(!v[1]); - v[2] = v[1]->next(); - ERR_FAIL_COND(!v[2]); - E = v[2]->next(); + for (uint32_t vi = 0; vi < vertex_array.size(); vi += 3) { + Vertex *v = &vertex_array[vi]; Vector3 normal; if (!p_flip) { - normal = Plane(v[0]->get().vertex, v[1]->get().vertex, v[2]->get().vertex).normal; + normal = Plane(v[0].vertex, v[1].vertex, v[2].vertex).normal; } else { - normal = Plane(v[2]->get().vertex, v[1]->get().vertex, v[0]->get().vertex).normal; + normal = Plane(v[2].vertex, v[1].vertex, v[0].vertex).normal; } - if (smooth) { - for (int i = 0; i < 3; i++) { - Vector3 *lv = vertex_hash.getptr(v[i]->get()); - if (!lv) { - vertex_hash.set(v[i]->get(), normal); - } else { - (*lv) += normal; - } - } - } else { - for (int i = 0; i < 3; i++) { - v[i]->get().normal = normal; - } - } - count += 3; - - if (smooth_groups.has(count) || !E) { - if (vertex_hash.size()) { - while (B != E) { - Vector3 *lv = vertex_hash.getptr(B->get()); - if (lv) { - B->get().normal = lv->normalized(); - } - - B = B->next(); - } - + for (int i = 0; i < 3; i++) { + Vector3 *lv = vertex_hash.getptr(v[i]); + if (!lv) { + vertex_hash.set(v[i], normal); } else { - B = E; + (*lv) += normal; } + } + } - vertex_hash.clear(); - if (E) { - smooth = smooth_groups[count]; - } + for (uint32_t vi = 0; vi < vertex_array.size(); vi++) { + Vector3 *lv = vertex_hash.getptr(vertex_array[vi]); + if (!lv) { + vertex_array[vi].normal = Vector3(); + } else { + vertex_array[vi].normal = lv->normalized(); } } @@ -1095,7 +1049,6 @@ void SurfaceTool::generate_normals(bool p_flip) { if (was_indexed) { index(); - smooth_groups.clear(); } } @@ -1111,8 +1064,8 @@ void SurfaceTool::clear() { last_weights.clear(); index_array.clear(); vertex_array.clear(); - smooth_groups.clear(); material.unref(); + last_smooth_group = 0; for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) { last_custom_format[i] = CUSTOM_MAX; } @@ -1136,6 +1089,51 @@ SurfaceTool::CustomFormat SurfaceTool::get_custom_format(int p_index) const { ERR_FAIL_INDEX_V(p_index, RS::ARRAY_CUSTOM_COUNT, CUSTOM_MAX); return last_custom_format[p_index]; } +void SurfaceTool::optimize_indices_for_cache() { + ERR_FAIL_COND(optimize_vertex_cache_func == nullptr); + ERR_FAIL_COND(index_array.size() == 0); + + LocalVector old_index_array = index_array; + zeromem(index_array.ptr(), index_array.size() * sizeof(int)); + optimize_vertex_cache_func((unsigned int *)index_array.ptr(), (unsigned int *)old_index_array.ptr(), old_index_array.size(), vertex_array.size()); +} + +float SurfaceTool::get_max_axis_length() const { + ERR_FAIL_COND_V(vertex_array.size() == 0, 0); + + AABB aabb; + for (uint32_t i = 0; i < vertex_array.size(); i++) { + if (i == 0) { + aabb.position = vertex_array[i].vertex; + } else { + aabb.expand_to(vertex_array[i].vertex); + } + } + + return aabb.get_longest_axis_size(); +} +Vector<int> SurfaceTool::generate_lod(float p_threshold, int p_target_index_count) { + Vector<int> lod; + + ERR_FAIL_COND_V(simplify_func == nullptr, lod); + ERR_FAIL_COND_V(vertex_array.size() == 0, lod); + ERR_FAIL_COND_V(index_array.size() == 0, lod); + + lod.resize(index_array.size()); + LocalVector<float> vertices; //uses floats + vertices.resize(vertex_array.size() * 3); + for (uint32_t i = 0; i < vertex_array.size(); i++) { + vertices[i * 3 + 0] = vertex_array[i].vertex.x; + vertices[i * 3 + 1] = vertex_array[i].vertex.y; + vertices[i * 3 + 2] = vertex_array[i].vertex.z; + } + + uint32_t index_count = simplify_func((unsigned int *)lod.ptrw(), (unsigned int *)index_array.ptr(), index_array.size(), vertices.ptr(), vertex_array.size(), sizeof(float) * 3, p_target_index_count, p_threshold); + ERR_FAIL_COND_V(index_count == 0, lod); + lod.resize(index_count); + + return lod; +} void SurfaceTool::_bind_methods() { ClassDB::bind_method(D_METHOD("set_skin_weight_count", "count"), &SurfaceTool::set_skin_weight_count); @@ -1155,7 +1153,7 @@ void SurfaceTool::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bones", "bones"), &SurfaceTool::set_bones); ClassDB::bind_method(D_METHOD("set_weights", "weights"), &SurfaceTool::set_weights); ClassDB::bind_method(D_METHOD("set_custom", "index", "custom"), &SurfaceTool::set_custom); - ClassDB::bind_method(D_METHOD("add_smooth_group", "smooth"), &SurfaceTool::add_smooth_group); + ClassDB::bind_method(D_METHOD("set_smooth_group", "index"), &SurfaceTool::set_smooth_group); ClassDB::bind_method(D_METHOD("add_triangle_fan", "vertices", "uvs", "colors", "uv2s", "normals", "tangents"), &SurfaceTool::add_triangle_fan, DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Color>()), DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Vector3>()), DEFVAL(Vector<Plane>())); @@ -1166,6 +1164,11 @@ void SurfaceTool::_bind_methods() { ClassDB::bind_method(D_METHOD("generate_normals", "flip"), &SurfaceTool::generate_normals, DEFVAL(false)); ClassDB::bind_method(D_METHOD("generate_tangents"), &SurfaceTool::generate_tangents); + ClassDB::bind_method(D_METHOD("optimize_indices_for_cache"), &SurfaceTool::optimize_indices_for_cache); + + ClassDB::bind_method(D_METHOD("get_max_axis_length"), &SurfaceTool::get_max_axis_length); + ClassDB::bind_method(D_METHOD("generate_lod", "nd_threshold", "target_index_count"), &SurfaceTool::generate_lod, DEFVAL(3)); + ClassDB::bind_method(D_METHOD("set_material", "material"), &SurfaceTool::set_material); ClassDB::bind_method(D_METHOD("clear"), &SurfaceTool::clear); diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h index 4a5c7d990c..e80a5339a9 100644 --- a/scene/resources/surface_tool.h +++ b/scene/resources/surface_tool.h @@ -31,8 +31,8 @@ #ifndef SURFACE_TOOL_H #define SURFACE_TOOL_H +#include "core/templates/local_vector.h" #include "scene/resources/mesh.h" - #include "thirdparty/misc/mikktspace.h" class SurfaceTool : public Reference { @@ -50,6 +50,7 @@ public: Vector<int> bones; Vector<float> weights; Color custom[RS::ARRAY_CUSTOM_COUNT]; + uint32_t smooth_group = 0; bool operator==(const Vertex &p_vertex) const; @@ -73,6 +74,11 @@ public: SKIN_8_WEIGHTS }; + typedef void (*OptimizeVertexCacheFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, size_t vertex_count); + static OptimizeVertexCacheFunc optimize_vertex_cache_func; + typedef size_t (*SimplifyFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const float *vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error); + static SimplifyFunc simplify_func; + private: struct VertexHasher { static _FORCE_INLINE_ uint32_t hash(const Vertex &p_vtx); @@ -92,9 +98,8 @@ private: uint32_t format; Ref<Material> material; //arrays - List<Vertex> vertex_array; - List<int> index_array; - Map<int, bool> smooth_groups; + LocalVector<Vertex> vertex_array; + LocalVector<int> index_array; //memory Color last_color; @@ -104,6 +109,7 @@ private: Vector<int> last_bones; Vector<float> last_weights; Plane last_tangent; + uint32_t last_smooth_group = 0; SkinWeightCount skin_weights; @@ -111,8 +117,8 @@ private: CustomFormat last_custom_format[RS::ARRAY_CUSTOM_COUNT]; - void _create_list_from_arrays(Array arr, List<Vertex> *r_vertex, List<int> *r_index, uint32_t &lformat); - void _create_list(const Ref<Mesh> &p_existing, int p_surface, List<Vertex> *r_vertex, List<int> *r_index, uint32_t &lformat); + void _create_list_from_arrays(Array arr, LocalVector<Vertex> *r_vertex, LocalVector<int> *r_index, uint32_t &lformat); + void _create_list(const Ref<Mesh> &p_existing, int p_surface, LocalVector<Vertex> *r_vertex, LocalVector<int> *r_index, uint32_t &lformat); //mikktspace callbacks static int mikktGetNumFaces(const SMikkTSpaceContext *pContext); @@ -143,10 +149,10 @@ public: void set_custom(int p_index, const Color &p_custom); void set_bones(const Vector<int> &p_bones); void set_weights(const Vector<float> &p_weights); + void set_smooth_group(uint32_t p_group); void add_vertex(const Vector3 &p_vertex); - void add_smooth_group(bool p_smooth); void add_triangle_fan(const Vector<Vector3> &p_vertices, const Vector<Vector2> &p_uvs = Vector<Vector2>(), const Vector<Color> &p_colors = Vector<Color>(), const Vector<Vector2> &p_uv2s = Vector<Vector2>(), const Vector<Vector3> &p_normals = Vector<Vector3>(), const Vector<Plane> &p_tangents = Vector<Plane>()); void add_index(int p_index); @@ -156,14 +162,18 @@ public: void generate_normals(bool p_flip = false); void generate_tangents(); + void optimize_indices_for_cache(); + float get_max_axis_length() const; + Vector<int> generate_lod(float p_threshold, int p_target_index_count = 3); + void set_material(const Ref<Material> &p_material); void clear(); - List<Vertex> &get_vertex_array() { return vertex_array; } + LocalVector<Vertex> &get_vertex_array() { return vertex_array; } void create_from_triangle_arrays(const Array &p_arrays); - static Vector<Vertex> create_vertex_array_from_triangle_arrays(const Array &p_arrays, uint32_t *r_format = nullptr); + static void create_vertex_array_from_triangle_arrays(const Array &p_arrays, LocalVector<Vertex> &ret, uint32_t *r_format = nullptr); Array commit_to_arrays(); void create_from(const Ref<Mesh> &p_existing, int p_surface); void create_from_blend_shape(const Ref<Mesh> &p_existing, int p_surface, const String &p_blend_shape_name); diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index d130470275..6a752d32e7 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -421,52 +421,6 @@ void Theme::get_icon_list(StringName p_node_type, List<StringName> *p_list) cons } } -void Theme::set_shader(const StringName &p_name, const StringName &p_node_type, const Ref<Shader> &p_shader) { - bool new_value = !shader_map.has(p_node_type) || !shader_map[p_node_type].has(p_name); - - shader_map[p_node_type][p_name] = p_shader; - - if (new_value) { - _change_notify(); - emit_changed(); - } -} - -Ref<Shader> Theme::get_shader(const StringName &p_name, const StringName &p_node_type) const { - if (shader_map.has(p_node_type) && shader_map[p_node_type].has(p_name) && shader_map[p_node_type][p_name].is_valid()) { - return shader_map[p_node_type][p_name]; - } else { - return nullptr; - } -} - -bool Theme::has_shader(const StringName &p_name, const StringName &p_node_type) const { - return (shader_map.has(p_node_type) && shader_map[p_node_type].has(p_name) && shader_map[p_node_type][p_name].is_valid()); -} - -void Theme::clear_shader(const StringName &p_name, const StringName &p_node_type) { - ERR_FAIL_COND(!shader_map.has(p_node_type)); - ERR_FAIL_COND(!shader_map[p_node_type].has(p_name)); - - shader_map[p_node_type].erase(p_name); - _change_notify(); - emit_changed(); -} - -void Theme::get_shader_list(const StringName &p_node_type, List<StringName> *p_list) const { - ERR_FAIL_NULL(p_list); - - if (!shader_map.has(p_node_type)) { - return; - } - - const StringName *key = nullptr; - - while ((key = shader_map[p_node_type].next(key))) { - p_list->push_back(*key); - } -} - void Theme::set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style) { //ERR_FAIL_COND(p_style.is_null()); @@ -782,7 +736,6 @@ void Theme::clear() { icon_map.clear(); style_map.clear(); font_map.clear(); - shader_map.clear(); color_map.clear(); constant_map.clear(); @@ -837,7 +790,6 @@ void Theme::copy_theme(const Ref<Theme> &p_other) { color_map = p_other->color_map; constant_map = p_other->constant_map; - shader_map = p_other->shader_map; _change_notify(); emit_changed(); diff --git a/scene/resources/theme.h b/scene/resources/theme.h index 4175e19112..6ac47e8931 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -34,7 +34,6 @@ #include "core/io/resource.h" #include "core/io/resource_loader.h" #include "scene/resources/font.h" -#include "scene/resources/shader.h" #include "scene/resources/style_box.h" #include "scene/resources/texture.h" @@ -48,7 +47,6 @@ class Theme : public Resource { HashMap<StringName, HashMap<StringName, Ref<StyleBox>>> style_map; HashMap<StringName, HashMap<StringName, Ref<Font>>> font_map; HashMap<StringName, HashMap<StringName, int>> font_size_map; - HashMap<StringName, HashMap<StringName, Ref<Shader>>> shader_map; HashMap<StringName, HashMap<StringName, Color>> color_map; HashMap<StringName, HashMap<StringName, int>> constant_map; @@ -102,12 +100,6 @@ public: void clear_icon(const StringName &p_name, const StringName &p_node_type); void get_icon_list(StringName p_node_type, List<StringName> *p_list) const; - void set_shader(const StringName &p_name, const StringName &p_node_type, const Ref<Shader> &p_shader); - Ref<Shader> get_shader(const StringName &p_name, const StringName &p_node_type) const; - bool has_shader(const StringName &p_name, const StringName &p_node_type) const; - void clear_shader(const StringName &p_name, const StringName &p_node_type); - void get_shader_list(const StringName &p_node_type, List<StringName> *p_list) const; - void set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style); Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_node_type) const; bool has_stylebox(const StringName &p_name, const StringName &p_node_type) const; 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